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In his difficult early days commanding the SGC, reluctant General Jack O'Neill is faced by every form of catastrophe known to man from incarcerated aliens to bunting crises, a kidnapped SG-1 team and the predations of opportunistic System Lord Ba'al, a new administrative sidekick and a looming visit from President Henry Hayes. Faced with all this - and more - what IS a general to do?
In his difficult early days commanding the SGC, reluctant Gen. Jack O'Neill is faced by every form of catastrophe known to man, from incarcerated aliens to bunting crises, a kidnapped SG-1 team and the predations of opportunistic System Lord Ba'al, a new administrative sidekick, and a looming visit from President Henry Hayes. Faced with all this&mdash;and more&mdash;what <i>is</i> a general to do?

Revision as of 18:26, 19 July 2004

In his difficult early days commanding the SGC, reluctant Gen. Jack O'Neill is faced by every form of catastrophe known to man, from incarcerated aliens to bunting crises, a kidnapped SG-1 team and the predations of opportunistic System Lord Ba'al, a new administrative sidekick, and a looming visit from President Henry Hayes. Faced with all this—and more—what is a general to do?