10.11 "The Quest Part 2" Episode Guide: Difference between revisions

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[[Category:Episode Guides|A11]]
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== Précis ==
== Précis ==
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== SciFi.com Official Summary ==
== SciFi.com Official Summary ==


''The official summary is not yet available as this episode has yet to air in the United States.''
Having finally overcome all the obstacles protecting the ''sangraal'', SG-1 and Ba'al are automatically beamed away from the underground cavern at the end of their quest, leaving an infuriated Adria behind. Arriving in a new chamber, they are astonished to discover not the mystical weapon they've been hunting, but rather an old man frozen in a stasis pod. The ''sangraal'' was actually destroyed long ago. In its place, however, sleeps the one man who can build a second version of the weapon: Merlin himself.


== Episode Spoilers ==
The team unfreezes Merlin. As they wait for him to awaken, they discover that they were not only transported to a different cavern, but also to a different planet. As an automated security procedure left behind by the Ancient Morgan Le Fay, the Stargate will periodically activate and an obelisk nearby will beam Merlin and his visitors through the 'gate to another world. While this makes the team difficult to trace, it also means that they'll be trapped in this loop of Stargates unless Carter and Ba'al can set aside their mutual dislike and cooperate to override the system's programming. Worse, Adria is already on their trail, working her way painstakingly through the Stargate loop. Soon, she and her army will catch up to SG-1.


'''Note:''' Latest updates are <font color="#AC4516">in color</font>.
After talking to Daniel, Merlin consents to build a new ''sangraal''. Using an Ancient mental interface device, he begins to construct the weapon. Unfortunately, his aged body is too weak to complete the time-consuming task. Strangely, he wishes Daniel luck before he collapses, dead.


===Storyline===
Guessing that Merlin uploaded his knowledge of the ''sangraal'' into the Ancient interface device seconds before his death, Daniel downloads its contents into his own mind. As he'd hoped, he gains many of Merlin's memories, and he sets to work immediately. Beneath his hands, the ''sangraal'' takes shape at last &mdash; but Daniel also steadily weakens, battling the unnatural disorientation of having another man's mind imprinted on his own.


This storyline is from Part 1:
Vala is deeply apprehensive about Daniel's self-sacrifice. Sympathetically, Mitchell agrees that the most painful part of belonging to SG-1 is not risking one's own life, but rather watching a friend risk his. Indeed, Daniel's danger will soon grow worse, because Adria is about to arrive. It's going to take all of Daniel's new knowledge &mdash; and the last of his strength &mdash; to save his teammates from her assault.
 
The team is following three days behind Ba’al’s search for the Sangreal. They’ve arrived at a place where Morgan Le Fay had once been. Following various leads, they determine that they must find the Parchment of Virtues, left behind by Morgan as a guide for knights who wish to claim the Sangreal.
 
Only those of virtue may “win the prize”, according to Osric, the medieval village’s elderly librarian. He’s the keeper of the archives, maps, and parchments related to the Sangreal. He shows the team the Parchment, written in Ancient. Daniel reads its contents which declares that the Sangreal will belong to the one who speaks the guardian’s name. The guardian, according to Osric, is a dragon which protects the Sangreal, said to be in a cave beyond the outlying forest. Morgan is said to have enchanted the area with this curse which has claimed countless lives.
 
Osric takes the curse very seriously, even though Daniel dismisses the dragon as a myth. The Parchment tells them what virtues they need: prudence, wisdom, charity, kindness, and faith. Morgan also left a map, but Osric denies the team access to it, saying that the last group of “adventurers” (Ba’al and his group) had tried to steal it.
 
Needing the map, the team must determine how to gain access to it. Vala proposes stealing it, but Daniel wishes to try to talk to Osric and convince him that their cause is virtuous.
 
Osric joins SG-1 on the quest, keeping the map in his possession. Along the way, the team also joins up with Ba'al. Together, the group follows the map to a cave. They've been able to get this far, having freed themselves from a force field earlier in their journey. But, Daniel notices something eerily familiar about Osric and once they reach the cave, the team calls his bluff: he is Adria in disguise! Adria promises that things will get much more difficult now that they know...
 
Part 2 takes up from about this point.
 
===Production Notes===
 
*"I'd love to get cracking on the big SG-1 mid-season quest two-parter..." — Joseph Mallozzi, January 2 Blog.
*"We've got the 200th episode to work on and Alan's heist episode, and the SG-1 mid-season two-parter that already has the visual effects department salivating." — Joseph Mallozzi, January 19 Blog.
 
'''Note that all spoilers are subject to change before the finished episode is produced.'''


== Cast ==
== Cast ==
Line 47: Line 36:


* [[Cliff Simon]] as [[Ba'al]]
* [[Cliff Simon]] as [[Ba'al]]
* [[Morena Barrarin]] as [[Adria]]
* [[Morena Baccarin]] as [[Adria]]
* [[Matthew Walker]] as [[Merlin]]
* [[Doug Abrahams]] as [[Priors of the Ori|Prior of the Ori]]
* [[Steve Archer]] as [[Ori Army|Ori Commander]]


== Production ==
== Production ==


* Written by  
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]
* Directed by  
* Directed by [[Andy Mikita]]


== Related Articles ==
== Related Articles ==
Line 58: Line 50:
=== Keywords ===
=== Keywords ===


* [[Merlin]]
* [[Repository of Knowledge|Ancient Interface Device]]
* [[Ori]]
* [[Eye of the Gods|Ancient Obelisk]]
* [[Sangreal]]
* [[Morgan Le Fay]]
* [[Ori Army]]
* [[Sangraal]]
* [[Stargate]]


=== Other ===
=== Other ===
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* [[10.11 "The Quest Part 2" Transcript]]
* [[10.11 "The Quest Part 2" Transcript]]
* Previous: [[10.10 "The Quest Part 1" Episode Guide]]
* Previous: [[10.10 "The Quest Part 1" Episode Guide]]
* Next:  
* Next: [[10.12 "Line In The Sand" Episode Guide]]


== Related Links ==
== Related Links ==
{{SeasonTenLinks |
  episode_name    = 10.11 "The Quest Part 2" |
  SCIFI_summary  = 1011
}}
==Production Notes==
*"I'd love to get cracking on the big SG-1 mid-season quest two-parter..." — Joseph Mallozzi, Gateworld Blog, January 2, 2006.
*"We've got the 200th episode to work on and Alan's heist episode, and the SG-1 mid-season two-parter that already has the visual effects department salivating." — Joseph Mallozzi, Gateworld Blog, January 19, 2006.
*"There's ''SG-1''&#039;s mid-season two-parter ''The Quest'', of which I [Joseph Mallozzi] wrote the first half and Paul [Mullie] is working on Part Two. It's sort of an epic tale along the lines of ''Dungeons and Dragons''. If you ever played that or enjoy fantasy-type stories then this is the one for you." &mdash; Joseph Mallozzi, ''TV Zone 203, June 2006.
*"It's a very cool script. The story is reminiscent of last season's ''Avalon'', in that our heroes are having to solve a number of puzzles in their quest for the Sangraal, which, if you remember, is the weapon that Merlin was supposedly working on to defeat the Ori. Marena Baccarin, who was Inara in ''Firefly'', also returns in this episode as Adria, the daughter of Vala and the leader of the Ori's right-hand guys, the Priors, and their armies. Officially, I don't start prep for the episode until the 10th of May as we're waiting until part two of the script is finished. In the meantime, though, I'm sure we'll be doing some casting. I'm actually going out tomorrow to do location scouting and this morning I was already working on various concepts involving the use of our cave set. We'll be reinventing that set a little bit and creating a neat stalactite/stalagmite type of environment. We're planning to do some adjustments on our standing village set as well, which will include building a partial castle-like fa&#0231;ade on one end. As with the cave set, we want to mix things up a bit and make them look slightly different." &mdash; Andy Mikita, Director, ''TV Zone 203'', June 2006.
*Concerning the "remarkably controversial" story arc for Daniel: "We're definitely heading there. I would say that our ''mid-season two-parter'' ends up with the character in a rather unexpected circumstance. It's a way to justify the two episodes in the summer that I'm taking off, but at the same time it's a great story development idea where Daniel kind of goes over to the other side, for a little bit, and everybody has to deal with the ramifications of that." &mdash; Michael Shanks,  ''Starburst #339'', Summer 2006.


== Further Reading ==
== Further Reading ==
* [http://www.gateworld.net/blogs/jmallozzi/index.shtml Joseph Mallozzi's Gateworld Blog]
* [http://stargate-sg1-solutions.com/blog/?p=558 Solutions Spoiler Blog: The Quest]
* [http://www.visimag.com/tvzone/t203_display.htm TV Zone 203]
* [http://www.visimag.com/acatalog/VI_DIRECT_Catalog_Starburst_2006_226.html#a339 ''Starburst #339'']


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--[[User:DeeKayP|DeeKayP]] 18:16, 12 May 2006 (PDT)
--[[User:DeeKayP|DeeKayP]] 18:16, 12 May 2006 (PDT)

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Précis

In the company of two of their enemies, the team's quest takes on bizarre twists and ends with unexpected results as one of the teammembers is left behind.

Guide | Transcript

SciFi.com Official Summary

Having finally overcome all the obstacles protecting the sangraal, SG-1 and Ba'al are automatically beamed away from the underground cavern at the end of their quest, leaving an infuriated Adria behind. Arriving in a new chamber, they are astonished to discover not the mystical weapon they've been hunting, but rather an old man frozen in a stasis pod. The sangraal was actually destroyed long ago. In its place, however, sleeps the one man who can build a second version of the weapon: Merlin himself.

The team unfreezes Merlin. As they wait for him to awaken, they discover that they were not only transported to a different cavern, but also to a different planet. As an automated security procedure left behind by the Ancient Morgan Le Fay, the Stargate will periodically activate and an obelisk nearby will beam Merlin and his visitors through the 'gate to another world. While this makes the team difficult to trace, it also means that they'll be trapped in this loop of Stargates unless Carter and Ba'al can set aside their mutual dislike and cooperate to override the system's programming. Worse, Adria is already on their trail, working her way painstakingly through the Stargate loop. Soon, she and her army will catch up to SG-1.

After talking to Daniel, Merlin consents to build a new sangraal. Using an Ancient mental interface device, he begins to construct the weapon. Unfortunately, his aged body is too weak to complete the time-consuming task. Strangely, he wishes Daniel luck before he collapses, dead.

Guessing that Merlin uploaded his knowledge of the sangraal into the Ancient interface device seconds before his death, Daniel downloads its contents into his own mind. As he'd hoped, he gains many of Merlin's memories, and he sets to work immediately. Beneath his hands, the sangraal takes shape at last — but Daniel also steadily weakens, battling the unnatural disorientation of having another man's mind imprinted on his own.

Vala is deeply apprehensive about Daniel's self-sacrifice. Sympathetically, Mitchell agrees that the most painful part of belonging to SG-1 is not risking one's own life, but rather watching a friend risk his. Indeed, Daniel's danger will soon grow worse, because Adria is about to arrive. It's going to take all of Daniel's new knowledge — and the last of his strength — to save his teammates from her assault.

Cast

Guest Stars

Production

Related Articles

Keywords

Other

Related Links

Official

Fan

Production Notes

  • "I'd love to get cracking on the big SG-1 mid-season quest two-parter..." — Joseph Mallozzi, Gateworld Blog, January 2, 2006.
  • "We've got the 200th episode to work on and Alan's heist episode, and the SG-1 mid-season two-parter that already has the visual effects department salivating." — Joseph Mallozzi, Gateworld Blog, January 19, 2006.
  • "There's SG-1's mid-season two-parter The Quest, of which I [Joseph Mallozzi] wrote the first half and Paul [Mullie] is working on Part Two. It's sort of an epic tale along the lines of Dungeons and Dragons. If you ever played that or enjoy fantasy-type stories then this is the one for you." — Joseph Mallozzi, TV Zone 203, June 2006.
  • "It's a very cool script. The story is reminiscent of last season's Avalon, in that our heroes are having to solve a number of puzzles in their quest for the Sangraal, which, if you remember, is the weapon that Merlin was supposedly working on to defeat the Ori. Marena Baccarin, who was Inara in Firefly, also returns in this episode as Adria, the daughter of Vala and the leader of the Ori's right-hand guys, the Priors, and their armies. Officially, I don't start prep for the episode until the 10th of May as we're waiting until part two of the script is finished. In the meantime, though, I'm sure we'll be doing some casting. I'm actually going out tomorrow to do location scouting and this morning I was already working on various concepts involving the use of our cave set. We'll be reinventing that set a little bit and creating a neat stalactite/stalagmite type of environment. We're planning to do some adjustments on our standing village set as well, which will include building a partial castle-like façade on one end. As with the cave set, we want to mix things up a bit and make them look slightly different." — Andy Mikita, Director, TV Zone 203, June 2006.
  • Concerning the "remarkably controversial" story arc for Daniel: "We're definitely heading there. I would say that our mid-season two-parter ends up with the character in a rather unexpected circumstance. It's a way to justify the two episodes in the summer that I'm taking off, but at the same time it's a great story development idea where Daniel kind of goes over to the other side, for a little bit, and everybody has to deal with the ramifications of that." — Michael Shanks, Starburst #339, Summer 2006.

Further Reading


--DeeKayP 18:16, 12 May 2006 (PDT)