SGA 5.04 "The Daedalus Variations" Episode Guide: Difference between revisions

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=== Keywords ===
=== Keywords ===


* [[Alternate Realities]]
* [[Daedalus]]
* [[Daedalus]]


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* "Watched the director’s cut of Daedalus Variations this afternoon. Andy Mikita did a terrific job on this one. Wow! Talk about a visual effects extravaganza! For those of you who enjoy “team” episodes in particular, this is one to look forward to." — Joseph Mallozzi in his personal blog, April 11, 2008.
* "Watched the director’s cut of Daedalus Variations this afternoon. Andy Mikita did a terrific job on this one. Wow! Talk about a visual effects extravaganza! For those of you who enjoy “team” episodes in particular, this is one to look forward to." — Joseph Mallozzi in his personal blog, April 11, 2008.
* "We watched the producer’s cut of The Daedalus Variations. Alan did a great job on it. To be honest, I was worried about this script at the outline stage but it’s turning out to be a great, fast-moving episode." — Joseph Mallozzi in his personal blog, April 17, 2008.
* "We watched the producer’s cut of The Daedalus Variations. Alan did a great job on it. To be honest, I was worried about this script at the outline stage but it’s turning out to be a great, fast-moving episode." — Joseph Mallozzi in his personal blog, April 17, 2008.
* "It's a great team show, and it's a real visual effects spectacular, too. It's going to be an amazing visual effects show. The idea of that story is the ''Daedalus'' just shows up in orbit, unexpectedly. And it doesn't make sense, because we know for a fact it should be back on Earth. When we try to radio we receive no response, and when we scan it we learn there are no life signs on board. So we head up to investigate and very quickly find ourselves in trouble because there is a strange energy reading coming from somewhere in the ship. We can't figure it out, we don't know where it's coming from. Suddenly it spikes, a flash consumes the ship, and a moment later, when it dissipates, we learn that Atlantis is gone and we have shifted realities. So we are essentially on a Flying Dutchman. This drive is caught on auto-pilot, and every time it charges it bursts, and we jump reality after reality after reality after reality. It was a neat opportunity to see a bunch of different alternate realities. We don't have to build a new set every time -- we are on the ''Daedalus''. You get to see through the visual effects what might have happened in this reality ... just outside of the ''Daedalus'', for the most part. Although there is one important interaction that takes place on the ''Daedalus'': when we jump to another reality, we get boarded. I won't say more than that! But we do end up having to win back our ''Daedalus'' from an alien species. It's a wild romp. It's pretty much a one-off adventure story that gets the team into trouble and gets them out at the end. But it's a lot of fun. It's a fun script." — Alan McCullough, Gateworld interview, April 21, 2008.


==Further Reading==
==Further Reading==
Line 68: Line 70:
* [http://stargate-sg1-solutions.com/blog/?p=1161 Solutions: SGA S5 Spoilers: "The Daedalus Variations", March 6, 2008.]
* [http://stargate-sg1-solutions.com/blog/?p=1161 Solutions: SGA S5 Spoilers: "The Daedalus Variations", March 6, 2008.]
* [http://www.adogsbreakfastmovie.com/content/view/157/ David Hewlett's blog entry of March 22, 2008.]
* [http://www.adogsbreakfastmovie.com/content/view/157/ David Hewlett's blog entry of March 22, 2008.]
* [http://gateworld.net/news/2008/04/daedalus_variations_is_a_wild_ro.shtml Gateworld: Interview with Alan McCullough, April 21, 2008.]


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--[[User:DeeKayP|DeeKayP]] 16:12, 6 March 2008 (PST)
--[[User:DeeKayP|DeeKayP]] 16:12, 6 March 2008 (PST)

Revision as of 20:04, 26 April 2008

Daedalus-orbit.jpg

Précis

A drive malfunction aboard a mysterious duplicate Daedalus sends the team jumping through various alternate realities where they encounter sinister alien life forms, a searing sun, and a pitched space battle over Atlantis.

Guide | Transcript

MGM/SciFi.com Official Summary

The official summary is not available as this episode has not yet aired in the United States.

Spoiler Summary

Sheppard’s team are onboard the Daedalus. McKay is working on restoring basic power and after completing that task, he plans to figure out a mysterious energy reading. Teyla finds the ship’s log with an entry made by “Captain (Colonel) Sobol of the Daedalus”, but no one has ever heard of him. The log entry tells of the last efforts of the crew as they abandoned ship to a planet that seemed habitable. They beamed down all of their supplies and Captain Sobol planned to pilot the last F-302 once everyone was off the ship. The crew left the ship knowing that their rescue might not come.

Cast

Guest Stars

  • Col. Sobol

Production

Production Gallery

The following are links to images concerning the production of this episode and were published by Joseph Mallozzi in his personal blog:

Related Articles

Keywords

Other

Related Links

Production Notes

  • "A final of Alan McCullough’s Daedalus Variations came out today and we shifted focus to Alan’s second - extreme Shep-whumpage - script, co-storied by Robert C. Cooper." — Joseph Mallozzi in his personal blog, February 11, 2008.
  • "Despite the delay, I got in about five minutes before the prosthetics meeting. We discussed upcoming episodes Whispers, The Daedalus Variations, The Seed, and Broken Ties. Among the subjects covered: visual versus practical effects, stunt people vs. acrobats, fog, elements of the visual we saw in Spoils of War, yogurt, and, of course, methacil." — Joseph Mallozzi in his personal blog, February 12, 2008.
  • "Ascended Tauri writes: “Based on your posted picture, is ‘The Daedalus Variations’ slated to air as No.4 in Season 5?” Answer: At present, yes it is." — Joseph Mallozzi in his personal blog, February 16, 2008.
  • "Oh, and I’m sure fans will be thrilled to hear that we finally did it. Yes, spread the word! The casting process is complete! We have our Captain Sobol!" — Joseph Mallozzi in his personal blog, March 10, 2008.
  • "Looks like the Visual Effects department is going to have their hands full with The Daedalus Variations." — Joseph Mallozzi in his personal blog, March 13, 2008.
  • Belouchi writes: "I figured from a recurring pattern in the past seasons that in the first half of the season that is the first 10 episodes there is always a tech savy episode with cool visual effects involving either space fights or ancient technology in general. […]. Might I be somewhat close to say Daedalus Variation is the one for season 5?" Answer: "Somewhat." — Joseph Mallozzi in his personal blog, March 14, 2008.
  • "We've been shooting "Deadalus Variations" all week and it ended with a bang thanks to our pyro pyrotechnical team...they've always got those huge grins on their faces...then again if I was blowing stuff up all day I would too." — David Hewlett in his blog, March 22, 2008.
  • "Production continues on The Daedalus Variations, most of which is being shot on the FX Stage." — Joseph Mallozzi in his personal blog, March 24, 2008.
  • "Two huge playback-heavy episodes in The Daedalus Variations and Ghost in the Machine will have that department on their toes for the next few weeks." — Joseph Mallozzi in his personal blog, March 25, 2008.
  • "Watched the director’s cut of Daedalus Variations this afternoon. Andy Mikita did a terrific job on this one. Wow! Talk about a visual effects extravaganza! For those of you who enjoy “team” episodes in particular, this is one to look forward to." — Joseph Mallozzi in his personal blog, April 11, 2008.
  • "We watched the producer’s cut of The Daedalus Variations. Alan did a great job on it. To be honest, I was worried about this script at the outline stage but it’s turning out to be a great, fast-moving episode." — Joseph Mallozzi in his personal blog, April 17, 2008.
  • "It's a great team show, and it's a real visual effects spectacular, too. It's going to be an amazing visual effects show. The idea of that story is the Daedalus just shows up in orbit, unexpectedly. And it doesn't make sense, because we know for a fact it should be back on Earth. When we try to radio we receive no response, and when we scan it we learn there are no life signs on board. So we head up to investigate and very quickly find ourselves in trouble because there is a strange energy reading coming from somewhere in the ship. We can't figure it out, we don't know where it's coming from. Suddenly it spikes, a flash consumes the ship, and a moment later, when it dissipates, we learn that Atlantis is gone and we have shifted realities. So we are essentially on a Flying Dutchman. This drive is caught on auto-pilot, and every time it charges it bursts, and we jump reality after reality after reality after reality. It was a neat opportunity to see a bunch of different alternate realities. We don't have to build a new set every time -- we are on the Daedalus. You get to see through the visual effects what might have happened in this reality ... just outside of the Daedalus, for the most part. Although there is one important interaction that takes place on the Daedalus: when we jump to another reality, we get boarded. I won't say more than that! But we do end up having to win back our Daedalus from an alien species. It's a wild romp. It's pretty much a one-off adventure story that gets the team into trouble and gets them out at the end. But it's a lot of fun. It's a fun script." — Alan McCullough, Gateworld interview, April 21, 2008.

Further Reading


--DeeKayP 16:12, 6 March 2008 (PST)