Season Two

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Stargate SG-1 Season Two Episode Guides

2.01 "The Serpent's Lair Part 2"
Led by Apophis and Klorel, a fleet of Goa'uld warships launches a surprise attack on Earth. The SG-1 team uses the Stargate to board an incoming enemy ship with enough explosives to destroy the entire force. But the team's unexpected capture turns their objective into a suicide mission and when Daniel is fatally wounded, Jack is forced to leave him behind.

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2.02 "In The Line Of Duty"
On a daring mission to rescue victims of a Goa'uld attack, Sam Carter's body is taken over by a Goa'uld. When Carter and the SG-1 team return to Earth, an alien assassin follows to destroy the rebel Goa'uld, Jolinar of Malkshur, within Carter. Can Jack O'Neill eliminate the Goa'uld without killing her? Or will the assassin kill them both?

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2.03 "Prisoners"
The SG-1 team inadvertently helps a desperate criminal and is charged as an accessory to murder. Sentenced to life imprisonment and banished to a desolate, brutal penal colony called Hadante, they strike a deal to escape with the aid of the powerful and enigmatic Linea, known to the other prisoners as Destroyer of Worlds.

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2.04 "The Game Keeper"
Exploring a strange and beautiful garden in a distant world, the team members are trapped, knocked unconscious, and awakened to find themselves reliving the most pivotal, traumatic moments of their lives. A mysterious Keeper explains that it is all a virtual-reality type game. Forced to watch friends and family dying, SG-1 only wants to escape.

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2.05 "Need"
Daniel Jackson saves the life of a beautiful princess, but his heroics cause the SG-1 team to be taken prisoner. When he is badly injured in their escape attempt, Princess Shyla uses the sarcophagus to addict Daniel in order to seduce him. As Daniel struggles to free his friends, his addiction and his romance with Shyla could doom them all.

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2.06 "Thor's Chariot"
Jack O'Neill and his team return to Cimmeria, where they had previously destroyed the planet's primary defense against the Goa'uld. When the planet is attacked by Heru'ur, O'Neill and Teal'c lead the people in a counter-strike while Daniel Jackson, Carter and Gairwyn search for the power of the fabled Thor's Chariot only to find Thor himself.

Guide | Transcript
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2.07 "Message In A Bottle"
A seemingly harmless orb is brought back to the SGC base from a dead world. The strange device infects Jack O'Neill with an alien organism which soon begins to spread. When Carter's attempts to halt its rapid growth fail, Daniel Jackson realizes that the only chance to save Jack is to let the organism control him in order to communicate.

Guide | Transcript
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2.08 "Family"
Teal'c's son, Rya'c, is kidnapped by and brainwashed by Apophis and led by Master Bra'tac, the SG-1 team travel to Chulak to save him. They are shocked to discover a world turned completely upside down. And when Rya'c is recovered he denounces his father and helps to capture the team, forever preventing their return to Earth.

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2.09 "Secrets"
The entire Stargate project is threatened when a reporter declares he will reveal to the world the mysteries of the top-secret portal. Jack O'Neill attempts to stop him while Sam Carter discovers that her estranged father is dying of cancer. On Abydos, Teal'c and Daniel Jackson find Sha're, pregnant with the child of Apophis and Amaunet.

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2.10 "Bane"
During an attack by giant insects, Teal'c is stung and implanted with a virus that causes him mutate into a terrifying and destructive creature. Taken by Col. Maybourne and the NID for experimentation, Teal'c escapes and finds refuge in the city, where Ally, a streetwise young girl, tries to help him. For Teal'c, time is running out.

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2.11 "The Tok'ra Part 1"
Carter is mesmerized by a dream in which she sees herself as Jolinar, the rebel Goa'uld who briefly inhabited her body. The SG-1 team travel to a desert world where they find the Tok'ra, who fight against the tyranny of their fellow Goa'uld. SG-1 are imprisoned for their own safety and Carter's dream turns into a nightmare when she learns her father is near death.

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2.12 "The Tok'ra Part 2"
With the oldest and wisest of the Tok'ra dying and any hope of an alliance dying with her, Sam Carter comes up with a daring plan. If her father Jacob becomes host to Selmak, both will be saved. Hosts are the one thing Earth can offer the suspicious Tok'ra. As Jacob and Selmak make their choice to blend, the base is attacked by the Goa'uld.

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2.13 "Spirits"
When the SG-11 team does not return from its mission, Hammond attempts contact and Jack O'Neill is injured. Carter leads the SG-1 team through the Stargate to find SG-11 and negotiate with the mystical natives for a precious mineral. After they are captured, the team are led by the friendly Tonane to the great spirits of his people.

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2.14 "Touchstone"
A climate-controlling device is stolen from the planet Madrona and the SG-1 team is accused of the theft. Whoever took the device has the ability to disrupt Earth's climate. With Madrona wracked by storms, Jack and Daniel find a second Stargate active on Earth and the team's investigations take them to Area 51, the NID and Col. Maybourne.

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2.15 "A Matter Of Time"
A black hole swallows up the SG-10 team before the SGC's eyes. The black hole's gravitational pull grows stronger, threatening to destroy Earth through its Stargate. While Carter struggles to find a solution, Jack O'Neill is forced to reunite with an old Special Ops antagonist in a desperate attempt to close off Earth's Stargate.

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2.16 "The Fifth Race"
When Jack O'Neill gazes into a mysterious alien viewing device, his brain is infiltrated by a strange intelligent force. Daniel Jackson is sure that the dying, increasingly isolated Jack now understands the mysteries and origins of the Stargate. As Jack's only means to communicate, can Daniel recover the information and save his friend's life?

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2.17 "Serpent's Song"
The SG-1 team's mortal enemy, Apophis, is being hunted by the enigmatic Goa'uld Sokar and throws himself at Jack O'Neill's mercy. Tortured and close to death, Apophis proposes a deal: revealing all he knows about the Goa'uld in return for a new host body. For Daniel Jackson, Teal'c and the others, this is a deal with the devil.

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2.18 "Holiday"
The alien Ma'chello traps Daniel Jackson with his body-swapping invention, steals Daniel's body and escapes to Earth. As Daniel lays dying in Ma'chello's ailing body, Jack and Teal'c attempt to help him, but they end up swapping bodies, too. Can they find Ma'chello and convince him to return to his own body in time to save Daniel?

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2.19 "One False Step"
On a routine reconnaissance mission, the SG-1 team discover a civilization of friendly, innocent aliens, but suddenly the aliens begin to fall ill. A plague, somehow caused by the team, sweeps across the planet and Jack O'Neill and Daniel Jackson are infected too. Can the team save themselves and an entire civilization?

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2.20 "Show And Tell"
A young boy mysteriously appears at Stargate Command and pleads for help, claiming that the Goa'uld are chasing him to find his race of invisible beings. But the SG-1 team is duped as the invisible aliens actually plan to destroy the Goa'uld by eradicating all potential human hosts--and the invasion of Earth has already begun.

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2.21 "1969"
A solar flare sends the SG-1 team back in time to 1969 where the US military command suspects them of espionage. With the help of Lt. George Hammond, Jack O'Neill and his team escape and are aided by two flower children on their way to Woodstock. Can they ever return to the present again? The answer lies in a solar flare.

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2.22 "Out Of Mind Part 1"
Jack O'Neill awakens in a futuristic world to be told he's been frozen for 79 years and that all his friends are dead. He is questioned about the Stargate Program but then is shocked to discover it's a set-up. He finds Daniel Jackson and Carter and attempts escape from the Goa'uld stronghold, only to be thwarted by the return of an old enemy, Hathor.

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