http://www.stargate-sg1-solutions.com/w/api.php?action=feedcontributions&user=Aurora&feedformat=atomStargateWiki - User contributions [en]2024-03-29T10:57:53ZUser contributionsMediaWiki 1.39.1http://www.stargate-sg1-solutions.com/w/index.php?title=SG-4&diff=27724SG-42011-05-04T02:31:25Z<p>Aurora: </p>
<hr />
<div>[[Category:SG Teams|SG-04]][[Image:61607.jpg|frame|left|Season 6 era SG-4 with a refugee]]<br />
==Summary==<br />
SG-4 was one of the first teams created when Stargate Command was established. At one point, the team became designated as the Russian team per the treaty between that country and the U.S.<br />
<br />
==Stargate References==<br />
<br />
SG-4 was to be given a briefing by Daniel Jackson, but he did not show up for the briefing because he made an unauthorized visit to Catherine Langford's home to talk about the time the Stargate was activated in 1945 (1.11 "The Torment of Tantalus"). No further information was given as to the contents of this briefing.<br />
<br />
SG-4 was scheduled to go on a mission to P8X-362 at 1100 on the day SG-1 unexpectedly returned home early from Oannes, reporting Daniel dead from a sudden volcanic fire (1.13 "Fire and Water"). It was later determined Dr. Jackson was not dead, but the team had been implanted with false memories. No word on whether SG-4 completed their mission to P8X-362.<br />
<br />
When SG-1 discovered a young girl named Cassandra as the only survivor of the planet Hanka, they brought her back to Stargate Command (1.15 "Singularity"). Unfortunately, once there, they discovered Cassandra was a type of Trojan Horse, implanted with a naquadah bomb that would destroy the SGC. General Hammond determined that Capt. Carter and SG-4 should return the girl to Hanka. However, the mission was aborted when Teal'c and O'Neill returned from Hanka with new knowledge that Nirrti was behind everything and the Goa'uld's tactics would have the naquadah of the Stargate interact with Cassandra's bomb and detonate immediately.<br />
<br />
SG-4 was one of several teams offworld when SG-10 dialed back to Stargate Command from P3W-451 (2.15 "A Matter of Time"). When Stargate Command dialed back after the wormhole immediately shut down, they got trapped in the gravitational effects of a black hole hovering over P3W-451. Time warped and the Stargate would not shut down. SG-4 was trapped offworld for two weeks until Earth's connection to the black hole could be severed.<br />
<br />
[[Image:Evanov.jpg|frame|left|SG-4 commander Lt. Col. Sergei Evanov]]<br />
<br />
SG-4, led by Lt. Col. Evanov, was on a standard initial recon mission to P3X-367 when they encountered Alebran, an individual looking through the remains of his village and all the dead (6.16 "Metamorphosis"). He realized Nirrti, the being he believed was a god, had lied to him and he begged SG-4 to help him. They returned to Earth with Alebran to report on Nirrti's activities, believing that since she still had few Jaffa, they could easily overtake her. Alebran died soon after arrival at the SGC, his body too damaged by Nirrti's manipulations. <br />
<br />
SG-1's commander Jack O'Neill and Evanov made barely veiled insults at each other–O'Neill because of SG-4's breach of protocol in bringing Alebran to the SGC, and Evanov because O'Neill's deal with Nirrti let her escape to wreak this havoc on the people of P3X-637 (see 5.16 "Rite of Passage"). Hammond refereed the sniping, ordering both SG-4 and SG-1 back to the planet, having O'Neill as senior officer of both teams (6.16 "Metamorphosis"). While the rest of SG-4 guarded the Stargate, Evanov went with the rest of SG-1 to reconnoiter the area. <br />
<br />
When they reached Nirrti's fortress, Evanov stayed guard outside while SG-1 entered. Unfortunately, all were captured by Nirrti and the natives still fooled into thinking she was a benevolent god. Evanov tried to warn his team, but the radio was yanked out of his hand before he could try. He believed they would follow standard operating procedure and return to base once they did not hear, but it was unclear if the team did so. Evanov himself was taken to Nirrti's DNA manipulation machine, and the effects eventually killed him in the prison cell.<br />
<br />
It's uncertain whether SG-4 remained the Russian team or not. When SG-1 was on P2A-347, it encountered the ''Stromos'', a crashed ship full of passengers in stasis (7.06 "Lifeboat"). The sole awake passenger, Pharrin, knocked the team out and downloaded consciousnesses of a dozen dead passengers and crew into Daniel Jackson, but Teal'c awoke before he could to the same to others. After the SGC discovered Pharrin, they worked with him to save Daniel and the surviving members of the ''Stromos''. Once awakened, Jack O'Neill was happy to leave the job of relocating the survivors to SG-4, perhaps even finding their planned destination, Ardena. This may be because of SG-4's usual job, or a callback to Evanov's actions on Nirrti's world based on the sarcasm in O'Neill's comment.<br />
<br />
SG-4 and SG-5 went on a mission to Langara with Col. Telford, Richard Woolsey, and Dr. Rodney McKay (SGU 2.15 "Seizure"). They provided security while two members of ''Destiny'''s crew swapped bodies using the Ancient Communication Stones with the Langaran Administrator and chief of security. While the ''Destiny'' crew provided cover, Dr. McKay attempted to prove his theory that Langaran's unique naquadria properties would allow them to dial the ninth Stargate chevron without harming the planet. Meanwhile, Mr. Woolsey checked for proof that Langara had a deal with the enemy Lucian Alliance. The ruse was discovered and SG-4 and SG-5 were ordered to stand down and allow themselves to be taken into Langaran custody with the rest of the Earth delegation. Before their arrest, they discovered that McKay's theory was working and that Langara had refused association with the Lucian Alliance so as not to jeopardize their alliance with Earth. After negotiations, the teams and the rest of the delegation were released back home.<br />
<br />
<br />
==Episodes==<br />
<br />
* [[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[1.13 "Fire And Water" Episode Guide|1.13 "Fire And Water"]]<br />
* [[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
* [[7.06 "Lifeboat" Episode Guide|7.06 "Lifeboat"]]<br />
* [[SGU 2.15 "Seizure" Episode Guide|SGU 2.15 "Seizure"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Alebran]]<br />
* [[Cassandra]]<br />
* [[Sergei Evanov|Lt. Col. Sergei Evanov]]<br />
* [[Catherine Langford|Dr. Catherine Langford]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Nirrti]]<br />
* [[Pharrin]]<br />
* [[David Telford|Col. David Telford]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
* [[Ardena]]<br />
* [[Ancient Communication Stones]]<br />
* [[Destiny]]<br />
* [[DNA Manipulation Device]]<br />
* [[Hok'taur]]<br />
* [[Langara]]<br />
* [[Lucian Alliance]]<br />
* [[Oannes (P3X-866)]]<br />
* [[P2A-347]]<br />
* [[P3W-451]]<br />
* [[P3X-367]]<br />
* [[P8X-362]]<br />
* [[SG-1]]<br />
* [[SG-5]]<br />
* [[SG-10]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Stromos]]<br />
<br />
==Actors==<br />
* [[Sergei Evanov]] played by [[Raoul Ganeev]]<br />
----<br />
--17:23, 10 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-5&diff=27723SG-52011-05-04T02:28:06Z<p>Aurora: </p>
<hr />
<div>SG-5<br />
[[Category:SG Teams|SG-05]][[Image:7.21 SG-5.jpg|frame|left|SG-5 guarding P3X-439 Stargate]]<br />
==Summary==<br />
SG-5 was one of the early teams established with Stargate Command and seems to be heavily involved in exploration missions.<br />
<br />
==Seasons One and Two==<br />
SG-5 departed for a standard reconnaissance mission to P3C-117 (1.08 "The Nox") during a visit by the Secretary of Defense. The results of SG-5's mission to the planet are unknown. <br />
<br />
When it was discovered that the SG-1 that returned from P3X-989 were some kind of mechanical beings, General Hammond scheduled SG-5 to return to the planet and find out what happened to the real team (1.19 "Tin Man"). The robot O'Neill recommended that not happen since according to his memory and consciousness, he *was* Jack O'Neill and he feared SG-1's fate would be shared by SG-5. Instead the robot team returned to the planet and discovered their original selves were fine.<br />
<br />
At some point, SG-5 was one of the first to discover raw naquadah ore (2.01 "The Serpent's Lair"). Col. Samuels used SG-5's find of naquadah to enhance some nuclear weapons and provide Earth with a "foolproof defense" against alien invaders.<br />
<br />
On a different offworld mission, SG-5 discovered a potential cure for Alzheimer's. (2.14 "Touchstone"). It was sent to Area 51 for further study by their medical research division.<br />
<br />
SG-5 was one of only two teams offworld when an unscheduled incoming wormhole came to Stargate Command (2.20 "Show and Tell"). The connection was neither team, but instead a new alien species–the Reetou, wanting to warn Earth of a potential attack by zealots amongst their own race.<br />
<br />
SG-1 disappeared en route to P2X-555 because of a wormhole accident involving a solar flare (2.21 "1969"), Hammond, having lived through the timeline where he met the team in 1969, knew he could not send a rescue team this time. Instead, General Hammond sent SG-5 to complete SG-1's mission. No details of the actual recon mission are known.<br />
<br />
==Seasons Three through Five==<br />
<br />
SG-5 was one of a group of teams, led by SG-3's Robert Makepeace on a search and rescue mission when SG-3 discovered the location of MIA SG-1 (3.01 "Into the Fire"). The mission was volunteer only, but all teams did not hesitate. There were some casualties during the successful rescue mission, but it is unclear from which team there were wounded or deaths.<br />
<br />
SG-6 was sent out on missions searching for a new homeworld for the Enkarans who were being displaced by a Gadmeer terraforming ship (4.09 "Scorched Earth"). No mention is made of the number of members of the team or who was commanding it. They were assigned this task along with SG-5 and SG-9.<br />
<br />
[[Image:Barber.jpg|frame|left|[[Barber|Lt. Barber of SG-5]]]]<br />
<br />
SG-5 was on P4X-347 doing an extended study of the "castle" where the Stargate was and the language along its pillars(4.18 "The Light"). Daniel Jackson of SG-1 was on the mission with SG-5. Lt. Barber was sent back to the SGC to get Teal'c to translate a document for Daniel Jackson. He was on Earthside less than forty-eight hours, but as the Stargate was dialing, he made a suicidal run to the Stargate, getting vaporized by the forming event horizon. The rest of SG-5 and Dr. Jackson were immediately recalled back to the SGC. Unfortunately, they did not realize it was exposure to a device on the planet itself that was causing these strange symptoms of irritability and depression at first. Only later did they realize everyone who had visited P4X-347 was having their neurological activity slowing down. SG-1 returned to the planet in hazmat gear to find the source of the contagion, but only served to become infected themselves. All of SG-5 died and Daniel Jackson coded before they realized only a return to the planet would save them. SG-1 eventually located the device and learned how to wean themselves off the effects.<br />
<br />
SG-5 was among eight teams that were stuck offworld while the SGC Stargate was offline (5.14 "48 Hours"). While Teal'c's pattern was somehow trapped within the Stargate program, the Russians agreed to activate their own Stargate and allow offworld teams to return to Earth via Russia. SG-8 and SG-5 were among the first teams to return safely. No specifics were given on SG-5's offworld mission. After negotiations with Daniel Jackson and Major Davis, the Russians agreed to allow one SG team to use the Stargate to contact the Tok'ra. SG-5 went on the mission; the Tok'ra informed SG-5 that the problem was likely because the SGC used their dialing computer rather than a DHD. Normally DHD's compensate for these power problems and would have reintegrated Teal'c.<br />
<br />
==Seasons Six and Seven==<br />
<br />
SG-5 went with SG-1 and SG-3 to a planet Jonas Quinn believed was the lost city of the Ancients, Vis Uban (7.01 "Fallen Part 1"). The teams were surveying the area and the Ancient ruins on the planet when SG-3 encountered an amnesiac Daniel Jackson who had been taken in by the nomadic people that had made Vis Uban their home.<br />
<br />
When Simon Wells of SG-13 was injured by a Jaffa staff weapon on P3X-666, SG-5, along with SG-1, SG-7, and Janet Fraiser were sent on a search and rescue mission to get Wells back to the SGC, joining the rest of SG-13 and SG-3, who were already on the planet (7.17 "Heroes Part 1"). When backup arrived, Jaffa reinforcements, including ships such as al'kesh attacked in an ambush (7.18 "Heroes Part 2"). The teams were under heavy fire. While Wells returned to the SGC, Jack O'Neill was seriously wounded and Dr. Fraiser killed. No word on specific casualties amongst the team members of SG-5.[[Image:Harper.jpg|frame|left|[[Harper|Maj. Harper, commander of SG-5]]]]<br />
<br />
<br />
SG-5, led by Major Harper, worked in concert with SG-3 to provide backup to SG-1 on a follow-up mission to P3X-439 (7.21 "Lost City Part 1"). SG-2 and SG-3 had previously discovered an Ancient collonade that could hold another Ancient repository of knowledge; they also spotted a Goa'uld reconnaissance drone. Knowing time was of the essence. SG-5 and SG-3 covered the area while SG-1 tried to extract the repository. The teams came under attack by al'kesh while they held the Stargate. Jack O'Neill ended up having the repository downloaded into his head and SG-3 and 5 covered SG-1's retreat as they all made it back through the Stargate.<br />
<br />
==Seasons Eight through Ten==<br />
<br />
{|<br />
|valign="top"|[[Image:8.04 SG-5.jpg|frame|left|SG-5 with Amra delegates]]<br />
|valign="top"|[[Image:Altman.jpg|frame|left|[[Altman|Maj. Altman, S9 commander of SG-5]]]]<br />
|valign="top"|[[Image:9.09 SG-5.jpg|frame|left|Altman and other SG-5 team member]]<br />
|}<br />
<br />
SG-5 escorted acrimonious delegates from Amra to Stargate Command (8.04 "Zero Hour"). The Amrans were coming to discuss a pending trade agreement.<br />
<br />
Lt. Col. Samantha Carter led SG-5 to P3X-584 in order to investigate a singularity in that region of space (9.09 "Prototype"). They were concerned it may be related to the formation of an Ori Supergate. However, unbeknownst to them, the planet was where Anubis kept a secret lab, including a lockout of the Stargate unless you used a special frequency code. Though the MALP arrived on P3X-584, the team itself was rerouted to a different gate. Carter eventually discovered the safeguard and was able to bypass it. SG-1 and SG-5, led by Major Altman, arrived on the planet. Though the singularity turned out to be a natural phenomenon, Dr. Jackson, Teal'c, and Col. Mitchell discovered the secret lab. Daniel started to study the Ancient notes, and Cameron accidentally opened a stasis chamber holding a man–Khalek.<br />
<br />
Khalek immediately went into convulsions upon being revived and was rushed to the SGC infirmary. Daniel remained on P3X-584 to study the Ancient notes and learned that Khalek was really a clone form of Anubis. Khalek was confined and placed under heavy guard, while Daniel and SG-5 returned to the planet to learn more. The team assisted Dr. Jackson in studying the DNA manipulation device in the lab and stabilized the power supply. Altman was able to determine that part of the machine was self contained. Altman analyzed the device and returned it to the SGC to help study Khalek. Altman was injured when Khalek psychically caused a spike in the machine, electrocuting the SG-5 leader. Woolsey later revealed Altman was going to make a full recovery.<br />
<br />
SG-5 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Other Appearances==<br />
<br />
SG-5, along with SG-4, went on a mission to Langara with Col. Telford, Richard Woolsey, and Dr. Rodney McKay (SGU 2.15 "Seizure"). They provided security while two members of ''Destiny'''s crew swapped bodies using the Ancient Communication Stones with the Langaran Administrator and chief of security. While the ''Destiny'' crew provided cover, Dr. McKay attempted to prove his theory that Langaran's unique naquadria properties would allow them to dial the ninth Stargate chevron without harming the planet. Meanwhile, Mr. Woolsey checked for proof that Langara had a deal with the enemy Lucian Alliance. The ruse was discovered and SG-4 and SG-5 were ordered to stand down and allow themselves to be taken into Langaran custody with the rest of the Earth delegation. Before their arrest, they discovered that McKay's theory was working and that Langara had refused association with the Lucian Alliance so as not to jeopardize their alliance with Earth. After negotiations, the teams and the rest of the delegation were released back home.<br />
<br />
==Episodes==<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox]]<br />
* [[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [[4.18 "The Light" Episode Guide|4.18 "The Light"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
* [[SGU 2.15 "Seizure" Episode Guide|SGU 2.15 "Seizure"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Altman|Maj. Altman]]<br />
* [[Barber|Lt. Barber]]<br />
* [[Paul Davis|Maj. Paul Davis]]<br />
* [[Harper|Maj. Harper]]<br />
* [[Khalek]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Samuels|Col. Samuels]]<br />
* [[David Telford|Col. David Telford]]<br />
* [[Simon Wells|Lt. Simon Wells]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Al'kesh]]<br />
* [[Amra]]<br />
* [[Amra Delegates]]<br />
* [[Altair (P3X-989 and PX3-989)]]<br />
* [[Ancient Communication Stones]]<br />
* [[Area 51]]<br />
* [[Brain Scanning Device]]<br />
* [[Dial Home Device (DHD)]]<br />
* [[DNA Manipulation Device]]<br />
* [[Goa'uld Reconnaissance Drone]]<br />
* [[Enkarans]]<br />
* [[Hathor's Planet]]<br />
* [[Langara]]<br />
* [[Naquadah]]<br />
* [[Nomads of Vis Uban]]<br />
* [[Ori]]<br />
* [[Places on Earth]]<br />
* [[P2C-106]]<br />
* [[P2X-555]]<br />
* [[P3C-117]]<br />
* [[P3X-439]]<br />
* [[P3X-584]]<br />
* [[P3X-666]]<br />
* [[P4X-347]]<br />
* [[Reetou]]<br />
* [[Repository of Knowledge]]<br />
* [[SG-1]]<br />
* [[SG-2]]<br />
* [[SG-3]]<br />
* [[SG-4]]<br />
* [[SG-7]]<br />
* [[SG-13]]<br />
* [[SG-1 Android Duplicates]]<br />
* [[Stargate]]<br />
* [[Super Stargate|Supergate]]<br />
* [[Tok'ra]]<br />
* [[Vis Uban]]<br />
<br />
==Actor==<br />
* [[Link Baker]] played [[Barber|Lt. Barber]]<br />
* [[Ivan Cermak]] played [[Altman|Maj. Altman]]<br />
* [[Jason Howell]] played [[Harper|Maj. Harper]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-5&diff=27722SG-52011-05-04T02:27:41Z<p>Aurora: </p>
<hr />
<div>SG-5<br />
[[Category:SG Teams|SG-05]][[Image:7.21 SG-5.jpg|frame|left|SG-5 guarding P3X-439 Stargate]]<br />
==Summary==<br />
SG-5 was one of the early teams established with Stargate Command and seems to be heavily involved in exploration missions.<br />
<br />
==Seasons One and Two==<br />
SG-5 departed for a standard reconnaissance mission to P3C-117 (1.08 "The Nox") during a visit by the Secretary of Defense. The results of SG-5's mission to the planet are unknown. <br />
<br />
When it was discovered that the SG-1 that returned from P3X-989 were some kind of mechanical beings, General Hammond scheduled SG-5 to return to the planet and find out what happened to the real team (1.19 "Tin Man"). The robot O'Neill recommended that not happen since according to his memory and consciousness, he *was* Jack O'Neill and he feared SG-1's fate would be shared by SG-5. Instead the robot team returned to the planet and discovered their original selves were fine.<br />
<br />
At some point, SG-5 was one of the first to discover raw naquadah ore (2.01 "The Serpent's Lair"). Col. Samuels used SG-5's find of naquadah to enhance some nuclear weapons and provide Earth with a "foolproof defense" against alien invaders.<br />
<br />
On a different offworld mission, SG-5 discovered a potential cure for Alzheimer's. (2.14 "Touchstone"). It was sent to Area 51 for further study by their medical research division.<br />
<br />
SG-5 was one of only two teams offworld when an unscheduled incoming wormhole came to Stargate Command (2.20 "Show and Tell"). The connection was neither team, but instead a new alien species–the Reetou, wanting to warn Earth of a potential attack by zealots amongst their own race.<br />
<br />
SG-1 disappeared en route to P2X-555 because of a wormhole accident involving a solar flare (2.21 "1969"), Hammond, having lived through the timeline where he met the team in 1969, knew he could not send a rescue team this time. Instead, General Hammond sent SG-5 to complete SG-1's mission. No details of the actual recon mission are known.<br />
<br />
==Seasons Three through Five==<br />
<br />
SG-5 was one of a group of teams, led by SG-3's Robert Makepeace on a search and rescue mission when SG-3 discovered the location of MIA SG-1 (3.01 "Into the Fire"). The mission was volunteer only, but all teams did not hesitate. There were some casualties during the successful rescue mission, but it is unclear from which team there were wounded or deaths.<br />
<br />
SG-6 was sent out on missions searching for a new homeworld for the Enkarans who were being displaced by a Gadmeer terraforming ship (4.09 "Scorched Earth"). No mention is made of the number of members of the team or who was commanding it. They were assigned this task along with SG-5 and SG-9.<br />
<br />
[[Image:Barber.jpg|frame|left|[[Barber|Lt. Barber of SG-5]]]]<br />
<br />
SG-5 was on P4X-347 doing an extended study of the "castle" where the Stargate was and the language along its pillars(4.18 "The Light"). Daniel Jackson of SG-1 was on the mission with SG-5. Lt. Barber was sent back to the SGC to get Teal'c to translate a document for Daniel Jackson. He was on Earthside less than forty-eight hours, but as the Stargate was dialing, he made a suicidal run to the Stargate, getting vaporized by the forming event horizon. The rest of SG-5 and Dr. Jackson were immediately recalled back to the SGC. Unfortunately, they did not realize it was exposure to a device on the planet itself that was causing these strange symptoms of irritability and depression at first. Only later did they realize everyone who had visited P4X-347 was having their neurological activity slowing down. SG-1 returned to the planet in hazmat gear to find the source of the contagion, but only served to become infected themselves. All of SG-5 died and Daniel Jackson coded before they realized only a return to the planet would save them. SG-1 eventually located the device and learned how to wean themselves off the effects.<br />
<br />
SG-5 was among eight teams that were stuck offworld while the SGC Stargate was offline (5.14 "48 Hours"). While Teal'c's pattern was somehow trapped within the Stargate program, the Russians agreed to activate their own Stargate and allow offworld teams to return to Earth via Russia. SG-8 and SG-5 were among the first teams to return safely. No specifics were given on SG-5's offworld mission. After negotiations with Daniel Jackson and Major Davis, the Russians agreed to allow one SG team to use the Stargate to contact the Tok'ra. SG-5 went on the mission; the Tok'ra informed SG-5 that the problem was likely because the SGC used their dialing computer rather than a DHD. Normally DHD's compensate for these power problems and would have reintegrated Teal'c.<br />
<br />
==Seasons Six and Seven==<br />
<br />
SG-5 went with SG-1 and SG-3 to a planet Jonas Quinn believed was the lost city of the Ancients, Vis Uban (7.01 "Fallen Part 1"). The teams were surveying the area and the Ancient ruins on the planet when SG-3 encountered an amnesiac Daniel Jackson who had been taken in by the nomadic people that had made Vis Uban their home.<br />
<br />
When Simon Wells of SG-13 was injured by a Jaffa staff weapon on P3X-666, SG-5, along with SG-1, SG-7, and Janet Fraiser were sent on a search and rescue mission to get Wells back to the SGC, joining the rest of SG-13 and SG-3, who were already on the planet (7.17 "Heroes Part 1"). When backup arrived, Jaffa reinforcements, including ships such as al'kesh attacked in an ambush (7.18 "Heroes Part 2"). The teams were under heavy fire. While Wells returned to the SGC, Jack O'Neill was seriously wounded and Dr. Fraiser killed. No word on specific casualties amongst the team members of SG-5.[[Image:Harper.jpg|frame|left|[[Harper|Maj. Harper, commander of SG-5]]]]<br />
<br />
<br />
SG-5, led by Major Harper, worked in concert with SG-3 to provide backup to SG-1 on a follow-up mission to P3X-439 (7.21 "Lost City Part 1"). SG-2 and SG-3 had previously discovered an Ancient collonade that could hold another Ancient repository of knowledge; they also spotted a Goa'uld reconnaissance drone. Knowing time was of the essence. SG-5 and SG-3 covered the area while SG-1 tried to extract the repository. The teams came under attack by al'kesh while they held the Stargate. Jack O'Neill ended up having the repository downloaded into his head and SG-3 and 5 covered SG-1's retreat as they all made it back through the Stargate.<br />
<br />
==Seasons Eight through Ten==<br />
<br />
{|<br />
|valign="top"|[[Image:8.04 SG-5.jpg|frame|left|SG-5 with Amra delegates]]<br />
|valign="top"|[[Image:Altman.jpg|frame|left|[[Altman|Maj. Altman, S9 commander of SG-5]]]]<br />
|valign="top"|[[Image:9.09 SG-5.jpg|frame|left|Altman and other SG-5 team member]]<br />
|}<br />
<br />
SG-5 escorted acrimonious delegates from Amra to Stargate Command (8.04 "Zero Hour"). The Amrans were coming to discuss a pending trade agreement.<br />
<br />
Lt. Col. Samantha Carter led SG-5 to P3X-584 in order to investigate a singularity in that region of space (9.09 "Prototype"). They were concerned it may be related to the formation of an Ori Supergate. However, unbeknownst to them, the planet was where Anubis kept a secret lab, including a lockout of the Stargate unless you used a special frequency code. Though the MALP arrived on P3X-584, the team itself was rerouted to a different gate. Carter eventually discovered the safeguard and was able to bypass it. SG-1 and SG-5, led by Major Altman, arrived on the planet. Though the singularity turned out to be a natural phenomenon, Dr. Jackson, Teal'c, and Col. Mitchell discovered the secret lab. Daniel started to study the Ancient notes, and Cameron accidentally opened a stasis chamber holding a man–Khalek.<br />
<br />
Khalek immediately went into convulsions upon being revived and was rushed to the SGC infirmary. Daniel remained on P3X-584 to study the Ancient notes and learned that Khalek was really a clone form of Anubis. Khalek was confined and placed under heavy guard, while Daniel and SG-5 returned to the planet to learn more. The team assisted Dr. Jackson in studying the DNA manipulation device in the lab and stabilized the power supply. Altman was able to determine that part of the machine was self contained. Altman analyzed the device and returned it to the SGC to help study Khalek. Altman was injured when Khalek psychically caused a spike in the machine, electrocuting the SG-5 leader. Woolsey later revealed Altman was going to make a full recovery.<br />
<br />
SG-5 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Other Appearances==<br />
<br />
SG-5, along with SG-4, went on a mission to Langara with Col. Telford, Richard Woolsey, and Dr. Rodney McKay (SGU 2.15 "Seizure"). They provided security while two members of ''Destiny'''s crew swapped bodies using the Ancient Communication Stones with the Langaran Administrator and chief of security. While the ''Destiny'' crew provided cover, Dr. McKay attempted to prove his theory that Langaran's unique naquadria properties would allow them to dial the ninth Stargate chevron without harming the planet. Meanwhile, Mr. Woolsey checked for proof that Langara had a deal with the enemy Lucian Alliance. The ruse was discovered and SG-4 and SG-5 were ordered to stand down and allow themselves to be taken into Langaran custody with the rest of the Earth delegation. Before their arrest, they discovered that McKay's theory was working and that Langara had refused association with the Lucian Alliance so as not to jeopardize their alliance with Earth. After negotiations, the teams and the rest of the delegation were released back home.<br />
<br />
==Episodes==<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox]]<br />
* [[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [[4.18 "The Light" Episode Guide|4.18 "The Light"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
* [[SGU 2.15 "Seizure" Episode Guide|SGU 2.15 "Seizure"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Altman|Maj. Altman]]<br />
* [[Barber|Lt. Barber]]<br />
* [[Paul Davis|Maj. Paul Davis]]<br />
* [[Harper|Maj. Harper]]<br />
* [[Khalek]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Samuels|Col. Samuels]]<br />
* [[David Telford|Col. David Telford]]<br />
* [[Simon Wells|Lt. Simon Wells]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Al'kesh]]<br />
* [[Amra]]<br />
* [[Amra Delegates]]<br />
* [[Altair (P3X-989 and PX3-989)]]<br />
* [[Ancient Communication Stones]]<br />
* [[Area 51]]<br />
* [[Brain Scanning Device]]<br />
* [[Dial Home Device (DHD)]]<br />
* [[DNA Manipulation Device]]<br />
* [[Goa'uld Reconnaissance Drone]]<br />
* [[Enkarans]]<br />
* [[Hathor's Planet]]<br />
* [[Langara]]<br />
* [[Naquadah]]<br />
* [[Nomads of Vis Uban]]<br />
* [[Ori]]<br />
* [[Places on Earth]]<br />
* [[P2C-106]]<br />
* [[P2X-555]]<br />
* [[P3C-117]]<br />
* [[P3X-439]]<br />
* [[P3X-584]]<br />
* [[P3X-666]]<br />
* [[P4X-347]]<br />
* [[Reetou]]<br />
* [[Repository of Knowledge]]<br />
* [[SG-1]]<br />
* [[SG-2]]<br />
* [[SG-3]]<br />
* [[SG-7]]<br />
* [[SG-13]]<br />
* [[SG-1 Android Duplicates]]<br />
* [[Stargate]]<br />
* [[Super Stargate|Supergate]]<br />
* [[Tok'ra]]<br />
* [[Vis Uban]]<br />
<br />
==Actor==<br />
* [[Link Baker]] played [[Barber|Lt. Barber]]<br />
* [[Ivan Cermak]] played [[Altman|Maj. Altman]]<br />
* [[Jason Howell]] played [[Harper|Maj. Harper]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Richard_Woolsey&diff=27721Richard Woolsey2011-05-04T01:57:52Z<p>Aurora: add seizure ep info</p>
<hr />
<div>[[Category:NID|Woolsey, Richard]][[Category:International Oversight Advisory (IOA)|Woolsey, Richard]][[Category:Stargate Atlantis Team|Woolsey, Richard]][[Image:woolsey.jpg|thumb|170px|left|Richard Woolsey]]<br />
==Summary==<br />
<br />
Richard Woolsey is a lawyer and civilian with high level clearances who has worked within the United States military establishment throughout his career. He claims to be very concerned with the secretive nature and potential for cover-ups in covert military operations. From the evidence to date, this concern is genuine and not a mask for other, less pure motives. This desire fueled his joining the NID to audit some of the secret military projects, including the Stargate Program. Later, he was appointed as liaison to the SGC by the International Oversight Advisory (IOA) and served as a "civilian watchdog" for the Stargate operations–handling both SGC and Atlantis reports. Later, the IOA determined they wanted Woolsey's particular skill set to manage the Atlantis Expedition full time, and he was appointed leader of the Pegasus Galaxy base, replacing Colonel Samantha Carter.<br />
<br />
''Updated through Stargate: Continuum/SGA 5.20 "Enemy at the Gate"/SGU 2.15 "Seizure".''<br />
<br />
==Character Biography==<br />
<br />
===Background===<br />
<br />
Richard Woolsey is a very traditional man in many ways, and tends towards stiff formality in social interactions. Before fully settling in as commander of Atlantis, he confessed his most comfortable outfit was his business suit (SGA 5.03 "Broken Ties"). For relaxation, he listens to classical music and enjoys a glass of wine (SGA 5.03 "Broken Ties"). One of his first actions to put his own stamp on Atlantis was to replace the conference room set up with a twelve foot mahogany conference table shipped from Earth (SGA 5.02 "The Seed"). After emerging victorious from a difficult diplomatic situation, Woolsey joined Col. Sheppard on Atlantis's balcony, where he offered to share cigars and tumblers of a dark liquor (SGA 5.13 "Inquisition"). <br />
For personal background, Richard Woolsey is divorced with no children (SGA 5.03 "Broken Ties"). He was very attached to his pet Yorkie, but lost the dog in an acrimonious divorce. (SGA 5.03 "Broken Ties"). He kept a picture of the dog in his office (SGA 5.14 "The Prodigal" and others). Richard was also very attached to his father, visiting often when his dad suffered from Alzheimer's in his last years (SGA 5.06 "The Shrine"). He kept his father's pocketwatch with him, even on missions offworld–using it as a bribe to set up a meeting with a corrupt alien threatening the premiere Atlantis team (SGA 5.13 "Inquisition").<br />
<br />
Woolsey has both an MBA (Masters degree in Business Administration) and an LLB (advanced law degree) from Harvard (7.18 "Heroes Part 2"). His initial law degree (J.D.) was likely from Harvard as well, since he took great pride in being on the ''Harvard Law Review''. (SGA 5.13 "Inquisition"). He was a litigator, specifically appellate advocate for Hartshorne & Slaughter, "one of the most prestigious litigation boutiques in all of New York City" (SGA 5.13 "Inqusition"). He was lead counsel for the Army Corps of Engineers for a decade, and then moved on to be on the Defense Policy Board (7.18 "Heroes Part 2", SGA 5.13 "Inquisition"). He had to step down from the policy board role when it was revealed that he had financial ties to a large corporation that had been awarded over $800 million in private sector defense contracts by the Pentagon. Woolsey then moved on to the NID (7.18 "Heroes Part 2"). <br />
<br />
===First Encounters with Stargate Command===<br />
While at the NID, Woolsey wrote an internal memo on the economics of the SGC (7.18 "Heroes Part 2"). In it, he expressed concern about the millions of dollars spent training men and women to fight a war kept secret from the American public and of which they were getting little if anything in return. Hammond later obtained a copy of the memo through Carter's contact with NID Agent Malcolm Barrett, and was horrified to see a dollar value attributed to an SG team member. Woolsey was insulted by the characterization of his pegging a value of a person's life. He threatened Hammond with imprisonment if he ever released information about either the memo or the investigation Woolsey was running.<br />
<br />
This investigation was an audit of the $27 million rescue operation of wounded SG-13 team member Senior Airman Simon Wells on P3X-666. The mission turned out to be a Goa'uld ambush where others were wounded, including Col. O'Neill. Dr. Fraiser was killed. Before even the preliminary reports were filed to the Pentagon, Woolsey had orders from Senator Kinsey to investigate the mission. Woolsey was greeted with open hostility by the uninjured SG-1 members and Gen. Hammond, who were still grieving for Janet and in the planning stages for Fraiser's memorial service. <br />
<br />
This mission report became a damning piece of evidence in a later report of Woolsey's. As it turned out, the audit and preliminary report were a mere rubber stamp to the outgoing President. Woolsey was gathering evidence at the behest of incumbent Vice President Kinsey for an airtight case to cause a complete changeover of personnel at the SGC (7.20 "Inauguration"). Less than a month later, Henry Hayes was sworn in as President with Kinsey as his vice president. Kinsey scheduled a meeting with Woolsey and the President to convince Hayes to switch the Stargate program to NID control. Woolsey was a willing participant in the plan because he strongly believed in civilian oversight of top secret military operations. As he later explained to Hammond:<br />
<br />
:I take great pride in my work, General. My job demands meticulous research, and above all else, impartiality in its execution. My aim is to present an air-tight argument, a point of view for consideration by those I serve with no personal agenda whatsoever.<br />
<br />
Woolsey attempted to present such a case to President Henry Hayes. Hayes, however, was suspicious of Kinsey's meeting and called in the Chairman of the Joint Chiefs, General Francis Maynard, to attend as well. Woolsey presented his damning evidence of the careless, insubordinate and emotionally vulnerable General Hammond and SG-1. Maynard countered his every charge. Hayes expressed his own skepticism that the personnel were cracking under the pressure of an admittedly unusual job. <br />
<br />
Dejected, Woolsey approached the Vice President to apologize for not being able to convince Hayes. It was then the alcohol imbibed Kinsey let slip that Woolsey's report was a mere formality. The President would be able to use the report for cover to see things the Vice President's way. When Woolsey wondered aloud what would happen if the President didn't follow Kinsey's advice, the dark response was: "Things happen."<br />
<br />
Woolsey went to Maynard with his concern about Kinsey's threats. Maynard advised Woolsey to find the evidence. Woolsey used his meticulous research skills to investigate the Vice President. The trail led back to General Hammond. Woolsey remembered Hammond's temporary retirement and inexplicable return to the SGC (see 4.15 "Chain Reaction"). He approached Hammond with his theory, and the General reluctantly handed over a disk containing the evidence linking Kinsey to several rogue NID activities (7.20 "Inauguration"). Hammond warned Woolsey there were other copies of the disk and admitted he never knew, and still didn't know, who to trust with this explosive information. Using this evidence, Woolsey was able to link Kinsey to the cabal of businessmen behind the rogue NID. He suspected the Vice President was still linked to this group. Woolsey provided the disk to President Hayes.<br />
<br />
===IOA Watchdog===<br />
<br />
Over a year later, when the Senate Appropriations Committee cut the SGC budget by two-thirds, General Landry was forced to consider other alternatives in receiving the needed funds (9.04 "The Ties That Bind"). Under the President's authorization, he turned to the international committee in charge of the Atlantis expedition. They agreed to fund Stargate Command, but only if someone they appointed had full access to the facility and input into the command decisions of the SGC. Woolsey returned to the SGC in his new role of civilian “watchdog.” He was appointed by the International Oversight Advisory (IOA) to represent their interests and insure their “investment” in the SGC was being most efficiently spent.<br />
<br />
Woolsey arrived in-person to the SGC to oversee the actions taken with regard to Khalek, an artificially engineered creation of Anubis, containing both the Goa'uld's pre-ascended DNA and genetic memory as well as the Ancient gene (9.09 "Prototype"). Daniel Jackson's prior experiences with Anubis caused him to forcefully argue that the clone should be destroyed before it was too late. However, Woolsey wanted to study the clone and oversaw what he believed to be sufficient safeguards. He was shocked when Khalek easily broke free of the restraints. Boasting to Khalek of additional steps, he was disturbed when Khalek mocked "Dick" and escaped a second time, this time killing at two airman. Col. Mitchell and Dr. Jackson eventually killed Khalek. Feeling remorse after this incident, Woolsey made a point to approach Dr. Jackson, assuring Daniel that he would personally make sure the families of the two killed airmen would be taken care of financially. Dr. Jackson coldly acknowledged Woolsey but did not forgive Woolsey for not heeding his warnings.<br />
<br />
Woolsey still apparently had a say in other SGC missions. He approved SG-6's mission to P2X-885 (later called 656 by Landry) for reconnaissance on the Priors' actions (9.11 "The Fourth Horseman Part 2"). This mission led to Earth's exposure to the Prior plague which was rapidly becoming a pandemic. The IOA coordinated with Gen. Hammond's office to meet with Landry and discuss this dire situation. Although Woolsey did not attend this meeting, his report was referred to by both Landry and the French Representative, LaPierre. LaPierre questioned whether Woolsey was provided with enough information to make an informed decision, but conceded that Richard stood by the SGC's actions in this matter.<br />
<br />
The IOA requested an offworld tour through the Stargate, and Woolsey acted as liaison to both organize and oversee the mission to the science outpost Gamma Site (9.17 "The Scourge"). The IOA delegation was made up of LaPierre, the Chinese Representative Shen Xiaoyi, and the British Representative, Chapman. Woolsey acted as host and middle-man between the delegation and the SGC personnel. SG-1 acted as their escort. When the collapse of a scientist, Dr. Myers condition led base commander Col. Pearson to lockdown the base, Woolsey protested and insisted the delegation be allowed to leave on time, especially since Myers was being sent to Earth in a quarantine capsule. Woolsey and Pearson were still bickering when Myers's body exuded insects which began to overrun the base. Pearson sent the IOA delegation to an unmanned research outpost ten kilometers away from the base. Woolsey insisted SG-1 be among their escort to the location. The insects continued to overrun the planet.<br />
<br />
The delegation had differing reactions to this crisis, LaPierre, especially, did not handle the situation well. Woolsey had a heated exchange with Lt. Col. Carter insisting she reassure the delegation and how poorly these events would reflect on the SGC. Carter countered with how dire the situation was and reminded him that her team's focus was on their continued survival. Woolsey took up the reassurance banner for himself. Later, during the climax of the crisis, Woolsey finally snapped and yelled at the French representative to shut up and let her work, earning Carter's gratitude. The delegation and SG-1 were beamed away before the scourge could overtake them. Woolsey attended the post-mission debrief with Landry and SG-1, explaining that there would be minimal repercussions regarding the incident and that, off the record, the IOA praised the hard work the SGC did under extraordinary conditions.<br />
<br />
Neither Woolsey nor the other IOA delegates were aware when Chekov and Shen, the Russian and Chinese delegates, visited the SGC (9.19 "Crusade"). Russia announced they were not renewing the lease of the Russian owned Stargate and were starting their own program. An infuriated Landry immediately ordered a call be placed to Woolsey, but it is unclear whether they ever spoke because Chekov interrupted. The USA and Russia eventually renegotiated the lease and the Stargate remained at the SGC.<br />
<br />
Richard Woolsey apparently comes to Stargate Command biweekly, according to what General Landry told Elizabeth Weir (SGA 3.01 "No Man's Land Part 2"). He arrived with an IOA delegation made up of Shen Xioyi and Russel Chapman to debrief Dr. Weir in person. The meeting was more of a dressing down of Weir by the IOA representatives for the decisions which led to Wraith on their way to the Milky Way Galaxy. Woolsey also met with Landry in person regarding the status of the Ori invasion (10.01 "Flesh and Blood Part 3"). In both cases, he acted as liaison between the IOA bureaucrats and Weir and Landry.<br />
<br />
When determining if Vala Mal Doran could be trusted by Stargate Command to go offworld, Woolsey exaggerated the sometimes antagonistic relationship between the IOA and SGC to offer Vala a chance to spy for the IOA (10.02 "Morpheus"). She refused, but it was later revealed Woolsey's offer was a ruse. Vala got her revenge on the deception by offhandedly accusing Woolsey of making unusual sexual advances. Woolsey was horrified at the insinuations and sputtered protests to Landry.<br />
<br />
Woolsey again got to go offworld when he traveled with Dr. Weir on an Asgard ship to Atlantis (3.02 "Misbegotten Part 3"). His role was IOA auditor to determine if Weir should maintain command of the Pegasus Galaxy base with the threat imposed by the Wraith. Although cautious and apparently his thorough self, Woolsey was sympathetic to Weir, and he took the heretofore unusual step of falsifying a report. He would explain to the IOA upon his return that Weir's tough decision to kill all the Wraith turned humans hopefully eliminated the threat to Earth, even though the offworld team was incommunicado, and Weir herself was never appraised of the situation, nor voiced any such orders. His vague insinuations leave it unclear if this was Woolsey's choice, or unofficial orders by the IOA. In any case, he seemed to personally approve of Weir remaining in charge.<br />
<br />
Woolsey returned to Atlantis with General O'Neill when a Lantian (Ancient) ship returned to the city (3.10 "The Return Part 1"). The negotiations mainly consisted of the Lantians giving the Atlantis expedition enough time to pack and leave. However, one member was asked to stay as a liaison between Earth and Atlantis. Woolsey was picked by the IOA to remain. Somewhat out of his depth, he requested General O'Neill return for more talks with the new residents of Atlantis. (Apparently, the Ancients found Woolsey "a bit trying"). Both O'Neill and Woolsey were present when a Replicator ship attacked and invaded the city.<br />
<br />
Woolsey and O'Neill hid from the Replicators before being captured (SGA 3.11 "The Return Part 2"). His mind was probed by the Replicators, who discovered the rescue plan of Sheppard's team. Woolsey was fed false information during an aborted second rescue attempt, which he relayed during yet another torture/mind session with his captors. The misinformation was successful, and Sheppard's team defeated the Replicators. Although feeling used because of the ploy, Woolsey was grateful for the rescue, and anxious to return home to the Milky Way Galaxy where he presumably supported the reinstallation of Dr. Weir and her entire team to Atlantis.<br />
<br />
Richard Woolsey and the IOA intervened when SG-1 kidnapped Daniel Jackson, who had been captured by the Ori, and was now working as a Prior (10.14 "The Shroud"). Daniel claimed he was only pretending to follow Origin. Remembering well his experiences with Khalek and Dr. Jackson's warnings from that incident, Woolsey as IOA representative, recommended to the President that Daniel be killed. After Gen. O'Neill and Landry's strong protests, he finally acquiesced to SG-1's plan based on Dr. Jackson's intel, since only the team would be at risk until it was determined Daniel was credible. Still concerned about Daniel's motives and powers, Woolsey determined Dr. Jackson should be put into stasis in the Antarctica pod. Out of respect for Daniel, Woolsey went to ''Odyssey'' to deliver the news personally. Understandably, Daniel disagreed with Richard's assessment. By this time, Daniel had overcome the anti-Prior device. He trapped the terrified Woolsey and held him against the wall telekeinetically before beaming him safely down to Stargate Command.<br />
<br />
According to another NID agent, James Marrick, Woolsey's efforts in supervising the Atlantis missions became such a large responsibility that Marrick was sent to be watchdog for Stargate Command ("Stargate: The Ark of Truth"). It's unclear whether or not Woolsey resumed his responsibilities at the SGC after Marrick's death, but he clearly remained the IOA liaison to the Atlantis expedition.<br />
<br />
Richard Woolsey visited Atlantis to conduct an evaluation of Colonel Samantha Carter after she was in charge of the facility for three months (SGA 4.08 "The Seer"). He revealed he had recently underwent his own evaluation, where he was told he tended to get too involved when he should observe. His intention was to merely observe, but he could not resist giving his opinion when there was a possibility the wraith had found the new Atlantis planet. As the danger became more immediate, Woolsey countermanded Colonel Carter's orders, at which time she ordered him to stop or he would be forcibly removed. Her instincts of the action to take proved correct, and an abashed Woolsey returned to report to the IOA.<br />
<br />
===Atlantis Leader===<br />
When Colonel Carter was recalled to the SGC for an "evaluation" after a year of commanding Atlantis, Woolsey was there to greet her and regretfully inform her they wanted someone with a different "skill set" running Atlantis now–namely, him (SGA 5.01 "Search and Rescue"). Woolsey dreaded taking the job (5.15 "Remnants"). Woolsey took the office without fanfare, barely acknowledging anyone and requesting reports immediately of anything and everything that happened on Atlantis for the three weeks he was on ''Daedalus'' (5.02 "The Seed") He immediately tried to put his own stamp on the base. He replaced the briefing room setup of multiple tables with one long mahogany one from Earth (SGA 5.02 "The Seed"). On his fourth day, he had a briefing with all away team members, insisting that everyone, not just scientists and team leaders, file mission reports with him (SGA 5.14 "The Prodigal"). <br />
<br />
Immediately, Woolsey was tested as base commander when a pathogen infected Dr. Keller and everyone who was on the search and rescue mission to M2S-445 (SGA 5.02 "The Seed"). Later, Woolsey confessed to Sheppard feeling failure at violating half a dozen safety protocols, even though the end result was successful and the IOA was satisfied. He told Sheppard: "The rules are there for a reason, Colonel. If I can't trust them, then…I'm not sure I can do this job." <br />
<br />
Woolsey dealt with own share of crises on Atlantis, learning through trial and error. Against his better judgment, he allowed the consciousness of Replicator infected Weir and other Replicators infecting the base computers to retake human android form, then when he realized their danger, betrayed them by sending them through a space gate, where they shut down in the cold vacuum (SGA 5.05 "Ghost in the Machine"). After Sheppard's team was caught in a flood going on a search and rescue mission, Woolsey considered sending MALPs out before every mission, despite the drain on resources (SGA 5.06 "The Shrine"). This forethought seems a galaxy away from his report on the mission that killed Janet Fraiser so many years ago. <br />
<br />
He went on a ''Daedalus'' mission to meet the Wraith known as "Todd" to try and make an alliance to use the retrovirus against other hives. Unfortunately, the meeting was thwarted when Todd mistakenly believed the Atlantis expedition activated the Attero device–an Ancient machine that destabilized Wraith warp engines and coincidentally, made active Stargates explode (SGA 5.10 "First Contact"). Todd took over the ''Daedalus'' and threatened Woolsey's life to get Sheppard to reveal the location of the Attero device. After the crew regained control of their ship, Woolsey ordered the Attero device destroyed (SGA 5.11 "Lost Tribe").<br />
<br />
Woolsey also began to earn the respect of some of the top people in Atlantis. Sheppard and he gained some understanding after the Keller pathogen incident (SGA 5.02 "The Seed). After Woolsey successfully rescued Sheppard's team in an inquisition of their efforts in Pegasus, he greeted Sheppard with cigars and drinks to celebrate the victory (SGA 5.14 "Inquisition"). <br />
<br />
He tried to relate to Teyla in his own awkward manner by relating her love for her son with his own affection for his lost dog (SGA 5.03 "Broken Ties"). He tried to be understanding, but was still pressuring for a decision. Teyla's own torn nature ended up making her leave her son entrusted with Woolsey during an urgent crisis–instructing the Atlantis commander to give her son to Kanaan in the cafeteria. <br />
<br />
Woolsey's interactions with Ronon Dex were interesting because of their paradoxical personalities. He tried to brag about his prowess as a lawyer, but the references made meant nothing to the Satedan (SGA 5.14 "Inquisition"). He later insisted Ronon follow his rules regarding mission reports, giving Ronon a dictaphone to facilitate matters (SGA 5.15 "The Prodigal"). After a base crisis, Ronon tried to help in his own way and filed a report–consisting of three sentences.<br />
<br />
When Rodney McKay was infected with a parasite affecting his brain functions, Woolsey facilitated McKay's sister Jeannie Miller's arrival at Atlantis to say goodbye (SGA 5.06 "The Shrine"). He also, despite his doubts, allowed a team to follow Jeannie's request to find a Pegasus Galaxy shrine said to give the infected a dignified time as themselves before dying.<br />
<br />
By the time of his IOA evaluation nine months later, Woolsey had become attached to Atlantis (SGA 5.15 "Remnants"). He was still often a loner in eating and socialization--his favorite spot was an out-of-the-way balcony. However, he liked it in the city; the Atlantis uniform became a more comfortable fit than the business suits he normally loved. Besides, Woolsey never liked to leave a job unfinished, and was bristling at evaluator Shen Xiaoyi's news he may sent home to be chair of Earth's new "environmental initiative". He realized to his chagrin he wasn't appointed for his qualifications, but because the IOA thought he would be their "yes-man". Unwittingly influenced by talking with an alien avatar, Woolsey decided to fight for his job. The avatar ended up influencing Shen to give Woolsey a fantastic evaluation, leaving him in charge of Atlantis.<br />
<br />
One of the most pivotal decisions Woolsey made as commander was when Todd revealed an advanced hybrid ship, powered by ZPMs, was on its way to Earth. Woolsey ordered the city-ship head to Earth to help defend their home planet. En route, the stardrive hit mechanical problems. When Atlantis contacted Earth and discovered the Wraith were already in orbit with a "superceding" Stargate--he ordered one team in for a surgical strike at the Wraith as well as okaying Zelenka to enact a risky experimental wormhole drive that could destroy the city. The bold plans were a far sight from the methodical and risk-averse man who first joined Atlantis. The risks paid off&mdash;Earth was saved and Atlantis, while damaged, remained intact enough to land cloaked off the San Francisco Bay.<br />
<br />
===Diplomat Deja Vu===<br />
<br />
Woolsey acted as diplomat in Homeworld Security's negotiations with Langara (SGU 2.15 "Seizure). On Earth, he acted as liason with Langara's Ambassador Ovirda, trying to convince him to listen to Dr. McKay's plan on how to use the naquadria base of Langara to dial the ninth chevron and reach the stranded crew on ''Destiny'' without endangering the planet. After Ovirda left unconvinced, Woolsey was convinced by Col. Telford that Langara had made a deal with the Lucian Alliance, who also wanted to reach ''Destiny'' for their own purposes. Woolsey agreed to go along with a ruse where they came to Langara, and two ''Destiny'' crew members, using the Ancient communication stones, swapped with a Langaran leader and a security chief to allow McKay's experiment to go forward. Their ruse was discovered, but not before Woolsey uncovered evidence that the Lucian Alliance had approached Langara several times, but the planet refused to assist because it did not want to destroy its alliance with Earth. Woolsey and the others were released from Langaran custody.<br />
<br />
==Episodes==<br />
<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]] (by reference only)<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[SGA 3.01 "No Man's Land Part 2" Episode Guide|SGA 3.01 "No Man's Land Part 2"]]<br />
* [[SGA 3.02 "Misbegotten Part 3" Episode Guide|SGA 3.02 "Misbegotten Part 3"]]<br />
* [[SGA 3.10 "The Return Part 1" Episode Guide|SGA 3.10 "The Return Part 1"]]<br />
* [[SGA 3.11 "The Return Part 2" Episode Guide|SGA 3.11 "The Return Part 2"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[SGA 4.08 "The Seer" Episode Guide|SGA 4.08 "The Seer"]]<br />
* [[Stargate Atlantis: Season Five]]<br />
* [[SGU 2.15 "Seizure" Episode Guide|SGU 2.15 "Seizure"]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:71803.jpg|thumb|170px|left|Daniel sneers at Woolsey's threats during the P3X-666 audit.]]<br />
|valign="top"|[[Image:71805.jpg|thumb|170px|left|Woolsey and Hammond at odds regarding the P3X-666 investigation.]]<br />
|valign="top"|[[Image:72006.jpg|thumb|170px|left|Woolsey briefs President Hayes.]]<br />
|-<br />
|valign="top"|[[Image:90905.jpg|thumb|170px|left|Woolsey confronts Landry on Khalek.]]<br />
|valign="top"|[[Image:917woolsey.jpg|thumb|170px|left|A respite after escaping the Gamma Site scourge.]]<br />
|valign="top"|[[Image:Sga408eg.jpg|thumb|170px|left|Faceoff with Carter on Atlantis]]<br />
|}<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Carolyn Lam|Dr. Carolyn Lam]]<br />
* [[John Sheppard|Col. John Sheppard]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Teyla Emmagan]]<br />
* [[Ronon Dex]]<br />
* [[Carson Beckett|Dr. Carson Beckett]]<br />
* [[Jennifer Keller|Dr. Jennifer Keller]]<br />
* [[Altman|Major Altman]]<br />
* [[Anubis]]<br />
* [[Malcolm Barrett|Agent Malcolm Barrett]]<br />
* [[Russel Chapman]]<br />
* [[Chekov|Col. Chekov]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
* [[Khalek]]<br />
* [[Robert Kinsey|Senator/Vice President Robert Kinsey]]<br />
* [[James Marrick]]<br />
* [[Jean LaPierre]]<br />
* [[Francis Maynard|Gen. Francis Maynard]]<br />
* [[Myers|Dr. Myers]]<br />
* [[Ovirda]]<br />
* [[Pearson|Col. Pearson]]<br />
* [[David Telford|Col. David Telford]]<br />
* [[Simon Wells|Sr. Airman Simon Wells]]<br />
* [[Shen Xiaoyi]]<br />
<br />
==Related Articles==<br />
===Keywords===<br />
* [[Ancients]]<br />
* [[Anti-Prior Device]]<br />
* [[Alternate Realities]]<br />
* [[Ancient Communication Stones]]<br />
* [[Atlantis]]<br />
* [[Earth]]<br />
* [[Gamma Site]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Langara]]<br />
* [[NID]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[P2X-885]]<br />
* [[P3X-666]]<br />
* [[Priors of the Ori]]<br />
* [[Prior Bugs (R75)]]<br />
* [[Prior Plague]]<br />
* [[Replicators]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stasis Technology]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-5]]<br />
* [[SG-6]]<br />
* [[SG-7]]<br />
* [[SG-13]]<br />
* [[Wraith]]<br />
<br />
===Other Episodes Mentioned===<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Actor==<br />
<br />
* [[Robert Picardo]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:35, 24 February 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3X-289&diff=26837P3X-2892010-06-03T14:43:06Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:70501.jpg|left|P3X-289]]<br />
<br />
==Summary==<br />
<br />
P3X-289 was a planet that suffered a catastrophe over four hundred years; the remaining population survived in a life support bubble surrounding the town and had all their knowledge and awareness set up by the Link.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' P3X-289<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 7.05 "Revisions"<br />
* '''Earth Cultural/Technological Equivalent:''' Post-advanced culture; most inhabitants no longer remembered how to work the equipment that controlled the link and the bubble which sustained them<br />
* '''Main Interest:''' exploration<br />
* '''Influenced/Dominated by:''' People of P3X-289<br />
* '''History of Stargate:''' The "Gate of Magh Mar" was discovered 563 years ago in the ruins of Danaan and put on display in a museum. Their researchers believed it was of ritual significance in the worship of the goddess Morrigan. It is unclear whether or not the Stargate was always outside the sphere of survival or just was lost as the bubble shrank. The inhabitants never considered it as a means of escape.<br />
<br />
==Stargate Glyphs==<br />
<br />
Glyphs not shown. Location was 6000 light years from Earth.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:70502.jpg|thumb|170px|left|Touching the sphere]]<br />
|valign="top"|[[Image:70504.jpg|thumb|170px|left|Pallin & Carter in Link center]]<br />
|valign="top"|[[Image:705trans.jpg|thumb|170px|left|SG-1 in village]]<br />
|}<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Apparently, the people of P3X-589 once were under the control of the Goa'uld Morrigan, but she abandoned the people several centuries, perhaps millenia ago, because when the people rediscovered the Stargate almost six hundred years ago, they figured the "Gate of Magh Mar" was just an item of ritual worship. In the intervening centuries, the people of P3X-589 became very advanced technologically. But their industrial growth came at a price. The air and water of the planet became toxic, and the population were dying from disease and starvation.<br />
<br />
To save themselves, the citizens created a dome, and chose to live more simply in a shielded dome. One hundred thousand citizens built a simple brick village with the monitors and environmental equipment under the ground. From inside the dome, holographic imagery made sky and landscape appear, although people would sense when they got too near the edge of the barrier–which was permeable by solid objects. One advanced technology the citizens kept was "the link", a direct neural interface with the planet's central databank. Through the Link, the citizens could instantly retrieve history, science, census information.<br />
<br />
They existed in this small oasis of the planet for over four hundred years. The geothermal vents powering the dome began to fail over two hundred years ago. Failsafes put in place compensated for that, but those failsafes came at a cost. The system would automatically "shrink" the dome. The citizens wouldn't even realize because the Link would essentially "reprogram" them. They would not notice the alterations. Their memories would recall things had "always been that way"; and worst of all, when the population was unsustainable at the dome's current level, the dome would program some of the population to walk out of the dome into the toxic landscape outside, never missed by the altered memories of friends and families.<br />
<br />
When a MALP went through the dome and registered an interior, SG-1 was sent to investigate this odd advanced technology. They went and encountered the population, who were friendly, but a bit "odd". They stayed overnight in the village, Daniel and Sam rooming with a married couple Pallan and Evalla, and Jack and Teal'c staying with a father and son, Kendrick and Nevin. Pallan was the one in charge of monitoring the dome's environmental systems. SG-1 became suspicious when they noticed odd things happening, like the woman on the town council suddenly disappearing, but no one remembered her ever existing, or Kendrick's home suddenly moving its location to a different house (the councilwoman's house). One day the team saw villagers taking the Link unit off easily to offer the team to try it out, though they demurred. The next, the villagers believed removing it would instantly kill them. <br />
<br />
After Evalla disappeared and Pallan insisted he was never married, they became truly worried. Daniel's research had him find paper deeds and contracts the old lawyers had drawn up when the dome was first created, showing the truth. While Jack and Teal'c were cornered by programmed villagers who insisted they should use the Link, Daniel and Sam were able to convince Pallan of the truth. He and Carter manually reprogrammed the Link to stop the immediate danger. The SGC evacuated the people of P3X-589 to a new world, providing hazmat suits so they could cross the toxic landscape to the Stargate.<br />
<br />
==Episodes==<br />
* [[7.05 "Revisions" Episode Guide|7.05 "Revisions"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Evalla]]<br />
* [[Kendrick]]<br />
* [[Morrigan]]<br />
* [[Nevin]]<br />
* [[Pallan]]<br />
<br />
==Related Articles==<br />
* [[The Link]]<br />
* [[Mobile Analytic Laboratory Probe (MALP)]]<br />
* [[SG-1]]<br />
----<br />
--[[User:Aurora|Aurora]] 14:43, 3 June 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SGU_1.18_%22Subversion%22_Transcript&diff=26794SGU 1.18 "Subversion" Transcript2010-05-25T22:16:06Z<p>Aurora: typos</p>
<hr />
<div>[[Category:Universe Transcripts|118]]<br />
[[Image:sgu118trans.jpg|thumb|170px|left|1.18 "Subversion"]]<br />
<br />
== Episode Guide ==<br />
[[SGU 1.18 "Subversion" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
{{sgu0118precis}}<br />
<br />
== Transcript ==<br />
<br />
'''TEASER'''<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Destiny'' flies faster than light.]<br />
<br />
'''INT&mdash;RUSH'S QUARTERS'''<br />
<br />
[Rush is asleep in his quarters. He is restless as he dreams in strange flashes about a safety deposit box labeled 314, a warehouse roof, a woman (Kiva) in a dark vehicle and others, including a large man (Varro) near a Jeep SUV. He awakens, gasping. He drinks some water.]<br />
<br />
'''INT&mdash;YOUNG'S QUARTERS'''<br />
<br />
[Young sits at his desk writing. Rush knocks and enters.]<br />
<br />
<blockquote>YOUNG<br/><br />
You're up late.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Yeah. I just had a very interesting dream.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Everyone thinks their dreams are interesting. Nobody else cares.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Yeah, well, you're going to care about this one.</blockquote><br />
<br />
[He shuts the door and starts pacing the room.]<br />
<br />
<blockquote>RUSH<br/><br />
I'm outside a warehouse&hellip;on Earth. And there's birds. At least I can hear them. Seagulls, I think. I'm at some kind of meeting. There's four or five people there.</blockquote><br />
<br />
[As he speaks he flashes to the dream. The roof is there. He gets out of a car and walks towards others. A large man, Varro, gets out of the passenger side of the Jeep and faces him.]<br />
<br />
<blockquote>YOUNG<br/><br />
(bored)<br/><br />
Who?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
I don't know. I don't know. But I'm giving them information. Reports, files. I'm talking about Icarus! In detail.</blockquote><br />
<br />
[In his flashback, he hands Varro a briefcase full of files. Varro hands off some photos to a woman sitting in the backseat of the Jeep.]<br />
<br />
<blockquote>YOUNG<br/><br />
(intrigued despite himself)<br/><br />
Well, who are they?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
I don't know. I&hellip;</blockquote><br />
<br />
[Rush flashes again. He is looking at Varro, seeing his vehicle behind him. Parked between two warehouses is a tel'tak.]<br />
<br />
<blockquote>RUSH<br/><br />
They had a Goa'uld cargo ship.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
The Lucian Alliance on Earth?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
I can only guess.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
You dreamt you were the spy that leaked everything about Icarus to the Lucian Alliance?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
No, not me. It wasn't me!</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(bewildered)<br/><br />
Rush, what the hell are you talking about?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
(remembering)<br/><br />
On the way back to the car, I see my reflection. It was Colonel Telford. ''I'' was Colonel Telford.</blockquote><br />
<br />
'''END TEASER'''<br />
<br />
'''OPENING CREDIT'''<br />
<br />
'''INT&mdash;YOUNG'S QUARTERS'''<br />
<br />
[Young speaks with Scott.]<br />
<br />
<blockquote>YOUNG<br/><br />
Rush switched with him two days ago. The only reason I am telling you is because you are the only person who's ever experienced this kind of "bleed-through memory" after using the stones.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
It was just that once, sir. Certainly nothing like that.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Thanks, Lieutenant.</blockquote><br />
<br />
[Scott turns to go, but then walks back.]<br />
<br />
<blockquote>SCOTT<br/><br />
All right, look, sir. I understand that you have your issues with Colonel Telford, but you cannot serious&mdash;</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(cutting him off)<br/><br />
Sit down, Lieutenant.</blockquote><br />
<br />
[They both sit.]<br />
<br />
<blockquote>YOUNG<br/><br />
Before he was assigned to Icarus, Telford spent the better part of a year undercover, infiltrating the Alliance.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
(scoffing)<br/><br />
You-you really think he would turn?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Eight months into his assignment, there was an attack on a planet that we had a large team working on: P2S-569. Thirty-seven people were killed. Now, we later found out that Telford knew about the attack, and decided to do ''nothing''.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
In order to protect his cover.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
That's what he said. Stargate Command let him off the hook. And everything was swept under the carpet. But now&hellip;</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
(standing)<br/><br />
Sir, there's got to be more to it than that.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
We know that the Goa'uld had brainwashing technology that could make a man turn against his mother and be proud of it. It is possible the Alliance now has that capability.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
Well, if they do, sir, then we can't trust anyone.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Young enters. Eli and Rush are working.]<br />
<br />
<blockquote>ELI<br/><br />
(enthusiastic)<br/><br />
Colonel, hey, we were just going over some of the data we found wh&mdash;</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Take a break, Eli.</blockquote><br />
<br />
<blockquote>ELI<br/><br />
(incredulous)<br/><br />
Secrets? You two&hellip;?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Now. Please go.</blockquote><br />
<br />
<blockquote>ELI<br/><br />
O&hellip;kay.</blockquote><br />
<br />
[Eli leaves.]<br />
<br />
<blockquote>YOUNG<br/><br />
So I talked to Scott. He doesn't remember anything like your dream.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Well, we have to do something.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Agreed.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Telford's still on active rotation with the stones, yeah?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Mm-hmm.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
He's due to make a connection in a couple of days with Dr. Morrison. What if I take Morrison's place?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
And do what?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Try to make contact with the Alliance.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
It's risky.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Well, it's a pretty good disguise, actually being inside someone else's body.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
I'll go.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
No, that would be a mistake.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Why is that?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Because I had the dream. Look. There's still elements I'm trying to piece together. For example, there's a number: 314. Now, I know that's significant, but I don't know why. If I'm there, in Telford's environment, then&hellip;</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
You're not trained for this.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Well, who is? I'll just have to do my best.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
If Stargate Command is this badly compromised, I can't tell anyone what you're up to. Do you understand that?</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Yep.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Once you are on Earth, you are on your own.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
I understand.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
No backup.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
(cross)<br/><br />
I get it, I get it. Now, someone has to stop this guy. He can't be allowed to continue. The Alliance probably already know more about this ship than we do.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Which isn't much.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
Well, I wouldn't underestimate them.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
I'm not.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[Wray meets up with Young in a corridor.]<br />
<br />
<blockquote>WRAY<br/><br />
Colonel, I need a minute.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
That's about all I got right now.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
Did you bump Dr. Morrison from his spot on the communication stones?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
Without consulting me?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
Any particular reason?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
Do you care to enlighten me?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
No.</blockquote><br />
<br />
[Wray puts her hand on his shoulder, stopping him.]<br />
<br />
<blockquote>WRAY<br/><br />
With everything that we have been through, you really want to do this?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Look, Camile, I've got good reason not to tell you, or I would. You're going to have to trust me.</blockquote><br />
<br />
[He leaves her standing in the corridor.]<br />
<br />
'''EXT&mdash;PENTAGON, ARLINGTON, VIRGINIA, DAY'''<br />
<br />
'''INT&mdash;HOMEWORLD SECURITY STONE LAB'''<br />
<br />
[Rush opens his eyes, now in Telford's body. Graham stands nearby.]<br />
<br />
<blockquote>GRAHAM<br/><br />
Doctor Morrison?</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>GRAHAM<br/><br />
Welcome back. I'm Staff Sergeant Graham. I'll be your escort.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Right.</blockquote><br />
<br />
'''INT&mdash;''DESTINY'' COMMUNICATIONS ROOM'''<br />
<br />
[Telford opens his eyes and looks around. He sees Riley, Greer, and Scott standing nearby. He notices his clothes, then looks in the mirror to see he is in Rush's body.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(angry)<br/><br />
I want to talk to Colonel Young. Now.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
He is busy at the moment, sir. He said he'd come and see you shortly.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Why was I connected with Dr. Rush? That wasn't part of the schedule.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
Yes, sorry about that, sir. It was unavoidable.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Why?!</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
Dr. Rush had to consult with some people back on Earth regarding some&hellip;technical problems.</blockquote><br />
<br />
[Telford looks between Scott, Riley, and a smirking Greer.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You're a terrible liar, Lieutenant. I'd like some fatigues.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
No problem. This way, sir.</blockquote><br />
<br />
[He leads Telford out. Greer follows. From a hidden corner outside the room, Young watches them leave, then sneaks into the room. He takes a stone and places it on the active pad.]<br />
<br />
'''INT&mdash;HOMEWORLD SECURITY STONE LAB'''<br />
<br />
[Young is in a civilian technician's body. He immediately stands and heads to the SF.]<br />
<br />
<blockquote>YOUNG/TECH<br/><br />
I need to speak to General O'Neill. Immediately.</blockquote><br />
<br />
<blockquote>GUARD<br/><br />
And you are?</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
Colonel Everett Young, Authentication 1619414. Tell him it's urgent.</blockquote><br />
<br />
'''INT&mdash;O'NEILL'S OFFICE'''<br />
<br />
[O'Neill leads Young into his office.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Everett, I'll have you know I'm missing a national security briefing for this.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
Sorry about that, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(drily)<br/><br />
Well, if you'd ever been to a national security briefing, you wouldn't say that.</blockquote><br />
<br />
[O'Neill sits behind his desk.]<br />
<br />
<blockquote>O'NEILL<br/><br />
What's up?</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
It's Doctor Rush, sir. He's on Earth right now in the body of Colonel Telford, probably hasn't even left the building.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
So?</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
We need to put a tail on him.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, he's got an escort!</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
He'll ditch the escort first chance he gets, sir. I think we should let him do it, then follow him discreetly.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Why?</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
He's about to try and make contact with the Lucian Alliance.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Destiny'' flies faster than light.]<br />
<br />
'''INT&mdash;MESS HALL'''<br />
<br />
[Several crew members are gathered together for a baby shower for TJ. She opens presents.]<br />
<br />
<blockquote>TJ<br/><br />
Aw, Chloe! Oh, my god.</blockquote><br />
<br />
<blockquote>CREW MEMBER<br/><br />
What is it?</blockquote><br />
<br />
[TJ holds up an infant one-piece outfit sewn with the words "Property of US" and the Air Force emblem visible. Eli takes pictures with his iPhone.]<br />
<br />
<blockquote>TJ<br/><br />
Aw, Chloe. I didn't know you could sew.</blockquote><br />
<br />
<blockquote>CHLOE<br/><br />
(modestly)<br/><br />
Oh, no, I can't. Not really. I hope it doesn't fall apart.</blockquote><br />
<br />
<blockquote>TJ<br/><br />
No, no, it's beautiful. Thank you.</blockquote><br />
<br />
<blockquote>CHLOE<br/><br />
You're welcome.</blockquote><br />
<br />
<blockquote>RILEY<br/><br />
Here. Open this one.</blockquote><br />
<br />
[He gives her a box. Volker comes up to Eli.]<br />
<br />
<blockquote>VOLKER<br/><br />
Hey, can we talk to you for a second?</blockquote><br />
<br />
[TJ opens Riley's present. It's a metal toy truck he's cobbled together from spare parts.]<br />
<br />
<blockquote>TJ<br/><br />
(awed)<br/><br />
Oh my gosh. You made this yourself?</blockquote><br />
<br />
<blockquote>RILEY<br/><br />
If it's a girl, I can make something else.</blockquote><br />
<br />
<blockquote>TJ<br/><br />
No, it's perfect. Thank you&hellip;</blockquote><br />
<br />
[Eli joins Volker and Brody in the corridor outside the mess hall.]<br />
<br />
<blockquote>ELI<br/><br />
What's going on?</blockquote><br />
<br />
<blockquote>VOLKER<br/><br />
We're hoping you could tell us.</blockquote><br />
<br />
<blockquote>BRODY<br/><br />
About Rush. Going back to Earth on the stones unscheduled?</blockquote><br />
<br />
<blockquote>ELI<br/><br />
Well, I'm-I'm sure there's a good reason.</blockquote><br />
<br />
<blockquote>VOLKER<br/><br />
Right, yeah, that's what we were afraid of.</blockquote><br />
<br />
<blockquote>BRODY<br/><br />
He didn't say anything to you?</blockquote><br />
<br />
<blockquote>ELI<br/><br />
(sighing)<br/><br />
Young came in to talk to him the other day&hellip;He did kick me out.</blockquote><br />
<br />
<blockquote>BRODY<br/><br />
Yeah, we heard Young went, too.</blockquote><br />
<br />
<blockquote>ELI<br/><br />
(shocked)<br/><br />
He did?!</blockquote><br />
<br />
<blockquote>BRODY<br/><br />
After Rush. He's there right now.</blockquote><br />
<br />
<blockquote>VOLKER<br/><br />
Something's definitely going on here.</blockquote><br />
<br />
[They watch as Telford, now dressing Rush in fatigues, enters and walks up to TJ's table, where Wray is talking to TJ.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Congratulations, TJ. Camile, if I could have a moment of your time, please?</blockquote><br />
<br />
[They start to walk out of the mess hall.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Were you aware that&hellip;</blockquote><br />
<br />
[Brody, Volker, and Eli hurriedly pretend to engage in conversation as they walk past.]<br />
<br />
<blockquote>VOLKER<br/><br />
Yeah, we could check those, er&hellip;</blockquote><br />
<br />
<blockquote>BRODY<br/><br />
Control interface room probably has something&hellip;</blockquote><br />
<br />
<blockquote>ELI<br/><br />
Yeah, I could meet you guys&hellip;at the, um&hellip;</blockquote><br />
<br />
<blockquote>VOLKER<br/><br />
That'd be great.</blockquote><br />
<br />
<blockquote>BRODY<br/><br />
Sure.</blockquote><br />
<br />
[They fall silent after Telford and Wray pass.]<br />
<br />
'''INT&mdash;O'NEILL'S OFFICE'''<br />
<br />
<blockquote>YOUNG<br/><br />
If I'm not mistaken, sir, I believe you witnessed the effects of this brainwashing technology firsthand?</blockquote><br />
<br />
[O'Neill toys with a tea bag in his mug.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah. Yeah, that's&hellip;that's true.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
I recommend we keep the number of people we bring in on this to a minimum.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(irked)<br/><br />
Well, thank you, Colonel, for stating the obvious. Truth is, you took a bit of chance by telling me, didn't you?</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
Well, I had to sir. Rush was asking for a free pass&mdash;an unscheduled, unauthorized visit to Earth; exactly the sort of the thing he might do if he was the mole himself.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, if he's the mole, why would he be trying to frame Telford at this point?</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
I can't answer that, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And if he's telling the truth?</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
Hopefully, he'll still be able to lead us to the Alliance.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And not lose his life.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
(sincerely)<br/><br />
Yes, sir.</blockquote><br />
<br />
'''EXT&mdash;MORRISON'S APARTMENT BUILDING, DAY'''<br />
<br />
[Graham pulls up the car in front of the building. Rush is in the car, still dressed in Telford's fatigues.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
I've got quite a few personal things to attend to. I'll be a few minutes.</blockquote><br />
<br />
<blockquote>GRAHAM<br/><br />
Not to worry, sir. I came prepared.</blockquote><br />
<br />
[He holds up a book: John Scalzi's "Old Man's War". Rush gets out of the car and heads inside.]<br />
<br />
'''INT&mdash;MORRISON'S APARTMENT BUILDING, DAY'''<br />
<br />
[Rush looks outside. Graham is already engrossed in his book. Rush acts as if he's about to go in the elevator. A woman stops between the car and the building's door to check on her baby in its stroller. Rush takes the opportunity to head down the fire stairs. He goes through a maintenance corridor and out the back door, checking the alley.]<br />
<br />
'''EXT&mdash;ALLEY BEHIND MORRISON'S APARTMENT BUILDING, DAY'''<br />
<br />
[Rush looks around to make certain he's not being followed, then heads to the far street. He does not notice Daniel Jackson watching him from a car.]<br />
<br />
'''EXT&mdash;TELFORD'S HOME, DAY'''<br />
<br />
[Rush pulls up in a taxi. The taxi leaves as Rush wanders around outside. He spots a window away from the street and breaks it.]<br />
<br />
'''INT&mdash;TELFORD'S HOME'''<br />
<br />
[Rush wanders the home, going through mail, spotting a picture of Telford and two other military men arm in arm at a rocky location. He goes through bills, cabinets, files. Drawing a blank, he sits at Telford's desk. Suddenly, he's inspired to check a wooden candle holder; it rattles when he shakes it. Inside, hidden, is a safety deposit box key to number 314. He goes through the statements he'd looked at and spots one to a bank: District of Columbia Mutual.]<br />
<br />
'''EXT&mdash;''DESTINY'' OBSERVATION DECK'''<br />
<br />
[Young approaches. He spots Telford and Rush speaking quietly near the balcony.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
So, do you know what they're going to do to Rush?</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
They didn't let me know until after the fact. They're trying to keep me out of the loop. It's not&mdash;</blockquote><br />
<br />
[She breaks off as they see Young approaching them.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Where the hell have you been?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
It's nice to see you, too. Come with me. We have some things to discuss.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Do we?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(pointedly)<br/><br />
Privately.</blockquote><br />
<br />
[Telford leaves. Wray glares at Young as he follows Telford; Young smiles mildly and leaves.]<br />
<br />
'''INT&mdash;DISTRICT OF COLUMBIA MUTUAL BANK DEPOSIT ROOM'''<br />
<br />
[The banker leads Rush to a deposit box review room.]<br />
<br />
<blockquote>BANKER<br/><br />
We haven't seen you in a while, Colonel. I hope everything is well.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
I've been on assignment.</blockquote><br />
<br />
<blockquote>BANKER<br/><br />
Of course.</blockquote><br />
<br />
[He waits, looking back over his shoulder. She takes the hint.]<br />
<br />
<blockquote>BANKER<br/><br />
I'll give you some privacy.</blockquote><br />
<br />
[She pulls the curtains shut. Rush opens the box. All that is inside is a Verizon cellular phone. Rush finds the list of recent calls and notes they are all to the same DC number. He dials it back.]<br />
<br />
<blockquote>VARRO<br/><br />
(over phone)<br/><br />
Yes?</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Yeah, this is Telford. I-I have some new information. We have to meet.</blockquote><br />
<br />
[There is a long pause.]<br />
<br />
<blockquote>VARRO<br/><br />
(over phone)<br/><br />
Stand by for instruction.</blockquote><br />
<br />
'''EXT&mdash;WASHINGTON DC STREET, DAY'''<br />
<br />
[Rush waits outside the bank. A black van pulls up, and a door opens.]<br />
<br />
<blockquote>VARRO<br/><br />
Get in.</blockquote><br />
<br />
[Rush climbs inside, and the van drives off.]<br />
<br />
'''INT&mdash;''DESTINY'' STILL ROOM'''<br />
<br />
[Young pours Telford and himself drinks.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You're allowing alcohol on board now?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
I doubt I could stop it if I wanted to.</blockquote><br />
<br />
[Telford sips at the drink, grimacing at the taste. Young downs his in one gulp.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(sarcastically)<br/><br />
So I can report your command of this ship is solid as ever, then.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
I am doing my best to make it work.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Why did I connect with Rush?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Oh, we'll get to that. I think we need to, uh, clear the air a little bit.</blockquote><br />
<br />
[Telford finally downs his drink.]<br />
<br />
<blockquote>YOUNG<br/><br />
Have another.</blockquote><br />
<br />
[He starts to pour, but Telford holds his hand over the beaker.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I'm on duty. You're on duty.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Yes, and we're both a&hellip;billion light years away from the nearest disciplinary hearing. So, what? You're afraid of what you might say?</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(smiling)<br/><br />
I don't have anything to hide, from you or anyone else.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Is that so?</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I could've brought you up on charges for assaulting a fellow officer. You should just thank me and let it go.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Well, I think we both know that, uh, you don't want the details of that little incident getting out any more than I do.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You cheated on your wife, and she moved on. End of story.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(smiling wolfishly)<br/><br />
You took advantage to get back at me on a personal level.</blockquote><br />
<br />
[Telford laughs heartily.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You were sleeping with an officer under your command! I mean, look at you, Everett, you're a disgrace!</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(smiling)<br/><br />
But I'm here. Right? And that's&hellip;uh, that's what's killing you, isn't it? Because this was supposed to be your prize, your reward for all that hard work. An entire year living with those criminals, thieves, murderers, pretending to be one of them. I mean, that's, uh, got to take its toll.</blockquote><br />
<br />
[Telford gives Young a penetrating look, then stands.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I'm not doing this again.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
The man I used to know would not let thirty-seven people die to cover his own ass. So, what changed? What happened to you, David?</blockquote><br />
<br />
[Telford's bemused smile falters. He sobers and gives Young a sidelong look.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Thanks for the drink.</blockquote><br />
<br />
[He leaves.]<br />
<br />
<blockquote>YOUNG<br/><br />
(low, into radio)<br/><br />
Scott&hellip;</blockquote><br />
<br />
'''EXT&mdash;WAREHOUSE DISTRICT, DC AREA, DAY'''<br />
<br />
[Telford and the other men get out of the van above a dilapidated dock and near warehouses. This is the place Rush remembers from his dream.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
What are we doing?</blockquote><br />
<br />
<blockquote>VARRO<br/><br />
We're waiting. What else?</blockquote><br />
<br />
[From the other side of the warehouse, Daniel spots a ladder and climbs it to the roof. From there, he takes pictures of the Alliance group using a digital SLR camera with a large zoom lens. He hear's O'Neill's voice over his ear piece.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(over radio)<br/><br />
Daniel, come in. Do you read?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(into radio, in a long-suffering tone)<br/><br />
Jack. What is it?</blockquote><br />
<br />
''[The conversation switches from Daniel's position to O'Neill's office.]''<br />
<br />
<blockquote>O'NEILL<br/><br />
Carter says they're using some kind of jamming device. We can't get a lock on anyone in the area. What's your status?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
They've stopped. It looks like we're waiting on someone.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, ground assault is standing by. They'll move when you call it.</blockquote><br />
<br />
[The black jeep drives up. It has Maryland tags.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hang on.</blockquote><br />
<br />
[Daniel takes pictures of a tall woman, Kiva, and two men getting out of the new vehicle.]<br />
<br />
<blockquote>KIVA<br/><br />
(to Rush/Telford)<br/><br />
Who are you?</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
I'm sorry. I don't know what you mean.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
All right. Who am I?</blockquote><br />
<br />
[Rush blinks at her.]<br />
<br />
<blockquote>KIVA<br/><br />
Whoever you are, you must be using the Ancient Communication Stones.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
I don't know what you're talking about.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
You failed to use the proper code when you called in. Colonel Telford would never make such a mistake.</blockquote><br />
<br />
[The man behind Rush hits him with an alien device, pronged like a Goa'uld pain stick. It zaps Rush with a red charge. He cries out and collapses. Kiva hits a remote, and a tel'tak uncloaks.]<br />
<br />
<blockquote>DANIEL<br/><br />
(into radio, voice tight)<br/><br />
His cover's blown. Move in. Move in now. They have a ship.</blockquote><br />
<br />
[The men drag Rush to the ship. Government SUVs rush the area. Daniel climbs quickly down the ladder to ground level, pulling a sidearm, but he hears the ship's engine spinning up. He joins the assault team, but there is no one, and no ship around.]<br />
<br />
<blockquote>DANIEL<br/><br />
Yeah&hellip;we're too late.</blockquote><br />
<br />
'''INT&mdash;MESS HALL'''<br />
<br />
[TJ is alone in the room, crying. The decorations from the shower still hang, and TJ's presents surround her. Chloe enters.]<br />
<br />
<blockquote>CHLOE<br/><br />
You okay?</blockquote><br />
<br />
<blockquote>TJ<br/><br />
(wiping tears)<br/><br />
Yeah. I'm fine&hellip; What chance does this baby have of ever living a normal life?</blockquote><br />
<br />
<blockquote>CHLOE<br/><br />
What's normal anyway?</blockquote><br />
<br />
<blockquote>TJ<br/><br />
(sighing a laugh)<br/><br />
I don't know, but I don't think it's this.</blockquote><br />
<br />
[Chloe sits next to her.]<br />
<br />
<blockquote>CHLOE<br/><br />
Look, I know right now it seems&hellip;impossible that we will ever make it back. But I also know that since we've been here, it seems like we're averaging about five impossible things a week, right?</blockquote><br />
<br />
[The both weakly laugh.]<br />
<br />
<blockquote>CHLOE<br/><br />
So, why assume the worst? Look, at the very least, there are a lot of people here who are going to care about that baby. That's something.</blockquote><br />
<br />
<blockquote>TJ<br/><br />
Yeah.</blockquote><br />
<br />
<blockquote>CHLOE<br/><br />
We are all going to help you.</blockquote><br />
<br />
<blockquote>TJ<br/><br />
Thanks, Chloe. Come here.</blockquote><br />
<br />
[They hug.]<br />
<br />
'''EXT&mdash;PENTAGON, ARLINGTON, VIRGINIA, DAY'''<br />
<br />
'''INT&mdash;O'NEILL'S OFFICE'''<br />
<br />
[Daniel hands O'Neill prints of the photos he took. Young, back in the tech's body, is also there.]<br />
<br />
<blockquote>DANIEL<br/><br />
According to our intelligence, her name is Kiva. She's the daughter of a Lucian Alliance warlord named Massin, one of the higher-ups. Powerful and brutal.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
(skeptical)<br/><br />
That intel come from Telford?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, well at least we know who the mole is, eh?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
There's an easy way to end this. We cut the connection on the stones.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
They get Telford back. We're no closer to figuring out what they're up to.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Dr. Rush's life is in danger.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
He volunteered. He knew the risks.</blockquote><br />
<br />
[Daniel blinks and gives a frustrated sigh.]<br />
<br />
<blockquote>DANIEL<br/><br />
That cargo ship slipped past all of our sensors. We have no idea where it's going.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
Telford might, and he may know more. I'm just asking for the chance to get it out of him.</blockquote><br />
<br />
[O'Neill looks to Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
(to O'Neill)<br/><br />
He still has rights, doesn't he?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
He didn't say ''how'' he was going to do it.</blockquote><br />
<br />
<blockquote>YOUNG/TECH<br/><br />
With all due respect, sir, you and I both know the people who made the rules were not prepared for anything like this.</blockquote><br />
<br />
[Young leaves. Daniel and O'Neill exchange looks, Daniel grimacing briefly.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The tel'tak flies through hyperspace.]<br />
<br />
'''INT&mdash;TEL'TAK HOLD'''<br />
<br />
[Rush awakens to find himself shackled to metal chains that prevent him from getting up or lifting his hands. He struggles to sit up.]<br />
<br />
<blockquote>KIVA<br/><br />
I'm sorry. I know that really hurts.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Well, I suppose it was worth it. I had to make it look good.</blockquote><br />
<br />
[She looks at him with surprise.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Of course, I didn't give them the code on purpose. I'm not a complete idiot.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
"On purpose"? What are you talking about?</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
They were getting suspicious.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
Yes, I was beginning to have concerns about that myself.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Well, that's why I had to come in. I wasn't sure whether I was being followed. I figured that if they thought I was being taken by force, it might help us salvage something from this operation.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
Nice try. You almost managed to make that sound convincing.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Well, it sounds convincing because it's true.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
If you really ''are'' Colonel Telford, you'll know my name.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
It's Kiva.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
Good. Next question. What's yours?</blockquote><br />
<br />
'''INT&mdash;TELFORD'S GUEST QUARTERS'''<br />
<br />
[Telford and Young are alone in quarters, which is really a spare cargo room. Greer stands guard outside.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
A spy? A Lucian Alliance spy?<br/><br />
(cackling, raising his voice)<br/><br />
You are so desperate to get back at me that you would say or do anything, wouldn't you?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
We have proof.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Oh come on, Everett, this is all about me and Emily.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Well, how do you think I found out about that? You switched bodies with Scott, do you remember that? Yeah. He's the one who told me. He saw it, in his mind, a vision. Call it residual memory, whatever you want. It seems that every time you use the stones, you leave a little something behind. Maybe&hellip;maybe that's guilt. Maybe, deep down inside, you want the truth to come out.</blockquote><br />
<br />
[Telford steps closer.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You're insane.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Well, you've already confessed. You just won't admit it.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR OUTSIDE TELFORD'S QUARTERS'''<br />
<br />
[Young leaves the room, the door sealing behind him.]<br />
<br />
<blockquote>YOUNG<br/><br />
We'll let him sweat a while.</blockquote><br />
<br />
<blockquote>GREER<br/><br />
Give me a shot, sir. It won't take long.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Appreciate the enthusiasm, Sergeant. Not yet.</blockquote><br />
<br />
[Young leaves. Greer looks through the door window. Telford glares back from inside.]<br />
<br />
'''INT&mdash;TEL'TAK CARGO HOLD'''<br />
<br />
[Rush screams in agony as that same device as before is applied to him by one of the men. His body shudders as if zatted or electrocuted.]<br />
<br />
<blockquote>KIVA<br/><br />
I would really prefer not to have to do this. I wish I had time to convince you that I am not what you think I am.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(breathless)<br/><br />
Oh yeah? What's that?</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
I'm a reasonable person just trying to do what's right for my people.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
You make a terrible first impression.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
We have brainwashing technologies. I could try those, but I'm not sure what they'd do to you under the circumstances, with your consciousness in somebody else's body. Unfortunately, I've learned one thing about torture over the years, it's&hellip;effective.</blockquote><br />
<br />
[She looks to Dannic. The torture device is applied to Rush again and he screams, curling into a fetal position to try to escape the pain.]<br />
<br />
<blockquote>KIVA<br/><br />
Barbaric, I know, and I hate lowering myself to this level, but I need to know who you are. And beyond that, whether or not you're any use to me.</blockquote><br />
<br />
[The device is applied again. Varro watches a moment, then leaves. Kiva glances back but it is unclear if she knows he was there.]<br />
<br />
'''INT&mdash;''DESTINY'' CORRIDOR OUTSIDE GUEST QUARTERS'''<br />
<br />
[Scott has joined Greer outside the door. Young approaches.]<br />
<br />
<blockquote>SCOTT<br/><br />
(worriedly looking in)<br/><br />
Has he been given any food or water?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Open it.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
Sir, maybe I should go in there with you&hellip;</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
No, no. That will not be necessary, Lieutenant. This is on me, only me. Open it.</blockquote><br />
<br />
'''INT&mdash;TELFORD'S GUEST QUARTERS'''<br />
<br />
[The door seals behind Young.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You can't keep me in here forever.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
No one's pulling the plug on the stones, so, why don't you just admit what you did, and we can move on?</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I want to talk to Scott. I have a right to face my accuser.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Oh, this didn't come from Scott. You switched with Rush, remember?</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(incredulous)<br/><br />
Rush? This is coming from Rush?!</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
At first, I didn't believe him either. I figured I'd give him enough rope to hang himself, but guess what? That didn't happen.</blockquote><br />
<br />
[He unfolds an 8 x 10 photograph of a group of personnel smiling in a conference room on Icarus Base. Telford picks it up.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
What's that?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Airman Dunning brought it along with his personal effects. Do you recognize them? They were all stationed on Icarus, the fire suppression team. They got trapped during the attack when a corridor collapsed. They all burned alive&hellip;every last one of them.</blockquote><br />
<br />
[Telford drops the photo and storms away, upset. Young picks it up and holds it up.]<br />
<br />
<blockquote>YOUNG<br/><br />
No, no, no, no. No. No. You take a good look. You take a look. I want you to take a look at their faces, because you killed them. You killed them as if you doused them with gasoline and lit the match yourself. And they weren't the only ones. So, we know that you are a traitor and a murderer. Now we know you're a coward, too.</blockquote><br />
<br />
[Telford starts beating up Young. They struggle. The door opens and Greer enters, pulling Telford off and then beating Telford/Rush himself. Scott rushes in behind him.]<br />
<br />
<blockquote>SCOTT<br/><br />
All right, that's enough! Stand down, Sergeant. I said stand down!</blockquote><br />
<br />
[Scott struggles to pull Greer back, finally getting him off Telford, who's bleeding from his mouth and has a swollen eye from repeated strikes by Greer.]<br />
<br />
<blockquote>YOUNG<br/><br />
Get out, both of you!</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
(protesting)<br/><br />
Sir!</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(screaming)<br/><br />
Get out!</blockquote><br />
<br />
[Young walks them to the door. Greer reseals it after they leave. Telford can barely roll over, still looking stunned from the beating. Young sighs.]<br />
<br />
<blockquote>YOUNG<br/><br />
(calmly)<br/><br />
Okay. So&hellip;where were we?</blockquote><br />
<br />
'''INT&mdash;TEL'TAK CARGO HOLD'''<br />
<br />
[Rush screams through another session with the torture device.]<br />
<br />
<blockquote>KIVA<br/><br />
This will eventually kill you.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(bitter and breathless)<br/><br />
You'd be killing Telford, too.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
That might just work out for the best given that he's been compromised. I have a full rundown of the personnel aboard ''Destiny''. Now, I doubt very much that civilians or the scientists would have endured this. So the question is: whether or not Colonel Young would have put himself in this situation, or&hellip;sent his First Lieutenant Scott?</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(hoarse)<br/><br />
How do you know I'm someone aboard ''Destiny''?</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
That's a fair question.</blockquote><br />
<br />
[Rush is struck again with the device, this time in the chest.]<br />
<br />
<blockquote>KIVA<br/><br />
You can make this stop.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(gasping, desperate)<br/><br />
If I answer your question, you're going to kill me. Either way, I'm dead.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
I won't. You have my word. You have nothing to lose.</blockquote><br />
<br />
[She nods to Dannic. He approaches with the device. He pulls Rush onto his back.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
I'm Rush!</blockquote><br />
<br />
[Dannic pauses. Kiva's eyes widen.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(crying in defeat)<br/><br />
I'm Doctor Nicholas Rush!</blockquote><br />
<br />
'''INT&mdash;TELFORD'S GUEST QUARTERS'''<br />
<br />
[Telford spits out some blood and struggles to rise.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I want this connection cut. I want to go back to my own body.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
No, you don't. You're damaged goods. You go back now, your friends at the Alliance aren't going to be too happy with you.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I don't have any friends in the Alliance.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Not anymore, you don't. Your only hope is with us. You come clean now, I will do my best to help you.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I am not a spy, Everett! How many times do I have to tell you?!</blockquote><br />
<br />
'''INT&mdash;TEL'TAK CARGO HOLD'''<br />
<br />
[Rush is unshackled by Dannic, who pulls him to a sitting position. Kiva pushes a button on her remote. A two-dimensional holographic display of symbols and a picture of a planet appear on a screen.]<br />
<br />
<blockquote>KIVA<br/><br />
Recognize it?</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(breathless)<br/><br />
Should I?</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
It's your work. To do with dialing the ninth chevron that leads to ''Destiny''.</blockquote><br />
<br />
[Rush stares at the display with dawning horror.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
These readings&hellip;</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
Similar naquadria deposits. We had some issues adapting the equations, but there should be enough power to get us there.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
(bitterly)<br/><br />
You've found another Icarus Planet.</blockquote><br />
<br />
'''INT&mdash;TELFORD'S GUEST QUARTERS'''<br />
<br />
<blockquote>YOUNG<br/><br />
Let's talk about the outpost. P2S-569.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
We've been through this. I was cleared of any wrongdoing.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Because they didn't have all the facts.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
I&hellip;I couldn't blow my cover. I didn't have a choice!</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Remember that little combat engineer? Sanchez? Remember her? She used to follow you around like a puppy? She was hit in the first blast. Right arm severed at the shoulder. She's screaming, yelling, begging me to help her. All I can do is watch her bleed to death in the dirt.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(sadly)<br/><br />
It wasn't my fault.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Now, we already know you did it, but it's possible you're not responsible.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(puzzled)<br/><br />
Wha-What are you talking about?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Think about it. I want you to think about it. Why is it that the memory transfer happens only with you and only you and no one else when they use the stones? They messed with your head, David. They made you think that you are one of them, and you're not. That's not you. No, we can help you, we can bring you back. But I need you to take the first step. You tell us where they're taking Rush. David? Tell me.</blockquote><br />
<br />
[Telford stares at Young open-mouthed, then considers Young's words.]<br />
<br />
'''EXT&mdash;PLANET CANYON, DAY'''<br />
<br />
[The tel'tak flies towards a pyramid base on the top of a ridge.]<br />
<br />
'''INT&mdash;LUCIAN ALLIANCE BASE'''<br />
<br />
[Kiva and her men lead Rush into a lab area and Stargate room in the stone pyramid. Rush is gripping his (Telford's) right arm with his left.]<br />
<br />
<blockquote>KIVA<br/><br />
We've replicated it as best we could. Olan! Meet Dr. Rush.</blockquote><br />
<br />
[A scientist comes over and looks down at Rush and Kiva from a balcony.]<br />
<br />
<blockquote>OLAN<br/><br />
(awed)<br/><br />
Doctor.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
Olan is one of our lead scientists working on the project.</blockquote><br />
<br />
<blockquote>OLAN<br/><br />
Your work is impressive.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(wearily)<br/><br />
It's nothing, really.</blockquote><br />
<br />
[Rush looks around with an ironic smile on his face.]<br />
<br />
<blockquote>OLAN<br/><br />
(stuttering)<br/><br />
When I found out that you were on your way&hellip;</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
(cutting him off)<br/><br />
Yes, we're all very excited to have Dr. Rush's ''full'' cooperation. Maybe now we'll actually make a connection.</blockquote><br />
<br />
[Kiva leads Rush up to the balcony area. There is a table set up with Earth computer equipment.]<br />
<br />
<blockquote>OLAN<br/><br />
As you can see, we've&hellip;procured some familiar technology. It was necessary to implement your methods. I trust it will suffice?</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
I'll leave you to your work.</blockquote><br />
<br />
[Olan nods. She leaves.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
The figures for these naquadria deposits are correct, yes?</blockquote><br />
<br />
<blockquote>OLAN<br/><br />
Of course.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Because if they're out, even by a fraction&hellip;</blockquote><br />
<br />
<blockquote>OLAN<br/><br />
We spent months doing a detailed orbital survey. We mapped every deposit down to the last vein.</blockquote><br />
<br />
[Rush taps some keys on the keyboard and waves his hand.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
All right, then, I'm done.</blockquote><br />
<br />
<blockquote>OLAN<br/><br />
(surprised)<br/><br />
Really?</blockquote><br />
<br />
[Rush winces in pain as he nurses his injured arm.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Well, it's not that difficult when you know what you're doing.</blockquote><br />
<br />
<blockquote>OLAN<br/><br />
But&hellip;</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(biting)<br/><br />
I'm kidding. This is probably going to take some time.</blockquote><br />
<br />
<blockquote>OLAN<br/><br />
Oh&hellip;heh. Of course.</blockquote><br />
<br />
[Rush sits with a grimace.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(muttering to himself)<br/><br />
Quite possibly the rest of my life.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR OUTSIDE TELFORD'S QUARTERS'''<br />
<br />
[Wray approaches. Greer moves to block her path. She eyes him with derision.]<br />
<br />
<blockquote>WRAY<br/><br />
Hmm.<br/><br />
(to Scott)<br/><br />
Lieutenant, there's a lot of talk around this ship about what's going on in that room.</blockquote><br />
<br />
<blockquote>GREER<br/><br />
This is a military matter, ma'am. It doesn't concern you.</blockquote><br />
<br />
[Wray steps forward.]<br />
<br />
<blockquote>WRAY<br/><br />
(angrily)<br/><br />
That's exactly the kind of talk that forced us to try and take control of this ship once before&hellip;Sergeant.</blockquote><br />
<br />
[Greer turns to Scott, who nods approval. They switch places. Greer now guards the door and Scott approaches Wray.]<br />
<br />
<blockquote>SCOTT<br/><br />
Camile&hellip;</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
Do you want the rumors to spread, or do you want to do something about it?</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
It'll be over soon enough. That is all you need to know.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
See, that's the wrong answer! Come on, Lieutenant, something tells me that you do not want this on your conscience. Better be careful, whatever it is, we all have to live with it.</blockquote><br />
<br />
[There is a knock from inside the room. Greer opens the door, and Young exits. Wray catches a glimpse of a bloody Telford, whom she sees as Rush, sitting on a box, looking pained and exhausted. Young spots Wray and grimaces as he seals the door shut behind him.]<br />
<br />
<blockquote>YOUNG<br/><br />
(to Scott)<br/><br />
I need to communicate with Stargate Command.</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
Do we let him out?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Nobody in or out. That is an order.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
I want to talk with him! Colonel!</blockquote><br />
<br />
[Young walks down the corridor, ignoring Wray.]<br />
<br />
'''INT&mdash;LUCIAN ALLIANCE BASE'''<br />
<br />
[Rush continues working on the computer. Kiva enters.]<br />
<br />
<blockquote>KIVA<br/><br />
Progress?</blockquote><br />
<br />
<blockquote>OLAN<br/><br />
None yet.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(muttering)<br/><br />
You must be joking.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
You're stalling!</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Well, if you want to blow yourselves up, you go right ahead.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
(threatening)<br/><br />
You along with us.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
This is going to take time, and I don't just mean a few hours.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
(nonplussed)<br/><br />
But Olan said we've been close for months now. I assumed that with your help, we'd be able to&mdash;</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(arrogant)<br/><br />
Look, with all due respect to Olan here, his work is shoddy at best. I'm sorry, you're just going to have to trust me on this one. The whole thing's a bloody mess. I may have to start from scratch.</blockquote><br />
<br />
[Olan looks very nervous. Kiva gives Dannic a look. He garrotes Olan, strangling him to death. Rush starts to get up to help, but Varro keeps him in his chair with a firm hand on his shoulder.]<br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
(horrified)<br/><br />
You call yourself reasonable?</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
I am. You said he was incompetent.</blockquote><br />
<br />
<blockquote>RUSH<br/><br />
(upset)<br/><br />
I was stalling.</blockquote><br />
<br />
<blockquote>KIVA<br/><br />
(coldly)<br/><br />
You were right. I shouldn't have to demonstrate how important this is to me, to all of us, Dr. Rush. No more chances.</blockquote><br />
<br />
[Rush nods, looking terrified.]<br />
<br />
'''INT&mdash;''DESTINY'' CONTROL ROOM'''<br />
<br />
[Volker joins Brody and Eli in the room. They're watching the communications room on a monitor, via a kino.]<br />
<br />
<blockquote>VOLKER<br/><br />
Now what's happening?</blockquote><br />
<br />
<blockquote>BRODY<br/><br />
We're not sure. Young's been back and forth on the stones all day.</blockquote><br />
<br />
<blockquote>ELI<br/><br />
Looks like this time he brought someone back with him.</blockquote><br />
<br />
[The monitor shows Corporal Marsden by the stones, blinking in adjustment to the stone effect.]<br />
<br />
<blockquote>VOLKER<br/><br />
Who is it?</blockquote><br />
<br />
'''INT&mdash;''DESTINY'' COMMUNICATIONS ROOM'''<br />
<br />
<blockquote>YOUNG<br/><br />
Welcome to the ''Destiny'', General.</blockquote><br />
<br />
[O'Neill looks around at these new surroundings. He nods to Riley.]<br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
Hello.</blockquote><br />
<br />
<blockquote>RILEY<br/><br />
(at attention)<br/><br />
Sir.</blockquote><br />
<br />
[He glances down at the uniform, and the insignia.]<br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
(insulted)<br/><br />
Corporal?!</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(amused)<br/><br />
Sorry about that, sir. This way.</blockquote><br />
<br />
[O'Neill gives Riley a wary smile as he trudges out of the room in this strange body. He starts heading in the wrong direction.]<br />
<br />
<blockquote>YOUNG<br/><br />
(calling to him)<br/><br />
Sir.</blockquote><br />
<br />
[O'Neill turns around and follows Young the right way.]<br />
<br />
'''INT&mdash;TELFORD'S GUEST QUARTERS'''<br />
<br />
[Greer lets Young and O'Neill inside. Telford looks up.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(tiredly)<br/><br />
Who's this?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(pointedly)<br/><br />
General O'Neill.</blockquote><br />
<br />
[Telford looks obviously skeptical.]<br />
<br />
<blockquote>YOUNG<br/><br />
It's really him.</blockquote><br />
<br />
[Telford stands.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Okay. Let's say it's true. General, I'm being held without charge. I've been denied counsel, and one of his men attacked me.</blockquote><br />
<br />
[He points accusingly at Young.]<br />
<br />
<blockquote>YOUNG<br/><br />
David, he knows. He authorized it.</blockquote><br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
(admonishing)<br/><br />
Well, maybe not that last part there.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
This is what I've been trying to tell you.</blockquote><br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
Time to come clean, son.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
We need to know where they've taken Rush.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You checked out that gate address I gave you?</blockquote><br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
Oh yeah. Dead end.</blockquote><br />
<br />
[Telford thinks for a moment, then turns to them, smirking.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You didn't think I'd give you anything real, did you? You should see your face. You look so surprised.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Actually, I'm disappointed. You may not believe this, but I was actually holding out hope that it might not be true, that there was some other explanation.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
It doesn't matter. You can't stop it.</blockquote><br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
Stop&hellip;what?</blockquote><br />
<br />
'''INT&mdash;LUCIAN ALLIANCE BASE'''<br />
<br />
[Varro enters with a tray of food.]<br />
<br />
<blockquote>VARRO<br/><br />
Here you go.</blockquote><br />
<br />
[Rush ignores him, continuing to work on a laptop. Varro eats some of the food to prove it's not poisoned.]<br />
<br />
<blockquote>VARRO<br/><br />
I wouldn't say it was good.</blockquote><br />
<br />
[Rush immediately scrambles to the plate and begins to eat, setting aside the fork to eat with his hands.]<br />
<br />
<blockquote>VARRO<br/><br />
What's it like? I mean, we've heard descriptions, but what's it like being there? On ''Destiny''?</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
You've flown around in spaceships before.</blockquote><br />
<br />
<blockquote>VARRO<br/><br />
Not an Ancient ship. Not that far out into the unknown universe.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
Well, it's a rust bucket, what can I tell you?</blockquote><br />
<br />
<blockquote>VARRO<br/><br />
(enthusiastic)<br/><br />
I can't wait to see it for myself.</blockquote><br />
<br />
<blockquote>RUSH/TELFORD<br/><br />
What if I can't do it? What if we just fail to make a connection?</blockquote><br />
<br />
<blockquote>VARRO<br/><br />
Kiva promised she wouldn't kill you. Her word is good. I'll have to kill you myself.</blockquote><br />
<br />
[Varro leaves Rush to contemplate his fate.]<br />
<br />
'''INT&mdash;TELFORD'S GUEST QUARTERS'''<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
You think I was brainwashed? I came to my senses. We freed billions of people, from thousands of years of slavery all over our galaxy, and then we patted ourselves on the back and left them little or no means for survival. What the hell did we think was going to happen?</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
This isn't you, David.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Wake up, Everett! You think the Lucian Alliance are just a bunch of criminals? Who made us judge and jury? People will do what they have to do to survive. You should know that by now. We take whatever we want. We do whatever is good for us regardless of the impact on other planets. What makes us so special?</blockquote><br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
(feigning lightness)<br/><br />
I know what makes me special.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
This is not our ship. It wasn't intended for us.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(patiently)<br/><br />
Where are they taking Rush?</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
It was supposed to be for the benefit of all mankind.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Wow. He's more far gone than I thought, General.</blockquote><br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
Yeah, I've heard enough.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Should probably take it to the next level, sir.</blockquote><br />
<br />
<blockquote>O'NEILL/MARSDEN<br/><br />
Go ahead and do what you need to do.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(into radio)<br/><br />
Communication Room, this is Young. Please cut the General's connection.</blockquote><br />
<br />
'''INT&mdash;COMMUNICATIONS ROOM'''<br />
<br />
<blockquote>RILEY<br/><br />
(into radio)<br/><br />
Yes, sir.</blockquote><br />
<br />
[He removes O'Neill's stone. Marsden blinks, adjusting to being back in his body. He looks around, and straightens when he spots Young.]<br />
<br />
<blockquote>MARSDEN<br/><br />
Sir.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Dismissed, Corporal.</blockquote><br />
<br />
[Marsden spins on his heel and leaves, Young following.]<br />
<br />
'''INT&mdash;CORRIDOR OUTSIDE TELFORD'S QUARTERS'''<br />
<br />
[Wray waits outside for Young as he follows Marsden out.]<br />
<br />
<blockquote>WRAY<br/><br />
Okay, this has gone on long enough. You have to cut the connection.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
I can't do that.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
Dr. Rush's life is in danger! That's more important than getting any intel on the Lucian Alliance!</blockquote><br />
<br />
[Young looks accusingly at Scott.]<br />
<br />
<blockquote>SCOTT<br/><br />
(shrugging, apologetic)<br/><br />
I just thought maybe we'd be better off if she knew&hellip;sir.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(into radio)<br/><br />
Control Room, this is Young.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>BRODY<br/><br />
(into radio)<br/><br />
This is Brody.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(over radio)<br/><br />
Can you bring up the life support controls for this section?</blockquote><br />
<br />
[Brody moves to the console where Eli is, essentially pushing him out of the way.]<br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
<blockquote>BRODY<br/><br />
(over radio)<br/><br />
I got it.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
(into radio)<br/><br />
Begin venting the atmosphere in Colonel Telford's quarters now.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
What?!</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Volker, Brody, and Eli exchange worried looks.]<br />
<br />
<blockquote>BRODY<br/><br />
(into radio)<br/><br />
Say again?</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
<blockquote>YOUNG<br/><br />
Begin venting Colonel Telford's quarters now.</blockquote><br />
<br />
<blockquote>WRAY<br/><br />
What the hell are you doing?!</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
Camile, stay out of this!</blockquote><br />
<br />
[Young passes Greer and looks through the door porthole at Telford.]<br />
<br />
<blockquote>WRAY<br/><br />
(pleading, to Scott)<br/><br />
He can't do this! Lieutenant!</blockquote><br />
<br />
<blockquote>SCOTT<br/><br />
(torn)<br/><br />
I&hellip;</blockquote><br />
<br />
[Wray tries to rush Young, but Greer squeezes her arms, including where she was recently stabbed. She winces in pain and draws back.]<br />
<br />
<blockquote>YOUNG<br/><br />
(shouting through door)<br/><br />
David! David, can you hear me?</blockquote><br />
<br />
[Telford gives a thin-lipped nod.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>ELI<br/><br />
(quietly)<br/><br />
It's got to be a bluff. To&hellip;scare him.</blockquote><br />
<br />
[Brody's hand moves towards the control. Volker sees it.]<br />
<br />
<blockquote>VOLKER<br/><br />
Whoa, whoa, whoa&hellip;</blockquote><br />
<br />
<blockquote>ELI<br/><br />
Look, you can't&hellip;</blockquote><br />
<br />
[Eli moves to stop Brody, but Brody blocks Eli with his arm. He presses the button.]<br />
<br />
'''INT&mdash;TELFORD'S QUARTERS'''<br />
<br />
<blockquote>YOUNG<br/><br />
David, I'm venting the atmosphere in your room. You've got five minutes before you die of suffocation.</blockquote><br />
<br />
[Telford looks away in disbelief.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Eli looks at Brody in shock and confusion. Volker stares, biting his nails nervously. Brody sits by the station, staring numbly.]<br />
<br />
'''INT&mdash;AROUND TELFORD'S QUARTERS'''<br />
<br />
<blockquote>YOUNG<br/><br />
Your only hope is to tell me the location of the Alliance base.</blockquote><br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
(sneering)<br/><br />
You're bluffing. Kill me, and you kill Rush.</blockquote><br />
<br />
<blockquote>YOUNG<br/><br />
I know, but right now, I'm thinking of the greater good. So, what's it going to be?</blockquote><br />
<br />
[Everyone in their respective locations stares silently, worried. Young and Telford eye each other in a mental show-down.]<br />
<br />
<blockquote>TELFORD/RUSH<br/><br />
Young! Open this damn door! We both know you're not going to kill me.</blockquote><br />
<br />
[Young stares back at Telford, stone faced.]<br />
<br />
'''FADE OUT'''<br />
<br />
'''END CREDITS'''<br />
<br />
''Transcribed for Solutions by Aurora Novarum, May 2010''<br />
<br />
== Related Articles ==<br />
<br />
{{SGU Season One Ep Guide Links}}<br />
* Previous: [[SGU 1.17 "Pain" Transcript]]<br />
* Next: [[SGU 1.19 "Incursion Part 1" Transcript]]<br />
<br />
== Related Links ==<br />
<br />
{{SGUSeasonOneLinks |<br />
episode_name = 1.18 "Subversion" |<br />
Syfy_summary = 0117 |<br />
MGM_search = Subversion<br />
}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 04:51, 25 May 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Alisen_Down&diff=26556Alisen Down2010-04-10T02:16:26Z<p>Aurora: </p>
<hr />
<div>__NOTOC__[[Category:Actors|Down, Alisen]]<br />
==Stargate SG-1 Roles==<br />
{|<br />
|valign="top"|[[Image:brightman.jpg|thumb|170px|left|[[Brightman|Dr. Brightman]]]]<br />
|valign="top"|[[Image:aot-alteran-woman1.jpg|thumb|170px|left|[[Altera|Alteran Woman]]]]<br />
|}<br />
==Episodes==<br />
<br />
===Dr. Brightman===<br />
* [[8.03 "Lockdown" Episode Guide|8.03 "Lockdown"]]<br />
* [[SGU 1.12 "Divided" Episode Guide|SGU 1.12 "Divided"]]<br />
<br />
===Alteran Woman===<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==News and Interviews==<br />
<br />
* [http://stargate-sg1-solutions.com/blog/index.php?s=Alisen+Down Solutions News]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0235888 IMDB]<br />
* [http://www.alisendown.com/ Get Down! The Official Alisen Down Website]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 19:42, 8 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Brightman&diff=26555Brightman2010-04-10T02:13:26Z<p>Aurora: add sgu appearance</p>
<hr />
<div>[[Category:SGC Personnel]][[Category:Medicine]][[Image:brightman.jpg|thumb|170px|left|Dr. Brightman]]<br />
==Summary==<br />
<br />
Dr. Brightman was one of the doctors at the SGC base during Season Eight, first appearing in the episode, 8.03 "Lockdown".<br />
<br />
==Character Biography==<br />
<br />
Dr. Brightman treated Col. Alexi Vaselov after he suddenly collapses soon after arriving at the SGC from Russia. Brightman noted his immune system was breaking down. At first fearing a contagion, especially when Daniel also had an elevated white blood cell count, she was eventually able to determine that their physical deterioration was a side effect to being possessed by Anubis. Although Anubis was not in Dr. Jackson long enough to do long-term damage, Col. Vaselov's condition was terminal. She and her staff kept him comfortable. <br />
<br />
Dr. Daniel Jackson was shot by Gen. Jack O'Neill in the embarkation room while Daniel was temporarily hosting the partially-ascended being Anubis. Dr. Brightman performed the surgery on him. Jackson was in critical condition from blood loss, but Brightman was able to stabalize his condition and he made a full recovery.<br />
<br />
Brightman herself appears to have been possessed by Anubis for a brief amount of time when she visited O'Neill's office, but if so, the possession was undetected by the SGC. It is unknown if she was ever aware of the possession, for Anubis left her body when he made his next escape attempt.<br />
<br />
Brightman was still affiliated on some level with the Stargate program years later. When ''Destiny'' needed a surgeon to remove an alien tracker implant from near Dr. Rush's heart, Dr Brightman was called in (SGU 1.12 "Divided"). She exchanged places with Chloe via the Ancient communications stones and started the surgery while the ship was under attack. Just as she spotted the device, something weakened the connection during the bombardment, and she was pulled back to Earth, leaving the crew of ''Destiny'' to fend for themselves and complete the surgery.<br />
<br />
==Episodes==<br />
<br />
* [[8.03 "Lockdown" Episode Guide|8.03 "Lockdown"]]<br />
* [[SGU 1.12 "Divided" Episode Guide|SGU 1.12 "Divided"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Anubis]]<br />
* [[Chloe Armstrong]]<br />
* [[Nicholas Rush|Dr. Nicholas Rush]]<br />
* [[Alexi Vaselov|Col. Alexi Vaselov]]<br />
<br />
==Related Articles==<br />
<br />
* [[Ancient Communication Stones]]<br />
* [[Destiny]]<br />
* [[SGC Medical Staff]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base#Level_21|Stargate Command (SGC) Base: Infirmary]]<br />
<br />
==Actor==<br />
<br />
* [[Alisen Down]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 19:39, 8 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=6.07_%22Shadow_Play%22_Transcript&diff=265546.07 "Shadow Play" Transcript2010-04-06T21:10:25Z<p>Aurora: had other guys picture at top</p>
<hr />
<div>[[Category:Transcripts]]<br />
[[Image:607eg.jpg|thumb|170px|left|6.07 "Shadow Play"]]<br />
<br />
== Episode Guide ==<br />
<br />
* [[6.07 "Shadow Play" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
<br />
{{607precis}}<br />
<br />
== Transcript ==<br />
<br />
'''TEASER'''<br />
<br />
'''INT&mdash;STARGATE ROOM'''<br />
<br />
[The Gate has been activated from off world. The iris is in place, and the klaxon alarms sound.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Hammond, followed by Carter, descends the stairs to the Control Room.]<br />
<br />
<blockquote>SGT. DAVIS<br/><br />
We're receiving a transmission sir. Audio only.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Let's here it.</blockquote><br />
<br />
[Garbled, high-pitched sounds can be heard over the speakers. Carter sits at a terminal next to Sgt. Davis.]<br />
<br />
<blockquote>CARTER<br/><br />
I'll see if I can clean it up.</blockquote><br />
<br />
<blockquote>VOICE OVER SPEAKERS<br/><br />
Please respond. Repeat, this is Commander Hale, chairman of the Kelownan Defense Council, calling Stargate Command. Please respond.</blockquote><br />
<br />
[Carter turns to look back at Hammond.]<br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
<blockquote>CARTER<br/><br />
At approximately 0700 this morning, we received a transmission from P2S-4C3.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
The man identified himself as Commander Hale, Chairman of the Kelownan Defense Council.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Well, he's been promoted. When I left, he was Undersecretary for Military Appropriations.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, according to their commander, the Kelownan government wants to reestablish trade relations with Earth.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I hope you diplomatically told him where to shove it.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
It's not that simple, Colonel.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
They tried to frame Daniel.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
I don't think it's fair to judge the entire population by the actions of a few scientists.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
The Kelownans are technologically inferior to Earth. They have little to offer.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Except naquadria.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Which&hellip;doesn't work.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The hyperspace drive on the X-302 didn't work. That doesn't mean we should give up. Naquadria is still our best bet for creating shields and weapons capable of repelling the Goa'uld. We need this.</blockquote><br />
<br />
[O'Neill looks disgusted.]<br />
<br />
'''END OF TEASER'''<br />
<br />
'''ROLL CREDITS'''<br />
<br />
'''INT&mdash;JONAS' LAB'''<br />
<br />
[Jonas is pacing, agitated, as Teal'c knocks and enters.]<br />
<br />
<blockquote>TEAL'C<br/><br />
The Kelownan delegation will arrive soon.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Yeah.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Is there a problem, Jonas Quinn?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
I've just been, uh&hellip;so caught up in being a member of SG-1, I kinda forgot how this whole thing started.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
We have taken similar paths. I, too, was forced to betray all of that in which I had placed my faith.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
I don't know if I can do it, Teal'c. I mean, they think that I'm a&hellip;a traitor.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
When I returned to Chulak after leaving the service of Apophis, I, too, was considered a traitor, Sholva, to my friends and family that I had left behind. In their eyes, I was dead.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
It must have been hard for you to go back.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
What I did, I did for my people. In time, they came to understand this.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Well&hellip;I don't think my people are ever gonna have a chance to know the truth.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Then you must draw strength in knowing that your cause is just&hellip;and one day your people will benefit from the sacrifices that you have made.</blockquote><br />
<br />
'''INT&mdash;STARGATE ROOM'''<br />
<br />
[A delegation of three steps through the Gate from Kelowna. They walk down the ramp to be greeted by Hammond and SG-1.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Welcome to Earth. I'm General Hammond.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
I'm Commander Hale. This is Ambassador Dreylock and Dr. Kieran.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
This is Colonel O'Neill, Major Carter, Teal'c&hellip;</blockquote><br />
<br />
[Kieran nods his head slowly towards Jonas.]<br />
<br />
<blockquote>HAMMOND<br/><br />
&hellip;and of course you know Jonas Quinn.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
It's good to see you, Professor.</blockquote><br />
<br />
[Jonas' smile fades as Kieran ignores him.]<br />
<br />
<blockquote>KIERAN<br/><br />
General, I believe we have a lot to discuss.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Right this way.</blockquote><br />
<br />
[As the others leave, O'Neill and Jonas remain in the Gate room. Jonas looks towards the exiting delegation.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Friend of yours?</blockquote><br />
<br />
[Jonas nods, obviously upset.]<br />
<br />
<blockquote>JONAS<br/><br />
He was, uh, one of my teachers at university and then he recruited me into the naquadria project. We've been working together side by side the last six years.</blockquote><br />
<br />
[O'Neill steps around Jonas to leave the Gate room. Jonas follows.]<br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
[The Kelownans are standing at the Briefing Room table.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Please, sit down.</blockquote><br />
<br />
[The Kelownans and SG-1 sit.]<br />
<br />
<blockquote>HAMMOND<br/><br />
I must admit that we were a little surprised to hear from you given the circumstances of our last encounter.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
I'm sure we all regret what happened, but I don't think anything was said or done to damage relations between us irreparably.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You accused a member of my team of sabotage to cover up your own incompetence.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
And you received stolen goods and are harboring a traitor.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
Perhaps it would be better if we focused on the matter at hand.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Which is what, exactly?</blockquote><br />
<br />
[O'Neill and Hale glare at each other.]<br />
<br />
<blockquote>DREYLOCK<br/><br />
For several years, an uneasy peace has resulted from the rivalry between the three major powers on our planet&mdash;Kelowna, Tirania and the Andari Federation. All of that is about to change.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
According to our foreign intelligence service, the Tiranians and the Andaris are about to sign a non-aggression pact. This would leave us in a very vulnerable position.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I'm just curious. What made you think we would care?</blockquote><br />
<br />
[Carter appears disgusted at O'Neill's attitude.]<br />
<br />
<blockquote>KIERAN<br/><br />
We still have something that you want, Colonel. Naquadria.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
In fact, thanks to recent discoveries, we have a considerable surplus.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
We know that you're decades ahead of us, technologically. In the field of jet propulsion alone, you could provide us with a significant strategic advantage.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
You want us to give you military technology.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
Without it, Kelowna faces annihilation.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
You are assuming they intend to attack.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
The treaty is an obvious prelude to war. If we wait for them to make the first move, we won't stand a chance.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
See, we've been down this road before.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
On a previous offworld mission, we encountered a race known as the Eurondans. They were losing a war and they offered us technology in exchange for our help. We then discovered that they were guilty of attempted genocide.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
I hardly think this situation compares. All we want is to protect our people.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I understand, but given our past experience, we are reluctant to interfere in the affairs of another planet.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
According to Mr. Quinn's original report, you regularly interfere in the affairs of a race known as the Goa'uld.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, that's&hellip;a little different.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The Goa'uld enslave millions of people across the galaxy.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
If you were to provide us with the means for a quick and decisive victory, you could potentially save hundreds of thousands of lives. If not, we would have no choice but to fall back on our last resort.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
Dr. Kieran and his team have successfully tested a naquadria bomb. Its destructive power was beyond all expectations. If you do not help us, we will have no choice but to use it.</blockquote><br />
<br />
'''INT&mdash;JONAS' LAB'''<br />
<br />
<blockquote>TEAL'C<br/><br />
Do you believe the Kelownans are truly facing annihilation?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Just before I left, we did a detailed projection based on this scenario. We calculated that the combined enemy forces would achieve total air superiority within the first five weeks of the war.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So if the Kelownans are gonna to use the bomb, they'll have to do it fast.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
They're probably considering a pre-emptive first strike.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Really?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Colonel, I helped research this report. If they stick with conventional weapons, we are looking at a complete collapse of their entire military within six months.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Can't they negotiate? I mean, what are they fighting for anyway?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Well, there's a thousand different grievances that go back generations. The last major conflict we had was 20 years ago, nothing was resolved. The only difference is that in the past the Tiranians and Andaris hated each other more than the Kelownans.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Apparently, they got over it.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Oh, it's a marriage of convenience. Sooner or later they'll turn on each other, but by then it'll be too late for Kelowna.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Jonas&hellip;you're a member of SG-1 now. Your priorities have changed.</blockquote><br />
<br />
[Jonas nods his head.]<br />
<br />
'''INT&mdash;GENERAL HAMMOND'S OFFICE'''<br />
<br />
[O'Neill enters the office.]<br />
<br />
<blockquote>O'NEILL<br/><br />
You wanted to see me, Sir?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
The Joint Chiefs are meeting in an hour. They're going to want me to give them a recommendation.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We can't do it, Sir.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
You don't think we should help them defend themselves?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I have nothing against them defending themselves but&hellip;how do we know they'll stop there?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
You sound like Dr. Jackson.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We spent some time together.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
But I have to wonder if this doesn't have more to do with your own personal distaste for the Kelownans.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Possibly, Sir&hellip;</blockquote><br />
<br />
[O'Neill is interrupted by alarm klaxons.]<br />
<br />
<blockquote>UNKNOWN VOICE OVER INTERCOM<br/><br />
Unscheduled off-world activation!</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[O'Neill and Hammond enter and stand behind Sgt. Davis.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Sergeant?</blockquote><br />
<br />
<blockquote>SGT. DAVIS<br/><br />
We're receiving a signal, Sir. It's the Kelownans.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Open the iris.</blockquote><br />
<br />
[O'Neill and Hammond exit the Control Room]<br />
<br />
'''INT&mdash;SGC GATE ROOM'''<br />
<br />
[Kieran steps through the Gate.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Doctor Kieran.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I apologize for Ambassador Dreylock and Commander Hale. They were called to an emergency cabinet meeting. The non-aggression pact was signed an hour ago.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
My superiors will be meeting soon to discuss your situation.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
In the meantime, I'd like to speak to Jonas Quinn.</blockquote><br />
<br />
[Hammond turns back towards O'Neill, who raises his eyebrows.]<br />
<br />
'''INT&mdash;JONAS' LAB'''<br />
<br />
[Jonas is reading, his feet propped on a table. Kieran enters.]<br />
<br />
<blockquote>KIERAN<br/><br />
Jonas.</blockquote><br />
<br />
[Jonas closes the book and stands to face Kieran.]<br />
<br />
<blockquote>JONAS<br/><br />
Professor&hellip;uh, I didn't know that you were back.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
So this is where you're working now.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Yeah&hellip;when, uh, when I'm not off world.</blockquote><br />
<br />
[Jonas moves a stack of books and papers off a chair and gestures toward for Kieran to sit.]<br />
<br />
<blockquote>JONAS<br/><br />
Please.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
(sitting)<br/><br />
Off world&hellip;you must have seen some incredible things.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
(smiling)<br/><br />
Yeah&hellip;you have no idea.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Well, you were always a dreamer, Jonas&hellip;but, of course, some of us had to stay behind to deal with reality.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Well, I had to leave. I mean, these people have a much better chance of doing something useful with the naquadria than we ever had.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
What good is that to Kelowna?</blockquote><br />
<br />
[Jonas shrugs and turns away in frustration.]<br />
<br />
<blockquote>JONAS<br/><br />
Well, if they can master shield technology, they'll share that with us.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
They won't even share their most basic military hardware.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
That's because you come to them as a representative of only one nation. What the people on our planet need to do is to get over their differences and unite.</blockquote><br />
<br />
[Kieran gets up and quickly closes the door to the lab. He walks back to face Jonas.]<br />
<br />
<blockquote>KIERAN<br/><br />
Do you really believe that?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Of course.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Then come with me now, and we can make it happen.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
What are you talking about?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I couldn't say anything before because the other two are not part of the organization. The resistance.</blockquote><br />
<br />
[Jonas shakes his head and raises his hand to stop Kieran.]<br />
<br />
<blockquote>KIERAN<br/><br />
I'm a member of an underground network, Jonas. We've infiltrated every level of government, the civil service, even the military. We intend to stop our leaders before they take us to the brink of destruction.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You're talking about a coup.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
When the time is right, but we need your help.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
This is insane. I mean your telling me that you're part of a secret organization that is going to seize power from the government.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
That's right.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You're going to get yourself killed.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
On the contrary, this is our best chance for survival. There's wide-spread discontent with the government's hard-line war policy. That's true in Tirania and with the Andari Federation as well. The people of all three countries are sick of this never-ending conflict, but their leaders have stopped listening to them.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You really think you can succeed?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I was at the first test of the naquadria bomb. I saw the destruction. I've been having nightmares about it ever since. We have to succeed.</blockquote><br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
[SG-1 and General Hammond are around the conference table.]<br />
<br />
<blockquote>HAMMOND<br/><br />
When are they going to move against the government?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
I don't know, but if they intend to prevent a war, they're gonna have to do something fast.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
That will not prevent their enemies from attacking.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
According to Dr. Kieran, there's popular support for a negotiated settlement in all three countries. Now, they believe that if the resistance can seize power in Kelowna this will compel the other governments to come back to the table or risk similar uprisings. At the very least, they'll be too busy dealing with internal discontent to launch an attack.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
If they can pull it off, we might have a more viable trading partner.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We need a lot more intel before we proceed with anything.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
The Pentagon has authorized SG-1 to return to the planet and offer the Kelownan government nonmilitary technology in exchange for naquadria.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
They'll never go for it.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Maybe not, but we have to explore every avenue. In the meantime I want you to make contact with the resistance and determine their strength, their numbers and their chance for success.</blockquote><br />
<br />
'''INT&mdash;STARGATE ROOM'''<br />
<br />
[Kieran is standing in the room as a number of SFs enter, followed by Jonas, Carter and Teal'c. Jonas walks up to Kieran.]<br />
<br />
<blockquote>KIERAN<br/><br />
Are you ready to go home?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Well, I'm not expecting a parade.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Not everyone in Kelowna thinks you're a traitor. After you left, all of us working on the naquadria project began to question what we were doing. You opened our eyes.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Anyway, it's just temporary. If I stay a minute after the negotiations are finished, I'll be arrested for treason.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
That will all change after the resistance takes power.</blockquote><br />
<br />
[O'Neill enters the Gate room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
All right. Let's move out.</blockquote><br />
<br />
'''INT&mdash;KELOWNA CONFERENCE CHAMBER'''<br />
<br />
[Three Kelownan enter the room and walk towards the conference table, where Teal'c is standing looking out of a window. O'Neill, Carter and Jonas stand]<br />
<br />
<blockquote>DREYLOCK<br/><br />
Hello again. I apologize for the delay but, these are difficult times for us. May I present First Minister Valis? Colonel O'Neill, Teal'c, Major Carter&hellip;</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
&hellip;and Jonas Quinn. It's good to see you again, Jonas.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Thank you, sir.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
Shall we?</blockquote><br />
<br />
[They all sit, with Valis at the head of the table.]<br />
<br />
<blockquote>DREYLOCK<br/><br />
Have you spoken with your superiors?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Why yes we have&hellip;they send their best.</blockquote><br />
<br />
[Dreylock and Valis look at each other.]<br />
<br />
<blockquote>CARTER<br/><br />
We've been authorized to continue with the trade negotiations.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
Excellent.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Before we continue&hellip;uh, there's something I'd like to clarify. Back on Earth, Ambassador Dreylock referred to recent discoveries leading to a surplus of naquadria.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
Yes, our archaeologists have discovered a series of mine shafts beneath the original site. We've managed to extract and process a considerable amount.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
How much?</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
I thought you might be interested in the figures so I had it converted to your weight system. I believe it's something in the area of 300 pounds.</blockquote><br />
<br />
[Carter looks surprised.]<br />
<br />
<blockquote>CARTER<br/><br />
Uh, that's an awful lot of dangerous material. If you like, I could take a look at your storage facilities. I might be able to offer some useful advice.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
That won't be necessary.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
It's purely a matter of safety. As Major Carter said the naquadria is extremely dangerous and we'd hate for some sort of accident to happen.</blockquote><br />
<br />
[Valis looks at Jonas.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Mmm.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Clearly you have more naquadria than you require. What, precisely, are you asking for in return?</blockquote><br />
<br />
<blockquote>HALE<br/><br />
We need to start by addressing a serious imbalance in air power. Our enemies have superior numbers in both strategic bombers and long-range fighter escorts. Our only hope to counter them is to get our jet interceptor program off the ground.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
We've had some technical difficulties with the program, but we have managed to successfully test a few designs. We believe that with the help of Major Carter and a team of your engineers, we can have a combat-ready squadron in less than a month.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, that's not exactly what we had in mind.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We understand from Jonas that Kelownan medical science currently has little or no defense against bacterial infections. We're offering a series of drugs known as antibiotics. We estimate they could save up to 15,000 lives in the first year alone.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
That's a generous offer, Major, and under different circumstances, we might accept. But at the moment, we have more pressing needs.</blockquote><br />
<br />
[There is silence around the table.]<br />
<br />
'''INT&mdash;DR. KIERAN'S LAB'''<br />
<br />
[Kieran closes the lab door and walks towards SG-1. Kieran rubs his left temple.]<br />
<br />
<blockquote>KIERAN<br/><br />
So, how are the negotiations coming?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Well, after four hours, the only thing we could agree on was to adjourn for the day.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We're clear, Sir, no bugs.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I do not believe the Kelownans will settle for anything less than military technology.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
They know how much you want the naquadria and they think that eventually you're going to give them what they want.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
In the meantime, we need you to take us to this&hellip;resistance.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Well, it's not that simple. I don't get in touch with them, they get in touch with me.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
What exactly do you do for them?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I keep them apprised of all the top-level research at the Academy of Science.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Where do you meet them?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Uhh&hellip;they have a base of operations in an old warehouse by the freight yards. It's very heavily guarded.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Take us there.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I can't. I'm not even supposed to go there myself unless I have a scheduled drop.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Professor.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
All right. I'll&hellip;I'll talk to them.</blockquote><br />
<br />
'''INT&mdash;KELOWNAN RESISTANCE HQ&mdash;NIGHTTIME'''<br />
<br />
[The HQ appears to be a large building, full of wooden crates and weapons. There are many people around, moving crates and setting up the weapons. Kieran enters and approaches a man.]<br />
<br />
<blockquote>RESISTANCE LEADER<br/><br />
We weren't expecting you this evening, Professor.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I'm sorry. I needed to talk to you.</blockquote><br />
<br />
<blockquote>RESISTANCE LEADER<br/><br />
Well, this isn't a very good time to be taking risks. We've had reports that some members of the government are beginning to question your loyalty. They've been watching you.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I wasn't followed.</blockquote><br />
<br />
<blockquote>RESISTANCE LEADER<br/><br />
Is this about the delegation from Earth?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Uh, yes, they want to meet with you.</blockquote><br />
<br />
[Kieran rubs his left temple.]<br />
<br />
<blockquote>RESISTANCE LEADER<br/><br />
Well, how do you know they won't betray us to the government in exchange for naquadria?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I don't think they would do something like that.</blockquote><br />
<br />
<blockquote>RESISTANCE LEADER<br/><br />
You trust them?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I trust&hellip;Jonas.</blockquote><br />
<br />
'''INT&mdash;KELOWNA CONFERENCE CHAMBER&mdash;NIGHTTIME'''<br />
<br />
[Jonas is escorted into the room.]<br />
<br />
<blockquote>JONAS<br/><br />
First Minister.</blockquote><br />
<br />
[Valis is sitting at the far end of the table. The room is in semi-darkness.]<br />
<br />
<blockquote>VALIS<br/><br />
Come in.</blockquote><br />
<br />
[Valis rises as Jonas' escort leaves, closing the doors behind her.]<br />
<br />
<blockquote>VALIS<br/><br />
I wanted a chance to talk to you Jonas, away from the negotiations.<br/><br />
(gestures to the seat beside him)<br/><br />
Please.</blockquote><br />
<br />
[Jonas walks around the table and to the chair. Both sit.]<br />
<br />
<blockquote>VALIS<br/><br />
It's difficult for me, Jonas, seeing you sitting across the table, acting as the representative of another planet.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
It's not easy for me either. But I made my choices and I'm going to stick by them.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
I'm sure you thought you were&hellip;doing the right thing.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Oh, I know I did the right thing. Stargate Command is going to use the naquadria to come up with technologies that may one day save this world from an enemy&hellip;you can't possibly imagine.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
You were one of the most&hellip;promising young men any of us had ever seen. Our people had such high hopes for you.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You're not the only one who was disappointed.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
I know that you think this is&hellip;the same old bad blood resurfacing again. Just&hellip;just another round of petty violence, but it's not. This time&hellip;this time, Jonas, we face total defeat.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Then get back to the negotiating table. Give up some land. You do whatever it takes.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
You know how much the Tiranians and the Andaris hate each other. Do you really think that they overcame 200 years of prejudice just to get us to give up a little land? They mean to destroy us, Jonas. This is merely the first step in a fight for world domination and the naquadria is the only advantage that we have. And that, is where you come in, my friend.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
I come in?</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
You're a man of unique talents, Jonas, and despite what you did, I know that it's not too late for you to serve your country. I'm offering you a second chance to do that.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
If you're asking me to gather information about Earth technology, that's not going to happen. I will not betray my friends.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
On the contrary, I'm asking you to help a friend. Dr. Kieran hasn't been the same since you left. Unfortunately, the strain of completing the naquadria project has&hellip;has taken its toll. Lately, his behavior has become increasingly&hellip;erratic.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
How do you mean?</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
We're concerned that in his current state, he may be prone to errors of judgment. We want someone to&hellip;watch over him.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You mean spy on him?</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
He trusts you, Jonas, and he's still very important to us. If you do this, you will be granted a full pardon. You will be reinstated into your position at the academy. Your life will resume as though none of this had ever happened. It's time, Jonas, for you to come home.</blockquote><br />
<br />
'''INT&mdash;DR. KIERAN'S LAB&mdash;DAYTIME'''<br />
<br />
[Dr. Kieran is leaning over a table, rubbing his forehead.]<br />
<br />
<blockquote>KIERAN<br/><br />
Oh, I'm tired.</blockquote><br />
<br />
[Jonas walks in.]<br />
<br />
<blockquote>JONAS<br/><br />
You've been under a lot of strain.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I can't concentrate anymore.</blockquote><br />
<br />
[Kieran rubs both temples.]<br />
<br />
<blockquote>KIERAN<br/><br />
I've got these headaches and my mind wanders.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
It'll all be over soon.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Do you think I should take Colonel O'Neill and the others to meet the resistance?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
They can help.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I don't know if I trust them.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You trust me, don't you?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Of course.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Don't worry, then.</blockquote><br />
<br />
[Kieran looks at him wearily and nods slightly.]<br />
<br />
<blockquote>JONAS<br/><br />
Everything's gonna be fine.</blockquote><br />
<br />
'''INT&mdash;KELOWNA CONFERENCE CHAMBER&mdash;DAYTIME'''<br />
<br />
[The three Kelownans and SG-1 are sitting at the table.]<br />
<br />
<blockquote>HALE<br/><br />
You have surface to air missiles that are capable of destroying enemy bombers before they reach our cities.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes, we do, but we can't give 'em to you.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
It's purely a defensive technology.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes. And then one day you take down enemy aircraft defending their cities and quite suddenly, yes, quite suddenly, they become not just defensive but offensive.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Any superior defensive technology can ultimately be turned into an offensive advantage.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
But we are not the aggressors here.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
You said you wanted a quick and decisive victory. Now, we can only assume that that means you intend to press any advantage that we give you.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
Yes. As a means of saving lives.</blockquote><br />
<br />
[A woman enters.]<br />
<br />
<blockquote>WOMAN<br/><br />
First Minister?</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
Excuse us a moment.</blockquote><br />
<br />
[The three Kelownans rise and walk away from the table to speak to the woman.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to Jonas)<br/><br />
This is proving quite fruitless.</blockquote><br />
<br />
[Jonas shrugs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Have you spoken with your professor?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
No, I haven't seen him today.</blockquote><br />
<br />
[Valis turns back toward the conference table.]<br />
<br />
<blockquote>VALIS<br/><br />
We've just received intelligence that the Tiranians are massing their troops on our northern border.</blockquote><br />
<br />
[O'Neill, Carter and Jonas rise.]<br />
<br />
<blockquote>CARTER<br/><br />
Have they broken off diplomatic relations?</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
Not yet.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, then, there's still a chance. Maybe we could talk to them.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
You?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, Stargate Command has teams of skilled diplomats. It might help to have an objective third party at the table.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
No. I'm afraid that's impossible.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Why?</blockquote><br />
<br />
<blockquote>HALE<br/><br />
That would require us to reveal the existence of the Stargate.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Maybe that's not such a bad idea. Once they realize the kind of advancements they can acquire through peaceful negotiations, they may not be so eager to attack.</blockquote><br />
<br />
<blockquote>DREYLOCK<br/><br />
You are asking us to reveal something to our sworn enemies that we have yet to admit to our own people.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Looks like it's time you did. Think about it. If everybody knew that this was just one in thousands of inhabited planets, don't you think that they would start focusing on their similarities instead of their differences?</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
That's a noble sentiment, Jonas. Of course, if it were that simple, I'm sure the existence of the Stargate would be public knowledge on Earth, as well. Isn't that right, Colonel?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah.</blockquote><br />
<br />
'''INT&mdash;DR. KIERAN'S LAB'''<br />
<br />
[Kieran is pacing agitatedly. There is a loud knock at the door.]<br />
<br />
<blockquote>KIERAN<br/><br />
Who is it?<br />
<br />
JONAS<br/><br />
Professor, it's me.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Jonas?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Yeah, Professor, open up.</blockquote><br />
<br />
[Kieran opens the door to SG-1.]<br />
<br />
<blockquote>JONAS<br/><br />
Is something wrong?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Ahh&hellip;it's Tomis. Tomis Leed, he's another one of the scientists on the naquadria project.</blockquote><br />
<br />
[O'Neill closes the lab door.]<br />
<br />
<blockquote>JONAS<br/><br />
Yeah. What's wrong with him?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
He was transferred over night. They cleaned out his office and they won't say where he went.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Was he a member of the resistance?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I recruited him myself. God, now I'm gonna get arrested.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
No. We don't know that.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
This is not the first time it's happened. About a month ago it was Dr. Silas. They said he was transferred as well and he hasn't been seen or heard from since. We were the three original members of the project. Now, I'm the only one left.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
All right. We're outta here.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
You're leaving?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
The negotiations are going nowhere, you're not helping us and quite frankly, your&hellip;organization is about to be exposed.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Wait! We're gonna make our move in two days, but we need your help.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
What are you proposing?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
We're in a position to take every major government building in this city except one. This one. This is their most heavily guarded facility.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Because of the Stargate.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
That's right. But you people can come and go as you please. You could get a hundred armed men in here before anyone knew what happened. You could take the building from the inside and you wouldn't have to fire a shot!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Not a chance.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Think about it. If you want this coup to succeed, it has to be quick; it has to be as bloodless as possible. If we try to take the building ourselves, we'll get caught in a drawn-out firefight and the whole thing could dissolve into a civil war.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Not my problem.</blockquote><br />
<br />
[O'Neill turns to leave.]<br />
<br />
<blockquote>KIERAN<br/><br />
There's something else. Over the past three months, I've been smuggling small amounts of naquadria into the resistance. We've built up a considerable stockpile. If you help us, it's yours. At least talk to them. I'll set up a meeting.</blockquote><br />
<br />
'''INT&mdash;KELOWNA INDUSTRIAL AREA&mdash;DAYTIME'''<br />
<br />
[Kieran is walking alongside a building when he is grabbed from the side by Jonas.]<br />
<br />
<blockquote>KIERAN<br/><br />
Jonas! What are you doing here?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You're being followed.</blockquote><br />
<br />
[Jonas points down the narrow alley where they're standing.]<br />
<br />
<blockquote>JONAS<br/><br />
This way.</blockquote><br />
<br />
[Jonas leads Dr. Kieran until they come to the end of the building. Jonas stops Dr. Kieran from going around the corner and checks that the way is clear.]<br />
<br />
<blockquote>JONAS<br/><br />
How far is it to resistance headquarters?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
It's just down that way.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Show me.</blockquote><br />
<br />
[A voice suddenly yells out from back down the alley]<br />
<br />
<blockquote>MAN<br/><br />
You there! Don't move!</blockquote><br />
<br />
[Jonas and Kieran start running as the man fires a gun at them then runs after them. Jonas follows Kieran up a staircase, turning to fire at the man following them. They run through a building and on to stairs on an outside platform. They can go no further and the man following them fires more shots. As Kieran ducks to avoid them, he slips from the platform but grabs at a bar. Jonas shoots the man who is attacking them and he falls.]<br />
<br />
<blockquote>KIERAN<br/><br />
Jonas!</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Professor!</blockquote><br />
<br />
[As Jonas reaches for Kieran, Kieran's grip slips and he falls many feet to the ground. Back on the platform, no one is there.]<br />
<br />
'''INT&mdash;SGC INFIRMARY'''<br />
<br />
[Dr. Fraiser and Hammond are looking down on Kieran from the observation area. Kieran is in a bed, his head bandaged.]<br />
<br />
<blockquote>HAMMOND<br/><br />
What's his condition, Doctor?</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
Well, sir, he has a severe fracture to his left tibia, but it's the blunt trauma to the head that worries me. We'll keep him under observation for now.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Any idea how it happened?</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
According to the Kelownans, he was found lying in a deserted street. No one knows how he got there. Apparently Jonas was the one who convinced them he'd have a better chance of recovery with us.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Keep me posted.</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
Yes, Sir.</blockquote><br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
<blockquote>HAMMOND<br/><br />
What, exactly, are the Kelownans saying?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Not much.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
They claim to have no knowledge of how Dr. Kieran was injured.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
And yet, he did have fear he was under threat from the government.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Yeah, but if they suspected that he was some kind of rebel spy, they would never have let us bring him back here.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
His own people may have tried to take him out if they felt he had been compromised.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
The question is, what do we do now? Do we go back to the table?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Sir&hellip;</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
General&hellip;</blockquote><br />
<br />
[O'Neill and Jonas look at each other. O'Neill gestures for Jonas to continue.]<br />
<br />
<blockquote>JONAS<br/><br />
&hellip;with all due respect, if we terminate negotiations now, we're going to be backing them into a corner. The way they see it, they'll have no other choice but to launch a preemptive first strike with the naquadria bomb.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Jonas. We're gonna have to do it sooner or later. We can't give 'em what they want.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Well, what about the resistance? If we can help the resistance seize power, we'll still get the naquadria, plus we'll be saving millions of lives.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Even if we wanted to, realistically, there's no way we could find them.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Actually sir, that's not exactly true.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Major?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, if Dr. Kieran really did smuggle naquadria to the resistance headquarters, I can track it.</blockquote><br />
<br />
'''INT&mdash;KELOWNA INDUSTRIAL AREA&mdash;DAYTIME'''<br />
<br />
<blockquote>CARTER<br/><br />
This is where they found Dr. Kieran.</blockquote><br />
<br />
[Carter is holding a sensor device which beeps as she points it in different directions.]<br />
<br />
<blockquote>CARTER<br/><br />
I'm picking something up. This way.</blockquote><br />
<br />
'''INT&mdash;SGC INFIRMARY'''<br />
<br />
[Dr. Kieran wakes up to see Jonas sitting next to him.]<br />
<br />
<blockquote>JONAS<br/><br />
Professor?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Jonas, where am I?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
You're safe.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
We need to get to the resistance, they need our help.</blockquote><br />
<br />
[Kieran tries to rise, but Jonas stands to stop him.]<br />
<br />
<blockquote>JONAS<br/><br />
It's all right, it's all right. Everything's going as planned. We'll be making contact soon.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
We have to stop the First Minister from using the bomb.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
We will. We will.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I never meant for it to turn out this way, Jonas. We were scientists. We thought we were pursuing knowledge. We had no idea what we were creating.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
It's not your fault.</blockquote><br />
<br />
[Hammond walks into the infirmary and up to Fraiser, who is sitting at a terminal.]<br />
<br />
<blockquote>HAMMOND<br/><br />
You have something, Doctor?</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
Yes, sir. These are Dr. Kieran's PET scans. It shows no sign of brain damage from the injury, but there is something else. These images are consistent with someone suffering from advanced schizophrenia.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Dr. Kieran's one of Kelowna's leading scientists. He's the head of their most top-secret program.</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
I know, I can't explain it. The onset of this disease is extremely rare over the age of 35.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
That would mean he's been functioning for at least 20 years without anyone noticing his condition.</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
It's almost inconceivable.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
What kind of symptoms are we talking about here?</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
Paranoia, delusions, possibly even full-blown hallucinations.</blockquote><br />
<br />
[Jonas is sitting at Kieran's bedside.]<br />
<br />
<blockquote>KIERAN<br/><br />
I'm glad you weren't there the day we tested the bomb, Jonas.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
It must have been hard for you.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I'll never forget it. The ground shook, the air caught fire, the destruction was unimaginable.</blockquote><br />
<br />
[In the observation room, a monitor shows Kieran lying in the bed. Through the observation window, Jonas can be seen sitting next to him, but there is no sign of Jonas on the monitor. Kieran is imagining that Jonas is sitting next to him.]<br />
<br />
'''INT&mdash;KELOWNA CONFERENCE CHAMBER&mdash;DAYTIME'''<br />
<br />
[Commander Hale is pointing at a map on the table and talking to First Minister Valis.]<br />
<br />
<blockquote>HALE<br/><br />
The Tiranian central forces are located here. We'll move the third division and the reserves to this point.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
How long can we resist?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
First Minister?</blockquote><br />
<br />
[Jonas walks into the room, flanked by two guards.]<br />
<br />
<blockquote>JONAS<br/><br />
We need to talk.</blockquote><br />
<br />
'''INT&mdash;KELOWNAN RESISTANCE HQ'''<br />
<br />
[Carter, Teal'c, and O'Neill approach a building.]<br />
<br />
<blockquote>CARTER<br/><br />
This way, Sir.</blockquote><br />
<br />
[The area and the building have obviously been abandoned for a very long time.]<br />
<br />
<blockquote>CARTER<br/><br />
In here.</blockquote><br />
<br />
[Carter, Teal'c and O'Neill walk in to the building and look around.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Carter, you sure?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Yes, sir. This is the place.</blockquote><br />
<br />
[Carter is scanning the area.]<br />
<br />
<blockquote>CARTER<br/><br />
Over here, sir.<br/><br />
(lifts the lid of a crate)<br/><br />
Naquadria. A lot of it.</blockquote><br />
<br />
[The crate contains several containers.]<br />
<br />
'''INT&mdash;KELOWNA CONFERENCE CHAMBER&mdash;DAYTIME'''<br />
<br />
<blockquote>HALE<br/><br />
We must defend ourselves.</blockquote><br />
<br />
[Jonas is standing, leaning on the conference table at the opposite end from Hale and Valis.]<br />
<br />
<blockquote>JONAS<br/><br />
You're going to use the naquadria bomb, aren't you?</blockquote><br />
<br />
<blockquote>HALE<br/><br />
If Earth will not help us, we have no choice.</blockquote><br />
<br />
[Jonas walks towards Hale and Valis.]<br />
<br />
<blockquote>JONAS<br/><br />
I wish you could see what I've seen. I have actually been on board a Goa'uld mothership. I've seen their destructive power. They can park in orbit and systematically annihilate every major city on our entire planet, regardless of who's Kelownan or Tiranian. To them we're all just potential slaves.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
Jonas, the Goa'uld haven't been here for a thousand years. What makes you think they would come back now?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
The naquadria is a derivative of naquadah, which is the very basis of their technology. It's literally in their blood. They can smell it. If you continue using it, I guarantee you, eventually, they will take notice.</blockquote><br />
<br />
[O'Neill enters the room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Jonas. We're leaving.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
(to Valis and Hale)<br/><br />
Just&hellip;wait.</blockquote><br />
<br />
[Jonas walks back to talk quietly with O'Neill.]<br />
<br />
<blockquote>JONAS<br/><br />
What happened?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Carter and Teal'c are back at the SGC already.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
What about the resistance?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
There is no resistance. It was all in his head. A fantasy.</blockquote><br />
<br />
[Jonas shakes his head in disbelief.]<br />
<br />
<blockquote>JONAS<br/><br />
That's impossible.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
This is from Fraiser. Dr. Kieran is schizophrenic. It might be a side effect of the research they've been doing here.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
The naquadria&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's time to go home.</blockquote><br />
<br />
[Jonas motions for O'Neill to wait just a moment and turns to go back to the other end of the table.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Jonas&hellip;</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
(to Valis and Hale)<br/><br />
What happened to Dr. Silas and Dr. Leed?</blockquote><br />
<br />
[Valis and Hale look at each other.]<br />
<br />
<blockquote>JONAS<br/><br />
They weren't transferred, were they?</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
They were taken to a government mental facility, Jonas.</blockquote><br />
<br />
[Jonas points at Valis accusingly.]<br />
<br />
<blockquote>JONAS<br/><br />
You knew.</blockquote><br />
<br />
<blockquote>VALIS<br/><br />
No. We suspected. We had thought that Dr. Silas was a unique case, but when Dr. Leed began to exhibit similar behavior, we became concerned.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
That's why you wanted me to keep an eye on him.</blockquote><br />
<br />
<blockquote>HALE<br/><br />
We had to keep it quiet, so as not to alarm the other scientists. Their research is too important.</blockquote><br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
<blockquote>FRAISER<br/><br />
As near as I can tell, it's a unique form of brain damage resulting from long-term exposure to naquadria radiation.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I went over the specs from the Kelownan bomb project. It looks like they never had proper shielding.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Is Jonas at risk?</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
No. I've already tested him. He's negative. My guess is, he didn't have enough exposure.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
The Pentagon is eager to resume our own research on the naquadria you found in the warehouse.</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
That shouldn't be a problem, sir. I mean we are double-checking, but I think that our existing safeguards are sufficient.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I sent a message to the Kelownans detailing the risk and offering our help to upgrade their facilities. Unfortunately, I haven't gotten any response.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
In fact, we've heard nothing from the Kelownans since Colonel O'Neill and Jonas returned.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
They may well be at war by now.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
What about Dr. Kieran?</blockquote><br />
<br />
<blockquote>FRAISER<br/><br />
With proper medication, we can keep his condition from deteriorating. Unfortunately, there's no way to reverse the damage that's already been done.</blockquote><br />
<br />
'''INT&mdash;SGC INFIRMARY'''<br />
<br />
[Jonas walks and stands next to Dr. Kieran's bed. He can be seen on the observation room monitor. A nurse is taking Kieran's pulse.]<br />
<br />
<blockquote>KIERAN<br/><br />
Jonas.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Professor.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
I hear I'm being moved today.</blockquote><br />
<br />
[Jonas sits at Kieran's bedside.]<br />
<br />
<blockquote>JONAS<br/><br />
Yeah. We're gonna to take you to a&hellip;facility that's better equipped to deal with your needs.</blockquote><br />
<br />
[When the nurse leaves his side, Dr. Kieran leans in to speak more quietly to Jonas.]<br />
<br />
<blockquote>KIERAN<br/><br />
I understand everything is in place for the coup.</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
Really?</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
They're keeping me informed.</blockquote><br />
<br />
[Dr. Kieran looks up and sees the Resistance Leader standing in the observation area. The Leader nods his head to Kieran. Jonas follows his gaze to look up at the observation area, but sees no one.]<br />
<br />
<blockquote>KIERAN<br/><br />
After they take power, the resistance is going to dismantle the bomb, and shut down the naquadria project forever.</blockquote><br />
<br />
[Jonas smiles sadly and nods at Dr. Kieran.]<br />
<br />
<blockquote>JONAS<br/><br />
That's good, Professor. They couldn't have done it without you.</blockquote><br />
<br />
<blockquote>KIERAN<br/><br />
Do you really think so?</blockquote><br />
<br />
<blockquote>JONAS<br/><br />
I know so. You saved the world.</blockquote><br />
<br />
'''FADE OUT'''<br />
<br />
'''ROLL CREDITS'''<br />
<br />
''Transcript by Helen for Solutions, Sep 2003''<br />
<br />
== Related Articles ==<br />
<br />
* Previous: [[6.06 "Abyss" Transcript]]<br />
* Next: [[6.08 "The Other Guys" Transcript]]<br />
{{s6 transcript articles}}<br />
<br />
== Related Links ==<br />
<br />
{{SeasonSixLinks |<br />
episode_name = 6.07 "Shadow Play" |<br />
SCIFI_summary = 0607 <br />
}}<br />
<br />
---- <br />
--[[User:KylieLee|Kylie Lee]] 18:48, 28 Jun 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=International_Oversight_Advisory_(IOA)&diff=26477International Oversight Advisory (IOA)2010-03-25T17:42:25Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:International Oversight Advisory (IOA)]] [[Image:911-ioa.jpg|thumb|170px|left|International Oversight Advisory (IOA)]] <br />
==Summary & Agency History==<br />
The International Oversight Advisory (IOA) is a multi-national bureaucratic institution created to monitor the intergalactic projects created by exploration via the Stargate Program. The IOA (formerly called the IOC for International Oversight Committee) was established sometime after the Battle of Antarctica (7.21 "Lost City"), when several countries for the first time became aware of the existence of aliens and the Stargate program (8.02 "New Order Part 1"). <br />
<br />
It currently has a limited involvement in Stargate Command (SGC) and runs the Atlantis program as well as the offbase Icarus Base (and thus the refugees on ''Destiny''). The IOA tends to work very closely with the Washington based Office of Homeland Security, now run by Gen. Jack O'Neill, and originally run by Gen. George Hammond (8.02 "New Order Part 2", 9.11 "The Fourth Horseman Part 2", SGU 1.06 "Earth").<br />
<br />
==Creation of IOA==<br />
<br />
Before the IOA, there was the "Gate Alliance Treaty". Its original signatories were China, France, Great Britain, Russia, and the United States (6.17 "Disclosure", see 9.17 "The Scourge" and 10.02 "Morpheus" for references to name). These countries were already made aware of the Stargate program and had agreed, after the intercession of Asgard Supreme Commander Thor, to allow the SGC under Hammond to continue the program. They were partners in the SGC program with no authority (10.02 "Morpheus").<br />
<br />
The Antarctic treaty forbids a nation from using Antarctica for any military purposes, so when Jack O'Neill used the Ancient chair weapon to destroy an invading alien armada, it was technically a violation of said treaty, albeit to save the planet (7.22 "Lost City Part 2"). Several countries were very upset to learn the Stargate program even existed, not to mention this weapon being used in a designated peaceful zone (8.01 "New Order Part 1"). Thus they were preventing the SGC from returning there, even though Jack O'Neill was still trapped in stasis, possibly dying in the Ancient outpost.<br />
<br />
Eventually, there was agreement to have an international group study this new outpost. With the agreement of the international community, President Hayes tapped Elizabeth Weir to supervise the project, given the delicate international situation and her diplomatic expertise (8.02 "New Order Part 2"). This international group developed into the IOA. Apparently, these new nations read into the Stargate exploration program also became signatories to the Gate Alliance Treaty (10.02 "Morpheus").<br />
<br />
==Nations Affiliated With IOA==<br />
<br />
Countries involved in the IOA, listed alphabetically. There are 46 nations signed to the real Antarctic Treaty, 28 of which currently have decision making authority (see source below). It's not known how many of those are part of the IOA. Elizabeth Weir mentioned 11 nations involved in the Antarctic treaty (8.01 "New Order Part 1"). That number increased over time. The main representatives of the IOA are the original members of the Gate Alliance Treaty: Russia, China, Great Britain, France, and the United States. But the full list is as follows, as based upon Atlantis/304 crew members with flag patch visible (''Stargate Atlantis'').<br />
[[Image:earth.jpg|thumb|right|]]<br />
* Australia<br />
* Belgium<br />
* Canada<br />
* Central African Republic<br />
* China<br />
* Czech Republic<br />
* Egypt<br />
* France<br />
* Germany<br />
* Greece<br />
* India<br />
* Japan<br />
* Mexico<br />
* New Zealand<br />
* Phillippines<br />
* Portugal<br />
* Russian Federation<br />
* Serbia<br />
* Spain<br />
* South Africa<br />
* Sweden<br />
* United Kingdom<br />
* United States of America<br />
* Zimbabwe<br />
<br />
==IOA Control==<br />
==='''Antarctica Expedition/Atlantis Expedition'''===<br />
<br />
While the IOA ostensibly oversaw Dr. Weir's international expedition exploring the Antarctic Ancient base and later the Atlantis expedition, Weir's group was cut off from Earth entirely for approximately a year (SGA 1.01 "The Rising, Part 1"). After the SGC regained communication with Atlantis, 304 class vessels, such as ''Daedalus'' would often make the three week voyage to the Ancient city and the US military presence, if not the IOA's, was more noticeable (SGA 1.17 "Letters from Pegasus", SGA 2.01 "The Siege Part 3"). The 304s were still run by the US military, not by the IOA, although the commanders, such as Caldwell were ordered to help out the IOA expedition as much as possible (SGA 3.02 "Misbegotten").<br />
<br />
When the Wraith threat became imminent to Earth, Weir herself returned to Earth and an IOA delegation made up of Shen Xioyi and Russel Chapman as well as Richard Woolsey came to the SGC to debrief Dr. Weir in person (SGA 3.01 "No Man's Land Part 2"). The meeting was more of a dressing down of Weir by the IOA representatives for the decisions which led to Wraith heading to the Milky Way Galaxy. The IOA sent Woolsey back with Weir to Atlantis evaluate whether she should remain in command of the expedition (SGA 3.02 "Misbegotten"). The underlying thought behind the IOA's evaluation appeared to be that while the IOA did not want more military influence in the expedition, the threat by the Wraith might leave them no choice. After witnessing Weir's decisions in the "heat of battle" so to speak, and aware of the <br />
IOA political climate, Woolsey recommended Weir stay in command.<br />
<br />
[[Image:Sga310eg.jpg|thumb|170px|left|Woolsey & O'Neill represent Earth to Lantians]] <br />
<br />
When Ancients (Lantians) returned to Atlantis, they requested the expedition leave the city (SGA 3.10 "The Return Part 1"), but allowed a delegate to remain. The IOA sent Richard Woolsey, and later, O'Neill of Homeland Security. (Apparently, the Ancients found Woolsey "a bit trying"). Both O'Neill and Woolsey were present when a Replicator ship attacked and invaded the city, killing all the Ancients. Woolsey and O'Neill hid from the Replicators before being captured (SGA 3.11 "The Return Part 2"). A group from the Atlantis expedition, including Weir and Lt. Col. John Sheppard went to Atlantis against orders and retook the city. In gratitude, Woolsey supported O'Neill's recommendation that Weir and her expedition be reinstalled at Atlantis.<br />
<br />
The fear of the IOA and the Pentagon was that the Asuran replicators were about to attack Earth, and thus sent Col. Abraham Ellis and the newest 304 ship, the ''Apollo'' on a mission to destroy the replicators' shipyards (SGA 3.20 "First Strike Part 1"). After Elizabeth Weir went MIA on a mission to Asuras, the IOA decided it needed a military presence in charge of the expedition, and Colonel Samantha Carter was established as the new leader of Atlantis (SGA 4.03 "Reunion")<br />
<br />
[[Image:Sga408eg.jpg|thumb|170px|right|Carter butts heads with Woolsey]] <br />
<br />
Eventually, Woolsey was once again sent by the IOA to conduct an evaluation of Colonel Samantha Carter after she was in charge of the facility for three months (SGA 4.08 "The Seer"). He revealed he had recently undergone his own evaluation, where he was told he tended to get too involved when he should observe. His intention was to merely observe Carter, but he could not resist giving his opinion, at one point even trying to countermand Carter's own orders. Her actions were proven to be the correct course, and an abashed Woolsey returned to the IOA. <br />
<br />
[[Image:Sga41707.jpg|thumb|170px|left|Destruction of Midway]] <br />
<br />
The IOA was also in charge of the newly created Intergalactic Gate Bridge, built to facilitate travel between the Milky Way and Pegasus galaxies. They established their own protocols, including a day's worth of quarantine at Midway when traveling between the two galaxies (SGA 4.17 "Midway"). This bridge was often used, including when alien members of the expedition were evaluated by a committee of the IOA. The newest member, Mr. Coolidge, was very suspicious of aliens involved in the program. He changed his mind about aliens when Ronon Dex and Teal'c almost single-handedly saved the SGC base from a Wraith invasion. The Midway station was destroyed during the same incursion.<br />
<br />
After the threat from the Wraith and the replicators appeared to have diminished, the IOA decided they didn't need the military skillset and summarily replaced Colonel Carter with Richard Woolsey (SGA 5.01 "Search and Rescue"). They hoped the reluctant Woolsey would pay more attention to the IOA protocol than his predecessors had. However soon Woolsey realized the bureaucratic rules sometimes were not effective when faced with the practical realities of running the distant and dangerous Atlantis outpost (SGA 5.02 "The Seed"). <br />
<br />
[[Image:Sga513trans.jpg|thumb|170px|right|Woolsey defends Atlantis at trial]] <br />
<br />
Col. Sheppard's team received an invitation to represent Atlantis at a loose coalition of planets in the Pegasus galaxy (SGA 5.13 "The Inquisition"). The IOA encouraged this representation, believing it could lead to a "federation" of the planets. Unfortunately, the coalition was more a trial about the havoc the Atlantis expedition team had wrought on Pegasus since its arrival. Woolsey had to intervene himself, and ended up committing Atlantis to a more day-to-day participation in Pegasus Galaxy politics. Woolsey was particularly concerned with how the IOA would react to his latest report.<br />
<br />
Woolsey's lack of conformity to protocol concerned the IOA, and for his nine month evaluation, they sent Shen Xiaoyi to evaluate him and offer him the opportunity to return to Earth as head of the new "environmental initiative" (5.15 "Remnants"). Shen had an ulterior motive during her evaluation, since she was promised the job of Atlantis commander pending the outcome of Woolsey's evaluation. However, tricked by an alien into believing she would not get the job, she ended up giving Woolsey a fantastic write-up.<br />
<br />
When the Wraith again threatened Earth with an imminent attack, the IOA dignitaries were more concerned about evacuating to the Alpha Site rather than helping with the threat (SGA 5.20 "Enemy at the Gate"). The crux of Earth's defense was left in the hands of the SGC, and Col. Carter, who was temporarily in command of the facility. This led to Major Davis caustically remarking "Good old IOA. Courageous to the end..."<br />
<br />
==='''Stargate Command (SGC)'''===<br />
<br />
Stargate Command was essentially controlled by the U.S. military up through the defeat of the Goa'uld. However, after that, the base command's budget was drastically cut by the head of the Senate Appropriations Committee, Senator Fisher (9.03 "The Ties That Bind"). Because of the new danger the Ori presented, Gen. O'Neill and Gen. Landry reluctantly agreed to get funding from the IOA, knowing it would come with a price–oversight by the IOA, to see where their money was being spent.<br />
<br />
The "watchdog" selected to oversee the SGC ended up being Richard Woolsey. According to what Gen. Landry later told Elizabeth Weir, Woolsey would come to the SGC bi-weekly (SGA 3.01 "No Man's Land"). When Khalek, an artificially engineered creation of Anubis arrived at the SGC, Woolsey arrived in person (9.09 "Prototype"). He wanted to have Khalek studied and kept prisoner, despite Dr. Jackson's recommendation to kill Khalek because of the danger he posed. Daniel Jackson proved correct and Woolsey personally gave assurances that the families of the men killed by Khalek would be taken care of. <br />
<br />
When the SGC, and later the general Earth population became exposed to a plague created by the Priors, the IOA representatives came directly to the SGC to discuss the crisis (9.11 "The Fourth Horseman Part 2"). Usually they would coordinate with the now retired Gen. Hammond who still worked in a civilian capacity. While IOA representatives expressed their concern, they ultimately agreed with Woolsey's assessment to let Stargate Command handle this matter–which they did successfully.<br />
<br />
{|<br />
|valign="top"|[[Image:Lapierre.jpg|thumb|170px|left|[[Jean LaPierre|LaPierre and other IOA reps]]]] <br />
|valign="top"|[[Image:Chapman.jpg|thumb|170px|left|[[Russel Chapman|Brit Rep Chapman]]]]<br />
|valign="top"|[[Image:Shen.jpg|thumb|170px|left|[[Shen Xiaoyi|Chinese Rep Shen Xiaoyi]]]]<br />
|}<br />
<br />
The IOA requested an offworld tour through the Stargate, and Woolsey led a delegation made up the French delegate, LaPierre, the Chinese Representative Shen Xiaoyi, and the British Representative, Chapman (9.17 "The Scourge"). SG-1 acted as their escort to the Gamma Base. While the delegation was there, the base became overrun with insects genetically manipulated by the Priors of the Ori. The base personnel all were killed, and SG-1 and the delegation barely escaped with their lives by being beamed out by ''Odyssey''. Woolsey attended the post-mission debrief with Landry and SG-1, explaining that there would be minimal repercussions regarding the incident and that, off the record, the IOA praised the hard work the SGC did under extraordinary conditions. <br />
<br />
Woolsey continued in his role as "go-between" of the SGC and IOA (10.01 "Flesh and Blood Part 3"). Richard Woolsey and the IOA intervened when SG-1 kidnapped Daniel Jackson, who had been captured by the Ori, and was now working as a Prior (10.14 "The Shroud"). Remembering Khalek, Woolsey as IOA representative, recommended to the President that Daniel be killed, but eventually agreed to SG-1's plan based on Dr. Jackson's intel, since only the team would be at risk. He also insisted Daniel be put into stasis. However Daniel broke free of the Anti-Prior device before the stasis plan could be enacted, and went on with his plan to destroy the Ori. <br />
<br />
One powerful Jaffa named Arkad approached the SGC to trade intelligence and work with the SGC to quash the "violent Jaffa", even though they may not agree in matters of faith (10.17 "Talion"). Several of these "violent Jaffa", that Bra'tac warned likely were led by Arkad, had attacked helpless women and children at a Jaffa base, Dar Eshkalon–including almost killing Bra'tac and Teal'c. Despite these warnings, the IOA ordered the SGC to work with Arkad to gain intelligence, and to specifically prevent Teal'c, who had vowed revenge for Dar Eshkalon, from taking action against Arkad. Later sources proved Bra'tac was correct.<br />
<br />
{|<br />
|valign="top"|[[Image:101409.jpg|thumb|170px|left|Woolsey worried about "Prior" Daniel]] <br />
|valign="top"|[[Image:Aot-marrick.jpg|thumb|170px|left|[[James Marrick]]]] <br />
|}<br />
<br />
With Woolsey becoming more involved in keeping track of the Atlantis expedition, the IOA tapped a former CIA agent, James Marrick, to be their new watchdog for the SGC (''Stargate: The Ark of Truth''). Marrick had a very hawkish approach to dealing with the Ori. He also insisted on joining SG-1 on ''Odyssey'' for a trip to the Ori galaxy to find the "Ark of Truth". The IOA had a reserve plan. They provided Marrick with a computer program to be used with the ship's Asgard core that would create a replicator. The replicators would hopefully infiltrate the Ori ships and stop the fleet. When Marrick realized Mitchell was leaving him out of key decisions, he took it upon himself to enact the reserve plan. The replicators soon got out of control and almost destroyed the ship before the IOA-programmed shutdown code could be sent. Marrick himself was a casualty.<br />
<br />
==='''Icarus Base/Destiny'''===<br />
{|<br />
|valign="top"|[[Image:sgu11006.jpg|thumb|170px|left|[[Camile Wray]]]]<br />
|valign="top"|[[Image:Dalestrom.jpg|thumb|170px|left|[[Dale Strom]]]]<br />
|}<br />
<br />
The Icarus base was founded in approximately 2007 with the intention of figuring out the secret to the Stargate's ninth chevron (SGU 1.01 "Air Part 1"). It is unclear how much involvement the IOA had in the base, but its human resources department was managed by an IOA bureaucrat, Camile Wray; however, the base security personnel appeared to be solely US military from the various branches of service. When some of the expedition disappeared during an evacuation, the IOA worked closely with O'Neill's Office of Homeland Security inasmuch as their representative, Dale Strom, was present at many of the major discussions (SGU 1.06 "Earth"). <br />
<br />
After the Icarus evacuees contacted the Pentagon using Ancient Communication Stones and informed them of their situation aboard the intergalactic Ancient ''Destiny'', some Stargate scientists came up with a plan to draw enough power in ''Destiny'''s 'gate to allow the stranded personnel to dial home. The IOA supported this plan, despite the risks. As Strom privately confided to Wray, they hoped to be able to send one of their own ships out and dial ''Destiny'' back, with the the team originally scheduled to explore the ninth chevron. Strom also appeared to be behind the decision to order the scientists aboard ''Destiny'' via the stones to withdraw if the plan looked like it would fail. The scientists and Telford did as ordered–including bugging out when the projected looked doomed, but their actions diminished the trust the refugees had in the rescue efforts. Strom tried to object when Young requested the stones be used for family visits only, but O'Neill overrode him.<br />
<br />
Wray handled human resources on the base (SGU 1.05 "Light"). She was passed up for promotion four times within the IOA; when she pressed her supervisor, Strom, after she was stranded on Destiny, he brushed off her concern with platitudes about her abilities (1.07 "Earth"). He also wanted her to play ball with the IOA's plans concerning ''Destiny''. On another trip, he even tried to her push her to make a powerplay of her own to take control of the ship (1.09 "Life").<br />
<br />
==Associates of IOA==<br />
* [[Russel Chapman]] was the British representative for the IOA. He along with other representatives took a tour of the SGC gamma base at a time it was being attacked by killer insects.<br />
* [[Chekov|Col. Chekov]] was the Russian representative with the IOA. Chekov alternated between being an ally of the SGC at the IOA table, but usually to negotiate Russia's best interests, like getting a Russian 304 ship. Chekov's status is unknown since the destruction of the Korolev.<br />
* [[Coolidge]] IOA bureaucrat doing evaluations of Atlantis personnel, including the Pegasus natives attached to the expedition. After surviving a Wraith attack of the SGC due to the intercessions of Ronon Dex and Teal'c, he had no problems with aliens attached to the program.<br />
* [[Luther Dovelock]] IOA member of standing during Woolsey's tenure as head of Atlantis. <br />
* [[James Marrick]] was formerly of the CIA and hired by the IOA to be SGC watchdog close to the end of the war with Ori. He was killed on ''Odyssey'' by replicators he released on the ship when it was on a mission in the Ori's home galaxy. <br />
* [[Jean LaPierre]] was the French representative for the IOA. He was involved in the IOA's concern when Earth was biologically attacked by a plague. He along with other representatives took a tour of the SGC gamma base at a time it was being attacked by killer insects.<br />
* [[Dale Strom]] is an IOA high-ranking bureaucrat or representative stationed at or near the Pentagon. He is Wray's supervisor and IOA point of contact for the Icarus Project, and thus is trying to figure out what to do about the refugees on ''Destiny''.<br />
* [[Shen Xiaoyi]] was the Chinese representative for the IOA. She was very skeptical of the benefits of having the SGC control the Stargate and when time came to renew the lease from Russia, actively lobbied to get China to control it. She also had personal ambition; she hoped to take away Woolsey's command of Atlantis for herself, but instead confirmed his station.<br />
* [[Elizabeth Weir]] diplomatic negotiator and commander of the SGC for a short time, Weir was chosen by President Hayes to run the international Antarctic expedition that became the Atlantis expedition. She came under fire for her decisions several times by the IOA but stayed in charge until sacrificing herself to save her team and city from replicators.<br />
* [[Richard Woolsey]] was a lawyer who formerly worked for the NID on overseeing the Stargate program. He later became a watchdog of Stargate operations for the IOA–of both the SGC and Atlantis. Eventually keeping track of Atlantis became a full-time job. When the IOA decided there was less of a military threat to the base, they installed Woolsey as commander. Once there, he became more independent of IOA bureaucracy.<br />
* [[Camile Wray]] was an IOA human resources bureaucrat stationed on Icarus Base. She was one of the evacuees who became stranded on the distant ''Destiny'' and is now the IOA eyes and ears of the marooned crew.<br />
<br />
==Related Episodes==<br />
* [[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
* [[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[10.17 "Talion" Episode Guide|10.17 "Talion"]]<br />
* [[Stargate: The Ark of Truth]]<br />
* [[SGA 3.01 "No Man's Land Part 2" Episode Guide|SGA 3.01 "No Man's Land Part 2"]]<br />
* [[SGA 3.02 "Misbegotten Part 3" Episode Guide|SGA 3.02 "Misbegotten Part 3"]]<br />
* [[SGA 3.10 "The Return Part 1" Episode Guide|SGA 3.10 "The Return Part 1"]]<br />
* [[SGA 3.11 "The Return Part 2" Episode Guide|SGA 3.11 "The Return Part 2"]]<br />
* [[SGA 3.20 "First Strike Part 1" Episode Guide|SGA 3.20 "First Strike Part 1"]]<br />
* [[SGA 4.08 "The Seer" Episode Guide|SGA 4.08 "The Seer"]]<br />
* [[SGA 4.17 "Midway" Episode Guide|SGA 4.17 "Midway"]]<br />
* [[SGA 5.01 "Search And Rescue Part 2" Episode Guide|SGA 5.01 "Search And Rescue Part 2"]]<br />
* [[SGA 5.13 "Inquisition" Episode Guide|SGA 5.13 "Inquisition"]]<br />
* [[SGA 5.15 "Remnants" Episode Guide| SGA 5.15 "Remnants"]]<br />
* [[SGA 5.20 "Enemy At The Gate" Episode Guide|SGA 5.20 "Enemy At The Gate"]]<br />
* [[SGU 1.01 "Air Part 1" Episode Guide|SGU 1.01 "Air Part 1"]]<br />
* [[SGU 1.05 "Light" Episode Guide|SGU 1.05 "Light"]]<br />
* [[SGU 1.06 "Earth" Episode Guide|SGU 1.06 "Earth"]]<br />
* [[SGU 1.09 "Life" Episode Guide|SGU 1.09 "Life"]]<br />
<br />
===Other Episodes Listed===<br />
* [[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[SGA 1.17 "Letters From Pegasus" Episode Guide|SGA 1.17 "Letters From Pegasus"]]<br />
* [[SGA 2.01 "The Siege Part 3" Episode Guide|SGA 2.01 "The Siege Part 3"]]<br />
* [[SGA 4.03 "Reunion" Episode Guide|4.03 "Reunion"]]<br />
* [[SGA 5.02 "The Seed" Episode Guide|5.02 "The Seed"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Brig. Gen./Maj. Gen/Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond (retired)]]<br />
* [[Hank Landry|Maj. Gen. Hank Landry]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Alan Armstrong|Senator Alan Armstrong]]<br />
* [[Fisher|Senator Fisher]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
<br />
==Related Articles==<br />
* [[Alternate Timelines]]<br />
* [[Ancient Communication Stones]]<br />
* [[Antarctica]]<br />
* [[Anti-Prior Device]]<br />
* [[Dar Eshkalon]]<br />
* [[Daedalus Class Ships (304)]]<br />
* [[Daedalus]]<br />
* [[Destiny]]<br />
* [[Goa'uld]]<br />
* [[Gamma Site]]<br />
* [[Free Jaffa Nation]]<br />
* [[Icarus Base]]<br />
* [[Midway Space Station]]<br />
* [[Ori]]<br />
* [[Pentagon]]<br />
* [[Places on Earth]]<br />
* [[Priors of the Ori]]<br />
* [[Prior Plague]]<br />
* [[Prior Bugs (R75)]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-9]]<br />
* [[Stargate]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
==Other Links==<br />
[http://en.wikipedia.org/wiki/Antarctica_Treaty Antarctic Treaty Wikipedia Entry]<br />
<br />
''Thanks to archersangel, bytheseaside, crazedturkey, colls, izhilza, madaboutdanny, purpledolphin_9, shaddadukal, and the sharp-eyed forum members at [http://forums.syfy.com/index.php?showtopic=2294224&hl=flag syfy forums] for assistance in spotting country flags.''<br />
----<br />
--[[User:Aurora|Aurora]] 17:42, 25 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-16&diff=26470SG-162010-03-20T00:51:57Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-16]][[Image:5.03 SG-16 1.jpg|frame|left|SG-16 on Velona]]<br />
==Summary==<br />
<br />
SG-16 was a science and/or engineering team, at one time headed by Col. Reynolds before he took charge of SG-3. The only specific reference to SG-16 was in 5.03 "Ascension".<br />
<br />
==Stargate References==<br />
<br />
SG-16 was a science team in Season Five (5.03 "Ascension"). The team was Colonel Reynolds's first assignment after he was transferred from Area 51. After SG-1 discovered an advanced device on Velona, SG-16 was assigned by Hammond to do a long-term on-site analysis. Major Carter, who had been knocked unconscious while doing an initial survey of the device, wanted to be assigned to the team to study it further herself. Hammond denied her request; Dr. Jackson was to assist in translating the Velonan language until SG-1's next mission.<br />
<br />
Between SG-16's analysis and Dr. Jackson's translation, they were able to determine the device was a powerful advanced weapon. Pressured by the Pentagon, Carter was ordered to determine a way to use the naquadah generator to power up the device. Col. Simmons attended a briefing with Hammond, SG-1, and SG-16's Reynolds to discuss powering up the device. Sam, who had learned the history of the weapon from the ascended Ancient Orlin, tried to argue against test-firing the weapon, but was unable to reveal the source of her information, since no one knew/could prove the existence of Orlin.<br />
<br />
{|<br />
|valign="top"|[[Image:Reynolds.jpg|thumb|170px|left|[[Reynolds]], commander SG-16]]<br />
|valign="top"|[[Image:5.03 SG-16 3.jpg|thumb|170px|left|female member of SG-16]] <br />
|valign="top"|[[Image:5.03 SG-16 2.jpg|thumb|170px|left|member of SG-16 attacked by Orlin]]<br />
|}<br />
<br />
SG-16 returned to the planet with orders to test fire the weapon. Orlin built a one-use Stargate in Carter's basement and arrived on Velona, surprising SG-16 with his appearance and trying to stop them from powering the weapon. He overpowered one team member, wrested a zat from him, and stunned the man before Reynolds shot him. Carter, following Orlin through the Stargate, ran up too late to vouch for him–and to prevent the weapon from being powered up. Despite Carter's entreaties, Reynolds remained firm in his orders from Hammond to let the test go on as scheduled. Besides, the weapon was already powered–to abort now would overload the naquadah reactor. Orlin, realizing that, sabotaged the machine, once again being shot by SG-16. Fatally wounded from the gunshot wounds, Orlin saved Sam and SG-16 by accepting ascension from the Others. While they watched, he swept up the reactor and destroyed the Velonan weapon.<br />
<br />
Colonel Reynolds later went on to command SG-3 (7.01 "Fallen"). The status and current make up of SG-16 is otherwise unknown.<br />
<br />
SG-16 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Episodes==<br />
<br />
* [[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Reynolds|Col. Reynolds]]<br />
* [[Orlin]]<br />
* [[Frank Simmons|Col. Frank Simmons]]<br />
<br />
==Related Articles==<br />
* [[Ancients]]<br />
* [[Ascended Beings]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[Naquadah Reactor]]<br />
* [[Velona (P4X-636)]]<br />
* [[Stargate]]<br />
* [[Stargate Command]]<br />
<br />
==Actors==<br />
<br />
* [[Phillip Mitchell]] as [[Reynolds|Col. Reynolds]]<br />
* Others uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 00:51, 20 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Freyr&diff=26468Freyr2010-03-19T02:45:48Z<p>Aurora: /* Related Articles */fix typo</p>
<hr />
<div>[[Category:Gods and Goddesses]][[Category:Asgard]]<br />
{| align="left"<br />
|valign="top"|[[Image:freyr.jpg|thumb|170px|left|Freyr of the Asgard]]<br />
|valign="top"|[[Image:freyr-hologram.jpg|thumb|170px|left|Freyr's Hologram on K'Tau]]<br />
|}<br />
==Earth Culture of Origin==<br />
<br />
Norse<br />
==Alternate Names / Spellings==<br />
<br />
Freyr, Frey, Yngvi <br />
==Presides Over==<br />
<br />
He is the lord of the sun, rain and harvests.<br />
==Earth Mythological References==<br />
<br />
Freyr is said to be a shining god who brings fertility and prosperity. The most prominent and beautiful of the male warriors of the Vanir gods, Freyr went to live in Asgard after the war between the Æsir (warrior gods) and Vanir (fertility gods). Freyr is known as lord of the Elves. The ship Skidbladnir was given to him as was Gullinbrusti, the golden bristled boar which draws his chariot. Freyr also possessed a magic sword which by itself could strike out and kill at the will of its owner. He gave this sword to his servant Skirnir as payment for helping Freyr to make Gerda, the beautiful giantess, his wife.<br />
==Stargate References==<br />
<br />
SG-1 arrived on the planet K'Tau and found a society whose religion was patterned on Norse mythology, with their chief god being Freyr. Not long ater the team arrived, the sky turned red. The inhabitants took this to be a sign from the gods, however, it seemed that SG-1's use of the wormhole might have been the cause. They had traveled through a wormhole that passed through Odin, the planet's sun, and had accidentally taken heavy particles with them, causing a shifting into the infrared spectrum, which would eventually render the world uninhabitable. The team attempted to contact Freyr for help as they had in the past on Cimmeria to contact Thor, but the Asgard High Council was reluctant to intervene&mdash;they were precluded from doing so under the Protected Planets Treaty. Without the help of the Asgard, Major Samantha Carter was left to find a way to set things right and save K'Tau. (5.05 "Red Sky")<br />
<br />
Freyr came to the SGC to report that Thor was believed to have been killed and his ship destroyed in a Goa'uld attack on an Asgard Protected Planet. More importantly, Freyr was seeking assistance from the SGC in rescuing Asgard scientist Heimdall who was trapped in a research facility beneath the surface of this planet. The battle with the Replicators was preventing the Asgard from launching the rescue themselves, however, with the SGC in possession of a Goa'uld cargo ship, the Asgard believed SG-1 would be successful in extracting Heimdall. Although they had to abandon the facility, Thor, Heimdall, and their important research into their cloning problem, were rescued. (5.22 "Revelations")<br />
<br />
Five years later, the Asgard committed mass suicide when they determined that their thousands of years of cloning had doomed them to a debilitating and deadly disease. They gifted their knowledge and technology to the SGC, declaring them as "The Fifth Race" (the other four were the Ancients, Nox, Furlings, and Asgard). (10.20 "Unending")<br />
<br />
==Episodes==<br />
<br />
* [[5.05 "Red Sky" Episode Guide|5.05 "Red Sky"]]<br />
* [[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[10.20 "Unending" Episode Guide|10.20 "Unending"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Heimdall]]<br />
* [[Thor]]<br />
<br />
==Related Articles==<br />
<br />
* [[Ancients]]<br />
* [[Asgard]]<br />
* [[Cargo Ship]]<br />
* [[Cimmeria]]<br />
* [[Cloning]]<br />
* [[Furlings]]<br />
* [[Goa'uld]]<br />
* [[K'Tau]]<br />
* [[Nox]]<br />
* [[Protected Planets Treaty]]<br />
* [[Replicators]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
<br />
==Further Reading==<br />
<br />
* http://www.tarotbyvolmarr.com/bookofshadows/norsemythology101.html<br />
* http://www.ugcs.caltech.edu/~cherryne/mythology.html<br />
* http://www.pantheon.org/areas/mythology/europe/norse/articles.html<br />
==Actor==<br />
<br />
Hologram (5.05 "Red Sky"): [[Brian Jensen]]<br />
<br />
----<br />
Completed by : --[[User:Mellenbal|Mel]] 10:14, 9 Jan 2005 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=National_Intelligence_Division&diff=26467National Intelligence Division2010-03-19T02:39:28Z<p>Aurora: fix redirect link</p>
<hr />
<div>#REDIRECT [[NID]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-3&diff=26466SG-32010-03-18T15:36:31Z<p>Aurora: add enemy mine references</p>
<hr />
<div>[[Category:SG Teams|SG-03]][[Image:reynolds-sg-3.jpg|thumb|170px|left|Col. Reynolds of SG-3 covers SG-1's six in Season Seven]]<br />
==Summary==<br />
<br />
SG-3 was one of the original nine units formed when the SGC became a fully-operational command after Apophis's attack (1.02 "Children Of The Gods Part 2").<br />
<br />
==Season One==<br />
<br />
The unit was first organized as a Marine combat unit, going on missions deemed hazardous for SG-1 to go on alone. <br />
<br />
The first identified commander of SG-3 was Marine Colonel Robert Makepeace. The unit had four members, one of who was Lt. Johnson:<br />
{| <br />
|valign="top"|[[Image:makepeace.jpg|thumb|170px|left|[[Robert Makepeace|Col. Robert Makepeace]]]]<br />
|valign="top"|[[Image:johnson.jpg|thumb|170px|left|[[Johnson|Lt. Johnson]]]]<br />
|}<br />
When SG-1 and SG-3 went to P3X-797 (Land of Light), all of the members of the teams except for Daniel Jackson and Teal'c, were immediately the victims to the curse of the "Touched" virus. Lt. Johnson was the first to show signs of this virus when he attacked Teal'c during the mission debriefing. The other members of SG-3 eventually showed the debilitating effects of the virus soon afterward. Fortunately, Dr. Fraiser found a cure for the disease. (1.05 "The Broca Divide")<br />
<br />
SG-3 was sent to look for Jack O'Neill and Sam Carter when they failed to return with Daniel Jackson and Teal'c from P4A-771. Major Castleman was on the team and possibly its leader during this search mission because General Hammond instructed Teal'c to coordinate his rescue efforts with him. After their first mission together, Major Castleman returned to the SGC injured after he fell several meters from a rock ledge in a cave. (1.18 "Solitudes")<br />
<br />
[[Image:castleman.jpg|thumb|170px|none|Teal'c carrying an injured [[Castleman|Maj. Castleman]]]]<br />
Sometime during their first year of operation, SG-3 had brought back a small amount of raw naquadah, but it was not revealed from which planet it was taken, who was on the team at the time, or how many members were on the team. Captain Carter related this discovery to the rest of her team when SG-1 had travelled to P3R-636 and saw some raw naquadah being sent through the Stargate by the people of the planet. (2.05 "Need")<br />
<br />
==Seasons Two and Three==<br />
<br />
Major Warren was the commanding officer of SG-3 when the team was assigned to rescue SG-1 after they had not reported back from their mission. They went to the planet, but were only able to come back with SG-1's equipment and to report that SG-1 had been sent to the prison planet Hadante. Major Warren wanted to pursue the rescue, but General Hammond asked that they continue on their regular mission schedule which was to the planet P2A-509. It was fortunate that General Hammond had them continue on their regular schedule because SG-1 was able to escape from Hadante and had travelled to P2A-509 to meet up with SG-3 knowing that they were supposed to be there. SG-1 had to do this because they no longer had a GDO and Major Warren allowed them to use his to send a signal to the SGC so that they would be able to go home. (2.03 "Prisoners")<br />
<br />
[[Image:warren.jpg|thumb|170px|none|[[Warren|Major Warren]]]]<br />
<br />
The SG units must go through some sort of personnel rotation, because the next mission involving SG-3 was once again led by Col. Robert Makepeace. General Hammond sent SG-3 to the Tok'ra secret base on the planet designated P34-353J to extract Captain Carter because her father, General Jacob Carter, was dying of cancer. The Tok'ra kept SG-3 as an exchange for allowing Captain Carter and Colonel O'Neill to return home. When the Tok'ra base was betrayed by a traitor in their midst, the remaining members of SG-1 and SG-3 were released because the Tok'ra had to abandon the base. SG-3 helped the Tok'ra with their evacuation (2.11-2.12 "The Tok'ra").<br />
<br />
SG-3 was called to accompany SG-1 in retrieving SG-10 from the planet P3W-451, but the mission was aborted when it was realized that P3W-451 was being pulled apart by a black hole and there was no way to rescue the unit. (2.15 "A Matter Of Time")<br />
<br />
Col. Makepeace continued on as SG-3's commanding officer at the beginning of their third year. On a mission to P3X-254 they obtained information from several Tok'ra that SG-1 had been taken prisoner. Col. Makepeace reported this to Gen. Hammond and Hammond put him in charge of the rescue, leading SG-3, SG-5, SG-6, and SG-11. SG-3 stayed at the Stargate on the planet, while Makepeace took the rest of the soldiers into Hathor's base. SG-3 was captured by Hathor's Jaffa and several men from the other units were killed. SG-1 was successfully extracted and the rest of the men were able to go home after a daring rescue by Teal'c and Gen. Hammond himself (3.01 "Into The Fire Part 2").<br />
<br />
SG-3 went with SG-1 to rescue the Abydonians taken by Amaunet in her kidnapping of the Harsesis. She was able to send the boy away with one of her trusted aides, but Amaunet, and Sha're, were killed by Teal'c with his staff weapon when he found her killing Daniel with the ribbon device (3.10 "Forever In A Day).<br />
<br />
SG-3 lost Col. Makepeace when he was temporarily assigned as the new leader of SG-1 after Col. Jack O'Neill was forced into retirement because he stole a piece of Tollan technology. This was really a precurser to a sting operation of which Col. Makepeace was not aware and it was discovered by Jack that Makepeace was a NID mole. He was placed under arrest for treason. (3.18 "Shades of Grey")<br />
<br />
==Seasons Four Through Six==<br />
<br />
In the fourth year of the team's operation, Gen. Bauer replaced Gen. Hammond as the commander of the SGC. He made changes to many of the SG units, including SG-1 and SG-3. Bauer dismantled SG-1 and sent its members to other positions. The only member of the team still allowed to go on missions was Teal'c and he was assigned to SG-3. Gen. Bauer sent SG-3 to P3S-452, a planet known to be a Goa'uld stronghold, in order to obtain refined naquadah for a bomb he wished to test. The unit lost their leader, Major Waite, and another member, Lt. Morrison, sustained serious injuries while laying cover fire in their escape. They were successful in obtaining the naquadah, but it had been at a very high price. (4.15 "Chain Reaction") <br />
<br />
When SG-1 returned from the planet P3A-194 (the Volian homeworld), they thought that they had found the advanced ally Earth needed in order to successfully defend itself against the Goa'uld threat. This ally was known as the Aschen, and it was up to the SGC to determine if they could locate the Aschen homeworld since it was known that the Aschen did not have a DHD to compensate for stellar drift so they were limited to 300 light years from the Volian homeworld. One of the four possible candidate planets was P4C-970, the planet locked out of the SGC dialing computer when General Hammond received a note from the future from Jack that said not to go there under any circumstances (4.16 "2010"). General Hammond decided to send out SG-3, SG-12, and SG-15 to the other three candidate planets, but the mission was scrubbed by the President because he didn't want to risk a potentially rewarding alliance. The members of SG-3 were not identified for this mission (5.10 "2001"). <br />
<br />
SG-3 was identified as being a Marine unit when Col. Jack O'Neill complained that they came back through the Stargate at the SGC and interrupted a training exercise. SG-3's unexpected arrival was due to being under heavy fire from a Goa'uld, but details of the mission were not provided, neither was the composition of the unit. (5.13 "Proving Ground")<br />
<br />
After the SGC was able to reveal the participants in a rogue NID operation to steal alien technologies, mostly from the SGC's allies, there were many fences to mend. One of these involved the government of the planet called Latona, where the NID operatives had disabled a major defense weapon, called the Sentinel, during their visit there. SG-9 was sent to settle things diplomatically, but the tampering with the Sentinel opened the planet up for attack by a Goa'uld who sent footsoldiers to find the weapon. SG-3 was at the Stargate on Latona when the Jaffa arrived, and they ended up going after the Jaffa on foot while SG-1 was escorting two of the operatives who had damaged the Sentinel and defending the Sentinel's location. SG-1 found the sole survivor of SG-9, Lt. Grogan, and O'Neill took Grogan to continue diplomatic talks with the planet's leader while Daniel, Carter, and Teal'c worked with the two operatives in getting the Sentinel functional once more. The two operatives were successful, but they both died in their attempts. SG-1, SG-3, and Lt. Grogan returned home. The leader of SG-3 was Major Lawrence (however, he was played by the same actor who played Major Warren, so it is possible that the name "Lawrence" was an accidental oversight in continuity) (5.20 "The Sentinel").<br />
<br />
When Daniel Jackson was exposed to the lethal dose of naquadria radiation on the planet Kelowna, Jack O'Neill discussed a few options that they had available to them in order to try to save Daniel from the horrific death he was certain to suffer. It was said that SG-3 had found a sarcophagus, but it was heavily guarded. General Hammond refused the mission to take the sarcophagus because it would have been too risky and Daniel did not desire that more people die on his behalf. It was not stated who were on the team at the time the sarcaphagus was discovered two months prior to Daniel's exposure, nor was the planet designation given. (5.21 "Meridian")<br />
<br />
SG-1 and SG-15 are in on the planet P4S-237, where the Goa'uld Mot and his Jaffa are terrorizing the people who have been mining naquadah which Mot was supposedly collecting as a tribute to Ba'al. The Tok'ra knew that Mot was actually hoarding the naquadah for himself, hoping to build up enough of it to support his attempt to overthrow Ba'al. SG-3 was prepared to go in and help SG-1 and SG-15 when contact was lost. The people of the planet were successful in staging an uprising and Mot was killed. The fighting at the Stargate on the planet was intense, but SG-1 and SG-15 were able to come through with only a few wounded. SG-3 and SG-10 were sent to help SG-1 round up the remaining Jaffa (6.21 "Prophecy").<br />
<br />
==Season Seven==<br />
<br />
At the beginning of of their seventh year of operation, it appeared that SG-3 was no longer solely a Marine unit because Col. Reynolds, formerly of SG-16, is in the Air Force and was the unit's new commander (7.01 "Fallen Part 1"). <br />
<br />
[[Image:reynolds.jpg|thumb|170px|none|[[Reynolds|Col. Reynolds]]]]<br />
<br />
SG-3, along with SG-1 and SG-5, went to the planet later referred to as Vis Uban where it was thought that the Lost City of the Ancients was located. While setting up their perimeter fifty meters around the Stargate on the planet, Col. Reynolds and his unit encountered the newly-descended Daniel Jackson (known here as Arrom). Col. Reynolds recognized Daniel immediately and his unit escorted him to the village where SG-1 was and presented their lost teammate back to them. (7.01 "Fallen Part 1")<br />
<br />
[[Image:sg-3-daniel.jpg|thumb|170px|none|SG-3 presents Daniel to SG-1]]<br />
<br />
Col. Reynolds's unit was part of the operations set up on the planet to trap Anubis in his search for the weapons which were thought to be stored in the Lost City. He was part of the ambush to disable two Jaffa sentries Anubis sent to guard the ring transportation site. Daniel Jackson and Jonas Quinn were then able to take the Jaffa's ring control arm band and transport up to Anubis's ship in order to hack into his computer system. The mission had many twists and turns, but eventually all was successful and Anubis's superweapon he created at Abydos in Season Six was destroyed and ultimately his entire mothership (7.02 "Homecoming Part 2").<br />
<br />
Daniel Jackson's memories had been erased once he retook human form, but he gradually got most of his memories back from before he died of the radiation poisoning. He was starting to remember some of his time as an Ascended Being and what he was remembering was the taking of Bra'tac and Rya'c by Ba'al's Jaffa on the planet called Erebus. Bra'tac and Rya'c were held in a prison camp on that planet to labor in a naquadah refining operation to build a new ship for Ba'al. SG-2 and SG-3 went with SG-1 to rescue the two Jaffa from the camp. SG-3 was assigned to secure the fallen Jaffa who were guarding the Stargate on the planet and then establish a perimeter. The mission was successful in not only extracting Bra'tac and Rya'c, but in destroying the ship being built as well as gaining possession of the camp, many of whose former inmates decided to join the Rebel Jaffa in their fight for freedom from the Goa'uld (7.04 "Orpheus").<br />
<br />
[[Image:7.07 SG-3.jpg|thumb|170px|right|Penhall and Hanson of SG-3 behind Daniel]]<br />
<br />
SG-3 went to P3X-403 to backup SG-1 on a search and rescue mission for a missing member of SG-11 (7.07 "Enemy Mine"). Reynolds was not seen amongst team members on this mission. Lts. Penhall and Hanson, engaged in battle with the Unas settlement there (7.07 "Enemy Mine"). The leader of SG-11, Col. Edwards, ordered Penhall and Hanson to accompany Teal'c, Daniel Jackson, and Daniel's Unas friend Chaka on a mission to parlay with the native Unas. Daniel later had Teal'c, Penhall, and Hanson stay behind while he went on alone with Chaka to show good faith. When talks broke down, SG-3 was amongst those surrounded by Unas at SG-11's mining camp. An alliance was reached with the native Unas. <br />
<br />
The Goa'uld Anubis was creating an army of "supersoldiers" (Kull Warriors) which was genetically engineered to be loyal and relentless. He sent one of his warriors to intercept the minor Goa'uld System Lords Tilgath and Ramius and prevent them from making an alliance which they would have used to gather strength against him. The warrior was successful in killing Tilgath and the Jaffa on both sides, but Ramius escaped. Bra'tac coordinated with Rebel Jaffa working in Ramius' ranks to ambush the Kull Warrior Anubis sent to Ramius' home planet to complete the mission of destroying him. SG-1, SG-3, and SG-12 went to the planet in hopes of capturing the warrior alive and coordinated an ambush some distance from the Stargate. SG-3 was commanded by Col. Reynolds, who placed C-4 at the ambush site, while other members of SG-3 secured the Stargate. Members of SG-12 also participated in the ambush, along with Bra'tac and some Rebel Jaffa. In the fierce firing and blasting, Reynolds was shot in the left arm by the warrior's laser weapon. The group ended up having to surrender with hopes that the remaining Rebel Jaffa would free them. Eventually, they convinced their Jaffa guard to free them when he realized that his lord had fallen and he only remained. Eventually, they were successful in completing their mission by capturing the warrior as he was returning to the Stargate. Reynolds survived the injury (7.11 "Evolution Part 1"). <br />
<br />
By some chance, Anubis learned the location of the new Alpha Site (they had just finished locating to a new Alpha Site after Anubis learned of the former one through the mind probe used against Jonas Quinn), and he sent a few of his Kull Warriors to eliminate all who were living there, including Rebel Jaffa, Tok'ra, and SGC personnel. As many as could be were evacuated to the Beta Site, but Colonel Riley, the commander of the Alpha Site, stayed behind to destroy what remained to prevent it from falling into Anubis's hands. SG-1 and SG-3 were sent to the Alpha Site to find survivors because 90 people were unaccounted for. Colonel Reynolds was in command of SG-3 during this search and rescue mission (7.16 "Death Knell").<br />
<br />
SG-3 was sent to back up SG-13 on the planet P3X-666 after SG-13 got permission to remain on the planet to explore Ancient ruins. SG-13 needed SG-3 to secure the Stargate because they had encountered a Goa'uld probe there, but no other Goa'uld activity had been detected. The Ancient ruins were very important in the SGC's search for the Lost City of the Ancients, so they needed to gather as much information as possible on the planet. Unfortunately, the probe that they had encountered sent in a message before it was destroyed and soon there were Jaffa arriving in ships. An incredible number of SG units were involved in extracting wounded SG-13 member, Senior Airman Simon Wells, but only a single casualty was suffered by the SGC: Dr. Janet Fraiser was killed by a Jaffa who had broken through the SGC's line of defense to get to her location where she was stabilizing Wells' condition (7.17 "Heroes Part 1" and 7.18 "Heroes Part 2").<br />
<br />
Anubis continued his climb in power. He was searching for the Lost City of the Ancients at the same time as the SGC. It appeared he was only one step behind in sending out probes to the same locations that the SGC sent teams. While on the planet P3X-439, SG-3 was watching the Stargate as SG-2 surveyed some Ancient ruins. They were able to return safely to the SGC, but Reynolds's team had spotted a probe and knew that Anubis would be sending ships to the planet soon. Daniel was able to complete his translation of the ruins that SG-2 had found and discovered that this planet had on it another Repository of Knowledge device which contained all the knowledge of the Ancients. SG-1, SG-3, and SG-5 returned to the planet to attempt to remove the device and gain access to the knowledge, but they were soon under attack. Reynolds commanded both SG-3 and SG-5 in securing the Stargate and was able to keep the Stargate open for them to escape, but there were a few casualties in the battle. (7.21 "Lost City Part 1")<br />
<br />
Jack took the download of the Repository of Knowledge on the planet and destroyed the device before Anubis could get to it. With this knowledge, he was able to locate the Antarctic Outpost where he activated advanced weapons which destroyed Anubis's attacking fleet over Earth. (7.21 "Lost City Part 2") <br />
<br />
==Season Eight==<br />
<br />
After Anubis's defeat, the Goa'uld System Lord Ba'al started taking control of Anubis's domain (8.01 "New Order Part 1"). When SG-1 was accompanied by SG-3 to the planet P2X-887 which had been in Anubis's power, but thought to be unknown by Ba'al, Reynolds was second in command of the mission to Lt. Colonel Samantha Carter. It was Reynolds's team's duty to protect SG-1 while they used the ring transporter control they obtained from Rebel Jaffa that would get them into the hidden base. Reynolds suggested that he leave two of his men at the Stargate while he and another of his men accompanied SG-1, now only a three-man team, but Carter insisted that the entire SG-3 team remain at the Stargate, much to Reynolds's disapproval. Reynolds spotted an Al'kesh fly over and concluded that it was Ba'al who had discovered their location. When they couldn't locate SG-1, everyone assumed that they had been captured on the ship. Ba'al used this knowledge to bargain for a trade between SG-1 and the traitor Goa'uld System Lord Camulus, but he really didn't have SG-1. They were trapped inside the hidden base with no means of communication. (8.04 "Zero Hour")<br />
<br />
Col. Reynolds acted as a military advisor to Jack, now a Brigadier General and in command of the SGC. He provided suggestions on where to make the trade and even gathered the troops in the embarkation room to show Jack that everyone was behind him 100% in finding the missing team. Reynolds knew of the history between Ba'al and Jack and how SG-1 had stopped at nothing to find Jack and bring him home (6.06 "Abyss"). Jack was touched by everyone's support because at this time he was having a lot of doubt as to the wisdom of his taking the commanding position at the SGC. Reynolds ran the missions to the various planets involved in the arrangements to trade Camulus for SG-1. The trading arrangements failed because Ba'al never had SG-1, but SG-1 eventually returned home unharmed. (8.04 "Zero Hour")<br />
<br />
SG-3 was assigned to the rescue mission on the ''Prometheus'' to determine the fate of the Atlantis Expedition in the Pegasus Galaxy. Col. Reynolds commanded the four-man team and provided the mission commander, Gen. George Hammond, with advice from the military and strategic point of view. He acted as the mission's military second in command. When the rescue mission answered a distress call and encountered two disabled ships, an Al'kesh and a cargo ship, Reynolds led his team to determine if the Al'kesh could be salvaged. Sr. Airman Bosworth was also on the team (formerly of SG-13) and he showed expertise in operating the ring transporter:<br />
<br />
[[Image:bosworth.jpg|thumb|170px|none|[[Jake Bosworth|Airman Jake Bosworth operates ring transporter]]]]<br />
<br />
SG-3 and the rest of the ''Prometheus'' crew, except for Daniel Jackson, were stranded on the Al'kesh by the space pirate, Vala, in her bid to steal the ''Prometheus'' and trade it for an extraordinary amount of weapons grade naquadah. Col. Reynolds demonstrated knowledge of Al'kesh system controls and was left on the Al'kesh to pilot it home after the ''Prometheus'' was recovered. Vala, however, was able to overpower SG-3 and send them back to the ''Prometheus'' via the ring transporter before she disappeared in hyperspace on the Al'kesh. (8.12 "Prometheus Unbound")<br />
<br />
When Replicators were sent to the SGC base by their leader, Replicator Carter, Gen. Jack O'Neill ordered that the base be evacuated. Col. Reynolds, still wearing his SG-3 patch, acted as second-in-command by verifying that everyone was accounted for. He reported to Jack concerning the status of the computer security systems and that there were some men trapped on Level 8. After everyone else had been evacuated, he remained behind with Jack to free the trapped men. With the countdown for a nuclear bomb about to be detonated down the silo of the Mountain ticking away, these remaining men defended the base and made their way to the Control Room in order to attempt to dial out and escape through the Stargate. Reynolds stood by Jack's side in their effort to protect Sgt. Siler who was attempting to override the Replicators' reprogramming of the dialing computer. With only a few minutes left in the countdown, the Stargate was activated from the planet Dakara where an Ancient weapon had been programmed by Jacob Carter/Selmak to send a disruptor wave which would neutralize the Replicators permanently. The wave went through the base and all the Replicators were destroyed. (8.17 "Reckoning Part 2") <br />
<br />
==Season Nine==<br />
<br />
SG-3 was assigned to rendezvous with the Goa'uld Nerus on a neutral planet after Nerus requested a meeting with the SGC, now under the command of Gen. Hank Landry, concerning the activities of the Ori on the planet Kallana. Sgt. Siler went with the team to determine if the Goa'uld was carrying any harmful technology. After giving the all-clear, SG-3 escorted Nerus to the SGC. Nerus turned out to have his own agenda as a follower of the Ori, pursuading the SGC to use a naquadah-enhanced nuclear bomb against the force field the Ori were constructing on the planet, but the use of the weapon only strengthened the force field. Landry had Nerus sent to Area 51 for his deception. (9.06 "Beachhead")<br />
<br />
Col. Reynolds and his team were included in the mission led by SG-1 to rescue Teal'c who had been captured by Ba'al (or, more specifically, one of Ba'al's clones). The rescue was coordinated between the SGC and Bra'tac, who used an Al'kesh to clear the area around the Stargate on the planet where Ba'al had parked his Ha'tak. The rescue operation was a success. (9.14 "Stronghold")<br />
<br />
Reynolds and his team visited a planet where the population had become addicted to a corn engineered with a psycho-stimulant. Lt. Mooney of his team tasted the corn, called "kassa", and became quickly addicted to it, so much so that Reynolds had to forcefully urge him away from it to return to the SGC. Reynolds obtained the coordinates of the planet said to be the source of the produce, and Gen. Landry sent SG-1 to the planet to gather more information about it. While SG-1 was conducting their investigation on P6G-452, Reynolds remained at the SGC, kept up to date with Dr. Lee's research into the plant, and reported the results of their investigation to Landry. SG-1 discovered that the Lucian Alliance was behind distributing the corn to several human populations, many of whom had been the topic of concern among the Free Jaffa at their last Interim Council meeting because of their erratic behavior. (9.16 "Off the Grid") <br />
<br />
Gen. Landry sent Teal'c and SG-12 to investigate a distress call received through the Stargate from the Sodan Jaffa. The Sodan were under attack by one of their own, Volnek, who had been turned into a murderous zombie by one of the Priors of the Ori as punishment for the Sodan's rejection of the Ori. After Teal'c's party failed to report back on time, Landry ordered Reynolds to take his team and SG-22 to render assistance. Reynolds and his men found Teal'c and the remainder of his party stranded in the burned down village. Since the only way to terminate Volnek's existence permanently was to destroy the body, Reynolds and his men built a trap made of explosives and a trip wire. Volnek was destroyed, and sadly, only one Sodan, Lord Haikon, survived. (9.18 "Arthur's Mantle")<br />
<br />
==Season Ten==<br />
<br />
Originally, SG-3, still commanded by Reynolds, were sent to P9J-333 to covertly observe if the planet turned to Origin or not. They used the Sodan Cloaking Devices to stay undercover, but when people were being attacked and killed by a vicious creature, they made contact with the population. It was later discovered that the Sodan Cloaking Devices were permitting a parasite to "bleed" through from an alternate dimension, to burrow itself into a local animal, and to mutate that animal into a monster. Reynolds and his men attempted to capture the creature alive, but Teal'c destroyed it with a grenade. Still, they were able to study the creature and determine the cause of its mutation. When it was discovered that the same thing had happened to a local wild animal on Earth, the team participated in the search party that hunted and killed two mutated creatures. (10.05 "Uninvited")<br />
<br />
SG-3 was on P9C-882 where they made contact with people who wished to oppose the Ori and asked for the SGC's help. Reynolds introduced SG-1 to their leader, Thilana, and then he and his team left the planet. (10.12 "Line in the Sand")<br />
<br />
When the Jaffa Arkad engineered a massacre of other Jaffa at Dar Eshkalon who were seeking to oppose the Ori's army, several teams, under Reynolds' command, were ordered to consider the investigation a top priority. Reynolds reported to General Landry on behalf of SG-22 who had heard about Arkad on P8T-365, a predominantly Jaffa planet that had turned to Origin. Reynolds and his men had been maintaining contact with anti-Ori rebels who reported that Arkad was amassing a stockpile of weapons grade naquadah in order to attack Earth. (10.17 "Talion")<br />
<br />
SG-1 and SG-3 set a trap to stop Teal'c from killing Arkad for the massacre at Dar Eshkalon. Teal'c disabled SG-3's Reynolds and Baker, and even disabled his SG-1 teammates, to get to his target. Arkad died by Teal'c's hand, and the Jaffa killed in the massacre were avenged. SG-1 and SG-3 returned to the SGC and filed reports that falsified what happened on the planet so that the IOA would not prevent Teal'c from rejoining his team. (10.17 "Talion")<br />
<br />
[[Image:1017sg3.jpg|thumb|170px|none|SG-1's Mitchell checks on Reynolds and Baker after Teal'c attacks them]]<br />
<br />
SG-3 were part of a false memory implanted into Vala so that she could fool her daughter Adria, the leader of the Ori's crusade in the Milky Way, into thinking that she had left the SGC. In these false memories, SG-1 stopped supporting Vala because they thought that Adria was controlling her mind by feeding her Stargate addresses of where the Ancients had allegedly hidden weapons before they ascended. This support was cut off after Reynolds and his team were immediately ambushed as they stepped through the Stargate, and two of his men were lost. Fortunately, this was all a false memory and the team members were not actually harmed. (10.19 "Dominion")<br />
<br />
==Movies==<br />
<br />
While SG-3 were on P6X-437, they were approached by a Prior of the Ori (the Prior of Ver Isca) who wished to talk with Earth's representatives concerning their surrender. The Prior was granted an audience with General Landry at the base, knowing full well that his powers would be nullified by the Anti-Prior Device. Even though the Ori Priors had seven warships in the solar system, they chose to wait for this Prior's word to attack Earth. Their best chance at gaining a huge multitude of followers to empower the Ori was to convert the planet's population to Origin, rather than destroying it. Reynolds took the Prior's orbed staff away from him and he and his team escorted him through the Stargate to SGC where he was confined. Ultimately, this Prior was exposed to the light of the Ark of Truth, which revealed the truth about the Ori's lies and evil intent. With this Prior's conversion, all other Priors in the galaxy were enlightened through the psychic links they all had through their orbed staffs, and the Ori threat in the Milky Way was ended. (''Stargate: The Ark of Truth'')<br />
<br />
SG-3 escorted the last of the Ba'al clones through the Stargate to the Tok'ra's new homeworld for an extraction ceremony. Major General Jack O'Neill also accompanied the group to keep an eye on the last of the Goa'uld System Lords. The extraction ceremony was performed and the symbiote was executed, but the host was spared. (''Stargate: Continuum'')<br />
<br />
==Episodes==<br />
<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
* [[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]]<br />
* [[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
* [[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[4.16 "2010" Episode Guide|4.16 "2010"]]<br />
* [[5.13 "Proving Ground" Episode Guide|5.13 "Proving Ground"]]<br />
* [[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]<br />
* [[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[8.05 "Icon" Episode Guide|8.05 "Icon"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[9.06 "Beachhead" Episode Guide|9.06 "Beachhead"]]<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
* [[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
* [[10.17 "Talion" Episode Guide|10.17 "Talion"]]<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
* [[Stargate: The Ark of Truth]]<br />
* [[Stargate: Continuum]]<br />
<br />
===Other Episodes Referenced===<br />
<br />
* [[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]<br />
<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Brig. Gen./Maj. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col./Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Maj.Gen./Lt. Gen. George Hammond]]<br />
* [[Hank Landry|Maj. Gen. Hank Landry]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Adria]]<br />
* [[Amaunet]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Arkad]]<br />
* [[Ba'al]]<br />
* [[Baker (SG-3)]]<br />
* [[Bauer|Maj. Gen. Bauer]]<br />
* [[Bra'tac]]<br />
* [[Jacob Carter/Selmak]]<br />
* [[Castleman|Maj. Castleman]]<br />
* [[Camulus]]<br />
* [[Chaka]]<br />
* [[Edwards|Col. Edwards]]<br />
* [[Haikon]]<br />
* [[Hanson]]<br />
* [[Hathor]]<br />
* [[Johnson|Lt. Johnson]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Robert Makepeace|Col. Robert Makepeace]]<br />
* [[Mooney|Lt. Mooney]]<br />
* [[Morrison|Lt. Morrison]]<br />
* [[Mot]]<br />
* [[Nerus]]<br />
* [[Penhall]]<br />
* [[Ramius]]<br />
* [[Reynolds|Col. Reynolds]]<br />
* [[Siler|Sgt. Siler]]<br />
* [[Thilana]]<br />
* [[Tilgath]]<br />
* [[Vala]]<br />
* [[Volnek]]<br />
* [[Waite|Major Waite]]<br />
* [[Simon Wells|Senior Airman Simon Wells]]<br />
<br />
==Related Articles==<br />
<br />
* [[Abydos and the Abydonian People]]<br />
* [[Al'kesh]]<br />
* [[Alpha Site]]<br />
* [[Antarctic Outpost]]<br />
* [[Anti-Prior Device]]<br />
* [[Ark of Truth]]<br />
* [[Aschen]]<br />
* [[Beta Site]]<br />
* [[Cargo Ship]]<br />
* [[Dakara]]<br />
* [[Dar Eshkalon]]<br />
* [[Dial Home Device (DHD)]]<br />
* [[Erebus]]<br />
* [[Extradimensional Parasite]]<br />
* [[GDO]]<br />
* [[Goa'uld]]<br />
* [[Ha'tak]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Jaffa]]<br />
* [[Latona]]<br />
* [[Lost City of the Ancients]]<br />
* [[Kallana]]<br />
* [[Kassa]]<br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)|Kelowna]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[Naquadah]]<br />
* [[NID]]<br />
* [[Ori]]<br />
* [[P2X-887]]<br />
* [[P34-353J]]<br />
* [[P3A-194]]<br />
* [[P3S-452]]<br />
* [[P3W-451]]<br />
* [[P3X-403]]<br />
* [[P3X-666]]<br />
* [[P3X-797]]<br />
* [[P4A-771]]<br />
* [[P4C-970]]<br />
* [[P4S-237]]<br />
* [[P6G-452]]<br />
* [[P6X-437]]<br />
* [[P9C-882]]<br />
* [[P9J-333]]<br />
* [[Priors of the Ori]]<br />
* [[Prometheus]]<br />
* [[Rebel Jaffa]]<br />
* [[Replicators]]<br />
* [[Repository of Knowledge]]<br />
* [[Ring Transporter]]<br />
* [[Sentinel]]<br />
* [[SG-1]]<br />
* [[SG-5]]<br />
* [[SG-6]]<br />
* [[SG-9]]<br />
* [[SG-10]]<br />
* [[SG-11]]<br />
* [[SG-12]]<br />
* [[SG-13]]<br />
* [[SG-15]]<br />
* [[SG-22]]<br />
* [[Sodan]]<br />
* [[Sodan Cloaking Device]]<br />
* [[Tok'ra]]<br />
* [[Tollan]]<br />
* [[Vis Uban]]<br />
* [[Volians]]<br />
<br />
==Actors==<br />
<br />
* [[Steve Makaj]] as [[Robert Makepeace|Col. Robert Makepeace]]<br />
* [[Danny Wattley ]] as [[Johnson|Lt. Johnson]]<br />
* [[Colin Lawrence]] as [[Warren|Maj. Warren]]<br />
* [[Eric Breker]] as [[Reynolds|Col. Reynolds]]<br />
* [[Christopher Pearce]] as [[Jake Bosworth|Sr. Airman Jake Bosworth]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 19:02, 4 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-5&diff=26465SG-52010-03-18T15:18:10Z<p>Aurora: initial content</p>
<hr />
<div>SG-5<br />
[[Category:SG Teams|SG-05]][[Image:7.21 SG-5.jpg|frame|left|SG-5 guarding P3X-439 Stargate]]<br />
==Summary==<br />
SG-5 was one of the early teams established with Stargate Command and seems to be heavily involved in exploration missions.<br />
<br />
==Seasons One and Two==<br />
SG-5 departed for a standard reconnaissance mission to P3C-117 (1.08 "The Nox") during a visit by the Secretary of Defense. The results of SG-5's mission to the planet are unknown. <br />
<br />
When it was discovered that the SG-1 that returned from P3X-989 were some kind of mechanical beings, General Hammond scheduled SG-5 to return to the planet and find out what happened to the real team (1.19 "Tin Man"). The robot O'Neill recommended that not happen since according to his memory and consciousness, he *was* Jack O'Neill and he feared SG-1's fate would be shared by SG-5. Instead the robot team returned to the planet and discovered their original selves were fine.<br />
<br />
At some point, SG-5 was one of the first to discover raw naquadah ore (2.01 "The Serpent's Lair"). Col. Samuels used SG-5's find of naquadah to enhance some nuclear weapons and provide Earth with a "foolproof defense" against alien invaders.<br />
<br />
On a different offworld mission, SG-5 discovered a potential cure for Alzheimer's. (2.14 "Touchstone"). It was sent to Area 51 for further study by their medical research division.<br />
<br />
SG-5 was one of only two teams offworld when an unscheduled incoming wormhole came to Stargate Command (2.20 "Show and Tell"). The connection was neither team, but instead a new alien species–the Reetou, wanting to warn Earth of a potential attack by zealots amongst their own race.<br />
<br />
SG-1 disappeared en route to P2X-555 because of a wormhole accident involving a solar flare (2.21 "1969"), Hammond, having lived through the timeline where he met the team in 1969, knew he could not send a rescue team this time. Instead, General Hammond sent SG-5 to complete SG-1's mission. No details of the actual recon mission are known.<br />
<br />
==Seasons Three through Five==<br />
<br />
SG-5 was one of a group of teams, led by SG-3's Robert Makepeace on a search and rescue mission when SG-3 discovered the location of MIA SG-1 (3.01 "Into the Fire"). The mission was volunteer only, but all teams did not hesitate. There were some casualties during the successful rescue mission, but it is unclear from which team there were wounded or deaths.<br />
<br />
SG-6 was sent out on missions searching for a new homeworld for the Enkarans who were being displaced by a Gadmeer terraforming ship (4.09 "Scorched Earth"). No mention is made of the number of members of the team or who was commanding it. They were assigned this task along with SG-5 and SG-9.<br />
<br />
[[Image:Barber.jpg|frame|left|[[Barber|Lt. Barber of SG-5]]]]<br />
<br />
SG-5 was on P4X-347 doing an extended study of the "castle" where the Stargate was and the language along its pillars(4.18 "The Light"). Daniel Jackson of SG-1 was on the mission with SG-5. Lt. Barber was sent back to the SGC to get Teal'c to translate a document for Daniel Jackson. He was on Earthside less than forty-eight hours, but as the Stargate was dialing, he made a suicidal run to the Stargate, getting vaporized by the forming event horizon. The rest of SG-5 and Dr. Jackson were immediately recalled back to the SGC. Unfortunately, they did not realize it was exposure to a device on the planet itself that was causing these strange symptoms of irritability and depression at first. Only later did they realize everyone who had visited P4X-347 was having their neurological activity slowing down. SG-1 returned to the planet in hazmat gear to find the source of the contagion, but only served to become infected themselves. All of SG-5 died and Daniel Jackson coded before they realized only a return to the planet would save them. SG-1 eventually located the device and learned how to wean themselves off the effects.<br />
<br />
SG-5 was among eight teams that were stuck offworld while the SGC Stargate was offline (5.14 "48 Hours"). While Teal'c's pattern was somehow trapped within the Stargate program, the Russians agreed to activate their own Stargate and allow offworld teams to return to Earth via Russia. SG-8 and SG-5 were among the first teams to return safely. No specifics were given on SG-5's offworld mission. After negotiations with Daniel Jackson and Major Davis, the Russians agreed to allow one SG team to use the Stargate to contact the Tok'ra. SG-5 went on the mission; the Tok'ra informed SG-5 that the problem was likely because the SGC used their dialing computer rather than a DHD. Normally DHD's compensate for these power problems and would have reintegrated Teal'c.<br />
<br />
==Seasons Six and Seven==<br />
<br />
SG-5 went with SG-1 and SG-3 to a planet Jonas Quinn believed was the lost city of the Ancients, Vis Uban (7.01 "Fallen Part 1"). The teams were surveying the area and the Ancient ruins on the planet when SG-3 encountered an amnesiac Daniel Jackson who had been taken in by the nomadic people that had made Vis Uban their home.<br />
<br />
When Simon Wells of SG-13 was injured by a Jaffa staff weapon on P3X-666, SG-5, along with SG-1, SG-7, and Janet Fraiser were sent on a search and rescue mission to get Wells back to the SGC, joining the rest of SG-13 and SG-3, who were already on the planet (7.17 "Heroes Part 1"). When backup arrived, Jaffa reinforcements, including ships such as al'kesh attacked in an ambush (7.18 "Heroes Part 2"). The teams were under heavy fire. While Wells returned to the SGC, Jack O'Neill was seriously wounded and Dr. Fraiser killed. No word on specific casualties amongst the team members of SG-5.[[Image:Harper.jpg|frame|left|[[Harper|Maj. Harper, commander of SG-5]]]]<br />
<br />
<br />
SG-5, led by Major Harper, worked in concert with SG-3 to provide backup to SG-1 on a follow-up mission to P3X-439 (7.21 "Lost City Part 1"). SG-2 and SG-3 had previously discovered an Ancient collonade that could hold another Ancient repository of knowledge; they also spotted a Goa'uld reconnaissance drone. Knowing time was of the essence. SG-5 and SG-3 covered the area while SG-1 tried to extract the repository. The teams came under attack by al'kesh while they held the Stargate. Jack O'Neill ended up having the repository downloaded into his head and SG-3 and 5 covered SG-1's retreat as they all made it back through the Stargate.<br />
<br />
==Seasons Eight through Ten==<br />
<br />
{|<br />
|valign="top"|[[Image:8.04 SG-5.jpg|frame|left|SG-5 with Amra delegates]]<br />
|valign="top"|[[Image:Altman.jpg|frame|left|[[Altman|Maj. Altman, S9 commander of SG-5]]]]<br />
|valign="top"|[[Image:9.09 SG-5.jpg|frame|left|Altman and other SG-5 team member]]<br />
|}<br />
<br />
SG-5 escorted acrimonious delegates from Amra to Stargate Command (8.04 "Zero Hour"). The Amrans were coming to discuss a pending trade agreement.<br />
<br />
Lt. Col. Samantha Carter led SG-5 to P3X-584 in order to investigate a singularity in that region of space (9.09 "Prototype"). They were concerned it may be related to the formation of an Ori Supergate. However, unbeknownst to them, the planet was where Anubis kept a secret lab, including a lockout of the Stargate unless you used a special frequency code. Though the MALP arrived on P3X-584, the team itself was rerouted to a different gate. Carter eventually discovered the safeguard and was able to bypass it. SG-1 and SG-5, led by Major Altman, arrived on the planet. Though the singularity turned out to be a natural phenomenon, Dr. Jackson, Teal'c, and Col. Mitchell discovered the secret lab. Daniel started to study the Ancient notes, and Cameron accidentally opened a stasis chamber holding a man–Khalek.<br />
<br />
Khalek immediately went into convulsions upon being revived and was rushed to the SGC infirmary. Daniel remained on P3X-584 to study the Ancient notes and learned that Khalek was really a clone form of Anubis. Khalek was confined and placed under heavy guard, while Daniel and SG-5 returned to the planet to learn more. The team assisted Dr. Jackson in studying the DNA manipulation device in the lab and stabilized the power supply. Altman was able to determine that part of the machine was self contained. Altman analyzed the device and returned it to the SGC to help study Khalek. Altman was injured when Khalek psychically caused a spike in the machine, electrocuting the SG-5 leader. Woolsey later revealed Altman was going to make a full recovery.<br />
<br />
SG-5 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Episodes==<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox]]<br />
* [[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [[4.18 "The Light" Episode Guide|4.18 "The Light"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Altman|Maj. Altman]]<br />
* [[Barber|Lt. Barber]]<br />
* [[Paul Davis|Maj. Paul Davis]]<br />
* [[Harper|Maj. Harper]]<br />
* [[Khalek]]<br />
* [[Samuels|Col. Samuels]]<br />
* [[Simon Wells|Lt. Simon Wells]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Al'kesh]]<br />
* [[Amra]]<br />
* [[Amra Delegates]]<br />
* [[Altair (P3X-989 and PX3-989)]]<br />
* [[Area 51]]<br />
* [[Brain Scanning Device]]<br />
* [[Dial Home Device (DHD)]]<br />
* [[DNA Manipulation Device]]<br />
* [[Goa'uld Reconnaissance Drone]]<br />
* [[Enkarans]]<br />
* [[Hathor's Planet]]<br />
* [[Naquadah]]<br />
* [[Nomads of Vis Uban]]<br />
* [[Ori]]<br />
* [[Places on Earth]]<br />
* [[P2C-106]]<br />
* [[P2X-555]]<br />
* [[P3C-117]]<br />
* [[P3X-439]]<br />
* [[P3X-584]]<br />
* [[P3X-666]]<br />
* [[P4X-347]]<br />
* [[Reetou]]<br />
* [[Repository of Knowledge]]<br />
* [[SG-1]]<br />
* [[SG-2]]<br />
* [[SG-3]]<br />
* [[SG-7]]<br />
* [[SG-13]]<br />
* [[SG-1 Android Duplicates]]<br />
* [[Stargate]]<br />
* [[Super Stargate|Supergate]]<br />
* [[Tok'ra]]<br />
* [[Vis Uban]]<br />
<br />
==Actor==<br />
* [[Link Baker]] played [[Barber|Lt. Barber]]<br />
* [[Ivan Cermak]] played [[Altman|Maj. Altman]]<br />
* [[Jason Howell]] played [[Harper|Maj. Harper]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell&diff=26451Cameron Mitchell2010-03-17T15:27:53Z<p>Aurora: /* Related Characters */typo</p>
<hr />
<div>[[Category:Cameron Mitchell]][[Image:cameronmitchell.jpg|frame|left|Lt. Col. Cameron Mitchell]]<br />
==Summary==<br />
<br />
Cameron Mitchell, born May/June 1970, is an accomplished F-302 pilot and led the F-302 squadron in the battle with Anubis over Antarctica. He was gravely injured in the battle, protecting the lives of SG-1 as they gained access to the Antarctic Outpost and the Ancient weaponry powerful enough to destroy Anubis' attacking fleet. Mitchell was granted his choice of assignments after he recuperated from extensive combat injuries. He chose to join SG-1, and was given command of the disbanded team. He was able to entice the veterans of the unit back, and now worked in tandem with Lt. Col. Samantha Carter, Dr. Daniel Jackson, and Teal'c. After over a year "leading" the team, he also counts Vala Mal Doran as one of his comrades. As of this time, he appears to still lead the SGC flagship team.<br />
<br />
==Cameron: A Visual History==<br />
{|<br />
| valign="top"|[[Image:youngmitchell.jpg|left|Young Mitchell]]<br />
| valign="top"|[[Image:91205.jpg|left|F-16 Pilot]]<br />
| valign="top"|[[Image:90101.jpg|left|By Stargate]]<br />
|-<br />
| valign="top"|[[Image:90203.jpg|left|Sword in Stone]]<br />
| valign="top"|[[Image:90809.jpg|left|After Sodan]]<br />
| valign="top"|[[Image:91202.jpg|left|In Galaran memory machine]]<br />
|-<br />
| valign="top"|[[Image:91406.jpg|left|Talking to Fergie]]<br />
| valign="top"|[[Image:100104.jpg|left|Relief saving Sam]]<br />
| valign="top"|[[Image:100206.jpg|left|Morpheus succumbing]]<br />
|}<br />
<br />
==Comprehensive Character Biography==<br />
Status: Complete Through Stargate: Continuum<br /><br />
Originally written by: Aurora Novarum<br />
<br />
{{Cameron Mitchell Bio}}<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|General Jack O'Neill]]<br />
* [[Daniel Jackson|Doctor Daniel Jackson]]<br />
* [[Samantha Carter|Lt. Colonel Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Vala Mal Doran]]<br />
* [[Hank Landry|General Hank Landry]]<br />
* [[Ba'al]]<br />
* [[Paul Emerson|Col. Paul Emerson]]<br />
* [[Emissary]]<br />
* [[Bryce Ferguson|Bryce "Fergie" Ferguson]]<br />
* [[Darrell Grimes]]<br />
* [[Haikon]]<br />
* [[Jolan]]<br />
* [[Kefflin]]<br />
* [[Khalek]]<br />
* [[Martin Lloyd]]<br />
* [[Frank Mitchell]]<br />
* [[Wendy Mitchell]]<br />
* [[Captain Mitchell]]<br />
* [[Netan]]<br />
* [[Lionel Pendergast|Colonel Lionel Pendergast]]<br />
* [[Redmond]]<br />
* [[Amy Vandenberg]]<br />
* [[Reya Varrick]]<br />
* [[Volnek]]<br />
<br />
==Related Articles==<br />
* [[Air Force Academy Hospital]]<br />
* [[Alternate Timelines]]<br />
* [[Ancients]]<br />
* [[Antarctica]]<br />
* [[Avalon]]<br />
* [[F-302]]<br />
* [[Free Jaffa]]<br />
* [[Galar]]<br />
* [[Galaran Memory Device]]<br />
* [[Galarans]]<br />
* [[Goa'uld]]<br />
* [[F-302#9.01_.22Avalon_Part_1.22:_Flashbacks_of_the_Antarctic_Dogfight|Mitchell's Crash in Antarctica]]<br />
* [[Kassa]]<br />
* [[Korolev]]<br />
* [[Lucian Alliance]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[P6G-452]]<br />
* [[P8X-412]]<br />
* [[P9G-844]]<br />
* [[Priors of the Ori]]<br />
* [[Prior Plague]]<br />
* [[Prometheus]]<br />
* [[Replicators]]<br />
* [[SG-1]]<br />
* [[Sleeper Parasite]]<br />
* [[Sodan]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate]]<br />
* [[The Trust]]<br />
<br />
==Related Links==<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Cameron Mitchell]<br />
* [http://stargate.mgm.com/char_detail.php?id=4 Official MGM Biography]<br />
<br />
==Actors==<br />
<br />
* [[Ben Browder]] as Cameron Mitchell<br />
* [[Maximillian Uhrin]] as Young Mitchell <br />
----<br />
--[[User:Aurora|Aurora]] 17:49, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-2&diff=26450SG-22010-03-16T16:26:44Z<p>Aurora: add seasons 3- end of series</p>
<hr />
<div>[[Category:SG Teams|SG-02]][[Image:first-sg2.jpg|thumb|170px|left|The First SG-2 Celebrates a Victory on Chulak]]<br />
==Summary==<br />
<br />
SG-2 was one of the original nine units formed in the pilot episode, 1.02 "Children Of The Gods Part 2".<br />
<br />
==Season One==<br />
<br />
When the threat of the Goa'uld was made apparent when Apophis and his Jaffa attacked the SGC, the Stargate Program was reactivated under the leadership of Major General George Hammond. After conferring with the President of the United States, Gen. Hammond was authorized to set up nine Stargate teams to conduct missions to other planets and establish allies and obtain technology which would aid in the protection of Earth, mostly from the threat of the Goa'uld. SG-1 and SG-2 were both established as teams of three members. The first SG-2 consisted of the following personnel:<br />
{|<br />
|valign="top"|[[Image:kawalsky.jpg|thumb|170px|left|[[Charles Kawalsky|Maj. Charles Kawalsky, Commanding Officer]]]]<br />
|valign="top"|[[Image:warren.jpg|thumb|170px|left|[[Warren|Sgt. Warren]]]]<br />
|valign="top"|[[Image:casey.jpg|thumb|170px|left|[[Casey|Casey]]]]<br />
|}<br />
The first mission which SG-2 went on was with SG-1 to the planet Chulak, one of the planets ruled by the Goa'uld System Lord Apophis. Chulak was where Apophis based his Jaffa and where priests served him. SG-1 and SG-2 were in pursuit of Apophis because he had kidnapped Sha're and Skaara from their homeworld Abydos. During the evacuation of the refugees from the planet, Casey was injured and Kawalsky was taken as a host to an immature Goa'uld symbiote. (1.02 "Children Of The Gods Part 2")<br />
<br />
Kawalsky subsequently died as a result of becoming the unwilling host of the Goa'uld symbiote (1.03 "The Enemy Within") and command of SG-2 was given to Maj. Louis Ferretti (1.22 "Within The Serpent's Grasp Part 1"). <br />
<br />
[[Image:ferretti.jpg|thumb|170px|none|[[Louis Ferretti|Maj. Louis Ferretti]]]]<br />
<br />
After Daniel Jackson returned from an alternate reality (1.20 "There But For The Grace Of God") and warned the rest of the SGC about the imminent attack planned by Apophis and Klorel, SG-1 disobeyed orders which had been issued that the Stargate Program was to be discontinued because its costs could not be justified (1.21 "Politics") and went through the stargate to the coordinates Daniel had determined was Apophis' base. SG-2 was about to retrieve an AWOL SG-1, but the stargate would not lock onto the coordinates and the mission was aborted. Fortunately, SG-1 was successful in destroying the attacking ships and returned home safely (2.01 "The Serpent's Lair Part 2"). <br />
<br />
==Seasons Two through Four==<br />
<br />
[[Image:Coburn.jpg|frame|left|Major Coburn, commander SG-2]]<br />
<br />
SG-2 became commanded by Major Coburn. When Bra'tac provided information about the mythical "Kheb" where Daniel Jackson believed Amaunet had taken Sha're's child, SG-2 provided backup to SG-1 in reconnaissance of the planet (3.20 "Maternal Instinct"). SG-2 was to guard the Stargate and check-in every thirty minutes while SG-1 and Bra'tac explored. When it looked like Jaffa were attacking the temple, O'Neill ordered SG-2 to return to the SGC and request backup. By the time SG-2 returned, Oma Desala had destroyed the attacking Jaffa and was heading away with the harcesis child. Coburn saw the strange glowing object heading towards them and reported to O'Neill, who ordered them to lower weapons and not impede the being's progress.<br />
<br />
[[Image:40805a.jpg|frame|right|Pierce (left) and Rothman on P3X-888]]<br />
<br />
SG-2, still commanded by Major Coburn was assigned to assist SG-1 in the search and rescue for Dr. Daniel Jackson, taken captive by an aboriginal Unas, Chaka, on P3X-888 (4.08 "The First Ones"). Coburn and one other member of SG-2 remained to secure the Stargate while Capt. Griff and Maj. Pierce went with Dr. Rothman and SG-1 to find SG-11 and Daniel Jackson. They found the leader of SG-11, Major Hawkins, but it turned out he had been taken over by an aboriginal Goa'uld, as had Robert Rothman at some point. When SG-1 discovered this, during the firefight both Hawkins and Rothman were killed, and Capt. Griff of SG-2 was wounded. Pierce and Griff stayed behind to bury the casualties while SG-1 continued on the rescue mission for Jackson. Coburn was notified of the danger of Goa'uld symbiotes via radio.<br />
<br />
[[Image:Griff.jpg|frame|left|Major Griff, new commander]]<br />
<br />
Later, Griff was promoted to major and became commander of SG-2. When SG-1 was missing on P3R-118, SG-2 went on the search and rescue mission (4.10 "Beneath the Surface"). After searching everywhere on the glacier Administrator Calder insisted SG-1 had explored, SG-2 returned to base and insisted that there were no traces of SG-1 and off the record, told Hammond Calder was "a damned liar". Hammond ordered Griff to come up with a covert search and rescue mission within the domed city to find SG-1, but SG-1 was able to escape from the underground mines where Calder kept them brainwashed and imprisoned before SG-2 returned to P3R-118.<br />
<br />
SG-2 later "babysat" a team of scientists at a Stargate Command research base on M4C-862 (4.19 "Prodigy"). Griff and the lead scientist, Dr. Hamilton, were constantly at odds, especially when Hamilton chafed against the military restrictions. It was with some relief Griff and SG-2 were replaced by SG-1 in guarding the scientists. SG-2 left before the scientists' fateful encounter with the dangerous indigenous life forms.<br />
<br />
==Seasons Five and Six==<br />
<br />
[[Image:5.14 SG-2.jpg|frame|left|SG-2 preparing to leave on mission]]<br />
<br />
SG-2 was scheduled to go on a recon mission to P4C-796 when Teal'c's "energy pattern" got stuck in the wormhole buffer on SG-1's return from P3X-116 (5.14 "48 Hours"). They were to be the first to use the Stargate after the forty-eight hour window the Pentagon imposed to save Teal'c. After Col. Simmons's relationship with the rogue NID was exposed, that timeline was pushed back. Presumably SG-2 went on their scheduled mission after Teal'c was successfully recovered from the Stargate.<br />
<br />
When the SGC realized the android SG-1 discovered on a barren planet was actually affiliated with replicators, SG-2 was sent to K'Tau to try and contact the Asgard (5.19 "Menace"). Their calls went unanswered until after the replicators and the android Reese were destroyed.<br />
<br />
SG-2 and Jonas Quinn explored P36-231 (6.09 "Allegiance"). They were returning to the SGC with artifacts at the time the Tok'ra's base in the Risa system was being attacked by Anubis. Because the SGC Stargate was therefore busy, Jacob Carter was forced to dial the Alpha Site instead as an evacuation destination. <br />
<br />
==Seasons Seven and Eight==<br />
{|<br />
|valign="top"|[[Image:7.04 SG-2 2.jpg|frame|left|[[Penhall]] & O'Neill]]<br />
|valign="top"|[[Image:7.04 SG-2 1.jpg|frame|left|SG-2 in battle]]<br />
|}<br />
<br />
SG-2 came with SG-3 and SG-1 on a mission to Erebus, where they believed Bra'tac and Rya'c were being held prisoner (7.04 "Orpheus"). While SG-3 guarded the Stargate, SG-2 and SG-1 snuck up on the encampment. Penhall of SG-2 traded weapons at O'Neill's request. While Sam Carter and Daniel Jackson created a distraction by sabotaging a partially built ha'tak, SG-2 and O'Neill set up an perimeter on the ridge above the camp and attacked on the signal. They successfully freed all the Jaffa prisoners.<br />
<br />
SG-2, apparently with SG-3, did an initial survey of the colonnade on P3X-439 (7.21 "Lost City Part 1"). SG-2 and SG-3 also encountered a Goa'uld Reconnaissance Drone, so they knew Anubis was likely aware of the planet as well. They brought back pictures of the Ancient writings on the ruins for Daniel Jackson to translate. Daniel's studies revealed that the monument likely contained a Repository of Knowledge, which may include listing the location of the Lost City. Knowing time was off the essence, SG-1, SG-3, and SG-5 made a return trip to the planet. <br />
<br />
Before President Henry Hayes was to visit newly installed SGC commander General O'Neill, SG-2 returned from a mission to P8F-809 (8.04 "Zero Hour"). They were scheduled for a debriefing with O'Neill at 0830 five days before the visit.<br />
<br />
<br />
==Episodes==<br />
<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
* [[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp Part 1"]]<br />
* [[3.20 "Maternal Instinct" Episode Guide|3.20 "Maternal Instinct"]]<br />
* [[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]<br />
* [[4.10 "Beneath The Surface" Episode Guide|4.10 "Beneath The Surface"]]<br />
* [[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.19 "Menace" Episode Guide|5.19 "Menace"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
<br />
===Episodes Referenced in Article===<br />
<br />
* [[1.20 "There But For The Grace Of God" Episode Guide|1.20 "There But For The Grace Of God"]]<br />
* [[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Apophis]]<br />
* [[Amaunet]]<br />
* [[Bra'tac]]<br />
* [[Calder|Administrator Calder]]<br />
* [[Casey]]<br />
* [[Chaka]]<br />
* [[Coburn|Maj. Coburn]]<br />
* [[Griff|Capt./Maj. Griff]]<br />
* [[Hamilton|Dr. Hamilton]]<br />
* [[Hawkins|Maj. Hawkins]]<br />
* [[Henry Hayes|Pres. Henry Hayes]]<br />
* [[Louis Ferretti|Maj. Louis Ferretti]]<br />
* [[Charles Kawalsky|Maj. Charles Kawalsky]]<br />
* [[Penhall]]<br />
* [[Reese]]<br />
* [[Ritter|Lt. Ritter]]<br />
* [[Robert Rothman|Dr. Robert Rothman]]<br />
* [[Sha're]]<br />
* [[Frank Simmons|Col. Frank Simmons]]<br />
* [[Skaara]]/[[Klorel]]<br />
<br />
==Related Articles==<br />
<br />
* [[Abydos and the Abydonian People|Abydos]]<br />
* [[Ascended Beings]]<br />
* [[Asgard]]<br />
* [[Chulak]]<br />
* [[Energy Lifeforms of M4C-862]]<br />
* [[Erebus]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Reconnaissance Drone]]<br />
* [[Harcesis]]<br />
* [[Ha'tak]]<br />
* [[Jaffa]]<br />
* [[Kheb]]<br />
* [[K'tau]]<br />
* [[M4C-862]]<br />
* [[NID]]<br />
* [[P36-231]]<br />
* [[P3R-118]]<br />
* [[P3X-116]]<br />
* [[P3X-403]]<br />
* [[P3X-439]]<br />
* [[P3X-888]]<br />
* [[P4C-796]]<br />
* [[Replicators]]<br />
* [[SG-1]]<br />
* [[SG-11]]<br />
* [[SG-12]]<br />
* [[Symbiote]]<br />
* [[System Lord]]<br />
* [[Unas]]<br />
<br />
==Actors==<br />
<br />
* [[Jay Acovone]] as [[Charles Kawalsky|Maj. Charles Kawalsky]]<br />
* [[Steve Bacic]] played [[Coburn|Maj. Coburn]]<br />
* [[Garvin Cross]] as [[Casey]]<br />
* [[Russell Ferrier]] played [[Griff|Capt./Maj. Griff]]<br />
* [[Colin Lawrence]] as [[Warren|Sgt. Warren]]<br />
* [[Rob Lee]] played [[Pierce]]<br />
* [[Brent Stait]] as [[Louis Ferretti|Maj. Louis Ferretti]]<br />
* Uncredited actor for [[Penhall]]<br />
<br />
----<br />
-- Seasons 1-2 [[User:DeeKayP|DeeKayP]] 20:13, 25 Dec 2004 (PST)<br/><br />
-- Seasons 3-10 [[User:Aurora|Aurora]] 16:26, 16 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-17&diff=26449SG-172010-03-14T23:58:06Z<p>Aurora: added Enemy Mine reference</p>
<hr />
<div>[[Category:SG Teams|SG-17]][[Image:515 sg17.jpg|frame|left|SG-1 and SG-17 on Ravanna]]<br />
==Summary==<br />
<br />
SG-17 was led by Major Mansfield. The team was all killed in action during Zipacna's attack on the Tok'ra base of Ravanna but was later reconstituted.<br />
<br />
==Stargate References==<br />
<br />
{|<br />
|valign="top"|[[Image:Mansfield.jpg|thumb|170px|left|Maj. Mansfield, leader SG-17]] <br />
|valign="top"|[[Image:Elliot.jpg|thumb|170px|left|Elliot of SG-17]]<br />
|}<br />
<br />
Lieutenant Elliot was assigned to this unit, under the command of Major Mansfield after he passed the last training test in "Proving Ground" (5.13 "Proving Ground").<br />
<br />
Mansfield, Elliot, and two other team members went with SG-1 to Ravanna, a Tok'ra base. the mission was to be a "basic offworld orientation." SG-17 was given a tour of the Tok'ra base by Aldwin. Mansfield specifically questioned the ventilation system. When Zipacna's surprise attack of the base caused a cave collapse, two members of SG-17 were killed instantly, and Mansfield and Elliot were bady injured. A second cave collapse around the Tok'ra lab holding Lantash killed Major Manfield. Lantash was freed from his stasis, and instinctively fought for survival by blending with the nearby Elliot. He tried to help SG-1 escape the tunnels, although still badly injured. Unfortunately, Lantash & Elliot's combined injuries proved too severe. Knowing they would not be able to survive, Lantash/Elliot volunteered for a suicide mission to allow themselves to be captured and release the symbiote poison close to the Stargate, thus leaving the path clear for SG-1, including Jacob Carter/Selmak and Teal'c free to leave without being poisoned themselves.<br />
<br />
{|<br />
|valign="top"|[[Image:Woeste.jpg|thumb|170px|left|Lt. Woeste on patrol]]<br />
|valign="top"|[[Image:7.07_SG-17_patch.jpg|thumb|170px|left|SG-17 airman during Unas attack]]<br />
|}<br />
<br />
SG-17 went to P3X-403 to provide military back-up for SG-11 after there was a battle fought between SGC personnel and the Unas settlement there (7.07 "Enemy Mine"). While on patrol, Lt. Woeste of SG-17 killed an Unas when he mistakenly concluded that the Unas was attacking. The Unas was actually attempting to retrieve the necklace it had lost during the previous battle at the scene. When Lt. Woeste realized his mistake, he was horrified. Col. Edwards, commander of SG-11, did not hold him responsible. Fortunately, Daniel Jackson was able to negotiate an agreement with the Unas before any more blood was shed.<br />
<br />
==Episodes==<br />
<br />
* [[5.13 "Proving Ground" Episode Guide|5.13 "Proving Ground"]]<br />
* [[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Edwards|Col. Edwards]]<br />
* [[Jacob Carter|Jacob Carter/Selmak]]<br />
* [[Lantash]]<br />
* [[Zipacna]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Ravanna]]<br />
* [[SG-1]]<br />
* [[SG-11]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tok'ra]]<br />
* [[Unas]]<br />
<br />
==Actors==<br />
<br />
* [[Courtenay Stevens]] as [[Elliot|Lt. Elliot]]<br />
* [[Anthony Ulc]] as [[Mansfield|Maj. Mansfield]]<br />
* [[Dean Redman]] as [[Woeste|Lt. Woeste]]<br />
* Others uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:29, 24 September 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-22&diff=26448SG-222010-03-14T23:49:20Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-22]][[Image:9.11_SG-22.jpg|frame|left|SG-22 (in background) and SG-1 brief Sodan]]<br />
==Summary==<br />
SG-22 is one of the more recently added teams to Stargate Command. The team was one of the most experienced at exploring the Sodan homeworld P9G-844 and had contacts amongst the free Jaffa.<br />
<br />
==Stargate References==<br />
{|<br />
|valign="top"|[[Image:Balinsky.jpg|thumb|170px|left|[[Cameron Balinsky|Balinsky]] of SG-22 in skewed timeline]]<br />
|valign="top"|[[Image:Raimi.jpg|thumb|170px|left|[[Raimi|Col. Raimi, commander of SG-22]]]]<br />
|valign="top"|[[Image:9.10_SG-22.jpg|thumb|170px|right|SG-22 backing up Jackson and Mitchell]]<br />
|}<br />
<br />
<br />
The first view of SG-22 was actually in a skewed timeline (8.19 "Moebius Part 1"). Lt. Balinsky, formerly of SG-13 was with SG-22 doing a mineral survey. The team was debriefing Gen. O'Neill on their findings when Dr. Daniel Jackson interrupted with news he may have discovered a ZPM in Ancient Egypt. The timeline actually altered very slightly due to SG-1's actions, so it is uncertain but likely that Balinsky was with SG-22 in the "final" timeline.<br />
<br />
SG-22, led by Col. Raimi, were backup to SG-1 as they explored P9G-844 (9.08 "Babylon"). Teal'c had been led to believe this was the home of the legendary Sodan–a group of Jaffa warriors who'd won freedom from the Goa'uld millenia before the Rebel Jaffa movement. When SG-1 came under fire from "invisble warriors", Carter called SG-22 to assist. They arrived in time to make the Sodan retreat, and found an injured warrior, Volnek. Mitchell was nowhere to be found. Searching for Mitchell, SG-22 discovered an obelisk (the Eye of the Gods). A science team, including Bill Lee, came to the planet to determine how it worked.<br />
<br />
Later, SG-22, without Col. Raimi, returned to the planet with a recovered Col. Mitchell, Daniel Jackson, and SG-6, trying to contact the Sodan again now that Mitchell had made inroads to an alliance (9.10 "The Fourth Horseman Part 1"). They were ambushed by Sodan warriors. This time, the Sodan leader, Haikon, wanted to parlay (9.11 "The Fourth Horseman Part 2"). The Sodan had become disenchanted with the Ori and wanted to form an alliance. SG-22 and SG-6 assisted in Mitchell's plan to trap a Prior of the Ori, standing guard while Dr. Jackson activated the experimental Anti-Prior Device. They were also witness when the Ori eventually overcame this suppression of his powers and infected Gen. Landry with a terrible plague. None of SG-22 appeared to become infected.<br />
<br />
When the SGC received a call for help from P9G-844, SG-12 and Teal'c were sent on an inital search and rescue (9.18 "Arthur's Mantle"). When they did not contact the base as scheduled, SG-22 joined SG-3, under the command of Col. Reynolds went to the planet to find out what happened. They found the Sodan village destroyed; only the leader Haikon was alive, and he was gravely injured. Teal'c and SG-12 were injured and stranded because the Eye of the Gods was missing a key crystal. The teams provided backup to Teal'c (and unknowingly, an out of phase Mitchell) as they recovered the crystal from a possessed "undead" Volnek.<br />
<br />
SG-22 stayed in contact with Jaffa on P8T-365 (10.17 Talion). Although the planet had fallen to the Ori, several Jaffa remained resistant and gave SG-22 intelligence on Ori and Prior movements. While the SGC was in cautious talks with the bloodthirsty Jaffa Arkad, SG-22 learned from these rebel Jaffa of P8T-365 that several hundred Jaffa, including a few of their inside men, were regularly being ferried by ha'tak to another planet to mine raw naquadah for Arkad. In return, Arkad would police the planet, get even more Jaffa planets to fall in line. Plans for the naquadah was reportedly being stockpiled for a coordinated attack on Earth. SG-22 and SG-3 shared this intelligence with Landry.<br />
<br />
==Episodes==<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[10.17 "Talion" Episode Guide|10.17 "Talion"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Teal'c]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Arkad]]<br />
* [[Cameron Balinsky|Dr. Cameron Balinsky]]<br />
* [[Haikon]]<br />
* [[Raimi|Col. Raimi]]<br />
* [[Volnek]]<br />
<br />
==Related Articles==<br />
* [[Alternate Timelines]]<br />
* [[Anti-Prior Device]]<br />
* [[Ha'tak]]<br />
* [[Ori]]<br />
* [[P8T-365]]<br />
* [[P9G-844]]<br />
* [[Prior Plague]]<br />
* [[Priors of the Ori]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-6]]<br />
* [[SG-12]]<br />
* [[Sodan]]<br />
<br />
==Actors==<br />
[[Bryan Elliot]] played [[Raimi|Col. Raimi]]<br />
----<br />
--[[User:Aurora|Aurora]] 23:49, 14 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-15&diff=26422SG-152010-03-13T21:24:37Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-15]][[Image:Pierce.jpg|frame|left|Pierce and SG-15 in background]]<br />
==Summary==<br />
SG-15 has been an active team with Stargate Command, often for combat missions. For several years, the team was led by Major Pierce.<br />
<br />
==Stargate References==<br />
<br />
The first reference to an SG-15 mission is a joint one carried out with SG-14 and likely one other team on P6Y-325 (4.05 "Divide and Conquer"). The mission was a routine "meet and greet" with the primitive Lazairian people. Just after the sun set, death gliders attacked the village. SG-15, closest to the Stargate, were under heavy fire as members of SG-14 tried to support them against Jaffa scattered around the clearing. Col. O'Neill later noted that six SG team members died during that battle, meaning that likely all of SG-15 perished on P6Y-325, since at least three members of SG-14 survived.<br />
<br />
A reconstituted SG-15 were the first team to arrive on P4X-639 (4.06 "Window of Opportunity"). There they found an Ancient device amongst ruins and an alien archeologist named Malikai. The team took lots of video footage of the writing on the pillars and table–enough that Daniel Jackson later referred to it as "400 pages of alien text" as well as several images of the increased solar activity on the planet. Two weeks later, SG-1 was scheduled for a follow-up mission to P4X-639. Major Carter was interested in setting up a remote observatory to study the coronal mass emissions SG-15 detected and Dr. Jackson wished to meet Malikai and study the Ancient ruins. When Malikai activated the Ancient device–a broken time machine, the day kept repeating itself over and over again for several planets with only O'Neill, Teal'c, and Malikai aware of the repetition. SG-15's videos from their mission were used to try and translate the machine and help SG-1 fix the problem.<br />
<br />
SG-15 was eventually taken command of by Major Pierce, formerly of SG-2. When SG-1 met the Aschen, suspicion arose when the SGC realized the Aschen's homeworld could be P4C-970, a planet that was locked out of the dialing computer because of a warning note with O'Neill's blood that came through the Stargate (5.10 "2001", see also 4.16 "2010"). The only way to know for certain if the Aschen were the reason the warning was given was to send teams to the three other possible planets in that neighborhood. SG-15 was to go to one of these planets; SG-3 and SG-12 were to check out the other two. The Pentagon, worried SG-15's investigation could compromise promising negotiations with the Aschen, ordered the mission scrubbed.<br />
<br />
Pierce was still in command of SG-15 when they went on a joint mission with SG-12 to a Tok'ra base (6.09 "Allegiance"). While there, the Tok'ra were attacked by Goa'uld. SG-12 was wiped out in the first wave. SG-15, some members injured, helped the Tok'ra evacuate to Stargate Command's Alpha Site. When it was discovered a saboteur may be amongst the Rebel Jaffa, Tok'ra and SG teams at the site. Col. O'Neill ordered SG-15 to guard the Stargate and let no one near it. Later, they discover it is a cloaked Ashrak sabotaging their equipment and building the distrust. Searching for the saboteur, several individuals were killed, including Captain Grier, possibly one of SG-15. The Ashrak attacked the Stargate and stole Pierce's GDO. At least one member of the team was hit by friendly fire in the confusion.<br />
<br />
When SG-1 encounters survivors of a crashed ship called the Seberus on P2X-005, they also came under attack by "hostile aliens" (6.18 "Forsaken"). Carter and Jonas returned with one injured survivor, Tanis Reynard and requested the opportunity to study the ship more. Hammond ordered SG-15 to join Carter as backup. SG-15 covered the Stargate as Carter returned to the ship. Hammond dialed P2X-005 to alert SG-15 that Jonas Quinn and Tanis Reynard were returning. SG-15 remained unaware that the Seberus "survivors" were escaped prisoners from the ship. The "hostile aliens" were truly their guards. When Jonas Quinn returned as hostage to Reynard and her fellow prisoners, Jonas signalled to O'Neill with his GDO and SG-15 was ordered to let the group pass through the Stargate–where they were promptly arrested at Stargate Command.<br />
{|<br />
|valign="top"|[[Image:621_map.jpg|thumb|170px|left|SG-15 & SG-1 look over map of P4S-237]]<br />
|valign="top"|[[Image:621_gate.jpg|thumb|170px|left|SG-15 set up at P4S-237 Stargate]]<br />
|}<br />
SG-15 backed up SG-1 on P4S-237 to try and help the people free themselves from the Goa'uld Lord Mot's control (6.21 "Prophecy"). Jonas Quinn, under medical supervision for strange headaches and prophetic visions, and Carter–because of Jonas "seeing" her injured, remained on Earth. The remainder of SG-1 and SG-15 set up to ambush Mot's group when they arrive through the Stargate, but they don't realize that a local, Chazen, alerted Mot to the plan. The teams are captured by the Goa'uld. Another local, Natania, drugs the guards and helps the teams escape. The teams reach the Stargate, which was to be a planned ambush by Mot to kill the teams and invade the SGC after SG-15 sent their GDO code, but Hammond's actions based on another vision by Jonas Quinn had taken some actions which ended up ruining Mot's plans. SG-1 and SG-15 survived and the people of P4S-237 were freed. The locals planned a feast in honor of the two teams.<br />
<br />
SG-15 again came as tactical military assistance when Jack O'Neill requested the team and SG-11 to return with him to Kelowna after Anubis arrived at the planet (7.02 "Homecoming"). Hammond would not allow a full military force, but he approved of O'Neill's workaround as "technical advisors" to support the Kelownans after O'Neill asked them to resist handing over naquadria to the Goa'uld. They also hoped to have support from Ba'al in an "enemy of my enemy" temporary alliance. Commander Hale of Kelowna was not as impressed at the eight-man backup, despite O'Neill's assurances they were eight "good men". The teams established a perimeter around the capital's square, near the Stargate. Major Robbins was in charge of one of the teams, but it's uncertain whether he was affiliated with SG-11 or SG-15. Anubis's attack was foiled when Ba'al arrived and destroyed the ship.<br />
<br />
Pierce was no longer in command of SG-15 by Season Eight, having been promoted to Colonel and commander of the Alpha Site (8.10 "Endgame").<br />
<br />
SG-15 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and meta) 200th episode of ''Stargate SG-1''. <br />
<br />
The final mention of an SG-15 mission was on Earth. After Vala Mal Doran was kidnapped by the Trust, SG teams simultaneously raided several known Trust warehouses (10.08 "Memento Mori"). The warehouse SG-15 hit was the correct one, and the team got into a large firefight with Trust operatives. At least one team member was able to reach Vala and help free her, but was killed by a wounded Trust operative. The warehouse exploded from a booby trap as Vala escaped, and while she survived, all members of SG-15 and three of the local team were killed in either the explosion or preceding firefight.<br />
<br />
==Episodes==<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[5.10 "2001" Episode Guide|5.10 "2001"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[6.18 "Forsaken" Episode Guide|6.18 "Forsaken"]]<br />
* [[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
* [[7.02 "Homecoming Part 2" Episode Guide|7.02 "Homecoming Part 2"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
<br />
===Other Episodes Referenced in Article===<br />
* [[4.16 "2010" Episode Guide|4.16 "2010"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Jonas Quinn]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Anubis]]<br />
* [[Astor|Lt. Astor]]<br />
* [[Ba'al]]<br />
* [[Chazen]]<br />
* [[Grier|Capt. Grier]]<br />
* [[Hale|Commander Hale]]<br />
* [[Malikai]]<br />
* [[Mot|Lord Mot]]<br />
* [[Natania]]<br />
* [[Pierce]]<br />
* [[Robins|Maj. Robins]]<br />
<br />
==Related Articles==<br />
* [[Alpha Site]]<br />
* [[Ancient Time Machine]]<br />
* [[Aschen]]<br />
* [[Ashrak]]<br />
* [[Death Gliders]]<br />
* [[GDO]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Kelowna]]<br />
* [[P2C-106]]<br />
* [[P2X-005]]<br />
* [[P4C-970]]<br />
* [[P4S-237]]<br />
* [[P4X-639]]<br />
* [[P6Y-325]]<br />
* [[Seberus]]<br />
* [[SG-1]]<br />
* [[SG-2]]<br />
* [[SG-3]]<br />
* [[SG-12]]<br />
* [[SG-14]]<br />
* [[Tok'ra]]<br />
* [[The Trust]]<br />
<br />
==Actor==<br />
* [[Rob Lee]] played [[Pierce|Maj. Pierce]]<br />
----<br />
--[[User:Aurora|Aurora]] 21:24, 13 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-7&diff=26419SG-72010-03-12T19:32:51Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-07]][[Image:115_hanka_sign.jpg|frame|left|SG-7 Sign on Hanka]]<br />
==Summary==<br />
<br />
SG-7 started out as a science-central team. After the demise of the first SG-7, it was reconstituted and used for search and rescue and diplomatic missions. Even once it was referred to as a medical team. It also apparently handled routine offworld missions. No specific members of SG-7 are ever known.<br />
<br />
==Stargate References==<br />
<br />
SG-7 was a scientific team, at least in its initial incarnation. One of their main early missions was Mission "169", a long-term astronomical observation on P8X-987, a/k/a Hanka (1.15 "Singularity"). The team had set up a permanent observatory to watch a solar eclipse in the system. They were hoping the eclipse may show evidence of an accretion disk of a nearby black hole. At least one of the members of the team was female.<br />
<br />
While on the planet, they came to know the native Hankan people and had good relationships with them. They observed a rite of passage done by Hankan children as they reached puberty (5.06 "Rite of Passage"). The children would leave their homes and go into a particular forest. Usually beforehand, the children would run high fevers and have hallucinations. The natives called the symptoms "mind fire". <br />
[[Image:5.06 SG-7.jpg|thumb|170px|right|Female SG-7 member tends to Hankan teen]]<br />
SG-7 offered medication, but the elders refused, claiming the children were "touched by the gods", and that interfering would cause retribution. They would not permit SG-7 to enter the forest to observe the ritual for the same reason. SG-1 later uncovered the "mind fire" was due to DNA manipulation by the Goa'uld Nirrti in her attempt to create a hok'taur.<br />
<br />
Sometime before the eclipse was to take place, the Goa'uld Nirrti released a bio-weapon on the planet, killing the entire population, both natives and SG-7, leaving only one girl, Cassandra, alive (1.15 "Singularity"). SG-1, arriving to backup SG-7 during the eclipse, discovered the bodies and reported the incident to Stargate Command. The casualty total was later reported to be over 1,000 people (1.21 "Politics").<br />
<br />
SG-7 was reconstituted after the unfortunate events on Hanka. When SG-1 did not return on schedule after a mission, Hammond sent SG-3 and 7 on a search and rescue mission to find them (2.22 "Out of Mind Part 1"). SG-3 and 7 only found Teal'c unconscious by the Stargate. There was no sign of Jackson, O'Neill, or Carter, and Hammond presumed they were captured. UAVs, balloons, and further investigation by the "best" teams found no evidence of anyone or anything aside from scorched earth. It is unclear if Hammond was referencing SG-3 and SG-7 as his best rescue teams, but it is a reasonable inference.<br />
[[Image:3.04 SG-7.jpg|thumb|170px|left|SG-7 returning from mission in Season 3]]<br />
When Daniel Jackson was affected by Machello's device that made him have hallucinations, he pictured SG-7, returning to the SGC from a standard offworld mission, as being the skeletal corpses of the dead Linvris (3.04 "Legacy"). No details were given on what SG-7's actual mission at the time was.<br />
<br />
When Simon Wells of SG-13 was injured by a Jaffa staff weapon on P3X-666, SG-7, along with SG-1, SG-5, and Janet Fraiser were sent on a search and rescue mission to get Wells back to the SGC, joining the rest of SG-13 and SG-3, who were already on the planet (7.17 "Heroes Part 1"). When backup arrived, Jaffa reinforcements, including ships such as al'kesh attacked in an ambush (7.18 "Heroes Part 2"). The teams were under heavy fire. While Wells returned to the SGC, Jack O'Neill was seriously wounded and Dr. Fraiser killed. No word on specific casualties amongst the team members of SG-7. Later when a documentary team at the base was getting piecemeal information about the events P3X-666, one reported " There was a firefight of some kind. Apparently one of the teams got ambushed, so they sent in SG-1, SG-5, Fraiser, and a medical team to extract them." If the information was accurate, it is possible that SG-7 was the "medical team" in question.<br />
<br />
A couple years later, SG-7 was apparently a "diplomatic team" for the SGC. They accompanied Paul Davis to Dakara to be advisors to the fledgling Free Jaffa Nation (9.01 "Avalon Part 1"). Unfortunately, their efforts were viewed with suspicion by many of the Jaffa who had fought the Tau'ri for so long, and seen as a way to subvert the Jaffa for the humans' own ends. Even Teal'c was considered suspect.<br />
<br />
SG-7 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and overly meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Episodes==<br />
<br />
* [[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
* [[2.22 "Out Of Mind Part 1" Episode Guide|2.22 "Out Of Mind Part 1"]]<br />
* [[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
* [[5.06 "Rite Of Passage" Episode Guide|5.06 "Rite Of Passage"]]<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Paul Davis|Maj. Paul Davis]]<br />
* [[Cassandra]]<br />
* [[Ma'chello]]<br />
* [[Nirrti]]<br />
* [[Simon Wells|Lt. Simon Wells]]<br />
<br />
==Related Articles==<br />
* [[Dakara]]<br />
* [[Free Jaffa Nation]]<br />
* [[Hanka (P8X-987)]]<br />
* [[Goa'uld]]<br />
* [[Hok'taur]]<br />
* [[Jaffa]]<br />
* [[P3X-666]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-5]]<br />
* [[SG-13]]<br />
* [[Stargate Command (SGC)]]<br />
<br />
==Actors==<br />
Team members uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 19:32, 12 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG_Teams_By_Episode&diff=26418SG Teams By Episode2010-03-12T19:21:41Z<p>Aurora: replace SG-12 with SG-17 and remove SG-2 from Enemy Mine (clearer images when screencapping on hi def monitor shows the patch number for Penhall and Hanson and who we thought was SG-12 earlier)</p>
<hr />
<div>[[Category:SG Teams]][[Image:1006eg.jpg|thumb|170px|left|SG-1 (Season Ten)]]<br />
==Summary==<br />
<br />
The number of Stargate teams has increased from the initial nine (1.02 "Children Of The Gods Part 2") to at least twenty-five (10.05 "Uninvited"). This article presents each team assignment per episode. If the episode involved an imaginary scenario, such as in 2.04 "The Game Keeper", 2.22 "Out of Mind", and 10.06 "200", the team designations are not included herein. Each movie that was made following the end of Season Ten is included in this list, with the word "Movie" replacing "Episode" in the table heading.<br />
<br />
'''Status:''' Complete through ''Stargate Continuum''<br/><br />
'''Contributors:''' DeeKayP, David Fisher, Aurora Novarum<br />
<br />
==Season One==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top" <br />
|width="30%"|[[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]]<br />
|width="20%"|Recon Team to Abydos<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Capt. Samantha Carter]], [[Louis Ferretti|Maj. Louis Ferretti]], [[Charles Kawalsky|Maj. Charles Kawalsky]], Two additional unnamed men (KIA)<br />
|- valign="top"<br />
|valign="top"|[[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|CO: [[Charles Kawalsky|Maj. Charles Kawalsky]], [[Casey]], [[Warren]]<br />
|- valign="top"<br />
|[[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]] (mission aborted)<br />
|CO: [[Charles Kawalsky|Maj. Charles Kawalsky]], unidentified others<br />
|- valign="top"<br />
|[[1.04 "Emancipation" Episode Guide|1.04 "Emancipation"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Robert Makepeace|Col. Robert Makepeace]], [[Johnson|Lt. Johnson]], Two additional unnamed men<br />
|- valign="top"<br />
|[[1.06 "The First Commandment" Episode Guide|1.06 "The First Commandment"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-9]]<br />
|CO: [[Jonas Hanson|Maj. Jonas Hanson]] (KIA), [[Baker]] (KIA), [[Connor]], [[Frakes]] (KIA)<br />
|- valign="top"<br />
|[[1.07 "Cold Lazarus" Episode Guide|1.07 "Cold Lazarus"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.09 "Brief Candle" Episode Guide|1.09 "Brief Candle"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.10 "Thor's Hammer" Episode Guide|1.10 "Thor's Hammer"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
|[[SG-1]] to retrieve [[Ernest Littlefield]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]], [[Catherine Langford]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-4]]<br />
|Unidentified members were to receive a briefing by [[Daniel Jackson]], but he didn't show<br />
|- valign="top"<br />
|[[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.13 "Fire And Water" Episode Guide|1.13 "Fire And Water"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-4]]<br />
|Unidentified members were to gear up for mission to P8X-362<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|Unidentified men return from their mission to report to debriefing at 1600 hours<br />
|- valign="top"<br />
|[[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-4]]<br />
|Unidentified members who were to accompany [[Samantha Carter|Capt. Carter]] back to Hanka, but the mission was aborted<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-7]]<br />
|Four men (KIA)<br />
|- valign="top"<br />
|[[1.16 "Cor-ai" Episode Guide|1.16 "Cor-ai"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (S&R)<br />
|CO: [[Castleman|Maj. Castleman]], [[Teal'c]], Three additional men<br />
|- valign="top"<br />
|[[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]] (mission aborted)<br />
|Unidentified members were to go to P3X-989, but mission was aborted<br />
|- valign="top"<br />
|[[1.20 "There But For The Grace Of God" Episode Guide|1.20 "There But For The Grace Of God"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|Unknown composition. They had visited the planet Argos to see how the natives were getting along after SG-1 helped free them from the nanotechnology left by the Goa'uld Pelops. Additionally, they were returning from a mission when Senator Kinsey was interviewing SG-1 on their missions.<br />
|- valign="top"<br />
|[[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp Part 1"]]<br />
|[[SG-1]] (against orders)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]] (mission aborted)<br />
|CO: [[Louis Ferretti|Maj. Louis Ferretti]], Three additional men<br />
|}<br />
<br />
==Season Two==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
|width="20%"|[[SG-1]]<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|Unidentified members had discovered a small amount of raw naquadah a few months ago, used to enhance the nuclear warheads of the missiles sent against Apophis's and Klorel's motherships<br />
|- valign="top"<br />
|[[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|Provided search and rescue and medical aid during attack on the Nasyans. This service was given in conjunction with SG-1 and another unidentified team.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-10]]<br />
|Coordinated with SG-1 to find a new home for the Nasyans<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|Coordinated with SG-1 to find a new home for the Nasyans<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Coordinated with SG-1 to find a new home for the Nasyans<br />
|- valign="top"<br />
|[[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Warren|Maj. Warren]], Three additional men<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-9]]<br />
|CO: [[Stan Kovacek|Maj. Stan Kovacek]], unspecified number of additional men<br />
|- valign="top"<br />
|[[2.04 "The Game Keeper" Episode Guide|2.04 "The Game Keeper"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.05 "Need" Episode Guide|2.05 "Need"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.07 "Message In A Bottle" Episode Guide|2.07 "Message In A Bottle"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (mission aborted)<br />
|Unidentified members were about to be sent to assist SG-1, but mission was aborted<br />
|- valign="top"<br />
|[[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Robert Makepeace|Col. Robert Makepeace]], Three additional men<br />
|- valign="top"<br />
|[[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Robert Makepeace|Col. Robert Makepeace]], Three additional men<br />
|- valign="top"<br />
|[[2.13 "Spirits" Episode Guide|2.13 "Spirits"]]<br />
|[[SG-1]]<br />
|CO: [[Samantha Carter|Capt. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|CO: [[Connor|Capt. Connor]], Six additional members (2 female)<br />
|- valign="top"<br />
|[[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|Unidentified members whose mission was used by rogue NID to hide use of second Stargate<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|Unidentified members who brought back a potential cure for Alzheimer's being studied at Area 51<br />
|- valign="top"<br />
|[[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Unknown composition, ready to go on S&R mission to retrieve SG-10<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-4]]<br />
|Unknown composition, were offworld to an unspecified planet<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|Were accompanying [[Daniel Jackson|Dr. Daniel Jackson]] on a dig on the planet P3X-808<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-10]]<br />
|CO: [[Henry Boyd|Maj. Henry Boyd]], three additional members (2 male, 1 female) all KIA on P3W-451<br />
|- valign="top"<br />
|[[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-1]] (temporarily under [[SG-3]] commander)<br />
|CO: [[Castleman|Maj. Castleman]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]], One additional man (most likely from SG-3)<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]] (mission aborted)<br />
|Were about to be sent to an Ancient download Stargate address, but mission was aborted when Stargate began to dial out automatically<br />
|- valign="top"<br />
|[[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.18 "Holiday" Episode Guide|2.18 "Holiday"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.19 "One False Step" Episode Guide|2.19 "One False Step"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]], [[Jacob Carter/Selmak]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]] <br />
|Offworld<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Four men from SGC and one Tok'ra<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-14]] <br />
|Offworld<br />
|- valign="top"<br />
|[[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]] <br />
|Sent to complete SG-1's mission<br />
|- valign="top"<br />
|[[2.22 "Out Of Mind Part 1" Episode Guide|2.22 "Out Of Mind Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (S&R)<br />
|Sent after SG-1, but recovered only [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-7]] (S&R)<br />
|Sent after SG-1, but recovered only [[Teal'c]]<br />
|}<br />
<br />
==Season Three==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
|width="20%"|[[SG-1]]<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (extraction)<br />
|CO: [[Robert Makepeace|Col. Robert Makepeace]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]] (extraction)<br />
|Under [[Robert Makepeace|Col. Makepeace]]'s command<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]] (extraction)<br />
|Under [[Robert Makepeace|Col. Makepeace]]'s command<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]] (extraction)<br />
|Under [[Robert Makepeace|Col. Makepeace]]'s command<br />
|- valign="top"<br />
|[[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Capt. Samantha Carter]], [[Teal'c]], [[Jacob Carter/Selmak]]<br />
|- valign="top"<br />
|[[3.03 "Fair Game" Episode Guide|3.03 "Fair Game"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-7]] <br />
|Four members returning from a mission offworld<br />
|- valign="top"<br />
|[[3.05 "Learning Curve" Episode Guide|3.05 "Learning Curve"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.06 "Point Of View" Episode Guide|3.06 "Point Of View"]]<br />
|[[SG-1]] (Alternate Reality)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.07 "Deadman Switch" Episode Guide|3.07 "Deadman Switch"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.08 "Demons" Episode Guide|3.08 "Demons"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.09 "Rules Of Engagement" Episode Guide|3.09 "Rules Of Engagement"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|Unknown number of team members were all KIA by Apophis<br />
|- valign="top"<br />
|[[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Combat and S&R operations to save the Abydonians who had been captured by Amaunet. This operation was done with SG-1 and other unidentified teams.<br />
|- valign="top"<br />
|[[3.11 "Past And Present" Episode Guide|3.11 "Past And Present"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
|[[SG-1]] to rescue [[Jacob Carter/Selmak]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Martouf]]/[[Lantash]]<br />
|- valign="top"<br />
|[[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
|[[SG-1]] to rescue [[Jacob Carter/Selmak]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Martouf]]/[[Lantash]]<br />
|- valign="top"<br />
|[[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|Replaced by Foothold Aliens on return mission<br />
|- valign="top"<br />
|[[3.15 "Pretense" Episode Guide|3.15 "Pretense"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.16 "Urgo" Episode Guide|3.16 "Urgo"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.17 "A Hundred Days" Episode Guide|3.17 "A Hundred Days"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-9]] <br />
|Failed to negotiate obtaining a device from PX3-595 which the rogue NID teams decided to steal<br />
|- valign="top"<br />
|[[3.19 "New Ground" Episode Guide|3.19 "New Ground"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.20 "Maternal Instinct" Episode Guide|3.20 "Maternal Instinct"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|CO: [[Coburn|Maj. Coburn]], Three additional men<br />
|- valign="top"<br />
|[[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|}<br />
<br />
==Season Four==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]<br />
|width="20%"|[[SG-1]]<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.02 "The Other Side" Episode Guide|4.02 "The Other Side"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-14]]<br />
|CO: [[Graham|Maj. Graham]] (Suicide), [[Blasdale|Capt. Blasdale]] (KIA), [[Astor|Lt. Astor]] (Suicide), [[Louis|Sgt. Louis]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]]<br />
|Unspecified number of members, possibly 6, KIA<br />
|- valign="top"<br />
|[[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Were returning from Alaris during time loop<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]]<br />
|Two weeks ago, this team took images of solar activity and carvings on P4X-639<br />
|- valign="top"<br />
|[[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]] (S&R)<br />
|CO: [[Coburn|Maj. Coburn]], [[Griff|Capt. Griff]], [[Pierce]], One additional man<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|CO: [[Hawkins|Maj. Hawkins]], [[Robert Rothman|Dr. Robert Rothman]], [[Loeder]], [[Sanchez]] (All KIA)<br />
|- valign="top"<br />
|[[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|Sent to find a new homeworld for the Enkarans<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|Sent to find a new homeworld for the Enkarans<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-9]]<br />
|Sent to find a new homeworld for the Enkarans<br />
|- valign="top"<br />
|[[4.10 "Beneath The Surface" Episode Guide|4.10 "Beneath The Surface"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]] (S&R)<br />
|CO: [[Griff|Maj. Griff]], Three additional men<br />
|- valign="top"<br />
|[[4.11 "Point Of No Return" Episode Guide|4.11 "Point Of No Return"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Teal'c]], [[Martin Lloyd]]<br />
|- valign="top"<br />
|[[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]] and [[Teal'c]] testing X-301; [[Daniel Jackson|Dr. Daniel Jackson]] and [[Samantha Carter|Maj. Samantha Carter]] on mission to rescue O'Neill and Teal'c<br />
|- valign="top"<br />
|[[4.13 "Serpent's Venom" Episode Guide|4.13 "Serpent's Venom"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]]; [[Teal'c]] on Rebel Jaffa mission<br />
|- valign="top"<br />
|[[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
|[[SG-1]] (disbanded)<br />
|Team was disbanded by new SGC commander, [[Bauer|Gen. Bauer]], but reunited after [[George Hammond|Gen. Hammond]]'s return<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Waite|Maj. Waite]] (KIA), [[Morrison|Lt. Morrison]], [[Teal'c]] (temporarily reassigned), One additional man<br />
|- valign="top"<br />
|[[4.16 "2010" Episode Guide|4.16 "2010"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.18 "The Light" Episode Guide|4.18 "The Light"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|All members died, including [[Barber|Lt. Barber]], after exposure and then withdrawal from The Light; [[Daniel Jackson|Dr. Daniel Jackson]] had been on the same mission with them when the initial exposure occurred<br />
|- valign="top"<br />
|[[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]; later, [[Jennifer Hailey|Cadet Jennifer Hailey]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|CO: [[Griff|Maj. Griff]], remaining team were "babysitting" scientists offworld<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|[[Daniel Jackson|Dr. Daniel Jackson]] and this team were offworld<br />
|- valign="top"<br />
|[[4.20 "Entity" Episode Guide|4.20 "Entity"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|}<br />
<br />
==Season Five==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
|width="20%"|[[SG-1]]<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-16]]<br />
|CO: [[Reynolds|Col. Reynolds]], Unknown number of additional men<br />
|- valign="top"<br />
|[[5.04 "The Fifth Man" Episode Guide|5.04 "The Fifth Man"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[5.05 "Red Sky" Episode Guide|5.05 "Red Sky"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|Two members KIA when rocket was destroyed<br />
|- valign="top"<br />
|[[5.06 "Rite Of Passage" Episode Guide|5.06 "Rite Of Passage"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-7]] <br />
|This was the team which was killed by Nirrti on Hanka (1.15 "Singularity"). Dr. Jackson was reviewing their taped footage.<br />
|- valign="top"<br />
|[[5.07 "Beast Of Burden" Episode Guide|5.07 "Beast Of Burden"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|Taped footage of their trips to P3X-888 with Dr. Jackson was being reviewed and showed Chaka of the Unas being captured <br />
|- valign="top"<br />
|[[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[5.09 "Between Two Fires" Episode Guide|5.09 "Between Two Fires"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[5.10 "2001" Episode Guide|5.10 "2001"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Team assigned to investigate planet which was thought to possibly be the Aschen homeworld.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Team assigned to investigate planet which was thought to possibly be the Aschen homeworld.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]] (mission aborted)<br />
|CO: [[Pierce|Maj. Pierce]]. Team assigned to investigate planet which was thought to possibly be the Aschen homeworld. Mission was aborted.<br />
|- valign="top"<br />
|[[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]] and [[Teal'c]] searching for [[Samantha Carter|Maj. Samantha Carter]]<br />
|- valign="top"<br />
|[[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]] and [[Teal'c]] worked with [[Martin Lloyd]] to find his spaceship; [[Daniel Jackson|Dr. Daniel Jackson]] and [[Samantha Carter|Maj. Samantha Carter]] investigated others of Martin's alien race hiding out on Earth. <br />
|- valign="top"<br />
|[[5.13 "Proving Ground" Episode Guide|5.13 "Proving Ground"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]] held training scenario for Academy Cadets [[Elliot]], [[Jennifer Hailey|Hailey]], [[Grogan]], and [[Satterfield]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Marine unit returning to the SGC "hot" during a Goa'uld attack offworld.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-17]]<br />
|CO: [[Mansfield|Maj. Mansfield]]; [[Elliot]] passed his training and was assigned to this unit.<br />
|- valign="top"<br />
|[[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]] (became MIA inside the Stargate buffer) when returning from offworld.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]] (mission aborted)<br />
|Team prepared to go through the Stargate, but their mission was cancelled due to an error in the dialing sequence (Teal'c was stuck in the buffer).<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|Team was diverted to the Russian Stargate and then went on a mission to contact the Tok'ra for help in getting Teal'c out of the Stargate buffer.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-8]]<br />
|Team was diverted to the Russian Stargate when Teal'c got stuck in the SGC's Stargate buffer.<br />
|- valign="top"<br />
|[[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jacob Carter/Selmak]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-17]]<br />
|CO: [[Mansfield|Maj. Mansfield]], [[Elliot|Lt. Elliot]], Two additional men (All KIA)<br />
|- valign="top"<br />
|[[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jacob Carter/Selmak]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-17]]<br />
|CO: [[Mansfield|Maj. Mansfield]], [[Elliot|Lt. Elliot]], Two additional men (All KIA)<br />
|- valign="top"<br />
|[[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[5.18 "The Warrior" Episode Guide|5.18 "The Warrior"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[5.19 "Menace" Episode Guide|5.19 "Menace"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|Team went to K'Tau to contact the Asgard through the Hall of Wisdom.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Lawrence|Maj. Lawrence]], Unknown number of additional men<br />
|- valign="top"<br />
|[[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]; Mission specialists: [[Sean Grieves|Col. Sean Grieves]], [[Kershaw|Lt. Kershaw]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (S&R)<br />
|Team sent with [[SG-1]] to retrieve a lost [[SG-9]].<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-9]]<br />
|CO: [[Benton|Maj. Benton]] (KIA), [[Grogan|Lt. Grogan]], [[Tarkman]] (KIA), [[Winters]] (KIA)<br />
|- valign="top"<br />
|[[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]] (KIA), [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Two months ago, this team found a sarcophagus, but it was heavily guarded and retrieving it would mean heavy casualties.<br />
|- valign="top"<br />
|[[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|}<br />
<br />
==Season Six==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[6.01 "Redemption Part 1" Episode Guide|6.01 "Redemption Part 1"]]<br />
|width="20%"|[[SG-1]] (split)<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]] and [[Samantha Carter|Maj. Samantha Carter]] working on ending Anubis's attack of the Stargate; [[Teal'c]] with Rebel Jaffa working on finding Anubis's weapon which is being used to attack Earth's Stargate.<br />
|- valign="top"<br />
|[[6.02 "Redemption Part 2" Episode Guide|6.02 "Redemption Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.03 "Descent" Episode Guide|6.03 "Descent"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.04 "Frozen" Episode Guide|6.04 "Frozen"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]; [[Jack O'Neill|Col. Jack O'Neill]] with the Tok'ra.<br />
|- valign="top"<br />
|[[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]] and [[Jonas Quinn]] at SGC attempting to locate [[Jack O'Neill|Col. Jack O'Neill]] who was AWOL from the Tok'ra's base.<br />
|- valign="top"<br />
|[[6.07 "Shadow Play" Episode Guide|6.07 "Shadow Play"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Janet Fraiser|Dr. Janet Fraiser]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|[[Jonas Quinn]] and team returned from archaeological expedition to P36-231. <br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] <br />
|Held on standby in case they were needed at the Alpha Site.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Team was KIA while helping the Tok'ra evacuate their base which was under Goa'uld attack.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]]<br />
|CO: [[Pierce|Maj. Pierce]], Unspecified number of additional men ([[Greer|Capt. Greer]] may have been from this team and was KIA)<br />
|- valign="top"<br />
|[[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.12 "Unnatural Selection" Episode Guide|6.12 "Unnatural Selection"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.13 "Sight Unseen" Episode Guide|6.13 "Sight Unseen"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
|[[SG-1]] (Earthbound)<br />
|Team was split while investigating assassination charges against [[Jack O'Neill|Col. Jack O'Neill]]; [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]; Mission Specialist: [[Harry Maybourne|Col. Harry Maybourne]] (MIA)<br />
|- valign="top"<br />
|[[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-4]]<br />
|CO: [[Sergei Evanov|Lt. Col. Sergei Evanov]] (KIA), three unidentified men. This is the Russian team. O'Neill requested that [[SG-3]] go with his team to Nirrti's fortress, but since SG-4 had already been there, Gen. Hammond sent SG-4 with SG-1 instead. <br />
|- valign="top"<br />
|[[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
|N/A (Earthbound)<br />
|[[George Hammond|Gen. George Hammond]], [[Chekov|Col. Chekov]], and [[Paul Davis|Maj. Paul Davis]] disclose the Stargate Program to representatives from Great Britain, France, and China.<br />
|- valign="top"<br />
|[[6.18 "Forsaken" Episode Guide|6.18 "Forsaken"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]]<br />
|CO: [[Pierce|Maj. Pierce]] and three additional men assigned to watch the Stargate on P2X-005<br />
|- valign="top"<br />
|[[6.19 "Changeling" Episode Guide|6.19 "Changeling"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], and [[Jonas Quinn]] rescue [[Teal'c]] and [[Bra'tac]] after massacre.<br />
|- valign="top"<br />
|[[6.20 "Memento" Episode Guide|6.20 "Memento"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|[[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Team to accompany SG-1 to planet P4S-237 for clean-up operations.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-10]]<br />
|Team to accompany SG-1 to planet P4S-237 for clean-up operations.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]]<br />
|CO: [[Pierce|Maj. Pierce]], Unspecified number of additional men, one injured<br />
|- valign="top"<br />
|[[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]]; Mission Specialist: [[Daniel Jackson|Dr. Daniel Jackson (Ascended Being)]]<br />
|}<br />
<br />
==Season Seven==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
|width="20%"|[[SG-1]]<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]], [[Daniel Jackson|Dr. Daniel Jackson]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], Three additional members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|Four unidentified members<br />
|- valign="top"<br />
|[[7.02 "Homecoming Part 2" Episode Guide|7.02 "Homecoming Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jonas Quinn]], [[Daniel Jackson|Dr. Daniel Jackson]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|Four unidentified members (one member may have been [[Robins|Maj. Robins]])<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]]<br />
|Four unidentified members (one member may have been [[Robins|Maj. Robins]])<br />
|- valign="top"<br />
|[[7.03 "Fragile Balance" Episode Guide|7.03 "Fragile Balance"]]<br />
|[[SG-1]] (split)<br />
|[[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], and [[Teal'c]] conduct investigation on Earth as to cloning of [[Jack O'Neill|Col. Jack O'Neill]]<br />
|- valign="top"<br />
|[[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
|[[SG-1]] (S&R for [[Bra'tac]] and [[Rya'c]])<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]; Mission Specialist: [[Rak'nor]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]] (S&R)<br />
|[[Penhall]], Three additional men, unknown CO<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (secure the Stargate)<br />
|Four unidentified members<br />
|- valign="top"<br />
|[[7.05 "Revisions" Episode Guide|7.05 "Revisions"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]] <br />
|- valign="top"<br />
|[[7.06 "Lifeboat" Episode Guide|7.06 "Lifeboat"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-4]] (relocation)<br />
|Four unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Four unidentified members<br />
|- valign="top"<br />
|[[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (S&R)<br />
|[[Penhall]], [[Hanson]], two unidentified members (possibly Reynolds)<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]] (mining)<br />
|CO: [[Edwards|Col. Edwards]], [[Lorne|Maj. Lorne]], [[Ritter|Lt. Ritter]] (KIA), [[Menard|Lt. Menard]], possibly more members (unknown if additional casualties)<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-17]] (combat)<br />
|[[Woeste|Lt. Woeste]], three others<br />
|- valign="top"<br />
|[[7.08 "Space Race" Episode Guide|7.08 "Space Race"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[7.09 "Avenger 2.0" Episode Guide|7.09 "Avenger 2.0"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|Team on P3L-997<br />
|[[Daniel Jackson|Dr. Daniel Jackson]], unspecified additional members<br />
|- valign="top"<br />
|[[7.10 "Birthright" Episode Guide|7.10 "Birthright"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], Unspecified additional members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Unidentified members<br />
|- valign="top"<br />
|[[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]], [[Jacob Carter/Selmak]], [[Bra'tac]]<br />
|- valign="top"<br />
|[[7.13 "Grace" Episode Guide|7.13 "Grace"]]<br />
|[[SG-1]] (S&R)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[7.14 "Fallout" Episode Guide|7.14 "Fallout"]]<br />
|[[SG-1]] <br />
|CO: [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
|[[SG-1]] (S&R)<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (S&R)<br />
|CO: [[Reynolds|Col. Reynolds]], Three additional members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]] (S&R)<br />
|Unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-21]] (S&R)<br />
|Unidentified members<br />
|- valign="top"<br />
|[[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (secure the Stargate)<br />
|Unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]] (combat)<br />
|Unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-7]] (combat and medical)<br />
|Unidentified members, [[Janet Fraiser|Dr. Janet Fraiser]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-13]]<br />
|CO: [[Dave Dixon|Col. Dave Dixon]], [[Cameron Balinsky|Dr. Cameron Balinsky]], [[Jake Bosworth|Sr. Airman Jake Bosworth]], [[Simon Wells|Sr. Airman Simon Wells]]<br />
|- valign="top"<br />
|[[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (secure the Stargate)<br />
|Unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]] (combat)<br />
|Unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-7]] (combat and medical)<br />
|Unidentified members, [[Janet Fraiser|Dr. Janet Fraiser]] (KIA)<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-13]]<br />
|CO: [[Dave Dixon|Col. Dave Dixon]], [[Jake Bosworth|Sr. Airman Jake Bosworth]], [[Simon Wells|Sr. Airman Simon Wells]] (injured in combat); teammember [[Cameron Balinsky|Dr. Cameron Balinsky]] had already returned to base to brief Gen. Hammond on the ambush.<br />
|- valign="top"<br />
|[[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Samantha Carter|Maj. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]; Commander [[Jack O'Neill|Col. Jack O'Neill]] on medical leave.<br />
|- valign="top"<br />
|[[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
|N/A (Earthbound)<br />
|Newly inaugurated [[Henry Hayes|President Hayes]] gets a debriefing on the Stargate Program.<br />
|- valign="top"<br />
|[[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]] (survey)<br />
|Unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (secure the Stargate; combat)<br />
|CO: [[Reynolds|Col. Reynolds]], Three additional members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]] (secure the Stargate; combat)<br />
|CO: [[Harper|Maj. Harper]], Three or four additional members (1 KIA)<br />
|- valign="top"<br />
|[[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
|[[SG-1]] <br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|}<br />
<br />
==Season Eight==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
|width="20%"|[[SG-1]] (split)<br />
|width="50%"|CO: [[Jack O'Neill|Col. Jack O'Neill]] in stasis in the Antarctic Outpost; [[Samantha Carter|Maj. Samantha Carter]] and [[Teal'c]] with the Asgard in another galaxy; [[Daniel Jackson|Dr. Daniel Jackson]] assigned as chief advisor to new civilian commander of the SGC, [[Elizabeth Weir|Dr. Elizabeth Weir]].<br />
|- valign="top"<br />
|[[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Maj. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.03 "Lockdown" Episode Guide|8.03 "Lockdown"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|[[Daniel Jackson|Dr. Daniel Jackson]], Four additional members not identified<br />
|&nbsp;<br />
|- valign="top"<br />
|[[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
|[[SG-1]]<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-2]]<br />
|Unidentified teammembers were scheduled for a debriefing at 0830 regarding their mission to P8F-809.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], [[Bosco]], [[Peterson]], one unidentified member<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|Unidentifed teammembers escorted the Amra delegates to the SGC for talks with [[Paul Davis|Maj. Paul Davis]].<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-8]]<br />
|Unidentified teammembers brought back a rapidly-growing plant from P6J-908.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-10]] (combat; S&R)<br />
|Unspecified number of members sent to find SG-1<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]] (combat; S&R)<br />
|Unspecified number of members sent to find SG-1<br />
|- valign="top"<br />
|[[8.05 "Icon" Episode Guide|8.05 "Icon"]]<br />
|[[SG-1]]<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (combat)<br />
|Four unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]] (combat)<br />
|Four unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-9]] (diplomatic)<br />
|Four unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]] (combat)<br />
|Four unidentified members<br />
|- valign="top"<br />
|[[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.08 "Covenant" Episode Guide|8.08 "Covenant"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.11 "Gemini" Episode Guide|8.11 "Gemini"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
|[[SG-3]] (onboard the ''[[Prometheus]]'')<br />
|CO: [[Reynolds|Col. Reynolds]], [[Jake Bosworth|Sr. Airman Jake Bosworth]], two additional men (Air Force); Mission Commander: [[George Hammond|Gen. George Hammond]]; Mission Specialist: [[Daniel Jackson|Dr. Daniel Jackson]]; Mission Crew: [[Lindsey Novak|Dr. Lindsey Novak]] and [[Walter Harriman|Sgt. Walter Harriman]]<br />
|- valign="top"<br />
|[[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
|[[SG-1]]<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]; Mission Specialist: [[Jack O'Neill|Brig. Gen. Jack O'Neill]]<br />
|- valign="top"<br />
|[[8.14 "Full Alert" Episode Guide|8.14 "Full Alert"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]]<br />
|- valign="top"<br />
|[[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
|[[SG-1]] (split)<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]] (KIA), [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (Earthbound)<br />
|CO: [[Reynolds|Col. Reynolds]] and his team lead in the evacuation of the base. Reynolds remained with base commander [[Jack O'Neill|Gen. Jack O'Neill]] to free trapped personnel.<br />
|- valign="top"<br />
|[[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
|[[SG-1]] (offduty)<br />
|The team was split during this time, so there was no official mission. [[Samantha Carter|Lt. Col. Samantha Carter]] was on Earth, [[Teal'c]] was on Dakara, and [[Daniel Jackson|Dr. Daniel Jackson]] was partially ascended after his death, but returned to human form back to Earth at the base. Afterwards, the team went fishing with [[Jack O'Neill|Gen. Jack O'Neill]].<br />
|- valign="top"<br />
|[[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
|[[Alternate Timelines#8.19 "Moebius Part 1" and 8.20 "Moebius Part 2"|Alternate Timeline SG-1]]<br />
|Future version of [[Jack O'Neill|Gen. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], and [[Teal'c]] traveled back in time to 3000 B.C. to retrieve a Zero Point Module (ZPM) from Ra's storehouse on Earth.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-22]]<br />
|This is a future version of this team, but it appeared to be close to our timeline. [[Cameron Balinsky|Dr. Cameron Balinsky]] as on this team, giving a geological findings briefing to Gen. Jack O'Neill.<br />
|- valign="top"<br />
|[[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
|[[SG-1]] (Earthbound)<br />
|The team examines the ZPM discovered in Egypt which was left by the time-traveling team and then goes fishing.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[Alternate Timelines#8.19 "Moebius Part 1" and 8.20 "Moebius Part 2"|Alternate Timeline SG-1]]<br />
|Future members of SG-1, [[Jack O'Neill|Gen. Jack O'Neill]], [[Samantha Carter|Lt. Col. Samantha Carter]], and [[Teal'c]] were KIA, leaving [[Daniel Jackson|Dr. Daniel Jackson]] as sole survivor.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[Alternate Timelines#8.19 "Moebius Part 1" and 8.20 "Moebius Part 2"|Alternate Timeline SG Team]]<br />
|Comprised of alternate timeline versions of [[Jack O'Neill|Col. Jack O'Neill]], [[Daniel Jackson|Dr. Daniel Jackson]] (KIA), [[Samantha Carter|Dr. Samantha Carter]], [[Charles Kawalsky|Maj. Charles Kawalsky]] (KIA), [[Jake Bosworth|Airman Jake Bosworth]] (KIA), Mansfield (KIA), and Donner (KIA)<br />
|}<br />
<br />
==Season Nine==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
|width="20%"|[[SG-1]]<br />
|width="50%"|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]] (sole member)<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-7]]<br />
|Team and [[Paul Davis|Maj. Paul Davis]] served as consultants to help the new Free Jaffa Nation in setting up a government.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Marine unit; four members<br />
|- valign="top"<br />
|[[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]] (sole member); Mission Specialists: [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|[[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
|[[SG-12]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]] of SG-1 (sole member); Four Marines; [[Lindsay|Dr. Lindsay]] (already assigned to the planet for humanitarian reasons)<br />
|- valign="top"<br />
|[[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]] (sole member); Mission Specialists: [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|[[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]] (sole member); Mission Specialists: [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SGC Medical Staff|Medical Team]]<br />
|CMO: [[Carolyn Lam|Dr. Carolyn Lam]], unnamed medical personnel<br />
|- valign="top"<br />
|[[9.06 "Beachhead" Episode Guide|9.06 "Beachhead"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]] (sole member); Mission Specialists: [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]], [[Vala Mal Doran]], [[Samantha Carter|Lt. Col. Samantha Carter]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Four members, including mission specialist [[Siler|Sgt. Siler]]<br />
|- valign="top"<br />
|[[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
|[[SG-1]]<br />
|Becomes an official team: CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-22]]<br />
|CO: [[Raimi|Col. Raimi]], three unidentified members<br />
|- valign="top"<br />
|[[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-5]]<br />
|CO: [[Altman|Maj. Altman]], three unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SGC Medical Staff|Medical Team]]<br />
|Unidentified members<br />
|- valign="top"<br />
|[[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|CO: [[Barnes|Col. Barnes]], [[Lt. Fisher]], [[Ryan|Airman Ryan]], [[Lt. Brooks]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-22]]<br />
|Four unidentified members<br />
|- valign="top"<br />
|[[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Hoseman Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]]; Mission Specialist: [[Hank Landry|Gen. Hank Landry]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-6]]<br />
|Mission of the team, [[Barnes|Col. Barnes]], [[Lt. Fisher]], [[Ryan|Airman Ryan]], [[Lt. Brooks]], was discussed by International Oversight Committee after Prior Plague was brought to Earth by them.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-22]]<br />
|Four unidentified members<br />
|- valign="top"<br />
|[[9.12 "Collateral Damage" Episode Guide|9.12 "Collateral Damage"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[Alternate Realities#9.13 "Ripple Effect"|Alternate SG-1]]<br />
|Alternate Reality Versions of: Lt. Col. Cameron Mitchell, Dr. Daniel Jackson, Lt. Col. Samantha Carter, and Teal'c as SG-1; additional alternate versions of various composition<br />
|- valign="top"<br />
|[[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
|[[SG-1]] (rescue [[Teal'c]])<br />
|CO: [[Samantha Carter|Lt. Col. Samantha Carter]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], other unidentified members<br />
|- valign="top"<br />
|&nbsp;<br />
|Other Teams<br />
|Unidentified members joined in the rescue mission<br />
|- valign="top"<br />
|[[9.15 "Ethon" Episode Guide|9.15 "Ethon"]]<br />
|[[SG-1]] (rescue/back-up [[Daniel Jackson|Dr. Daniel Jackson]])<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], [[Mooney|Lt. Mooney]], other unidentified teammembers<br />
|- valign="top"<br />
|[[9.17 "The Scourge" Episode Guide|9.017 "The Scourge"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]] &mdash; Escorts to IOA members to Gamma Site ([[Richard Woolsey]], [[Shen Xiaoyi]], [[Russel Chapman]], [[Jean LaPierre]])<br />
|- valign="top"<br />
|[[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
|[[SG-12]] (S&R)<br />
|CO: [[Hadden|Maj. Hadden]], [[Conway]], [[Stevens]] (KIA), [[McKenzie|Lt. McKenzie]]; Mission Specialist: [[Teal'c]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]] (S&R)<br />
|CO: [[Reynolds|Col. Reynolds]], three unidentified members; an out-of-phase tag-along [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-22]] (S&R)<br />
|Unidentified members under the command of SG-3's [[Reynolds|Col. Reynolds]]<br />
|- valign="top"<br />
|[[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
|[[SG-1]] (Earthbound)<br />
|[[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Samantha Carter|Lt. Col. Samantha Carter]], and [[Teal'c]] interrogated [[Vala Mal Doran]] while she possessed the body of [[Daniel Jackson|Dr. Daniel Jackson]]<br />
|- valign="top"<br />
|[[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|}<br />
==Season Ten==<br />
{| border="1"<br />
!Episode<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
|width="20%"|[[SG-1]] (reunited)<br />
|width="50%"|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|- valign="top"<br />
|[[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]<br />
|-<br />
|&nbsp;<br />
|[[Red Team]]<br />
|Leader: [[Reimer|Dr. Reimer]], [[Bernie Ackerman]] (KIA), and [[Grimsby]]<br />
|- valign="top"<br />
|[[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]<br />
|[[SG-12]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], and [[Samantha Carter|Lt. Col. Samantha Carter]] in the Pegasus Galaxy, with [[Vala Mal Doran]] as consultant; [[Teal'c]] in the Milky Way Galaxy. <br />
|-<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-11]]<br />
|Sent to the [[Gamma Site]] to use Teal'c's connection to ''Odyssey'' in the Pegasus Galaxy via the Stargate.<br />
|- valign="top"<br />
|[[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], and [[Vala Mal Doran]] as consultant. [[Daniel Jackson|Dr. Daniel Jackson]] off-world at [[Camelot]].<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Last known to be a four-man Marine unit. Sent to various planets to round up Ba'al's clones.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-14]]<br />
|Sent to various planets to round up Ba'al's clones.<br />
|- valign="top"<br />
|[[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], and [[Vala Mal Doran]] as consultant. [[Daniel Jackson|Dr. Daniel Jackson]] conducting research in England.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], three additional men. <br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Commanding officer was injured and his second, a lieutenant, reported. Team composed of four members.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-25]]<br />
|Four members, some greatly injured when attacked by a mutant creature, but healed by Vala Mal Doran with a Goa'uld healing device.<br />
|- valign="top"<br />
|[[10.06 "200" Episode Guide|10.06 "200"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]] &mdash; were prepared to go on Mitchell's 200th trip through a Stargate, but there was a malfunction.<br />
|- valign="top"<br />
|[[10.07 "Counterstrike" Episode Guide|10.07 "Counterstrike"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], and [[Vala Mal Doran]] as mission specialist.<br />
|- valign="top"<br />
|[[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
|[[SG-1]] (Earthbound)<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]]. [[Vala Mal Doran]] was made an official member of the team.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-15]]<br />
|All members were KIA when raiding a warehouse that exploded while looking for [[Vala Mal Doran]].<br />
|- valign="top"<br />
|[[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-12]]<br />
|Teammember [[Escher|Maj. Escher]] gave a briefing on the organizational hierarchy of the Lucian Alliance.<br />
|- valign="top"<br />
|[[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|[[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|[[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]. Teammember [[Daniel Jackson|Dr. Daniel Jackson]] in the hands of the enemy, the [[Orici]].<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], three additional members.<br />
|- valign="top"<br />
|[[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Teal'c]], [[Vala Mal Doran]]. Teammember [[Samantha Carter|Lt. Col. Samantha Carter]] temporarily transported into an [[Alternate Realities#10.13 "The Road Not Taken"|alternate reality]]. Teammember [[Daniel Jackson|Dr. Daniel Jackson]] in the hands of the enemy, the [[Orici]].<br />
|- valign="top"<br />
|[[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]. Teammember [[Daniel Jackson|Dr. Daniel Jackson]] recovered from his captivity.<br />
|- valign="top"<br />
|[[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|[[10.16 "Bad Guys" Episode Guide|10.16 "Bad Guys"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]], [[Vala Mal Doran]]. Teammember [[Samantha Carter|Lt. Col. Samantha Carter]] in Washington, D.C. to brief the President on the alternate reality she visited.<br />
|- valign="top"<br />
|[[10.17 "Talion" Episode Guide|10.17 "Talion"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Vala Mal Doran]]. In S&R operation, accompanied by medical teams. Teammember [[Teal'c]] left the SGC to exact revenge in the way of the Jaffa for a terrorist bombing of a Jaffa summit that left several innocent Jaffa dead. <br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], [[Baker (SG-3)|Baker]], and two others.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-22]]<br />
|On recon mission, under the supervision of [[Reynolds|Col. Reynolds]] of [[SG-3]].<br />
|- valign="top"<br />
|[[10.18 "Family Ties" Episode Guide|10.18 "Family Ties"]]<br />
|[[SG-1]] <br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]<br />
|- valign="top"<br />
|[[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]. Accompanied by another, unidentified SG team.<br />
|- valign="top"<br />
|[[10.20 "Unending" Episode Guide|10.20 "Unending"]]<br />
|[[SG-1]] (onboard [[Odyssey]])<br />
|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], [[Vala Mal Doran]]<br />
|}<br />
<br />
==Movies==<br />
{| border="1"<br />
!Movie<br />
!SG Teams<br />
!SG Team Members<br />
|- valign="top"<br />
|width="30%"|[[Stargate: The Ark of Truth|''Stargate: The Ark of Truth'']]<br />
|width="20%"|[[SG-1]]<br />
|width="50%"|CO: [[Cameron Mitchell|Lt. Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Samantha Carter|Lt. Col. Samantha Carter]], [[Teal'c]], and [[Vala Mal Doran]]: in search of the Ark of Truth in the ruins of Dakara and in the Ori home galaxy (used the ''Odyssey'' through the Ori's Supergate).<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|CO: [[Reynolds|Col. Reynolds]], three others: met by a Prior of the Ori on P6X-437 to negotiate Earth's surrender. Accompanied the Prior to the SGC.<br />
|- valign="top"<br />
|[[Stargate: Continuum|''Stargate: Continuum'']]<br />
|[[SG-1]]<br />
|CO: [[Cameron Mitchell|Col. Cameron Mitchell]], [[Daniel Jackson|Dr. Daniel Jackson]], [[Teal'c]], and [[Vala Mal Doran]], with former members [[Jack O'Neill|Maj. Gen. Jack O'Neill]] and [[Samantha Carter|Col. Samantha Carter]]: on the Tok'ra homeworld to represent the team at the extraction ceremony of Ba'al, the last of the Goa'uld System Lords.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-3]]<br />
|Unspecified personnel. Accompanied Maj. Gen. Jack O'Neill to the Tok'ra homeworld to deliver the last of the known Ba'al clones.<br />
|- valign="top"<br />
|&nbsp;<br />
|[[SG-9]]<br />
|Four unidentified men. Returned to the SGC after a mission and stayed in the gateroom for a quick debriefing with Maj. Gen. Landry.<br />
|}<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 20:49, 5 Jan 2005 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-12&diff=26417SG-122010-03-12T19:04:32Z<p>Aurora: edit out enemy mine</p>
<hr />
<div>[[Category:SG Teams|SG-12]][[Image:918-sg12.jpg|frame|left|SG-12 on P9G-844]]<br />
==Summary==<br />
<br />
SG-12 was declared one of the "new SG units" in the Season Two episode, 2.02 "In The Line Of Duty", along with SG-10 and SG-11. It is possible that their first mission was stated in that episode as being one of the units to help find a planet to relocate the Nasyans. <br />
<br />
Most of SG-12's missions have been either as a combat force or for search and recovery missions. At least during part of Season Nine, SG-12 has been identified as a marine unit.<br />
<br />
==Seasons Two Through Six==<br />
<br />
One of SG-12's first missions, if not the first mission, was under Col. O'Neill and SG-1's command (2.02 "In The Line Of Duty"). SG-1, SG-10, SG-11, and SG-12 were to coordinate and find a new homeworld for Nasyans displaced by a Goa'uld attack. No mention was made of any individual team members at that time.<br />
<br />
The next mission where SG-12 is mentioned is when the SGC and Tok'ra do a joint reconnaissance to a world where the alien boy "Charlie" and his "Mother" informed them that a base of rebel Reetou existed (2.20 "Show and Tell"). SG-12 and one of the Tok'ra guarded the rear as SG-1 and the others moved forward. The teams returned to the SGC when they discovered an extremely large number of Reetou on the planet. <br />
<br />
When P4X-639's Ancient "time loop machine" was activated, a group of planets within a certain distance relived the same day over and over again for at least three months and could not be contacted by anyone outside this subspace bubble looping time (4.06 "Window of Opportunity"). Earth and Alaris were two planets within the bubble. SG-12, on Alaris, relived a day of their several day long survey expedition on the planet. During the relived twelve hour loop, one unnamed member of the team fell and injured his ankle, therefore the team returned to the SGC three days early.<br />
<br />
After SG-1 made contact with the Aschen on P3A-194 (the Velonian system), the SGC tried to determine the location of the Aschen homeworld (5.10 "2001"). There were five possibilities, one was uninhabitable, and one was P4C-970, a planet blacklisted from the SGC computers. SG-12 was ordered by Hammond to investigate one of remaining three planets in order to determine if the Aschen came from the forbidden planet. SG-3 and SG-15 were scheduled to check out the other two worlds. The Pentagon countermanded these orders and the missions for all three teams were cancelled. SG-1's own investigation on P3A-194 eventually determined the Aschen were enemies.<br />
<br />
SG-12 was with SG-15 on a mission to the Tok'ra base in the Risa system (6.09 "Allegiance"). While there, the base came under attack by Anubis's forces. According to Major Pierce of SG-15, SG-12 was wiped out in the first wave of the attack.<br />
<br />
==Season Seven==<br />
<br />
After Daniel Jackson had the consciousness of twelve people downloaded into his head on a mission with SG-1, Samantha Carter and Teal'c returned to location, the downed ship ''Stromos'', with SG-12 (7.06 "Lifeboat"). While Sam studied the cryogenic systems, SG-12 searched the ship for whoever caused this to happen. They remained in radio contact. The perpetrator, Pharrin, was eventually discovered by Sam and Teal'c.<br />
<br />
SG-1, SG-3, and SG-12, with a group of rebel Jaffa led by Bra'tac, went to a planet held by the Goa'uld Ramius in order to capture a Kull Warrior (7.11 "Evolution Part 1"). Bra'tac had intelligence the warrior would arrive there to attempt an assassination of Ramius. The teams' ambush went according to plan, but the Kull Warrior was able to break through the shield cage entrapping it and deflect or withstand any and all of the firepower launched against it. The firefight was detected by Ramius's Jaffa, and all of the teams and Rebel Jaffa surrendered after they were surrounded and cut off from the Stargate. After the Kull Warrior attacked Ramius's base, Col. O'Neill and Teal'c were able to convince one of their guards to set the teams free, and everyone escaped. It is unclear what, if any, casualties were suffered by SG-12 during this mission.<br />
<br />
==Season Eight==<br />
<br />
During a mission to P2X-887, SG-3 lost contact with SG-1, and an al'kesh swept over the Stargate (8.04 "Zero Hour"). Gen. O'Neill ordered SG-10 and SG-12 to back up SG-3 as they attempted a search and rescue for the missing SG-1. The teams came back without finding a trace of SG-1. As it turned out, SG-1 had accidentally activated a ring transporter to a hidden lab and could not get back out for days. SG-1 eventually escaped on their own and returned home.<br />
<br />
SG-12, along with SG-3 and SG-6, were the force led by Lt. Col. Samantha Carter and Teal'c to retrieve Dr. Daniel Jackson from Tegalus (8.05 "Icon"). An insurrection, which led to a war between the two major superpowers on the planet, happened while Daniel was there. Daniel was severely injured and contact with him was cut off for a time. Daniel Jackson eventually succeeded in reaching the SGC by radio and offered a coded plan. SG-1, SG-3, SG-6, and SG-12 succeeded in extracting Daniel and helping the government regain some military control of their headquarters it had been usurped by a religious zealot.<br />
<br />
==Seasons Nine and Ten==<br />
<br />
SG-12 has seen a great deal of action under the command of General Landry, even though the Air Force General found them to be his idea of stereotypical marines. After a meeting with SG-12, Landry informed Col. Mitchell: "Cocky sons of bitches. Marines. Never liked them." However, it did not stop Landry from ordering the team ordered to meet Vala Mal Doran at a neutral planet and check her for weapons before being let into the SGC (9.01 "Avalon Part 1"). Although they searched her and the contents of her case thoroughly, they could detect no danger. As it turned out, one of the devices, though giving off no energy readings at the time, was a set of kor mak bracelets, which Vala used to hold Daniel Jackson hostage until she could get her "fair share" of the treasure to which the tablet she provided them should lead.<br />
<br />
When Dr. Lindsay reported a Prior of the Ori had arrived on P3X-421 to convert the population to this unknown religion, Col. Mitchell and SG-12 arrived to determine what type of threat the posed through his performing of miracles in an attempt to promote his gods (9.03 "Origin Part 3"). When the Prior professed knowledge of Daniel Jackson, who at the time was in a coma, SG-12 and Mitchell escorted the Prior back to Stargate Command.<br />
<br />
The leader of SG-12 towards the end of Season Nine at least, was Major Hadden. Lt. McKenzie, and Conway and Stevens (both of undetermined rank) made up the rest of unit. This does not appear to be all of the same members that existed during the beginning of Season Nine. During a mission to P8T-474, the natives informed the team that a Prior of the Ori warned the prophesied doomsday would occur within a few days (9.18 "Arthur's Mantle"). <br />
{|<br />
|valign="top"|[[Image:91802.jpg|thumb|170px|left|SG-12 and Teal'c arrive at destroyed Sodan village]]<br />
|valign="top"|[[Image:hadden.jpg|thumb|170px|left|[[Hadden|Maj. Hadden]]]]<br />
|valign="top"|[[Image:Conway.jpg|thumb|170px|left|Maj. Hadden treats Conway]]<br />
|}<br />
Soon after returning to base from P8T-474, they were called to action again to accompany Teal'c after the SGC received a distress call from the Sodan (9.18 "Arthur's Mantle"). They arrived on P9G-844 and used the Eye of the Gods to travel close to the Sodan village. Both around the Stargate and by the Eye of the Gods at the village location, they found evidence of staff weapons' fire. They cautiously investigated, and discovered the Sodan village destroyed. Maj. Hadden ordered Conway and Stevens to return to the Stargate and report to the SGC. The rest of the group entered the village and found everyone except Haikon dead.<br />
<br />
Conway and Stevens only made it as far as the Eye of the Gods before they were attacked by Volnek. He ambushed them, and they could not return fire because Volnek was hidden by a Sodan cloaking device. Conway was able to call for backup on his radio before he was wounded. Stevens was killed, and Conway seriously injured by Volnek's attack. When Teal'c and Hadden arrived, they found the pair and that the Eye of the Gods had been disabled. They were stranded. After SG-3 and SG-22 (and an out of phase Col. Mitchell) arrived when Teal'c and SG-12 missed their check-in, the group came up with a successful plan to destroy Volnek and return home.<br />
<br />
SG-12 was one of the teams assigned to round up the clone Ba'als (10.04 "Insiders"). It is unknown who was on the team at this time. By the time SG-1 returned from one retrieval mission, SG-12 had returned an hour before with two themselves, tying the teams at three clones apiece. Col. Mitchell was annoyed that SG-1 was not ahead, despite Col. Carter's reminder it was not a competition.<br />
<br />
{|<br />
|valign="top"|[[Image:Sg12_member.jpg|thumb|170px|left|SG-12 returning from P2R-866]]<br />
|valign="top"|[[Image:Escher.jpg|thumb|170px|left|[[Escher|Major Escher]]]]<br />
|}<br />
<br />
SG-12 was one of the first teams issued Sodan cloaking devices for covert surveillance use (10.05 "Uninvited"). They used them to spy on the inhabitants of P2R-866, who had converted to the Ori religion. While there, they encountered a mysterious monster who injured at least one of their team. When SG-12 returned, a lieutenant gave a short debrief to Lt. Col. Carter. It turned out the modified cloaking devices allowed a radioactive parasite to bleed through dimensions and were causing mutations to native creatures.<br />
<br />
SG-12 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and overly meta) 200th episode of ''Stargate SG-1''.<br />
<br />
One member of SG-12, Major Escher, briefed General Landry, Colonel Mitchell and Teal'c on the organizational set up and major players in the Lucian Alliance (10.09 "Company of Thieves").<br />
<br />
==Episodes==<br />
<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[5.10 "2001" Episode Guide|2.10 "2001"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]] (by reference only)<br />
* [[7.06 "Lifeboat" Episode Guide|7.06 "Lifeboat"]]<br />
* [[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[8.05 "Icon" Episode Guide|8.05 "Icon"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
* [[10.09 "Company Of Thieves" Episode Guide|10.09 "Company of Thieves"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Vala Mal Doran]]<br />
* [[Anubis]]<br />
* [[Ba'al]]<br />
* [[Charlie]]<br />
* [[Conway]]<br />
* [[Edwards|Col. Edwards]]<br />
* [[Escher|Maj. Escher]]<br />
* [[Hadden|Maj. Hadden]]<br />
* [[Haikon]]<br />
* [[Lindsay|Dr. Lindsay]]<br />
* [[McKenzie|Lt. McKenzie]]<br />
* [[Mother]]<br />
* [[Pharrin]]<br />
* [[Pierce]]<br />
* [[Ramius]]<br />
* [[Stevens]]<br />
* [[Volnek]]<br />
<br />
==Related Articles==<br />
<br />
* [[Alaris]]<br />
* [[Al'kesh]]<br />
* [[Ancient Time Machine]]<br />
* [[Aschen]]<br />
* [[Cloning]]<br />
* [[Eye of the Gods]]<br />
* [[Goa'uld]]<br />
* [[Kor Mak Bracelets]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[Nasyans]]<br />
* [[Ori]]<br />
* [[P2C-106]]<br />
* [[P2R-866]]<br />
* [[P2X-887]]<br />
* [[P3A-194]]<br />
* [[P3X-403]]<br />
* [[P3X-421]]<br />
* [[P4C-970]]<br />
* [[P4X-639]]<br />
* [[P8T-474]]<br />
* [[P9G-844]]<br />
* [[Priors of the Ori]]<br />
* [[Reetou]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-10]]<br />
* [[SG-11]]<br />
* [[SG-15]]<br />
* [[SG-22]]<br />
* [[Sodan]]<br />
* [[Sodan Cloaking Device]]<br />
* [[Stromos]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Tegalus]]<br />
* [[Tok'ra]]<br />
<br />
==Actors==<br />
<br />
* [[Darren Giblin]] as [[Conway]]<br />
* [[Biski Gugushe]] as Unnamed Lieutenant<br />
* [[Doug Wert]] as [[Hadden|Maj. Hadden]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 17:03, 6 April 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Woeste&diff=26416Woeste2010-03-12T19:02:44Z<p>Aurora: hi def image shows it's SG-17, not SG-12 on patch</p>
<hr />
<div>[[Category:SGC Personnel]][[Image:woeste.jpg|thumb|170px|left|Lt. Woeste]]<br />
==Summary==<br />
<br />
Lt. Woeste was a member of SG-17 when the unit went to P3X-403 to provide military back-up for SG-11 which had been assigned to the planet to mine naquadah in the episode, 7.07 "Enemy Mine". One of SG-11's members was attacked and killed by an Unas which was defending its sacred ground which SG-11 was surveying. SG-17 was sent to protect the mining operation after there was a battle fought between SGC personnel and the Unas. While he was on patrol, he killed an Unas when he mistakenly concluded that the Unas was attacking, but the Unas was actually going back to the scene of the previous encounter with the SGC personnel to retrieve the necklace of another Unas who was killed there. When Lt. Woeste realized that he had made a mistake in killing the Unas, he was horrified. Col. Edwards, commander of SG-11, did not hold him responsible. Fortunately, Daniel Jackson was able to negotiate an agreement with the Unas before any more blood was shed.<br />
<br />
==Episodes==<br />
<br />
* [[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Edwards|Col. Edwards]]<br />
<br />
==Related Articles==<br />
<br />
* [[Naquadah]]<br />
* [[P3X-403]]<br />
* [[SG-11]]<br />
* [[SG-17]]<br />
* [[Unas]]<br />
<br />
==Actor==<br />
<br />
* [[Dean Redman]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 19:40, 12 Aug 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-4&diff=26414SG-42010-03-10T17:23:51Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-04]][[Image:61607.jpg|frame|left|Season 6 era SG-4 with a refugee]]<br />
==Summary==<br />
SG-4 was one of the first teams created when Stargate Command was established. At one point, the team became designated as the Russian team per the treaty between that country and the U.S.<br />
<br />
==Stargate References==<br />
<br />
SG-4 was to be given a briefing by Daniel Jackson, but he did not show up for the briefing because he made an unauthorized visit to Catherine Langford's home to talk about the time the Stargate was activated in 1945 (1.11 "The Torment of Tantalus"). No further information was given as to the contents of this briefing.<br />
<br />
SG-4 was scheduled to go on a mission to P8X-362 at 1100 on the day SG-1 unexpectedly returned home early from Oannes, reporting Daniel dead from a sudden volcanic fire (1.13 "Fire and Water"). It was later determined Dr. Jackson was not dead, but the team had been implanted with false memories. No word on whether SG-4 completed their mission to P8X-362.<br />
<br />
When SG-1 discovered a young girl named Cassandra as the only survivor of the planet Hanka, they brought her back to Stargate Command (1.15 "Singularity"). Unfortunately, once there, they discovered Cassandra was a type of Trojan Horse, implanted with a naquadah bomb that would destroy the SGC. General Hammond determined that Capt. Carter and SG-4 should return the girl to Hanka. However, the mission was aborted when Teal'c and O'Neill returned from Hanka with new knowledge that Nirrti was behind everything and the Goa'uld's tactics would have the naquadah of the Stargate interact with Cassandra's bomb and detonate immediately.<br />
<br />
SG-4 was one of several teams offworld when SG-10 dialed back to Stargate Command from P3W-451 (2.15 "A Matter of Time"). When Stargate Command dialed back after the wormhole immediately shut down, they got trapped in the gravitational effects of a black hole hovering over P3W-451. Time warped and the Stargate would not shut down. SG-4 was trapped offworld for two weeks until Earth's connection to the black hole could be severed.<br />
<br />
[[Image:Evanov.jpg|frame|left|SG-4 commander Lt. Col. Sergei Evanov]]<br />
<br />
SG-4, led by Lt. Col. Evanov, was on a standard initial recon mission to P3X-367 when they encountered Alebran, an individual looking through the remains of his village and all the dead (6.16 "Metamorphosis"). He realized Nirrti, the being he believed was a god, had lied to him and he begged SG-4 to help him. They returned to Earth with Alebran to report on Nirrti's activities, believing that since she still had few Jaffa, they could easily overtake her. Alebran died soon after arrival at the SGC, his body too damaged by Nirrti's manipulations. <br />
<br />
SG-1's commander Jack O'Neill and Evanov made barely veiled insults at each other–O'Neill because of SG-4's breach of protocol in bringing Alebran to the SGC, and Evanov because O'Neill's deal with Nirrti let her escape to wreak this havoc on the people of P3X-637 (see 5.16 "Rite of Passage"). Hammond refereed the sniping, ordering both SG-4 and SG-1 back to the planet, having O'Neill as senior officer of both teams (6.16 "Metamorphosis"). While the rest of SG-4 guarded the Stargate, Evanov went with the rest of SG-1 to reconnoiter the area. <br />
<br />
When they reached Nirrti's fortress, Evanov stayed guard outside while SG-1 entered. Unfortunately, all were captured by Nirrti and the natives still fooled into thinking she was a benevolent god. Evanov tried to warn his team, but the radio was yanked out of his hand before he could try. He believed they would follow standard operating procedure and return to base once they did not hear, but it was unclear if the team did so. Evanov himself was taken to Nirrti's DNA manipulation machine, and the effects eventually killed him in the prison cell.<br />
<br />
It's uncertain whether SG-4 remained the Russian team or not. When SG-1 was on P2A-347, it encountered the ''Stromos'', a crashed ship full of passengers in stasis (7.06 "Lifeboat"). The sole awake passenger, Pharrin, knocked the team out and downloaded consciousnesses of a dozen dead passengers and crew into Daniel Jackson, but Teal'c awoke before he could to the same to others. After the SGC discovered Pharrin, they worked with him to save Daniel and the surviving members of the ''Stromos''. Once awakened, Jack O'Neill was happy to leave the job of relocating the survivors to SG-4, perhaps even finding their planned destination, Ardena. This may be because of SG-4's usual job, or a callback to Evanov's actions on Nirrti's world based on the sarcasm in O'Neill's comment.<br />
<br />
==Episodes==<br />
<br />
* [[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[1.13 "Fire And Water" Episode Guide|1.13 "Fire And Water"]]<br />
* [[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
* [[7.06 "Lifeboat" Episode Guide|7.06 "Lifeboat"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Alebran]]<br />
* [[Cassandra]]<br />
* [[Sergei Evanov|Lt. Col. Sergei Evanov]]<br />
* [[Catherine Langford|Dr. Catherine Langford]]<br />
* [[Nirrti]]<br />
* [[Pharrin]]<br />
<br />
==Related Articles==<br />
<br />
* [[Ardena]]<br />
* [[DNA Manipulation Device]]<br />
* [[Hok'taur]]<br />
* [[Oannes (P3X-866)]]<br />
* [[P2A-347]]<br />
* [[P3W-451]]<br />
* [[P3X-367]]<br />
* [[P8X-362]]<br />
* [[SG-1]]<br />
* [[SG-10]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Stromos]]<br />
<br />
==Actors==<br />
* [[Sergei Evanov]] played by [[Raoul Ganeev]]<br />
----<br />
--17:23, 10 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3X-367&diff=26413P3X-3672010-03-10T04:10:16Z<p>Aurora: /* Related Episode */ wrong ep</p>
<hr />
<div>[[Category:Planets]][[Image:616 city.jpg|thumb|left|P3X-367]]<br />
==Summary==<br />
P3X-367 was a planet used by Nirrti to conduct experiments in her quest to find a hok'taur and where she was finally killed.<br />
<br />
==Factoids==<br />
* '''Names and Designations:'''P3X-367<br />
* '''Number of Suns:''' One<br />
* '''Number of Moons:''' Two<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 6.21 "Prophecy"<br />
* '''Earth Cultural/Technological Equivalent:''' Primitive human culture<br />
* '''Main Interest:''' Exploration; diplomatic relations<br />
* '''Influenced/Dominated by:''' Goa'uld, specifically Ba'al/Lord Mot<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:DNA-resequencer.jpg|thumb|170px|left|Jonas in DNA Device]]<br />
|valign="top"|[[Image:616 gate.jpg|thumb|170px|left|Stargate on P3X-367]]<br />
|valign="top"|[[Image:61608.jpg|thumb|170px|left|O'Neill & Carter in Nirrti's cell]]<br />
|}<br />
==Geopolitical Structure and History==<br />
<br />
The people of P3X-367 were dying of a great plague. It is unclear as to whether Nirrti created the plague or her arrival was merely coincidence. Nevertheless, she used the situation to her advantage, saving the people by giving them "treatments" to cure them of their sicknesses. Some developed unusual abilities, such as telekinesis or telepathy. They believed Nirrti to be a god come to save them. Instead, she was using Ancient technology to manipulate their DNA in her quest to find and create a hok'taur, an advanced human. She had performed similar experiments on other plantes, such as Hanka.<br />
<br />
SG-4, led by Lt. Col. Evanov, was on a standard initial recon mission to the planet when they encountered Alebran, an individual who left Nirrti's fortress and discovered the rest of his village was already dead. Disenchanted by her lies, he begged SG-4 to help him. They returned to Earth with Alebran to report on Nirrti's activities, believing that since she still had few Jaffa, they could easily overtake her. Alebran died soon after arrival at the SGC, his body too damaged by Nirrti's manipulations.<br />
<br />
SG-1 and Evanov were captured by Nirrti's limited forces, especially when encountering the artificially advanced native population, who still believed Nirrti to be their lord and savior. Nirrti in turn subjected Col. Evanov, Maj. Carter, and Jonas Quinn to the machine. Noting Jonas's unusual Kelownan DNA, Nirrti brought him to her private quarters and attempted to seduce him. He rebuffed her advances.<br />
<br />
In the meantime, Col. Evanov died from his time in the device, and Carter was extremely ill. When it was Col. O'Neill's turn to be taken to Nirrti, he was able to convince Wodan and Eggar of Nirrti's evil intentions, and they killed her. Maj. Carter was returned to the device and her body returned to normal. The natives noted that after healing their brethren, they would destroy the device that had caused so much destruction. <br />
<br />
==Related Episode==<br />
<br />
* [[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Jonas Quinn]]<br />
* [[Alebran]]<br />
* [[Eggar]]<br />
* [[Sergei Evanov|Lt. Col. Sergei Evanov]]<br />
* [[Nirrti]]<br />
* [[Wodan]]<br />
<br />
==Related Articles==<br />
* [[DNA Manipulation Device]]<br />
* [[Goa'uld]]<br />
* [[Hanka (P8X-987)]]<br />
* [[Hok'taur]]<br />
* [[Naquadah]]<br />
* [[SG-1]]<br />
* [[SG-4]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 20:36, 3 July 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-19&diff=26409SG-192010-03-09T18:12:23Z<p>Aurora: </p>
<hr />
<div>[[Category:SG Teams|SG-19]][[Image:Sgcinsignia.jpg|frame|left|]]<br />
==Summary==<br />
SG-19 was formed sometime after the Stargate program was established, since there were initially nine teams (1.02 "Children of the Gods Part 2"). Over twenty teams existed as of Season Seven (7.16 "Death Knell"). None of SG-19's missions have been referenced in any Stargate episode.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:01, 9 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-18&diff=26408SG-182010-03-09T18:11:34Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-18]][[Image:Sgcinsignia.jpg|frame|left|]]<br />
==Summary==<br />
SG-18 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and meta) 200th episode of ''Stargate SG-1''.<br />
<br />
No other missions of SG-18 have ever been referenced on the show.<br />
<br />
==Episodes==<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
<br />
==Related Articles==<br />
* [[P2C-106]]<br />
<br />
==Actors==<br />
No team members listed or credited.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:11, 9 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-24&diff=26407SG-242010-03-09T18:05:50Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-24]][[Image:Sgcinsignia.jpg|frame|left|]]<br />
==Summary==<br />
SG-24 was formed sometime after the Stargate program was established, since there were initially nine teams (1.02 "Children of the Gods Part 2"). Twenty five teams were known to have existed as of the end of Season Eight (8.19 "Moebius Part 1"). None of SG-24's missions have been referenced in any Stargate episode.<br />
----<br />
--[[User:Aurora|Aurora]] 18:05, 9 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-23&diff=26406SG-232010-03-09T18:03:40Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-23]][[Image:Sgcinsignia.jpg|frame|left|]]<br />
==Summary==<br />
SG-23 was formed sometime after the Stargate program was established, since there were initially nine teams (1.02 "Children of the Gods Part 2"). Twenty five teams were known to have existed as of the end of Season Eight (8.19 "Moebius Part 1"). None of SG-23's missions have been referenced in any Stargate episode.<br />
----<br />
--[[User:Aurora|Aurora]] 18:03, 9 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-20&diff=26405SG-202010-03-09T18:02:24Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-20]][[Image:Sgcinsignia.jpg|frame|left|]]<br />
==Summary==<br />
SG-20 was formed sometime after the Stargate program was established, since there were initially nine teams (1.02 "Children of the Gods Part 2"). Over twenty teams existed as of Season Seven (7.16 "Death Knell"). None of SG-20's missions have been referenced in any Stargate episode.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:02, 9 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-19&diff=26404SG-192010-03-09T18:01:35Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-24]][[Image:Sgcinsignia.jpg|frame|left|]]<br />
==Summary==<br />
SG-19 was formed sometime after the Stargate program was established, since there were initially nine teams (1.02 "Children of the Gods Part 2"). Over twenty teams existed as of Season Seven (7.16 "Death Knell"). None of SG-19's missions have been referenced in any Stargate episode.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:01, 9 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-8&diff=26403SG-82010-03-09T17:54:18Z<p>Aurora: correct typo. add sgc pic</p>
<hr />
<div>[[Category:SG Teams|SG-08]][[Image:Sgcinsignia.jpg|frame|left|]]<br />
==Summary==<br />
<br />
SG-8 was one of the initial group of teams created when Stargate Command officially began sending teams out through the Stargate. No specific members of SG-8 are ever known.<br />
<br />
==Stargate References==<br />
<br />
SG-8, was among the eight teams that were stuck offworld while the SGC Stargate was offline (5.14 "48 Hours"). While Teal'c's pattern was somehow trapped within the Stargate program, the Russians agreed to activate their own Stargate and allow offworld teams to return to Earth via Russia. SG-8 and SG-5 were among the first teams to return safely. No specifics were given on SG-8's offworld mission at that time.<br />
<br />
During Jack O'Neill's tenure as commander of the SGC, SG-8 during a scheduled radio contact, requested permission to bring back an interesting "alien life form" back from P6J-908 for further study. When O'Neill initially balked, Sgt. Harriman explained it was only a plant. O'Neill gave his permission and Dr. Lee's team studied the plant in detail, noting its amazing growth pattern. Unfortunately the plant grew with the slightest exposure to any light source and started to overwhelm the base., but was eventually eradicated.<br />
<br />
SG-8 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and overly meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Episodes==<br />
<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Brig. Gen. Jack O'Neill]]<br />
* [[Teal'c]]<br />
* [[Walter Harriman|Staff Sgt. Walter Harriman]]<br />
* [[Bill Lee|Dr. Lee]]<br />
<br />
==Related Articles==<br />
<br />
* [[P2C-106]]<br />
* [[P6J-908]]<br />
* [[SG-5]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
==Actors==<br />
<br />
Team Members Uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:51, 7 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-25&diff=26402SG-252010-03-09T17:50:55Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-25]][[Image:Sg25_leader.jpg|frame|left|Reynolds treats SG-25's commander]]<br />
<br />
==Summary==<br />
SG-25 is the final known "numbered" team of Stargate Command.<br />
<br />
==Stargate References==<br />
During SG-3's initial reconnaissance of P9J-333, they learned of a strange creature attacking the villagers (10.05 "Uninvited"). The team returned to the planet with SG-25 and Teal'c and Vala Mal Doran. While on the planet this "monster" attacked and severely injured all four members of SG-25 before being killed by Teal'c. The injured members of SG-25 were returned to Stargate Command. Vala Mal Doran assisted Dr. Lam in treating the team by using the Goa'uld healing device. Vala later noted all members of SG-25 would make a full recovery. Later research showed the monster that attacked the team was an harmless herbivore that had mutated.<br />
<br />
==Episodes==<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
<br />
==Related Characters==<br />
* [[Teal'c]]<br />
* [[Vala Mal Doran]]<br />
* [[Carolyn Lam|Dr. Carolyn Lam]]<br />
* [[Reynolds|Col. Reynolds]]<br />
<br />
==Related Articles==<br />
* [[Extradimensional Parasite]]<br />
* [[Healing Device]]<br />
* [[P9J-333]]<br />
* [[SG-3]]<br />
<br />
==Actors==<br />
[[Jodie Graham]] as unnamed team leader</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Bill_Lee&diff=26363Bill Lee2010-03-07T22:09:35Z<p>Aurora: update through SGU mid-season 1. Break up large text with illustrations; shorten gallery</p>
<hr />
<div>[[Category:SGC Personnel|Lee, Bill]][[Image:lee.jpg|thumb|170px|left|Dr. Bill Lee]]<br />
==Summary==<br />
<br />
Dr. Bill Lee is one of the civilian scientists working for Stargate Command. He mostly works in the labs of the base, but has been known to do field research, either on Earth (7.11 "Evolution Part 1", 7.12 "Evolution Part 2", and 7.19 "Resurrection") or off world (4.19 "Prodigy", 6.15 "Paradise Lost", and 9.08 "Babylon"). What particular field(s) Bill Lee has his doctorate(s) in has never been established. His main focus at the SGC has been alien technology. He has studied Goa'uld, Ancient, and other aliens’ technology in his tenure at the SGC. Unfortunately, as can be seen in the examples below, Dr. Lee’s experiments often get away from him, but this may be the nature of working with unknown technology. He is often assigned to vitally important projects.<br />
<br />
Lee has more than one child, based on the fact that Bill mentions their love of Disney's ''101 Dalmatians'', it is likely they are of a young age. (SGA 2.13 "Critical Mass"). However, his marital status is currently single, based on his flirtation with Elizabeth Weir when she and McKay conducted their "Sting-like" ruse, and his interest in the singles scene at a conference he attended with Col. Carter, where he appeared to be quite popular (SGA 3.10 "The Return Part 1" and 10.15 "Bounty", respectively)<br />
<br />
''Updated through movies of SG-1, Season Five of SGA, midway of SGU Season One.''<br />
<br />
==Character Biography==<br />
<br />
Dr. Bill Lee first appeared as a member of the scientific expedition to M4C-682 under the direction of Dr. Hamilton (4.19 "Prodigy"). He created a mechanism to trap one of the indigenous energy life forms for study, and he succeeded by creating a magnetic cage. Later, he witnessed the life forms attack and kill his colleague, Dr. Bill Thompson. When the life forms attacked en masse, Major Samantha Carter, Colonel Jack O'Neill, and Teal'c rescued the group using information extrapolated from Lee’s experiment. Before Lee left the planet, he made a point to thank O'Neill for risking his life for the group.<br />
<br />
Lee next was involved in the search and rescue effort to find Colonels O'Neill and Maybourne when they disappeared on a planet (6.15 "Paradise Lost"). Despite running various tests, they were unable to find any trace of the men, nor could Lee and the other scientists discover any way to access the alien technology that caused the men to disappear. Lee gave up, and got into a heated verbal battle with Major Carter, the commander of the search and rescue, when he refused to continue. His report of the incident was later used as evidence against SG-1 during one of Kinsey’s attempts to take over the SGC (7.20 "Inauguration"), though Sam Carter and Bill Lee have since worked together with no apparent residual animosity.<br />
<br />
[[Image:71109.jpg|thumb|170px|right|Daniel & Bill captured by revolutionaries]]<br />
<br />
Hammond ordered Dr. Lee to accompany Dr. Daniel Jackson to Central America when they were searching for an alien device that could be instrumental in defeating Anubis’s Kull Warriors (7.11 "Evolution Part 1" & 7.12 "Evolution Part 2"). Risking their lives, Drs. Jackson and Lee retrieved the Telchak device from a Mayan temple, but were kidnapped by anti-Honduran revolutionaries and tortured. Lee broke under the torture, later confessing to Daniel he told the rebels “everything.” However, the leader, Rafael, appeared not to know everything about the device when he questioned Daniel again. Bill and Daniel eventually escaped. When Bill could no longer breathe to run, Daniel Jackson hid the weakened Bill Lee and led the rebels away from him. Col. O'Neill and a CIA agent named Burke rescued the pair, and Drs. Lee and Jackson returned to the SGC with the Telchak device.<br />
<br />
Lee was also instrumental in a project to develop better vest protection against the Jaffa weaponry as part of the SGC uniform (7.17 "Heroes, Part 1"). The new vests were worn by SGC personnel in a rescue mission and were credited in saving Col. O'Neill’s life when he was hit by a staff blast (7.18 "Heroes Part 2").<br />
<br />
While O’Neill was off-duty recovering from the staff blast wound, SG-1 was called in by Agent Barrett to investigate a rogue NID project utilizing Goa’uld technology in California. They requested Dr. Lee assist them (7.19 "Resurrection"). Samantha Carter referred to him as “the best” to study Goa’uld technology, even with Dr. Daniel Jackson and Teal’c present. They were able to diffuse a Goa'uld bomb and prevent a naquadah-enhanced explosion. Lee felt comfortable enough around Teal'c to try and high-five him when they succeeded.<br />
<br />
[[Image:804billlee.jpg|thumb|170px|left|Lee discovers tainted ZPM]]<br />
<br />
Lee’s enthusiasm for his work with alien technology sometimes gets the best of him. He at first was excited at the growth potential of the alien plant, dreaming at the potential of eradicating world hunger (8.04 "Zero Hour"). He was not fully concerned with losing complete control of the plant’s growth until it started affecting power and communications in the SGC. Lee and his team figured out that gamma radiation killed the alien plant. This treatment had a beneficial side effect, because the radiation revealed that a recently obtained, half-powered ZPM was booby-trapped. Lee was able to warn General O'Neill before they sent the power source to Antarctica.<br />
<br />
One of Lee’s long term projects was studying the virtual reality chairs from the Gamekeeper’s planet (8.06 "Avatar"). He and other scientists developed a computer training game program for personnel which they tested on themselves. However, when the game was played by Teal’c with his extensive field experience, it was found lacking. The nature of the chairs’ programming “learned” from the user, and Lee requested Teal’c continue to play the scenario to improve it. When the game would not let Teal’c out, Dr. Lee and Col. Carter, inspired by a comment by Gen. O'Neill, exploited a fluke in the system. This gave Dr. Jackson a two second advantage, so he could join the game and help Teal’c. <br />
<br />
The following year, when Vala snapped the kor mak bracelet on Daniel’s wrist, Lee was the one who was tasked to try and release the device (9.01 "Avalon Part 1"). He was able to monitor a low energy reading that didn’t exist before, and broke three electric saw blades trying to cut the bracelet off of Daniel. To Daniel’s frustration, there was nothing Lee could do to release the bond. Even after Vala removed the bracelets, the link connecting them remained, stymying Lee and causing Daniel and Vala to snap at Lee in frustration (9.04 "Ties That Bind"). Lee theorized that their experience with another alien device bonded Daniel and Vala even after the bracelets were removed, and the bond may just have to wear off. This theory was later independently confirmed by the alien scientist Arlos. <br />
<br />
[[Image:901billlee.jpg|thumb|170px|right|Lee tries to free Daniel from Kor Mak bracelet]]<br />
<br />
The other alien device complicating the bond between Daniel and Vala was the Ancient Communications Terminal (9.02 "Avalon 2" and 9.03 "Origin"). Lee had conducted all possible tests, and the only remaining option was to try and activate the device. Lee did not expect Daniel and Vala to lose consciousness when they activated the device, but theorized this may be what was supposed to happen. He remained with Dr. Lam monitoring Daniel’s and Vala’s conditions while they were mentally attached to the device, and physically blocked Lt. Col. Mitchell’s efforts to shoot the device for fear of endangering the two, or even causing a surge that could destroy the base. Lee collected a lot of data during Daniel and Vala's time connected to the device, and studied it after Daniel and Vala were freed of its control (9.19 "Crusade").<br />
<br />
Dr. Lee assisted Lt. Col. Carter in their efforts to find the missing Lt. Col. Mitchell when he was captured by the Sodan (9.08 "Babylon"). He was shocked by several volts from an Ancient transportation device’s self defense mechanism when he tried to override it. Apparently, the feeling returned to his legs within a few days.<br />
<br />
He appeared healthy when helping Sam Carter try and come up with a way to short circuit the Priors’ extra-sensory abilities (9.10 "The Fourth Horseman Part 1"). The basis for their research into possible counters to the Prior’s powers was obtained from information discovered from the study of the DNA manipulation device, but were also hurried by a short deadline. Both jovially teased each other as they worked long hours on this project, which was completed with help from the formerly ascended Orlin. Daniel Jackson and Cameron Mitchell were openly skeptical of their results, but headed out to field test the anti-Prior weapon on the Sodan planet.<br />
<br />
Bill Lee worked with Carter on trying to determine how a duplicate SG-1 from an alternate reality came through the SGC wormhole (9.13 "Ripple Effect"). When the alternate Carter arrived to assist, Lee got over his surprise and shrugged that "two heads are better than one." He theorized that the reason entropic cascade failure had not happened to the alternate was because the alternate universes were too similar. Eventually Lee and Carter ended up working with several Carters as more alternate SG-1 teams arrived.<br />
<br />
[[Image:sga21302.jpg|thumb|170px|left|Lee describes intergalactic communications relay to Atlantis]]<br />
<br />
When Agent Barrett reported the Goa'uld controlled Trust had infiltratrated Atlantis and planted a bomb, Gen. Landry ordered Dr. Lee to come up with a way to warn the expedition before they dialed Earth, which would detonate the device (Stargate Atlantis: 2.13 "Critical Mass"). Under a tight timeframe, Lee recommended sending a science team to P4M-399, a tiny planet at the outskirts of the Milky Way Galaxy, where they could send a long distance signal to the ''Daedalus'' who would then piggy-back the signal to Atlantis. This method was successful. Later, Lt. Col. Carter returned from an offworld mission and assisted him and Agent Barrett in their attempts to discover the location and nature of the Atlantis explosive device.<br />
<br />
While the Goa'uld Nerus was in custody at Area 51, Lee studied the Goa'uld's various devices (9.16 "Off The Grid"). Under Landry's orders, Lee installed a trojan-style computer virus into several of Nerus's devices. They went undetected by the Goa'uld and infected Ba'al's ha'tak when Nerus installed one into his lab's computer system. Lee's virus shut down power, shields and weapons throughout the ship, making it possible for SG-1 to infiltrate the ship.<br />
<br />
Lee was given an ear of Kassa, a corn-like produce for study (9.16 "Off The Grid). He was able to determine that the the plant contained a highly addictive psycho-stimulant and that it was artificially engineered.<br />
<br />
Landry came to Lee for his analysis of the data culled after losing contact with the Gamma Site (9.17 "The Scourge"). Lee, overcoming his fear and dislike for bugs, was able to determine the scourge of insects were R75, a type of bug he hoped could be used against the Lucian Alliance's kassa crops. Instead, he noted the insects had somehow become carnivorous. He acknowledged that, based on this data, he would likely be able to "whip up" an agent capable of killing the bugs, but would be deadly to other life as well, including humans. He was crestfallen to learn that Landry suspected that there was no one left alive at the Gamma site to rescue.<br />
<br />
Lee and Carter had been trying to figure out what one of the Ancient objects from Avalon did for six months. (9.18 "Arthur's Mantle"). Early one morning, Carter inadvertently activated the device, moving Carter and Mitchell out of phase with this dimension. After tracking Lee's lab as the Carter and Mitchell's last known whereabouts,<br />
<br />
Bill came up with a theory that the device miniaturized the two lieutenant colonels. After a thorough search, the theory was discounted, though he was later teased by Daniel about it. Lee discovered the device was giving off trace amounts of lepton radiation, inspiring Dr. Jackson to realize the device pushed his teammates into another dimension. Lee thought he had come up with a way to counteract the effect, but instead, Lee merely repeated the process and Daniel Jackson too became out of phase. <br />
<br />
Dejected, Lee continued to work on the problem alone, but unfortunately compounded his mistake when another attempt drained most of the device's power supply. He reported the danger immediately to General Landry, explaining that there was likely only a few minutes of power left. He readjusted the algorithm again to no effect. However, Daniel Jackson had been able to translate the Ancient instructions projected from the device in the alternate dimension, and reversed the effect from there.<br />
<br />
Using the data from when Daniel was connected to the Ancient Communication Terminal and a Tok'ra subspace communicator, Bill Lee and Sam Carter were trying to mimic the frequency and recreate the technology's effect (9.19 "Crusade"). They used Daniel's data from his link with the stone as a baseline, which led to Vala's possessing Daniel when she established a link using a Communication device from the Ori galaxy.<br />
<br />
[[Image:100406.jpg|thumb|170px|right|Lee defending SGC from Ba'al]]<br />
<br />
Bill Lee was in charge of studying Ba'al's al'kesh after it was shot down en route to Cheyenne Mountain (10.04 "Insiders"). By activating the tracking system on the al'kesh, he was able to determine where Ba'al had previously been, leading to the capture of several Ba'al clones. When the Ba'als engineered a breakout, Lee suggested symbiote poison be used, but the way the SGC ventilation system worked, the canisters of poison had to be strategically placed in five locations to avoid pockets of fresh air where the Ba'al clones could take refuge. Unfortunately, a firefight broke out before all the canisters could be placed, and Lee's plan had to be enacted prematurely, allowing some of the Ba'als to escape.<br />
<br />
When the Atlantis expedition returned to Earth, Lee was in charge of research on the puddle jumper (SGA 3.10 "The Return Part 1"). When some members wanted to use the vessel to return to the Pegasus Galaxy and save Atlantis from Replicators, they needed the shuttle. Therefore, while Weir distracted Lee in a conversation about the video game ''World of Warcraft'', McKay broke into Lee's computer and added his access card to the authorized user list. It should also be noted while Weir was clearly out of her depth faking her interest, Lee was an enthusiastic user of the game, having risen to a "Level 75 Mage, specializing in engineering and jewelling" with the help of having the beta (test version) of the expansion pack. Lee was later disappointed in how he was taken in by the ''Sting''-like ruse (SGA 3.11 "The Return Part 2"). General Landry quick dispelled him from his musings by ordering him to figure out a way to destroy the Intergalactic Bridge.<br />
<br />
After Sam Carter disappeared during another experiment with "Arthur's Mantle", Dr. Lee was one of the people trying to discover what happened to her (10.13 "Road Not Taken"). Two weeks afterwards, he was scanning the site with a sonic device when she reappeared from the alternate universe where she had been. He was both startled and very pleased to see her again. In the alternate universe, Carter had interacted a lot with Bill Lee's counterpart. Together they had saved that Lee's Earth from Ori attack.<br />
<br />
Dr. Lee attended a scientific conference with Samantha Carter, where they were to demonstrate "developing technologies" (which were actually backwards engineered, less operative versions of the real alien devices they used on a daily basis) (10.15 "Bounty") Lee's project was the X-699 Plasma Cannon, which they purposefully sabotaged to appear to be not viable technology for the public. However, when an alien bounty hunter made an attempt to Sam's life during her lecture, Lee helped her put the laser into working order so that she could return fire. The audience in the hall were very impressed at the "demonstration".<br />
<br />
Bill Lee worked with Samantha Carter on the Intergalactic Gate Bridge between the Milky Way and Pegasus Galaxies (SGA 4.01 "Adrift Part 2"). When the moving city ship Atlantis missed their rendezvous, the pair brainstormed on how to find the Ancient vessel (SGA 4.02 "Lifeline Part 3"). They worked with ''Apollo'' to find the ship, then stayed with the city-ship as it landed on its new homeworld and assisted its re-connection to the Intergalactic Gate Bridge.<br />
<br />
[[Image:Sga41507.jpg|thumb|170px|left|Lee with Sheppard and Ronon on ''Apollo'']]<br />
<br />
When Lt. Col. Sheppard and Ronon Dex were visiting Earth for Sheppard's father's funeral, they were alerted by a woman named Ava Dixon that a Dr. Poole created a "human form replicator" on Earth. Bill Lee was literally beamed out of his vacation hotel room to ''Apollo'' to assist in the search (4.15 "Outcast"). He regretted every answering his phone and giving the number as an emergency contact number since the tropical locale was his first vacation in three years. After Sheppard noted it may have been just as well considering Lee's heavily sunburnt appearance. <br />
<br />
Once Lee got over his grumbling, he got right to work and was able to find a signal for the male replicator. Even after the signal was lost, he boosted sensitivity to try and regain it and worked on decrypting Poole's files. Through that he discovered that the woman they knew as Ava Dixon was also a replicator. He also was able to track the final location of the replicators by recognizing SGC code words for neutronium, the base element in replicators. They killed the male replicator, but there was a discussion of what to do with the more social Ava. Lee argued she could even be an asset at Stargate Command. In the end he was able to download Ava's consciousness intact into a virtual world set up through stasis pods similar to what was used on the Ancient ''Aurora''.<br />
<br />
[[Image:Sga417trans.jpg|thumb|170px|right|Lee and McKay try to save Midway]]<br />
<br />
Later, Lee was back at the Midway station in charge of a group of scientists, including Dr. Kavanaugh and Dr. Dempster (SGA 4.17 "Midway"). He was on hand to greet Ronon and Teal'c on their way through–Teal'c returning from Atlantis and Ronon going to an IOA evaluation. While they were on the base, Wraith corrupted the Stargate dialing and were able to come through the Stargate and infiltrate the base. Lee was able to lockout the controls before they could take over, but he, Kavanaugh, and Dempster were captured. Lee and the other scientists were eventually rescued by a team led by Sheppard and McKay but not before the bulk of Wraith forces had overrode Lee's lockout and continued to Earth. Lee tried to help McKay work past the Wraith's own lockout, but not before Kavanaugh accidentally triggered the self-destruct countdown. The group of Midway scientists and Atlantis search and rescue were able to escape in a puddle jumper, but the Midway station itself was destroyed. McKay and Kavanaugh spent much of the time awaiting the puddle jumper "lifeboat" to be rescued by ''Daedalus'' arguing over everything, and driving the rest of the castaways crazy.<br />
<br />
After Icarus base was destroyed with no idea where several of the personnel had gone, Lee and others kept on watch in the Pentagon, where the research on the Ancient stone communicators had created a way to utilize the stones without the large Ancient device–and included a shut-off switch (SGU "Air Part 2"). Lee was on duty when Dr. Rush was the first of the Icarus survivors to make contact. Rush used Lee's body to report to O'Neill that the group were now on an Ancient ship in a distant galaxy. There is no word on what Lee did while presumably in Rush's body on board the "Destiny", but apparently he had not spoken with other crew because it was news to them all when Rush "returned".<br />
<br />
==Episodes==<br />
<br />
* [[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 “Heroes Part 2"]] (referenced research only)<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]] (by reference only)<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]] (by reference only)<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]] (by reference only)<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]] (by reference only)<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]] (by reference only)<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|SGA 2.13 "Critical Mass"]]<br />
* [[SGA 3.10 "The Return Part 1" Episode Guide|SGA 3.10 "The Return Part 1"]]<br />
* [[SGA 3.11 "The Return Part 2" Episode Guide|SGA 3.11 "The Return Part 2"]]<br />
* [[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
* [[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
* [[SGA 4.01 "Adrift Part 2" Episode Guide|SGA 4.01 "Adrift Part 2"]]<br />
* [[SGA 4.02 "Lifeline Part 3" Episode Guide|SGA 4.02 "Lifeline Part 3"]]<br />
* [[SGA 4.15 "Outcast" Episode Guide|SGA 4.15 "Outcast"]]<br />
* [[SGA 4.17 "Midway" Episode Guide|SGA 4.17 "Midway"]]<br />
* [[SGU 1.02 "Air Part 2" Episode Guide|SGU 1.02 "Air Part 2"]]<br />
<br />
<br />
==Gallery==<br />
{| <br />
|valign="top"|[[Image:419billlee.jpg|thumb|170px|left|Lee on M4C-682]]<br />
|valign="top"|[[Image:615billlee.jpg|thumb|170px|left|Lee reports on failed search for O'Neill]]<br />
|valign="top"|[[Image:711billlee.jpg|thumb|170px|left|Lee in Honduras]]<br />
|-<br />
|valign="top"|[[Image:806billlee.jpg|thumb|170px|left|Lee presents virtual reality training program]]<br />
|valign="top"|[[Image:902billlee.jpg|thumb|170px|left|Lee studies Ancient communications terminal]]<br />
|valign="top"|[[Image:913billlee.jpg|thumb|170px|left|Lee works to solve alternate reality confluence]]<br />
|}<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Mjr./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Col. Cameron Mitchell]]<br />
* [[Vala|Vala Mal Doran]]<br />
* [[George Hammond|General Hammond]]<br />
* [[Hank Landry|General Landry]]<br />
* [[Carolyn Lam|Dr. Carolyn Lam]]<br />
* [[John Sheppard|Lt. Col. John Sheppard]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Ronon Dex]]<br />
* [[Nicholas Rush|Dr. Nicholas Rush]]<br />
* [[Arlos]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett|NID Agent Malcolm Barrett]]<br />
* [[Burke|CIA Agent Burke]]<br />
* [[Dempster|Dr. Dempster]]<br />
* [[Ava Dixon]]<br />
* [[Hamilton|Dr. Hamilton]]<br />
* [[Peter Kavanaugh|Dr. Peter Kavanagh]]<br />
* [[Robert Kinsey|Vice President Robert Kinsey]]<br />
* [[Harry Maybourne|Col. Harry Maybourne]]<br />
* [[Poole|Dr. Poole]]<br />
* [[Rafael]]<br />
* [[Orlin]]<br />
* [[Priors of the Ori]]<br />
* [[Bill Thompson|Dr. Bill Thompson]]<br />
<br />
==Related Articles==<br />
<br />
* [[Al'kesh]]<br />
* [[Alternate Realities]]<br />
* [[Ancients]]<br />
* [[Ancient Communications Terminal]]<br />
* [[Apollo]]<br />
* [[:Category:Stargate Atlantis Team|Atlantis Expedition]]<br />
* [[Stargate Atlantis|Atlantis in the Pegasus Galaxy]]<br />
* [[Aurora]]<br />
* [[Cloning]]<br />
* [[Communications Stone Emulator]]<br />
* [[Energy Lifeforms of M4C-862]]<br />
* [[Daedalus]]<br />
* [[Daedalus-Class Ship]]<br />
* [[DNA Manipulation Device]]<br />
* [[Gamma Site]]<br />
* [[Game Keeper's Chair]]<br />
* [[Intergalactic Gate Bridge]]<br />
* [[Kassa]]<br />
* [[Kor Mak Bracelets]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[M4C-862]]<br />
* [[Merlin's Interdimensional Device]]<br />
* [[Midway Space Station]]<br />
* [[P4M-399]]<br />
* [[Puddle Jumper]]<br />
* [[Prior Bugs (R75)]]<br />
* [[Replicators]]<br />
* [[Sodan]]<br />
* [[Stargate Command]]<br />
* [[Telchak Device]]<br />
* [[Tok'ra Subspace Communicators]]<br />
* [[The Trust]]<br />
* [[X-699 Plasma Cannon]]<br />
* [[Zero Point Module (ZPM)]]<br />
<br />
==Actor==<br />
<br />
* [[Bill Dow]]<br />
<br />
----<br />
--[[User:Aurora|Aurora Novarum]] 19:55, 08 Nov 2005 (EST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-8&diff=26362SG-82010-03-07T18:53:58Z<p>Aurora: </p>
<hr />
<div>[[Category:SG Teams|SG-08]]<br />
==Summary==<br />
<br />
SG-8 was one of the initial group of teams created when Stargate Command officially began sending teams out through the Stargate. No specific members of SG-7 are ever known.<br />
<br />
==Stargate References==<br />
<br />
SG-8, was among the eight teams that were stuck offworld while the SGC Stargate was offline (5.14 "48 Hours"). While Teal'c's pattern was somehow trapped within the Stargate program, the Russians agreed to activate their own Stargate and allow offworld teams to return to Earth via Russia. SG-8 and SG-5 were among the first teams to return safely. No specifics were given on SG-8's offworld mission at that time.<br />
<br />
During Jack O'Neill's tenure as commander of the SGC, SG-8 during a scheduled radio contact, requested permission to bring back an interesting "alien life form" back from P6J-908 for further study. When O'Neill initially balked, Sgt. Harriman explained it was only a plant. O'Neill gave his permission and Dr. Lee's team studied the plant in detail, noting its amazing growth pattern. Unfortunately the plant grew with the slightest exposure to any light source and started to overwhelm the base., but was eventually eradicated.<br />
<br />
SG-8 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and overly meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Episodes==<br />
<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Brig. Gen. Jack O'Neill]]<br />
* [[Teal'c]]<br />
* [[Walter Harriman|Staff Sgt. Walter Harriman]]<br />
* [[Bill Lee|Dr. Lee]]<br />
<br />
==Related Articles==<br />
<br />
* [[P2C-106]]<br />
* [[P6J-908]]<br />
* [[SG-5]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
==Actors==<br />
<br />
Team Members Uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:51, 7 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-8&diff=26361SG-82010-03-07T18:51:36Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-8]]<br />
==Summary==<br />
<br />
SG-8 was one of the initial group of teams created when Stargate Command officially began sending teams out through the Stargate. No specific members of SG-7 are ever known.<br />
<br />
==Stargate References==<br />
<br />
SG-8, was among the eight teams that were stuck offworld while the SGC Stargate was offline (5.14 "48 Hours"). While Teal'c's pattern was somehow trapped within the Stargate program, the Russians agreed to activate their own Stargate and allow offworld teams to return to Earth via Russia. SG-8 and SG-5 were among the first teams to return safely. No specifics were given on SG-8's offworld mission at that time.<br />
<br />
During Jack O'Neill's tenure as commander of the SGC, SG-8 during a scheduled radio contact, requested permission to bring back an interesting "alien life form" back from P6J-908 for further study. When O'Neill initially balked, Sgt. Harriman explained it was only a plant. O'Neill gave his permission and Dr. Lee's team studied the plant in detail, noting its amazing growth pattern. Unfortunately the plant grew with the slightest exposure to any light source and started to overwhelm the base., but was eventually eradicated.<br />
<br />
SG-8 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and overly meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Episodes==<br />
<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Brig. Gen. Jack O'Neill]]<br />
* [[Teal'c]]<br />
* [[Walter Harriman|Staff Sgt. Walter Harriman]]<br />
* [[Bill Lee|Dr. Lee]]<br />
<br />
==Related Articles==<br />
<br />
* [[P2C-106]]<br />
* [[P6J-908]]<br />
* [[SG-5]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
==Actors==<br />
<br />
Team Members Uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:51, 7 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-8&diff=26360SG-82010-03-07T18:50:48Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-8]]<br />
==Summary==<br />
<br />
SG-8 was one of the initial group of teams created when Stargate Command officially began sending teams out through the Stargate. No specific members of SG-7 are ever known.<br />
<br />
==Stargate References==<br />
<br />
SG-8, was among the eight teams that were stuck offworld while the SGC Stargate was offline (5.14 "48 Hours"). While Teal'c's pattern was somehow trapped within the Stargate program, the Russians agreed to activate their own Stargate and allow offworld teams to return to Earth via Russia. SG-8 and SG-5 were among the first teams to return safely. No specifics were given on SG-8's offworld mission at that time.<br />
<br />
During Jack O'Neill's tenure as commander of the SGC, SG-8 during a scheduled radio contact, requested permission to bring back an interesting "alien life form" back from P6J-908 for further study. When O'Neill initially balked, Sgt. Harriman explained it was only a plant. O'Neill gave his permission and Dr. Lee's team studied the plant in detail, noting its amazing growth pattern. Unfortunately the plant grew with the slightest exposure to any light source and started to overwhelm the base., but was eventually eradicated.<br />
<br />
SG-8 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and overly meta) 200th episode of ''Stargate SG-1''.<br />
<br />
==Episodes==<br />
<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Brig. Gen. Jack O'Neill]]<br />
* [[Teal'c]]<br />
* [Walter Harriman|Staff Sgt. Walter Harriman]]<br />
* [[Bill Lee|Dr. Lee]]<br />
<br />
==Related Articles==<br />
<br />
* [[P2C-106]]<br />
* [[P6J-908]]<br />
* [[SG-5]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
==Actors==<br />
<br />
Team Members Uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:50, 7 March 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-9&diff=26359SG-92010-03-07T18:03:42Z<p>Aurora: add continuum reference</p>
<hr />
<div>[[Category:SG Teams|SG-09]][[Image:grogan.jpg|thumb|170px|left|Lt. Grogan, last known member of SG-9]]<br />
==Summary==<br />
<br />
SG-9 was one of the original teams activated when Stargate Command was put back into service after Apophis's attack on the SGC.<br />
<br />
==Seasons One and Two==<br />
<br />
SG-9 was activated after Apophis attacked SGC personnel through the Stargate. History has shown that the primary function of the unit was for diplomatic purposes, especially designed to negotiate with new off-world allies in the war against the Goa'uld. (1.02 "Children Of The Gods Part 2")<br />
<br />
This directive was seen going terribly wrong when the commanding officer of the unit posed as a god and enslaved the people of P3X-513 (1.06 "The First Commandment"). The team consisted of:<br />
{|<br />
|valign="top"|[[Image:hanson.jpg|thumb|170px|left|[[Jonas Hanson|Capt. Jonas Hanson, commanding officer]]]]<br />
|valign="top"|[[Image:frakes.jpg|thumb|170px|left|[[Frakes|Frakes, team anthropologist]]]]<br />
|-<br />
|valign="top"|[[Image:baker.jpg|thumb|170px|left|[[Baker|Lt. Baker]]]]<br />
|valign="top"|[[Image:connor.jpg|thumb|170px|left|[[Connor|Lt. Connor]]]]<br />
|}<br />
Captain Jonas Hanson killed Lt. Frakes as he and Lt. Connor attempted to get word to the SGC about what was happening on the planet. Connor was successful at getting his signal through the wormhole and SG-1 answered his call. Lt. Baker joined Capt. Hanson in his rouse and both men ended up dead when the natives revolted, much due to SG-1's influence on them. Lt. Connor was the only surviving member of the team and we later learn that he was promoted to captain and given command of SG-11.<br />
<br />
SG-9 was reassembled under the command of Major Stan Kovacek:<br />
<br />
[[Image:kovacek.jpg|thumb|170px|none|[[Stan Kovacek|Maj. Stan Kovacek]]]]<br />
<br />
When SG-1 was sent to the prison planet Hadante by the ruling group called the Taldor, Major Kovacek worked with General Hammond in negotiating for their release (2.03 "Prisoners"). SG-1 had been unfortunate enough to be at the wrong place when they offered assistance to a known criminal and they were subsequently sent to Hadante for life. Major Kovacek was very careful with his choice of words when speaking to the Taldor and was able to gather information about them. General Hammond and he worked two days trying to gain SG-1's release, but the team was able to escape from the planet with the help of one of the inmates.<br />
<br />
==Seasons Three and Four==<br />
<br />
SG-9 was sent out on missions searching for a new homeworld for the Enkarans who were being displaced by a Gadmeer terraforming ship. No mention is made of the number of members of the team or who was commanding it. They were assigned this task along with SG-5 and SG-6. (4.09 "Scorched Earth")<br />
<br />
==Seasons Five and Six==<br />
<br />
After it was discovered that the NID had a rogue cell operating to steal alien technology, the SGC attempted to regain the trust of many of the planets' representatives (5.20 "The Sentinel"). One such planet was Latona. SG-9, under the command of Maj. Benton and including Lt. Grogan, Tarkman, and Winters (latter two members' ranks unknown), was sent to talk with the planet's leaders about reforming relations. Unfortunately, the rogue agents had disabled the planet's sophisticated defense system called "The Sentinel" and Jaffa were able to attack through the Stargate. In the battle, all members of SG-9, except for Lt. Grogan, were killed. SG-1, along with the two rogue agents who had disarmed the system, were able to get the system back up, but at the cost of the two rogue agents' lives. <br />
<br />
[[Image:grogan.jpg|thumb|170px|none|[[Grogan|Lt. Grogan]]]]<br />
<br />
==Seasons Seven and Eight==<br />
<br />
The diplomatic abilities of SG-9 was put to the test when they were sent to the planet Tegalus to negotiate with the rebel leader of a religious group who took over the planet when SG-1 activated the Stargate. It was SG-1's arrival that sparked this group, under the leadership of a zealot named Soren, to overthrow the government of the nation called the Rand Protectorate because the activation of the Stargate proved that their religious beliefs about the gods returning through the Stargate to reward the faithful were true. Soren's followers started the war by attacking a missile site in the Rand Protectorate and from there, the war escalated to a full-blown world war, with Rand's rival nation, the Caledonian Federation, retaliating. Soon, missiles were being fired from both nations and the entire world lay in ruins, and the few who remained behind were judged and executed by Soren's rebels if they did not pledge their beliefs in the gods. SG-9 was sent to the planet to try to gain access to the planet's surface to search for Daniel Jackson who had been attempting to educate the people on the Stargate and the Goa'uld when the war started. SG-9's attempts were unsuccessful and Gen. Jack O'Neill decided to invite Soren and his guard to the SGC to talk with him, but this proved unsuccessful as well. Fortunately, Daniel was able to make contact with the SGC on his own and they devised a plan in which they could successfully extract him from the planet and at the same time give the people hope of rebuilding after Soren's rule of terror. The members of SG-9 were not identified (8.05 "Icon").<br />
<br />
==Season Ten and Post Series==<br />
SG-9 was one of seventeen teams taking part in an offworld SGC celebration (possibly on P2C-106), (10.06 "200"). The celebration may have been for Lt. Col. Mitchell's 200th trip through the Stargate, but in any case took place on the landmark (and overly meta) 200th episode of ''Stargate SG-1''.<br />
<br />
SG-9 was returning from a mission at the same time SG-1 was headed to the Tok'ra homeworld to witness the trial and execution of Ba'al (''Stargate: Continuum''). The specifics of the mission are not known, nor is the makeup of the team, just that it was requested they stay in the Gate Room for a quick debrief by General Landry.<br />
<br />
==Episodes==<br />
<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.06 "The First Commandment" Episode Guide|1.06 "The First Commandment"]]<br />
* [[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
* [[8.05 "Icon" Episode Guide|8.05 "Icon"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
* [[Stargate: Continuum]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Baker|Lt. Baker]]<br />
* [[Connor|Lt. Connor]]<br />
* [[Frakes]]<br />
* [[Grogan|Lt. Grogan]]<br />
* [[Jonas Hanson|Capt. Jonas Hanson]]<br />
* [[Stan Kovacek|Maj. Stan Kovacek]]<br />
* [[Soren]]<br />
* [[Tarkman]]<br />
* [[Winters]]<br />
<br />
==Related Articles==<br />
<br />
* [[Caledonian Federation]]<br />
* [[Enkarans]]<br />
* [[Gadmeer]]<br />
* [[Hadante]]<br />
* [[Latona]]<br />
* [[P2C-106]]<br />
* [[P3X-513]]<br />
* [[Rand Protectorate]]<br />
* [[Sentinel]]<br />
* [[SG-1]]<br />
* [[SG-5]]<br />
* [[SG-6]]<br />
* [[SG-11]]<br />
* [[Taldor]]<br />
* [[Tegalus]]<br />
<br />
==Actors==<br />
<br />
* [[Adrian Hughes]] as [[Baker|Lt. Baker]]<br />
* [[Roger R. Cross]] as [[Connor|Lt. Connor]]<br />
* [[D. Neil Mark]] as [[Frakes]]<br />
* [[David Kopp]] as [[Grogan|Lt. Grogan]]<br />
* [[William Russ]] as [[Jonas Hanson|Capt. Jonas Hanson]]<br />
* [[Andrew Wheeler]] as [[Stan Kovacek|Maj. Stan Kovacek]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 05:43, 9 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Haktyl&diff=26337Haktyl2010-02-28T02:44:03Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:71001.jpg|thumb|left|Haktyl leaders on Hak'tyl]]<br />
<br />
==Summary==<br />
<br />
Haktyl was the planet where Ishta and her all female group of rebel Jaffa took refuge and planned attacks on the Goa'uld Moloc. <br />
<br />
''(Editor's Note: Even though the show has used the Hak'tyl name interchangably with varying spellings, purely for purposes of distinction, [[Haktyl]] is a reference to the planet, [[Hak'tyl]] is a reference to the people).''<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Hak'tyl; Haktyl<br />
* '''Number of Suns:''' One<br />
* '''Number of Moons:''' unknown<br />
* '''Source of Address:''' Hak'tyl<br />
* '''Introduced in Episode:''' 7.10 "Birthright"<br />
* '''Earth Cultural/Technological Equivalent:''' Primitive dwellings; goa'uld weapons tech<br />
* '''Main Interest:''' Hak'tyl headquarters<br />
* '''Influenced/Dominated by:''' Ishta and the Hak'tyl<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:7.10 haktyl warriors.jpg|thumb|170px|left|Haktyl encampment]] <br />
|valign="top"|[[Image:7.10 haktyl tealc ishta.jpg|thumb|170px|left|Sparring area of Haktyl]] <br />
|valign="top"|[[Image:80904.jpg|thumb|170px|left|Haktyl evacuation and refugees]] <br />
|}<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Haktyl was the world where Ishta and a group of rebel priestesses kept a sanctuary. The Goa'uld they served, Moloc, insisted on maintaining a population of only male Jaffa. Daughters born were to be executed by Ishta and the other priestesses. Instead Ishta and those who served her brought the girls to Haktyl to be raised by them free of the Goa'uld.<br />
<br />
Another danger arose as each child reached puberty. Jaffa who reach adolescence require a symbiote for their biology or they will end up with no immune system and die. Ishta and her followers would raid other planets and steal primtas for the girls. On Haktyl, they heard word of the Shol'va Teal'c and SG-1 who fought the Goa'uld. They ambushed a meet SG-1 had with other Jaffa (rebels) and escorted them back to Haktyl. Not all were aware of the ultimate goals of the mission, but Ishta wanted to enlist SG-1's help. Choosing Major Carter as the appropriate spokesperson, they dealt with her. While she thought they wanted help overthrowing Moloc, their goals were less lofty&mdash;wanting a trade partnership and help retrieving more symbiotes.<br />
<br />
Instead, Carter and Teal'c introduced Ishta to tretonin, the drug the Tok'ra developed to take the place of symbiotes in Jaffa physiology. While initially rejecting the idea, after Ishta sparred with Teal'c on their training grounds and discovered he was on the drug as well, she relented. A few of the woman warriors returned to the SGC as volunteers. Mala, Ishta's second-in-command, had an adverse reaction and died from the tretonin. <br />
<br />
When learning of this, Ishta held Daniel and Teal'c as hostages and led a raiding party for new symbiotes offworld. However, Ka'lel and Nesa believed that tretonin can be the hope for their people, and release the two members of SG-1 and go to stop Ishta. Eventually the Hak'tyl and the SGC form an alliance.<br />
<br />
Moloc eventually discovered the location of Haktyl and raided the planet (8.09 "Sacrifices"). Ishta's people had to evacuate, complete with livestock, and sought temporary refuge at the SGC before finding a new home. <br />
<br />
==Episodes==<br />
* [[7.10 "Birthright" Episode Guide|8.09 "Birthright"]]<br />
* [[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Ishta]]<br />
* [[Ka'lel]]<br />
* [[Mala]]<br />
* [[Moloc]]<br />
* [[Neith]]<br />
* [[Nesa]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Hak'tyl]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Rebel Jaffa]]<br />
* [[Tretonin]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 02:44, 28 February 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Erebus&diff=26336Erebus2010-02-28T02:33:56Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:70404.jpg|thumb|left|Rya'c & Bra'tac prisoners on Erebus]]<br />
<br />
==Summary==<br />
<br />
Erebus was a planet that was home to a Goa'uld ship building facility and mine/prison world where prisoner of war Jaffa mined naquadah.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Erebus<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Two<br />
* '''Source of Address:''' Rebel Jaffa<br />
* '''Introduced in Episode:''' 7.04 "Orpheus"<br />
* '''Earth Cultural/Technological Equivalent:''' Jaffa encampment/prison<br />
* '''Main Interest:''' Search and Rescue<br />
* '''Influenced/Dominated by:''' Goa'uld, most recently Ba'al<br />
* '''History of Stargate:''' Stargate is equipped with a force shield, similar to Earth's iris, that only those who have the right code can pass through.<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Mythological References==<br />
"''Erebus is a place where condemned souls pass as soon as they die.''"–Daniel Jackson, "Orpheus"<br />
<br />
Earlier legends had Erebus as a person, an embodiment of darkness and the son of Chaos. Later, it became known as a region below Earth, an earlier variation of hell or Hades, but not as deep as Tartarus, where the Titans were imprisoned by Zeus and other gods. (see bottom for citations)<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:7.04 erebus ship.jpg|thumb|170px|left|Ha'tak under construction]]<br />
|valign="top"|[[Image:7.04 erebus gate.jpg|thumb|170px|left|Forcefield around Erebus Stargate]]<br />
|valign="top"|[[Image:7.04 erebus pit.jpg|thumb|170px|left|Slaves work in pit]]<br />
|}<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Erebus was a planet with intense volcanic activity and toxic fumes, orbited by two moons. The Goa'uld used Erebus as a prison and mining world. Jaffa prisoners of war who would not submit to following their new "god" were sent to the planet to purify the naquadah and construct new ha'tak mothership vessels. Human slaves could not be used because the heat and toxic gases of the furnaces and volcanic activity made them unable to withstand the heavy labor. The toxins were even too much for Goa'uld primtas and even the Jaffa prisoners eventually succumbed and died after laboring there for some time.<br />
<br />
Because of the value as a ha'tak building location, Erebus was a valuable location. They guarded the Erebus Stargate with an impenetrable force field, much like the SGC uses the trinium iris on Earth. Only someone who submitted the correct code could go through the Stargate.<br />
<br />
The downtrodden Jaffa prisoners were also considered prime targets for the Rebel Jaffa movement, always looking to recruit members to swell their ranks. Sometime during the year Daniel Jackson was an ascended being, Bra'tac was able to get the Erebus shield code and led a group of rebel Jaffa for that purpose. Unfortunately, while Bra'tac and his party, which included Teal'c's son Rya'c, were there, Ba'al gained control of Erebus, and the rebels themselves were taken prisoner. Unseen by all involved, the ascended Daniel Jackson witnessed their capture and Bra'tac's last defiant move of sending the force field's deactivation code to the SGC's Alpha Site.<br />
<br />
In the months that followed, Bra'tac and Rya'c were worked along with the other prisoners. Bra'tac stretched his tretonin supply as far as he could, but eventually he had little more and was succumbing to the heat and fumes of the planet. Anyone who could not work was ordered executed by the sadistic Jaffa that led the guards, an injured Jaffa who could not do battle. Rya'c tried to cover for Bra'tac so that the leader would not turn his sights on the Jaffa master. Bra'tac tried to buoy Rya'c's spirits with talk of rescue, but the youth did not believe his master. <br />
<br />
Bra'tac's assurances were not however, in vain. In the months that followed Daniel Jackson's "decension" and regaining memories of his identity, he started to become haunted by dreams of Teal'c's son crying out in pain. He had a subconscious worry that he was forgetting something, eventually coalescing into concern Bra'tac and Rya'c were in danger. These specific memories from him being ascended returned, and with the help of Rak'nor, they were able to match Daniel's memories of the physical makeup of the planet to Erebus. Sam Carter was able to use this information to track an anomalous transmission to the Alpha Site, and they realized they had the code and ability to launch a rescue mission.<br />
<br />
SG-1 and SG-3, along with Rak'nor were sent on the mission. Teal'c and Rak'nor snuck into the prisoner camp under darkness. They reached Bra'tac and Rya'c, getting fresh tretonin into the former. But neither Bra'tac nor Rya'c would leave without freeing all the prisoners in the camp. The delay ended up alerting the guards to Teal'c and Rak'nor's presence, and they were captured. Watching from the ridge above, O'Neill could only wait for daybreak before putting any other plan into action.<br />
<br />
O'Neill's plan B involved Carter and Jackson infiltrating the partially built ship and sabotaging it to explode. The confusion would give O'Neill and SG-3 the distraction needed to raid the prisoner encampment and free Teal'c and the others. Although Teal'c did not know the specifics of the plan, he trusted his teammates would not abandon him and had Rya'c alert all the other prisoners to be ready for an uprising. Rya'c was caught by the head guard while passing the word and Teal'c offered himself to be punished instead of his son. The timing was close, but Daniel and Sam succeeded in setting off the explosion, destroying the gravity field holding the ha'tak in place. It crashed to the ground, panicking the guards and saving Teal'c and the other prisoners, who took the rescue into their own hands and fought their guards in hand to hand and with recovered staff weapons.<br />
<br />
==Episodes==<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Ba'al]]<br />
* [[Bra'tac]]<br />
* [[Rak'nor]]<br />
* [[Rya'c]]<br />
<br />
==Related Articles==<br />
* [[Alpha Site]]<br />
* [[Ascended Beings]]<br />
* [[Goa'uld]]<br />
* [[Ha'tak]]<br />
* [[Naquadah]]<br />
* [[Rebel Jaffa]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
<br />
==Outside Sources==<br />
[http://www.pantheon.org/articles/e/erebus.html Pantheon on Erebus]<br />
----<br />
--[[User:Aurora|Aurora]] 02:33, 28 February 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Malcolm_Barrett&diff=26330Malcolm Barrett2010-02-24T03:27:10Z<p>Aurora: </p>
<hr />
<div>[[Category:NID|Barrett, Malcolm]][[Category:U.S. Government|Barrett, Malcolm]][[Image:barrett.jpg|thumb|170px|left|NID Agent Malcolm Barrett]]<br />
==Summary==<br />
<br />
Malcolm Barrett is an agent with the NID. Even though there have been several rogue operatives within its ranks, the NID is actually staffed by some honorable people, one of whom is Agent Barrett.<br />
<br />
==Character Biography==<br />
<br />
Malcolm Barrett is an NID agent based out of Washington, D.C. He is a loyal servant to the legitimate operations of his agency, actually working to counter and destroy the rogue elements within its ranks. <br />
<br />
That’s not to say SG-1 has not been at odds with Barrett. Their first meeting was a gunpoint standoff. (5.12 "Wormhole X-Treme") Both SG-1 and the NID were trying to get an alien spaceship. Barrett received a communique that gave the NID authority over the retrieval. Barrett forced Daniel Jackson and Samantha Carter to remain with one of his agents while his team went to retrieve the vessel.<br />
<br />
The next meeting with Barrett was more cordial. Sam Carter actually went to him for help in his office in Washington D.C. when Colonel O’Neill was framed for the assassination of Senator Robert Kinsey. (6.14 “Smoke and Mirrors”) Barrett met her outside of his bugged office to propose they investigate the matter together. He had already been assigned by the White House to uncover the rogue NID operation, and had put pressure on Kinsey to get him to testify–which was what likely led to the senator being shot. Using Barrett’s informants in the illegal arms business, the two unraveled the mystery, eventually trusting each other enough to reveal their agencies’ secrets to each other for the good of the mission: Carter explained about the Foothold alien mimicry devices which allowed someone to impersonate O’Neill, and Barrett admitted Kinsey did not die in the shooting, but was only severely wounded. Working together, they apprehended rogue NID agent Mark Devlin when he made a second attempt on Kinsey’s life. Between their efforts and those of the SGC, they also uncovered the Committee, a secret organization made up of businessmen that were behind the operations of the rogue NID. During this mission, Barrett appeared to be attracted to Carter, though it never moved beyond mild flirtation.<br />
<br />
Carter stayed in touch with Agent Barrett. With Hammond’s approval, she contacted him for information on Richard Woolsey, the NID representative investigating the mission where Dr. Janet Fraiser died (7.18 "Heroes, Part 2"). To Barrett’s knowledge, Woolsey was clean, but Malcolm provided her with an internal NID report Woolsey wrote on the economics of the SGC, questioning the value of a $27 million rescue operation to save one man.<br />
<br />
Barrett called SG-1 in to help with an unusual case involving stray members of the rogue NID. (7.19 "Resurrection") His team discovered a warehouse conducting genetic experiments with several dead scientists and footage indicating a young woman, Anna, killed them all. The experiment’s data involved Goa’uld technology and genetic cloning. His attempts at interrogating the sole surviving scientist, Dr. Keffler, were met with stonewalling. With Teal’c, Sam Carter, Daniel Jackson, and Bill Lee's assistance, they were able to contain the situation and disarm a Goa’uld bomb, unfortunately not before Anna and Dr. Keffler were killed. During this case, Barrett asked Carter out, but to his surprise, she explained she was seeing someone.<br />
<br />
Barrett, still involved in tracking down rogue NID operatives, now known as the Trust, worked with SG-1 when Ba’al was found to be on Earth as the new de facto head of the Trust. (9.07 “Ex Deus Machina”) His teams ran surveillance in the Washington D.C. region, trying to track down Ba’al, when Sam and Daniel joined him. Ba’al caused them to abort their planned snatch-and-grab operation by holding a public press conference. Barrett asked about Pete Shanahan by name, and was pleased to discover Sam had broken up with Pete. Sam however again rejected his advances by explaining cryptically that she was “not exactly” single. Later, she was beamed to Seattle to counter a bomb threat while Barrett and Daniel raided Ba’al’s compound. They were too late to apprehend Ba’al but found a clone lab.<br />
<br />
Agent Barrett notified General Landry in person when the NID discovered the Goa'uld infiltrated Trust had been to Atlantis and planted a bomb that would destroy the city when it dialed Earth (''Stargate Atlantis: 2.13 "Critical Mass"'' ). When Lt. Col. Carter returned from an offworld mission, she worked with Barrett and the team of scientists to try and track down where the bomb could be.<br />
<br />
Barrett next arrived at the SGC when Ba'al literally fell right into their laps (10.04 "Insiders"). With Ba'al the ostensible head of the Trust, Barrett and the NID were very interested in interrogating the Goa'uld. Barrett became increasingly frustrated at Landry's refusal for him to do anything but observe. He even became hostile towards Carter. Barrett took matters into his own hands and went to question one of the Ba'als himself. The Ba'al overcame him and started an escape with his clones, using Barrett, Carter, and others as hostages. Ba'al later used Barrett as leverage to convince Carter to give him the information he needed before escaping. Barrett's out of character actions put him under suspicion for being brainwashed by the Trust, and Landry ordered the NID agent placed into custody.<br />
<br />
Apparently Malcolm made a full recovery from the brainwashing. When Col. Mitchell discovered an NID agent spying on he and Gen. Landry using a Sodan cloaking device, they contacted Barrett (10.05 "Uninvited"). His team has detained everyone who had security clearance to the lab where the devices were being held. Although cleared for duty, he still confided that he felt responsible for what happened in the SGC. On another occasion, he provided good information on remaining Trust safehouses when Vala was kidnapped by the group. (10.08 " Memento Mori").<br />
<br />
Malcolm Barrett once again came to SGC with intelligence that the Ba'al clones would be meeting on P3R-112 (10.19 "Dominion"). He had an inside source which was very reliable.<br />
<br />
When Rodney McKay's sister, Jeannie Miller, was kidnapped Mr. Woolsey asked Barrett to step in and work with Canadian authorities to track down her whereabouts (SGA 4.09 "Miller's Crossing"). He met Dr. McKay and others from his team and escorted them to Vancouver. He kept the CSIS techs away from the computer to give McKay, who'd been communicating with his sister, first crack at it. While the others went back to the hotel, he stayed with McKay and thus when Rodney got a location, he and McKay headed there. Dubious about not waiting for backup, he was swayed by Rodney's concern for his sister. When he went to the car trunk to get a shotgun, he was knocked out from behind. McKay was kidnapped. Barrett continued to assist Sheppard and Ronon by trying to track down who may have kidnapped her. Unfortunately, he was focused on Trust companies, but when Sheppard pointed out McKay's most recent research was on nanites, he realized it was instead a medical company owned by Henry Wallace.<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole Extreme"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part Two"]]<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|Stargate Atlantis: 2.13 "Critical Mass"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]] (by reference only)<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]] (by reference only)<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
* [[SGA 4.09 "Miller's Crossing" Episode Guide|SGA 4.09 "Miller's Crossing"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Mjr./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[John Sheppard|Lt. Col. John Sheppard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Anna]]<br />
* [[Ba'al]]<br />
* [[Mark Devlin|Agent Mark Devlin]]<br />
* [[Henry Wallace]]<br />
* [[Keffler|Dr. Keffler]]<br />
* [[Robert Kinsey|Sen. Robert Kinsey]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Jeanie Miller]]<br />
* [[Pete Shanahan]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
* [[Stargate Atlantis|Atlantis Expedition]]<br />
* [[Cloning]]<br />
* [[The Committee]]<br />
* [[Goa'uld]]<br />
* [[Mimicking Device]]<br />
* [[NID]]<br />
* [[P3R-112]]<br />
* [[Sodan Cloaking Device]]<br />
* [[The Trust]]<br />
<br />
==Actor==<br />
<br />
* [[Peter Flemming]]<br />
<br />
----<br />
--[[User:Aurora|Aurora Novarum]] 17:35, 15 Oct 2005 (EDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Category:NID&diff=26329Category:NID2010-02-24T03:13:19Z<p>Aurora: based on user comments, making NID characters easier to locate.</p>
<hr />
<div>[[Category:Earth Organizations]][[Category: Characters]][[Image:pentagon.jpg|left|178|]]The [[NID]] is headquartered at the [[Pentagon]] and is a civilian-run organization that oversees some of the Research and Development of the knowledge and technology brought through the [[Stargate]] and gathered at the top secret facility [[Area 51]]. Oftentimes, the NID and the SGC have conflicts as to jurisdiction and it is necessary to call upon the President to give the final order. There have been rogue cells that have been organized from within the NID, but for the most part, the organization has the country's, and the world's, best interests at heart.</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Tretonin&diff=26328Tretonin2010-02-23T23:59:09Z<p>Aurora: /* Related Articles */ alter hak'tyl reference</p>
<hr />
<div>[[Category:Goa'uld]][[Category:Medicine]][[Image:61002.jpg|thumb|170px|left|Tretonin]]<br />
==Summary==<br />
<br />
Having discovered the incredible healing properties of the Tok'ra Queen Egeria in her symbiote form, and unaware of her sentience, the Pangarans used her ability to spawn young to manufacture the tretonin that provided them with long and healthy lives, free from disease and sickness. Egeria's identity was discovered by SG-1 and the Tok'ra, who freed their Queen for long enough to take a willing host and learn of the good that her children had accomplished in their war against the Goa'uld. (6.10 "Cure"). <br />
<br />
When Egeria died, Tok'ra scientists began work on synthesising tretonin for very good reason: while its effects are short-term and require regular injections, tretonin enables a Jaffa to not only survive, but live a normal life (by human standards) without a symbiote. The drug reinforces the immune system damaged by the implantation of a symbiote.<br />
<br />
Thus far, the Tok'ra experimental synthesised drug has been successfully administered to Teal'c and Master Bra'tac. (6.19 "Changeling") In one of the larger clinical trials, the rebel female warrior clan the Ha'ktyl, led by Ishta, High Priestess to Moloc, have been induced to relinquish their symbiotes and switch to tretonin. The death of one of the Ha'ktyl warriors involved in the clinical trial conducted by Dr. Janet Fraiser at the SGC, Mala, revealed that tretonin is not a universal panacea to the Jaffa. (7.10 "Birthright")<br />
<br />
However, if the drug can be refined and manufactured in sufficient quantities, tretonin could be the answer the Tok'ra have long sought to ending the mutual interdependency of Goa'uld and Jaffa, freeing the slaves from their 'gods' and thus ending Goa'uld military dominance. After the Goa'uld fell, the use of tretonin had spread amongst the Jaffa population. When Ba'al tried to kill his clones and Jaffa to cover his tracks, one survived because he used tretonin (10.19 "Dominion").<br />
<br />
An additional side benefit of the tretonin is that it renders the Jaffa immune to symbiote poison (8.10 "Endgame"). The Tok'ra's poison will kill any Goa'uld, Tok'ra, or Jaffa exposed to it, but tretonin users are immune. <br />
<br />
==Episodes==<br />
<br />
* [[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
* [[6.19 "Changeling" Episode Guide|6.19 "Changeling"]]<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[7.10 "Birthright" Episode Guide|7.10 "Birthright"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ba'al]]<br />
* [[Bra'tac|Master Bra'tac]]<br />
* [[Egeria]]<br />
* [[Ishta]]<br />
* [[Mala]]<br />
* [[Moloc]]<br />
<br />
==Related Articles==<br />
<br />
* [[Goa'uld]]<br />
* [[Hak'tyl]]<br />
* [[Jaffa]]<br />
* [[Pangarans]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Alison|Alison]] 16:45, 12 Jan 2005</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Hak%27tyl&diff=26327Hak'tyl2010-02-23T23:57:37Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Jaffa]][[Image:71001.jpg|thumb|left|Hak'tyl High Council]]<br />
==Summary==<br />
The Hak'tyl, led by Ishta, were a group of female Jaffa priestesses who rebelled against their Goa'uld Moloc by taking all female Jaffa into sanctuary instead of putting them to death. Eventually, the Hak'tyl became a powerful force in the Rebel Jaffa movement and one of their number, Ka'lel, was a representative on the Council for the Free Jaffa Nation.<br />
<br />
''(Editor's Note: Even though the show has used the Hak'tyl name interchangably with varying spellings, purely for purposes of distinction, [[Haktyl]] is a reference to the planet, [[Hak'tyl]] is a reference to the people).''<br />
<br />
==History of the Hak'tyl==<br />
===The Beginnings===<br />
[[Image:71004.jpg|thumb|left|Hak'tyl]] Ishta started the Hak'tyl over thirty years ago when the Goa'uld Moloc, convinced that more male Jaffa would be the key to his dominance, ordered any female Jaffa infants be put to death in a ceremony of fire (7.10 "Birthright"). Appalled by these orders, she, along with her seconds Mala and Neith, went to the different planets under Moloc's rule and collected these female Jaffa and brought them to an uninhabited planet to raise the girls without threat of death. The parents did not know the fate of their daughters. Ishta's people named their settlement "Haktyl", meaning "liberation".<br />
<br />
Over the decades, as the girls grew and Ishta and her priestesses collected more of the infants, a whole colony of female warriors developed. As the girls reached puberty, they needed a primta symbiote or else they would die–a quirk of the Goa'ulds manipulation of Jaffa biology. The women would go on raids and steal primtas from Jaffa warriors they wounded or killed. However these raids were not without risk, and some of the Hak'tyl were killed during them.<br />
<br />
===Tau'ri Alliance===<br />
In their travels, Ishta learned of the Sholva Teal'c and SG-1 who fought the Goa'uld. Learning where SG-1 would be offworld, the women warriors saved the team from an ambush and brought them to Hak'tyl to discuss an alliance. Teal'c was disgusted at their method of scavenging primtas, but was sympathetic when he realized the cause. The Jaffa were more comfortable negotiating with Carter as the female member of the team. She thought they were asking to overthrow Moloc, but the Hak'tyl were more interested in supplies such as food to help their growing population and weapons to use on more raids.[[Image:71001.jpg|thumb|right|Hak'tyl council]]<br />
<br />
Sam explained how the Tok'ra had developed tretonin to help wean the Jaffa off their independence on Goa'uld symbiotes. The Hak'tyl leaders were skeptical of this claim, but Teal'c tried to speak to Ish'ta directly. During sparring, she was shocked to discover Teal'c himself was on tretonin, but was too ashamed to admit it directly. However, she reconsidered and brought it up to the group as a whole. Some volunteers, including her second, Mala, went back to the SGC to try the experimental tretonin treatment.<br />
<br />
Mala died, despite Dr. Janet Fraiser's best efforts. However, the rest were showing positive results. Neith, skeptical at the first at this alliance, decided to challenge Ishta's leadership directly in the right of jomo secu. During the battle, Daniel received word of Mala's death. Ishta was at first enraged at the death of her friend and sister-in-arms joined Neith on a raid for more symbiotes, holding Daniel and Teal'c hostage. However, others of the Hak'tyl freed SG-1 and went after her raiding party, convincing Ishta and Neith tretonin was a better way. The SGC and the Hak'tyl formed an alliance from that point on. Teal'c and Ishta in particular grew close on both a personal and professional level.<br />
[[Image:80904.jpg|thumb|left|Evacuation of Hak'tyl]]<br />
Moloc was enraged at this rebellion within his domain and sought out the Hak'tyl, destroying their sanctuary (8.09 "Sacrifices"). The colony got word in time to take refuge and escaped to the SGC complete with their livestock and belongings. By this point, the Hak'tyl were fully involved in the rebel Jaffa movement, having contact with Bra'tac and other rebels. One of the Hak'tyl, Kar'yn, became betrothed to Teal'c's son, Rya'c. Moloc's attack prevented the nuptials, but they hoped to have the ceremony at the SGC. Teal'c was enraged at Rya'c's decision to marry when life for the rebel Jaffa movement was so uncertain and difficult. He and Ishta clashed over their different ideas for marriage and how to respond to Moloc's attack on Haktyl.<br />
<br />
Ishta, along with a rebel Jaffa named Aron went to assassinate Moloc. Teal'c went after her, finding her plan reckless and distrusting Aron as a possible spy for Moloc. When the other Jaffa learned what they did, they wanted to be part of any immediate rescue effort. Ka'lel and Kar'yn were particularly vocal. But with the well-guarded gate, the SGC's assistance was limited. Teal'c's concerns for Aron were for naught, as Aron saved Teal'c from capture. They both rescued Ishta from where she had been captured by Moloc. Aron signals some missiles launched from the SGC and they take out the Goa'uld and his Jaffa. Back at the SGC, they have found a new home for the Hak'tyl, but no one departs until after Kar'yn and Rya'c get married.<br />
<br />
===Free Jaffa Nation===<br />
[[Image:90702.jpg|thumb|left|Free Jaffa Council]]<br />
With the defeat of the Goa'uld, the Hak'tyl have a prominent role in the nascent Free Jaffa Nation. Their numbers and power have guaranteed them a seat at the high council table, and Ka'lel is chosen to represent them (9.07 "Ex Deus Machina"). When Teal'c was shut out of discussion by Free Jaffa Nation leader Gerak, Ka'lel approached him in secret and told them Gerak had information the Goa'uld Ba'al was on Earth and was planning a raid to capture him, without Tau'ri knowledge.<br />
<br />
Bra'tac and Teal'c depended on Ka'lel as a staunch political ally in governing on the council. She too protested Gerak's efforts to strongarm the Free Jaffa Nation to following Ori until Gerak arrived suddenly at the meeting having become a Prior (9.10 "The Fourth Horseman Part 1"). <br />
<br />
After Gerak's reconversion, politics became the norm once again, and in fact the largest issue was whether or not to create a type of "democratic vote" for the Free Jaffa Nation. The Hak'tyl, and Ka'lel were concerned with the rights of female Jaffa in general, because many regions did not allow the women of their communities to vote (9.14 "Stronghold"). She worked with Bra'tac and Teal'c often before the council. However sometime before their morning negotiations, Ka'lel was brainwashed by Ba'al. When she spoke during the session, she reversed her long-held position. When another council member, Maz'rai, approached her, Ka'lel zatted him to bring him to Ba'al for brainwashing.<br />
<br />
Ba'al's attempted coup was thwarted, and though Ka'lel was not mentioned by name, Bra'tac was confident she and the other Jaffa that had been brainwashed by him would be able to prevail.<br />
<br />
==Notable Characters==<br />
{|<br />
|valign="top"|[[Image:Ishta.jpg|thumb|170px|left|[[Ishta]]]]<br />
|valign="top"|[[Image:Kalel.jpg|thumb|170px|left|[[Ka'lel]]]]<br />
|-<br />
|valign="top"|[[Image:Mala.jpg|thumb|170px|left|[[Mala]]]]<br />
|valign="top"|[[Image:Neith.jpg|thumb|170px|left|[[Neith]]]]<br />
|} <br />
<br />
* [[Aron]] male Jaffa and ally of Ishta. He informed her of Moloc's movements and assisted her when she went to assassinate Moloc.<br />
* [[Emta]] one of the first Hak'tyl to volunteer for tretonin. Her treatment was a success.<br />
* [[Ginra]] Hak'tyl who was in council with Neith and Ka'lel when Neith was considering her jomo secu challenge.<br />
* [[Ishta]] leader of the Hak'tyl, Ishta also has an on again/off again romantic relationship with Teal'c.<br />
* [[Ka'lel]] one of Ishta's best advisors, it was she who helped cement the alliance with the SGC and later became Hak'tyl representative to the Free Jaffa Nation.<br />
* [[Kar'yn]] young warrior of the Hak'tyl who fell in love with Rya'c. They got married at Stargate Command.<br />
* [[Mala]] one of Ishta's seconds, Mala volunteered to be one of the first to try the experimental tretonin, but unfortunately her body rejected the treatment and she died.<br />
* [[Neith]] one of Ishta's seconds and sister of Nesa, Neith was so skeptical of allying with the Tau'ri that Ishta did not at first inform her of the plan. Neith even challenged Ishta in the rite of jomo'secu before news of Mala's death made she and Ishta allies. Neith eventually agreed to take tretonin.<br />
* [[Nesa]] sister of Neith, Nesa was just reaching puberty and needing a primta when SG-1 first met her. She became friends with Daniel Jackson and agreed to take tretonin over her sister's objections.<br />
* [[Nictal]] horsewoman Haktyl who relayed messages amongst the group.<br />
<br />
==Alliances==<br />
<br />
* [[Tau'ri]] &mdash; Members of the Hak'tyl sought out the Sholva Teal'c and SG-1 to form an alliance with the Tau'ri, which they eventually achieved.<br />
<br />
* [[Rebel Jaffa]] &mdash; technically, the Hak'tyl are their own independant offshoot of the whole Rebel Jaffa movement.<br />
<br />
==Enemies==<br />
* [[Goa'uld]] &mdash; first Moloc was the only subject of the Hak'tyl's ire, but they, like the rest of the rebel Jaffa, fought against their enslavement of Jaffa.<br />
<br />
==Episodes==<br />
<br />
* [[7.10 "Birthright" Episode Guide|7.10 "Birthright"]]<br />
* [[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ba'al]]<br />
* [[Bra'tac]]<br />
* [[Gerak]]<br />
* [[Moloc]]<br />
* [[Rya'c]]<br />
<br />
==Related Articles==<br />
* [[Dakara]]<br />
* [[Free Jaffa Nation]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Language]]<br />
* [[Haktyl]]<br />
* [[Jaffa]]<br />
* [[Ori]]<br />
* [[Priors of the Ori]]<br />
* [[Rebel Jaffa]]<br />
* [[Symbiote]]<br />
* [[Tretonin]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 23:57, 23 February 2010 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Template:510precis&diff=25261Template:510precis2009-07-21T20:11:04Z<p>Aurora: </p>
<hr />
<div>SG-1 meets an advanced race who are finally willing to share their technology freely with Earth, but as negotiations continue, the team and Hammond have reason to doubt whether Aschen are all that they seem.<br/><br/>{{EpNavLine|epname=5.10 "2001"|ratings=0|poll=0|wallpapers=0|screencaps=0}}</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3X-367&diff=25182P3X-3672009-07-03T20:36:26Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:616 city.jpg|thumb|left|P3X-367]]<br />
==Summary==<br />
P3X-367 was a planet used by Nirrti to conduct experiments in her quest to find a hok'taur and where she was finally killed.<br />
<br />
==Factoids==<br />
* '''Names and Designations:'''P3X-367<br />
* '''Number of Suns:''' One<br />
* '''Number of Moons:''' Two<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 6.21 "Prophecy"<br />
* '''Earth Cultural/Technological Equivalent:''' Primitive human culture<br />
* '''Main Interest:''' Exploration; diplomatic relations<br />
* '''Influenced/Dominated by:''' Goa'uld, specifically Ba'al/Lord Mot<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:DNA-resequencer.jpg|thumb|170px|left|Jonas in DNA Device]]<br />
|valign="top"|[[Image:616 gate.jpg|thumb|170px|left|Stargate on P3X-367]]<br />
|valign="top"|[[Image:61608.jpg|thumb|170px|left|O'Neill & Carter in Nirrti's cell]]<br />
|}<br />
==Geopolitical Structure and History==<br />
<br />
The people of P3X-367 were dying of a great plague. It is unclear as to whether Nirrti created the plague or her arrival was merely coincidence. Nevertheless, she used the situation to her advantage, saving the people by giving them "treatments" to cure them of their sicknesses. Some developed unusual abilities, such as telekinesis or telepathy. They believed Nirrti to be a god come to save them. Instead, she was using Ancient technology to manipulate their DNA in her quest to find and create a hok'taur, an advanced human. She had performed similar experiments on other plantes, such as Hanka.<br />
<br />
SG-4, led by Lt. Col. Evanov, was on a standard initial recon mission to the planet when they encountered Alebran, an individual who left Nirrti's fortress and discovered the rest of his village was already dead. Disenchanted by her lies, he begged SG-4 to help him. They returned to Earth with Alebran to report on Nirrti's activities, believing that since she still had few Jaffa, they could easily overtake her. Alebran died soon after arrival at the SGC, his body too damaged by Nirrti's manipulations.<br />
<br />
SG-1 and Evanov were captured by Nirrti's limited forces, especially when encountering the artificially advanced native population, who still believed Nirrti to be their lord and savior. Nirrti in turn subjected Col. Evanov, Maj. Carter, and Jonas Quinn to the machine. Noting Jonas's unusual Kelownan DNA, Nirrti brought him to her private quarters and attempted to seduce him. He rebuffed her advances.<br />
<br />
In the meantime, Col. Evanov died from his time in the device, and Carter was extremely ill. When it was Col. O'Neill's turn to be taken to Nirrti, he was able to convince Wodan and Eggar of Nirrti's evil intentions, and they killed her. Maj. Carter was returned to the device and her body returned to normal. The natives noted that after healing their brethren, they would destroy the device that had caused so much destruction. <br />
<br />
==Related Episode==<br />
<br />
* [[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Jonas Quinn]]<br />
* [[Alebran]]<br />
* [[Eggar]]<br />
* [[Sergei Evanov|Lt. Col. Sergei Evanov]]<br />
* [[Nirrti]]<br />
* [[Wodan]]<br />
<br />
==Related Articles==<br />
* [[DNA Manipulation Device]]<br />
* [[Goa'uld]]<br />
* [[Hanka (P8X-987)]]<br />
* [[Hok'taur]]<br />
* [[Naquadah]]<br />
* [[SG-1]]<br />
* [[SG-4]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 20:36, 3 July 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P4S-237&diff=25177P4S-2372009-07-03T04:18:09Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:621 ruins.jpg|thumb|left|Mining Area of P4S-237]]<br />
==Summary==<br />
P4S-237 was a planet ruled by Lord Mot, an emissary of Ba'al until they revolted under SG-1's guidance.<br />
<br />
==Factoids==<br />
* '''Names and Designations:'''P4S-237<br />
* '''Number of Suns:''' One<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 6.21 "Prophecy"<br />
* '''Earth Cultural/Technological Equivalent:''' Primitive human culture<br />
* '''Main Interest:''' Exploration; diplomatic relations<br />
* '''Influenced/Dominated by:''' Goa'uld, specifically Ba'al/Lord Mot<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:621_map.jpg|thumb|170px|left|Planning over map of area]]<br />
|valign="top"|[[Image:621_gate.jpg|thumb|170px|left|P4S-237 Stargate]]<br />
|valign="top"|[[Image:62105.jpg|thumb|170px|left|O'Neill in local jail]]<br />
|}<br />
==Geopolitical Structure and History==<br />
The people of P4S-237 were enslaved by the Goa'uld and forced to mine naquadah for their "god" Lord Ba'al. However, Ba'al believed the naquadah vein on the planet had dried up and lost interest in the planet. All the naquadah that had been mined were being given to Lord Mot, who the people believed was Ba'al's emissary. Apparently, the lower Goa'uld Mot was keeping the naquadah for himself.<br />
<br />
Ellori, the leader of the people, explained a prophecy where strangers would come through the Stargate and free the people from Ba'al's tyranny. He believed SG-1 were these prophsied strangers, although his advisor Chazen, scoffs at the notion.<br />
<br />
It was also on this planet that Jonas Quinn started having strange precognition visions of the future, seeing things happen moments to minutes before they actually occurred. When he collapsed on P4S-237 after this first vision, SG-1 immediately brought him back to Earth, where Dr. Fraiser believed the visions were a latent side-effect of his exposure to Nirrti's DNA manipulation device.<br />
<br />
In the meantime, the rest of SG-1 and SG-15 return to P4S-237 to try and help the people free themselves from Lord Mot's control. Intelligence from the Tok'ra Sina revealed that Ba'al was vulnerable enough Mot could decide to make an open move, including garrison of the planet. The two teams set up to ambush Mot's group when they arrive through the Stargate, but they don't realize that Chazen has alerted Mot to the plan. The teams are captured by the Goa'uld.<br />
<br />
Natania, daughter of drugs the guards with a native herb, Kelmino root, and helps the teams escape the prison. Meanwhile, Jonas has another vision before going into brain surgery where he sees the SG-teams under fire while dialing into Stargate Command. Their attempt to reach Earth is a trap by which Mot will bypass the SGC's iris and invade the base. He tries to warn General Hammond before it's too late for the base and the unwitting teams. <br />
<br />
Hammond is able to dial out to P4S-237, but cannot reach the teams and dares not send a rescue team without a sitrep. However, his call alerts Chazen, who checks on the prisoners. When realizing they've escaped, he calls out an alarm, putting everyone on alert and spoiling Mot's surprise attack. An angry Mot strikes Chazen with his ribbon device before being killed by Natania.<br />
<br />
The people of P4S-237 plan a celebration to celebrate the teams victory freeing them from Lord Mot. After the unappetizing first meal, Col. O'Neill insisted they bring the food this time.<br />
<br />
==Related Episode==<br />
* [[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Jonas Quinn]]<br />
* [[George Hammond|Maj. Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ba'al]]<br />
* [[Chazen]]<br />
* [[Ellori]]<br />
* [[Mot]]<br />
* [[Natania]]<br />
* [[Nirrti]]<br />
* [[Sina]]<br />
<br />
==Related Articles==<br />
* [[DNA Manipulation Device]]<br />
* [[Goa'uld]]<br />
* [[Naquadah]]<br />
* [[SG-1]]<br />
* [[SG-15]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 04:18, 3 July 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=6.20_%22Memento%22_Episode_Guide&diff=251096.20 "Memento" Episode Guide2009-06-06T23:46:47Z<p>Aurora: /* Keywords */ delete P3X-744</p>
<hr />
<div>[[Category:Episode Guides]]<br />
{|<br />
| valign="top"|[[Image:62001.jpg|178px|]]<br />
| valign="top"|[[Image:62002.jpg|178px|]]<br />
| valign="top"|[[Image:62003.jpg|178px|]]<br />
|-<br />
| valign="top"|[[Image:62004.jpg|178px|]]<br />
| valign="top"|[[Image:62005.jpg|178px|]]<br />
| valign="top"|[[Image:62006.jpg|178px|]]<br />
|-<br />
| valign="top"|[[Image:62007.jpg|178px|]]<br />
| valign="top"|[[Image:62008.jpg|178px|]]<br />
| valign="top"|[[Image:62009.jpg|178px|]]<br />
|}<br />
== Pr&eacute;cis ==<br />
<br />
{{620precis}}<br />
<br />
== MGM/SciFi.com Official Summary ==<br />
<br />
Colonel Jack O'Neill is miffed about being taken off SG missions to babysit the commander and crew of the ''Prometheus'' on her shakedown cruise. But both General Hammond and General Greer feel that SG-1 has valuable experience with both hyperspace travel and this interstellar spacecraft, having already saved it from the Goa'uld and used it to help the Asgard. As it happens, Flight Commander Colonel William Ronson isn't too keen on SG-1's being there, either.<br />
<br />
The ship comes out of hyperspace nine minutes ahead of schedule, the result of a hyperdrive problem. Major Samantha Carter explains that when the Naquadria energy levels rise too high, there is a buffer, like a surge protector, that is supposed to prevent instability. But the buffer is broken. Jonas Quinn checks the ship's sensor log and discovers that the ''Prometheus'' had passed through the intense gravity wave of an exploding star while in hyperspace.<br />
<br />
Jonas notes that, according to the cartouche that lists all the planets with Stargates, the ''Prometheus'' was fairly close to P3X-744. So Colonel Ronson okays using the hyperdrive for a quick burst theoretically too short for much chance of instability. Carter would use the planet's Stargate to 'Gate home, get the supplies she needs, and come back to repair the buffer so that the ''Prometheus'' can return home.<br />
<br />
But when they get to P3X-744, the Naquadria reactor goes critical and has to be jettisoned. The resulting electromagnetic pulse damages the ''Prometheus'' further and is perceived by the people on the planet below as an attack. They launch missiles in retaliation. Ronson orders the missiles shot down, but the ship's weapons control is offline. O'Neill, on comlink, explains to their attackers that the EMP was an accident and asks them to please not destroy the ship. It works: The missiles self-destruct and the ''Prometheus'' is instructed to land by Commander Kalfas of the Tagrean security force.<br />
<br />
Ronson and SG-1 meet with Tagrean Chairperson Ashwan, who is happy to meet visitors from another world and offers to help SG-1 find the Stargate, which they call the "Ring of the Gods." To them it is just a myth, but they let Jonas, Teal'c, and Carter go through the Tagrean history books to research its whereabouts.<br />
<br />
Kalfas is not happy about this. He is in political competition with Ashwan, who is increasingly being perceived as weak in matters of civic defense. And the arrival of the ''Prometheus'' did not help matters much.<br />
<br />
Tagrean history, however, only goes back 300 years; the "dark age" before that was erased from the record. But Jonas and Teal'c meet a Tagrean historian who had found some Goa'uld artifacts that led him to believe Horus was his god. According to Teal'c, Horus was Heru'ur&mdash;a Goa'uld system lord who'd invaded the Asgard home world of Cimmeria and tried to kidnap the son of his rival, Apophis. It appears Heru'ur had brought the Tagreans from Earth centuries ago, enslaved them, and, after depleting the planet's riches, departed.<br />
<br />
Among the artifacts is a map leading to where the Stargate is buried. With Ashwan's assistance, SG-1 unearths the 'Gate and gets it up and running. Then Kalfas and his army unexpectedly arrive to take over.<br />
<br />
SG-1 needs the ''Prometheus'' to overpower Kalfas, but the Tagrean has guns aimed at it. Ashwan assures Ronson and SG-1 that ''Prometheus'' will not be fired upon. Colonel Ronson is skeptical until Ashwan boards and puts himself at risk.<br />
<br />
Ashwan emerges from ''Prometheus'' and makes an eloquent speech to Kalfas' armies about how the 'Gate is the key to the Tagreans' past and future. He successfully orders the soldiers to lower their weapons and take Kalfas away. Carter can now return to SGC and get the parts needed so that the ''Prometheus'' can return home.<br />
<br />
''Modified by Solutions.''<br />
<br />
== Cast ==<br />
<br />
{{600cast}}<br />
<br />
== Guest Stars ==<br />
<br />
* [[John Novak]] as [[William Ronson|Col. William Ronson]]<br />
* [[Robert Foxworth]] as [[Ashwan]]<br />
* [[Miguel Fernandes]] as [[Kalfas]]<br />
* [[Ingrid Kavelaars]] as [[Erin Gant|Maj. Erin Gant]]<br />
* [[Alex Diakun]] as [[Tarek Solamon]]<br />
<br />
== Production ==<br />
<br />
* Written by [[Damian Kindler]]<br />
* Directed by [[Peter DeLuise]]<br />
<br />
== Related Articles ==<br />
<br />
=== Keywords ===<br />
<br />
* [[Apophis]]<br />
* [[Asgard]]<br />
* [[Cimmeria]]<br />
* [[Goa'uld]]<br />
* [[Heru'ur]]<br />
* [[Naquadria]]<br />
* [[Prometheus]]<br />
* [[Prometheus Crew]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC)]]<br />
* [[System Lord]]<br />
* [[Tagrea (P3X-744)]]<br />
<br />
=== Other ===<br />
<br />
{{Season Six Ep Guide Links}}<br />
* [[6.20 "Memento" Transcript]]<br />
* Previous: [[6.19 "Changeling" Episode Guide]]<br />
* Next: [[6.21 "Prophecy" Episode Guide]]<br />
<br />
== Related Links ==<br />
{{SeasonSixLinks |<br />
episode_name = 6.20 "Memento" |<br />
SCIFI_summary = 0620 <br />
}}<br />
<br />
----<br />
--[[User:KylieLee|Kylie Lee]] 10:54, 26 Jun 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Robert_Rothman&diff=25108Robert Rothman2009-06-06T23:41:53Z<p>Aurora: add biography</p>
<hr />
<div>[[Category:Archaeology|Rothman, Robert]][[Category:SGC Personnel|Rothman, Robert]][[Image:rothman.jpg|thumb|170px|left|Dr. Robert Rothman]]<br />
==Summary==<br />
<br />
Dr. Robert Rothman was an SGC archaeologist and long time friend of Daniel Jackson. He was introduced in the episode, 3.10 "Forever In A Day", and died in the episode 4.08 "The First Ones".<br />
<br />
==Character Biography==<br />
<br />
Robert Rothman was Daniel Jackson's research assistant when he was doing his doctoral dissertation (3.10 "Forever in a Day"). As Daniel remembers in a dream, Rothman was a two-time decathalon champ in college. However, in more recent days, Rothman was so short of breath after a long run, he had to take several hits off an inhaler (4.08 "The First Ones").<br />
<br />
It is unclear when Robert joined the SGC. When Daniel was dreaming he left the SGC after Sha're's death, he had recommended Robert to take his place on SG-1 (3.10 "Forever in a Day"). The abrasive Rothman butted heads with O'Neill, and Daniel imagined Jack was constantly after Hammond to get someone else on the team.<br />
<br />
Whether or not Rothman was actually working for the SGC already, he certainly was a lab member there later. When Daniel disappeared after standing before a crystal skull, they had Robert be the one to study the device and determine what happened. However, he was not told the specifics of SG-1's mission, nor where the skull was found at first, but he did notice it was close to the one Nicholas Ballard had found decades before. Rothman was skeptical of the properties SG-1 attributed to it, finding it just looked like "a skull", and was increasingly frustrated he could give SG-1 and Gen. Hammond no results before being taken off the project. Luckily SG-1 was able to reach Dr. Ballard and discover Daniel's fate--in another dimension unviewable to the team.<br />
<br />
Rothman went offworld with Daniel and SG-11 on P3X-888, the planet believed to be the primordial home of the Goa'uld (4.08 "The First Ones"). Finding a symbiote queen skeleton, he named it "Cleo" for Cleopatra, apparently also naming fossils Julius and Brutus as well. Rothman confessed to Daniel he was enjoying ordering around SG-11 on this long term archeological mission. He was going to tell the team commander Hawkins to do another water run when the site was attacked by an Unas, killing Lt. Loeder and dragging away an unconscious Daniel. While the rest of SG-11 went after the creature, Rothman ran back to the Stargate to report to Earth.<br />
<br />
Rothman insisted on joining the search and rescue team going to P3X-888 after Daniel and SG-11. He wasn't overly helpful to SG-1, especially in evaluating Hawkins odd actions. As he explained to O'Neill, people were "too recent" for him. Teal'c soon discovered the waters they had camped by contained live Goa'uld symbiotes--albeit some who had evolved without naquadah in their blood. Hawkins was revealed to be a Goa'uld, and soon after, so was Rothman. There was no way to know when he had been infected. O'Neill was forced to kill the Goa'ulded Rothman in self-defense.<br />
<br />
Major Griff of the rescue team volunteered to bury Hawkins and Rothman on P3X-888.<br />
<br />
==Episodes==<br />
<br />
* [[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
* [[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Nicholas Ballard|Dr. Nicholas Ballard]]<br />
* [[Chaka]]<br />
* [[Griff|Maj. Griff]]<br />
* [[Hawkins|Maj. Hawkins]]<br />
* [[Loeder|Lt. Loeder]]<br />
* [[Siler|Sgt. Siler]]<br />
<br />
==Related Articles==<br />
<br />
* [[Crystal Skull]]<br />
* [[Goa'uld]]<br />
* [[P3X-888]]<br />
* [[SG-1]]<br />
* [[SG-11]]<br />
* [[Symbiote]]<br />
* [[Unas]]<br />
<br />
==Actor==<br />
<br />
* [[Jason Schombing]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 23:41, 6 June 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Rya%27c&diff=25107Rya'c2009-06-06T19:49:24Z<p>Aurora: character bio</p>
<hr />
<div>[[Category:Jaffa]][[Image:ryac.jpg|thumb|170px|left|Rebel Jaffa Rya'c]]<br />
==Summary==<br />
<br />
Rya'c is the only child of Teal'c and Drey'auc and the apprentice to Master Bra'tac.<br />
<br />
==Character Biography==<br />
<br />
Rya'c's early childhoood was spent on Chulak. He was born soon after his father, Teal'c became first prime of Apophis (5.02 "Threshold"). As a young child, Rya'c hero-worshiped his father. After Teal'c betrayed Apophis and left Chulak, Rya'c and his mother, Drey'auc, were driven from their home and were considered pariahs even amongst the outcast community (kreh'ta) of Chulak (1.12 "Bloodlines"). Drey'auc did not want her son to know of his father's shame of being traitor, so she told Rya'c Teal'c was dead.<br />
<br />
As Rya'c was reaching the age of puberty, Drey'auc went through many ordeals to convince the priests her family was still loyal to Apophis and have them perform the primta ceremony on Rya'c. After Rya'c would receive his first primta (immature symbiote), they'd even be allowed back into the city. However, Teal'c interrupted the ceremony and killed the priests; Rya'c was unconscious during all this.<br />
<br />
Rya'c awoke to find his father alive and well. However, Rya'c himself was quite ill–possibly with a variation of scarlet fever. O'Neill tried unsuccessfully to treat Rya'c's illness with antibiotics, but Rya'c had no immune system and soon stopped breathing. Teal'c gave Rya'c his own symbiote to save his son.<br />
<br />
After Teal'c left with SG-1, Drey'auc did what she could to support herself and Rya'c, marrying Fro'tak, a childhood friend of Teal'c. Rya'c lived in his father's ornate household and was in training with Master Bra'tac (2.08 "Family"). From there, he was kidnapped by Apophis, and later brainwashed by the Goa'uld. When SG-1 first attempted to rescue Rya'c, he resisted, crying out for the guards and forcing the team's retreat. Apophis then used Rya'c to set a trap for the team. SG-1 rescued Rya'c, and while O'Neill was suspicious how pliant Rya'c was at this second attempt and how easily their plan worked, brought him and Drey'auc back to Earth. <br />
<br />
During the medical exam, Drey'auc noticed two teeth Rya'c had recently lost were no longer missing. Apophis had planted biological weapons inside Rya'c's false teeth to destroy the Tau'ri. Rya'c believed Apophis would treasure him, and did not realize when he released the virus, he too would be killed. During the attempts to counter Apophis's brainwashing, Rya'c's true feelings of abandonment by Teal'c were also revealed. A stun by a zat weapon was able to act as electro-shock therapy to free Rya'c of the brainwashing. Unable to return to Chulak, Rya'c and his mother were given refuge in the Land of Light.<br />
<br />
Teal'c would visit his family at the Land of Light from time to time (3.22 "Nemesis Part 1", 6.01 "Redemption Part 1"). Eventually, the Rebel Jaffa movement was large enough he and his mother lived at one of their camps on another world (6.01 "Redemption Part 1"). As Rya'c matured, he continued to be trained by Master Bra'tac in both weapons and piloting. When Drey'auc died due to the maturity of her symbiote, Rya'c blamed his father for her death, for choosing this path to an amorphous freedom that had led to this life...and his mother's death. Teal'c was devastated, but Bra'tac explained that after Apophis's brainwashing, Rya'c has been prone to self-doubt and thinking his father doubts him. Teal'c confessed how he too had recently been brainwashed by Apophis. He knows what Rya'c feels, and he had never doubted his son. Reconciled, Rya'c and Teal'c worked together with Bra'tac and Shaq'rel to help the Tau'ri.<br />
<br />
The Goa'uld Anubis used an Ancient weapon that could use one Stargate to destroy another. They tracked the planet where this "Stargate Destroyer" was located and Rya'c fought side by side with his father (6.02 "Redemption Part 2"). He was injured during the skirmish, and Teal'c insisted he stay behind not to slow their pace. Rya'c did not completely listen, and thus was in hiding and overheard his father and Bra'tac's capture by Anubis's Jaffa. On his own, Rya'c snuck into the death glider airfield set up on the planet and stole one of the ships, using it to destroy the weapon and creating the distraction Teal'c and Bra'tac needed to free themselves. Teal'c crowed about Rya'c's success to his teammates when they reunited at the SGC, but Rya'c did not remain. Instead, he decided to work with Bra'tac to help spread the word for the Rebel Jaffa cause<br />
<br />
Through this work, he was with Bra'tac when both were captured and held as prisoners on Erebus (7.04 "Erebus"). Daniel Jackson however, had disjointed memories from his time as an ascended being, where he had apparently witnessed Bra'tac's and Rya'c's capture by Ba'al's forces. SG-1 launched a rescue mission and saved Rya'c and Bra'tac before Bra'tac died from lack of tretonin. Rya'c protested all the prisoners must be freed. Rya'c was caught by guards trying to relay word of a planned uprising to other prisoners, but Teal'c insisted on taking Rya'c's punishment. At this point, the rest of SG-1's "Plan B" was able to save them all, and the Rebel Jaffa movement gained several new members.<br />
<br />
Later Rya'c's work with the Rebel Jaffa led him to Haktyl, and the warrior female Jaffa led by Ishta (8.09 "Sacrifices"). There he met and fell and love with a Haktyl warrior named Kar'yn. When Teal'c learns of the impending wedding, planned without his consultation or permission, he is incensed and feels betrayed by Rya'c. An impending attack by Moloc forces the Haktyl to evacuate to the SGC, where Kar'yn and Rya'c hope to still have their "union ceremony", with Bra'tac officiating. Rya'c later learns from Bra'tac that Teal'c does not support the marriage because he worries his son will be forced into the same problems that plagued him--split loyalties between his family and the cause of Jaffa freedom. Even the betrothed fight, as Kar'yn rejects the traditional ritual of kneeling before her new husband during the rehearsal ceremony. Both insulted, they call off the wedding temporarily. However, after Ishta and Teal'c's lives are endangered on an offworld mission, the betrothed couple reconcile and the "Rite of Everlasting Union" proceeds. They plan to honeymoon (shimroa) the same place Teal'c and Drey'auc did. Teal'c conveys his blessing on the union, and even teases his son on some of the rituals needed to be done. Rya'c in turn gave his "blessing" on the continued relationship between Teal'c and Ishta.<br />
<br />
Rya'c has not been spoken of since the defeat of the Goa'uld at Dakara, but presumably he and his wife are still alive and well.<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:11205a.jpg|thumb|170px|left|Rya'c awakens after primta ceremony]]<br />
|valign="top"|[[Image:60206.jpg|thumb|170px|left|Rya'c saves Earth flying Death Glider]]<br />
|valign="top"|[[Image:80908.jpg|thumb|170px|left|Rya'c on his wedding day]]<br />
|}<br />
<br />
==Episodes==<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]] (by reference only)<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]] (by reference only)<br />
* [[6.01 "Redemption Part 1" Episode Guide|6.01 "Redemption Part 1"]]<br />
* [[6.02 "Redemption Part 2" Episode Guide|6.02 "Redemption Part 2"]]<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
<br />
==Related Characters==<br />
* [[Teal'c]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bra'tac]]<br />
* [[Drey'auc]]<br />
* [[Fro'tak]]<br />
* [[Ishta]]<br />
* [[Kar'yn]]<br />
* [[Moloc]]<br />
* [[Shaq'rel]]<br />
<br />
==Related Articles==<br />
* [[Chulak]]<br />
* [[Death Glider]]<br />
* [[Erebus]]<br />
* [[Goa'uld]]<br />
* [[Haktyl]]<br />
* [[Jaffa]]<br />
* [[Land of Light (P3X-797)]]<br />
* [[Rebel Jaffa]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Stargate Destroyer]]<br />
* [[Symbiote]]<br />
<br />
==Actor==<br />
* [[Neil Denis]]<br />
----<br />
--[[User:Aurora|Aurora]] 19:49, 6 June 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Rya%27c&diff=25106Rya'c2009-06-06T19:48:55Z<p>Aurora: character bio</p>
<hr />
<div>[[Category:Jaffa]][[Image:ryac.jpg|thumb|170px|left|Rebel Jaffa Rya'c]]<br />
==Summary==<br />
<br />
Rya'c is the only child of Teal'c and Drey'auc and the apprentice to Master Bra'tac.<br />
<br />
==Character Biography==<br />
<br />
Rya'c's early childhoood was spent on Chulak. He was born soon after his father, Teal'c became first prime of Apophis (5.02 "Threshold"). As a young child, Rya'c hero-worshiped his father. After Teal'c betrayed Apophis and left Chulak, Rya'c and his mother, Drey'auc, were driven from their home and were considered pariahs even amongst the outcast community (kreh'ta) of Chulak (1.12 "Bloodlines"). Drey'auc did not want her son to know of his father's shame of being traitor, so she told Rya'c Teal'c was dead.<br />
<br />
As Rya'c was reaching the age of puberty, Drey'auc went through many ordeals to convince the priests her family was still loyal to Apophis and have them perform the primta ceremony on Rya'c. After Rya'c would receive his first primta (immature symbiote), they'd even be allowed back into the city. However, Teal'c interrupted the ceremony and killed the priests; Rya'c was unconscious during all this.<br />
<br />
Rya'c awoke to find his father alive and well. However, Rya'c himself was quite ill–possibly with a variation of scarlet fever. O'Neill tried unsuccessfully to treat Rya'c's illness with antibiotics, but Rya'c had no immune system and soon stopped breathing. Teal'c gave Rya'c his own symbiote to save his son.<br />
<br />
After Teal'c left with SG-1, Drey'auc did what she could to support herself and Rya'c, marrying Fro'tak, a childhood friend of Teal'c. Rya'c lived in his father's ornate household and was in training with Master Bra'tac (2.08 "Family"). From there, he was kidnapped by Apophis, and later brainwashed by the Goa'uld. When SG-1 first attempted to rescue Rya'c, he resisted, crying out for the guards and forcing the team's retreat. Apophis then used Rya'c to set a trap for the team. SG-1 rescued Rya'c, and while O'Neill was suspicious how pliant Rya'c was at this second attempt and how easily their plan worked, brought him and Drey'auc back to Earth. <br />
<br />
During the medical exam, Drey'auc noticed two teeth Rya'c had recently lost were no longer missing. Apophis had planted biological weapons inside Rya'c's false teeth to destroy the Tau'ri. Rya'c believed Apophis would treasure him, and did not realize when he released the virus, he too would be killed. During the attempts to counter Apophis's brainwashing, Rya'c's true feelings of abandonment by Teal'c were also revealed. A stun by a zat weapon was able to act as electro-shock therapy to free Rya'c of the brainwashing. Unable to return to Chulak, Rya'c and his mother were given refuge in the Land of Light.<br />
<br />
Teal'c would visit his family at the Land of Light from time to time (3.22 "Nemesis Part 1", 6.01 "Redemption Part 1"). Eventually, the Rebel Jaffa movement was large enough he and his mother lived at one of their camps on another world (6.01 "Redemption Part 1"). As Rya'c matured, he continued to be trained by Master Bra'tac in both weapons and piloting. When Drey'auc died due to the maturity of her symbiote, Rya'c blamed his father for her death, for choosing this path to an amorphous freedom that had led to this life...and his mother's death. Teal'c was devastated, but Bra'tac explained that after Apophis's brainwashing, Rya'c has been prone to self-doubt and thinking his father doubts him. Teal'c confessed how he too had recently been brainwashed by Apophis. He knows what Rya'c feels, and he had never doubted his son. Reconciled, Rya'c and Teal'c worked together with Bra'tac and Shaq'rel to help the Tau'ri.<br />
<br />
The Goa'uld Anubis used an Ancient weapon that could use one Stargate to destroy another. They tracked the planet where this "Stargate Destroyer" was located and Rya'c fought side by side with his father (6.02 "Redemption Part 2"). He was injured during the skirmish, and Teal'c insisted he stay behind not to slow their pace. Rya'c did not completely listen, and thus was in hiding and overheard his father and Bra'tac's capture by Anubis's Jaffa. On his own, Rya'c snuck into the death glider airfield set up on the planet and stole one of the ships, using it to destroy the weapon and creating the distraction Teal'c and Bra'tac needed to free themselves. Teal'c crowed about Rya'c's success to his teammates when they reunited at the SGC, but Rya'c did not remain. Instead, he decided to work with Bra'tac to help spread the word for the Rebel Jaffa cause<br />
<br />
Through this work, he was with Bra'tac when both were captured and held as prisoners on Erebus (7.04 "Erebus"). Daniel Jackson however, had disjointed memories from his time as an ascended being, where he had apparently witnessed Bra'tac's and Rya'c's capture by Ba'al's forces. SG-1 launched a rescue mission and saved Rya'c and Bra'tac before Bra'tac died from lack of tretonin. Rya'c protested all the prisoners must be freed. Rya'c was caught by guards trying to relay word of a planned uprising to other prisoners, but Teal'c insisted on taking Rya'c's punishment. At this point, the rest of SG-1's "Plan B" was able to save them all, and the Rebel Jaffa movement gained several new members.<br />
<br />
Later Rya'c's work with the Rebel Jaffa led him to Haktyl, and the warrior female Jaffa led by Ishta (8.09 "Sacrifices"). There he met and fell and love with a Haktyl warrior named Kar'yn. When Teal'c learns of the impending wedding, planned without his consultation or permission, he is incensed and feels betrayed by Rya'c. An impending attack by Moloc forces the Haktyl to evacuate to the SGC, where Kar'yn and Rya'c hope to still have their "union ceremony", with Bra'tac officiating. Rya'c later learns from Bra'tac that Teal'c does not support the marriage because he worries his son will be forced into the same problems that plagued him--split loyalties between his family and the cause of Jaffa freedom. Even the betrothed fight, as Kar'yn rejects the traditional ritual of kneeling before her new husband during the rehearsal ceremony. Both insulted, they call off the wedding temporarily. However, after Ishta and Teal'c's lives are endangered on an offworld mission, the betrothed couple reconcile and the "Rite of Everlasting Union" proceeds. They plan to honeymoon (shimroa) the same place Teal'c and Drey'auc did. Teal'c conveys his blessing on the union, and even teases his son on some of the rituals needed to be done. Rya'c in turn gave his "blessing" on the continued relationship between Teal'c and Ishta.<br />
<br />
Rya'c has not been spoken of since the defeat of the Goa'uld at Dakara, but presumably he and his wife are still alive and well.<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:11205a.jpg|thumb|170px|left|Rya'c awakens after primta ceremony]]<br />
|valign="top"|[[Image:60206.jpg|thumb|170px|left|Rya'c saves Earth flying Death Glider]]<br />
|valign="top"|[[Image:80908.jpg|thumb|170px|left|Rya'c on his wedding day]]<br />
|}<br />
<br />
==Episodes==<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]] (by reference only)<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]] (by reference only)<br />
* [[6.01 "Redemption Part 1" Episode Guide|6.01 "Redemption Part 1"]]<br />
* [[6.02 "Redemption Part 2" Episode Guide|6.02 "Redemption Part 2"]]<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
<br />
==Related Characters==<br />
* [[Teal'c]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bra'tac]]<br />
* [[Drey'auc]]<br />
* [[Fro'tak]]<br />
* [[Ishta]]<br />
* [[Kar'yn]]<br />
* [[Moloc]]<br />
* [[Shaq'rel]]<br />
<br />
==Related Articles==<br />
* [[Chulak]]<br />
* [[Death Glider]]<br />
* [[Erebus]]<br />
* [[Goa'uld]]<br />
* [[Haktyl]<br />
* [[Jaffa]]<br />
* [[Land of Light (P3X-797)]]<br />
* [[Rebel Jaffa]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Stargate Destroyer]]<br />
* [[Symbiote]]<br />
<br />
==Actor==<br />
* [[Neil Denis]]<br />
----<br />
--[[User:Aurora|Aurora]] 19:48, 6 June 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=DVD_Extras_Index&diff=24938DVD Extras Index2009-05-04T15:23:56Z<p>Aurora: update list</p>
<hr />
<div>[[Category:DVD Extras]][[Image:stargatesg1-title.jpg|left|]]<br />
==Summary==<br />
<br />
Starting in Season Four, the DVDs included commentaries given by actors, directors, writers, and producers who explained various aspects of the production of an episode or of the show in general. Solutions offers a recap of these commentaries in our Live Journal Companion website, links to which are given herein. For an introduction to the recap feature, please visit the [http://community.livejournal.com/sg1_solutions/27952.html DVD Commentary Recap Introduction] page on the LJ.<br />
<br />
Starting in Season Six, DVD extras included "Directors Series" featurettes with even more background information on how an episode was produced, all from the director's point of view. Solutions has transcribed a few of these.<br />
<br />
If you're looking for a complete listing of what extras are on each DVD or in each box set, please visit our [[:Category:DVD Releases|DVD Releases]] page.<br />
<br />
==Season Four==<br />
<br />
'''[[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/28230.html DVD Commentary Recap]<br />
<br />
'''[[4.02 "The Other Side" Episode Guide|4.02 "The Other Side"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/28943.html DVD Commentary Recap]<br />
<br />
'''[[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/30229.html DVD Commentary Recap]<br />
<br />
'''[[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/30759.html DVD Commentary Recap]<br />
<br />
'''[[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/31334.html DVD Commentary Recap]<br />
<br />
'''[[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/33852.html DVD Commentary Recap]<br />
<br />
'''[[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/35240.html DVD Commentary Recap]<br />
<br />
'''[[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/36894.html DVD Commentary Recap]<br />
<br />
'''[[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [http://community.livejournal.com/sg1_solutions/38651.html DVD Commentary Recap]<br />
<br />
'''[[4.10 "Beneath The Surface" Episode Guide|4.10 "Beneath The Surface"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/98282.html DVD Commentary Recap]<br />
<br />
'''[[4.11 "Point Of No Return" Episode Guide|4.11 "Point Of No Return"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/98784.html DVD Commentary Recap]<br />
<br />
'''[[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
* [http://community.livejournal.com/sg1_solutions/108187.html DVD Commentary Recap]<br />
<br />
'''[[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/92174.html DVD Commentary Recap]<br />
<br />
==Season Five==<br />
<br />
'''[[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/32539.html DVD Commentary Recap]<br />
<br />
==Season Six==<br />
<br />
'''[[6.03 "Descent" Episode Guide|6.03 "Descent"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/34184.html DVD Commentary Recap]<br />
<br />
'''[[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]'''<br />
* [[Directors Series: 6.06 "Abyss"|Directors Series Transcript]]<br />
* [http://community.livejournal.com/sg1_solutions/94229.html DVD Commentary Recap]<br />
<br />
'''[[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]'''<br />
* [[Directors Series: 6.08 "The Other Guys"|Directors Series Transcript]]<br />
<br />
'''[[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [http://community.livejournal.com/sg1_solutions/35612.html DVD Commentary Recap]<br />
<br />
'''[[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/35860.html DVD Commentary Recap]<br />
<br />
'''[[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]'''<br />
* [[Directors Series: 6.22 "Full Circle"|Directors Series Transcript]]<br />
<br />
==Season Seven==<br />
<br />
'''[[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/37976.html DVD Commentary Recap]<br />
<br />
'''[[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39046.html DVD Commentary Recap]<br />
<br />
'''[[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39530.html DVD Commentary Recap]<br />
<br />
'''[[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]] & [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]'''<br />
NOTE: Both parts of Lost City are included as one complete episode on the DVD.<br />
* [http://community.livejournal.com/sg1_solutions/96824.html DVD Commentary Recap]<br />
<br />
==Season Eight==<br />
<br />
'''[[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39710.html DVD Commentary Recap]<br />
<br />
'''[[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39710.html DVD Commentary Recap]<br />
<br />
'''[[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/99405.html DVD Commentary Recap]<br />
<br />
'''[[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/100041.html DVD Commentary Recap]<br />
<br />
'''[[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/100199.html DVD Commentary Recap]<br />
<br />
'''[[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/100578.html DVD Commentary Recap]<br />
<br />
==Season Nine==<br />
<br />
==Season Ten==<br />
<br />
'''[[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/40115.html DVD Commentary Recap]<br />
<br />
'''[[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/40794.html DVD Commentary Recap]<br />
<br />
'''[[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/41089.html DVD Commentary Recap]<br />
<br />
'''[[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/41428.html DVD Commentary Recap]<br />
<br />
'''[[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/41704.html DVD Commentary Recap]<br />
<br />
'''[[10.06 "200" Episode Guide|10.06 "200"]]'''<br />
* [[200th Episode Special]]<br />
* [http://community.livejournal.com/sg1_solutions/42149.html DVD Commentary Recap (Martin Wood)]<br />
* [http://community.livejournal.com/sg1_solutions/41873.html DVD Commentary Recap (Robert C. Cooper and Brad Wright)]<br />
<br />
'''[[10.07 "Counterstrike" Episode Guide|10.07 "Counterstrike"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/42347.html DVD Commentary Recap]<br />
<br />
'''[[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/42976.html DVD Commentary Recap]<br />
<br />
'''[[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/42701.html DVD Commentary Recap]<br />
<br />
'''[[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43217.html DVD Commentary Recap]<br />
<br />
'''[[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43497.html DVD Commentary Recap]<br />
<br />
'''[[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43593.html DVD Commentary Recap]<br />
<br />
'''[[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43779.html DVD Commentary Recap]<br />
<br />
'''[[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/44129.html DVD Commentary Recap]<br />
<br />
'''[[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/44323.html DVD Commentary Recap]<br />
<br />
'''[[10.17 "Talion" Episode Guide|10.17 "Talion"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/44733.html DVD Commentary Recap]<br />
<br />
'''[[10.18 "Family Ties" Episode Guide|10.18 "Family Ties"]]<br />
* [http://community.livejournal.com/sg1_solutions/45280.html DVD Commentary Recap]<br />
<br />
'''[[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
* [http://community.livejournal.com/sg1_solutions/47857.html DVD Commentary Recap]<br />
<br />
'''[[10.20 "Unending" Episode Guide|10.20 "Unending"]]<br />
* [http://community.livejournal.com/sg1_solutions/54819.html DVD Commentary Recap]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:27, 19 December 2007 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=DVD_Extras_Index&diff=24937DVD Extras Index2009-05-04T15:22:57Z<p>Aurora: update list</p>
<hr />
<div>[[Category:DVD Extras]][[Image:stargatesg1-title.jpg|left|]]<br />
==Summary==<br />
<br />
Starting in Season Four, the DVDs included commentaries given by actors, directors, writers, and producers who explained various aspects of the production of an episode or of the show in general. Solutions offers a recap of these commentaries in our Live Journal Companion website, links to which are given herein. For an introduction to the recap feature, please visit the [http://community.livejournal.com/sg1_solutions/27952.html DVD Commentary Recap Introduction] page on the LJ.<br />
<br />
Starting in Season Six, DVD extras included "Directors Series" featurettes with even more background information on how an episode was produced, all from the director's point of view. Solutions has transcribed a few of these.<br />
<br />
If you're looking for a complete listing of what extras are on each DVD or in each box set, please visit our [[:Category:DVD Releases|DVD Releases]] page.<br />
<br />
==Season Four==<br />
<br />
'''[[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/28230.html DVD Commentary Recap]<br />
<br />
'''[[4.02 "The Other Side" Episode Guide|4.02 "The Other Side"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/28943.html DVD Commentary Recap]<br />
<br />
'''[[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/30229.html DVD Commentary Recap]<br />
<br />
'''[[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/30759.html DVD Commentary Recap]<br />
<br />
'''[[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/31334.html DVD Commentary Recap]<br />
<br />
'''[[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/33852.html DVD Commentary Recap]<br />
<br />
'''[[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/35240.html DVD Commentary Recap]<br />
<br />
'''[[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/36894.html DVD Commentary Recap]<br />
<br />
'''[[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [http://community.livejournal.com/sg1_solutions/38651.html DVD Commentary Recap]<br />
<br />
'''[[4.10 "Beneath The Surface" Episode Guide|4.10 "Beneath The Surface"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/98282.html DVD Commentary Recap]<br />
<br />
'''[[4.11 "Point Of No Return" Episode Guide|4.11 "Point Of No Return"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/98784.html DVD Commentary Recap]<br />
<br />
'''[[4.12 "Tangent'' Episode Guide|4.12 "Tangent"]]<br />
* [http://community.livejournal.com/sg1_solutions/108187.html DVD Commentary Recap]<br />
<br />
'''[[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/92174.html DVD Commentary Recap]<br />
<br />
==Season Five==<br />
<br />
'''[[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/32539.html DVD Commentary Recap]<br />
<br />
==Season Six==<br />
<br />
'''[[6.03 "Descent" Episode Guide|6.03 "Descent"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/34184.html DVD Commentary Recap]<br />
<br />
'''[[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]'''<br />
* [[Directors Series: 6.06 "Abyss"|Directors Series Transcript]]<br />
* [http://community.livejournal.com/sg1_solutions/94229.html DVD Commentary Recap]<br />
<br />
'''[[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]'''<br />
* [[Directors Series: 6.08 "The Other Guys"|Directors Series Transcript]]<br />
<br />
'''[[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [http://community.livejournal.com/sg1_solutions/35612.html DVD Commentary Recap]<br />
<br />
'''[[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/35860.html DVD Commentary Recap]<br />
<br />
'''[[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]'''<br />
* [[Directors Series: 6.22 "Full Circle"|Directors Series Transcript]]<br />
<br />
==Season Seven==<br />
<br />
'''[[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/37976.html DVD Commentary Recap]<br />
<br />
'''[[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39046.html DVD Commentary Recap]<br />
<br />
'''[[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39530.html DVD Commentary Recap]<br />
<br />
'''[[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]] & [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]'''<br />
NOTE: Both parts of Lost City are included as one complete episode on the DVD.<br />
* [http://community.livejournal.com/sg1_solutions/96824.html DVD Commentary Recap]<br />
<br />
==Season Eight==<br />
<br />
'''[[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39710.html DVD Commentary Recap]<br />
<br />
'''[[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/39710.html DVD Commentary Recap]<br />
<br />
'''[[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/99405.html DVD Commentary Recap]<br />
<br />
'''[[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/100041.html DVD Commentary Recap]<br />
<br />
'''[[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/100199.html DVD Commentary Recap]<br />
<br />
'''[[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/100578.html DVD Commentary Recap]<br />
<br />
==Season Nine==<br />
<br />
==Season Ten==<br />
<br />
'''[[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/40115.html DVD Commentary Recap]<br />
<br />
'''[[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/40794.html DVD Commentary Recap]<br />
<br />
'''[[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/41089.html DVD Commentary Recap]<br />
<br />
'''[[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/41428.html DVD Commentary Recap]<br />
<br />
'''[[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/41704.html DVD Commentary Recap]<br />
<br />
'''[[10.06 "200" Episode Guide|10.06 "200"]]'''<br />
* [[200th Episode Special]]<br />
* [http://community.livejournal.com/sg1_solutions/42149.html DVD Commentary Recap (Martin Wood)]<br />
* [http://community.livejournal.com/sg1_solutions/41873.html DVD Commentary Recap (Robert C. Cooper and Brad Wright)]<br />
<br />
'''[[10.07 "Counterstrike" Episode Guide|10.07 "Counterstrike"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/42347.html DVD Commentary Recap]<br />
<br />
'''[[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/42976.html DVD Commentary Recap]<br />
<br />
'''[[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/42701.html DVD Commentary Recap]<br />
<br />
'''[[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43217.html DVD Commentary Recap]<br />
<br />
'''[[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43497.html DVD Commentary Recap]<br />
<br />
'''[[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43593.html DVD Commentary Recap]<br />
<br />
'''[[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/43779.html DVD Commentary Recap]<br />
<br />
'''[[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/44129.html DVD Commentary Recap]<br />
<br />
'''[[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/44323.html DVD Commentary Recap]<br />
<br />
'''[[10.17 "Talion" Episode Guide|10.17 "Talion"]]'''<br />
* [http://community.livejournal.com/sg1_solutions/44733.html DVD Commentary Recap]<br />
<br />
'''[[10.18 "Family Ties" Episode Guide|10.18 "Family Ties"]]<br />
* [http://community.livejournal.com/sg1_solutions/45280.html DVD Commentary Recap]<br />
<br />
'''[[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
* [http://community.livejournal.com/sg1_solutions/47857.html DVD Commentary Recap]<br />
<br />
'''[[10.20 "Unending" Episode Guide|10.20 "Unending"]]<br />
* [http://community.livejournal.com/sg1_solutions/54819.html DVD Commentary Recap]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:27, 19 December 2007 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=North_America_DVD_Content&diff=24932North America DVD Content2009-05-04T02:21:49Z<p>Aurora: </p>
<hr />
<div>[[Category:DVD Releases]][[Category:DVD Extras]]<br />
<br />
==Summary==<br />
A lot of production information, including production notes, concept drawings, behind the scenes stories, and interviews with cast and crew are provided in the various DVDs of the program. Here is a listing of what the various DVDs contain for '''Region 1 DVDs (those sold in North America)'''. <br />
<br />
NOTE: DVDs are assorted by geographic regions and are not interchangeable. Most Region 2 DVD players will not play a Region 1 DVD and vice versa. Sony/MGM have released the various seasons with different extras on the DVDs depending upon the space on the respective disk and language and marketing considerations for various countries. Therefore Region 3 DVDs may have different contents than Region 1 DVDs, etc.<br />
<br />
For more information about dvd regions:<br />
<br />
http://hometheaterinfo.com/dvd3.htm <br />
<br />
Unless otherwise denoted, the DVDs are in English stereo surround sound with no subtitles.<br />
<br />
==Season One Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:10107.jpg|170px|]]<br />
|valign="top"|[[Image:10303.jpg|170px|]]<br />
|valign="top"|[[Image:10403.jpg|170px|]]<br />
|}<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]] & [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
NOTE: The DVD includes both parts as one episode<br />
<br />
* [[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
<br />
* [[1.04 "Emancipation" Episode Guide|1.04 "Emancipation"]]<br />
<br />
* Special Features<br />
** Languages in Stereo Surround: English, French, Spanish<br />
** Subtitles: French and Spanish<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:10605.jpg|170px|]]<br />
|valign="top"|[[Image:10705.jpg|170px|]]<br />
|valign="top"|[[Image:11004.jpg|170px|]]<br />
|}<br />
* [[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
<br />
* [[1.06 "The First Commandment" Episode Guide|1.06 "The First Commandment"]]<br />
<br />
* [[1.09 "Brief Candle" Episode Guide|1.09 "Brief Candle"]]<br />
<br />
* [[1.07 "Cold Lazarus" Episode Guide|1.07 "Cold Lazarus"]]<br />
<br />
* [[1.10 "Thor's Hammer" Episode Guide|1.10 "Thor's Hammer"]]<br />
<br />
* Special Features<br />
** Featurette with Cast and Crew (interviews with cast and crew; clips from Seasons 1-4)<br />
** Promotional trailers for each episode on the disk<br />
** Languages in Stereo Surround: English, French, Spanish<br />
** Subtitles: French and Spanish<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:11102.jpg|170px|]]<br />
|valign="top"|[[Image:11204.jpg|170px|]]<br />
|valign="top"|[[Image:11402.jpg|170px|]]<br />
|}<br />
* [[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
<br />
* [[1.13 "Fire And Water" Episode Guide|1.13 "Fire And Water"]]<br />
<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
<br />
* Special Features<br />
** Profile on "General Hammond" Featurette (clips from Seasons 1-4)<br />
** Languages in Stereo Surround: English, French, Spanish<br />
** Subtitles: French and Spanish<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:11604.jpg|170px|]]<br />
|valign="top"|[[Image:11504.jpg|170px|]]<br />
|valign="top"|[[Image:11902.jpg|170px|]]<br />
|}<br />
<br />
* [[1.16 "Cor-ai" Episode Guide|1.16 "Cor-ai"]]<br />
<br />
* [[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
<br />
* [[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
<br />
* [[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
<br />
* [[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]]<br />
<br />
* Special Features<br />
** Profile on "Captain Carter" Featurette (interviews with Amanda Tapping and producers, clips from Seasons 1-4)<br />
** Behind the Scenes with the Producers of ''Stargate SG-1'' (clips from Seasons 1-4)<br />
** Languages in Stereo Surround: English, French, Spanish<br />
** Subtitles: French and Spanish<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:12001.jpg|170px|]]<br />
|valign="top"|[[Image:12106.jpg|170px|]]<br />
|valign="top"|[[Image:12205.jpg|170px|]]<br />
|}<br />
<br />
* [[1.20 "There But For The Grace Of God" Episode Guide|1.20 "There But For The Grace Of <br />
God"]]<br />
<br />
* [[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
<br />
* [[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp Part 1"]]<br />
<br />
* Special Features<br />
** ''Stargate SG-1'' Costume Design Featurette (interviews with Christine McQuarrie, costume designer, and other crew and cast members; clips from Seasons 1-4)<br />
** Languages in Stereo Surround: English, French, Spanish<br />
** Subtitles: French and Spanish<br />
<br />
==Season Two Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:20105.jpg|170px|]]<br />
|valign="top"|[[Image:20201.jpg|170px|]]<br />
|valign="top"|[[Image:20301.jpg|170px|]]<br />
|}<br />
<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
** Promotional Trailer<br />
<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
** Promotional Trailer<br />
<br />
* [[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
** Promotional Trailer<br />
<br />
* [[2.04 "The Game Keeper" Episode Guide|2.04 "The Game Keeper"]]<br />
** Promotional Trailer<br />
<br />
* Special Features<br />
**Production Design Featurette (interviews with crew and clips from Seasons 1-4)<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:20604.jpg|170px|]]<br />
|valign="top"|[[Image:20704.jpg|170px|]]<br />
|valign="top"|[[Image:20801.jpg|170px|]]<br />
|}<br />
* [[2.05 "Need" Episode Guide|2.05 "Need"]]<br />
** Promotional Trailer<br />
<br />
* [[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
** Promotional Trailer<br />
<br />
* [[2.07 "Message In A Bottle" Episode Guide|2.07 "Message In A Bottle"]]<br />
** Promotional Trailer<br />
<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
** Promotional Trailer<br />
<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
** Promotional Trailer<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:21006.jpg|170px|]]<br />
|valign="top"|[[Image:21102.jpg|170px|]]<br />
|valign="top"|[[Image:21402.jpg|170px|]]<br />
|}<br />
<br />
* [[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
** Promotional Trailer<br />
<br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
** Promotional Trailer<br />
<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
** Promotional Trailer<br />
<br />
* [[2.13 "Spirits" Episode Guide|2.13 "Spirits"]]<br />
** Promotional Trailer<br />
<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
** Promotional Trailer<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:21505.jpg|170px|]]<br />
|valign="top"|[[Image:21606.jpg|170px|]]<br />
|valign="top"|[[Image:21703.jpg|170px|]]<br />
|}<br />
<br />
* [[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
** Promotional Trailer<br />
<br />
* [[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
** Promotional Trailer<br />
<br />
* [[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
** Promotional Trailer<br />
<br />
* [[2.18 "Holiday" Episode Guide|2.18 "Holiday"]]<br />
** Promotional Trailer<br />
<br />
* Special Features<br />
** Featurette: Profile on Dr. Jackson (interviews with Michael Shanks and producers; clips of episodes from Seasons 1-4)<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:21902.jpg|170px|]]<br />
|valign="top"|[[Image:22106.jpg|170px|]]<br />
|valign="top"|[[Image:22201.jpg|170px|]]<br />
|}<br />
<br />
* [[2.19 "One False Step" Episode Guide|2.19 "One False Step"]]<br />
** Promotional Trailer<br />
<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
** Promotional Trailer<br />
<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
** Promotional Trailer<br />
<br />
* [[2.22 "Out Of Mind Part 1" Episode Guide|2.22 "Out Of Mind Part 1"]]<br />
** Promotional Trailer<br />
<br />
* Special Features<br />
** Featurette: Profile on Teal'c (interviews with Christopher Judge and producers; clips of episodes from Seasons 1-4)<br />
<br />
==Season Three Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:30101.jpg|170px|]]<br />
|valign="top"|[[Image:30303.jpg|170px|]]<br />
|valign="top"|[[Image:30402.jpg|170px|]]<br />
|}<br />
<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
<br />
* [[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
<br />
* [[3.03 "Fair Game" Episode Guide|3.03 "Fair Game"]]<br />
<br />
* [[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
<br />
* Special Features<br />
** Secret Files of the SGC&mdash;Colonel Jack O'Neill (introduction and conclusion with Dr. Janet Fraiser and General George Hammond; interviews with Richard Dean Anderson and other producers, clips of episodes from Seasons 1-4)<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:30502.jpg|170px|]]<br />
|valign="top"|[[Image:30603.jpg|170px|]]<br />
|valign="top"|[[Image:30705.jpg|170px|]]<br />
|}<br />
* [[3.05 "Learning Curve" Episode Guide|3.05 "Learning Curve"]]<br />
<br />
* [[3.06 "Point Of View" Episode Guide|3.06 "Point Of View"]]<br />
<br />
* [[3.07 "Deadman Switch" Episode Guide|3.07 "Deadman Switch"]]<br />
<br />
* [[3.08 "Demons" Episode Guide|3.08 "Demons"]]<br />
<br />
* [[3.09 "Rules Of Engagement" Episode Guide|3.09 "Rules Of Engagement"]]<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:31005.jpg|170px|]]<br />
|valign="top"|[[Image:31104.jpg|170px|]]<br />
|valign="top"|[[Image:31207.jpg|170px|]]<br />
|}<br />
<br />
* [[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
<br />
* [[3.11 "Past And Present" Episode Guide|3.11 "Past And Present"]]<br />
<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
<br />
* Special Features<br />
** "Secret Files of the SGC&mdash;The Stargate Universe" Documentary (interviews with cast and crew; clips of episodes from Seasons 1-4; introduction and conclusion with Dr. Janet Fraiser and Gen. George Hammond)<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:31402.jpg|170px|]]<br />
|valign="top"|[[Image:31603.jpg|170px|]]<br />
|valign="top"|[[Image:31705.jpg|170px|]]<br />
|}<br />
<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
<br />
* [[3.15 "Pretense" Episode Guide|3.15 "Pretense"]]<br />
<br />
* [[3.16 "Urgo" Episode Guide|3.16 "Urgo"]]<br />
<br />
* [[3.17 "A Hundred Days" Episode Guide|3.17 "A Hundred Days"]]<br />
<br />
* Special Features<br />
** Secret Files of the SGC: Personnel Files (interviews with cast and crew and clips from Seasons 1-4; introduction and conclusion with Dr. Janet Fraiser and Gen. George Hammond)<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:31905.jpg|170px|]]<br />
|valign="top"|[[Image:32008.jpg|170px|]]<br />
|valign="top"|[[Image:32202.jpg|170px|]]<br />
|}<br />
<br />
<br />
* [[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
<br />
* [[3.19 "New Ground" Episode Guide|3.19 "New Ground"]]<br />
<br />
* [[3.20 "Maternal Instinct" Episode Guide|3.20 "Maternal Instinct"]]<br />
<br />
* [[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
<br />
* [[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]]<br />
<br />
==Season Four Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:40104.jpg|170px|]]<br />
|valign="top"|[[Image:40304.jpg|170px|]]<br />
|valign="top"|[[Image:40405.jpg|170px|]]<br />
|}<br />
<br />
* [[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.02 "The Other Side" Episode Guide|4.02 "The Other Side"]]<br />
** Episode Commentary with Director Peter DeLuise and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Visual Effects Supervisor James Tichenor<br />
<br />
* Special Features<br />
**Secret Files of the SGC&mdash;Enhanced Visual Effects Featurette (interviews with cast and crew; behind the scenes production views; clips of episodes from Seasons 1-4; introduction and conclusion by Dr. Janet Fraiser and Gen. George Hammond)<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:40504.jpg|170px|]]<br />
|valign="top"|[[Image:40603.jpg|170px|]]<br />
|valign="top"|[[Image:40805.jpg|170px|]]<br />
|}<br />
<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
** Episode Commentary with Peter DeLuise, Director and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]<br />
** Episode Commentary with Writer/Director Peter DeLuise<br />
<br />
* Special Features<br />
** Secret Files of the SGC&mdash;Alien Species: Friend & Foe Featurette (interviews with cast and crew; behind the scenes production views; clips of episodes from Seasons 1-4; introduction and conclusion by Dr. Janet Fraiser and Gen. George Hammond)<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:40902.jpg|170px|]]<br />
|valign="top"|[[Image:41201.jpg|170px|]]<br />
|valign="top"|[[Image:41402.jpg|170px|]]<br />
|}<br />
<br />
* [[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.10 "Beneath The Surface" Episode Guide|4.10 "Beneath The Surface"]]<br />
** [http://community.livejournal.com/sg1_solutions/98282.html Episode Commentary] with Director Peter DeLuise and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.11 "Point Of No Return" Episode Guide|4.11 "Point Of No Return"]]<br />
** [http://community.livejournal.com/sg1_solutions/98784.html Episode Commentary] with Director Bill Gereghty, Director of Photography Jim Menard, and Writers/Producers Joseph Mallozzi & Paul Mullie<br />
<br />
* [[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
** Episode Commentary with Director Peter DeLuise and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
** Episode Commentary with Director Andy Mikita, Director of Photography Peter F. Woeste, and Visual Effects Supervisor James Tichenor.<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:41306.jpg|170px|]]<br />
|valign="top"|[[Image:41506.jpg|170px|]]<br />
|valign="top"|[[Image:41602.jpg|170px|]]<br />
|}<br />
<br />
* [[4.13 "Serpent's Venom" Episode Guide|4.13 "Serpent's Venom"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard & Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.16 "2010" Episode Guide|4.16 "2010"]]<br />
** Episode Commentary with Director Andy Mikita, Director of Photography Peter Woeste & Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
** Episode Commentary with Director Peter DeLuise and Writer/Executive Producer Robert C. Cooper<br />
<br />
* [[4.18 "The Light" Episode Guide|4.18 "The Light"]]<br />
** Episode Commentary with Director Peter F. Woeste, Unit Production Manager Andy Mikita, and Visual Effects Supervisor James Tichenor<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:42003.jpg|170px|]]<br />
|valign="top"|[[Image:42103.jpg|170px|]]<br />
|valign="top"|[[Image:42202.jpg|170px|]]<br />
|}<br />
<br />
* [[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
** Episode Commentary with Director Peter DeLuise and Writers/Producers Joseph Mallozzi & Paul Mullie<br />
<br />
* [[4.20 "Entity" Episode Guide|4.20 "Entity"]]<br />
** Episode Commentary with Director Allan Lee, Writers/Producers Joseph Mallozzi & Paul Mullie, and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
** [http://community.livejournal.com/sg1_solutions/92174.html Episode Commentary] with Actor/Director Michael Shanks ("Daniel Jackson") and Visual Effects Supervisor James Tichenor<br />
<br />
* [[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
** Episode Commentary with Writers/Producers Joseph Mallozzi & Paul Mullie and Visual Effects Supervisor James Tichenor<br />
<br />
* Special Features<br />
** Documentary (Part One of a Three Part Documentary): "Stargate SG-1: Timeline to the Future&mdash;Legacy of the Gate"<br/><br />
NOTE: Parts Two and Three of this "Documentary" have not been issued to date<br />
<br />
==Season Five Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:50103.jpg|170px|]]<br />
|valign="top"|[[Image:50209.jpg|170px|]]<br />
|valign="top"|[[Image:50305.jpg|170px|]]<br />
|}<br />
<br />
* [[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
** Episode Commentary with Director Martin Wood and Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
** Episode Commentary with Director Peter DeLuise, Actor Christopher Judge ("Teal'c"), and Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
** Episode Commentary with Director Martin Wood, Actor Amanda Tapping ("Samantha Carter"), and Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.04 "The Fifth Man" Episode Guide|5.04 "The Fifth Man"]]<br />
** Episode Commentary with Director Peter DeLuise and Writers/Producers Joseph Mallozzi & Paul Mullie <br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:50502.jpg|170px|]]<br />
|valign="top"|[[Image:50606.jpg|170px|]]<br />
|valign="top"|[[Image:50704.jpg|170px|]]<br />
|}<br />
<br />
* [[5.05 "Red Sky" Episode Guide|5.05 "Red Sky"]]<br />
** Episode Commentary with Director Martin Wood, Actor Amanda Tapping ("Samantha Carter"), and Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.06 "Rite Of Passage" Episode Guide|5.06 "Rite Of Passage"]]<br />
** Episode Commentary with Director Peter DeLuise and Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.07 "Beast Of Burden" Episode Guide|5.07 "Beast Of Burden"]]<br />
** Episode Commentary with Director Martin Wood, Director of Photography Jim Menard & Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
** Episode Commentary with Director Peter DeLuise and Writers/Producers Joseph Mallozzi & Paul Mullie<br />
** Inside the Tomb Featurette (behind the scenes clips of the making of this episode)<br />
<br />
* Special Features<br />
** SG-1 Video Diary&mdash;Amanda Tapping (interview and behind the scenes view with Amanda Tapping)<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:50904.jpg|170px|]]<br />
|valign="top"|[[Image:51002.jpg|170px|]]<br />
|valign="top"|[[Image:51105.jpg|170px|]]<br />
|}<br />
<br />
* [[5.09 "Between Two Fires" Episode Guide|5.09 "Between Two Fires"]]<br />
** Episode Commentary with Director William Gereghty, Director of Photography Jim Menard, and Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.10 "2001" Episode Guide|5.10 "2001"]]<br />
** Episode Commentary with Director Peter DeLuise, Supervising Producer Joseph Mallozzi, and Visual Effects Producer James Tichenor<br />
<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
** Episode Commentary with Director William Gereghty, Director of Photography Jim Menard & Visual Effects Supervisor James Tichenor<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide]]<br />
** Episode Commentary with Director Peter DeLuise, Writer/Supervising Producer Joseph Mallozzi, and Visual Effects Producer James Tichenor<br />
<br />
* Special Features<br />
** SG-1 Video Diary&mdash;Christopher Judge (interview and behind the scenes view with Christopher Judge)<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:514eg.jpg|170px|]]<br />
|valign="top"|[[Image:516eg.jpg|170px|]]<br />
|valign="top"|[[Image:51704.jpg|170px|]]<br />
|}<br />
<br />
* [[5.13 "Proving Ground" Episode Guide|5.13 "Proving Ground"]]<br />
** Episode Commentary with Director Andy Mikita, Supervising Producer Paul Mullie, Director of Photography Jim Menard, and Visual Effects Producer James Tichenor<br />
<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
** Episode Commentary with Director Peter F. Woeste and Director of Photography Andrew D Wilson<br />
<br />
* [[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
** Episode Commentary with Director Martin Wood, Writer/Supervising Producer Joseph Mallozzi, and Visual Effects Producer James Tichenor<br />
<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
** Episode Commentary with Director Martin Wood, Writer/Executive Producer Robert C. Cooper, and Visual Effects Producer James Tichenor<br />
<br />
* [[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
** Episode Commentary with Director Andy Mikita, Writer/Supervising Producer Paul Mullie, Director of Photography Jim Menard & Visual Effects Producer James Tichenor<br />
<br />
* Special Features<br />
** SG-1 Video Diary&mdash;Michael Shanks (interview and behind the scenes view with Michael Shanks)<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:51809.jpg|170px|]]<br />
|valign="top"|[[Image:52108.jpg|170px|]]<br />
|valign="top"|[[Image:52209.jpg|170px|]]<br />
|}<br />
<br />
* [[5.18 "The Warrior" Episode Guide|5.18 "The Warrior"]]<br />
** Episode Commentary with Writer/Director Peter DeLuise and Actor/Stunt Coordinator Dan Shea ("Sgt. Siler")<br />
<br />
* [[5.19 "Menace" Episode Guide|5.19 "Menace"]]<br />
** Episode Commentary with Director Martin Wood and Visual Effects Producer James Tichenor<br />
<br />
* [[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
** Episode Commentary with Director Peter DeLuise and Actor Gary Jones ("Technician", later known as "Walter Harriman")<br />
<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
** Episode Commentary with Director William Waring and Director of Photography Jim Menard<br />
<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
** Episode Commentary with Director Martin Wood, Writers/Supervising Producers Paul Mullie & Joseph Mallozzi, and Visual Effects Producer James Tichenor<br />
<br />
* Special Features<br />
**Dr. Daniel Jackson&mdash;A Tribute <br />
<br />
==Season Six Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:60107.jpg|170px|]]<br />
|valign="top"|[[Image:60306.jpg|170px|]]<br />
|valign="top"|[[Image:60409.jpg|170px|]]<br />
|}<br />
<br />
* [[6.01 "Redemption Part 1" Episode Guide|6.01 "Redemption Part 1"]]<br />
** Episode Commentary with Director Martin Wood and Visual Effects Producer James Tichenor<br />
** Directors Series: Redemption with behind the scenes clips of the making of parts one and two of this episode<br />
<br />
* [[6.02 "Redemption Part 2" Episode Guide|6.02 "Redemption Part 2"]]<br />
** Episode Commentary with Director Martin Wood and Visual Effects Producer James Tichenor<br />
** Directors Series (see 6.01 "Redemption Part 1")<br />
<br />
* [[6.03 "Descent" Episode Guide|6.03 "Descent"]]<br />
** Episode Commentary with Director & Co-Producer Peter DeLuise, Director of Photography Peter F. Woeste and Actor Gary Jones ("Walter Harriman")<br />
** Directors Series: 6.03 "Descent" with behind the scenes clips of the making of this episode<br />
<br />
* [[6.04 "Frozen" Episode Guide|6.04 "Frozen"]]<br />
** Episode Commentary with Director Martin Wood and Visual Effects Producer James Tichenor<br />
** Directors Series: Frozen with behind the scenes clips of the making of this episode<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:60505.jpg|170px|]]<br />
|valign="top"|[[Image:60605.jpg|170px|]]<br />
|valign="top"|[[Image:60805.jpg|170px|]]<br />
|}<br />
<br />
* [[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
** Episode Commentary with Director Peter DeLuise and Writers/Producers Joseph Mallozzi & Paul Mullie<br />
** [[Directors Series: 6.05 "Nightwalkers"]] with behind the scenes clips of the making of this episode<br />
<br />
* [[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]<br />
** [http://community.livejournal.com/sg1_solutions/94229.html Episode Commentary] with Director Martin Wood, Actor Christopher Judge ("Teal'c"), and Visual Effects Supervisor James Tichenor<br />
** [[Directors Series: 6.06 "Abyss"]] with behind the scenes clips of the making of this episode<br />
<br />
* [[6.07 "Shadow Play" Episode Guide|6.07 "Shadow Play"]]<br />
** Episode Commentary with Director Peter DeLuise and Director of Photography Peter F. Woeste<br />
** [[Directors Series: 6.07 "Shadow Play"]] with behind the scenes clips of the making of this episode<br />
<br />
* [[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]<br />
** Episode Commentary with Director Martin Wood, Actor Christopher Judge ("Teal'c") and <br />
** [[Directors Series: 6.08 "The Other Guys"]] with behind the scenes clips of the making of this episode<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:61004.jpg|170px|]]<br />
|valign="top"|[[Image:61103.jpg|170px|]]<br />
|valign="top"|[[Image:612icecream.jpg|170px|]]<br />
|}<br />
<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
** Episode Commentary with Director Peter DeLuise, Actor Gary Jones ("Walter Harriman") and Visual Effects Producer James Tichenor<br />
** Directors Series: 6.09 "Allegiance" with behind the scenes clips of the making of this episode<br />
<br />
* [[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
** Episode Commentary with Director Andy Mikita, Writer/Producer Damian Kindler, and Director of Photography Jim Menard<br />
** Directors Series: 6.10 "Cure" with behind the scenes clips of the making of this episode<br />
<br />
* [[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
** Episode Commentary with Director Peter F. Woeste, Director of Photography Andrew D. Wilson and Chief Lighting Technician Rick Dean<br />
** Directors Series: 6.11 "Prometheus" with behind the scenes clips of the making of this episode<br />
<br />
* [[6.12 "Unnatural Selection" Episode Guide|6.12 "Unnatural Selection"]]<br />
** Episode Commentary with Director Andy Mikita and Director of Photography Jim Menard<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:61409.jpg|170px|]]<br />
|valign="top"|[[Image:61506.jpg|170px|]]<br />
|valign="top"|[[Image:61701.jpg|170px|]]<br />
|}<br />
<br />
* [[6.13 "Sight Unseen" Episode Guide|6.13 "Sight Unseen"]]<br />
** Episode Commentary with Director Peter F. Woeste, Director of Photography Andrew D. Wilson, and Chief Lighting Technician Rick Dean<br />
<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
** Episode Commentary with Director Peter DeLuise, Actor Gary Jones ("Walter Harriman"), and Visual Effects Producer James Tichenor<br />
<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
** Episode Commentary with Executive Producers Robert C. Cooper & Michael Greenburg<br />
<br />
* [[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
** Episode Commentary with Director Peter DeLuise and Writer/Visual Effects Producer James Tichenor<br />
** Directors Series: 6.16 "Metamorphosis" with behind the scenes clips of the making of this episode<br />
<br />
* [[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
** Episode Commentary with Actor Don S. Davis ("George Hammond") and Writers/Supervising Producers Paul Mullie & Joseph Mallozzi<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:61906.jpg|170px|]]<br />
|valign="top"|[[Image:62109.jpg|170px|]]<br />
|valign="top"|[[Image:622eg.jpg|170px|]]<br />
|}<br />
<br />
* [[6.18 "Forsaken" Episode Guide|6.18 "Forsaken"]]<br />
** Episode Commentary with Director/Producer Andy Mikita and Writer/Producer Damian Kindler<br />
<br />
* [[6.19 "Changeling" Episode Guide|6.19 "Changeling"]]<br />
** Episode Commentary with Director Martin Wood and Writer/Actor Christopher Judge ("Teal"c)<br />
<br />
* [[6.20 "Memento" Episode Guide|6.20 "Memento"]]<br />
** Episode Commentary with Director Peter DeLuise and Writer/Producer Damian Kindler<br />
<br />
* [[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
** Episode Commentary with Director William Waring, Director of Photography Peter Woeste and Chief Lighting Technician Rick Dean<br />
<br />
* [[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
** Episode Commentary with Director Martin Wood and Director of Photography Jim Menard<br />
** [[Directors Series: 6.22 "Full Circle"]] with behind the scenes clips of the making of this episode<br />
<br />
==Season Seven Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:70104.jpg|170px|]]<br />
|valign="top"|[[Image:703eg.jpg|170px|]]<br />
|valign="top"|[[Image:70402.jpg|170px|]]<br />
|}<br />
<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
**Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Actor Michael Shanks ("Daniel Jackson")<br />
<br />
* [[7.02 "Homecoming Part 2" Episode Guide|7.02 "Homecoming Part 2"]]<br />
**Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Actor Michael Shanks ("Daniel Jackson")<br />
<br />
* [[7.03 "Fragile Balance" Episode Guide|7.03 "Fragile Balance"]]<br />
** Episode Commentary with Director Peter DeLuise and Writer Damian Kindler<br />
** [[Directors Series: 7.03 "Fragile Balance"]] with behind the scenes clips of the making of this episode<br />
<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
** Episode Commentary with Director Peter DeLuise and Director of Photography Peter Woeste<br />
<br />
* Special Features<br />
** SG-1 Beyond the Gate: Michael Shanks (interviews with Mr. Shanks and showing vignettes of his personal life, such as playing hockey).<br />
** Photo Gallery: Production stills from the episodes on the disk.<br />
** Stargate Fan Club Shot<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:70503.jpg|170px|]]<br />
|valign="top"|[[Image:70604.jpg|170px|]]<br />
|valign="top"|[[Image:70703.jpg|170px|]]<br />
|}<br />
<br />
* [[7.05 "Revisions" Episode Guide|7.05 "Revisions"]]<br />
**Episode Commentary with Director Martin Wood, Director of Photography Jim Menard, and Actor Michael Shanks ("Daniel Jackson")<br />
<br />
* [[7.06 "Lifeboat" Episode Guide|7.06 "Lifeboat"]]<br />
** Episode Commentary with Director Peter DeLuise & Director of Photography Peter F. Woeste<br />
<br />
* [[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]<br />
** Episode Commentary with Writer/Director Peter DeLuise and Actor Gary Jones ("Walter Harriman")<br />
<br />
* [[7.08 "Space Race" Episode Guide|7.08 "Space Race"]]<br />
** Episode Commentary with Director/Producer Andy Mikita, Director of Photography Jim Menard & Writer Damian Kindler<br />
** Directors Series: 7.08 "Space Race" with behind the scenes clips of the making of this episode<br />
<br />
* Special Features<br />
** SG-1 Beyond the Gate: Christopher Judge (interviews with Mr. Judge and showing his vignettes of his personal life, such as golfing with the producers)<br />
** Photo Gallery: Production stills from the episodes on the disk <br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:70906.jpg|170px|]]<br />
|valign="top"|[[Image:71007.jpg|170px|]]<br />
|valign="top"|[[Image:71109.jpg|170px|]]<br />
|}<br />
<br />
* [[7.09 "Avenger 2.0" Episode Guide|7.09 "Avenger 2.0"]]<br />
** Episode Commentary with Director Martin Wood and Actor Amanda Tapping ("Samantha Carter")<br />
** Directors Series: 7.09 "Avenger 2.0" with behind the scenes clips of the making of this episode<br />
<br />
* [[7.10 "Birthright" Episode Guide|7.10 "Birthright"]]<br />
** Episode Commentary with Director Peter F. Woeste, Director of Photography Jim Menard, and Set Decorators Mark Davidson and Robert Davidson<br />
<br />
* [[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
** Episode Commentary with Peter DeLuise, Director and Actor Gary Jones ("Walter Harriman")<br />
<br />
* [[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]<br />
** Episode Commentary with Director Peter DeLuise and Actor Amanda Tapping ("Samantha Carter")<br />
<br />
* Special Features<br />
** SG-1 Beyond the Gate: Richard Dean Anderson (interviews with Mr. Anderson and showing vignettes of his personal life, such as his trip to Tibet)<br />
** Photo Gallery: Production stills from the episodes on the disk<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:71308.jpg|170px|]]<br />
|valign="top"|[[Image:71502.jpg|170px|]]<br />
|valign="top"|[[Image:71708.jpg|170px|]]<br />
|}<br />
<br />
* [[7.13 "Grace" Episode Guide|7.13 "Grace"]]<br />
** Episode Commentary with Director Peter F. Woeste, Director of Photography Jim Menard, Set Decorators Mark Davidson & Robert Davidson, and Camera Operator William Waring.<br />
<br />
* [[7.14 "Fallout" Episode Guide|7.14 "Fallout"]]<br />
** Episode Commentary with Director Martin Wood, Writer/Producer Paul Mullie, and Special Effects Supervisor James Tichenor<br />
<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
** Episode Commentary with Director William Waring, Writer/Supervising Producer Damian Kindler, and Director of Photography Peter F. Woeste<br />
<br />
* [[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
** Episode Commentary with Director Peter DeLuise and Actor Amanda Tapping ("Samantha Carter")<br />
** [[Directors Series: 7.16 "Death Knell"]] with behind the scenes clips of the making of this episode<br />
<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
** Episode Commentary with Director Andy Mikita and Director of Photography Andy Wilson<br />
<br />
* Special Features<br />
** Photo Gallery: Production stills from the episodes on the disk. <br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:71804.jpg|170px|]]<br />
|valign="top"|[[Image:71904.jpg|170px|]]<br />
|valign="top"|[[Image:72205.jpg|170px|]]<br />
|}<br />
<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
** Episode Commentary with Director Andy Mikita, Executive Producer/Writer Robert C. Cooper, and Director of Photography Andy Wilson<br />
<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
** Episode Commentary with Actor/Director Amanda Tapping ("Samantha Carter") and Camera Operator Wil Waring<br />
<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
** Episode Commentary with Director Peter F. Woeste and Executive Producer Michael Greenburg<br />
<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]] & [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
NOTE: Both parts of Lost City are included as one complete episode on the DVD.<br />
** [http://community.livejournal.com/sg1_solutions/96824.html Episode Commentary] with Director Martin Wood, Executive Producer/Writer Robert C. Cooper, and Actor Amanda Tapping ("Samantha Carter")<br />
** Director's Series with behind the scenes clips of the making of this episode<br />
<br />
* Special Features<br />
** SG-1 Beyond the Gate: Amanda Tapping (interviews with Ms. Tapping and showing vignettes of her personal life, such as hiking with her dog)<br />
** Photo Gallery: Production stills from the episodes on the disk<br />
<br />
==Season Eight Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:80104eg.jpg|170px|]]<br />
|valign="top"|[[Image:80204eg.jpg|170px|]]<br />
|valign="top"|[[Image:80304.jpg|170px|]]<br />
|}<br />
<br />
* [[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
** Episode Commentary with Director Andy Mikita and Actor Gary Jones ("Walter Harriman")<br />
<br />
* [[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
** Episode Commentary with Director Andy Mikita and Actor Gary Jones ("Walter Harriman")<br />
<br />
* [[8.03 "Lockdown" Episode Guide|8.03 "Lockdown"]]<br />
** Episode Commentary with Director Will Waring and Director of Photography Jim Menard<br />
<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
** Episode Commentary with Director Peter F. Woeste and Producer/Production Manager John Lenic<br />
<br />
* Special Features<br />
** Beyond the Gate: An Air Force Experience with Richard Dean Anderson<br />
** Photo Gallery: Production stills from the episodes on the disk<br />
** Languages in Surround Sound: English and French<br />
** Subtitles: English, French, and Spanish<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:805eg.jpg|170px|]]<br />
|valign="top"|[[Image:80602.jpg|170px|]]<br />
|valign="top"|[[Image:807eg.jpg|170px|]]<br />
|}<br />
<br />
* [[8.05 "Icon" Episode Guide|8.05 "Icon"]]<br />
** Episode Commentary with Director Peter F. Woeste, Director and Producer John Lenic<br />
<br />
* [[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
** Episode Commentary with Director Martin Wood and Actor Christopher Judge ("Teal'c")<br />
** Directors Series: 8.06 "Avatar" with behind the scenes clips of the making of this episode<br />
<br />
* [[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
** Episode Commentary with Director/Writer Peter DeLuise and Actor/Stunt Coordinator Dan Shea ("Sgt. Siler")<br />
<br />
* [[8.08 "Covenant" Episode Guide|8.08 "Covenant"]]<br />
** Episode Commentary with Director Martin Wood and Actor Amanda Tapping ("Samantha Carter")<br />
** Directors Series: 8.08 "Covenant" with behind the scenes clips of the making of this episode<br />
<br />
* Special Features<br />
** Photo Gallery: Production stills from the episodes on the disk<br />
** Languages in Surround Sound: English and French<br />
** Subtitles: English, French, and Spanish<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:81007.jpg|170px|]]<br />
|valign="top"|[[Image:81106.jpg|170px|]]<br />
|valign="top"|[[Image:81205.jpg|170px|]]<br />
|}<br />
<br />
* [[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
** Episode Commentary with Director Andy Mikita and Producer Damian Kindler<br />
<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
** Episode Commentary with Director Peter DeLuise and Stunt Coordinator/Actor Dan Shea ("Sgt. Siler")<br />
<br />
* [[8.11 "Gemini" Episode Guide|8.11 "Gemini"]]<br />
** Episode Commentary with Director Will Waring and Director of Photography Jim Menard<br />
<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
** Episode Commentary with Director Andy Mikita, Writer/Producer Damian Kindler, and Actor Claudia Black ("Vala Mal Doran")<br />
<br />
* Special Features<br />
** SuperSoldier: The Making of a Monster<br />
** Photo Gallery: Production stills from the episodes on the disk<br />
** Languages in Surround Sound: English and French<br />
** Subtitles: English, French, and Spanish<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:81308.jpg|170px|]]<br />
|valign="top"|[[Image:81408.jpg|170px|]]<br />
|valign="top"|[[Image:81601.jpg|170px|]]<br />
|}<br />
<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
** Episode Commentary with Writer Paul Mullie and Director of Photography Jim Menard<br />
<br />
* [[8.14 "Full Alert" Episode Guide|8.14 "Full Alert"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Producer Paul Mullie<br />
<br />
* [[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Producer Damian Kindler<br />
<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
** [http://community.livejournal.com/sg1_solutions/98784.html Episode Commentary] with Director Peter DeLuise and Actor Gary Jones ("Walter Harriman")<br />
<br />
* Special Features<br />
** Beyond the Gate: A Convention Experience with Christopher Judge<br />
** Photo Gallery: Production stills from the episodes on the disk<br />
** Languages in Surround Sound: English and French<br />
** Subtitles: English, French, and Spanish<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:81707.jpg|170px|]]<br />
|valign="top"|[[Image:81806.jpg|170px|]]<br />
|valign="top"|[[Image:82008.jpg|170px|]]<br />
|}<br />
<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
** [http://community.livejournal.com/sg1_solutions/100041.html Episode Commentary] with Director Peter DeLuise and Actor Gary Jones ("Walter Harriman")<br />
** Directors Series: "Reckoning" with behind the scenes clips of the making of both parts of these episodes<br />
<br />
* [[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
** Episode Commentary with Director Peter DeLuise and Actor Gary Jones ("Walter Harriman")<br />
<br />
* [[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
** Episode Commentary with Director Peter DeLuise and Actor Gary Jones ("Walter Harriman")<br />
<br />
* Special Features<br />
** Photo Gallery: Production stills from the episodes on the disk<br />
** Languages in Surround Sound: English and French<br />
** Subtitles: English, French, and Spanish<br />
<br />
==Season Nine Box Set==<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:901eg.jpg|170px|]]<br />
|valign="top"|[[Image:90301.jpg|170px|]]<br />
|valign="top"|[[Image:90404.jpg|170px|]]<br />
|}<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Executive Producer Robert C. Cooper<br />
** Directors Series: Avalon with behind the scenes clips of the making of both parts of these episodes<br />
<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Executive Producer Robert C. Cooper<br />
** Directors Series (See 9.01 "Avalon Part 1")<br />
<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
** Episode Commentary with Writer/Executive Producer Robert C. Cooper and Director of Photography Jim Menard<br />
** Directors Series (See 9.01 "Avalon Part 1")<br />
<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
** Episode Commentary with Director William Waring, Writer/Executive Producer Joseph Mallozzi, and Martin Gero (''Stargate Atlantis'' Producer and Writer)<br />
<br />
* Other Special Features:<br />
** "It Takes a Crew to Raise a Village" hosted by Executive Producer Robert C. Cooper<br />
** Production Design and Photo Gallery<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:90502.jpg|170px|]]<br />
|valign="top"|[[Image:90602.jpg|170px|]]<br />
|valign="top"|[[Image:90807.jpg|170px|]]<br />
|}<br />
<br />
* [[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
** Episode Commentary with Director William Waring, Executive Producer Joseph Mallozzi, and Writer Martin Gero<br />
** Directors Series: 9.05 "The Power That Be" with behind the scenes clips of the making of this episode<br />
<br />
* [[9.06 "Beachhead" Episode Guide|9.06 "Beachhead"]]<br />
** Episode Commentary with Visual Effects Supervisor Mark Savela and Visual Effects Coordinator James Rorick<br />
<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
** Episode Commentary with Director Martin Wood and Writer/Executive Producer Joseph Mallozzi<br />
<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
** Episode Commentary with Director Peter DeLuise and Actor Gary Jones ("Walter Harriman")<br />
<br />
* Other Special Features:<br />
** Inside the Stargate Props Department Featurette<br />
** Production Design and Photo Gallery<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:90901.jpg|170px|]]<br />
|valign="top"|[[Image:910eg.jpg|170px|]]<br />
|valign="top"|[[Image:91202.jpg|170px|]]<br />
|}<br />
<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
** Episode Commentary with Executive Producer Robert C. Cooper and Writer Alan McCullough<br />
** Directors Series 9.09 "Prototype with behind the scenes clips of the making of this episode<br />
<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
** Episode Commentary with Director Andy Mikita and Writer Damian Kindler<br />
<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
** Episode Commentary with Director Andy Mikita and Writer Paul Mullie<br />
<br />
* [[9.12 "Collateral Damage" Episode Guide|9.12 "Collateral Damage"]]<br />
** Episode Commentary with Director William Waring and Director of Photography Peter Woeste<br />
<br />
* Special Features:<br />
** Inside the Stargate Special Effects Department Featurette<br />
** Production Design and Photo Gallery<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:91309.jpg|170px|]]<br />
|valign="top"|[[Image:91502.jpg|170px|]]<br />
|valign="top"|[[Image:91605.jpg|170px|]]<br />
|}<br />
<br />
* [[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
** Episode Commentary with Writer Joe Mallozzi and Visual Effects Producer Michelle Comens<br />
<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
** Episode Commentary with Director Peter DeLuise and Actor Gary Jones ("Walter Harriman")<br />
<br />
* [[9.15 "Ethon" Episode Guide|9.15 "Ethon"]]<br />
** Episode Commentary with Writer/Supervising Producer Damian Kindler and Actor Barclay Hope ("Lionel Pendergast")<br />
** Directors Series: 9.15 "Ethon" featuring behind the scenes clips of the making of this episode<br />
<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]]<br />
** Episode Commentary with Writer Alan McCullough and Director of Photography Jim Menard<br />
<br />
* Special Features:<br />
** Stargate SG-1: An Introduction to Ben Browder<br />
** Production Design and Photo Gallery<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:91706.jpg|170px|]]<br />
|valign="top"|[[Image:918eg.jpg|170px|]]<br />
|valign="top"|[[Image:92007.jpg|170px|]]<br />
|}<br />
<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
** Episode Commentary with Writer/Exec. Producer Joe Mallozzi and Visual Effects Producer Michelle Comens<br />
<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
** Episode Commentary with Writer Alan McCullough and Director of Photography Jim Menard<br />
<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
** Episode Commentary with Writer/Director/Exec. Producer Robert C. Cooper and Director of Photography Peter Woeste<br />
** "Directors Series: 9.19 "Crusade" with behind the scenes of the making of the episode<br />
<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
** Episode Commentary with Director Martin Wood and Actor Amanda Tapping ("Samantha Carter")<br />
<br />
* Special Features<br />
** Profile on: Brad Wright<br />
** Production Design and Photo Gallery<br />
<br />
==Season Ten Box Set==<br />
Subtitles are in English, Spanish, and French.<br />
<br />
===Disk One===<br />
{|<br />
|valign="top"|[[Image:100105.jpg|170px|]]<br />
|valign="top"|[[Image:1002eg.jpg|170px|]]<br />
|valign="top"|[[Image:1003eg.jpg|170px|]]<br />
|}<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
** Episode Commentary with Director William Waring, Writer/Executive Producer Robert C. Cooper, and Director of Photography Jim Menard<br />
<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Executive Producer Joseph Mallozzi<br />
<br />
* [[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]<br />
** Episode Commentary with Director William Waring and Director of Photography Jim Menard<br />
<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
** Episode Commentary with Director Peter F. Woeste and Writer Alan McCullough<br />
** Directors Series: 10.04 "Insiders" with behind the scenes clips of the making of this episode<br />
<br />
* Other Special Features:<br />
** "The Ori: A New Enemy"<br />
** Production Design and Photo Gallery<br />
** Preview of ''Stargate SG-1: The Ark of Truth''<br />
<br />
===Disk Two===<br />
{|<br />
|valign="top"|[[Image:100509.jpg|170px|]]<br />
|valign="top"|[[Image:1006eg.jpg|170px|]]<br />
|valign="top"|[[Image:100704.jpg|170px|]]<br />
|}<br />
<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
** Episode Commentary with Director William Waring and Director of Photography Jim Menard<br />
<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
** Episode Commentary with Writers/Executive Producers Brad Wright and Robert C. Cooper<br />
** Episode Commentary with Director/Supervising Producer Martin Wood<br />
** "Stargate SG-1: Behind the 200th" a look behind the scenes of the making of this special episode<br />
<br />
* [[10.07 "Counterstrike" Episode Guide|10.07 "Counterstrike"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Executive Producer Joseph Mallozzi<br />
<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
** Episode Commentary with Writers/Executive Producers Joseph Mallozzi and Paul Mullie<br />
** Directors Series: 10.08 "Memento Mori" with behind the scenes clips of the making of this episode<br />
<br />
* Other Special Features:<br />
** Production Design and Photo Gallery<br />
<br />
===Disk Three===<br />
{|<br />
|valign="top"|[[Image:100905.jpg|170px|]]<br />
|valign="top"|[[Image:101005.jpg|170px|]]<br />
|valign="top"|[[Image:101203.jpg|170px|]]<br />
|}<br />
<br />
* [[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]<br />
** Episode Commentary with Director Will Waring and Writer Alan McCullough<br />
** Directors Series 10.09 "Company of Thieves" with behind the scenes clips of the making of this episode<br />
<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Executive Producer Joseph Mallozzi<br />
<br />
* [[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Executive Producer Paul Mullie<br />
<br />
* [[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
** Episode Commentary with Writer Alan McCullough and Actor Amanda Tapping ("Samantha Carter")<br />
<br />
* Special Features:<br />
** "Setting the Mood with Jim Menard" &mdashlighting in Stargate SG-1<br />
** Production Design and Photo Gallery<br />
<br />
===Disk Four===<br />
{|<br />
|valign="top"|[[Image:101408.jpg|170px|]]<br />
|valign="top"|[[Image:101506.jpg|170px|]]<br />
|valign="top"|[[Image:1016eg.jpg|170px|]]<br />
|}<br />
<br />
* [[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
** Episode Commentary with Director Andy Mikita, Writer Alan McCullough and Actor Amanda Tapping ("Samantha Carter")<br />
<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
** Episode Commentary with Director Andy Mikita and Writer/Executive Producer Robert C. Cooper<br />
** Directors Series: 10.14 "The Shroud" featuring behind the scenes clips of the making of this episode<br />
<br />
* [[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
** Episode Commentary with Producer John G. Lenic and Director of Photography Jim Menard<br />
<br />
* [[10.16 "Bad Guys" Episode Guide|10.16 "Bad Guys"]]<br />
<br />
* Special Features:<br />
** "Life as a Tech with Gary Jones"<br />
** Production Design and Photo Gallery<br />
<br />
===Disk Five===<br />
{|<br />
|valign="top"|[[Image:101709.jpg|170px|]]<br />
|valign="top"|[[Image:101801.jpg|170px|]]<br />
|valign="top"|[[Image:1020eg.jpg|170px|]]<br />
|}<br />
<br />
* [[10.17 "Talion" Episode Guide|10.17 "Talion"]]<br />
** Episode Commentary with Director Andy Mikita and Actor Christopher Judge ("Teal'c")<br />
<br />
* [[10.18 "Family Ties" Episode Guide|10.18 "Family Ties"]]<br />
** Episode Commentary with Writers/Exec. Producers Joseph Mallozzi and Paul Mullie<br />
<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
** Episode Commentary with Director William Waring and Writer Alan McCullough<br />
<br />
* [[10.20 "Unending" Episode Guide|10.20 "Unending"]]<br />
** Episode Commentary with Writer/Director/Exec. Producer Robert C. Cooper, Actor Amanda Tapping ("Samantha Carter"), and Director of Photography Jim Menard<br />
** "Directors Series: 10.20 "Unending" with behind the scenes of the making of the episode<br />
<br />
* Special Features<br />
** "Cutting Room Floor Theater" &mdash; Deleted Scenes with an Introduction by Joseph Mallozzi (writer/executive producer). Deleted scenes shown are from 10.02 "Morpheus", 10.10 "The Quest Part 1", and 10.08 "Memento Mori" NOTE: may watch with or without Mallozzi's commentary.<br />
** Production Design and Photo Gallery<br />
** Preview of Season 3 DVD set for Stargate: Atlantis<br />
<br />
==Related Articles==<br />
===Characters===<br />
* [[Jack O'Neill]]<br />
* [[Daniel Jackson]]<br />
* [[Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond]]<br />
* [[Janet Fraiser]]<br />
* [[Vala Mal Doran]]<br />
* [[Walter Harriman]]<br />
* [[Lionel Pendergast]]<br />
* [[Siler]]<br />
<br />
===Cast and Crew===<br />
* [[Richard Dean Anderson]]<br />
* [[Claudia Black]]<br />
* [[Robert C. Cooper]]<br />
* [[Don S. Davis]]<br />
* [[Peter DeLuise]]<br />
* [[Michael Greenburg]]<br />
* [[Barclay Hope]]<br />
* [[Gary Jones]]<br />
* [[Christopher Judge]]<br />
* [[Damian Kindler]]<br />
* [[Joseph Mallozzi]]<br />
* [[Alan McCullough]]<br />
* [[Andy Mikita]]<br />
* [[Paul Mullie]]<br />
* [[Michael Shanks]]<br />
* [[Dan Shea]]<br />
* [[Amanda Tapping]]<br />
* [[James Tichenor]]<br />
* [[William Waring]]<br />
* [[Peter Woeste]]<br />
* [[Martin Wood]]<br />
<br />
===Keywords===<br />
* [[Actors]]<br />
* [[Directors]]<br />
* [[Stargate SG-1]]<br />
* [[Writers]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 08:32, 17 March 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=7.01_%22Fallen_Part_1%22_Episode_Guide&diff=248637.01 "Fallen Part 1" Episode Guide2009-04-28T15:59:05Z<p>Aurora: fix planet designation</p>
<hr />
<div>[[Category:Episode Guides]]<br />
{|<br />
| valign="top"|[[Image:70101.jpg|178px|]]<br />
| valign="top"|[[Image:70102.jpg|178px|]]<br />
| valign="top"|[[Image:70103.jpg|178px|]]<br />
|-<br />
| valign="top"|[[Image:70104.jpg|178px|]]<br />
| valign="top"|[[Image:70105.jpg|178px|]]<br />
| valign="top"|[[Image:70106.jpg|178px|]]<br />
|}<br />
== Pr&eacute;cis ==<br />
<br />
{{701precis}}<br />
<br />
== SciFi.com Official Summary ==<br />
<br />
On a planet of ancient ruins, four nomads walking in the forest come across the body of a naked man lying among the dirt and leaves: It is Dr. Daniel Jackson. When they ask him who he is, however, he replies: "I don't know." <br />
<br />
At Stargate Command on Earth, Jonas Quinn excitedly marches into General George Hammond's office, where Major Samantha Carter is briefing the general on the current activities of Goa'uld System Lord Anubis. According to intelligence from SG-1's rebel-Goa'uld allies, the Tok'ra, Anubis is systematically decimating the forces of the remaining System Lords with his new superweapon. <br />
<br />
Jonas interrupts by announcing he has found the planet of the Ancients wherein lies "The Lost City" and the weaponry that can defeat Anubis. After studying the tablet recovered by SG-1 on the planet Abydos (in "Full Circle") and some of Dr. Jackson's old notes, Jonas says the actual translation is "City of the Lost" and that it refers to a place called Vis Uban, or City of Great Power. This was where the plague began that killed all the Ancients who didn't ascend. In honor of the dead, it was renamed City of the Lost. <br />
<br />
Referring to the list of Stargate addresses that Colonel Jack O'Neill entered into the SGC computer four years ago when he had the Ancient Repository of Knowledge downloaded into his mind, Jonas suggests that Vis Uban, being unfinished when the Ancients' civilization fell, would be the last address on it. SG-1, SG-3 and SG-5 'Gate to the address, where they find the nomadic tribe and Daniel Jackson. But Daniel doesn't remember O'Neill, Carter or Teal'c and is not sure he wants to remember who he is, since he feels he might have done something wrong. Carter convinces Daniel he was a very good person and to return to SG-1. The team theorizes that Daniel was expelled from the race of ascended beings by his benefactor Oma after he interfered in human affairs on Abydos. <br />
<br />
At SGC, Daniel slowly begins to remember things. He is also able to easily read the stone tablet and tell Jonas that his translation of the word "lacun" was wrong, and so were his own notes. It does not mean "of the lost," which is why they still haven't found The Lost City and won't on the planet they are searching. It means "to make lost," as in camouflaged. <br />
<br />
Daniel's ability to read the tablet gives Jonas an idea: If Anubis is part ascended and had access to the knowledge of the Ancients, as Dr. Jackson in his ascended form had said, then Anubis could read the tablet. A plan is put into effect: Jonas and Daniel make a fake tablet, altering the words to lead Anubis to the planet where Daniel was found. The F-302 space jet (formerly the experimental X-302) is dismantled, sent through the Stargate and reassembled there. A command post is set up, with General Hammond himself on site.<br />
<br />
The Tok'ra plant the fake tablet where Anubis can find it, leading him straight to the planet. Teal'c goes to confer with System Lord Yu, who pledges to bring the full force of the remaining system lords' fleets down on Anubis once SG-1 succeeds in destroying his superweapon; the team plans to do so by destroying the ventilation shaft that, according to Tok'ra intelligence, cools the weapon's crystal power core. Carter and O'Neill will fly the F-302 through the shields of Anubis' mothership, utilizing a short subspace burst; in theory, the F-302 will blink out and reappear within Anubis' shields. However, it could also pass by Anubis' ship altogether or, worse, materialize inside of it.<br />
<br />
Because no one knows where the shaft is, Jonas and Daniel will be injected with a Tok'ra-developed radioactive isotope, so they can ring onto the ship, decipher the elaborate Ancient dialect-based codes protecting Anubis' computer systems and find and relay the location of the cooling shaft to O'Neill and Carter, who will then take it out. Then Yu's fleets will take out Anubis.<br />
<br />
Everything goes according to plan: Daniel and Jonas, with the help of SG-3, take the place of two of Anubis' Jaffa guards, take their ring activator and use it to ring up to the mothership. <br />
<br />
Meanwhile, Carter and O'Neill are under attack by Goa'uld gliders. O'Neill targets and takes out two of them. But they are still under attack and need the intel from Daniel and Jonas who, after a bit of trouble, finally come through. But the intel is useless unless Anubis powers up the weapon; otherwise, exploding the cooling shaft will have little effect. <br />
<br />
Then things go awry: Yu changes his mind at the last moment and orders his first prime, Oshu, to withdraw the fleet across the galaxy. Teal'c is taken into custody. Without the Goa'uld fleet to draw Anubis' fire he has no reason to use his weapon. But then he is alerted to SGC's presence on the planet below and targets the Stargate. Hammond orders an immediate evacuation. On the F-302, meanwhile, just before six gliders converge on the ship, Carter activates the hyperdrive, jumping the craft through Anubis' shields and almost scraping the hull of the Goa'uld mothership. Under fire from the ship's guns, O'Neill targets the shaft and takes it out. Anubis is now forced to power-down his weapon. Because the Mothership's shields only keep things out, Carter and O'Neill fly away through them and escape.<br />
<br />
Meanwhile, Jonas and Daniel are on the run from the Jaffa. Jonas makes Daniel go up into a ventilation shaft, leaving himself to be captured. As the escaping Daniel briefs Carter and O'Neill on the situation, Anubis approaches Jonas, now strapped to a table. "I won't tell you anything," Jonas says to Anubis&mdash;who, holding his sinister spiked mind-probe device, replies, "Oh, yes, you will."<br />
<br />
''Modified from MGM's summary for clarification and to delete references never used on screen for P4T-3G6/P4T-36G''<br />
<br />
== Cast ==<br />
<br />
{{700cast}}<br />
<br />
== Guest Stars ==<br />
<br />
* [[Corin Nemec]] as [[Jonas Quinn]]<br />
* [[Teryl Rothery]] as [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[George Touliatos]] as [[Shamda]]<br />
* [[Kevan Ohtsji]] as [[Oshu]]<br />
* [[David Palffy]] as [[Anubis]]<br />
* [[Michael Adamthwaite]] as [[Her'ak]]<br />
* [[Gary Jones]] as [[Walter Davis|Technician Walter Davis]]<br />
* [[Vince Crestejo]] as [[Yu Huang Shang Ti|Yu the Great]]<br />
* [[Eric Breker]] as [[Reynolds]]<br />
* [[Raahul Singh]] as [[Khordib]]<br />
* [[Johannah Newmarch]] as [[Sina]]<br />
* Mary-Jane Baker as Special Forces<br />
<br />
== Production ==<br />
<br />
* Written by [[Robert C. Cooper]]<br />
* Directed by [[Martin Wood]]<br />
<br />
== Related Articles ==<br />
<br />
=== Keywords ===<br />
<br />
* [[F-302]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Lost City of the Ancients]]<br />
* [[Repository of Knowledge]]<br />
* [[Rings]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-5]]<br />
* [[Tok'ra]]<br />
* [[Vis Uban]]<br />
* [[X-302]]<br />
<br />
=== Other ===<br />
<br />
* 7.01 "Fallen" Filming Location Gallery: [[Tynehead Park]]<br />
{{Season Seven Ep Guide Links}}<br />
* [[7.01 "Fallen Part 1" Transcript]]<br />
* Previous: [[6.22 "Full Circle" Episode Guide]]<br />
* Next: [[7.02 "Homecoming Part 2" Episode Guide]]<br />
<br />
== Related Links ==<br />
<br />
{{SeasonSevenLinks2 |<br />
episode_name = 7.01 "Fallen Part 1" |<br />
SCIFI_summary = 0701 |<br />
ep_number = 701<br />
}}<br />
<br />
----<br />
--[[User:KylieLee|Kylie Lee]] 11:13, 26 Jun 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Vis_Uban&diff=24862Vis Uban2009-04-28T15:56:32Z<p>Aurora: /* Factoids */ P4T-3G6/36G stuff.</p>
<hr />
<div>[[Category:Planets]][[Image:701visubanvillage.jpg|thumb|left|Ruins of Vis Uban]]<br />
==Summary==<br />
Vis Uban was an Ancient world more recently home to a nomadic tribe. Daniel Jackson was left with no clothes and no memory on Vis Uban and taken in by the nomads before SG-1 and SG-3 arrived on the planet and found him. The SGC unsuccessfully tried to defeat Anubis once and for all on the planet.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Vis Uban [note: while MGM in promotional materials referred to a planet designation of P4T-3G6/P4T-36G, it was never on screen canon.]<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Ancient Repository of Knowledge<br />
* '''Introduced in Episode:''' 7.01 "Fallen Part 1"<br />
* '''Earth Cultural/Technological Equivalent:''' primitive<br />
* '''Main Interest:''' Search for Lost City<br />
* '''Influenced/Dominated by:''' formerly Ancients; currently Nomads of Vis Uban<br />
* '''History of Stargate:''' Unknown; theorized by Jonas Quinn to be the last Ancient city–based on it being the last address in the repository database<br />
<br />
==Stargate Glyphs==<br />
Not shown<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:701visubantents.jpg|thumb|170px|left|Arrom/Daniel leaving his Vis Uban tent]]<br />
|valign="top"|[[Image:70106.jpg|thumb|170px|left|Daniel & Jonas using Vis Uban rings]]<br />
|valign="top"|[[Image:701-f302-03.jpg|thumb|170px|left|F-302 flying away from Vis Uban]]<br />
|}<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Only ruins remained when a nomadic tribe, led by elder Shamda made their home on the planet. One day when returning from a water run, Shamda and others saw a bright flash of light. When they went to investigate, they found a naked man who had no idea who he was or how he came to be there. They named the man "Arrom", meaning "naked one" in their language, and gave him a home in the village.<br />
<br />
Two months later, Jonas Quinn had an inspiration in finding the mythical Ancient's lost city by dialing the last address listed in the Ancient Repository database. He believed it would be Vis Uban, place of great power, the "city of the lost". According to Jonas's research, Vis Uban was to be the crown jewel of Ancient civilization but before the city was finished construction, the plague broke out that wiped out the Ancients.<br />
<br />
SG-1 and SG-3 came to the planet to investigate, finding only ruins and the friendly but wary nomadic tribe. SG-3, investigating the outskirts of the ruins, encountered Arrom, who they immediately recognized as Daniel Jackson.<br />
<br />
While SG-1 were elated to find their old teammate alive and well and apparently no longer ascended, Arrom did not recognize them and was loathe to leave the tent and friendly settlement that was the only home he remembered. Still, after speaking to O'Neill and Carter, he decided to return to the SGC with them. <br />
<br />
SG teams meanwhile spent time mapping the ruins on Vis Uban, which had the oldest of Ancient dialects written across them. They had only finished a preliminary analysis around when Arrom started remembering he truly was Daniel Jackson. Daniel also had instant recall of the Ancient language and realized his old translation notes and Jonas's work was wrong, and "Vis Uban" was not really the "lost city" they were searching for after all. <br />
<br />
However, the SGC wondered if they could trick Anubis into believing the same as they did. Anubis had been wreaking havoc in the galaxy using his mothership's superweapon created by all the Goa'uld "Eyes". The SGC worked with their Tok'ra allies. The Tok'ra left a false tablet leading Anubis to Vis Uban while the SGC spent a week relocating the nomads, and sending through an F-302 and building a makeshift runway for it to launch and make a run on Anubis's vessel upon arrival. They would disable Anubis's weapon, and in a temporary alliance with the Goa'uld system lords, led by Lord Yu to Vis Uban to finish Anubis off. They also set up a temporary command on the base so General Hammond could coordinate the attack from the planet.<br />
<br />
Daniel and Jonas ringed aboard the vessel using a ring platform on Vis Uban itself to sabotage and recon the ship from inside, remaining undetected. While this was happening, Anubis had realized the tablet planted for him was a ruse and detected the SGC's temporary offworld base near the Stargate. He powered up his weapon to fire there, putting the offworld command staff, including General Hammond, in peril. Daniel and Jonas however were able to provide the necessary information to Jack and Sam aboard the launched F-302 who were able to fire a missile and destroy the superweapon. Their plans to stop Anubis once and for all with a coordinated attack by the Goa'uld did not happen, however, since Yu's fleet went to Chodawa and did not rendezvous at Vis Uban. Anubis escaped in his ship.<br />
<br />
==Episodes== <br />
<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Arrom]]<br />
* [[Jonas Quinn]]<br />
* [[Anubis]]<br />
* [[Oma Desala]]<br />
* [[Shamda]]<br />
* [[Yu Huang Shang Ti]]<br />
<br />
==Related Articles==<br />
* [[Ancients]]<br />
* [[Ascended Beings]]<br />
* [[Chodawa]]<br />
* [[Eye of Ra]]<br />
* [[F-302]]<br />
* [[Goa'uld]]<br />
* [[Ha'tak]]<br />
* [[Atlantis:_The_Search_for_the_Lost_City_of_the_Ancients|Lost City of the Ancients]]<br />
* [[Nomads of Vis Uban]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 01:20, 21 April 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=1.01_%22Children_Of_The_Gods_Part_1%22_Transcript&diff=248611.01 "Children Of The Gods Part 1" Transcript2009-04-27T14:37:32Z<p>Aurora: /* Related Articles */ add link to movie transcript</p>
<hr />
<div>[[Category:Transcripts]]<br />
[[Image:101trans.jpg|thumb|170px|left|1.01 "Children Of The Gods Part 1"]]<br />
<br />
== Episode Guide ==<br />
<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
<br />
{{101precis}}<br />
<br />
== Transcript ==<br />
<br />
'''TEASER'''<br />
<br />
'''FADE IN'''<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Five airmen are sitting on duty around a table at the bottom of the ramp, playing poker.]<br />
<br />
<blockquote>AIRMAN 1<br/><br />
Oh man, this hand's as lousy as this detail. All right, everybody, ante up.<br/><br />
(looking to female airman)<br/><br />
That's you too.<br/><br />
(he deals)<br/><br />
Seven to the deuce, nothing there. Boss and the eight, nothing happening. Queen to the king, possible straight going there. Eight on the eight, and the jack gets a boss. Eights open.</blockquote><br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
Aren't you guys afraid of an officer coming down here or something?</blockquote><br />
<br />
<blockquote>AIRMAN 2<br/><br />
Trust me, nobody ever comes down here but us.</blockquote><br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
(looking to the slightly billowing Stargate cover)<br/><br />
Does that thing always do that?</blockquote><br />
<br />
<blockquote>AIRMAN 1<br/><br />
Do what?</blockquote><br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
Whatever it is under the tarp, I just&hellip;saw it move or do something.</blockquote><br />
<br />
<blockquote>AIRMAN 2<br/><br />
Probably the only thing it ever did was cost money.</blockquote><br />
<br />
<blockquote>AIRMAN 1<br/><br />
Yeah, and it looks like they ran out of that. They've been shipping personnel out of here for months.</blockquote><br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
(seeing tarp move again)<br/><br />
I'm telling you, the thing is moving!</blockquote><br />
<br />
<blockquote>AIRMAN 2<br/><br />
If you don't have the straight, just fold.</blockquote><br />
<br />
[She gets up from her seat and makes towards the covered item.]<br />
<br />
<blockquote>AIRMAN 1<br/><br />
(agitated)<br/><br />
Can we take that as a fold?</blockquote><br />
<br />
<blockquote>AIRMAN 2<br/><br />
Just finish the hand, she's out.</blockquote><br />
<br />
[The female airman approaches the tarp and starts up the ramp. It starts shaking suddenly, they hear a rumbling sound, and she backs away down the ramp as it shakes along with the table where the other airmen are seated. The jump to their feet, hands to their guns.]<br />
<br />
<blockquote>AIRMAN 3<br/><br />
What the&hellip;?</blockquote><br />
<br />
[The tarp flies from the device and reveals the Stargate spinning and active.]<br />
<br />
<blockquote>AIRMAN 3<br/><br />
Whoa!</blockquote><br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
I take it this has never happened before?</blockquote><br />
<br />
[Airman 2 goes to the red phone on the wall as the other stand ready at the base of the ramp. The Stargate activates&mdash;the kawhoosh expands outwards and, he drops the phone. The others fall to the ground as the event horizon billows out towards them. Airman 1 passes out guns, and they ready them, standing and waiting in front of the Stargate. The female airman starts up the ramp.]<br />
<br />
<blockquote>AIRMAN 1<br/><br />
What are you doing?</blockquote><br />
<br />
[As she reaches the Stargate, a ball drops through it to her feet, glows, and seems to scan her bodily. It falls still, and she bends down to touch it.]<br />
<br />
<blockquote>AIRMAN 3<br/><br />
What are you doing? </blockquote><br />
<br />
<blockquote>AIRMAN 1<br/><br />
Don't touch it!</blockquote><br />
<br />
[She picks it up, looking back to them in confusion. Then a serpent guard steps through the wormhole right on top of her, taking a hold of her round the neck and taking her gun. The other airmen aim their guns.]<br />
<br />
<blockquote>AIRMAN 1<br/><br />
Hold your fire!</blockquote><br />
<br />
[More serpent guards come through the Stargate.]<br />
<br />
<blockquote>AIRMAN 1<br/><br />
Identi&hellip;Hold it&hellip;Identify yourself!</blockquote><br />
<br />
[The last figure steps through the Stargate, his armour made of gold. He stands in front of his seven guards and reveals his face&mdash;a human face.]<br />
<br />
<blockquote>APOPHIS<br/><br />
(in echoing voice)<br/><br />
Jaffa! Kree!</blockquote><br />
<br />
[The guard holding the female airman reveals his face, and Apophis turns to him.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Teal'c, kree!</blockquote><br />
<br />
[Teal'c studies the female airman's gun, then drops it and passes the woman roughly to Apophis.]<br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
Get your hands off me!</blockquote><br />
<br />
[Apophis brings his hand up and a device emits a glow that latches on to her face, she becomes calm.]<br />
<br />
<blockquote>AIRMAN 1<br/><br />
Let her go!</blockquote><br />
<br />
[One of the serpent guards fires with his staff weapon, and a fire fight ensues. Teal'c covers the female airman with his body as the bullets bounce off the Goa'uld armour. Apophis sees one of his guards go down. One of the airmen is hit, and he crashes into the card table.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Kree! Jaffa!</blockquote><br />
<br />
[He waves them back.]<br />
<br />
<blockquote>AIRMAN 2<br/><br />
(into the phone)<br/><br />
We're under fire down here. We need&hellip;</blockquote><br />
<br />
[He is hit by a staff blast and goes down. Airmen 1 continues firing until he too is finally struck. The base alarms have started sounding.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Teal'c. A'la spree.</blockquote><br />
<br />
[He looks towards the Stargate.]<br />
<br />
'''INT&mdash;BASE CORRIDORS'''<br />
<br />
[Airmen are running for the gate room.]<br />
<br />
<blockquote>SF<br/><br />
Go, go!</blockquote><br />
<br />
[The Mountain doors close.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[General Hammond and the airmen stream in and take position. All but Apophis, the female airman and two of his guards are gone. One picks up the scanning device. The airmen cock their guns.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Hold your fire!</blockquote><br />
<br />
[Apophis's eyes glow, his helmet goes up, and they retreat through the Stargate. It dissipates.]<br />
<br />
'''END OF TEASER'''<br />
<br />
'''OPENING CREDITS'''<br />
<br />
'''EXT&mdash;OUTSIDE O'NEILL'S HOUSE, NIGHT'''<br />
<br />
[Major Samuels gets out of his car and walks towards the house, he knocks on the door. An airman accompanying him moves round to the side of the house.]<br />
<br />
<blockquote>AIRMAN<br/><br />
Sir, there's a ladder over here.</blockquote><br />
<br />
[They climb up to where O'Neill has his eye to a telescope pointing to the sky.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Colonel Jack O'Neill?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(not looking at him)<br/><br />
Retired.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
I'm Major Samuels.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Air Force?</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Yes, sir, I'm the General's Executive Officer.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Want a little piece of advice, Major? Get re-assed to NASA. That's where all the action's gonna be. Out there.</blockquote><br />
<br />
[O'Neill continues looking at a galaxy formation through the telescope.]<br />
<br />
<blockquote>SAMUELS<br/><br />
I'm uh, I'm under orders to bring you to see General Hammond, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Never heard of him.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
He replaced General West. He says it's important. Has to do with the Stargate.</blockquote><br />
<br />
[O'Neill finally looks around, interested.]<br />
<br />
'''EXT&mdash;CHEYENNE MOUNTAIN BASE, NIGHT'''<br />
<br />
[A car enters the base.]<br />
<br />
'''INT&mdash;ELEVATOR'''<br />
<br />
[O'Neill, dressed in casual clothes, is accompanied by an officer down to Sublevel 11. They walk down the corridor.]<br />
<br />
<blockquote>INTERCOM<br/><br />
Tag team number nine to Sublevel Two, Vent Shaft Twenty-Four.</blockquote><br />
<br />
[O'Neill signs in at the desk, and they head for a second elevator.]<br />
<br />
<blockquote>OFFICER<br/><br />
We have to take a second elevator the rest of the way, sir, it's a long way down.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(entering the elevator)<br/><br />
Yeah I know. I've been here before.</blockquote><br />
<br />
<blockquote>OFFICER<br/><br />
Ah, of course.</blockquote><br />
<br />
[The elevator descends, and they get out. Samuels is at the end of the corridor. He motions O'Neill towards a door.]<br />
<br />
<blockquote>SAMUELS<br/><br />
This way, sir.</blockquote><br />
<br />
[Samuels follows O'Neill, and the officer takes Samuels's position.]<br />
<br />
'''INT&mdash;HAMMOND'S OFFICE'''<br />
<br />
[There are two knocks on the door.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Come.</blockquote><br />
<br />
[Samuels and O'Neill enter.]<br />
<br />
<blockquote>SAMUELS<br/><br />
General Hammond, Colonel Jack O'Neill.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Retired.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I can see that. Me, I'm on my last tour. Time to start getting my thoughts together, maybe write a book. You ever think of writing a book on your exploits in the line of duty?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I've thought about it, but then I'd have to shoot anyone that actually read it.<br/><br />
(getting no response)<br/><br />
That's a joke, sir. Most of my work the last ten years was classified.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Yes, of course.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Major Samuels mentioned something about the Stargate?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Down to business, I can do that.<br/><br />
(standing)<br/><br />
This way.</blockquote><br />
<br />
[They all leave the office.]<br />
<br />
'''INT&mdash;LAB'''<br />
<br />
[A doctor pulls back a sheet from dead Jaffa's face.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Anyone you know, Colonel?</blockquote><br />
<br />
<blockquote>DOCTOR<br/><br />
They're not human.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Ya think?</blockquote><br />
<br />
<blockquote>DOCTOR<br/><br />
Best we can tell, these slits are actually a pouch, similar to that found in a marsupial.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Like a kangaroo.</blockquote><br />
<br />
<blockquote>DOCTOR<br/><br />
We haven't done an autopsy yet.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
These people&mdash;or aliens&mdash;or whatever you want to call them&hellip;came through&hellip;killed four of my people and kidnapped another using advanced weapons.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Weapons, sir?</blockquote><br />
<br />
[An airman brings forwards a staff weapon and Hammond hands it to O'Neill.]<br />
<br />
<blockquote>SAMUELS<br/><br />
We can't figure out how they operate.</blockquote><br />
<br />
[With confidence, O'Neill activates and then deactivates the weapon.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Seen one before, I take it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes, sir.<br/><br />
(hands the weapon back)<br/><br />
But there are no creatures like this on Abydos. Those people were human. They were from Earth. Ra brought 'em there thousands of years ago.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I know all about that. But your report said this Ra was in fact some kind of alien that lived inside a human body.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, his eyes glowed. That was our first clue.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Are you sure he's dead, Colonel?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Unless he could survive a tactical nuclear warhead blowing up in his face, I'm positive. Why?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
These "people", or whatever they are, were guarding another man who retreated back through the Stargate. I got a good look at his eyes, Colonel. They glowed.</blockquote><br />
<br />
[O'Neill looks shocked.]<br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[Hammond, O'Neill and Samuels are walking.]<br />
<br />
<blockquote>HAMMOND<br/><br />
How do you feel about the Stargate mission after all this time, Colonel?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
How do you mean?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Well, it's been over a year. Has your perspective changed?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, sir I&hellip;</blockquote><br />
<br />
[O'Neill's voice trails off as he notes Ferretti and Kawalsky being led through another door.]<br />
<br />
'''INT&mdash;HAMMOND'S OFFICE'''<br />
<br />
<blockquote>O'NEILL<br/><br />
Was that&hellip;?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Kawalsky and Ferretti yes, they were under your command on the first Stargate mission. Tell me about Daniel Jackson, Colonel.</blockquote><br />
<br />
[Through the window in Hammond's office, O'Neill watches Kawalsky and Ferretti in the briefing room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Why are they questioning my men?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
They're not your men anymore, Colonel&mdash;you retired. Daniel Jackson?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You read the report?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's all there.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Is it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What's this all about, General?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
You didn't like Daniel Jackson, did you?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel was a scientist. He sneezed a lot. Basically he was a geek, sir.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
So you didn't have a lot of time for him.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I didn't say that. He also saved my life and found the way home for my men and me&mdash;a little thing like that kinda makes a person grow on ya. Know what I mean?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
According to the mission brief, your orders were to go through the Stargate, detect any possible threat to earth, and, if found, to detonate a nuclear device and destroy the 'gate on the other side.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
But that's not what you did, is it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Not right away. Ra's forces overpowered my team and took the weapon before I could arm it.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
But with Doctor Jackson's help you eventually regained control and did in fact detonate the weapon. Yes?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
To the best of your knowledge, Daniel Jackson and everyone else you knew on Abydos is dead, correct?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(pausing slightly)<br/><br />
That's correct.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Good.<br/><br />
(standing)<br/><br />
Then you won't mind if I authorize a go ahead on our plan.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[They leave the office.]<br />
<br />
<blockquote>HAMMOND<br/><br />
This quartz material the Stargates are made of&mdash;it must be tough stuff if it can withstand a Mark III.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, we sent a robot probe through after we got back, sir. It was flattened on the other end. Obviously, the Abydos Stargate had been buried in the rubble.</blockquote><br />
<br />
[They enter the gate room.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Well, somehow it got unburied.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[There is a bomb being prepped at the bottom of the Stargate ramp.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Oh my God. You're sending another bomb?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Mark V this time. If these creatures did reopen the Abydos Gate, we intend to reseal it for good.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
General, you can't do that.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Countdown's already started&hellip;Unless you have something to add.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(after a long pause)<br/><br />
General Hammond? Sir? I regret to inform you that my report was not entirely accurate.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
You didn't detonate the bomb.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No, I did detonate the bomb, sir, and it was aboard Ra's spacecraft, so it did kill him and eliminate the risk to Earth.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
However?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
However&hellip;Ra's ship was in orbit above the planet at the time. Neither the 'gate nor anything else on the planet was destroyed. Daniel Jackson is alive and living with the people on Abydos.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
You violated direct orders! Why?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Because the people of Abydos are no threat to us! They deserve to be left alone.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
That's not up to you!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
With all due respect, sir&mdash;if I'd come back here and reported the 'gate on the other side was still intact, we would have sent another bomb, just like you were about to. It wasn't necessary to let those people die. The threat from Ra was gone.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
What about the probe we sent through? It was crushed instantly.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
After we came home, Daniel buried the 'gate in rocks, making my return or anybody else's impossible.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Well, those four bodies lying in the infirmary say otherwise, Airman.</blockquote><br />
<br />
[O'Neill sighs. Hammond studies him for a moment, then turns to the bomb technicians.]<br />
<br />
<blockquote>HAMMOND<br/><br />
We'll send the bomb through on schedule.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
General, you can't do that!</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Oh, I can't?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
There are innocent people on that planet!</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
There are innocent people ''here''! I have my orders too, Colonel. I obey mine. Take Colonel O'Neill to the holding room. Let's give him some time to think about things while I decide what to do with him.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
(to guards in room)<br/><br />
Sergeant&hellip;</blockquote><br />
<br />
[After Hammond and Samuels leave, two airmen flank O'Neill. He walks off between them.]<br />
<br />
'''EXT&mdash;CHEYENNE MOUNTAIN, NIGHT'''<br />
<br />
'''INT&mdash;HOLDING ROOM'''<br />
<br />
[O'Neill is led inside and the door is shut. Kawalsky rises from one of the bunks and salutes crisply.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Colonel O'Neill, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I'm retired, Kawalsky. Lose the salute.</blockquote><br />
<br />
[Kawalsky drops his hand and shakes O'Neill's hand, smiling.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Me and Ferretti didn't tell them anything.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I appreciate that.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Hey those kids on Abydos saved my life too.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, the kids.</blockquote><br />
<br />
[They sit at a table and chairs.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
They're the whole reason they kept the secret, right?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah.</blockquote><br />
<br />
[O'Neill pats Kawalsky reassuringly on the arm.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
That one kid idolized you, remember him? Weird name&hellip;what was it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Skaara.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Right. Remember how he was always saluting you?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, my kid used to do that when he was little. Skaara kinda reminded me of him.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Oh man, Colonel, you and me went through that whole mission together. I never even knew you had a son.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, he died. Just before the Abydos mission.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
I'm sorry, sir, I had no idea.</blockquote><br />
<br />
[The door opens, and they stand as Hammond walks in.]<br />
<br />
<blockquote>HAMMOND<br/><br />
How many people did you say are on Abydos?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
That we saw? Maybe five thousand. </blockquote><br />
<br />
[Hammond looks down, deep in thought. Kawalsky and O'Neill exchange looks.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Does this mean you're reconsidering sending the bomb, sir?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
It means I'm open to suggestions.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
General, let me take a team through that 'gate. We'll find out who those aliens are. Kawalsky and I have been there before. We know the lay of the land. We know the people.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
You ''think'' you do. Daniel could be dead. You don't know what you'd be walking into.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Sir, there is one way to find out.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Right. We'll have the prototype probe shipped from MIT.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
General, we don't need that probe.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
We don't?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No.<br/><br />
(grabs the tissue box from the table)<br/><br />
This'll do.</blockquote><br />
<br />
[He leaves the holding room, and Kawalsky and Hammond follow.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Airmen surround the 'gate, guns ready as the Stargate dials. ]<br />
<br />
<blockquote>TECHNICIAN<br/><br />
(over intercom)<br />
Chevron Four encoded!</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[O'Neill, Hammond, Samuels and Kawalsky are in the control room. O'Neill still holds the tissue box in his hands.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Care to explain this concept?</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
Chevron Five encoded.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Jackson has allergies.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
(grinning suddenly)<br/><br />
Oh, I get it.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
He'll know this came from me and not from someone, with all due respect, sir, like yourself.</blockquote><br />
<br />
<blockquote>SCIENTIST<br/><br />
Optimum level.</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
Chevron Six encoded.</blockquote><br />
<br />
[O'Neill leaves the control room for the gate room.]<br />
<br />
<blockquote>TECHNICIAN<br/><br />
Chevron Seven, locked.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The Stargate activates, and O'Neill walks up to it and tosses the tissue box through.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>TECHNICIAN<br/><br />
The, um, object should reach final destination in five seconds, four, three, two, one.</blockquote><br />
<br />
[The Stargate deactivates.]<br />
<br />
<blockquote>TECHNICIAN<br/><br />
The object should now be through the Abydos Stargate.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Now what?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(reentering the control room)<br/><br />
Now we wait. If Daniel's still around, he'll know what the message means.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
What if the aliens get it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, they could be blowing their noses right now.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
They could be planning an attack!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Aw, come on, Samuels, let me be the cynic around here, okay?<br/><br />
(to Hammond)<br/><br />
Sir, this could take some time.</blockquote><br />
<br />
[They leave the control room.]<br />
<br />
'''INT&mdash;BRIEFING ROOM, SOME TIME LATER'''<br />
<br />
[They are all waiting when the Stargate rumbles to life.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Hammond, Samuels, Kawalsky and O'Neill enter and watch as the tissue box flies back through the Stargate, and the 'gate event horizon dissipates. O'Neill picks up the box, and smiles. He hands it to Samuels, and he and Hammond see that written on its side are the words: "THANKS, SEND MORE."]<br />
<br />
<blockquote>O'NEILL<br/><br />
Permission to take a team through the Stargate, sir?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Assuming I get the President's authorization. The mission briefing will be at 0800 hours. Consider yourself recalled to active duty, Colonel.</blockquote><br />
<br />
[O'Neill and Samuels leave. O'Neill and Kawalsky smile and shake hands before following.]<br />
<br />
'''INT&mdash;HAMMOND'S OFFICE'''<br />
<br />
[Hammond straightens some papers on his desk, then moves to the briefing room.]<br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[Hammond enters the room. Samuels, Kawalsky, Ferretti, and O'Neill, all in class A uniform, are already there along with other officers.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Ten hut.</blockquote><br />
<br />
[The occupants, including O'Neill, salute.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Gentlemen, take your seats.</blockquote><br />
<br />
[Seven occupants of the room sit at the table, O'Neill remains standing by his chair.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Where's Captain Carter?</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Just arriving, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Carter?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I'm assigning Sam Carter to this mission.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I'd prefer to put together my own team, sir.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Not on this mission, sorry. Carter's our expert on the Stargate.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Where's he transferring from?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
''She'' is transferring from the Pentagon.</blockquote><br />
<br />
[Carter enters the room, and moves to her seat at the table.]<br />
<br />
<blockquote>CARTER<br/><br />
I take it you're Colonel O'Neill.<br/><br />
(she salutes)<br/><br />
Captain Samantha Carter reporting, sir.</blockquote><br />
<br />
[O'Neill salutes back.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
(smirking)<br/><br />
But of course you go by "Sam".</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(returning his expression)<br/><br />
You don't have to worry, Major. I played with dolls when I was a kid.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
G.I. Joe?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
No, Major Matt Mason.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Oh&hellip;<br/><br />
(to Ferretti)<br/><br />
Who?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Major Matt Mason, astronaut doll. Did you have that cool little backpack that made him fly?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Let's get started. Colonel?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thank you.<br/><br />
(Carter sits)<br/><br />
Those of you on your first trip through the 'gate, you should be prepared for what to expect.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I've practically memorized your report from the first mission. I'd like to think I've been preparing for this my whole life.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
I think what the Colonel is saying is, have you ever pulled out of a simulated bombing run in an F-16 at 8-plus G's?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
(surprised)<br/><br />
Well, it's way worse than that.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
By the time you get to the other side, you're frozen stiff, like you've just been through a blizzard, naked.</blockquote><br />
<br />
[He and Kawalsky grin at each other.]<br />
<br />
<blockquote>CARTER<br/><br />
That's a result of the compression your molecules undergo during the millisecond required for reconstitution.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Oh, here we go. Another scientist. General, ''please.''</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Theoretical astrophysicist.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Which means?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Which means she is smarter than you are, Colonel. Especially in matters related to the Stargate.</blockquote><br />
<br />
[Kawalsky and Ferretti are sniggering, O'Neill looks over to them, and they stop abruptly.]<br />
<br />
<blockquote>CARTER<br/><br />
Colonel, I was studying the 'gate technology for two years before Daniel Jackson made it work and before you both went through. I should have gone through then. But, sir, you and your ''men'' might as well accept the fact that I ''am'' going through this time.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well with all due respect, Doctor, I&hellip;</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
It is appropriate to refer to a person by their rank, not their salutation. You should call me "captain", not "doctor".</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Captain Carter's assignment to this unit is not an option, it's an order.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I'm an Air Force officer just like you are, Colonel, and just because my reproductive organs are on the inside instead of the outside, doesn't mean I can't handle whatever you can handle.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(smiling and sitting)<br/><br />
Oh, this has nothing to do with you being a woman. I ''like'' women. I just have a little problem with scientists.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Colonel, I logged over a hundred hours in enemy airspace during the Gulf War. Is that tough enough for you? Or are we going to have to arm wrestle?</blockquote><br />
<br />
[O'Neill raises his eyebrows in amusement.]<br />
<br />
<blockquote>SAMUELS<br/><br />
I hate to throw a damper on your enthusiasm, but I still say the safest, most logical way to deal with this is to bury the Stargate, just like the ancient Egyptians did, and make it impossible for the aliens to return. It's the only way to eliminate the threat.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Except it won't work.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
It worked before.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
They know what we are now. They know how far we've come. We're a threat to them. They've got ships, General. Ra had one as big as the great pyramids. They don't need the Stargate to get here. They can do it the old fashioned way. Now with all due respect to Mister Glass-is-half-empty over here, don't you think maybe we should use the Stargate to do a little reconnaissance before they decide to come back&hellip;again?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I'll give you exactly twenty-four hours to either return or send a message through. No Kleenex boxes please. Otherwise, we'll assume the worst and send a bomb through.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Understood.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The Stargate activates. The Colonel, his team, and Hammond enter the room.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Try to follow orders this time, Colonel.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Sir?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
This time you bring Daniel Jackson back. Is that clear?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes, sir.</blockquote><br />
<br />
[They salute.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Move out.</blockquote><br />
<br />
[His team walks through the Stargate, leaving Carter and O'Neill at the base of the ramp.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Captain?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Oh, don't worry, Colonel. I won't let you down.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Good. I was going to say "ladies first."</blockquote><br />
<br />
[They walk to the event horizon.]<br />
<br />
<blockquote>CARTER<br/><br />
You know, you really will like me when you get to know me.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Oh, I adore you already, Captain.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(staring at the even horizon up close)<br/><br />
My God. Look at this! I mean, the energy the 'gate must release to create a stable wormhole is&hellip;it's astronomical to use exactly the right word!<br/><br />
(She touches it, and it ripples.)<br/><br />
You can actually see the fluctuation in the event horizon!</blockquote><br />
<br />
[O'Neill shoves her through the 'gate, then walks through after her.]<br />
<br />
'''WORMHOLE EFFECT'''<br />
<br />
'''INT&mdash;ABYDOS STARGATE ROOM'''<br />
<br />
[ O'Neill emerges through the 'gate, and it dissipates behind him. His team are there getting ready. He approaches Carter, who is hunched over.]<br />
<br />
<blockquote>CARTER<br/><br />
Ugh. I think I'm going to be sick, ugh.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Maybe you shouldn't have had that big lunch, huh?</blockquote><br />
<br />
[They all move out into the apparently empty room when suddenly natives emerge from the shadows and point guns at them. They cock their own guns&mdash;at a stand off. Then Daniel pops up.]<br />
<br />
<blockquote>DANIEL<br/><br />
Cha'hali! Cha'hali. Lower your guns.</blockquote><br />
<br />
[The natives lower their weapons and relax.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hello, Jack. Welcome back.</blockquote><br />
<br />
[O'Neill walks towards him and then barges past to get to Skaara who stands behind him. Skaara salutes, and O'Neill returns it with a smile, then they hug with a laugh.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Skaara!</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
O'Neill! I did not think to be seeing you again!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(turns to Daniel)<br/><br />
Daniel, how you doing?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh, good, you?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Much better, now that I see everyone's okay.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(making the "live long and prosper" sign)<br/><br />
Greetings from Earth, Doctor Jackson.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(smiling)<br/><br />
Hello, Ferretti.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Brought you a little something, Daniel.</blockquote><br />
<br />
[He hands Daniel a pocket pack of tissues.]<br />
<br />
<blockquote>DANIEL<br/><br />
Kawalsky.</blockquote><br />
<br />
[Sha're emerges slightly at the side of the room. Daniel beckons to her.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sha're, don't be shy.</blockquote><br />
<br />
[She joins him, and they stand together.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Hi.<br/><br />
(he holds out a hand to her)<br/><br />
Good to see you again.</blockquote><br />
<br />
[They shake hands.]<br />
<br />
<blockquote>DANIEL<br/><br />
So, I figure it was only a matter of time before you had to tell the truth about us still being here.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yep. Why the militia? Has something else come through?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, just taking precautions, why?</blockquote><br />
<br />
[Carter interrupts unwittingly, studying the DHD.]<br />
<br />
<blockquote>CARTER<br/><br />
Amazing. This is what was missing from the dig at Giza. This is how they controlled it! It took us fifteen years and three supercomputers to MacGyver a system on Earth.</blockquote><br />
<br />
[Daniel gives O'Neill a questioning look. O'Neill shrugs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to Carter)<br/><br />
Captain?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(oblivious)<br/><br />
Look how small it is!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Captain!</blockquote><br />
<br />
[She finally turns around. He gestures to Daniel.]<br />
<br />
<blockquote>CARTER<br/><br />
Oh right, excuse me. Doctor Jackson, I presume. I'm Doctor Samantha Carter.</blockquote><br />
<br />
[Carter and Daniel shake hands.]<br />
<br />
<blockquote>O'NEILL<br/><br />
I thought you wanted to be called "captain"?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What's going on, Jack?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Six hostile aliens came through the Stargate on Earth. Four people are dead, one's missing.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
One of them looked like Ra, Daniel.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, they didn't come from here. I mean the boys take shifts guarding it 36 hours a day, every day. We'd know if they came through here.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well they came from somewhere, Daniel. I'm gonna have to look around.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
All right. I think I can help you find out who it was, but, uh, it's going to have to wait until this sandstorm is over. Uh, we were about to have our evening meal. Why don't you join us?</blockquote><br />
<br />
'''INT&mdash;ABYDOS STARGATE ROOM, SOME TIME LATER'''<br />
<br />
[O'Neill, his team, Daniel and many Abydonians are gathered in a circle on the floor, eating.]<br />
<br />
<blockquote>DANIEL<br/><br />
Benna wah. Everybody try this.</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
This too.</blockquote><br />
<br />
[He hands out bowls of liquid, one to O'Neill.]<br />
<br />
<blockquote>O'NEILL<br/><br />
What's this?</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
Drink.</blockquote><br />
<br />
[He hands him a bowl. O'Neill sniffs it.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Moonshine?</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
Moon&hellip;shine?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, moonshine, as in booze, er&hellip;Daniel, what are you teaching these kids?</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
(smiling)<br/><br />
Try it.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
All right. Skaara's moonshine. I'll give it a little shot.<br/><br />
(he drinks, then spits it out suddenly)<br/><br />
Oh&hellip;God!</blockquote><br />
<br />
[Everyone laughs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(rasps)<br/><br />
Smooth, very smooth.</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
Moonshine!</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Your little soldiers are all grown up, Colonel.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, I'm so proud. Whoa&hellip;</blockquote><br />
<br />
[O'Neill hands the bowl off to Carter.]<br />
<br />
<blockquote>SKAARA<br/><br />
O'Neill&hellip;your lighter?</blockquote><br />
<br />
[He holds out the lighter.]<br />
<br />
<blockquote>O'NEILL<br/><br />
No, it's yours, I gave that to you to keep. Remember?</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
Thank you.</blockquote><br />
<br />
[He leaves.]<br />
<br />
<blockquote>DANIEL<br/><br />
You know he's never had that out of his sight the whole time you were gone.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So this&hellip;this man who looked like Ra, he must have come through another 'gate.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
What other 'gate?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Another Stargate?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The Stargate only goes here.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, no, I think you're wrong about that.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I was there, we ran hundreds of permutations.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
But you didn't have what you need.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel what are you talking about?</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
Daniel, the storm has passed.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I'll show you. Sha're, ben quar ri, Jack and his friends need to see the vili tao an.</blockquote><br />
<br />
<blockquote>SHA'RE<br/><br />
Bonni wai?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I won't be long.</blockquote><br />
<br />
[Sha're kisses him passionately, and everyone whoops and laughs, O'Neill giving him a weird look.]<br />
<br />
<blockquote>SHA'RE<br/><br />
Goodbye, my Daniel.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(stunned)<br/><br />
Goodbye.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Ferretti, hold the fort.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Yes, sir.</blockquote><br />
<br />
'''EXT&mdash;OUTSIDE THE PYRAMID, ABYDOS, DAY'''<br />
<br />
[Kawalsky, O'Neill, Carter and Daniel emerge into the bright desert.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Boy, I can't say I've missed this place.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Come on.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
This is just incredible.</blockquote><br />
<br />
'''INT&mdash;CAVERN'''<br />
<br />
[Torches light a tunnel leading inside the pyramid.]<br />
<br />
<blockquote>DANIEL<br/><br />
So, I figured there had to be more to this place. So I started exploring, just the area around the town and the pyramid at first. Then after about a month, I found this place. Uh, Captain Doctor, you're going to love this.</blockquote><br />
<br />
[Torches light up a big room with elaborate drawing on the walls.]<br />
<br />
<blockquote>CARTER<br/><br />
Oh my God. This is amazing. This is the archaeological find of the century.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel, you had a chance to translate this yet?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I think so.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What does it say?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, uh, it doesn't say anything. Actually it's sort of a chart, more of a&hellip;map.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Of?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well I haven't been able to analyze all of it, I mean look at it. It would take my whole life.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, Daniel, we don't have that long. What's it a map of?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, the cartouches seem to be separated clearly into groupings. Each grouping is attached to the others with a series of lines. And each grouping of glyphs contain seven symbols. So you can see where this is going, of course.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Tell us anyway.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
All of the symbols are on the Stargate in the Abydos chamber. I've also managed to chart some of them in the Abydos night sky, or at least pretty close. Jack, I think that this is a map of a vast network of Stargates&mdash;Stargates that are&hellip;are all over the galaxy.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Uh, I don't think that can be, Doctor.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Why not?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, because after Colonel O'Neill and his team came back, my team tried hundreds of symbol permutations using Earth as the point of origin, and it never worked.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I tried the same here, and it didn't work either. But I figured the destinations I tried were either destroyed or buried. But, um, I mean some of them somewhere must still exist.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I don't think so.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Then where did your Ra lookalike come from?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Uh&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Look I don't pretend to know anything about astrophysics but couldn't the planets change? I mean, uh, drift apart or something like that, to throw this map off?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I knew I'd like you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You mean I'm right?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
According to the expanding universe model ,all bodies in the universe are constantly moving further apart&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So in the thousands of years since the Stargate was built&hellip;</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
All the coordinates could have changed.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
But why does it still work between Abydos and Earth?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Abydos is probably the closest planet in the network to Earth. I mean the closer they are, the less the difference in relative position due to expansion&mdash;the further away, the greater the difference. In a few thousand more years, it won't work between Earth and Abydos either.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Unless you can adjust for the displacement.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Right, now with this map as a base, that should be easy. All we have to do is correct for Doppler's Shift. Then I should be able to arrive at a computer model that can predict the adjustments necessary to get the 'gate working again.</blockquote><br />
<br />
[Kawalsky and O'Neill exchange looks.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Okay, so what did we just figure out?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Any civilization advanced enough to build this 'gate network would be able to compensate for 50,000 years of stellar drift.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
So&hellip;the Stargate can go other places?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The aliens could have come from anywhere.</blockquote><br />
<br />
'''INT&mdash;ABYDOS STARGATE ROOM'''<br />
<br />
[The Abydonians are talking and laughing with the team and Ferretti. They watch Sha're walk past them.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Man, you got to give Daniel credit. She is one beautiful woman.</blockquote><br />
<br />
[They turn as the Stargate starts to dial in.]<br />
<br />
<blockquote>AIRMAN<br/><br />
We got company, boys! Move, move! Everybody take cover!</blockquote><br />
<br />
[They scatter to the edges of the room, hiding behind the pillars, holding their guns ready as the Stargate opens. Goa'uld guards walk through and start firing immediately, hitting a few Abyodonians. They fire back, as do the SG team. The Goa'uld have the upper hand quickly and Apophis looks on as they shoot the SG team down. Skaara sees Sha're and fires at the Goa'uld.]<br />
<br />
<blockquote>SKAARA<br/><br />
Sha're, shim rota! Shim rota!</blockquote><br />
<br />
[They seize her. She screams, and Skaara steps forward but finds his gun jammed. He tries to fight but is grabbed by Teal'c.]<br />
<br />
<blockquote>SHA'RE<br/><br />
No! Skaara!</blockquote><br />
<br />
[Teal'c's helmet opens to reveal his face to Skaara as he holds him. Meanwhile Sha're still fights with another guard.]<br />
<br />
<blockquote>SHA'RE<br/><br />
No! No! Skaara!</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
This is not your weapon. Where did you get it?</blockquote><br />
<br />
[Skaara spits in his face. Teal'c brings him to Apophis, who lowers his helmet.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Good choice, Teal'c. A perfect specimen.</blockquote><br />
<br />
[Apophis raises his hand device and knocks Skaara out with it.]<br />
<br />
<blockquote>SHA'RE<br/><br />
No! No! Stop it! Stop it! Skaara! Skaara!</blockquote><br />
<br />
[She is taken to Apophis. He studies her face.]<br />
<br />
<blockquote>APOPHIS<br/><br />
You may be the one.</blockquote><br />
<br />
[He knocks her out with the hand device. A guard dials the Stargate. Ferretti, injured and barely conscious, watches the dialling. They leave through the 'gate with Sha're and Skaara. The wormhole deactivates. Abydonians emerge as Daniel and the other return.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sha're!<br/><br />
(he moves to an injured Abydonian)<br/><br />
Bolaa&hellip;</blockquote><br />
<br />
<blockquote>BOLAA<br/><br />
There's so&hellip;there's so many&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What?</blockquote><br />
<br />
<blockquote>BOLAA<br/><br />
So many of them&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
It's all right. Just tell me what happened.</blockquote><br />
<br />
<blockquote>BOLAA<br/><br />
It was Ra&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What's going on?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Ra is dead. Tao qua Ra.</blockquote><br />
<br />
<blockquote>BOLAA<br/><br />
No&hellip;Ra. I saw&hellip;he took Sha're, he took Skaara&hellip;into the Chaapa'ai.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Where, did you see? Did you see?</blockquote><br />
<br />
[Bolaa's eyes close slowly, and he dies.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
What's going on, Daniel? Could there be another Ra?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
How in the hell should I know? I should have left the barricade up. This my fault.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(holding a hand to a fallen soldiers neck)<br/><br />
Come on, come on.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(At Ferretti's side)<br/><br />
Colonel Ferretti needs medical attention now!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Go, help him, I can send you back.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You're coming with us this time, Daniel. I've got orders.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(laughs)<br/><br />
I don't care about your orders, Colonel. My wife is out there. So is Skaara.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And the only way we're going to get 'em back is for you to come home with us. Ferretti might have seen those coordinates. Captain, do you have the video?</blockquote><br />
<br />
[She holds up her camcorder.]<br />
<br />
<blockquote>CARTER<br/><br />
I've got everything I need.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(weak)<br/><br />
Too many&hellip;</blockquote><br />
<br />
[Daniel looks around to his friends, some dying, some grieving.]<br />
<br />
<blockquote>DANIEL<br/><br />
(gesturing for them to draw near)<br/><br />
Ni-ya. Ni-ya.<br/><br />
(they gather around him)<br/><br />
After we go through the Chappa'ai, you have to bury it like we did before and then leave this place.</blockquote><br />
<br />
<blockquote>ABYDONIAN<br/><br />
You come back?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, I can't. Nobody can. That's what I'm telling you. Not for a&hellip;long time. Now as soon as we're gone, I want you to close it, bury it, put a big, heavy cover stone over it&mdash;nothing good can ever come through this 'gate. Do you understand me?</blockquote><br />
<br />
<blockquote>ABYDONIAN<br/><br />
You came through, Daniel.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Do you remember the story I told you? How the ancient Egyptians back on Earth cut themselves off from Ra? Well that is exactly what you have to do. Then in one year&hellip;one year from this day you take the cover stone away. I will try to bring Sha're home with me on that day. But if I don't make it back, if I don't return then you must bury the 'gate again forever, joa qua? You tell Sha're's father&mdash;in one year.</blockquote><br />
<br />
[His voice breaks, and they all hug him, saying goodbye. Then he beaks free and starts to dial out on the DHD.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The Stargate spins.]<br />
<br />
<blockquote>TECHNICIAN <br/><br />
(over intercom)<br/><br />
Stand by for arrival, stand by for arrival.</blockquote><br />
<br />
[The blast doors close and soldiers gather at the ramp base as the wormhole forms. The team bursts through, O'Neill and Carter dragging Ferretti, and others dragging another wounded team member. Samuels and Hammond enter.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Get the medic!</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
(into his radio)<br/><br />
Close the iris! Close the iris!</blockquote><br />
<br />
[The metal iris closes on the Stargate, and O'Neill spins round in surprise, his gun ready.]<br />
<br />
<blockquote>TECHNICIAN <br/><br />
(over intercom)<br/><br />
Wormhole disengaged.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Hammond)<br/><br />
What the hell's that, sir?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
That's our insurance against any more surprises. It's pure titanium, hopefully impenetrable.</blockquote><br />
<br />
[He watches as the medics put Ferretti onto a stretcher.]<br />
<br />
<blockquote>MEDIC<br/><br />
Get the gauze on him. We've got to stop the bleeding from his leg.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(to O'Neill)<br/><br />
What happened, Colonel?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Base camp was hit while we were on recon, sir.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Same hostiles who attacked us?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
That's a fair guess. Jackson's wife and one of our kids was kidnapped.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(puzzled)<br/><br />
Your kids?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
From the previous mission, sir.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
General, hi. I'm Daniel Jackson, we've never met, uhm, I'd like to be on the team that goes after them.</blockquote><br />
<br />
[He holds out his hand to shake Hammond's. Hammond only glares at him.]<br />
<br />
<blockquote>HAMMOND<br/><br />
You're not in any position to make demands, Jackson.</blockquote><br />
<br />
[He moves up the ramp to see to the wounded.]<br />
<br />
'''EXT&mdash;APOPHIS'S PALACE, CHULAK, DAY'''<br />
<br />
'''INT&mdash;HOLDING ROOM'''<br />
<br />
[Teal'c and guards enter a holding room full of scared humans. Teal'c points out Sha're.]<br />
<br />
<blockquote>TEAL'C<br/><br />
C-Chel nok, her.</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
Na ne!</blockquote><br />
<br />
<blockquote>SHA'RE<br/><br />
No! No! Skaara!</blockquote><br />
<br />
[Sha're is seized and Skaara stopped by staff weapons held to his head.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Your death cannot help her.</blockquote><br />
<br />
[Sha're is carried off and the guards leave.]<br />
<br />
<blockquote>SHA'RE<br/><br />
I'm not afraid of you!</blockquote><br />
<br />
[They close the doors behind them, and Skaara runs for the doors, throwing himself against them.]<br />
<br />
'''INT&mdash;INFIRMARY'''<br />
<br />
[O'Neill, in casual civilian clothes, approaches Ferretti's bed where Kawalsky is sitting holding a coffee. He looks tired.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Doc says he's going to make it.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yes, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You going to stay here all night?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yes, sir.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[O'Neill walks as if to leave, and then sees Daniel, leaning against a wall, looking a little lost. Daniel now wears an air force jump suit.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Hey.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
They don't know what to do with me. And I don't know what to do with myself.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
C'mon, let's get out of here.</blockquote><br />
<br />
[O'Neill walks off, and Daniel follows.]<br />
<br />
'''INT&mdash;O'NEILL'S HOUSE'''<br />
<br />
[O'Neill collects two beers from the fridge, takes them to the living room where Daniel is waiting. Daniel sneezes, using his handkerchief just in time.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Nice catch.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Thank you, sorry. 'Gate travel always seems to make my allergies&hellip;<br/><br />
(he blows his nose)<br/><br />
Sorry.</blockquote><br />
<br />
[He takes the beer.]<br />
<br />
<blockquote>O'NEILL<br/><br />
So, you were saying.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Anyway, um, as soon as you were gone, they realized they were free. I mean, Abydos was their world for the taking.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Have a little party did ya?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh yeah, big, big party. They treated me like their savior, it was um&hellip;embarrassing.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's amazing you turned out so normal.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well if it wasn't for Sha're I probably&hellip;<br/><br />
(he pauses at her memory)<br/><br />
She was the complete opposite of everyone else.<br/><br />
(he sits)<br/><br />
She practically fell on the floor laughing every time I tried to do some chore that they all took for granted. Like um, grinding yaphetta flour. I mean, have you ever tried to grind your own flour?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I'm trying to kick the flour thing.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(laughs)<br/><br />
This is going straight to my head.<br/><br />
(takes another swig of beer)<br/><br />
What time is it anyway? I must have 'gate lag or something.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel, for crying out loud, you've had one beer. You're a cheaper date then my wife was.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes, when am I going to meet your wife?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Oh, probably&hellip;uh, never. After I came back from Abydos the first time, she'd already left.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I'm sorry.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, so was I. I think in her heart she forgave me for what happened to our kid, she just&hellip;couldn't forget.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
And what about you?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I'm the opposite, I'll never forgive myself, but sometimes I can forget. Sometimes.</blockquote><br />
<br />
[He takes another swig of beer. They sit in silence.]<br />
<br />
'''INT&mdash;APOPHIS'S PALACE, A HOLDING ROOM'''<br />
<br />
[The female airman is now dressed in a dress and veil, sitting in a room full of similarly dressed women. Sha're is also there. Teal'c and some guards enter, he points to the airman.]<br />
<br />
<blockquote>TEAL'C<br/><br />
You.</blockquote><br />
<br />
[His guards rush forward and pull her up.]<br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
Where are you taking me? I'm a sergeant in the U.S. Air Force. I demand to know where you're taking me! Let go!</blockquote><br />
<br />
'''INT&mdash;IMPLANTATION CHAMBER'''<br />
<br />
[Teal'c and the guards drag the female airman into the room.]<br />
<br />
<blockquote>FEMALE AIRMAN<br/><br />
Let go of me! Where the hell are you taking me?</blockquote><br />
<br />
[Apophis enters the room.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Come.<br/><br />
(They move her over to him)<br/><br />
Lovely. Full of life.<br/><br />
(He hypnotizes her with his hand device.)<br/><br />
You could be the vessel for my future queen.</blockquote><br />
<br />
[She is subdued, and they remove her clothes. Apophis looks her over.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Yes. Very nice indeed. But I am not the one you must finally please.</blockquote><br />
<br />
[They lay her out on the slab in the centre of the room and Apophis calls into the side of the room, behind a curtain.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Yametha, re!</blockquote><br />
<br />
[A female Jaffa comes over and stands over the airman. From the Jaffa priestess's pouch. a symbiote reaches out, as if looking over the airman.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Does she please you, my love?</blockquote><br />
<br />
[The symbiote retreats inside its pouch, and the priestess leaves. Apophis walks over, disappointed.]<br />
<br />
<blockquote>APOPHIS<br/><br />
A shame.<br/><br />
(He reaches out and kills the soldier with his hand device.)<br/><br />
Send another.</blockquote><br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[Hammond enters the already half-full room. Samuels announces him.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Ladies and gentlemen, General Hammond.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
People, what is spoken of in this room is classified as SCI top secret. Colonel, what do we know about these hostiles that we didn't yesterday?</blockquote><br />
<br />
[They all sit.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Not a hell of a lot, General. The Abydon boys who survived the attack on the base camp thought it was Ra.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I thought he was dead, gentlemen. Which is it?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh he's dead, he's definitely dead, I mean uh&hellip;the bomb&hellip;he's got to be dead, right?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Then who's coming through the Stargate?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Gods.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
What?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Not as in "God" god. Ra played a god, the sun god. He borrowed the religion and culture of the ancient Egyptians he brought through the 'gate and then he used it to enslave them. You see, he wanted the people of Abydos to believe he was the only one.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So you're saying Ra's not the last of his race after all?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Maybe he's got a brother Ray!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
That's what we need.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Wait a minute. The legend goes Ra's race was dying, he survived by taking over the body of his human host, an Egyptian boy. But who's to say more of his kind couldn't do the same thing? I mean, this could have happened any time, anywhere there's a 'gate. I mean this could be happening right now.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Colonel you've had the most experience of fighting this hostile, assuming you have to defend yourself in the field, are you up to it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We beat 'em once.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I'll take that as a maybe. Captain Carter, you're confident that Stargate will take us where we want to go with this new information?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, they're feeding the revised coordinates into the targeting computer right now. It'll take time to calculate but it should spit out two or three destinations a month.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
People, let's not fool ourselves here. This thing is both vast and dangerous, and we are so far over our heads we can barely see daylight. We would all be much better off if the Stargate had been left in the ground.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
With respect, sir, we can't bury our heads in the sand. I mean think of how much we could learn, think of what we could bring back.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
What you could bring back is precisely what I'm afraid of Captain. However the President of the United States happens to agree with you. In the event your theories pan out, he has ordered the formation of nine teams, whose duties will be to perform reconnaissance, determine threats and if possible to make peaceful contact with the peoples of these worlds. Now these teams will operate on a covert top secret basis. No one will know of their existence except the President and the Joint Chiefs. Colonel O'Neill?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Sir?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Your team will be designated SG-1. The team will consist of yourself, Captain Carter&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
And me?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Doctor Jackson, we need you to work as a consultant with the other SG teams from here. Your expertise in ancient cultures and languages are far too valuable&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No. Um, look I, I mean I know this is your decision but I just&hellip;I&hellip;really have to be on their team. My wife is out there, General, I need to go.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I'll take that under consideration. Major Kawalsky, you will head SG-2.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
I will?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Colonel O'Neill keeps telling me it's about time you had a command.</blockquote><br />
<br />
[Kawalsky looks over at O'Neill, who shrugs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
I had a moment of weakness.</blockquote><br />
<br />
[An airman enters and hands a note to Samuels.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Ferretti's conscious, sir.</blockquote><br />
<br />
[O'Neill leaps up and leaves.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Dismissed.</blockquote><br />
<br />
[They all follow.]<br />
<br />
'''INT&mdash;INFIRMARY'''<br />
<br />
[Ferretti is sitting kind of upright, still tubed and looking rough, with a laptop on the table over his bed. Carter moves to his side.]<br />
<br />
<blockquote>CARTER<br/><br />
(to nurse)<br/><br />
I'll take over now. Thanks.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Ferretti, I know you're probably not feeling so hot, but we need something from you.</blockquote><br />
<br />
[Carter looks at what he's typing on the laptop screen.]<br />
<br />
<blockquote>CARTER<br/><br />
Look's like he's way ahead of you, Colonel.</blockquote><br />
<br />
[They watch as he calls up seven 'gate symbols.]<br />
<br />
<blockquote>O'NEILL<br/><br />
You saw all seven symbols? This is where they went? You sure?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Mmm&hellip;</blockquote><br />
<br />
'''INT&mdash;CORRIDOR, LATER'''<br />
<br />
[SG-1 and Samuels walks through the corridor, geared up for travel.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Colonel I'd like to remind you that rescuing Doctor Daniel's wife is a secondary objective. In the even you fail to notify base camp within 24 hours, SG-2 will scrub the mission and return without you.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Understood.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Not going to happen, Colonel. SG-2 won't leave without you.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
All right, let's confirm transmitter codes. Remember only the right code will open the iris, and if you lose your transmitter, you cannot get home.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Understood, sir.</blockquote><br />
<br />
[They enter the Gate Room as the 'gate activates.]<br />
<br />
<blockquote>HAMMOND<br/><br />
(on intercom)<br/><br />
SG-1, SG-2, if you do not return in 24 hours your remote transmitter codes will be locked out, and the iris will be sealed permanently. At that point there will be no return. Is that understood?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes, sir.<br/><br />
(He salutes and then says to his team)<br/><br />
Let's move out.</blockquote><br />
<br />
[They move up the ramp, Daniel among them.]<br />
<br />
<blockquote>SAMUELS<br/><br />
(to Kawalsky)<br/><br />
I kinda wish I was going with you.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yeah? I'm kinda glad you're staying behind.</blockquote><br />
<br />
<blockquote>AIRMAN<br/><br />
All right, let's go, boys.</blockquote><br />
<br />
[They step through, a FRED full of supplies coming with them.]<br />
<br />
'''EXT&mdash;CHULAK, DAY'''<br />
<br />
[They roll out of the wormhole and slowly get to their feet. They are all covered in frost.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Damn it, it's cold.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Okay, people, let's get the gear out, let's move.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(sneezes)<br/><br />
Anybody have Kleenex?</blockquote><br />
<br />
'''INT&mdash;APOPHIS'S PALACE, THE WOMEN'S HOLDING CELL'''<br />
<br />
[Teal'c points to where Sha're is sitting.]<br />
<br />
<blockquote>TEAL'C<br/><br />
You.</blockquote><br />
<br />
[They seize her.]<br />
<br />
<blockquote>SHA'RE<br/><br />
No! No!</blockquote><br />
<br />
'''EXT&mdash;CHULAK, THE STARGATE, DAY'''<br />
<br />
[Daniel is standing over the DHD.]<br />
<br />
<blockquote>DANIEL<br/><br />
Uh, it must be some kind of ceremonial place, the 'gate is&hellip;has to be an integral part of their spiritual culture. This place was built for worshippers.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah well let's just try and be out of here before the worshippees show up huh? You figure out yet how to align this 'gate to get back home?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yeah, the device is the same as on Abydos, this symbol represents&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You brief Kawalsky's team yet?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes, this symbol represents&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Good job.</blockquote><br />
<br />
[O'Neill claps Daniel on the back then walks over to Kawalsky.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
We'll have to set up camp where there's better cover Colonel.</blockquote><br />
<br />
<blockquote>CASEY<br/><br />
Sirs, I found what looks like a trail on the mountain. Looks like it's seen traffic in the last couple of days.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thank you, Airman.<br/><br />
(to Carter)<br/><br />
Carter?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I've set up a line of claymores along that ridge at ten metre intervals.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Sound about right, Kawalsky?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yeah, that'll work.</blockquote><br />
<br />
[Carter shoots him a disgusted look and continues laying the cable.]<br />
<br />
'''INT&mdash;IMPLANTATION CHAMBER'''<br />
<br />
[Sha're is brought in, fighting the guards.]<br />
<br />
<blockquote>SHA'RE<br/><br />
No!</blockquote><br />
<br />
<blockquote>APOPHIS<br/><br />
Come.</blockquote><br />
<br />
<blockquote>SHA'RE<br/><br />
No! No! No!</blockquote><br />
<br />
[She bites one of the guards.]<br />
<br />
<blockquote>APOPHIS<br/><br />
(laughing)<br/><br />
This one has spirit!</blockquote><br />
<br />
[He subdues her with the hand device, and they remove her clothes, placing her on the slab. The priestess comes out, and her symbiote appears from the pouch.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Does she please you, my love?</blockquote><br />
<br />
[The symbiote comes out and lays on Sha're's stomach. The guards turn her over, and it enters her though the neck. She screams. Teal'c watches it all stoically.]<br />
<br />
'''EXT&mdash;CHULAK, DAY'''<br />
<br />
[The FRED leads the way as SG-1 and SG-2 look for a place to set up base camp.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
This looks like a good spot right up here.</blockquote><br />
<br />
[They stop.]<br />
<br />
<blockquote>O'NEILL<br/><br />
All right, if we're not back in 20 hours&hellip;</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
We'll come rescue your sorry asses.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Negative, you'll go back through the 'gate with the combination Daniel just gave you before the iris is locked so you can't go back.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yes, sir.</blockquote><br />
<br />
[He salutes O'Neill, who returns the salute with a smile.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Hold down the fort.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Pick me up a T-shirt.</blockquote><br />
<br />
[SG-1 take off.]<br />
<br />
<blockquote>CARTER<br/><br />
So, Doctor Jackson, tell me more about Sha're. How did you meet?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Sha're, well, she's a&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
She was a gift.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
She was, actually, from the elders of Abydos the first time we were there.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(scandalized)<br/><br />
And you accepted?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Hold up.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What?</blockquote><br />
<br />
[He motions for them to get to cover, and they observe a troupe of figures heading their way dressed in robes and holding staffs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
All right Captain, take up position fifty yards&hellip;</blockquote><br />
<br />
[Daniel breaks cover and jumps out in front of the figures.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Oh for crying out loud!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(to the aliens)<br/><br />
Hi, uhm&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(coming out of hiding with Carter)<br/><br />
The man has not changed.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh, w-w-we just came through the Stargate.<br/><br />
(He gets no response.)<br/><br />
Uh, the uh, Chapaa'ai&hellip;?</blockquote><br />
<br />
<blockquote>ALIEN<br/><br />
Chapaa'ai!</blockquote><br />
<br />
[All the aliens kneel down in reverence.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh, please don't do that.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Friends of yours?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Unless we want to give ourselves a bad reputation I just think we should avoid shooting the first people we meet on a new planet.</blockquote><br />
<br />
[He pushes O'Neill and Carter's weapons to one side, then looks back at the aliens and they bow their heads.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh, please, you don't have to do this.</blockquote><br />
<br />
[He lifts the leader up to his feet.]<br />
<br />
<blockquote>ALIEN<br/><br />
Chula a lazla?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Lazla&hellip;? Choose&hellip;They want to know if we're here to choose.<br/><br />
(O'Neill waves a hand 'yes')<br/><br />
Uh, sure, we&hellip;we can choose&hellip;choosing is good.<br/><br />
(to O'Neill)<br/><br />
It's uh, a derivation of Arabic combined with&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, yeah, all right whatever. Just ask 'em to take us to the nearest village or town.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(to aliens)<br/><br />
Uh, would you take us to, uh, uhm, arush? Arush?</blockquote><br />
<br />
<blockquote>ALIEN<br/><br />
Yah, alla. Chulak. Chulak.</blockquote><br />
<br />
[He leads the way.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Chulak, eh?</blockquote><br />
<br />
[They all follow the aliens to a rise where they overlook a town.]<br />
<br />
<blockquote>ALIEN<br/><br />
Chulak!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Chulak, s-sounds good.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I hear it's nice this time of year.</blockquote><br />
<br />
[They walk on towards the village, entering a courtyard and then into a room where people are eating and celebrating. The room falls silent as the alien announces them.]<br />
<br />
<blockquote>ALIEN<br/><br />
Atuhara a lazla.</blockquote><br />
<br />
[They are led to seats around the table on the floor. All the people are staring at them.]<br />
<br />
<blockquote>CARTER<br/><br />
Why are they treating us like this?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
They think we're gods.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Okay, we're gods. Now what?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I have no idea.</blockquote><br />
<br />
[Someone blows an instrument emitting a low pitched note and all the people bow down low. Daniel bows down too, looking to the others.]<br />
<br />
<blockquote>DANIEL<br/><br />
When in Rome.</blockquote><br />
<br />
[Heavy footsteps approach. SG-1 bows their heads and observe a troupe of Jaffa enter the room, then Teal'c, then Apophis and Sha're at his side.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Behold, your Queen.</blockquote><br />
<br />
[He unveils Sha're.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sha're?</blockquote><br />
<br />
[He darts out towards them.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Kneel before your queen!</blockquote><br />
<br />
[Daniel stops short.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sha're, it's me.</blockquote><br />
<br />
[Daniel begins to walk slowly towards his wife. Sha're's eyes glow, and Apophis lifts his hand device, using it to throw Daniel across the room against a far wall. Daniel crumples, unconscious. O'Neill raises his gun to shoot Apophis, but Sha're steps in the way. O'Neill holds fire in shock. A guard hits O'Neill over the head, knocking him out.]<br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
[Samuels enters to find Hammond alone in the dark room.]<br />
<br />
<blockquote>SAMUELS<br/><br />
You wanted to see me, sir?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Once we seal the iris, we can still get a transmission from our teams?</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Yes, sir, but we couldn't be sure it's not the aliens. Or one of our own people under duress of torture. Sealing the Stargate is the best way&hellip;</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
How much longer do they have?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Just under two hours, sir.</blockquote><br />
<br />
'''INT&mdash;APOPHIS'S PALACE, HOLDING ROOM'''<br />
<br />
[Daniel lies on the floor unconscious, murmuring. Carter attempts to wake him.]<br />
<br />
<blockquote>CARTER<br/><br />
Daniel&hellip;Daniel&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(waking)<br/><br />
Whoa&hellip;Sha're!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Whoa, easy, you've been unconscious for hours.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, I saw her.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I know, we all did.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I was Sha're, she was&hellip;</blockquote><br />
<br />
[He gets to his feet, realizing they're in a new room. O'Neill moves over to them.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Well if there's way out of here I haven't found it yet. But look what I did find.</blockquote><br />
<br />
[Skaara approaches them.]<br />
<br />
<blockquote>SKAARA<br/><br />
Daniel! You're okay.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I think so.</blockquote><br />
<br />
[Skaara hugs Daniel. He coughs and they ease him to the floor.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Easy big guy. Welcome back to the land of the conscious.</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
O'Neill told me about Sha're.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Jack, help me. We can find her again.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel&hellip;don't. If we can't find our way out of here, the mission's a bust anyway. They seal the 'gate in just over 90 minutes. C'mon, Skaara, let's find a way out of here.</blockquote><br />
<br />
[A guard, Teal'c, grabs O'Neill's arm tightly.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Ow!</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
What is this?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(in discomfort)<br/><br />
It's a watch.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
(revealing his face)<br/><br />
This is not Goa'uld technology. Where are you from?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Earth. Chicago if you want to be specific.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Your words mean nothing. Where are you from?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh, excuse me&hellip;<br/><br />
(He draws a symbol on the ground)<br/><br />
This is where we're from.</blockquote><br />
<br />
[Teal'c scrapes a line through the symbol and walks away.]<br />
<br />
'''EXT&mdash;CHULAK, BASE CAMP, DAWN'''<br />
<br />
[Kawalsky emerges from a tent in the windy clearing and looks at the horizon.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Warren, let's go, rise and shine. The sun is&hellip;the suns are coming up. We're going to be all right.</blockquote><br />
<br />
<blockquote>WARREN<br/><br />
We can't go through another night like that, Captain.</blockquote><br />
<br />
<blockquote>KAWALKSI<br/><br />
Yeah, gets a little chilly on this planet at night. The colonel should've sent us a radio message by now.</blockquote><br />
<br />
<blockquote>WARREN<br/><br />
When do you have to make your decision, whether or not to go back through the Stargate?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
That'll be about when hell freezes over.</blockquote><br />
<br />
<blockquote>WARREN<br/><br />
I think that pretty much describes our current situation.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
We are not leaving here without the colonel, is that understood? Another fine day on Planet Kawalsky.</blockquote><br />
<br />
'''INT&mdash;APOPHIS'S PALACE, HOLDING ROOM'''<br />
<br />
[O'Neill is testing the strength of bars on one of the room's windows. He climbs down to rejoin Skaara. Carter is sitting with Daniel a small distance away.]<br />
<br />
<blockquote>CARTER<br/><br />
So Ra isn't dead after all.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, it wasn't Ra. It was Apophis.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Who?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Um, it's from Egyptian mythology. Ra was the sun god who ruled the day. Apophis was the serpent guard, Ra's rival who ruled the night. It's right out of ''The Book of the Dead''. They're living it.</blockquote><br />
<br />
[O'Neill and Skaara walk the room's perimeters.]<br />
<br />
<blockquote>SKAARA<br/><br />
We will save Sha're?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I can't promise you anything at the moment&hellip;</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
But you are a great warrior! We defeated Ra together!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I know, but take a look around here. Look what we're up against.</blockquote><br />
<br />
[Skaara glares at O'Neill.]<br />
<br />
<blockquote>O'NEILL<br/><br />
We'll try.</blockquote><br />
<br />
[They move over to the others as the doors open and guards march in, led by Teal'c.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Shaka ha! Kree hol mel, Goa'uld!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Skaara)<br/><br />
What'd he say?</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
They're going to choose.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Choose what?</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
Who will be the children of the gods.</blockquote><br />
<br />
[A royal box is brought in, and Apophis emerges from it.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Jaffa!</blockquote><br />
<br />
[He helps Sha're out from the box.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sha're. Jack, help me please.</blockquote><br />
<br />
[He surges forward but Carter and O'Neill pull him back.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel, don't, don't.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Benna! Ya wan, ya daru! Kneel before your masters!</blockquote><br />
<br />
[Guards move among the people making them kneel. O'Neill catches Teal'c's eye who gives him a look, asking him to kneel by his expression. O'Neill nods imperceptibly and kneels. Skaara does not yet.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Skaara.</blockquote><br />
<br />
[Skaara kneels. Robed Goa'uld move among the prisoners.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Benna, ya wan ya daru! Choose!</blockquote><br />
<br />
[A guards brings forth a prisoner and holds him up for the Goa'uld.]<br />
<br />
<blockquote>GOA'ULD<br/><br />
No.<br/><br />
(as the guards toss him aside, the Goa'uld moves to another)<br/><br />
This one. We choose this one.</blockquote><br />
<br />
[She is escorted away. Other Goa'uld approach where SG-1 are kneeling and Daniel leaps forward, grabbing one of them. Guards prevent O'Neill from interfering.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel!</blockquote><br />
<br />
<blockquote>GOA'ULD<br/><br />
(noting Daniel)<br/><br />
This one is passionate.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
How much would I remember if you chose me?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel, what are you doing?</blockquote><br />
<br />
[A guards taps O'Neill with a staff weapon in warning.]<br />
<br />
<blockquote>DANIEL<br/><br />
(distressed)<br/><br />
Something of the host must survive.</blockquote><br />
<br />
[Teal'c shakes his head negatively. O'Neill notices.]<br />
<br />
<blockquote>GOA'ULD<br/><br />
We choose&hellip;him.</blockquote><br />
<br />
[The Goa'uld points to Skarra.]<br />
<br />
<blockquote>SKAARA<br/><br />
(he is grabbed)<br/><br />
Na-nay, na nay! O'Neill! O'Neill!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Skaara! Skaara!</blockquote><br />
<br />
[O'Neill jumps forward but a guard hits him on the nose with a staff weapon. Skaara is dragged off, screaming O'Neill's name over and over.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Kill the rest.</blockquote><br />
<br />
[The prisoners scream and run to the back of the room as Apophis and the Goa'uld leave. Teal'c and his guards remain. They advance and ready their weapons, Teal'c at the front of them.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to Teal'c)<br/><br />
I can save these people! Help me! Help me.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Many have said that.<br/><br />
(He turns and fires on his own guards, than throws his weapon to O'Neill.)<br/><br />
But you are the first I believe could do it!</blockquote><br />
<br />
[A firefight ensues. Carter pulls Daniel out of the line of fire with her. O'Neill and Teal'c kill the guards and scare away the ones at the door. O'Neill heads back for the back wall.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to fellow prisoners)<br/><br />
Get out of the way!</blockquote><br />
<br />
[The prisoners scatter and he fires at the wall, creating an opening. He checks it.]<br />
<br />
<blockquote>O'NEILL<br/><br />
All right, let's move!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Come on, come on!</blockquote><br />
<br />
[The people stream through.]<br />
<br />
<blockquote>CARTER<br/><br />
Come on, move, go, come on!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Come on!</blockquote><br />
<br />
[Teal'c drops his helmet to the floor in the empty holding room and looks at the dead Jaffa as O'Neill and Daniel help prisoners through the opening.]<br />
<br />
<blockquote>O'NEILL<br/><br />
You going to be okay?</blockquote><br />
<br />
[Daniel pauses, nods, and leaves through the gap. O'Neill looks back to Teal'c.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Hey, c'mon!</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I have nowhere to go.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
For this you can stay at my place. Let's go.</blockquote><br />
<br />
[Teal'c looks around, then joins O'Neill.]<br />
<br />
<blockquote>O'NEILL<br/><br />
What's your name?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Teal'c.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Teal'c, where will they take Skaara, the boy?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
To the Stargate, after they've selected hosts for their children they will return home.</blockquote><br />
<br />
[They follow the stream of prisoners heading for the 'gate.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Hammond is in his office, overlooking the 'gate.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Sir, they have just under an hour until the deadline. We should've heard from them by now.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
A lot can happen in an hour, Major.</blockquote><br />
<br />
'''EXT&mdash;CHULAK, DAY'''<br />
<br />
[O'Neill and SG-1 leads the prisoners at a fast pace.]<br />
<br />
<blockquote>O'NEILL<br/><br />
We've got less than an hour, how we doing?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We lost a few when we got to the forest.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
They will be hunted down and killed. Anyone who does not exist to serve the gods is their enemy.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And that makes you&hellip;?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I am a Jaffa. Bred to serve, that they may live.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I&hellip;I don't understand.</blockquote><br />
<br />
[Teal'c stops and reveals his pouch and his symbiote. The prisoners nearby scream.]<br />
<br />
<blockquote>O'NEILL<br/><br />
What the hell is that?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
It is an infant Goa'uld, the larval form of the gods, I have carried one since I was a child, as all Jaffa carry one.</blockquote><br />
<br />
[They resume their walk.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Get it out of there.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
In exchange for carrying the infant Goa'uld until maturity, a Jaffa receives perfect health and long life. If I were to remove it, I would eventually die.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, well if I were you, I'd take my chances.</blockquote><br />
<br />
'''EXT&mdash;CHULAK, STARGATE, DAY'''<br />
<br />
[A ship flies down and hovers over the 'gate. A small distance away O'Neill urges the prisoners over the crest of a hill.]<br />
<br />
<blockquote>O'NEILL<br/><br />
All right come on people, let's go, let's move!</blockquote><br />
<br />
[They move.]<br />
<br />
<blockquote>TEAL'C<br/><br />
(to O'Neill)<br/><br />
The boy you seek is no longer who he was.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I don't want to hear that.</blockquote><br />
<br />
[At the Stargate, the ship's belly reveals a ring device which transports down Goa'ulds including Skaara, Apophis and Sha're. The ship flies off. As the prisoners and SG-1 near the 'gate, a Goa'uld glider swoops over them, readying its guns.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Take cover!</blockquote><br />
<br />
[The ship fires as the prisoners scatter&mdash;O'Neill and Teal'c return fire but make no difference.]<br />
<br />
<blockquote>CARTER<br/><br />
Colonel, we're sitting ducks here!</blockquote><br />
<br />
[At the Stargate, Apophis dials out.]<br />
<br />
[Nearby, as O'Neill and Teal'c fire ineffectually at the ship, suddenly Warren fires a surface to air missile from a shoulder mounted firing device. It hits and destroys the ship. At the Stargate Apophis sees the explosion and steps through the Stargate. The prisoners cheer and O'Neill looks up to where the missile came from.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Kawalsky.</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yeah!</blockquote><br />
<br />
[SG-2 waves from the hill.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(turning to the prisoners)<br/><br />
C'mon, folks, up the hill!</blockquote><br />
<br />
[Kawalsky moves down to help O'Neill up.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Great shot! How many are there?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
A dozen, maybe more. They're headed back through the 'gate.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What about Skaara?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
He's with them. Colonel, we don't have much time before they lock us out.</blockquote><br />
<br />
[They run up the hill with the others, Kawalsky taking a lead position.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Warren, Casey, on my right!</blockquote><br />
<br />
[They position themselves at the crest of the hill, overlooking the Stargate. O'Neill sees Skaara about to enter the 'gate.]<br />
<br />
<blockquote>O'NEILL<br/><br />
No. No.</blockquote><br />
<br />
[He runs down the hill.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Colonel! Sir!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Skaara!</blockquote><br />
<br />
[Skaara turns and smiles walking back toward O'Neill a few steps.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Skaara.</blockquote><br />
<br />
[Skaara's smile disappears, his eyes glow, and he hits O'Neill with his hand device. O'Neill is thrown back and hits the ground as Skaara leaves and the 'gate deactivates. O'Neill gets to his feet as the others run down to him.]<br />
<br />
<blockquote>DANIEL<br/><br />
Did you see the symbols?</blockquote><br />
<br />
[O'Neill shakes his head.]<br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[Hammond is still overlooking the Gate Room. Samuels enters.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Sir the deadline has been reached. Standing by to seal off Stargate, sir.<br/><br />
(Hammond doesn't respond)<br/><br />
Awaiting your order, sir.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
In a minute, Major.</blockquote><br />
<br />
'''EXT&mdash;CHULAK, DAY'''<br />
<br />
[Warren and Casey are on the hill, looking back to the forest with binoculars when they spot movement.]<br />
<br />
<blockquote>WARREN<br/><br />
(into radio)<br/><br />
Sir, we've got movement in the trees, a lot of movement in the trees. We've got hostiles, sir, hostiles closing in!</blockquote><br />
<br />
[At the Stargate, Kawalsky takes control.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
All right, people we're going on a little field trip. Daniel get busy on that Stargate, we've got company.<br/><br />
(to Carter)<br/><br />
Captain, arm your claymores. Me, Casey and Warren'll be the last men out.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Negative. That's my job. Captain, help Daniel. Once you've sent the signal I want you to go through, tell them we're bringing company.</blockquote><br />
<br />
[Everyone flocks to the Stargate.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
(into his radio)<br/><br />
Boys, give me an update!</blockquote><br />
<br />
<blockquote>WARREN<br/><br />
(into his radio)<br/><br />
Looks like a whole battalion, sir. 200 yards and closing.</blockquote><br />
<br />
[Kawalsky readies the claymores as Carter stands with Daniel who is searching for the Stargate address in his notebook.]<br />
<br />
<blockquote>CARTER<br/><br />
Doctor Jackson?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I've got it, I know I have it here, I know I've got it.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Come on!</blockquote><br />
<br />
[On the hill, the Warren and Casey fall to their bellies as they spy forces coming from the trees.]<br />
<br />
<blockquote>WARREN<br/><br />
(into radio)<br/><br />
Sir, we've got hostiles coming out of the trees.</blockquote><br />
<br />
[They start firing on the advancing Jaffa guards.]<br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[Hammond and Samuels are still standing overlooking the Gate Room.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Sir.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
All right. Seal it off, lock out their transmitters.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Yes, sir!</blockquote><br />
<br />
[He goes down the staircase.]<br />
<br />
'''EXT&mdash;CHULAK, STARGATE, DAY'''<br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel!</blockquote><br />
<br />
[Daniel finally finds the address in his notebook.]<br />
<br />
<blockquote>DANIEL<br/><br />
(laughing)<br />
Oh here!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Go go!</blockquote><br />
<br />
[Daniel starts dialling. On the hill the soldiers are being overpowered.]<br />
<br />
<blockquote>WARREN<br/><br />
(into radio)<br/><br />
We can't hold them, sir!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(to Carter)<br/><br />
Send the signal as soon as it opens, Captain.</blockquote><br />
<br />
[She holds her arm with the remote transmitter up.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to Kawalsky)<br/><br />
Pull 'em out!</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
(into radio)<br/><br />
Fall back, fall back!</blockquote><br />
<br />
[The Stargate opens.]<br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[Samuels runs up the stairs.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Sir, a wormhole has just been established on the other side.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(heading down the stairs)<br/><br />
Belay my last order. Do not seal the 'gate or lock out their transmitter codes.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Yes, sir.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>HAMMOND<br/><br />
(entering Control Room)<br/><br />
Do we have a remote transmitter signal?</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
No signal yet, General.</blockquote><br />
<br />
'''EXT&mdash;CHULAK, STARGATE, DAY'''<br />
<br />
<blockquote>DANIEL<br/><br />
Is it working?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Oh, let's hope so. If not, I'll be the first to know.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[On the computer, the transmitter code has been received.]<br />
<br />
<blockquote>TECHNICIAN<br/><br />
Oh wait, there it is.</blockquote><br />
<br />
[They look to the Stargate and watch as the iris opens.]<br />
<br />
'''EXT&mdash;CHULAK, STARGATE, DAY'''<br />
<br />
[Warren and Casey run down the hill from their positions, towards the Stargate. They take defensive positions behind rock and continue firing on the guards as they reach the crest of the hill. Carter steps through the 'gate, and Daniel starts to encourage the prisoners to go after her.]<br />
<br />
<blockquote>DANIEL<br/><br />
Come on, come on, come on.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Carter rolls through the 'gate onto the ramp and stands, putting out a hand as two prisoners follow after her. The soldiers around the 'gate raise their guns.]<br />
<br />
<blockquote>CARTER<br/><br />
Hold your fire! They're refugees!</blockquote><br />
<br />
[She helps them to their feet.]<br />
<br />
<blockquote>HAMMOND<br/><br />
(on the intercom)<br/><br />
I hope you know what you're doing, Captain.</blockquote><br />
<br />
'''EXT&mdash;CHULAK, STARGATE, DAY'''<br />
<br />
[They are still firing against the guards as Daniel gets the last of the prisoners through the 'gate.]<br />
<br />
<blockquote>DANIEL<br/><br />
Come on, please, two of you, two of you!</blockquote><br />
<br />
[The guards step over the crest of the hill and O'Neill turns to Kawalsky.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Hit the claymores!</blockquote><br />
<br />
[Kawalsky does so and they explode, taking a line of guards with them. He hits another and another and the guards go down in droves. But there are still more and one of the prisoners is hit by enemy fire.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hurry! Come on, come on. C'mon, c'mon, c'mon. We need cover here!</blockquote><br />
<br />
[Kawalsky stands from his hiding place and screams, firing his weapon wildly. Daniel gets the last refugee through the 'gate.]<br />
<br />
<blockquote>DANIEL<br/><br />
(to O'Neill)<br/><br />
That's it!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Go!</blockquote><br />
<br />
[Daniel pauses for one reluctant second and then runs through the 'gate. ]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Daniel comes through the Stargate.]<br />
<br />
<blockquote>CARTER<br/><br />
They behind you?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I hope so.</blockquote><br />
<br />
'''EXT&mdash;CHULAK, STARGATE, DAY'''<br />
<br />
[Kawalsky runs for the 'gate, as do the other soldiers.]<br />
<br />
<blockquote>CASEY<br/><br />
Go, go, go!</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Colonel, more hostiles, eight o'clock.</blockquote><br />
<br />
[They retreat while firing on the encroaching guards. Casey is hit by a staff blast.]<br />
<br />
<blockquote>KAWALSKY<br/><br />
Casey!</blockquote><br />
<br />
[Kawalsky and O'Neill move to him and drag him towards the 'gate, setting him down on the steps, always firing their weapons. One of the prisoners who had stayed wrestling a guard&mdash;squeezing him to death. The guard fall near to Kawalsky and its symbiote rises out of its pouch, it flies through the air and whips into Kawalsky's neck. He freezes, then groans, and it disappears into his neck. Teal'c and the prisoner leap through the 'gate.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The prisoner jumps out of the 'gate and the soldiers cock their weapons, as Teal'c come through. Carter and Daniel call out simultaneously to stop them firing.]<br />
<br />
<blockquote>CARTER AND DANIEL<br/><br />
Whoa! Hold your fire! Hold your fire!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
They're with us!</blockquote><br />
<br />
[She walks up to Teal'c and receives his weapon from him with a nod.]<br />
<br />
'''EXT&mdash;CHULAK, STARGATE, DAY'''<br />
<br />
[O'Neill and Kawalsky pick up Casey and run through the 'gate&mdash;the guards are close on their heels and run through the 'gate after them.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The three fall through the 'gate; Casey collapses to the ramp.]<br />
<br />
<blockquote>CARTER<br/><br />
Now! Lock it up, lock it up!</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
(over the intercom)<br/><br />
Closing iris!</blockquote><br />
<br />
[The iris closes, and they hear four metallic thuds as the guards that followed hit the metal. Then the sounds stop.]<br />
<br />
<blockquote>TECHNICIAN<br/><br />
(over the intercom)<br/><br />
Wormhole disengaged.</blockquote><br />
<br />
[The iris opens. Medics rush up the ramp as they are called.]<br />
<br />
<blockquote>AIRMAN<br/><br />
Medic! Medic!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Kawalsky, motioning to Casey)<br/><br />
You got him?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yeah, I got him, thanks. Hold on here, get these people back.</blockquote><br />
<br />
[The refugees surge forward and circle Carter and O'Neill, hugging and thanking them warmly.]<br />
<br />
<blockquote>MEDIC<br/><br />
We've got to help these people, please.</blockquote><br />
<br />
[Hammond walks up the ramp, amidst the confusion as Samuels clear the way for the medics.]<br />
<br />
<blockquote>SAMUELS<br/><br />
Let's go, man down, stand back! Stand back!</blockquote><br />
<br />
[The medics lift Casey on to a stretcher.]<br />
<br />
<blockquote>MEDIC<br/><br />
Let's get him to the infirmary, let's get him inside.</blockquote><br />
<br />
[They depart.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Colonel O'Neill. Care to explain?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Um, we can use the Stargate to send these people home, sir.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(motioning to Teal'c)<br />
What's he doing here?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
General Hammond, this is Teal'c. He can help us.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Do you know what he is?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes, sir I do, he's the man who saved our lives. And if you accept my recommendation, sir&hellip;he'll join SG-1.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
That decision may not be up to you.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
Stand back. Let's get 'em off the ramp.</blockquote><br />
<br />
[Kawalsky is on his knees, looking a little distressed.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Kawalsky, are you all right?</blockquote><br />
<br />
<blockquote>KAWALSKY<br/><br />
Yeah, I'm good.</blockquote><br />
<br />
[He stands and regains his composure.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Colonel O'Neill, Major Kawalsky, this sure-to-be-very-interesting debriefing for SG units 1 and 2 will be at 0730.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes, sir.</blockquote><br />
<br />
<blockquote>SAMUELS<br/><br />
All right, let's get these people situated.</blockquote><br />
<br />
[They leave the Gate Room, leaving Teal'c, Carter, Daniel and O'Neill standing at the base of the ramp. Daniel looks back to the Stargate.]<br />
<br />
<blockquote>DANIEL<br/><br />
She's out there somewhere, Jack.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I know. So's Skaara.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So what do we do?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We find 'em.</blockquote><br />
<br />
[He leaves, and the others follow. Behind them, Kawalsky is still standing at the top of the ramp, almost inside the Stargate. He walks down the ramp towards the camera and as he gets close, his eyes glow.]<br />
<br />
'''FADE OUT'''<br />
<br />
'''END CREDITS'''<br />
<br />
''Transcribed by Pheral for Stargatefan''<br />
<br />
== Related Articles ==<br />
<br />
* Previous: [[Stargate: The Movie Transcript]]<br />
* Next: [[1.03 "The Enemy Within" Transcript]]<br />
{{s1 transcript articles}}<br />
<br />
== Related Links ==<br />
{{SeasonOneLinks |<br />
episode_name = 1.01 "Children Of The Gods Part 1" |<br />
SCIFI_summary = 0101 <br />
}}<br />
---- <br />
--[[User:KylieLee|Kylie Lee]] 19:04, 5 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Vis_Uban&diff=24809Vis Uban2009-04-21T01:20:46Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:701visubanvillage.jpg|thumb|left|Ruins of Vis Uban]]<br />
==Summary==<br />
Vis Uban was an Ancient world more recently home to a nomadic tribe. Daniel Jackson was left with no clothes and no memory on Vis Uban and taken in by the nomads before SG-1 and SG-3 arrived on the planet and found him. The SGC unsuccessfully tried to defeat Anubis once and for all on the planet.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Vis Uban<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Ancient Repository of Knowledge<br />
* '''Introduced in Episode:''' 7.01 "Fallen Part 1"<br />
* '''Earth Cultural/Technological Equivalent:''' primitive<br />
* '''Main Interest:''' Search for Lost City<br />
* '''Influenced/Dominated by:''' formerly Ancients; currently Nomads of Vis Uban<br />
* '''History of Stargate:''' Unknown; theorized by Jonas Quinn to be the last Ancient city–based on it being the last address in the repository database<br />
<br />
==Stargate Glyphs==<br />
Not shown<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:701visubantents.jpg|thumb|170px|left|Arrom/Daniel leaving his Vis Uban tent]]<br />
|valign="top"|[[Image:70106.jpg|thumb|170px|left|Daniel & Jonas using Vis Uban rings]]<br />
|valign="top"|[[Image:701-f302-03.jpg|thumb|170px|left|F-302 flying away from Vis Uban]]<br />
|}<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Only ruins remained when a nomadic tribe, led by elder Shamda made their home on the planet. One day when returning from a water run, Shamda and others saw a bright flash of light. When they went to investigate, they found a naked man who had no idea who he was or how he came to be there. They named the man "Arrom", meaning "naked one" in their language, and gave him a home in the village.<br />
<br />
Two months later, Jonas Quinn had an inspiration in finding the mythical Ancient's lost city by dialing the last address listed in the Ancient Repository database. He believed it would be Vis Uban, place of great power, the "city of the lost". According to Jonas's research, Vis Uban was to be the crown jewel of Ancient civilization but before the city was finished construction, the plague broke out that wiped out the Ancients.<br />
<br />
SG-1 and SG-3 came to the planet to investigate, finding only ruins and the friendly but wary nomadic tribe. SG-3, investigating the outskirts of the ruins, encountered Arrom, who they immediately recognized as Daniel Jackson.<br />
<br />
While SG-1 were elated to find their old teammate alive and well and apparently no longer ascended, Arrom did not recognize them and was loathe to leave the tent and friendly settlement that was the only home he remembered. Still, after speaking to O'Neill and Carter, he decided to return to the SGC with them. <br />
<br />
SG teams meanwhile spent time mapping the ruins on Vis Uban, which had the oldest of Ancient dialects written across them. They had only finished a preliminary analysis around when Arrom started remembering he truly was Daniel Jackson. Daniel also had instant recall of the Ancient language and realized his old translation notes and Jonas's work was wrong, and "Vis Uban" was not really the "lost city" they were searching for after all. <br />
<br />
However, the SGC wondered if they could trick Anubis into believing the same as they did. Anubis had been wreaking havoc in the galaxy using his mothership's superweapon created by all the Goa'uld "Eyes". The SGC worked with their Tok'ra allies. The Tok'ra left a false tablet leading Anubis to Vis Uban while the SGC spent a week relocating the nomads, and sending through an F-302 and building a makeshift runway for it to launch and make a run on Anubis's vessel upon arrival. They would disable Anubis's weapon, and in a temporary alliance with the Goa'uld system lords, led by Lord Yu to Vis Uban to finish Anubis off. They also set up a temporary command on the base so General Hammond could coordinate the attack from the planet.<br />
<br />
Daniel and Jonas ringed aboard the vessel using a ring platform on Vis Uban itself to sabotage and recon the ship from inside, remaining undetected. While this was happening, Anubis had realized the tablet planted for him was a ruse and detected the SGC's temporary offworld base near the Stargate. He powered up his weapon to fire there, putting the offworld command staff, including General Hammond, in peril. Daniel and Jonas however were able to provide the necessary information to Jack and Sam aboard the launched F-302 who were able to fire a missile and destroy the superweapon. Their plans to stop Anubis once and for all with a coordinated attack by the Goa'uld did not happen, however, since Yu's fleet went to Chodawa and did not rendezvous at Vis Uban. Anubis escaped in his ship.<br />
<br />
==Episodes== <br />
<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Arrom]]<br />
* [[Jonas Quinn]]<br />
* [[Anubis]]<br />
* [[Oma Desala]]<br />
* [[Shamda]]<br />
* [[Yu Huang Shang Ti]]<br />
<br />
==Related Articles==<br />
* [[Ancients]]<br />
* [[Ascended Beings]]<br />
* [[Chodawa]]<br />
* [[Eye of Ra]]<br />
* [[F-302]]<br />
* [[Goa'uld]]<br />
* [[Ha'tak]]<br />
* [[Atlantis:_The_Search_for_the_Lost_City_of_the_Ancients|Lost City of the Ancients]]<br />
* [[Nomads of Vis Uban]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 01:20, 21 April 2009 (UTC)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Stargate:_The_Movie_Transcript&diff=24729Stargate: The Movie Transcript2009-03-14T17:42:51Z<p>Aurora: /* Related Articles */</p>
<hr />
<div>[[Category:Transcripts|00]]<br />
[[Image:Movie06.jpg|thumb|170px|left|Stargate: The Movie]]<br />
<br />
== Movie Guide ==<br />
<br />
[[Stargate: The Movie]]<br />
<br />
==Transcriber Notes==<br />
Spellings and names changed when Stargate was adapted from this movie to the ''Stargate SG-1'' television show. Names and spellings listed here are as labeled in the movie, even if they may be different than seen in the rest of the Stargate Wiki or show spellings. Thus, Jack O'Neil is with one L; Kawalski is spelt with an i (note, credits have it with a y, but his uniform spells it with an i). Charlie is Tyler, Sha're is Shau'ri, and Cheyenne Mountain is "Military Installation, Creek Mountain."<br />
<br />
When the alien native language was subtitled, that dialogue can be distinguished by ''italics''.<br />
<br />
==Transcript==<br />
<br />
'''OPENING CREDITS'''<br />
<br />
'''EXT&mdash;NORTH AFRICAN DESERT, 8,000 B.C., NIGHT'''<br />
<br />
[People are sleeping in their huts in a simple village. Suddenly a light appears from above, shining down from spot to spot over the homes. A wind picks up, rattling the hanging pots. A boy inside one of the huts watches, unsettled. A large space ship begins descending.]<br />
<br />
[More of the villagers awaken as the ship continues to descend. As many of the villagers run, afraid, one boy moves forward, curious at the lightning and strange lights and wind. He moves closer, only becoming concerned as he realizes the ship is descending almost on top of him. A bright light starts to descend on him from above.]<br />
<br />
'''EXT&mdash;GIZA, EGYPT, 1928, DAY'''<br />
<br />
[A car drives quickly through the desert towards a busy and crowded archaeological site. In the car, a man drives an adult man and a girl, approximately twelve years of age. The car stops, and the driver honks his horn.]<br />
<br />
[From inside a tent, a man who has been writing at a desk hurries out to greet the car.]<br />
<br />
<blockquote>ARABIC INTERPRETER<br/><br />
Professor! Professor.</blockquote><br />
<br />
[He barely helps them out of the car before rushing ahead, trying to lead them to the center of the site. The girl and man, Catherine Langford and her father, hurry to catch up.]<br />
<br />
<blockquote>ARABIC INTERPRETER<br/><br />
We found something beautiful! Very big surprise! Big big big surprise!</blockquote><br />
<br />
[He leads them over to a large round coverstone. One complete disk sits in the center, surrounded by a larger disk split into thirteen sections. Another man greets the professor and shakes his hand.]<br />
<br />
<blockquote>FOREMAN TAYLOR<br/><br />
Dr. Langford, hello.</blockquote><br />
<br />
<blockquote>LANGFORD<br/><br />
What have we here?</blockquote><br />
<br />
<blockquote>FOREMAN TAYLOR<br/><br />
Cover stones.</blockquote><br />
<br />
<blockquote>LANGFORD<br/><br />
It's fantastic.</blockquote><br />
<br />
[Meanwhile, Catherine has started looking at some smaller artifacts being catalogued on one of the side tables. She's fascinated by a gold necklace, on its chain is a gold pendant with an intricate design, including the symbol for the eye of Ra.]<br />
<br />
<blockquote>LANGFORD<br/><br />
Caterina, come.</blockquote><br />
<br />
[Catherine follows her father and the other men to another section of the site. Dozens of workers are using ropes to pull a large stone ring upright&mdash;the Stargate.]<br />
<br />
<blockquote>LANGFORD<br/><br />
What in God's name is that?</blockquote><br />
<br />
<blockquote>FOREMAN TAYLOR<br/><br />
I wish I knew.</blockquote><br />
<br />
<blockquote>WORKMAN<br/><br />
Look at that. There is something buried underneath!</blockquote><br />
<br />
[The foreman and Taylor rush forward, yelling to the workers. Catherine moves to follow.]<br />
<br />
<blockquote>LANGFORD<br/><br />
Caterina, stay back.</blockquote><br />
<br />
[He follows the others as more workers crowd forward. Catherine slips through the crowd to see as well. They left a smaller stone and carefully remove some other rocks.]<br />
<br />
<blockquote>LANGFORD<br/><br />
Looks like some kind of fossil.</blockquote><br />
<br />
[Their eyes widen as the study this stone jackel-headed figure buried underneath.]<br />
<br />
'''INT&mdash;HOTEL, PRESENT DAY'''<br />
<br />
[An old woman, carrying a padded folder under her arm walks up the stairs of the lobby looking for something. She is wearing the eye of Ra pendant&mdash;she is Catherine in the present day.]<br />
<br />
[Catherine spots a sign that reads: "Symposium Ancient Egypt&mdash;THE OLD KINGS and THE IVth DYNASTY, Alameda Room, 2-4 pm." Someone can be heard speaking in the room. She heads in that direction.]<br />
<br />
<blockquote>DANIEL<br/><br />
(offscreen)<br/><br />
...then there are symbols painted everywhere: names, titles of owners, lists of offerings.</blockquote><br />
<br />
'''INT&mdash;ALAMEDA ROOM, HOTEL'''<br />
<br />
[Catherine enters the crowded room. She stands by the doorway, watching the proceedings. Daniel Jackson is giving the lecture.]<br />
<br />
<blockquote>DANIEL<br/><br />
Every other architectural structure at the time was covered with detailed hieroglyphics. When is the academic community going to accept the fact the pharoahs of the Fourth Dynasty did not build the great pyramids?</blockquote><br />
<br />
[Many of the audience begin to mutter amongst themselves.]<br />
<br />
<blockquote>DANIEL<br/><br />
Look, look&mdash;inside the pyramid, the most incredible structure ever erected, there are ''no'' writings whatsover. And&mdash;</blockquote><br />
<br />
<blockquote>THOMAS<br/><br />
Doctor Jackson, you've left out the fact that Colonel Vyse discovered inscriptions with Khufu's name&mdash;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Right...</blockquote><br />
<br />
[Daniel nods, raising a finger and starting to write on his blackboard.]<br />
<br />
<blockquote>THOMAS<br/><br />
(continuing)<br/><br />
...within the pyramid.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, his discovery was a fraud.</blockquote><br />
<br />
[Outraged mutterings come from amongst the audience. Some start to laugh.]<br />
<br />
<blockquote>THOMAS<br/><br />
I don't think you'll prove it.</blockquote><br />
<br />
<blockquote>HECKLER<br/><br />
Well, who do you think built the pyramids?</blockquote><br />
<br />
[Everyone stays silent, awaiting Daniel's answer.]<br />
<br />
<blockquote>DANIEL<br/><br />
I don't have any idea who built them...I mean,</blockquote><br />
<br />
<blockquote>HECKLER<br/><br />
Men from Atlantis? Or Martians perhaps?</blockquote><br />
<br />
[People begin walking out of the room, laughing and scoffing with comments that can be overheard like "what a joke" or "which is the bigger myth?"]<br />
<br />
<blockquote>DANIEL<br/><br />
The point is not who built them; the point is when they were built. I mean&mdash;we all know new geological evidence dates the Sphinx back to a much earlier period. And knowing this, I think, we have to begin to reevaluate everything we've come to accept about...</blockquote><br />
<br />
[Only one man in the front row remains. He awkwardly stands. Daniel steps off the podium to address him directly.]<br />
<br />
<blockquote>DANIEL<br/><br />
I-I mean, I've been able to show a fully developed writing systems appeared in the first two dynasties, you know, which you know, almost as if it was based on an even earlier prototype.</blockquote><br />
<br />
[Catherine backs away. Daniel and the lone remaining man look around the now empty room.]<br />
<br />
<blockquote>DANIEL<br/><br />
Is there a lunch or something that everybody...?</blockquote><br />
<br />
'''EXT&mdash;HOTEL ENTRANCE, DAY'''<br />
<br />
[Rain pours down as Daniel, carrying two large suitcases, exits the hotel. He pulls his jacket's hood over his head to provide some protection and tries to cover his one suitcase with his coat. An uniformed man with an umbrella approaches from a car parked just outside the hotel.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Doctor Jackson?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What? Yes?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Someone wants to speak with you.</blockquote><br />
<br />
'''INT&mdash;CAR'''<br />
<br />
[Catherine flips through a file, which includes a diploma from UCLA, as the officer continues to talk to Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
The Air Force? What's this? What is this?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Could you step over to the car, please.</blockquote><br />
<br />
[Catherine glances over just as Daniel bends down and squints to look inside, while still several feet away.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Sir?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Am I going somewhere?</blockquote><br />
<br />
[The car driver, also standing with an umbrella just outside the door, opens it for Daniel as he approaches.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
You're going to be fine. We'll take care of these.</blockquote><br />
<br />
[He takes Daniel's shoulder bag as Daniel cautiously drops his other suitcase and sits in the car. He warily looks at Catherine. She passes over a photograph of a smiling couple playing with a baby.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Jackson, are those your parents?</blockquote><br />
<br />
[Daniel glances from her to the photograph, his motion to lower his hood arrested for a moment.]<br />
<br />
<blockquote>DANIEL<br/><br />
Foster parents.</blockquote><br />
<br />
[Catherine replaces the photograph and continues to look at the file.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wha-what is this all about?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
A job.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(with a nervous chuckle)<br/><br />
What ''kind'' of a job?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Translation. Ancient Egyptian hieroglyphs. Interested?</blockquote><br />
<br />
[Catherine smiles at him. Daniel continues to look at her.]<br />
<br />
<blockquote>DANIEL<br/><br />
I-I'm gonna go now.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Go where?<br/><br />
(chuckles)<br/><br />
I mean, you've just been evicted from your apartment. Your grants have run out. Everything you own are in those two bags. Want to prove that your theories are right? This is your chance.</blockquote><br />
<br />
[She holds out an envelope, gesturing for him to take it. Daniel glances from her to the envelope before taking it.]<br />
<br />
<blockquote>DANIEL<br/><br />
What's this?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Travel plans.</blockquote><br />
<br />
[Daniel struggles to come up with a response, when the door opens. Daniel's still opening the envelope.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Sir?</blockquote><br />
<br />
[Daniel looks back at Catherine, who gives him a small smile. He raises his hood again steps out of the car.]<br />
<br />
'''EXT&mdash;HOTEL ENTRANCE, DAY'''<br />
<br />
[The driver starts up the car while Daniel is still opening the envelope. Kawalski steps around him and gets in next to Catherine. The car drives off as Daniel looks at a plane ticket before looking back at the departing car.]<br />
<br />
'''EXT&mdash;SUBURBAN STREET, DAY'''<br />
<br />
[An Air Force sedan drives down a tree lined street in autumn before stopping at one of the houses. Two air force officers step out.]<br />
<br />
'''INT&mdash;O'NEIL HOME'''<br />
<br />
[Mrs. O'Neil opens the door to the two officers.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Mrs. O'Neil?</blockquote><br />
<br />
[Mrs. O'Neil steps away from the door, leaving it open as she goes to the kitchen.]<br />
<br />
<blockquote>MRS. O'NEIL<br/><br />
Come on in.</blockquote><br />
<br />
[The two officers enter.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Mrs. O'Neil, is your husband at home?</blockquote><br />
<br />
[She works on the dishes and reaches for a cigarette.]<br />
<br />
<blockquote>MRS. O'NEIL<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
Do you think we might be able to speak with him?</blockquote><br />
<br />
[She shrugs as she finishes lighting her cigarette and takes a drag from it.]<br />
<br />
<blockquote>MRS. O'NEIL<br/><br />
You can try.</blockquote><br />
<br />
'''INT&mdash;TYLER O'NEIL'S ROOM'''<br />
<br />
[Toys and photographs, and a certificate for Tyler O'Neil in Widget League in 1988 litter a bookshelf. O'Neil sits on Tyler's bed, holding a pistol as he stares at the photographs. There's a knock at the slightly-open door. O'Neil puts the gun under the pillow as the door opens wider.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Excuse me, Colonel O'Neil. We're from General West's office.</blockquote><br />
<br />
[O'Neil blinks, but does not turn around to face the men.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Sir? We're here to inform you...that you've been...reactivated.</blockquote><br />
<br />
'''EXT&mdash;SUBURBAN STREET, DAY'''<br />
<br />
[The two officers get back in their sedan.]<br />
<br />
<blockquote>OFFICER TWO<br/><br />
The guy's a mess. How'd he get like that?</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
His kid died. Accidentally shot himself.</blockquote><br />
<br />
<blockquote>OFFICER TWO<br/><br />
Jesus.</blockquote><br />
<br />
'''EXT&mdash;MILITARY INSTALLATION, CREEK MOUNTAIN, COLORADO, DAY'''<br />
<br />
[A government sedan approaches the guarded mountain entrance, the gates opening before it.]<br />
<br />
'''INT&mdash;ELEVATOR'''<br />
<br />
[Kawalski runs his ID card through a scanner in the elevator.]<br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Clear.</blockquote><br />
<br />
[Kawalski presses the elevator button for level 28 and smiles at Daniel, who smiles back before violently sneezing.]<br />
<br />
<blockquote>MALE COMPUTER VOICE<br/><br />
Going to Level 28...4, 5, 6, 7, 8, 9, 10&mdash;</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Cold?</blockquote><br />
<br />
<blockquote>MALE COMPUTER VOICE<br/><br />
15, 16, 17, 18, 19...</blockquote><br />
<br />
[Daniel pulls out a handkerchief and blows his nose. ]<br />
<br />
<blockquote>DANIEL<br/><br />
Allergies. Always happens when I travel.</blockquote><br />
<br />
'''INT&mdash;LEVEL 28'''<br />
<br />
[The elevator doors open and they both exit, Kawalski holding the door open.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
There you go.</blockquote><br />
<br />
[They pass other personnel entering the elevator.]<br />
<br />
<blockquote>DANIEL<br/><br />
(nervously)<br/><br />
Hey, hi.</blockquote><br />
<br />
[Myers and Shore are in the corridor, carrying papers, they join Kawalski and Daniel.]<br />
<br />
<blockquote>MYERS<br/><br />
Doctor Jackson?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Hello.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
Doctor Gary Myers, how are you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What is this place?</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Nuclear missile silo. Now don't worry, it's been completely converted. Barbara Shore.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Hello.</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Hi.</blockquote><br />
<br />
[Kawalski has reached the end of the corridor, where he opens double doors labeled "RESEARCH LABORATORY" and "Authorized Personnel Only". Inside are the cover stones found in 1928. Daniel stops and stares in wonder. Catherine approaches without Daniel noticing.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Okay, Jackson.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh, hello!</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Welcome to the well.</blockquote><br />
<br />
[They shake hands.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Glad you decided to join us.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
This is..uh...where did you find this?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
(chuckling, pleased)<br/><br />
Giza plateau, 1928.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I've never seen anything like this.</blockquote><br />
<br />
[Catherine laughs.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Of course you haven't. No one has.</blockquote><br />
<br />
[Daniel moves closer and touches the stone.]<br />
<br />
<blockquote>MYERS<br/><br />
Now there's two lines of hieroglyphs. The inner track has the classic figures, but the outer track is like the cartouche in the center. It's got writing unlike what we've ever found before.</blockquote><br />
<br />
[Daniel steps back to see better.]<br />
<br />
<blockquote>DANIEL<br/><br />
Those aren't hieroglyphics. Might be some form of hieratic or maybe cuneiform.</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Yeah.</blockquote><br />
<br />
[Daniel moves to a blackboard, looking at where the hieroglyphs have already been partly translated into English.]<br />
<br />
<blockquote>DANIEL<br/><br />
Well, the translation of the inner track is wrong. Must've used Budge. I don't know why they keep reprinting his books.</blockquote><br />
<br />
[He starts erasing some of the translation.]<br />
<br />
<blockquote>MYERS<br/><br />
Ex-excuse me. Wha-what are you doing? We've used every known technique.</blockquote><br />
<br />
[Daniel finally turns around, pointing to an untranslated symbol.]<br />
<br />
<blockquote>DANIEL<br/><br />
That's a curious word, to use, eh, "Quebeh"?</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
Yeah...?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Then an adverbial sedjem-en-ef with a cleft subject. Then "Sealed and buried."</blockquote><br />
<br />
[Adds the words to an untranslated section of the hieroglyphs, then crosses out "coffins".]<br />
<br />
<blockquote>MYERS<br/><br />
Ex-excuse me. Wha-what are you doing?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That's not coffins.</blockquote><br />
<br />
[Daniel ignores Myers, crossing out the word "forever to eternity" and replacing it with...]<br />
<br />
<blockquote>DANIEL<br/><br />
"For all time." Who the hell translated this?</blockquote><br />
<br />
[Catherine and Shore look at Myers.]<br />
<br />
<blockquote>MYERS<br/><br />
Uh, I-I did.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(sighing)<br/><br />
Well, this should read: "A million years into the sky is Ra, sun god, sealed and buried for all time..." It's not "door to heaven".<br/><br />
(He crosses that word out and replaces it.)<br/><br />
"His Stargate."</blockquote><br />
<br />
[Catherine laughs. Daniel turns back to face the others. Kawalski watches with his arms folded.]<br />
<br />
<blockquote>DANIEL<br/><br />
Well, so why is the military so interested in 5,000 year old Egyptian tablets?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
My report says 10,000.</blockquote><br />
<br />
[O'Neil, dressed in Class A uniform, stands behind them with a folder in his arm. They all turn around. Kawalski stands at attention.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Afternoon, Colonel.</blockquote><br />
<br />
[O'Neil approaches and hands Kawalski the folder.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Um, do I know you?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I'm Colonel Jack O'Neil from General West's office. I'll be taking over from now on.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(low, to Shore)<br/><br />
This figure 10,000 is ludicrous. I mean, Egyptian culture didn't even exist&mdash;</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Mmm. We know. But the sonic and radio carbon tests are conclusive.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, these are cover stones. Was there a tomb underneath?</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
No, no, no. But we found something a lot more interesting.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Excuse me. This information has become classified.<br/><br />
(to Kawalski)<br/><br />
From now on, no information is to be passed on to non-military personnel without my express permission.</blockquote><br />
<br />
[Kawalski nods, and O'Neil leaves.]<br />
<br />
<blockquote>MYERS<br/><br />
Catherine, what's going on here?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
I'm not sure.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[O'Neil continues to walk down a corridor. Catherine approaches from behind.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Colonel O'Neil, I think you owe me an explanation.</blockquote><br />
<br />
[O'Neil stops and turns back.]<br />
<br />
<blockquote>CATHERINE<br/><br />
I was told I had complete autonomy.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Plans change.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Why are you here? Why did they bring ''you'' on this project?</blockquote><br />
<br />
[O'Neil glances around evasively before looking directly at her.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I'm here in case you succeed.</blockquote><br />
<br />
[He walks off as Catherine chuckles ruefully.]<br />
<br />
'''EXT&mdash;MOUNTAIN COMPLEX, TWO WEEKS LATER, DAWN'''<br />
<br />
'''INT&mdash;RESEARCH LAB'''<br />
<br />
[An exhausted Daniel listens to his dictated notes at a table in front of the cover stones. The table is covered with reference books, paper, candy wrappers, and a coffee mug, as well as the dictaphone.]<br />
<br />
<blockquote>DANIEL<br/><br />
(on recording)<br/><br />
Completed search of cuneiform and other pre-dynastic hieroglyphics. No matches whatsoever. I've exhausted all reference material in comparing the symbols on the cartouche against all known writing samples from the period pre- and post-. Still no similarities...I'm never gonna get paid.</blockquote><br />
<br />
[Daniel shuts off the recording. He goes over to the coffee pot to refill his cup, only to find the carafe is practically empty.]<br />
<br />
'''INT&mdash;CORRIDOR JUST OUTSIDE LAB'''<br />
<br />
[Daniel shuffles out of the lab tiredly with the carafe. A guard sits by a desk with his feet propped up, reading a newspaper.]<br />
<br />
<blockquote>GUARD<br/><br />
(admonishing)<br/><br />
Uh-uh-uh.</blockquote><br />
<br />
[Daniel flashes his ID badge, and the guard settles back with his paper. Daniel goes to the water fountain and refills the carafe, glancing around and noticing the front page of the guard's paper has an article title "Orion Upclose" with a quarter page photograph of the constellation. He stops filling the carafe and moves over to the paper. He grabs that page out of the guard's hands and rushes back into the lab. The guard is still sitting there as Daniel's head appears again in the lab door window.]<br />
<br />
<blockquote>DANIEL<br/><br />
Can I borrow this?</blockquote><br />
<br />
'''INT&mdash;RESEARCH LAB'''<br />
<br />
[Daniel grabs a marker and starts filling in the lines between the stars of the constellation. He then climbs the stair-ladder to compare his drawing with one of the glyphs. They match.]<br />
<br />
<blockquote>DANIEL<br/><br />
Orion.</blockquote><br />
<br />
'''EXT&mdash;MOUNTAIN COMPLEX, DAY'''<br />
<br />
[Four military cars enter the mountain. Several people exit.]<br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[Kawalski hurries down a corridor. Daniel follows, his hands full of large rolled up papers and a coffee mug. He gulps down the rest of his drink and leaves the mug abandoned on one of the pipes that line the corridor, hurrying to catch up.]<br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[Several military officers, Myers, Shore, and Catherine are already inside.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hi, hello.</blockquote><br />
<br />
[Some military nod in greeting.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
(indicating a chair)<br/><br />
Right here.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Jackson, I'd like you to meet General West.</blockquote><br />
<br />
[West approaches and puts out his hand. Daniel shakes it.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh, hello. Oh, right. General.</blockquote><br />
<br />
[West moves to his seat. Daniel tries to put down his things, nodding to another military man.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hello. Okay.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
So, you think you've solved in fourteen days what they couldn't solve in two years?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(surprised)<br/><br />
Two years?</blockquote><br />
<br />
<blockquote>WEST<br/><br />
Any time.</blockquote><br />
<br />
[O'Neil enters. Daniel starts passing around several of his rolled papers. ]<br />
<br />
<blockquote>DANIEL<br/><br />
Um, I have some stuff for you to look at. Just, um, pass-pass them down. Um, you'll have to share them, cause I um...<br/><br />
(chuckles nervously)<br/><br />
...Sorry, I&mdash;Sorry, I don't have enough of those. But, anyway...</blockquote><br />
<br />
[He sits and starts looking at his own copy, starting to sound more confident.]<br />
<br />
<blockquote>DANIEL<br/><br />
Okay, all right, we're obviously looking at a picture of the cover stones. Now, on the outer track, these figures that you would believe to be words to be translated were, in fact...</blockquote><br />
<br />
[He stands again and shuffles his papers, pushing some larger pieces aside and into some people next to him to roll out a star chart.]<br />
<br />
<blockquote>DANIEL<br/><br />
&mdash;sorry about that&mdash;were in fact star constellations. Now these constellations were placed in a unique order forming a map or an address of sorts. Seven points to outline a course to a position.</blockquote><br />
<br />
[Daniel turns to the metal wall behind him, on which a picture of the cover stones has already been taped. He tapes up another paper and begins to draw on it. O'Neil lights a cigarette.]<br />
<br />
<blockquote>DANIEL<br/><br />
And uh...to find a destination within any three dimensional space, you need six points to determine the exact location.</blockquote><br />
<br />
[Daniel draws a cube and places a dot in the center of each of the six "sides" of the cube and then draws lines between them all to intersect at a spot in the cube.]<br />
<br />
<blockquote>WEST<br/><br />
You said you needed seven points.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, no, six for the destination. But to chart a course, you need a point of origin.</blockquote><br />
<br />
[He draws a point some distance from a cube and then a line to where all the cube spots intersect.]<br />
<br />
<blockquote>MYERS<br/><br />
Except there's only six symbols in the cartouche.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, the seventh actually isn't inside the cartouche, it's just below it, here designated by a little pyramid with two funny neat little guys and funny little line coming out of the top.</blockquote><br />
<br />
[He circles an upside down v that has a symbol above its apex and two human-like figures on each side of the "v" shape and then proceeds to draw it again roughly on the wall next to his chart while he talks. When finished, he laughs at his bad drawing. No one else laughs.]<br />
<br />
<blockquote>DANIEL<br/><br />
Anyway...</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
He did it.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
No. That symbol isn't anywhere on the device.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh-what device? Um?</blockquote><br />
<br />
[West looks to O'Neil, who shrugs.]<br />
<br />
<blockquote>WEST<br/><br />
Show him.</blockquote><br />
<br />
[Shore squeezes Catherine's hand as they both smile. Kawalski stands and goes over by Daniel, pressing a button. The metal "wall" Daniel has been using as a dry erase board is actually a blast shield that rises. Daniel looks out of the window into the room beyond. The Stargate sits there. A metal ramp is in front of it, and various personnel are working around it. Catherine comes up to stand beside Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is that?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
It's your Stargate. Come, Jackson.</blockquote><br />
<br />
[She moves away. After another moment, Daniel follows.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Personnel, report to command center.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Myers, Daniel, and Catherine enter the control room.]<br />
<br />
<blockquote>MYERS<br/><br />
Monitors up.</blockquote><br />
<br />
<blockquote>WOMAN<br/><br />
Monitors are up.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
Mitch, you want to bring up the details on the center monitor, please.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
Yep. I've got details...on.</blockquote><br />
<br />
[He punches a few keys. A computer monitor shows an image of the Stargate with seven blank boxes to the right. It reads "idle".]<br />
<br />
[The Stargate spins around. Shore has now joined the others in the room. On one screen close up images of all the constellation glyphs can be seen. Daniel notices one glyph in particular, the "pyramid" with a circle above it.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hold it!</blockquote><br />
<br />
[They stop the Stargate spinning.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait. Do you have a...um...sorry.</blockquote><br />
<br />
[He looks around, spotting a marker in Mitch's pocket and grabbing it.]<br />
<br />
<blockquote>MITCH<br/><br />
Hey, hey, hey, don't...!</blockquote><br />
<br />
[Daniel has already begun drawing his little stick figures on the actual monitor screen.]<br />
<br />
<blockquote>DANIEL<br/><br />
Two figures on either side, praying beside a pyramid with the sun directly above it.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
(amazed)<br/><br />
He's right. It was in front of us the whole time.</blockquote><br />
<br />
[Catherine reaches for a phone and dials an extension.]<br />
<br />
<blockquote>CATHERINE<br/><br />
(into phone)<br/><br />
General West, Jackson has identified the seventh symbol.</blockquote><br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[West, O'Neil, Kawalski, and the rest of the military brass are still watching from the briefing room window. West is on the phone.]<br />
<br />
<blockquote>WEST<br/><br />
Go ahead.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>JENNY<br/><br />
Programming seventh symbol into computer. Chevron One is holding. Chevron One is locked in place.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
Power output at 23 percent.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Two is holding.</blockquote><br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Engaged.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Two is locked in place.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
Holding at 35 percent.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
<blockquote>TECHNICIAN<br/><br />
All right, we've got a Condition Red at the Gate. Evacuate all personnel.</blockquote><br />
<br />
[The technicians hurry out of the room before the doors seal shut.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>DANIEL<br/><br />
It was ''under'' the cover stones?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Yes. My father found it. 1928. Made out of a mineral unlike any found on Earth.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Five locked in place.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
79 percent.</blockquote><br />
<br />
[A shaking starts, rattling the coffee cups and equipment. They continue typing.]<br />
<br />
<blockquote>JENNY<br/><br />
Chevron Six is holding. Chevron Six is locked in place.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
This is as far as we have ever been able to get.</blockquote><br />
<br />
[The computer monitors go crazy with output as the seventh chevron is dialed &mdash; the Earth point of origin. The shaking is so hard, someone has to hold the telephone on the desk.]<br />
<br />
<blockquote>MITCH<br/><br />
We have to override manually.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Seven is...</blockquote><br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Sequence complete.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Seven is locked in place.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[As everyone watches in the control room and briefing room, the Stargate activates with a giant vortex streaming outwards front and back, leaving a vertical wall of water. Catherine says something unintelligible over all the other noise.]<br />
<br />
<blockquote>WEST<br/><br />
(via intercom)<br/><br />
Send in the probe.</blockquote><br />
<br />
[Guards enter the Gate room and technicians set up a treaded probe to go through the Stargate. West's aide Johnson calls down to the control room.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Myers answers the phone.]<br />
<br />
<blockquote>MYERS<br/><br />
(into phone)<br/><br />
Yes, sir?</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
Record all information from the Stargate.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The probe ambles up the ramp.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>JENNY<br/><br />
Clear inner silo for approach.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
<blockquote>TECHNICIAN<br/><br />
Clear inner silo.</blockquote><br />
<br />
[The guards exit the gate room.]<br />
<br />
[The probe continues to move up the ramp. It pauses before the event horizon and sends through an arm. The arm continues to extend, then the probe appears to be pulled through the Stargate.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
<blockquote>SHORE<br/><br />
It's guiding itself. Can you believe it?</blockquote><br />
<br />
[The computer describes a lot of illegible data as a device tracks across a star chart.]<br />
<br />
<blockquote>SHORE<br/><br />
The thing has locked itself onto a point somewhere in the Kaliam galaxy.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
It has mass. It-it could be a moon or a large asteroid.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Where are we on that map?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
(points)<br/><br />
Look down.</blockquote><br />
<br />
[Daniel moves to the far end of the star chart where a red square box is. Then follows to where the trajectory guide is now sitting.]<br />
<br />
<blockquote>CATHERINE<br/><br />
That's right, Jackson. It's on the other side of the...known universe.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
We're-we're losing the signal!</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The wormhole shuts down.]<br />
<br />
'''INT&mdash;CONTROL ROOM, LATER'''<br />
<br />
[One screen shows video from the probe. It's pictures of a room, and another Stargate. West and O'Neil stand with several others analyzing the data.]<br />
<br />
<blockquote>WEST<br/><br />
This is the information the probe sent back to us. Freeze and enhance. You can clearly see the 'gate on the other side. Both 'gates must have functioned as a doorway between our worlds.</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
These readings tell us it's an atmospheric match. Barometric pressure, temperature, and most importantly, oxygen.</blockquote><br />
<br />
[One computer monitor shows reading results of "Life Support Possible." Daniel is looking at another screen showing close ups of the chevrons on the other Stargate.]<br />
<br />
<blockquote>DANIEL<br/><br />
These markings are different. They don't match the symbols on our 'gate.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
That's why we may have to abort. This project is for naught without a reconnaissance mission.</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
Once on the other side, we'd have to decipher the markings on their 'gate, and in essence dial home in order to bring the team back.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
Based on this new information, I don't see how we can do that.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, I can do that.</blockquote><br />
<br />
[Johnson, West and O'Neil look at Daniel. Kawalski looks over with a half-smile.]<br />
<br />
<blockquote>WEST<br/><br />
Are you sure?</blockquote><br />
<br />
[Daniel looks back over at the unique Chevrons.]<br />
<br />
<blockquote>DANIEL<br/><br />
Positive.</blockquote><br />
<br />
[O'Neil looks around at the others, then walks out.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(muttering to West as he passes)<br/><br />
He's full of shit.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
(to Daniel)<br/><br />
You're on the team.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[A guard sits at a table. The nearby door opens and the guard stands to attention as O'Neil enters. He signs in at the guard's desk, and the guard opens a door labeled 09-Y. O'Neil enters the room to stare at the fossil of the jackel-headed men. While he looks at the creature, West walks up behind him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
You understand this complicates things.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
That's why I wanted you, Jack. We've opened a doorway to a world we know nothing about.</blockquote><br />
<br />
'''INT&mdash;RESEARCH LAB'''<br />
<br />
[Daniel packs his suitcase full of books with titles like "Egypt Before the Pharoahs." A couple of Fifth Avenue candy bars are also inside. Catherine enters.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Jackson.</blockquote><br />
<br />
[Daniel is oblivious to her presence until she taps him on the shoulder. He turns and smiles.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hello. Hi.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
I have something for you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No. I&mdash;</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Yes. I found it with Stargate when I was a child. It has brought me luck.</blockquote><br />
<br />
[She places the Eye of Ra necklace into his palm. He looks at it.]<br />
<br />
<blockquote>CATHERINE<br/><br />
You can bring it back to me.</blockquote><br />
<br />
[Daniel nods.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Military personnel pile up a small mechanized rover with equipment.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>JENNY<br/><br />
Back up storage, reserve power...on.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The personnel packing the equipment evacuate.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Jenny and Mitch continue to run through their checklist.]<br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[O'Neil approaches his team, geared up and armed for the mission.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Ten-hut!</blockquote><br />
<br />
[The squad stands at attention as O'Neil inspects them. He looks at his watch.]<br />
<br />
<blockquote>O'NEIL<br/><br />
If anyone has anything to say, now's the time to say it.</blockquote><br />
<br />
[At the far end of the line, Daniel sneezes and pulls out a handkerchief. Everyone turns and looks at him as he blows his nose loudly.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Vector tracking set.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The team enters the Gate Room, O'Neil in the lead. The wormhole is already active. O'Neil nods to one of the men, who activates the remote for the equipment rover. It enters the vortex. The men continue to follow O'Neil up the ramp, Daniel in the rear. O'Neil pauses for a moment then steels himself and enters. One of the men behind reaches for a religious medal under his collar and kisses it before following.]<br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Molecular deconstruction confirmed.</blockquote><br />
<br />
[The only one left is Daniel, who pauses at the event horizon. He runs his hand along the event horizon, studying its effect as he pulls his hand in and out. He then closes his eyes and puts his head in.]<br />
<br />
'''WORMHOLE EFFECT'''<br />
<br />
'''INT&mdash;ALIEN STARGATE ROOM'''<br />
<br />
[Daniel comes to find himself lying on steps, O'Neil and Brown hovering over him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson! It's all right. It's over.<br/><br />
(to Brown)<br/><br />
Stay with him.</blockquote><br />
<br />
[O'Neil moves away.]<br />
<br />
<blockquote>BROWN<br/><br />
Jackson, just listen to me. Keep moving. It wears off in a minute.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
What a rush.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Prepare to move out.</blockquote><br />
<br />
[The wormhole is still active as the men turn on their flashlights and look around. Daniel stands. The wormhole shuts off. Several men light flares.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Three teams, let's go.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(into radio)<br/><br />
Three teams. Go.</blockquote><br />
<br />
[The men move out, leaving flares in their wake. Daniel follows behind. He pauses with one man to look at a strange ringlike structure in the ceiling.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Team two, move out.</blockquote><br />
<br />
[The teams continue to recon in an organized pattern.]<br />
<br />
<blockquote>REILLY<br/><br />
Clear. No contact.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Freeze. Hold for sounds.</blockquote><br />
<br />
[Two men with monitoring equipment move forward. They head to the entrance, which is bright with sunlight.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Oxygen ratio stable.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Conditions are similar to inside.</blockquote><br />
<br />
[O'Neil dons his sunglasses.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I'm gonna take a look around. Kawalski? Ferretti?</blockquote><br />
<br />
[The two move forward as other team members follow in the pattern. Daniel follows with them, studying the smooth walls of the structure.]<br />
<br />
'''EXT&mdash;OUTSIDE PYRAMID, DAY'''<br />
<br />
[They walk across a small bridge onto a sandy desert. The team pauses, jolted when they see three moons behind the pyramid.]<br />
<br />
<blockquote>DANIEL<br/><br />
(smiling)<br/><br />
I knew it!</blockquote><br />
<br />
'''LATER'''<br />
<br />
[Ferretti works with a piece of equipment.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Point three-three-two.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Report.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
A quarter mile perimeter survey is just about complete, sir.</blockquote><br />
<br />
[Daniel walks around the outside of the pyramid.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Wrap this up. Get everybody back inside.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Right.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I want all of you back through the Stargate within the hour.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
You're coming with us, aren't you, Colonel? Sir?</blockquote><br />
<br />
[O'Neil ignores him. Daniel walks down the ramp to the others.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson, start working on the Stargate.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(low, to Kawalski)<br/><br />
What's that all about?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(low)<br/><br />
I dunno, Ferretti.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I-I'm gonna need more time. I mean, there's bound to be more structures here, or some other traces of civilization.</blockquote><br />
<br />
[O'Neil starts working on one of the pieces of equipment.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Not this trip. Just get back in there and reestablish contact.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, it's not that easy. This is a replica of the great pyramid of Giza. We're not gonna find any hieroglyphic inscriptions or carved relief. I mean, we really need to look around more.</blockquote><br />
<br />
[Ferretti and Kawalski have joined O'Neil and heard Daniel's response.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Your job here is to realign the Stargate. Can you do that or not?</blockquote><br />
<br />
[Daniel nods, then shrugs.]<br />
<br />
<blockquote>DANIEL<br/><br />
I can't.</blockquote><br />
<br />
[The three look stunned.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(threateningly)<br/><br />
You can't or you won't?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I can decipher the symbols on the Stargate, but I need an order of alignment. Now those coordinates were marked on tablets back on Earth and there must be something like that here. And I-I just need to find it.</blockquote><br />
<br />
[He chuckles nervously.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Find it? Whaddya mean, find it? You didn't say anything about "finding" anything.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, I assumed the tablets would be here, I mean ''right'' here.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You ''assumed''?!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(angry)<br/><br />
You're a lying son of a bitch!<br/><br />
(he shoves Daniel to the ground)<br/><br />
You didn't say a word about finding anything.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Kawalski.</blockquote><br />
<br />
[O'Neil steps between Kawalski and Daniel, who's shakily getting to his feet. The other men are starting to look over.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Set up a camp down here. Organize our supplies.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Sir...</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You've got your orders.</blockquote><br />
<br />
[Kawalski sighs and moves away, others following.]<br />
<br />
'''LATER'''<br />
<br />
[Men continue to cart supplies to their camp, set just outside the pyramid. Some tents are already pitched.]<br />
<br />
<blockquote>FREEMAN<br/><br />
Geez, it's hot.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
You know, I can't believe we're stuck here.</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
Don't be such a doomsayer, Ferretti.</blockquote><br />
<br />
<blockquote>REILLY<br/><br />
Yeah, give it a rest.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Yes, please. If we're not back soon, they'll just turn on the 'gate from the other side.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Oh, no. It doesn't work that way. You see, if you don't turn it on from here, we're screwed. So I'm telling you guys, we're not going anywhere!</blockquote><br />
<br />
<blockquote>REILLY<br/><br />
Shut up.</blockquote><br />
<br />
[He breaks off as he notices Daniel arriving, lugging his suitcase and one of the equipment cases.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's a nice tent. Oh, we each get a tent. That's nice.</blockquote><br />
<br />
'''INT&mdash;STARGATE ROOM'''<br />
<br />
[O'Neil is alone in the room, opening a hidden panel on the rover. He sets a cylindrical device, arming it.]<br />
<br />
'''EXT&mdash;CAMP, DAY'''<br />
<br />
[Daniel amuses himself by opening up the pockets in his tac vest. He finds some candy bars and other items. Feretti and some others watch from a distance.]<br />
<br />
<blockquote>DANIEL<br/><br />
(to himself)<br/><br />
What the hell is that?</blockquote><br />
<br />
[He tosses the unknown item aside and continues muttering.]<br />
<br />
<blockquote>FREEMAN<br/><br />
(to Ferretti)<br/><br />
Talk to him.</blockquote><br />
<br />
[Ferretti scratches his nose and heads over to Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
(still to himself)<br/><br />
I've got everything here but sunblock.</blockquote><br />
<br />
[Daniel turns around to see Ferretti behind him, holding his suitcase.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hi.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Hey. Isn't there something you should be doing right now? Like...getting us out of here?</blockquote><br />
<br />
[Ferretti throws the suitcase at Daniel, who ducks. The suitcase flies over him and down a sand dune. The team watches Ferretti, looking amused. Daniel looks down at his suitcase, then at the item still in his hand.]<br />
<br />
<blockquote>DANIEL<br/><br />
Foot powder. Great.</blockquote><br />
<br />
[He drops the foot powder and heads down to retrieve his suitcase. Freeman slaps hands with Ferretti.]<br />
<br />
<blockquote>FREEMAN<br/><br />
Now that's cold.</blockquote><br />
<br />
[Daniel's suitcase has broken open, so Daniel is recovering all his books from the dune.]<br />
<br />
'''INT&mdash;STARGATE ROOM'''<br />
<br />
[O'Neil continues to assemble the device, adding a timer, pausing when he sees someone approaching. He finishes his assembly and closes the panel as Kawalski enters.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Base camp is up, sir.</blockquote><br />
<br />
[O'Neil checks a small remote device and surreptitiously hides it from Kawalski.]<br />
<br />
'''EXT&mdash;SAND DUNE, DAY'''<br />
<br />
[Daniel has taken a break from retrieving his books and sits to eat a Fifth Avenue candy bar. He notices some large animal round prints in the sand and stands. The prints continue past his sight over the dune. He begins to follow the prints, finding over the next dune a large animal munching on some desert vegetation. It is a mastadge, and it has a harness. Daniel looks around, but no one is nearby.]<br />
<br />
'''EXT&mdash;CAMP, DAY'''<br />
<br />
[O'Neil arrives at the camp and puts down his equipment. He looks around.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Where's Jackson?</blockquote><br />
<br />
[They all look blankly at him.]<br />
<br />
'''EXT&mdash;SAND DUNES, DAY'''<br />
<br />
[The mastadge looks up nervously as Daniel approaches.]<br />
<br />
<blockquote>DANIEL<br/><br />
(softly)<br/><br />
It's okay. It's okay. Sh-sh-sh. That's a good boy.</blockquote><br />
<br />
[He holds out his hand, palm up for the mastadge to sniff. The mastadge rears its head, then calms. It starts sniffing his other hand, which still holds the candy bar.]<br />
<br />
<blockquote>DANIEL<br/><br />
What? You want some of this? Here you go, you like that?</blockquote><br />
<br />
[He breaks off a piece of the candy and holds it out. The mastadge takes it gently from his hand.]<br />
<br />
<blockquote>DANIEL<br/><br />
There you go.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I wouldn't feed that thing!</blockquote><br />
<br />
[O'Neil and Kawakski have arrived at the top of the dune. They're pointing their weapons down at the mastadge. Daniel looks up and grabs the harness.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's got a harness! It's domesticated!</blockquote><br />
<br />
[He pets the side of the mastadge, but something has spooked the creature. It rears. Daniel backs up, entangling his ankle in the loose rope attached to the mastadge's harness. As the mastadge runs away, Daniel is swooped off his feet and pulled behind it.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Aw, damn it!</blockquote><br />
<br />
[He starts running after Daniel and the mastage. Kawalski cups his hand and shouts.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Let go of it!</blockquote><br />
<br />
[Daniel yells out as he's dragged along across the sands, unable to gain purchase on anything or reach the ropes!]<br />
<br />
<blockquote>DANIEL<br/><br />
Ahh! Help me!</blockquote><br />
<br />
[O'Neil and others chase after the beast.]<br />
<br />
<blockquote>DANIEL<br/><br />
Help me! Aaaah!</blockquote><br />
<br />
[O'Neil and the others stop, out of breath. The mastadge is still going strong, running through the desert sands, Daniel dragged behind, yelling.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
[An unconscious Daniel gets licked in the face by the mastadge. He comes to, choking at the vile smell. O'Neil, Kawalski, and Brown are just reaching him.]<br />
<br />
<blockquote>BROWN<br/><br />
You okay, Jackson?</blockquote><br />
<br />
[O'Neil gets distracted from Daniel's predicament by what he sees.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Kawalski. Brown.</blockquote><br />
<br />
[They both get up and follow O'Neil. The mastadge continues to nudge at Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ugh. Get away from me.</blockquote><br />
<br />
[O'Neil and the others pause at the top of the dune. Daniel stands and sighs, petting the mastadge absently as he watches Brown and Kawalski drop, weapons ready on either side of a standing O'Neil. He joins them, the Ra necklace shining brightly from where it came out from under his shirt during his dragging.]<br />
<br />
[In the sands below is a large mining region near some tall rock pillars. Several people are working at the mines in very primitive conditions. There are ragged coverings set up as shade from the sun.]<br />
<br />
<blockquote>WORKER<br/><br />
(spotting the men)<br/><br />
Chien pe-ow. Mieu.</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
(also spotting them)<br/><br />
Chien pe-ow. Mieu. Mieu. Mieu, shien mow.</blockquote><br />
<br />
[O'Neil and the others approach, the mastadge still following. Skaara approaches them. Everyone else has stopped work.]<br />
<br />
<blockquote>O'NEIL<br/><br />
All right, Jackson. You're on.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Me?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You're the linguist. Try to talk to them.</blockquote><br />
<br />
[Daniel stares at all of them.]<br />
<br />
<blockquote>DANIEL<br/><br />
(walking forward, waving)<br/><br />
Hi.</blockquote><br />
<br />
[One of the men spots the Eye of Ra pendant around Daniel's neck. His eyes widen.]<br />
<br />
<blockquote>WORKER<br/><br />
Na tu de-why-ya. Na tu de-why-ya.</blockquote><br />
<br />
[He bows down in front of Daniel and all the others follow until all are genuflecting. O'Neil and the others come forward.]<br />
<br />
<blockquote>O'NEIL<br/><br />
What the hell d'you say to him?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Nothing.</blockquote><br />
<br />
[O'Neil walks over, noticing Skaara looking up. Skaara immediately ducks his head back down.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Hey, it's okay.</blockquote><br />
<br />
[He gestures Skaara to rise. Skaara nervously looks at O'Neil's clothes and actions.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Hey. See, it's okay. It's okay. See? Huh?</blockquote><br />
<br />
[He shakes Skaara's hand. Skaara panics and yells, running away.]<br />
<br />
<blockquote>SKAARA<br/><br />
Si misoy. Si misoy! Kasuf! Kasuf!</blockquote><br />
<br />
[Brown moves his scanner over some of the rock they've been mining.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Quartz primary element.</blockquote><br />
<br />
[Skaara returns, pointing to the newcomers. He is joined by several others, leading a large mastadge with someone seated behind curtains.]<br />
<br />
<blockquote>KASUF<br/><br />
Na-ney.</blockquote><br />
<br />
[The mastadge halts, and Kasuf moves the curtains to peer at the strangers. He gets down from the mastadge. He takes his staff and approaches, his people following behind. Skaara speaks to him, and he responds. He then turns to the team and speaks to them, including saying his name. He holds out his staff horizontally in a peaceful gesture and bows his head.]<br />
<br />
<blockquote>DANIEL<br/><br />
(low, to O'Neil)<br/><br />
I can't make it out. It sounds familiar, a bit like Berber. Maybe Chadic or Omotic.</blockquote><br />
<br />
[Kasuf looks nervously at the strangers, then calls out to his people. The people begin to rise from their prostrated postions. Kasuf cautiously bows from the waist, and makes another order. Four women, including Shau'ri come forward, bearing bowls. They offer them to the strangers to drink. Shau'ri ends up in front of Daniel. They drink.]<br />
<br />
<blockquote>DANIEL<br/><br />
Mmm. Thank you.</blockquote><br />
<br />
[Shau'ri bows, and she and the women step back. Kasuf bows, and Daniel bows in return.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh. Here.</blockquote><br />
<br />
[He reaches into his pocket and pulls out a 5th Avenue candy bar. Kasuf looks around confused as Daniel unwraps the chocolate and raises it to his face, smiling.]<br />
<br />
<blockquote>DANIEL<br/><br />
Mmmmm.</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
Ya rab-id yu?</blockquote><br />
<br />
[Kasuf mimes, eating. Daniel nods and mimes taking a bite of the candy before handing it to Kasuf. Kasuf takes it, and cautiously sniffs before taking a bite. He slowly chews, then his eyes widen.]<br />
<br />
<blockquote>KASUF<br/><br />
Bunni, bunni-wae!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Bunni-wae?</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
(amazed)<br/><br />
Bunni-wae!</blockquote><br />
<br />
[He turns, smiling to his people.]<br />
<br />
<blockquote>DANIEL<br/><br />
Bunni-wae.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
What's that mean?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I have no idea.</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
Si pleu?</blockquote><br />
<br />
[Kasuf bows and gestures for them to come.]<br />
<br />
<blockquote>DANIEL<br/><br />
He's inviting us to go with him.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
How can you be so sure?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Because he's...<br/><br />
(repeats Kasuf's gesture)<br/><br />
inviting us to go with him.<br/><br />
(to O'Neil)<br/><br />
We were looking for signs of civilization. Obviously, we found it. You want me to get us back home, this is our best shot.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Colonel, he's right. I took some readings of what they're mining back there. It's the same material as the Stargate.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
(sighing)<br/><br />
Radio base camp. Tell them to keep that area secured until we get back.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
(nodding)<br/><br />
Yes, sir.</blockquote><br />
<br />
'''EXT&mdash;BASE CAMP, DAY'''<br />
<br />
<blockquote>BROWN<br/><br />
(over radio)<br/><br />
Base camp, come in.</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
Ferretti, I've got 'em! Come on!</blockquote><br />
<br />
[Ferretti rushes over and dons the headphones.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Yes, sir!</blockquote><br />
<br />
[Brown's transmission is garbled.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Wha-can you repeat that, sir?</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
(more clearly over radio)<br/><br />
Colonel O'Neil has requested that you secure the base. It looks like we're gonna be here for a while.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Okay, sir.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
(over radio)<br/><br />
Understand?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Yes, sir!</blockquote><br />
<br />
[The transmission ends with some more static. Ferretti tosses down the headphones.]<br />
<br />
<blockquote>FREEMAN<br/><br />
So, what's the story?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
They're not coming back, okay? This is not good. No, it's not.</blockquote><br />
<br />
[He chuckles ruefully.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
[The people make a large caravan, walking in a long line, O'Neil, Daniel, Kawalski, and Brown with Kasuf.]<br />
<br />
<blockquote>KASUF<br/><br />
(pointing)<br/><br />
Yu-yu.</blockquote><br />
<br />
[They look and see an expansive stone city in the distance. They pause.]<br />
<br />
<blockquote>SKAARA<br/><br />
(gesturing)<br/><br />
Yu liik. Yu-yu.</blockquote><br />
<br />
[Daniel begins to follow. Brown takes some pictures. Daniel begins to sneeze profusely. Kasuf looks around, confused. Daniel pulls out his handkerchief and blows his nose. He sticks it in his back pocket. Nabeh grabs the handkerchief gleefully. Shau'ri notices and giggles. Skaara wrestles it out of his grasp.]<br />
<br />
<blockquote>SKAARA<br/><br />
Snoph-ai.</blockquote><br />
<br />
[He taps Daniel and hands him back his handkerchief with a smile. Daniel smiles back and looks around. When he glances in Shau'ri's direction, she studiously looks ahead of her.]<br />
<br />
'''EXT&mdash;NAGADA, DAY'''<br />
<br />
[They enter the city, Kasuf gesturing and giving orders. Kasuf gestures, and people pull away several hangings to reveal a large sized disk of the Eye of Ra suspended between two of the buildings. Everyone prostrates themselves again, following Kasuf's example.]<br />
<br />
<blockquote>DANIEL<br/><br />
The eye of Ra. It's the Egyptian sun god. They think he sent us here.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah, I wonder what could've given them that idea?</blockquote><br />
<br />
[He pointedly fingers Daniel's pendant with the same symbol. Daniel smiles, amazed.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ra.</blockquote><br />
<br />
[He points at the large disk as Kasuf looks up warily.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ra?</blockquote><br />
<br />
[A horn blows in the distance and people start moving about hurriedly.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Where they all goin'?</blockquote><br />
<br />
[Brown's radio starts squawking.]<br />
<br />
<blockquote>BROWN<br/><br />
(into radio)<br/><br />
Again. Say again. Ferretti, I can't hear you.<br/><br />
(to O'Neil)<br/><br />
Sir, I can't make this out.</blockquote><br />
<br />
[He hands O'Neil the radio. All that can be heard is loud static]<br />
<br />
<blockquote>O'NEIL<br/><br />
(into radio)<br/><br />
Ferretti, say again.</blockquote><br />
<br />
'''EXT&mdash;BASE CAMP, DAY'''<br />
<br />
[The heavy wind blows sand around. Freeman wears his bandanna over his face, adjusting the radio dials as Ferretti yells into the speaker.]<br />
<br />
<blockquote>FERRETTI<br/><br />
We have to abandon base camp! Repeat, we have to abandon base camp!</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
It's useless! It won't work in this!</blockquote><br />
<br />
[Ferretti abandons the radio and starts grabbing supplies along eith the others.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Freeman, let's go! Let's move! Everybody, back inside. Come on! Just take what we can and go back! Grab it.</blockquote><br />
<br />
'''EXT&mdash;NAGADA CITY, DAY'''<br />
<br />
[Kasuf claps his hands, and men push the doors to the city closed.]<br />
<br />
<blockquote>O'NEIL<br/><br />
All right, we're goin' back right now. Let's go!</blockquote><br />
<br />
[Kasuf calls back to Daniel and starts speaking animatedly.]<br />
<br />
<blockquote>DANIEL<br/><br />
(calling to O'Neil)<br/><br />
Wait, wait!</blockquote><br />
<br />
[O'Neil doesn't notice him. He and the others push their way through the crowd, trying to get to the door.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Move it, move it.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Get back. Move it. Move out of the way.</blockquote><br />
<br />
[Kawalski and Brown shove people aside as O'Neil reaches the door. Villagers try and stop him from unlatching it, but he fights them off, breaking one man's arm. Brown and Kawalski take hostages and keep their backs to the door as O'Neil fires his rifle in a warning pattern at the villagers feet, making them back off.]<br />
<br />
<blockquote>KASUF<br/><br />
Na-ney!</blockquote><br />
<br />
[Kasuf approaches, holding his hands up in a non-threatening manner. Daniel and Skaara come racing up behind him. Kasuf turns around and starts shouting at his people, motioning them to back away.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(to Daniel)<br/><br />
Get over here.</blockquote><br />
<br />
[Daniel complies. Skaara looks directly at O'Neil and speaks in a calm, unthreatening manner.]<br />
<br />
<blockquote>SKAARA<br/><br />
Na-ney. Na-ney.<br/><br />
(he points above him while speaking more native words)<br/><br />
Yu yu. Yu yu.</blockquote><br />
<br />
[He gestures for O'Neil come with him to a lookout point on top of the wall. Kasuf and the people look on in wonder. O'Neil follows Skaara. Daniel starts to follow as well.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(to Daniel)<br/><br />
Stay here.</blockquote><br />
<br />
[Daniel stops; O'Neil continues up to the wall. Skaara points out to the desert beyond and speaks in the alien tongue. O'Neil looks and sees a large sandstorm approaching across the horizon. O'Neil nods to Skaara that he understands.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
What is it, colonel?!</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
(yelling down)<br/><br />
Sandstorm comin' this way.</blockquote><br />
<br />
[Kawalski lowers his rifle and releases his hold on his hostage, who collapses on the ground with a gulp of relief. Kawalski breathes heavily as he releases his own adrenalin.]<br />
<br />
<blockquote>DANIEL<br/><br />
(dryly)<br/><br />
Well, that would've been an excellent reason to shoot everyone.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
We'll stay until it's over.</blockquote><br />
<br />
[Daniel taps Kasuf's arm to get his attention.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sh-shun?</blockquote><br />
<br />
[Kasuf nods vigorously and starts explaining again in the native tongue while Daniel tries to make out the words, imitating some of them. Kasuf nods and makes a whirring noise while gesturing the storm passing over their heads. Daniel walks off as Kawalski approaches.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
I'm sorry.</blockquote><br />
<br />
[He bows his head low. Kasuf nods back in respect. Kawalski shrugs at the misunderstanding.]<br />
<br />
[The sandstorm reaches the city, stopped by the heavy walls from breaching the city itself.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Ferretti leads the rest of the men into the shelter of the pyramid. All are coughing and exhausted, dragging their equipment cases.]<br />
<br />
<blockquote>REILLY<br/><br />
Fall back to the pyramid!</blockquote><br />
<br />
<blockquote>PORRO<br/><br />
Where the hell'd ''that'' come from?</blockquote><br />
<br />
[Ferretti opens his case and pulls out a handheld radio.]<br />
<br />
<blockquote>FERRETTI<br/><br />
(into radio)<br/><br />
Kawalski? Brown? Do you read?</blockquote><br />
<br />
[He listens intently, but there is only static.]<br />
<br />
'''EXT&mdash;NAGADA CITY, NIGHT'''<br />
<br />
[It is still very windy, but the storm has somewhat lessened.]<br />
<br />
'''EXT&mdash;CITY, NIGHT'''<br />
<br />
[Inside the city, a festival is happening. There is food, music, and laughter as everyone celebrates. O'Neil's team has seats of honor with Kasuf's family and the other elders. Daniel sniffs and then bites into some flat bread.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Hey Jackson, I don't think we should eat any food here.</blockquote><br />
<br />
[Daniel continues eating.]<br />
<br />
<blockquote>DANIEL<br/><br />
I dunno. They might consider that an insult.</blockquote><br />
<br />
[A new platter is set down in front of Daniel and Brown of some sort of armour-skinned large alien creature (like an armadillo). Daniel's jaw drops as Kawalski laughs. Kasuf gestures that Daniel has the honor of taking the first bite. Daniel continues to stare in alarm at the beast.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Well, we don't want to offend them now, do we, Daniel?</blockquote><br />
<br />
[Daniel continues to chew on his flatbread as he cautiously reaches forward and scoops some of the meat out from where the center of the animal's hide has been cut open. He sniffs it before taking a bite, tasting it carefully. Kasuf watches anxiously.]<br />
<br />
<blockquote>DANIEL<br/><br />
Tastes like chicken. Tastes like chicken. It's good.</blockquote><br />
<br />
[He laughs in relief. Kasuf cautiously smiles. Daniel turns to Kasuf.]<br />
<br />
<blockquote>DANIEL<br/><br />
(points to tongue)<br/><br />
Tastes...like...bawk-bawk-bawk-bawk bawk bawk bawk.</blockquote><br />
<br />
[Daniel flaps his arms with his hands tucked under his armpits, imitating a chicken. Kasuf watches him in confusion. The team and some of the guests, including Skaara and Nabeh laugh.]<br />
<br />
<blockquote>DANIEL<br/><br />
Tastes like chicken. Tastes like chicken. Good!</blockquote><br />
<br />
[Kasuf smiles and laughs in relief that Daniel seems to like the food, despite his strange mannerisms.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(shaking his head and sighing)<br/><br />
Jackson. You said that was an Egyptian symbol.</blockquote><br />
<br />
[O'Neil points to the large medallion. Daniel glances up and nods.]<br />
<br />
<blockquote>DANIEL<br/><br />
Yeah, the Eye of Ra.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Would you say then that it might stand to reason that if they know ''one'' Egyptian symbol.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes.</blockquote><br />
<br />
[In the meantime, Shau'ri has been speaking to her father. He nods with a calculating smile, and she stands.]<br />
<br />
<blockquote>DANIEL<br/><br />
Yes.</blockquote><br />
<br />
[Daniel stands and walks over to Kasuf. Kasuf holds out his bowl in offering. Daniel puts his hand out, pushing it down as he crouches.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no.</blockquote><br />
<br />
[He reaches under his shirt and pulls out his necklace. He shows it to Kasuf, who bends his arm and starts muttering words. Daniel reaches and pulls Kasuf's chin back up to face him.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no.</blockquote><br />
<br />
[He points to his necklace again and then reaches down and begins to draw in the sand. Kasuf immediately reaches out with his foot and obliterates the writing.]<br />
<br />
<blockquote>KASUF<br/><br />
Na-ney. Na-ney.</blockquote><br />
<br />
[He speaks more words quickly.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no.</blockquote><br />
<br />
[Kasuf ignores Daniel, standing and speaking loudly to the crowd. He quickly pushes Shau'ri back out of sight, and continues to speak to the crowd, panicked.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
What the hell's going on?</blockquote><br />
<br />
[Kasuf holds out both hands to Daniel in a "stop" gesture, speaking beseechingly to him.]<br />
<br />
<blockquote>DANIEL<br/><br />
(surprised)<br/><br />
It seems like writing is forbidden.</blockquote><br />
<br />
[O'Neil exhales after taking a drag from his cigarette, considering this. Kasuf meanwhile continues speaking and gesturing. Several women hurry forward, wrapping Daniel with a blanket and beginning to herd him out of the circle. The crowd seems happy and excited.]<br />
<br />
<blockquote>DANIEL<br/><br />
What? What? Uh-heh. Uh...<br/><br />
(to team, nervously)<br/><br />
They want me to go with them. Should I stay?! I'll go with them. I'll go. I'll be fine.</blockquote><br />
<br />
[He passes Shau'ri, who watches the proceedings a bit nervously.]<br />
<br />
'''INT&mdash;TENT'''<br />
<br />
[Daniel laughs as one woman scrubs his feet. More are combing his hair and washing his hands. Daniel is uncomfortable with the attention, but does not appear to want to offend.]<br />
<br />
<blockquote>DANIEL<br/><br />
Okay. That's good. All right. What is that smell? Oh it's...okay. That's good. Okay. That's good. I think that's good. My hands are pretty clean. Thank you. Thank you very, very much.</blockquote><br />
<br />
[He stands, smiling as the women seem content with their ministrations and begin to leave.]<br />
<br />
<blockquote>DANIEL<br/><br />
Thank you-That was very nice. Thank you. That was great. I smell much better.</blockquote><br />
<br />
[The last elderly woman turns back, smiling and bowing, saying something to him.]<br />
<br />
<blockquote>DANIEL<br/><br />
Yes, thank you.</blockquote><br />
<br />
[Daniel sits on the blankets, looking around and sniffing himself.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh, Christ. I smell like a yak.</blockquote><br />
<br />
[Shau'ri, wearing a shear red veil over her head, enters as he starts to put on his socks.]<br />
<br />
<blockquote>DANIEL<br/><br />
(waving her off distractedly)<br/><br />
No, no. Please-no more. Please.</blockquote><br />
<br />
[Shau'ri continues to walk forward.]<br />
<br />
<blockquote>DANIEL<br/><br />
Please, no more. I'm fine. I'm clean, I'm...</blockquote><br />
<br />
[Shau'ri stands before Daniel and drops her veil. He recognizes her and laughs in relief.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh. I thought&mdash;heh-heh&mdash;you were one of the...cleaning...</blockquote><br />
<br />
[Daniel's voice trails off as Shau'ri continues to pull her top off her shoulders, baring her breasts. Daniel is distracted by the sight for a moment before realizing.]<br />
<br />
<blockquote>DANIEL<br/><br />
No! No-no-no-no-no. You don't have to do that. Please?</blockquote><br />
<br />
[Shau'ri gasps in surprise as Daniel reaches out and tries to pull her top back up over her shoulders, covering her.]<br />
<br />
<blockquote>DANIEL<br/><br />
Maybe you should go. Okay?</blockquote><br />
<br />
[Shau'ri stares in disappointment and shame.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's okay. Maybe you should go. No-no. It's okay, it's okay. It's all right. We're...here. Whoop, let me grab this.</blockquote><br />
<br />
[Daniel herds her to the entrance of the tent and pulls back the flap. Outside are Kasuf and some other elders, milling about. Kasuf stares in horror at the tent opening. He asks a question to Shau'ri in the native tongue. She shakes her head negatively. Kasuf prostrates himself and starts begging to Daniel in his language. Daniel looks from Kasuf to Shau'ri and seems to realize something. He smiles, trying to appease Kasuf.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no-no-no-no. It's me. I wanted...to...thank you.<br/><br />
(he bows his head in thanks)<br/><br />
I wanted to&mdash;I'm happy&mdash;I'm very happy.</blockquote><br />
<br />
[He smiles and hugs Shau'ri very close to him.]<br />
<br />
<blockquote>KASUF<br/><br />
(confused)<br/><br />
Eh?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(nodding)<br/><br />
Thank you.</blockquote><br />
<br />
[Daniel closes the tent flap, keeping Shau'ri inside with him. She goes and sits on the blankets, looking shyly away from him. Daniel crouches in front of her, uncertain.]<br />
<br />
<blockquote>DANIEL<br/><br />
Uh...Daniel.</blockquote><br />
<br />
[He points to himself. Shau'ri points to herself.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Daniel.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No&mdash;uh&mdash;''I'm'' Daniel. Heh. I'm Daniel.</blockquote><br />
<br />
[He points again with both hands. Shau'ri smiles and points to herself.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Shau'ri.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Shau'ri. You-uh-we-we came...uh...</blockquote><br />
<br />
[He begins to draw a pyramid in the sand. Shau'ri glances at what he's doing, then quickly looks away, scared and uncertain.]<br />
<br />
<blockquote>DANIEL<br/><br />
Pyramid...see, we came-huh-from a...pyramid.</blockquote><br />
<br />
[He draws the ramp from they pyramid and mimes the team walking out from it. He looks up to see Shau'ri's discomfort.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's-it's okay. Never mind. It's okay.</blockquote><br />
<br />
[Shau'ri looks now that he's stopped drawing. Daniel smiles at her and stands, but looks disappointed. He paces the tent, peeking outside the flap. With him not watching, Shau'ri brushes away the ramp and movement, then uses the pyramid as a base to draw more. Daniel turns back and sees her drawing a circle on top of the pyramid. His eyes widen.]<br />
<br />
<blockquote>DANIEL<br/><br />
Earth?</blockquote><br />
<br />
[Shau'ri looks up, uncertain what to do.]<br />
<br />
<blockquote>DANIEL<br/><br />
(excited)<br/><br />
You-you, you know this symbol? You know this symbol? You've seen this symbol?</blockquote><br />
<br />
[He points from his eye down to the drawing. Shau'ri points from her eye to the drawing and nods.]<br />
<br />
<blockquote>DANIEL<br/><br />
Show me. You show me.</blockquote><br />
<br />
[He reaches out his hand for her. She takes it and he pulls her up.]<br />
<br />
'''EXT&mdash;PYRAMID, NIGHT'''<br />
<br />
[The storm still rages outside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Ferretti is still trying to use the radio as the others eat MREs.]<br />
<br />
<blockquote>FERRETTI<br/><br />
(into radio)<br/><br />
Kawalski, this is base. Do you copy?</blockquote><br />
<br />
[Freeman reaches over and shuts the radio off.]<br />
<br />
<blockquote>FREEMAN<br/><br />
You're wasting the battery. We'll never get anything in this storm. We'll have to wait 'till it passes.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Yeah, right. ''If'' it passes. You know, I was stationed in the Middle East. I've never seen anything like it.</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
Yeah, yeah.</blockquote><br />
<br />
<blockquote>REILLY<br/><br />
I don't understand. Why don't we just...turn the 'gate back on ourselves?</blockquote><br />
<br />
<blockquote>PORRO<br/><br />
Yeah, how hard can it be?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(sarcastically)<br/><br />
That would be great! Yet we could turn the thing in the wrong order and...materialize in the...''vacuum'' of outer space. Do you have any idea how many possible combinations there are on that thing?</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
(sarcastically)<br/><br />
No. How many?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Shut up. Hmmm?</blockquote><br />
<br />
[The group laughs and exchange frustrated looks. A loud roar is heard.]<br />
<br />
'''EXT&mdash;PYRAMID, NIGHT'''<br />
<br />
[A spotlight shines down on the pyramid from above. A rattling starts.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Everything shakes and the men look around nervously.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
[Ra's ship descends on top of the pyramid.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[The men ready their weapons and stand, looking around warily.]<br />
<br />
<blockquote>FREEMAN<br/><br />
What the hell is going on?</blockquote><br />
<br />
[He cocks his rifle and the others do the same. The four circle in a defensive maneuver. Unlike the other three, Ferretti only holds a pistol.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
[The ship fully engulfs the pyramid, lightning arcing between the two.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[The men lose their balance at a final loud thump, quickly regaining their footing.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
[The ship locks down on the pyramid. Lights come on throughout the ship.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
<blockquote>FERRETTI<br/><br />
All right, spread out.</blockquote><br />
<br />
[The men comply, circling amongst the columns and scouting for danger.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Kree shak!</blockquote><br />
<br />
[Porro is knocked down and dragged away, his rifle left behind. Reilly sees that, but no enemy. He takes a few steps forward before he too is knocked in the head with a blunt object and falls.]<br />
<br />
[Freeman and Ferretti remain. They hear another noise above them.]<br />
<br />
'''EXT&mdash;PYRAMID, NIGHT'''<br />
<br />
[Another layer of the ship opens, exposing more lights.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[Ferretti gestures with his hand for Freeman to take point. He starts moving forward, going around the corner of a column, but seeing nothing but their equipment. From the other side of the column, he spots Ferretti also scouting around. Freeman moves to the next column, again seeing nothing.]<br />
<br />
[While Freeman moves, Ferretti gets to the equipment, grabbing a larger gun and ammunition.]<br />
<br />
[Freeman sees nothing, but hears something behind him. He turns, only to be knocked down with a cry from the enemy.]<br />
<br />
[Anubis moves forward to take Ferretti from behind. Ferretti turns and fires his weapon just as Anubis reaches him, getting off several shots before being knocked to the ground. Ferretti looks up in shock. The enemy has gold jewelry representing a claw and a metal jackal head with blue glowing eyes. Ferretti, frightened, raises his hands in surrender.]<br />
<br />
'''EXT&mdash;NAGADA CITY, NIGHT'''<br />
<br />
[The storm still blows outside the city.]<br />
<br />
'''INT&mdash;ROOM'''<br />
<br />
[O'Neil uses his zippo lighter to light another cigarette. Skaara watches from the doorway with wonder. O'Neil hears his gasp and looks over.]<br />
<br />
<blockquote>O'NEIL<br/><br />
It's okay, it's just a lighter.</blockquote><br />
<br />
[He closes the lid and beckons, demonstrating. Skaara takes a seat near O'Neil.]<br />
<br />
<blockquote>O'NEIL<br/><br />
See? Here. Catch.</blockquote><br />
<br />
[He tosses the lighter to Skaara. Skaara tries himself and gets the flame lit.]<br />
<br />
<blockquote>SKAARA<br/><br />
(amazed)<br/><br />
Hai!</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
(bored)<br/><br />
Yeah, it's pretty fabulous.</blockquote><br />
<br />
[Skaara sees O'Neil with his cigarette and tentatively approaches, reaching for a Marlboro from O'Neil's pack. O'Neil shrugs in permission.] <br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah.</blockquote><br />
<br />
[Skaara sits back down and lights a cigarette, then trying to copy O'Neil's every move&mdash;flicking ashes, twirling the cigarette. Aware of what he's doing, O'Neil takes a large drag off his cigarette, holding it before exhaling slowly. Skaara starts to copy him, then starts choking. He coughs and shouts, dropping the cigarette and stomping it out. He turns to O'Neil with a disgusted expression as O'Neil smirks at him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah, you're right. It's pretty stupid.</blockquote><br />
<br />
[He puts out his own cigarette. Skaara picks up the lighter again, and brushing it off, offers it back to O'Neil. O'Neil waves him off.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Nah, you&mdash;keep it. It's yours.</blockquote><br />
<br />
[Skaara is surprised, then grins in pleasure. Curious, he reaches over the cigarettes to O'Neil's rifle. O'Neil glances over just as Skaara is pulling the gun out and slaps Skaara away.]<br />
<br />
<blockquote>O'NEIL<br/><br />
NO!</blockquote><br />
<br />
[A frightened Skaara backs out. Kawalski and Brown look over from the other room, surprised.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Dangerous!</blockquote><br />
<br />
[Skaara runs out of the building.]<br />
<br />
<blockquote>SKAARA<br/><br />
(from outside)<br/><br />
Kasuf! Kasuf!</blockquote><br />
<br />
[O'Neil sits back down, staring at the rifle before tossing it aside. He looks over to Kawalski and Brown, who studiously turn away. O'Neil continues to look unsettled.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Daniel and Shau'ri move rocks away from the cave entrance, enough to fit inside. Daniel goes first.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is this place?</blockquote><br />
<br />
[He looks around with a torch, helping Shau'ri step through the hole. The torch lights up the Earth glyph written on the wall. Daniel stares amazed at hieroglyphs on the wall. He begins muttering the Ancient Egyption words of the symbols as he goes.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Cypian. Rem-e-n-jef. Bah-ka-naf-sema. Tah-parief.'' I'll be damned.</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(repeating a variation of one of the words Daniel spoke)<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
[He turns around, startled.]<br />
<br />
<blockquote>DANIEL<br/><br />
Huh?</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(hesitantly)<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Tah-pah-rief.</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(nodding)<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
[Realizing, he points to another pictograph.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ned-jed? Ned-jed?</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(correcting)<br/><br />
Neh-dah.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Neh-dah.</blockquote><br />
<br />
[Shau'ri smiles and nods.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
(nodding)<br/><br />
Tiu.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Tiu. Tiu.<br/><br />
(points to another symbol)<br/><br />
Uh...Netjer, netjer-u?</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
Natay. Naturu.</blockquote><br />
<br />
[She gestures to all the glyphs. He copies her.]<br />
<br />
<blockquote>DANIEL<br/><br />
Nata. Na-tur-oo.</blockquote><br />
<br />
[He smiles, and she laughs.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Na-fee!</blockquote><br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ferretti looks around as he's dragged on his back by the two alien guards. He's frightened as the guards drop him on his face, speaking the coarse alien langauge and kneeling before a large device that's shifting. The strange sarcophagus opens as Ferretti watches. He sees a human hand come out of the device before one of the guards notices his looking and knocks him into unconsciousness.]<br />
<br />
'''EXT&mdash;NAGADA CITY, NIGHT'''<br />
<br />
[The storm has settled.]<br />
<br />
'''INT&mdash;TEAM'S QUARTERS'''<br />
<br />
[Brown works the radio. Only static is heard.]<br />
<br />
<blockquote>O'NEIL<br/><br />
No signal at all?</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Nothing.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
More interference?</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
No. They're simply not there.</blockquote><br />
<br />
'''EXT&mdash;CITY STREETS, NIGHT'''<br />
<br />
[Inside a mastadge pen, Skaara shows his prize to the other young boys of the village, explaining. He lights the lighter, and they all back away in fright. Skaara reassures them. They gather again. Nabeh tries to touch the flame, burning his finger. Skaara nods. It's really fire.]<br />
<br />
<blockquote>O'NEIL<br/><br />
There's no sign of him?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
I haven't been able to locate Jackson, sir.</blockquote><br />
<br />
[Skaara looks up to see Kawalski saluting to O'Neil further down the street. O'Neil notices the boys. He returns Kawalski's salute and walks toward the boys while Kawalski walks away in the other direction. O'Neil carries Daniel's tactical vest. The boys come out of the pen and join him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
We're lookin' for Jackson. Jackson? The guy who wears this jacket?</blockquote><br />
<br />
[He shows them the jacket.]<br />
<br />
<blockquote>O'NEIL<br/><br />
He's got like long hair, that comes down.</blockquote><br />
<br />
[He pulls at his hair to describe. All the boys copy the gesture, thinking it a game.]<br />
<br />
<blockquote>O'NEIL<br/><br />
No-no. No-no-no. No-its...He wears glasses&mdash;so he can see?</blockquote><br />
<br />
[He puts his hands in front of his eyes, fingers cupped as if binoculars. The boys copy this movement too. O'Neil looks around, but the streets are otherwise empty. He sighs.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I guess the word "dweeb" doesn't mean anything to you guys, does it? Yeah, why not. I'm on planet X, looking for a dweeb who wears green fatigues. He wears this jacket. He's got long hair. It comes over his eyes. He wears glasses, and..."choo"...sneezes.</blockquote><br />
<br />
[While speaking, O'Neil gestures to his uniform and mimes the description. The boys continue to mimic him in this strange game. After the sneeze, Skaara's eyes light up in realization.]<br />
<br />
<blockquote>SKAARA<br/><br />
Ich! Bwah! Bwah-bwah-bwah.</blockquote><br />
<br />
[Skaara starts to mime Daniel's chicken impression at the dinner. The boys start to copy Skaara.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Chicken. Chicken! Chicken!</blockquote><br />
<br />
[O'Neil mimes Daniel tasting the chicken, pleased they're communicating. He and Skaara understand, while the other boys are still making clucking sounds.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Chicken man! You got it!</blockquote><br />
<br />
[Skaara turns around and gets the other boys to stop. Nabeh continues, only stopping with Skaara slaps his leg and scolds him. Skaara turns back to O'Neil, gesturing for the vest.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Wha&mdash;you want this?</blockquote><br />
<br />
[Skaara nods, speaking the native language. He takes the vest and runs over to another mastadge pen, speaking to the beast. The mastadge sniffs the vest, then starts trotting off. The boys follow as O'Neil watches.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Shau'ri and Daniel sit on the floor, talking with each other in the native tongue.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Thought you couldn't speak their language.</blockquote><br />
<br />
[Daniel jumps, startled, and stands, chuckling nervously.]<br />
<br />
<blockquote>DANIEL<br/><br />
Huh? You scared me.</blockquote><br />
<br />
[O'Neil, Skaara, Kawalski, and Brown walk further into the cave. O'Neil looks angry. Daniel and Shau'ri move to meet them. Daniel gestures at the wall.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's an ancient Egyptian dialect. I mean, it's like the rest of their culture. It's evolved completely independently. But...uh...once you know the vowels....</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Just answer the question.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well&mdash;uh. I-I me&mdash;I just had to learn how to pronounce it. I mean, it hasn't been a living, spoken language in more than one thousand years. I mean, look at this. It says, uh: "A traveler from distant stars escaped from a dying world looking for a way to extend his own life."</blockquote><br />
<br />
[Daniel points to icons on the wall showing an alien creature with the eye of Ra over his chest.]<br />
<br />
'''FLASHBACK'''<br />
<br />
[An alien creature, similar to the pictograph description, cries out as if in pain.]<br />
<br />
<blockquote>DANIEL<br/><br />
(voiceover)<br/><br />
"His body, decaying and weak...he couldn't prevent his own demise." Apparently his whole species was becoming extinct. "So he travelled..."</blockquote><br />
<br />
'''END FLASHBACK'''<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
or "searched", "...the galaxies looking for a way to cheat death." And uh...look here.</blockquote><br />
<br />
[He points to another pictograph showing a pyramid with the sun above it. Humans as small figures below the pyramid. Another picture shows lights coming down from a pyramid, with a young boy under them all.]<br />
<br />
'''FLASHBACK'''<br />
<br />
[The alien ship awaking villagers in Ancient Egypt are again seen. The boy heads to the strange lights.]<br />
<br />
<blockquote>DANIEL<br/><br />
(voiceover)<br/><br />
"He came to a world, rich with life, where he encountered a primitive race&mdash;humans." Heh. "A species which, with all his powers and knowledge, he could maintain indefinitely. He realized within a human body, he had a chance for a new life." Now, he apparently found a young boy. It says: "As the frightened villagers ran, night became day. Curious, and without fear, he walked towards the light."</blockquote><br />
<br />
[The boy walks to the strange lights as he's caught in a beam.]<br />
<br />
'''END FLASHBACK'''<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
Ra took him and possessed his body&mdash;like some kind of a...parasite looking for a host. And inhabiting this human form, he appointed himself ruler.</blockquote><br />
<br />
[More pictographs show Ra as ruler over the people and an active Stargate with people walking through it.]<br />
<br />
<blockquote>DANIEL<br/><br />
He used the Stargate to bring thousands of people here to this planet, as workers for the mines, just like the one we saw.</blockquote><br />
<br />
[Daniel moves over to another picture showing workers bring the mineral as offerings to Ra.]<br />
<br />
<blockquote>DANIEL<br/><br />
This mineral is clearly the building block of all his technology. With this, he can sustain eternal life.</blockquote><br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra sits up from the sarcophagus.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
Now, something happened&mdash;where is it&mdash;back on Earth. A rebellion or uprising, and the Stargate was buried there.</blockquote><br />
<br />
[Another picture shows the uprising.]<br />
<br />
'''FLASHBACK'''<br />
<br />
[The people carry the bodies of the jackal headed guards, raising their weapon-filled arms.]<br />
<br />
'''END FLASHBACK'''<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
Fearful of a rebellion here, Ra outlawed reading and writing. He didn't want the people to remember the truth.</blockquote><br />
<br />
[Kawalski comes back around the corner from where he'd been exploring another part of the cave.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Jackson? I think you'd better take a look at this.</blockquote><br />
<br />
[Daniel and O'Neil follow Kawalski where Brown and Skaara are. A round stone, similar to the center of the Earth Stargate cover stone, is imbedded in the wall.]<br />
<br />
<blockquote>DANIEL<br/><br />
That's it! That's what we're looking for! They must've hidden it here in hopes that one day the 'gate on Earth could be reopened. I knew they'd have it written down someplace.</blockquote><br />
<br />
[He stepps forward to the stone, wiping sediment off the markings. He stops when he feels a jagged edge where the stone has broken apart.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait a minute. Where's the seventh symbol? It must have broken. It's gotta be here, somewhere. It's gotta-got it here.</blockquote><br />
<br />
[He bends down, frantically trying to find the missing piece on the ground. He finds two broken pieces and brushes away the dust, piecing them together. His face falls as he sees the smooth stone.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's worn out. I can't make it work without the seventh symbol.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
All right. That's it. Kawalski? Brown?</blockquote><br />
<br />
[O'Neil leaves. The others begin to follow.]<br />
<br />
'''EXT&mdash;NAGADA CITY, DAY'''<br />
<br />
[O'Neil, Kawalski, Brown, and Daniel leave the town. Daniel looks back. Shau'ri stands at the city gate watching them.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Come on, Jackson.</blockquote><br />
<br />
[Daniel starts moving again, but continues to look back at Shau'ri. She watches sadly before moving away.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
[The team walk across the dunes. Behind them, Skaara and the other boys follow, staying low to remain unobserved by the team.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID/RA'S SHIP, DAY'''<br />
<br />
[The team crest the final dune and spot the space ship over the pyramid. They immediately drop to the ground, weapons at ready. O'Neil checks things out with binoculars.]<br />
<br />
<blockquote>O'NEIL<br/><br />
What the hell is that?</blockquote><br />
<br />
[Brown cocks a pistol.]<br />
<br />
<blockquote>BROWN<br/><br />
(handing the pistol to Daniel)<br/><br />
Here. You might need this.</blockquote><br />
<br />
[O'Neil cocks his rifle, gets up and starts running to the pyramid. The others eventually follow. Skaara sees them running inside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[The team run into the pyramid. O'Neil heads for the equipment while Kawalski and Brown take guard positions behind columns. O'Neil finds Ferretti's spent ammunition. Daniel follows O'Neil to another column to also take a defensive spot.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Skaara and the other boys run to the side of the pyramid, where the sandstorm has created a dune reaching almost to an upper window, which they can climb and see inside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[O'Neil spots some of the alien guards.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Skaara, standing on one of friend's shoulders, peeks inside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Brown hears the enemy approaching and turns with his weapon. He's knocked back with the blunt edge of a staff weapon and before he can do anything else is blasted by it, killing him instantly. Skaara from the window, and Daniel from his hiding place both see Brown's death.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Skaara ducks back when the guard looks around, looking very worried as his friends chatter in concern.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[O'Neil sees Kawalski getting thrown back against the wall and knocked unconscious. He sees one of the enemy aiming a staff weapon, and Daniel unaware, still looking at Brown's body. He grabs Daniel's shirt and pulls him out of the line of fire.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Look out.</blockquote><br />
<br />
[Daniel and O'Neil run. O'Neil pausing to shoot at the enemy.]<br />
<br />
<blockquote>DANIEL<br/><br />
Where are we going?!</blockquote><br />
<br />
[Daniel narrowly misses getting hit as O'Neil leads him down a corridor.]<br />
<br />
'''INT&mdash;STARGATE CHAMBER, ALIEN PYRAMID'''<br />
<br />
<blockquote>DANIEL<br/><br />
Why are we going to the Stargate? I can't make it work!</blockquote><br />
<br />
[O'Neil lights a flare and doesn't stop, heading to the bomb.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Stay right here, and shoot anything that comes down that ramp.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What are you doing?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Just cover me.</blockquote><br />
<br />
[He puts down his flare and starts fooling with the remote. Daniel crouches low, watching the ramp, his pistol ready. O'Neil activates the remote. Daniel turns back and sees it. He leaves his position and moves closer to O'Neil.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is that? What are you looking for?</blockquote><br />
<br />
[O'Neil opens the panel. The storage chamber is empty; the bomb is missing.]<br />
<br />
<blockquote>O'NEIL<br/><br />
It's gone.</blockquote><br />
<br />
[The circular section of the ceiling opens and rings lower. Daniel raises his pistol. A beam lowers, and the head guard, Anubis stands before them and makes an order in the alien tongue. Daniel's pistol arm shakes as he points it. Behind Anubis, the other two guards appear. All three aim their staff weapons.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Put it down, Jackson.</blockquote><br />
<br />
[Daniel slowly lowers the pistol.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Daniel and O'Neil ring aboard the ship with Anubis as their escort. They watch him deactivate the rings using a crystal on his hand decoration.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Yatta.</blockquote><br />
<br />
[He uses his staff weapon to nudge them towards the empty throne.]<br />
<br />
'''EXT&mdash;RA'S SHIP, DAY'''<br />
<br />
[More panels open and retract at the top of the space craft.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Light filters in as the outer panels' retraction creates "skylights" in the throne room. Anubis forces them to keep walking. The other two guards are there too. They use their staff weapons to sweep O'Neil and Daniel's feet out, forcing them to their knees.]<br />
<br />
[From the top of a stairwell behind the throne, Ra and his entourage enter. The entourage is made up of young boys and girls. Ra himself is garbed in ornate robes. He wears an elaborate gold headpiece that looks like a pharoah's mask. It covers his face.]<br />
<br />
<blockquote>RA<br/><br />
''You have come here to destroy me.''</blockquote><br />
<br />
[Two servants carry the bomb on a platter, setting it down between the throne and the prisoners.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is that? That's a bomb, isn't it. That's what you were looking for. What the hell were you thinking? What'd you come here for?</blockquote><br />
<br />
[O'Neil remains stoic and does not respond. Ra gestures to Anubis and gives an order in the alien tongue. Anubis presses a button on the side of his helmet. As he turns to the prisoners, it retracts, showing a human head. The other guards do so also. Ra too retracts his ornate pharoah headpiece, revealing himself to be the same boy taken by the Stargate so many millenia ago. The guards kneel beside Daniel and O'Neil.]<br />
<br />
[O'Neil looks from Ra to the guard, then reaches out, knocking the guard back and taking his staff weapon. He fires and kills one of the guards, but hasn't quite turned before the other has his weapon primed. Daniel stands between the guard and O'Neil, raising his arms out wide.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait! Na-ney! Stop! No!</blockquote><br />
<br />
[The guard fires.]<br />
<br />
<blockquote>DANIEL<br/><br />
No!</blockquote><br />
<br />
[Daniel is killed by the staff blast. Immediately, the children rush and surround Ra, forming a human shield while O'Neil tries to fire. He hesitates, unwilling to shoot children. Anubis knocks O'Neil with the blunt side of the weapon, knocking him down. He continues to beat O'Neil with the weapon until Ra tells him to stop. Ra comes down from his throne. He looks at the unconscious O'Neil, then glares at Anubis with glowing eyes. He next moves to Daniel's body, noting and holding the Eye of Ra necklace around Daniel's neck.]<br />
<br />
'''INT&mdash;RA'S WATERY CELL'''<br />
<br />
[O'Neil is thrown into the water, coming up with fist raised, ready to fight. The water comes up to his chest.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Colonel! It's me. You all right?</blockquote><br />
<br />
[Kawalski, Freeman, and Ferretti are all in the cell, Ferretti still seeming to be suffering from his head wound. They watch as the grate closes from above them, and Anubis smirks.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Hmph.</blockquote><br />
<br />
[O'Neil sees one dead body floating nearby, from the t-shirt, it's one of his men.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Where's Jackson?</blockquote><br />
<br />
[O'Neil just looks at Kawalski in fear and shock.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Small space ships (death gliders) fly out of an opening in Ra's ship.]<br />
<br />
'''EXT&mdash;BASE CAMP, DAY'''<br />
<br />
[Skaara and the boys are raiding the camp supplies, finding several weapons. Skaara sees the death gliders fly off towards the city. He yells for the boys to take cover. All comply except Nabeh, who's fascinated by a helmet. Skaara grabs him, and while scolding, leads him into hiding. The death gliders race by overhead.]<br />
<br />
'''EXT&mdash;NAGADA CITY, DAY'''<br />
<br />
[People spot the death gliders' approach. One sounds an alarm on a large horn. Kasuf leaves his tent and looks up in alarm. He yells out warnings. The gates to the city close. The ships fire down on the city, shooting blasts and using some intercoms to speak to the people. Kasuf kneels beseechingly, but the ships continue to blast away, killing many and doing great damage to the town. After a few passes, the death gliders leave.]<br />
<br />
[Skaara and the boys arrive only to see the destruction. He searches the bodies in shock. He finds Shau'ri tending to an injured girl. Shau'ri herself is bleeding from her head.]<br />
<br />
<blockquote>SKAARA<br/><br />
''Shau'ri. Shau'ri. What happened here?''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
''Ra punished us.''</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
''Why?''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
''What happened to Daniel?''</blockquote><br />
<br />
[Skaara looks away in shock.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
''What happened to Daniel?''</blockquote><br />
<br />
[Skaara looks away, unwilling to answer. Shau'ri realizes and begins to weep. Skaara moves away.]<br />
<br />
[Skaara reaches Kasuf just as he is using his own cloak to cover one of the bodies.]<br />
<br />
<blockquote>KASUF<br/><br />
''Son, we should not have helped the strangers.''</blockquote><br />
<br />
[Skaara looks back, sadly.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
'''INT&mdash;SARCOPHAGUS CHAMBER, RA'S SHIP'''<br />
<br />
[Daniel takes a large gulp of air and sits up, pulling some sheer material off his face. He looks around, gulping breaths while getting his bearings. He then looks at his side where the staff blast struck him. The material is still torn, but his body is completely healed, not even leaving a scar. He steps out of the sarcophagus watching it close itself.]<br />
<br />
[Behind him, a boy approaches, carrying a cat. He laughs at Daniel. When Daniel turns, he moves away. Daniel follows him.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[The boy leaves the cat on the throne and runs away. Daniel walks down the staircase behind the throne, stopping and petting the cat. He looks around for the boy, then follows him.]<br />
<br />
'''INT&mdash;BATHING ROOM, RA'S SHIP'''<br />
<br />
[Ra steps out of his tub, being dried and clothed by servants. Daniel enters the room, stepping through several curtains. Ra turns in profile, smiling before walking away without acknowledging Daniel.]<br />
<br />
'''INT&mdash;BED CHAMBER, RA'S SHIP'''<br />
<br />
[They move into another area, the servants continuing to layer Ra with more clothing and jewelry.]<br />
<br />
<blockquote>DANIEL<br/><br />
''I was dead?''</blockquote><br />
<br />
[Ra looks directly at him at this point.]<br />
<br />
<blockquote>RA<br/><br />
''That is why I chose your race...your bodies...so easy to repair. You have advanced much&mdash;harnessed the power of the atom.''</blockquote><br />
<br />
[Daniel approaches, noticing the bomb and several of his books, opened and strewn about.]<br />
<br />
<blockquote>DANIEL<br/><br />
''What are you going to do?''</blockquote><br />
<br />
<blockquote>RA<br/><br />
''You should not have reopened the gate. Soon, I will send your weapon back to your world with a shipment of our mineral which will increase your weapon's destructive power a hundred fold.''</blockquote><br />
<br />
[He stretches out his arms for the servants to adorn his arms and fingers with the jewelry.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Why would you do that?''</blockquote><br />
<br />
<blockquote>RA<br/><br />
''I created your civilization. Now, I will destroy it.''</blockquote><br />
<br />
[Ra stands, and after getting adorned with a final ornamental breastplate, starts walking slowly to Daniel.]<br />
<br />
<blockquote>RA<br/><br />
''But before my workers question my authority, you will prove that I am their one god by killing your companions.''</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
''If I refuse?''</blockquote><br />
<br />
<blockquote>RA<br/><br />
''Then I will destroy you, and all who have seen you.''</blockquote><br />
<br />
[He stands in front of Daniel, grabbing his necklace and yanking it off him while his eyes glow with anger.]<br />
<br />
<blockquote>RA<br/><br />
''There can be only one Ra!''</blockquote><br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Shau'ri studies the pictures on the wall. Skaara and Nabeh approach.]<br />
<br />
<blockquote>SKAARA<br/><br />
''Shau'ri, Ra has called an assembly... an execution.''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
''Skaara, Nabeh, I want you to listen.''</blockquote><br />
<br />
[She beckons them to come forward. Nabeh starts, with several of the boys following.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
''We can't let this happen. I want you to know what Daniel told me about where our people came from, and why we can no longer live as slaves.''</blockquote><br />
<br />
[They look around in wonder at the drawings.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Everyone is assembled in the sands around the pyramid. Ornate curtains and carpet adorn the entrance. Members of Ra's entourage already wait, and Ra's throne has been placed in a prominent spot at the top of the ramp to the pyramid. Ra steps out and speaks to the prostrated throng. They stand. Freeman, O'Neil, Kawalski, and Ferretti are kneeling halfway down the ramp, surrounded by two of the guards. Ra sits in his throne. Skaara and Shau'ri work their way through the crowd.]<br />
<br />
[Daniel steps out of the pyramid. The team look at him in amazement. Daniel locks eyes with O'Neil. Anubis forces Daniel to take the staff weapon. Anubis points at the team and speaks an order in the alien tongue. Slowly Daniel walks down the ramp. Skaara exchanges a knowing smile with Shau'ri. He uses O'Neil's lighter to reflect the sun into Daniel's eyes. Daniel looks around, searching for the source of the unwanted glare. He spots Skaara and pauses.]<br />
<br />
[Skaara puts the lighter down now that Daniel has seen him. O'Neil notices something is up, but does not look around to give anything away. Daniel slowly raises the staff weapon, then looks again at Skaara, who shows the rifle hidden under his cloak. Daniel primes the staff weapon, and after a pregnant moment, spins around and shoots towards the throne. His blast goes wild, but immediately, Skaara, Nabeh, and the other boys start shooting their weapons into the air.]<br />
<br />
[The team run in the ensuing panic. Some of the boys are waiting to cover them in the sand colored clothes to hide them from the guards. Anubis orders the guards to fire. They aim at the escaped prisoners. Upon the second shot, Freeman is killed. Kawalski tries to fight against the fleeing crowd to go back to him.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Freeman! Freeman!</blockquote><br />
<br />
[He's forced to continue moving.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson, come on! Over there! Come on! Kawaski!</blockquote><br />
<br />
[The guards continue to fire into the crowd. O'Neil and Daniel are shoved onto a waiting mastadge, using it to flee. Skaara fires his weapon again as cover. A guard fires at the mastadge as they flee. Shau'ri watches Daniel and O'Neil ride off before running from the approaching guards. They pause again to make sure they've cleared the area.]<br />
<br />
'''EXT&mdash;DESERT, NIGHT'''<br />
<br />
[There is another terrible windstorm. O'Neil and Daniel no longer ride the mastadge, using its bulk to protect them from worst of the storm. Daniel collapses. O'Neil looks back and sees him on the sand.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson! Come on! Come on!</blockquote><br />
<br />
[The mastadge stops and turns around. O'Neil covers Daniel with his body as the sand starts to cover them.]<br />
<br />
[Skaara and a group of the boys hear then spot the mastadge. They reach the pair, a startled O'Neil almost striking Skaara before recognizing him. They help Daniel to his feet and head to shelter.]<br />
<br />
'''INT&mdash;CAVES'''<br />
<br />
[Skaara and his small team lead O'Neil and Daniel inside. The rest of the rebels are already there, as well as Kawalski and Ferretti.]<br />
<br />
<blockquote>SKAARA<br/><br />
''To our victory!''</blockquote><br />
<br />
[The crowd cheers.]<br />
<br />
<blockquote>SKAARA<br/><br />
''We recovered your weapons.''</blockquote><br />
<br />
[Pleased, he offers his rifle to O'Neil. O'Neil stares around in shock.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Here, Colonel.</blockquote><br />
<br />
[He offers O'Neil some water. Nearby, Shau'ri tends to Daniel, who is coughing. O'Neil continues to watch the youths handle the rifles.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
So, whaddya think? I mean, they're not exactly special forces, but they sure were eager to join up.</blockquote><br />
<br />
[O'Neil puts down his water and grabs guns away from some of the youths.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Take these guns away, Lieutenant (sic.) before they hurt themselves.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(confused)<br/><br />
Sir?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You heard me, send 'em all home.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
There's no place for these kids to go. Anyway, we could sure use their help right now.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
For what? Huh? To do what?!</blockquote><br />
<br />
[Everyone is stunned at O'Neil's outburst. O'Neil himself is shaking.]<br />
<br />
<blockquote>DANIEL<br/><br />
Why don't you just tell them everything? Why don't you tell them about the bomb?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
What's he talking about?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
My orders were simple. Track down signs of any possible danger. If I found any, blow up the Stargate. Well, I found some.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, your bomb is his now. And tomorrow he's going to send it back to Earth. Along with a shipment of that mineral they mine here. And when that thing goes off, it's going to cause an explosion a hundred times more destructive than that bomb alone is capable of.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I'll intercept that bomb before he can send it through.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Why wasn't I told all this?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Because there wasn't any reason to tell you, Kawalski. You weren't even supposed to be here. You were all gonna go right back through with Daniel. I was gonna stay behind alone and blow up the Stargate, and that's exactly what I'm gonna do.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
It's the 'gate on Earth that poses a threat. That's the one that we have to shut down.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You're absolutely right. But since you don't know how to get us back, we don't have that option, do we?</blockquote><br />
<br />
[O'Neil and Daniel stare at each other. O'Neil turns to Skaara, who hugs his gun. O'Neil shakes his head and walks away.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Ra angrily paces, tearing down the curtains around his throne. Horus and another guard stand at attention to one side.]<br />
<br />
<blockquote>RA<br/><br />
''Where are they?''</blockquote><br />
<br />
<blockquote>ANUBIS<br/><br />
''Answer.''</blockquote><br />
<br />
<blockquote>HORUS<br/><br />
''We looked everywhere. Some kids are helping them.''</blockquote><br />
<br />
[Ra approaches.]<br />
<br />
'''EXT&mdash;OUTSIDE CAVES, NIGHT'''<br />
<br />
[The winds still howl. Two mastadges are sheltered by the rocks as Nabeh and another bring water to the animals.]<br />
<br />
'''INT&mdash;CAVES'''<br />
<br />
[Daniel approaches the alcove where O'Neil sits alone, brooding.]<br />
<br />
<blockquote>DANIEL<br/><br />
You had accepted the fact that no matter what happened, you would not be going home? Don't you have people who care about you? Do you have a family?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I had a family. No one should ever have to outlive their own child.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I don't wanna die. Your men don't want to die. And these people here don't want to die. It's a shame you're in such a hurry to.</blockquote><br />
<br />
[Skaara approaches. Daniel steps back, watching as Skaara offers O'Neil water. O'Neil looks back at Daniel. Skaara offers the water again.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Ra opens up a chamber and places a ribbon device over his hand, the weapon sparking as he puts it on. Ra's eyes glow and he turns back to his guards.]<br />
<br />
<blockquote>RA<br/><br />
''How could you let them escape?!''</blockquote><br />
<br />
[Ra activates the device, using a telekinetic force to throw the guard back against a wall.]<br />
<br />
<blockquote>RA<br/><br />
''I will not accept failure!''</blockquote><br />
<br />
[Ra storms over to the frightened guard, placing his hand on the guard's head and ribboning him to death. Horus and Anubis watch worriedly. The child entourage also look disturbed.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Daniel scoops some water from one of the pots. Several of the boys laugh. Daniel looks around, smiling uncertainly.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Why are you laughing?''</blockquote><br />
<br />
<blockquote>NABEH<br/><br />
''Husbands don't do this work.''</blockquote><br />
<br />
[The boys laugh again. Shau'ri arrives just in time to hear this comment and pauses.]<br />
<br />
<blockquote>DANIEL<br/><br />
(in English)<br/><br />
Husband?!</blockquote><br />
<br />
[Shau'ri hurriedly walks past the group into another room broken off with a broken curtain. She starts grinding grain forcefully. Daniel follows her into the room and sits across from her. Nabeh follows and watches from the doorway. Daniel waits until she looks at him before speaking.]<br />
<br />
<blockquote>DANIEL<br/><br />
(gently)<br/><br />
''Married?''</blockquote><br />
<br />
[Shau'ri looks at the grain again.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
''Don't be angry. I didn't tell them.''</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
''Tell them what?''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(haltingly)<br/><br />
''That you did not want me.''</blockquote><br />
<br />
[She looks down, but Daniel tilts her chin up, leaning forward and kissing her. Skaara and Nabeh watch, smiling. Skaara closes the curtain to give them privacy.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
'''INT&mdash;CAVES'''<br />
<br />
[Skaara starts drawing on one of the cave walls. Daniel warms his hands by the fire embers. Everyone else is asleep.]<br />
<br />
<blockquote>DANIEL<br/><br />
''What are you drawing?''</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
(smiling)<br/><br />
''The day of our victory.''</blockquote><br />
<br />
[Daniel sees the drawing is the pyramid with three circles for the three moons. He stands up and comes closer. He begins drawing himself.]<br />
<br />
<blockquote>DANIEL<br/><br />
(drawing lines)<br/><br />
Connect the moons. This is the symbol for this planet. That's it. The point of origin.</blockquote><br />
<br />
[Kawalski approaches.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
What are you doing?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I found it!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
What are you talking about?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
The seventh symbol. We're going home!</blockquote><br />
<br />
'''EXT&mdash;MINE, DAY'''<br />
<br />
[The thousands of workers are toiling at the mines. Horus approaches one struggling with a heavy load. He scolds him in the alien tongue and beats him. Immediately, O'Neil's team, Skaara, and several others remove their local hoods and brandish their weapons. O'Neil fires a staff blast, killing Horus. Kasuf hurries, yelling, alarmed.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Let's go.</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
''You will bring disaster to all of us, son.''</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
''Father, we will not live as slaves!''</blockquote><br />
<br />
[Kasuf pulls people down to kneel with him, beginning to pray. Skaara screams Na-ney and argues with him. Daniel notices all this.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Kasuf. Take a look at your gods.''</blockquote><br />
<br />
[He reaches to the dead guard and pushes the button on his helmet, revealing Horus.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Take a good look.''</blockquote><br />
<br />
[Kasuf stands, looking at the very human guard.]<br />
<br />
'''INT&mdash;PYRAMID, DAY'''<br />
<br />
[Ra watches through the skylight as a caravan approaches the pyramid.]<br />
<br />
<blockquote>RA<br/><br />
''The caravan is approaching. Send the bomb down to the Stargate.''</blockquote><br />
<br />
<blockquote>ANUBIS<br/><br />
Shay mu.</blockquote><br />
<br />
[Guards take the bomb and head to the ring platform.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The guards ring down into the pyramid. One speaks to the other through his helmet. They carry the device to the Stargate.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Skaara is one of the caravan, looking warily at the guards. He stays by the mastadge as the others struggle to carry the heavy "offering" up the steps.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The guards set the bomb down in front of the Stargate.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Shau'ri and O'Neil exchange looks as they carry the offering up the steps. As they pass, one of guards gets suspicious and follows them inside.]<br />
<br />
[Below, Kawalski, Skaara, Ferretti, Nabeh, and others wait by the mastadges. They see the guard follow the others inside.]<br />
<br />
<blockquote>FERRETTI<br/><br />
What's happening up there?</blockquote><br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The guards escort the pilgrims. A commander stops and questions the escort. The one who had looked at the pilgrims oddly says something to his commander. He then reaches forward and yanks the hood off the pilgrim's head. It is a young native man. The other guard pulls the hood off the first pilgrim on the other side, revealing another native youth. The first guard turns to the second pilgrim, yanking off the hood to reveal O'Neil, who raises his rifle and smirks at the guard.]<br />
<br />
<blockquote>O'NEIL<br/><br />
How 'ya doin? Eh?</blockquote><br />
<br />
[He winks just before firing his rifle at the guard, killing him.]<br />
<br />
[On the other side, Daniel backs away from the guard, keeping Shau'ri behind him as he shoots with his pistol, killing him. There's a firefight. One of the boys is killed.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The rest of the caravan can hear the firefight.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Damn! C'mon, Ferretti!</blockquote><br />
<br />
[Kawalski, Ferretti, Skaara, Nabeh and the others pull their weapons and run to join the others.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The firefight continues. Daniel pulls Shau'ri with him to cover as he keeps firing. O'Neil fires, then takes cover behind a column to reload. Shau'ri yells something to Daniel as she holds her own pistol, ready to fire.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[A stone door begins to seal the pyramid shut. The caravan races to get there before it closes.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Get that door!</blockquote><br />
<br />
[A guard fires his staff weapon, blocking their advance just before the door seals them out. The blast concussion knocks them all off their feet.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[Daniel and O'Neil see their friends fall and that they're trapped. O'Neil, furious, spins and shoots the Jaffa who fired at the doorway, killing him.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Two death gliders fly out of the ship.]<br />
<br />
[Below, the youths and Ferretti and Kawaski shakily get to their feet.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
(to Skaara)<br/><br />
Hey, you okay? You all right?</blockquote><br />
<br />
[One of the boys sees the death gliders. He points them out and yells a warning. They scatter to the outer columns for the relative protection they offer.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Cover!</blockquote><br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[O'Neil hears the death glider fire and feels the shaking.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(to Daniel)<br/><br />
Let's go!</blockquote><br />
<br />
[He heads to the Stargate room.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra lounges at a table, playing a game with one of his entourage. The child is distracted by the sounds of battle.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The group is huddled in front of the sealed doorway. The death gliders continue to strafe the area with fire.]<br />
<br />
<blockquote>FERRETTI<br/><br />
We're dead!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Not yet.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Well, what are we gonna do?!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Cover me!</blockquote><br />
<br />
[An unarmed Kawalski starts running down the ramp.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Cover you?! Kawalski!</blockquote><br />
<br />
[Kawalski continues to run. Frustrated, Ferretti follows, firing his rifle up at the death gliders. After a moment, Skaara follows, also firing his rifle. The other boys follow.]<br />
<br />
[Kawalski reaches the remains of the caravan cart and starts shoving it over.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Come over and help me push this thing over!</blockquote><br />
<br />
[Ferretti and the boys help.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Most of the entourage actively watches the battle from the skylight. The boy playing with Ra keeps looking to the window. Enraged, Ra scatters the game pieces, yelling at the child.]<br />
<br />
<blockquote>RA<br/><br />
''Send the bomb to Earth now!''</blockquote><br />
<br />
<blockquote>ANUBIS<br/><br />
''I will send it myself!''</blockquote><br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil jogs into the room, finding the bomb in front of the Stargate. He puts his weapon aside and starts to assemble the device. Daniel and Shau'ri enter, Shau'ri still carries her pistol; Daniel's pistol is tucked in his belt, and he carries a staff weapon.]<br />
<br />
<blockquote>DANIEL<br/><br />
What are you doing?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Completing this mission.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I thought we agreed to dismantle the 'gate on the other side?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
And you will. That's your job now. I'm gonna stay here, make sure this goes off.</blockquote><br />
<br />
[Daniel watches in horror as O'Neil arms the bomb timer.]<br />
<br />
<blockquote>O'NEIL<br/><br />
You've got seven minutes.</blockquote><br />
<br />
[Shau'ri sees a guard enter the room. She raises her pistol.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Daniel!</blockquote><br />
<br />
[The guard shoots Shau'ri.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Daniel!</blockquote><br />
<br />
[Daniel shoots at the guard several times, killing him, before rushing over to Shau'ri, checking for life signs. She's dead. O'Neil approaches. He and Daniel exchange looks.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[Anubis activates the rings to go to the pyramid.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Daniel sees the ring device opening. He lifts Shau'ri in his arms and carries her to the rings.]<br />
<br />
<blockquote>O'NEIL<br/><br />
What are you doing? Jackson?</blockquote><br />
<br />
[Daniel and Shau'ri enter the ring transporter. He exchanges a look with O'Neil.]<br />
<br />
<blockquote>DANIEL<br/><br />
(desperately)<br/><br />
Wait for me.</blockquote><br />
<br />
[A shocked O'Neil glances back at the bomb. The timer is at 6:08 and counting down. He turns back to the rings to find Anubis has arrived. Anubis immediately strikes O'Neil with his staff weapon and they begin to fight in close quarters.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Daniel hurries through the ship, checking if anyone is nearby before making his way to the sarcophagus chamber. He places Shau'ri inside. The device automatically closes as Daniel watches.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[The timer is now at 4:14 and still counting as O'Neil and Anubis continue to fight. O'Neil hits the button that retracts Anubis's helmet, but Anubis is able to elbow O'Neil in the kidney, making him collapse. O'Neil spins, trying to take Anubis down. They struggle for control of the staff weapon before Anubis smiles and breaks the device in half.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The death gliders continue to fire at the group. They have arranged the caravan carts into a makeshift foxhole. Nabeh has not run down the ramp with the others and is still at the doorway. Skaara yells for him to come. Smiling, Nabeh starts running to them. A death glider comes around, firing. Nabeh disappears in the smoke of the blast, the military helmet he was wearing is the only thing that rolls out of the smoke.]<br />
<br />
<blockquote>SKAARA<br/><br />
Na-ney! Nabeh!</blockquote><br />
<br />
[Ferretti holds Skaara back as he tries to run out to where Nabeh was last seen.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra slowly moves to the window to look at the battle himself.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The group shoot at the death gliders from their position. Some of the boys are hit.]<br />
<br />
[Kawalski runs out of bullets for his gun. He reaches for another, but it too is empty. Skaara struggles with his own weapon to make it fire.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
You got any reds at all, Ferretti?!</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
We're all out of ammo! Incoming!</blockquote><br />
<br />
[Kawalski grabs Skaara and covers him with his body as the death glider flies overhead. More of the boys are hit by the latest blast.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra smiles at how the battle is going.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil reaches out for Shau'ri's pistol, still left on the floor. Anubis kicks his arm away before he can fire and uses his claw-bejewled hand to scratch O'Neil's back deeply. O'Neil cries out in pain, but stands. He and Anubis trade blows. He's able to knock Anubis back, then notices the bomb timer is at 3:17. He reaches to stop it, but Anubis stops him. They continue to trade blows, O'Neil desperately trying to deactivate the timer, but can't quite reach it.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[They tend to the wounded and huddle in their makeshift bunker, unable to return fire.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Kawalski, we've gotta do something.</blockquote><br />
<br />
[Kawalksi stands up and heads out of their bunker.]<br />
<br />
<blockquote>SKAARA<br/><br />
Na-ney! Na-ney!</blockquote><br />
<br />
[Ferretti holds Skaara back as Kawalski steps out of the bunker, waving his arms up at the death gliders.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Hey!</blockquote><br />
<br />
[Skaara struggles against Ferretti, shouting in his own language.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Hey!</blockquote><br />
<br />
[The death glider passes overhead, but does not fire.]<br />
<br />
'''INT&mdash;SARCOPHAGUS ROOM, RA'S SHIP'''<br />
<br />
[As Daniel watches, the sarcophagus opens. Daniel swallows, watching expectantly. Shau'ri is not yet conscious, but Daniel grabs her anyway, hurrying as he carries her back to the rings.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The death gliders have landed and their pilots walk towards the caravan group. Kawalski stands with his hands raised in surrender and Ferretti begins to join him. Skaara shakes his head in disbelief and scolds his friends who are following them.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra watches the surrender, then is distracted by footsteps. He spots Daniel passing by carrying Shau'ri.]<br />
<br />
[Daniel reaches the rings, setting Shau'ri down gently within the circle.]<br />
<br />
<blockquote>RA<br/><br />
''I am no longer amused.''</blockquote><br />
<br />
[Daniel spins around startled. Ra begins to ribbon him.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Anubis tosses O'Neil through the air. O'Neil spots the timer is now at 2:12. He rises and heads to Anubis again, blocking his blow and gaining the advantage, punching the guard several times.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[Ra continues to ribbon Daniel; his eyes glow.]<br />
<br />
<blockquote>RA<br/><br />
''You will die together.''</blockquote><br />
<br />
[Daniel is helpless under the device. Shau'ri starts to stir.]<br />
<br />
'''INT&mdash;RING ROOM, PYRAMID'''<br />
<br />
[O'Neil continues to punch Anubis, knocking him to the floor by the rings. He holds one hand down with his knee and then grasps Anubis's other hand, noticing the ring activation jewel amongst the claw jewelry.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Give my regards to King Tut, asshole!</blockquote><br />
<br />
[He slams Anubis's hand down so the impact activates the device. Anubis's head and chest are within the rings. Anubis shakes his head in fear and denial as the rings come down.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Na-ney! Na-ney!</blockquote><br />
<br />
[He screams in pain.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[The rings begin to activate. Ra notices and is distracted, rearing back instinctively. Daniel uses the opportunity to shove the ribbon device aside, using his other hand to yank Catherine's necklace off Ra's neck. He pulls back just as the rings surround him and Shau'ri.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil continues to hold Anubis's body down. It stills.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[Daniel disappears before Ra's eyes. Ra screams in frustration. He stares at Anubis's head that was left in Daniel and Shau'ri's place and growls, backing away.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil still gasps with exertion as he watches Daniel and Shau'ri appear in front of him. Both are only semi-conscious. O'Neil looks back at the timer. It's down to 1:53. He heads to the bomb. He reaches over and hits the kill switch to deactivate it. He turns away, then notices the timer is still counting down past 1:43. He pulls out the timer. The timer continues, down to 1:33 now. He desperately starts pulling at the device.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[A frustrated Skaara joins the others. The guards prime their staff weapons, making the prisoners jump. Behind the guards, Kasuf appears at the top of the dune, shouting something. The guards turn. All across the horizon, the thousands of natives appear, shouting and trilling at the guards. Kasuf leads them in attack. The prisoners stand, confused, then happy. The guards start to fire at the natives, but there are too many. The boys cheer. Skaara climbs up and stands on the bunker, taking it all in.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra sees the defeat of his guards from the ship.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Skaara watches, pleased, as his people raise the bodies of the guards above their heads, just as depicted in the caves from their ancestors' uprising in Egypt.]<br />
<br />
'''INT&mdash;SARCOPHAGUS ROOM, RA'S SHIP'''<br />
<br />
[Ra activates controls to start the ship. The skylights close.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Skaara and the others watch as the ship begins to rise from the pyramid.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Daniel shakily heads over to O'Neil. The room vibrates from the ship leaving. O'Neil struggles with the bomb.]<br />
<br />
<blockquote>DANIEL<br/><br />
How much time do we have left?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
About forty-five seconds.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
He's leaving. Turn it off!</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I'm trying to. I can't disarm it.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I can't stop it! They've got it rigged.</blockquote><br />
<br />
[He stops trying to force it and leans back. Daniel watches as it counts down to forty seconds.]<br />
<br />
[Shau'ri awakens and backs away from the headless corpse of Anubis.]<br />
<br />
[O'Neil and Daniel notice the shaking from the ship leaving. As the bomb ticks past thirty-eight seconds, they look from each other over to where Shau'ri is moving away from the rings and back at each other.]<br />
<br />
<blockquote>O'NEIL<br/><br />
DANIEL<br/><br />
I've got an idea.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Ra's ship is in orbit over the planet.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[The rings activate. An upset Ra cautiously moves over to see what has arrived.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Something beams up to the ship from the planet.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[The bomb arrives on the ship, counting down from six seconds. Ra's eyes glow as he sees the device. He leaves his human form as the bomb counts down to zero. Ra screams as it explodes.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Ra's ship blows up above the planet.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Daniel, Shau'ri and O'Neil have joined the others outside the pyramid. They all can see the explosion in the sky.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The blast wave filters out through space.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The crowd cheers at the defeat of Ra. They look at the wave of people. Skaara heads up the ramp, looking at O'Neil. As Daniel and Shau'ri watch, Skaara and the boys salute O'Neil. Amused, Kawalski and Ferretti salute as well. O'Neil smiles and returns the salute. Shau'ri and Daniel kiss. Kasuf raises his hands and the crowd quiets. He shouts something which the crowd joins.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Time has passed and O'Neil is fully geared up in his military fatigues. Skaara and several of the boys are there. O'Neil shakes hands with Skaara. Ferretti and Kawalski are walking with Daniel up to the active Stargate. Daniel still wears native robes.]<br />
<br />
<blockquote>FERRETTI<br/><br />
I always knew you'd get us back.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(laughing)<br/><br />
Yeah, right.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(slapping Daniel on the arm)<br/><br />
Later.</blockquote><br />
<br />
[Kawalski shakes Daniel's hand.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Thanks, Daniel.</blockquote><br />
<br />
[He follows Ferretti through the event horizon. O'Neil reaches Daniel.]<br />
<br />
<blockquote>O'NEIL<br/><br />
You sure you want to do this?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes. I'm sure.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You gonna be all right?</blockquote><br />
<br />
[They both look back at Shau'ri, who smiles at Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
I'm gonna be all right. How 'bout you?</blockquote><br />
<br />
[O'Neil considers the question seriously.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah.</blockquote><br />
<br />
[He and Daniel exchange smiles. O'Neil chuckles.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah, I think so.</blockquote><br />
<br />
[They shake hands. O'Neil starts up the final few steps, but Daniel holds him back.]<br />
<br />
<blockquote>DANIEL<br/><br />
Tell Catherine this brought me luck.</blockquote><br />
<br />
[He drops the Eye of Ra necklace into O'Neil's hand. O'Neil looks at him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I will.</blockquote><br />
<br />
[He stands framed by the active wormhole, then pauses.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I'll be seeing you around, Doctor Jackson.</blockquote><br />
<br />
[He steps through the Stargate.]<br />
<br />
'''WORMHOLE EFFECT'''<br />
<br />
'''THE END'''<br />
<br />
'''END CREDITS'''<br />
<br />
''Transcribed for Solutions by Aurora Novarum, February 2008''<br />
<br />
==Related Articles==<br />
<br />
* Next: [[1.01 "Children Of The Gods Part 1" Transcript|1.01 "Children of the Gods Transcript]]<br />
* [[Transcripts]]<br />
<br />
===Official===<br />
* [http://www.mgm.com/title_title.do?title_star=STARGATE MGM Movie Database]<br />
<br />
===Other===<br />
* [http://www.imdb.com/title/tt0111282/ IMDB Entry]<br />
* [http://en.wikipedia.org/wiki/Stargate_(film) Wikipedia Entry]<br />
<br />
-----<br />
--[[User:Michelle|Michelle]] 22:01, 23 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Stargate:_The_Movie_Transcript&diff=24728Stargate: The Movie Transcript2009-03-14T17:41:39Z<p>Aurora: /* Related Articles */ add links to other transcripts</p>
<hr />
<div>[[Category:Transcripts|00]]<br />
[[Image:Movie06.jpg|thumb|170px|left|Stargate: The Movie]]<br />
<br />
== Movie Guide ==<br />
<br />
[[Stargate: The Movie]]<br />
<br />
==Transcriber Notes==<br />
Spellings and names changed when Stargate was adapted from this movie to the ''Stargate SG-1'' television show. Names and spellings listed here are as labeled in the movie, even if they may be different than seen in the rest of the Stargate Wiki or show spellings. Thus, Jack O'Neil is with one L; Kawalski is spelt with an i (note, credits have it with a y, but his uniform spells it with an i). Charlie is Tyler, Sha're is Shau'ri, and Cheyenne Mountain is "Military Installation, Creek Mountain."<br />
<br />
When the alien native language was subtitled, that dialogue can be distinguished by ''italics''.<br />
<br />
==Transcript==<br />
<br />
'''OPENING CREDITS'''<br />
<br />
'''EXT&mdash;NORTH AFRICAN DESERT, 8,000 B.C., NIGHT'''<br />
<br />
[People are sleeping in their huts in a simple village. Suddenly a light appears from above, shining down from spot to spot over the homes. A wind picks up, rattling the hanging pots. A boy inside one of the huts watches, unsettled. A large space ship begins descending.]<br />
<br />
[More of the villagers awaken as the ship continues to descend. As many of the villagers run, afraid, one boy moves forward, curious at the lightning and strange lights and wind. He moves closer, only becoming concerned as he realizes the ship is descending almost on top of him. A bright light starts to descend on him from above.]<br />
<br />
'''EXT&mdash;GIZA, EGYPT, 1928, DAY'''<br />
<br />
[A car drives quickly through the desert towards a busy and crowded archaeological site. In the car, a man drives an adult man and a girl, approximately twelve years of age. The car stops, and the driver honks his horn.]<br />
<br />
[From inside a tent, a man who has been writing at a desk hurries out to greet the car.]<br />
<br />
<blockquote>ARABIC INTERPRETER<br/><br />
Professor! Professor.</blockquote><br />
<br />
[He barely helps them out of the car before rushing ahead, trying to lead them to the center of the site. The girl and man, Catherine Langford and her father, hurry to catch up.]<br />
<br />
<blockquote>ARABIC INTERPRETER<br/><br />
We found something beautiful! Very big surprise! Big big big surprise!</blockquote><br />
<br />
[He leads them over to a large round coverstone. One complete disk sits in the center, surrounded by a larger disk split into thirteen sections. Another man greets the professor and shakes his hand.]<br />
<br />
<blockquote>FOREMAN TAYLOR<br/><br />
Dr. Langford, hello.</blockquote><br />
<br />
<blockquote>LANGFORD<br/><br />
What have we here?</blockquote><br />
<br />
<blockquote>FOREMAN TAYLOR<br/><br />
Cover stones.</blockquote><br />
<br />
<blockquote>LANGFORD<br/><br />
It's fantastic.</blockquote><br />
<br />
[Meanwhile, Catherine has started looking at some smaller artifacts being catalogued on one of the side tables. She's fascinated by a gold necklace, on its chain is a gold pendant with an intricate design, including the symbol for the eye of Ra.]<br />
<br />
<blockquote>LANGFORD<br/><br />
Caterina, come.</blockquote><br />
<br />
[Catherine follows her father and the other men to another section of the site. Dozens of workers are using ropes to pull a large stone ring upright&mdash;the Stargate.]<br />
<br />
<blockquote>LANGFORD<br/><br />
What in God's name is that?</blockquote><br />
<br />
<blockquote>FOREMAN TAYLOR<br/><br />
I wish I knew.</blockquote><br />
<br />
<blockquote>WORKMAN<br/><br />
Look at that. There is something buried underneath!</blockquote><br />
<br />
[The foreman and Taylor rush forward, yelling to the workers. Catherine moves to follow.]<br />
<br />
<blockquote>LANGFORD<br/><br />
Caterina, stay back.</blockquote><br />
<br />
[He follows the others as more workers crowd forward. Catherine slips through the crowd to see as well. They left a smaller stone and carefully remove some other rocks.]<br />
<br />
<blockquote>LANGFORD<br/><br />
Looks like some kind of fossil.</blockquote><br />
<br />
[Their eyes widen as the study this stone jackel-headed figure buried underneath.]<br />
<br />
'''INT&mdash;HOTEL, PRESENT DAY'''<br />
<br />
[An old woman, carrying a padded folder under her arm walks up the stairs of the lobby looking for something. She is wearing the eye of Ra pendant&mdash;she is Catherine in the present day.]<br />
<br />
[Catherine spots a sign that reads: "Symposium Ancient Egypt&mdash;THE OLD KINGS and THE IVth DYNASTY, Alameda Room, 2-4 pm." Someone can be heard speaking in the room. She heads in that direction.]<br />
<br />
<blockquote>DANIEL<br/><br />
(offscreen)<br/><br />
...then there are symbols painted everywhere: names, titles of owners, lists of offerings.</blockquote><br />
<br />
'''INT&mdash;ALAMEDA ROOM, HOTEL'''<br />
<br />
[Catherine enters the crowded room. She stands by the doorway, watching the proceedings. Daniel Jackson is giving the lecture.]<br />
<br />
<blockquote>DANIEL<br/><br />
Every other architectural structure at the time was covered with detailed hieroglyphics. When is the academic community going to accept the fact the pharoahs of the Fourth Dynasty did not build the great pyramids?</blockquote><br />
<br />
[Many of the audience begin to mutter amongst themselves.]<br />
<br />
<blockquote>DANIEL<br/><br />
Look, look&mdash;inside the pyramid, the most incredible structure ever erected, there are ''no'' writings whatsover. And&mdash;</blockquote><br />
<br />
<blockquote>THOMAS<br/><br />
Doctor Jackson, you've left out the fact that Colonel Vyse discovered inscriptions with Khufu's name&mdash;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Right...</blockquote><br />
<br />
[Daniel nods, raising a finger and starting to write on his blackboard.]<br />
<br />
<blockquote>THOMAS<br/><br />
(continuing)<br/><br />
...within the pyramid.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, his discovery was a fraud.</blockquote><br />
<br />
[Outraged mutterings come from amongst the audience. Some start to laugh.]<br />
<br />
<blockquote>THOMAS<br/><br />
I don't think you'll prove it.</blockquote><br />
<br />
<blockquote>HECKLER<br/><br />
Well, who do you think built the pyramids?</blockquote><br />
<br />
[Everyone stays silent, awaiting Daniel's answer.]<br />
<br />
<blockquote>DANIEL<br/><br />
I don't have any idea who built them...I mean,</blockquote><br />
<br />
<blockquote>HECKLER<br/><br />
Men from Atlantis? Or Martians perhaps?</blockquote><br />
<br />
[People begin walking out of the room, laughing and scoffing with comments that can be overheard like "what a joke" or "which is the bigger myth?"]<br />
<br />
<blockquote>DANIEL<br/><br />
The point is not who built them; the point is when they were built. I mean&mdash;we all know new geological evidence dates the Sphinx back to a much earlier period. And knowing this, I think, we have to begin to reevaluate everything we've come to accept about...</blockquote><br />
<br />
[Only one man in the front row remains. He awkwardly stands. Daniel steps off the podium to address him directly.]<br />
<br />
<blockquote>DANIEL<br/><br />
I-I mean, I've been able to show a fully developed writing systems appeared in the first two dynasties, you know, which you know, almost as if it was based on an even earlier prototype.</blockquote><br />
<br />
[Catherine backs away. Daniel and the lone remaining man look around the now empty room.]<br />
<br />
<blockquote>DANIEL<br/><br />
Is there a lunch or something that everybody...?</blockquote><br />
<br />
'''EXT&mdash;HOTEL ENTRANCE, DAY'''<br />
<br />
[Rain pours down as Daniel, carrying two large suitcases, exits the hotel. He pulls his jacket's hood over his head to provide some protection and tries to cover his one suitcase with his coat. An uniformed man with an umbrella approaches from a car parked just outside the hotel.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Doctor Jackson?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What? Yes?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Someone wants to speak with you.</blockquote><br />
<br />
'''INT&mdash;CAR'''<br />
<br />
[Catherine flips through a file, which includes a diploma from UCLA, as the officer continues to talk to Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
The Air Force? What's this? What is this?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Could you step over to the car, please.</blockquote><br />
<br />
[Catherine glances over just as Daniel bends down and squints to look inside, while still several feet away.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Sir?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Am I going somewhere?</blockquote><br />
<br />
[The car driver, also standing with an umbrella just outside the door, opens it for Daniel as he approaches.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
You're going to be fine. We'll take care of these.</blockquote><br />
<br />
[He takes Daniel's shoulder bag as Daniel cautiously drops his other suitcase and sits in the car. He warily looks at Catherine. She passes over a photograph of a smiling couple playing with a baby.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Jackson, are those your parents?</blockquote><br />
<br />
[Daniel glances from her to the photograph, his motion to lower his hood arrested for a moment.]<br />
<br />
<blockquote>DANIEL<br/><br />
Foster parents.</blockquote><br />
<br />
[Catherine replaces the photograph and continues to look at the file.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wha-what is this all about?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
A job.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(with a nervous chuckle)<br/><br />
What ''kind'' of a job?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Translation. Ancient Egyptian hieroglyphs. Interested?</blockquote><br />
<br />
[Catherine smiles at him. Daniel continues to look at her.]<br />
<br />
<blockquote>DANIEL<br/><br />
I-I'm gonna go now.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Go where?<br/><br />
(chuckles)<br/><br />
I mean, you've just been evicted from your apartment. Your grants have run out. Everything you own are in those two bags. Want to prove that your theories are right? This is your chance.</blockquote><br />
<br />
[She holds out an envelope, gesturing for him to take it. Daniel glances from her to the envelope before taking it.]<br />
<br />
<blockquote>DANIEL<br/><br />
What's this?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Travel plans.</blockquote><br />
<br />
[Daniel struggles to come up with a response, when the door opens. Daniel's still opening the envelope.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Sir?</blockquote><br />
<br />
[Daniel looks back at Catherine, who gives him a small smile. He raises his hood again steps out of the car.]<br />
<br />
'''EXT&mdash;HOTEL ENTRANCE, DAY'''<br />
<br />
[The driver starts up the car while Daniel is still opening the envelope. Kawalski steps around him and gets in next to Catherine. The car drives off as Daniel looks at a plane ticket before looking back at the departing car.]<br />
<br />
'''EXT&mdash;SUBURBAN STREET, DAY'''<br />
<br />
[An Air Force sedan drives down a tree lined street in autumn before stopping at one of the houses. Two air force officers step out.]<br />
<br />
'''INT&mdash;O'NEIL HOME'''<br />
<br />
[Mrs. O'Neil opens the door to the two officers.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Mrs. O'Neil?</blockquote><br />
<br />
[Mrs. O'Neil steps away from the door, leaving it open as she goes to the kitchen.]<br />
<br />
<blockquote>MRS. O'NEIL<br/><br />
Come on in.</blockquote><br />
<br />
[The two officers enter.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Mrs. O'Neil, is your husband at home?</blockquote><br />
<br />
[She works on the dishes and reaches for a cigarette.]<br />
<br />
<blockquote>MRS. O'NEIL<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
Do you think we might be able to speak with him?</blockquote><br />
<br />
[She shrugs as she finishes lighting her cigarette and takes a drag from it.]<br />
<br />
<blockquote>MRS. O'NEIL<br/><br />
You can try.</blockquote><br />
<br />
'''INT&mdash;TYLER O'NEIL'S ROOM'''<br />
<br />
[Toys and photographs, and a certificate for Tyler O'Neil in Widget League in 1988 litter a bookshelf. O'Neil sits on Tyler's bed, holding a pistol as he stares at the photographs. There's a knock at the slightly-open door. O'Neil puts the gun under the pillow as the door opens wider.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Excuse me, Colonel O'Neil. We're from General West's office.</blockquote><br />
<br />
[O'Neil blinks, but does not turn around to face the men.]<br />
<br />
<blockquote>JOHNSON<br/><br />
Sir? We're here to inform you...that you've been...reactivated.</blockquote><br />
<br />
'''EXT&mdash;SUBURBAN STREET, DAY'''<br />
<br />
[The two officers get back in their sedan.]<br />
<br />
<blockquote>OFFICER TWO<br/><br />
The guy's a mess. How'd he get like that?</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
His kid died. Accidentally shot himself.</blockquote><br />
<br />
<blockquote>OFFICER TWO<br/><br />
Jesus.</blockquote><br />
<br />
'''EXT&mdash;MILITARY INSTALLATION, CREEK MOUNTAIN, COLORADO, DAY'''<br />
<br />
[A government sedan approaches the guarded mountain entrance, the gates opening before it.]<br />
<br />
'''INT&mdash;ELEVATOR'''<br />
<br />
[Kawalski runs his ID card through a scanner in the elevator.]<br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Clear.</blockquote><br />
<br />
[Kawalski presses the elevator button for level 28 and smiles at Daniel, who smiles back before violently sneezing.]<br />
<br />
<blockquote>MALE COMPUTER VOICE<br/><br />
Going to Level 28...4, 5, 6, 7, 8, 9, 10&mdash;</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Cold?</blockquote><br />
<br />
<blockquote>MALE COMPUTER VOICE<br/><br />
15, 16, 17, 18, 19...</blockquote><br />
<br />
[Daniel pulls out a handkerchief and blows his nose. ]<br />
<br />
<blockquote>DANIEL<br/><br />
Allergies. Always happens when I travel.</blockquote><br />
<br />
'''INT&mdash;LEVEL 28'''<br />
<br />
[The elevator doors open and they both exit, Kawalski holding the door open.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
There you go.</blockquote><br />
<br />
[They pass other personnel entering the elevator.]<br />
<br />
<blockquote>DANIEL<br/><br />
(nervously)<br/><br />
Hey, hi.</blockquote><br />
<br />
[Myers and Shore are in the corridor, carrying papers, they join Kawalski and Daniel.]<br />
<br />
<blockquote>MYERS<br/><br />
Doctor Jackson?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Hello.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
Doctor Gary Myers, how are you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What is this place?</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Nuclear missile silo. Now don't worry, it's been completely converted. Barbara Shore.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Hello.</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Hi.</blockquote><br />
<br />
[Kawalski has reached the end of the corridor, where he opens double doors labeled "RESEARCH LABORATORY" and "Authorized Personnel Only". Inside are the cover stones found in 1928. Daniel stops and stares in wonder. Catherine approaches without Daniel noticing.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Okay, Jackson.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh, hello!</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Welcome to the well.</blockquote><br />
<br />
[They shake hands.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Glad you decided to join us.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
This is..uh...where did you find this?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
(chuckling, pleased)<br/><br />
Giza plateau, 1928.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I've never seen anything like this.</blockquote><br />
<br />
[Catherine laughs.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Of course you haven't. No one has.</blockquote><br />
<br />
[Daniel moves closer and touches the stone.]<br />
<br />
<blockquote>MYERS<br/><br />
Now there's two lines of hieroglyphs. The inner track has the classic figures, but the outer track is like the cartouche in the center. It's got writing unlike what we've ever found before.</blockquote><br />
<br />
[Daniel steps back to see better.]<br />
<br />
<blockquote>DANIEL<br/><br />
Those aren't hieroglyphics. Might be some form of hieratic or maybe cuneiform.</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Yeah.</blockquote><br />
<br />
[Daniel moves to a blackboard, looking at where the hieroglyphs have already been partly translated into English.]<br />
<br />
<blockquote>DANIEL<br/><br />
Well, the translation of the inner track is wrong. Must've used Budge. I don't know why they keep reprinting his books.</blockquote><br />
<br />
[He starts erasing some of the translation.]<br />
<br />
<blockquote>MYERS<br/><br />
Ex-excuse me. Wha-what are you doing? We've used every known technique.</blockquote><br />
<br />
[Daniel finally turns around, pointing to an untranslated symbol.]<br />
<br />
<blockquote>DANIEL<br/><br />
That's a curious word, to use, eh, "Quebeh"?</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
Yeah...?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Then an adverbial sedjem-en-ef with a cleft subject. Then "Sealed and buried."</blockquote><br />
<br />
[Adds the words to an untranslated section of the hieroglyphs, then crosses out "coffins".]<br />
<br />
<blockquote>MYERS<br/><br />
Ex-excuse me. Wha-what are you doing?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That's not coffins.</blockquote><br />
<br />
[Daniel ignores Myers, crossing out the word "forever to eternity" and replacing it with...]<br />
<br />
<blockquote>DANIEL<br/><br />
"For all time." Who the hell translated this?</blockquote><br />
<br />
[Catherine and Shore look at Myers.]<br />
<br />
<blockquote>MYERS<br/><br />
Uh, I-I did.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(sighing)<br/><br />
Well, this should read: "A million years into the sky is Ra, sun god, sealed and buried for all time..." It's not "door to heaven".<br/><br />
(He crosses that word out and replaces it.)<br/><br />
"His Stargate."</blockquote><br />
<br />
[Catherine laughs. Daniel turns back to face the others. Kawalski watches with his arms folded.]<br />
<br />
<blockquote>DANIEL<br/><br />
Well, so why is the military so interested in 5,000 year old Egyptian tablets?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
My report says 10,000.</blockquote><br />
<br />
[O'Neil, dressed in Class A uniform, stands behind them with a folder in his arm. They all turn around. Kawalski stands at attention.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Afternoon, Colonel.</blockquote><br />
<br />
[O'Neil approaches and hands Kawalski the folder.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Um, do I know you?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I'm Colonel Jack O'Neil from General West's office. I'll be taking over from now on.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(low, to Shore)<br/><br />
This figure 10,000 is ludicrous. I mean, Egyptian culture didn't even exist&mdash;</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
Mmm. We know. But the sonic and radio carbon tests are conclusive.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, these are cover stones. Was there a tomb underneath?</blockquote><br />
<br />
<blockquote>SHORE<br/><br />
No, no, no. But we found something a lot more interesting.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Excuse me. This information has become classified.<br/><br />
(to Kawalski)<br/><br />
From now on, no information is to be passed on to non-military personnel without my express permission.</blockquote><br />
<br />
[Kawalski nods, and O'Neil leaves.]<br />
<br />
<blockquote>MYERS<br/><br />
Catherine, what's going on here?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
I'm not sure.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[O'Neil continues to walk down a corridor. Catherine approaches from behind.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Colonel O'Neil, I think you owe me an explanation.</blockquote><br />
<br />
[O'Neil stops and turns back.]<br />
<br />
<blockquote>CATHERINE<br/><br />
I was told I had complete autonomy.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Plans change.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Why are you here? Why did they bring ''you'' on this project?</blockquote><br />
<br />
[O'Neil glances around evasively before looking directly at her.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I'm here in case you succeed.</blockquote><br />
<br />
[He walks off as Catherine chuckles ruefully.]<br />
<br />
'''EXT&mdash;MOUNTAIN COMPLEX, TWO WEEKS LATER, DAWN'''<br />
<br />
'''INT&mdash;RESEARCH LAB'''<br />
<br />
[An exhausted Daniel listens to his dictated notes at a table in front of the cover stones. The table is covered with reference books, paper, candy wrappers, and a coffee mug, as well as the dictaphone.]<br />
<br />
<blockquote>DANIEL<br/><br />
(on recording)<br/><br />
Completed search of cuneiform and other pre-dynastic hieroglyphics. No matches whatsoever. I've exhausted all reference material in comparing the symbols on the cartouche against all known writing samples from the period pre- and post-. Still no similarities...I'm never gonna get paid.</blockquote><br />
<br />
[Daniel shuts off the recording. He goes over to the coffee pot to refill his cup, only to find the carafe is practically empty.]<br />
<br />
'''INT&mdash;CORRIDOR JUST OUTSIDE LAB'''<br />
<br />
[Daniel shuffles out of the lab tiredly with the carafe. A guard sits by a desk with his feet propped up, reading a newspaper.]<br />
<br />
<blockquote>GUARD<br/><br />
(admonishing)<br/><br />
Uh-uh-uh.</blockquote><br />
<br />
[Daniel flashes his ID badge, and the guard settles back with his paper. Daniel goes to the water fountain and refills the carafe, glancing around and noticing the front page of the guard's paper has an article title "Orion Upclose" with a quarter page photograph of the constellation. He stops filling the carafe and moves over to the paper. He grabs that page out of the guard's hands and rushes back into the lab. The guard is still sitting there as Daniel's head appears again in the lab door window.]<br />
<br />
<blockquote>DANIEL<br/><br />
Can I borrow this?</blockquote><br />
<br />
'''INT&mdash;RESEARCH LAB'''<br />
<br />
[Daniel grabs a marker and starts filling in the lines between the stars of the constellation. He then climbs the stair-ladder to compare his drawing with one of the glyphs. They match.]<br />
<br />
<blockquote>DANIEL<br/><br />
Orion.</blockquote><br />
<br />
'''EXT&mdash;MOUNTAIN COMPLEX, DAY'''<br />
<br />
[Four military cars enter the mountain. Several people exit.]<br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[Kawalski hurries down a corridor. Daniel follows, his hands full of large rolled up papers and a coffee mug. He gulps down the rest of his drink and leaves the mug abandoned on one of the pipes that line the corridor, hurrying to catch up.]<br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[Several military officers, Myers, Shore, and Catherine are already inside.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hi, hello.</blockquote><br />
<br />
[Some military nod in greeting.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
(indicating a chair)<br/><br />
Right here.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Jackson, I'd like you to meet General West.</blockquote><br />
<br />
[West approaches and puts out his hand. Daniel shakes it.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh, hello. Oh, right. General.</blockquote><br />
<br />
[West moves to his seat. Daniel tries to put down his things, nodding to another military man.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hello. Okay.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
So, you think you've solved in fourteen days what they couldn't solve in two years?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(surprised)<br/><br />
Two years?</blockquote><br />
<br />
<blockquote>WEST<br/><br />
Any time.</blockquote><br />
<br />
[O'Neil enters. Daniel starts passing around several of his rolled papers. ]<br />
<br />
<blockquote>DANIEL<br/><br />
Um, I have some stuff for you to look at. Just, um, pass-pass them down. Um, you'll have to share them, cause I um...<br/><br />
(chuckles nervously)<br/><br />
...Sorry, I&mdash;Sorry, I don't have enough of those. But, anyway...</blockquote><br />
<br />
[He sits and starts looking at his own copy, starting to sound more confident.]<br />
<br />
<blockquote>DANIEL<br/><br />
Okay, all right, we're obviously looking at a picture of the cover stones. Now, on the outer track, these figures that you would believe to be words to be translated were, in fact...</blockquote><br />
<br />
[He stands again and shuffles his papers, pushing some larger pieces aside and into some people next to him to roll out a star chart.]<br />
<br />
<blockquote>DANIEL<br/><br />
&mdash;sorry about that&mdash;were in fact star constellations. Now these constellations were placed in a unique order forming a map or an address of sorts. Seven points to outline a course to a position.</blockquote><br />
<br />
[Daniel turns to the metal wall behind him, on which a picture of the cover stones has already been taped. He tapes up another paper and begins to draw on it. O'Neil lights a cigarette.]<br />
<br />
<blockquote>DANIEL<br/><br />
And uh...to find a destination within any three dimensional space, you need six points to determine the exact location.</blockquote><br />
<br />
[Daniel draws a cube and places a dot in the center of each of the six "sides" of the cube and then draws lines between them all to intersect at a spot in the cube.]<br />
<br />
<blockquote>WEST<br/><br />
You said you needed seven points.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, no, six for the destination. But to chart a course, you need a point of origin.</blockquote><br />
<br />
[He draws a point some distance from a cube and then a line to where all the cube spots intersect.]<br />
<br />
<blockquote>MYERS<br/><br />
Except there's only six symbols in the cartouche.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, the seventh actually isn't inside the cartouche, it's just below it, here designated by a little pyramid with two funny neat little guys and funny little line coming out of the top.</blockquote><br />
<br />
[He circles an upside down v that has a symbol above its apex and two human-like figures on each side of the "v" shape and then proceeds to draw it again roughly on the wall next to his chart while he talks. When finished, he laughs at his bad drawing. No one else laughs.]<br />
<br />
<blockquote>DANIEL<br/><br />
Anyway...</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
He did it.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
No. That symbol isn't anywhere on the device.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh-what device? Um?</blockquote><br />
<br />
[West looks to O'Neil, who shrugs.]<br />
<br />
<blockquote>WEST<br/><br />
Show him.</blockquote><br />
<br />
[Shore squeezes Catherine's hand as they both smile. Kawalski stands and goes over by Daniel, pressing a button. The metal "wall" Daniel has been using as a dry erase board is actually a blast shield that rises. Daniel looks out of the window into the room beyond. The Stargate sits there. A metal ramp is in front of it, and various personnel are working around it. Catherine comes up to stand beside Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is that?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
It's your Stargate. Come, Jackson.</blockquote><br />
<br />
[She moves away. After another moment, Daniel follows.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Personnel, report to command center.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Myers, Daniel, and Catherine enter the control room.]<br />
<br />
<blockquote>MYERS<br/><br />
Monitors up.</blockquote><br />
<br />
<blockquote>WOMAN<br/><br />
Monitors are up.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
Mitch, you want to bring up the details on the center monitor, please.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
Yep. I've got details...on.</blockquote><br />
<br />
[He punches a few keys. A computer monitor shows an image of the Stargate with seven blank boxes to the right. It reads "idle".]<br />
<br />
[The Stargate spins around. Shore has now joined the others in the room. On one screen close up images of all the constellation glyphs can be seen. Daniel notices one glyph in particular, the "pyramid" with a circle above it.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hold it!</blockquote><br />
<br />
[They stop the Stargate spinning.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait. Do you have a...um...sorry.</blockquote><br />
<br />
[He looks around, spotting a marker in Mitch's pocket and grabbing it.]<br />
<br />
<blockquote>MITCH<br/><br />
Hey, hey, hey, don't...!</blockquote><br />
<br />
[Daniel has already begun drawing his little stick figures on the actual monitor screen.]<br />
<br />
<blockquote>DANIEL<br/><br />
Two figures on either side, praying beside a pyramid with the sun directly above it.</blockquote><br />
<br />
<blockquote>MYERS<br/><br />
(amazed)<br/><br />
He's right. It was in front of us the whole time.</blockquote><br />
<br />
[Catherine reaches for a phone and dials an extension.]<br />
<br />
<blockquote>CATHERINE<br/><br />
(into phone)<br/><br />
General West, Jackson has identified the seventh symbol.</blockquote><br />
<br />
'''INT&mdash;BRIEFING ROOM'''<br />
<br />
[West, O'Neil, Kawalski, and the rest of the military brass are still watching from the briefing room window. West is on the phone.]<br />
<br />
<blockquote>WEST<br/><br />
Go ahead.</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>JENNY<br/><br />
Programming seventh symbol into computer. Chevron One is holding. Chevron One is locked in place.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
Power output at 23 percent.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Two is holding.</blockquote><br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Engaged.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Two is locked in place.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
Holding at 35 percent.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
<blockquote>TECHNICIAN<br/><br />
All right, we've got a Condition Red at the Gate. Evacuate all personnel.</blockquote><br />
<br />
[The technicians hurry out of the room before the doors seal shut.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>DANIEL<br/><br />
It was ''under'' the cover stones?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Yes. My father found it. 1928. Made out of a mineral unlike any found on Earth.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Five locked in place.</blockquote><br />
<br />
<blockquote>MITCH<br/><br />
79 percent.</blockquote><br />
<br />
[A shaking starts, rattling the coffee cups and equipment. They continue typing.]<br />
<br />
<blockquote>JENNY<br/><br />
Chevron Six is holding. Chevron Six is locked in place.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
This is as far as we have ever been able to get.</blockquote><br />
<br />
[The computer monitors go crazy with output as the seventh chevron is dialed &mdash; the Earth point of origin. The shaking is so hard, someone has to hold the telephone on the desk.]<br />
<br />
<blockquote>MITCH<br/><br />
We have to override manually.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Seven is...</blockquote><br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Sequence complete.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
Chevron Seven is locked in place.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[As everyone watches in the control room and briefing room, the Stargate activates with a giant vortex streaming outwards front and back, leaving a vertical wall of water. Catherine says something unintelligible over all the other noise.]<br />
<br />
<blockquote>WEST<br/><br />
(via intercom)<br/><br />
Send in the probe.</blockquote><br />
<br />
[Guards enter the Gate room and technicians set up a treaded probe to go through the Stargate. West's aide Johnson calls down to the control room.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Myers answers the phone.]<br />
<br />
<blockquote>MYERS<br/><br />
(into phone)<br/><br />
Yes, sir?</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
Record all information from the Stargate.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The probe ambles up the ramp.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>JENNY<br/><br />
Clear inner silo for approach.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
<blockquote>TECHNICIAN<br/><br />
Clear inner silo.</blockquote><br />
<br />
[The guards exit the gate room.]<br />
<br />
[The probe continues to move up the ramp. It pauses before the event horizon and sends through an arm. The arm continues to extend, then the probe appears to be pulled through the Stargate.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
<blockquote>SHORE<br/><br />
It's guiding itself. Can you believe it?</blockquote><br />
<br />
[The computer describes a lot of illegible data as a device tracks across a star chart.]<br />
<br />
<blockquote>SHORE<br/><br />
The thing has locked itself onto a point somewhere in the Kaliam galaxy.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
It has mass. It-it could be a moon or a large asteroid.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Where are we on that map?</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
(points)<br/><br />
Look down.</blockquote><br />
<br />
[Daniel moves to the far end of the star chart where a red square box is. Then follows to where the trajectory guide is now sitting.]<br />
<br />
<blockquote>CATHERINE<br/><br />
That's right, Jackson. It's on the other side of the...known universe.</blockquote><br />
<br />
<blockquote>JENNY<br/><br />
We're-we're losing the signal!</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The wormhole shuts down.]<br />
<br />
'''INT&mdash;CONTROL ROOM, LATER'''<br />
<br />
[One screen shows video from the probe. It's pictures of a room, and another Stargate. West and O'Neil stand with several others analyzing the data.]<br />
<br />
<blockquote>WEST<br/><br />
This is the information the probe sent back to us. Freeze and enhance. You can clearly see the 'gate on the other side. Both 'gates must have functioned as a doorway between our worlds.</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
These readings tell us it's an atmospheric match. Barometric pressure, temperature, and most importantly, oxygen.</blockquote><br />
<br />
[One computer monitor shows reading results of "Life Support Possible." Daniel is looking at another screen showing close ups of the chevrons on the other Stargate.]<br />
<br />
<blockquote>DANIEL<br/><br />
These markings are different. They don't match the symbols on our 'gate.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
That's why we may have to abort. This project is for naught without a reconnaissance mission.</blockquote><br />
<br />
<blockquote>JOHNSON<br/><br />
Once on the other side, we'd have to decipher the markings on their 'gate, and in essence dial home in order to bring the team back.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
Based on this new information, I don't see how we can do that.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, I can do that.</blockquote><br />
<br />
[Johnson, West and O'Neil look at Daniel. Kawalski looks over with a half-smile.]<br />
<br />
<blockquote>WEST<br/><br />
Are you sure?</blockquote><br />
<br />
[Daniel looks back over at the unique Chevrons.]<br />
<br />
<blockquote>DANIEL<br/><br />
Positive.</blockquote><br />
<br />
[O'Neil looks around at the others, then walks out.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(muttering to West as he passes)<br/><br />
He's full of shit.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
(to Daniel)<br/><br />
You're on the team.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[A guard sits at a table. The nearby door opens and the guard stands to attention as O'Neil enters. He signs in at the guard's desk, and the guard opens a door labeled 09-Y. O'Neil enters the room to stare at the fossil of the jackel-headed men. While he looks at the creature, West walks up behind him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
You understand this complicates things.</blockquote><br />
<br />
<blockquote>WEST<br/><br />
That's why I wanted you, Jack. We've opened a doorway to a world we know nothing about.</blockquote><br />
<br />
'''INT&mdash;RESEARCH LAB'''<br />
<br />
[Daniel packs his suitcase full of books with titles like "Egypt Before the Pharoahs." A couple of Fifth Avenue candy bars are also inside. Catherine enters.]<br />
<br />
<blockquote>CATHERINE<br/><br />
Jackson.</blockquote><br />
<br />
[Daniel is oblivious to her presence until she taps him on the shoulder. He turns and smiles.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hello. Hi.</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
I have something for you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No. I&mdash;</blockquote><br />
<br />
<blockquote>CATHERINE<br/><br />
Yes. I found it with Stargate when I was a child. It has brought me luck.</blockquote><br />
<br />
[She places the Eye of Ra necklace into his palm. He looks at it.]<br />
<br />
<blockquote>CATHERINE<br/><br />
You can bring it back to me.</blockquote><br />
<br />
[Daniel nods.]<br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Military personnel pile up a small mechanized rover with equipment.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>JENNY<br/><br />
Back up storage, reserve power...on.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The personnel packing the equipment evacuate.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Jenny and Mitch continue to run through their checklist.]<br />
<br />
'''INT&mdash;CORRIDOR'''<br />
<br />
[O'Neil approaches his team, geared up and armed for the mission.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Ten-hut!</blockquote><br />
<br />
[The squad stands at attention as O'Neil inspects them. He looks at his watch.]<br />
<br />
<blockquote>O'NEIL<br/><br />
If anyone has anything to say, now's the time to say it.</blockquote><br />
<br />
[At the far end of the line, Daniel sneezes and pulls out a handkerchief. Everyone turns and looks at him as he blows his nose loudly.]<br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Vector tracking set.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[The team enters the Gate Room, O'Neil in the lead. The wormhole is already active. O'Neil nods to one of the men, who activates the remote for the equipment rover. It enters the vortex. The men continue to follow O'Neil up the ramp, Daniel in the rear. O'Neil pauses for a moment then steels himself and enters. One of the men behind reaches for a religious medal under his collar and kisses it before following.]<br />
<br />
<blockquote>FEMALE COMPUTER VOICE<br/><br />
Molecular deconstruction confirmed.</blockquote><br />
<br />
[The only one left is Daniel, who pauses at the event horizon. He runs his hand along the event horizon, studying its effect as he pulls his hand in and out. He then closes his eyes and puts his head in.]<br />
<br />
'''WORMHOLE EFFECT'''<br />
<br />
'''INT&mdash;ALIEN STARGATE ROOM'''<br />
<br />
[Daniel comes to find himself lying on steps, O'Neil and Brown hovering over him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson! It's all right. It's over.<br/><br />
(to Brown)<br/><br />
Stay with him.</blockquote><br />
<br />
[O'Neil moves away.]<br />
<br />
<blockquote>BROWN<br/><br />
Jackson, just listen to me. Keep moving. It wears off in a minute.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
What a rush.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Prepare to move out.</blockquote><br />
<br />
[The wormhole is still active as the men turn on their flashlights and look around. Daniel stands. The wormhole shuts off. Several men light flares.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Three teams, let's go.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(into radio)<br/><br />
Three teams. Go.</blockquote><br />
<br />
[The men move out, leaving flares in their wake. Daniel follows behind. He pauses with one man to look at a strange ringlike structure in the ceiling.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Team two, move out.</blockquote><br />
<br />
[The teams continue to recon in an organized pattern.]<br />
<br />
<blockquote>REILLY<br/><br />
Clear. No contact.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Freeze. Hold for sounds.</blockquote><br />
<br />
[Two men with monitoring equipment move forward. They head to the entrance, which is bright with sunlight.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Oxygen ratio stable.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Conditions are similar to inside.</blockquote><br />
<br />
[O'Neil dons his sunglasses.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I'm gonna take a look around. Kawalski? Ferretti?</blockquote><br />
<br />
[The two move forward as other team members follow in the pattern. Daniel follows with them, studying the smooth walls of the structure.]<br />
<br />
'''EXT&mdash;OUTSIDE PYRAMID, DAY'''<br />
<br />
[They walk across a small bridge onto a sandy desert. The team pauses, jolted when they see three moons behind the pyramid.]<br />
<br />
<blockquote>DANIEL<br/><br />
(smiling)<br/><br />
I knew it!</blockquote><br />
<br />
'''LATER'''<br />
<br />
[Ferretti works with a piece of equipment.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Point three-three-two.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Report.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
A quarter mile perimeter survey is just about complete, sir.</blockquote><br />
<br />
[Daniel walks around the outside of the pyramid.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Wrap this up. Get everybody back inside.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Right.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I want all of you back through the Stargate within the hour.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
You're coming with us, aren't you, Colonel? Sir?</blockquote><br />
<br />
[O'Neil ignores him. Daniel walks down the ramp to the others.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson, start working on the Stargate.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(low, to Kawalski)<br/><br />
What's that all about?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(low)<br/><br />
I dunno, Ferretti.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I-I'm gonna need more time. I mean, there's bound to be more structures here, or some other traces of civilization.</blockquote><br />
<br />
[O'Neil starts working on one of the pieces of equipment.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Not this trip. Just get back in there and reestablish contact.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, it's not that easy. This is a replica of the great pyramid of Giza. We're not gonna find any hieroglyphic inscriptions or carved relief. I mean, we really need to look around more.</blockquote><br />
<br />
[Ferretti and Kawalski have joined O'Neil and heard Daniel's response.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Your job here is to realign the Stargate. Can you do that or not?</blockquote><br />
<br />
[Daniel nods, then shrugs.]<br />
<br />
<blockquote>DANIEL<br/><br />
I can't.</blockquote><br />
<br />
[The three look stunned.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(threateningly)<br/><br />
You can't or you won't?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I can decipher the symbols on the Stargate, but I need an order of alignment. Now those coordinates were marked on tablets back on Earth and there must be something like that here. And I-I just need to find it.</blockquote><br />
<br />
[He chuckles nervously.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Find it? Whaddya mean, find it? You didn't say anything about "finding" anything.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, I assumed the tablets would be here, I mean ''right'' here.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You ''assumed''?!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(angry)<br/><br />
You're a lying son of a bitch!<br/><br />
(he shoves Daniel to the ground)<br/><br />
You didn't say a word about finding anything.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Kawalski.</blockquote><br />
<br />
[O'Neil steps between Kawalski and Daniel, who's shakily getting to his feet. The other men are starting to look over.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Set up a camp down here. Organize our supplies.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Sir...</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You've got your orders.</blockquote><br />
<br />
[Kawalski sighs and moves away, others following.]<br />
<br />
'''LATER'''<br />
<br />
[Men continue to cart supplies to their camp, set just outside the pyramid. Some tents are already pitched.]<br />
<br />
<blockquote>FREEMAN<br/><br />
Geez, it's hot.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
You know, I can't believe we're stuck here.</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
Don't be such a doomsayer, Ferretti.</blockquote><br />
<br />
<blockquote>REILLY<br/><br />
Yeah, give it a rest.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Yes, please. If we're not back soon, they'll just turn on the 'gate from the other side.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Oh, no. It doesn't work that way. You see, if you don't turn it on from here, we're screwed. So I'm telling you guys, we're not going anywhere!</blockquote><br />
<br />
<blockquote>REILLY<br/><br />
Shut up.</blockquote><br />
<br />
[He breaks off as he notices Daniel arriving, lugging his suitcase and one of the equipment cases.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's a nice tent. Oh, we each get a tent. That's nice.</blockquote><br />
<br />
'''INT&mdash;STARGATE ROOM'''<br />
<br />
[O'Neil is alone in the room, opening a hidden panel on the rover. He sets a cylindrical device, arming it.]<br />
<br />
'''EXT&mdash;CAMP, DAY'''<br />
<br />
[Daniel amuses himself by opening up the pockets in his tac vest. He finds some candy bars and other items. Feretti and some others watch from a distance.]<br />
<br />
<blockquote>DANIEL<br/><br />
(to himself)<br/><br />
What the hell is that?</blockquote><br />
<br />
[He tosses the unknown item aside and continues muttering.]<br />
<br />
<blockquote>FREEMAN<br/><br />
(to Ferretti)<br/><br />
Talk to him.</blockquote><br />
<br />
[Ferretti scratches his nose and heads over to Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
(still to himself)<br/><br />
I've got everything here but sunblock.</blockquote><br />
<br />
[Daniel turns around to see Ferretti behind him, holding his suitcase.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hi.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Hey. Isn't there something you should be doing right now? Like...getting us out of here?</blockquote><br />
<br />
[Ferretti throws the suitcase at Daniel, who ducks. The suitcase flies over him and down a sand dune. The team watches Ferretti, looking amused. Daniel looks down at his suitcase, then at the item still in his hand.]<br />
<br />
<blockquote>DANIEL<br/><br />
Foot powder. Great.</blockquote><br />
<br />
[He drops the foot powder and heads down to retrieve his suitcase. Freeman slaps hands with Ferretti.]<br />
<br />
<blockquote>FREEMAN<br/><br />
Now that's cold.</blockquote><br />
<br />
[Daniel's suitcase has broken open, so Daniel is recovering all his books from the dune.]<br />
<br />
'''INT&mdash;STARGATE ROOM'''<br />
<br />
[O'Neil continues to assemble the device, adding a timer, pausing when he sees someone approaching. He finishes his assembly and closes the panel as Kawalski enters.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Base camp is up, sir.</blockquote><br />
<br />
[O'Neil checks a small remote device and surreptitiously hides it from Kawalski.]<br />
<br />
'''EXT&mdash;SAND DUNE, DAY'''<br />
<br />
[Daniel has taken a break from retrieving his books and sits to eat a Fifth Avenue candy bar. He notices some large animal round prints in the sand and stands. The prints continue past his sight over the dune. He begins to follow the prints, finding over the next dune a large animal munching on some desert vegetation. It is a mastadge, and it has a harness. Daniel looks around, but no one is nearby.]<br />
<br />
'''EXT&mdash;CAMP, DAY'''<br />
<br />
[O'Neil arrives at the camp and puts down his equipment. He looks around.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Where's Jackson?</blockquote><br />
<br />
[They all look blankly at him.]<br />
<br />
'''EXT&mdash;SAND DUNES, DAY'''<br />
<br />
[The mastadge looks up nervously as Daniel approaches.]<br />
<br />
<blockquote>DANIEL<br/><br />
(softly)<br/><br />
It's okay. It's okay. Sh-sh-sh. That's a good boy.</blockquote><br />
<br />
[He holds out his hand, palm up for the mastadge to sniff. The mastadge rears its head, then calms. It starts sniffing his other hand, which still holds the candy bar.]<br />
<br />
<blockquote>DANIEL<br/><br />
What? You want some of this? Here you go, you like that?</blockquote><br />
<br />
[He breaks off a piece of the candy and holds it out. The mastadge takes it gently from his hand.]<br />
<br />
<blockquote>DANIEL<br/><br />
There you go.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I wouldn't feed that thing!</blockquote><br />
<br />
[O'Neil and Kawakski have arrived at the top of the dune. They're pointing their weapons down at the mastadge. Daniel looks up and grabs the harness.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's got a harness! It's domesticated!</blockquote><br />
<br />
[He pets the side of the mastadge, but something has spooked the creature. It rears. Daniel backs up, entangling his ankle in the loose rope attached to the mastadge's harness. As the mastadge runs away, Daniel is swooped off his feet and pulled behind it.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Aw, damn it!</blockquote><br />
<br />
[He starts running after Daniel and the mastage. Kawalski cups his hand and shouts.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Let go of it!</blockquote><br />
<br />
[Daniel yells out as he's dragged along across the sands, unable to gain purchase on anything or reach the ropes!]<br />
<br />
<blockquote>DANIEL<br/><br />
Ahh! Help me!</blockquote><br />
<br />
[O'Neil and others chase after the beast.]<br />
<br />
<blockquote>DANIEL<br/><br />
Help me! Aaaah!</blockquote><br />
<br />
[O'Neil and the others stop, out of breath. The mastadge is still going strong, running through the desert sands, Daniel dragged behind, yelling.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
[An unconscious Daniel gets licked in the face by the mastadge. He comes to, choking at the vile smell. O'Neil, Kawalski, and Brown are just reaching him.]<br />
<br />
<blockquote>BROWN<br/><br />
You okay, Jackson?</blockquote><br />
<br />
[O'Neil gets distracted from Daniel's predicament by what he sees.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Kawalski. Brown.</blockquote><br />
<br />
[They both get up and follow O'Neil. The mastadge continues to nudge at Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ugh. Get away from me.</blockquote><br />
<br />
[O'Neil and the others pause at the top of the dune. Daniel stands and sighs, petting the mastadge absently as he watches Brown and Kawalski drop, weapons ready on either side of a standing O'Neil. He joins them, the Ra necklace shining brightly from where it came out from under his shirt during his dragging.]<br />
<br />
[In the sands below is a large mining region near some tall rock pillars. Several people are working at the mines in very primitive conditions. There are ragged coverings set up as shade from the sun.]<br />
<br />
<blockquote>WORKER<br/><br />
(spotting the men)<br/><br />
Chien pe-ow. Mieu.</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
(also spotting them)<br/><br />
Chien pe-ow. Mieu. Mieu. Mieu, shien mow.</blockquote><br />
<br />
[O'Neil and the others approach, the mastadge still following. Skaara approaches them. Everyone else has stopped work.]<br />
<br />
<blockquote>O'NEIL<br/><br />
All right, Jackson. You're on.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Me?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You're the linguist. Try to talk to them.</blockquote><br />
<br />
[Daniel stares at all of them.]<br />
<br />
<blockquote>DANIEL<br/><br />
(walking forward, waving)<br/><br />
Hi.</blockquote><br />
<br />
[One of the men spots the Eye of Ra pendant around Daniel's neck. His eyes widen.]<br />
<br />
<blockquote>WORKER<br/><br />
Na tu de-why-ya. Na tu de-why-ya.</blockquote><br />
<br />
[He bows down in front of Daniel and all the others follow until all are genuflecting. O'Neil and the others come forward.]<br />
<br />
<blockquote>O'NEIL<br/><br />
What the hell d'you say to him?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Nothing.</blockquote><br />
<br />
[O'Neil walks over, noticing Skaara looking up. Skaara immediately ducks his head back down.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Hey, it's okay.</blockquote><br />
<br />
[He gestures Skaara to rise. Skaara nervously looks at O'Neil's clothes and actions.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Hey. See, it's okay. It's okay. See? Huh?</blockquote><br />
<br />
[He shakes Skaara's hand. Skaara panics and yells, running away.]<br />
<br />
<blockquote>SKAARA<br/><br />
Si misoy. Si misoy! Kasuf! Kasuf!</blockquote><br />
<br />
[Brown moves his scanner over some of the rock they've been mining.]<br />
<br />
<blockquote>COMPUTER VOICE<br/><br />
Quartz primary element.</blockquote><br />
<br />
[Skaara returns, pointing to the newcomers. He is joined by several others, leading a large mastadge with someone seated behind curtains.]<br />
<br />
<blockquote>KASUF<br/><br />
Na-ney.</blockquote><br />
<br />
[The mastadge halts, and Kasuf moves the curtains to peer at the strangers. He gets down from the mastadge. He takes his staff and approaches, his people following behind. Skaara speaks to him, and he responds. He then turns to the team and speaks to them, including saying his name. He holds out his staff horizontally in a peaceful gesture and bows his head.]<br />
<br />
<blockquote>DANIEL<br/><br />
(low, to O'Neil)<br/><br />
I can't make it out. It sounds familiar, a bit like Berber. Maybe Chadic or Omotic.</blockquote><br />
<br />
[Kasuf looks nervously at the strangers, then calls out to his people. The people begin to rise from their prostrated postions. Kasuf cautiously bows from the waist, and makes another order. Four women, including Shau'ri come forward, bearing bowls. They offer them to the strangers to drink. Shau'ri ends up in front of Daniel. They drink.]<br />
<br />
<blockquote>DANIEL<br/><br />
Mmm. Thank you.</blockquote><br />
<br />
[Shau'ri bows, and she and the women step back. Kasuf bows, and Daniel bows in return.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh. Here.</blockquote><br />
<br />
[He reaches into his pocket and pulls out a 5th Avenue candy bar. Kasuf looks around confused as Daniel unwraps the chocolate and raises it to his face, smiling.]<br />
<br />
<blockquote>DANIEL<br/><br />
Mmmmm.</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
Ya rab-id yu?</blockquote><br />
<br />
[Kasuf mimes, eating. Daniel nods and mimes taking a bite of the candy before handing it to Kasuf. Kasuf takes it, and cautiously sniffs before taking a bite. He slowly chews, then his eyes widen.]<br />
<br />
<blockquote>KASUF<br/><br />
Bunni, bunni-wae!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Bunni-wae?</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
(amazed)<br/><br />
Bunni-wae!</blockquote><br />
<br />
[He turns, smiling to his people.]<br />
<br />
<blockquote>DANIEL<br/><br />
Bunni-wae.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
What's that mean?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I have no idea.</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
Si pleu?</blockquote><br />
<br />
[Kasuf bows and gestures for them to come.]<br />
<br />
<blockquote>DANIEL<br/><br />
He's inviting us to go with him.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
How can you be so sure?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Because he's...<br/><br />
(repeats Kasuf's gesture)<br/><br />
inviting us to go with him.<br/><br />
(to O'Neil)<br/><br />
We were looking for signs of civilization. Obviously, we found it. You want me to get us back home, this is our best shot.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Colonel, he's right. I took some readings of what they're mining back there. It's the same material as the Stargate.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
(sighing)<br/><br />
Radio base camp. Tell them to keep that area secured until we get back.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
(nodding)<br/><br />
Yes, sir.</blockquote><br />
<br />
'''EXT&mdash;BASE CAMP, DAY'''<br />
<br />
<blockquote>BROWN<br/><br />
(over radio)<br/><br />
Base camp, come in.</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
Ferretti, I've got 'em! Come on!</blockquote><br />
<br />
[Ferretti rushes over and dons the headphones.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Yes, sir!</blockquote><br />
<br />
[Brown's transmission is garbled.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Wha-can you repeat that, sir?</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
(more clearly over radio)<br/><br />
Colonel O'Neil has requested that you secure the base. It looks like we're gonna be here for a while.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Okay, sir.</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
(over radio)<br/><br />
Understand?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Yes, sir!</blockquote><br />
<br />
[The transmission ends with some more static. Ferretti tosses down the headphones.]<br />
<br />
<blockquote>FREEMAN<br/><br />
So, what's the story?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
They're not coming back, okay? This is not good. No, it's not.</blockquote><br />
<br />
[He chuckles ruefully.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
[The people make a large caravan, walking in a long line, O'Neil, Daniel, Kawalski, and Brown with Kasuf.]<br />
<br />
<blockquote>KASUF<br/><br />
(pointing)<br/><br />
Yu-yu.</blockquote><br />
<br />
[They look and see an expansive stone city in the distance. They pause.]<br />
<br />
<blockquote>SKAARA<br/><br />
(gesturing)<br/><br />
Yu liik. Yu-yu.</blockquote><br />
<br />
[Daniel begins to follow. Brown takes some pictures. Daniel begins to sneeze profusely. Kasuf looks around, confused. Daniel pulls out his handkerchief and blows his nose. He sticks it in his back pocket. Nabeh grabs the handkerchief gleefully. Shau'ri notices and giggles. Skaara wrestles it out of his grasp.]<br />
<br />
<blockquote>SKAARA<br/><br />
Snoph-ai.</blockquote><br />
<br />
[He taps Daniel and hands him back his handkerchief with a smile. Daniel smiles back and looks around. When he glances in Shau'ri's direction, she studiously looks ahead of her.]<br />
<br />
'''EXT&mdash;NAGADA, DAY'''<br />
<br />
[They enter the city, Kasuf gesturing and giving orders. Kasuf gestures, and people pull away several hangings to reveal a large sized disk of the Eye of Ra suspended between two of the buildings. Everyone prostrates themselves again, following Kasuf's example.]<br />
<br />
<blockquote>DANIEL<br/><br />
The eye of Ra. It's the Egyptian sun god. They think he sent us here.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah, I wonder what could've given them that idea?</blockquote><br />
<br />
[He pointedly fingers Daniel's pendant with the same symbol. Daniel smiles, amazed.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ra.</blockquote><br />
<br />
[He points at the large disk as Kasuf looks up warily.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ra?</blockquote><br />
<br />
[A horn blows in the distance and people start moving about hurriedly.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Where they all goin'?</blockquote><br />
<br />
[Brown's radio starts squawking.]<br />
<br />
<blockquote>BROWN<br/><br />
(into radio)<br/><br />
Again. Say again. Ferretti, I can't hear you.<br/><br />
(to O'Neil)<br/><br />
Sir, I can't make this out.</blockquote><br />
<br />
[He hands O'Neil the radio. All that can be heard is loud static]<br />
<br />
<blockquote>O'NEIL<br/><br />
(into radio)<br/><br />
Ferretti, say again.</blockquote><br />
<br />
'''EXT&mdash;BASE CAMP, DAY'''<br />
<br />
[The heavy wind blows sand around. Freeman wears his bandanna over his face, adjusting the radio dials as Ferretti yells into the speaker.]<br />
<br />
<blockquote>FERRETTI<br/><br />
We have to abandon base camp! Repeat, we have to abandon base camp!</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
It's useless! It won't work in this!</blockquote><br />
<br />
[Ferretti abandons the radio and starts grabbing supplies along eith the others.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Freeman, let's go! Let's move! Everybody, back inside. Come on! Just take what we can and go back! Grab it.</blockquote><br />
<br />
'''EXT&mdash;NAGADA CITY, DAY'''<br />
<br />
[Kasuf claps his hands, and men push the doors to the city closed.]<br />
<br />
<blockquote>O'NEIL<br/><br />
All right, we're goin' back right now. Let's go!</blockquote><br />
<br />
[Kasuf calls back to Daniel and starts speaking animatedly.]<br />
<br />
<blockquote>DANIEL<br/><br />
(calling to O'Neil)<br/><br />
Wait, wait!</blockquote><br />
<br />
[O'Neil doesn't notice him. He and the others push their way through the crowd, trying to get to the door.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Move it, move it.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Get back. Move it. Move out of the way.</blockquote><br />
<br />
[Kawalski and Brown shove people aside as O'Neil reaches the door. Villagers try and stop him from unlatching it, but he fights them off, breaking one man's arm. Brown and Kawalski take hostages and keep their backs to the door as O'Neil fires his rifle in a warning pattern at the villagers feet, making them back off.]<br />
<br />
<blockquote>KASUF<br/><br />
Na-ney!</blockquote><br />
<br />
[Kasuf approaches, holding his hands up in a non-threatening manner. Daniel and Skaara come racing up behind him. Kasuf turns around and starts shouting at his people, motioning them to back away.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(to Daniel)<br/><br />
Get over here.</blockquote><br />
<br />
[Daniel complies. Skaara looks directly at O'Neil and speaks in a calm, unthreatening manner.]<br />
<br />
<blockquote>SKAARA<br/><br />
Na-ney. Na-ney.<br/><br />
(he points above him while speaking more native words)<br/><br />
Yu yu. Yu yu.</blockquote><br />
<br />
[He gestures for O'Neil come with him to a lookout point on top of the wall. Kasuf and the people look on in wonder. O'Neil follows Skaara. Daniel starts to follow as well.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(to Daniel)<br/><br />
Stay here.</blockquote><br />
<br />
[Daniel stops; O'Neil continues up to the wall. Skaara points out to the desert beyond and speaks in the alien tongue. O'Neil looks and sees a large sandstorm approaching across the horizon. O'Neil nods to Skaara that he understands.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
What is it, colonel?!</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
(yelling down)<br/><br />
Sandstorm comin' this way.</blockquote><br />
<br />
[Kawalski lowers his rifle and releases his hold on his hostage, who collapses on the ground with a gulp of relief. Kawalski breathes heavily as he releases his own adrenalin.]<br />
<br />
<blockquote>DANIEL<br/><br />
(dryly)<br/><br />
Well, that would've been an excellent reason to shoot everyone.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
We'll stay until it's over.</blockquote><br />
<br />
[Daniel taps Kasuf's arm to get his attention.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sh-shun?</blockquote><br />
<br />
[Kasuf nods vigorously and starts explaining again in the native tongue while Daniel tries to make out the words, imitating some of them. Kasuf nods and makes a whirring noise while gesturing the storm passing over their heads. Daniel walks off as Kawalski approaches.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
I'm sorry.</blockquote><br />
<br />
[He bows his head low. Kasuf nods back in respect. Kawalski shrugs at the misunderstanding.]<br />
<br />
[The sandstorm reaches the city, stopped by the heavy walls from breaching the city itself.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Ferretti leads the rest of the men into the shelter of the pyramid. All are coughing and exhausted, dragging their equipment cases.]<br />
<br />
<blockquote>REILLY<br/><br />
Fall back to the pyramid!</blockquote><br />
<br />
<blockquote>PORRO<br/><br />
Where the hell'd ''that'' come from?</blockquote><br />
<br />
[Ferretti opens his case and pulls out a handheld radio.]<br />
<br />
<blockquote>FERRETTI<br/><br />
(into radio)<br/><br />
Kawalski? Brown? Do you read?</blockquote><br />
<br />
[He listens intently, but there is only static.]<br />
<br />
'''EXT&mdash;NAGADA CITY, NIGHT'''<br />
<br />
[It is still very windy, but the storm has somewhat lessened.]<br />
<br />
'''EXT&mdash;CITY, NIGHT'''<br />
<br />
[Inside the city, a festival is happening. There is food, music, and laughter as everyone celebrates. O'Neil's team has seats of honor with Kasuf's family and the other elders. Daniel sniffs and then bites into some flat bread.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Hey Jackson, I don't think we should eat any food here.</blockquote><br />
<br />
[Daniel continues eating.]<br />
<br />
<blockquote>DANIEL<br/><br />
I dunno. They might consider that an insult.</blockquote><br />
<br />
[A new platter is set down in front of Daniel and Brown of some sort of armour-skinned large alien creature (like an armadillo). Daniel's jaw drops as Kawalski laughs. Kasuf gestures that Daniel has the honor of taking the first bite. Daniel continues to stare in alarm at the beast.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Well, we don't want to offend them now, do we, Daniel?</blockquote><br />
<br />
[Daniel continues to chew on his flatbread as he cautiously reaches forward and scoops some of the meat out from where the center of the animal's hide has been cut open. He sniffs it before taking a bite, tasting it carefully. Kasuf watches anxiously.]<br />
<br />
<blockquote>DANIEL<br/><br />
Tastes like chicken. Tastes like chicken. It's good.</blockquote><br />
<br />
[He laughs in relief. Kasuf cautiously smiles. Daniel turns to Kasuf.]<br />
<br />
<blockquote>DANIEL<br/><br />
(points to tongue)<br/><br />
Tastes...like...bawk-bawk-bawk-bawk bawk bawk bawk.</blockquote><br />
<br />
[Daniel flaps his arms with his hands tucked under his armpits, imitating a chicken. Kasuf watches him in confusion. The team and some of the guests, including Skaara and Nabeh laugh.]<br />
<br />
<blockquote>DANIEL<br/><br />
Tastes like chicken. Tastes like chicken. Good!</blockquote><br />
<br />
[Kasuf smiles and laughs in relief that Daniel seems to like the food, despite his strange mannerisms.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(shaking his head and sighing)<br/><br />
Jackson. You said that was an Egyptian symbol.</blockquote><br />
<br />
[O'Neil points to the large medallion. Daniel glances up and nods.]<br />
<br />
<blockquote>DANIEL<br/><br />
Yeah, the Eye of Ra.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Would you say then that it might stand to reason that if they know ''one'' Egyptian symbol.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes.</blockquote><br />
<br />
[In the meantime, Shau'ri has been speaking to her father. He nods with a calculating smile, and she stands.]<br />
<br />
<blockquote>DANIEL<br/><br />
Yes.</blockquote><br />
<br />
[Daniel stands and walks over to Kasuf. Kasuf holds out his bowl in offering. Daniel puts his hand out, pushing it down as he crouches.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no.</blockquote><br />
<br />
[He reaches under his shirt and pulls out his necklace. He shows it to Kasuf, who bends his arm and starts muttering words. Daniel reaches and pulls Kasuf's chin back up to face him.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no.</blockquote><br />
<br />
[He points to his necklace again and then reaches down and begins to draw in the sand. Kasuf immediately reaches out with his foot and obliterates the writing.]<br />
<br />
<blockquote>KASUF<br/><br />
Na-ney. Na-ney.</blockquote><br />
<br />
[He speaks more words quickly.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no.</blockquote><br />
<br />
[Kasuf ignores Daniel, standing and speaking loudly to the crowd. He quickly pushes Shau'ri back out of sight, and continues to speak to the crowd, panicked.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
What the hell's going on?</blockquote><br />
<br />
[Kasuf holds out both hands to Daniel in a "stop" gesture, speaking beseechingly to him.]<br />
<br />
<blockquote>DANIEL<br/><br />
(surprised)<br/><br />
It seems like writing is forbidden.</blockquote><br />
<br />
[O'Neil exhales after taking a drag from his cigarette, considering this. Kasuf meanwhile continues speaking and gesturing. Several women hurry forward, wrapping Daniel with a blanket and beginning to herd him out of the circle. The crowd seems happy and excited.]<br />
<br />
<blockquote>DANIEL<br/><br />
What? What? Uh-heh. Uh...<br/><br />
(to team, nervously)<br/><br />
They want me to go with them. Should I stay?! I'll go with them. I'll go. I'll be fine.</blockquote><br />
<br />
[He passes Shau'ri, who watches the proceedings a bit nervously.]<br />
<br />
'''INT&mdash;TENT'''<br />
<br />
[Daniel laughs as one woman scrubs his feet. More are combing his hair and washing his hands. Daniel is uncomfortable with the attention, but does not appear to want to offend.]<br />
<br />
<blockquote>DANIEL<br/><br />
Okay. That's good. All right. What is that smell? Oh it's...okay. That's good. Okay. That's good. I think that's good. My hands are pretty clean. Thank you. Thank you very, very much.</blockquote><br />
<br />
[He stands, smiling as the women seem content with their ministrations and begin to leave.]<br />
<br />
<blockquote>DANIEL<br/><br />
Thank you-That was very nice. Thank you. That was great. I smell much better.</blockquote><br />
<br />
[The last elderly woman turns back, smiling and bowing, saying something to him.]<br />
<br />
<blockquote>DANIEL<br/><br />
Yes, thank you.</blockquote><br />
<br />
[Daniel sits on the blankets, looking around and sniffing himself.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh, Christ. I smell like a yak.</blockquote><br />
<br />
[Shau'ri, wearing a shear red veil over her head, enters as he starts to put on his socks.]<br />
<br />
<blockquote>DANIEL<br/><br />
(waving her off distractedly)<br/><br />
No, no. Please-no more. Please.</blockquote><br />
<br />
[Shau'ri continues to walk forward.]<br />
<br />
<blockquote>DANIEL<br/><br />
Please, no more. I'm fine. I'm clean, I'm...</blockquote><br />
<br />
[Shau'ri stands before Daniel and drops her veil. He recognizes her and laughs in relief.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh. I thought&mdash;heh-heh&mdash;you were one of the...cleaning...</blockquote><br />
<br />
[Daniel's voice trails off as Shau'ri continues to pull her top off her shoulders, baring her breasts. Daniel is distracted by the sight for a moment before realizing.]<br />
<br />
<blockquote>DANIEL<br/><br />
No! No-no-no-no-no. You don't have to do that. Please?</blockquote><br />
<br />
[Shau'ri gasps in surprise as Daniel reaches out and tries to pull her top back up over her shoulders, covering her.]<br />
<br />
<blockquote>DANIEL<br/><br />
Maybe you should go. Okay?</blockquote><br />
<br />
[Shau'ri stares in disappointment and shame.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's okay. Maybe you should go. No-no. It's okay, it's okay. It's all right. We're...here. Whoop, let me grab this.</blockquote><br />
<br />
[Daniel herds her to the entrance of the tent and pulls back the flap. Outside are Kasuf and some other elders, milling about. Kasuf stares in horror at the tent opening. He asks a question to Shau'ri in the native tongue. She shakes her head negatively. Kasuf prostrates himself and starts begging to Daniel in his language. Daniel looks from Kasuf to Shau'ri and seems to realize something. He smiles, trying to appease Kasuf.]<br />
<br />
<blockquote>DANIEL<br/><br />
No-no-no-no-no. It's me. I wanted...to...thank you.<br/><br />
(he bows his head in thanks)<br/><br />
I wanted to&mdash;I'm happy&mdash;I'm very happy.</blockquote><br />
<br />
[He smiles and hugs Shau'ri very close to him.]<br />
<br />
<blockquote>KASUF<br/><br />
(confused)<br/><br />
Eh?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(nodding)<br/><br />
Thank you.</blockquote><br />
<br />
[Daniel closes the tent flap, keeping Shau'ri inside with him. She goes and sits on the blankets, looking shyly away from him. Daniel crouches in front of her, uncertain.]<br />
<br />
<blockquote>DANIEL<br/><br />
Uh...Daniel.</blockquote><br />
<br />
[He points to himself. Shau'ri points to herself.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Daniel.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No&mdash;uh&mdash;''I'm'' Daniel. Heh. I'm Daniel.</blockquote><br />
<br />
[He points again with both hands. Shau'ri smiles and points to herself.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Shau'ri.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Shau'ri. You-uh-we-we came...uh...</blockquote><br />
<br />
[He begins to draw a pyramid in the sand. Shau'ri glances at what he's doing, then quickly looks away, scared and uncertain.]<br />
<br />
<blockquote>DANIEL<br/><br />
Pyramid...see, we came-huh-from a...pyramid.</blockquote><br />
<br />
[He draws the ramp from they pyramid and mimes the team walking out from it. He looks up to see Shau'ri's discomfort.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's-it's okay. Never mind. It's okay.</blockquote><br />
<br />
[Shau'ri looks now that he's stopped drawing. Daniel smiles at her and stands, but looks disappointed. He paces the tent, peeking outside the flap. With him not watching, Shau'ri brushes away the ramp and movement, then uses the pyramid as a base to draw more. Daniel turns back and sees her drawing a circle on top of the pyramid. His eyes widen.]<br />
<br />
<blockquote>DANIEL<br/><br />
Earth?</blockquote><br />
<br />
[Shau'ri looks up, uncertain what to do.]<br />
<br />
<blockquote>DANIEL<br/><br />
(excited)<br/><br />
You-you, you know this symbol? You know this symbol? You've seen this symbol?</blockquote><br />
<br />
[He points from his eye down to the drawing. Shau'ri points from her eye to the drawing and nods.]<br />
<br />
<blockquote>DANIEL<br/><br />
Show me. You show me.</blockquote><br />
<br />
[He reaches out his hand for her. She takes it and he pulls her up.]<br />
<br />
'''EXT&mdash;PYRAMID, NIGHT'''<br />
<br />
[The storm still rages outside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Ferretti is still trying to use the radio as the others eat MREs.]<br />
<br />
<blockquote>FERRETTI<br/><br />
(into radio)<br/><br />
Kawalski, this is base. Do you copy?</blockquote><br />
<br />
[Freeman reaches over and shuts the radio off.]<br />
<br />
<blockquote>FREEMAN<br/><br />
You're wasting the battery. We'll never get anything in this storm. We'll have to wait 'till it passes.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Yeah, right. ''If'' it passes. You know, I was stationed in the Middle East. I've never seen anything like it.</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
Yeah, yeah.</blockquote><br />
<br />
<blockquote>REILLY<br/><br />
I don't understand. Why don't we just...turn the 'gate back on ourselves?</blockquote><br />
<br />
<blockquote>PORRO<br/><br />
Yeah, how hard can it be?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(sarcastically)<br/><br />
That would be great! Yet we could turn the thing in the wrong order and...materialize in the...''vacuum'' of outer space. Do you have any idea how many possible combinations there are on that thing?</blockquote><br />
<br />
<blockquote>FREEMAN<br/><br />
(sarcastically)<br/><br />
No. How many?</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Shut up. Hmmm?</blockquote><br />
<br />
[The group laughs and exchange frustrated looks. A loud roar is heard.]<br />
<br />
'''EXT&mdash;PYRAMID, NIGHT'''<br />
<br />
[A spotlight shines down on the pyramid from above. A rattling starts.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Everything shakes and the men look around nervously.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
[Ra's ship descends on top of the pyramid.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[The men ready their weapons and stand, looking around warily.]<br />
<br />
<blockquote>FREEMAN<br/><br />
What the hell is going on?</blockquote><br />
<br />
[He cocks his rifle and the others do the same. The four circle in a defensive maneuver. Unlike the other three, Ferretti only holds a pistol.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
[The ship fully engulfs the pyramid, lightning arcing between the two.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[The men lose their balance at a final loud thump, quickly regaining their footing.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
[The ship locks down on the pyramid. Lights come on throughout the ship.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
<blockquote>FERRETTI<br/><br />
All right, spread out.</blockquote><br />
<br />
[The men comply, circling amongst the columns and scouting for danger.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Kree shak!</blockquote><br />
<br />
[Porro is knocked down and dragged away, his rifle left behind. Reilly sees that, but no enemy. He takes a few steps forward before he too is knocked in the head with a blunt object and falls.]<br />
<br />
[Freeman and Ferretti remain. They hear another noise above them.]<br />
<br />
'''EXT&mdash;PYRAMID, NIGHT'''<br />
<br />
[Another layer of the ship opens, exposing more lights.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[Ferretti gestures with his hand for Freeman to take point. He starts moving forward, going around the corner of a column, but seeing nothing but their equipment. From the other side of the column, he spots Ferretti also scouting around. Freeman moves to the next column, again seeing nothing.]<br />
<br />
[While Freeman moves, Ferretti gets to the equipment, grabbing a larger gun and ammunition.]<br />
<br />
[Freeman sees nothing, but hears something behind him. He turns, only to be knocked down with a cry from the enemy.]<br />
<br />
[Anubis moves forward to take Ferretti from behind. Ferretti turns and fires his weapon just as Anubis reaches him, getting off several shots before being knocked to the ground. Ferretti looks up in shock. The enemy has gold jewelry representing a claw and a metal jackal head with blue glowing eyes. Ferretti, frightened, raises his hands in surrender.]<br />
<br />
'''EXT&mdash;NAGADA CITY, NIGHT'''<br />
<br />
[The storm still blows outside the city.]<br />
<br />
'''INT&mdash;ROOM'''<br />
<br />
[O'Neil uses his zippo lighter to light another cigarette. Skaara watches from the doorway with wonder. O'Neil hears his gasp and looks over.]<br />
<br />
<blockquote>O'NEIL<br/><br />
It's okay, it's just a lighter.</blockquote><br />
<br />
[He closes the lid and beckons, demonstrating. Skaara takes a seat near O'Neil.]<br />
<br />
<blockquote>O'NEIL<br/><br />
See? Here. Catch.</blockquote><br />
<br />
[He tosses the lighter to Skaara. Skaara tries himself and gets the flame lit.]<br />
<br />
<blockquote>SKAARA<br/><br />
(amazed)<br/><br />
Hai!</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
(bored)<br/><br />
Yeah, it's pretty fabulous.</blockquote><br />
<br />
[Skaara sees O'Neil with his cigarette and tentatively approaches, reaching for a Marlboro from O'Neil's pack. O'Neil shrugs in permission.] <br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah.</blockquote><br />
<br />
[Skaara sits back down and lights a cigarette, then trying to copy O'Neil's every move&mdash;flicking ashes, twirling the cigarette. Aware of what he's doing, O'Neil takes a large drag off his cigarette, holding it before exhaling slowly. Skaara starts to copy him, then starts choking. He coughs and shouts, dropping the cigarette and stomping it out. He turns to O'Neil with a disgusted expression as O'Neil smirks at him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah, you're right. It's pretty stupid.</blockquote><br />
<br />
[He puts out his own cigarette. Skaara picks up the lighter again, and brushing it off, offers it back to O'Neil. O'Neil waves him off.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Nah, you&mdash;keep it. It's yours.</blockquote><br />
<br />
[Skaara is surprised, then grins in pleasure. Curious, he reaches over the cigarettes to O'Neil's rifle. O'Neil glances over just as Skaara is pulling the gun out and slaps Skaara away.]<br />
<br />
<blockquote>O'NEIL<br/><br />
NO!</blockquote><br />
<br />
[A frightened Skaara backs out. Kawalski and Brown look over from the other room, surprised.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Dangerous!</blockquote><br />
<br />
[Skaara runs out of the building.]<br />
<br />
<blockquote>SKAARA<br/><br />
(from outside)<br/><br />
Kasuf! Kasuf!</blockquote><br />
<br />
[O'Neil sits back down, staring at the rifle before tossing it aside. He looks over to Kawalski and Brown, who studiously turn away. O'Neil continues to look unsettled.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Daniel and Shau'ri move rocks away from the cave entrance, enough to fit inside. Daniel goes first.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is this place?</blockquote><br />
<br />
[He looks around with a torch, helping Shau'ri step through the hole. The torch lights up the Earth glyph written on the wall. Daniel stares amazed at hieroglyphs on the wall. He begins muttering the Ancient Egyption words of the symbols as he goes.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Cypian. Rem-e-n-jef. Bah-ka-naf-sema. Tah-parief.'' I'll be damned.</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(repeating a variation of one of the words Daniel spoke)<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
[He turns around, startled.]<br />
<br />
<blockquote>DANIEL<br/><br />
Huh?</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(hesitantly)<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Tah-pah-rief.</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(nodding)<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Tah-pah-rief?</blockquote><br />
<br />
[Realizing, he points to another pictograph.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ned-jed? Ned-jed?</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(correcting)<br/><br />
Neh-dah.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Neh-dah.</blockquote><br />
<br />
[Shau'ri smiles and nods.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
(nodding)<br/><br />
Tiu.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Tiu. Tiu.<br/><br />
(points to another symbol)<br/><br />
Uh...Netjer, netjer-u?</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
Natay. Naturu.</blockquote><br />
<br />
[She gestures to all the glyphs. He copies her.]<br />
<br />
<blockquote>DANIEL<br/><br />
Nata. Na-tur-oo.</blockquote><br />
<br />
[He smiles, and she laughs.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Na-fee!</blockquote><br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ferretti looks around as he's dragged on his back by the two alien guards. He's frightened as the guards drop him on his face, speaking the coarse alien langauge and kneeling before a large device that's shifting. The strange sarcophagus opens as Ferretti watches. He sees a human hand come out of the device before one of the guards notices his looking and knocks him into unconsciousness.]<br />
<br />
'''EXT&mdash;NAGADA CITY, NIGHT'''<br />
<br />
[The storm has settled.]<br />
<br />
'''INT&mdash;TEAM'S QUARTERS'''<br />
<br />
[Brown works the radio. Only static is heard.]<br />
<br />
<blockquote>O'NEIL<br/><br />
No signal at all?</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
Nothing.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
More interference?</blockquote><br />
<br />
<blockquote>BROWN<br/><br />
No. They're simply not there.</blockquote><br />
<br />
'''EXT&mdash;CITY STREETS, NIGHT'''<br />
<br />
[Inside a mastadge pen, Skaara shows his prize to the other young boys of the village, explaining. He lights the lighter, and they all back away in fright. Skaara reassures them. They gather again. Nabeh tries to touch the flame, burning his finger. Skaara nods. It's really fire.]<br />
<br />
<blockquote>O'NEIL<br/><br />
There's no sign of him?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
I haven't been able to locate Jackson, sir.</blockquote><br />
<br />
[Skaara looks up to see Kawalski saluting to O'Neil further down the street. O'Neil notices the boys. He returns Kawalski's salute and walks toward the boys while Kawalski walks away in the other direction. O'Neil carries Daniel's tactical vest. The boys come out of the pen and join him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
We're lookin' for Jackson. Jackson? The guy who wears this jacket?</blockquote><br />
<br />
[He shows them the jacket.]<br />
<br />
<blockquote>O'NEIL<br/><br />
He's got like long hair, that comes down.</blockquote><br />
<br />
[He pulls at his hair to describe. All the boys copy the gesture, thinking it a game.]<br />
<br />
<blockquote>O'NEIL<br/><br />
No-no. No-no-no. No-its...He wears glasses&mdash;so he can see?</blockquote><br />
<br />
[He puts his hands in front of his eyes, fingers cupped as if binoculars. The boys copy this movement too. O'Neil looks around, but the streets are otherwise empty. He sighs.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I guess the word "dweeb" doesn't mean anything to you guys, does it? Yeah, why not. I'm on planet X, looking for a dweeb who wears green fatigues. He wears this jacket. He's got long hair. It comes over his eyes. He wears glasses, and..."choo"...sneezes.</blockquote><br />
<br />
[While speaking, O'Neil gestures to his uniform and mimes the description. The boys continue to mimic him in this strange game. After the sneeze, Skaara's eyes light up in realization.]<br />
<br />
<blockquote>SKAARA<br/><br />
Ich! Bwah! Bwah-bwah-bwah.</blockquote><br />
<br />
[Skaara starts to mime Daniel's chicken impression at the dinner. The boys start to copy Skaara.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Chicken. Chicken! Chicken!</blockquote><br />
<br />
[O'Neil mimes Daniel tasting the chicken, pleased they're communicating. He and Skaara understand, while the other boys are still making clucking sounds.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Chicken man! You got it!</blockquote><br />
<br />
[Skaara turns around and gets the other boys to stop. Nabeh continues, only stopping with Skaara slaps his leg and scolds him. Skaara turns back to O'Neil, gesturing for the vest.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Wha&mdash;you want this?</blockquote><br />
<br />
[Skaara nods, speaking the native language. He takes the vest and runs over to another mastadge pen, speaking to the beast. The mastadge sniffs the vest, then starts trotting off. The boys follow as O'Neil watches.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Shau'ri and Daniel sit on the floor, talking with each other in the native tongue.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Thought you couldn't speak their language.</blockquote><br />
<br />
[Daniel jumps, startled, and stands, chuckling nervously.]<br />
<br />
<blockquote>DANIEL<br/><br />
Huh? You scared me.</blockquote><br />
<br />
[O'Neil, Skaara, Kawalski, and Brown walk further into the cave. O'Neil looks angry. Daniel and Shau'ri move to meet them. Daniel gestures at the wall.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's an ancient Egyptian dialect. I mean, it's like the rest of their culture. It's evolved completely independently. But...uh...once you know the vowels....</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Just answer the question.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well&mdash;uh. I-I me&mdash;I just had to learn how to pronounce it. I mean, it hasn't been a living, spoken language in more than one thousand years. I mean, look at this. It says, uh: "A traveler from distant stars escaped from a dying world looking for a way to extend his own life."</blockquote><br />
<br />
[Daniel points to icons on the wall showing an alien creature with the eye of Ra over his chest.]<br />
<br />
'''FLASHBACK'''<br />
<br />
[An alien creature, similar to the pictograph description, cries out as if in pain.]<br />
<br />
<blockquote>DANIEL<br/><br />
(voiceover)<br/><br />
"His body, decaying and weak...he couldn't prevent his own demise." Apparently his whole species was becoming extinct. "So he travelled..."</blockquote><br />
<br />
'''END FLASHBACK'''<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
or "searched", "...the galaxies looking for a way to cheat death." And uh...look here.</blockquote><br />
<br />
[He points to another pictograph showing a pyramid with the sun above it. Humans as small figures below the pyramid. Another picture shows lights coming down from a pyramid, with a young boy under them all.]<br />
<br />
'''FLASHBACK'''<br />
<br />
[The alien ship awaking villagers in Ancient Egypt are again seen. The boy heads to the strange lights.]<br />
<br />
<blockquote>DANIEL<br/><br />
(voiceover)<br/><br />
"He came to a world, rich with life, where he encountered a primitive race&mdash;humans." Heh. "A species which, with all his powers and knowledge, he could maintain indefinitely. He realized within a human body, he had a chance for a new life." Now, he apparently found a young boy. It says: "As the frightened villagers ran, night became day. Curious, and without fear, he walked towards the light."</blockquote><br />
<br />
[The boy walks to the strange lights as he's caught in a beam.]<br />
<br />
'''END FLASHBACK'''<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
Ra took him and possessed his body&mdash;like some kind of a...parasite looking for a host. And inhabiting this human form, he appointed himself ruler.</blockquote><br />
<br />
[More pictographs show Ra as ruler over the people and an active Stargate with people walking through it.]<br />
<br />
<blockquote>DANIEL<br/><br />
He used the Stargate to bring thousands of people here to this planet, as workers for the mines, just like the one we saw.</blockquote><br />
<br />
[Daniel moves over to another picture showing workers bring the mineral as offerings to Ra.]<br />
<br />
<blockquote>DANIEL<br/><br />
This mineral is clearly the building block of all his technology. With this, he can sustain eternal life.</blockquote><br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra sits up from the sarcophagus.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
Now, something happened&mdash;where is it&mdash;back on Earth. A rebellion or uprising, and the Stargate was buried there.</blockquote><br />
<br />
[Another picture shows the uprising.]<br />
<br />
'''FLASHBACK'''<br />
<br />
[The people carry the bodies of the jackal headed guards, raising their weapon-filled arms.]<br />
<br />
'''END FLASHBACK'''<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
<blockquote>DANIEL<br/><br />
Fearful of a rebellion here, Ra outlawed reading and writing. He didn't want the people to remember the truth.</blockquote><br />
<br />
[Kawalski comes back around the corner from where he'd been exploring another part of the cave.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Jackson? I think you'd better take a look at this.</blockquote><br />
<br />
[Daniel and O'Neil follow Kawalski where Brown and Skaara are. A round stone, similar to the center of the Earth Stargate cover stone, is imbedded in the wall.]<br />
<br />
<blockquote>DANIEL<br/><br />
That's it! That's what we're looking for! They must've hidden it here in hopes that one day the 'gate on Earth could be reopened. I knew they'd have it written down someplace.</blockquote><br />
<br />
[He stepps forward to the stone, wiping sediment off the markings. He stops when he feels a jagged edge where the stone has broken apart.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait a minute. Where's the seventh symbol? It must have broken. It's gotta be here, somewhere. It's gotta-got it here.</blockquote><br />
<br />
[He bends down, frantically trying to find the missing piece on the ground. He finds two broken pieces and brushes away the dust, piecing them together. His face falls as he sees the smooth stone.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's worn out. I can't make it work without the seventh symbol.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
All right. That's it. Kawalski? Brown?</blockquote><br />
<br />
[O'Neil leaves. The others begin to follow.]<br />
<br />
'''EXT&mdash;NAGADA CITY, DAY'''<br />
<br />
[O'Neil, Kawalski, Brown, and Daniel leave the town. Daniel looks back. Shau'ri stands at the city gate watching them.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Come on, Jackson.</blockquote><br />
<br />
[Daniel starts moving again, but continues to look back at Shau'ri. She watches sadly before moving away.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
[The team walk across the dunes. Behind them, Skaara and the other boys follow, staying low to remain unobserved by the team.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID/RA'S SHIP, DAY'''<br />
<br />
[The team crest the final dune and spot the space ship over the pyramid. They immediately drop to the ground, weapons at ready. O'Neil checks things out with binoculars.]<br />
<br />
<blockquote>O'NEIL<br/><br />
What the hell is that?</blockquote><br />
<br />
[Brown cocks a pistol.]<br />
<br />
<blockquote>BROWN<br/><br />
(handing the pistol to Daniel)<br/><br />
Here. You might need this.</blockquote><br />
<br />
[O'Neil cocks his rifle, gets up and starts running to the pyramid. The others eventually follow. Skaara sees them running inside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[The team run into the pyramid. O'Neil heads for the equipment while Kawalski and Brown take guard positions behind columns. O'Neil finds Ferretti's spent ammunition. Daniel follows O'Neil to another column to also take a defensive spot.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Skaara and the other boys run to the side of the pyramid, where the sandstorm has created a dune reaching almost to an upper window, which they can climb and see inside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[O'Neil spots some of the alien guards.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Skaara, standing on one of friend's shoulders, peeks inside.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[Brown hears the enemy approaching and turns with his weapon. He's knocked back with the blunt edge of a staff weapon and before he can do anything else is blasted by it, killing him instantly. Skaara from the window, and Daniel from his hiding place both see Brown's death.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Skaara ducks back when the guard looks around, looking very worried as his friends chatter in concern.]<br />
<br />
'''INT&mdash;ALIEN PYRAMID'''<br />
<br />
[O'Neil sees Kawalski getting thrown back against the wall and knocked unconscious. He sees one of the enemy aiming a staff weapon, and Daniel unaware, still looking at Brown's body. He grabs Daniel's shirt and pulls him out of the line of fire.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Look out.</blockquote><br />
<br />
[Daniel and O'Neil run. O'Neil pausing to shoot at the enemy.]<br />
<br />
<blockquote>DANIEL<br/><br />
Where are we going?!</blockquote><br />
<br />
[Daniel narrowly misses getting hit as O'Neil leads him down a corridor.]<br />
<br />
'''INT&mdash;STARGATE CHAMBER, ALIEN PYRAMID'''<br />
<br />
<blockquote>DANIEL<br/><br />
Why are we going to the Stargate? I can't make it work!</blockquote><br />
<br />
[O'Neil lights a flare and doesn't stop, heading to the bomb.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Stay right here, and shoot anything that comes down that ramp.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What are you doing?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Just cover me.</blockquote><br />
<br />
[He puts down his flare and starts fooling with the remote. Daniel crouches low, watching the ramp, his pistol ready. O'Neil activates the remote. Daniel turns back and sees it. He leaves his position and moves closer to O'Neil.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is that? What are you looking for?</blockquote><br />
<br />
[O'Neil opens the panel. The storage chamber is empty; the bomb is missing.]<br />
<br />
<blockquote>O'NEIL<br/><br />
It's gone.</blockquote><br />
<br />
[The circular section of the ceiling opens and rings lower. Daniel raises his pistol. A beam lowers, and the head guard, Anubis stands before them and makes an order in the alien tongue. Daniel's pistol arm shakes as he points it. Behind Anubis, the other two guards appear. All three aim their staff weapons.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Put it down, Jackson.</blockquote><br />
<br />
[Daniel slowly lowers the pistol.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Daniel and O'Neil ring aboard the ship with Anubis as their escort. They watch him deactivate the rings using a crystal on his hand decoration.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Yatta.</blockquote><br />
<br />
[He uses his staff weapon to nudge them towards the empty throne.]<br />
<br />
'''EXT&mdash;RA'S SHIP, DAY'''<br />
<br />
[More panels open and retract at the top of the space craft.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Light filters in as the outer panels' retraction creates "skylights" in the throne room. Anubis forces them to keep walking. The other two guards are there too. They use their staff weapons to sweep O'Neil and Daniel's feet out, forcing them to their knees.]<br />
<br />
[From the top of a stairwell behind the throne, Ra and his entourage enter. The entourage is made up of young boys and girls. Ra himself is garbed in ornate robes. He wears an elaborate gold headpiece that looks like a pharoah's mask. It covers his face.]<br />
<br />
<blockquote>RA<br/><br />
''You have come here to destroy me.''</blockquote><br />
<br />
[Two servants carry the bomb on a platter, setting it down between the throne and the prisoners.]<br />
<br />
<blockquote>DANIEL<br/><br />
What is that? That's a bomb, isn't it. That's what you were looking for. What the hell were you thinking? What'd you come here for?</blockquote><br />
<br />
[O'Neil remains stoic and does not respond. Ra gestures to Anubis and gives an order in the alien tongue. Anubis presses a button on the side of his helmet. As he turns to the prisoners, it retracts, showing a human head. The other guards do so also. Ra too retracts his ornate pharoah headpiece, revealing himself to be the same boy taken by the Stargate so many millenia ago. The guards kneel beside Daniel and O'Neil.]<br />
<br />
[O'Neil looks from Ra to the guard, then reaches out, knocking the guard back and taking his staff weapon. He fires and kills one of the guards, but hasn't quite turned before the other has his weapon primed. Daniel stands between the guard and O'Neil, raising his arms out wide.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait! Na-ney! Stop! No!</blockquote><br />
<br />
[The guard fires.]<br />
<br />
<blockquote>DANIEL<br/><br />
No!</blockquote><br />
<br />
[Daniel is killed by the staff blast. Immediately, the children rush and surround Ra, forming a human shield while O'Neil tries to fire. He hesitates, unwilling to shoot children. Anubis knocks O'Neil with the blunt side of the weapon, knocking him down. He continues to beat O'Neil with the weapon until Ra tells him to stop. Ra comes down from his throne. He looks at the unconscious O'Neil, then glares at Anubis with glowing eyes. He next moves to Daniel's body, noting and holding the Eye of Ra necklace around Daniel's neck.]<br />
<br />
'''INT&mdash;RA'S WATERY CELL'''<br />
<br />
[O'Neil is thrown into the water, coming up with fist raised, ready to fight. The water comes up to his chest.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Colonel! It's me. You all right?</blockquote><br />
<br />
[Kawalski, Freeman, and Ferretti are all in the cell, Ferretti still seeming to be suffering from his head wound. They watch as the grate closes from above them, and Anubis smirks.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Hmph.</blockquote><br />
<br />
[O'Neil sees one dead body floating nearby, from the t-shirt, it's one of his men.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Where's Jackson?</blockquote><br />
<br />
[O'Neil just looks at Kawalski in fear and shock.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Small space ships (death gliders) fly out of an opening in Ra's ship.]<br />
<br />
'''EXT&mdash;BASE CAMP, DAY'''<br />
<br />
[Skaara and the boys are raiding the camp supplies, finding several weapons. Skaara sees the death gliders fly off towards the city. He yells for the boys to take cover. All comply except Nabeh, who's fascinated by a helmet. Skaara grabs him, and while scolding, leads him into hiding. The death gliders race by overhead.]<br />
<br />
'''EXT&mdash;NAGADA CITY, DAY'''<br />
<br />
[People spot the death gliders' approach. One sounds an alarm on a large horn. Kasuf leaves his tent and looks up in alarm. He yells out warnings. The gates to the city close. The ships fire down on the city, shooting blasts and using some intercoms to speak to the people. Kasuf kneels beseechingly, but the ships continue to blast away, killing many and doing great damage to the town. After a few passes, the death gliders leave.]<br />
<br />
[Skaara and the boys arrive only to see the destruction. He searches the bodies in shock. He finds Shau'ri tending to an injured girl. Shau'ri herself is bleeding from her head.]<br />
<br />
<blockquote>SKAARA<br/><br />
''Shau'ri. Shau'ri. What happened here?''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
''Ra punished us.''</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
''Why?''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
''What happened to Daniel?''</blockquote><br />
<br />
[Skaara looks away in shock.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
''What happened to Daniel?''</blockquote><br />
<br />
[Skaara looks away, unwilling to answer. Shau'ri realizes and begins to weep. Skaara moves away.]<br />
<br />
[Skaara reaches Kasuf just as he is using his own cloak to cover one of the bodies.]<br />
<br />
<blockquote>KASUF<br/><br />
''Son, we should not have helped the strangers.''</blockquote><br />
<br />
[Skaara looks back, sadly.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, NIGHT'''<br />
<br />
'''INT&mdash;SARCOPHAGUS CHAMBER, RA'S SHIP'''<br />
<br />
[Daniel takes a large gulp of air and sits up, pulling some sheer material off his face. He looks around, gulping breaths while getting his bearings. He then looks at his side where the staff blast struck him. The material is still torn, but his body is completely healed, not even leaving a scar. He steps out of the sarcophagus watching it close itself.]<br />
<br />
[Behind him, a boy approaches, carrying a cat. He laughs at Daniel. When Daniel turns, he moves away. Daniel follows him.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[The boy leaves the cat on the throne and runs away. Daniel walks down the staircase behind the throne, stopping and petting the cat. He looks around for the boy, then follows him.]<br />
<br />
'''INT&mdash;BATHING ROOM, RA'S SHIP'''<br />
<br />
[Ra steps out of his tub, being dried and clothed by servants. Daniel enters the room, stepping through several curtains. Ra turns in profile, smiling before walking away without acknowledging Daniel.]<br />
<br />
'''INT&mdash;BED CHAMBER, RA'S SHIP'''<br />
<br />
[They move into another area, the servants continuing to layer Ra with more clothing and jewelry.]<br />
<br />
<blockquote>DANIEL<br/><br />
''I was dead?''</blockquote><br />
<br />
[Ra looks directly at him at this point.]<br />
<br />
<blockquote>RA<br/><br />
''That is why I chose your race...your bodies...so easy to repair. You have advanced much&mdash;harnessed the power of the atom.''</blockquote><br />
<br />
[Daniel approaches, noticing the bomb and several of his books, opened and strewn about.]<br />
<br />
<blockquote>DANIEL<br/><br />
''What are you going to do?''</blockquote><br />
<br />
<blockquote>RA<br/><br />
''You should not have reopened the gate. Soon, I will send your weapon back to your world with a shipment of our mineral which will increase your weapon's destructive power a hundred fold.''</blockquote><br />
<br />
[He stretches out his arms for the servants to adorn his arms and fingers with the jewelry.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Why would you do that?''</blockquote><br />
<br />
<blockquote>RA<br/><br />
''I created your civilization. Now, I will destroy it.''</blockquote><br />
<br />
[Ra stands, and after getting adorned with a final ornamental breastplate, starts walking slowly to Daniel.]<br />
<br />
<blockquote>RA<br/><br />
''But before my workers question my authority, you will prove that I am their one god by killing your companions.''</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
''If I refuse?''</blockquote><br />
<br />
<blockquote>RA<br/><br />
''Then I will destroy you, and all who have seen you.''</blockquote><br />
<br />
[He stands in front of Daniel, grabbing his necklace and yanking it off him while his eyes glow with anger.]<br />
<br />
<blockquote>RA<br/><br />
''There can be only one Ra!''</blockquote><br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Shau'ri studies the pictures on the wall. Skaara and Nabeh approach.]<br />
<br />
<blockquote>SKAARA<br/><br />
''Shau'ri, Ra has called an assembly... an execution.''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
''Skaara, Nabeh, I want you to listen.''</blockquote><br />
<br />
[She beckons them to come forward. Nabeh starts, with several of the boys following.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
''We can't let this happen. I want you to know what Daniel told me about where our people came from, and why we can no longer live as slaves.''</blockquote><br />
<br />
[They look around in wonder at the drawings.]<br />
<br />
'''EXT&mdash;ALIEN PYRAMID, DAY'''<br />
<br />
[Everyone is assembled in the sands around the pyramid. Ornate curtains and carpet adorn the entrance. Members of Ra's entourage already wait, and Ra's throne has been placed in a prominent spot at the top of the ramp to the pyramid. Ra steps out and speaks to the prostrated throng. They stand. Freeman, O'Neil, Kawalski, and Ferretti are kneeling halfway down the ramp, surrounded by two of the guards. Ra sits in his throne. Skaara and Shau'ri work their way through the crowd.]<br />
<br />
[Daniel steps out of the pyramid. The team look at him in amazement. Daniel locks eyes with O'Neil. Anubis forces Daniel to take the staff weapon. Anubis points at the team and speaks an order in the alien tongue. Slowly Daniel walks down the ramp. Skaara exchanges a knowing smile with Shau'ri. He uses O'Neil's lighter to reflect the sun into Daniel's eyes. Daniel looks around, searching for the source of the unwanted glare. He spots Skaara and pauses.]<br />
<br />
[Skaara puts the lighter down now that Daniel has seen him. O'Neil notices something is up, but does not look around to give anything away. Daniel slowly raises the staff weapon, then looks again at Skaara, who shows the rifle hidden under his cloak. Daniel primes the staff weapon, and after a pregnant moment, spins around and shoots towards the throne. His blast goes wild, but immediately, Skaara, Nabeh, and the other boys start shooting their weapons into the air.]<br />
<br />
[The team run in the ensuing panic. Some of the boys are waiting to cover them in the sand colored clothes to hide them from the guards. Anubis orders the guards to fire. They aim at the escaped prisoners. Upon the second shot, Freeman is killed. Kawalski tries to fight against the fleeing crowd to go back to him.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Freeman! Freeman!</blockquote><br />
<br />
[He's forced to continue moving.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson, come on! Over there! Come on! Kawaski!</blockquote><br />
<br />
[The guards continue to fire into the crowd. O'Neil and Daniel are shoved onto a waiting mastadge, using it to flee. Skaara fires his weapon again as cover. A guard fires at the mastadge as they flee. Shau'ri watches Daniel and O'Neil ride off before running from the approaching guards. They pause again to make sure they've cleared the area.]<br />
<br />
'''EXT&mdash;DESERT, NIGHT'''<br />
<br />
[There is another terrible windstorm. O'Neil and Daniel no longer ride the mastadge, using its bulk to protect them from worst of the storm. Daniel collapses. O'Neil looks back and sees him on the sand.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Jackson! Come on! Come on!</blockquote><br />
<br />
[The mastadge stops and turns around. O'Neil covers Daniel with his body as the sand starts to cover them.]<br />
<br />
[Skaara and a group of the boys hear then spot the mastadge. They reach the pair, a startled O'Neil almost striking Skaara before recognizing him. They help Daniel to his feet and head to shelter.]<br />
<br />
'''INT&mdash;CAVES'''<br />
<br />
[Skaara and his small team lead O'Neil and Daniel inside. The rest of the rebels are already there, as well as Kawalski and Ferretti.]<br />
<br />
<blockquote>SKAARA<br/><br />
''To our victory!''</blockquote><br />
<br />
[The crowd cheers.]<br />
<br />
<blockquote>SKAARA<br/><br />
''We recovered your weapons.''</blockquote><br />
<br />
[Pleased, he offers his rifle to O'Neil. O'Neil stares around in shock.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Here, Colonel.</blockquote><br />
<br />
[He offers O'Neil some water. Nearby, Shau'ri tends to Daniel, who is coughing. O'Neil continues to watch the youths handle the rifles.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
So, whaddya think? I mean, they're not exactly special forces, but they sure were eager to join up.</blockquote><br />
<br />
[O'Neil puts down his water and grabs guns away from some of the youths.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Take these guns away, Lieutenant (sic.) before they hurt themselves.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
(confused)<br/><br />
Sir?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You heard me, send 'em all home.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
There's no place for these kids to go. Anyway, we could sure use their help right now.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
For what? Huh? To do what?!</blockquote><br />
<br />
[Everyone is stunned at O'Neil's outburst. O'Neil himself is shaking.]<br />
<br />
<blockquote>DANIEL<br/><br />
Why don't you just tell them everything? Why don't you tell them about the bomb?</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
What's he talking about?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
My orders were simple. Track down signs of any possible danger. If I found any, blow up the Stargate. Well, I found some.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, your bomb is his now. And tomorrow he's going to send it back to Earth. Along with a shipment of that mineral they mine here. And when that thing goes off, it's going to cause an explosion a hundred times more destructive than that bomb alone is capable of.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I'll intercept that bomb before he can send it through.</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Why wasn't I told all this?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Because there wasn't any reason to tell you, Kawalski. You weren't even supposed to be here. You were all gonna go right back through with Daniel. I was gonna stay behind alone and blow up the Stargate, and that's exactly what I'm gonna do.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
It's the 'gate on Earth that poses a threat. That's the one that we have to shut down.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You're absolutely right. But since you don't know how to get us back, we don't have that option, do we?</blockquote><br />
<br />
[O'Neil and Daniel stare at each other. O'Neil turns to Skaara, who hugs his gun. O'Neil shakes his head and walks away.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Ra angrily paces, tearing down the curtains around his throne. Horus and another guard stand at attention to one side.]<br />
<br />
<blockquote>RA<br/><br />
''Where are they?''</blockquote><br />
<br />
<blockquote>ANUBIS<br/><br />
''Answer.''</blockquote><br />
<br />
<blockquote>HORUS<br/><br />
''We looked everywhere. Some kids are helping them.''</blockquote><br />
<br />
[Ra approaches.]<br />
<br />
'''EXT&mdash;OUTSIDE CAVES, NIGHT'''<br />
<br />
[The winds still howl. Two mastadges are sheltered by the rocks as Nabeh and another bring water to the animals.]<br />
<br />
'''INT&mdash;CAVES'''<br />
<br />
[Daniel approaches the alcove where O'Neil sits alone, brooding.]<br />
<br />
<blockquote>DANIEL<br/><br />
You had accepted the fact that no matter what happened, you would not be going home? Don't you have people who care about you? Do you have a family?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I had a family. No one should ever have to outlive their own child.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I don't wanna die. Your men don't want to die. And these people here don't want to die. It's a shame you're in such a hurry to.</blockquote><br />
<br />
[Skaara approaches. Daniel steps back, watching as Skaara offers O'Neil water. O'Neil looks back at Daniel. Skaara offers the water again.]<br />
<br />
'''INT&mdash;THRONE ROOM, RA'S SHIP'''<br />
<br />
[Ra opens up a chamber and places a ribbon device over his hand, the weapon sparking as he puts it on. Ra's eyes glow and he turns back to his guards.]<br />
<br />
<blockquote>RA<br/><br />
''How could you let them escape?!''</blockquote><br />
<br />
[Ra activates the device, using a telekinetic force to throw the guard back against a wall.]<br />
<br />
<blockquote>RA<br/><br />
''I will not accept failure!''</blockquote><br />
<br />
[Ra storms over to the frightened guard, placing his hand on the guard's head and ribboning him to death. Horus and Anubis watch worriedly. The child entourage also look disturbed.]<br />
<br />
'''INT&mdash;CAVE'''<br />
<br />
[Daniel scoops some water from one of the pots. Several of the boys laugh. Daniel looks around, smiling uncertainly.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Why are you laughing?''</blockquote><br />
<br />
<blockquote>NABEH<br/><br />
''Husbands don't do this work.''</blockquote><br />
<br />
[The boys laugh again. Shau'ri arrives just in time to hear this comment and pauses.]<br />
<br />
<blockquote>DANIEL<br/><br />
(in English)<br/><br />
Husband?!</blockquote><br />
<br />
[Shau'ri hurriedly walks past the group into another room broken off with a broken curtain. She starts grinding grain forcefully. Daniel follows her into the room and sits across from her. Nabeh follows and watches from the doorway. Daniel waits until she looks at him before speaking.]<br />
<br />
<blockquote>DANIEL<br/><br />
(gently)<br/><br />
''Married?''</blockquote><br />
<br />
[Shau'ri looks at the grain again.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
''Don't be angry. I didn't tell them.''</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
''Tell them what?''</blockquote><br />
<br />
<blockquote>SHAU'RI<br/><br />
(haltingly)<br/><br />
''That you did not want me.''</blockquote><br />
<br />
[She looks down, but Daniel tilts her chin up, leaning forward and kissing her. Skaara and Nabeh watch, smiling. Skaara closes the curtain to give them privacy.]<br />
<br />
'''EXT&mdash;DESERT, DAY'''<br />
<br />
'''INT&mdash;CAVES'''<br />
<br />
[Skaara starts drawing on one of the cave walls. Daniel warms his hands by the fire embers. Everyone else is asleep.]<br />
<br />
<blockquote>DANIEL<br/><br />
''What are you drawing?''</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
(smiling)<br/><br />
''The day of our victory.''</blockquote><br />
<br />
[Daniel sees the drawing is the pyramid with three circles for the three moons. He stands up and comes closer. He begins drawing himself.]<br />
<br />
<blockquote>DANIEL<br/><br />
(drawing lines)<br/><br />
Connect the moons. This is the symbol for this planet. That's it. The point of origin.</blockquote><br />
<br />
[Kawalski approaches.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
What are you doing?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I found it!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
What are you talking about?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
The seventh symbol. We're going home!</blockquote><br />
<br />
'''EXT&mdash;MINE, DAY'''<br />
<br />
[The thousands of workers are toiling at the mines. Horus approaches one struggling with a heavy load. He scolds him in the alien tongue and beats him. Immediately, O'Neil's team, Skaara, and several others remove their local hoods and brandish their weapons. O'Neil fires a staff blast, killing Horus. Kasuf hurries, yelling, alarmed.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Let's go.</blockquote><br />
<br />
<blockquote>KASUF<br/><br />
''You will bring disaster to all of us, son.''</blockquote><br />
<br />
<blockquote>SKAARA<br/><br />
''Father, we will not live as slaves!''</blockquote><br />
<br />
[Kasuf pulls people down to kneel with him, beginning to pray. Skaara screams Na-ney and argues with him. Daniel notices all this.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Kasuf. Take a look at your gods.''</blockquote><br />
<br />
[He reaches to the dead guard and pushes the button on his helmet, revealing Horus.]<br />
<br />
<blockquote>DANIEL<br/><br />
''Take a good look.''</blockquote><br />
<br />
[Kasuf stands, looking at the very human guard.]<br />
<br />
'''INT&mdash;PYRAMID, DAY'''<br />
<br />
[Ra watches through the skylight as a caravan approaches the pyramid.]<br />
<br />
<blockquote>RA<br/><br />
''The caravan is approaching. Send the bomb down to the Stargate.''</blockquote><br />
<br />
<blockquote>ANUBIS<br/><br />
Shay mu.</blockquote><br />
<br />
[Guards take the bomb and head to the ring platform.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The guards ring down into the pyramid. One speaks to the other through his helmet. They carry the device to the Stargate.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Skaara is one of the caravan, looking warily at the guards. He stays by the mastadge as the others struggle to carry the heavy "offering" up the steps.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The guards set the bomb down in front of the Stargate.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Shau'ri and O'Neil exchange looks as they carry the offering up the steps. As they pass, one of guards gets suspicious and follows them inside.]<br />
<br />
[Below, Kawalski, Skaara, Ferretti, Nabeh, and others wait by the mastadges. They see the guard follow the others inside.]<br />
<br />
<blockquote>FERRETTI<br/><br />
What's happening up there?</blockquote><br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The guards escort the pilgrims. A commander stops and questions the escort. The one who had looked at the pilgrims oddly says something to his commander. He then reaches forward and yanks the hood off the pilgrim's head. It is a young native man. The other guard pulls the hood off the first pilgrim on the other side, revealing another native youth. The first guard turns to the second pilgrim, yanking off the hood to reveal O'Neil, who raises his rifle and smirks at the guard.]<br />
<br />
<blockquote>O'NEIL<br/><br />
How 'ya doin? Eh?</blockquote><br />
<br />
[He winks just before firing his rifle at the guard, killing him.]<br />
<br />
[On the other side, Daniel backs away from the guard, keeping Shau'ri behind him as he shoots with his pistol, killing him. There's a firefight. One of the boys is killed.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The rest of the caravan can hear the firefight.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Damn! C'mon, Ferretti!</blockquote><br />
<br />
[Kawalski, Ferretti, Skaara, Nabeh and the others pull their weapons and run to join the others.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[The firefight continues. Daniel pulls Shau'ri with him to cover as he keeps firing. O'Neil fires, then takes cover behind a column to reload. Shau'ri yells something to Daniel as she holds her own pistol, ready to fire.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[A stone door begins to seal the pyramid shut. The caravan races to get there before it closes.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Get that door!</blockquote><br />
<br />
[A guard fires his staff weapon, blocking their advance just before the door seals them out. The blast concussion knocks them all off their feet.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[Daniel and O'Neil see their friends fall and that they're trapped. O'Neil, furious, spins and shoots the Jaffa who fired at the doorway, killing him.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Two death gliders fly out of the ship.]<br />
<br />
[Below, the youths and Ferretti and Kawaski shakily get to their feet.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
(to Skaara)<br/><br />
Hey, you okay? You all right?</blockquote><br />
<br />
[One of the boys sees the death gliders. He points them out and yells a warning. They scatter to the outer columns for the relative protection they offer.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Cover!</blockquote><br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[O'Neil hears the death glider fire and feels the shaking.]<br />
<br />
<blockquote>O'NEIL<br/><br />
(to Daniel)<br/><br />
Let's go!</blockquote><br />
<br />
[He heads to the Stargate room.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra lounges at a table, playing a game with one of his entourage. The child is distracted by the sounds of battle.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The group is huddled in front of the sealed doorway. The death gliders continue to strafe the area with fire.]<br />
<br />
<blockquote>FERRETTI<br/><br />
We're dead!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Not yet.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
Well, what are we gonna do?!</blockquote><br />
<br />
<blockquote>KAWALSKI<br/><br />
Cover me!</blockquote><br />
<br />
[An unarmed Kawalski starts running down the ramp.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Cover you?! Kawalski!</blockquote><br />
<br />
[Kawalski continues to run. Frustrated, Ferretti follows, firing his rifle up at the death gliders. After a moment, Skaara follows, also firing his rifle. The other boys follow.]<br />
<br />
[Kawalski reaches the remains of the caravan cart and starts shoving it over.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Come over and help me push this thing over!</blockquote><br />
<br />
[Ferretti and the boys help.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Most of the entourage actively watches the battle from the skylight. The boy playing with Ra keeps looking to the window. Enraged, Ra scatters the game pieces, yelling at the child.]<br />
<br />
<blockquote>RA<br/><br />
''Send the bomb to Earth now!''</blockquote><br />
<br />
<blockquote>ANUBIS<br/><br />
''I will send it myself!''</blockquote><br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil jogs into the room, finding the bomb in front of the Stargate. He puts his weapon aside and starts to assemble the device. Daniel and Shau'ri enter, Shau'ri still carries her pistol; Daniel's pistol is tucked in his belt, and he carries a staff weapon.]<br />
<br />
<blockquote>DANIEL<br/><br />
What are you doing?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
Completing this mission.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I thought we agreed to dismantle the 'gate on the other side?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
And you will. That's your job now. I'm gonna stay here, make sure this goes off.</blockquote><br />
<br />
[Daniel watches in horror as O'Neil arms the bomb timer.]<br />
<br />
<blockquote>O'NEIL<br/><br />
You've got seven minutes.</blockquote><br />
<br />
[Shau'ri sees a guard enter the room. She raises her pistol.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Daniel!</blockquote><br />
<br />
[The guard shoots Shau'ri.]<br />
<br />
<blockquote>SHAU'RI<br/><br />
Daniel!</blockquote><br />
<br />
[Daniel shoots at the guard several times, killing him, before rushing over to Shau'ri, checking for life signs. She's dead. O'Neil approaches. He and Daniel exchange looks.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[Anubis activates the rings to go to the pyramid.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Daniel sees the ring device opening. He lifts Shau'ri in his arms and carries her to the rings.]<br />
<br />
<blockquote>O'NEIL<br/><br />
What are you doing? Jackson?</blockquote><br />
<br />
[Daniel and Shau'ri enter the ring transporter. He exchanges a look with O'Neil.]<br />
<br />
<blockquote>DANIEL<br/><br />
(desperately)<br/><br />
Wait for me.</blockquote><br />
<br />
[A shocked O'Neil glances back at the bomb. The timer is at 6:08 and counting down. He turns back to the rings to find Anubis has arrived. Anubis immediately strikes O'Neil with his staff weapon and they begin to fight in close quarters.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Daniel hurries through the ship, checking if anyone is nearby before making his way to the sarcophagus chamber. He places Shau'ri inside. The device automatically closes as Daniel watches.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[The timer is now at 4:14 and still counting as O'Neil and Anubis continue to fight. O'Neil hits the button that retracts Anubis's helmet, but Anubis is able to elbow O'Neil in the kidney, making him collapse. O'Neil spins, trying to take Anubis down. They struggle for control of the staff weapon before Anubis smiles and breaks the device in half.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The death gliders continue to fire at the group. They have arranged the caravan carts into a makeshift foxhole. Nabeh has not run down the ramp with the others and is still at the doorway. Skaara yells for him to come. Smiling, Nabeh starts running to them. A death glider comes around, firing. Nabeh disappears in the smoke of the blast, the military helmet he was wearing is the only thing that rolls out of the smoke.]<br />
<br />
<blockquote>SKAARA<br/><br />
Na-ney! Nabeh!</blockquote><br />
<br />
[Ferretti holds Skaara back as he tries to run out to where Nabeh was last seen.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra slowly moves to the window to look at the battle himself.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The group shoot at the death gliders from their position. Some of the boys are hit.]<br />
<br />
[Kawalski runs out of bullets for his gun. He reaches for another, but it too is empty. Skaara struggles with his own weapon to make it fire.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
You got any reds at all, Ferretti?!</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
We're all out of ammo! Incoming!</blockquote><br />
<br />
[Kawalski grabs Skaara and covers him with his body as the death glider flies overhead. More of the boys are hit by the latest blast.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra smiles at how the battle is going.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil reaches out for Shau'ri's pistol, still left on the floor. Anubis kicks his arm away before he can fire and uses his claw-bejewled hand to scratch O'Neil's back deeply. O'Neil cries out in pain, but stands. He and Anubis trade blows. He's able to knock Anubis back, then notices the bomb timer is at 3:17. He reaches to stop it, but Anubis stops him. They continue to trade blows, O'Neil desperately trying to deactivate the timer, but can't quite reach it.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[They tend to the wounded and huddle in their makeshift bunker, unable to return fire.]<br />
<br />
<blockquote>FERRETTI<br/><br />
Kawalski, we've gotta do something.</blockquote><br />
<br />
[Kawalksi stands up and heads out of their bunker.]<br />
<br />
<blockquote>SKAARA<br/><br />
Na-ney! Na-ney!</blockquote><br />
<br />
[Ferretti holds Skaara back as Kawalski steps out of the bunker, waving his arms up at the death gliders.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Hey!</blockquote><br />
<br />
[Skaara struggles against Ferretti, shouting in his own language.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Hey!</blockquote><br />
<br />
[The death glider passes overhead, but does not fire.]<br />
<br />
'''INT&mdash;SARCOPHAGUS ROOM, RA'S SHIP'''<br />
<br />
[As Daniel watches, the sarcophagus opens. Daniel swallows, watching expectantly. Shau'ri is not yet conscious, but Daniel grabs her anyway, hurrying as he carries her back to the rings.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The death gliders have landed and their pilots walk towards the caravan group. Kawalski stands with his hands raised in surrender and Ferretti begins to join him. Skaara shakes his head in disbelief and scolds his friends who are following them.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra watches the surrender, then is distracted by footsteps. He spots Daniel passing by carrying Shau'ri.]<br />
<br />
[Daniel reaches the rings, setting Shau'ri down gently within the circle.]<br />
<br />
<blockquote>RA<br/><br />
''I am no longer amused.''</blockquote><br />
<br />
[Daniel spins around startled. Ra begins to ribbon him.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Anubis tosses O'Neil through the air. O'Neil spots the timer is now at 2:12. He rises and heads to Anubis again, blocking his blow and gaining the advantage, punching the guard several times.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[Ra continues to ribbon Daniel; his eyes glow.]<br />
<br />
<blockquote>RA<br/><br />
''You will die together.''</blockquote><br />
<br />
[Daniel is helpless under the device. Shau'ri starts to stir.]<br />
<br />
'''INT&mdash;RING ROOM, PYRAMID'''<br />
<br />
[O'Neil continues to punch Anubis, knocking him to the floor by the rings. He holds one hand down with his knee and then grasps Anubis's other hand, noticing the ring activation jewel amongst the claw jewelry.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Give my regards to King Tut, asshole!</blockquote><br />
<br />
[He slams Anubis's hand down so the impact activates the device. Anubis's head and chest are within the rings. Anubis shakes his head in fear and denial as the rings come down.]<br />
<br />
<blockquote>ANUBIS<br/><br />
Na-ney! Na-ney!</blockquote><br />
<br />
[He screams in pain.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[The rings begin to activate. Ra notices and is distracted, rearing back instinctively. Daniel uses the opportunity to shove the ribbon device aside, using his other hand to yank Catherine's necklace off Ra's neck. He pulls back just as the rings surround him and Shau'ri.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil continues to hold Anubis's body down. It stills.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[Daniel disappears before Ra's eyes. Ra screams in frustration. He stares at Anubis's head that was left in Daniel and Shau'ri's place and growls, backing away.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[O'Neil still gasps with exertion as he watches Daniel and Shau'ri appear in front of him. Both are only semi-conscious. O'Neil looks back at the timer. It's down to 1:53. He heads to the bomb. He reaches over and hits the kill switch to deactivate it. He turns away, then notices the timer is still counting down past 1:43. He pulls out the timer. The timer continues, down to 1:33 now. He desperately starts pulling at the device.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[A frustrated Skaara joins the others. The guards prime their staff weapons, making the prisoners jump. Behind the guards, Kasuf appears at the top of the dune, shouting something. The guards turn. All across the horizon, the thousands of natives appear, shouting and trilling at the guards. Kasuf leads them in attack. The prisoners stand, confused, then happy. The guards start to fire at the natives, but there are too many. The boys cheer. Skaara climbs up and stands on the bunker, taking it all in.]<br />
<br />
'''INT&mdash;RA'S SHIP'''<br />
<br />
[Ra sees the defeat of his guards from the ship.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Skaara watches, pleased, as his people raise the bodies of the guards above their heads, just as depicted in the caves from their ancestors' uprising in Egypt.]<br />
<br />
'''INT&mdash;SARCOPHAGUS ROOM, RA'S SHIP'''<br />
<br />
[Ra activates controls to start the ship. The skylights close.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Skaara and the others watch as the ship begins to rise from the pyramid.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Daniel shakily heads over to O'Neil. The room vibrates from the ship leaving. O'Neil struggles with the bomb.]<br />
<br />
<blockquote>DANIEL<br/><br />
How much time do we have left?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
About forty-five seconds.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
He's leaving. Turn it off!</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I'm trying to. I can't disarm it.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What?</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
I can't stop it! They've got it rigged.</blockquote><br />
<br />
[He stops trying to force it and leans back. Daniel watches as it counts down to forty seconds.]<br />
<br />
[Shau'ri awakens and backs away from the headless corpse of Anubis.]<br />
<br />
[O'Neil and Daniel notice the shaking from the ship leaving. As the bomb ticks past thirty-eight seconds, they look from each other over to where Shau'ri is moving away from the rings and back at each other.]<br />
<br />
<blockquote>O'NEIL<br/><br />
DANIEL<br/><br />
I've got an idea.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Ra's ship is in orbit over the planet.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[The rings activate. An upset Ra cautiously moves over to see what has arrived.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Something beams up to the ship from the planet.]<br />
<br />
'''INT&mdash;RING ROOM, RA'S SHIP'''<br />
<br />
[The bomb arrives on the ship, counting down from six seconds. Ra's eyes glow as he sees the device. He leaves his human form as the bomb counts down to zero. Ra screams as it explodes.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Ra's ship blows up above the planet.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[Daniel, Shau'ri and O'Neil have joined the others outside the pyramid. They all can see the explosion in the sky.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The blast wave filters out through space.]<br />
<br />
'''EXT&mdash;PYRAMID, DAY'''<br />
<br />
[The crowd cheers at the defeat of Ra. They look at the wave of people. Skaara heads up the ramp, looking at O'Neil. As Daniel and Shau'ri watch, Skaara and the boys salute O'Neil. Amused, Kawalski and Ferretti salute as well. O'Neil smiles and returns the salute. Shau'ri and Daniel kiss. Kasuf raises his hands and the crowd quiets. He shouts something which the crowd joins.]<br />
<br />
'''INT&mdash;STARGATE ROOM, PYRAMID'''<br />
<br />
[Time has passed and O'Neil is fully geared up in his military fatigues. Skaara and several of the boys are there. O'Neil shakes hands with Skaara. Ferretti and Kawalski are walking with Daniel up to the active Stargate. Daniel still wears native robes.]<br />
<br />
<blockquote>FERRETTI<br/><br />
I always knew you'd get us back.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(laughing)<br/><br />
Yeah, right.</blockquote><br />
<br />
<blockquote>FERRETTI<br/><br />
(slapping Daniel on the arm)<br/><br />
Later.</blockquote><br />
<br />
[Kawalski shakes Daniel's hand.]<br />
<br />
<blockquote>KAWALSKI<br/><br />
Thanks, Daniel.</blockquote><br />
<br />
[He follows Ferretti through the event horizon. O'Neil reaches Daniel.]<br />
<br />
<blockquote>O'NEIL<br/><br />
You sure you want to do this?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes. I'm sure.</blockquote><br />
<br />
<blockquote>O'NEIL<br/><br />
You gonna be all right?</blockquote><br />
<br />
[They both look back at Shau'ri, who smiles at Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
I'm gonna be all right. How 'bout you?</blockquote><br />
<br />
[O'Neil considers the question seriously.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah.</blockquote><br />
<br />
[He and Daniel exchange smiles. O'Neil chuckles.]<br />
<br />
<blockquote>O'NEIL<br/><br />
Yeah, I think so.</blockquote><br />
<br />
[They shake hands. O'Neil starts up the final few steps, but Daniel holds him back.]<br />
<br />
<blockquote>DANIEL<br/><br />
Tell Catherine this brought me luck.</blockquote><br />
<br />
[He drops the Eye of Ra necklace into O'Neil's hand. O'Neil looks at him.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I will.</blockquote><br />
<br />
[He stands framed by the active wormhole, then pauses.]<br />
<br />
<blockquote>O'NEIL<br/><br />
I'll be seeing you around, Doctor Jackson.</blockquote><br />
<br />
[He steps through the Stargate.]<br />
<br />
'''WORMHOLE EFFECT'''<br />
<br />
'''THE END'''<br />
<br />
'''END CREDITS'''<br />
<br />
''Transcribed for Solutions by Aurora Novarum, February 2008''<br />
<br />
==Related Articles==<br />
<br />
* Next: [[1.01 "Children Of The Gods Part 1" Transcript|1.01 "Children of the Gods Transcript]]<br />
* Transcripts<br />
<br />
===Official===<br />
* [http://www.mgm.com/title_title.do?title_star=STARGATE MGM Movie Database]<br />
<br />
===Other===<br />
* [http://www.imdb.com/title/tt0111282/ IMDB Entry]<br />
* [http://en.wikipedia.org/wiki/Stargate_(film) Wikipedia Entry]<br />
<br />
-----<br />
--[[User:Michelle|Michelle]] 22:01, 23 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Family_And_Relationships&diff=24677Samantha Carter: Family And Relationships2009-02-27T21:55:36Z<p>Aurora: /* Jack O'Neill */ forgot the fishing reference</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]][[Image:samanthacarter.jpg|thumb|170px|left|Lt. Col. Samantha Carter, Ph.D.]]<br />
<br />
==Family==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_jacob.jpg|left|178px|The Tok'ra Part 2]]<br />
|}<br />
Samantha Carter is the daughter of Gen. Jacob Carter, who was a Tok'ra until his tragic death six years after taking a symbiote (8.18 "Threads"). She also has a brother, Mark, who lives in San Diego and has a son and daughter. Her mother died in a taxi cab accident when Sam was a teenager (3.13 "The Devil You Know Part 2").<br />
<br />
Sam had a complex relationship with her father. As a child she and her brother felt he always put his work ahead of his family. They believed this contributed to their mother's death, since she only took a cab because Jacob was late picking her up. While Sam forgave her father, her brother didn't for many years (3.02 "Seth", 3.13 "The Devil You Know Part 2"). <br />
<br />
In spite of that, it is clear that Sam very much wanted the approval of her father; after all, she followed his footsteps into the Air Force. And by all accounts he was not an easy man to please. He was very disappointed by her refusal to accept the astronaut position he had all but secured for her, so much so that he rebuffed her efforts to get closer to him after he told her had lymphoma, which is often fatal (2.09 "Secrets"). She was clearly distraught that she couldn't share her Stargate travel with him as a way to explain that she had already far surpassed what she would be able to accomplish as an astronaut. They reconciled as Jacob was dying of lymphoma, when Sam came up with the idea to offer Jacob a cure for his cancer in exchange for becoming host to a Tok'ra. She was very moved when Jacob told her how proud he was of her, just before he blended with Selmak (2.12 "The Tok'ra Part 2"). <br />
<br />
Being a host seemed to have removed a few of the rough edges from Jacob, and he became warmer toward her. She in turn risked everything to save him from torture at the hands of Sokar (3.12 "Jolinar's Memories", 3.13 "The Devil You Know Part 2"). In her subconscious image of him, he was a kind, supportive father who wished her to find someone to love and not deny herself a chance to be happy (7.13 "Grace"). He expressed the same sentiments in reality as he lay dying because Selmak was dying and it was too late to remove him. His dying wish was for Sam to be happy, and he encouraged her not to let rules stand in her way to achieve that happiness. Presumably he was referring to her feelings for O'Neill (8.18 "Threads").<br />
<br />
Her relationship with her brother Mark is a bit cloudy. She mentioned to the crystal replica of O'Neill that she loved being an auntie to Mark's children, though she didn't get to see them much. There was no hint of estrangement in her tone (1.07 "Cold Lazarus"). However she later told Jacob she hadn't seen Mark since the children were born, since Mark painted her with the same brush as Jacob (3.02 "Seth"). So unless she saw the children without seeing their father, this is a contradiction. In any case, Sam and Mark now seem to be reconciled, as do Jacob and Mark (3.02 "Seth"). In fact, it was Mark who set her up with a date with Pete Shanahan (7.15 "Chimera").<br />
<br />
According to Orlin, her birthday is in May (5.03 "Ascension"), so her birthstone is emerald. (Note, a view of her service record gives a different birth month in 4.18 "Entity").<br />
<br />
She also has an Uncle Irving. The alien projection "Urgo" reminded her of this uncle (3.16 "Urgo").<br />
<br />
==Men and Relationships==<br />
{| align="left"<br />
|valign="top"|[[Image:50305.jpg|left|178px|Ascension]]<br />
|}<br />
In terms of relationships, unfortunately, Sam has not faired too well. She developed a reputation as a "black widow" of sorts, since many of the men she fell for, or who fell for her, ended up dead. A partial list of love interests, either one-sided or mutual, and the current status of the 'being' in question:<br />
<br />
* Jonas Hanson, her former fianc&eacute;, was killed while pretending to be a god on P3X-513 (1.05 "The First Commandment").<br />
<br />
* Martouf, host to Lantash and lover of Jolinar, had feelings for Sam which she wasn't sure if she returned, since she had difficulty separating her feelings from that of Jolinar, the Tok'ra symbiote who had blended with her. Martouf had to be killed when he began to act on his Zatarc programming (4.05 "Divide and Conquer"). Lantash died after the Tok'ra base was attacked by the Goa'uld (5.16 "Last Stand Part 2"). Sam learned in an alternate universe, Martouf survived and he and her alternate had a relationship for some time before breaking up (9.13 "Ripple Effect"). During her time with this alternate Martouf, old feelings were rekindled.<br />
<br />
* Orlin, an ascended being, descended in order to be with Sam and then ascended for a second time when it appeared he might die (5.03 "Ascension"). He descended to warn Earth about the threat of the Ori (9.10 "The Fourth Horseman Part 1"). To retain ascended knowledge for as long as possible, Orlin descended in the form of a youth, approximately twelve years of age. To Sam's discomfiture, Orlin explained he still had the same feelings for Sam despite his appearance. Despite his youth, Orlin continued to lose his memories, including those of Samantha (9.11 "The Fourth Horseman Part 2"). Orlin was last seen being visited by Sam at some kind of rehabilitative facility on Earth.<br />
<br />
* Narim, a Tollan refugee, loved Sam from afar for a long time, even making the voice in his home computer sound like her. He was almost certainly killed when the Goa'uld infiltrated and then attacked his planet (5.09 "Between Two Fires").<br />
<br />
* Ambassador Joe Faxon became her husband in a future that did not come to pass (4.16 "2010"). In our current timeline, the two met during negotiations with the Aschen, and Joe (presumably) gave his life to help Sam get back through the 'Gate and warn the others of a biological weapon being sent to destroy humanity (5.10 "2001").<br />
<br />
* Dr. Rodney McKay was blatantly interested in her both as a competitor and potential romantic interest (5.14 "48 Hours", 6.02 "Redemption Part 2"). He departed Earth for a new galaxy with the Atlantis exhibition team (Atlantis pilot, "Rising"). When suffering from a severe head injury, Rodney had hallucinations of Sam which helped him cope through the crisis (''Stargate: Atlantis'', "Grace Under Pressure"). In another alternate reality, Sam discovered that her alternate married Rodney McKay, who in that universe was a dot com millionaire. The marriage ended in divorce. Sam appeared disturbed by the idea (10.13 "Road Not Taken"). Since Sam has become Rodney's boss on Atlantis, he "formally" announced that he was seeing someone and hoped their relationship could remain platonic (SGA 4.03 "Reunion").<br />
<br />
* Jay Felger, SGC research geek, dreams of winning Carter's heart, although he is painfully awkward around her (6.08 "The Other Guys", 7.09 "Avenger 2.0"). Felger is also presumably still breathing.<br />
<br />
* Agent Malcolm Barrett seemed to have some sparkage with Sam, and showed an interest in her social life (6.14 "Smoke and Mirrors", 7.19 "Resurrection"). Sam has always rebuffed his advances. He specifically asked about her single status during a hunt for Ba'al, but she cryptically responded she was "not exactly" single (9.07 "Ex Deus Machina"). Whether this indicated another love interest or was just Sam's way to shut Barrett down is unconfirmed. At one point, Ba'al threatened to kill Barrett to force Carter to provide access to the SGC computer (10.04 "Insiders"). She complied as a delaying tactic and believing Ba'al would be unable to escape. Later, she realized Barrett must have been brainwashed by the Trust because of his actions during the incident. Barrett later recovered (10.05 "Uninvited"). Presumably Malcolm Barrett is still alive and well.<br />
<br />
* Replicator Fifth went to great, if demented, lengths to show his love for Carter while torturing her (8.01 "New Order Part 1", 8.02 "New Order Part 2"). Sam used his feelings for her to convince him to set her free. Fifth was betrayed and destroyed by the human-form replicator of Carter that he had created in her image (8.11 "Gemini").<br />
<br />
* Pete Shanahan, police detective, wooed Sam on a more long-term level, and they became engaged (8.07 "Affinity"). However as their wedding approached, Sam grew more and more uneasy with the idea of domestic life in contrast with her world-saving job. Her feelings for O'Neill apparently added to her anxiety, and in the end she broke up with Pete before the wedding (8.18 "Threads").<br />
<br />
==Jack O'Neill==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_jack.jpg|left|178px|Fire and Water]]<br />
|}<br />
Carter's feelings toward Jack O'Neill have clearly evolved over the course of their service together. Early on she was eager to prove herself to him, which she succeeded in doing. There were times when she looked to him for comfort (1.13 "Fire and Water") and others where she provided it (1.18 "Solitudes"). She inflicts her technobabble upon him, while enduring his teasing or lack of interest (7.01 "Fallen", among many others) There is no evidence that they spend much if any time together away from work, though each has visited the other's house (5.03 "Ascension", 7.21 "The Lost City Part 1", 8.18 "Threads"). As Sam put it to Mr. Bregman in the documentary he was producing, "Uh, we don't get much time outside of work. When we do, um, our personal interests are a little different." (7.17 "Heroes Part 1")<br />
<br />
For many years, Carter's feelings for O'Neill were less than explicitly stated, though there were a few instances in which she showed feelings for him that might be beyond platonic:<br />
<br />
* While under the influence of the histaminolytic virus acquired in the Land of Light, Sam threw herself at Jack in the locker room and attacked him when he resisted her amorous advances (1.04 "The Broca Divide").<br />
<br />
* When a Carter from an alternate universe came through the quantum mirror seeking assistance, she discovered the Jack and Sam in that universe were married and Jack had been killed. This at least gave our Carter pause to think about the nature of their relationship (3.6 "Point of View").<br />
<br />
* When Jack went missing, Sam spent every waking moment driving herself relentlessly to find a way to bring him home again (3.17 "A Hundred Days").<br />
<br />
* While on a mission to destroy Apophis' new ship, Sam was caught behind a force field. Jack refused to leave her behind, even when she encouraged him to go so he wouldn't be blown up with the ship (4.03 "Upgrades"). He later admitted that he could not acknowledge his feelings for her even to himself, when accused of being a Zatarc&mdash;a Goa'uld "sleeper" programmed to assassinate. He said would rather die himself than lose her, and that he cared for her a lot more than he's supposed to. We did not see her side of the Zatarc interrogation, but we presume that she said something similar about him in order to clear herself on the machine (4.05 "Divide and Conquer").<br />
<br />
* After having her personality replaced with a falsified memory stamp, she believed she was a former miner named Therra. Jack (as Jona) said he remembered "feeling feelings," possibly for her, but was vague about the admission. She was openly fond of him, and spent much of her free time with him, even leaning her head on his shoulder during a rest period. Once their memories began to return, Carter once again called him 'Sir', putting an end to any changes that might have lingered from the mind stamps (4.10 "Beneath the Surface").<br />
<br />
* When the colonel was missing, trapped with Maybourne on a deserted moon, she became uncharacteristically impatient and abrupt with the scientists trying to find him. When hope of finding him started to wane, she wept openly on Teal'c's shoulder over the loss (6.15 "Paradise Lost"). Her behavior during the search for O'Neill was used by Vice President Kinsey as evidence of a highly inappropriate relationship between Carter and O'Neill, when Kinsey spoke against SG-1 to President Hayes (7.20 "Inauguration").<br />
<br />
In those earlier years she seemed to hold their military mission in higher regard than any personal gain she might get out of a closer relationship with O'Neill. While on P4X-347 under the influence of the hypnotic Light, Jack made clear to her the importance of maintaining chain of command regardless of how long they might be marooned off-world, though she was ready to drop it and was openly argumentative toward him (4.18 "The Light").<br />
<br />
However in their seventh year on SG-1, Carter came to some realizations about the nature of her feelings for O'Neill while she was injured and alone aboard the ''Prometheus'' (7.13 "Grace"). In her conversation with her subconscious vision of O'Neill, Carter admitted that she cared for O'Neill and questioned whether they would ever have a chance together, even if she quit the Air Force. However it was clear she wasn't sure how he felt about her, and finally she had an epiphany: she'd been setting her sights on him because he was unattainable, to avoid the chance of being hurt by someone else.<br />
<br />
This realization freed her to pursue other relationships, which she did with Pete Shanahan. O'Neill was very supportive of her involvement with Pete, noting the budding romance must be special if it were 'humworthy' (7.15 "Chimera"). When things got even more serious and Sam was considering whether to say yes to Pete's marriage proposal, she asked O'Neill for advice on having a family, and he was once again supportive of her (8.07 "Affinity").<br />
<br />
However, while she continued dating Pete, it was clear she had not fully resolved her feelings for O'Neill. When O'Neill was struck by a staff weapon blast, she left her position to go to him while the battle was raging. While grieving for Janet, she admitted to O'Neill that she was glad he was alive, and her concern seemed to be more than that of a friend and subordinate (7.18 "Heroes Part 2").<br />
<br />
After O'Neill took the Ancients' download, knowing that his mind would be taken over and that he might die, Carter twice tried to share her feelings with him. The first time, they were interrupted by Daniel and Teal'c's arrival and O'Neill's home, and the second time, O'Neill cut her off with brusque "I know" (7.21 "Lost City Part 1", 7.22 "Lost City Part 2").<br />
<br />
Finally, nearing the date of her marriage to Pete Shanahan, Carter went to O'Neill's house. She told him she was having second thoughts about the wedding and that there was a reason she was telling him about it. However they were interrupted by O'Neill's girlfriend, Kerry Johnson, and Carter was never able to say what she had come to say. In any case, perhaps prompted by Jacob's dying words telling her to find a way to be happy, Carter broke up with Pete (8.18 "Threads"). <br />
<br />
Later, O'Neill was promoted to Major General and transferred to Washington, and she was transferred to Area 51 on her next promotion. Whether or not either acted on any romantic feelings is unclear, but technically as head of Homeworld Security, General O'Neill was still in Carter's direct chain of command. Once when injured, she mentioned "fishing" was a password to personal computer files--a hobby more associated with Jack O'Neill (10.13 "Line in the Sand"). When Sam later was transferred to Atlantis, she brought pictures of all of her old teammates, including more than one of O'Neill, as well as pictures of her father and Cassandra; these pictures decorated her office and personal quarters (SGA 4.03 "Reunion" et seq.).<br />
<br />
==Pete Shanahan==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_pete.jpg|left|178px|Chimera]]<br />
|}<br />
Carter met Denver cop Pete Shanahan through her brother, who is a friend of Pete's. She had opened herself to the possibility of a relationship after her bout of self-examination on the ''Prometheus''. As their dating became more serious, Sam seemed very playful and happy when with Pete, and it was clear that he was very much in love with her.<br />
<br />
Pete had a bit of trouble in his childhood, and a cop helped him out. That in turn inspired his career choice. Unhappily, his wife divorced him over the long hours and uncertainty.<br />
<br />
Pete could not overcome his curiosity about Sam's job, which he did not believe involved deep space telemetry. She finally had to admit that she wasn't allowed to tell him. That only piqued his curiosity further, and he followed her to the stakeout of Daniel's house. When Pete was injured in the ensuing battle with Osiris, he was taken to the SGC hospital. Because he had seen so much already, Sam was given permission to tell him all about the Stargate Program (7.15 "Chimera"). Presumably their dating continued, although Sam continued to demonstrate feelings for O'Neill as well.<br />
<br />
When Carter was taken prisoner by Fifth, Fifth presented her mind with an idyllic existence, married to Pete and living on a farm on Montana. Fifth must have believed this would be an effective way to insert himself into her subconscious in a form that she would love and trust so that she would eventually believe the false life he had created. She realized the man in the dream was not Pete when he began to express resentment toward her (8.02 "New Order Part 2").<br />
<br />
Things progressed and some time later, Pete told Sam that he had put in for a transfer to the Colorado Springs PD. She was very happy to hear that, and in the next moment he produced a ring, and presumably proposed to her. Carter did not say yes right away, and expressed to O'Neill her doubts about being married given the risks they take going through the 'Gate and about having children in such an environment. O'Neill thought it would be possible to have children but admitted that if things had been different for him, he would no longer be there. Finally after more than two weeks of consideration and a successful rescue of Daniel which Pete participated in, Sam gave a sincere and enthusiastic 'yes' to his proposal (8.07 "Affinity").<br />
<br />
As the wedding approached, however, Carter seemed reluctant to participate in the preparations and was embarrassed to even be caught talking to Pete about them. Pete's meeting with Jacob was awkward to say the least, and Jacob was not overly impressed. When Pete showed Carter the house he had placed a down payment on for them, she reacted more with trepidation than pleasure. Her case of cold feet building momentum, she went to visit O'Neill to discuss her misgivings and the reasons for them, but she was interrupted by the presence of Kerry Johnson and then by news that her father was very ill. On his deathbed, Jacob told her he wanted her to be happy and implied that he didn't believe she was with Pete. The combination of her fear of Earthly married life, her father's lack of enthusiasm for Pete, and her persistent feelings for O'Neill was too much for the relationship, and Carter broke up with Pete in front of the house he had planned to buy. Pete was not completely surprised and did not beg or lash out at her, to her surprise. He said goodbye and walked away, and it is unlikely she ever saw him again (8.18 "Threads").<br />
<br />
==Other Relationships==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_cassie.jpg|left|178px|Singularity]]<br />
|-<br />
|valign="top"|[[Image:50609.jpg|left|178px|Rite of Passage]]<br />
|-<br />
|valign="top"|[[Image:20404.jpg|left|178px|The Gamekeeper]]<br />
|-<br />
|valign="top"|[[Image:biosc_tealc.jpg|left|178px|Paradise Lost]]<br />
|-<br />
|valign="top"|[[Image:91206.jpg|left|178px|Collateral Damage]]<br />
|-<br />
|valign="top"|[[Image:101801.jpg|left|178px|Family Ties]]<br />
|}<br />
Carter loves children and adores being an auntie, even though she has doubts about the practicality of being a mother given her career. While on P3X-774 she was enchanted by Nafrayu, a young Nox boy, but O'Neill jokingly suggested that she not bring the child home with her (1.07 "The Nox").<br />
<br />
She also took quickly to Cassandra, a Hankan orphan and the last survivor of her people (1.14 "Singularity"). When Dr. Fraiser discovered the little girl had been converted into a bomb by the Goa'uld Nirrti, Sam refused to leave her even when she believed she would die with the girl when the device inside Cassie exploded. She and Cassie were very close after that, and in a sense she helped Janet to raise Cassie. Sam played chess with the girl every Saturday when she was at home (5.06 "Rite of Passage").<br />
<br />
When Janet was tragically killed, Cassie was about 18 years old. Sam took some responsibility for Cassie still, leaving Teal'c to go pick her up at one point. It can be assumed that she continues to act in a guardian role to Cassie (7.18 "Heroes Part 2"). When Cassie was going through an unspecified "difficult time", Sam transferred to head Research & Development at Area 51 to have a job with stable hours and allow her to be a stable presence for Cassandra (9.07 "Ex Deus Machina"). Presumably Cassandra is doing fine now, since Sam has since transferred back to the SGC and SG-1.<br />
<br />
Sam was also quite fond of Merrin, an Orban child-genius who helped her create a naquadah reactor. Merrin was surprised to discover Sam's delight at solving problems on her own, rather than being given the knowledge, as Orban custom dictated. This was part of the girl's legacy when she underwent the Averium procedure and gave her knowledge to all Orbans. Sam also taught Merrin to draw, showing her a stick figure of herself (3.05 "Learning Curve").<br />
<br />
Her best friend was Dr. Janet Fraiser, as evidenced especially by the way they raised Cassie together. Janet was the one Sam could talk to as an equal and confidante, and they worked very well together. Janet's death undoubtedly left a huge hole in Sam's life.<br />
<br />
She has a very close relationship with Daniel. Daniel seems to understand her, and that makes him very special in her estimation. While in the virtual world on P7J-989, Sam was witness to one of Daniel's most private and traumatic memories: the death of his parents as a child (2.4 "The Gamekeeper"). This event brought them even closer together afterward. She believes her relationship with Daniel has changed her for the better, and confessed this to him as he lay dying of radiation poisoning (5.21 "Meridian"). She was distressed that no memorial or grieving period was observed after his ascension (5.22 "Revelations"). She praised him very highly as she was trying to convince him to return to Earth and learn about who he was after his return (7.01 "Fallen"). She has grown very warm toward him over the years, and seems to have a playful, fraternal relationship with him (8.09 "Sacrifices").<br />
<br />
Sam is also very close to Teal'c, and he is very supportive of her (2.15 "A Matter Of Time", 6.15 "Paradise Lost"). They have discussed and compared their personal lives (8.07 "Affinity"). They joke and tease each other, even in Teal'c's dreams that note their interactions (6.17 "Changeling; 10.04 "Uninvited"). In general, they are very comfortable around each other (7.08 "Space Race", 8.01 "New Order Part 1"). After all, they've saved each others' lives many times. Teal'c composed the eulogy Samantha gave for Janet Fraiser when she was too overcome by her grief to know what to write (7.18 "Heroes Part 2"). During the fifty years together on ''Odyssey'', Teal'c and Samantha appeared to grow particularly close (10.20 "Unending"). However, Teal'c is the only one of the pair to have those memories as time was reset. Teal'c made a point to meet her in her lab when she was about to leave for Atlantis when she asked for a favor (SGA 4.03 "Reunion").<br />
<br />
Samantha has a comfortable working relationship with Cameron Mitchell. They refer to each other by nicknames of "Cam" and "Sam." (9.01 "Avalon Part 1"). She was also part of the delegation who presented Mitchell with his Medal of Honor while he was still in his hospital bed (9.01 "Avalon Part 1"). She has taken time to comfort him when he has been obviously been working through some traumatic emotional issues (9.12 "Collateral Damage, 9.14 "Collateral Damage"). However, like the other veterans of SG-1, Sam shows her concern at some of Mitchell's impetuous decisions (9.16 "Off The Grid", 9.18 "Arthur's Mantle"). She also enjoys teasing Cameron about losing his pants on missions (10.08 "Memento Mori").<br />
<br />
Samantha first knew Vala Mal Doran as the woman who had hijacked ''Prometheus'' and later risked her friend Daniel's life with the kor asek bracelets, and Sam's expressions showed some dubiousness of Vala as an ally in their initial encounter and when Vala was a probationary member of the SGC, especially when Vala took unconventional steps with Goa'uld technology (9.06 "Beachhead", 10.05 "Uninvited", 10.09 "Company of Thieves"). However, despite her misgivings, she and Vala seemed to bond as teammates on SG-1. Sam took Vala shopping for a girls' day out, and later was the one to commiserate with Vala over a bottle of wine after Vala's failed reunion with her father (10.18 "Family Ties").<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 14:07, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter&diff=24676Samantha Carter2009-02-27T21:44:01Z<p>Aurora: add enemy at gate stuff</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]][[Category:Astrophysics|Carter, Samantha]][[Category:Tok'ra|Carter, Samantha]][[Category:Stargate Atlantis Team|Carter, Samantha]][[Image:samanthacarter.jpg|thumb|170px|left|Lt. Col. Samantha Carter, Ph.D.]]<br />
==Summary==<br />
Service Number 36-6-349<br />
<br />
Birthdate: December 29, 1968 (4.20 "Entity")<br/><br />
(Note: Orlin mentions her birthstone as Emerald, making her birthday in '''May''', not December (5.03 "Ascension"). This may be a point of inconsistent canon again, or maybe Sam was just too overwhelmed by the huge emerald to correct him.)<br />
<br />
Dr. Samantha Carter has a Ph.D. in Astrophysics and is an officer of the U.S. Air Force. She served in the Gulf War and was part of the Project Giza program (which later became the Stargate Program) just before Dr. Daniel Jackson solved the riddle of the Stargate. She was selected as the second-in-command officer of the newly formed SG-1 while at the rank of Captain. Since being a member of SG-1, she has seen two promotions and was given the command of SG-1 when Colonel Jack O'Neill was promoted to Brigadier General and given command of the SGC. After a brief stint as head of Research and Development at Area 51 and a tour on ''Prometheus'', she returned to SG-1 with Dr. Daniel Jackson and Teal'c to work with Lt. Col. Cameron Mitchell. Later, she was again been promoted to full colonel and left SG-1 to become the leader of the Atlantis Expedition (SGA 4.03 "Reunion"). After a year on Atlantis, Carter was recalled to Earth by the IOA for a review, at which time she was abruptly informed she was being removed from command and Atlantis would be led by someone with a different "skill set" (SGA 5.01 "Search and Rescue"). She rejoined SG-1 in time for a mission to the Tok'ra homeworld to witness Ba'al's sentencing (''Stargate Continuum"). She apparently remained with her old team for approximately a year (SGA 5.20 "Enemy at the Gate"). Her latest assignment is to command the latest 304 class vessel, the ''General Hammond''.<br />
<br />
Samantha Carter is a brilliant scientist and exceptional officer, a vital part of Earth's defense against the Goa'uld and many other enemies. She is one of the few people on Earth who understands how the Stargate works. She is a steadfast friend to her teammates, was the closest friend of Janet Fraiser, and is a surrogate mother to Janet's adopted daughter, Cassie. She is strong, independent, and often work-obsessed. Her romantic life has had its ups and downs, including being twice engaged.<br />
<br />
==Samantha: A Visual History==<br />
{|<br />
| valign="top"|[[Image:youngsam.jpg|left|178px|Teenager]]<br />
| valign="top"|[[Image:biosc_s1.jpg|left|178px|Season 1]]<br />
| valign="top"|[[Image:biosc_s2.jpg|left|178px|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biosc_s3.jpg|left|178px|Season 3]]<br />
| valign="top"|[[Image:biosc_s4.jpg|left|178px|Season 4]]<br />
| valign="top"|[[Image:biosc_s5.jpg|left|178px|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biosc_s6.jpg|left|178px|Season 6]]<br />
| valign="top"|[[Image:biosc_s7.jpg|left|178px|Season 7]]<br />
| valign="top"|[[Image:biosc_s8.jpg|left|178px|Season 8]]<br />
|-<br />
| valign="top"|[[Image:910eg.jpg|left|178px|Season 9]]<br />
| valign="top"|[[Image:1013eg.jpg|left|178px|Season 10]]<br />
| valign="top"|[[Image:sga408eg.jpg|left|178px|Season SGA]]<br />
|}<br />
==Comprehensive Character Biography==<br />
<br />
Status: Complete Through 10.20 "Unending"/"Stargate Continuum"; SGA 5.20 "Enemy at the Gate"<br /><br />
Originally written by: Victoria River and Blue Cove, 2003<br /><br />
Revised and updated by: Michelle, June 2005<br /><br />
Revised and updated by: Aurora Novarum, May 2006, November 2006, May 2007, October 2008, February 2009<br /><br />
<br />
{{Samantha Carter Bio}}<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett]]<br />
* [[Jacob Carter]]<br />
* [[Mark Carter]]<br />
* [[Cassandra]]<br />
* [[Ronon Dex]]<br />
* [[Teyla Emmagan]]<br />
* [[Joe Faxon]]<br />
* [[Jay Felger|Dr. Jay Felger]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kvasir]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Martouf]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Narim]]<br />
* [[Orlin]]<br />
* [[Pete Shanahan]]<br />
* [[John Sheppard|Col. John Sheppard]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Atlantis]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Entity of P4X-377]]<br />
* [[General Hammond (Ship)]]<br />
* [[Goa'uld]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[NID]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[Project Giza]]<br />
* [[Prometheus]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Tok'ra]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=3 Official MGM Stargate Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Lt. Col. Samantha Carter, Ph.D.]<br />
* [http://www.stargate-sg1-solutions.com/episoderedux/team.shtml#sam Fan Essays about Samantha Carter]<br />
<br />
==Actors==<br />
<br />
* [[Christine Kennedy]] as Young Samantha Carter<br />
* [[Amanda Tapping]] as Capt./Maj./Lt. Col. Samantha Carter, Ph.D.<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 14:14, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Military_Career&diff=24675Samantha Carter: Military Career2009-02-27T21:43:06Z<p>Aurora: /* Saving Earth */</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_mil.jpg|left|178px|Heroes Part 2]]<br />
|}<br />
==Summary==<br />
<br />
Samantha Carter is a brilliant scientist with prodigious engineering skills in addition. She is also a decorated Air Force Officer with many missions to her credit, ranging from piloting to exploration to live combat. When she joined Stargate Command she was a Captain. In her years there she has received two promotions, and she's now a Lt. Colonel.<br />
<br />
==Education, Training, and Qualifications==<br />
<br />
Samantha Carter received her Bachelor's degree from the Air Force Academy. She did exceptionally well, setting records with the grades and awards she received. It's likely she majored in physics since Cadet Hailey was following in her footsteps and was studying physics-related subjects (4.19 "Prodigy"). <br />
<br />
Sometime later, Carter received a doctorate in theoretical astrophysics (1.01 "Children of the Gods"). She worked on the Stargate for two years before the Abydos mission, helping to develop the dialing computer system. Wormhole theory is one of her favourite subjects of conversation, though few people could engage in such talk with her. She also studied nanotechnology at the Pentagon for a year (1.08 "Brief Candle"), and still lectures on theoretical astrophysics at the Air Force Academy on occasion (4.19 "Prodigy"). <br />
<br />
She was somewhat miffed that the Pentagon would consider Dr. McKay the world's foremost expert on the Stargate after a few years of studying a non-working gate at Area 51, when she had been in on the program since its inception, had travelled through a working gate numerous times, and solved uncounted technical problems during that period (5.14 "48 Hours"). The antagonism between them lessened when he finally admitted that she was a better scientist than he was (6.02 "Redemption Part 2"). Samantha Carter came up with the original idea that led to creating the Intergalactic Gate Bridge in collaboration with Rodney McKay (SGA 3.03 "Irresistable").<br />
<br />
In addition to her physics expertise, Sam Carter has frequently been a participant in or leader of complex engineering projects such as developing a UAV for off-world exploration (2.19 "One False Step"), developing a naquadah bomb (4.15 "Chain Reaction"), and repairing an alien vessel (6.18 "Forsaken"). She also has a in-depth knowledge of software systems such as the one that controls the SGC Stargate (5.14 "48 Hours"). Finally, she has medical knowledge and frequently assisted Dr. Janet Fraiser with medical investigations of various kinds, or performed them herself (e.g., 7.11 "Evolution Part 1"). <br />
<br />
Publically, through Carter's cover story of working for the Air Force's Deep Space Telemetry Program as well as senior consultant for applied technologies has some real basis, she has also been a two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty"). <br />
<br />
==Military Career==<br />
<br />
While Sam's first love is science, she has made a career of the military, serving in the Air Force for many years, as her father Jacob did before her. While she does not wear wings on her uniform that symbolize pilot status in the Air Force, Carter has flown F-16s, clocking over 100 hours in enemy air space during the Gulf War (1.01 "Children of the Gods"). She has also flown experimental hybrid craft such as the X-302 (6.1 "Redemption Part 1"). She flew with O'Neill in its operational successor the F-302 (7.01 "Fallen Part 1") and later flew one as pilot-in-command with a civilian passenger (8.08 "Covenant"). Initially, Carter dreamed of being an astronaut, but following the Challenger disaster, her plans were interrupted. Her father tried to get her reinstated to the program, but she refused since she was already involved with the Stargate program and visiting other worlds on a regular basis (2.09 "Secrets").<br />
<br />
Her first command, undertaken while Col. O'Neill was wounded, was to PXY-887 in search of SG-11 after the other team disappeared while mining trinium on Salish grounds (2.13 "Spirits"). Until becoming commander of SG-1 when both she and O'Neill were promoted, Carter's regular function on her team was that of designated medic and technological expert, though she was of course able to function in a military capacity for reconnaissance, defense, etc. When dealing with alien machines, power sources or other gadgets, it is Carter's job to figure out how they work&mdash;or sometimes, how to shut them down. She is also the primary expert when it comes to matters of astronomical data, physics, and math. <br />
<br />
Her experience and knowledge has led her to be a highly sought commodity among the military involved in various aspects of the Stargate program. After stepping down from SG-1, she was assigned to ''Prometheus'' to perform a mission on deep space reconnaissance (ironically similar to her Cheyenne Mountain cover story of "deep space radar analysis") (9.07 "Ex Deus Machina"). She took a position to be in charge of all research and development out of Area 51 (9.01 "Avalon Part 1" and 9.07 "Ex Deus Machina"). General Landry begged Jack O'Neill for her return, temporarily at least, when there was a crisis with the new Ori enemy (9.06 "Beachhead"). Sam eventually transferred back to the SGC and rejoined her old teammates along with Cameron Mitchell on the reconstituted SG-1 (9.07 "Ex Deus Machina"). Landry had her lead SG-5 when urgent information was needed and SG-1 wasn't available (9.09 "Prototype").<br />
<br />
Sam was promoted to a "full bird" colonel. She and Bill Lee assisted ''Apollo'' in finding the lost city-ship of Atlantis and helping land the Ancient vessel on a new planet and hooking it back up to the Intergalactic Gate Bridge (SGA 4.02 "Lifeline Part 3"). After Elizabeth Weir became MIA, the IOA decided that with Carter's expertise on replicators and Ancient technology, she should be the new leader of the Atlantis Expedition (SGA 4.03 "Reunion"). <br />
<br />
During Sam's tenure as commander of Atlantis, the expedition finally defeated the Pegasus Galaxy's version of replicators, stopped the human/Wraith hybrid Michael from taking over, and kept the Wraith scattered (SGA 5.02 "The Seed"). Carter was recalled to the SGC for a review of her year in office--but upon arrival at the SGC, was abruptly informed by Mr. Woolsey that she was being removed from office and replaced by Woolsey himself (SGA 5.01 "Search and Rescue"). Sheppard conjectured she became a victim of her own success, because without the urgent need for military intervention, the IOA put a civilian back in charge (SGA 5.02 "The Seed").<br />
<br />
Carter rejoined SG-1 for a mission to the Tok'ra homeworld where they were to witness the removal of the Ba'al symbiote--thus executing the last of the Goa'uld system lords (''Stargate: Continuum''). She stayed with SG-1 at Stargate Command for almost a year (SGA 5.20 "Enemy at the Gate"). Her latest assignment is to take command of the ''General Hammond'', the latest Daedalus-class vessel in Earth's fleet. It was renamed ''The Phoenix'' after Hammond's sudden death.<br />
<br />
===Saving Earth===<br />
<br />
Sam Carter has been instrumental in saving Earth from alien invasion or other catastrophe on several occasions:<br />
<br />
* A direct attack, planned by Apophis, was thwarted when Sam, along with SG-1 and Master Bra'tac of the Jaffa, succeeded in blowing up both ships just before their attack on Earth began (2.01 "The Serpent's Lair Part 2"). Carter was presented with the Air Medal for heroism for this mission. The cover story was listed as analysis of deep space radar telemetry (2.09 "Secrets").<br />
<br />
* When the Stargate connected to another Stargate in the grip of a black hole, Sam theorized it was causing a time distortion bubble between the two worlds. She also figured a way to disengage the connection with an explosive charge focused in the gate room, thus preventing Earth from being drawn into the black hole through the Stargate (2.16 "A Matter of Time").<br />
<br />
* Returning home from a mission to find Kheb, the team was sedated by aliens who had duplicated base personnel. Carter and Teal'c were resistant to the sedation, and the two of them managed to get help to fight off the aliens and retake the base before the aliens could take over the planet (3.14 "Foothold").<br />
<br />
* Thor unintentionally brought the Replicators to Earth when they attacked and seized control of his ship, the Biliskner. Summoning Jack aboard for help, the colonel, along with Carter and Teal'c, successfully prevented the Replicators from infecting the planet; however, it took a second try once the alien devices took control of a Russian submarine and killed the crew (3.22 "Nemesis Part 1", 4.01 "Small Victories Part 2").<br />
<br />
* The Goa'uld sent a large meteor with a core of solid naquadah on a collision course for Earth, an attack disguised as a natural disaster to try to circumvent their treaty with the Asgard. SG-1 was sent to blow it up, but upon discovering the core properties and how disastrous exploding it would be, Sam figured a way to use the Tok'ra cargo ship they were using to tow the meteor through the Earth via a hyperspace window (5.17 "Fail Safe").<br />
<br />
* Anubis attacked Earth through the Stargate by using the gate itself as a weapon. Sam figured out how the attack was undertaken, and with Jonas' help, came up with a plan to remove the gate from Earth. Jack successfully towed it into space and sent it through an unstable hyperspace window, so that when it exploded due to an energy overload, it was far distant from the planet (6.01 "Redemption Part 1", 6.02 "Redemption Part 2").<br />
<br />
* With Anubis threatening his final all-out assault on Earth from space, Carter, Daniel, and Teal'c all contributed to helping Jack get back to Antarctica, enabling him to destroy Anubis' forces from space (7.22 "Lost City Part 2").<br />
<br />
* When the replicators, led by Replicator Carter, took on the Goa'uld and threatened to overrun the galaxy and Earth, Carter was key to getting the Ancients' weapon to work, destroying all replicators everywhere in the galaxy (8.17 "Reckoning Part 2").<br />
<br />
* When Ba'al planted a bomb in the Halcyon Tower of Seattle, Washington, it was Sam who realized the entire building was made of naquadah (9.07 "Ex Deus Machina").<br />
<br />
* When Earth was under threat by the Ori, Sam had temporary command of the SGC while General Landry was away. She coordinated defense of the planet with the Pentagon and the F-302 flights, including requesting Colonel Sheppard back from Atlantis to work with the Antarctic chair (SGA 5.20 "Enemy at the Gate").<br />
<br />
===Saving Others===<br />
<br />
She has also helped save other races and planets:<br />
<br />
* She helped the Asgard save their homeworld from the Replicators by giving them a "dumb idea"&mdash;luring the Replicator ships into hyperspace to follow a new prototype vessel, named in honor of Jack O'Neill, and exploding it once the Replicators were in range of the blast (4.01 "Small Victories"). <br />
<br />
* The Asgard once again requested Carter and SG-1's help when their final attempt to contain the Replicators failed. The team was sent in to Othalla, now completely under Replicator control, to repair a time dilation device that would slow the Replicators down and effectively trap them on that planet. Carter repaired the device, but was forced to betray one of the new Replicator androids, Fifth, to comply with Col. O'Neill's orders (6.12 "Unnatural Selection").<br />
<br />
* On the planet K'tau, she attempted to reverse the damaging effect on that world's sun caused by their arrival through the wormhole. The Asgard may have, in fact, restored the sun to its normal state, but that may never be known for certain (5.05 "Red Sky").<br />
<br />
* On P3X-289, Carter discovered that the population's protective dome was losing power, threatening to kill the few remaining inhabitants. She worked with engineer Pallan to understand the functioning of the dome systems and, along with Daniel, convinced him to remove his interface to the Link so that his people would be free to leave for a new life. (7.05 "Revisions").<br />
<br />
* Carter helped Jonas and Kianna to figure out why a large vein of naquadah on Langara was converting itself to deadly naquadria, and it was her idea to set off an explosion to stop the advancement of the naquadria. She helped to pilot the excavator into and out of the deep tunnel required to set the explosives (7.15 "Fallout").<br />
<br />
* When the Ori tried to enter the Milky Way Galaxy through the Stargate at Kallana, Carter returned to the SGC (and ''Prometheus'') with a Mark IX "Gatebuster" warhead to stop them. Though she ultimately failed and unwittingly helped the Ori construct their Supergate, her ideas gave Vala Mal Doran the inspiration to break the Supergate apart (9.06 "Beachhead").<br />
<br />
* She and several of her counterparts worked on a way to return everyone to their appropriate alternate universes. When she discovered one alternate team had done this on purpose, Sam was able to construct a way to reverse the process and send everyone home (9.13 "Ripple Effect").<br />
<br />
* Sam came up with a means to use parts from an F-302 to develop a cloaked EMP missile for the Caledonian Federation to break through the Rand Protectorate's safeguards on Tegalus. By doing so, her team would be able to destroy the then uncontrolled Ori satellite. Her efforts were successful, and the Rand Protectorate's vulnerability made them agree to bargain with the Rand Protectorate. Unfortunately, after SG-1 and the ''Prometheus'' crew returned to Earth, talks later broke down, and the planet was apparently destroyed (9.15 "Ethon").<br />
<br />
* With the help of Kvasir of the Asgard, Sam had a way to reprogram the Ori Supergate and have it dial out instead for an indefinite time frame. Unfortunately, her reprogramming was incomplete before the Supergate activated. When Sam was last seen, she was drifting in a spacesuit by the Ori Supergate, watching the warships defeat Earth's fleet and their allies.<br />
<br />
===Saving Her Team===<br />
<br />
Carter has also saved the lives of her teammates on multiple occasions, or cared for them, or helped them return to Earth when all hope seemed lost:<br />
<br />
* When the team arrived on P3X-972 searching for Dr. Ernest Littlefield, they discovered that the DHD on the planet was broken. Charging the Stargate with a direct hit from a makeshift lightning rod, Sam was able to figure a way to manually dial the gate (1.11 "Torment of Tantalus").<br />
<br />
* As one of only a few women on the base, Carter was resistant to the pheromone Hathor used to control the men. Carter, Teal'c and the women regained control of the base by force (1.14 "Hathor").<br />
<br />
* When Jack was severely injured, she cared for him while working to dig the DHD out of the ice when the incoming wormhole signal was diverted to a second unknown Stargate in a cave in Antarctica (1.18 "Solitudes").<br />
<br />
* With the schematics provided by Col. O'Neill (while he was under the influence of a repository machine constructed by the Ancients), Carter repaired the DHD so her team could return home. Had the DHD remained broken, Carter and SG-1 would have been cooked by the two suns on P9Q-281 (2.16 "The Fifth Race").<br />
<br />
* Ma'chello took Daniel's body, switching Daniel into his failing form. When the alien inventor mentioned to Sam that he was the only one who could not switch places with Daniel, she got the idea to play "musical chairs" with all those who had been affected by the switching device, and returned everyone to their proper bodies (2.18 "Holiday").<br />
<br />
* She researched applications of the Stargate as a time-travel device after the Abydos mission, but that project was scrubbed. However, once the team was accidentally transported back in time to 1969, Carter's theory and Hammond's note to himself (passed to Sam before the group left the base) helped the team return home to their proper time (2.21 "1969").<br />
<br />
* Carter used her blood to manufacture a treatment for Dr. Frasier, Jack and Teal'c, who had been infected with several of Ma'chello's Goa'uld-eradicating devices (3.04 "Legacy").<br />
<br />
* Carter developed the particle beam generator that burst through the hardened naquadah that prevented the Stargate from opening, eventually enabling Jack to come home (3.17 "A Hundred Days").<br />
<br />
* Carter realized why she and O'Neill had failed the Zatarc test: an incomplete reporting of their feelings, and insisted they re-take the test, thus enabling them to be cleared as Zatarcs and avoid a prolonged induced coma (4.05 "Divide and Conquer").<br />
<br />
* She provided the critical physics and 'gate knowledge necessary to save Teal'c from his trapped state inside the wormhole, contributing to the team-based solution to retrieving him (5.14 "48 Hours").<br />
<br />
* After weeks of fruitless searching, Carter had the sudden realization that O'Neill and Maybourne were stranded on the moon of the planet they disappeared from, enabling them to be rescued (6.15 "Paradise Lost").<br />
<br />
* She made a heartfelt plea to "Arrom" about what a good person and friend he had been; this may have been the deciding factor in convincing him to return with them to Earth and re-take his identity as Dr. Daniel Jackson (7.01 "Fallen Part 1").<br />
<br />
* After exhausting diplomatic channels, Carter found a way past the radio interference problems and established contact with Daniel in the Rand Protectorate, setting the stage for a joint attack so that they could bring him home (8.05 "Icon").<br />
<br />
* When Teal'c was trapped inside a combat simulator that was killing him, Carter was instrumental in using O'Neill's idea and expanding upon it to provide Daniel enough of an advantage to help Teal'c defeat the game (8.06 "Avatar").<br />
<br />
* When Cameron Mitchell was subjected to memory altering technology at the hands of the Galarans, Carter remained by his side, being a source of comfort and observing the procedures to ensure Mitchell underwent no further damage (9.12 "Collateral Damage")<br />
<br />
* When new teammate Cameron Mitchell expressed guilt and concern about revealing the Stargate Program to his dying friend, Samantha comforted him and empathized by mentioning events in her own life. (9.14 "Stronghold")<br />
<br />
* Pinned down and trapped by enemy fire on Ba'al's ha'tak, Sam came up with the idea to program one of the Stargates and dial home to Earth (note: she may have gotten the idea from her team's previous experiences in 2.01 "Serpent's Lair Part 2" and 3.22 "Nemesis"). Apparently she had to program a DHD so that only one of the Stargates in Ba'al's hold would be dialed (9.16 "Off The Grid").<br />
<br />
* At Daniel Jackson's suggestion, Sam came up with a way to send a frequency signal from the Gamma site research outpost, alerting ''Odyssey'' of the presence of survivors and helping them hone in on the humans' life signs. After setting up the frequency, Sam joined her teammates outside, expending all her ammunition in an attempt to protect the civilian IOA delegation from the scourge of alien insects threatening their lives. The group was rescued by ''Odyssey'' (9.18 "The Scourge").<br />
<br />
* Even as commander of Atlantis, Sam took an action oriented role when members of her expedition were in danger--going out into the field to rescue Sheppard's team from rogue Satedans (4.03 "Reunion"), and a year later, coordinating onsite rescue when several Atlantis teams were trapped in a building collapse (5.02 "Search and Rescue").<br />
<br />
===Strange and Life-Changing Events===<br />
<br />
She was duplicated on P3X-989 (Altair), along with the rest of her team. Initially the doubles were forced to remain there, because the station where they were housed provided them with continuous power. If they left, their power supply would steadily diminish over a period of a few hours (1.18 "Tin Man"). However, the artificial Carter created a portable power supply, which would allow them up to 48 hours away from Altair, and they subsequently began going out on "missions." The Carter android was destroyed on P3X-729, known as Juna (4.21 "Double Jeopardy"), along with the rest of the Altair team. She ran out of energy after penetrating a force field to shut down the doors around the real Jack and Sam, protecting them from Jaffa. <br />
<br />
This android encounter did not make her more sympathetic to artificial life-forms, however. When SG-1 found the android Reese, Carter had difficulty seeing her as anything but a machine. She wanted to study the technology and was very excited about understanding it, but Reese had no concept that she was anything but alive (5.19 "Menace").<br />
<br />
She was duplicated again by the human-form replicator Fifth, although this time her double was quite different from the original and still driven by the basic programming of all replicators to seek out technology that could be used against them and overcome it. However, Carter fell victim to Replicator Carter's shared memories and thought processes, and she was conned by the double into cooperating with her to eliminate Fifth. After Fifth was destroyed, Replicator Carter predictably betrayed Carter and the rest of humanity. Unfortunately Carter did not seem to see her error in judgment, blaming the outcome on her own prior betrayal of Fifth rather than on her gullibility in trusting the replicator's motives (8.11 "Gemini").<br />
<br />
Carter's brief experience as host to Tok'ra symbiote Jolinar of Malkshur left permanent physical and mental traces. She retains a protein marker and traces of naquadah in her blood from absorption of the symbiote's body. This physiological change has aided her on many occasions. She can sense the presence of symbiotes, or beings with naquadah in their blood (2.05 "Need", 5.08 "The Tomb"), and can operate a Goa'uld ribbon device (2.06 "Thor's Chariot", 3.02 "Seth") and healing device (3.03 "Fair Game"), though she isn't sure how they work and doesn't always use them correctly (5.21 "Meridian"). Through residual memory flashes, Sam has learned some useful things:<br />
<br />
* Repeated use of the sarcophagus can cause addiction (2.05 "Need") and destroy one's kalach, or soul.<br />
<br />
* Awareness of the Atoneek armbands and how they were supposed to function (4.03 "Upgrades").<br />
<br />
==Commendations==<br />
<br />
Samantha Carter has earned several medals for her heroic actions. Notable among them are:<br />
<br />
* Purple Heart&mdash;no doubt she has several of these, due to the number of times she has been wounded in action.<br />
<br />
* Air Medal for Heroism&mdash;earned for saving Earth from an attack by Apophis<br />
<br />
* Commendation for regaining control of the base from Hathor, along with Dr. Frasier and a handful of other women, and with the able assistance of Teal'c (1.13 "Hathor").<br />
<br />
* Promoted to Major (3.03 "Fair Game").<br />
<br />
* Promoted to Lieutenant Colonel (8.02 "New Order")<br />
<br />
* Two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty")<br />
<br />
* Promoted to Colonel (SGA 4.02 "Lifeline")<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:50, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Military_Career&diff=24674Samantha Carter: Military Career2009-02-27T21:41:13Z<p>Aurora: add assignment to hammond</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_mil.jpg|left|178px|Heroes Part 2]]<br />
|}<br />
==Summary==<br />
<br />
Samantha Carter is a brilliant scientist with prodigious engineering skills in addition. She is also a decorated Air Force Officer with many missions to her credit, ranging from piloting to exploration to live combat. When she joined Stargate Command she was a Captain. In her years there she has received two promotions, and she's now a Lt. Colonel.<br />
<br />
==Education, Training, and Qualifications==<br />
<br />
Samantha Carter received her Bachelor's degree from the Air Force Academy. She did exceptionally well, setting records with the grades and awards she received. It's likely she majored in physics since Cadet Hailey was following in her footsteps and was studying physics-related subjects (4.19 "Prodigy"). <br />
<br />
Sometime later, Carter received a doctorate in theoretical astrophysics (1.01 "Children of the Gods"). She worked on the Stargate for two years before the Abydos mission, helping to develop the dialing computer system. Wormhole theory is one of her favourite subjects of conversation, though few people could engage in such talk with her. She also studied nanotechnology at the Pentagon for a year (1.08 "Brief Candle"), and still lectures on theoretical astrophysics at the Air Force Academy on occasion (4.19 "Prodigy"). <br />
<br />
She was somewhat miffed that the Pentagon would consider Dr. McKay the world's foremost expert on the Stargate after a few years of studying a non-working gate at Area 51, when she had been in on the program since its inception, had travelled through a working gate numerous times, and solved uncounted technical problems during that period (5.14 "48 Hours"). The antagonism between them lessened when he finally admitted that she was a better scientist than he was (6.02 "Redemption Part 2"). Samantha Carter came up with the original idea that led to creating the Intergalactic Gate Bridge in collaboration with Rodney McKay (SGA 3.03 "Irresistable").<br />
<br />
In addition to her physics expertise, Sam Carter has frequently been a participant in or leader of complex engineering projects such as developing a UAV for off-world exploration (2.19 "One False Step"), developing a naquadah bomb (4.15 "Chain Reaction"), and repairing an alien vessel (6.18 "Forsaken"). She also has a in-depth knowledge of software systems such as the one that controls the SGC Stargate (5.14 "48 Hours"). Finally, she has medical knowledge and frequently assisted Dr. Janet Fraiser with medical investigations of various kinds, or performed them herself (e.g., 7.11 "Evolution Part 1"). <br />
<br />
Publically, through Carter's cover story of working for the Air Force's Deep Space Telemetry Program as well as senior consultant for applied technologies has some real basis, she has also been a two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty"). <br />
<br />
==Military Career==<br />
<br />
While Sam's first love is science, she has made a career of the military, serving in the Air Force for many years, as her father Jacob did before her. While she does not wear wings on her uniform that symbolize pilot status in the Air Force, Carter has flown F-16s, clocking over 100 hours in enemy air space during the Gulf War (1.01 "Children of the Gods"). She has also flown experimental hybrid craft such as the X-302 (6.1 "Redemption Part 1"). She flew with O'Neill in its operational successor the F-302 (7.01 "Fallen Part 1") and later flew one as pilot-in-command with a civilian passenger (8.08 "Covenant"). Initially, Carter dreamed of being an astronaut, but following the Challenger disaster, her plans were interrupted. Her father tried to get her reinstated to the program, but she refused since she was already involved with the Stargate program and visiting other worlds on a regular basis (2.09 "Secrets").<br />
<br />
Her first command, undertaken while Col. O'Neill was wounded, was to PXY-887 in search of SG-11 after the other team disappeared while mining trinium on Salish grounds (2.13 "Spirits"). Until becoming commander of SG-1 when both she and O'Neill were promoted, Carter's regular function on her team was that of designated medic and technological expert, though she was of course able to function in a military capacity for reconnaissance, defense, etc. When dealing with alien machines, power sources or other gadgets, it is Carter's job to figure out how they work&mdash;or sometimes, how to shut them down. She is also the primary expert when it comes to matters of astronomical data, physics, and math. <br />
<br />
Her experience and knowledge has led her to be a highly sought commodity among the military involved in various aspects of the Stargate program. After stepping down from SG-1, she was assigned to ''Prometheus'' to perform a mission on deep space reconnaissance (ironically similar to her Cheyenne Mountain cover story of "deep space radar analysis") (9.07 "Ex Deus Machina"). She took a position to be in charge of all research and development out of Area 51 (9.01 "Avalon Part 1" and 9.07 "Ex Deus Machina"). General Landry begged Jack O'Neill for her return, temporarily at least, when there was a crisis with the new Ori enemy (9.06 "Beachhead"). Sam eventually transferred back to the SGC and rejoined her old teammates along with Cameron Mitchell on the reconstituted SG-1 (9.07 "Ex Deus Machina"). Landry had her lead SG-5 when urgent information was needed and SG-1 wasn't available (9.09 "Prototype").<br />
<br />
Sam was promoted to a "full bird" colonel. She and Bill Lee assisted ''Apollo'' in finding the lost city-ship of Atlantis and helping land the Ancient vessel on a new planet and hooking it back up to the Intergalactic Gate Bridge (SGA 4.02 "Lifeline Part 3"). After Elizabeth Weir became MIA, the IOA decided that with Carter's expertise on replicators and Ancient technology, she should be the new leader of the Atlantis Expedition (SGA 4.03 "Reunion"). <br />
<br />
During Sam's tenure as commander of Atlantis, the expedition finally defeated the Pegasus Galaxy's version of replicators, stopped the human/Wraith hybrid Michael from taking over, and kept the Wraith scattered (SGA 5.02 "The Seed"). Carter was recalled to the SGC for a review of her year in office--but upon arrival at the SGC, was abruptly informed by Mr. Woolsey that she was being removed from office and replaced by Woolsey himself (SGA 5.01 "Search and Rescue"). Sheppard conjectured she became a victim of her own success, because without the urgent need for military intervention, the IOA put a civilian back in charge (SGA 5.02 "The Seed").<br />
<br />
Carter rejoined SG-1 for a mission to the Tok'ra homeworld where they were to witness the removal of the Ba'al symbiote--thus executing the last of the Goa'uld system lords (''Stargate: Continuum''). She stayed with SG-1 at Stargate Command for almost a year (SGA 5.20 "Enemy at the Gate"). Her latest assignment is to take command of the ''General Hammond'', the latest Daedalus-class vessel in Earth's fleet. It was renamed ''The Phoenix'' after Hammond's sudden death.<br />
<br />
===Saving Earth===<br />
<br />
Sam Carter has been instrumental in saving Earth from alien invasion or other catastrophe on several occasions:<br />
<br />
* A direct attack, planned by Apophis, was thwarted when Sam, along with SG-1 and Master Bra'tac of the Jaffa, succeeded in blowing up both ships just before their attack on Earth began (2.01 "The Serpent's Lair Part 2"). Carter was presented with the Air Medal for heroism for this mission. The cover story was listed as analysis of deep space radar telemetry (2.09 "Secrets").<br />
<br />
* When the Stargate connected to another Stargate in the grip of a black hole, Sam theorized it was causing a time distortion bubble between the two worlds. She also figured a way to disengage the connection with an explosive charge focused in the gate room, thus preventing Earth from being drawn into the black hole through the Stargate (2.16 "A Matter of Time").<br />
<br />
* Returning home from a mission to find Kheb, the team was sedated by aliens who had duplicated base personnel. Carter and Teal'c were resistant to the sedation, and the two of them managed to get help to fight off the aliens and retake the base before the aliens could take over the planet (3.14 "Foothold").<br />
<br />
* Thor unintentionally brought the Replicators to Earth when they attacked and seized control of his ship, the Biliskner. Summoning Jack aboard for help, the colonel, along with Carter and Teal'c, successfully prevented the Replicators from infecting the planet; however, it took a second try once the alien devices took control of a Russian submarine and killed the crew (3.22 "Nemesis Part 1", 4.01 "Small Victories Part 2").<br />
<br />
* The Goa'uld sent a large meteor with a core of solid naquadah on a collision course for Earth, an attack disguised as a natural disaster to try to circumvent their treaty with the Asgard. SG-1 was sent to blow it up, but upon discovering the core properties and how disastrous exploding it would be, Sam figured a way to use the Tok'ra cargo ship they were using to tow the meteor through the Earth via a hyperspace window (5.17 "Fail Safe").<br />
<br />
* Anubis attacked Earth through the Stargate by using the gate itself as a weapon. Sam figured out how the attack was undertaken, and with Jonas' help, came up with a plan to remove the gate from Earth. Jack successfully towed it into space and sent it through an unstable hyperspace window, so that when it exploded due to an energy overload, it was far distant from the planet (6.01 "Redemption Part 1", 6.02 "Redemption Part 2").<br />
<br />
* With Anubis threatening his final all-out assault on Earth from space, Carter, Daniel, and Teal'c all contributed to helping Jack get back to Antarctica, enabling him to destroy Anubis' forces from space (7.22 "Lost City Part 2").<br />
<br />
* When the replicators, led by Replicator Carter, took on the Goa'uld and threatened to overrun the galaxy and Earth, Carter was key to getting the Ancients' weapon to work, destroying all replicators everywhere in the galaxy (8.17 "Reckoning Part 2").<br />
<br />
* When Ba'al planted a bomb in the Halcyon Tower of Seattle, Washington, it was Sam who realized the entire building was made of naquadah (9.07 "Ex Deus Machina").<br />
<br />
===Saving Others===<br />
<br />
She has also helped save other races and planets:<br />
<br />
* She helped the Asgard save their homeworld from the Replicators by giving them a "dumb idea"&mdash;luring the Replicator ships into hyperspace to follow a new prototype vessel, named in honor of Jack O'Neill, and exploding it once the Replicators were in range of the blast (4.01 "Small Victories"). <br />
<br />
* The Asgard once again requested Carter and SG-1's help when their final attempt to contain the Replicators failed. The team was sent in to Othalla, now completely under Replicator control, to repair a time dilation device that would slow the Replicators down and effectively trap them on that planet. Carter repaired the device, but was forced to betray one of the new Replicator androids, Fifth, to comply with Col. O'Neill's orders (6.12 "Unnatural Selection").<br />
<br />
* On the planet K'tau, she attempted to reverse the damaging effect on that world's sun caused by their arrival through the wormhole. The Asgard may have, in fact, restored the sun to its normal state, but that may never be known for certain (5.05 "Red Sky").<br />
<br />
* On P3X-289, Carter discovered that the population's protective dome was losing power, threatening to kill the few remaining inhabitants. She worked with engineer Pallan to understand the functioning of the dome systems and, along with Daniel, convinced him to remove his interface to the Link so that his people would be free to leave for a new life. (7.05 "Revisions").<br />
<br />
* Carter helped Jonas and Kianna to figure out why a large vein of naquadah on Langara was converting itself to deadly naquadria, and it was her idea to set off an explosion to stop the advancement of the naquadria. She helped to pilot the excavator into and out of the deep tunnel required to set the explosives (7.15 "Fallout").<br />
<br />
* When the Ori tried to enter the Milky Way Galaxy through the Stargate at Kallana, Carter returned to the SGC (and ''Prometheus'') with a Mark IX "Gatebuster" warhead to stop them. Though she ultimately failed and unwittingly helped the Ori construct their Supergate, her ideas gave Vala Mal Doran the inspiration to break the Supergate apart (9.06 "Beachhead").<br />
<br />
* She and several of her counterparts worked on a way to return everyone to their appropriate alternate universes. When she discovered one alternate team had done this on purpose, Sam was able to construct a way to reverse the process and send everyone home (9.13 "Ripple Effect").<br />
<br />
* Sam came up with a means to use parts from an F-302 to develop a cloaked EMP missile for the Caledonian Federation to break through the Rand Protectorate's safeguards on Tegalus. By doing so, her team would be able to destroy the then uncontrolled Ori satellite. Her efforts were successful, and the Rand Protectorate's vulnerability made them agree to bargain with the Rand Protectorate. Unfortunately, after SG-1 and the ''Prometheus'' crew returned to Earth, talks later broke down, and the planet was apparently destroyed (9.15 "Ethon").<br />
<br />
* With the help of Kvasir of the Asgard, Sam had a way to reprogram the Ori Supergate and have it dial out instead for an indefinite time frame. Unfortunately, her reprogramming was incomplete before the Supergate activated. When Sam was last seen, she was drifting in a spacesuit by the Ori Supergate, watching the warships defeat Earth's fleet and their allies.<br />
<br />
===Saving Her Team===<br />
<br />
Carter has also saved the lives of her teammates on multiple occasions, or cared for them, or helped them return to Earth when all hope seemed lost:<br />
<br />
* When the team arrived on P3X-972 searching for Dr. Ernest Littlefield, they discovered that the DHD on the planet was broken. Charging the Stargate with a direct hit from a makeshift lightning rod, Sam was able to figure a way to manually dial the gate (1.11 "Torment of Tantalus").<br />
<br />
* As one of only a few women on the base, Carter was resistant to the pheromone Hathor used to control the men. Carter, Teal'c and the women regained control of the base by force (1.14 "Hathor").<br />
<br />
* When Jack was severely injured, she cared for him while working to dig the DHD out of the ice when the incoming wormhole signal was diverted to a second unknown Stargate in a cave in Antarctica (1.18 "Solitudes").<br />
<br />
* With the schematics provided by Col. O'Neill (while he was under the influence of a repository machine constructed by the Ancients), Carter repaired the DHD so her team could return home. Had the DHD remained broken, Carter and SG-1 would have been cooked by the two suns on P9Q-281 (2.16 "The Fifth Race").<br />
<br />
* Ma'chello took Daniel's body, switching Daniel into his failing form. When the alien inventor mentioned to Sam that he was the only one who could not switch places with Daniel, she got the idea to play "musical chairs" with all those who had been affected by the switching device, and returned everyone to their proper bodies (2.18 "Holiday").<br />
<br />
* She researched applications of the Stargate as a time-travel device after the Abydos mission, but that project was scrubbed. However, once the team was accidentally transported back in time to 1969, Carter's theory and Hammond's note to himself (passed to Sam before the group left the base) helped the team return home to their proper time (2.21 "1969").<br />
<br />
* Carter used her blood to manufacture a treatment for Dr. Frasier, Jack and Teal'c, who had been infected with several of Ma'chello's Goa'uld-eradicating devices (3.04 "Legacy").<br />
<br />
* Carter developed the particle beam generator that burst through the hardened naquadah that prevented the Stargate from opening, eventually enabling Jack to come home (3.17 "A Hundred Days").<br />
<br />
* Carter realized why she and O'Neill had failed the Zatarc test: an incomplete reporting of their feelings, and insisted they re-take the test, thus enabling them to be cleared as Zatarcs and avoid a prolonged induced coma (4.05 "Divide and Conquer").<br />
<br />
* She provided the critical physics and 'gate knowledge necessary to save Teal'c from his trapped state inside the wormhole, contributing to the team-based solution to retrieving him (5.14 "48 Hours").<br />
<br />
* After weeks of fruitless searching, Carter had the sudden realization that O'Neill and Maybourne were stranded on the moon of the planet they disappeared from, enabling them to be rescued (6.15 "Paradise Lost").<br />
<br />
* She made a heartfelt plea to "Arrom" about what a good person and friend he had been; this may have been the deciding factor in convincing him to return with them to Earth and re-take his identity as Dr. Daniel Jackson (7.01 "Fallen Part 1").<br />
<br />
* After exhausting diplomatic channels, Carter found a way past the radio interference problems and established contact with Daniel in the Rand Protectorate, setting the stage for a joint attack so that they could bring him home (8.05 "Icon").<br />
<br />
* When Teal'c was trapped inside a combat simulator that was killing him, Carter was instrumental in using O'Neill's idea and expanding upon it to provide Daniel enough of an advantage to help Teal'c defeat the game (8.06 "Avatar").<br />
<br />
* When Cameron Mitchell was subjected to memory altering technology at the hands of the Galarans, Carter remained by his side, being a source of comfort and observing the procedures to ensure Mitchell underwent no further damage (9.12 "Collateral Damage")<br />
<br />
* When new teammate Cameron Mitchell expressed guilt and concern about revealing the Stargate Program to his dying friend, Samantha comforted him and empathized by mentioning events in her own life. (9.14 "Stronghold")<br />
<br />
* Pinned down and trapped by enemy fire on Ba'al's ha'tak, Sam came up with the idea to program one of the Stargates and dial home to Earth (note: she may have gotten the idea from her team's previous experiences in 2.01 "Serpent's Lair Part 2" and 3.22 "Nemesis"). Apparently she had to program a DHD so that only one of the Stargates in Ba'al's hold would be dialed (9.16 "Off The Grid").<br />
<br />
* At Daniel Jackson's suggestion, Sam came up with a way to send a frequency signal from the Gamma site research outpost, alerting ''Odyssey'' of the presence of survivors and helping them hone in on the humans' life signs. After setting up the frequency, Sam joined her teammates outside, expending all her ammunition in an attempt to protect the civilian IOA delegation from the scourge of alien insects threatening their lives. The group was rescued by ''Odyssey'' (9.18 "The Scourge").<br />
<br />
* Even as commander of Atlantis, Sam took an action oriented role when members of her expedition were in danger--going out into the field to rescue Sheppard's team from rogue Satedans (4.03 "Reunion"), and a year later, coordinating onsite rescue when several Atlantis teams were trapped in a building collapse (5.02 "Search and Rescue").<br />
<br />
===Strange and Life-Changing Events===<br />
<br />
She was duplicated on P3X-989 (Altair), along with the rest of her team. Initially the doubles were forced to remain there, because the station where they were housed provided them with continuous power. If they left, their power supply would steadily diminish over a period of a few hours (1.18 "Tin Man"). However, the artificial Carter created a portable power supply, which would allow them up to 48 hours away from Altair, and they subsequently began going out on "missions." The Carter android was destroyed on P3X-729, known as Juna (4.21 "Double Jeopardy"), along with the rest of the Altair team. She ran out of energy after penetrating a force field to shut down the doors around the real Jack and Sam, protecting them from Jaffa. <br />
<br />
This android encounter did not make her more sympathetic to artificial life-forms, however. When SG-1 found the android Reese, Carter had difficulty seeing her as anything but a machine. She wanted to study the technology and was very excited about understanding it, but Reese had no concept that she was anything but alive (5.19 "Menace").<br />
<br />
She was duplicated again by the human-form replicator Fifth, although this time her double was quite different from the original and still driven by the basic programming of all replicators to seek out technology that could be used against them and overcome it. However, Carter fell victim to Replicator Carter's shared memories and thought processes, and she was conned by the double into cooperating with her to eliminate Fifth. After Fifth was destroyed, Replicator Carter predictably betrayed Carter and the rest of humanity. Unfortunately Carter did not seem to see her error in judgment, blaming the outcome on her own prior betrayal of Fifth rather than on her gullibility in trusting the replicator's motives (8.11 "Gemini").<br />
<br />
Carter's brief experience as host to Tok'ra symbiote Jolinar of Malkshur left permanent physical and mental traces. She retains a protein marker and traces of naquadah in her blood from absorption of the symbiote's body. This physiological change has aided her on many occasions. She can sense the presence of symbiotes, or beings with naquadah in their blood (2.05 "Need", 5.08 "The Tomb"), and can operate a Goa'uld ribbon device (2.06 "Thor's Chariot", 3.02 "Seth") and healing device (3.03 "Fair Game"), though she isn't sure how they work and doesn't always use them correctly (5.21 "Meridian"). Through residual memory flashes, Sam has learned some useful things:<br />
<br />
* Repeated use of the sarcophagus can cause addiction (2.05 "Need") and destroy one's kalach, or soul.<br />
<br />
* Awareness of the Atoneek armbands and how they were supposed to function (4.03 "Upgrades").<br />
<br />
==Commendations==<br />
<br />
Samantha Carter has earned several medals for her heroic actions. Notable among them are:<br />
<br />
* Purple Heart&mdash;no doubt she has several of these, due to the number of times she has been wounded in action.<br />
<br />
* Air Medal for Heroism&mdash;earned for saving Earth from an attack by Apophis<br />
<br />
* Commendation for regaining control of the base from Hathor, along with Dr. Frasier and a handful of other women, and with the able assistance of Teal'c (1.13 "Hathor").<br />
<br />
* Promoted to Major (3.03 "Fair Game").<br />
<br />
* Promoted to Lieutenant Colonel (8.02 "New Order")<br />
<br />
* Two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty")<br />
<br />
* Promoted to Colonel (SGA 4.02 "Lifeline")<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:50, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Family_And_Relationships&diff=24673Samantha Carter: Family And Relationships2009-02-27T21:38:47Z<p>Aurora: adjust section with some of her teammates</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]][[Image:samanthacarter.jpg|thumb|170px|left|Lt. Col. Samantha Carter, Ph.D.]]<br />
<br />
==Family==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_jacob.jpg|left|178px|The Tok'ra Part 2]]<br />
|}<br />
Samantha Carter is the daughter of Gen. Jacob Carter, who was a Tok'ra until his tragic death six years after taking a symbiote (8.18 "Threads"). She also has a brother, Mark, who lives in San Diego and has a son and daughter. Her mother died in a taxi cab accident when Sam was a teenager (3.13 "The Devil You Know Part 2").<br />
<br />
Sam had a complex relationship with her father. As a child she and her brother felt he always put his work ahead of his family. They believed this contributed to their mother's death, since she only took a cab because Jacob was late picking her up. While Sam forgave her father, her brother didn't for many years (3.02 "Seth", 3.13 "The Devil You Know Part 2"). <br />
<br />
In spite of that, it is clear that Sam very much wanted the approval of her father; after all, she followed his footsteps into the Air Force. And by all accounts he was not an easy man to please. He was very disappointed by her refusal to accept the astronaut position he had all but secured for her, so much so that he rebuffed her efforts to get closer to him after he told her had lymphoma, which is often fatal (2.09 "Secrets"). She was clearly distraught that she couldn't share her Stargate travel with him as a way to explain that she had already far surpassed what she would be able to accomplish as an astronaut. They reconciled as Jacob was dying of lymphoma, when Sam came up with the idea to offer Jacob a cure for his cancer in exchange for becoming host to a Tok'ra. She was very moved when Jacob told her how proud he was of her, just before he blended with Selmak (2.12 "The Tok'ra Part 2"). <br />
<br />
Being a host seemed to have removed a few of the rough edges from Jacob, and he became warmer toward her. She in turn risked everything to save him from torture at the hands of Sokar (3.12 "Jolinar's Memories", 3.13 "The Devil You Know Part 2"). In her subconscious image of him, he was a kind, supportive father who wished her to find someone to love and not deny herself a chance to be happy (7.13 "Grace"). He expressed the same sentiments in reality as he lay dying because Selmak was dying and it was too late to remove him. His dying wish was for Sam to be happy, and he encouraged her not to let rules stand in her way to achieve that happiness. Presumably he was referring to her feelings for O'Neill (8.18 "Threads").<br />
<br />
Her relationship with her brother Mark is a bit cloudy. She mentioned to the crystal replica of O'Neill that she loved being an auntie to Mark's children, though she didn't get to see them much. There was no hint of estrangement in her tone (1.07 "Cold Lazarus"). However she later told Jacob she hadn't seen Mark since the children were born, since Mark painted her with the same brush as Jacob (3.02 "Seth"). So unless she saw the children without seeing their father, this is a contradiction. In any case, Sam and Mark now seem to be reconciled, as do Jacob and Mark (3.02 "Seth"). In fact, it was Mark who set her up with a date with Pete Shanahan (7.15 "Chimera").<br />
<br />
According to Orlin, her birthday is in May (5.03 "Ascension"), so her birthstone is emerald. (Note, a view of her service record gives a different birth month in 4.18 "Entity").<br />
<br />
She also has an Uncle Irving. The alien projection "Urgo" reminded her of this uncle (3.16 "Urgo").<br />
<br />
==Men and Relationships==<br />
{| align="left"<br />
|valign="top"|[[Image:50305.jpg|left|178px|Ascension]]<br />
|}<br />
In terms of relationships, unfortunately, Sam has not faired too well. She developed a reputation as a "black widow" of sorts, since many of the men she fell for, or who fell for her, ended up dead. A partial list of love interests, either one-sided or mutual, and the current status of the 'being' in question:<br />
<br />
* Jonas Hanson, her former fianc&eacute;, was killed while pretending to be a god on P3X-513 (1.05 "The First Commandment").<br />
<br />
* Martouf, host to Lantash and lover of Jolinar, had feelings for Sam which she wasn't sure if she returned, since she had difficulty separating her feelings from that of Jolinar, the Tok'ra symbiote who had blended with her. Martouf had to be killed when he began to act on his Zatarc programming (4.05 "Divide and Conquer"). Lantash died after the Tok'ra base was attacked by the Goa'uld (5.16 "Last Stand Part 2"). Sam learned in an alternate universe, Martouf survived and he and her alternate had a relationship for some time before breaking up (9.13 "Ripple Effect"). During her time with this alternate Martouf, old feelings were rekindled.<br />
<br />
* Orlin, an ascended being, descended in order to be with Sam and then ascended for a second time when it appeared he might die (5.03 "Ascension"). He descended to warn Earth about the threat of the Ori (9.10 "The Fourth Horseman Part 1"). To retain ascended knowledge for as long as possible, Orlin descended in the form of a youth, approximately twelve years of age. To Sam's discomfiture, Orlin explained he still had the same feelings for Sam despite his appearance. Despite his youth, Orlin continued to lose his memories, including those of Samantha (9.11 "The Fourth Horseman Part 2"). Orlin was last seen being visited by Sam at some kind of rehabilitative facility on Earth.<br />
<br />
* Narim, a Tollan refugee, loved Sam from afar for a long time, even making the voice in his home computer sound like her. He was almost certainly killed when the Goa'uld infiltrated and then attacked his planet (5.09 "Between Two Fires").<br />
<br />
* Ambassador Joe Faxon became her husband in a future that did not come to pass (4.16 "2010"). In our current timeline, the two met during negotiations with the Aschen, and Joe (presumably) gave his life to help Sam get back through the 'Gate and warn the others of a biological weapon being sent to destroy humanity (5.10 "2001").<br />
<br />
* Dr. Rodney McKay was blatantly interested in her both as a competitor and potential romantic interest (5.14 "48 Hours", 6.02 "Redemption Part 2"). He departed Earth for a new galaxy with the Atlantis exhibition team (Atlantis pilot, "Rising"). When suffering from a severe head injury, Rodney had hallucinations of Sam which helped him cope through the crisis (''Stargate: Atlantis'', "Grace Under Pressure"). In another alternate reality, Sam discovered that her alternate married Rodney McKay, who in that universe was a dot com millionaire. The marriage ended in divorce. Sam appeared disturbed by the idea (10.13 "Road Not Taken"). Since Sam has become Rodney's boss on Atlantis, he "formally" announced that he was seeing someone and hoped their relationship could remain platonic (SGA 4.03 "Reunion").<br />
<br />
* Jay Felger, SGC research geek, dreams of winning Carter's heart, although he is painfully awkward around her (6.08 "The Other Guys", 7.09 "Avenger 2.0"). Felger is also presumably still breathing.<br />
<br />
* Agent Malcolm Barrett seemed to have some sparkage with Sam, and showed an interest in her social life (6.14 "Smoke and Mirrors", 7.19 "Resurrection"). Sam has always rebuffed his advances. He specifically asked about her single status during a hunt for Ba'al, but she cryptically responded she was "not exactly" single (9.07 "Ex Deus Machina"). Whether this indicated another love interest or was just Sam's way to shut Barrett down is unconfirmed. At one point, Ba'al threatened to kill Barrett to force Carter to provide access to the SGC computer (10.04 "Insiders"). She complied as a delaying tactic and believing Ba'al would be unable to escape. Later, she realized Barrett must have been brainwashed by the Trust because of his actions during the incident. Barrett later recovered (10.05 "Uninvited"). Presumably Malcolm Barrett is still alive and well.<br />
<br />
* Replicator Fifth went to great, if demented, lengths to show his love for Carter while torturing her (8.01 "New Order Part 1", 8.02 "New Order Part 2"). Sam used his feelings for her to convince him to set her free. Fifth was betrayed and destroyed by the human-form replicator of Carter that he had created in her image (8.11 "Gemini").<br />
<br />
* Pete Shanahan, police detective, wooed Sam on a more long-term level, and they became engaged (8.07 "Affinity"). However as their wedding approached, Sam grew more and more uneasy with the idea of domestic life in contrast with her world-saving job. Her feelings for O'Neill apparently added to her anxiety, and in the end she broke up with Pete before the wedding (8.18 "Threads").<br />
<br />
==Jack O'Neill==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_jack.jpg|left|178px|Fire and Water]]<br />
|}<br />
Carter's feelings toward Jack O'Neill have clearly evolved over the course of their service together. Early on she was eager to prove herself to him, which she succeeded in doing. There were times when she looked to him for comfort (1.13 "Fire and Water") and others where she provided it (1.18 "Solitudes"). She inflicts her technobabble upon him, while enduring his teasing or lack of interest (7.01 "Fallen", among many others) There is no evidence that they spend much if any time together away from work, though each has visited the other's house (5.03 "Ascension", 7.21 "The Lost City Part 1", 8.18 "Threads"). As Sam put it to Mr. Bregman in the documentary he was producing, "Uh, we don't get much time outside of work. When we do, um, our personal interests are a little different." (7.17 "Heroes Part 1")<br />
<br />
For many years, Carter's feelings for O'Neill were less than explicitly stated, though there were a few instances in which she showed feelings for him that might be beyond platonic:<br />
<br />
* While under the influence of the histaminolytic virus acquired in the Land of Light, Sam threw herself at Jack in the locker room and attacked him when he resisted her amorous advances (1.04 "The Broca Divide").<br />
<br />
* When a Carter from an alternate universe came through the quantum mirror seeking assistance, she discovered the Jack and Sam in that universe were married and Jack had been killed. This at least gave our Carter pause to think about the nature of their relationship (3.6 "Point of View").<br />
<br />
* When Jack went missing, Sam spent every waking moment driving herself relentlessly to find a way to bring him home again (3.17 "A Hundred Days").<br />
<br />
* While on a mission to destroy Apophis' new ship, Sam was caught behind a force field. Jack refused to leave her behind, even when she encouraged him to go so he wouldn't be blown up with the ship (4.03 "Upgrades"). He later admitted that he could not acknowledge his feelings for her even to himself, when accused of being a Zatarc&mdash;a Goa'uld "sleeper" programmed to assassinate. He said would rather die himself than lose her, and that he cared for her a lot more than he's supposed to. We did not see her side of the Zatarc interrogation, but we presume that she said something similar about him in order to clear herself on the machine (4.05 "Divide and Conquer").<br />
<br />
* After having her personality replaced with a falsified memory stamp, she believed she was a former miner named Therra. Jack (as Jona) said he remembered "feeling feelings," possibly for her, but was vague about the admission. She was openly fond of him, and spent much of her free time with him, even leaning her head on his shoulder during a rest period. Once their memories began to return, Carter once again called him 'Sir', putting an end to any changes that might have lingered from the mind stamps (4.10 "Beneath the Surface").<br />
<br />
* When the colonel was missing, trapped with Maybourne on a deserted moon, she became uncharacteristically impatient and abrupt with the scientists trying to find him. When hope of finding him started to wane, she wept openly on Teal'c's shoulder over the loss (6.15 "Paradise Lost"). Her behavior during the search for O'Neill was used by Vice President Kinsey as evidence of a highly inappropriate relationship between Carter and O'Neill, when Kinsey spoke against SG-1 to President Hayes (7.20 "Inauguration").<br />
<br />
In those earlier years she seemed to hold their military mission in higher regard than any personal gain she might get out of a closer relationship with O'Neill. While on P4X-347 under the influence of the hypnotic Light, Jack made clear to her the importance of maintaining chain of command regardless of how long they might be marooned off-world, though she was ready to drop it and was openly argumentative toward him (4.18 "The Light").<br />
<br />
However in their seventh year on SG-1, Carter came to some realizations about the nature of her feelings for O'Neill while she was injured and alone aboard the ''Prometheus'' (7.13 "Grace"). In her conversation with her subconscious vision of O'Neill, Carter admitted that she cared for O'Neill and questioned whether they would ever have a chance together, even if she quit the Air Force. However it was clear she wasn't sure how he felt about her, and finally she had an epiphany: she'd been setting her sights on him because he was unattainable, to avoid the chance of being hurt by someone else.<br />
<br />
This realization freed her to pursue other relationships, which she did with Pete Shanahan. O'Neill was very supportive of her involvement with Pete, noting the budding romance must be special if it were 'humworthy' (7.15 "Chimera"). When things got even more serious and Sam was considering whether to say yes to Pete's marriage proposal, she asked O'Neill for advice on having a family, and he was once again supportive of her (8.07 "Affinity").<br />
<br />
However, while she continued dating Pete, it was clear she had not fully resolved her feelings for O'Neill. When O'Neill was struck by a staff weapon blast, she left her position to go to him while the battle was raging. While grieving for Janet, she admitted to O'Neill that she was glad he was alive, and her concern seemed to be more than that of a friend and subordinate (7.18 "Heroes Part 2").<br />
<br />
After O'Neill took the Ancients' download, knowing that his mind would be taken over and that he might die, Carter twice tried to share her feelings with him. The first time, they were interrupted by Daniel and Teal'c's arrival and O'Neill's home, and the second time, O'Neill cut her off with brusque "I know" (7.21 "Lost City Part 1", 7.22 "Lost City Part 2").<br />
<br />
Finally, nearing the date of her marriage to Pete Shanahan, Carter went to O'Neill's house. She told him she was having second thoughts about the wedding and that there was a reason she was telling him about it. However they were interrupted by O'Neill's girlfriend, Kerry Johnson, and Carter was never able to say what she had come to say. In any case, perhaps prompted by Jacob's dying words telling her to find a way to be happy, Carter broke up with Pete (8.18 "Threads"). <br />
<br />
Later, O'Neill was promoted to Major General and transferred to Washington, and she was transferred to Area 51 on her next promotion. Whether or not either acted on any romantic feelings is unclear, but technically as head of Homeworld Security, General O'Neill was still in Carter's direct chain of command. When Sam later was transferred to Atlantis, she brought pictures of all of her old teammates, including more than one of O'Neill, as well as pictures of her father and Cassandra; these pictures decorated her office and personal quarters (SGA 4.03 "Reunion" et seq.).<br />
<br />
==Pete Shanahan==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_pete.jpg|left|178px|Chimera]]<br />
|}<br />
Carter met Denver cop Pete Shanahan through her brother, who is a friend of Pete's. She had opened herself to the possibility of a relationship after her bout of self-examination on the ''Prometheus''. As their dating became more serious, Sam seemed very playful and happy when with Pete, and it was clear that he was very much in love with her.<br />
<br />
Pete had a bit of trouble in his childhood, and a cop helped him out. That in turn inspired his career choice. Unhappily, his wife divorced him over the long hours and uncertainty.<br />
<br />
Pete could not overcome his curiosity about Sam's job, which he did not believe involved deep space telemetry. She finally had to admit that she wasn't allowed to tell him. That only piqued his curiosity further, and he followed her to the stakeout of Daniel's house. When Pete was injured in the ensuing battle with Osiris, he was taken to the SGC hospital. Because he had seen so much already, Sam was given permission to tell him all about the Stargate Program (7.15 "Chimera"). Presumably their dating continued, although Sam continued to demonstrate feelings for O'Neill as well.<br />
<br />
When Carter was taken prisoner by Fifth, Fifth presented her mind with an idyllic existence, married to Pete and living on a farm on Montana. Fifth must have believed this would be an effective way to insert himself into her subconscious in a form that she would love and trust so that she would eventually believe the false life he had created. She realized the man in the dream was not Pete when he began to express resentment toward her (8.02 "New Order Part 2").<br />
<br />
Things progressed and some time later, Pete told Sam that he had put in for a transfer to the Colorado Springs PD. She was very happy to hear that, and in the next moment he produced a ring, and presumably proposed to her. Carter did not say yes right away, and expressed to O'Neill her doubts about being married given the risks they take going through the 'Gate and about having children in such an environment. O'Neill thought it would be possible to have children but admitted that if things had been different for him, he would no longer be there. Finally after more than two weeks of consideration and a successful rescue of Daniel which Pete participated in, Sam gave a sincere and enthusiastic 'yes' to his proposal (8.07 "Affinity").<br />
<br />
As the wedding approached, however, Carter seemed reluctant to participate in the preparations and was embarrassed to even be caught talking to Pete about them. Pete's meeting with Jacob was awkward to say the least, and Jacob was not overly impressed. When Pete showed Carter the house he had placed a down payment on for them, she reacted more with trepidation than pleasure. Her case of cold feet building momentum, she went to visit O'Neill to discuss her misgivings and the reasons for them, but she was interrupted by the presence of Kerry Johnson and then by news that her father was very ill. On his deathbed, Jacob told her he wanted her to be happy and implied that he didn't believe she was with Pete. The combination of her fear of Earthly married life, her father's lack of enthusiasm for Pete, and her persistent feelings for O'Neill was too much for the relationship, and Carter broke up with Pete in front of the house he had planned to buy. Pete was not completely surprised and did not beg or lash out at her, to her surprise. He said goodbye and walked away, and it is unlikely she ever saw him again (8.18 "Threads").<br />
<br />
==Other Relationships==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_cassie.jpg|left|178px|Singularity]]<br />
|-<br />
|valign="top"|[[Image:50609.jpg|left|178px|Rite of Passage]]<br />
|-<br />
|valign="top"|[[Image:20404.jpg|left|178px|The Gamekeeper]]<br />
|-<br />
|valign="top"|[[Image:biosc_tealc.jpg|left|178px|Paradise Lost]]<br />
|-<br />
|valign="top"|[[Image:91206.jpg|left|178px|Collateral Damage]]<br />
|-<br />
|valign="top"|[[Image:101801.jpg|left|178px|Family Ties]]<br />
|}<br />
Carter loves children and adores being an auntie, even though she has doubts about the practicality of being a mother given her career. While on P3X-774 she was enchanted by Nafrayu, a young Nox boy, but O'Neill jokingly suggested that she not bring the child home with her (1.07 "The Nox").<br />
<br />
She also took quickly to Cassandra, a Hankan orphan and the last survivor of her people (1.14 "Singularity"). When Dr. Fraiser discovered the little girl had been converted into a bomb by the Goa'uld Nirrti, Sam refused to leave her even when she believed she would die with the girl when the device inside Cassie exploded. She and Cassie were very close after that, and in a sense she helped Janet to raise Cassie. Sam played chess with the girl every Saturday when she was at home (5.06 "Rite of Passage").<br />
<br />
When Janet was tragically killed, Cassie was about 18 years old. Sam took some responsibility for Cassie still, leaving Teal'c to go pick her up at one point. It can be assumed that she continues to act in a guardian role to Cassie (7.18 "Heroes Part 2"). When Cassie was going through an unspecified "difficult time", Sam transferred to head Research & Development at Area 51 to have a job with stable hours and allow her to be a stable presence for Cassandra (9.07 "Ex Deus Machina"). Presumably Cassandra is doing fine now, since Sam has since transferred back to the SGC and SG-1.<br />
<br />
Sam was also quite fond of Merrin, an Orban child-genius who helped her create a naquadah reactor. Merrin was surprised to discover Sam's delight at solving problems on her own, rather than being given the knowledge, as Orban custom dictated. This was part of the girl's legacy when she underwent the Averium procedure and gave her knowledge to all Orbans. Sam also taught Merrin to draw, showing her a stick figure of herself (3.05 "Learning Curve").<br />
<br />
Her best friend was Dr. Janet Fraiser, as evidenced especially by the way they raised Cassie together. Janet was the one Sam could talk to as an equal and confidante, and they worked very well together. Janet's death undoubtedly left a huge hole in Sam's life.<br />
<br />
She has a very close relationship with Daniel. Daniel seems to understand her, and that makes him very special in her estimation. While in the virtual world on P7J-989, Sam was witness to one of Daniel's most private and traumatic memories: the death of his parents as a child (2.4 "The Gamekeeper"). This event brought them even closer together afterward. She believes her relationship with Daniel has changed her for the better, and confessed this to him as he lay dying of radiation poisoning (5.21 "Meridian"). She was distressed that no memorial or grieving period was observed after his ascension (5.22 "Revelations"). She praised him very highly as she was trying to convince him to return to Earth and learn about who he was after his return (7.01 "Fallen"). She has grown very warm toward him over the years, and seems to have a playful, fraternal relationship with him (8.09 "Sacrifices").<br />
<br />
Sam is also very close to Teal'c, and he is very supportive of her (2.15 "A Matter Of Time", 6.15 "Paradise Lost"). They have discussed and compared their personal lives (8.07 "Affinity"). They joke and tease each other, even in Teal'c's dreams that note their interactions (6.17 "Changeling; 10.04 "Uninvited"). In general, they are very comfortable around each other (7.08 "Space Race", 8.01 "New Order Part 1"). After all, they've saved each others' lives many times. Teal'c composed the eulogy Samantha gave for Janet Fraiser when she was too overcome by her grief to know what to write (7.18 "Heroes Part 2"). During the fifty years together on ''Odyssey'', Teal'c and Samantha appeared to grow particularly close (10.20 "Unending"). However, Teal'c is the only one of the pair to have those memories as time was reset. Teal'c made a point to meet her in her lab when she was about to leave for Atlantis when she asked for a favor (SGA 4.03 "Reunion").<br />
<br />
Samantha has a comfortable working relationship with Cameron Mitchell. They refer to each other by nicknames of "Cam" and "Sam." (9.01 "Avalon Part 1"). She was also part of the delegation who presented Mitchell with his Medal of Honor while he was still in his hospital bed (9.01 "Avalon Part 1"). She has taken time to comfort him when he has been obviously been working through some traumatic emotional issues (9.12 "Collateral Damage, 9.14 "Collateral Damage"). However, like the other veterans of SG-1, Sam shows her concern at some of Mitchell's impetuous decisions (9.16 "Off The Grid", 9.18 "Arthur's Mantle"). She also enjoys teasing Cameron about losing his pants on missions (10.08 "Memento Mori").<br />
<br />
Samantha first knew Vala Mal Doran as the woman who had hijacked ''Prometheus'' and later risked her friend Daniel's life with the kor asek bracelets, and Sam's expressions showed some dubiousness of Vala as an ally in their initial encounter and when Vala was a probationary member of the SGC, especially when Vala took unconventional steps with Goa'uld technology (9.06 "Beachhead", 10.05 "Uninvited", 10.09 "Company of Thieves"). However, despite her misgivings, she and Vala seemed to bond as teammates on SG-1. Sam took Vala shopping for a girls' day out, and later was the one to commiserate with Vala over a bottle of wine after Vala's failed reunion with her father (10.18 "Family Ties").<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 14:07, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ancient_Language&diff=24672Ancient Language2009-02-27T21:08:37Z<p>Aurora: /* Ancient to English Dictionary */</p>
<hr />
<div>[[Category:Ancients]][[Category:Languages]][[Image:Ancient-wall.jpg|frame|left|Ancient Writing from Heliopolis]]<br />
<br />
==Summary==<br />
<br />
The Alterans, later known as the Ancients, settled in the Milky Way Galaxy and built the Stargate system (2.16 "The Fifth Race"). The Ancients were extremely advanced, but could not save themselves from a terrible plague (4.06 "Window of Opportunity"). Some of the Ancients ascended to a higher state of existence (6.22 "Full Circle). Remnants of their civilization were scattered throughout the galaxy, recognized by the writing still carved in the stone ruins.<br />
<br />
Note: the Alteran/Ancient language and Ori language were recognized as similar, if not identical by Daniel Jackson, so Ori phrases are included in this dictionary.<br />
<br />
==Written Language==<br />
{| <br />
|valign="top"|[[Image:216ancientwriting.jpg|thumb|170px|left|"We are the Ancients. [This is]The Place of Our Legacy"]]<br />
|valign="top"|[[Image:902mitchellpuzzle.jpg|thumb|170px|left|"Reflect (on the eightfold path)."]]<br />
|valign="top"|[[Image:902plaque.jpg|thumb|170px|left|"This is the nuptial home of Harrid and Sallis Cicera."]]<br />
|}<br />
<br />
The written language is made up of block-like symbols and sharp edged patterns, almost like a computer code. When Cameron Mitchell and Teal'c were trapped in a lethal puzzle, Mitchell yelled the following description of an Ancient word (pictured above) to Daniel Jackson for translation:<br />
<br />
<blockquote>Uh, "U" with a square over it. Chair with a square. Upside-down backwards "L", call that "seven." Squares unevenly stacked. That chair thing again. Big "N" and "sad face."</blockquote><br />
<br />
Daniel successfully translated the word to mean "reflect" from Cameron's description (9.02 "Avalon Part 2").<br />
<br />
Daniel Jackson's knowledge of the written Ancient language came from his experience hearing Jack O'Neill speak the language for a short time (2.16 "The Fifth Race"). Before Jack read the symbols of the circle and the Heliopolis text aloud, Daniel was unable to even associate sounds with the symbols. Since then, not only he, but several linguists associated with the SGC have learned to read the language, with various levels of competence, including those on the Atlantis expedition, since the technology in Atlantis is obviously written in Ancient (''Stargate Atlantis''). Jack O'Neill and Teal'c learned how to read over 400 pages of Ancient text while stuck in a time loop (4.06 "Window of Opportunity"). However it is unclear how much if any of the language they retained from that experience. <br />
<br />
Because of the block-like structure of the language a symbols could form different words if viewed from an alternate perspective. The Ancients used this feature of their language as a way to create codes. They blocked entry to the weapon of Dakara by creating a combination lock (9.17 "Reckoning Part 2"). Only someone familiar with the Ancient tongue could correctly interpret the combination. Jacob and Samantha Carter discovered this code when translating the symbols. While looking at her father's notes when they were upside down from her perspective, she noticed the symbols formed intelligible words. Jacob Carter/Selmak was able to re-translate the word he had seen as "darkness" upside-down meant "sun."<br />
<br />
More on the various translations and knowledge gleaned from Ancient writings may be found in our sister article on Ancient Writings.<br />
<br />
==Gallery==<br />
{| <br />
|valign="top"|[[Image:406chalkboard.jpg|thumb|170px|left|Daniel Jackson in front of translations of time machine]]<br />
|valign="top"|[[Image:406-timemachine02.jpg|thumb|170px|left|Ancient control device for time machine]]<br />
|valign="top"|[[Image:Lc-tablet.jpg|thumb|170px|left|Tablet referring to Lost City of Ancients]]<br />
|-<br />
|valign="top"|[[Image:Atlantis-staircase.jpg|thumb|170px|left|Stairwell of Atlantis, filled with Ancient writings]]<br />
|valign="top"|[[Image:721puzzle.jpg|thumb|170px|left|Daniel Jackson translating Ancient ruins]]<br />
|valign="top"|[[Image:Dakara16.jpg|thumb|170px|left|Ancient computer display on Dakara]]<br />
|}<br />
<br />
==Verbal Communication==<br />
<br />
The spoken language is similar to medieval Latin. Once Daniel Jackson was able to hear it spoken, he had a baseline from which to translate the symbols into the derivative and subsequently to English. His theory was that it was a derivation, or possibly a root of medieval Latin (2.16 "The Fifth Race", 7.15 "Chimera"). As Daniel pointed out while Jack was still under the influence of the Ancient Repository: "The language he's speaking has similar sounds to medieval Latin but it's still quite different." (2.16 "Fifth Race").<br />
<br />
Ancient does not seem to be directly equivalent to Latin. For example, Daniel translated O'Neill's final words of ''aveo amacuse'' in 7.22 "Lost City Part 2" to be "goodbye", but the Latin roots would indicate that only ''aveo'' related to goodbye or farewell. "Amacuse" is similar to the Latin root for friend(s) ''amicus'', but fans who are Latin scholars note that the translation could also be indicative of loved one(s) (and the singular versus plural is also contested).<br />
<br />
On another occasion, Dr. Jackson and Malikai, both experts on the Ancient language, discussed a translation of an Ancient device, disputing its meaning based upon the context (4.06 "Window of Opportunity"). The term ''domiwaitus westul motobilum'' was translated both as "conqueror of time" and "master of the uncertain past" (Malikai conceded the latter definition by Dr. Jackson likely was more accurate). Daniel was able to translate the Ancient term ''fallatus'' as "ability" based upon its similarity to the Latin term ''faculatus'' and the term ''lochus'' as similar to ''locatia'', Latin for "location" (2.16 "The Fifth Race"). It is possible that these distinctions are merely the differences in the alien language and the Latin language here on Earth.<br />
<br />
Later, Jonas Quinn used Daniel Jackson's notes to interpret a stone tablet as saying "City of the Lost" (7.01 "Fallen"). He found a subtle difference when using Asgard translations of early Ancient. But a recently descended Daniel, who apparently retained his ascended knowledge of the language, explained that both Jonas and his own pre-ascended notes were incorrect in translating ''lacun'' to mean "of the lost" (he did not provide the correct translation).<br />
<br />
==Glyphs==<br />
<br />
After Jack O'Neill had the Ancient Repository of Knowledge downloaded into his head a second time, it was revealed that the Stargate Glyphs were pronounced as syllables by the Ancients (7.22 "Lost City Part 2"). They named at least some of their planets according to these symbols. Col. O'Neill only revealed the syllables for seven Stargate glyphs, listed below in English alphabetical order<br />
<br />
{|<br />
|valign="top"|[[Image:001glyph-earth.jpg|thumb|80px|none|At]]<br />
|valign="top"|[[Image:003glyph-virgo.jpg|thumb|80px|none|Clar]]<br />
|valign="top"|[[Image:017glyph-equuleus.jpg|thumb|80px|none|Nas]]<br />
|valign="top"|[[Image:005glyph-centarus.jpg|thumb|80px|none|Oh]]<br />
|-<br />
|valign="top"|[[Image:035glyph-lynx.jpg|thumb|80px|none|Pra]]<br />
|valign="top"|[[Image:031glyph-canisminor.jpg|thumb|80px|none|ush / Sh]]<br />
|valign="top"|[[Image:029glyph-eridanus.jpg|thumb|80px|none|Tae]]<br />
|}<br />
<br />
==Ancient to English Dictionary==<br />
<br />
===A through M===<br />
<br />
; abicierum : to give up (but not the same as surrender)<br />
<br />
; admonitio : from Latin, warning<br />
<br />
; ad : to a <br />
<br />
; aedific : houses<br />
<br />
; ani : are<br />
<br />
; armeria : ark<br />
<br />
; armeria verimas : ark of truth<br />
<br />
; asordo : help<br />
<br />
; Anqueetus : Ancients<br />
<br />
; astria : star (see '''astria porta''')<br />
<br />
; astria porta : Stargate(s)<br />
<br />
; astrum attero et mundus : untranslatable, likely referring to solar flares; from Latin "the sun will destroy the planet (astrum being singular for "star")<br />
<br />
; Atlantus : Atlantis<br />
<br />
; Attero : (as in Attero device) from Latin, destruction<br />
<br />
; aveo amacuse : goodbye [friend(s)?]<br />
<br />
; avernikas : world (though "universe" would be a more apt definition as per Joe Mallozzi)<br />
<br />
; calium videre eessit, et eraos ad sidera tollere vultus : untranslated, but from Latin: ''When you see her, you see the sky, and those on earth must lift their faces toward the stars.''<br />
<br />
; clava / clavia: key<br />
<br />
; clava thessara infinitas : key to infinite treasure<br />
<br />
; clementia : mercy (see mia clementia, denar esto)<br />
<br />
; colonian : colony<br />
<br />
; comdo : untranslatable&mdash;possibly please? want? request?<br />
<br />
; contagia: untranslated, but from Latin, ''illness, infection, plague''<br />
<br />
; cozars : knees/legs<br />
<br />
; cruvus : wrong / sick / ill<br />
<br />
; deductavum : (Latin: ''deductum''); taken away<br />
<br />
; derentis : crazy / insane<br />
<br />
; deserde : desire / need<br />
<br />
; disce : learn (will learn, see ex uno disce omnes)<br />
<br />
; domiwaitus westul motobilum : master of the uncertain past<br />
<br />
; domii : living<br />
<br />
; dormata : sleep (specifically referencing a cryogenic chamber)<br />
<br />
; eetium : understood<br />
<br />
; ego : I / me<br />
<br />
; enim lupin purnum pravus intus : (from rough Latin translation) Verily, the corrupted sinner will be cleansed from within.<br />
<br />
; et : and<br />
<br />
; euge : good<br />
<br />
; ex : from<br />
<br />
; ex uno disce omnes : from one, all will learn<br />
<br />
; fallatus : ability<br />
<br />
; fargus : finished<br />
<br />
; fervidus : boiling<br />
<br />
; fron : head<br />
<br />
; fugere destiterunt quah ad : running away before reaching<br />
<br />
; fugit ciruculum : all must end<br />
<br />
; glacius : ice<br />
<br />
; hic qua videeum : the place of our legacy<br />
<br />
; incursus : attacked or overtaken<br />
<br />
; indeeo : need<br />
<br />
; infinitas : infinite<br />
<br />
; lochus : location<br />
<br />
; machinus : machine<br />
<br />
; mia : I/me<br />
<br />
; Mia clementia denar esto : Have mercy. I was blind, but now I see.<br />
<br />
===N - Z===<br />
<br />
; navo : new<br />
<br />
; ne que prius : they didn't stop<br />
<br />
; noo : we<br />
<br />
; novum : new<br />
<br />
; nullus temporis : untranslated; likely "no time" (remembered by Atlantis "whales")<br />
<br />
; omnes : all<br />
<br />
; on na matta netario : this is really unnecessary<br />
<br />
; orbis : loop <br />
<br />
; orbis machinus : loop machine<br />
<br />
; perennial adventus : the approaching disaster<br />
<br />
; pervenerunt degenerus : recurring use of <br />
<br />
; populi : people<br />
<br />
; porta : gate/door (see '''astria porta''')<br />
<br />
; praclarush taonas : lost in fire<br />
<br />
; puta : believe<br />
<br />
; quam : reaching<br />
<br />
; ruber : red hot<br />
<br />
; sau : sun<br />
<br />
; separerunt : separated<br />
<br />
; subo : under<br />
<br />
; sunt : built<br />
<br />
; statim : untranslatable, but from Latin, immediately<br />
<br />
; statim admonitio Adarus : untranslated, but from Latin, "urgent warning from the science vessel "Adarus""<br />
<br />
; statim curatio : untranslatable but from Latin, request for immediate assistance<br />
<br />
; statim contego dilatium : untranslatable but extrapolated from Latin "We must extend the shield to encompass the planet."<br />
<br />
; terre : Earth<br />
<br />
; tectum de nationis incursus : half-translated as the shield of [all] (nationis from latin refers to species) being overtaken/overwhelmed<br />
<br />
; tempus : time<br />
<br />
; thessara : treasure<br />
<br />
; tua : you<br />
<br />
; uno : one<br />
<br />
; veniunt : came (we came)<br />
<br />
; verimas : truth (see armeria verimas)<br />
<br />
;ventio: wind<br />
<br />
; vis uban : "place of great power" (may be a mistranslation)<br />
<br />
==Articles on the Ancients==<br />
{{AncientArticles}} <br />
<br />
==Episodes==<br />
<br />
* [[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
* [[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[Stargate Atlantis]]<br />
* [[SGA 3.12 "Echoes" Episode Guide|3.12 "Echoes"]]<br />
<br />
==Related Articles==<br />
<br />
* [[Altera]]<br />
* [[Ancients]]<br />
* [[Ancient Communication Terminal]]<br />
* [[Ascended Beings]]<br />
* [[Asgard]]<br />
* [[Atlantis]]<br />
* [[Avalon]]<br />
* [[Dakara]]<br />
* [[Furlings]]<br />
* [[Goa'uld]]<br />
* [[Heliopolis]]<br />
* [[Lost City of the Ancients]]<br />
* [[Nox]]<br />
* [[Ori]]<br />
* [[Ernest's planet (P3X-972, later PB2-908)]]<br />
* [[Place of Our Legacy (P3R-272)]]<br />
* [[Praclarush Taonas]]<br />
* [[Rebel Jaffa]]<br />
* [[Repository of Knowledge]]<br />
* [[Sangreal]]<br />
* [[Sodan]]<br />
* [[Sodan Cloaking Device]]<br />
* [[Stargate]]<br />
<br />
==Further Reading==<br />
===Aveo Amacuse===<br />
* http://stargate-sg1-solutions.com/blog/?p=209 Solutions contributor and Latin scholar Alex posted a well researched article on the varying potential meanings of "aveo amacuse" and the Latin roots of the Ancient languages here.<br />
<br />
===Ancient Languages===<br />
* http://www.ancientscripts.com A site by an ancient linguistics hobbyist that provides a nice overview of real ancient languages, a comprehensive bibliography and other links.<br />
* http://www.omniglot.com A general overview of languages.<br />
<br />
===Latin===<br />
* http://www.perseus.tufts.edu/cgi-bin/resolveform?lang=Latin A Latin to English dictionary by Tufts University, also known as the Perseus Project.<br />
* http://en.wikipedia.org/wiki/Latin The Latin entry of wikipedia which gives a general overview as well as provides a comprehensive list of other web articles on the subject.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:49, 21 April 2006 (PDT)<br />
--thanks to maranya14 for added Latin translations</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ancient_Language&diff=24671Ancient Language2009-02-27T21:07:13Z<p>Aurora: add some latin translations</p>
<hr />
<div>[[Category:Ancients]][[Category:Languages]][[Image:Ancient-wall.jpg|frame|left|Ancient Writing from Heliopolis]]<br />
<br />
==Summary==<br />
<br />
The Alterans, later known as the Ancients, settled in the Milky Way Galaxy and built the Stargate system (2.16 "The Fifth Race"). The Ancients were extremely advanced, but could not save themselves from a terrible plague (4.06 "Window of Opportunity"). Some of the Ancients ascended to a higher state of existence (6.22 "Full Circle). Remnants of their civilization were scattered throughout the galaxy, recognized by the writing still carved in the stone ruins.<br />
<br />
Note: the Alteran/Ancient language and Ori language were recognized as similar, if not identical by Daniel Jackson, so Ori phrases are included in this dictionary.<br />
<br />
==Written Language==<br />
{| <br />
|valign="top"|[[Image:216ancientwriting.jpg|thumb|170px|left|"We are the Ancients. [This is]The Place of Our Legacy"]]<br />
|valign="top"|[[Image:902mitchellpuzzle.jpg|thumb|170px|left|"Reflect (on the eightfold path)."]]<br />
|valign="top"|[[Image:902plaque.jpg|thumb|170px|left|"This is the nuptial home of Harrid and Sallis Cicera."]]<br />
|}<br />
<br />
The written language is made up of block-like symbols and sharp edged patterns, almost like a computer code. When Cameron Mitchell and Teal'c were trapped in a lethal puzzle, Mitchell yelled the following description of an Ancient word (pictured above) to Daniel Jackson for translation:<br />
<br />
<blockquote>Uh, "U" with a square over it. Chair with a square. Upside-down backwards "L", call that "seven." Squares unevenly stacked. That chair thing again. Big "N" and "sad face."</blockquote><br />
<br />
Daniel successfully translated the word to mean "reflect" from Cameron's description (9.02 "Avalon Part 2").<br />
<br />
Daniel Jackson's knowledge of the written Ancient language came from his experience hearing Jack O'Neill speak the language for a short time (2.16 "The Fifth Race"). Before Jack read the symbols of the circle and the Heliopolis text aloud, Daniel was unable to even associate sounds with the symbols. Since then, not only he, but several linguists associated with the SGC have learned to read the language, with various levels of competence, including those on the Atlantis expedition, since the technology in Atlantis is obviously written in Ancient (''Stargate Atlantis''). Jack O'Neill and Teal'c learned how to read over 400 pages of Ancient text while stuck in a time loop (4.06 "Window of Opportunity"). However it is unclear how much if any of the language they retained from that experience. <br />
<br />
Because of the block-like structure of the language a symbols could form different words if viewed from an alternate perspective. The Ancients used this feature of their language as a way to create codes. They blocked entry to the weapon of Dakara by creating a combination lock (9.17 "Reckoning Part 2"). Only someone familiar with the Ancient tongue could correctly interpret the combination. Jacob and Samantha Carter discovered this code when translating the symbols. While looking at her father's notes when they were upside down from her perspective, she noticed the symbols formed intelligible words. Jacob Carter/Selmak was able to re-translate the word he had seen as "darkness" upside-down meant "sun."<br />
<br />
More on the various translations and knowledge gleaned from Ancient writings may be found in our sister article on Ancient Writings.<br />
<br />
==Gallery==<br />
{| <br />
|valign="top"|[[Image:406chalkboard.jpg|thumb|170px|left|Daniel Jackson in front of translations of time machine]]<br />
|valign="top"|[[Image:406-timemachine02.jpg|thumb|170px|left|Ancient control device for time machine]]<br />
|valign="top"|[[Image:Lc-tablet.jpg|thumb|170px|left|Tablet referring to Lost City of Ancients]]<br />
|-<br />
|valign="top"|[[Image:Atlantis-staircase.jpg|thumb|170px|left|Stairwell of Atlantis, filled with Ancient writings]]<br />
|valign="top"|[[Image:721puzzle.jpg|thumb|170px|left|Daniel Jackson translating Ancient ruins]]<br />
|valign="top"|[[Image:Dakara16.jpg|thumb|170px|left|Ancient computer display on Dakara]]<br />
|}<br />
<br />
==Verbal Communication==<br />
<br />
The spoken language is similar to medieval Latin. Once Daniel Jackson was able to hear it spoken, he had a baseline from which to translate the symbols into the derivative and subsequently to English. His theory was that it was a derivation, or possibly a root of medieval Latin (2.16 "The Fifth Race", 7.15 "Chimera"). As Daniel pointed out while Jack was still under the influence of the Ancient Repository: "The language he's speaking has similar sounds to medieval Latin but it's still quite different." (2.16 "Fifth Race").<br />
<br />
Ancient does not seem to be directly equivalent to Latin. For example, Daniel translated O'Neill's final words of ''aveo amacuse'' in 7.22 "Lost City Part 2" to be "goodbye", but the Latin roots would indicate that only ''aveo'' related to goodbye or farewell. "Amacuse" is similar to the Latin root for friend(s) ''amicus'', but fans who are Latin scholars note that the translation could also be indicative of loved one(s) (and the singular versus plural is also contested).<br />
<br />
On another occasion, Dr. Jackson and Malikai, both experts on the Ancient language, discussed a translation of an Ancient device, disputing its meaning based upon the context (4.06 "Window of Opportunity"). The term ''domiwaitus westul motobilum'' was translated both as "conqueror of time" and "master of the uncertain past" (Malikai conceded the latter definition by Dr. Jackson likely was more accurate). Daniel was able to translate the Ancient term ''fallatus'' as "ability" based upon its similarity to the Latin term ''faculatus'' and the term ''lochus'' as similar to ''locatia'', Latin for "location" (2.16 "The Fifth Race"). It is possible that these distinctions are merely the differences in the alien language and the Latin language here on Earth.<br />
<br />
Later, Jonas Quinn used Daniel Jackson's notes to interpret a stone tablet as saying "City of the Lost" (7.01 "Fallen"). He found a subtle difference when using Asgard translations of early Ancient. But a recently descended Daniel, who apparently retained his ascended knowledge of the language, explained that both Jonas and his own pre-ascended notes were incorrect in translating ''lacun'' to mean "of the lost" (he did not provide the correct translation).<br />
<br />
==Glyphs==<br />
<br />
After Jack O'Neill had the Ancient Repository of Knowledge downloaded into his head a second time, it was revealed that the Stargate Glyphs were pronounced as syllables by the Ancients (7.22 "Lost City Part 2"). They named at least some of their planets according to these symbols. Col. O'Neill only revealed the syllables for seven Stargate glyphs, listed below in English alphabetical order<br />
<br />
{|<br />
|valign="top"|[[Image:001glyph-earth.jpg|thumb|80px|none|At]]<br />
|valign="top"|[[Image:003glyph-virgo.jpg|thumb|80px|none|Clar]]<br />
|valign="top"|[[Image:017glyph-equuleus.jpg|thumb|80px|none|Nas]]<br />
|valign="top"|[[Image:005glyph-centarus.jpg|thumb|80px|none|Oh]]<br />
|-<br />
|valign="top"|[[Image:035glyph-lynx.jpg|thumb|80px|none|Pra]]<br />
|valign="top"|[[Image:031glyph-canisminor.jpg|thumb|80px|none|ush / Sh]]<br />
|valign="top"|[[Image:029glyph-eridanus.jpg|thumb|80px|none|Tae]]<br />
|}<br />
<br />
==Ancient to English Dictionary==<br />
<br />
===A through M===<br />
<br />
; abicierum : to give up (but not the same as surrender)<br />
<br />
; admonitio : from Latin, warning<br />
<br />
; ad : to a <br />
<br />
; aedific : houses<br />
<br />
; ani : are<br />
<br />
; armeria : ark<br />
<br />
; armeria verimas : ark of truth<br />
<br />
; asordo : help<br />
<br />
; Anqueetus : Ancients<br />
<br />
; astria : star (see '''astria porta''')<br />
<br />
; astria porta : Stargate(s)<br />
<br />
; astrum attero et mundus ; untranslatable, likely referring to solar flares; from Latin "the sun will destroy the planet (astrum being singular for "star")<br />
<br />
; Atlantus : Atlantis<br />
<br />
; Attero : (as in Attero device) from Latin, destruction<br />
<br />
; aveo amacuse : goodbye [friend(s)?]<br />
<br />
; avernikas : world (though "universe" would be a more apt definition as per Joe Mallozzi)<br />
<br />
; calium videre eessit, et eraos ad sidera tollere vultus : untranslated, but from Latin: ''When you see her, you see the sky, and those on earth must lift their faces toward the stars.''<br />
<br />
; clava / clavia: key<br />
<br />
; clava thessara infinitas : key to infinite treasure<br />
<br />
; clementia : mercy (see mia clementia, denar esto)<br />
<br />
; colonian : colony<br />
<br />
; comdo : untranslatable&mdash;possibly please? want? request?<br />
<br />
; contagia: untranslated, but from Latin, ''illness, infection, plague''<br />
<br />
; cozars : knees/legs<br />
<br />
; cruvus : wrong / sick / ill<br />
<br />
; deductavum : (Latin: ''deductum''); taken away<br />
<br />
; derentis : crazy / insane<br />
<br />
; deserde : desire / need<br />
<br />
; disce : learn (will learn, see ex uno disce omnes)<br />
<br />
; domiwaitus westul motobilum : master of the uncertain past<br />
<br />
; domii : living<br />
<br />
; dormata : sleep (specifically referencing a cryogenic chamber)<br />
<br />
; eetium : understood<br />
<br />
; ego : I / me<br />
<br />
; enim lupin purnum pravus intus : (from rough Latin translation) Verily, the corrupted sinner will be cleansed from within.<br />
<br />
; et : and<br />
<br />
; euge : good<br />
<br />
; ex : from<br />
<br />
; ex uno disce omnes : from one, all will learn<br />
<br />
; fallatus : ability<br />
<br />
; fargus : finished<br />
<br />
; fervidus : boiling<br />
<br />
; fron : head<br />
<br />
; fugere destiterunt quah ad : running away before reaching<br />
<br />
; fugit ciruculum : all must end<br />
<br />
; glacius : ice<br />
<br />
; hic qua videeum : the place of our legacy<br />
<br />
; incursus : attacked or overtaken<br />
<br />
; indeeo : need<br />
<br />
; infinitas : infinite<br />
<br />
; lochus : location<br />
<br />
; machinus : machine<br />
<br />
; mia : I/me<br />
<br />
; Mia clementia denar esto : Have mercy. I was blind, but now I see.<br />
<br />
===N - Z===<br />
<br />
; navo : new<br />
<br />
; ne que prius : they didn't stop<br />
<br />
; noo : we<br />
<br />
; novum : new<br />
<br />
; nullus temporis : untranslated; likely "no time" (remembered by Atlantis "whales")<br />
<br />
; omnes : all<br />
<br />
; on na matta netario : this is really unnecessary<br />
<br />
; orbis : loop <br />
<br />
; orbis machinus : loop machine<br />
<br />
; perennial adventus : the approaching disaster<br />
<br />
; pervenerunt degenerus : recurring use of <br />
<br />
; populi : people<br />
<br />
; porta : gate/door (see '''astria porta''')<br />
<br />
; praclarush taonas : lost in fire<br />
<br />
; puta : believe<br />
<br />
; quam : reaching<br />
<br />
; ruber : red hot<br />
<br />
; sau : sun<br />
<br />
; separerunt : separated<br />
<br />
; subo : under<br />
<br />
; sunt : built<br />
<br />
; statim : untranslatable, but from Latin, immediately<br />
<br />
; statim admonitio Adarus : untranslated, but from Latin, "urgent warning from the science vessel "Adarus""<br />
<br />
; statim curatio : untranslatable but from Latin, request for immediate assistance<br />
<br />
; statim contego dilatium : untranslatable but extrapolated from Latin "We must extend the shield to encompass the planet."<br />
<br />
; terre : Earth<br />
<br />
; tectum de nationis incursus : half-translated as the shield of [all] (nationis from latin refers to species) being overtaken/overwhelmed<br />
<br />
; tempus : time<br />
<br />
; thessara : treasure<br />
<br />
; tua : you<br />
<br />
; uno : one<br />
<br />
; veniunt : came (we came)<br />
<br />
; verimas : truth (see armeria verimas)<br />
<br />
;ventio: wind<br />
<br />
; vis uban : "place of great power" (may be a mistranslation)<br />
<br />
==Articles on the Ancients==<br />
{{AncientArticles}} <br />
<br />
==Episodes==<br />
<br />
* [[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
* [[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[Stargate Atlantis]]<br />
* [[SGA 3.12 "Echoes" Episode Guide|3.12 "Echoes"]]<br />
<br />
==Related Articles==<br />
<br />
* [[Altera]]<br />
* [[Ancients]]<br />
* [[Ancient Communication Terminal]]<br />
* [[Ascended Beings]]<br />
* [[Asgard]]<br />
* [[Atlantis]]<br />
* [[Avalon]]<br />
* [[Dakara]]<br />
* [[Furlings]]<br />
* [[Goa'uld]]<br />
* [[Heliopolis]]<br />
* [[Lost City of the Ancients]]<br />
* [[Nox]]<br />
* [[Ori]]<br />
* [[Ernest's planet (P3X-972, later PB2-908)]]<br />
* [[Place of Our Legacy (P3R-272)]]<br />
* [[Praclarush Taonas]]<br />
* [[Rebel Jaffa]]<br />
* [[Repository of Knowledge]]<br />
* [[Sangreal]]<br />
* [[Sodan]]<br />
* [[Sodan Cloaking Device]]<br />
* [[Stargate]]<br />
<br />
==Further Reading==<br />
===Aveo Amacuse===<br />
* http://stargate-sg1-solutions.com/blog/?p=209 Solutions contributor and Latin scholar Alex posted a well researched article on the varying potential meanings of "aveo amacuse" and the Latin roots of the Ancient languages here.<br />
<br />
===Ancient Languages===<br />
* http://www.ancientscripts.com A site by an ancient linguistics hobbyist that provides a nice overview of real ancient languages, a comprehensive bibliography and other links.<br />
* http://www.omniglot.com A general overview of languages.<br />
<br />
===Latin===<br />
* http://www.perseus.tufts.edu/cgi-bin/resolveform?lang=Latin A Latin to English dictionary by Tufts University, also known as the Perseus Project.<br />
* http://en.wikipedia.org/wiki/Latin The Latin entry of wikipedia which gives a general overview as well as provides a comprehensive list of other web articles on the subject.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:49, 21 April 2006 (PDT)<br />
--thanks to maranya14 for added Latin translations</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=NID&diff=24608NID2009-01-30T17:45:23Z<p>Aurora: add miller's crossing</p>
<hr />
<div>[[Category:NID]] [[Image:71805.jpg|thumb|170px|left|Woolsey and Hammond face off in NID audit]] <br />
==Summary==<br />
The NID is a United States government organization that runs clandestine operations watching over key top secret projects, such as the Stargate program. While not corrupt in and of itself, many of the organization's employees have been recruited to engage in illegal activities. The NID seems to be more civilian run, but they have had a history of some military members attached to their service with offices in the Pentagon.<br />
<br />
What does the NID stand for? That's classified. Although it's very likely the "I" stands for "Intelligence" based on O'Neill's reaction on hearing the acronym (1.18 "Enigma").<br />
<br />
==Agency History==<br />
<br />
The NID is a clandestine government organization, similar to the CIA, FBI, NSA. Its specific mandate is to keep an eye on top secret projects, such as the Stargate Program (6.17 "Disclosure"). Many times the NID has been a direct rival to the SGC in control of the Stargate and the technology received through it (2.14 "Touchstone", 6.08 "Nightwalkers", et al). Colonel Maybourne, assigned to NID explained: "This facility [the SGC] is front-line. Your mandate is search and retrieval. Mine is research and development." (2.10 "Bane").<br />
<br />
The NID was known for keeping its own secrets from Stargate Command–conducting added experiments, knowledge of other planets, such as the Furling one where O'Neill and Maybourne later got trapped (6.15 "Paradise Lost"). Daniel encapsulated the role of the NID perfectly when he snarkily declared them "Men in Black" after a faceoff in a warehouse (5.12 "Wormhole X-Treme"). Despite these inter-deparmental rivalries, the NID in of itself is a legitimate agency with several personnel serving their country with integrity, such as Malcolm Barrett and Richard Woolsey (6.14 "Smoke and Mirrors", 7.20 "Inauguration"). They have worked with Stargate Command as much as against it.<br />
<br />
The agency (at least in later seasons) is civilian run (6.17 "Disclosure"). However, it was first identified as military intelligence (1.03 "The Enemy Within"). Several military officers have been assigned to the NID (1.17 "Enigma", 5.03 "Ascension" et al). Both Colonels Maybourne and Simmons operated out of the Pentagon, the latter having an elaborate office (5.11 "Desperate Measures").<br />
<br />
In later seasons, the NID's role became to police itself. Hammond had his own suspicions of politicians behind the military pulling the strings of trying to set up the SGC mandate (2.14 "Touchstone"). These same factions ended up developing their own rogue group within the NID: Maybourne ran some of programs, but even he admitted to getting orders from higher, civilian authorities. Woolsey summarized the cancer within the agency as follows: "As I'm sure you're aware, the NID does not exactly have a spotless record. For several years, a group of rogue agents operated inside of its ranks. They were acting on behalf of a cabal of international business interests, intent on acquiring alien technology for their own profit." (7.20 "Inauguration") It became the top priority of Agent Barrett and other honest NID agents to purge these agents from their ranks (6.14 "Smoke and Mirrors"). Later the agency continued to track down these rogue members as they operated outside any government authority as "The Trust" (8.07 "Affinity" et seq.)<br />
<br />
==SGC Encounters with NID==<br />
===Seasons One through Three===<br />
{|<br />
|valign="top"|[[Image:11703.jpg|thumb|170px|left|NID Maybourne reports to SGC]] <br />
|valign="top"|[[Image:21402.jpg|thumb|170px|left|Maybourne & SG-1 at NID controlled Area 51]]<br />
|valign="top"|[[Image:31806.jpg|thumb|170px|left|O'Neill infiltrates rogue NID]] <br />
|}<br />
<br />
The SGC's initial interactions with NID were with its military division. Colonel Kennedy, from military intelligence, arrived at the SGC to interrogate Teal'c soon after he betrayed Apophis and returned with SG-1 and 2 from Chulak (1.03 "The Enemy Within"). He was courteous, but firm in his evaluation, and was one of the obstacles O'Neill contended with to get Teal'c on SG-1. When it was discovered Charlie Kawalsky had been infested by a Goa'uld, Kennedy was concerned at the proposed surgery removing it from Kawalsky. Charlie's survival chances were slim, and the potential intelligence that could be gathered from the genetic knowledge of the symbiote was almost too tempting to resist. Hammond coldly disagreed and trumped Kennedy's threats by pointing out his direct line to the President. <br />
<br />
While Kennedy was only identified as "military intelligence" Colonel Harry Maybourne identified himself specifically as NID, as well as specifically Kennedy's replacement, thus implying both were part of that agency (1.17 "Enigma"). Maybourne's actions were much more forceful than Kennedy's when Tollan survivors ended up as refugees at the SGC. He did an end-run around Hammond by getting orders from the President to transfer the Tollans to NID control at a facility "in the Rockies" before arriving at the SGC. Hammond stalled by citing medical quarantine procedures. SG-1...and more specifically, Dr. Jackson and Teal'c, since they could not be court martialed, worked with the Tollan to reach the Nox. Mayboure tried to prevent the Tollan from leaving, even ordering the SFs to open fire on Daniel, Teal'c and the aliens, but Lya made the weapons disappear, thwarting Maybourne, who returned to Washington.<br />
<br />
The spectre of the NID hung over the SGC missions afterwards. When Sam was infected by the Tok'ra Jolinar, Daniel expressed concern that her condition would leak to NID guys like Maybourne (2.02 "In the Line of Duty"). Both O'Neill and Hammond insisted that wouldn't happen this time. They weren't so lucky when Teal'c was bitten by an alien insect on BP6-3Q1 (2.10 "Bane"). While they tried to keep his condition secret, a specialist Sam called in, Dr. Timothy Harlow, revealed it to Maybourne. Harlow believed Maybourne would have better resources to treat Teal'c. He was horrified when he realized Maybourne cared nothing for Teal'c's life and merely wanted to study the metamorphosis as a potential biological weapon. During transport, Teal'c escaped. Hammond reached the President to countermand Maybourne's orders regarding recapture, but Maybourne was still free to search himself. Luckily SG-1 found their teammate first.<br />
<br />
While O'Neill never stated anything aloud, he apparently suspected the NID was responsible for the death of Armin Selig. Selig was an investigative reporter who was getting too close to the truth of the Stargate program (2.09 "Secrets"). He was killed in a hit-and-run while walking away from O'Neill in Washington, D.C. Joe Spencer later articulated this reasoning when concerned about contacting the SGC himself to see if it really did exist (8.15 "Citizen Joe"). Since Spencer had a mental connection with O'Neill via Ancient technology, it's very likely this was Jack's own conclusion.<br />
<br />
Maybourne and the NID didn't leave the "search and retrieval" to the SGC. SG-1 discovered "another team" stole the Touchstone from Madrona, and evidence showed it was being used on Earth near Nellis Air Force Base (2.14 "Touchstone"). When SG-1 realized the second Stargate recovered from Antarctica was stored at Nellis/Groom/Lake/Area 51, and Maybourne had himself transferred to Area 51, they suspected the truth. Maybourne showed them the second Stargate, but Carter quickly noticed it was a plastic decoy. He claimed authorization and that it was too classified to reveal to SG-1...even though Jack had the highest "military" clearance. This was the first indication civilians were truly pulling the strings of NID. Hammond pulled some strings of his own and discovered unusual activity at an off the books NID landing strip southeast of Parowan, Utah. It was there SG-1 recovered the Antarctic Stargate and the Touchstone. While they arrested some of the individuals, Maybourne seemed too slick to escape the net. The Antarctic Stargate was put under the SGC's direct control.<br />
<br />
While SG-1 shut down the NID's Stargate on Earth, Maybourne continued to run an off-world program. These rogue teams were stealing whatever advanced technology they could find. Smaller items were smuggled to Earth using moles within the SG teams, and larger units were studied on their offworld base (3.18 "Shades of Grey"). This activity did not go unnoticed by the SGC's allies such as the Asgard and Tollan. Colonel O'Neill went undercover to infiltrate the rogue NID operation and expose them. His mission was a success: the stolen technology was returned, the offworld NID base discovered, and Colonel Makepeace of SG-3 was revealed to be the SGC mole. All the rogue NID, including Makepeace, were arrested to be tried for treason&mdash;the punishment including the death penalty.<br />
<br />
===Seasons Four and Five===<br />
{|<br />
|valign="top"|[[Image:41506.jpg|thumb|170px|left|Maybourne & O'Neill confront Kinsey about rogue NID actions]] <br />
|valign="top"|[[Image:51204.jpg|thumb|170px|left|NID "Men in Black" face off with SGC personnel]]<br />
|valign="top"|[[Image:520eg.jpg|thumb|170px|left|former NID Col. Grieves bonds with the "Sentinel"]] <br />
|}<br />
<br />
Several months after the NID's unofficial Stargate program was shut down, the NID approached Hammond directly, strongly hinting he should become more aggressive in his policies to gain access to more offworld technology (4.15 "Chain Reaction"). When Hammond refused to go against his principles, they kidnapped his granddaughters–only driving them around for a few hours, but enough that Hammond got the message. He retired. General Bauer became commander–it is unclear if he was directly under NID control, or if he was just more amenable to their way of thinking–an unwitting patsy. He split up SG-1 and pursued aggressive development of weapons technology. O'Neill, on involuntary leave, learned how the NID blackmailed Hammond. <br />
<br />
Maybourne had escaped the raid on the rogue program, but had since been arrested for defecting to Russia (see 4.01 "Small Victories" and 4.07 "Watergate"). O'Neill visited Maybourne in his holding cell, offering to get his death sentence commuted to life imprisonment (4.15 "Chain Reaction"). Instead, Maybourne convinces him to ask the President for a furlough and he and Jack do some off the books investigating. He explained the NID intelligence network as a number of cells: "They communicate with each other by accessing bulletin boards online. Information is deposited on any number of firewall-protected floating servers and accessed using decoding software and passwords." Maybourne and O'Neill crashed a party at Senator Kinsey's home, where they confronted him about his connections to the NID and all the money the agency "funneled" into his reelection campaign. Hacking into his computer, they found ties between Kinsey and NID actions with Area 51, the Russians, and blackmailing Hammond. O'Neill and Hammond pocketed this information as insurance against further threats against the SGC and getting Hammond reinstated as SGC commander. Maybourne escaped federal custody soon after with his own copies of the NID information.<br />
<br />
These actions may have curtailed the NID's influence, but it didn't stop them from trying to influence events at Stargate Command. Colonel Simmons became the new Pentagon watchdog, although it was unclear at first he was NID. After SG-1 discovered a powerful device on Velona, Simmons arrived to supervise the results of the testing (5.03 "Ascension"). After Major Carter professed concerns about the device, Simmons had her under surveillance–capturing pictures of her interacting with Orlin (a former ascended made human who followed her home from Velona) and noting deliveries to her house. He ordered special forces to surround her home and take the alien into custody. O'Neill convinced Simmons to let Sam go and try and talk Orlin out–instead both escaped to Velonathrough a temporary Stargate Orlin constructed in her basement.<br />
<br />
Though thwarted at snatching Orlin, Simmons returned when 3/4 of SG-1 returned worried about leaving Jack O'Neill and a "fifth member" of their team behind (5.04 "The Fifth Man"). Concerned about being compromised, Simmons was sent to investigate. Meanwhile, Carter hacked into the SGC database and noticed an outsider user named "4574" has been accessing SG-1's personnel files and mission logs for a few weeks. Simmons interrogated Dr. Jackson, Maj. Carter and Teal'c concerned of potential alien influences in Stargate Command. Based on his questions, SG-1 and Hammond began to question Simmons's authority and who was his commander. Hammond wasn't sure if Simmons was like Bauer, a patsy, or not, but based on the political motivations behind this investigation, he suspected Simmons was being controlled by the corrupt branch of the NID and ordered Simmons to leave.<br />
<br />
When Major Carter was kidnapped on Earth, Maybourne returned from hiding to help O'Neill track her down–mentioning O'Neill should talk to "User 4574" (5.11 "Desperate Measures"). O'Neill tracked Simmons down at the Pentagon, confirming the colonel was taking his orders from NID. Simmons pointed out NID's mandate was legitimate US agency that provided oversight to top secret projects, and O'Neill's opinion was influenced by black sheep such as Maybourne–including Maybourne getting paid $3 million in an offshore account. Jack tracked down Harry, who was still investigating Sam Carter's whereabouts. They joined forces with SG-1 and support teams to rescue Carter from the millionaire businessman, Adrian Conrad. Conrad wanted to be infested with a Goa'uld to save his life, and wanted to know how Carter survived afterwards. The team rescued Sam, but Conrad escaped with the help of Colonel Simmons, who, unseen, shot O'Neill in the back.<br />
<br />
Despite Simmons questionable tactics, he was accurate in stating the NID was a legitimate oversight agency. When alien fugitive refugees were trying to escape Earth in their abandoned spacecraft, an NID team headed by Agent Malcolm Barrett tried to take them into custody (5.12 "Wormhole X-Treme"). The SGC were also tracking the aliens down based on their previous experience with one of them, Martin Lloyd. In a direct faceoff, the NID gained priority jurisdiction. SG-1, convinced the refugees meant no harm, helped the refugees evade the NID. Lloyd remained on Earth, content with his new home.<br />
<br />
Simmons returned when an accident with the Stargate trapped Teal'c in the energy buffer (5.14 "48 Hours"). He brought in Area 51's foremost expert on the Stargate, Doctor Rodney McKay, who conjectured Teal'c's pattern would degrade within 48 hours and thus convinced the Pentagon of same. While Carter worked with McKay, Daniel negotiated with the Russians, and Jack was confronted by the renegade Maybourne, who'd continued to hack NID files and knew of Teal'c's situation. He warned Jack about Simmons just as Simmons was trying to bribe Hammond with a way to save Teal'c in exchange for a hand device. Maybourne knew all the official and unofficial safe houses the NID held, and thus noted when Simmons made an unscheduled stop in Minot, North Dakota. O'Neill and Maybourne tracked down the safe house and found the Goa'ulded Adrian Conrad in custody there. Surveillance tapes of Simmons and the Goa'uld interrogation sessions were enough to have Simmons arrested. They also were able to figure out how to rematerialize Teal'c's pattern without harm.<br />
<br />
Aside from dealing with the NID on Earth, the SGC was continuing to smooth over ruffled feathers from Maybourne's rogue exploration program from a couple years ago (5.18 "The Sentinel"). SG-9 revisited one such planet, P2A-018, to reestablish contact with the native Latonans and try and establish diplomatic relations and get access to their "Sentinel" which has protected the natives from Goa'uld for centuries. The Goa'uld attacked while the team was there, and the SGC suspected the NID did something to the device. Two of the arrested members agreed to a commutation of their death sentences to help SG-1 fix the device on P2Z-018. One, Col. Sean Grieves, sacrificed his life to restore the Sentinel, and the Latonans were safe once more.<br />
<br />
===Season Six===<br />
{|<br />
|valign="top"|[[Image:60506.jpg|thumb|170px|left|NID patrol Steveston, Oregon]]<br />
|valign="top"|[[Image:61104.jpg|thumb|170px|left|Rogue NID steal X-303]] <br />
|valign="top"|[[Image:61407.jpg|thumb|170px|left|Barrett and Carter join forces to suss out corrupt NID]] <br />
|}<br />
<br />
Even without Adrian Conrad, his company Zetatron Industries, through its subsidiary Immunotech, continued their research on the Goa'uld symbiote–cloning it. As strange happenings started occurring in the company town of Steveston, Oregon, the NID started a three month long investigation (6.05 "Nightwalkers"). A researcher, Dr. Flemming, contacted Maj. Carter and blew the whistle on Immuntech's research. The NID stepped in on SG-1's investigation. They knew what had happened to the townspeople but were letting it happen until the cloned symbiotes finished building a spaceship. What NID didn't realize was that one of the agents they'd inserted undercover in the town, Agent Singer, had been infected with Goa'uld. When the operation was blown, NID swarmed in to lock down the town, not realizing the town was on to them and both their lead agents were now Goa'uld. The townspeople had also infested Major Carter, but forewarned, she had injected herself with Flemming's serum which acted as a vaccine. <br />
<br />
Even though that was a legitimate operation, many members of the rogue NID were still at large and causing trouble. In a well planned operation, they became part of a television network film crew (6.11 "Prometheus"). Working with an investigative reporter for over a year, they were primed when she was given exclusive rights to view and film the secret X-303 project, an interstellar space cruiser. The camera crew hijacked the ship and held it hostage–demanding the release of both the Goa'uld Conrad and Frank Simmons. Once they got the two men on board, they finished work on the engines and flew the ship away. SG-1 was able to take the ship back, but not before it left Earth. Both Conrad and Simmons were among those killed during the struggle.<br />
<br />
The rogue NID were not finished with their plans. They were able to steal mimicking devices from Area 51 (6.14 "Smoke and Mirrors"). These devices had imitated the appearance of certain personnel at the SGC in an alien Foothold a few years ago. Agent Devlin pretended to be O'Neill and tried to assassinate Kinsey. As it turned out, Kinsey had been turned by Agent Barrett, who'd been tasked by the White House to clean house at the NID and SGC and track down all the rogue agency members. Kinsey was providing testimony, so the NID tried to silence him–by also pointing the finger at a hated enemy. While the rest of SG-1 tried to clear O'Neill's name, Maj. Carter and Agt. Barrett joined forces to track down the rogue unit. She revealed the existence of the mimic devices; Barrett revealed Kinsey wasn't really dead. They discovered a group of unethical businessmen, calling themselves "The Committee", were pulling the strings of the rogue NID. They stopped the Committee, cleared O'Neill's name, and Kinsey recovered enough to be able to run for President.<br />
<br />
Even though the rogue NID had tried to have Kinsey killed, somehow they convinced him to stay in their corner. He transferred his senate committee from being chair of Appropriations to becoming Chair of Intelligence Oversight, the senate body with direct control over the NID (6.17 "Disclosure"). When Maj. Davis and Gen. Hammond were instructed to inform certain other governments of the existence of the Stargate Program, Kinsey crashed the briefing. He took advantage of the ambassadors' dismay at learning such advanced technology was in the hands of the U.S. military and suggested the NID take control of the program as a compromise. His efforts were deflected by Hammond calling in a favor from Thor, who beamed into the meeting to give his support to Stargate Command, convincing the diplomats to keep the status quo.<br />
<br />
===Season Seven and Eight===<br />
{|<br />
|valign="top"|[[Image:71803.jpg|thumb|170px|left|Woolsey interrogates Daniel Jackson in NID audit]] <br />
|valign="top"|[[Image:71901.jpg|thumb|170px|left|Anna held in secret rogue NID warehouse]]<br />
|valign="top"|[[Image:81003.jpg|thumb|170px|left|Old NID stockpile of symbiote poison]]<br />
|}<br />
<br />
The next time the NID was noticeably present at the SGC was after an ill-fated search and rescue mission to P3X-666 that resulted in several injuries, like Colonel O'Neill and the fatality of the base CMO, Doctor Janet Fraiser (7.18 "Heroes Part 2"). A civilian NID representative, Richard Woolsey, was sent to conduct an audit of the incident before even the memorial happened. Agent Barrett clandestinely sent Woolsey's file to Samantha Carter, including an internal NID memo Woolsey wrote on the economics of the SGC. Woolsey interviewed various personnel, including the non-injured members of SG-1, who were understandably antagonistic. Hammond used his report as his testimony, confronting Woolsey on what he considered a dollar value to an SGC member. Woolsey protested he was talking about the training and resources, not a monetary figure on a person's life, but understood it was time to leave. <br />
<br />
While O'Neill was still on leave recovering from his wounds, Agent Barrett called the rest of SG-1 to consult on a rogue NID sleeper cell they had discovered in a Los Angeles warehouse. At least thirty-two people were slaughtered by a woman named Anna. The only other survivor was a rogue NID scientist named Keffler, and he refused to talk. As it turned out, Keffler had done some genetic research and created almost a type of harcesis, a Goa'uld/human hybrid in Anna–likely using the nanite aging research Area 51 studied from SG-1's Argos mission. Anna's rapid aging and genetic makeup made her unstable, with multiple personalities. Keffler had many Goa'uld artifacts he inherited from his family–some taken by the Nazis. One of these artifacts turned out to be a Goa'uld bomb. Barrett had the local authorities try to evacuate the area while Teal'c and Bill Lee tried to disarm it. Finally, Anna remembered how to disarm the bomb, and she left that clue while seeking to kill Keffler and destroy herself before her body completely shut down. Barrett and the NID covered up the entire incident.<br />
<br />
As it turned out, Woolsey's audit of Fraiser's death was part of a grander investigation Senator Kinsey was setting up to reveal to the new U.S. President, Henry Hayes. Kinsey was able to become Hayes's running mate and thus had his ear as soon as Hayes discovered the truth of the Stargate Program (7.20 " Inauguration"). He set up a meeting whereby Woolsey presented his report to President Hayes. Hayes, already concerned about Kinsey's motives, including the source of his campaign donations, asked the Chairman of the Joint Chiefs, General Maynard, to sit in on the meeting. Maynard provided counterpoint defense to many of Woolsey and Kinsey's arguments. Kinsey went further than even Woolsey had expected, suggesting an improper relationship between O'Neill and Carter without proper evidence.<br />
<br />
Woolsey was despondent that his report did not seem to convince the President. He was even more upset that Kinsey didn't seem to be bothered&mdash; making veiled hints Hayes could be assassinated. He knew of the rogue element in the NID and was concerned Kinsey was involved with them. After a conversation with General Maynard, Woolsey went to Hammond. Hammond became convinced of his sincerity and released one copy of the evidence Maybourne and O'Neill had unearthed a few years ago at Kinsey's home. Woolsey presented this evidence to President Hayes.<br />
<br />
Hayes did nothing with the information at first. While he did not follow Kinsey's recommendation to put the NID in charge, he did have a civilian, Elizabeth Weir, in charge of Stargate Command (7.21 "Lost City Part 1"). He had Hammond come to Washington. During an immediate crisis of Goa'uld attack, Kinsey's interference became too much and Hayes finally forced his resignation (7.22 "Lost City Part 2").<br />
<br />
While agents of the rogue NID had finally been purged from the agency, but even after a year outside of government roles, they still caused trouble as well-financed civilians, calling themselves "The Trust" (8.10 "Endgame" and 8.07 "Affinity"). Eventually, several agents were chased away from Earth in a stolen al'kesh to escape being destroyed by ''Prometheus'' (8.10 "Endgame"). When this al'kesh returned, they had been infested with Goa'uld, ironically the very mission both the rogue and legitimate NID had been fighting against (8.14 "Full Alert").<br />
<br />
===Seasons Nine, Ten, and Atlantis===<br />
{|<br />
|valign="top"|[[Image:907DanielNID.jpg|thumb|170px|left|Daniel and NID agent on stakeout]] <br />
|valign="top"|[[Image:100402.jpg|thumb|170px|left|Barrett interrogating Ba'al]]<br />
|valign="top"|[[Image:Sga21301.jpg|thumb|170px|left|Barrett at SGC regarding Trust infiltration of Atlantis]] <br />
|}<br />
<br />
Agent Malcolm Barrett's main mission was now to track down these Goa'uld "Trust" members (9.07 "Ex Deus Machina"). When a Jaffa was hit by a car in a Washington D.C. suburb, both SG-1 and NID investigated. NID agents took note of disappearances in a nearby defense contractor corporation called Farrow Marshall, and started surveillance on other such executives. They uncovered a conspiracy whereby Ba'al now headed the Trust, The now Free Jaffa Nation had discovered Ba'al's location and were willing to go after him on Earth regardless of consequences. Even more confusing, Ba'al appeared to be in more than one place at once. Ba'al threatened a naquadah enriched explosion in Seattle if they did not back down. NID and SG-1 raided the Trust corporation while Free Jaffa forces headed by Gerak kidnapped Ba'al...or at least one version of him. The raid of the facility showed Ba'al had made several clones of himself.<br />
<br />
Barrett was still tracking down rogue Goa'uld/Trust agents when he discovered they had somehow infiltrated Atlantis (SGA 2.13 Critical Mass). He learned of some sort of sabotage that would destroy the city when it next contacted Earth. Barrett immediately contacted Gen. Landry at the SGC, and worked collaboratively with Carter, Bill Lee and other scientists to uncover more information. As it turned out, Atlantis expedition members discovered the saboteur was ''Daedalus'' captain Steven Caldwell, who had been taken over by a Goa'uld. The city was saved, and Caldwell's Goa'uld was removed.<br />
<br />
Barrett's work knocking down the Trust led him again to Stargate Command when Ba'al surrendered himself to the SGC (10.04 "Insiders"). Old rivalries appeared as Barrett wanted the NID to take custody of the Goa'uld and interrogate him away from the SGC. Even interrogating him at Stargate Command bore little fruit&mdash;at least for the interrogators. Ba'al had set up his capture as an elaborate plot to gain intelligence from the SGC. He used his brainwashing technology to enlist Barrett to his cause and help he and his clones escape with the information. Barrett had no memory of how he was used, and was devastated to learn it. <br />
<br />
Malcolm later recovered and he and other NID agents provided useful information to the SGC when Col. Mitchell and Gen. Landry discovered they were being spied on by a Trust agent using new stolen technology (10.05 "Uninvited"). NID agents held everyone who had access to the lab to discover the new leak and lock it down. Later Barrett provided other useful information to the SGC such as Trust safehouses where a kidnapped Vala Mal Doran could be held (10.08 "Memento Mori"). On another occasion, an NID operative undercover inside the Trust learned of an offworld meeting of all the Ba'al clones taking place on P3R-112 (10.19 "Dominion"). Barrett relayed this information to Stargate Command.<br />
<br />
Barrett was also asked by Woolsey (who now worked for the IOA) to act as liaison when Rodney McKay's sister, Jeannie Miller was kidnapped (SGA 4.09 "Miller's Crossing"). NID agents worked with CSIS (the Canadian version of CIA) in the investigation. When McKay cracked the Trojan the kidnappers had put on Miller's computer, he and Barrett went on their own to investigate. Rodney too was kidnapped, while Barrett was knocked unconscious. After he recovered, he helped McKay's teammates continue the investigation, sharing all of NID's files on Trust companies who may have had an interest in kidnapping the McKay siblings. They worked in a room at the SGC poring through the information. NID's files also listed all companies who had access to Stargate-related technology, including the one owned by Henry Wallace--the true kidnapper. Both Rodney and Jeanie were recovered. <br />
<br />
==Associates of NID==<br />
* [[Malcolm Barrett|Agent Malcolm Barrett]] is an honest NID agent who worked to fight alien incursion on Earth as well as to purge the rogue elements from his agency.<br />
* [[Cross|Agent Cross]] was an undercover NID agent monitoring the clone Goa'uld infestation in Steveston, Oregon. He called in a lockdown of the town before becoming Goa'ulded himself.<br />
* [[Mark Devlin|Agent Mark Devlin]] was a rogue NID agent who used the mimic devices to tried to assassinate Senator Kinsey and frame Jack O'Neill and Paul Davis for the attempts.<br />
* [[Sean Grieves|Col. Sean Grieves]] conducted rogue NID offworld missions. On one occasion to P3Y-924, he killed three people stealing a weapon. He was sentenced to death on Earth, but later gave his life fixing the Sentinal on Latona.<br />
* [[Jennings]] was an ex-NID agent who now worked for the Trust.<br />
* [[Jones]] was one of the rogue NID fake news crew that took over ''Prometheus''. She was in charge of the bridge controls and was killed by the Goa'uld they allied with.<br />
* [[Keffler]] was a genetic scientist who had inherited many Goa'uld devices through his family. He invented the Goa'uld/human hybrid Anna. She later killed him for the torture he had put her through.<br />
* [[Kennedy|Col. Kennedy]] was a member of military intelligence called in to do investigations at Stargate Command, including the interrogation of Teal'c and a Goa'uld'ed Kawalsky.<br />
* [[Kershaw|Lt. Kershaw]] was one of the rogue NID on offworld missions captured during O'Neill's undercover mission. She was with Grieves on the first mission to Latona and joined him and SG-1 to make reparations. She died of a staff wound on Latona.<br />
* [[Robert Kinsey|Senator Robert Kinsey]] was a United States Senator who had ties to several rogue members of the NID when he was with the Appropriations Committee, and later direct oversight of the agency as head of Intelligence Oversight<br />
* [[Harry Maybourne|Col. Harry Maybourne]] was head of the more unofficial NID activities until they were finally exposed in the sting operation. Later, he ended up as a quasi-fugitive, but used his sources and knowledge of NID information to help the SGC from time to time.<br />
* [[Newman|Maj. Newman]] was the leader off the rogue offworld Stargate program until Col. O'Neill took over during his undercover stint. Newman was arrested along with his colleagues.<br />
* [[Reynolds ("Prometheus")|NID Agent Reynolds]] was one of the rogue NID fake news crew that took over ''Prometheus''<br />
* [[Sanderson]] was one of the rogue NID fake news crew that took over ''Prometheus''.<br />
* [[Smith]] was the leader of the fake news crew that took over ''Prometheus''.<br />
* [[Frank Simmons|Col. Frank Simmons]] was a corrupt agent stationed at the Pentagon to oversee SGC activites. He manipulated events including to capture the Goa'uld Adrian Conrad and the hijacking of ''Prometheus''. He was taken over by the Goa'uld in Conrad and later killed by O'Neill and Teal'c.<br />
* [[Singer|Agent Singer]] was an undercover NID agent monitoring the clone Goa'uld infestation in Steveston Oregon before becoming infested with a symbiote and revealing the agency's plans to the Goa'uld.<br />
* [[Clare Tobias|Lt. Clare Tobias]] was an engineer who studied the alien technology the offworld rogue Stargate team stole but was too large to hand off to their contact within the SGC. She was captured with everyone else in the sting operation.<br />
* [[Richard Woolsey]] was a lawyer who worked as counsel for the military before joining the NID to oversee secret operations. While zealous in his investigations, he prided himself on his impartiality and tried to do his part to expose the rogue contingent in his midst. He later became part of the IOA.<br />
<br />
==Related Episodes==<br />
* [[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
* [[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
* [[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[5.04 "The Fifth Man" Episode Guide|5.04 "The Fifth Man"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole Extreme"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
* [[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
* [[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part Two"]]<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|Stargate Atlantis: 2.13 "Critical Mass"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]] <br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
* [[SGA 4.09 "Miller's Crossing" Episode Guide|SGA 4.09 "Miller's Crossing"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Maj. Gen. Hank Landry]]<br />
* [[Anna]]<br />
* [[Bauer|Maj. Gen. Bauer]]<br />
* [[Steven Caldwell|Col. Steven Caldwell]]<br />
* [[Adrian Conrad]]<br />
* [[Julia Donovan]]<br />
* [[Richard Flemming|Dr. Richard Flemming]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
* [[Charles Kawalsky|Maj. Charles Kawalsky]]<br />
* [[Martin Lloyd]]<br />
* [[Lya]]<br />
* [[Robert Makepeace|Col. Robert Makepeace]]<br />
* [[Francis Maynard|Lieut. Gen. Francis Maynard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Jeanie Miller]]<br />
* [[Orlin]]<br />
* [[Reynolds]]<br />
* [[Armin Selig]]<br />
* [[Joe Spencer]]<br />
* [[Thor]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
<br />
==Related Articles==<br />
* [[Alien Fugitives]]<br />
* [[Area 51]]<br />
* [[Argos]]<br />
* [[Asgard]]<br />
* [[Cloning]]<br />
* [[The Committee]]<br />
* [[BP6-3Q1]]<br />
* [[Daedalus]]<br />
* [[Farrow Marshall Aeronautics]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Bomb]]<br />
* [[Goa'uld Technology]]<br />
* [[Free Jaffa Nation]]<br />
* [[Harsesis]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Latona (P2A-018)]]<br />
* [[Latonans]]<br />
* [[Madrona (PX7-941)]]<br />
* [[Nox]]<br />
* [[Pentagon]]<br />
* [[Places on Earth]]<br />
* [[P3R-112]]<br />
* [[P3Y-294]]<br />
* [[P3X-666]]<br />
* [[Prometheus|Prometheus (X-303)]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-9]]<br />
* [[Stargate]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tollan]]<br />
* [[Touchstone]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[The Trust]]<br />
* [[Velona (P4X-636)]]<br />
* [[Zetatron Industries]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 09:59, 24 January 2009 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Malcolm_Barrett&diff=24607Malcolm Barrett2009-01-30T17:37:46Z<p>Aurora: /* Related Characters */</p>
<hr />
<div>[[Category:NID|Barrett, Malcolm]][[Image:barrett.jpg|thumb|170px|left|NID Agent Malcolm Barrett]]<br />
==Summary==<br />
<br />
Malcolm Barrett is an agent with the NID. Even though there have been several rogue operatives within its ranks, the NID is actually staffed by some honorable people, one of whom is Agent Barrett.<br />
<br />
==Character Biography==<br />
<br />
Malcolm Barrett is an NID agent based out of Washington, D.C. He is a loyal servant to the legitimate operations of his agency, actually working to counter and destroy the rogue elements within its ranks. <br />
<br />
That’s not to say SG-1 has not been at odds with Barrett. Their first meeting was a gunpoint standoff. (5.12 "Wormhole X-Treme") Both SG-1 and the NID were trying to get an alien spaceship. Barrett received a communique that gave the NID authority over the retrieval. Barrett forced Daniel Jackson and Samantha Carter to remain with one of his agents while his team went to retrieve the vessel.<br />
<br />
The next meeting with Barrett was more cordial. Sam Carter actually went to him for help in his office in Washington D.C. when Colonel O’Neill was framed for the assassination of Senator Robert Kinsey. (6.14 “Smoke and Mirrors”) Barrett met her outside of his bugged office to propose they investigate the matter together. He had already been assigned by the White House to uncover the rogue NID operation, and had put pressure on Kinsey to get him to testify–which was what likely led to the senator being shot. Using Barrett’s informants in the illegal arms business, the two unraveled the mystery, eventually trusting each other enough to reveal their agencies’ secrets to each other for the good of the mission: Carter explained about the Foothold alien mimicry devices which allowed someone to impersonate O’Neill, and Barrett admitted Kinsey did not die in the shooting, but was only severely wounded. Working together, they apprehended rogue NID agent Mark Devlin when he made a second attempt on Kinsey’s life. Between their efforts and those of the SGC, they also uncovered the Committee, a secret organization made up of businessmen that were behind the operations of the rogue NID. During this mission, Barrett appeared to be attracted to Carter, though it never moved beyond mild flirtation.<br />
<br />
Carter stayed in touch with Agent Barrett. With Hammond’s approval, she contacted him for information on Richard Woolsey, the NID representative investigating the mission where Dr. Janet Fraiser died (7.18 "Heroes, Part 2"). To Barrett’s knowledge, Woolsey was clean, but Malcolm provided her with an internal NID report Woolsey wrote on the economics of the SGC, questioning the value of a $27 million rescue operation to save one man.<br />
<br />
Barrett called SG-1 in to help with an unusual case involving stray members of the rogue NID. (7.19 "Resurrection") His team discovered a warehouse conducting genetic experiments with several dead scientists and footage indicating a young woman, Anna, killed them all. The experiment’s data involved Goa’uld technology and genetic cloning. His attempts at interrogating the sole surviving scientist, Dr. Keffler, were met with stonewalling. With Teal’c, Sam Carter, Daniel Jackson, and Bill Lee's assistance, they were able to contain the situation and disarm a Goa’uld bomb, unfortunately not before Anna and Dr. Keffler were killed. During this case, Barrett asked Carter out, but to his surprise, she explained she was seeing someone.<br />
<br />
Barrett, still involved in tracking down rogue NID operatives, now known as the Trust, worked with SG-1 when Ba’al was found to be on Earth as the new de facto head of the Trust. (9.07 “Ex Deus Machina”) His teams ran surveillance in the Washington D.C. region, trying to track down Ba’al, when Sam and Daniel joined him. Ba’al caused them to abort their planned snatch-and-grab operation by holding a public press conference. Barrett asked about Pete Shanahan by name, and was pleased to discover Sam had broken up with Pete. Sam however again rejected his advances by explaining cryptically that she was “not exactly” single. Later, she was beamed to Seattle to counter a bomb threat while Barrett and Daniel raided Ba’al’s compound. They were too late to apprehend Ba’al but found a clone lab.<br />
<br />
Agent Barrett notified General Landry in person when the NID discovered the Goa'uld infiltrated Trust had been to Atlantis and planted a bomb that would destroy the city when it dialed Earth (''Stargate Atlantis: 2.13 "Critical Mass"'' ). When Lt. Col. Carter returned from an offworld mission, she worked with Barrett and the team of scientists to try and track down where the bomb could be.<br />
<br />
Barrett next arrived at the SGC when Ba'al literally fell right into their laps (10.04 "Insiders"). With Ba'al the ostensible head of the Trust, Barrett and the NID were very interested in interrogating the Goa'uld. Barrett became increasingly frustrated at Landry's refusal for him to do anything but observe. He even became hostile towards Carter. Barrett took matters into his own hands and went to question one of the Ba'als himself. The Ba'al overcame him and started an escape with his clones, using Barrett, Carter, and others as hostages. Ba'al later used Barrett as leverage to convince Carter to give him the information he needed before escaping. Barrett's out of character actions put him under suspicion for being brainwashed by the Trust, and Landry ordered the NID agent placed into custody.<br />
<br />
Apparently Malcolm made a full recovery from the brainwashing. When Col. Mitchell discovered an NID agent spying on he and Gen. Landry using a Sodan cloaking device, they contacted Barrett (10.05 "Uninvited"). His team has detained everyone who had security clearance to the lab where the devices were being held. Although cleared for duty, he still confided that he felt responsible for what happened in the SGC. On another occasion, he provided good information on remaining Trust safehouses when Vala was kidnapped by the group. (10.08 " Memento Mori").<br />
<br />
Malcolm Barrett once again came to SGC with intelligence that the Ba'al clones would be meeting on P3R-112 (10.19 "Dominion"). He had an inside source which was very reliable.<br />
<br />
When Rodney McKay's sister, Jeannie Miller, was kidnapped Mr. Woolsey asked Barrett to step in and work with Canadian authorities to track down her whereabouts (SGA 4.09 "Miller's Crossing"). He met Dr. McKay and others from his team and escorted them to Vancouver. He kept the CSIS techs away from the computer to give McKay, who'd been communicating with his sister, first crack at it. While the others went back to the hotel, he stayed with McKay and thus when Rodney got a location, he and McKay headed there. Dubious about not waiting for backup, he was swayed by Rodney's concern for his sister. When he went to the car trunk to get a shotgun, he was knocked out from behind. McKay was kidnapped. Barrett continued to assist Sheppard and Ronon by trying to track down who may have kidnapped her. Unfortunately, he was focused on Trust companies, but when Sheppard pointed out McKay's most recent research was on nanites, he realized it was instead a medical company owned by Henry Wallace.<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole Extreme"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part Two"]]<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|Stargate Atlantis: 2.13 "Critical Mass"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]] (by reference only)<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]] (by reference only)<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
* [[SGA 4.09 "Miller's Crossing" Episode Guide|SGA 4.09 "Miller's Crossing"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Mjr./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[John Sheppard|Lt. Col. John Sheppard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Anna]]<br />
* [[Ba'al]]<br />
* [[Mark Devlin|Agent Mark Devlin]]<br />
* [[Henry Wallace]]<br />
* [[Keffler|Dr. Keffler]]<br />
* [[Robert Kinsey|Sen. Robert Kinsey]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Jeanie Miller]]<br />
* [[Pete Shanahan]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
* [[Stargate Atlantis|Atlantis Expedition]]<br />
* [[Cloning]]<br />
* [[The Committee]]<br />
* [[Goa'uld]]<br />
* [[Mimicking Device]]<br />
* [[NID]]<br />
* [[P3R-112]]<br />
* [[Sodan Cloaking Device]]<br />
* [[The Trust]]<br />
<br />
==Actor==<br />
<br />
* [[Peter Flemming]]<br />
<br />
----<br />
--[[User:Aurora|Aurora Novarum]] 17:35, 15 Oct 2005 (EDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Malcolm_Barrett&diff=24606Malcolm Barrett2009-01-30T17:36:49Z<p>Aurora: add miller's crossing</p>
<hr />
<div>[[Category:NID|Barrett, Malcolm]][[Image:barrett.jpg|thumb|170px|left|NID Agent Malcolm Barrett]]<br />
==Summary==<br />
<br />
Malcolm Barrett is an agent with the NID. Even though there have been several rogue operatives within its ranks, the NID is actually staffed by some honorable people, one of whom is Agent Barrett.<br />
<br />
==Character Biography==<br />
<br />
Malcolm Barrett is an NID agent based out of Washington, D.C. He is a loyal servant to the legitimate operations of his agency, actually working to counter and destroy the rogue elements within its ranks. <br />
<br />
That’s not to say SG-1 has not been at odds with Barrett. Their first meeting was a gunpoint standoff. (5.12 "Wormhole X-Treme") Both SG-1 and the NID were trying to get an alien spaceship. Barrett received a communique that gave the NID authority over the retrieval. Barrett forced Daniel Jackson and Samantha Carter to remain with one of his agents while his team went to retrieve the vessel.<br />
<br />
The next meeting with Barrett was more cordial. Sam Carter actually went to him for help in his office in Washington D.C. when Colonel O’Neill was framed for the assassination of Senator Robert Kinsey. (6.14 “Smoke and Mirrors”) Barrett met her outside of his bugged office to propose they investigate the matter together. He had already been assigned by the White House to uncover the rogue NID operation, and had put pressure on Kinsey to get him to testify–which was what likely led to the senator being shot. Using Barrett’s informants in the illegal arms business, the two unraveled the mystery, eventually trusting each other enough to reveal their agencies’ secrets to each other for the good of the mission: Carter explained about the Foothold alien mimicry devices which allowed someone to impersonate O’Neill, and Barrett admitted Kinsey did not die in the shooting, but was only severely wounded. Working together, they apprehended rogue NID agent Mark Devlin when he made a second attempt on Kinsey’s life. Between their efforts and those of the SGC, they also uncovered the Committee, a secret organization made up of businessmen that were behind the operations of the rogue NID. During this mission, Barrett appeared to be attracted to Carter, though it never moved beyond mild flirtation.<br />
<br />
Carter stayed in touch with Agent Barrett. With Hammond’s approval, she contacted him for information on Richard Woolsey, the NID representative investigating the mission where Dr. Janet Fraiser died (7.18 "Heroes, Part 2"). To Barrett’s knowledge, Woolsey was clean, but Malcolm provided her with an internal NID report Woolsey wrote on the economics of the SGC, questioning the value of a $27 million rescue operation to save one man.<br />
<br />
Barrett called SG-1 in to help with an unusual case involving stray members of the rogue NID. (7.19 "Resurrection") His team discovered a warehouse conducting genetic experiments with several dead scientists and footage indicating a young woman, Anna, killed them all. The experiment’s data involved Goa’uld technology and genetic cloning. His attempts at interrogating the sole surviving scientist, Dr. Keffler, were met with stonewalling. With Teal’c, Sam Carter, Daniel Jackson, and Bill Lee's assistance, they were able to contain the situation and disarm a Goa’uld bomb, unfortunately not before Anna and Dr. Keffler were killed. During this case, Barrett asked Carter out, but to his surprise, she explained she was seeing someone.<br />
<br />
Barrett, still involved in tracking down rogue NID operatives, now known as the Trust, worked with SG-1 when Ba’al was found to be on Earth as the new de facto head of the Trust. (9.07 “Ex Deus Machina”) His teams ran surveillance in the Washington D.C. region, trying to track down Ba’al, when Sam and Daniel joined him. Ba’al caused them to abort their planned snatch-and-grab operation by holding a public press conference. Barrett asked about Pete Shanahan by name, and was pleased to discover Sam had broken up with Pete. Sam however again rejected his advances by explaining cryptically that she was “not exactly” single. Later, she was beamed to Seattle to counter a bomb threat while Barrett and Daniel raided Ba’al’s compound. They were too late to apprehend Ba’al but found a clone lab.<br />
<br />
Agent Barrett notified General Landry in person when the NID discovered the Goa'uld infiltrated Trust had been to Atlantis and planted a bomb that would destroy the city when it dialed Earth (''Stargate Atlantis: 2.13 "Critical Mass"'' ). When Lt. Col. Carter returned from an offworld mission, she worked with Barrett and the team of scientists to try and track down where the bomb could be.<br />
<br />
Barrett next arrived at the SGC when Ba'al literally fell right into their laps (10.04 "Insiders"). With Ba'al the ostensible head of the Trust, Barrett and the NID were very interested in interrogating the Goa'uld. Barrett became increasingly frustrated at Landry's refusal for him to do anything but observe. He even became hostile towards Carter. Barrett took matters into his own hands and went to question one of the Ba'als himself. The Ba'al overcame him and started an escape with his clones, using Barrett, Carter, and others as hostages. Ba'al later used Barrett as leverage to convince Carter to give him the information he needed before escaping. Barrett's out of character actions put him under suspicion for being brainwashed by the Trust, and Landry ordered the NID agent placed into custody.<br />
<br />
Apparently Malcolm made a full recovery from the brainwashing. When Col. Mitchell discovered an NID agent spying on he and Gen. Landry using a Sodan cloaking device, they contacted Barrett (10.05 "Uninvited"). His team has detained everyone who had security clearance to the lab where the devices were being held. Although cleared for duty, he still confided that he felt responsible for what happened in the SGC. On another occasion, he provided good information on remaining Trust safehouses when Vala was kidnapped by the group. (10.08 " Memento Mori").<br />
<br />
Malcolm Barrett once again came to SGC with intelligence that the Ba'al clones would be meeting on P3R-112 (10.19 "Dominion"). He had an inside source which was very reliable.<br />
<br />
When Rodney McKay's sister, Jeannie Miller, was kidnapped Mr. Woolsey asked Barrett to step in and work with Canadian authorities to track down her whereabouts (SGA 4.09 "Miller's Crossing"). He met Dr. McKay and others from his team and escorted them to Vancouver. He kept the CSIS techs away from the computer to give McKay, who'd been communicating with his sister, first crack at it. While the others went back to the hotel, he stayed with McKay and thus when Rodney got a location, he and McKay headed there. Dubious about not waiting for backup, he was swayed by Rodney's concern for his sister. When he went to the car trunk to get a shotgun, he was knocked out from behind. McKay was kidnapped. Barrett continued to assist Sheppard and Ronon by trying to track down who may have kidnapped her. Unfortunately, he was focused on Trust companies, but when Sheppard pointed out McKay's most recent research was on nanites, he realized it was instead a medical company owned by Henry Wallace.<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole Extreme"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part Two"]]<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|Stargate Atlantis: 2.13 "Critical Mass"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]] (by reference only)<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]] (by reference only)<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
* [[SGA 4.09 "Miller's Crossing" Episode Guide|SGA 4.09 "Miller's Crossing"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Mjr./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[John Sheppard|Lt. Col. John Sheppard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Anna]]<br />
* [[Ba'al]]<br />
* [[Mark Devlin|Agent Mark Devlin]]<br />
* [[Henry Wallace]]<br />
* [[Keffler|Dr. Keffler]]<br />
* [[Robert Kinsey|Sen. Robert Kinsey]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Jeannie Miller]]<br />
* [[Pete Shanahan]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
* [[Stargate Atlantis|Atlantis Expedition]]<br />
* [[Cloning]]<br />
* [[The Committee]]<br />
* [[Goa'uld]]<br />
* [[Mimicking Device]]<br />
* [[NID]]<br />
* [[P3R-112]]<br />
* [[Sodan Cloaking Device]]<br />
* [[The Trust]]<br />
<br />
==Actor==<br />
<br />
* [[Peter Flemming]]<br />
<br />
----<br />
--[[User:Aurora|Aurora Novarum]] 17:35, 15 Oct 2005 (EDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Peter_Flemming&diff=24605Peter Flemming2009-01-30T17:21:29Z<p>Aurora: /* Episodes */add miller's crossing</p>
<hr />
<div>__NOTOC__[[Category:Actors|Flemming, Peter]]<br />
==Stargate SG-1 Roles==<br />
[[Image:barrett.jpg|thumb|170px|none|[[Malcolm Barrett|NID Agent Malcolm Barrett]]]]<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole Extreme"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|SGA: 2.13 "Critical Mass"]]<br />
* [[SGA 4.09 "Miller's Crossing" Episode Guide|SGA: 4.09 "Miller's Crossing"]]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0281851/ IMDB]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:13, 4 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell&diff=24589Cameron Mitchell2009-01-27T05:08:34Z<p>Aurora: add movie info</p>
<hr />
<div>[[Category:Cameron Mitchell]][[Image:cameronmitchell.jpg|frame|left|Lt. Col. Cameron Mitchell]]<br />
==Summary==<br />
<br />
Cameron Mitchell, born May/June 1970, is an accomplished F-302 pilot and led the F-302 squadron in the battle with Anubis over Antarctica. He was gravely injured in the battle, protecting the lives of SG-1 as they gained access to the Antarctic Outpost and the Ancient weaponry powerful enough to destroy Anubis' attacking fleet. Mitchell was granted his choice of assignments after he recuperated from extensive combat injuries. He chose to join SG-1, and was given command of the disbanded team. He was able to entice the veterans of the unit back, and now worked in tandem with Lt. Col. Samantha Carter, Dr. Daniel Jackson, and Teal'c. After over a year "leading" the team, he also counts Vala Mal Doran as one of his comrades. As of this time, he appears to still lead the SGC flagship team.<br />
<br />
==Cameron: A Visual History==<br />
{|<br />
| valign="top"|[[Image:youngmitchell.jpg|left|Young Mitchell]]<br />
| valign="top"|[[Image:91205.jpg|left|F-16 Pilot]]<br />
| valign="top"|[[Image:90101.jpg|left|By Stargate]]<br />
|-<br />
| valign="top"|[[Image:90203.jpg|left|Sword in Stone]]<br />
| valign="top"|[[Image:90809.jpg|left|After Sodan]]<br />
| valign="top"|[[Image:91202.jpg|left|In Galaran memory machine]]<br />
|-<br />
| valign="top"|[[Image:91406.jpg|left|Talking to Fergie]]<br />
| valign="top"|[[Image:100104.jpg|left|Relief saving Sam]]<br />
| valign="top"|[[Image:100206.jpg|left|Morpheus succumbing]]<br />
|}<br />
<br />
==Comprehensive Character Biography==<br />
Status: Complete Through Stargate: Continuum<br /><br />
Originally written by: Aurora Novarum<br />
<br />
{{Cameron Mitchell Bio}}<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|General Jack O'Neill]]<br />
* [[Daniel Jackson|Doctor Daniel Jackson]]<br />
* [[Samantha Carter|Lt. Colonel Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Vala Mal Doran]]<br />
* [[Hank Landry|General Hank Landry]]<br />
* [[Ba'al]]<br />
* [[Paul Emerson|Col. Paul Emerson]]<br />
* [[Emissary]]<br />
* [[Bryce Ferguson|Bryce "Fergie" Ferguson]]<br />
* [[Darrell Grimes]]<br />
* [[Haikon]]<br />
* [[Jolan]]<br />
* [[Kefflin]]<br />
* [[Khalek]]<br />
* [[Martin Lloyd]]<br />
* [[Frank Mitchell]]<br />
* [[Wendy Mitchell]]<br />
* [[Captaim Mitchell]]<br />
* [[Netan]]<br />
* [[Lionel Pendergast|Colonel Lionel Pendergast]]<br />
* [[Redmond]]<br />
* [[Amy Vandenberg]]<br />
* [[Reya Varrick]]<br />
* [[Volnek]]<br />
<br />
==Related Articles==<br />
* [[Air Force Academy Hospital]]<br />
* [[Alternate Timelines]]<br />
* [[Ancients]]<br />
* [[Antarctica]]<br />
* [[Avalon]]<br />
* [[F-302]]<br />
* [[Free Jaffa]]<br />
* [[Galar]]<br />
* [[Galaran Memory Device]]<br />
* [[Galarans]]<br />
* [[Goa'uld]]<br />
* [[F-302#9.01_.22Avalon_Part_1.22:_Flashbacks_of_the_Antarctic_Dogfight|Mitchell's Crash in Antarctica]]<br />
* [[Kassa]]<br />
* [[Korolev]]<br />
* [[Lucian Alliance]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[P6G-452]]<br />
* [[P8X-412]]<br />
* [[P9G-844]]<br />
* [[Priors of the Ori]]<br />
* [[Prior Plague]]<br />
* [[Prometheus]]<br />
* [[Replicators]]<br />
* [[SG-1]]<br />
* [[Sleeper Parasite]]<br />
* [[Sodan]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate]]<br />
* [[The Trust]]<br />
<br />
==Related Links==<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Cameron Mitchell]<br />
* [http://stargate.mgm.com/char_detail.php?id=4 Official MGM Biography]<br />
<br />
==Actors==<br />
<br />
* [[Ben Browder]] as Cameron Mitchell<br />
* [[Maximillian Uhrin]] as Young Mitchell <br />
----<br />
--[[User:Aurora|Aurora]] 17:49, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell:_Early_Life_and_Military_Career&diff=24588Cameron Mitchell: Early Life and Military Career2009-01-27T04:57:08Z<p>Aurora: add movie info</p>
<hr />
<div>[[Category:Cameron Mitchell]][[Image:901-f302-mitchell.jpg|thumb|170px|left|F-302 Pilot]]<br />
<br />
==Early Life==<br />
[[Image:91203.jpg|thumb|170px|left|Mitchell and dad watching the first launch of ''Columbia'']]<br />
Cameron Mitchell was born May/June 1970 (9.12 "Collateral Damage", 10.06 "200"). Mitchell's father was a test pilot before a crippling accident (9.12 "Collateral Damage"). Mitchell has mentioned having one younger brother (9.20 "Camelot"). Based upon his accent and some cultural references, Mitchell appears to have been raised in the Southern United States. At least his extended family was very religious. He makes references to spending weekends at his grandmother's where he had to attend services at St. Hilda's Church of the Grand Epiphany (9.03 "Origin"). He has often referred to his grandma's bible thumping in observing the zealotry of the followers of Origin.<br />
<br />
One humorous childhood memory was when a family member drank some rancid orange juice and caused a mess in the kitchen, including over Cameron's overweight Aunt Emma (9.13 "Ripple Effect"). Another childhood memory he holds is having "broomstick battles" with his baby brother (9.20 "Camelot").<br />
<br />
Mitchell's relationship to the Stargate program could be considered fated. Unbeknownst to him (at least originally), his grandfather transported the Stargate to America in 1939 (Stargate: Continuum). Ba'al tried to alter the timeline, but Mitchell stopped him and ended up meeting his paternal grandfather there. While the fixing of the timeline meant ultimately Cameron did not have to go back in time, evidence of the alternate timeline version of him existed. In a photo Cam kept in his locker, the alternate timeline Cameron stands next to Captain Mitchell. It is unclear whether Cam ever knew the identity of the man with his grandfather.<br />
<br />
The most traumatic moment of his young life was when his father suffered a flight accident and had to have both legs amputated above the knees (9.12 "Collateral Damage"). When Cameron visited his father at the V.A. hospital, he was very frightened, but he put on a brave smile, and was rewarded by an equal grin from his father. Mitchell's strength of character was there at an early age. Several months later, he sat on his father's hospital bed and they watched the first launch of the Space Shuttle Columbia lift off on television (April 12, 1981). Mitchell's recollection was that he was around ten years old at the time, which would make his birth year around 1970-1971. His birthdate was confirmed to be May/June 1970 when his teammates teased him about being born nine months after their adventures in August 1969 (10.06 "200").<br />
<br />
At least during his high school years, he lived in Auburn, Shawnee County, Kansas, where he played football for the George Washington High School (whose mascot was some kind of bee or wasp) and graduated in 1987 (10.15 "Bounty"). His best friend from high school was a man named Darrell Grimes. Cameron's parents still live in Auburn.<br />
<br />
==Early Military Career==<br />
[[Image:91205.jpg|thumb|170px|left|F-16 Pilot]]<br />
During his fight with the black knight, Mitchell mentioned taking fencing in college (though he wasn't very good) (9.01 "Avalon Part 1"). While there apparently, he met his long time friend Bryce "Fergie" Ferguson, and based on the reference to their being "cadets" together, it is likely they were both part of an ROTC program during their undergraduate days(9.14 "Stronghold). While cadets, the two swore a blood oath that they'd get into the space program or die trying. Mitchell also underwent Airbourne Training at Fort Benning, Georgia (9.08 "Babylon"). He mentioned having special ops training to Landry once (10.05 "Uninvited").<br />
<br />
One mission Mitchell undertook while he was a Captain almost made him quit the Air Force (9.12 "Collateral Damage"). He was ordered to fly his F-16 to coordinates where an unnamed enemy target was moving in a convoy along a desert road. Mitchell dodged enemy anti-aircraft artillery fire and requested confirmation that intelligence was accurate and that the mission was a go. After receiving confirmation, he released his bomb. A few seconds later, he was ordered to abort. The intelligence was faulty after all, but there was nothing the Captain could do at that point. Mitchell watched the bomb strike the convoy and confirmed the target was destroyed. He was later told it was likely a group of innocent refugees. <br />
<br />
Though not blamed by the Air Force, Mitchell's own guilt over the incident was overwhelming. Cameron confided in his father that he was considering quitting the Air Force. His father talked him out of that decision, explaining that taking the safe route of being an airline pilot would not work for his son. He recognized Cameron was too much like him and wouldn't be satisfied for anything less than reaching for the horizon. Cameron replied he did not have the fortitude of his father, but his dad refuted that, saying: "Ah, that's where you're wrong, kid. You just don't know it yet." His father's words proved prophetic considering the strength of spirit Mitchell showed in continuing his therapy after his crippling injuries. This fortitude was later recognized by the Ancient knight hologram in Avalon (9.02 "Avalon Part 2"). After speaking to his father, Mitchell decided to retain his commission.<br />
<br />
Mitchell continued with his military career, eventually becoming a Lieutenant Colonel. Approximately, four years ago, he was cleared for the F-302 program. One of his closest friends, Bryce "Fergie" Ferguson was also up for the same position (9.14 "Stronghold"). All either of them knew at the time was that it was classified Top Secret. Ferguson was actually the better pilot. During a mission, Fergie took a hit meant for Mitchell. Shrapnel became imbedded in Ferguson's skull, and he was unable to fly. Mitchell took the position to fly the F-302s.<br />
<br />
Mitchell was commander of a squadron of F-302s. He served with Col. Lionel Pendergast aboard the ''Prometheus'', as indicated by Pendergast's warm welcome back to the ship to Cam "Shaft" Mitchell (9.06 "Beachhead"). Also, his position allowed him knowledge of the SGC, including SG-1. When he was briefed that his mission had changed from battling Anubis's forces in Earth's orbit to protecting SG-1 in Antarctica, he accepted it without question and quelled any skepticism by his pilots (9.01 "Avalon Part 1"). <br />
<br />
During this battle, Mitchell's craft was damaged by enemy fire. His wingman, Redmond, downed the death glider before it could deliver a killing shot to Mitchell. Redmond ended up getting shot down himself. Though his craft was damaged, Mitchell continued to protect SG-1's cargo ship. He took out an al'kesh before it destroyed the cargo ship. Mitchell's craft was hit again, killing Cameron's co-pilot, Banks. Mitchell was unable to eject, and his aircraft crashed into the snow. Before completely losing consciousness, Mitchell overheard the excited radio chatter proclaiming SG-1 succeeded in their mission and Anubis's fleet was being torn to shreds.<br />
<br />
Mitchell remained in critical condition for a while, his injuries included internal bleeding. Though the doctors believed he might be paralyzed for life, Mitchell fought his way back to health. He was laid up for months in an Air Force hospital, visited by members of SG-1 and his mother. The cover story for his crash was that it was a test flight accident (9.14 "Stronghold"). He spent several months in therapy, pushing himself past his limits, and eventually not only regained the use of his legs, he became well enough to return to active duty (9.01 "Avalon Part 1"). His facing death not only this time, but also when he almost died from a Prior plague gave him a unique perspective on life (9.05 "The Powers That Be"). When the Sodan leader Haikon challenged his words on faith by indicating he may feel differently when he was at the point of death, Mitchell darkly replied: "I've already been there" (9.08 "Babylon").<br />
<br />
==Getting the Band Back Together==<br />
[[Image:90602.jpg|thumb|170px|left|Mitchell's dream team]]<br />
For his heroic efforts during the Battle of Antarctica, General O'Neill offered him a position anywhere he wanted (9.01 "Avalon Part 1"). Mitchell chose SG-1, and used that promise as part of his inspiration to recover. While recuperating from his injuries, Mitchell read all of SG-1's mission reports (9.18 "Arthur's Mantle"). Cleared for active duty, he reported to Stargate Command, recently transferred to the command of Gen. Hank Landry (9.01 "Avalon Part 1"). Once there, Landry gave him command of SG-1 and a pile of folders, ordering him to choose members of his team. To Mitchell's shock, the team he had dreamt about joining was no more. Teal'c had left weeks ago to set up the Free Jaffa Government. Col. Carter had transferred to Area 51 and Daniel Jackson had put in for reassignment to the Atlantis expedition. As Mitchell later explained to Daniel, SG-1: "meant Colonel Carter, Teal'c, and yourself. Not two letters, a dash, and a number. I wanted to be on the front line, working with the best. I wanted to learn from you." Instead, he forlornly pointed out to Teal'c, SG-1 was merely SG-Me. Dejected at their refusals, Mitchell interviewed various candidates, but could find none that suited his needs for SG-1. He set about trying to get "the band back together."<br />
<br />
His first opportunity came when Vala Mal Doran came to the SGC with an Ancient tablet, supposedly describing a treasure on Earth. She forced Daniel to remain in her physical proximity through use of kor mak bracelets. Because of this, Daniel was unable to go to Atlantis. Mitchell proposed that he, Daniel, and Teal'c work with Vala on finding the treasure mentioned in the tablet. He hoped Samantha would join them as well, but Daniel said she was unable to come. Even Vala noticed Cameron's aggressive tactics to reunite the team, suggesting he play more "hard to get."<br />
<br />
The four headed to Avalon, and found the Ancient treasure. (9.02 "Avalon Part 2"). Among the treasures was an Ancient piece of technology. Mitchell continued to hover near Daniel and Vala as they figured out what this device could be. Daniel and Vala conducted an experiment with the device, which caused them to enter a dream-induced coma. Mitchell was visibly concerned at their condition and worked on a way to free Dr. Jackson and Vala Mal Doran from the device, eventually succeeding with Teal'c's help (9.03 "Origin"). Landry noticed Mitchell's efforts of reuniting the team, and apparently mentioned it to General O'Neill.<br />
<br />
Although Teal'c returned to Dakara, Cameron continued to harangue Daniel on joining SG-1, and was doing so when Daniel collapsed yet again (9.04 "The Ties That Bind"). Turns out, although Vala had released the kor mak bracelets, the Ancient technology had caused a surge and the two were still linked. Teal'c, wanting to assist his friend Daniel Jackson, joined Mitchell, Daniel, and Vala as they tried to find a way to counteract the effect. Despite Mitchell's constant hints that they worked well together, he was unable to convince Teal'c to rejoin officially. However, Teal'c joined Daniel and Mitchell when they investigated a planet Vala claimed to know well, in order to fight their new enemy, the Ori, from gaining followers (9.05 "The Powers That Be").<br />
<br />
The group, including Vala, began to have a camaraderie, even playing basketball together during free time (9.06 "Beachhead"). When the Ori posed their biggest threat yet, Col. Carter was ordered to report to the SGC to help with the mission. The three former SG-1 members joined Mitchell and Vala to try and prevent the Ori from establishing a beachhead in the Milky Way. Mitchell joyously pointed out the "band was back together," at least temporarily. After the mission, Mitchell mentioned to Carter this was a new dangerous time, and she may now be needed on the front lines.<br />
<br />
Eventually, Mitchell had finally convinced the veterans to return to their old unit. When the next crisis happened on Earth, to find and defeat Ba'al, Mitchell had his SG-1 patches ready (9.07 "Ex Deus Machina"). Apparently Daniel had already agreed to rejoin, because Dr. Jackson did not protest when Mitchell slapped the SG-1 patch on his shoulder without asking. Col. Carter and Teal'c also accepted the patches, and SG-1 was officially reunited.<br />
<br />
==Being in the Band==<br />
[[Image:91302.jpg|thumb|170px|left|SG-1]]<br />
Mitchell has already been through a plethora of experiences in his time with SG-1. His wit and fortitude were tested in Avalon (9.01 "Avalon Part 1" and 9.02 "Avalon Part 2"). He has interacted with a host of alien species. He morosely commented he had hoped to have a nuke-free career before embarking on a mission that would likely result in setting off the largest naquadah enhanced nuclear explosion Earth had in its arsenal (9.06 "Beachhead"). He has run the gauntlet of becoming romantically involved with an alien woman, and suffered the curse of many of SG-1 by seeing her meet with a tragic end (9.12 "Collateral Damage"). Sometimes he questions what he is getting into, but his general philosophy seems to be to go with the flow. He expressed his skepticism at Lt. Col. Carter and Dr. Lee's invention to stop the Prior by calling it a crazy idea, but continued: "Don’t get me wrong, I like crazy, that’s why I asked for this job" (9.10 "The Fourth Horseman Part 1"). His enthusiasm has not been entirely squelched despite his serious missions. He actively looked forward to his 200th trip through the Stargate (not mission, just 200 times stepping through the event horizon (10.06 "200").<br />
<br />
One life changing experience for Mitchell was when he was under the custody of the Sodan (9.08 "Babylon"). He embraced their culture and willingly learned their ways as Jolan nursed him to health and began his training. His respect for them eventually created a friendship with the warrior. He tried to break through to their leader, Haikon, but without results, at least at first. Mitchell showed an aptitude for learning their fighting skills, and was able to hold his own against one of them before their superior numbers (9.10 "The Fourth Horseman Part 1").<br />
<br />
One of his most surreal experiences was a mission he had with "himself" and an alternate SG-1 (9.13 "Ripple Effect"). He bonded with his counterpart, sharing and laughing at childhood memories. He looked visibly upset at his double's betrayal, begging to try and reason with the alternate Mitchell. He half-jokingly dismissed his counterpart's possibility at being an evil twin, but could not comprehend how his twin's desperation led him to the actions the alternate team was taking. He was shocked when he realized the alternate Mitchell's team did not arrive by accident, but had planned the trip to his reality on purpose. Mitchell and his team were able to thwart their counterparts by predicting how they would react if the tables were turned. The alternate SG-1 (and several more) were returned to their own realities.<br />
<br />
Mitchell used his connections on SG-1 to be able to transfer one of his closest friends to the Air Force Academy Hospital to give him access to the best medical care (with knowledge gained from access to the Stargate) (9.14 "Stronghold"). The shrapnel in Bryce Ferguson's head had caused in inoperable aneurysm. The doctors there checked the CAT scans, but found they could not help. Mitchell did not take this news well, punching his fist through the coffee machine, offering to pay for it afterwards. Overwhelmed with his guilt that Ferguson's injury happened saving his own life, Mitchell pulled more strings to get Fergie clearance to know about the Stargate program. He even gained access to the Earth modified version of the Galaran memory device for his friend to see what Mitchell had been doing the past year and a half.<br />
<br />
Mitchell left his friend's deathbed to be part of the mission to rescue Teal'c. He broke away from the SG teams and single-handedly tried to take out the Jaffa and get to the mothership. He only succeeded with the help of Sam and Daniel, who covered him as he ringed onto the ha'tak and created a distraction which gave Teal'c the opportunity to kill Ba'al. Upon his return, Cameron was grieved to learn Ferguson had died, and did not join his teammates to witness the outcome of the referendum debate on Dakara.<br />
<br />
Since his recuperation, Mitchell has also returned to flying F-302s. His first flight after being shot down was with General O'Neill (9.03 "Origin"). Since that time, he has offered to fly the F-302s in combat in space (9.15 "Ethon", 9.20 "Camelot Part 2", 10.01 "Flesh and Blood").<br />
<br />
SG-1 has since sported a fifth member. After a probationary period in which she was attached to Daniel Jackson and SG-1, Vala Mal Doran was accepted as a full-fledged member of the team (10.02 "Morpheus, 10.08 "Memento Mori"). Mitchell was quick to explain her probationary status, but welcomed her at Jackson's subtle prompt. When her probation ended, Mitchell was proud to slap the patch on her shoulder and announced a celebratory dinner at a new restaurant near his place.<br />
<br />
Even ostensibly in charge of SG-1, Cameron explained to Landry that he is well aware of the limits of his command (10.04 "Insiders"). He knew he could not control Vala even before she was a member of the team. As for the others: "Carter and I are the same rank. Teal'c's an alien. Jackson's a civilian. I learned a long time ago, I don't "control" anything." He also confessed to Landry his own fears: "[A]fter almost dying, like I did, there was a part of me that figured…… I could do anything. Well, since coming to the SGC, I have learned that I can't handle any of this without the rest of SG-1." (10.05 "Uninvited"). Landry pointed out it was a good thing that all of them were together.<br />
<br />
Mitchell continued to lead SG-1 through the defeat of the Ori and was one of SG-1 when the last Ba'al clone was captured and executed in a Tok'ra ceremony (Stargate: Ark of Truth; Stargate: Continuum). Mitchell's rank at the time of Ba'al's extraction is unclear. An alternate timeline's General Landry said at one point: "there's no record of a Colonel Cameron Mitchell fitting your description currently in the US Air Force, or anywhere else, for that matter." (Stargate: Continuum). In this circumstance, it's likely Landry would've used the full rank of "lieutenant colonel" rather than the abbreviated appellation, but it is not confirmed Mitchell is a "full bird" colonel. In any event, he appears to still lead SG-1 as of this time.<br />
<br />
==True American Hero==<br />
[[Image:cameronmitchell.jpg|thumb|170px|left|Lt. Col. Cameron Mitchell]]<br />
Part of the reason General O'Neill gave Cameron his choice of any post he wanted was Mitchell's selfless actions in saving O'Neill's team and protecting the planet. Mitchell's heroic nature has continued to benefit his teammates and this galaxy while being part of SG-1.<br />
<br />
===Commendations===<br />
<br />
Cameron Mitchell has earned several medals for his heroic actions. Notable among them are:<br />
<br />
* Purple Heart&mdash; Mitchell has likely earned several of these, both from the Antarctica incident, and injuries he has sustained on SG-1.<br />
<br />
* Medal of Honor&mdash; Earned for saving SG-1 and his comrades during the Battle of Antarctica (9.01 "Avalon Part 1"; referencing battle in 7.22 "Lost City Part 2")<br />
<br />
* Impeccable service record (9.01 "Avalon Part 1")<br />
<br />
===Saving Earth===<br />
<br />
* Before joining SG-1, Cameron Mitchell was leader of a squadron of F-302s. His mission was to fly to Antarctica and protect SG-1 from Anubis at all costs. He was able to ward off a death glider from one of his fighters. After his own craft was critically damaged and his copilot killed, Mitchell was still able to destroy an al'kesh about to take out SG-1's cargo ship before he himself crashed into the snow. His actions helped SG-1 survive to complete their mission and save the planet from Anubis (9.01 "Avalon Part 1"; Note: see also 7.22 "Lost City Part 2").<br />
<br />
* Mitchell set a Mark IX Gatebuster weapon to detonate in a failed attempt to prevent the Ori from establishing a beachhead in the Milky Way galaxy (9.06 "Beachhead").<br />
<br />
* Mitchell came up with the idea of beaming a naquadah filled building into space to prevent a Goa'uld planted bomb from destroying Seattle, Washington (9.07 "Ex Deus Machina").<br />
<br />
* Mitchell led a mission with Daniel Jackson and SG-22 to use untested technology to capture and possibly turn a Prior, getting a necessary blood sample to try and find a cure to the plague sweeping Earth. Mitchell's and Jackson's mission was successful, and though their contribution did not save the people currently afflicted, their efforts helped develop a vaccine to prevent any further outbreaks (9.10 "Fourth Horseman Part 1" and 9.11 "Fourth Horseman Part 2").<br />
<br />
===Saving Others===<br />
<br />
* Mitchell adopted the Sodan ways in an effort to convince Jolan and Haikon that the Ori were the enemy. Though Haikon was unmoved at the time, Jolan grew to accept Cameron's sincere efforts (9.08 "Babylon").<br />
<br />
* Mitchell and the rest of SG-1 thwarted a plot by their doubles from an alternate universe to steal the ZPM from Atlantis (9.13 "Ripple Effect").<br />
<br />
* Mitchell put his F-302 and the rest of Blue Squadron in the path of the Ori satellite in the hopes they would deflect some of the satellite's weapon fire and save ''Prometheus''. This plan was abandoned after Col. Pendergast ordered the squadron to proceed to the rendezvous coordinates as the ''Prometheus'' crew abandoned ship (9.15 "Ethon").<br />
<br />
* SG-1 stood as the last line of defense firing their weapons until depleted of ammunition to protect the IOA delegation from the scourge of alien insects overwhelming the planet where the Gamma Site was located (9.17 "The Scourge").<br />
<br />
* Mitchell purposefully put himself forward to do battle with Merlin's Black Knight to protect the villagers of Camelot from its wrath and give Daniel Jackson time to disable the holographic defense mechanism. He was almost killed before Daniel destroyed the device (9.20 "Camelot").<br />
<br />
===Saving His Team===<br />
<br />
* Though technically Daniel Jackson was not a member of SG-1 at the time, Mitchell had been actively trying to recruit him to rejoin the team. He was very concerned when Daniel and Vala collapsed after activating the Ancient Communication Terminal. When Vala went into arrest, he ordered Lee to remove the stone. When that didn't work, Lee prevented him from shooting the device, explaining that could even cause an explosion. Mitchell and Teal'c eventually came up with the idea of tossing the device into the vortex created when the Stargate first activated, thus disintegrating the device and releasing Daniel and Vala from its control (9.02 "Avalon Part 2", 9.03 "Origin").<br />
<br />
* When under hostile fire Mitchell ordered SG-1 to fall back while he covered their retreat. His team successfully escaped, but Mitchell was injured in one-on-one battle with a Sodan warrior, Volnek (9.08 "Babylon").<br />
<br />
* When ambushed by Sodan warriors, Mitchell engaged one in hand-to-hand combat, gaining the upper hand until being outnumbered. He surrendered, along with Daniel Jackson and SG-22 (9.10 "The Fourth Horseman Part 1").<br />
<br />
* Later that same mission, Mitchell volunteered to be the guinea pig to test the Prior's powers so that they would know when the anti-Prior device was working. Mitchell risked his life, and was almost choked to death before Daniel Jackson found the correct frequency (9.11 "The Fourth Horseman Part 2").<br />
<br />
* Although out of phase from an onbase accident, Mitchell went offworld with a rescue team when he learned Teal'c and the Sodan were in danger. He offered to be the bait for the zombified Volnek to save Teal'c from any danger. Although he thought there was no danger to himself, he ended up almost being killed by Volnek (9.18 "Arthur's Mantle").<br />
<br />
* Took the helm of ''Odyssey'' to take responsibility on himself for the risky maneuver to have the drifting Sam land in the hangar bay in her spacesuit before she ran out of oxygen (10.01 "Flesh and Blood Part 3").<br />
<br />
* Risked blowing cover to save Teal'c from torture at the hands of the Lucian Alliance. Was convinced by Teal'c to continue the ruse to save the ship and the rest of his team (10.09 "Company of Thieves").<br />
<br />
* Stayed by Samantha Carter's side and salvaged Merlin's transdimensional device (i.e. Arthur's Mantle) when surrounded by Ori troops (10.12 "Line in the Sand").<br />
<br />
* Although following orders in an attempt to stop Teal'c on a solo Jaffa mission, Mitchell and his team risked their careers at the SGC by whitewashing the report to indicate Arkad's forces stopped them instead of Teal'c himself (10.17 "Talion").<br />
<br />
==Biography Articles==<br />
{{Cameron Mitchell Bio}}<br />
<br />
==Related Links==<br />
* [http://en.wikipedia.org/wiki/STS-1 Wikipedia entry for first Space Shuttle mission]<br />
* [http://www.cmohs.org/medal.htm Congressional Medal of Honor Society], where you can learn about the medal and the real life heroes who received their country's highest honor for service above and beyond the call of duty.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 17:09, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell:_Injuries_Received&diff=24587Cameron Mitchell: Injuries Received2009-01-27T04:36:11Z<p>Aurora: add ark injuries</p>
<hr />
<div>[[Category:Cameron Mitchell]][[Image:90801.jpg|thumb|170px|left|Injured Mitchell]]<br />
==Summary==<br />
Although a newer member of SG-1, Cameron Mitchell seems to be making up for lost time in sustaining injuries on missions with the SGC flagship team. <br />
<br />
== Off-world Missions ==<br />
<br />
* '''P8X-412:''' A Prior of the Ori unleashed a plague into the local population of the planet. Exposed to the disease, Mitchell fell into critical condition before the Prior cured everyone on the planet (9.04 "The Powers That Be").<br />
<br />
* '''P9G-844:''' Mitchell received several minor injuries in hand-to-hand combat with a Sodan warrior as well as a minor staff blast wound to his arm and a staff blast wound to his torso. He was cured through local Sodan remedies (9.08 "Babylon"). Later, it was revealed the staff weapon blast left a scar (10.08 "Memento Mori"). During this same mission, he suffered several minor injuries during Sodan warrior training called ''jomo se telek''. As a ruse, Mitchell purposefully ingested sedative that gave him the appearance of death, knocking him unconscious for several hours. Before falling unconscious, he sustained several minor injuries in ritual duel (''kel shak lo''), and was struck in thigh by the blade of krantu staff, likely leaving a scar (9.08 "Babylon").<br />
<br />
* '''P9G-844:''' Mitchell was telekinetically knocked to the ground by Prior of the Ori. Then, he was similarly manipulated into the air, where he was choked by the Prior until the Prior's powers were blocked, causing Mitchell to fall several feet to the ground. He recovered quickly (9.11 "Fourth Horseman Part 2").<br />
<br />
* '''Galar:''' Mitchell was knocked unconscious for several hours by unknown electrical charge. He had his memories manipulated by Galar technology based on a Goa'uld memory recall device. Then, he relived several traumatic memories from his past in effort to discover what had happened to him (9.12 "Collateral Damage").<br />
<br />
* '''P6G-452''': Along with the rest of his team, Mitchell was restrained and beaten for over twenty-four hours by members of the Lucian Alliance. He received several blows to the face during this encounter, though was able to shrug them off to continue on another mission (9.15 "Off the Grid").<br />
<br />
* '''P9G-844:''' Sustained minor injuries when choked and tossed around by the zombified Volnek. He later was subjected to the concussive force of the blast which destroyed Volnek. None of the injuries sustained appeared serious (9.18 "Arthur's Mantle").<br />
<br />
* '''Camelot:''' Fought a holographic knight similar to the one in Avalon. Unlike the Avalon hologram, this knight was a defense mechanism, rather than a test of worth, and continued to strike Mitchell with his sword, causing an energy surge to impact Mitchell with each blow. Mitchell was defeated and almost killed before Daniel Jackson destroyed the control mechanism for the hologram. Mitchell appeared stiff for some time after the battle (9.20 "Camelot").<br />
<br />
* '''P3Y-229''' region: lost consciousness and had head injury when his F-302 was caught in the blast wave of the ''Korolev'' explosion (10.01 "Flesh and Blood Part 3").<br />
<br />
* '''Vagonbrei:''' affected by a parasite that made him extraordinarily tired. If he succumbed, the parasite would have engorged and eventually led to a brain aneurysm. He was rescued by an SGC team in hazmat gear (10.02 "Morpheus").<br />
<br />
* '''Amon Shek''' Physically beaten into unconsciousness by Teal'c, including possible injury to his wrist. He still sported large bruises on his face some time later (10.17 "Talion")<br />
<br />
== Aboard Alien or Earth Vessels ==<br />
<br />
* '''''Prometheus'':''' Mitchell was struck several times by a Teal'c from an alternate universe. Later in the same mission, he was shoved and presumably hit again by the same alternate Teal'c, after which his clothes were removed (9.13 "Ripple Effect").<br />
<br />
* '''''Korolev'':''' Mitchell was knocked to the floor and received minor injuries from secondary explosions on the ship during its battle with the Ori vessels. He was on his way to the F-302 hangar bay and it is uncertain if he made it to his fighter. It is unclear what his current condition is, or even if the vessel he was on was one destroyed by the Ori during the battle at this point (9.20 "Camelot").<br />
<br />
* '''Ori Warship:''' zatted by Jaffa soldiers, rendering him unconscious (10.07 "Counterstrike")<br />
<br />
* '''Lucian Alliance Ha'tak:''' got into a fistfight with Alliance members while impersonating Kefflin; his injuries were superficial. Later was choked by Teal'c when interceding in Teal'c's beating of his own torturers before Teal'c realized who he was (10.09 "In The Company Of Thieves")<br />
<br />
* '''Odyssey:''' badly injured after hand to hand combat with human/replicator hybrid Marrick; also caught in blast wave of detonation killing the replicator queen. Had an extended stay in the infirmary from several injuries, but later returned to active duty (Stargate: The Ark of Truth)<br />
<br />
== Earth, SGC Base ==<br />
<br />
* '''Outside Isolation Lab 2:''' Mitchell was telekinetically thrown by Khalek against the corridor wall, sustaining a concussion (9.09 "Prototype").<br />
<br />
== Other Earth Locations ==<br />
<br />
* '''Antarctica:''' Before even joining SG-1, Mitchell sustained life-threatening injuries as leader of a squadron of F-302s . They protected SG-1 from Anubis's fleet, and Mitchell's craft took damage. He was able to still take out an al'kesh before crashing into the snow. He was in critical condition for a while. Later, he was in several months of therapy. Though his doctors believed he might be paralyzed for life, Mitchell fought back to be able to return to active duty (9.01 "Avalon Part 1").<br />
<br />
* '''Avalon, underneath England:''' Mitchell dueled with a holographic knight. The sword used by the knight did not cut him, but it did cause a painful energy surge into his body. The effects, though partially debilitating, were not permanent (9.02 "Avalon Part 2").<br />
<br />
* Unspecified location: bullet grazed his arm in shootout with Trust members, knocking him to the ground where he must have hit his head in the fall since he lost consciousness. To the amusement of Sam Carter, Mitchell lost his pants (and shirt) for the second time when at an amnesiac Vala's mercy afterwards (10.08 "Memento Mori").<br />
<br />
* Warehouse: pulled a hamstring in final shootout with Trust members (10.08 "Memento Mori")<br />
<br />
==Pants Losses==<br />
More an injury to his ego than anything else, Lt. Col. Carter has become amused at Mitchell's loss of his pants.<br />
<br />
1. On ''Prometheus'' when alternate Mitchell impersonated him, Mitchell was left in his underwear (9.13 "Ripple Effect").<br />
<br />
2. On Earth, Vala stripped him to his shorts and handcuffed him to a hotel bed to prevent escape and to treat his wound (10.08 "Memento Mori").<br />
<br />
==Biography Articles==<br />
{{Cameron Mitchell Bio}}<br />
----<br />
--[[User:Aurora|Aurora]] 16:37, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell:_Family_and_Relationships&diff=24586Cameron Mitchell: Family and Relationships2009-01-27T04:28:28Z<p>Aurora: /* Family */</p>
<hr />
<div>[[Category: Cameron Mitchell]][[Image:91302.jpg|frame|left|SG-1]]<br />
<br />
==Family==<br />
{|<br />
| valign="top"|[[Image:91209.jpg|frame|left|Father and son]]<br />
| valign="top"|[[Image:1015_Wendy_Mitchell.jpg|frame|left|Mitchell's mother]]<br />
|}<br />
Cameron had a close relationship with his father (9.12 "Collateral Damage"). Though scared after first seeing his father after the test pilot accident, he smiled for his father and was embraced by his dad. Somehow, his father's attitude made him feel like everything was going to be okay. Mitchell's father was also his confidante after the F-16 incident that almost made Mitchell quit his commission. Mitchell keeps a picture of himself and his father in his locker at the SGC.<br />
<br />
Cameron's mother was at his hospital bedside while he recuperated from injuries sustained during the Battle of Antarctica (9.01 "Avalon Part 1"). She was very distraught at his condition.<br />
<br />
Cameron is close to both his parents, who seem to be very understanding. Despite this close relationship, he was embarrassed to think his mother thought he and Vala were romantically involved, and was unwilling to hear tales of Wendy Mitchell's own wilder youth back in the 1960s (10.15 "Bounty").<br />
<br />
Cameron has at least one younger brother (9.20 "Camelot"). Cameron has also described having a "bible thumping" grandma, an Uncle Marvin, and an Aunt Emma. (9.03 "Origin", 9.01 "Avalon Part 1", and 9.13 "Ripple Effect", respectively).<br />
<br />
Cameron also had a grandfather that apparently died before he was born. Captain Mitchell served in the Merchant Marines in the 1930s, and ironically was commander of the freighter ''Achilles'' that brought Langford's Giza Stargate from Africa to North America in 1939 (Stargate: Continuum).<br />
<br />
== Romance ==<br />
{|<br />
|valign="top"|[[Image:912trans.jpg|frame|left|Reya and Mitchell]]<br />
|valign="top"|[[Image:101508.jpg|frame|left|Mitchell and Amy Vandenberg]]<br />
|}<br />
|}<br />
* Wondered when Carter was discussing alternate realities if, in some parallel universe, he got to second base with Amy Vandenberg (9.13 "Ripple Effect"). He was able to renew his relationship with Amy at their twenty year high school reunion (10.15 "Bounty"). There, Amy revealed she too had a crush on him. Even an invasion by an alien bounty hunter did not dissuade her. When Mitchell returned to the base, he and Amy left things on very good terms, including the possibility she may visit him in Colorado Springs.<br />
<br />
* Had a tryst with a flight attendant at some point in his past (9.14 "Stronghold").<br />
<br />
* Mitchell shared a mutual attraction with the Galaran scientist Dr. Reya Varrick (9.12 "Collateral Damage"). His interest was first noticeable by his team right after he had been implanted with a memory from the Galaran Emissary. During this memory, the Emissary indicated an unreciprocated romantic interest in Varrick. It is unclear if this implanted memory had any influence on Mitchell's own attraction, but unlike with the Emissary, Reya returned his affections. Cameron walked her to her home after she became upset at an official reception. Once there, they shared drinks and kissed before Mitchell was knocked unconscious by some type of electrical charge. Reya was killed and Cameron framed for the murder, even to the point of having the murderer's memories of striking her down implanted in Mitchell's mind. Cameron was later cleared of the crime, and was able to have the false memory implants removed. He mourned her death and was pleased he still remembered her after his trauma with the Galar memory device.<br />
<br />
* While speaking with Reya Varrick, Cameron expressed an understanding when she explained she had been married, but the job got in the way (9.12 "Collateral Damage"). It is unclear whether Mitchell was referring to his own personal experience, or just knowledge from seeing similar events happen to family or colleagues.<br />
<br />
==Superior Officers==<br />
{|<br />
[[Image:90302.jpg|frame|left|Mitchell and Landry]]<br />
'''General Hank Landry:''' Landry was very belligerent to Cameron when Mitchell first reported for duty, looking for Cameron's "kryptonite". Even as he berated Mitchell, Landry had already confessed his strategy: "I like yelling at people, no one gives me the damned chance." Mitchell has become comfortable enough in Landry's presence to express his straight-forward analysis complete with informal quips (9.02 "Avalon Part 2" and 9.13 "Ripple Effect", respectively). Mitchell makes sure to observe military protocol in Landry's presence, immediately standing and/or coming to attention when the General first appears. When both were off duty, Landry repeatedly ordered Mitchell to relax to little effect; when Mitchell finally did, he joked later at Landry's expense and it went a bit too far (10.05 "Uninvited"). He certainly seems to respect the commander of the SGC. Landry in return, has shown respect and concern for Mitchell. He sympathized with Mitchell's wish to remain with Daniel and Vala before insisting he needed Mitchell's judgment to observe the missionary for this new Origin religion (9.03 "Origin"). When Teal'c was captured by Ba'al, Landry told Mitchell he did not have to return to duty, and helped Mitchell gain access to the Galaran memory device on Earth (9.14 "Stronghold").<br />
|-<br />
[[Image:90309.jpg|frame|left|O'Neill and Mitchell]]<br />
'''General Jack O'Neill:''' General O'Neill visited Mitchell when he was recuperating from injuries sustained during the Battle of Antarctica. O'Neill expressed gratitude for Mitchell's efforts and offered him any posting he wanted. When Mitchell requested to join SG-1, O'Neill let him, however, he neglected to inform Mitchell that all of the members of SG-1 had moved on to other projects. His next surprise for Mitchell was much more pleasant. He set up a flight with Mitchell in an F-302, partly to get Mitchell "back in the saddle" flying the craft he crashed in, and partly to further gauge Mitchell's character. O'Neill appeared to approve of what he saw, since he seemed to echo the sentiment he claimed Landry told him: "you're going to be fine, Mitchell." (9.01 "Avalon Part 1" and 9.03 "Origin"). <br />
|-<br />
[[Image:906prometheussg1.jpg|frame|left|Pendergast welcomes Mitchell and Co. onto ''Prometheus'']]<br />
'''Colonel Lionel Pendergast:''' Served with the commander of the ''Prometheus'' at one time, presumably during his stint as commander of a squadron of F-302s. It was from Pendergast that Cameron's call sign of "Shaft" was revealed (9.06 "Beachhead"). Pendergast and Mitchell had a cordial relationship, with Pendergast even referring to him by his nickname "Cam" (9.06 "Beachhead", 9.07 "Ex Deus Machina"). After Pendergast was killed in the destruction of the ''Prometheus'', Mitchell made a point to go in person and extend his condolences to Pendergast's wife and children (9.15 "Ethon").<br />
|}<br />
==SG-1==<br />
Mitchell came to the team full of hero-worship for the veterans, wanting to learn from the best (9.01 "Avalon Part 1"). Instead he was in charge of the team, which consisted of SG-Me. He gradually reunited the three veteran members, but as he later pointed out to General Landry: "Carter and I are the same rank. Teal'c's an alien. Jackson's a civilian. I learned a long time ago, I don't "control" anything (10.04 "Insiders"). When Vala joined the team some weeks later, Mitchell had already learned he could not control her either, but was pleased enough to plan a celebratory dinner when she officially became part of SG-1 (10.08 "Memento Mori").<br />
<br />
===Daniel Jackson===<br />
[[Image:91104.jpg|frame|left|Jackson and Mitchell]]<br />
Daniel Jackson visited Mitchell while he recuperated from injuries sustained during the Battle of Antarctica. At this time Daniel expressed his heartfelt gratitude for Mitchell's efforts in saving his life, and consequently helping their mission to save the planet succeed (9.01 "Avalon Part 1"). Daniel once again shared that sentiment when reintroduced to Mitchell upon the Colonel's transfer to the SGC. He offered Mitchell the use of his apartment, since at the time, Daniel planned on leaving Earth for the Atlantis expedition.<br />
<br />
Mitchell, in return, had an almost hero-worship of Daniel Jackson and his team. He used flattery, a sense of obligation, distraction, and genuine affection to entice Jackson back to the team. Apparently, Jackson finally acquiesced to Mitchell's repeated requests, because the Colonel neither hesitated nor asked when he slapped the new SG-1 patch to Jackson's uniform (9.07 "Ex Deus Machina"). When Vala and Daniel were in comas from the Ancient Communication Device, Mitchell sat vigil as long as his duties allowed, and worked to try and save his new friend from the device (9.02 "Avalon Part 2" and 9.03 "Origin"). Either from this hero worship, or the familiarity that has formed between them, Mitchell not only knows how Daniel takes his coffee, but what his favorite blend is (9.13 "Ripple Effect"). He refers to Daniel respectfully by his title to others, but to Daniel himself, Mitchell uses his last name only, calling him "Jackson", in the same way he referred to his "wingman" Redmond and his co-pilot Banks (9.01 "Avalon Part 1").<br />
<br />
Jackson and Mitchell appear to have developed a comfortable working relationship. They trade quips with each other in an easy banter and work as equals on missions (9.04 "The Ties That Bind", 9.11 "Fourth Horseman Part 2", 9.13 "Ripple Effect", 9.17 "The Scourge", 9.20 "Camelot", 10.03 "The Pegasus Project", etc.). Daniel has appeared aggravated when Mitchell's enthusiasm becomes overwhelming to his mind (hitting Khalek's button in 9.09 "Prototype", going offworld while out of phase in 9.18 "Arthur's Mantle", excited to help Martin Lloyd in 10.06 "200"). However, Daniel has shown some respect for Cameron and will defend his teammate (9.12 "Collateral Damage"). They also play basketball together, which indicates they enjoy spending some free time with each other (9.06 "Beachhead", 9.10 "The Fourth Horseman Part 1"). <br />
<br />
When Cameron was feeling depressed after the loss of ''Prometheus'' and his friend Col. Pendergast, he approached Daniel in his office where they shared a beer (Mitchell was obviously off-duty at the time based on his apparel) (9.15 "Ethon"). <br />
<br />
He showed a great deal of concern and empathy for Daniel when he was using Merlin's Ancient device to save them, explaining to Vala that the worst part of being part of this team was not risking your own life, but watching your teammates risk theirs (10.11 "The Quest Part 2").<br />
<br />
===Samantha Carter===<br />
[[Image:91206.jpg|frame|left|Carter and Mitchell]]<br />
Samantha was part of the delegation who proudly presented Mitchell with his Medal of Honor while he was still in his hospital bed (9.01 "Avalon Part 1"). She also knows some of his background, such as his father being a test pilot (9.12 "Collateral Damage"). However, she was unaware of his tragic mission with his F-16. She appeared genuinely happy at his transfer to her old position as leader of SG-1 after she had transferred to Area 51 and/or ''Prometheus'', and they planned to have breakfast together when she was "Earthside" again (9.01 "Avalon Part 1").<br />
<br />
Samantha and Cameron work well as teammates on SG-1, both following military protocol, and in knowing when to let the other's expertise dictate the course of action (see for example 9.09 "Prototype"). Although he refers to Dr. Jackson as "Jackson", in the familiar "buddy" way he does other colleagues, she calls him "Cam", and he calls her "Sam" (9.01 "Avalon Part 1"). Cameron also enjoys teasing Samantha on her brain power, and acknowledges he does not understand most of what she explains (9.09 "Prototype", 9.11 "Fourth Horseman Part 1", 9.13 "Ripple Effect", 10.02 "Morpheus"). Mitchell, however, is smart in his own right, and has a keen awareness of what has happened, and what SG-1 has accomplished through reading the past mission reports. Though Cam may not follow Samantha's hows and whys, he does follow the what, and, like with Daniel Jackson, will cut to the bottom line with their explanations (9.10 "Fourth Horseman Part 1", 9.13 "Ripple Effect").<br />
<br />
Like the other veterans of SG-1, Sam shows her concern at some of Mitchell's impetuous decisions. She and Daniel both expressed their doubts at Cameron's suggestion that he pretend to be a buyer for the addictive kassa crops (9.16 "Off The Grid"). She was visibly upset when Cameron informed her he was going after Teal'c while they were out of phase, but knew she would be unable to counter his stubbornness (9.18 "Arthur's Mantle"). <br />
<br />
When Mitchell was reliving traumatic memories of his past to absolve himself of a murder, Carter stood by his side while Jackson and Teal'c worked on other aspects of the investigation to clear their teammate (9.12 "Collateral Damage). Ostensibly she was monitoring the Galarans' equipment, but she spent most of her time by Mitchell's side, just trying to be supportive. She also took time to comfort Mitchell and empathize when he struggled with the impending death of his friend Bryce Ferguson (9.14 "Stronghold"). She was relieved to learn he was alive after the battle at P3Y-229 (10.01 "Flesh and Blood Part 3"). Like his teammates, Mitchell was very concerned for her when she was held hostage by Ba'al in the SGC (10.04 "Insiders")<br />
<br />
When Samantha Carter was struck by an Ori weapon, Mitchell stayed by her side, giving first aid medical treatment and refusing to let her give up (10.12 "Line in the Sand"). Later, he baked some of his grandmother's macaroons especially for her. She didn't appear to like the taste, to Mitchell's chagrin, but she appreciated the sentiment.<br />
<br />
===Teal'c===<br />
[[Image:90703.jpg|frame|left|Teal'c and Mitchell]]<br />
Mitchell has shown the same enthusiasm and interest in Teal'c as he did the other members of SG-1. He has declared Teal'c a genius a few different times and trusts his knowledge and wide experience (9.01 "Avalon Part 1"). From the first, Teal'c has tested Mitchell. When trapped in a stone chamber, Teal'c fired his weapon against the stone slab blocking the door, in an apparent hazing (9.01 "Avalon Part 1"). He was resistant for a long time to the entreaties for him to rejoin SG-1 before finally agreeing (9.07 "Ex Deus Machina"). An alternate Teal'c's reaction to Mitchell indicated that at times Mitchell's demeanor annoyed the Jaffa when he seemed to take undue pleasure in physically beating up the Mitchell of this reality...a move that disquieted the alternate Mitchell of his own team (9.13 "Ripple Effect). In this reality, Teal'c took an out-of-phase Mitchell up on his offer to "hit with his best shot" and attempted to strike Mitchell with a serious blow to the head (9.18 "Arthur's Mantle"). Mitchell was a bit surprised at the lack of hesitation. Mitchell offered to help Teal'c find an offbase apartment, and when Mitchell did not take the hint that it was not necessary, Teal'c felt obligated to stress the point (9.17 "The Scourge"). Despite this obvious admiration, Mitchell has never appeared intimidated by Teal'c, questioning some of his sources and not abashed at impersonating Teal'c within the Jaffa's hearing (9.08 "Babylon").<br />
<br />
Despite the teasing, Teal'c has shown genuine concern for Mitchell. When noting approaching Jaffa on Ba'al's ha'tak, he immediately called to Mitchell for backup (9.16 "Off the Grid"). He was Mitchell's F-302 copilot during the events over Tegalus (9.15 "Ethon"). Teal'c was quick to act when he realized his teammate was in very real danger from the zombified warrior Volnek and risked his own life to save Mitchell (9.18 "Arthur's Mantle"). He vowed to return for Mitchell when both were near death from a strange infection as soon as he could (10.02 "Morpheus"). Teal'c looked for Mitchell among his friends when he first announced the referendum for Jaffa democracy was going to happen, and appeared genuinely remorseful at Mitchell's friend's death, making a point to reach out to Cameron (9.14 "Stronghold"). After Mitchell saved his life and that of Bra'tac's in Ba'al's mothership, Teal'c acknowledged he was in Cameron's debt (9.14 "Stronghold"). Cameron denied the gesture, saying he was just doing his job to watch his teammate's back, with Teal'c only giving a knowing nod in response. The two work well together in the heat of combat (9.16 "Off the Grid", 10.07 "Counterstrike", 10.09 "Company of Thieves").<br />
<br />
===Vala Mal Doran===<br />
[[Image:905 mitchell vala.jpg|frame|left|Cameron and Vala]]<br />
Cameron Mitchell first met Vala when she arrived at the SGC with an Ancient tablet for Daniel (9.01 "Avalon Part 1"). There he saw Vala Mal Doran's conniving nature first hand in her interactions with Daniel Jackson. Later, when she approached him to help "rid the galaxy of evildoers", he responded without malice that she was "selfish and untrustworthy" and that anyone who trusted her would be in trouble (9.05 "The Powers That Be"). Even after she became a member of SG-1, he exchanged several skeptical looks with Daniel at her offering to get them a cargo ship (10.09 "Company of Thieves").<br />
<br />
However, Mitchell also showed sympathy for Vala when she explained her mysterious pregnancy and her three day ordeal chained at the Ara of Ver Isca (9.19 "Crusade"). He explained what he meant by some of the Earth culture references she didn't get, like Santa Claus (10.03 "The Pegasus Project"). When Vala was taking over plans, even over General Landry, it was Mitchell's subtle eye gestures that clued her in she should stand down (10.05 "Uninvited"). <br />
<br />
Although stern with her in explaining her probationary status at the SGC, Mitchell also offered her welcome after the slightest nudge by Daniel (10.02 "Morpheus"). He appeared unflappable at her antics (9.04 "The Ties That Bind", 9.05 "The Powers That Be"). He was a bit more nonplussed when she stripped down and handcuffed to a bed while he was unconscious after kidnapping him at gunpoint, but then became aware of her amnesiac condition (10.08 "Memento Mori"). Soon afterwards, he was proud to witness Landry's presentation making her a full-fledged member of SG-1, and he and Teal'c placed the patches on her while he proposed a celebratory dinner at a rib joint near his apartment.<br />
<br />
When Vala was concerned about Daniel, Mitchell sympathetically but forcefully explained to her how having someone else on the team suffer for the greater good was the most difficult part of this job, and having Vala realize that truly made her one of them. He later tried to comfort her by giving her hope Adria would keep Daniel alive (10.11 "The Quest Part 2"). He maintains an easy banter with her as they work together (10.14 "The Shroud"), and even relented (with reservations) to have her join him at his class reunion (10.15 "Bounty").<br />
<br />
==Biography Articles==<br />
{{Cameron Mitchell Bio}}<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 16:34, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell:_Family_and_Relationships&diff=24585Cameron Mitchell: Family and Relationships2009-01-27T04:27:37Z<p>Aurora: add grampa reference</p>
<hr />
<div>[[Category: Cameron Mitchell]][[Image:91302.jpg|frame|left|SG-1]]<br />
<br />
==Family==<br />
{|<br />
| valign="top"|[[Image:91209.jpg|frame|left|Father and son]]<br />
| valign="top"|[[Image:1015_Wendy_Mitchell.jpg|frame|left|Mitchell's mother]]<br />
| valign="top"|[[Image:91209.jpg|frame|left|Father and son]]<br />
|}<br />
Cameron had a close relationship with his father (9.12 "Collateral Damage"). Though scared after first seeing his father after the test pilot accident, he smiled for his father and was embraced by his dad. Somehow, his father's attitude made him feel like everything was going to be okay. Mitchell's father was also his confidante after the F-16 incident that almost made Mitchell quit his commission. Mitchell keeps a picture of himself and his father in his locker at the SGC.<br />
<br />
Cameron's mother was at his hospital bedside while he recuperated from injuries sustained during the Battle of Antarctica (9.01 "Avalon Part 1"). She was very distraught at his condition.<br />
<br />
Cameron is close to both his parents, who seem to be very understanding. Despite this close relationship, he was embarrassed to think his mother thought he and Vala were romantically involved, and was unwilling to hear tales of Wendy Mitchell's own wilder youth back in the 1960s (10.15 "Bounty").<br />
<br />
Cameron has at least one younger brother (9.20 "Camelot"). Cameron has also described having a "bible thumping" grandma, an Uncle Marvin, and an Aunt Emma. (9.03 "Origin", 9.01 "Avalon Part 1", and 9.13 "Ripple Effect", respectively).<br />
<br />
Cameron also had a grandfather that apparently died before he was born. Captain Mitchell served in the Merchant Marines in the 1930s, and ironically was commander of the freighter ''Achilles'' that brought Langford's Giza Stargate from Africa to North America in 1939 (Stargate: Continuum).<br />
<br />
== Romance ==<br />
{|<br />
|valign="top"|[[Image:912trans.jpg|frame|left|Reya and Mitchell]]<br />
|valign="top"|[[Image:101508.jpg|frame|left|Mitchell and Amy Vandenberg]]<br />
|}<br />
|}<br />
* Wondered when Carter was discussing alternate realities if, in some parallel universe, he got to second base with Amy Vandenberg (9.13 "Ripple Effect"). He was able to renew his relationship with Amy at their twenty year high school reunion (10.15 "Bounty"). There, Amy revealed she too had a crush on him. Even an invasion by an alien bounty hunter did not dissuade her. When Mitchell returned to the base, he and Amy left things on very good terms, including the possibility she may visit him in Colorado Springs.<br />
<br />
* Had a tryst with a flight attendant at some point in his past (9.14 "Stronghold").<br />
<br />
* Mitchell shared a mutual attraction with the Galaran scientist Dr. Reya Varrick (9.12 "Collateral Damage"). His interest was first noticeable by his team right after he had been implanted with a memory from the Galaran Emissary. During this memory, the Emissary indicated an unreciprocated romantic interest in Varrick. It is unclear if this implanted memory had any influence on Mitchell's own attraction, but unlike with the Emissary, Reya returned his affections. Cameron walked her to her home after she became upset at an official reception. Once there, they shared drinks and kissed before Mitchell was knocked unconscious by some type of electrical charge. Reya was killed and Cameron framed for the murder, even to the point of having the murderer's memories of striking her down implanted in Mitchell's mind. Cameron was later cleared of the crime, and was able to have the false memory implants removed. He mourned her death and was pleased he still remembered her after his trauma with the Galar memory device.<br />
<br />
* While speaking with Reya Varrick, Cameron expressed an understanding when she explained she had been married, but the job got in the way (9.12 "Collateral Damage"). It is unclear whether Mitchell was referring to his own personal experience, or just knowledge from seeing similar events happen to family or colleagues.<br />
<br />
==Superior Officers==<br />
{|<br />
[[Image:90302.jpg|frame|left|Mitchell and Landry]]<br />
'''General Hank Landry:''' Landry was very belligerent to Cameron when Mitchell first reported for duty, looking for Cameron's "kryptonite". Even as he berated Mitchell, Landry had already confessed his strategy: "I like yelling at people, no one gives me the damned chance." Mitchell has become comfortable enough in Landry's presence to express his straight-forward analysis complete with informal quips (9.02 "Avalon Part 2" and 9.13 "Ripple Effect", respectively). Mitchell makes sure to observe military protocol in Landry's presence, immediately standing and/or coming to attention when the General first appears. When both were off duty, Landry repeatedly ordered Mitchell to relax to little effect; when Mitchell finally did, he joked later at Landry's expense and it went a bit too far (10.05 "Uninvited"). He certainly seems to respect the commander of the SGC. Landry in return, has shown respect and concern for Mitchell. He sympathized with Mitchell's wish to remain with Daniel and Vala before insisting he needed Mitchell's judgment to observe the missionary for this new Origin religion (9.03 "Origin"). When Teal'c was captured by Ba'al, Landry told Mitchell he did not have to return to duty, and helped Mitchell gain access to the Galaran memory device on Earth (9.14 "Stronghold").<br />
|-<br />
[[Image:90309.jpg|frame|left|O'Neill and Mitchell]]<br />
'''General Jack O'Neill:''' General O'Neill visited Mitchell when he was recuperating from injuries sustained during the Battle of Antarctica. O'Neill expressed gratitude for Mitchell's efforts and offered him any posting he wanted. When Mitchell requested to join SG-1, O'Neill let him, however, he neglected to inform Mitchell that all of the members of SG-1 had moved on to other projects. His next surprise for Mitchell was much more pleasant. He set up a flight with Mitchell in an F-302, partly to get Mitchell "back in the saddle" flying the craft he crashed in, and partly to further gauge Mitchell's character. O'Neill appeared to approve of what he saw, since he seemed to echo the sentiment he claimed Landry told him: "you're going to be fine, Mitchell." (9.01 "Avalon Part 1" and 9.03 "Origin"). <br />
|-<br />
[[Image:906prometheussg1.jpg|frame|left|Pendergast welcomes Mitchell and Co. onto ''Prometheus'']]<br />
'''Colonel Lionel Pendergast:''' Served with the commander of the ''Prometheus'' at one time, presumably during his stint as commander of a squadron of F-302s. It was from Pendergast that Cameron's call sign of "Shaft" was revealed (9.06 "Beachhead"). Pendergast and Mitchell had a cordial relationship, with Pendergast even referring to him by his nickname "Cam" (9.06 "Beachhead", 9.07 "Ex Deus Machina"). After Pendergast was killed in the destruction of the ''Prometheus'', Mitchell made a point to go in person and extend his condolences to Pendergast's wife and children (9.15 "Ethon").<br />
|}<br />
==SG-1==<br />
Mitchell came to the team full of hero-worship for the veterans, wanting to learn from the best (9.01 "Avalon Part 1"). Instead he was in charge of the team, which consisted of SG-Me. He gradually reunited the three veteran members, but as he later pointed out to General Landry: "Carter and I are the same rank. Teal'c's an alien. Jackson's a civilian. I learned a long time ago, I don't "control" anything (10.04 "Insiders"). When Vala joined the team some weeks later, Mitchell had already learned he could not control her either, but was pleased enough to plan a celebratory dinner when she officially became part of SG-1 (10.08 "Memento Mori").<br />
<br />
===Daniel Jackson===<br />
[[Image:91104.jpg|frame|left|Jackson and Mitchell]]<br />
Daniel Jackson visited Mitchell while he recuperated from injuries sustained during the Battle of Antarctica. At this time Daniel expressed his heartfelt gratitude for Mitchell's efforts in saving his life, and consequently helping their mission to save the planet succeed (9.01 "Avalon Part 1"). Daniel once again shared that sentiment when reintroduced to Mitchell upon the Colonel's transfer to the SGC. He offered Mitchell the use of his apartment, since at the time, Daniel planned on leaving Earth for the Atlantis expedition.<br />
<br />
Mitchell, in return, had an almost hero-worship of Daniel Jackson and his team. He used flattery, a sense of obligation, distraction, and genuine affection to entice Jackson back to the team. Apparently, Jackson finally acquiesced to Mitchell's repeated requests, because the Colonel neither hesitated nor asked when he slapped the new SG-1 patch to Jackson's uniform (9.07 "Ex Deus Machina"). When Vala and Daniel were in comas from the Ancient Communication Device, Mitchell sat vigil as long as his duties allowed, and worked to try and save his new friend from the device (9.02 "Avalon Part 2" and 9.03 "Origin"). Either from this hero worship, or the familiarity that has formed between them, Mitchell not only knows how Daniel takes his coffee, but what his favorite blend is (9.13 "Ripple Effect"). He refers to Daniel respectfully by his title to others, but to Daniel himself, Mitchell uses his last name only, calling him "Jackson", in the same way he referred to his "wingman" Redmond and his co-pilot Banks (9.01 "Avalon Part 1").<br />
<br />
Jackson and Mitchell appear to have developed a comfortable working relationship. They trade quips with each other in an easy banter and work as equals on missions (9.04 "The Ties That Bind", 9.11 "Fourth Horseman Part 2", 9.13 "Ripple Effect", 9.17 "The Scourge", 9.20 "Camelot", 10.03 "The Pegasus Project", etc.). Daniel has appeared aggravated when Mitchell's enthusiasm becomes overwhelming to his mind (hitting Khalek's button in 9.09 "Prototype", going offworld while out of phase in 9.18 "Arthur's Mantle", excited to help Martin Lloyd in 10.06 "200"). However, Daniel has shown some respect for Cameron and will defend his teammate (9.12 "Collateral Damage"). They also play basketball together, which indicates they enjoy spending some free time with each other (9.06 "Beachhead", 9.10 "The Fourth Horseman Part 1"). <br />
<br />
When Cameron was feeling depressed after the loss of ''Prometheus'' and his friend Col. Pendergast, he approached Daniel in his office where they shared a beer (Mitchell was obviously off-duty at the time based on his apparel) (9.15 "Ethon"). <br />
<br />
He showed a great deal of concern and empathy for Daniel when he was using Merlin's Ancient device to save them, explaining to Vala that the worst part of being part of this team was not risking your own life, but watching your teammates risk theirs (10.11 "The Quest Part 2").<br />
<br />
===Samantha Carter===<br />
[[Image:91206.jpg|frame|left|Carter and Mitchell]]<br />
Samantha was part of the delegation who proudly presented Mitchell with his Medal of Honor while he was still in his hospital bed (9.01 "Avalon Part 1"). She also knows some of his background, such as his father being a test pilot (9.12 "Collateral Damage"). However, she was unaware of his tragic mission with his F-16. She appeared genuinely happy at his transfer to her old position as leader of SG-1 after she had transferred to Area 51 and/or ''Prometheus'', and they planned to have breakfast together when she was "Earthside" again (9.01 "Avalon Part 1").<br />
<br />
Samantha and Cameron work well as teammates on SG-1, both following military protocol, and in knowing when to let the other's expertise dictate the course of action (see for example 9.09 "Prototype"). Although he refers to Dr. Jackson as "Jackson", in the familiar "buddy" way he does other colleagues, she calls him "Cam", and he calls her "Sam" (9.01 "Avalon Part 1"). Cameron also enjoys teasing Samantha on her brain power, and acknowledges he does not understand most of what she explains (9.09 "Prototype", 9.11 "Fourth Horseman Part 1", 9.13 "Ripple Effect", 10.02 "Morpheus"). Mitchell, however, is smart in his own right, and has a keen awareness of what has happened, and what SG-1 has accomplished through reading the past mission reports. Though Cam may not follow Samantha's hows and whys, he does follow the what, and, like with Daniel Jackson, will cut to the bottom line with their explanations (9.10 "Fourth Horseman Part 1", 9.13 "Ripple Effect").<br />
<br />
Like the other veterans of SG-1, Sam shows her concern at some of Mitchell's impetuous decisions. She and Daniel both expressed their doubts at Cameron's suggestion that he pretend to be a buyer for the addictive kassa crops (9.16 "Off The Grid"). She was visibly upset when Cameron informed her he was going after Teal'c while they were out of phase, but knew she would be unable to counter his stubbornness (9.18 "Arthur's Mantle"). <br />
<br />
When Mitchell was reliving traumatic memories of his past to absolve himself of a murder, Carter stood by his side while Jackson and Teal'c worked on other aspects of the investigation to clear their teammate (9.12 "Collateral Damage). Ostensibly she was monitoring the Galarans' equipment, but she spent most of her time by Mitchell's side, just trying to be supportive. She also took time to comfort Mitchell and empathize when he struggled with the impending death of his friend Bryce Ferguson (9.14 "Stronghold"). She was relieved to learn he was alive after the battle at P3Y-229 (10.01 "Flesh and Blood Part 3"). Like his teammates, Mitchell was very concerned for her when she was held hostage by Ba'al in the SGC (10.04 "Insiders")<br />
<br />
When Samantha Carter was struck by an Ori weapon, Mitchell stayed by her side, giving first aid medical treatment and refusing to let her give up (10.12 "Line in the Sand"). Later, he baked some of his grandmother's macaroons especially for her. She didn't appear to like the taste, to Mitchell's chagrin, but she appreciated the sentiment.<br />
<br />
===Teal'c===<br />
[[Image:90703.jpg|frame|left|Teal'c and Mitchell]]<br />
Mitchell has shown the same enthusiasm and interest in Teal'c as he did the other members of SG-1. He has declared Teal'c a genius a few different times and trusts his knowledge and wide experience (9.01 "Avalon Part 1"). From the first, Teal'c has tested Mitchell. When trapped in a stone chamber, Teal'c fired his weapon against the stone slab blocking the door, in an apparent hazing (9.01 "Avalon Part 1"). He was resistant for a long time to the entreaties for him to rejoin SG-1 before finally agreeing (9.07 "Ex Deus Machina"). An alternate Teal'c's reaction to Mitchell indicated that at times Mitchell's demeanor annoyed the Jaffa when he seemed to take undue pleasure in physically beating up the Mitchell of this reality...a move that disquieted the alternate Mitchell of his own team (9.13 "Ripple Effect). In this reality, Teal'c took an out-of-phase Mitchell up on his offer to "hit with his best shot" and attempted to strike Mitchell with a serious blow to the head (9.18 "Arthur's Mantle"). Mitchell was a bit surprised at the lack of hesitation. Mitchell offered to help Teal'c find an offbase apartment, and when Mitchell did not take the hint that it was not necessary, Teal'c felt obligated to stress the point (9.17 "The Scourge"). Despite this obvious admiration, Mitchell has never appeared intimidated by Teal'c, questioning some of his sources and not abashed at impersonating Teal'c within the Jaffa's hearing (9.08 "Babylon").<br />
<br />
Despite the teasing, Teal'c has shown genuine concern for Mitchell. When noting approaching Jaffa on Ba'al's ha'tak, he immediately called to Mitchell for backup (9.16 "Off the Grid"). He was Mitchell's F-302 copilot during the events over Tegalus (9.15 "Ethon"). Teal'c was quick to act when he realized his teammate was in very real danger from the zombified warrior Volnek and risked his own life to save Mitchell (9.18 "Arthur's Mantle"). He vowed to return for Mitchell when both were near death from a strange infection as soon as he could (10.02 "Morpheus"). Teal'c looked for Mitchell among his friends when he first announced the referendum for Jaffa democracy was going to happen, and appeared genuinely remorseful at Mitchell's friend's death, making a point to reach out to Cameron (9.14 "Stronghold"). After Mitchell saved his life and that of Bra'tac's in Ba'al's mothership, Teal'c acknowledged he was in Cameron's debt (9.14 "Stronghold"). Cameron denied the gesture, saying he was just doing his job to watch his teammate's back, with Teal'c only giving a knowing nod in response. The two work well together in the heat of combat (9.16 "Off the Grid", 10.07 "Counterstrike", 10.09 "Company of Thieves").<br />
<br />
===Vala Mal Doran===<br />
[[Image:905 mitchell vala.jpg|frame|left|Cameron and Vala]]<br />
Cameron Mitchell first met Vala when she arrived at the SGC with an Ancient tablet for Daniel (9.01 "Avalon Part 1"). There he saw Vala Mal Doran's conniving nature first hand in her interactions with Daniel Jackson. Later, when she approached him to help "rid the galaxy of evildoers", he responded without malice that she was "selfish and untrustworthy" and that anyone who trusted her would be in trouble (9.05 "The Powers That Be"). Even after she became a member of SG-1, he exchanged several skeptical looks with Daniel at her offering to get them a cargo ship (10.09 "Company of Thieves").<br />
<br />
However, Mitchell also showed sympathy for Vala when she explained her mysterious pregnancy and her three day ordeal chained at the Ara of Ver Isca (9.19 "Crusade"). He explained what he meant by some of the Earth culture references she didn't get, like Santa Claus (10.03 "The Pegasus Project"). When Vala was taking over plans, even over General Landry, it was Mitchell's subtle eye gestures that clued her in she should stand down (10.05 "Uninvited"). <br />
<br />
Although stern with her in explaining her probationary status at the SGC, Mitchell also offered her welcome after the slightest nudge by Daniel (10.02 "Morpheus"). He appeared unflappable at her antics (9.04 "The Ties That Bind", 9.05 "The Powers That Be"). He was a bit more nonplussed when she stripped down and handcuffed to a bed while he was unconscious after kidnapping him at gunpoint, but then became aware of her amnesiac condition (10.08 "Memento Mori"). Soon afterwards, he was proud to witness Landry's presentation making her a full-fledged member of SG-1, and he and Teal'c placed the patches on her while he proposed a celebratory dinner at a rib joint near his apartment.<br />
<br />
When Vala was concerned about Daniel, Mitchell sympathetically but forcefully explained to her how having someone else on the team suffer for the greater good was the most difficult part of this job, and having Vala realize that truly made her one of them. He later tried to comfort her by giving her hope Adria would keep Daniel alive (10.11 "The Quest Part 2"). He maintains an easy banter with her as they work together (10.14 "The Shroud"), and even relented (with reservations) to have her join him at his class reunion (10.15 "Bounty").<br />
<br />
==Biography Articles==<br />
{{Cameron Mitchell Bio}}<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 16:34, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell:_Favorites_and_Expressions&diff=24584Cameron Mitchell: Favorites and Expressions2009-01-27T04:21:05Z<p>Aurora: add/update</p>
<hr />
<div>[[Category:Cameron Mitchell]][[Image:100501.jpg|frame|left|Mitchell parks his Mustang]]<br />
==Summary==<br />
Cameron Mitchell is laid-back by nature&mdash;a characteristic he sometimes exaggerates to throw potential adversaries off (9.03 "Origin", 9.08 "Babylon", 9.11 "The Fourth Horseman Part 2"). Sometimes for effect, and sometimes during times of stress, a Southern accent becomes more pronounced. He tends to give the alien technology they come across and that which they develop informal names.<br />
<br />
He also has at least a passing familiarity with Mandarin (9.18 "The Scourge").<br />
<br />
His pilot call sign is "Shaft", as in the cam-shaft of a vehicle (9.06 "Beachhead").<br />
<br />
His upbringing was in a religious household, and he is able to quote scripture easily (9.03 "Origin"). Cameron is also an aficionado of popular culture, especially movies. <br />
<br />
==Movie References==<br />
* ''The Blues Brothers'': reuniting SG-1 was "getting the band back together" (9.01 "Avalon Part 1", 9.06 "Beachhead").<br />
* ''Buckaroo Banzai'': "No matter where you go, there you are." (9.03 "Origin").<br />
* ''Cordon Bleu'': references the movie when in a briefing with his teammates(10.19 "Dominion").<br />
* ''Deuce Bigalow: European Gigilo'' watched it the night before his mission to Vagonbrei, to his regret (10.02 "Morpheus")<br />
* ''Die Hard'': references the hero, John MacLane, when security guard gets drop on him and Vala. Although Daniel did not understand Cameron's meaning, Teal'c immediately understood the reference (10.16 "Bad Guys").<br />
* Ed Grimley: not exactly a movie, but references a stock character role created by comedian Martin Short (9.20 "Camelot").<br />
* ''Ghost'': When Mitchell and Carter accidentally moved into another dimension with no way to communicate with anyone in the SGC, Mitchell compared himself to Patrick Swayze in ''Ghost''. He implored the oblivious Landry that they needed a "Whoopi" (Whoopi Goldberg played a psychic character that helped ghost Swayze communicate to others in the movie) (9.18 "Arthur's Mantle").<br />
* Holy Grail: Mitchell has seen more than one movie about this aspect of the Arthurian legend, and in every movie he's seen, it's a "cup" (see also Monty Python, below) (9.20 "Camelot").<br />
* ''Monty Python and the Holy Grail'' is referenced when Mitchell asks Daniel during a briefing if Sir Gawain was one of the knights who says "Ni". (10.02 "Morpheus")<br />
* ''Old School'': Mitchell showed his appreciation for Teal'c's choice for movie night by quoting "My Boy Blue" from the movie (9.17 "The Scourge").<br />
* ''Patton'': recognizing Landry's Gen. Patton quote from the movie (9.01 "Avalon Part 1").<br />
* Pod man: Mitchell's reference to Khalek before becoming aware of his identity could have been a reference to a host of B level horror/science fiction movies (9.09 "Prototype").<br />
* ''Spartacus'' &mdash; referenced the famous scene where all the slaves claimed to be Spartacus when dealing with one of the many Ba'als who claimed he was the original (10.04 "Insiders")<br />
* ''Starship Troopers'': After SG-1 barely escaped a scourge of alien insects, Mitchell's choice for movie night was a film about soldiers fighting giant alien insects (9.17 "The Scourge").<br />
* ''The Three Stooges'' &mdash; referenced Curly, one of the Stooges amongst colorful nicknames of Joe Bob and Junior to describe a native lizard on Vagonbrei (10.02 "Morpheus")<br />
<br />
<br />
==Star Trek==<br />
Mitchell is also a fan of ''Star Trek'', at least the original series.<br />
<br />
* References Dr. "Bones" McCoy when Jolan used a sedative to make him appear dead (9.08 "Babylon")<br />
* Asks his alternate universe double if it was the bearded evil twin universe (9.13 "Ripple Effect")<br />
<br />
== Other Expressions==<br />
* All right, boys and girls<br />
* Baby<br />
* Bob's your uncle<br />
* Brother<br />
* Cool<br />
* Genius<br />
* Good morning, Sunshine (note: he has only used this term of endearment with Daniel Jackson)<br />
* Hallelujah<br />
* It's all good to me<br />
* Man<br />
* Shazam<br />
* [Now] That's what I'm talkin' about!<br />
* That's a yes/no.<br />
* Wicked!<br />
* Yo<br />
<br />
==Sports and Hobbies==<br />
*'''American Football:''' Played football in high school at least (10.15 "Bounty"). Detailed discussion on NFL teams' playoff potential. (9.04 "The Ties That Bind"); used a referee's touchdown/goal hand signal when Daniel Jackson figured out that he and Sam Carter were in an alternate dimension (9.18 "Arthur's Mantle").<br />
* '''Baseball:''' Made a baseball pun of a full count of 2 strikes 3 "ba'als" when capturing Ba'al clones (10.04 "Insiders")<br />
* '''Basketball:''' Enjoys playing basketball (9.06 "Beachhead"; 9.10 "Fourth Horseman Part 1")<br />
* '''Boxing:''' is familiar with some heavyweight title boxing matches based on his reference to Tyson/Holyfield's "always a rematch." (9.18 "The Scourge").<br />
* '''Bird Watching:''' Definitely not a bird watcher (10.05 "Uninvited").<br />
* '''Chess:''' Has always hated the game of chess and is a terrible player (10.05 "Uninvited) [note: comes to play the game regularly when stuck on a ship with his team and Landry for decades, but this was an alternate timeline (10.20 "Unending")].<br />
* '''Flying:''' Piloting does not just seem to be a career, Mitchell has shown a joy in flying (9.03 "Origin"); however he has indicated that once he learned about the SG teams, flying ships was a secondary interest (10.20 "Unending")<br />
* '''Jogging:''' enjoys to jog for fun and likes to constantly be in motion (10.05 "Uninvited").<br />
* '''Video Gaming:''' treated his dying friend to Playstation and stuck around playing "first person shooter" style game" (9.14 "Stronghold"). Also suggested playing SOCOM 3 to Landry (10.05 "Uninvited").<br />
<br />
* '''Transportation:''' 1965 Mustang Fastback (10.05 "Uninvited")<br />
** also knows how to drive a motorcycle (10.08 "Momento Mori")<br />
<br />
==Food and Drink==<br />
* '''Drink:''' <br />
** Instant coffee (9.13 "Ripple Effect")<br />
** Beer (Coors Light for personal taste) (9.15 "Ethon"); has been seen drinking other brands (10.05 "Uninvited")<br />
* '''Foods:'''<br />
** Chewing Gum (9.01 "Avalon Part 1", 9.08 "Babylon", 9.13 "Ripple Effect", etc.)<br />
** Hash browns [this may have been a passing craving] (9.18 "Arthur's Mantle")<br />
** Omelet with avacado, Gjetost cheese and egg whites (9.11 "The Fourth Horseman, Part 2")<br />
** His grandma's corn bread and black-eyed peas (9.16 "Off The Grid")<br />
** Roast beef (9.18 "Arthur's Mantle'')<br />
** His grandma's macaroons, and has even been known to bake them (10.12 "Line in the Sand")<br />
* '''Jello Flavor:''' Red (9.04 "The Powers That Be")<br />
<br />
==Biography Articles==<br />
{{Cameron Mitchell Bio}}<br />
----<br />
--[[User:Aurora|Aurora]] 16:40, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cameron_Mitchell:_Key_Episodes&diff=24583Cameron Mitchell: Key Episodes2009-01-27T04:15:09Z<p>Aurora: /* Summary */</p>
<hr />
<div>[[Category:Cameron Mitchell]]<br />
==Summary==<br />
Key episodes in Cameron Mitchell's character arc, in which major character development occurred, something important happened to him, or we learned something about him or his past.<br />
<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.12 "Collateral Damage" Episode Guide|9.12 "Collateral Damage"]]<br />
* [[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
* [[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
* [[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
* [[Stargate: Continuum]]<br />
<br />
==Biography Articles==<br />
{{Cameron Mitchell Bio}}<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:19, 29 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=NID&diff=24574NID2009-01-24T23:26:24Z<p>Aurora: because Nya =/= Lya</p>
<hr />
<div>[[Category:NID]] [[Image:71805.jpg|thumb|170px|left|Woolsey and Hammond face off in NID audit]] <br />
==Summary==<br />
The NID is a United States government organization that runs clandestine operations watching over key top secret projects, such as the Stargate program. While not corrupt in and of itself, many of the organization's employees have been recruited to engage in illegal activities. The NID seems to be more civilian run, but they have had a history of some military members attached to their service with offices in the Pentagon.<br />
<br />
What does the NID stand for? That's classified. Although it's very likely the "I" stands for "Intelligence" based on O'Neill's reaction on hearing the acronym (1.18 "Enigma").<br />
<br />
==Agency History==<br />
<br />
The NID is a clandestine government organization, similar to the CIA, FBI, NSA. Its specific mandate is to keep an eye on top secret projects, such as the Stargate Program (6.17 "Disclosure"). Many times the NID has been a direct rival to the SGC in control of the Stargate and the technology received through it (2.14 "Touchstone", 6.08 "Nightwalkers", et al). Colonel Maybourne, assigned to NID explained: "This facility [the SGC] is front-line. Your mandate is search and retrieval. Mine is research and development." (2.10 "Bane").<br />
<br />
The NID was known for keeping its own secrets from Stargate Command–conducting added experiments, knowledge of other planets, such as the Furling one where O'Neill and Maybourne later got trapped (6.15 "Paradise Lost"). Daniel encapsulated the role of the NID perfectly when he snarkily declared them "Men in Black" after a faceoff in a warehouse (5.12 "Wormhole X-Treme"). Despite these inter-deparmental rivalries, the NID in of itself is a legitimate agency with several personnel serving their country with integrity, such as Malcolm Barrett and Richard Woolsey (6.14 "Smoke and Mirrors", 7.20 "Inauguration"). They have worked with Stargate Command as much as against it.<br />
<br />
The agency (at least in later seasons) is civilian run (6.17 "Disclosure"). However, it was first identified as military intelligence (1.03 "The Enemy Within"). Several military officers have been assigned to the NID (1.17 "Enigma", 5.03 "Ascension" et al). Both Colonels Maybourne and Simmons operated out of the Pentagon, the latter having an elaborate office (5.11 "Desperate Measures").<br />
<br />
In later seasons, the NID's role became to police itself. Hammond had his own suspicions of politicians behind the military pulling the strings of trying to set up the SGC mandate (2.14 "Touchstone"). These same factions ended up developing their own rogue group within the NID: Maybourne ran some of programs, but even he admitted to getting orders from higher, civilian authorities. Woolsey summarized the cancer within the agency as follows: "As I'm sure you're aware, the NID does not exactly have a spotless record. For several years, a group of rogue agents operated inside of its ranks. They were acting on behalf of a cabal of international business interests, intent on acquiring alien technology for their own profit." (7.20 "Inauguration") It became the top priority of Agent Barrett and other honest NID agents to purge these agents from their ranks (6.14 "Smoke and Mirrors"). Later the agency continued to track down these rogue members as they operated outside any government authority as "The Trust" (8.07 "Affinity" et seq.)<br />
<br />
==SGC Encounters with NID==<br />
===Seasons One through Three===<br />
{|<br />
|valign="top"|[[Image:11703.jpg|thumb|170px|left|NID Maybourne reports to SGC]] <br />
|valign="top"|[[Image:21402.jpg|thumb|170px|left|Maybourne & SG-1 at NID controlled Area 51]]<br />
|valign="top"|[[Image:31806.jpg|thumb|170px|left|O'Neill infiltrates rogue NID]] <br />
|}<br />
<br />
The SGC's initial interactions with NID were with its military division. Colonel Kennedy, from military intelligence, arrived at the SGC to interrogate Teal'c soon after he betrayed Apophis and returned with SG-1 and 2 from Chulak (1.03 "The Enemy Within"). He was courteous, but firm in his evaluation, and was one of the obstacles O'Neill contended with to get Teal'c on SG-1. When it was discovered Charlie Kawalsky had been infested by a Goa'uld, Kennedy was concerned at the proposed surgery removing it from Kawalsky. Charlie's survival chances were slim, and the potential intelligence that could be gathered from the genetic knowledge of the symbiote was almost too tempting to resist. Hammond coldly disagreed and trumped Kennedy's threats by pointing out his direct line to the President. <br />
<br />
While Kennedy was only identified as "military intelligence" Colonel Harry Maybourne identified himself specifically as NID, as well as specifically Kennedy's replacement, thus implying both were part of that agency (1.17 "Enigma"). Maybourne's actions were much more forceful than Kennedy's when Tollan survivors ended up as refugees at the SGC. He did an end-run around Hammond by getting orders from the President to transfer the Tollans to NID control at a facility "in the Rockies" before arriving at the SGC. Hammond stalled by citing medical quarantine procedures. SG-1...and more specifically, Dr. Jackson and Teal'c, since they could not be court martialed, worked with the Tollan to reach the Nox. Mayboure tried to prevent the Tollan from leaving, even ordering the SFs to open fire on Daniel, Teal'c and the aliens, but Lya made the weapons disappear, thwarting Maybourne, who returned to Washington.<br />
<br />
The spectre of the NID hung over the SGC missions afterwards. When Sam was infected by the Tok'ra Jolinar, Daniel expressed concern that her condition would leak to NID guys like Maybourne (2.02 "In the Line of Duty"). Both O'Neill and Hammond insisted that wouldn't happen this time. They weren't so lucky when Teal'c was bitten by an alien insect on BP6-3Q1 (2.10 "Bane"). While they tried to keep his condition secret, a specialist Sam called in, Dr. Timothy Harlow, revealed it to Maybourne. Harlow believed Maybourne would have better resources to treat Teal'c. He was horrified when he realized Maybourne cared nothing for Teal'c's life and merely wanted to study the metamorphosis as a potential biological weapon. During transport, Teal'c escaped. Hammond reached the President to countermand Maybourne's orders regarding recapture, but Maybourne was still free to search himself. Luckily SG-1 found their teammate first.<br />
<br />
While O'Neill never stated anything aloud, he apparently suspected the NID was responsible for the death of Armin Selig. Selig was an investigative reporter who was getting too close to the truth of the Stargate program (2.09 "Secrets"). He was killed in a hit-and-run while walking away from O'Neill in Washington, D.C. Joe Spencer later articulated this reasoning when concerned about contacting the SGC himself to see if it really did exist (8.15 "Citizen Joe"). Since Spencer had a mental connection with O'Neill via Ancient technology, it's very likely this was Jack's own conclusion.<br />
<br />
Maybourne and the NID didn't leave the "search and retrieval" to the SGC. SG-1 discovered "another team" stole the Touchstone from Madrona, and evidence showed it was being used on Earth near Nellis Air Force Base (2.14 "Touchstone"). When SG-1 realized the second Stargate recovered from Antarctica was stored at Nellis/Groom/Lake/Area 51, and Maybourne had himself transferred to Area 51, they suspected the truth. Maybourne showed them the second Stargate, but Carter quickly noticed it was a plastic decoy. He claimed authorization and that it was too classified to reveal to SG-1...even though Jack had the highest "military" clearance. This was the first indication civilians were truly pulling the strings of NID. Hammond pulled some strings of his own and discovered unusual activity at an off the books NID landing strip southeast of Parowan, Utah. It was there SG-1 recovered the Antarctic Stargate and the Touchstone. While they arrested some of the individuals, Maybourne seemed too slick to escape the net. The Antarctic Stargate was put under the SGC's direct control.<br />
<br />
While SG-1 shut down the NID's Stargate on Earth, Maybourne continued to run an off-world program. These rogue teams were stealing whatever advanced technology they could find. Smaller items were smuggled to Earth using moles within the SG teams, and larger units were studied on their offworld base (3.18 "Shades of Grey"). This activity did not go unnoticed by the SGC's allies such as the Asgard and Tollan. Colonel O'Neill went undercover to infiltrate the rogue NID operation and expose them. His mission was a success: the stolen technology was returned, the offworld NID base discovered, and Colonel Makepeace of SG-3 was revealed to be the SGC mole. All the rogue NID, including Makepeace, were arrested to be tried for treason&mdash;the punishment including the death penalty.<br />
<br />
===Seasons Four and Five===<br />
{|<br />
|valign="top"|[[Image:41506.jpg|thumb|170px|left|Maybourne & O'Neill confront Kinsey about rogue NID actions]] <br />
|valign="top"|[[Image:51204.jpg|thumb|170px|left|NID "Men in Black" face off with SGC personnel]]<br />
|valign="top"|[[Image:520eg.jpg|thumb|170px|left|former NID Col. Grieves bonds with the "Sentinel"]] <br />
|}<br />
<br />
Several months after the NID's unofficial Stargate program was shut down, the NID approached Hammond directly, strongly hinting he should become more aggressive in his policies to gain access to more offworld technology (4.15 "Chain Reaction"). When Hammond refused to go against his principles, they kidnapped his granddaughters–only driving them around for a few hours, but enough that Hammond got the message. He retired. General Bauer became commander–it is unclear if he was directly under NID control, or if he was just more amenable to their way of thinking–an unwitting patsy. He split up SG-1 and pursued aggressive development of weapons technology. O'Neill, on involuntary leave, learned how the NID blackmailed Hammond. <br />
<br />
Maybourne had escaped the raid on the rogue program, but had since been arrested for defecting to Russia (see 4.01 "Small Victories" and 4.07 "Watergate"). O'Neill visited Maybourne in his holding cell, offering to get his death sentence commuted to life imprisonment (4.15 "Chain Reaction"). Instead, Maybourne convinces him to ask the President for a furlough and he and Jack do some off the books investigating. He explained the NID intelligence network as a number of cells: "They communicate with each other by accessing bulletin boards online. Information is deposited on any number of firewall-protected floating servers and accessed using decoding software and passwords." Maybourne and O'Neill crashed a party at Senator Kinsey's home, where they confronted him about his connections to the NID and all the money the agency "funneled" into his reelection campaign. Hacking into his computer, they found ties between Kinsey and NID actions with Area 51, the Russians, and blackmailing Hammond. O'Neill and Hammond pocketed this information as insurance against further threats against the SGC and getting Hammond reinstated as SGC commander. Maybourne escaped federal custody soon after with his own copies of the NID information.<br />
<br />
These actions may have curtailed the NID's influence, but it didn't stop them from trying to influence events at Stargate Command. Colonel Simmons became the new Pentagon watchdog, although it was unclear at first he was NID. After SG-1 discovered a powerful device on Velona, Simmons arrived to supervise the results of the testing (5.03 "Ascension"). After Major Carter professed concerns about the device, Simmons had her under surveillance–capturing pictures of her interacting with Orlin (a former ascended made human who followed her home from Velona) and noting deliveries to her house. He ordered special forces to surround her home and take the alien into custody. O'Neill convinced Simmons to let Sam go and try and talk Orlin out–instead both escaped to Velonathrough a temporary Stargate Orlin constructed in her basement.<br />
<br />
Though thwarted at snatching Orlin, Simmons returned when 3/4 of SG-1 returned worried about leaving Jack O'Neill and a "fifth member" of their team behind (5.04 "The Fifth Man"). Concerned about being compromised, Simmons was sent to investigate. Meanwhile, Carter hacked into the SGC database and noticed an outsider user named "4574" has been accessing SG-1's personnel files and mission logs for a few weeks. Simmons interrogated Dr. Jackson, Maj. Carter and Teal'c concerned of potential alien influences in Stargate Command. Based on his questions, SG-1 and Hammond began to question Simmons's authority and who was his commander. Hammond wasn't sure if Simmons was like Bauer, a patsy, or not, but based on the political motivations behind this investigation, he suspected Simmons was being controlled by the corrupt branch of the NID and ordered Simmons to leave.<br />
<br />
When Major Carter was kidnapped on Earth, Maybourne returned from hiding to help O'Neill track her down–mentioning O'Neill should talk to "User 4574" (5.11 "Desperate Measures"). O'Neill tracked Simmons down at the Pentagon, confirming the colonel was taking his orders from NID. Simmons pointed out NID's mandate was legitimate US agency that provided oversight to top secret projects, and O'Neill's opinion was influenced by black sheep such as Maybourne–including Maybourne getting paid $3 million in an offshore account. Jack tracked down Harry, who was still investigating Sam Carter's whereabouts. They joined forces with SG-1 and support teams to rescue Carter from the millionaire businessman, Adrian Conrad. Conrad wanted to be infested with a Goa'uld to save his life, and wanted to know how Carter survived afterwards. The team rescued Sam, but Conrad escaped with the help of Colonel Simmons, who, unseen, shot O'Neill in the back.<br />
<br />
Despite Simmons questionable tactics, he was accurate in stating the NID was a legitimate oversight agency. When alien fugitive refugees were trying to escape Earth in their abandoned spacecraft, an NID team headed by Agent Malcolm Barrett tried to take them into custody (5.12 "Wormhole X-Treme"). The SGC were also tracking the aliens down based on their previous experience with one of them, Martin Lloyd. In a direct faceoff, the NID gained priority jurisdiction. SG-1, convinced the refugees meant no harm, helped the refugees evade the NID. Lloyd remained on Earth, content with his new home.<br />
<br />
Simmons returned when an accident with the Stargate trapped Teal'c in the energy buffer (5.14 "48 Hours"). He brought in Area 51's foremost expert on the Stargate, Doctor Rodney McKay, who conjectured Teal'c's pattern would degrade within 48 hours and thus convinced the Pentagon of same. While Carter worked with McKay, Daniel negotiated with the Russians, and Jack was confronted by the renegade Maybourne, who'd continued to hack NID files and knew of Teal'c's situation. He warned Jack about Simmons just as Simmons was trying to bribe Hammond with a way to save Teal'c in exchange for a hand device. Maybourne knew all the official and unofficial safe houses the NID held, and thus noted when Simmons made an unscheduled stop in Minot, North Dakota. O'Neill and Maybourne tracked down the safe house and found the Goa'ulded Adrian Conrad in custody there. Surveillance tapes of Simmons and the Goa'uld interrogation sessions were enough to have Simmons arrested. They also were able to figure out how to rematerialize Teal'c's pattern without harm.<br />
<br />
Aside from dealing with the NID on Earth, the SGC was continuing to smooth over ruffled feathers from Maybourne's rogue exploration program from a couple years ago (5.18 "The Sentinel"). SG-9 revisited one such planet, P2A-018, to reestablish contact with the native Latonans and try and establish diplomatic relations and get access to their "Sentinel" which has protected the natives from Goa'uld for centuries. The Goa'uld attacked while the team was there, and the SGC suspected the NID did something to the device. Two of the arrested members agreed to a commutation of their death sentences to help SG-1 fix the device on P2Z-018. One, Col. Sean Grieves, sacrificed his life to restore the Sentinel, and the Latonans were safe once more.<br />
<br />
===Season Six===<br />
{|<br />
|valign="top"|[[Image:60506.jpg|thumb|170px|left|NID patrol Steveston, Oregon]]<br />
|valign="top"|[[Image:61104.jpg|thumb|170px|left|Rogue NID steal X-303]] <br />
|valign="top"|[[Image:61407.jpg|thumb|170px|left|Barrett and Carter join forces to suss out corrupt NID]] <br />
|}<br />
<br />
Even without Adrian Conrad, his company Zetatron Industries, through its subsidiary Immunotech, continued their research on the Goa'uld symbiote–cloning it. As strange happenings started occurring in the company town of Steveston, Oregon, the NID started a three month long investigation (6.05 "Nightwalkers"). A researcher, Dr. Flemming, contacted Maj. Carter and blew the whistle on Immuntech's research. The NID stepped in on SG-1's investigation. They knew what had happened to the townspeople but were letting it happen until the cloned symbiotes finished building a spaceship. What NID didn't realize was that one of the agents they'd inserted undercover in the town, Agent Singer, had been infected with Goa'uld. When the operation was blown, NID swarmed in to lock down the town, not realizing the town was on to them and both their lead agents were now Goa'uld. The townspeople had also infested Major Carter, but forewarned, she had injected herself with Flemming's serum which acted as a vaccine. <br />
<br />
Even though that was a legitimate operation, many members of the rogue NID were still at large and causing trouble. In a well planned operation, they became part of a television network film crew (6.11 "Prometheus"). Working with an investigative reporter for over a year, they were primed when she was given exclusive rights to view and film the secret X-303 project, an interstellar space cruiser. The camera crew hijacked the ship and held it hostage–demanding the release of both the Goa'uld Conrad and Frank Simmons. Once they got the two men on board, they finished work on the engines and flew the ship away. SG-1 was able to take the ship back, but not before it left Earth. Both Conrad and Simmons were among those killed during the struggle.<br />
<br />
The rogue NID were not finished with their plans. They were able to steal mimicking devices from Area 51 (6.14 "Smoke and Mirrors"). These devices had imitated the appearance of certain personnel at the SGC in an alien Foothold a few years ago. Agent Devlin pretended to be O'Neill and tried to assassinate Kinsey. As it turned out, Kinsey had been turned by Agent Barrett, who'd been tasked by the White House to clean house at the NID and SGC and track down all the rogue agency members. Kinsey was providing testimony, so the NID tried to silence him–by also pointing the finger at a hated enemy. While the rest of SG-1 tried to clear O'Neill's name, Maj. Carter and Agt. Barrett joined forces to track down the rogue unit. She revealed the existence of the mimic devices; Barrett revealed Kinsey wasn't really dead. They discovered a group of unethical businessmen, calling themselves "The Committee", were pulling the strings of the rogue NID. They stopped the Committee, cleared O'Neill's name, and Kinsey recovered enough to be able to run for President.<br />
<br />
Even though the rogue NID had tried to have Kinsey killed, somehow they convinced him to stay in their corner. He transferred his senate committee from being chair of Appropriations to becoming Chair of Intelligence Oversight, the senate body with direct control over the NID (6.17 "Disclosure"). When Maj. Davis and Gen. Hammond were instructed to inform certain other governments of the existence of the Stargate Program, Kinsey crashed the briefing. He took advantage of the ambassadors' dismay at learning such advanced technology was in the hands of the U.S. military and suggested the NID take control of the program as a compromise. His efforts were deflected by Hammond calling in a favor from Thor, who beamed into the meeting to give his support to Stargate Command, convincing the diplomats to keep the status quo.<br />
<br />
===Season Seven and Eight===<br />
{|<br />
|valign="top"|[[Image:71803.jpg|thumb|170px|left|Woolsey interrogates Daniel Jackson in NID audit]] <br />
|valign="top"|[[Image:71901.jpg|thumb|170px|left|Anna held in secret rogue NID warehouse]]<br />
|valign="top"|[[Image:81003.jpg|thumb|170px|left|Old NID stockpile of symbiote poison]]<br />
|}<br />
<br />
The next time the NID was noticeably present at the SGC was after an ill-fated search and rescue mission to P3X-666 that resulted in several injuries, like Colonel O'Neill and the fatality of the base CMO, Doctor Janet Fraiser (7.18 "Heroes Part 2"). A civilian NID representative, Richard Woolsey, was sent to conduct an audit of the incident before even the memorial happened. Agent Barrett clandestinely sent Woolsey's file to Samantha Carter, including an internal NID memo Woolsey wrote on the economics of the SGC. Woolsey interviewed various personnel, including the non-injured members of SG-1, who were understandably antagonistic. Hammond used his report as his testimony, confronting Woolsey on what he considered a dollar value to an SGC member. Woolsey protested he was talking about the training and resources, not a monetary figure on a person's life, but understood it was time to leave. <br />
<br />
While O'Neill was still on leave recovering from his wounds, Agent Barrett called the rest of SG-1 to consult on a rogue NID sleeper cell they had discovered in a Los Angeles warehouse. At least thirty-two people were slaughtered by a woman named Anna. The only other survivor was a rogue NID scientist named Keffler, and he refused to talk. As it turned out, Keffler had done some genetic research and created almost a type of harcesis, a Goa'uld/human hybrid in Anna–likely using the nanite aging research Area 51 studied from SG-1's Argos mission. Anna's rapid aging and genetic makeup made her unstable, with multiple personalities. Keffler had many Goa'uld artifacts he inherited from his family–some taken by the Nazis. One of these artifacts turned out to be a Goa'uld bomb. Barrett had the local authorities try to evacuate the area while Teal'c and Bill Lee tried to disarm it. Finally, Anna remembered how to disarm the bomb, and she left that clue while seeking to kill Keffler and destroy herself before her body completely shut down. Barrett and the NID covered up the entire incident.<br />
<br />
As it turned out, Woolsey's audit of Fraiser's death was part of a grander investigation Senator Kinsey was setting up to reveal to the new U.S. President, Henry Hayes. Kinsey was able to become Hayes's running mate and thus had his ear as soon as Hayes discovered the truth of the Stargate Program (7.20 " Inauguration"). He set up a meeting whereby Woolsey presented his report to President Hayes. Hayes, already concerned about Kinsey's motives, including the source of his campaign donations, asked the Chairman of the Joint Chiefs, General Maynard, to sit in on the meeting. Maynard provided counterpoint defense to many of Woolsey and Kinsey's arguments. Kinsey went further than even Woolsey had expected, suggesting an improper relationship between O'Neill and Carter without proper evidence.<br />
<br />
Woolsey was despondent that his report did not seem to convince the President. He was even more upset that Kinsey didn't seem to be bothered&mdash; making veiled hints Hayes could be assassinated. He knew of the rogue element in the NID and was concerned Kinsey was involved with them. After a conversation with General Maynard, Woolsey went to Hammond. Hammond became convinced of his sincerity and released one copy of the evidence Maybourne and O'Neill had unearthed a few years ago at Kinsey's home. Woolsey presented this evidence to President Hayes.<br />
<br />
Hayes did nothing with the information at first. While he did not follow Kinsey's recommendation to put the NID in charge, he did have a civilian, Elizabeth Weir, in charge of Stargate Command (7.21 "Lost City Part 1"). He had Hammond come to Washington. During an immediate crisis of Goa'uld attack, Kinsey's interference became too much and Hayes finally forced his resignation (7.22 "Lost City Part 2").<br />
<br />
While agents of the rogue NID had finally been purged from the agency, but even after a year outside of government roles, they still caused trouble as well-financed civilians, calling themselves "The Trust" (8.10 "Endgame" and 8.07 "Affinity"). Eventually, several agents were chased away from Earth in a stolen al'kesh to escape being destroyed by ''Prometheus'' (8.10 "Endgame"). When this al'kesh returned, they had been infested with Goa'uld, ironically the very mission both the rogue and legitimate NID had been fighting against (8.14 "Full Alert").<br />
<br />
===Seasons Nine, Ten, and Atlantis===<br />
{|<br />
|valign="top"|[[Image:907DanielNID.jpg|thumb|170px|left|Daniel and NID agent on stakeout]] <br />
|valign="top"|[[Image:100402.jpg|thumb|170px|left|Barrett interrogating Ba'al]]<br />
|valign="top"|[[Image:Sga21301.jpg|thumb|170px|left|Barrett at SGC regarding Trust infiltration of Atlantis]] <br />
|}<br />
<br />
Agent Malcolm Barrett's main mission was now to track down these Goa'uld "Trust" members (9.07 "Ex Deus Machina"). When a Jaffa was hit by a car in a Washington D.C. suburb, both SG-1 and NID investigated. NID agents took note of disappearances in a nearby defense contractor corporation called Farrow Marshall, and started surveillance on other such executives. They uncovered a conspiracy whereby Ba'al now headed the Trust, The now Free Jaffa Nation had discovered Ba'al's location and were willing to go after him on Earth regardless of consequences. Even more confusing, Ba'al appeared to be in more than one place at once. Ba'al threatened a naquadah enriched explosion in Seattle if they did not back down. NID and SG-1 raided the Trust corporation while Free Jaffa forces headed by Gerak kidnapped Ba'al...or at least one version of him. The raid of the facility showed Ba'al had made several clones of himself.<br />
<br />
Barrett was still tracking down rogue Goa'uld/Trust agents when he discovered they had somehow infiltrated Atlantis (SGA 2.13 Critical Mass). He learned of some sort of sabotage that would destroy the city when it next contacted Earth. Barrett immediately contacted Gen. Landry at the SGC, and worked collaboratively with Carter, Bill Lee and other scientists to uncover more information. As it turned out, Atlantis expedition members discovered the saboteur was ''Daedalus'' captain Steven Caldwell, who had been taken over by a Goa'uld. The city was saved, and Caldwell's Goa'uld was removed.<br />
<br />
Barrett's work knocking down the Trust led him again to Stargate Command when Ba'al surrendered himself to the SGC (10.04 "Insiders"). Old rivalries appeared as Barrett wanted the NID to take custody of the Goa'uld and interrogate him away from the SGC. Even interrogating him at Stargate Command bore little fruit&mdash;at least for the interrogators. Ba'al had set up his capture as an elaborate plot to gain intelligence from the SGC. He used his brainwashing technology to enlist Barrett to his cause and help he and his clones escape with the information. Barrett had no memory of how he was used, and was devastated to learn it. <br />
<br />
Malcolm later recovered and he and other NID agents provided useful information to the SGC when Col. Mitchell and Gen. Landry discovered they were being spied on by a Trust agent using new stolen technology (10.05 "Uninvited"). NID agents held everyone who had access to the lab to discover the new leak and lock it down. Later Barrett provided other useful information to the SGC such as Trust safehouses where a kidnapped Vala Mal Doran could be held (10.08 "Memento Mori"). On another occasion, an NID operative undercover inside the Trust learned of an offworld meeting of all the Ba'al clones taking place on P3R-112 (10.19 "Dominion"). Barrett relayed this information to Stargate Command.<br />
<br />
==Associates of NID==<br />
* [[Malcolm Barrett|Agent Malcolm Barrett]] is an honest NID agent who worked to fight alien incursion on Earth as well as to purge the rogue elements from his agency.<br />
* [[Cross|Agent Cross]] was an undercover NID agent monitoring the clone Goa'uld infestation in Steveston, Oregon. He called in a lockdown of the town before becoming Goa'ulded himself.<br />
* [[Mark Devlin|Agent Mark Devlin]] was a rogue NID agent who used the mimic devices to tried to assassinate Senator Kinsey and frame Jack O'Neill and Paul Davis for the attempts.<br />
* [[Sean Grieves|Col. Sean Grieves]] conducted rogue NID offworld missions. On one occasion to P3Y-924, he killed three people stealing a weapon. He was sentenced to death on Earth, but later gave his life fixing the Sentinal on Latona.<br />
* [[Jennings]] was an ex-NID agent who now worked for the Trust.<br />
* [[Jones]] was one of the rogue NID fake news crew that took over ''Prometheus''. She was in charge of the bridge controls and was killed by the Goa'uld they allied with.<br />
* [[Keffler]] was a genetic scientist who had inherited many Goa'uld devices through his family. He invented the Goa'uld/human hybrid Anna. She later killed him for the torture he had put her through.<br />
* [[Kennedy|Col. Kennedy]] was a member of military intelligence called in to do investigations at Stargate Command, including the interrogation of Teal'c and a Goa'uld'ed Kawalsky.<br />
* [[Kershaw|Lt. Kershaw]] was one of the rogue NID on offworld missions captured during O'Neill's undercover mission. She was with Grieves on the first mission to Latona and joined him and SG-1 to make reparations. She died of a staff wound on Latona.<br />
* [[Robert Kinsey|Senator Robert Kinsey]] was a United States Senator who had ties to several rogue members of the NID when he was with the Appropriations Committee, and later direct oversight of the agency as head of Intelligence Oversight<br />
* [[Harry Maybourne|Col. Harry Maybourne]] was head of the more unofficial NID activities until they were finally exposed in the sting operation. Later, he ended up as a quasi-fugitive, but used his sources and knowledge of NID information to help the SGC from time to time.<br />
* [[Newman|Maj. Newman]] was the leader off the rogue offworld Stargate program until Col. O'Neill took over during his undercover stint. Newman was arrested along with his colleagues.<br />
* [[Reynolds ("Prometheus")|NID Agent Reynolds]] was one of the rogue NID fake news crew that took over ''Prometheus''<br />
* [[Sanderson]] was one of the rogue NID fake news crew that took over ''Prometheus''.<br />
* [[Smith]] was the leader of the fake news crew that took over ''Prometheus''.<br />
* [[Frank Simmons|Col. Frank Simmons]] was a corrupt agent stationed at the Pentagon to oversee SGC activites. He manipulated events including to capture the Goa'uld Adrian Conrad and the hijacking of ''Prometheus''. He was taken over by the Goa'uld in Conrad and later killed by O'Neill and Teal'c.<br />
* [[Singer|Agent Singer]] was an undercover NID agent monitoring the clone Goa'uld infestation in Steveston Oregon before becoming infested with a symbiote and revealing the agency's plans to the Goa'uld.<br />
* [[Clare Tobias|Lt. Clare Tobias]] was an engineer who studied the alien technology the offworld rogue Stargate team stole but was too large to hand off to their contact within the SGC. She was captured with everyone else in the sting operation.<br />
* [[Richard Woolsey]] was a lawyer who worked as counsel for the military before joining the NID to oversee secret operations. While zealous in his investigations, he prided himself on his impartiality and tried to do his part to expose the rogue contingent in his midst. He later became part of the IOA.<br />
<br />
==Related Episodes==<br />
* [[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
* [[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
* [[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[5.04 "The Fifth Man" Episode Guide|5.04 "The Fifth Man"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole Extreme"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
* [[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
* [[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part Two"]]<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|Stargate Atlantis: 2.13 "Critical Mass"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]] (by reference only)<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Maj. Gen. Hank Landry]]<br />
* [[Anna]]<br />
* [[Bauer|Maj. Gen. Bauer]]<br />
* [[Steven Caldwell|Col. Steven Caldwell]]<br />
* [[Adrian Conrad]]<br />
* [[Julia Donovan]]<br />
* [[Richard Flemming|Dr. Richard Flemming]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
* [[Charles Kawalsky|Maj. Charles Kawalsky]]<br />
* [[Martin Lloyd]]<br />
* [[Robert Makepeace|Col. Robert Makepeace]]<br />
* [[Francis Maynard|Lieut. Gen. Francis Maynard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Lya]]<br />
* [[Orlin]]<br />
* [[Reynolds]]<br />
* [[Armin Selig]]<br />
* [[Joe Spencer]]<br />
* [[Thor]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
<br />
==Related Articles==<br />
* [[Alien Fugitives]]<br />
* [[Area 51]]<br />
* [[Argos]]<br />
* [[Asgard]]<br />
* [[Cloning]]<br />
* [[The Committee]]<br />
* [[BP6-3Q1]]<br />
* [[Daedalus]]<br />
* [[Farrow Marshall Aeronautics]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Bomb]]<br />
* [[Goa'uld Technology]]<br />
* [[Free Jaffa Nation]]<br />
* [[Harsesis]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Latona (P2A-018)]]<br />
* [[Latonans]]<br />
* [[Madrona (PX7-941)]]<br />
* [[Nox]]<br />
* [[Pentagon]]<br />
* [[Places on Earth]]<br />
* [[P3R-112]]<br />
* [[P3Y-294]]<br />
* [[P3X-666]]<br />
* [[Prometheus|Prometheus (X-303)]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-9]]<br />
* [[Stargate]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tollan]]<br />
* [[Touchstone]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[The Trust]]<br />
* [[Velona (P4X-636)]]<br />
* [[Zetatron Industries]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 09:59, 24 January 2009 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=NID&diff=24570NID2009-01-24T17:59:05Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:NID]] [[Image:71805.jpg|thumb|170px|left|Woolsey and Hammond face off in NID audit]] <br />
==Summary==<br />
The NID is a United States government organization that runs clandestine operations watching over key top secret projects, such as the Stargate program. While not corrupt in and of itself, many of the organization's employees have been recruited to engage in illegal activities. The NID seems to be more civilian run, but they have had a history of some military members attached to their service with offices in the Pentagon.<br />
<br />
What does the NID stand for? That's classified. Although it's very likely the "I" stands for "Intelligence" based on O'Neill's reaction on hearing the acronym (1.18 "Enigma").<br />
<br />
==Agency History==<br />
<br />
The NID is a clandestine government organization, similar to the CIA, FBI, NSA. Its specific mandate is to keep an eye on top secret projects, such as the Stargate Program (6.17 "Disclosure"). Many times the NID has been a direct rival to the SGC in control of the Stargate and the technology received through it (2.14 "Touchstone", 6.08 "Nightwalkers", et al). Colonel Maybourne, assigned to NID explained: "This facility [the SGC] is front-line. Your mandate is search and retrieval. Mine is research and development." (2.10 "Bane").<br />
<br />
The NID was known for keeping its own secrets from Stargate Command–conducting added experiments, knowledge of other planets, such as the Furling one where O'Neill and Maybourne later got trapped (6.15 "Paradise Lost"). Daniel encapsulated the role of the NID perfectly when he snarkily declared them "Men in Black" after a faceoff in a warehouse (5.12 "Wormhole X-Treme"). Despite these inter-deparmental rivalries, the NID in of itself is a legitimate agency with several personnel serving their country with integrity, such as Malcolm Barrett and Richard Woolsey (6.14 "Smoke and Mirrors", 7.20 "Inauguration"). They have worked with Stargate Command as much as against it.<br />
<br />
The agency (at least in later seasons) is civilian run (6.17 "Disclosure"). However, it was first identified as military intelligence (1.03 "The Enemy Within"). Several military officers have been assigned to the NID (1.17 "Enigma", 5.03 "Ascension" et al). Both Colonels Maybourne and Simmons operated out of the Pentagon, the latter having an elaborate office (5.11 "Desperate Measures").<br />
<br />
In later seasons, the NID's role became to police itself. Hammond had his own suspicions of politicians behind the military pulling the strings of trying to set up the SGC mandate (2.14 "Touchstone"). These same factions ended up developing their own rogue group within the NID: Maybourne ran some of programs, but even he admitted to getting orders from higher, civilian authorities. Woolsey summarized the cancer within the agency as follows: "As I'm sure you're aware, the NID does not exactly have a spotless record. For several years, a group of rogue agents operated inside of its ranks. They were acting on behalf of a cabal of international business interests, intent on acquiring alien technology for their own profit." (7.20 "Inauguration") It became the top priority of Agent Barrett and other honest NID agents to purge these agents from their ranks (6.14 "Smoke and Mirrors"). Later the agency continued to track down these rogue members as they operated outside any government authority as "The Trust" (8.07 "Affinity" et seq.)<br />
<br />
==SGC Encounters with NID==<br />
===Seasons One through Three===<br />
{|<br />
|valign="top"|[[Image:11703.jpg|thumb|170px|left|NID Maybourne reports to SGC]] <br />
|valign="top"|[[Image:21402.jpg|thumb|170px|left|Maybourne & SG-1 at NID controlled Area 51]]<br />
|valign="top"|[[Image:31806.jpg|thumb|170px|left|O'Neill infiltrates rogue NID]] <br />
|}<br />
<br />
The SGC's initial interactions with NID were with its military division. Colonel Kennedy, from military intelligence, arrived at the SGC to interrogate Teal'c soon after he betrayed Apophis and returned with SG-1 and 2 from Chulak (1.03 "The Enemy Within"). He was courteous, but firm in his evaluation, and was one of the obstacles O'Neill contended with to get Teal'c on SG-1. When it was discovered Charlie Kawalsky had been infested by a Goa'uld, Kennedy was concerned at the proposed surgery removing it from Kawalsky. Charlie's survival chances were slim, and the potential intelligence that could be gathered from the genetic knowledge of the symbiote was almost too tempting to resist. Hammond coldly disagreed and trumped Kennedy's threats by pointing out his direct line to the President. <br />
<br />
While Kennedy was only identified as "military intelligence" Colonel Harry Maybourne identified himself specifically as NID, as well as specifically Kennedy's replacement, thus implying both were part of that agency (1.17 "Enigma"). Maybourne's actions were much more forceful than Kennedy's when Tollan survivors ended up as refugees at the SGC. He did an end-run around Hammond by getting orders from the President to transfer the Tollans to NID control at a facility "in the Rockies" before arriving at the SGC. Hammond stalled by citing medical quarantine procedures. SG-1...and more specifically, Dr. Jackson and Teal'c, since they could not be court martialed, worked with the Tollan to reach the Nox. Mayboure tried to prevent the Tollan from leaving, even ordering the SFs to open fire on Daniel, Teal'c and the aliens, but Lya made the weapons disappear, thwarting Maybourne, who returned to Washington.<br />
<br />
The spectre of the NID hung over the SGC missions afterwards. When Sam was infected by the Tok'ra Jolinar, Daniel expressed concern that her condition would leak to NID guys like Maybourne (2.02 "In the Line of Duty"). Both O'Neill and Hammond insisted that wouldn't happen this time. They weren't so lucky when Teal'c was bitten by an alien insect on BP6-3Q1 (2.10 "Bane"). While they tried to keep his condition secret, a specialist Sam called in, Dr. Timothy Harlow, revealed it to Maybourne. Harlow believed Maybourne would have better resources to treat Teal'c. He was horrified when he realized Maybourne cared nothing for Teal'c's life and merely wanted to study the metamorphosis as a potential biological weapon. During transport, Teal'c escaped. Hammond reached the President to countermand Maybourne's orders regarding recapture, but Maybourne was still free to search himself. Luckily SG-1 found their teammate first.<br />
<br />
While O'Neill never stated anything aloud, he apparently suspected the NID was responsible for the death of Armin Selig. Selig was an investigative reporter who was getting too close to the truth of the Stargate program (2.09 "Secrets"). He was killed in a hit-and-run while walking away from O'Neill in Washington, D.C. Joe Spencer later articulated this reasoning when concerned about contacting the SGC himself to see if it really did exist (8.15 "Citizen Joe"). Since Spencer had a mental connection with O'Neill via Ancient technology, it's very likely this was Jack's own conclusion.<br />
<br />
Maybourne and the NID didn't leave the "search and retrieval" to the SGC. SG-1 discovered "another team" stole the Touchstone from Madrona, and evidence showed it was being used on Earth near Nellis Air Force Base (2.14 "Touchstone"). When SG-1 realized the second Stargate recovered from Antarctica was stored at Nellis/Groom/Lake/Area 51, and Maybourne had himself transferred to Area 51, they suspected the truth. Maybourne showed them the second Stargate, but Carter quickly noticed it was a plastic decoy. He claimed authorization and that it was too classified to reveal to SG-1...even though Jack had the highest "military" clearance. This was the first indication civilians were truly pulling the strings of NID. Hammond pulled some strings of his own and discovered unusual activity at an off the books NID landing strip southeast of Parowan, Utah. It was there SG-1 recovered the Antarctic Stargate and the Touchstone. While they arrested some of the individuals, Maybourne seemed too slick to escape the net. The Antarctic Stargate was put under the SGC's direct control.<br />
<br />
While SG-1 shut down the NID's Stargate on Earth, Maybourne continued to run an off-world program. These rogue teams were stealing whatever advanced technology they could find. Smaller items were smuggled to Earth using moles within the SG teams, and larger units were studied on their offworld base (3.18 "Shades of Grey"). This activity did not go unnoticed by the SGC's allies such as the Asgard and Tollan. Colonel O'Neill went undercover to infiltrate the rogue NID operation and expose them. His mission was a success: the stolen technology was returned, the offworld NID base discovered, and Colonel Makepeace of SG-3 was revealed to be the SGC mole. All the rogue NID, including Makepeace, were arrested to be tried for treason&mdash;the punishment including the death penalty.<br />
<br />
===Seasons Four and Five===<br />
{|<br />
|valign="top"|[[Image:41506.jpg|thumb|170px|left|Maybourne & O'Neill confront Kinsey about rogue NID actions]] <br />
|valign="top"|[[Image:51204.jpg|thumb|170px|left|NID "Men in Black" face off with SGC personnel]]<br />
|valign="top"|[[Image:520eg.jpg|thumb|170px|left|former NID Col. Grieves bonds with the "Sentinel"]] <br />
|}<br />
<br />
Several months after the NID's unofficial Stargate program was shut down, the NID approached Hammond directly, strongly hinting he should become more aggressive in his policies to gain access to more offworld technology (4.15 "Chain Reaction"). When Hammond refused to go against his principles, they kidnapped his granddaughters–only driving them around for a few hours, but enough that Hammond got the message. He retired. General Bauer became commander–it is unclear if he was directly under NID control, or if he was just more amenable to their way of thinking–an unwitting patsy. He split up SG-1 and pursued aggressive development of weapons technology. O'Neill, on involuntary leave, learned how the NID blackmailed Hammond. <br />
<br />
Maybourne had escaped the raid on the rogue program, but had since been arrested for defecting to Russia (see 4.01 "Small Victories" and 4.07 "Watergate"). O'Neill visited Maybourne in his holding cell, offering to get his death sentence commuted to life imprisonment (4.15 "Chain Reaction"). Instead, Maybourne convinces him to ask the President for a furlough and he and Jack do some off the books investigating. He explained the NID intelligence network as a number of cells: "They communicate with each other by accessing bulletin boards online. Information is deposited on any number of firewall-protected floating servers and accessed using decoding software and passwords." Maybourne and O'Neill crashed a party at Senator Kinsey's home, where they confronted him about his connections to the NID and all the money the agency "funneled" into his reelection campaign. Hacking into his computer, they found ties between Kinsey and NID actions with Area 51, the Russians, and blackmailing Hammond. O'Neill and Hammond pocketed this information as insurance against further threats against the SGC and getting Hammond reinstated as SGC commander. Maybourne escaped federal custody soon after with his own copies of the NID information.<br />
<br />
These actions may have curtailed the NID's influence, but it didn't stop them from trying to influence events at Stargate Command. Colonel Simmons became the new Pentagon watchdog, although it was unclear at first he was NID. After SG-1 discovered a powerful device on Velona, Simmons arrived to supervise the results of the testing (5.03 "Ascension"). After Major Carter professed concerns about the device, Simmons had her under surveillance–capturing pictures of her interacting with Orlin (a former ascended made human who followed her home from Velona) and noting deliveries to her house. He ordered special forces to surround her home and take the alien into custody. O'Neill convinced Simmons to let Sam go and try and talk Orlin out–instead both escaped to Velonathrough a temporary Stargate Orlin constructed in her basement.<br />
<br />
Though thwarted at snatching Orlin, Simmons returned when 3/4 of SG-1 returned worried about leaving Jack O'Neill and a "fifth member" of their team behind (5.04 "The Fifth Man"). Concerned about being compromised, Simmons was sent to investigate. Meanwhile, Carter hacked into the SGC database and noticed an outsider user named "4574" has been accessing SG-1's personnel files and mission logs for a few weeks. Simmons interrogated Dr. Jackson, Maj. Carter and Teal'c concerned of potential alien influences in Stargate Command. Based on his questions, SG-1 and Hammond began to question Simmons's authority and who was his commander. Hammond wasn't sure if Simmons was like Bauer, a patsy, or not, but based on the political motivations behind this investigation, he suspected Simmons was being controlled by the corrupt branch of the NID and ordered Simmons to leave.<br />
<br />
When Major Carter was kidnapped on Earth, Maybourne returned from hiding to help O'Neill track her down–mentioning O'Neill should talk to "User 4574" (5.11 "Desperate Measures"). O'Neill tracked Simmons down at the Pentagon, confirming the colonel was taking his orders from NID. Simmons pointed out NID's mandate was legitimate US agency that provided oversight to top secret projects, and O'Neill's opinion was influenced by black sheep such as Maybourne–including Maybourne getting paid $3 million in an offshore account. Jack tracked down Harry, who was still investigating Sam Carter's whereabouts. They joined forces with SG-1 and support teams to rescue Carter from the millionaire businessman, Adrian Conrad. Conrad wanted to be infested with a Goa'uld to save his life, and wanted to know how Carter survived afterwards. The team rescued Sam, but Conrad escaped with the help of Colonel Simmons, who, unseen, shot O'Neill in the back.<br />
<br />
Despite Simmons questionable tactics, he was accurate in stating the NID was a legitimate oversight agency. When alien fugitive refugees were trying to escape Earth in their abandoned spacecraft, an NID team headed by Agent Malcolm Barrett tried to take them into custody (5.12 "Wormhole X-Treme"). The SGC were also tracking the aliens down based on their previous experience with one of them, Martin Lloyd. In a direct faceoff, the NID gained priority jurisdiction. SG-1, convinced the refugees meant no harm, helped the refugees evade the NID. Lloyd remained on Earth, content with his new home.<br />
<br />
Simmons returned when an accident with the Stargate trapped Teal'c in the energy buffer (5.14 "48 Hours"). He brought in Area 51's foremost expert on the Stargate, Doctor Rodney McKay, who conjectured Teal'c's pattern would degrade within 48 hours and thus convinced the Pentagon of same. While Carter worked with McKay, Daniel negotiated with the Russians, and Jack was confronted by the renegade Maybourne, who'd continued to hack NID files and knew of Teal'c's situation. He warned Jack about Simmons just as Simmons was trying to bribe Hammond with a way to save Teal'c in exchange for a hand device. Maybourne knew all the official and unofficial safe houses the NID held, and thus noted when Simmons made an unscheduled stop in Minot, North Dakota. O'Neill and Maybourne tracked down the safe house and found the Goa'ulded Adrian Conrad in custody there. Surveillance tapes of Simmons and the Goa'uld interrogation sessions were enough to have Simmons arrested. They also were able to figure out how to rematerialize Teal'c's pattern without harm.<br />
<br />
Aside from dealing with the NID on Earth, the SGC was continuing to smooth over ruffled feathers from Maybourne's rogue exploration program from a couple years ago (5.18 "The Sentinel"). SG-9 revisited one such planet, P2A-018, to reestablish contact with the native Latonans and try and establish diplomatic relations and get access to their "Sentinel" which has protected the natives from Goa'uld for centuries. The Goa'uld attacked while the team was there, and the SGC suspected the NID did something to the device. Two of the arrested members agreed to a commutation of their death sentences to help SG-1 fix the device on P2Z-018. One, Col. Sean Grieves, sacrificed his life to restore the Sentinel, and the Latonans were safe once more.<br />
<br />
===Season Six===<br />
{|<br />
|valign="top"|[[Image:60506.jpg|thumb|170px|left|NID patrol Steveston, Oregon]]<br />
|valign="top"|[[Image:61104.jpg|thumb|170px|left|Rogue NID steal X-303]] <br />
|valign="top"|[[Image:61407.jpg|thumb|170px|left|Barrett and Carter join forces to suss out corrupt NID]] <br />
|}<br />
<br />
Even without Adrian Conrad, his company Zetatron Industries, through its subsidiary Immunotech, continued their research on the Goa'uld symbiote–cloning it. As strange happenings started occurring in the company town of Steveston, Oregon, the NID started a three month long investigation (6.05 "Nightwalkers"). A researcher, Dr. Flemming, contacted Maj. Carter and blew the whistle on Immuntech's research. The NID stepped in on SG-1's investigation. They knew what had happened to the townspeople but were letting it happen until the cloned symbiotes finished building a spaceship. What NID didn't realize was that one of the agents they'd inserted undercover in the town, Agent Singer, had been infected with Goa'uld. When the operation was blown, NID swarmed in to lock down the town, not realizing the town was on to them and both their lead agents were now Goa'uld. The townspeople had also infested Major Carter, but forewarned, she had injected herself with Flemming's serum which acted as a vaccine. <br />
<br />
Even though that was a legitimate operation, many members of the rogue NID were still at large and causing trouble. In a well planned operation, they became part of a television network film crew (6.11 "Prometheus"). Working with an investigative reporter for over a year, they were primed when she was given exclusive rights to view and film the secret X-303 project, an interstellar space cruiser. The camera crew hijacked the ship and held it hostage–demanding the release of both the Goa'uld Conrad and Frank Simmons. Once they got the two men on board, they finished work on the engines and flew the ship away. SG-1 was able to take the ship back, but not before it left Earth. Both Conrad and Simmons were among those killed during the struggle.<br />
<br />
The rogue NID were not finished with their plans. They were able to steal mimicking devices from Area 51 (6.14 "Smoke and Mirrors"). These devices had imitated the appearance of certain personnel at the SGC in an alien Foothold a few years ago. Agent Devlin pretended to be O'Neill and tried to assassinate Kinsey. As it turned out, Kinsey had been turned by Agent Barrett, who'd been tasked by the White House to clean house at the NID and SGC and track down all the rogue agency members. Kinsey was providing testimony, so the NID tried to silence him–by also pointing the finger at a hated enemy. While the rest of SG-1 tried to clear O'Neill's name, Maj. Carter and Agt. Barrett joined forces to track down the rogue unit. She revealed the existence of the mimic devices; Barrett revealed Kinsey wasn't really dead. They discovered a group of unethical businessmen, calling themselves "The Committee", were pulling the strings of the rogue NID. They stopped the Committee, cleared O'Neill's name, and Kinsey recovered enough to be able to run for President.<br />
<br />
Even though the rogue NID had tried to have Kinsey killed, somehow they convinced him to stay in their corner. He transferred his senate committee from being chair of Appropriations to becoming Chair of Intelligence Oversight, the senate body with direct control over the NID (6.17 "Disclosure"). When Maj. Davis and Gen. Hammond were instructed to inform certain other governments of the existence of the Stargate Program, Kinsey crashed the briefing. He took advantage of the ambassadors' dismay at learning such advanced technology was in the hands of the U.S. military and suggested the NID take control of the program as a compromise. His efforts were deflected by Hammond calling in a favor from Thor, who beamed into the meeting to give his support to Stargate Command, convincing the diplomats to keep the status quo.<br />
<br />
===Season Seven and Eight===<br />
{|<br />
|valign="top"|[[Image:71803.jpg|thumb|170px|left|Woolsey interrogates Daniel Jackson in NID audit]] <br />
|valign="top"|[[Image:71901.jpg|thumb|170px|left|Anna held in secret rogue NID warehouse]]<br />
|valign="top"|[[Image:81003.jpg|thumb|170px|left|Old NID stockpile of symbiote poison]]<br />
|}<br />
<br />
The next time the NID was noticeably present at the SGC was after an ill-fated search and rescue mission to P3X-666 that resulted in several injuries, like Colonel O'Neill and the fatality of the base CMO, Doctor Janet Fraiser (7.18 "Heroes Part 2"). A civilian NID representative, Richard Woolsey, was sent to conduct an audit of the incident before even the memorial happened. Agent Barrett clandestinely sent Woolsey's file to Samantha Carter, including an internal NID memo Woolsey wrote on the economics of the SGC. Woolsey interviewed various personnel, including the non-injured members of SG-1, who were understandably antagonistic. Hammond used his report as his testimony, confronting Woolsey on what he considered a dollar value to an SGC member. Woolsey protested he was talking about the training and resources, not a monetary figure on a person's life, but understood it was time to leave. <br />
<br />
While O'Neill was still on leave recovering from his wounds, Agent Barrett called the rest of SG-1 to consult on a rogue NID sleeper cell they had discovered in a Los Angeles warehouse. At least thirty-two people were slaughtered by a woman named Anna. The only other survivor was a rogue NID scientist named Keffler, and he refused to talk. As it turned out, Keffler had done some genetic research and created almost a type of harcesis, a Goa'uld/human hybrid in Anna–likely using the nanite aging research Area 51 studied from SG-1's Argos mission. Anna's rapid aging and genetic makeup made her unstable, with multiple personalities. Keffler had many Goa'uld artifacts he inherited from his family–some taken by the Nazis. One of these artifacts turned out to be a Goa'uld bomb. Barrett had the local authorities try to evacuate the area while Teal'c and Bill Lee tried to disarm it. Finally, Anna remembered how to disarm the bomb, and she left that clue while seeking to kill Keffler and destroy herself before her body completely shut down. Barrett and the NID covered up the entire incident.<br />
<br />
As it turned out, Woolsey's audit of Fraiser's death was part of a grander investigation Senator Kinsey was setting up to reveal to the new U.S. President, Henry Hayes. Kinsey was able to become Hayes's running mate and thus had his ear as soon as Hayes discovered the truth of the Stargate Program (7.20 " Inauguration"). He set up a meeting whereby Woolsey presented his report to President Hayes. Hayes, already concerned about Kinsey's motives, including the source of his campaign donations, asked the Chairman of the Joint Chiefs, General Maynard, to sit in on the meeting. Maynard provided counterpoint defense to many of Woolsey and Kinsey's arguments. Kinsey went further than even Woolsey had expected, suggesting an improper relationship between O'Neill and Carter without proper evidence.<br />
<br />
Woolsey was despondent that his report did not seem to convince the President. He was even more upset that Kinsey didn't seem to be bothered&mdash; making veiled hints Hayes could be assassinated. He knew of the rogue element in the NID and was concerned Kinsey was involved with them. After a conversation with General Maynard, Woolsey went to Hammond. Hammond became convinced of his sincerity and released one copy of the evidence Maybourne and O'Neill had unearthed a few years ago at Kinsey's home. Woolsey presented this evidence to President Hayes.<br />
<br />
Hayes did nothing with the information at first. While he did not follow Kinsey's recommendation to put the NID in charge, he did have a civilian, Elizabeth Weir, in charge of Stargate Command (7.21 "Lost City Part 1"). He had Hammond come to Washington. During an immediate crisis of Goa'uld attack, Kinsey's interference became too much and Hayes finally forced his resignation (7.22 "Lost City Part 2").<br />
<br />
While agents of the rogue NID had finally been purged from the agency, but even after a year outside of government roles, they still caused trouble as well-financed civilians, calling themselves "The Trust" (8.10 "Endgame" and 8.07 "Affinity"). Eventually, several agents were chased away from Earth in a stolen al'kesh to escape being destroyed by ''Prometheus'' (8.10 "Endgame"). When this al'kesh returned, they had been infested with Goa'uld, ironically the very mission both the rogue and legitimate NID had been fighting against (8.14 "Full Alert").<br />
<br />
===Seasons Nine, Ten, and Atlantis===<br />
{|<br />
|valign="top"|[[Image:907DanielNID.jpg|thumb|170px|left|Daniel and NID agent on stakeout]] <br />
|valign="top"|[[Image:100402.jpg|thumb|170px|left|Barrett interrogating Ba'al]]<br />
|valign="top"|[[Image:Sga21301.jpg|thumb|170px|left|Barrett at SGC regarding Trust infiltration of Atlantis]] <br />
|}<br />
<br />
Agent Malcolm Barrett's main mission was now to track down these Goa'uld "Trust" members (9.07 "Ex Deus Machina"). When a Jaffa was hit by a car in a Washington D.C. suburb, both SG-1 and NID investigated. NID agents took note of disappearances in a nearby defense contractor corporation called Farrow Marshall, and started surveillance on other such executives. They uncovered a conspiracy whereby Ba'al now headed the Trust, The now Free Jaffa Nation had discovered Ba'al's location and were willing to go after him on Earth regardless of consequences. Even more confusing, Ba'al appeared to be in more than one place at once. Ba'al threatened a naquadah enriched explosion in Seattle if they did not back down. NID and SG-1 raided the Trust corporation while Free Jaffa forces headed by Gerak kidnapped Ba'al...or at least one version of him. The raid of the facility showed Ba'al had made several clones of himself.<br />
<br />
Barrett was still tracking down rogue Goa'uld/Trust agents when he discovered they had somehow infiltrated Atlantis (SGA 2.13 Critical Mass). He learned of some sort of sabotage that would destroy the city when it next contacted Earth. Barrett immediately contacted Gen. Landry at the SGC, and worked collaboratively with Carter, Bill Lee and other scientists to uncover more information. As it turned out, Atlantis expedition members discovered the saboteur was ''Daedalus'' captain Steven Caldwell, who had been taken over by a Goa'uld. The city was saved, and Caldwell's Goa'uld was removed.<br />
<br />
Barrett's work knocking down the Trust led him again to Stargate Command when Ba'al surrendered himself to the SGC (10.04 "Insiders"). Old rivalries appeared as Barrett wanted the NID to take custody of the Goa'uld and interrogate him away from the SGC. Even interrogating him at Stargate Command bore little fruit&mdash;at least for the interrogators. Ba'al had set up his capture as an elaborate plot to gain intelligence from the SGC. He used his brainwashing technology to enlist Barrett to his cause and help he and his clones escape with the information. Barrett had no memory of how he was used, and was devastated to learn it. <br />
<br />
Malcolm later recovered and he and other NID agents provided useful information to the SGC when Col. Mitchell and Gen. Landry discovered they were being spied on by a Trust agent using new stolen technology (10.05 "Uninvited"). NID agents held everyone who had access to the lab to discover the new leak and lock it down. Later Barrett provided other useful information to the SGC such as Trust safehouses where a kidnapped Vala Mal Doran could be held (10.08 "Memento Mori"). On another occasion, an NID operative undercover inside the Trust learned of an offworld meeting of all the Ba'al clones taking place on P3R-112 (10.19 "Dominion"). Barrett relayed this information to Stargate Command.<br />
<br />
==Associates of NID==<br />
* [[Malcolm Barrett|Agent Malcolm Barrett]] is an honest NID agent who worked to fight alien incursion on Earth as well as to purge the rogue elements from his agency.<br />
* [[Cross|Agent Cross]] was an undercover NID agent monitoring the clone Goa'uld infestation in Steveston, Oregon. He called in a lockdown of the town before becoming Goa'ulded himself.<br />
* [[Mark Devlin|Agent Mark Devlin]] was a rogue NID agent who used the mimic devices to tried to assassinate Senator Kinsey and frame Jack O'Neill and Paul Davis for the attempts.<br />
* [[Sean Grieves|Col. Sean Grieves]] conducted rogue NID offworld missions. On one occasion to P3Y-924, he killed three people stealing a weapon. He was sentenced to death on Earth, but later gave his life fixing the Sentinal on Latona.<br />
* [[Jennings]] was an ex-NID agent who now worked for the Trust.<br />
* [[Jones]] was one of the rogue NID fake news crew that took over ''Prometheus''. She was in charge of the bridge controls and was killed by the Goa'uld they allied with.<br />
* [[Keffler]] was a genetic scientist who had inherited many Goa'uld devices through his family. He invented the Goa'uld/human hybrid Anna. She later killed him for the torture he had put her through.<br />
* [[Kennedy|Col. Kennedy]] was a member of military intelligence called in to do investigations at Stargate Command, including the interrogation of Teal'c and a Goa'uld'ed Kawalsky.<br />
* [[Kershaw|Lt. Kershaw]] was one of the rogue NID on offworld missions captured during O'Neill's undercover mission. She was with Grieves on the first mission to Latona and joined him and SG-1 to make reparations. She died of a staff wound on Latona.<br />
* [[Robert Kinsey|Senator Robert Kinsey]] was a United States Senator who had ties to several rogue members of the NID when he was with the Appropriations Committee, and later direct oversight of the agency as head of Intelligence Oversight<br />
* [[Harry Maybourne|Col. Harry Maybourne]] was head of the more unofficial NID activities until they were finally exposed in the sting operation. Later, he ended up as a quasi-fugitive, but used his sources and knowledge of NID information to help the SGC from time to time.<br />
* [[Newman|Maj. Newman]] was the leader off the rogue offworld Stargate program until Col. O'Neill took over during his undercover stint. Newman was arrested along with his colleagues.<br />
* [[Reynolds ("Prometheus")|NID Agent Reynolds]] was one of the rogue NID fake news crew that took over ''Prometheus''<br />
* [[Sanderson]] was one of the rogue NID fake news crew that took over ''Prometheus''.<br />
* [[Smith]] was the leader of the fake news crew that took over ''Prometheus''.<br />
* [[Frank Simmons|Col. Frank Simmons]] was a corrupt agent stationed at the Pentagon to oversee SGC activites. He manipulated events including to capture the Goa'uld Adrian Conrad and the hijacking of ''Prometheus''. He was taken over by the Goa'uld in Conrad and later killed by O'Neill and Teal'c.<br />
* [[Singer|Agent Singer]] was an undercover NID agent monitoring the clone Goa'uld infestation in Steveston Oregon before becoming infested with a symbiote and revealing the agency's plans to the Goa'uld.<br />
* [[Clare Tobias|Lt. Clare Tobias]] was an engineer who studied the alien technology the offworld rogue Stargate team stole but was too large to hand off to their contact within the SGC. She was captured with everyone else in the sting operation.<br />
* [[Richard Woolsey]] was a lawyer who worked as counsel for the military before joining the NID to oversee secret operations. While zealous in his investigations, he prided himself on his impartiality and tried to do his part to expose the rogue contingent in his midst. He later became part of the IOA.<br />
<br />
==Related Episodes==<br />
* [[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
* [[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
* [[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[5.04 "The Fifth Man" Episode Guide|5.04 "The Fifth Man"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole Extreme"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
* [[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
* [[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part Two"]]<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|Stargate Atlantis: 2.13 "Critical Mass"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]] (by reference only)<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Maj. Gen. Hank Landry]]<br />
* [[Anna]]<br />
* [[Bauer|Maj. Gen. Bauer]]<br />
* [[Steven Caldwell|Col. Steven Caldwell]]<br />
* [[Adrian Conrad]]<br />
* [[Julia Donovan]]<br />
* [[Richard Flemming|Dr. Richard Flemming]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
* [[Charles Kawalsky|Maj. Charles Kawalsky]]<br />
* [[Martin Lloyd]]<br />
* [[Robert Makepeace|Col. Robert Makepeace]]<br />
* [[Francis Maynard|Lieut. Gen. Francis Maynard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Nya]]<br />
* [[Orlin]]<br />
* [[Reynolds]]<br />
* [[Armin Selig]]<br />
* [[Joe Spencer]]<br />
* [[Thor]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
<br />
==Related Articles==<br />
* [[Alien Fugitives]]<br />
* [[Area 51]]<br />
* [[Argos]]<br />
* [[Asgard]]<br />
* [[Cloning]]<br />
* [[The Committee]]<br />
* [[BP6-3Q1]]<br />
* [[Daedalus]]<br />
* [[Farrow Marshall Aeronautics]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Bomb]]<br />
* [[Goa'uld Technology]]<br />
* [[Free Jaffa Nation]]<br />
* [[Harsesis]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Latona (P2A-018)]]<br />
* [[Latonans]]<br />
* [[Madrona (PX7-941)]]<br />
* [[Nox]]<br />
* [[Pentagon]]<br />
* [[Places on Earth]]<br />
* [[P3R-112]]<br />
* [[P3Y-294]]<br />
* [[P3X-666]]<br />
* [[Prometheus|Prometheus (X-303)]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-9]]<br />
* [[Stargate]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tollan]]<br />
* [[Touchstone]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[The Trust]]<br />
* [[Velona (P4X-636)]]<br />
* [[Zetatron Industries]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 09:59, 24 January 2009 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=George_Hammond&diff=24564George Hammond2009-01-21T17:17:04Z<p>Aurora: fix ship and minor typos</p>
<hr />
<div>[[Category:George Hammond]][[Category:SGC Personnel|Hammond, George]][[Image:georgehammond.jpg|thumb|170px|left|Gen. George Hammond]]<br />
<br />
==Summary==<br />
Major General George Hammond was on his way to retiring when Apophis attacked the SGC. Suddenly the officer and gentleman from Texas found himself commanding one of the most significant endeavors in the history of the world: the Stargate Program. He led the SGC with wisdom and courage for seven years, when he was promoted to become the head of Homeworld Security on behalf of the United States. A year later he retired, and worked for the President as an advisor. He died of a sudden heart attack. His leadership was a unique and admirable combination of devotion to duty and to the people in his command. He defended his country and planet from external as well as internal threats, and protected the lives and reputations of the men and women under his command to the best of his ability. <br />
<br />
==George: A Visual History==<br />
{|<br />
| valign="top"|[[Image:lthammond.jpg|left|1969]]<br />
| valign="top"|[[Image:biogh_s1.jpg|left|Season 1]]<br />
| valign="top"|[[Image:biogh_s2.jpg|left|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biogh_s3.jpg|left|Season 3]]<br />
| valign="top"|[[Image:biogh_s4.jpg|left|Season 4]]<br />
| valign="top"|[[Image:biogh_s5.jpg|left|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biogh_s6.jpg|left|Season 6]]<br />
| valign="top"|[[Image:biogh_s7.jpg|left|Season 7]]<br />
| valign="top"|[[Image:biogh_s8.jpg|left|Season 8]]<br />
|}<br />
<br />
==Comprehensive Character Biography==<br />
<br />
===Career===<br />
<br />
George Hammond is originally from Texas (1.12 "Bloodlines", 2.01 "The Serpent's Lair Part 2"). He was a career officer in the Air Force. During his tenure as a lieutenant, he became acquaintances with a fellow officer, Lieutenant Henry Hayes, gaining a mutual respect that both recalled years later when Hayes was President (7.21 "Lost City Part 1").<br />
<br />
As a lieutenant, Hammond was stationed in Cheyenne Mountain in 1969. During this tour of duty, he was ordered to escort four intruders and their unusual equipment out of the base. Their detailed knowledge of his past and future life and a note from his future self convinced him to help the four strangers escape. It is uncertain what influences learning that he would become a general may have had on Hammond's life. Thirty years later, General George Hammond made certain to write the note and give it to SG-1, whom he recognized as being the four intruders. He knew when to give them the note when he saw Samantha Carter's hand injury (2.21 "1969").<br />
<br />
Hammond also served in the Vietnam conflict, possibly as a pilot, since he witnessed his best friend shot down: "I know he survived, I saw his 'chute open, radioed his position. But I never found out what happened to him. His body was never recovered; the Vietnamese never admitted they took him prisoner" (5.21 "Revelations"). Other assignments during Hammond's early career are unknown.<br />
<br />
His next confirmed posting was as Major General when he returned to Cheyenne Mountain in the late 1990s, replacing General West as commander of the mothballed Stargate project located underneath NORAD (1.01 "Children of the Gods Part 1"). This retirement posting turned into an active command after aliens came through the supposedly obsolete Stargate, killed some personnel and kidnapped a female airman. The only sources of information Hammond could use to gain intelligence about these invaders were the three surviving members of the original mission to Abydos. He ordered Major Samuels to retrieve the now retired Colonel Jack O'Neill while he debriefed the other mission members, Ferretti and Kawalsky. When they didn't talk, he approached O'Neill, who was very flip. Needing to prevent further alien threats and not getting any answers, Hammond ordered a nuclear weapon be sent to Abydos again. At that point, O'Neill admitted that the initial report was incomplete. Though Ra and his ship were destroyed, Abydos and its people still existed on the other side of the Stargate, along with the civilian member of the expedition Dr. Daniel Jackson. Visibly angry, Hammond had O'Neill taken into custody, but withheld sending the bomb through the Stargate.<br />
<br />
Hammond once again showed a willingness to explore alternatives within his orders to protect Earth and allowed O'Neill to attempt a low risk communication with Dr. Jackson by sending a tissue box through the Stargate. When the message was acknowledged, he reactivated O'Neill's military status and sent a team, including Capt. Samantha Carter, who had worked on the Stargate project at the Pentagon, through the Stargate on a mission to retrieve Daniel. As a result of this mission, they discovered the Stargate could go to many places throughout the galaxy and that Ra was one of a race of aliens, the Goa'uld, who posed a threat to Earth. The same Goa'uld who attacked Earth, Apophis, also raided Abydos and kidnapped Daniel Jackson's wife and brother-in-law.<br />
<br />
Daniel insisted on being part of any rescue mission, since his wife had also been kidnapped. Though Hammond's first inclination was to insist the archeologist remain on base as a civilian expert, he eventually relented and sent Daniel with two newly formed "Stargate teams," SG-1 and SG-2, through the Stargate to Chulak (1.02 "Children of the Gods Part 2"). When they returned, Hammond had a plethora of unique and literally alien decisions to make. Human alien refugees returned with the teams from Chulak as well as a turncoat Jaffa warrior named Teal'c, who O'Neill wanted on his team. While trying to determine the trustworthiness and threat of Teal'c, he found out the leader of SG-2, Kawalsky, had become infected by a Goa'uld parasite (1.03 "The Enemy Within"). At this time, Hammond first displayed his characteristic concern for anyone under his command by ordering everything possible be done to save Major Kawalsky; unfortunately Kawalsky did not survive.<br />
<br />
Because of Teal'c's efforts in trying to help save Kawalsky, then later the SGC, Hammond used his influence with his superiors and allowed Teal'c to become the fourth member of SG-1, along with Col. Jack O'Neill, Dr. Daniel Jackson, and Capt. Samantha Carter. <br />
<br />
After these early missions, Hammond became used to making decisions at his unusual post. He led the SGC through many crises and was almost universally respected by the people under his command during his tenure. He admitted once to O'Neill that he was a month away from retirement before the SGC started up, and he stayed at the post because it was "a wild ride" (1.21 "Within the Serpent's Grasp Part 1"). Though there were occasions where the SGC was shut down and once when Hammond himself was strong-armed into retirement, all these situations were temporary, and Hammond remained in command of the SGC for approximately seven years.<br />
<br />
After a new President was inaugurated, Hammond was relieved of command and ordered to report to Washington D.C. for reassignment (7.21 "Lost City Part 1"). He met with the new President, his old Air Force buddy Henry Hayes, and asked to retire. Instead, President Hayes offered him the newly formed position of Director of Homeworld Security, and asked him to take an active role in the fight against Anubis. Hammond took command of ''Prometheus'' and successfully led Earth's fleet in the battle over Antarctica while SG-1 reached the Ancient outpost (7.22 "Lost City Part 2"). He then dueled with Anubis's ships in Earth's orbit. When out of ammunition, he showed selfless heroism by ordering ''Prometheus'' on a collision course with Anubis's mother ship in the desperate hope to damage the Goa'uld ship and thus save Earth. Luckily, O'Neill activated the Ancient outpost and was able to destroy Anubis's fleet before such measures were necessary.<br />
<br />
After this battle, Hammond took on a more administrative role in his new position and was promoted to Lieutenant General. He worked out of the Pentagon, and Jack O'Neill, now Brigadier General and commander of the SGC, reported to him. Still, this active participation in the Battle of Antarctica "got his dander up," and when the President requested he gather a rescue mission to Atlantis for ''Prometheus'', he decided to command the mission himself. (8.12 "Prometheus Unbound"). After the failure of this mission, Hammond returned to his duties in Washington.<br />
<br />
A few months later, Hammond retired from the Air Force for good, and it is assumed that General O'Neill assumed command of Homeworld Security. Hammond still remained attached to the Administration and to the Air Force in some capacity. He gave a speech to a large group of Air Force personnel at Peterson Air Force Base on Colorado Springs (9.10 "The Fourth Horseman Part 1"). His office communicated a request by the International Committee now funding the SGC that they wished to speak with Landry (9.11 "The Fourth Horseman Part 2"). Hammond himself visited the base at this time before he was recalled to Washington, taking a flight from Peterson. A couple years later, Hammond died unexpectedly of a heart attack (SGA 5.20 "Enemy at the Gate"). In honor of Hammond's service and dedication to the Stargate program, the newest 304 Class/''Daedalus''-class vessel was renamed from ''the Phoenix'' to be called the ''General Hammond''.<br />
<br />
===Characteristics and Motivations===<br />
<br />
====Model of a Major General====<br />
As commander of Stargate Command, Hammond was mostly seen in a bureaucratic and administrative role. He protected the facility and his command from internal (e.g. NID and Senator Kinsey) and external, alien threats. Many times the internal adversaries were thwarted by Hammond's own political savvy and connections in high places (such as the President or the Asgard) to ensure the SGC stayed in control of the Stargate. However, if the need arose, he was both willing and able to become a battlefield commander (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe", 7.01 "Fallen", 7.21 "Lost City Part 1", 8.12 "Prometheus Unbound"). At other times, the battle came to him in Cheyenne Mountain. And in those crises, he proved many times to be a capable commander even in unusual and sometimes surreal circumstances (1.05 "The Broca Divide", 2.20 "Show And Tell", 4.20 "Entity", 5.19 "Menace"). The few times he faltered in decisions were due to succumbing to alien influence and not due to incompetence (1.14 "Hathor", 3.14 "Foothold").<br />
<br />
Unfortunately, occasions arose where Hammond's only recourse was to set the base self-destruct to destroy a threat to Earth (5.19 "Menace", 2.07 "Message in a Bottle", 4.20 "Entity", 2.15 "A Matter of Time"). Once alternatives were exhausted, Hammond never shirked in giving that order. Luckily, aside from alternate universes, any threats were eliminated and the self-destruct cancelled before the SGC was destroyed. Any time a threat necessitated evacuation to the Alpha Site, Hammond never used his position of authority to retreat to that location. He always remained at his post (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe").<br />
<br />
Many times, Hammond had to act as diplomat to alien dignitaries. Though most negotiations were done off-world by the various SG teams, Hammond relayed both his own orders and concerns and those of his superiors in Washington (4.09 "Scorched Earth", 4.02 "The Other Side" 7.07 "Enemy Mine"). If necessary, Hammond would become personally involved with aliens off-world, such as his first trip through the Stargate to negotiate for SG-1's release from an alien prison (2.03 "Prisoners"). Other times, he would be in the forefront of negotiations with alien peoples who were invited on the base, either as refugees or for trade or treaty purposes (1.17 "Enigma", 2.02 "The Enemy Within", 3.03 "Fair Game", 3.11 "Past and Present", 3.18 "Shades of Grey", 4.05 "Divide and Conquer", 6.07 "Shadow Play", 7.10 "Birthright", 7.16 "Death Knell", 7.14 "Fallout"). When the Stargate was revealed to some other countries, Hammond was part of the briefing team (6.17 "Disclosure"). Though Hammond often portrayed a polite and respectful diplomat, he could and did make it clear when he should not be crossed and wielded his authority confidently. He was immediately recognized by Bra'tac as an honorable warrior to be respected ("The Serpent's Lair Part 2"). When not present at a visit by Bra'tac, the Jaffa worried: "Has Hammond of Texas fallen in battle?" (7.21 "Lost City Part 1").<br />
<br />
Hammond was an honorable, patriotic member of the U.S. Air Force who followed orders. When his superiors made a decision, he enforced their orders with steely determination, even if he did not agree. That said, he was not a stickler for protocol at all times and would bend if there was any room for interpretation to a decision. Examples of this can be seen in his constant tolerance for the maverick style of O'Neill. Another example was when Dr. Jackson wanted to negotiate with some aboriginal Unas on a mining planet rather than resort to force; Hammond intervened on the scientist's behalf to General Vidrine, pointing out negotiations would not interfere with the Pentagon's timetable (7.07 "Enemy Mine"). Hammond always worked within the chain of command to accomplish the noble goals of defending Earth and protecting his people.<br />
<br />
Hammond had and presumably still has various connections to people in Washington, including being on good terms with two Presidents (2.14 "Touchstone", 7.22 "Lost City Part 2"). The Chairman of the Joint Chiefs expressed a great deal of respect for Hammond when briefing President Hayes on the existence of the SGC (7.20 "Inauguration"). General Ryan, head of the Air Force, appeared to have a friendly acquaintance with Hammond when he visited the SGC (4.19 "Prodigy"). Hammond had a friendly rivalry with the head of the Air Force Academy (5.13 "Proving Ground"). He is also on a first name basis with the current leader of the SGC, General Hank Landry (9.11 "The Fourth Horseman Part 2"). He exuded confidence and authority and was understandably respected by military and civilian personnel. In turn, he respected the abilities of those he commanded. He was very protective of them, especially when outsiders questioned their abilities or the work done at the SGC. Among those who elicited this response were Major/Colonel Samuels, Colonel Maybourne, Colonel Simmons, the NID, Senator Kinsey, Mr. Woolsey, Mr. Bregman, and Dr. Rodney McKay. Though accused by some of relying too often on use of the "red phone", a direct line to the President, Hammond was only ever seen using it when there was a genuine crisis, whether of the alien or political variety.<br />
<br />
As a Major General, Hammond was used to giving orders and having them followed, though he always listened and carefully weighed the opinions of his staff before making a decision, evidencing his cautious and wise leadership. However, once he gave an order, he expected it to be followed and showed a great deal of impatience or anger at any hesitation. Furthermore, if outside influences such as politicians, lesser Pentagon officials, or the NID tried to usurp any of his authority, he was quick to point out who was the commander of the facility. Even so, if he realized he was in error in his judgment: "I'm a big enough man to admit when I'm wrong" (7.18 "Heroes Part 2"). This characteristic is most noticeable in his changed relationship to Teal'c (See Hammond's Relationships).<br />
<br />
===="My People"====<br />
Although his primary motivation was and is protection of Earth, a close second was protection of any of the people under his command. Despite the regulation of closing the iris if an IDC code is not sent, Hammond ignored standard operating procedure if he had evidence it was one of the SG teams and that they were in trouble, such as when O'Neill did not respond to radio contact (4.15 "Chain Reaction"), or when SG-1's GDO and codes may have been compromised after they had been captured (3.19 "New Ground"). If there was ever a search and rescue mission needed for a team or team member, Hammond was the first to give an order and would do anything and everything necessary to save that team, unless evidence of obvious superior forces would put too many others at risk or if the mission would obviously fail. Contrast this mantra with his temporary replacement General Bauer, who sent a team into a very dangerous mission without proper information or appropriate backup in order to retrieve weapons grade naquadah (4.15 "Chain Reaction"). The times that he committed resources to save SGC personnel included: 1.18 "Solitudes", 2.15 "A Matter Of Time", 3.17 "A Hundred Days", 4.10 "Beneath The Surface", 4.18 "The Light", 4.08 "The First Ones", 5.08 "The Tomb", 6.08 "The Other Guys", 6.15 "Paradise Lost", 7.16 "Death Knell", and 7.17 "Heroes Part 1".<br />
<br />
He personally oversaw the rescue of Colonel O'Neill and Major Carter when they were thrown through the second, previously unknown, Stargate in Antarctica (1.18 "Solitudes"). He approved a mission to discover the fate of an American lost fifty years ago through the Stargate even before hearing other military reasons for going (1.11 "The Torment Of Tantalus"). He acknowledged frustration at having to write a condolence letter to the family of a lieutenant who died in the line of duty without being able to tell them how he died or the work he did (4.18 "The Light"). He always wished he could do something more to honor the men and women who gave their lives under his command (7.18 "Heroes Part 2"). Perhaps the experience of losing his friend in Vietnam is what drove this particular passion (5.22 "Revelations").<br />
<br />
====Hammond as Action Hero====<br />
Hammond did not hesitate to sacrifice his job or his life if the lives of those in his command were on the line. When three members of SG-1 were caught in a Goa'uld stronghold along with several rescue teams, Hammond took it upon himself to go to Chulak and enlist Teal'c's help to rescue them (3.01 "Into the Fire Part 2"). When he had exhausted all official channels to extend the deadline to help Teal'c when the Jaffa was trapped in the Stargate wormhole, Hammond offered to step down as commander of the SGC if the resulting bureaucratic shuffling would give Major Carter enough time to save Teal'c (5.14 "48 Hours"). When commanding the ''Prometheus'' mission to Atlantis, he undertook a risky mission himself to retrieve power crystals from another damaged ship that held little life support, almost dying in the process (8.12 "Prometheus Unbound").<br />
<br />
Although Hammond was a steady and cautious commander of the SGC, it is possible he was a bit of a thrill seeker in his youth. He was practically giddy when copiloting a Jaffa ship with Teal'c, letting out a full Texas "Yee-haw" (3.01 "Into the Fire Part 2"). He commented to O'Neill when the SGC was about to be mothballed for political and financial reasons, that he hoped for a "last brave act" before retiring and that he enjoyed this assignment because: "Well, let's face it. It was a pretty wild ride" (1.22 "Within the Serpent's Grasp Part 2"). In fact, he admitted once to Daniel that staying behind while placing others in danger was one of the hardest parts of his job (3.22 "Nemesis Part 1").<br />
<br />
===Family and Relationships===<br />
<br />
====Family====<br />
Hammond is widowed, losing his wife to cancer three to four years before returning to Cheyenne Mountain to take over the Stargate project (1.19 "Tin Man"). He has at least one child and two granddaughters, Kayla and Tessa. His grandchildren lived either with him or near him when he was stationed in the Colorado Springs area. He is an active part of their lives, as his duties permit. One time, though he wanted to see them in a school play, he felt compelled to stay on base while Daniel Jackson was missing (3.21 "Crystal Skull"). When the NID tried to blackmail Hammond into leaving the SGC, the only tactic that finally made him balk was to threaten his granddaughters (4.15 "Chain Reaction"). Luckily, in that instance, Colonel O'Neill and Harry Maybourne were able to uncover evidence that allowed Hammond to return to his command without fear for the girls' safety. His grandchildren even had #1 speed dial status on his red telephone, above the President of the United States (6.12 "Unnatural Selection"). The only other family Hammond has mentioned was an uncle who was a wedding planner ("9.11 The Fourth Horseman Part 2").<br />
<br />
====Jacob Carter====<br />
One of Hammond's closest friends in the Air Force was Jacob Carter. Not much is known about their history, although it dates back to "the Cold War", before they both became generals (2.09 "Secrets"). More recent interactions implied a long-standing and deep friendship. They referred to each other by first name, and occasionally Hammond called the elder Carter "Jake" (2.11 "The Tok'ra Part 1"). Hammond personally notified Jacob when his daughter Samantha Carter was receiving the Air Force Medal, though security restrictions prevented him from explaining why (2.09 "Secrets"). Hammond offered to give Samantha Carter leave when he heard Jacob had moved nearby for cancer treatment, but Sam refused due to the unique nature of the particular mission for which only she could provide necessary intelligence (2.11 "The Tok'ra Part 1"). When Jacob took a dramatic turn for the worse, Hammond was the one Jacob notified. Against Jacob's wishes, when Jacob became critical, Hammond sent SG-3 to retrieve Captain Carter from the offworld mission to be by her father's side. This mission ended up saving Jacob's life by blending him with a Tok'ra symbiote (2.12 "The Tok'ra Part 2"). The half-alien nature of Jacob Carter did not curb the affection between the two men.<br />
<br />
===Relationships within the SGC===<br />
General Hammond many times referred to the staff and personnel of the SGC as "my people." He seemed to convey a paternal responsibility for all under his command. He took the implication that a member of the SGC could have betrayed the command personally (2.09 "Secrets", 3.18 "Shades of Grey"). He felt very strongly about never leaving a man behind. Though Hammond deferred to his expert staff, he was a very "hands on" commander. Many times he visited the science labs or infirmary to get first hand accounts on progress for current situations, especially in ascertaining the physical or emotional well-being of his personnel. Though one would not wish to accuse Hammond of playing favorites, he had a special bond with the flagship Stargate Team, SG-1. When SG-1 violated orders and went through the Stargate to try to prevent a shipbound Goa'uld attack on Earth, SG-2, led by Major Ferretti, volunteered to follow them. Hammond agreed, officially to bring SG-1 back for courts martial, unofficially to bring SG-1 home safe (1.22 "Within the Serpent's Grasp Part 1"). Hammond's affection for SG-1 did not prevent him from taking whatever action was necessary to protect the base, including quarantining and/or confining them if he believed they were under alien influence (1.19 "Tin Man", 3.16 "Urgo, 4.03 "Upgrades", 5.04 "The Fifth Man"). On his most recent visit to the SGC, his affection for the team was obvious, and he only regretted not being able to see Teal'c as well as Samantha and Daniel (9.11 "The Fourth Horseman Part 2").<br />
<br />
====Jack O'Neill====<br />
Although their initial meeting was almost adversarial, Hammond seemed to respect O'Neill from the beginning. There must have been something in O'Neill's file or Hammond's judgment of his character, because Hammond did not hesitate to reactivate O'Neill and put him in charge of the mission to Abydos (1.01 "Children of the Gods Part One"). Subsequently, he often relied on O'Neill's threat assessments and opinion regarding potential allies or missions, and he has a deep and cordial relationship with O'Neill. They seem to share the same code of honor. When O'Neill had to betray his team to go undercover and expose a rogue Earth group, Hammond backed him up and immediately explained the situation to SG-1 once the perpetrators were caught (3.18 "Shades of Grey"). Hammond made a point to comfort O'Neill when he believed that following Hammond's orders and meeting with a reporter with information on the Stargate program caused the reporter, Armin Selig, to be killed (2.09 "Secrets"). It is unclear whether Hammond truly believed the Air Force was not responsible for the reporter's death, or was trying to relieve Jack's guilt. The question of who killed Armin Selig has never been officially answered, though the NID has been implied (8.15 "Citizen Joe"). <br />
<br />
Hammond alternatively was exasperated and amused by O'Neill's often flippant demeanor. Many times he only mildly rebuked O'Neill for inappropriate comments, perhaps because O'Neill was merely verbalizing Hammond's own thoughts. Other times the rebuke was more serious, for example after O'Neill took the Orbanian girl Merrin off the base without permission (3.05 "Learning Curve"). O'Neill always treated Hammond with a great deal of respect. The two read each other so well that Jack could usually tell when to be serious and when he could get away with a more casual attitude. Hammond in turn knew when an extended explanation or only one word was necessary to rein in O'Neill. In less formal settings, Hammond often referred to O'Neill as "Jack", though O'Neill always referred to Hammond by rank. Even after O'Neill's promotion to Brigadier General and Hammond's request to call him "George", O'Neill could not help referring to Hammond as "General" or "sir" (8.04 "Zero Hour"). Given O'Neill's tendency for sarcasm when addressing equals or superiors he disdains, the way he addressed Hammond indicated how highly he regarded his commander. When his memory was erased, O'Neill still remembered Hammond as being a very important person in his life (though some argue he may have been remembering Homer Simpson) (4.10 "Beneath the Surface").<br />
<br />
Jack O'Neill was the only member of SG-1 to have a visible off-base relationship with Hammond. When O'Neill once visited Hammond at his home, he approached Kayla and Tessa in the yard. The girls greeted him as if he was someone they knew well and liked a great deal (4.15 "Chain Reaction"). Yet, when O'Neill had the Ancients knowledge downloaded into his head a second time, the other members of SG-1 seemed shocked when Hammond arrived on O'Neill's doorstep (7.21 "Lost City Part 1"). However, this may have been due to thinking Hammond would remain on base during the crisis rather than any question of Hammond coming to O'Neill's house. Hammond has been known to keep O'Neill's focus on the mission at hand as well as help him through difficult times, like when O'Neill physically lashed out at Hammond's car after thinking Daniel was dead (1.13 "Fire And Water"). Although it is possible the others know about Hammond's personal life, O'Neill is the one who has revealed details of it, such as knowing the names of his grandchildren, how Hammond's wife died, and what Hammond was doing when Apollo 11 was launched (1.19 "Tin Man" and 2.21 "1969").<br />
<br />
====Daniel Jackson====<br />
Despite an awkward first encounter with the archeologist, Hammond showed a respect for the abilities of Doctor Daniel Jackson from the beginning, wanting his expertise within the SGC, even if originally he balked at allowing Jackson on a field unit. Daniel's decidedly civilian style and outlook on the military mindset sometimes tried General Hammond's patience, but it was rare, if ever, that he refused a request by the archeologist regarding a mission, even from the early days of the SGC. Hammond was often sympathetic to Daniel's humanitarian and/or moral concerns. One example was when Daniel expressed concerns at an alien race's request for heavy water. Hammond took it seriously and ordered further investigation into the aliens' motives (4.02 "The Other Side"). If Hammond had to reject Daniel's arguments, he usually gave a reason rather than just cutting him off.<br />
<br />
Hammond's assignments to Daniel also showed his confidence in Daniel's abilities. He ordered Daniel to assist Major Davis in negotiating with the Russians for the use of their DHD (5.14 "48 Hours"). Daniel was also chief diplomat for several important offworld missions, such as negotiating treaties with the Tok'ra and Tollan, presumably both on Hammond's orders (referenced in 3.18 "Shades of Grey" and 7.21 "The Lost City Part 1", respectively). After Daniel's ascension, Hammond maintained his trust in Daniel Jackson's abilities. When O'Neill briefed Hammond and SG-1 on the dangers threatening Abydos, once Hammond discovered Daniel was the source of the information, that was "good enough" for him to approve the mission (6.22 "Full Circle"). After Daniel's "descension", even though his memory was not fully returned, Hammond allowed Daniel to remain at the classified briefing regarding Vis Uban and the Lost City of the Ancients (7.01 "Fallen Part 1"). His deep respect and trust in Daniel's knowledge and abilities was evidenced by him handpicking the archeologist to go on the follow up ''Prometheus'' mission he was commanding to Atlantis (8.12 "Prometheus Unbound").<br />
<br />
Hammond grew to have a paternalistic attitude towards the younger man. When not in a formal setting, Hammond often referred to Daniel as "son". He was deeply affected the first time they thought Daniel had died (1.13 "Fire and Water"). When an alien device made Daniel unseen and unheard to others on base, he overheard Hammond explaining to his granddaughter that he couldn't see her school play because a "very good friend" was lost (3.21 "Crystal Skull"). When Daniel was dealing with issues with his own grandfather, this conversation showed Daniel both how close Hammond was to his grandchildren, and how much Daniel meant to the general. Daniel, in turn, also has a deep respect and affection for Hammond. When Hammond's replacement at the SGC, Dr. Elizabeth Weir, complained about a cool welcome from the military establishment, Daniel countered: "You're replacing a great man, uniform notwithstanding" (7.21 "Lost City Part 1"). When Daniel ascended/died from radiation poisoning, Hammond stood vigil at his bedside (5.21 "Meridian"). His affection for Daniel did not supercede his concern for his people, and he would not risk the lives of other men when he received a report while Daniel was suffering of a sarcophagus at a heavily guarded Goa'uld stronghold. Hammond was as pleased as anyone to see the archeologist again when Stargate teams found the amnesiac Daniel alive on Vis Uban (7.01 "Fallen Part 1").<br />
<br />
====Samantha Carter====<br />
There have been references that Gen. Hammond had some influence on Samantha Carter's work on the Stargate project when she was still at the Pentagon, after the initial Abydos mission (2.21 "1969"). Also, the close friendship of Hammond and her father implies that Sam Carter had at least been aware of Hammond prior to being stationed at the SGC. Hammond indicated that he was the one who decided to transfer her from the Pentagon to be a part of the field team through the Stargate (1.01 "Children of the Gods Part 1"). Furthermore, like the rest of SG-1, Hammond was aware of Samantha from his prior meeting with her in 1969 (2.21 "1969"). Despite these close ties, as with the rest of SG-1, Hammond never shirked putting his responsibilities for the safety of the base first when Carter was under alien influence (2.02 "In the Line of Duty", 4.20 "Entity"). Unlike with Daniel or Teal'c, whose civilian status allowed more leeway, Hammond's outward relationship to Samantha Carter was one of a proper military superior to subordinate officer. However, an underlying affection for the daughter of one of his closest friends was apparent. He referred to her as "Sam" when discussing her father's health (2.11 "The Tok'ra Part 1"). He comforted her after both Daniel's and Janet's deaths, and she expressed concern at how he was handling the loss of Janet himself (5.22 "Revelations", 7.18 "Heroes Part 2"). When Hammond first retired, Carter embraced him and was visibly upset that he was leaving the SGC (4.15 "Chain Reaction").<br />
<br />
Like with Daniel, Hammond gave Carter a lot of leeway when it came to explaining or applying her theories. He never forgot that her efforts helped create the gate dialing program. He indicated his respect for her abilities when he first introduced her to Colonel O'Neill: "Which means she is smarter than you are, Colonel" (1.01 "Children of the Gods Part 1"). He highly praised Carter's knowledge and experience with the Stargate and alien technology (5.14 "48 Hours"). Because of her experience and competence, if she suggested a course of action, Hammond's order was usually "do it."<br />
<br />
Despite his deep respect for Carter's abilities, he did not give her free rein. If another scientist or technician offered a counter argument, he gave due weight to their opinion (Carter countering her own theory in 2.07 "Message in a Bottle", McKay in 5.14 "48 Hours", Lee in 6.15 "Paradise Lost"). He expected Carter to give an honest evaluation of whether alternative theories would work, and Carter accepted that responsibility, arguing the strengths and weaknesses of both ideas. Because of his trust in her judgment, Carter convinced Hammond to allow an Air Force cadet access to the SGC because of her potential as a candidate (4.19 "Prodigy"). Despite reservations about Felger, he was swayed by Carter's support of the scientist and had them work together on a computer virus program, which led to disastrous results for the entire network before the two scientists fixed Ba'al's tinkering (7.09 "Avenger 2.0"). Even with the best minds in the Pentagon working on theories regarding the black hole effecting the Stargate, when Carter presented a reasonable alternative theory, Hammond accepted her proposals (2.15 "A Matter of Time"). Overall he trusted Carter's knowledge and experience enough to defer to her expertise when the situation warranted it.<br />
<br />
====Teal'c====<br />
Hammond's relationship to Teal'c changed the most over the years out of any of the SG-1 members. He first viewed Teal'c as the enemy. Hammond did not appear to mind when the Pentagon wanted to question then later remove the Jaffa from the base for study (1.03 "The Enemy Within"). However, Teal'c's actions in trying to save Kawalsky, and later single-handedly saving the base proved to Hammond that Teal'c's motives to assist the "Tau'ri" were genuine, and he intervened on Teal'c's behalf with the President.<br />
<br />
The most stark example of Hammond's change in attitude towards Teal'c was his different reaction to two times when the Jaffa's life was in danger. The first was an early mission, when a planet's population put Teal'c on trial for his actions as a member of Apophis's guard (1.16 "Cor-Ai"). O'Neill requested back-up to rescue Teal'c, by force if necessary. Hammond would not permit it, since the people had a valid claim against Teal'c's previous "war crimes." O'Neill gave Teal'c's life equal value as a member of his team, and though Hammond personally agreed with O'Neill, he was sympathetic to the Pentagon's position that Teal'c was not "one of us." A few years later, Teal'c became trapped in transit within the wormhole (5.14 "48 Hours"). Colonel Simmons used an eerily similar argument to what Hammond said to O'Neill years earlier, explaining that Teal'c was not one of our own. Hammond showed he had come full circle by immediately countering that Teal'c indeed was as valued a member as any Earth-born member of his command. He even offered to retire if his actions would give Carter enough time to save the Jaffa.<br />
<br />
That's not to say his relationship with Teal'c didn't have its fits and starts. The first time Teal'c was allowed off base for an incident, Hammond had to order Teal'c to leave his weapon behind (1.07 "Cold Lazarus"). Through gentle sternness and respect, Teal'c complied with the order. Just when he was starting to trust the alien, he discovered Teal'c had a family back on Chulak (1.12 "Bloodlines"). Hammond became very angry that Teal'c had not revealed this earlier, but by this point, had been won over by Teal'c's loyalty and the bond of SG-1 and so approved a mission to save Teal'c's son. Since Hammond had consistently refused this mission earlier due to its extreme risks, the only rationale for approving the mission was his personal regard and sympathy for Teal'c and his situation. Later, when Apophis brainwashed Teal'c and made him think he was still loyal to the Goa'uld, Hammond remained patient and took whatever action necessary to help Teal'c break through the mental conditioning (5.02 "Threshold"). At another time, Teal'c was AWOL and under alien influence, but Hammond did everything possible to get Teal'c back and circumvent the NID (2.10 "Bane").<br />
<br />
Hammond grew to greatly respect Teal'c and become as concerned for his health and well being as he was for any of the other members of SG-1. Despite his warrior background, Teal'c is non-military, and so Hammond addressed him less formally on occasion, referring to him as "son," an amusing irony since due to the long life spans of Jaffa, Teal'c is actually decades older than Hammond. Hammond tried to be respectful and understanding of Teal'c's different culture. Hammond came to recognize Teal'c's word (or nod) as a vow. When O'Neill appeared to have stolen from the Tollan, Hammond made Teal'c act as his guard, fully trusting that his explanation that Teal'c should no longer follow O'Neill's orders would be accepted and adhered to, despite the close bond between the two men (3.18 "Shades of Grey"). Like the others of SG-1, Hammond values Teal'c's opinion, especially in analysis of Goa'uld motives or alien technologies. For example, when they discovered Samantha had been taken over by Jolinar, Hammond requested Teal'c assist in searching the base for signs of Goa'uld sabotage (2.02 "In The Line Of Duty"). Also he requested Teal'c act as liason to the Goa'uld when they came to Earth for a summit; however, he respected Teal'c's request to not act in that capacity and permitted Dr. Jackson to volunteer for that responsibility instead (3.03 "Fair Game").<br />
<br />
====Janet Fraiser====<br />
One of the only people who could override General Hammond's authority in Cheyenne Mountain, at least with health issues, was the Chief Medical Officer (4.20 "Entity"). For almost seven years, the CMO was Captain/Major Janet Fraiser. From the first alien infection to come onto the base, Hammond has deferred to the medical experts (1.03 "The Enemy Within"), but seemed particularly respectful of Fraiser's authority and knowledge from the first crisis she was in charge of, the virus from the "Land of Light" (1.05 "The Broca Divide").<br />
<br />
Their relationship was always very respectful and professional. Hammond always referred to Janet by her medical title of Doctor rather than her rank, treating her more as a peer than a subordinate. Many times Fraiser would report events (often regarding SG-1) directly to Hammond in his office, if he did not come to her in the infirmary first. Upon Janet Fraiser's death, he admitted that even though he reminded himself that each man and woman under his command was special and equally valuable, but "you get closer to some people" (7.18 "Heroes Part 2").<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col./Brig. Gen./Maj. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Hank Landry|Maj. Gen. Hank Landry]]<br />
* [[Kayla]]<br />
* [[Tessa]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bauer|Gen. Bauer]]<br />
* [[Bra'tac]]<br />
* [[Jacob Carter]]<br />
* [[Paul Davis|Maj. Davis]]<br />
* [[Henry Hayes]]<br />
* [[Robert Kinsey|Senator/Vice Pres. Robert Kinsey]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Harry Maybourne]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Armin Selig]]<br />
* [[Frank Simmons]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Abydos and the Abydonian People|Abydos]]<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Antarctica]]<br />
* [[Asgard]]<br />
* [[Daedalus-Class Ship]]<br />
* [[GDO]]<br />
* [[General Hammond (Ship)]]<br />
* [[Homeworld Security]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Lost City of the Ancients]]<br />
* [[NID]]<br />
* [[NORAD]]<br />
* [[Prometheus]]<br />
* [[Prometheus Crew]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Program]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Tok'ra]]<br />
* [[Tollan]]<br />
<br />
==Key Episodes==<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[SGA 5.20 "Enemy At The Gate" Episode Guide|SGA 5.20 "Enemy At The Gate"]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=8 Official MGM Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Gen. George Hammond]<br />
<br />
==Actors==<br />
* [[Aaron Pearl]] as Lt. George Hammond (2.21 "1969")<br />
* [[Don S. Davis]] as Gen. George Hammond<br />
<br />
--''Written by Aurora Novarum''<br />
<br />
--[[User:Michelle|Michelle]] 15:14, 1 Oct 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=George_Hammond&diff=24563George Hammond2009-01-21T17:16:42Z<p>Aurora: fix ship and minor typos</p>
<hr />
<div>[[Category:George Hammond]][[Category:SGC Personnel|Hammond, George]][[Image:georgehammond.jpg|thumb|170px|left|Gen. George Hammond]]<br />
<br />
==Summary==<br />
Major General George Hammond was on his way to retiring when Apophis attacked the SGC. Suddenly the officer and gentleman from Texas found himself commanding one of the most significant endeavors in the history of the world: the Stargate Program. He led the SGC with wisdom and courage for seven years, when he was promoted to become the head of Homeworld Security on behalf of the United States. A year later he retired, and worked for the President as an advisor. He died of a sudden heart attack. His leadership was a unique and admirable combination of devotion to duty and to the people in his command. He defended his country and planet from external as well as internal threats, and protected the lives and reputations of the men and women under his command to the best of his ability. <br />
<br />
==George: A Visual History==<br />
{|<br />
| valign="top"|[[Image:lthammond.jpg|left|1969]]<br />
| valign="top"|[[Image:biogh_s1.jpg|left|Season 1]]<br />
| valign="top"|[[Image:biogh_s2.jpg|left|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biogh_s3.jpg|left|Season 3]]<br />
| valign="top"|[[Image:biogh_s4.jpg|left|Season 4]]<br />
| valign="top"|[[Image:biogh_s5.jpg|left|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biogh_s6.jpg|left|Season 6]]<br />
| valign="top"|[[Image:biogh_s7.jpg|left|Season 7]]<br />
| valign="top"|[[Image:biogh_s8.jpg|left|Season 8]]<br />
|}<br />
<br />
==Comprehensive Character Biography==<br />
<br />
===Career===<br />
<br />
George Hammond is originally from Texas (1.12 "Bloodlines", 2.01 "The Serpent's Lair Part 2"). He was a career officer in the Air Force. During his tenure as a lieutenant, he became acquaintances with a fellow officer, Lieutenant Henry Hayes, gaining a mutual respect that both recalled years later when Hayes was President (7.21 "Lost City Part 1").<br />
<br />
As a lieutenant, Hammond was stationed in Cheyenne Mountain in 1969. During this tour of duty, he was ordered to escort four intruders and their unusual equipment out of the base. Their detailed knowledge of his past and future life and a note from his future self convinced him to help the four strangers escape. It is uncertain what influences learning that he would become a general may have had on Hammond's life. Thirty years later, General George Hammond made certain to write the note and give it to SG-1, whom he recognized as being the four intruders. He knew when to give them the note when he saw Samantha Carter's hand injury (2.21 "1969").<br />
<br />
Hammond also served in the Vietnam conflict, possibly as a pilot, since he witnessed his best friend shot down: "I know he survived, I saw his 'chute open, radioed his position. But I never found out what happened to him. His body was never recovered; the Vietnamese never admitted they took him prisoner" (5.21 "Revelations"). Other assignments during Hammond's early career are unknown.<br />
<br />
His next confirmed posting was as Major General when he returned to Cheyenne Mountain in the late 1990s, replacing General West as commander of the mothballed Stargate project located underneath NORAD (1.01 "Children of the Gods Part 1"). This retirement posting turned into an active command after aliens came through the supposedly obsolete Stargate, killed some personnel and kidnapped a female airman. The only sources of information Hammond could use to gain intelligence about these invaders were the three surviving members of the original mission to Abydos. He ordered Major Samuels to retrieve the now retired Colonel Jack O'Neill while he debriefed the other mission members, Ferretti and Kawalsky. When they didn't talk, he approached O'Neill, who was very flip. Needing to prevent further alien threats and not getting any answers, Hammond ordered a nuclear weapon be sent to Abydos again. At that point, O'Neill admitted that the initial report was incomplete. Though Ra and his ship were destroyed, Abydos and its people still existed on the other side of the Stargate, along with the civilian member of the expedition Dr. Daniel Jackson. Visibly angry, Hammond had O'Neill taken into custody, but withheld sending the bomb through the Stargate.<br />
<br />
Hammond once again showed a willingness to explore alternatives within his orders to protect Earth and allowed O'Neill to attempt a low risk communication with Dr. Jackson by sending a tissue box through the Stargate. When the message was acknowledged, he reactivated O'Neill's military status and sent a team, including Capt. Samantha Carter, who had worked on the Stargate project at the Pentagon, through the Stargate on a mission to retrieve Daniel. As a result of this mission, they discovered the Stargate could go to many places throughout the galaxy and that Ra was one of a race of aliens, the Goa'uld, who posed a threat to Earth. The same Goa'uld who attacked Earth, Apophis, also raided Abydos and kidnapped Daniel Jackson's wife and brother-in-law.<br />
<br />
Daniel insisted on being part of any rescue mission, since his wife had also been kidnapped. Though Hammond's first inclination was to insist the archeologist remain on base as a civilian expert, he eventually relented and sent Daniel with two newly formed "Stargate teams," SG-1 and SG-2, through the Stargate to Chulak (1.02 "Children of the Gods Part 2"). When they returned, Hammond had a plethora of unique and literally alien decisions to make. Human alien refugees returned with the teams from Chulak as well as a turncoat Jaffa warrior named Teal'c, who O'Neill wanted on his team. While trying to determine the trustworthiness and threat of Teal'c, he found out the leader of SG-2, Kawalsky, had become infected by a Goa'uld parasite (1.03 "The Enemy Within"). At this time, Hammond first displayed his characteristic concern for anyone under his command by ordering everything possible be done to save Major Kawalsky; unfortunately Kawalsky did not survive.<br />
<br />
Because of Teal'c's efforts in trying to help save Kawalsky, then later the SGC, Hammond used his influence with his superiors and allowed Teal'c to become the fourth member of SG-1, along with Col. Jack O'Neill, Dr. Daniel Jackson, and Capt. Samantha Carter. <br />
<br />
After these early missions, Hammond became used to making decisions at his unusual post. He led the SGC through many crises and was almost universally respected by the people under his command during his tenure. He admitted once to O'Neill that he was a month away from retirement before the SGC started up, and he stayed at the post because it was "a wild ride" (1.21 "Within the Serpent's Grasp Part 1"). Though there were occasions where the SGC was shut down and once when Hammond himself was strong-armed into retirement, all these situations were temporary, and Hammond remained in command of the SGC for approximately seven years.<br />
<br />
After a new President was inaugurated, Hammond was relieved of command and ordered to report to Washington D.C. for reassignment (7.21 "Lost City Part 1"). He met with the new President, his old Air Force buddy Henry Hayes, and asked to retire. Instead, President Hayes offered him the newly formed position of Director of Homeworld Security, and asked him to take an active role in the fight against Anubis. Hammond took command of ''Prometheus'' and successfully led Earth's fleet in the battle over Antarctica while SG-1 reached the Ancient outpost (7.22 "Lost City Part 2"). He then dueled with Anubis's ships in Earth's orbit. When out of ammunition, he showed selfless heroism by ordering ''Prometheus'' on a collision course with Anubis's mother ship in the desperate hope to damage the Goa'uld ship and thus save Earth. Luckily, O'Neill activated the Ancient outpost and was able to destroy Anubis's fleet before such measures were necessary.<br />
<br />
After this battle, Hammond took on a more administrative role in his new position and was promoted to Lieutenant General. He worked out of the Pentagon, and Jack O'Neill, now Brigadier General and commander of the SGC, reported to him. Still, this active participation in the Battle of Antarctica "got his dander up," and when the President requested he gather a rescue mission to Atlantis for ''Prometheus'', he decided to command the mission himself. (8.12 "Prometheus Unbound"). After the failure of this mission, Hammond returned to his duties in Washington.<br />
<br />
A few months later, Hammond retired from the Air Force for good, and it is assumed that General O'Neill assumed command of Homeworld Security. Hammond still remained attached to the Administration and to the Air Force in some capacity. He gave a speech to a large group of Air Force personnel at Peterson Air Force Base on Colorado Springs (9.10 "The Fourth Horseman Part 1"). His office communicated a request by the International Committee now funding the SGC that they wished to speak with Landry (9.11 "The Fourth Horseman Part 2"). Hammond himself visited the base at this time before he was recalled to Washington, taking a flight from Peterson. A couple years later, Hammond died unexpectedly of a heart attack (SGA 5.20 "Enemy at the Gate"). In honor of Hammond's service and dedication to the Stargate program, the newest 304 Class/''Daedalus''-class vessel was renamed from ''the Phoenix'' to be called the ''General Hammond''.<br />
<br />
===Characteristics and Motivations===<br />
<br />
====Model of a Major General====<br />
As commander of Stargate Command, Hammond was mostly seen in a bureaucratic and administrative role. He protected the facility and his command from internal (e.g. NID and Senator Kinsey) and external, alien threats. Many times the internal adversaries were thwarted by Hammond's own political savvy and connections in high places (such as the President or the Asgard) to ensure the SGC stayed in control of the Stargate. However, if the need arose, he was both willing and able to become a battlefield commander (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe", 7.01 "Fallen", 7.21 "Lost City Part 1", 8.12 "Prometheus Unbound"). At other times, the battle came to him in Cheyenne Mountain. And in those crises, he proved many times to be a capable commander even in unusual and sometimes surreal circumstances (1.05 "The Broca Divide", 2.20 "Show And Tell", 4.20 "Entity", 5.19 "Menace"). The few times he faltered in decisions were due to succumbing to alien influence and not due to incompetence (1.14 "Hathor", 3.14 "Foothold").<br />
<br />
Unfortunately, occasions arose where Hammond's only recourse was to set the base self-destruct to destroy a threat to Earth (5.19 "Menace", 2.07 "Message in a Bottle", 4.20 "Entity", 2.15 "A Matter of Time"). Once alternatives were exhausted, Hammond never shirked in giving that order. Luckily, aside from alternate universes, any threats were eliminated and the self-destruct cancelled before the SGC was destroyed. Any time a threat necessitated evacuation to the Alpha Site, Hammond never used his position of authority to retreat to that location. He always remained at his post (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe").<br />
<br />
Many times, Hammond had to act as diplomat to alien dignitaries. Though most negotiations were done off-world by the various SG teams, Hammond relayed both his own orders and concerns and those of his superiors in Washington (4.09 "Scorched Earth", 4.02 "The Other Side" 7.07 "Enemy Mine"). If necessary, Hammond would become personally involved with aliens off-world, such as his first trip through the Stargate to negotiate for SG-1's release from an alien prison (2.03 "Prisoners"). Other times, he would be in the forefront of negotiations with alien peoples who were invited on the base, either as refugees or for trade or treaty purposes (1.17 "Enigma", 2.02 "The Enemy Within", 3.03 "Fair Game", 3.11 "Past and Present", 3.18 "Shades of Grey", 4.05 "Divide and Conquer", 6.07 "Shadow Play", 7.10 "Birthright", 7.16 "Death Knell", 7.14 "Fallout"). When the Stargate was revealed to some other countries, Hammond was part of the briefing team (6.17 "Disclosure"). Though Hammond often portrayed a polite and respectful diplomat, he could and did make it clear when he should not be crossed and wielded his authority confidently. He was immediately recognized by Bra'tac as an honorable warrior to be respected ("The Serpent's Lair Part 2"). When not present at a visit by Bra'tac, the Jaffa worried: "Has Hammond of Texas fallen in battle?" (7.21 "Lost City Part 1").<br />
<br />
Hammond was an honorable, patriotic member of the U.S. Air Force who followed orders. When his superiors made a decision, he enforced their orders with steely determination, even if he did not agree. That said, he was not a stickler for protocol at all times and would bend if there was any room for interpretation to a decision. Examples of this can be seen in his constant tolerance for the maverick style of O'Neill. Another example was when Dr. Jackson wanted to negotiate with some aboriginal Unas on a mining planet rather than resort to force; Hammond intervened on the scientist's behalf to General Vidrine, pointing out negotiations would not interfere with the Pentagon's timetable (7.07 "Enemy Mine"). Hammond always worked within the chain of command to accomplish the noble goals of defending Earth and protecting his people.<br />
<br />
Hammond had and presumably still has various connections to people in Washington, including being on good terms with two Presidents (2.14 "Touchstone", 7.22 "Lost City Part 2"). The Chairman of the Joint Chiefs expressed a great deal of respect for Hammond when briefing President Hayes on the existence of the SGC (7.20 "Inauguration"). General Ryan, head of the Air Force, appeared to have a friendly acquaintance with Hammond when he visited the SGC (4.19 "Prodigy"). Hammond had a friendly rivalry with the head of the Air Force Academy (5.13 "Proving Ground"). He is also on a first name basis with the current leader of the SGC, General Hank Landry (9.11 "The Fourth Horseman Part 2"). He exuded confidence and authority and was understandably respected by military and civilian personnel. In turn, he respected the abilities of those he commanded. He was very protective of them, especially when outsiders questioned their abilities or the work done at the SGC. Among those who elicited this response were Major/Colonel Samuels, Colonel Maybourne, Colonel Simmons, the NID, Senator Kinsey, Mr. Woolsey, Mr. Bregman, and Dr. Rodney McKay. Though accused by some of relying too often on use of the "red phone", a direct line to the President, Hammond was only ever seen using it when there was a genuine crisis, whether of the alien or political variety.<br />
<br />
As a Major General, Hammond was used to giving orders and having them followed, though he always listened and carefully weighed the opinions of his staff before making a decision, evidencing his cautious and wise leadership. However, once he gave an order, he expected it to be followed and showed a great deal of impatience or anger at any hesitation. Furthermore, if outside influences such as politicians, lesser Pentagon officials, or the NID tried to usurp any of his authority, he was quick to point out who was the commander of the facility. Even so, if he realized he was in error in his judgment: "I'm a big enough man to admit when I'm wrong" (7.18 "Heroes Part 2"). This characteristic is most noticeable in his changed relationship to Teal'c (See Hammond's Relationships).<br />
<br />
===="My People"====<br />
Although his primary motivation was and is protection of Earth, a close second was protection of any of the people under his command. Despite the regulation of closing the iris if an IDC code is not sent, Hammond ignored standard operating procedure if he had evidence it was one of the SG teams and that they were in trouble, such as when O'Neill did not respond to radio contact (4.15 "Chain Reaction"), or when SG-1's GDO and codes may have been compromised after they had been captured (3.19 "New Ground"). If there was ever a search and rescue mission needed for a team or team member, Hammond was the first to give an order and would do anything and everything necessary to save that team, unless evidence of obvious superior forces would put too many others at risk or if the mission would obviously fail. Contrast this mantra with his temporary replacement General Bauer, who sent a team into a very dangerous mission without proper information or appropriate backup in order to retrieve weapons grade naquadah (4.15 "Chain Reaction"). The times that he committed resources to save SGC personnel included: 1.18 "Solitudes", 2.15 "A Matter Of Time", 3.17 "A Hundred Days", 4.10 "Beneath The Surface", 4.18 "The Light", 4.08 "The First Ones", 5.08 "The Tomb", 6.08 "The Other Guys", 6.15 "Paradise Lost", 7.16 "Death Knell", and 7.17 "Heroes Part 1".<br />
<br />
He personally oversaw the rescue of Colonel O'Neill and Major Carter when they were thrown through the second, previously unknown, Stargate in Antarctica (1.18 "Solitudes"). He approved a mission to discover the fate of an American lost fifty years ago through the Stargate even before hearing other military reasons for going (1.11 "The Torment Of Tantalus"). He acknowledged frustration at having to write a condolence letter to the family of a lieutenant who died in the line of duty without being able to tell them how he died or the work he did (4.18 "The Light"). He always wished he could do something more to honor the men and women who gave their lives under his command (7.18 "Heroes Part 2"). Perhaps the experience of losing his friend in Vietnam is what drove this particular passion (5.22 "Revelations").<br />
<br />
====Hammond as Action Hero====<br />
Hammond did not hesitate to sacrifice his job or his life if the lives of those in his command were on the line. When three members of SG-1 were caught in a Goa'uld stronghold along with several rescue teams, Hammond took it upon himself to go to Chulak and enlist Teal'c's help to rescue them (3.01 "Into the Fire Part 2"). When he had exhausted all official channels to extend the deadline to help Teal'c when the Jaffa was trapped in the Stargate wormhole, Hammond offered to step down as commander of the SGC if the resulting bureaucratic shuffling would give Major Carter enough time to save Teal'c (5.14 "48 Hours"). When commanding the ''Prometheus'' mission to Atlantis, he undertook a risky mission himself to retrieve power crystals from another damaged ship that held little life support, almost dying in the process (8.12 "Prometheus Unbound").<br />
<br />
Although Hammond was a steady and cautious commander of the SGC, it is possible he was a bit of a thrill seeker in his youth. He was practically giddy when copiloting a Jaffa ship with Teal'c, letting out a full Texas "Yee-haw" (3.01 "Into the Fire Part 2"). He commented to O'Neill when the SGC was about to be mothballed for political and financial reasons, that he hoped for a "last brave act" before retiring and that he enjoyed this assignment because: "Well, let's face it. It was a pretty wild ride" (1.22 "Within the Serpent's Grasp Part 2"). In fact, he admitted once to Daniel that staying behind while placing others in danger was one of the hardest parts of his job (3.22 "Nemesis Part 1").<br />
<br />
===Family and Relationships===<br />
<br />
====Family====<br />
Hammond is widowed, losing his wife to cancer three to four years before returning to Cheyenne Mountain to take over the Stargate project (1.19 "Tin Man"). He has at least one child and two granddaughters, Kayla and Tessa. His grandchildren lived either with him or near him when he was stationed in the Colorado Springs area. He is an active part of their lives, as his duties permit. One time, though he wanted to see them in a school play, he felt compelled to stay on base while Daniel Jackson was missing (3.21 "Crystal Skull"). When the NID tried to blackmail Hammond into leaving the SGC, the only tactic that finally made him balk was to threaten his granddaughters (4.15 "Chain Reaction"). Luckily, in that instance, Colonel O'Neill and Harry Maybourne were able to uncover evidence that allowed Hammond to return to his command without fear for the girls' safety. His grandchildren even had #1 speed dial status on his red telephone, above the President of the United States (6.12 "Unnatural Selection"). The only other family Hammond has mentioned was an uncle who was a wedding planner ("9.11 The Fourth Horseman Part 2").<br />
<br />
====Jacob Carter====<br />
One of Hammond's closest friends in the Air Force was Jacob Carter. Not much is known about their history, although it dates back to "the Cold War", before they both became generals (2.09 "Secrets"). More recent interactions implied a long-standing and deep friendship. They referred to each other by first name, and occasionally Hammond called the elder Carter "Jake" (2.11 "The Tok'ra Part 1"). Hammond personally notified Jacob when his daughter Samantha Carter was receiving the Air Force Medal, though security restrictions prevented him from explaining why (2.09 "Secrets"). Hammond offered to give Samantha Carter leave when he heard Jacob had moved nearby for cancer treatment, but Sam refused due to the unique nature of the particular mission for which only she could provide necessary intelligence (2.11 "The Tok'ra Part 1"). When Jacob took a dramatic turn for the worse, Hammond was the one Jacob notified. Against Jacob's wishes, when Jacob became critical, Hammond sent SG-3 to retrieve Captain Carter from the offworld mission to be by her father's side. This mission ended up saving Jacob's life by blending him with a Tok'ra symbiote (2.12 "The Tok'ra Part 2"). The half-alien nature of Jacob Carter did not curb the affection between the two men.<br />
<br />
===Relationships within the SGC===<br />
General Hammond many times referred to the staff and personnel of the SGC as "my people." He seemed to convey a paternal responsibility for all under his command. He took the implication that a member of the SGC could have betrayed the command personally (2.09 "Secrets", 3.18 "Shades of Grey"). He felt very strongly about never leaving a man behind. Though Hammond deferred to his expert staff, he was a very "hands on" commander. Many times he visited the science labs or infirmary to get first hand accounts on progress for current situations, especially in ascertaining the physical or emotional well-being of his personnel. Though one would not wish to accuse Hammond of playing favorites, he had a special bond with the flagship Stargate Team, SG-1. When SG-1 violated orders and went through the Stargate to try to prevent a shipbound Goa'uld attack on Earth, SG-2, led by Major Ferretti, volunteered to follow them. Hammond agreed, officially to bring SG-1 back for courts martial, unofficially to bring SG-1 home safe (1.22 "Within the Serpent's Grasp Part 1"). Hammond's affection for SG-1 did not prevent him from taking whatever action was necessary to protect the base, including quarantining and/or confining them if he believed they were under alien influence (1.19 "Tin Man", 3.16 "Urgo, 4.03 "Upgrades", 5.04 "The Fifth Man"). On his most recent visit to the SGC, his affection for the team was obvious, and he only regretted not being able to see Teal'c as well as Samantha and Daniel (9.11 "The Fourth Horseman Part 2").<br />
<br />
====Jack O'Neill====<br />
Although their initial meeting was almost adversarial, Hammond seemed to respect O'Neill from the beginning. There must have been something in O'Neill's file or Hammond's judgment of his character, because Hammond did not hesitate to reactivate O'Neill and put him in charge of the mission to Abydos (1.01 "Children of the Gods Part One"). Subsequently, he often relied on O'Neill's threat assessments and opinion regarding potential allies or missions, and he has a deep and cordial relationship with O'Neill. They seem to share the same code of honor. When O'Neill had to betray his team to go undercover and expose a rogue Earth group, Hammond backed him up and immediately explained the situation to SG-1 once the perpetrators were caught (3.18 "Shades of Grey"). Hammond made a point to comfort O'Neill when he believed that following Hammond's orders and meeting with a reporter with information on the Stargate program caused the reporter, Armin Selig, to be killed (2.09 "Secrets"). It is unclear whether Hammond truly believed the Air Force was not responsible for the reporter's death, or was trying to relieve Jack's guilt. The question of who killed Armin Selig has never been officially answered, though the NID has been implied (8.15 "Citizen Joe"). <br />
<br />
Hammond alternatively was exasperated and amused by O'Neill's often flippant demeanor. Many times he only mildly rebuked O'Neill for inappropriate comments, perhaps because O'Neill was merely verbalizing Hammond's own thoughts. Other times the rebuke was more serious, for example after O'Neill took the Orbanian girl Merrin off the base without permission (3.05 "Learning Curve"). O'Neill always treated Hammond with a great deal of respect. The two read each other so well that Jack could usually tell when to be serious and when he could get away with a more casual attitude. Hammond in turn knew when an extended explanation or only one word was necessary to rein in O'Neill. In less formal settings, Hammond often referred to O'Neill as "Jack", though O'Neill always referred to Hammond by rank. Even after O'Neill's promotion to Brigadier General and Hammond's request to call him "George", O'Neill could not help referring to Hammond as "General" or "sir" (8.04 "Zero Hour"). Given O'Neill's tendency for sarcasm when addressing equals or superiors he disdains, the way he addressed Hammond indicated how highly he regarded his commander. When his memory was erased, O'Neill still remembered Hammond as being a very important person in his life (though some argue he may have been remembering Homer Simpson) (4.10 "Beneath the Surface").<br />
<br />
Jack O'Neill was the only member of SG-1 to have a visible off-base relationship with Hammond. When O'Neill once visited Hammond at his home, he approached Kayla and Tessa in the yard. The girls greeted him as if he was someone they knew well and liked a great deal (4.15 "Chain Reaction"). Yet, when O'Neill had the Ancients knowledge downloaded into his head a second time, the other members of SG-1 seemed shocked when Hammond arrived on O'Neill's doorstep (7.21 "Lost City Part 1"). However, this may have been due to thinking Hammond would remain on base during the crisis rather than any question of Hammond coming to O'Neill's house. Hammond has been known to keep O'Neill's focus on the mission at hand as well as help him through difficult times, like when O'Neill physically lashed out at Hammond's car after thinking Daniel was dead (1.13 "Fire And Water"). Although it is possible the others know about Hammond's personal life, O'Neill is the one who has revealed details of it, such as knowing the names of his grandchildren, how Hammond's wife died, and what Hammond was doing when Apollo 11 was launched (1.19 "Tin Man" and 2.21 "1969").<br />
<br />
====Daniel Jackson====<br />
Despite an awkward first encounter with the archeologist, Hammond showed a respect for the abilities of Doctor Daniel Jackson from the beginning, wanting his expertise within the SGC, even if originally he balked at allowing Jackson on a field unit. Daniel's decidedly civilian style and outlook on the military mindset sometimes tried General Hammond's patience, but it was rare, if ever, that he refused a request by the archeologist regarding a mission, even from the early days of the SGC. Hammond was often sympathetic to Daniel's humanitarian and/or moral concerns. One example was when Daniel expressed concerns at an alien race's request for heavy water. Hammond took it seriously and ordered further investigation into the aliens' motives (4.02 "The Other Side"). If Hammond had to reject Daniel's arguments, he usually gave a reason rather than just cutting him off.<br />
<br />
Hammond's assignments to Daniel also showed his confidence in Daniel's abilities. He ordered Daniel to assist Major Davis in negotiating with the Russians for the use of their DHD (5.14 "48 Hours"). Daniel was also chief diplomat for several important offworld missions, such as negotiating treaties with the Tok'ra and Tollan, presumably both on Hammond's orders (referenced in 3.18 "Shades of Grey" and 7.21 "The Lost City Part 1", respectively). After Daniel's ascension, Hammond maintained his trust in Daniel Jackson's abilities. When O'Neill briefed Hammond and SG-1 on the dangers threatening Abydos, once Hammond discovered Daniel was the source of the information, that was "good enough" for him to approve the mission (6.22 "Full Circle"). After Daniel's "descension", even though his memory was not fully returned, Hammond allowed Daniel to remain at the classified briefing regarding Vis Uban and the Lost City of the Ancients (7.01 "Fallen Part 1"). His deep respect and trust in Daniel's knowledge and abilities was evidenced by him handpicking the archeologist to go on the follow up ''Prometheus'' mission he was commanding to Atlantis (8.12 "Prometheus Unbound").<br />
<br />
Hammond grew to have a paternalistic attitude towards the younger man. When not in a formal setting, Hammond often referred to Daniel as "son". He was deeply affected the first time they thought Daniel had died (1.13 "Fire and Water"). When an alien device made Daniel unseen and unheard to others on base, he overheard Hammond explaining to his granddaughter that he couldn't see her school play because a "very good friend" was lost (3.21 "Crystal Skull"). When Daniel was dealing with issues with his own grandfather, this conversation showed Daniel both how close Hammond was to his grandchildren, and how much Daniel meant to the general. Daniel, in turn, also has a deep respect and affection for Hammond. When Hammond's replacement at the SGC, Dr. Elizabeth Weir, complained about a cool welcome from the military establishment, Daniel countered: "You're replacing a great man, uniform notwithstanding" (7.21 "Lost City Part 1"). When Daniel ascended/died from radiation poisoning, Hammond stood vigil at his bedside (5.21 "Meridian"). His affection for Daniel did not supercede his concern for his people, and he would not risk the lives of other men when he received a report while Daniel was suffering of a sarcophagus at a heavily guarded Goa'uld stronghold. Hammond was as pleased as anyone to see the archeologist again when Stargate teams found the amnesiac Daniel alive on Vis Uban (7.01 "Fallen Part 1").<br />
<br />
====Samantha Carter====<br />
There have been references that Gen. Hammond had some influence on Samantha Carter's work on the Stargate project when she was still at the Pentagon, after the initial Abydos mission (2.21 "1969"). Also, the close friendship of Hammond and her father implies that Sam Carter had at least been aware of Hammond prior to being stationed at the SGC. Hammond indicated that he was the one who decided to transfer her from the Pentagon to be a part of the field team through the Stargate (1.01 "Children of the Gods Part 1"). Furthermore, like the rest of SG-1, Hammond was aware of Samantha from his prior meeting with her in 1969 (2.21 "1969"). Despite these close ties, as with the rest of SG-1, Hammond never shirked putting his responsibilities for the safety of the base first when Carter was under alien influence (2.02 "In the Line of Duty", 4.20 "Entity"). Unlike with Daniel or Teal'c, whose civilian status allowed more leeway, Hammond's outward relationship to Samantha Carter was one of a proper military superior to subordinate officer. However, an underlying affection for the daughter of one of his closest friends was apparent. He referred to her as "Sam" when discussing her father's health (2.11 "The Tok'ra Part 1"). He comforted her after both Daniel's and Janet's deaths, and she expressed concern at how he was handling the loss of Janet himself (5.22 "Revelations", 7.18 "Heroes Part 2"). When Hammond first retired, Carter embraced him and was visibly upset that he was leaving the SGC (4.15 "Chain Reaction").<br />
<br />
Like with Daniel, Hammond gave Carter a lot of leeway when it came to explaining or applying her theories. He never forgot that her efforts helped create the gate dialing program. He indicated his respect for her abilities when he first introduced her to Colonel O'Neill: "Which means she is smarter than you are, Colonel" (1.01 "Children of the Gods Part 1"). He highly praised Carter's knowledge and experience with the Stargate and alien technology (5.14 "48 Hours"). Because of her experience and competence, if she suggested a course of action, Hammond's order was usually "do it."<br />
<br />
Despite his deep respect for Carter's abilities, he did not give her free rein. If another scientist or technician offered a counter argument, he gave due weight to their opinion (Carter countering her own theory in 2.07 "Message in a Bottle", McKay in 5.14 "48 Hours", Lee in 6.15 "Paradise Lost"). He expected Carter to give an honest evaluation of whether alternative theories would work, and Carter accepted that responsibility, arguing the strengths and weaknesses of both ideas. Because of his trust in her judgment, Carter convinced Hammond to allow an Air Force cadet access to the SGC because of her potential as a candidate (4.19 "Prodigy"). Despite reservations about Felger, he was swayed by Carter's support of the scientist and had them work together on a computer virus program, which led to disastrous results for the entire network before the two scientists fixed Ba'al's tinkering (7.09 "Avenger 2.0"). Even with the best minds in the Pentagon working on theories regarding the black hole effecting the Stargate, when Carter presented a reasonable alternative theory, Hammond accepted her proposals (2.15 "A Matter of Time"). Overall he trusted Carter's knowledge and experience enough to defer to her expertise when the situation warranted it.<br />
<br />
====Teal'c====<br />
Hammond's relationship to Teal'c changed the most over the years out of any of the SG-1 members. He first viewed Teal'c as the enemy. Hammond did not appear to mind when the Pentagon wanted to question then later remove the Jaffa from the base for study (1.03 "The Enemy Within"). However, Teal'c's actions in trying to save Kawalsky, and later single-handedly saving the base proved to Hammond that Teal'c's motives to assist the "Tau'ri" were genuine, and he intervened on Teal'c's behalf with the President.<br />
<br />
The most stark example of Hammond's change in attitude towards Teal'c was his different reaction to two times when the Jaffa's life was in danger. The first was an early mission, when a planet's population put Teal'c on trial for his actions as a member of Apophis's guard (1.16 "Cor-Ai"). O'Neill requested back-up to rescue Teal'c, by force if necessary. Hammond would not permit it, since the people had a valid claim against Teal'c's previous "war crimes." O'Neill gave Teal'c's life equal value as a member of his team, and though Hammond personally agreed with O'Neill, he was sympathetic to the Pentagon's position that Teal'c was not "one of us." A few years later, Teal'c became trapped in transit within the wormhole (5.14 "48 Hours"). Colonel Simmons used an eerily similar argument to what Hammond said to O'Neill years earlier, explaining that Teal'c was not one of our own. Hammond showed he had come full circle by immediately countering that Teal'c indeed was as valued a member as any Earth-born member of his command. He even offered to retire if his actions would give Carter enough time to save the Jaffa.<br />
<br />
That's not to say his relationship with Teal'c didn't have its fits and starts. The first time Teal'c was allowed off base for an incident, Hammond had to order Teal'c to leave his weapon behind (1.07 "Cold Lazarus"). Through gentle sternness and respect, Teal'c complied with the order. Just when he was starting to trust the alien, he discovered Teal'c had a family back on Chulak (1.12 "Bloodlines"). Hammond became very angry that Teal'c had not revealed this earlier, but by this point, had been won over by Teal'c's loyalty and the bond of SG-1 and so approved a mission to save Teal'c's son. Since Hammond had consistently refused this mission earlier due to its extreme risks, the only rationale for approving the mission was his personal regard and sympathy for Teal'c and his situation. Later, when Apophis brainwashed Teal'c and made him think he was still loyal to the Goa'uld, Hammond remained patient and took whatever action necessary to help Teal'c break through the mental conditioning (5.02 "Threshold"). At another time, Teal'c was AWOL and under alien influence, but Hammond did everything possible to get Teal'c back and circumvent the NID (2.10 "Bane").<br />
<br />
Hammond grew to greatly respect Teal'c and become as concerned for his health and well being as he was for any of the other members of SG-1. Despite his warrior background, Teal'c is non-military, and so Hammond addressed him less formally on occasion, referring to him as "son," an amusing irony since due to the long life spans of Jaffa, Teal'c is actually decades older than Hammond. Hammond tried to be respectful and understanding of Teal'c's different culture. Hammond came to recognize Teal'c's word (or nod) as a vow. When O'Neill appeared to have stolen from the Tollan, Hammond made Teal'c act as his guard, fully trusting that his explanation that Teal'c should no longer follow O'Neill's orders would be accepted and adhered to, despite the close bond between the two men (3.18 "Shades of Grey"). Like the others of SG-1, Hammond values Teal'c's opinion, especially in analysis of Goa'uld motives or alien technologies. For example, when they discovered Samantha had been taken over by Jolinar, Hammond requested Teal'c assist in searching the base for signs of Goa'uld sabotage (2.02 "In The Line Of Duty"). Also he requested Teal'c act as liason to the Goa'uld when they came to Earth for a summit; however, he respected Teal'c's request to not act in that capacity and permitted Dr. Jackson to volunteer for that responsibility instead (3.03 "Fair Game").<br />
<br />
====Janet Fraiser====<br />
One of the only people who could override General Hammond's authority in Cheyenne Mountain, at least with health issues, was the Chief Medical Officer (4.20 "Entity"). For almost seven years, the CMO was Captain/Major Janet Fraiser. From the first alien infection to come onto the base, Hammond has deferred to the medical experts (1.03 "The Enemy Within"), but seemed particularly respectful of Fraiser's authority and knowledge from the first crisis she was in charge of, the virus from the "Land of Light" (1.05 "The Broca Divide").<br />
<br />
Their relationship was always very respectful and professional. Hammond always referred to Janet by her medical title of Doctor rather than her rank, treating her more as a peer than a subordinate. Many times Fraiser would report events (often regarding SG-1) directly to Hammond in his office, if he did not come to her in the infirmary first. Upon Janet Fraiser's death, he admitted that even though he reminded himself that each man and woman under his command was special and equally valuable, but "you get closer to some people" (7.18 "Heroes Part 2").<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col./Brig. Gen./Maj. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Hank Landry|Maj. Gen. Hank Landry]]<br />
* [[Kayla]]<br />
* [[Tessa]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bauer|Gen. Bauer]]<br />
* [[Bra'tac]]<br />
* [[Jacob Carter]]<br />
* [[Paul Davis|Maj. Davis]]<br />
* [[Henry Hayes]]<br />
* [[Robert Kinsey|Senator/Vice Pres. Robert Kinsey]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Harry Maybourne]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Armin Selig]]<br />
* [[Frank Simmons]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Abydos and the Abydonian People|Abydos]]<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Antarctica]]<br />
* [[Asgard]]<br />
* [[Daedalus-Class Ship]]<br />
* [[GDO]]<br />
* [[General Hammond (Ship)]]<br />
* [[Homeworld Security]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Lost City of the Ancients]]<br />
* [[NID]]<br />
* [[NORAD]]<br />
* [[Prometheus]]<br />
* [[Prometheus Crew]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Program]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Tok'ra]]<br />
* [[Tollan]]<br />
<br />
==Key Episodes==<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[SGA 5.20 "Enemy At The Gate" Episode Guide|SGA 5.20 "Enemy At The Gate"]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=8 Official MGM Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Gen. George Hammond]<br />
<br />
==Actors==<br />
* [[Aaron Pearl]] as Lt. George Hammond (2.21 "1969")<br />
* [[Don S. Davis]] as Gen. George Hammond<br />
<br />
''Written by Aurora Novarum''<br />
<br />
--[[User:Michelle|Michelle]] 15:14, 1 Oct 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Tok%27ra&diff=24556Tok'ra2009-01-18T20:04:53Z<p>Aurora: add continuum info</p>
<hr />
<div>[[Category:Tok'ra]][[Image:31204.jpg|thumb|left|Jolinar and Lantash of the Tok'ra]]<br />
==Summary== <br />
The Tok'ra are part of the same species as the Goa'uld, but most if not all are descended from one queen, Egeria. They do not believe in taking hosts against their will and instead form a symbiotic relationship with their hosts. Their initial goal was to fight against the head Goa'uld system lord Ra (tok'ra in the Goa'uld language means "against Ra"), and they continued to fight their Goa'uld "cousins" through subterfuge. They have formed a sometimes uneasy alliance with the Tau'ri and have assisted Jaffa rebelling against the Goa'uld.<br />
<br />
==Stargate References== <br />
===Basic Biology and Historical Origins===<br />
[[Image:61005.jpg|thumb|left|Egeria, Mother of Tok'ra]]<br />
The Goa'uld and Tok'ra biologically are identical. They are small, sentient snakelike-creatures who burrow into another species in order to communicate and interact. As part of the host, they can control all motor function, including speaking, and can increase the lifespan of the host as well as heal ailments and injuries. Their naquadah enriched blood is blue, and they cannot live long outside of a host–though they can survive for some time in water that contains some type of electrical current. <br />
<br />
The Tok'ra and Goa'uld's difference is more a philosophical distinction. While the Goa'uld have a parasitical relationship with their hosts–taking over the bodies, the Tok'ra claim a more symbiotic role. According to their laws, they will not take hosts against their will (although as described below, this law has been broken), and the host is allowed control of the body and speech. Human hosts agreed to voluntarily blend with symbiotes for the advantages of advanced knowledge and wisdom, good health, and a lifespan at least twice that of a normal human. (2.12 "The Tok'ra Part 2").<br />
<br />
Tok'ra are mostly (if not totally) descended from one Goa'uld queen, Egeria. Over two thousand years ago, Egeria was captured by Ra and entombed on the planet Pangar (6.10 "The Cure"). Her fate was unknown for millenia. The Tok'ra believed her killed until she was discovered dying on the planet, a victim of the people's unwitting scientific experiments for half a century.<br />
<br />
The Tok'ra continued the fight against the Goa'uld for centuries. Their goal was to: "undermine the Goa'ulds individual power and keep them fighting amongst themselves until we have a way of eliminating them. Once and for all" (4.22 "Exodus Part 1".) To achieve these goals, they used disguise and subterfuge. They also hid in their bases in underground caves built by crystals (5.11 "Summit Part 1").<br />
<br />
At times the Tok'ra would take action. Tok'ra such as Garshaw and Jolinar were known to be enemies of the system lords (2.02 "In the Line of Duty", 2.11 "The Tok'ra Part 1"). Occasionally, the Tok'ra would be in a position to remove Goa'ulds from their hosts, freeing the humans from this existence, as they did with Skaara, Vala Mal Doran, and presumably Sarah Gardner (3.15 "Pretense", 8.12 "Prometheus Unbound", 7.15 "Chimera").<br />
<br />
==Encounters with the Tok'ra==<br />
===Seasons Two and Three===<br />
{|<br />
|valign="top"|[[Image:211trans.jpg|thumb|170px|left|Garshaw meets with SG-1]] <br />
|valign="top"|[[Image:31201.jpg|thumb|170px|left|Tok'ra delegation at SGC]]<br />
|valign="top"|[[Image:31202.jpg|thumb|170px|left|Tok'ra base on Vorash]] <br />
|}<br />
<br />
SG-1 first encountered the Tok'ra when evacuating Nasya (2.02 "In the Line of Duty"). A Tok'ra operative named Jolinar of Malkshur was hiding from the Goa'uld and used a Nasyan man named Quinta as its disguise. When the Goa'uld attacked Nasya, Quinta was killed, but Jolinar was able to survive by blending with Captain Samantha Carter when she was giving Quinta mouth-to-mouth. Believed at first to be a Goa'uld, Jolinar eventually explained she was part of a Goa'uld resistance movement called the Tok'ra. Teal'c had never heard of such a group, but knew the name Jolinar to be an enemy of the Goa'uld system lords. A Goa'uld assassin, an ashrak, attempted to assassinate Jolinar. The Tok'ra symbiote died, but used her remaining strength to save Samantha Carter's life.<br />
<br />
Sam was haunted by some of the symbiote's memories still in her head. One dream showed a Stargate address where other Tok'ra were (2.11 "The Tok'ra Part 1"). SG-1 went on a mission to the location to see if they could meet these potential allies. There they met many Tok'ra. Each side was distrustful of the other, but they continued to talk. They agreed they were for the same thing–defeat of Ra and other Goa'uld, and were impressed the Tau'ri were the ones who defeated Ra. The Tok'ra believed the only alliance they could have with mere humans would be an alliance of blending–human hosts to their symbiotes. SG-1 was hoping they would share intelligence and technology. During these initial talks, O'Neill witnessed one Tok'ra, Cordesh, using a small round object.<br />
<br />
Despite the initial forays of diplomacy, talks broke down. The Tok'ra were appalled that SG-1 found the idea of blending with them abhorrent (2.12 "The Tok'ra Part 2"). Their distrust of the team was furthered by the arrival of SG-3, sent to extract Captain Carter because her father was close to dying from his cancer. Desperate to save her father, Captain Carter convinced the Tok'ra they might have a host available. The Tok'ra were willing to send her and O'Neill back, because one of their own, Selmak, was also near death. They kept SG-3 and the rest of SG-1 as good-faith hostages. In the meantime, the Tok'ra were attacked by the Goa'uld. The Carters and O'Neill returned to find pandemonium. The Tok'ra were evacuating, with the SG teams help. O'Neill realized Cordesh with his round object was probably a spy in the Tok'ra ranks. With O'Neill's revelation, and the successful blending of Jacob Carter and Selmak, the Tok'ra were willing to consider further interactions with the Tau'ri. They wanted to make contact on their terms however, keeping a "don't call us, we'll call you" mentality.<br />
<br />
Apophis, at least, learned of the SGC's alliance with the Tok'ra (2.17 "Serpent's Song"). He pretended to be the Tok'ra to lure SG-1 to PB5-926 and request asylum from Sokar. They team returned with the injured Goa'uld. A Tok'ra delegation arrived on Earth and explained the political climate, noting that Sokar would destroy the SGC to get Apophis back. Apophis died on Earth, and his body was sent back to PB5-926. Martouf later explained that Sokar would likely revive Apophis by way of a sarcophagus.<br />
<br />
When the SGC encountered an alien race called the Reetou, they contacted the Tok'ra (2.20 "Show and Tell"). One of the Reetou, "Mother", created a human clone "Charlie" to communicate with the humans. A Tok'ra team, including Jacob Carter, arrived and explained that while the Reetou were a peaceful race almost wiped out by the Goa'uld, some of their number developed a violent rebel movement–one that did not distinguish between the symbiotes and their human hosts. They would attack Earth. The Tok'ra provided the SGC with Transphase Eradication Rods (TERs) swiped from the Goa'uld. They worked with the SGC, helping them destroy a five member Reetou terrorist team. After Mother's death, the Tok'ra agreed to take Charlie back with them and make him one of their number.<br />
<br />
A Tok'ra operative named Raully acted undercover as a Goa'uld underling when Hathor tried to consolidate a position after her escape from Earth (3.01 "Into the Fire"). She used tunnels to get word to the Tok'ra that Hathor had captured SG-1 and was trying to gain intelligence from them. Her information was passed through the Tok'ra to SG-3, and from there to Stargate Command. Additionally, Raully tried to save O'Neill from being infested with a Goa'uld symbiote. Although she succeeded, she was severely injured by Hathor and her ultimate fate was unknown.<br />
<br />
The Tok'ra next worked with Earth while trying to get a census of where the Goa'uld system lords were (3.02 "Seth"). They believed Seth may still be alive on Earth, and Selmak/Jacob Carter was sent to try and track Seth down with SG-1's help. They succeeded. On a more personal note, Selmak and events on the mission influenced Jacob to mend the strained relationship with his son, Mark Carter.<br />
<br />
Once, SG-1 was captured by a bounty hunter named Aris Boch (3.07 "Deadman Switch"). They were merely an accidental bonus, since he was really on the hunt for a "Goa'uld". He used SG-1 to capture his Go'auld quarry. When the team discovered Korra was really a Tok'ra escaping Sokar, they vowed to help him. Unfortunately, they were all recaptured by Boch. Korra tried to take a suicide pill to avoid being captured alive and interrogated. Boch was confused by this non-goa'uldlike selfless gesture. SG-1 was able to convince Boch the Tok'ra were different and, hoping to fight the Goa'uld, Boch let them all go free. This encounter also showed that despite their small numbers, the Tok'ra valued their mission to stop the Goa'uld over their own lives.<br />
<br />
When Selmak was captured while undercover on Sokar's headquarters of Delmak, the Tok'ra approached SG-1 for help (3.11 "Jolinar's Memories"). The only one ever to escape Sokar's prison world of Netu was Jolinar. Using their memory recall technology, they tried to get Samantha to remember how Jolinar escaped. The original plan went awry when Apophis recognized the team, and recaptured them (3.12 "The Devil You Know"). He was able to corrupt the memory device to his own purposes, hoping any information he gleaned would get him back to Sokar, where he could kill the system lord and take over his domain. <br />
<br />
Teal'c was able to escape and alert the Tok'ra to the failed mission. Worried at what intelligence Sokar would learn from now two captured operatives, they sent Aldwin to return with Teal'c. Unbeknownst to Teal'c, Aldwin was ordered to destroy Netu. Only after the bomb was already launched, Teal'c locked Aldwin in the ring room and was able to intercept the team's ring platform, helping them escape. Surprisingly, Martouf was sanguine about Netu's planned destruction, believing his people must have good reasons for wanting to destroy the world rather than attempt to help them escape. Apophis was able to take advantage of the bomb to make his own escape to Delmak; Sokar was not so lucky.<br />
<br />
===Seasons Four and Five===<br />
{|<br />
|valign="top"|[[Image:40500.jpg|thumb|170px|left|Anise with Zatarc detector]] <br />
|valign="top"|[[Image:422trans.jpg|thumb|170px|left|Tok'ra briefing on Vorash]] <br />
|valign="top"|[[Image:51602.jpg|thumb|170px|left|Forming a Tok'ra tunnel]]<br />
|}<br />
<br />
Anise of the Tok'ra approached the SGC to experiment with found technology–the Atoneek armbands (4.03 "Upgrades"). Tok'ra physiology made them unable to use the devices, but humans could and with subtle diplomatic threats and the potential for knowledge, the human members of SG-1 agreed to be guinea pigs on these 'superhuman" devices. When they worked, the Tok'ra sent word of a vital mission the "superteam"'s skills could be utilized. Hammond refused, angry that his team were mere guinea pigs, but the team went against orders. Unfortunately, Anise's imperfect knowledge of the device caused her to learn too late the devices wore off. It was only through Teal'c's assistance that SG-1 was able to escape.<br />
<br />
When Teal'c's childhood sweetheart, Shaun'auc, now a Jaffa priestess, came to the SGC convinced she was able to turn her now-almost mature primta away from its forebear's evil ways, the SGC contacted the Tok'ra (4.04 "Crossroads"). Hopeful that she was right, but suspicious all the same, the Tok'ra provided a host for the mature symbiote, Tanith. Although not revealing it to their Earth allies even after Shaun'auc's death, the Tok'ra soon realized their suspicions were correct. Tanith was merely pretending to be an ally, but was truly a Goa'uld spy attempting to infiltrate them. They planned on using him as an unwitting double-agent, and were able to convince Teal'c to let them have their way rather than the retribution killing he wanted to inflict.<br />
<br />
Despite these missteps, after much negotiation by Daniel Jackson and some Tok'ra agents, the Tau'ri and Tok'ra formalized a treaty (4.05 "Divide and Conquer"). When the Tok'ra leader Per'sus and the U.S. President were supposed to meet to sign the document, the summit was marred by za'tarc assassination attempts. The Tok'ra were able to use technology to reveal some brainwashed SGC personnel, but it was only through quick thinking and a ruse that SG-1 were able to stop a brainwashed Martouf from assassinating the President. Unfortunately, Sam had to kill Martouf during the attempt.<br />
<br />
The Tok'ra and Tau'ri's alliance was still uneasy. When Jack O'Neill and Teal'c were trapped in space on the failed X-301, the Tok'ra would not allow official intervention because anyone in the region was conducting their own "vital missions" (4.12 "Tangent"). However, unofficially, Anise let slip that Jacob was in the area, and Daniel and Sam were able to get her father's help to rescue the others. Jacob, speaking on his own behalf, scolded them for trying to scavenge technology too far advanced for them, realizing the Tok'ra had a point in thinking humans were still too young. <br />
<br />
Later when Sha're's harcesis son Shifu reunited with Daniel, the Tok'ra were anxious to learn what they could from this human with Goa'uld knowledge (4.17 "Absolute Power"). Shifu let Daniel know in a dream that the knowledge was too dangerous to let loose, and Oma had locked it in his brain for a reason. Daniel would not allow the Tok'ra to use their technology on his "stepson", and Shifu left the SGC in the amorphous energy state of ascension.<br />
<br />
After Cronus's death, SG-1 ended up with one of his ha'taks. As part of the Tok'ra/Tau'ri alliance, the team arrived on Vorash to help the Tok'ra move the Stargate to a new base unknown to the Goa'uld as a way of creating a new permanent Tok'ra base (4.22 "Exodus Part 1"). In exchange for SG-1's help, the Tok'ra agreed to give the SGC "flying lessons" for the ha'tak, although Jacob recommended they leave the ship with the Tok'ra instead. However, Apophis would arrive sooner then they planned. The Tok'ra and Sam Carter came up with a plan to blow up Vorash's sun to destroy Apophis when he arrived at the base by having the Stargate dialed to P3W-451, the planet with a black hole and send the Stargate into Vorash's sun. The Tok'ra evacuated through the Stargate, with Selmak/Jacob staying with SG-1 and the ha'tak to enact this plan. The sun exploded, destroying Vorash; both Apophis's and SG-1's ha'taks were caught in the shockwave as they escaped through hyperspace windows, and were thrown into another galaxy.<br />
<br />
The Tok'ra believed Jacob and the team were killed in the supernova, mourning them as casualties of war (5.01 "Enemies Part 2"). General Hammond was not so sanguine about their fate. He was proven correct. Although both ha'taks were destroyed in fights with replicators, both in their galaxy and the Milky Way, SG-1 and Jacob were able to escape in a cargo ship and return home.<br />
<br />
The SGC introduced the Tok'ra to a chemical naturally exuded by a species called the Reol to disguise them from enemies. The Tok'ra synthesized the chemical into a ring (5.15 "Summit Part 1"). They also worked on a chemical poison that would kill Goa'uld symbiotes. They approached the SGC with a daring plan for Daniel Jackson to infiltrate a Goa'uld system lord summit as Lord Yu's lo'taur. Once there, he would release the symbiote poison, killing all the system lords and throwing the Goa'uld hierarchy into chaos. <br />
<br />
While Daniel left with Jacob for the summit, the rest of SG-1 and SG-17 stayed with the Tok'ra on their base of Revanna. Carter learned that Lantash was extracted from Martouf and kept alive in stasis, but Martouf himself died from his injuries. What neither the Tok'ra nor the SGC was aware of was that a new Goa'uld was already wreaking havoc among the system lords. Anubis, through lesser Goa'uld, was taking over Goa'uld territories. He also had discovered the Tok'ra base on Revanna and sent Zipacna to destroy it. Revanna was attacked. Many evacuated, but the three members of SG-1, and Lt. Elliot of SG-17, who blended with Lantash during the battle, were the sole survivors cut-off from the Stargate.<br />
<br />
They evaded the Jaffa, trying to keep the symbiote poison formula out of enemy hands (5.16 "Last Stand Part 2"). Meanwhile, Daniel Jackson discovered Anubis had returned and was seeking to once again become a system lord. He and Jacob decided to forestall releasing the poison and use this mission to gather intelligence. During one of the meetings, Daniel overheard Osiris explain that as they spoke, Anubis was destroying the Tok'ra base. Daniel escaped, narrowly avoiding being killed by Yu and Osiris. He and Jacob returned to Revanna, but their cargo ship was shot down. They were trapped with their friends. A mortally wounded Elliot/Lantash offered to go on a suicide mission. He would be captured, releasing the symbiote poison when he was taken to the Stargate--killing the Jaffa and Goa'uld in the area and making the way home safe for the others.<br />
<br />
Anubis also tried to destroy Earth by sending a naquadah filled asteroid to collide with the planet, avoiding issues with the Asgard treaty by making it seem like a natural disaster (5.17 "Failsafe"). The Tok'ra were asked to help Earth, but no agent could arrive in time to assist; however, they did reach the planet in time to rescue SG-1 after the team had averted disaster.<br />
<br />
The Tok'ra were again contacted to come help when one of SG-1, Daniel Jackson, suffered a lethal amount of radiation on an offworld mission (5.21 "Meridian"). Jacob Carter arrived and although warning the damage was severe tried to use the healing device. At Daniel's "request", Jack asked Jacob to stop, and Daniel instead ascended.<br />
<br />
===Season Six===<br />
{|<br />
|valign="top"|[[Image:609eg.jpg|thumb|170px|left|Tok'ra Rebel Jaffa standoff]] <br />
|valign="top"|[[Image:61006.jpg|thumb|170px|left|Kelmaa and Malek]] <br />
|valign="top"|[[Image:61008.jpg|thumb|170px|left|Funeral procession of Egeria]]<br />
|}<br />
<br />
Once again, the Tok'ra were called to assist when one of SG-1 became ill. SG-1 and a scientific expedition became infected with a plague (6.04 "Frozen"). Although the alien carrier was able to cure almost all of them, she died before she could heal Jack O'Neill. The only way he could be saved would be to take a Tok'ra symbiote. The symbiote, Kanan, had vital intelligence to reveal, but its host had died before he could. A reluctant O'Neill agreed to be blended as a temporary situation. The Tok'ra escorted him back to their world.<br />
<br />
O'Neill remained unaware and ill most of the time he was blended with Kanan (6.06 "Abyss"). However, he had an unconscious influence on his symbiote. Kanan was struck by O'Neill's principles of not leaving anyone behind, and remembered Shallan, Ba'al's lo'taur, who had had cared for and used to gain access to Ba'al's hidden fortress. Kanan, using O'Neill's body, returned there surreptitiously to retrieve Shallan. They were stopped trying to escape, Kanan leaving O'Neill's body before capture. O'Neill was tortured, killed, and revived multiple times by Ba'al in an effort to learn why the Tok'ra had come there. Meanwhile, the Tok'ra Chancellor Thoran apologized to the SGC that they had "lost" O'Neill. They were uncooperative in revealing much information, such as Kanan's last missions, since that intelligence was not need-to-know for the Tau'ri. Diplomacy became strained while Earth refused to let Thoran return until they got the information needed. This information helped provide a means for O'Neill to escape, taking Shallan with him. She returned with the Tok'ra.<br />
<br />
SG-1 was used as a courier for intelligence by allowing themselves to be captured by Khonsu's Jaffa (6.08 "The Other Guys"). Khonsu was really an undercover Tok'ra, operating as one of Anubis's underlings. Unfortunately, Anubis knew of Khonsu's true nature and one of Khonsu's Jaffa killed him before he could relay the information to SG-1. The team was now in trouble, but were able to escape with the help of some bumbling scientists who had stowed away.<br />
<br />
The Tok'ra lost another base after a Goa'uld attack, and were able to take refuge at the SGC's Alpha Site (6.09 "Allegiance"). Some rebel Jaffa were already there. The two groups had a lot of bad blood between them from old history and were distrustful of each other. This distrust was exacerbated when members of each group were mysteriously killed. SG-1 was an uneasy mediator while they searched for the truth–eventually revealed to be a cloaked ashrak in their midst. By working together, the three groups were able to kill the ashrak, and an allegiance amongst all three was formed.<br />
<br />
When SG-1 discovered the people of Pangar were using the offspring of a Goa'uld queen to make a miracle drug called tretonin, they contacted the Tok'ra (6.10 "The Cure"). A Pangaran was accidentally taken as a host by one of the Goa'uld symbiotes, and the Tok'ra hoped to help. To SG-1's surprise, the Tok'ra did not find using a Goa'uld queen for such experimentation was not morally objectionable. This position however changed when the Tok'ra realized the Goa'uld queen was in fact Egeria, the one who literally spawned the Tok'ra movement. They demanded her immediate release, hoping to replenish their numbers. One of the Tok'ra delegation, Kelmaa, sacrificed herself so her host could be available to Egeria. The queen, now able to speak, revealed she was too near death. She expressed her pride at her progeny, and revealed the defective gene she had created to try and stop the Pangaran experiment. Her revelation of the antidote to the people who had done this to her was her final act in the spirit of Tok'ra she wished to pass on.<br />
<br />
After Jack O'Neill and Harry Maybourne disappeared on a Furling planet, the SGC requested the Tok'ra's help to find the pair (6.15 "Paradise Lost"). The Tok'ra eventually responded and scanned the planet, finding no life signs. Later, Major Carter figured out that alien technology had transported the pair to a neighboring moon. Once aware of this, the Tok'ra were able to search again and rescued both of them. Jack O'Neill was returned to the SGC, Harry Maybourne remained with the Tok'ra (see 8.13 "It's Good to be King", below).<br />
<br />
After an attack of a rebel Jaffa summit, only Teal'c and Bra'tac were found to have survived by sharing Teal'c's one symbiote (6.19 "Changeling"). All three were dying at the SGC when Jacob Carter/Selmak arrived at the SGC with a possible answer. Since Pangar, the Tok'ra had continued experiments with tretonin, and had synthesized a version compatible to Jaffa physiology. Bra'tac and Teal'c survived. Now dependant on tretonin, the Tok'ra's treatment at least provided a vital step to stop the Jaffa's dependance on the Goa'uld. The Tok'ra hoped to further develop the treatment so that the Jaffa would no longer even need the drug.<br />
<br />
===Seasons Seven and Eight===<br />
{|<br />
|valign="top"|[[Image:71606.jpg|thumb|170px|left|Delek meets with Hammond]] <br />
|valign="top"|[[Image:81006.jpg|thumb|170px|left|Zarin dies from symbiote poison]] <br />
|valign="top"|[[Image:81806.jpg|thumb|170px|left|Death of Selmak/Jacob Carter]]<br />
|}<br />
When Anubis's Kull Warriors started wreaking havoc on planets, the Tok'ra, specifically Jacob Carter, started working with SGC to try and find out more about them and more importantly, how to stop them (7.11 "Evolution Part 1"). They performed an autopsy on a dead warrior, realizing it was a genetically created Goa'uld, specifically bred to be a warrior with limited cognitive function. Jacob/Selmak realized the warrior was created using the root sarcophagus technology by Anubis. The SGC was able to capture a living warrior and, using a Tok'ra memory device, learn the location of Anubis's homeworld, Tartarus.<br />
<br />
With this intelligence, Jacob/Selmak wore the supersoldier armor to infiltrate Tartarus and help his daughter and Teal'c enter the base (7.12 "Evolution Part 2"). They were able to destroy Anubis's laboratory and escape in Bra'tac's cargo ship. Upon their return, Daniel Jackson and Bill Lee had been rescued by Col. O'Neill, their own mission to retrieve the Telchak device, the root technology for the sarcophagus, was successful.<br />
<br />
Jacob continued to work with his daughter on the Telchak device at the Alpha Site, which the Tok'ra continued to use as a base (7.16 "Death Knell"). They were able to create a nullifier to stop the kull warriors, but only discovered it as the base was attacked by warriors. The base self-destruct was activated. Rescue teams discovered some Tok'ra, human, and Jaffa survivors, including an injured Jacob. Samantha Carter was still MIA. While the search for her continued, the three groups pointed fingers at each other as to how Anubis discovered the location of the Alpha Site. Selmak also discovered that his time blended with Jacob had diminished his authority amongst the Tok'ra council. Sam was eventually found alive, and the kull warrior weapon worked, but the rebel Jaffa and Tok'ra as groups decided to part ways from each other and wage separate wars against the Goa'uld.<br />
<br />
During this time of strained relations, the Tok'ra symbiote poison began to be used on various worlds, killing not only Goa'ulds, but sometimes rebel Jaffa bases (8.10 "Endgame"). The Tok'ra were immediately suspected, and Teal'c and M'zel set out for a location where they knew a Tok'ra was undercover as a Goa'uld lord. The Tok'ra, Zarin, expressed shock at the news, just before P3S-114 was attacked and she and all the Jaffa were killed. Teal'c, whose tretonin treatments kept him immune, was the only survivor. As it turned out, the Earth organization the Trust was behind the attacks, having stolen Earth's Stargate and used it to carry them out. They were stopped.<br />
<br />
After his rescue from the Furling moon, the Tok'ra set Harry Maybourne up with a human settlement on a planet (8.13 "It's Good To Be King"). When the Tok'ra learned the Goa'uld Ares was staking claims in this territory, they notified the SGC, so Harry could be removed to a new, safer home.<br />
<br />
The Replicators finally arrived in the Milky Way Galaxy and immediately attacked the Goa'uld, assimilating their advanced technology (8.16 "Reckoning Part 1"). The Tok'ra were able to monitor the Goa'uld fleet, and a concerned Jacob/Selmak went against the wishes of the Tok'ra High Council and arrived to Earth with this intelligence, including stealing the monitoring technology.<br />
<br />
When the weapon at Dakara was discovered, Jacob went with Sam to try and open the chamber holding it (8.17 "Reckoning Part 2"). They planned to destroy it before the Replicators or Anubis/Ba'al arrived, but once inside the chamber, Selmak realized the technology was similar to the anti-replicator weapon the SGC already used. He and Sam, in an uneasy temporary alliance with Ba'al were able to manipulate the weapon and simultaneously dial all the galaxy's Stargates, destroying all the Replicators.<br />
<br />
What Jacob and Selmak did not reveal during this crisis was that after 2,000 years, Selmak was dying (8.18 "Threads"). Jacob would not let the symbiote go, and when Selmak finally succumbed, it did not have enough energy to prevent its natural toxins from infecting Jacob. Both would die. The Tok'ra were notified and ignored their past disputes to pay respect to their colleague as he passed away.<br />
<br />
===Seasons Nine, Ten, and Movie===<br />
{|<br />
|valign="top"|[[Image:92009.jpg|thumb|170px|left|Battle at P3Y-229]] <br />
|valign="top"|[[Image:Taseem.jpg|thumb|170px|left|Ta'seem]]<br />
|valign="top"|[[Image:Sgcon-sg-1.jpg|thumb|170px|left|SG-1 on Tok'ra homeworld]]<br />
|}<br />
<br />
After the defeat of the Goa'uld, the Tok'ra's contact with Earth became less noticeable. However, they still shared intelligence (9.16 "Off the Grid"). It was the Tok'ra's report that Ba'al was stealing Stargates from several worlds that helped the SGC realize what happened to a missing SG-1 and enact a mission to stop the Goa'uld.<br />
<br />
Tok'ra ships were also part of the coalition trying to stop the Ori invasion at the Supergate battle near P3Y-229 (9.20 "Camelot"/10.01 "Flesh and Blood"). Like the other vessels there, they suffered heavy casualties.<br />
<br />
SG-1, after a failed first attempt, were finally able to capture the Ori's leader in the Milky Way, Adria (10.19 "Dominion"). However, Ba'al had gotten to her first and implanted her with his symbiote (or at least, one of his clones). Ba'al claimed he would control Adria to order the armies to leave the Milky Way. SG-1, distrusting Ba'al, contacted the Tok'ra with an alternative. The Tok'ra would remove the Ba'al symbiote and enact Ba'al's plan with one of their own. Unfortunately, the removal process did not go smoothly and Ba'al was able to release its toxins into Adria's system, leading to her death/ascension and stopping the plan.<br />
<br />
When the last of the Ba'al clones was finally captured, the Tok'ra invited SG-1, including General O'Neill, to attend the extraction ceremony to witness the execution of the last system lord (Stargate: Continuum). Without having to hide in underground caves, the latest Tok'ra homeworld created an elaborate city from their crystals. The extraction ceremony itself was very formal&mdash;with a long chant in Goa'uld listing all the crimes the system lord had wrought before the symbiote was extracted. In his last words, Ba'al threatened this would not be the end, but he didn't realize the original Ba'al's plan to change history had been thwarted by SG-1 in an alternate timeline, so the rest of the ceremony continued without incident.<br />
<br />
==Notable Tok'ra==<br />
{|<br />
|valign="top"|[[Image:Martouf.jpg|thumb|170px|left|Lantash/Martouf]] <br />
|valign="top"|[[Image:Anise.jpg|thumb|170px|left|Anise/Freya]] <br />
|valign="top"|[[Image:Selmak.jpg|thumb|170px|left|Saroosh/Selmak/Jacob Carter]]<br />
|}<br />
<br />
Note that host names, if known, are listed in parenthesis by the symbiote name.<br />
* [[Aldwin]]&mdash;Tok'ra operative on several missions, he was sent with Teal'c back to Netu to retrieve the information from Jacob and destroy Sokar's base. Teal'c was able to rescue SG-1, Selmak and Lantash despite Aldwin's interference, and Aldwin gained new respect for the Tau'ri. He was killed during the Goa'uld attack on Ravanna<br />
* [[Anise]] (Freya)&mdash;Tok'ra archeologist and scientist, Anise worked with the SGC on a few missions. She was attracted to Daniel Jackson, while her host was attracted to Jack O'Neill. Above that consideration was her thirst for knowledge, which at times put the people at the SGC at risk, and pitted her against the base chief medical officer, Janet Fraiser<br />
* [[Cordesh]]&mdash;purported Tok'ra high council member, Cordesh was actually a Goa'uld spy. His host killed himself when the betrayal was revealed by O'Neill, but not before they symbiote switched hosts. Cordesh and its new host were discovered as well.<br />
* [[Delek]]&mdash;member of the high council, Delek was leader of the Tok'ra staying on the Alpha Site when it was attacked by Anubis's kull warrior.<br />
* [[Egeria]]&mdash;mother to all Tok'ra, Egeria was a Goa'uld queen who did not believe the Goa'uld should subjugate others. Through genetic memory, she taught all her offspring that belief. Captured and left on Pangara by Ra, Egeria was discovered by the native people who used her for scientific purposes. She birthed other symbiotes, but gave them minimal to no genetic knowledge. Weakened and sick by the time SG-1 and other Tok'ra encountered her, Egeria soon died, but not before praising her progeny for their work.<br />
* [[Garshaw of Belote]] (Yasuuf)&mdash;a leader in the Tok'ra high council and one of the most hunted by the Goa'uld, Garshaw was among the first to encounter SG-1 after Sam Carter's blending with Jolinar. Skeptical of working with the less advanced Tau'ri, Garshaw came to appreciate the potential alliance with them after O'Neill revealed a Goa'uld spy in their midst and a dying Jacob Carter agreed to be host to Selmak.<br />
* [[Jolinar of Malkshur]] ([[Rosha]]; [[Quinta]]; [[Samantha Carter]])&mdash;was a famous Tok'ra operative who went on many missions. Her usual host was female; Rosha was the name of her host when she was with Lantash/Martouf. She took over a Nasyan man, Quinta, at some point when on the run from an ashrak. The host was killed, and when Sam Carter tried CPR, Jolinar took her over. Trapped on Earth and believed to be a Goa'uld, Jolinar was not too forthcoming to the SGC until almost too late. The ashrak arrived; Jolinar gave her life to preserve Samantha's.<br />
* [[Kanan]] ([[Jack O'Neill]])&mdash;was a Tok'ra operative in need of a host to reveal crucial information. A dying O'Neill agreed to the temporary blending. O'Neill's influence made him feel guilty for using Ba'al's lo'taur for information when he cared for her, and he returned to the stronghold to rescue her. He left O'Neill before they were captured. His ultimate fate is unknown, but he likely died with no host.<br />
* [[Kelmaa]]&mdash;Tok'ra operative who went to Pangar to study a Goa'uld queen. When she realized the queen was the Tok'ra Egeria, Kelmaa gave her life to allow her host to blend to Egeria.<br />
* [[Khonsu]]&mdash;undercover operative under Anubis, Khonsu's identity as a Tok'ra was discovered. He was killed by his First Prime Her'ak before he could relay crucial information to SG-1.<br />
* [[Korra]]&mdash;undercover operative in Sokar's ranks, Korra was being hunted by the bounty hunter Aris Boch when SG-1 encountered him. The team and Boch helped him return to the Tok'ra.<br />
* [[Lantash]] ([[Martouf]]; [[Elliot]])&mdash;Tok'ra operative and lover of Jolinar, Lantash worked with Stargate Command during several missions and formed a bond with Samantha Carter. He and Martouf were victims of za'tarc brainwashing to try and kill Per'sus and the U.S. President, but were stopped. His host Martouf was killed by Carter during the attempt. Lantash survived in stasis until a Goa'uld attack broke his chamber. He took over the body of Lt. Elliot. Elliot/Lantash died in a suicide mission to kill the Goa'uld invaders and save SG-1 and Jacob Carter.<br />
* [[Malek]]&mdash;leader of the Tok'ra base in the Risa system, he led his group to safety at Earth's Alpha Site after a Goa'uld attack. He worked with the Tau'ri and Free Jaffa during the ashrak attack and later met the Tok'ra queen Egeria.<br />
* '''Marnon'''&mdash;Tok'ra who accompanied Anise to Earth with the Atoneek armbands<br />
* [[Ocker]]&mdash;security chief of a Tok'ra base in the Risa system, he was killed by an ashrak after the Tok'ra fled to Earth's Alpha Site.<br />
* [[Per'sus]]&mdash;High Councillor of the Tok'ra, Per'sus came to Earth to ratify the treaty between the Tok'ra and Stargate Command. He and the US President were both potential victims of a Goa'uld assassination plot; luckily both survived.<br />
* [[Raully]]&mdash;undercover amongst Hathor's minions, Raully relayed SG-1's location to the Tok'ra, and tried to help them escape before being seriously wounded by Hathor.<br />
* [[Ren Au]]&mdash;a Tok'ra scientist and member of the high council who was killed during the Goa'uld invasion of the Tok'ra base on Revanna<br />
* [[Selmak]]([[Saroosh]]; [[Jacob Carter]])&mdash;one of the "oldest and wisest" of the Tok'ra, Selmak's host Saroosh was dying, threatening Selmak's life until Jacob Carter agreed to a blending. Jacob and Selmak acted as liaison between the Tau'ri and Tok'ra as well as went on several undercover missions before their eventual death.<br />
* [[Sina]]&mdash;a Tok'ra operative who assisted the SGC after the destruction of Abydos to destroy Anubis's "superweapon"<br />
* [[Ta'seem]]&mdash;a Tok'ra surgeon willing to perform the transference of removing the Ba'al symbiote from Adria and replacing it with the Tok'ra Zanuf.<br />
* [[Thoran]]&mdash;was a Tok'ra operative who dealt with Stargate Command, especially during the time Kanan was implanted in Jack O'Neill.<br />
* [[Zanuf]]&mdash;was the Tok'ra symbiote willing to take over Adria to stop the Ori war. Since Ba'al's removal from Adria was complicated, it is unclear whether Zanuf was even implanted. It was unlikely Zanuf would survive much longer without any host.<br />
* [[Zarin]]&mdash;was an undercover operative pretending to be a loyal subordinate of Ba'als. She was killed during a Trust attack of symbiote poison on the planet she lorded.<br />
==Alliances== <br />
* [[Stargate Command (SGC)]]&mdash;The Tok'ra have been allied for some time against the Goa'uld. They have a treaty for sharing information against the Goa'uld, and have shared starships on several occasions. <br />
* [[Rebel Jaffa]]/[[Free Jaffa Nation]]&mdash;Being a resistance against the Goa'uld has bonded the Tok'ra and the Jaffa. Despite initial mistrust between them, their alliance is strong and they have pledged to never spill the blood of each other again. <br />
* [[Pangarans]]&mdash;Despite the Pangarans medical experimentation on the Tok'ra queen Egeria for fifty years, SG-1 was able to mediate the crisis of Egeria's discovery. As her dying act, Egeria provided information to create an antidote for the Pangarans. She wanted their salvation to be her legacy<br />
* [[Tollan]]&mdash;The Tok'ra have an alliance with the Tollan. After Skaara won the triad to have Klorel removed from his body, the Tok'ra came to perform the operation. Klorel was placed in a holding tank to be returned to a Goa'uld world.<br />
<br />
==Enemies==<br />
* [[Goa'uld]]&mdash;The Tok'ra disagree on a fundamental level with the Goa'uld practice of taking hosts and slaves. They have fought against them for over two thousand years. <br />
<br />
* [[Reetou]]&mdash;Inasmuch as the Reetou did not distinguish between humans and Goa'uld, they were less likely to see the Tok'ra as any different from their Goa'uld cousins. An artificial human named Charlie was created by some Reetou to warn of impending rebel Reetou attacks.<br />
<br />
* [[Ori]]&mdash;Tok'ra ships fought against the Ori invasion at the Supergate. They also considered breaking their usual pledge of not taking hosts against their will to use Adria to stop the Ori army.<br />
<br />
==Episodes== <br />
<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
* [[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[3.07 "Deadman Switch" Episode Guide|3.07 "Deadman Switch"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[3.15 "Pretense" Episode Guide|3.15 "Pretense"]]<br />
* [[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]<br />
* [[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
* [[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* [[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[6.04 "Frozen" Episode Guide|6.04 "Frozen"]]<br />
* [[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]<br />
* [[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[6.19 "Changeling" Episode Guide|6.19 "Changeling"]]<br />
* [[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.16 "Reckoning Part 2"]]<br />
* [[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion]]<br />
* [[Stargate: Continuum]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Adria]]<br />
* [[Anubis]]<br />
* [[Ba'al]]<br />
* [[Jacob Carter]]<br />
* [[Charlie]]<br />
* [[Elliot|Lt. Elliot]]<br />
* [[Sarah Gardner]]<br />
* [[Hathor]]<br />
* [[Hebron of Parabal]]<br />
* [[Klorel]]<br />
* [[Mother]]<br />
* [[M'zel]]<br />
* [[Osiris]]<br />
* [[Qetesh]]<br />
* [[Shallan]]<br />
* [[Shaun'auc]]<br />
* [[Shifu]]<br />
* [[Sokar]]<br />
* [[Skaara]]<br />
* [[Tanith]]<br />
* [[Telchak]]<br />
* [[Zipacna]]<br />
<br />
==Related Articles== <br />
* [[Abydos and the Abydonian People|Abydos]]<br />
* [[Alpha Site]]<br />
* [[Alternate Realities]]<br />
* [[Amon Shek]]<br />
* [[Ashrak]]<br />
* [[Ha'tak]]<br />
* [[Hathor's Planet]]<br />
* [[Harry Maybourne's Planet]]<br />
* [[Kull Warrior]]<br />
* [[Nasya]]<br />
* [[Nasyans]]<br />
* [[Netu]]<br />
* [[Nishta]]<br />
* [[PB5-926]]<br />
* [[P34-353J]]<br />
* [[P3S-114]]<br />
* [[Pangar]]<br />
* [[Ravanna]]<br />
* [[Reol Ring]]<br />
* [[Reetou]]<br />
* [[Sarcophagus]]<br />
* [[Sokar]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Super Stargate|Supergate]]<br />
* [[SG-1]]<br />
* [[SG-17]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tartarus]]<br />
* [[Telchak Device]]<br />
* [[Tel'tak]]<br />
* [[Time Travel]]<br />
* [[Goa'uld Language|Tok'ra (Goa'uld) Language]]<br />
* [[Tok'ra Technology]]<br />
* [[Vorash]]<br />
* [[X-301]]<br />
----<br />
[[User:Aurora|Aurora]] 12:17, 14 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Paul_Davis&diff=24546Paul Davis2009-01-16T16:32:07Z<p>Aurora: add sga finale reference</p>
<hr />
<div>[[Category:U.S. Air Force (USAF)|Davis, Paul]]<br />
[[Image:pauldavis.jpg|thumb|170px|left|Maj. Paul Davis]]<br />
==Summary==<br />
<br />
Major Paul Davis is a USAF officer and the SGC's Pentagon liaison, working directly for the Joint Chiefs. He has relayed Pentagon orders to the leader of Stargate Command and acted as diplomat and liaison for the program both internationally and on rare occasion off-world. After the creation of the Homeworld Security Department, his assignment was with that department.<br />
<br />
==Character Biography==<br />
<br />
Major Davis first introduced himself to General Hammond when the SGC Stargate was stuck connected to a black hole on P3W-451 (2.15 "A Matter of Time"). When scientists at the Pentagon realized they'd lost ocntact with the SGC due to some kind of time dilation effect, Davis was dispatched to collect General Hammond and bring him to meet the President.<br />
<br />
Major Davis was meeting with General Hammond when Col. Makepeace informed the general that the Tok'ra had found the MIA SG-1 team as prisoners of Hathor (3.01 "Into the Fire Part 2"). Davis was concerned at the resources Hammond was planning on using, half the SG teams (the only ones on base), to rescue one team. Hammond scolded the major--explaining Davis had: "a lot to learn about how we do things around here." When the rescue teams were also stranded and facing heavy resistence from Hathor's forces, it was Davis's job to relay the news that the President and Joint Chiefs refused to authorize an armored division or any further use of force. He expressed sympathy, but agreed with the decision. The intelligence was not as trustworthy as Hammond has suspected, and the people would have to make it out on their own. Hammond therefore, took his own initiative and contacted Teal'c on Chulak for rebel Jaffa reinforcements. Davis appeared to take the lessons of the protective nature of SG teams for each other, and the "against the odds" luck of SG-1, because he never expressed doubt of SG-1, or the SGC on any of his subsequent visits, and became an advocate of the program when presenting it to foreign delegates (6.17 "Disclosure").<br />
<br />
Davis was visiting the SGC when aliens from took over the SGC (3.14 "Foothold"). He, like everyone else on the base except Major Carter and Teal'c, was duplicated as disguise for the strange aliens. The Davis, as well as the Jack O'Neill and Daniel Jackson dopplegangers went to D.C. to retrieve Major Carter, who escaped the base. On the flight back with Maybourne, Sam saw through the disguise, and the O'Neill and Davis dopplegangers were killed in the ensuing battle. The death of his doppleganger woke Davis and O'Neill up--only to find themselves suspended in the aliens's pods. They escaped, knocking out the Fraiser doppleganger and meeting up with Carter, who re-infiltrated the base using the Jackson doppleganger disguise. Davis stayed, protecting the rest of the SGC personnel still trapped in the alien stasis, while Carter and O'Neill regained control of the SGC.<br />
<br />
Davis coordinated the Pentagon efforts at the SGC when Thor's ship, the ''Beliskner'', was infiltrated with Replicators as he tried to reach Earth for help (3.22 "Nemesis Part 1"). Davis relayed the Pentagon's orders to Hammond, including that the plan was to blow up the ship. When Daniel protested the rest of his team was on that ship, Davis expressed his views--much changed from when the team was stuck on Hathor's base: "I have as much confidence in SG-1 as you Dr. Jackson. But they left over an hour ago. We've had no communication since. We have no idea what kind of a timeframe we're dealing with here." Despite that, he was willing to argue for a "reasonable" time frame as per Hammond's suggestion. Their faith in SG-1 was warranted, as the ship burned up in Earth's atmosphere. Davis tried to comfort the worried Daniel by assuring him that SG-1 most likely escaped the ship before it was destroyed by using the Stargate they had commandered. This <br />
<br />
Unfortunately, enough of the ''Beliskner'' survived reentry that one Replicator survived the crash; it infiltrated a Russian sub, killing the crew and using the vessel to create more brethren (4.01 "Small Victories Part 2"). After the sub was captured by the US military, Davis approached SG-1 (who had returned as Daniel and Davis suspected); Davis wanted to be briefed on the Replicators as SG-1 were the closest thing to experts they had. While the Pentagon wanted to preserve specimans for study, O'Neill vociferously insisted the only way to handle the Replicators was to blow them up. Davis coordinated efforts to investigate, and later to destroy the sub. For unexplained reasons, when O'Neill and Teal'c were trapped on the sub, Davis delayed enacting O'Neill's radioed order to blow up the ship with them on board, instead waiting a few seconds for Daniel to acquiesce. He then gave the order for ''Dallas'' to blow up the sub.<br />
<br />
Davis was on hand at the SGC when O'Neill and Teal'c field tested the X-301, a ship cobbled from two captured death gliders (4.12 "Tangent"). When the mission went sour and the X-301 was stranded in space, Davis coordinated communications between the SGC, the ship, and the Pentagon. <br />
<br />
Davis appeared in a dream of Daniel Jackson's controlled by Shifu; in it, he maintained his role as Pentagon liaison (4.17 "Absolute Power"). In the dream, he appeared shocked by the increasingly arrogant and personal requests of Daniel Jackson--a sign that Daniel was acting out of character for even himself.<br />
<br />
When Teal'c was trapped in the Stargate buffer after an accident with the wormhole, Major Davis went with Daniel Jackson to Russia to negotiate for borrowing the Russians' DHD (5.14 "48 Hours"). The negotiations were strained: Russia felt they were unfairly treated in allowing the use of their Stargate (the Russians had salvaged the Stargate thought destroyed with the ''Beliskner'') to help the offworld teams get back home, without receiving their fair share in dissemination of off-world technology research. When left alone, Daniel and Paul had a heated argument about how much they should be willing to share--Paul was resistant to giving naquadah, and naquadah technology to Russia, and Daniel was frustrated at the nationalistic attitudes preventing safety of Earth, and saving Teal'c. Davis finally conceded several key points to the Russians, but it was only Daniel's personal appeal to Col. Chekov that finally broke through the stalemate.<br />
<br />
When Earth was threatened by an asteroid, Major Davis was once again thrust into the role of balancing Hammond's faith in SG-1 to save the day with the Pentagon's concerns of enacting secondary plans (5.17 "Failsafe"). Luckily, they heard from SG-1, and Davis's role was acting as liaison between the Pentagon, NORAD tracking, and the SGC. When it was believed the team had failed in their mission, Hammond ordered Davis and Sergeant Harriman to join the last group going to the last Alpha Site. (Note: When Davis's predecessor in this position, Colonel Samuels, with the Earth in mortal danger, Hammond ordered Samuels to remain, since only the "best and brightest" should go on the base.) When Davis questioned Hammond's remaining, Hammond simply stated he had not been relieved. Davis shook hands with the general and wished him luck. Thankfully, once again SG-1 found an alternative method to save Earth from the asteroid.<br />
<br />
Davis was unusually in the thick of action when an apparently abandoned ha'tak was found floating in space above Earth (6.03 "Descent"). Davis joined SG-1, Dr. Friesen, and Jacob Carter to investigate the ship. He helped Major Carter in the engine room, but when Colonel O'Neill found evidence the ship was not as abandoned as they thought, Davis and Carter were ordered back to the bridge of the vessel. The ship eventually made a controlled crash into the ocean. They noticed a strange sound coming through the intercoms. Later, when Carter and O'Neill were trapped in a section filling with water, Davis offered to go and help them, but Jacob explained all the controls were fused. They mourned the loss of the pair, but it turned out the ship was being influenced by Thor's consciousness, and Jack and Sam were saved. Davis was the one who was able to get rid of the intercom noise so that Thor's voice could be clearly heard. The team was able to rescue Thor, albeit at the expense of losing the ha'tak. <br />
<br />
When reporter Julia Donovan got too close to the truth of the new X-303 vessel ''Prometheus'', Major Davis was sent to try and convince her not to run with the story (6.11 "Prometheus"). When she refused, he and Major Carter went over her head to the network president. Under orders from the Pentagon, they granted her and a film crew access to the unfinished vessel, in return for her sitting on the story until such time as the government authorized its declassification. The tour went sour when the film crew was actually rogue NID agents who commandeered the vessel and held Donovan, Carter, and Jonas Quinn hostage. Davis had to answer to the wrath of Colonel O'Neill when the betrayal was discovered. Much to his distaste, he followed the Joint Chiefs orders and delivered the disgraced Colonel Simmons and Goa'uld Adrian Conrad to the hostage takers. Knowing Simmons was in on the deal, he tried to force Simmons to talk, but Simmons saw through Davis's bluff. After delivering the prisoners, Davis continued to coordinate rescue efforts with O'Neill and Teal'c, as well as Major Carter, who had escaped and was hiding on board the ship.<br />
<br />
When Senator Kinsey was almost assassinated, Major Davis has the unfortunate job of acting as liaison between the Pentagon and the District Attorney, notifing Stargate Command that Colonel Jack O'Neill was the suspected assassin (6.14 "Smoke and Mirrors"). O'Neill and Kinsey's mutual hatred was well known, and he was identified as the shooter by surveillance footage. Later, it was revealed that the NID, namely Agent Malcolm Barrett, was keeping Kinsey hidden, wanting his testimony against the rogue elements. Barrett finally confided in Major Carter, working with him to prove O'Neill's innocence and find the real assassin, that Kinsey was alive. He explained Davis was the only one at the Pentagon who knew the truth. Major Carter realized that the mimicry devices the SGC suspected were being used to frame O'Neill could also allow the assassins and their leaders to mimic Davis. They were able to stop the assassin, who was indeed posing as Davis, before he could kill the senator, still recovering from the gunshot wound.<br />
<br />
When the US government decided to share the knowledge of the Stargate Program to some other nations, namely Great Britain, France, and China, Major Davis had the unenviable task of briefing the nation's ambassadors on the history of the program (6.17 "Disclosure"). Both General Hammond and Senator Kinsey attended the briefing, Kinsey using the occasion to try and wrest control of the program out of the Air Force hands and into those of the NID. Davis made some calls during a recess, and discovered Kinsey had moved from the Appropriations committee to Intelligence Oversight, meaning the NID would fall squarely under his control. Armed with Davis's information, Hammond played a trump card of his own by calling in a favor from Thor. Thor's appearance convinced the nations' ambassadors that the program was safe in the SGC's hands.<br />
<br />
When Stargate Command served as host for negotiations between rival Amoran delegations, Major Davis acted as diplomatic liaison to the talks (8.04 "Zero Hour"). When talks broke down, Brigadier General Jack O'Neill, new leader of the SGC, used unconventional diplomacy by locking the two delegates in a room together, forcing them to talk to each other. During this same time period, he also worked with Colonel Reynolds in gathering intelligence and briefing Gen. O'Neill on potential plans to rescue an MIA SG-1, believed to be captured by Ba'al.<br />
<br />
Davis worked with SG-7 in helping the Free Jaffa Nation set up their preliminary system of government on Dakara (9.01 "Avalon Part 1"). As Teal'c explained to Lt. Col. Mitchell: "That has caused problems as well. Many view the Tau'ri with the same level of mistrust as a would-be enemy. They see the proposed system of government as a means to control and subvert their newly acquired freedom." Davis's efforts were unfortunately, not too successful.<br />
<br />
Two years later, Davis, still surprisingly a major in rank, greeted SG-1 in the halls of Stargate Command when the team was on its way to the Tok'ra homeworld to witness the execution of the last Ba'al clone (Stargate Continuum).<br />
<br />
When a sophisticated Wraith ship was headed to Earth, Davis worked with Colonel Carter at Stargate Command to organize Earth's defenses against the imminent attack (SGA 5.20 "Enemy at the Gate"). He facilitated communications between the Pentagon and organized logistical support while she coordinated the defense in General Landry's absence. To Carter and Lt. Col. Sheppard's amusment, he couldn't help but release a snide comment on the helpfulness of the IOA, who were attempting to evacuate their delegates through the Stargate before the attack. His humor darkened when he realized the Wraith had somehow blocked their ability to use the 'gate.<br />
<br />
==Episodes==<br />
<br />
* [[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]]<br />
* [[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]<br />
* [[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]] (in dream only)<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
* [[6.03 "Descent" Episode Guide|6.03 "Descent"]]<br />
* [[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]] (Alternate Timeline)<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]] (by reference only)<br />
* [[Stargate: Continuum]]<br />
* [[SGA 5.20 "Enemy At The Gate" Episode Guide|SGA 5.20 "Enemy At The Gate"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill]]<br />
* [[Daniel Jackson]]<br />
* [[Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[George Hammond|General George Hammond]]<br />
* [[John Sheppard|Lt. Col. John Sheppard]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett]]<br />
* [[Jacob Carter]]<br />
* [[Chekov|Col. Chekov]]<br />
* [[Adrian Conrad]]<br />
* [[Friesen|Dr. Friesen]]<br />
* [[Hathor]]<br />
* [[Julia Donovan]]<br />
* [[Reynolds|Col. Reynolds]]<br />
* [[Samuels|Maj./Lt. Col. Samuels]]<br />
* [[Frank Simmons|Col. Frank Simmons]]<br />
* [[Thor]]<br />
<br />
==Related Articles==<br />
<br />
* [[Amorans]]<br />
* [[Beliskner]]<br />
* [[Foothold Aliens]]<br />
* [[Free Jaffa Nation]]<br />
* [[Ha'tak]]<br />
* [[Homeworld Security]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[NID]]<br />
* [[P3W-451]]<br />
* [[Pentagon]]<br />
* [[Prometheus]]<br />
* [[SGC]]<br />
* [[Stargate]]<br />
* [[Stargate Program Disclosure]]<br />
* [[USAF]]<br />
* [[Wraith]]<br />
<br />
==Actor==<br />
<br />
* [[Colin Cunningham]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:49, 10 September 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=George_Hammond&diff=24543George Hammond2009-01-16T16:10:23Z<p>Aurora: /* Comprehensive Character Biography */</p>
<hr />
<div>[[Category:George Hammond]][[Category:SGC Personnel|Hammond, George]][[Image:georgehammond.jpg|thumb|170px|left|Gen. George Hammond]]<br />
<br />
==Summary==<br />
Major General George Hammond was on his way to retiring when Apophis attacked the SGC. Suddenly the officer and gentleman from Texas found himself commanding one of the most significant endeavors in the history of the world: the Stargate Program. He led the SGC with wisdom and courage for seven years, when he was promoted to become the head of Homeworld Security on behalf of the United States. A year later he retired, and worked for the President as an advisor. He died of a sudden heart attack. His leadership was a unique and admirable combination of devotion to duty and to the people in his command. He defended his country and planet from external as well as internal threats, and protected the lives and reputations of the men and women under his command to the best of his ability. <br />
<br />
==George: A Visual History==<br />
{|<br />
| valign="top"|[[Image:lthammond.jpg|left|1969]]<br />
| valign="top"|[[Image:biogh_s1.jpg|left|Season 1]]<br />
| valign="top"|[[Image:biogh_s2.jpg|left|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biogh_s3.jpg|left|Season 3]]<br />
| valign="top"|[[Image:biogh_s4.jpg|left|Season 4]]<br />
| valign="top"|[[Image:biogh_s5.jpg|left|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biogh_s6.jpg|left|Season 6]]<br />
| valign="top"|[[Image:biogh_s7.jpg|left|Season 7]]<br />
| valign="top"|[[Image:biogh_s8.jpg|left|Season 8]]<br />
|}<br />
<br />
==Comprehensive Character Biography==<br />
<br />
===Career===<br />
<br />
George Hammond is originally from Texas (1.12 "Bloodlines", 2.01 "The Serpent's Lair Part 2"). He was a career officer in the Air Force. During his tenure as a lieutenant, he became acquaintances with a fellow officer, Lieutenant Henry Hayes, gaining a mutual respect that both recalled years later when Hayes was President (7.21 "Lost City Part 1").<br />
<br />
As a lieutenant, Hammond was stationed in Cheyenne Mountain in 1969. During this tour of duty, he was ordered to escort four intruders and their unusual equipment out of the base. Their detailed knowledge of his past and future life and a note from his future self convinced him to help the four strangers escape. It is uncertain what influences learning that he would become a general may have had on Hammond's life. Thirty years later, General George Hammond made certain to write the note and give it to SG-1, whom he recognized as being the four intruders. He knew when to give them the note when he saw Samantha Carter's hand injury (2.21 "1969").<br />
<br />
Hammond also served in the Vietnam conflict, possibly as a pilot, since he witnessed his best friend shot down: "I know he survived, I saw his 'chute open, radioed his position. But I never found out what happened to him. His body was never recovered; the Vietnamese never admitted they took him prisoner" (5.21 "Revelations"). Other assignments during Hammond's early career are unknown.<br />
<br />
His next confirmed posting was as Major General when he returned to Cheyenne Mountain in the late 1990s, replacing General West as commander of the mothballed Stargate project located underneath NORAD (1.01 "Children of the Gods Part 1"). This retirement posting turned into an active command after aliens came through the supposedly obsolete Stargate, killed some personnel and kidnapped a female airman. The only sources of information Hammond could use to gain intelligence about these invaders were the three surviving members of the original mission to Abydos. He ordered Major Samuels to retrieve the now retired Colonel Jack O'Neill while he debriefed the other mission members, Ferretti and Kawalsky. When they didn't talk, he approached O'Neill, who was very flip. Needing to prevent further alien threats and not getting any answers, Hammond ordered a nuclear weapon be sent to Abydos again. At that point, O'Neill admitted that the initial report was incomplete. Though Ra and his ship were destroyed, Abydos and its people still existed on the other side of the Stargate, along with the civilian member of the expedition Dr. Daniel Jackson. Visibly angry, Hammond had O'Neill taken into custody, but withheld sending the bomb through the Stargate.<br />
<br />
Hammond once again showed a willingness to explore alternatives within his orders to protect Earth and allowed O'Neill to attempt a low risk communication with Dr. Jackson by sending a tissue box through the Stargate. When the message was acknowledged, he reactivated O'Neill's military status and sent a team, including Capt. Samantha Carter, who had worked on the Stargate project at the Pentagon, through the Stargate on a mission to retrieve Daniel. As a result of this mission, they discovered the Stargate could go to many places throughout the galaxy and that Ra was one of a race of aliens, the Goa'uld, who posed a threat to Earth. The same Goa'uld who attacked Earth, Apophis, also raided Abydos and kidnapped Daniel Jackson's wife and brother-in-law.<br />
<br />
Daniel insisted on being part of any rescue mission, since his wife had also been kidnapped. Though Hammond's first inclination was to insist the archeologist remain on base as a civilian expert, he eventually relented and sent Daniel with two newly formed "Stargate teams," SG-1 and SG-2, through the Stargate to Chulak (1.02 "Children of the Gods Part 2"). When they returned, Hammond had a plethora of unique and literally alien decisions to make. Human alien refugees returned with the teams from Chulak as well as a turncoat Jaffa warrior named Teal'c, who O'Neill wanted on his team. While trying to determine the trustworthiness and threat of Teal'c, he found out the leader of SG-2, Kawalsky, had become infected by a Goa'uld parasite (1.03 "The Enemy Within"). At this time, Hammond first displayed his characteristic concern for anyone under his command by ordering everything possible be done to save Major Kawalsky; unfortunately Kawalsky did not survive.<br />
<br />
Because of Teal'c's efforts in trying to help save Kawalsky, then later the SGC, Hammond used his influence with his superiors and allowed Teal'c to become the fourth member of SG-1, along with Col. Jack O'Neill, Dr. Daniel Jackson, and Capt. Samantha Carter. <br />
<br />
After these early missions, Hammond became used to making decisions at his unusual post. He led the SGC through many crises and was almost universally respected by the people under his command during his tenure. He admitted once to O'Neill that he was a month away from retirement before the SGC started up, and he stayed at the post because it was "a wild ride" (1.21 "Within the Serpent's Grasp Part 1"). Though there were occasions where the SGC was shut down and once when Hammond himself was strong-armed into retirement, all these situations were temporary, and Hammond remained in command of the SGC for approximately seven years.<br />
<br />
After a new President was inaugurated, Hammond was relieved of command and ordered to report to Washington D.C. for reassignment (7.21 "Lost City Part 1"). He met with the new President, his old Air Force buddy Henry Hayes, and asked to retire. Instead, President Hayes offered him the newly formed position of Director of Homeworld Security, and asked him to take an active role in the fight against Anubis. Hammond took command of ''Prometheus'' and successfully led Earth's fleet in the battle over Antarctica while SG-1 reached the Ancient outpost (7.22 "Lost City Part 2"). He then dueled with Anubis's ships in Earth's orbit. When out of ammunition, he showed selfless heroism by ordering ''Prometheus'' on a collision course with Anubis's mother ship in the desperate hope to damage the Goa'uld ship and thus save Earth. Luckily, O'Neill activated the Ancient outpost and was able to destroy Anubis's fleet before such measures were necessary.<br />
<br />
After this battle, Hammond took on a more administrative role in his new position and was promoted to Lieutenant General. He worked out of the Pentagon, and Jack O'Neill, now Brigadier General and commander of the SGC, reported to him. Still, this active participation in the Battle of Antarctica "got his dander up," and when the President requested he gather a rescue mission to Atlantis for ''Prometheus'', he decided to command the mission himself. (8.12 "Prometheus Unbound"). After the failure of this mission, Hammond returned to his duties in Washington.<br />
<br />
A few months later, Hammond retired from the Air Force for good, and it is assumed that General O'Neill assumed command of Homeworld Security. Hammond still remained attached to the Administration and to the Air Force in some capacity. He gave a speech to a large group of Air Force personnel at Peterson Air Force Base on Colorado Springs (9.10 "The Fourth Horseman Part 1"). His office communicated a request by the International Committee now funding the SGC that they wished to speak with Landry (9.11 "The Fourth Horseman Part 2"). Hammond himself visited the base at this time before he was recalled to Washington, taking a flight from Peterson. He died suddenly of a heart attack (SGA 5.20 "Enemy at the Gate"). In honor of Hammond's service and dedication to the Stargate program, the newest 304 Class/''Daedalus''-class vessel was renamed from ''the Phoenix'' to be called the ''General Hammond''.<br />
<br />
===Characteristics and Motivations===<br />
<br />
====Model of a Major General====<br />
As commander of Stargate Command, Hammond was mostly seen in a bureaucratic and administrative role. He protected the facility and his command from internal (e.g. NID and Senator Kinsey) and external, alien threats. Many times the internal adversaries were thwarted by Hammond's own political savvy and connections in high places (such as the President or the Asgard) to ensure the SGC stayed in control of the Stargate. However, if the need arose, he was both willing and able to become a battlefield commander (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe", 7.01 "Fallen", 7.21 "Lost City Part 1", 8.12 "Prometheus Unbound"). At other times, the battle came to him in Cheyenne Mountain. And in those crises, he proved many times to be a capable commander even in unusual and sometimes surreal circumstances (1.05 "The Broca Divide", 2.20 "Show And Tell", 4.20 "Entity", 5.19 "Menace"). The few times he faltered in decisions were due to succumbing to alien influence and not due to incompetence (1.14 "Hathor", 3.14 "Foothold").<br />
<br />
Unfortunately, occasions arose where Hammond's only recourse was to set the base self-destruct to destroy a threat to Earth (5.19 "Menace", 2.07 "Message in a Bottle", 4.20 "Entity", 2.15 "A Matter of Time"). Once alternatives were exhausted, Hammond never shirked in giving that order. Luckily, aside from alternate universes, any threats were eliminated and the self-destruct cancelled before the SGC was destroyed. Any time a threat necessitated evacuation to the Alpha Site, Hammond never used his position of authority to retreat to that location. He always remained at his post (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe").<br />
<br />
Many times, Hammond had to act as diplomat to alien dignitaries. Though most negotiations were done off-world by the various SG teams, Hammond relayed both his own orders and concerns and those of his superiors in Washington (4.09 "Scorched Earth", 4.02 "The Other Side" 7.07 "Enemy Mine"). If necessary, Hammond would become personally involved with aliens off-world, such as his first trip through the Stargate to negotiate for SG-1's release from an alien prison (2.03 "Prisoners"). Other times, he would be in the forefront of negotiations with alien peoples who were invited on the base, either as refugees or for trade or treaty purposes (1.17 "Enigma", 2.02 "The Enemy Within", 3.03 "Fair Game", 3.11 "Past and Present", 3.18 "Shades of Grey", 4.05 "Divide and Conquer", 6.07 "Shadow Play", 7.10 "Birthright", 7.16 "Death Knell", 7.14 "Fallout"). When the Stargate was revealed to some other countries, Hammond was part of the briefing team (6.17 "Disclosure"). Though Hammond often portrayed a polite and respectful diplomat, he could and did make it clear when he should not be crossed and wielded his authority confidently. He was immediately recognized by Bra'tac as an honorable warrior to be respected ("The Serpent's Lair Part 2"). When not present at a visit by Bra'tac, the Jaffa worried: "Has Hammond of Texas fallen in battle?" (7.21 "Lost City Part 1").<br />
<br />
Hammond was an honorable, patriotic member of the U.S. Air Force who followed orders. When his superiors made a decision, he enforced their orders with steely determination, even if he did not agree. That said, he was not a stickler for protocol at all times and would bend if there was any room for interpretation to a decision. Examples of this can be seen in his constant tolerance for the maverick style of O'Neill. Another example was when Dr. Jackson wanted to negotiate with some aboriginal Unas on a mining planet rather than resort to force; Hammond intervened on the scientist's behalf to General Vidrine, pointing out negotiations would not interfere with the Pentagon's timetable (7.07 "Enemy Mine"). Hammond always worked within the chain of command to accomplish the noble goals of defending Earth and protecting his people.<br />
<br />
Hammond had and presumably still has various connections to people in Washington, including being on good terms with two Presidents (2.14 "Touchstone", 7.22 "Lost City Part 2"). The Chairman of the Joint Chiefs expressed a great deal of respect for Hammond when briefing President Hayes on the existence of the SGC (7.20 "Inauguration"). General Ryan, head of the Air Force, appeared to have a friendly acquaintance with Hammond when he visited the SGC (4.19 "Prodigy"). Hammond had a friendly rivalry with the head of the Air Force Academy (5.13 "Proving Ground"). He is also on a first name basis with the current leader of the SGC, General Hank Landry (9.11 "The Fourth Horseman Part 2"). He exuded confidence and authority and was understandably respected by military and civilian personnel. In turn, he respected the abilities of those he commanded. He was very protective of them, especially when outsiders questioned their abilities or the work done at the SGC. Among those who elicited this response were Major/Colonel Samuels, Colonel Maybourne, Colonel Simmons, the NID, Senator Kinsey, Mr. Woolsey, Mr. Bregman, and Dr. Rodney McKay. Though accused by some of relying too often on use of the "red phone", a direct line to the President, Hammond was only ever seen using it when there was a genuine crisis, whether of the alien or political variety.<br />
<br />
As a Major General, Hammond was used to giving orders and having them followed, though he always listened and carefully weighed the opinions of his staff before making a decision, evidencing his cautious and wise leadership. However, once he gave an order, he expected it to be followed and showed a great deal of impatience or anger at any hesitation. Furthermore, if outside influences such as politicians, lesser Pentagon officials, or the NID tried to usurp any of his authority, he was quick to point out who was the commander of the facility. Even so, if he realized he was in error in his judgment: "I'm a big enough man to admit when I'm wrong" (7.18 "Heroes Part 2"). This characteristic is most noticeable in his changed relationship to Teal'c (See Hammond's Relationships).<br />
<br />
===="My People"====<br />
Although his primary motivation was and is protection of Earth, a close second was protection of any of the people under his command. Despite the regulation of closing the iris if an IDC code is not sent, Hammond ignored standard operating procedure if he had evidence it was one of the SG teams and that they were in trouble, such as when O'Neill did not respond to radio contact (4.15 "Chain Reaction"), or when SG-1's GDO and codes may have been compromised after they had been captured (3.19 "New Ground"). If there was ever a search and rescue mission needed for a team or team member, Hammond was the first to give an order and would do anything and everything necessary to save that team, unless evidence of obvious superior forces would put too many others at risk or if the mission would obviously fail. Contrast this mantra with his temporary replacement General Bauer, who sent a team into a very dangerous mission without proper information or appropriate backup in order to retrieve weapons grade naquadah (4.15 "Chain Reaction"). The times that he committed resources to save SGC personnel included: 1.18 "Solitudes", 2.15 "A Matter Of Time", 3.17 "A Hundred Days", 4.10 "Beneath The Surface", 4.18 "The Light", 4.08 "The First Ones", 5.08 "The Tomb", 6.08 "The Other Guys", 6.15 "Paradise Lost", 7.16 "Death Knell", and 7.17 "Heroes Part 1".<br />
<br />
He personally oversaw the rescue of Colonel O'Neill and Major Carter when they were thrown through the second, previously unknown, Stargate in Antarctica (1.18 "Solitudes"). He approved a mission to discover the fate of an American lost fifty years ago through the Stargate even before hearing other military reasons for going (1.11 "The Torment Of Tantalus"). He acknowledged frustration at having to write a condolence letter to the family of a lieutenant who died in the line of duty without being able to tell them how he died or the work he did (4.18 "The Light"). He always wished he could do something more to honor the men and women who gave their lives under his command (7.18 "Heroes Part 2"). Perhaps the experience of losing his friend in Vietnam is what drove this particular passion (5.22 "Revelations").<br />
<br />
====Hammond as Action Hero====<br />
Hammond did not hesitate to sacrifice his job or his life if the lives of those in his command were on the line. When three members of SG-1 were caught in a Goa'uld stronghold along with several rescue teams, Hammond took it upon himself to go to Chulak and enlist Teal'c's help to rescue them (3.01 "Into the Fire Part 2"). When he had exhausted all official channels to extend the deadline to help Teal'c when the Jaffa was trapped in the Stargate wormhole, Hammond offered to step down as commander of the SGC if the resulting bureaucratic shuffling would give Major Carter enough time to save Teal'c (5.14 "48 Hours"). When commanding the ''Prometheus'' mission to Atlantis, he undertook a risky mission himself to retrieve power crystals from another damaged ship that held little life support, almost dying in the process (8.12 "Prometheus Unbound").<br />
<br />
Although Hammond was a steady and cautious commander of the SGC, it is possible he was a bit of a thrill seeker in his youth. He was practically giddy when copiloting a Jaffa ship with Teal'c, letting out a full Texas "Yee-haw" (3.01 "Into the Fire Part 2"). He commented to O'Neill when the SGC was about to be mothballed for political and financial reasons, that he hoped for a "last brave act" before retiring and that he enjoyed this assignment because: "Well, let's face it. It was a pretty wild ride" (1.22 "Within the Serpent's Grasp Part 2"). In fact, he admitted once to Daniel that staying behind while placing others in danger was one of the hardest parts of his job (3.22 "Nemesis Part 1").<br />
<br />
===Family and Relationships===<br />
<br />
====Family====<br />
Hammond is widowed, losing his wife to cancer three to four years before returning to Cheyenne Mountain to take over the Stargate project (1.19 "Tin Man"). He has at least one child and two granddaughters, Kayla and Tessa. His grandchildren lived either with him or near him when he was stationed in the Colorado Springs area. He is an active part of their lives, as his duties permit. One time, though he wanted to see them in a school play, he felt compelled to stay on base while Daniel Jackson was missing (3.21 "Crystal Skull"). When the NID tried to blackmail Hammond into leaving the SGC, the only tactic that finally made him balk was to threaten his granddaughters (4.15 "Chain Reaction"). Luckily, in that instance, Colonel O'Neill and Harry Maybourne were able to uncover evidence that allowed Hammond to return to his command without fear for the girls' safety. His grandchildren even had #1 speed dial status on his red telephone, above the President of the United States (6.12 "Unnatural Selection"). The only other family Hammond has mentioned was an uncle who was a wedding planner ("9.11 The Fourth Horseman Part 2").<br />
<br />
====Jacob Carter====<br />
One of Hammond's closest friends in the Air Force was Jacob Carter. Not much is known about their history, although it dates back to "the Cold War", before they both became generals (2.09 "Secrets"). More recent interactions implied a long-standing and deep friendship. They referred to each other by first name, and occasionally Hammond called the elder Carter "Jake" (2.11 "The Tok'ra Part 1"). Hammond personally notified Jacob when his daughter Samantha Carter was receiving the Air Force Medal, though security restrictions prevented him from explaining why (2.09 "Secrets"). Hammond offered to give Samantha Carter leave when he heard Jacob had moved nearby for cancer treatment, but Sam refused due to the unique nature of the particular mission for which only she could provide necessary intelligence (2.11 "The Tok'ra Part 1"). When Jacob took a dramatic turn for the worse, Hammond was the one Jacob notified. Against Jacob's wishes, when Jacob became critical, Hammond sent SG-3 to retrieve Captain Carter from the offworld mission to be by her father's side. This mission ended up saving Jacob's life by blending him with a Tok'ra symbiote (2.12 "The Tok'ra Part 2"). The half-alien nature of Jacob Carter did not curb the affection between the two men.<br />
<br />
===Relationships within the SGC===<br />
General Hammond many times referred to the staff and personnel of the SGC as "my people." He seemed to convey a paternal responsibility for all under his command. He took the implication that a member of the SGC could have betrayed the command personally (2.09 "Secrets", 3.18 "Shades of Grey"). He felt very strongly about never leaving a man behind. Though Hammond deferred to his expert staff, he was a very "hands on" commander. Many times he visited the science labs or infirmary to get first hand accounts on progress for current situations, especially in ascertaining the physical or emotional well-being of his personnel. Though one would not wish to accuse Hammond of playing favorites, he had a special bond with the flagship Stargate Team, SG-1. When SG-1 violated orders and went through the Stargate to try to prevent a shipbound Goa'uld attack on Earth, SG-2, led by Major Ferretti, volunteered to follow them. Hammond agreed, officially to bring SG-1 back for courts martial, unofficially to bring SG-1 home safe (1.22 "Within the Serpent's Grasp Part 1"). Hammond's affection for SG-1 did not prevent him from taking whatever action was necessary to protect the base, including quarantining and/or confining them if he believed they were under alien influence (1.19 "Tin Man", 3.16 "Urgo, 4.03 "Upgrades", 5.04 "The Fifth Man"). On his most recent visit to the SGC, his affection for the team was obvious, and he only regretted not being able to see Teal'c as well as Samantha and Daniel (9.11 "The Fourth Horseman Part 2").<br />
<br />
====Jack O'Neill====<br />
Although their initial meeting was almost adversarial, Hammond seemed to respect O'Neill from the beginning. There must have been something in O'Neill's file or Hammond's judgment of his character, because Hammond did not hesitate to reactivate O'Neill and put him in charge of the mission to Abydos (1.01 "Children of the Gods Part One"). Subsequently, he often relied on O'Neill's threat assessments and opinion regarding potential allies or missions, and he has a deep and cordial relationship with O'Neill. They seem to share the same code of honor. When O'Neill had to betray his team to go undercover and expose a rogue Earth group, Hammond backed him up and immediately explained the situation to SG-1 once the perpetrators were caught (3.18 "Shades of Grey"). Hammond made a point to comfort O'Neill when he believed that following Hammond's orders and meeting with a reporter with information on the Stargate program caused the reporter, Armin Selig, to be killed (2.09 "Secrets"). It is unclear whether Hammond truly believed the Air Force was not responsible for the reporter's death, or was trying to relieve Jack's guilt. The question of who killed Armin Selig has never been officially answered, though the NID has been implied (8.15 "Citizen Joe"). <br />
<br />
Hammond alternatively was exasperated and amused by O'Neill's often flippant demeanor. Many times he only mildly rebuked O'Neill for inappropriate comments, perhaps because O'Neill was merely verbalizing Hammond's own thoughts. Other times the rebuke was more serious, for example after O'Neill took the Orbanian girl Merrin off the base without permission (3.05 "Learning Curve"). O'Neill always treated Hammond with a great deal of respect. The two read each other so well that Jack could usually tell when to be serious and when he could get away with a more casual attitude. Hammond in turn knew when an extended explanation or only one word was necessary to rein in O'Neill. In less formal settings, Hammond often referred to O'Neill as "Jack", though O'Neill always referred to Hammond by rank. Even after O'Neill's promotion to Brigadier General and Hammond's request to call him "George", O'Neill could not help referring to Hammond as "General" or "sir" (8.04 "Zero Hour"). Given O'Neill's tendency for sarcasm when addressing equals or superiors he disdains, the way he addressed Hammond indicated how highly he regarded his commander. When his memory was erased, O'Neill still remembered Hammond as being a very important person in his life (though some argue he may have been remembering Homer Simpson) (4.10 "Beneath the Surface").<br />
<br />
Jack O'Neill was the only member of SG-1 to have a visible off-base relationship with Hammond. When O'Neill once visited Hammond at his home, he approached Kayla and Tessa in the yard. The girls greeted him as if he was someone they knew well and liked a great deal (4.15 "Chain Reaction"). Yet, when O'Neill had the Ancients knowledge downloaded into his head a second time, the other members of SG-1 seemed shocked when Hammond arrived on O'Neill's doorstep (7.21 "Lost City Part 1"). However, this may have been due to thinking Hammond would remain on base during the crisis rather than any question of Hammond coming to O'Neill's house. Hammond has been known to keep O'Neill's focus on the mission at hand as well as help him through difficult times, like when O'Neill physically lashed out at Hammond's car after thinking Daniel was dead (1.13 "Fire And Water"). Although it is possible the others know about Hammond's personal life, O'Neill is the one who has revealed details of it, such as knowing the names of his grandchildren, how Hammond's wife died, and what Hammond was doing when Apollo 11 was launched (1.19 "Tin Man" and 2.21 "1969").<br />
<br />
====Daniel Jackson====<br />
Despite an awkward first encounter with the archeologist, Hammond showed a respect for the abilities of Doctor Daniel Jackson from the beginning, wanting his expertise within the SGC, even if originally he balked at allowing Jackson on a field unit. Daniel's decidedly civilian style and outlook on the military mindset sometimes tried General Hammond's patience, but it was rare, if ever, that he refused a request by the archeologist regarding a mission, even from the early days of the SGC. Hammond was often sympathetic to Daniel's humanitarian and/or moral concerns. One example was when Daniel expressed concerns at an alien race's request for heavy water. Hammond took it seriously and ordered further investigation into the aliens' motives (4.02 "The Other Side"). If Hammond had to reject Daniel's arguments, he usually gave a reason rather than just cutting him off.<br />
<br />
Hammond's assignments to Daniel also showed his confidence in Daniel's abilities. He ordered Daniel to assist Major Davis in negotiating with the Russians for the use of their DHD (5.14 "48 Hours"). Daniel was also chief diplomat for several important offworld missions, such as negotiating treaties with the Tok'ra and Tollan, presumably both on Hammond's orders (referenced in 3.18 "Shades of Grey" and 7.21 "The Lost City Part 1", respectively). After Daniel's ascension, Hammond maintained his trust in Daniel Jackson's abilities. When O'Neill briefed Hammond and SG-1 on the dangers threatening Abydos, once Hammond discovered Daniel was the source of the information, that was "good enough" for him to approve the mission (6.22 "Full Circle"). After Daniel's "descension", even though his memory was not fully returned, Hammond allowed Daniel to remain at the classified briefing regarding Vis Uban and the Lost City of the Ancients (7.01 "Fallen Part 1"). His deep respect and trust in Daniel's knowledge and abilities was evidenced by him handpicking the archeologist to go on the follow up ''Prometheus'' mission he was commanding to Atlantis (8.12 "Prometheus Unbound").<br />
<br />
Hammond grew to have a paternalistic attitude towards the younger man. When not in a formal setting, Hammond often referred to Daniel as "son". He was deeply affected the first time they thought Daniel had died (1.13 "Fire and Water"). When an alien device made Daniel unseen and unheard to others on base, he overheard Hammond explaining to his granddaughter that he couldn't see her school play because a "very good friend" was lost (3.21 "Crystal Skull"). When Daniel was dealing with issues with his own grandfather, this conversation showed Daniel both how close Hammond was to his grandchildren, and how much Daniel meant to the general. Daniel, in turn, also has a deep respect and affection for Hammond. When Hammond's replacement at the SGC, Dr. Elizabeth Weir, complained about a cool welcome from the military establishment, Daniel countered: "You're replacing a great man, uniform notwithstanding" (7.21 "Lost City Part 1"). When Daniel ascended/died from radiation poisoning, Hammond stood vigil at his bedside (5.21 "Meridian"). His affection for Daniel did not supercede his concern for his people, and he would not risk the lives of other men when he received a report while Daniel was suffering of a sarcophagus at a heavily guarded Goa'uld stronghold. Hammond was as pleased as anyone to see the archeologist again when Stargate teams found the amnesiac Daniel alive on Vis Uban (7.01 "Fallen Part 1").<br />
<br />
====Samantha Carter====<br />
There have been references that Gen. Hammond had some influence on Samantha Carter's work on the Stargate project when she was still at the Pentagon, after the initial Abydos mission (2.21 "1969"). Also, the close friendship of Hammond and her father implies that Sam Carter had at least been aware of Hammond prior to being stationed at the SGC. Hammond indicated that he was the one who decided to transfer her from the Pentagon to be a part of the field team through the Stargate (1.01 "Children of the Gods Part 1"). Furthermore, like the rest of SG-1, Hammond was aware of Samantha from his prior meeting with her in 1969 (2.21 "1969"). Despite these close ties, as with the rest of SG-1, Hammond never shirked putting his responsibilities for the safety of the base first when Carter was under alien influence (2.02 "In the Line of Duty", 4.20 "Entity"). Unlike with Daniel or Teal'c, whose civilian status allowed more leeway, Hammond's outward relationship to Samantha Carter was one of a proper military superior to subordinate officer. However, an underlying affection for the daughter of one of his closest friends was apparent. He referred to her as "Sam" when discussing her father's health (2.11 "The Tok'ra Part 1"). He comforted her after both Daniel's and Janet's deaths, and she expressed concern at how he was handling the loss of Janet himself (5.22 "Revelations", 7.18 "Heroes Part 2"). When Hammond first retired, Carter embraced him and was visibly upset that he was leaving the SGC (4.15 "Chain Reaction").<br />
<br />
Like with Daniel, Hammond gave Carter a lot of leeway when it came to explaining or applying her theories. He never forgot that her efforts helped create the gate dialing program. He indicated his respect for her abilities when he first introduced her to Colonel O'Neill: "Which means she is smarter than you are, Colonel" (1.01 "Children of the Gods Part 1"). He highly praised Carter's knowledge and experience with the Stargate and alien technology (5.14 "48 Hours"). Because of her experience and competence, if she suggested a course of action, Hammond's order was usually "do it."<br />
<br />
Despite his deep respect for Carter's abilities, he did not give her free rein. If another scientist or technician offered a counter argument, he gave due weight to their opinion (Carter countering her own theory in 2.07 "Message in a Bottle", McKay in 5.14 "48 Hours", Lee in 6.15 "Paradise Lost"). He expected Carter to give an honest evaluation of whether alternative theories would work, and Carter accepted that responsibility, arguing the strengths and weaknesses of both ideas. Because of his trust in her judgment, Carter convinced Hammond to allow an Air Force cadet access to the SGC because of her potential as a candidate (4.19 "Prodigy"). Despite reservations about Felger, he was swayed by Carter's support of the scientist and had them work together on a computer virus program, which led to disastrous results for the entire network before the two scientists fixed Ba'al's tinkering (7.09 "Avenger 2.0"). Even with the best minds in the Pentagon working on theories regarding the black hole effecting the Stargate, when Carter presented a reasonable alternative theory, Hammond accepted her proposals (2.15 "A Matter of Time"). Overall he trusted Carter's knowledge and experience enough to defer to her expertise when the situation warranted it.<br />
<br />
====Teal'c====<br />
Hammond's relationship to Teal'c changed the most over the years out of any of the SG-1 members. He first viewed Teal'c as the enemy. Hammond did not appear to mind when the Pentagon wanted to question then later remove the Jaffa from the base for study (1.03 "The Enemy Within"). However, Teal'c's actions in trying to save Kawalsky, and later single-handedly saving the base proved to Hammond that Teal'c's motives to assist the "Tau'ri" were genuine, and he intervened on Teal'c's behalf with the President.<br />
<br />
The most stark example of Hammond's change in attitude towards Teal'c was his different reaction to two times when the Jaffa's life was in danger. The first was an early mission, when a planet's population put Teal'c on trial for his actions as a member of Apophis's guard (1.16 "Cor-Ai"). O'Neill requested back-up to rescue Teal'c, by force if necessary. Hammond would not permit it, since the people had a valid claim against Teal'c's previous "war crimes." O'Neill gave Teal'c's life equal value as a member of his team, and though Hammond personally agreed with O'Neill, he was sympathetic to the Pentagon's position that Teal'c was not "one of us." A few years later, Teal'c became trapped in transit within the wormhole (5.14 "48 Hours"). Colonel Simmons used an eerily similar argument to what Hammond said to O'Neill years earlier, explaining that Teal'c was not one of our own. Hammond showed he had come full circle by immediately countering that Teal'c indeed was as valued a member as any Earth-born member of his command. He even offered to retire if his actions would give Carter enough time to save the Jaffa.<br />
<br />
That's not to say his relationship with Teal'c didn't have its fits and starts. The first time Teal'c was allowed off base for an incident, Hammond had to order Teal'c to leave his weapon behind (1.07 "Cold Lazarus"). Through gentle sternness and respect, Teal'c complied with the order. Just when he was starting to trust the alien, he discovered Teal'c had a family back on Chulak (1.12 "Bloodlines"). Hammond became very angry that Teal'c had not revealed this earlier, but by this point, had been won over by Teal'c's loyalty and the bond of SG-1 and so approved a mission to save Teal'c's son. Since Hammond had consistently refused this mission earlier due to its extreme risks, the only rationale for approving the mission was his personal regard and sympathy for Teal'c and his situation. Later, when Apophis brainwashed Teal'c and made him think he was still loyal to the Goa'uld, Hammond remained patient and took whatever action necessary to help Teal'c break through the mental conditioning (5.02 "Threshold"). At another time, Teal'c was AWOL and under alien influence, but Hammond did everything possible to get Teal'c back and circumvent the NID (2.10 "Bane").<br />
<br />
Hammond grew to greatly respect Teal'c and become as concerned for his health and well being as he was for any of the other members of SG-1. Despite his warrior background, Teal'c is non-military, and so Hammond addressed him less formally on occasion, referring to him as "son," an amusing irony since due to the long life spans of Jaffa, Teal'c is actually decades older than Hammond. Hammond tried to be respectful and understanding of Teal'c's different culture. Hammond came to recognize Teal'c's word (or nod) as a vow. When O'Neill appeared to have stolen from the Tollan, Hammond made Teal'c act as his guard, fully trusting that his explanation that Teal'c should no longer follow O'Neill's orders would be accepted and adhered to, despite the close bond between the two men (3.18 "Shades of Grey"). Like the others of SG-1, Hammond values Teal'c's opinion, especially in analysis of Goa'uld motives or alien technologies. For example, when they discovered Samantha had been taken over by Jolinar, Hammond requested Teal'c assist in searching the base for signs of Goa'uld sabotage (2.02 "In The Line Of Duty"). Also he requested Teal'c act as liason to the Goa'uld when they came to Earth for a summit; however, he respected Teal'c's request to not act in that capacity and permitted Dr. Jackson to volunteer for that responsibility instead (3.03 "Fair Game").<br />
<br />
====Janet Fraiser====<br />
One of the only people who could override General Hammond's authority in Cheyenne Mountain, at least with health issues, was the Chief Medical Officer (4.20 "Entity"). For almost seven years, the CMO was Captain/Major Janet Fraiser. From the first alien infection to come onto the base, Hammond has deferred to the medical experts (1.03 "The Enemy Within"), but seemed particularly respectful of Fraiser's authority and knowledge from the first crisis she was in charge of, the virus from the "Land of Light" (1.05 "The Broca Divide").<br />
<br />
Their relationship was always very respectful and professional. Hammond always referred to Janet by her medical title of Doctor rather than her rank, treating her more as a peer than a subordinate. Many times Fraiser would report events (often regarding SG-1) directly to Hammond in his office, if he did not come to her in the infirmary first. Upon Janet Fraiser's death, he admitted that even though he reminded himself that each man and woman under his command was special and equally valuable, but "you get closer to some people" (7.18 "Heroes Part 2").<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Major Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Kayla]]<br />
* [[Tessa]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bauer|Gen. Bauer]]<br />
* [[Bra'tac]]<br />
* [[Jacob Carter]]<br />
* [[Paul Davis|Maj. Davis]]<br />
* [[Henry Hayes]]<br />
* [[Robert Kinsey|Senator Kinsey]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Harry Maybourne]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Armin Selig]]<br />
* [[Frank Simmons]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Abydos and the Abydonian People|Abydos]]<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Antarctica]]<br />
* [[Asgard]]<br />
* [[Daedalus-Class Ship]]<br />
* [[GDO]]<br />
* [[Homeworld Security]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Lost City of the Ancients]]<br />
* [[NID]]<br />
* [[NORAD]]<br />
* [[Prometheus]]<br />
* [[Prometheus Crew]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Program]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Tok'ra]]<br />
* [[Tollan]]<br />
* [[USS General Hammond]]<br />
<br />
==Key Episodes==<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[SGA 5.20 "Enemy At The Gate" Episode Guide|5.20 "Enemy At The Gate"]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=8 Official MGM Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Gen. George Hammond]<br />
<br />
==Actors==<br />
* [[Aaron Pearl]] as Lt. George Hammond (2.21 "1969")<br />
* [[Don S. Davis]] as Gen. George Hammond<br />
<br />
''Written by Aurora Novarum''<br />
<br />
--[[User:Michelle|Michelle]] 15:14, 1 Oct 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=George_Hammond&diff=24542George Hammond2009-01-16T16:09:38Z<p>Aurora: add reference to death and ship name</p>
<hr />
<div>[[Category:George Hammond]][[Category:SGC Personnel|Hammond, George]][[Image:georgehammond.jpg|thumb|170px|left|Gen. George Hammond]]<br />
<br />
==Summary==<br />
Major General George Hammond was on his way to retiring when Apophis attacked the SGC. Suddenly the officer and gentleman from Texas found himself commanding one of the most significant endeavors in the history of the world: the Stargate Program. He led the SGC with wisdom and courage for seven years, when he was promoted to become the head of Homeworld Security on behalf of the United States. A year later he retired, and worked for the President as an advisor. He died of a sudden heart attack. His leadership was a unique and admirable combination of devotion to duty and to the people in his command. He defended his country and planet from external as well as internal threats, and protected the lives and reputations of the men and women under his command to the best of his ability. <br />
<br />
==George: A Visual History==<br />
{|<br />
| valign="top"|[[Image:lthammond.jpg|left|1969]]<br />
| valign="top"|[[Image:biogh_s1.jpg|left|Season 1]]<br />
| valign="top"|[[Image:biogh_s2.jpg|left|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biogh_s3.jpg|left|Season 3]]<br />
| valign="top"|[[Image:biogh_s4.jpg|left|Season 4]]<br />
| valign="top"|[[Image:biogh_s5.jpg|left|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biogh_s6.jpg|left|Season 6]]<br />
| valign="top"|[[Image:biogh_s7.jpg|left|Season 7]]<br />
| valign="top"|[[Image:biogh_s8.jpg|left|Season 8]]<br />
|}<br />
<br />
==Comprehensive Character Biography==<br />
<br />
''Status: updated through episode 9.11 "The Fourth Horseman Part 2"''<br />
<br />
===Career===<br />
<br />
George Hammond is originally from Texas (1.12 "Bloodlines", 2.01 "The Serpent's Lair Part 2"). He was a career officer in the Air Force. During his tenure as a lieutenant, he became acquaintances with a fellow officer, Lieutenant Henry Hayes, gaining a mutual respect that both recalled years later when Hayes was President (7.21 "Lost City Part 1").<br />
<br />
As a lieutenant, Hammond was stationed in Cheyenne Mountain in 1969. During this tour of duty, he was ordered to escort four intruders and their unusual equipment out of the base. Their detailed knowledge of his past and future life and a note from his future self convinced him to help the four strangers escape. It is uncertain what influences learning that he would become a general may have had on Hammond's life. Thirty years later, General George Hammond made certain to write the note and give it to SG-1, whom he recognized as being the four intruders. He knew when to give them the note when he saw Samantha Carter's hand injury (2.21 "1969").<br />
<br />
Hammond also served in the Vietnam conflict, possibly as a pilot, since he witnessed his best friend shot down: "I know he survived, I saw his 'chute open, radioed his position. But I never found out what happened to him. His body was never recovered; the Vietnamese never admitted they took him prisoner" (5.21 "Revelations"). Other assignments during Hammond's early career are unknown.<br />
<br />
His next confirmed posting was as Major General when he returned to Cheyenne Mountain in the late 1990s, replacing General West as commander of the mothballed Stargate project located underneath NORAD (1.01 "Children of the Gods Part 1"). This retirement posting turned into an active command after aliens came through the supposedly obsolete Stargate, killed some personnel and kidnapped a female airman. The only sources of information Hammond could use to gain intelligence about these invaders were the three surviving members of the original mission to Abydos. He ordered Major Samuels to retrieve the now retired Colonel Jack O'Neill while he debriefed the other mission members, Ferretti and Kawalsky. When they didn't talk, he approached O'Neill, who was very flip. Needing to prevent further alien threats and not getting any answers, Hammond ordered a nuclear weapon be sent to Abydos again. At that point, O'Neill admitted that the initial report was incomplete. Though Ra and his ship were destroyed, Abydos and its people still existed on the other side of the Stargate, along with the civilian member of the expedition Dr. Daniel Jackson. Visibly angry, Hammond had O'Neill taken into custody, but withheld sending the bomb through the Stargate.<br />
<br />
Hammond once again showed a willingness to explore alternatives within his orders to protect Earth and allowed O'Neill to attempt a low risk communication with Dr. Jackson by sending a tissue box through the Stargate. When the message was acknowledged, he reactivated O'Neill's military status and sent a team, including Capt. Samantha Carter, who had worked on the Stargate project at the Pentagon, through the Stargate on a mission to retrieve Daniel. As a result of this mission, they discovered the Stargate could go to many places throughout the galaxy and that Ra was one of a race of aliens, the Goa'uld, who posed a threat to Earth. The same Goa'uld who attacked Earth, Apophis, also raided Abydos and kidnapped Daniel Jackson's wife and brother-in-law.<br />
<br />
Daniel insisted on being part of any rescue mission, since his wife had also been kidnapped. Though Hammond's first inclination was to insist the archeologist remain on base as a civilian expert, he eventually relented and sent Daniel with two newly formed "Stargate teams," SG-1 and SG-2, through the Stargate to Chulak (1.02 "Children of the Gods Part 2"). When they returned, Hammond had a plethora of unique and literally alien decisions to make. Human alien refugees returned with the teams from Chulak as well as a turncoat Jaffa warrior named Teal'c, who O'Neill wanted on his team. While trying to determine the trustworthiness and threat of Teal'c, he found out the leader of SG-2, Kawalsky, had become infected by a Goa'uld parasite (1.03 "The Enemy Within"). At this time, Hammond first displayed his characteristic concern for anyone under his command by ordering everything possible be done to save Major Kawalsky; unfortunately Kawalsky did not survive.<br />
<br />
Because of Teal'c's efforts in trying to help save Kawalsky, then later the SGC, Hammond used his influence with his superiors and allowed Teal'c to become the fourth member of SG-1, along with Col. Jack O'Neill, Dr. Daniel Jackson, and Capt. Samantha Carter. <br />
<br />
After these early missions, Hammond became used to making decisions at his unusual post. He led the SGC through many crises and was almost universally respected by the people under his command during his tenure. He admitted once to O'Neill that he was a month away from retirement before the SGC started up, and he stayed at the post because it was "a wild ride" (1.21 "Within the Serpent's Grasp Part 1"). Though there were occasions where the SGC was shut down and once when Hammond himself was strong-armed into retirement, all these situations were temporary, and Hammond remained in command of the SGC for approximately seven years.<br />
<br />
After a new President was inaugurated, Hammond was relieved of command and ordered to report to Washington D.C. for reassignment (7.21 "Lost City Part 1"). He met with the new President, his old Air Force buddy Henry Hayes, and asked to retire. Instead, President Hayes offered him the newly formed position of Director of Homeworld Security, and asked him to take an active role in the fight against Anubis. Hammond took command of ''Prometheus'' and successfully led Earth's fleet in the battle over Antarctica while SG-1 reached the Ancient outpost (7.22 "Lost City Part 2"). He then dueled with Anubis's ships in Earth's orbit. When out of ammunition, he showed selfless heroism by ordering ''Prometheus'' on a collision course with Anubis's mother ship in the desperate hope to damage the Goa'uld ship and thus save Earth. Luckily, O'Neill activated the Ancient outpost and was able to destroy Anubis's fleet before such measures were necessary.<br />
<br />
After this battle, Hammond took on a more administrative role in his new position and was promoted to Lieutenant General. He worked out of the Pentagon, and Jack O'Neill, now Brigadier General and commander of the SGC, reported to him. Still, this active participation in the Battle of Antarctica "got his dander up," and when the President requested he gather a rescue mission to Atlantis for ''Prometheus'', he decided to command the mission himself. (8.12 "Prometheus Unbound"). After the failure of this mission, Hammond returned to his duties in Washington.<br />
<br />
A few months later, Hammond retired from the Air Force for good, and it is assumed that General O'Neill assumed command of Homeworld Security. Hammond still remained attached to the Administration and to the Air Force in some capacity. He gave a speech to a large group of Air Force personnel at Peterson Air Force Base on Colorado Springs (9.10 "The Fourth Horseman Part 1"). His office communicated a request by the International Committee now funding the SGC that they wished to speak with Landry (9.11 "The Fourth Horseman Part 2"). Hammond himself visited the base at this time before he was recalled to Washington, taking a flight from Peterson. He died suddenly of a heart attack (SGA 5.20 "Enemy at the Gate"). In honor of Hammond's service and dedication to the Stargate program, the newest 304 Class/''Daedalus''-class vessel was renamed from ''the Phoenix'' to be called the ''General Hammond''.<br />
<br />
===Characteristics and Motivations===<br />
<br />
====Model of a Major General====<br />
As commander of Stargate Command, Hammond was mostly seen in a bureaucratic and administrative role. He protected the facility and his command from internal (e.g. NID and Senator Kinsey) and external, alien threats. Many times the internal adversaries were thwarted by Hammond's own political savvy and connections in high places (such as the President or the Asgard) to ensure the SGC stayed in control of the Stargate. However, if the need arose, he was both willing and able to become a battlefield commander (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe", 7.01 "Fallen", 7.21 "Lost City Part 1", 8.12 "Prometheus Unbound"). At other times, the battle came to him in Cheyenne Mountain. And in those crises, he proved many times to be a capable commander even in unusual and sometimes surreal circumstances (1.05 "The Broca Divide", 2.20 "Show And Tell", 4.20 "Entity", 5.19 "Menace"). The few times he faltered in decisions were due to succumbing to alien influence and not due to incompetence (1.14 "Hathor", 3.14 "Foothold").<br />
<br />
Unfortunately, occasions arose where Hammond's only recourse was to set the base self-destruct to destroy a threat to Earth (5.19 "Menace", 2.07 "Message in a Bottle", 4.20 "Entity", 2.15 "A Matter of Time"). Once alternatives were exhausted, Hammond never shirked in giving that order. Luckily, aside from alternate universes, any threats were eliminated and the self-destruct cancelled before the SGC was destroyed. Any time a threat necessitated evacuation to the Alpha Site, Hammond never used his position of authority to retreat to that location. He always remained at his post (2.01 "The Serpent's Lair Part 2", 5.17 "Failsafe").<br />
<br />
Many times, Hammond had to act as diplomat to alien dignitaries. Though most negotiations were done off-world by the various SG teams, Hammond relayed both his own orders and concerns and those of his superiors in Washington (4.09 "Scorched Earth", 4.02 "The Other Side" 7.07 "Enemy Mine"). If necessary, Hammond would become personally involved with aliens off-world, such as his first trip through the Stargate to negotiate for SG-1's release from an alien prison (2.03 "Prisoners"). Other times, he would be in the forefront of negotiations with alien peoples who were invited on the base, either as refugees or for trade or treaty purposes (1.17 "Enigma", 2.02 "The Enemy Within", 3.03 "Fair Game", 3.11 "Past and Present", 3.18 "Shades of Grey", 4.05 "Divide and Conquer", 6.07 "Shadow Play", 7.10 "Birthright", 7.16 "Death Knell", 7.14 "Fallout"). When the Stargate was revealed to some other countries, Hammond was part of the briefing team (6.17 "Disclosure"). Though Hammond often portrayed a polite and respectful diplomat, he could and did make it clear when he should not be crossed and wielded his authority confidently. He was immediately recognized by Bra'tac as an honorable warrior to be respected ("The Serpent's Lair Part 2"). When not present at a visit by Bra'tac, the Jaffa worried: "Has Hammond of Texas fallen in battle?" (7.21 "Lost City Part 1").<br />
<br />
Hammond was an honorable, patriotic member of the U.S. Air Force who followed orders. When his superiors made a decision, he enforced their orders with steely determination, even if he did not agree. That said, he was not a stickler for protocol at all times and would bend if there was any room for interpretation to a decision. Examples of this can be seen in his constant tolerance for the maverick style of O'Neill. Another example was when Dr. Jackson wanted to negotiate with some aboriginal Unas on a mining planet rather than resort to force; Hammond intervened on the scientist's behalf to General Vidrine, pointing out negotiations would not interfere with the Pentagon's timetable (7.07 "Enemy Mine"). Hammond always worked within the chain of command to accomplish the noble goals of defending Earth and protecting his people.<br />
<br />
Hammond had and presumably still has various connections to people in Washington, including being on good terms with two Presidents (2.14 "Touchstone", 7.22 "Lost City Part 2"). The Chairman of the Joint Chiefs expressed a great deal of respect for Hammond when briefing President Hayes on the existence of the SGC (7.20 "Inauguration"). General Ryan, head of the Air Force, appeared to have a friendly acquaintance with Hammond when he visited the SGC (4.19 "Prodigy"). Hammond had a friendly rivalry with the head of the Air Force Academy (5.13 "Proving Ground"). He is also on a first name basis with the current leader of the SGC, General Hank Landry (9.11 "The Fourth Horseman Part 2"). He exuded confidence and authority and was understandably respected by military and civilian personnel. In turn, he respected the abilities of those he commanded. He was very protective of them, especially when outsiders questioned their abilities or the work done at the SGC. Among those who elicited this response were Major/Colonel Samuels, Colonel Maybourne, Colonel Simmons, the NID, Senator Kinsey, Mr. Woolsey, Mr. Bregman, and Dr. Rodney McKay. Though accused by some of relying too often on use of the "red phone", a direct line to the President, Hammond was only ever seen using it when there was a genuine crisis, whether of the alien or political variety.<br />
<br />
As a Major General, Hammond was used to giving orders and having them followed, though he always listened and carefully weighed the opinions of his staff before making a decision, evidencing his cautious and wise leadership. However, once he gave an order, he expected it to be followed and showed a great deal of impatience or anger at any hesitation. Furthermore, if outside influences such as politicians, lesser Pentagon officials, or the NID tried to usurp any of his authority, he was quick to point out who was the commander of the facility. Even so, if he realized he was in error in his judgment: "I'm a big enough man to admit when I'm wrong" (7.18 "Heroes Part 2"). This characteristic is most noticeable in his changed relationship to Teal'c (See Hammond's Relationships).<br />
<br />
===="My People"====<br />
Although his primary motivation was and is protection of Earth, a close second was protection of any of the people under his command. Despite the regulation of closing the iris if an IDC code is not sent, Hammond ignored standard operating procedure if he had evidence it was one of the SG teams and that they were in trouble, such as when O'Neill did not respond to radio contact (4.15 "Chain Reaction"), or when SG-1's GDO and codes may have been compromised after they had been captured (3.19 "New Ground"). If there was ever a search and rescue mission needed for a team or team member, Hammond was the first to give an order and would do anything and everything necessary to save that team, unless evidence of obvious superior forces would put too many others at risk or if the mission would obviously fail. Contrast this mantra with his temporary replacement General Bauer, who sent a team into a very dangerous mission without proper information or appropriate backup in order to retrieve weapons grade naquadah (4.15 "Chain Reaction"). The times that he committed resources to save SGC personnel included: 1.18 "Solitudes", 2.15 "A Matter Of Time", 3.17 "A Hundred Days", 4.10 "Beneath The Surface", 4.18 "The Light", 4.08 "The First Ones", 5.08 "The Tomb", 6.08 "The Other Guys", 6.15 "Paradise Lost", 7.16 "Death Knell", and 7.17 "Heroes Part 1".<br />
<br />
He personally oversaw the rescue of Colonel O'Neill and Major Carter when they were thrown through the second, previously unknown, Stargate in Antarctica (1.18 "Solitudes"). He approved a mission to discover the fate of an American lost fifty years ago through the Stargate even before hearing other military reasons for going (1.11 "The Torment Of Tantalus"). He acknowledged frustration at having to write a condolence letter to the family of a lieutenant who died in the line of duty without being able to tell them how he died or the work he did (4.18 "The Light"). He always wished he could do something more to honor the men and women who gave their lives under his command (7.18 "Heroes Part 2"). Perhaps the experience of losing his friend in Vietnam is what drove this particular passion (5.22 "Revelations").<br />
<br />
====Hammond as Action Hero====<br />
Hammond did not hesitate to sacrifice his job or his life if the lives of those in his command were on the line. When three members of SG-1 were caught in a Goa'uld stronghold along with several rescue teams, Hammond took it upon himself to go to Chulak and enlist Teal'c's help to rescue them (3.01 "Into the Fire Part 2"). When he had exhausted all official channels to extend the deadline to help Teal'c when the Jaffa was trapped in the Stargate wormhole, Hammond offered to step down as commander of the SGC if the resulting bureaucratic shuffling would give Major Carter enough time to save Teal'c (5.14 "48 Hours"). When commanding the ''Prometheus'' mission to Atlantis, he undertook a risky mission himself to retrieve power crystals from another damaged ship that held little life support, almost dying in the process (8.12 "Prometheus Unbound").<br />
<br />
Although Hammond was a steady and cautious commander of the SGC, it is possible he was a bit of a thrill seeker in his youth. He was practically giddy when copiloting a Jaffa ship with Teal'c, letting out a full Texas "Yee-haw" (3.01 "Into the Fire Part 2"). He commented to O'Neill when the SGC was about to be mothballed for political and financial reasons, that he hoped for a "last brave act" before retiring and that he enjoyed this assignment because: "Well, let's face it. It was a pretty wild ride" (1.22 "Within the Serpent's Grasp Part 2"). In fact, he admitted once to Daniel that staying behind while placing others in danger was one of the hardest parts of his job (3.22 "Nemesis Part 1").<br />
<br />
===Family and Relationships===<br />
<br />
====Family====<br />
Hammond is widowed, losing his wife to cancer three to four years before returning to Cheyenne Mountain to take over the Stargate project (1.19 "Tin Man"). He has at least one child and two granddaughters, Kayla and Tessa. His grandchildren lived either with him or near him when he was stationed in the Colorado Springs area. He is an active part of their lives, as his duties permit. One time, though he wanted to see them in a school play, he felt compelled to stay on base while Daniel Jackson was missing (3.21 "Crystal Skull"). When the NID tried to blackmail Hammond into leaving the SGC, the only tactic that finally made him balk was to threaten his granddaughters (4.15 "Chain Reaction"). Luckily, in that instance, Colonel O'Neill and Harry Maybourne were able to uncover evidence that allowed Hammond to return to his command without fear for the girls' safety. His grandchildren even had #1 speed dial status on his red telephone, above the President of the United States (6.12 "Unnatural Selection"). The only other family Hammond has mentioned was an uncle who was a wedding planner ("9.11 The Fourth Horseman Part 2").<br />
<br />
====Jacob Carter====<br />
One of Hammond's closest friends in the Air Force was Jacob Carter. Not much is known about their history, although it dates back to "the Cold War", before they both became generals (2.09 "Secrets"). More recent interactions implied a long-standing and deep friendship. They referred to each other by first name, and occasionally Hammond called the elder Carter "Jake" (2.11 "The Tok'ra Part 1"). Hammond personally notified Jacob when his daughter Samantha Carter was receiving the Air Force Medal, though security restrictions prevented him from explaining why (2.09 "Secrets"). Hammond offered to give Samantha Carter leave when he heard Jacob had moved nearby for cancer treatment, but Sam refused due to the unique nature of the particular mission for which only she could provide necessary intelligence (2.11 "The Tok'ra Part 1"). When Jacob took a dramatic turn for the worse, Hammond was the one Jacob notified. Against Jacob's wishes, when Jacob became critical, Hammond sent SG-3 to retrieve Captain Carter from the offworld mission to be by her father's side. This mission ended up saving Jacob's life by blending him with a Tok'ra symbiote (2.12 "The Tok'ra Part 2"). The half-alien nature of Jacob Carter did not curb the affection between the two men.<br />
<br />
===Relationships within the SGC===<br />
General Hammond many times referred to the staff and personnel of the SGC as "my people." He seemed to convey a paternal responsibility for all under his command. He took the implication that a member of the SGC could have betrayed the command personally (2.09 "Secrets", 3.18 "Shades of Grey"). He felt very strongly about never leaving a man behind. Though Hammond deferred to his expert staff, he was a very "hands on" commander. Many times he visited the science labs or infirmary to get first hand accounts on progress for current situations, especially in ascertaining the physical or emotional well-being of his personnel. Though one would not wish to accuse Hammond of playing favorites, he had a special bond with the flagship Stargate Team, SG-1. When SG-1 violated orders and went through the Stargate to try to prevent a shipbound Goa'uld attack on Earth, SG-2, led by Major Ferretti, volunteered to follow them. Hammond agreed, officially to bring SG-1 back for courts martial, unofficially to bring SG-1 home safe (1.22 "Within the Serpent's Grasp Part 1"). Hammond's affection for SG-1 did not prevent him from taking whatever action was necessary to protect the base, including quarantining and/or confining them if he believed they were under alien influence (1.19 "Tin Man", 3.16 "Urgo, 4.03 "Upgrades", 5.04 "The Fifth Man"). On his most recent visit to the SGC, his affection for the team was obvious, and he only regretted not being able to see Teal'c as well as Samantha and Daniel (9.11 "The Fourth Horseman Part 2").<br />
<br />
====Jack O'Neill====<br />
Although their initial meeting was almost adversarial, Hammond seemed to respect O'Neill from the beginning. There must have been something in O'Neill's file or Hammond's judgment of his character, because Hammond did not hesitate to reactivate O'Neill and put him in charge of the mission to Abydos (1.01 "Children of the Gods Part One"). Subsequently, he often relied on O'Neill's threat assessments and opinion regarding potential allies or missions, and he has a deep and cordial relationship with O'Neill. They seem to share the same code of honor. When O'Neill had to betray his team to go undercover and expose a rogue Earth group, Hammond backed him up and immediately explained the situation to SG-1 once the perpetrators were caught (3.18 "Shades of Grey"). Hammond made a point to comfort O'Neill when he believed that following Hammond's orders and meeting with a reporter with information on the Stargate program caused the reporter, Armin Selig, to be killed (2.09 "Secrets"). It is unclear whether Hammond truly believed the Air Force was not responsible for the reporter's death, or was trying to relieve Jack's guilt. The question of who killed Armin Selig has never been officially answered, though the NID has been implied (8.15 "Citizen Joe"). <br />
<br />
Hammond alternatively was exasperated and amused by O'Neill's often flippant demeanor. Many times he only mildly rebuked O'Neill for inappropriate comments, perhaps because O'Neill was merely verbalizing Hammond's own thoughts. Other times the rebuke was more serious, for example after O'Neill took the Orbanian girl Merrin off the base without permission (3.05 "Learning Curve"). O'Neill always treated Hammond with a great deal of respect. The two read each other so well that Jack could usually tell when to be serious and when he could get away with a more casual attitude. Hammond in turn knew when an extended explanation or only one word was necessary to rein in O'Neill. In less formal settings, Hammond often referred to O'Neill as "Jack", though O'Neill always referred to Hammond by rank. Even after O'Neill's promotion to Brigadier General and Hammond's request to call him "George", O'Neill could not help referring to Hammond as "General" or "sir" (8.04 "Zero Hour"). Given O'Neill's tendency for sarcasm when addressing equals or superiors he disdains, the way he addressed Hammond indicated how highly he regarded his commander. When his memory was erased, O'Neill still remembered Hammond as being a very important person in his life (though some argue he may have been remembering Homer Simpson) (4.10 "Beneath the Surface").<br />
<br />
Jack O'Neill was the only member of SG-1 to have a visible off-base relationship with Hammond. When O'Neill once visited Hammond at his home, he approached Kayla and Tessa in the yard. The girls greeted him as if he was someone they knew well and liked a great deal (4.15 "Chain Reaction"). Yet, when O'Neill had the Ancients knowledge downloaded into his head a second time, the other members of SG-1 seemed shocked when Hammond arrived on O'Neill's doorstep (7.21 "Lost City Part 1"). However, this may have been due to thinking Hammond would remain on base during the crisis rather than any question of Hammond coming to O'Neill's house. Hammond has been known to keep O'Neill's focus on the mission at hand as well as help him through difficult times, like when O'Neill physically lashed out at Hammond's car after thinking Daniel was dead (1.13 "Fire And Water"). Although it is possible the others know about Hammond's personal life, O'Neill is the one who has revealed details of it, such as knowing the names of his grandchildren, how Hammond's wife died, and what Hammond was doing when Apollo 11 was launched (1.19 "Tin Man" and 2.21 "1969").<br />
<br />
====Daniel Jackson====<br />
Despite an awkward first encounter with the archeologist, Hammond showed a respect for the abilities of Doctor Daniel Jackson from the beginning, wanting his expertise within the SGC, even if originally he balked at allowing Jackson on a field unit. Daniel's decidedly civilian style and outlook on the military mindset sometimes tried General Hammond's patience, but it was rare, if ever, that he refused a request by the archeologist regarding a mission, even from the early days of the SGC. Hammond was often sympathetic to Daniel's humanitarian and/or moral concerns. One example was when Daniel expressed concerns at an alien race's request for heavy water. Hammond took it seriously and ordered further investigation into the aliens' motives (4.02 "The Other Side"). If Hammond had to reject Daniel's arguments, he usually gave a reason rather than just cutting him off.<br />
<br />
Hammond's assignments to Daniel also showed his confidence in Daniel's abilities. He ordered Daniel to assist Major Davis in negotiating with the Russians for the use of their DHD (5.14 "48 Hours"). Daniel was also chief diplomat for several important offworld missions, such as negotiating treaties with the Tok'ra and Tollan, presumably both on Hammond's orders (referenced in 3.18 "Shades of Grey" and 7.21 "The Lost City Part 1", respectively). After Daniel's ascension, Hammond maintained his trust in Daniel Jackson's abilities. When O'Neill briefed Hammond and SG-1 on the dangers threatening Abydos, once Hammond discovered Daniel was the source of the information, that was "good enough" for him to approve the mission (6.22 "Full Circle"). After Daniel's "descension", even though his memory was not fully returned, Hammond allowed Daniel to remain at the classified briefing regarding Vis Uban and the Lost City of the Ancients (7.01 "Fallen Part 1"). His deep respect and trust in Daniel's knowledge and abilities was evidenced by him handpicking the archeologist to go on the follow up ''Prometheus'' mission he was commanding to Atlantis (8.12 "Prometheus Unbound").<br />
<br />
Hammond grew to have a paternalistic attitude towards the younger man. When not in a formal setting, Hammond often referred to Daniel as "son". He was deeply affected the first time they thought Daniel had died (1.13 "Fire and Water"). When an alien device made Daniel unseen and unheard to others on base, he overheard Hammond explaining to his granddaughter that he couldn't see her school play because a "very good friend" was lost (3.21 "Crystal Skull"). When Daniel was dealing with issues with his own grandfather, this conversation showed Daniel both how close Hammond was to his grandchildren, and how much Daniel meant to the general. Daniel, in turn, also has a deep respect and affection for Hammond. When Hammond's replacement at the SGC, Dr. Elizabeth Weir, complained about a cool welcome from the military establishment, Daniel countered: "You're replacing a great man, uniform notwithstanding" (7.21 "Lost City Part 1"). When Daniel ascended/died from radiation poisoning, Hammond stood vigil at his bedside (5.21 "Meridian"). His affection for Daniel did not supercede his concern for his people, and he would not risk the lives of other men when he received a report while Daniel was suffering of a sarcophagus at a heavily guarded Goa'uld stronghold. Hammond was as pleased as anyone to see the archeologist again when Stargate teams found the amnesiac Daniel alive on Vis Uban (7.01 "Fallen Part 1").<br />
<br />
====Samantha Carter====<br />
There have been references that Gen. Hammond had some influence on Samantha Carter's work on the Stargate project when she was still at the Pentagon, after the initial Abydos mission (2.21 "1969"). Also, the close friendship of Hammond and her father implies that Sam Carter had at least been aware of Hammond prior to being stationed at the SGC. Hammond indicated that he was the one who decided to transfer her from the Pentagon to be a part of the field team through the Stargate (1.01 "Children of the Gods Part 1"). Furthermore, like the rest of SG-1, Hammond was aware of Samantha from his prior meeting with her in 1969 (2.21 "1969"). Despite these close ties, as with the rest of SG-1, Hammond never shirked putting his responsibilities for the safety of the base first when Carter was under alien influence (2.02 "In the Line of Duty", 4.20 "Entity"). Unlike with Daniel or Teal'c, whose civilian status allowed more leeway, Hammond's outward relationship to Samantha Carter was one of a proper military superior to subordinate officer. However, an underlying affection for the daughter of one of his closest friends was apparent. He referred to her as "Sam" when discussing her father's health (2.11 "The Tok'ra Part 1"). He comforted her after both Daniel's and Janet's deaths, and she expressed concern at how he was handling the loss of Janet himself (5.22 "Revelations", 7.18 "Heroes Part 2"). When Hammond first retired, Carter embraced him and was visibly upset that he was leaving the SGC (4.15 "Chain Reaction").<br />
<br />
Like with Daniel, Hammond gave Carter a lot of leeway when it came to explaining or applying her theories. He never forgot that her efforts helped create the gate dialing program. He indicated his respect for her abilities when he first introduced her to Colonel O'Neill: "Which means she is smarter than you are, Colonel" (1.01 "Children of the Gods Part 1"). He highly praised Carter's knowledge and experience with the Stargate and alien technology (5.14 "48 Hours"). Because of her experience and competence, if she suggested a course of action, Hammond's order was usually "do it."<br />
<br />
Despite his deep respect for Carter's abilities, he did not give her free rein. If another scientist or technician offered a counter argument, he gave due weight to their opinion (Carter countering her own theory in 2.07 "Message in a Bottle", McKay in 5.14 "48 Hours", Lee in 6.15 "Paradise Lost"). He expected Carter to give an honest evaluation of whether alternative theories would work, and Carter accepted that responsibility, arguing the strengths and weaknesses of both ideas. Because of his trust in her judgment, Carter convinced Hammond to allow an Air Force cadet access to the SGC because of her potential as a candidate (4.19 "Prodigy"). Despite reservations about Felger, he was swayed by Carter's support of the scientist and had them work together on a computer virus program, which led to disastrous results for the entire network before the two scientists fixed Ba'al's tinkering (7.09 "Avenger 2.0"). Even with the best minds in the Pentagon working on theories regarding the black hole effecting the Stargate, when Carter presented a reasonable alternative theory, Hammond accepted her proposals (2.15 "A Matter of Time"). Overall he trusted Carter's knowledge and experience enough to defer to her expertise when the situation warranted it.<br />
<br />
====Teal'c====<br />
Hammond's relationship to Teal'c changed the most over the years out of any of the SG-1 members. He first viewed Teal'c as the enemy. Hammond did not appear to mind when the Pentagon wanted to question then later remove the Jaffa from the base for study (1.03 "The Enemy Within"). However, Teal'c's actions in trying to save Kawalsky, and later single-handedly saving the base proved to Hammond that Teal'c's motives to assist the "Tau'ri" were genuine, and he intervened on Teal'c's behalf with the President.<br />
<br />
The most stark example of Hammond's change in attitude towards Teal'c was his different reaction to two times when the Jaffa's life was in danger. The first was an early mission, when a planet's population put Teal'c on trial for his actions as a member of Apophis's guard (1.16 "Cor-Ai"). O'Neill requested back-up to rescue Teal'c, by force if necessary. Hammond would not permit it, since the people had a valid claim against Teal'c's previous "war crimes." O'Neill gave Teal'c's life equal value as a member of his team, and though Hammond personally agreed with O'Neill, he was sympathetic to the Pentagon's position that Teal'c was not "one of us." A few years later, Teal'c became trapped in transit within the wormhole (5.14 "48 Hours"). Colonel Simmons used an eerily similar argument to what Hammond said to O'Neill years earlier, explaining that Teal'c was not one of our own. Hammond showed he had come full circle by immediately countering that Teal'c indeed was as valued a member as any Earth-born member of his command. He even offered to retire if his actions would give Carter enough time to save the Jaffa.<br />
<br />
That's not to say his relationship with Teal'c didn't have its fits and starts. The first time Teal'c was allowed off base for an incident, Hammond had to order Teal'c to leave his weapon behind (1.07 "Cold Lazarus"). Through gentle sternness and respect, Teal'c complied with the order. Just when he was starting to trust the alien, he discovered Teal'c had a family back on Chulak (1.12 "Bloodlines"). Hammond became very angry that Teal'c had not revealed this earlier, but by this point, had been won over by Teal'c's loyalty and the bond of SG-1 and so approved a mission to save Teal'c's son. Since Hammond had consistently refused this mission earlier due to its extreme risks, the only rationale for approving the mission was his personal regard and sympathy for Teal'c and his situation. Later, when Apophis brainwashed Teal'c and made him think he was still loyal to the Goa'uld, Hammond remained patient and took whatever action necessary to help Teal'c break through the mental conditioning (5.02 "Threshold"). At another time, Teal'c was AWOL and under alien influence, but Hammond did everything possible to get Teal'c back and circumvent the NID (2.10 "Bane").<br />
<br />
Hammond grew to greatly respect Teal'c and become as concerned for his health and well being as he was for any of the other members of SG-1. Despite his warrior background, Teal'c is non-military, and so Hammond addressed him less formally on occasion, referring to him as "son," an amusing irony since due to the long life spans of Jaffa, Teal'c is actually decades older than Hammond. Hammond tried to be respectful and understanding of Teal'c's different culture. Hammond came to recognize Teal'c's word (or nod) as a vow. When O'Neill appeared to have stolen from the Tollan, Hammond made Teal'c act as his guard, fully trusting that his explanation that Teal'c should no longer follow O'Neill's orders would be accepted and adhered to, despite the close bond between the two men (3.18 "Shades of Grey"). Like the others of SG-1, Hammond values Teal'c's opinion, especially in analysis of Goa'uld motives or alien technologies. For example, when they discovered Samantha had been taken over by Jolinar, Hammond requested Teal'c assist in searching the base for signs of Goa'uld sabotage (2.02 "In The Line Of Duty"). Also he requested Teal'c act as liason to the Goa'uld when they came to Earth for a summit; however, he respected Teal'c's request to not act in that capacity and permitted Dr. Jackson to volunteer for that responsibility instead (3.03 "Fair Game").<br />
<br />
====Janet Fraiser====<br />
One of the only people who could override General Hammond's authority in Cheyenne Mountain, at least with health issues, was the Chief Medical Officer (4.20 "Entity"). For almost seven years, the CMO was Captain/Major Janet Fraiser. From the first alien infection to come onto the base, Hammond has deferred to the medical experts (1.03 "The Enemy Within"), but seemed particularly respectful of Fraiser's authority and knowledge from the first crisis she was in charge of, the virus from the "Land of Light" (1.05 "The Broca Divide").<br />
<br />
Their relationship was always very respectful and professional. Hammond always referred to Janet by her medical title of Doctor rather than her rank, treating her more as a peer than a subordinate. Many times Fraiser would report events (often regarding SG-1) directly to Hammond in his office, if he did not come to her in the infirmary first. Upon Janet Fraiser's death, he admitted that even though he reminded himself that each man and woman under his command was special and equally valuable, but "you get closer to some people" (7.18 "Heroes Part 2").<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Major Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Kayla]]<br />
* [[Tessa]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bauer|Gen. Bauer]]<br />
* [[Bra'tac]]<br />
* [[Jacob Carter]]<br />
* [[Paul Davis|Maj. Davis]]<br />
* [[Henry Hayes]]<br />
* [[Robert Kinsey|Senator Kinsey]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Harry Maybourne]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Armin Selig]]<br />
* [[Frank Simmons]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Abydos and the Abydonian People|Abydos]]<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Antarctica]]<br />
* [[Asgard]]<br />
* [[Daedalus-Class Ship]]<br />
* [[GDO]]<br />
* [[Homeworld Security]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Lost City of the Ancients]]<br />
* [[NID]]<br />
* [[NORAD]]<br />
* [[Prometheus]]<br />
* [[Prometheus Crew]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Program]]<br />
* [[Stargate Program Disclosure]]<br />
* [[Tok'ra]]<br />
* [[Tollan]]<br />
* [[USS General Hammond]]<br />
<br />
==Key Episodes==<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[SGA 5.20 "Enemy At The Gate" Episode Guide|5.20 "Enemy At The Gate"]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=8 Official MGM Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Gen. George Hammond]<br />
<br />
==Actors==<br />
* [[Aaron Pearl]] as Lt. George Hammond (2.21 "1969")<br />
* [[Don S. Davis]] as Gen. George Hammond<br />
<br />
''Written by Aurora Novarum''<br />
<br />
--[[User:Michelle|Michelle]] 15:14, 1 Oct 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Richard_Woolsey&diff=24540Richard Woolsey2009-01-16T15:59:57Z<p>Aurora: updated through end of Atlantis</p>
<hr />
<div>[[Category:NID|Woolsey, Richard]][[Category:International Oversight Advisory (IOA)|Woolsey, Richard]][[Category:Stargate Atlantis Team|Woolsey, Richard]][[Image:woolsey.jpg|thumb|170px|left|Richard Woolsey]]<br />
==Summary==<br />
<br />
Richard Woolsey is a lawyer and civilian with high level clearances who has worked within the United States military establishment throughout his career. He claims to be very concerned with the secretive nature and potential for cover-ups in covert military operations. From the evidence to date, this concern is genuine and not a mask for other, less pure motives. This desire fueled his joining the NID to audit some of the secret military projects, including the Stargate Program. Later, he was appointed as liaison to the SGC by the International Oversight Advisory (IOA) and served as a "civilian watchdog" for the Stargate operations–handling both SGC and Atlantis reports. Later, the IOA determined they wanted Woolsey's particular skill set to manage the Atlantis Expedition full time, and he was appointed leader of the Pegasus Galaxy base, replacing Colonel Samantha Carter.<br />
<br />
''Updated through Stargate: Continuum/5.20 "Enemy at the Gate" of SGA Season Five.''<br />
<br />
==Character Biography==<br />
<br />
===Background===<br />
<br />
Richard Woolsey is a very traditional man in many ways, and tends towards stiff formality in social interactions. Before fully settling in as commander of Atlantis, he confessed his most comfortable outfit was his business suit (SGA 5.03 "Broken Ties"). For relaxation, he listens to classical music and enjoys a glass of wine (SGA 5.03 "Broken Ties"). One of his first actions to put his own stamp on Atlantis was to replace the conference room set up with a twelve foot mahogany conference table shipped from Earth (SGA 5.02 "The Seed"). After emerging victorious from a difficult diplomatic situation, Woolsey joined Col. Sheppard on Atlantis's balcony, where he offered to share cigars and tumblers of a dark liquor (SGA 5.13 "Inquisition"). <br />
For personal background, Richard Woolsey is divorced with no children (SGA 5.03 "Broken Ties"). He was very attached to his pet Yorkie, but lost the dog in an acrimonious divorce. (SGA 5.03 "Broken Ties"). He kept a picture of the dog in his office (SGA 5.14 "The Prodigal" and others). Richard was also very attached to his father, visiting often when his dad suffered from Alzheimer's in his last years (SGA 5.06 "The Shrine"). He kept his father's pocketwatch with him, even on missions offworld–using it as a bribe to set up a meeting with a corrupt alien threatening the premiere Atlantis team (SGA 5.13 "Inquisition").<br />
<br />
Woolsey has both an MBA (Masters degree in Business Administration) and an LLB (advanced law degree) from Harvard (7.18 "Heroes Part 2"). His initial law degree (J.D.) was likely from Harvard as well, since he took great pride in being on the ''Harvard Law Review''. (SGA 5.13 "Inquisition"). He was a litigator, specifically appellate advocate for Hartshorne & Slaughter, "one of the most prestigious litigation boutiques in all of New York City" (SGA 5.13 "Inqusition"). He was lead counsel for the Army Corps of Engineers for a decade, and then moved on to be on the Defense Policy Board (7.18 "Heroes Part 2", SGA 5.13 "Inquisition"). He had to step down from the policy board role when it was revealed that he had financial ties to a large corporation that had been awarded over $800 million in private sector defense contracts by the Pentagon. Woolsey then moved on to the NID (7.18 "Heroes Part 2"). <br />
<br />
===First Encounters with Stargate Command===<br />
While at the NID, Woolsey wrote an internal memo on the economics of the SGC (7.18 "Heroes Part 2"). In it, he expressed concern about the millions of dollars spent training men and women to fight a war kept secret from the American public and of which they were getting little if anything in return. Hammond later obtained a copy of the memo through Carter's contact with NID Agent Malcolm Barrett, and was horrified to see a dollar value attributed to an SG team member. Woolsey was insulted by the characterization of his pegging a value of a person's life. He threatened Hammond with imprisonment if he ever released information about either the memo or the investigation Woolsey was running.<br />
<br />
This investigation was an audit of the $27 million rescue operation of wounded SG-13 team member Senior Airman Simon Wells on P3X-666. The mission turned out to be a Goa'uld ambush where others were wounded, including Col. O'Neill. Dr. Fraiser was killed. Before even the preliminary reports were filed to the Pentagon, Woolsey had orders from Senator Kinsey to investigate the mission. Woolsey was greeted with open hostility by the uninjured SG-1 members and Gen. Hammond, who were still grieving for Janet and in the planning stages for Fraiser's memorial service. <br />
<br />
This mission report became a damning piece of evidence in a later report of Woolsey's. As it turned out, the audit and preliminary report were a mere rubber stamp to the outgoing President. Woolsey was gathering evidence at the behest of incumbent Vice President Kinsey for an airtight case to cause a complete changeover of personnel at the SGC (7.20 "Inauguration"). Less than a month later, Henry Hayes was sworn in as President with Kinsey as his vice president. Kinsey scheduled a meeting with Woolsey and the President to convince Hayes to switch the Stargate program to NID control. Woolsey was a willing participant in the plan because he strongly believed in civilian oversight of top secret military operations. As he later explained to Hammond:<br />
<br />
:I take great pride in my work, General. My job demands meticulous research, and above all else, impartiality in its execution. My aim is to present an air-tight argument, a point of view for consideration by those I serve with no personal agenda whatsoever.<br />
<br />
Woolsey attempted to present such a case to President Henry Hayes. Hayes, however, was suspicious of Kinsey's meeting and called in the Chairman of the Joint Chiefs, General Francis Maynard, to attend as well. Woolsey presented his damning evidence of the careless, insubordinate and emotionally vulnerable General Hammond and SG-1. Maynard countered his every charge. Hayes expressed his own skepticism that the personnel were cracking under the pressure of an admittedly unusual job. <br />
<br />
Dejected, Woolsey approached the Vice President to apologize for not being able to convince Hayes. It was then the alcohol imbibed Kinsey let slip that Woolsey's report was a mere formality. The President would be able to use the report for cover to see things the Vice President's way. When Woolsey wondered aloud what would happen if the President didn't follow Kinsey's advice, the dark response was: "Things happen."<br />
<br />
Woolsey went to Maynard with his concern about Kinsey's threats. Maynard advised Woolsey to find the evidence. Woolsey used his meticulous research skills to investigate the Vice President. The trail led back to General Hammond. Woolsey remembered Hammond's temporary retirement and inexplicable return to the SGC (see 4.15 "Chain Reaction"). He approached Hammond with his theory, and the General reluctantly handed over a disk containing the evidence linking Kinsey to several rogue NID activities (7.20 "Inauguration"). Hammond warned Woolsey there were other copies of the disk and admitted he never knew, and still didn't know, who to trust with this explosive information. Using this evidence, Woolsey was able to link Kinsey to the cabal of businessmen behind the rogue NID. He suspected the Vice President was still linked to this group. Woolsey provided the disk to President Hayes.<br />
<br />
===IOA Watchdog===<br />
<br />
Over a year later, when the Senate Appropriations Committee cut the SGC budget by two-thirds, General Landry was forced to consider other alternatives in receiving the needed funds (9.04 "The Ties That Bind"). Under the President's authorization, he turned to the international committee in charge of the Atlantis expedition. They agreed to fund Stargate Command, but only if someone they appointed had full access to the facility and input into the command decisions of the SGC. Woolsey returned to the SGC in his new role of civilian “watchdog.” He was appointed by the International Oversight Advisory (IOA) to represent their interests and insure their “investment” in the SGC was being most efficiently spent.<br />
<br />
Woolsey arrived in-person to the SGC to oversee the actions taken with regard to Khalek, an artificially engineered creation of Anubis, containing both the Goa'uld's pre-ascended DNA and genetic memory as well as the Ancient gene (9.09 "Prototype"). Daniel Jackson's prior experiences with Anubis caused him to forcefully argue that the clone should be destroyed before it was too late. However, Woolsey wanted to study the clone and oversaw what he believed to be sufficient safeguards. He was shocked when Khalek easily broke free of the restraints. Boasting to Khalek of additional steps, he was disturbed when Khalek mocked "Dick" and escaped a second time, this time killing at two airman. Col. Mitchell and Dr. Jackson eventually killed Khalek. Feeling remorse after this incident, Woolsey made a point to approach Dr. Jackson, assuring Daniel that he would personally make sure the families of the two killed airmen would be taken care of financially. Dr. Jackson coldly acknowledged Woolsey but did not forgive Woolsey for not heeding his warnings.<br />
<br />
Woolsey still apparently had a say in other SGC missions. He approved SG-6's mission to P2X-885 (later called 656 by Landry) for reconnaissance on the Priors' actions (9.11 "The Fourth Horseman Part 2"). This mission led to Earth's exposure to the Prior plague which was rapidly becoming a pandemic. The IOA coordinated with Gen. Hammond's office to meet with Landry and discuss this dire situation. Although Woolsey did not attend this meeting, his report was referred to by both Landry and the French Representative, LaPierre. LaPierre questioned whether Woolsey was provided with enough information to make an informed decision, but conceded that Richard stood by the SGC's actions in this matter.<br />
<br />
The IOA requested an offworld tour through the Stargate, and Woolsey acted as liaison to both organize and oversee the mission to the science outpost Gamma Site (9.17 "The Scourge"). The IOA delegation was made up of LaPierre, the Chinese Representative Shen Xiaoyi, and the British Representative, Chapman. Woolsey acted as host and middle-man between the delegation and the SGC personnel. SG-1 acted as their escort. When the collapse of a scientist, Dr. Myers condition led base commander Col. Pearson to lockdown the base, Woolsey protested and insisted the delegation be allowed to leave on time, especially since Myers was being sent to Earth in a quarantine capsule. Woolsey and Pearson were still bickering when Myers's body exuded insects which began to overrun the base. Pearson sent the IOA delegation to an unmanned research outpost ten kilometers away from the base. Woolsey insisted SG-1 be among their escort to the location. The insects continued to overrun the planet.<br />
<br />
The delegation had differing reactions to this crisis, LaPierre, especially, did not handle the situation well. Woolsey had a heated exchange with Lt. Col. Carter insisting she reassure the delegation and how poorly these events would reflect on the SGC. Carter countered with how dire the situation was and reminded him that her team's focus was on their continued survival. Woolsey took up the reassurance banner for himself. Later, during the climax of the crisis, Woolsey finally snapped and yelled at the French representative to shut up and let her work, earning Carter's gratitude. The delegation and SG-1 were beamed away before the scourge could overtake them. Woolsey attended the post-mission debrief with Landry and SG-1, explaining that there would be minimal repercussions regarding the incident and that, off the record, the IOA praised the hard work the SGC did under extraordinary conditions.<br />
<br />
Neither Woolsey nor the other IOA delegates were aware when Chekov and Shen, the Russian and Chinese delegates, visited the SGC (9.19 "Crusade"). Russia announced they were not renewing the lease of the Russian owned Stargate and were starting their own program. An infuriated Landry immediately ordered a call be placed to Woolsey, but it is unclear whether they ever spoke because Chekov interrupted. The USA and Russia eventually renegotiated the lease and the Stargate remained at the SGC.<br />
<br />
Richard Woolsey apparently comes to Stargate Command biweekly, according to what General Landry told Elizabeth Weir (SGA 3.01 "No Man's Land Part 2"). He arrived with an IOA delegation made up of Shen Xioyi and Russel Chapman to debrief Dr. Weir in person. The meeting was more of a dressing down of Weir by the IOA representatives for the decisions which led to Wraith on their way to the Milky Way Galaxy. Woolsey also met with Landry in person regarding the status of the Ori invasion (10.01 "Flesh and Blood Part 3"). In both cases, he acted as liaison between the IOA bureaucrats and Weir and Landry.<br />
<br />
When determining if Vala Mal Doran could be trusted by Stargate Command to go offworld, Woolsey exaggerated the sometimes antagonistic relationship between the IOA and SGC to offer Vala a chance to spy for the IOA (10.02 "Morpheus"). She refused, but it was later revealed Woolsey's offer was a ruse. Vala got her revenge on the deception by offhandedly accusing Woolsey of making unusual sexual advances. Woolsey was horrified at the insinuations and sputtered protests to Landry.<br />
<br />
Woolsey again got to go offworld when he traveled with Dr. Weir on an Asgard ship to Atlantis (3.02 "Misbegotten Part 3"). His role was IOA auditor to determine if Weir should maintain command of the Pegasus Galaxy base with the threat imposed by the Wraith. Although cautious and apparently his thorough self, Woolsey was sympathetic to Weir, and he took the heretofore unusual step of falsifying a report. He would explain to the IOA upon his return that Weir's tough decision to kill all the Wraith turned humans hopefully eliminated the threat to Earth, even though the offworld team was incommunicado, and Weir herself was never appraised of the situation, nor voiced any such orders. His vague insinuations leave it unclear if this was Woolsey's choice, or unofficial orders by the IOA. In any case, he seemed to personally approve of Weir remaining in charge.<br />
<br />
Woolsey returned to Atlantis with General O'Neill when a Lantian (Ancient) ship returned to the city (3.10 "The Return Part 1"). The negotiations mainly consisted of the Lantians giving the Atlantis expedition enough time to pack and leave. However, one member was asked to stay as a liaison between Earth and Atlantis. Woolsey was picked by the IOA to remain. Somewhat out of his depth, he requested General O'Neill return for more talks with the new residents of Atlantis. (Apparently, the Ancients found Woolsey "a bit trying"). Both O'Neill and Woolsey were present when a Replicator ship attacked and invaded the city.<br />
<br />
Woolsey and O'Neill hid from the Replicators before being captured (SGA 3.11 "The Return Part 2"). His mind was probed by the Replicators, who discovered the rescue plan of Sheppard's team. Woolsey was fed false information during an aborted second rescue attempt, which he relayed during yet another torture/mind session with his captors. The misinformation was successful, and Sheppard's team defeated the Replicators. Although feeling used because of the ploy, Woolsey was grateful for the rescue, and anxious to return home to the Milky Way Galaxy where he presumably supported the reinstallation of Dr. Weir and her entire team to Atlantis.<br />
<br />
Richard Woolsey and the IOA intervened when SG-1 kidnapped Daniel Jackson, who had been captured by the Ori, and was now working as a Prior (10.14 "The Shroud"). Daniel claimed he was only pretending to follow Origin. Remembering well his experiences with Khalek and Dr. Jackson's warnings from that incident, Woolsey as IOA representative, recommended to the President that Daniel be killed. After Gen. O'Neill and Landry's strong protests, he finally acquiesced to SG-1's plan based on Dr. Jackson's intel, since only the team would be at risk until it was determined Daniel was credible. Still concerned about Daniel's motives and powers, Woolsey determined Dr. Jackson should be put into stasis in the Antarctica pod. Out of respect for Daniel, Woolsey went to ''Odyssey'' to deliver the news personally. Understandably, Daniel disagreed with Richard's assessment. By this time, Daniel had overcome the anti-Prior device. He trapped the terrified Woolsey and held him against the wall telekeinetically before beaming him safely down to Stargate Command.<br />
<br />
According to another NID agent, James Marrick, Woolsey's efforts in supervising the Atlantis missions became such a large responsibility that Marrick was sent to be watchdog for Stargate Command ("Stargate: The Ark of Truth"). It's unclear whether or not Woolsey resumed his responsibilities at the SGC after Marrick's death, but he clearly remained the IOA liaison to the Atlantis expedition.<br />
<br />
Richard Woolsey visited Atlantis to conduct an evaluation of Colonel Samantha Carter after she was in charge of the facility for three months (SGA 4.08 "The Seer"). He revealed he had recently underwent his own evaluation, where he was told he tended to get too involved when he should observe. His intention was to merely observe, but he could not resist giving his opinion when there was a possibility the wraith had found the new Atlantis planet. As the danger became more immediate, Woolsey countermanded Colonel Carter's orders, at which time she ordered him to stop or he would be forcibly removed. Her instincts of the action to take proved correct, and an abashed Woolsey returned to report to the IOA.<br />
<br />
===Atlantis Leader===<br />
When Colonel Carter was recalled to the SGC for an "evaluation" after a year of commanding Atlantis, Woolsey was there to greet her and regretfully inform her they wanted someone with a different "skill set" running Atlantis now–namely, him (SGA 5.01 "Search and Rescue"). Woolsey dreaded taking the job (5.15 "Remnants"). Woolsey took the office without fanfare, barely acknowledging anyone and requesting reports immediately of anything and everything that happened on Atlantis for the three weeks he was on ''Daedalus'' (5.02 "The Seed") He immediately tried to put his own stamp on the base. He replaced the briefing room setup of multiple tables with one long mahogany one from Earth (SGA 5.02 "The Seed"). On his fourth day, he had a briefing with all away team members, insisting that everyone, not just scientists and team leaders, file mission reports with him (SGA 5.14 "The Prodigal"). <br />
<br />
Immediately, Woolsey was tested as base commander when a pathogen infected Dr. Keller and everyone who was on the search and rescue mission to M2S-445 (SGA 5.02 "The Seed"). Later, Woolsey confessed to Sheppard feeling failure at violating half a dozen safety protocols, even though the end result was successful and the IOA was satisfied. He told Sheppard: "The rules are there for a reason, Colonel. If I can't trust them, then…I'm not sure I can do this job." <br />
<br />
Woolsey dealt with own share of crises on Atlantis, learning through trial and error. Against his better judgment, he allowed the consciousness of Replicator infected Weir and other Replicators infecting the base computers to retake human android form, then when he realized their danger, betrayed them by sending them through a space gate, where they shut down in the cold vacuum (SGA 5.05 "Ghost in the Machine"). After Sheppard's team was caught in a flood going on a search and rescue mission, Woolsey considered sending MALPs out before every mission, despite the drain on resources (SGA 5.06 "The Shrine"). This forethought seems a galaxy away from his report on the mission that killed Janet Fraiser so many years ago. <br />
<br />
He went on a ''Daedalus'' mission to meet the Wraith known as "Todd" to try and make an alliance to use the retrovirus against other hives. Unfortunately, the meeting was thwarted when Todd mistakenly believed the Atlantis expedition activated the Attero device–an Ancient machine that destabilized Wraith warp engines and coincidentally, made active Stargates explode (SGA 5.10 "First Contact"). Todd took over the ''Daedalus'' and threatened Woolsey's life to get Sheppard to reveal the location of the Attero device. After the crew regained control of their ship, Woolsey ordered the Attero device destroyed (SGA 5.11 "Lost Tribe").<br />
<br />
Woolsey also began to earn the respect of some of the top people in Atlantis. Sheppard and he gained some understanding after the Keller pathogen incident (SGA 5.02 "The Seed). After Woolsey successfully rescued Sheppard's team in an inquisition of their efforts in Pegasus, he greeted Sheppard with cigars and drinks to celebrate the victory (SGA 5.14 "Inquisition"). <br />
<br />
He tried to relate to Teyla in his own awkward manner by relating her love for her son with his own affection for his lost dog (SGA 5.03 "Broken Ties"). He tried to be understanding, but was still pressuring for a decision. Teyla's own torn nature ended up making her leave her son entrusted with Woolsey during an urgent crisis–instructing the Atlantis commander to give her son to Kanaan in the cafeteria. <br />
<br />
Woolsey's interactions with Ronon Dex were interesting because of their paradoxical personalities. He tried to brag about his prowess as a lawyer, but the references made meant nothing to the Satedan (SGA 5.14 "Inquisition"). He later insisted Ronon follow his rules regarding mission reports, giving Ronon a dictaphone to facilitate matters (SGA 5.15 "The Prodigal"). After a base crisis, Ronon tried to help in his own way and filed a report–consisting of three sentences.<br />
<br />
When Rodney McKay was infected with a parasite affecting his brain functions, Woolsey facilitated McKay's sister Jeannie Miller's arrival at Atlantis to say goodbye (SGA 5.06 "The Shrine"). He also, despite his doubts, allowed a team to follow Jeannie's request to find a Pegasus Galaxy shrine said to give the infected a dignified time as themselves before dying.<br />
<br />
By the time of his IOA evaluation nine months later, Woolsey had become attached to Atlantis (5.15 "Remnants"). He was still often a loner in eating and socialization--his favorite spot was an out-of-the-way balcony. However, he liked it in the city; the Atlantis uniform became a more comfortable fit than the business suits he normally loved. Besides, Woolsey never liked to leave a job unfinished, and was bristling at evaluator Shen Xiaoyi's news he may sent home to be chair of Earth's new "environmental initiative". He realized to his chagrin he wasn't appointed for his qualifications, but because the IOA thought he would be their "yes-man". Unwittingly influenced by talking with an alien avatar, Woolsey decided to fight for his job. The avatar ended up influencing Shen to give Woolsey a fantastic evaluation, leaving him in charge of Atlantis.<br />
<br />
One of the most pivotal decisions Woolsey made as commander was when Todd revealed an advanced hybrid ship, powered by ZPMs, was on its way to Earth. Woolsey ordered the city-ship head to Earth to help defend their home planet. En route, the stardrive hit mechanical problems. When Atlantis contacted Earth and discovered the Wraith were already in orbit with a "superceding" Stargate--he ordered one team in for a surgical strike at the Wraith as well as okaying Zelenka to enact a risky experimental wormhole drive that could destroy the city. The bold plans were a far sight from the methodical and risk-averse man who first joined Atlantis. The risks paid off&mdash;Earth was saved and Atlantis, while damaged, remained intact enough to land cloaked off the San Francisco Bay.<br />
<br />
==Episodes==<br />
<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]] (by reference only)<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[SGA 3.01 "No Man's Land Part 2" Episode Guide|SGA 3.01 "No Man's Land Part 2"]]<br />
* [[SGA 3.02 "Misbegotten Part 3" Episode Guide|SGA 3.02 "Misbegotten Part 3"]]<br />
* [[SGA 3.10 "The Return Part 1" Episode Guide|SGA 3.10 "The Return Part 1"]]<br />
* [[SGA 3.11 "The Return Part 2" Episode Guide|SGA 3.11 "The Return Part 2"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[SGA 4.08 "The Seer" Episode Guide|SGA 4.08 "The Seer"]]<br />
* [[Stargate Atlantis: Season Five]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:71803.jpg|thumb|170px|left|Daniel sneers at Woolsey's threats during the P3X-666 audit.]]<br />
|valign="top"|[[Image:71805.jpg|thumb|170px|left|Woolsey and Hammond at odds regarding the P3X-666 investigation.]]<br />
|valign="top"|[[Image:72006.jpg|thumb|170px|left|Woolsey briefs President Hayes.]]<br />
|-<br />
|valign="top"|[[Image:90905.jpg|thumb|170px|left|Woolsey confronts Landry on Khalek.]]<br />
|valign="top"|[[Image:917woolsey.jpg|thumb|170px|left|A respite after escaping the Gamma Site scourge.]]<br />
|valign="top"|[[Image:Sga408eg.jpg|thumb|170px|left|Faceoff with Carter on Atlantis]]<br />
|}<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Carolyn Lam|Dr. Carolyn Lam]]<br />
* [[John Sheppard|Col. John Sheppard]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Teyla Emmagan]]<br />
* [[Ronon Dex]]<br />
* [[Carson Beckett|Dr. Carson Beckett]]<br />
* [[Jennifer Keller|Dr. Jennifer Keller]]<br />
* [[Altman|Major Altman]]<br />
* [[Anubis]]<br />
* [[Malcolm Barrett|Agent Malcolm Barrett]]<br />
* [[Russel Chapman]]<br />
* [[Chekov|Col. Chekov]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
* [[Khalek]]<br />
* [[Robert Kinsey|Senator/Vice President Robert Kinsey]]<br />
* [[James Marrick]]<br />
* [[Jean LaPierre]]<br />
* [[Francis Maynard|Gen. Francis Maynard]]<br />
* [[Myers|Dr. Myers]]<br />
* [[Pearson|Col. Pearson]]<br />
* [[Simon Wells|Sr. Airman Simon Wells]]<br />
* [[Shen Xiaoyi]]<br />
<br />
==Related Articles==<br />
===Keywords===<br />
* [[Ancients]]<br />
* [[Anti-Prior Device]]<br />
* [[Alternate Realities]]<br />
* [[Atlantis]]<br />
* [[Earth]]<br />
* [[Gamma Site]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[NID]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[P2X-885]]<br />
* [[P3X-666]]<br />
* [[Priors of the Ori]]<br />
* [[Prior Bugs (R75)]]<br />
* [[Prior Plague]]<br />
* [[Replicators]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stasis Technology]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-5]]<br />
* [[SG-6]]<br />
* [[SG-7]]<br />
* [[SG-13]]<br />
* [[Wraith]]<br />
<br />
===Other Episodes Mentioned===<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Actor==<br />
<br />
* [[Robert Picardo]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:35, 24 February 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3W-924,_later_P3C-599&diff=24450P3W-924, later P3C-5992008-12-19T17:19:44Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:21801.jpg|thumb|left|SG-1 and Ma'chello on P3W-924 (aka P3C-599)]]<br />
==Summary==<br />
<br />
P3W-924/P3C-599 was where Ma'chello made his base and stored his inventions to destroy the Goa'uld.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P3W-924 in 2.18 "Holiday", P3C-599 in 3.04 "Legacy"<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 2.18 "Holiday"<br />
* '''Earth Cultural/Technological Equivalent:''' advanced human<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Ma'chello<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Nothing about the atmosphere or topography of the planet is known. The Stargate was stored inside a structure and SG-1 never explored outside.<br />
<br />
After Ma'chello escaped the clutches of the Goa'uld, he set up a lab on the planet where he could work on his inventions to fight the Goa'uld (2.18 "Holiday"). In the curtained areas, he kept several pieces of advanced technology including: false Goa'uld page turning devices for Goa'uld tablets that released organisms that would poison symbiotes, a hibernation chamber that kept him alive despite an advanced age, and a double handled device that switched the consciousness of the people that held it.<br />
<br />
When SG-1 arrived on the planet, Ma'chello came out of a curtained area to great them. Later, Captain Carter discovered his hibernation unit and conjectured it was coded to awaken him if anyone arrived. Ma'chello greeted the visitors and pretended to be an addled old man, convincing Daniel Jackson to "help him" move the double handled device.<br />
<br />
The shock of transfer knocked Ma'chello's body unconscious and caused Daniel Jackson's to stumble. Concerned, SG-1 returned to Stargate Command with the pair, not realizing the device's function had caused Daniel's consciousness to be transferred to Ma'chello's body and vice versa. <br />
<br />
After Daniel awoke in Ma'chello's body and convinced his friends of who he was, the rest of SG-1 returned to the planet to investigate more. Sam Carter found several notes on various devices, but they were all in a strange coded language. Teal'c and Jack O'Neill used hazmat gloves to try to handle the device that caused the change to Daniel, but the effect occurred anyway, now switching O'Neill and Teal'c's minds. However, they were able to transport the device back to Earth for further study&mdash;where Captain Carter eventually figured out a way to put everyone's minds back where they belonged.<br />
<br />
Although Ma'chello died of old age at Stargate Command, all the contents of his lab on P3W-924/P3C-599 were brought back to Earth and transferred to Area 51 for further study (3.04 "Legacy"). SG-1 later visited PY3-948, and discovered the planet was a meeting place of the Linvris. Afterwards, Daniel Jackson showed symptoms of schizophrenia. Later he unwittingly transferred the organism to Teal'c, and heard Ma'chello's voice. Checking an inventory of everything from P3W-924/P3C-599, it was discovered Ma'chello had planted one of his false Goa'uld tablet page-turning devices from his lab as a "land mine" to infect Goa'uld.<br />
<br />
==Episodes== <br />
<br />
* [[2.18 "Holiday" Episode Guide|2.18 "Holiday"]]<br />
* [[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Ma'chello]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Goa'uld Tablet]]<br />
* [[Linvris]]<br />
* [[PY3-948]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 09:19, 19 December 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=4.13_%22Serpent%27s_Venom%22_Transcript&diff=244224.13 "Serpent's Venom" Transcript2008-12-08T16:26:13Z<p>Aurora: corrected moon from "Tishner" to "Tichenor"</p>
<hr />
<div>[[Category:Transcripts]]<br />
[[Image:413trans.jpg|thumb|170px|left|4.13 "Serpent's Venom"]]<br />
<br />
== Episode Guide ==<br />
<br />
* [[4.13 "Serpent's Venom" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
<br />
{{413precis}}<br />
<br />
== Transcript ==<br />
<br />
'''TEASER'''<br />
<br />
'''EXT&mdash;CHULAK, A VILLAGE, NIGHT'''<br />
<br />
'''INT&mdash;TENT'''<br />
<br />
[A child runs in. There is a Serpent Guard, Ma'kar, inside.]<br />
<br />
<blockquote>CHILD<br/><br />
Father, he's coming!</blockquote><br />
<br />
<blockquote>MA'KAR<br/><br />
Yes, I know. You are not to be here.</blockquote><br />
<br />
<blockquote>CHILD<br/><br />
But, Father&hellip;</blockquote><br />
<br />
<blockquote>MA'KAR<br/><br />
Go! Now!</blockquote><br />
<br />
[The child leaves. He meets Teal'c at the entrance to the tent. Teal'c enters and lowers the hood on his clock.]<br />
<br />
<blockquote>MA'KAR<br/><br />
After all this time, it is really you.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Ma'kar of the Gomai Foothills.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Teal'c.</blockquote><br />
<br />
[We see the Jaffa Rak'nor. Rak'nor has had his gold serpent guard tattoo removed. It has left a scar.]<br />
<br />
<blockquote>TEAL'C<br/><br />
You are the one called Rak'nor.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
It is an honour to finally meet you.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
And I, you.</blockquote><br />
<br />
<blockquote>MA'KAR<br/><br />
We have heard much of your return to Chulak.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
It is time for Jaffa to stop whispering about freedom, and begin to show our true power.</blockquote><br />
<br />
<blockquote>MA'KAR<br/><br />
A power we can only hope is greater than that of the Gods.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
False gods.</blockquote><br />
<br />
<blockquote>MA'KAR<br/><br />
Their power is real, and stronger than ever. Even Heru'ur, and the other System Lords fear Apophis. He commands the vast army of Sokar.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
An army of Jaffa.</blockquote><br />
<br />
<blockquote>MA'KAR<br/><br />
You know of what happened here on Chulak at the hands of Apophis.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Yes, I know how many were slaughtered. But I also know that those left alive are ready to rise against him. The Jaffa are the foundation upon which the false Gods have built their empires. We can tear them down.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
To do so, we will have to fight our own kind.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
As the Goa'uld have forced us to do in their names for countless generations. Only now, we will fight for the freedom of all Jaffa.</blockquote><br />
<br />
<blockquote>MA'KAR<br/><br />
Rak'nor has the loyalty of a great many here on Chulak.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
So Bra'tac has heard from you and I from him. It is the word of our friend Ma'kar that has brought me here this night. In their hearts many Jaffa believe as we do. Those with the strength and the courage must speak out. We must fear the Goa'uld no longer. Those who wish to join our cause must be united. Kol'na of the High Cliffs and Hak'nor of the Cordai Plains have already agreed to meet at the Chapa Groves tomorrow.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Then I will&hellip;meet with them as well. And this&hellip;blasphemous rebellion will finally be crushed. Ha'shak Kree!</blockquote><br />
<br />
[Teal'c stands. Another Jaffa appears in the entrance of the tent. The Jaffa shoots Teal'c with a zat. Teal'c falls.]<br />
<br />
<blockquote>MA'KAR<br/><br />
Shol'va!</blockquote><br />
<br />
'''OPENING CREDITS'''<br />
<br />
'''INT&mdash;SGC, CONTROL ROOM'''<br />
<br />
[Sound of klaxons. The Gate is dialling. Hammond, Carter and Jacob hurry down the stairs from the briefing room. The Stargate opens.]<br />
<br />
<blockquote>TECH<br/><br />
Receiving IDC transmission. It's the Tok'ra.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Open the iris.</blockquote><br />
<br />
[O'Neill enters.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Teal'c?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Tok'ra.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Too bad.</blockquote><br />
<br />
<blockquote>TECH<br/><br />
There's no traveller en route, Sir, however there's a transmission being sent.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Looks like my vacation is over.</blockquote><br />
<br />
'''INT&mdash;SGC, DANIEL'S OFFICE'''<br />
<br />
[Carter, Daniel, Jacob and O'Neill are listening to a taped Goa'uld transmission being played back.]<br />
<br />
<blockquote>JACOB<br/><br />
Thanks to our good friend, Tanith, we were able to intercept this conversation between Apophis and Heru'ur. It took place less than an hour ago.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Sounds like they've agreed to meet.</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
Currently, Heru'ur is aligned with the System Lords against Apophis.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Or so the System Lords presume.</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
Exactly. An alliance between Apophis and Heru'ur could overwhelm all the other system lords combined.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And that would be&hellip;bad?</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
One enemy is easier to target than many. Our spies believe that Apophis has agreed to the meeting because he is willing to use such an alliance to topple the system lords. After which he will deal with Heru'ur. If he succeeds&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Galactic badness! Huge!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So what do we do?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Find a way to sabotage the alliance.</blockquote><br />
<br />
[Jacob brings up some symbols on Daniel's computer screen.]<br />
<br />
<blockquote>SELMAK<br/><br />
Doctor Jackson, have you seen symbols like this before?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, it looks similar to Phoenician letters, but I can't be sure.</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
We believe it is a technical manual. None of our Tok'ra linguists could translate it.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Um, excuse my denseness, but&hellip;what does this have to do with&hellip;anything?</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
The hatred and mistrust between Apophis and Heru'ur goes back a long time.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So if we can get them to fight each other&hellip;</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
They both control the two largest armies of the Goa'uld. A war between them would decimate both sides and return the balance of power back to the system lords. Which, for now, is much more preferable to one all-powerful Goa'uld.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Wait, I think I've got it! It's uh&hellip;three to the blue, four to the orange, and&hellip;and three to the blue. Sounds like some sort of colour coated combination for a lock.</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
Excellent! We may have a chance now. If you will accompany me.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Ah! Wait a minute! Just&hellip;stop, hold it. If you're about to say you're going to explain along the way, I'm going to lose it! I've just about had it with the way the Tok'ra do business. I wanna know exactly what we're dealing with here. Every mission detail you've got right now, or we go nowhere!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
I was going to tell ya, Jack.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Okay. Never mind.</blockquote><br />
<br />
'''INT&mdash;SGC, BRIEFING ROOM'''<br />
<br />
[Hammond joins Daniel, O'Neill, Carter and Jacob at the table.]<br />
<br />
<blockquote>DANIEL<br/><br />
The meeting will be taking place at a region of space known as the Tobin System. The Tobin Civilization, originating from Earth thousands of years ago, has been extinct for a number of centuries, but one of their legacies is the equivalent of a large mine field in space.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
As close as you can get to neutral territory, Sir.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The mines, originally designed to protect the planet, will actually hone in on a wide variety of energy signals, including that of Goa'uld weaponry.</blockquote><br />
<br />
<blockquote>GH<br/><br />
So, if either Heru'ur or Apophis decided to open fire, they would be destroyed by the mines?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
We'll take the cargo ship I came in. If we leave immediately, we can reach the minefield before the meeting, and reprogram one of the mines to hit Apophis's ship.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
So, he'll think Heru'ur's behind it?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Exactly.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
The problem is the mines are in constant motion. Repositioning themselves randomly.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
So, how can you reprogram one?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
That's a little bit of a concern for me, Sir.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
The mines have sophisticated inertial engines that are unaffected by gravitational conditions.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Basically, we should be able to safely use the cargo ship's rings to pull a mine inside.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
At which point, I'll pilot the ship to match its movements.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
The Tok'ra have what they believe is the Tobin manual to how the mines work.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Yeah, unfortunately, certain aspects of the translation have previously eluded us. Now, with Dr. Jackson's help, we can use the manual to reprogram the mine to hone in on a specific energy signature. One of our operatives aboard Apophis's ship will have planted a beacon that will broadcast that energy signature.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The mine will think that Apophis's ship is firing a weapon, move towards it and explode.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Sounds very risky.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Insane might be another word.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Obviously, I'll need Dr. Jackson, and there might be some complicated mathematical calculations to be done, Sam would be a big help, too.</blockquote><br />
<br />
[O'Neill clears his throat.]<br />
<br />
<blockquote>JACOB<br/><br />
Of course, Colonel O'Neill is&hellip;always lots of fun to have around. The timing is critical, George.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Then you have a go.</blockquote><br />
<br />
'''INT&mdash;GOA'ULD SHIP, PRISON HALL'''<br />
<br />
[Teal'c is dragged in by Rak'nor and another Jaffa. They shackle his wrists to chains hanging from the ceiling. Rak'nor storms in and throws water on Teal'c's face.]<br />
<br />
<blockquote>RAK'NOR<br/><br />
Do not think your punishment is over, Shol'va!</blockquote><br />
<br />
[A Goa'uld, Terok, enters.]<br />
<br />
<blockquote>TEROK<br/><br />
Back away! Welcome Teal'c! I am Terok.</blockquote><br />
<br />
[Terok stabs Teal'c in the pouch with a Goa'uld pain stick. A bright light shines from Teal'c's mouth as he screams in pain.]<br />
<br />
<blockquote>TEROK<br/><br />
Who do you suppose is more well known among Jaffa?</blockquote><br />
<br />
[Terok punches Teal'c in the stomach.]<br />
<br />
<blockquote>TEROK<br/><br />
You&hellip;or I? Terok or the shol'va?</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Many know of Teal'c, but all Jaffa fear you, My Lord.</blockquote><br />
<br />
<blockquote>TEROK<br/><br />
After all, I have been around much, much longer. And from the looks of things I will be around long after you've gone.</blockquote><br />
<br />
[Teal'c spits in Terok's face. Terok wipes the spit from his face and tastes it, spitting it out.]<br />
<br />
<blockquote>TEROK<br/><br />
From this moment on, every tear you shed will be recorded&hellip;</blockquote><br />
<br />
[Terok activates a recording device.]<br />
<br />
<blockquote>TEROK<br/><br />
&hellip;so that all Jaffa alive, now and forever more, will see how weak and powerless the great and powerful Teal'c really was before he died. They'll see how he came to understand how wrong he was about the Goa'uld. They will see you pray to the Gods for forgiveness and beg to be granted an honourable death.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Never!</blockquote><br />
<br />
<blockquote>TEROK<br/><br />
Let us not argue about the future.</blockquote><br />
<br />
[Terok again stabs Teal'c with the pain stick. Teal'c screams as the light erupts from inside him.]<br />
<br />
'''INT&mdash;SGC, CORRIDOR'''<br />
<br />
[O'Neill, Carter and Jacob are walking toward the elevator.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Where is he?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
He's on 18.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Jacob, do you really think the Goa'uld are stupid enough to fire on each other in a mine field?</blockquote><br />
<br />
[They step into an elevator.]<br />
<br />
<blockquote>JACOB<br/><br />
No, and we don't want them to. The ultimate goal is to get them into an all-out war, where both their fleets will be seriously weakened.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
You think that's going to happen?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
If he thinks Heru'ur's ambushing him, Apophis will most likely retreat. However, his next move will be to order his armies to attack Heru'ur's planet.</blockquote><br />
<br />
[The elevator stops and the doors open to reveal Daniel standing out in the corridor struggling with a pile of books and his bags.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What are you doing?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I could use a hand here.</blockquote><br />
<br />
[O'Neill picks up one of the bags.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Sure you got everything?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Wanna try to reprogram that mine without the proper translation?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thought of a laptop?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, I had one, I just couldn't get Beck's Ancient Phoenician Symbology on CD at archaeology.com, so&hellip;</blockquote><br />
<br />
[Quite deliberately, O'Neill pushes Daniel's glasses back up his nose with two fingers.]<br />
<br />
'''EXT&mdash;AIRBASE RUNWAY'''<br />
<br />
[Carter, Jacob, O'Neill and Daniel are walking up the runway. In front of them, a Goa'uld scout ship decloaks.]<br />
<br />
'''INT&mdash;SCOUT SHIP, CARGO HOLD'''<br />
<br />
<blockquote>O'NEILL<br/><br />
Still going with the gold, huh? Is there something different here?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
I had the bulk head removed. Once we've moved the mine inside, we're going to need all the room we can get.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What about the escape pods?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
If that mine touches anything in here, escape pods aren't going to do us any good.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh.</blockquote><br />
<br />
'''EXT&mdash;SCOUT SHIP IN HYPERSPARCE'''<br />
<br />
'''INT&mdash;SCOUT SHIP, CARGO HOLD'''<br />
<br />
[Daniel and Carter are sitting on the floor reading. They are surrounded by books. O'Neill is playing with the Velcro on his watch.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Do you understand any of that?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
It's all Phoenician to me, Sir.</blockquote><br />
<br />
'''INT&mdash;GOA'ULD SHIP, PRISON HALL'''<br />
<br />
[Teal'c is still shackled to the chains by his wrists. He is slumped forwards, several wounds visible. Rak'nor is offering him water.]<br />
<br />
<blockquote>RAK'NOR<br/><br />
Drink! It is only water. Do you not drink because you wish to die sooner? It is not recording now. You will not appear weak by quenching your thirst. Surely, you must realize that Terok will not let you die before he has gotten what he wants from you. I swear on my father's name that this is only water.</blockquote><br />
<br />
[Teal'c refuses to drink. Rak'nor walks away.]<br />
<br />
<blockquote>TEAL'C<br/><br />
What is the name of your father?</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Swearing on his name means nothing if you do not know who he was. My father was called Delnor.</blockquote><br />
<br />
[Rak'nor throws the cup to one side.]<br />
<br />
<blockquote>TEAL'C<br/><br />
I know that name.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Yes, when you were first prime, you spared his life after Apophis ordered him killed.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I remember.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
When you turned against Apophis, my father believed it was a sign. He spoke out against the Gods, and supported you. He seared the mark of the serpent from my forehead. He&hellip;he said I was free!</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
You are.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Other Jaffa worriers also began to believe. Like my father, they followed Bra'tac, who said what you had done would begin a Jaffa rebellion. He said that one day, all Jaffa would be free from enslavement at the hands of the Goa'uld.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
He spoke of the truth.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
No! It was blasphemy! The Goa'uld are Gods! Look at yourself now! Why will you not admit it?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Why do you not believe as your father believes?</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
My father believes nothing anymore! He is dead! My father was a stupid fool, and Apophis killed my whole family because of it. He who died himself, and was reborn, returning to slay Sokar&hellip;He with the power to slaughter millions in a instant. He commands the greatest army the Goa'uld have ever known, how could he be anything but a God? I was fortunate enough to realize that in time to save myself.</blockquote><br />
<br />
[Terok enters]<br />
<br />
<blockquote>TEROK<br/><br />
Listen to Rak'nor, Teal'c! No one can save you but yourself! Not even Bra'tac lasted this long. With pitiful tears streaming down his face he admitted we were all powerful Gods!</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
He would die first!</blockquote><br />
<br />
<blockquote>TEROK<br/><br />
He did die, Teal'c. But not first. First he prayed to me&hellip;prayed to the Goa'uld for forgiveness. As you will!</blockquote><br />
<br />
[Terok motions for Rak'nor to remove Teal'c's t-shirt. We see burn marks all over Teal'c's body. Terok again stabs the pain stick into Teal'c'S pouch. Teal'c screams before passing out.]<br />
<br />
'''EXT&mdash;SCOUT SHIP'''<br />
<br />
[The scout ship drops out of hyperspace and approaches a planet in the distance. The minefield is visible all around it.]<br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
We've reached the Tobin System.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Wow. That's a lot of mines!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Hundreds of thousands. Prepare to activate the rings.</blockquote><br />
<br />
[Jacob puts a control device on his head.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Jacob, what's with the&hellip;ear thing?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
It's a heads-up display that'll help me fly the ship while keeping the mine centred in the hold.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And&hellip;how hard is that going to be?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Well, considering what I have to avoid out there, hard.</blockquote><br />
<br />
'''EXT&mdash;SCOUT SHIP MANOUVERING THROUGH MINEFIELD'''<br />
<br />
'''INT&mdash;SCOUT SHIP, FLIGHT DECK'''<br />
<br />
[We see the control computer targeting a mine.]<br />
<br />
<blockquote>JACOB<br/><br />
Clear the rings!</blockquote><br />
<br />
[O'Neill and Daniel clear the books from the ring transporter platform. We see the computer has a lock on one of the mines.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Now, Sam.</blockquote><br />
<br />
[Carter activates the ring transporter and a mine is transported into the cargo hold. It hovers low in the hold, above the floor.]<br />
<br />
<blockquote>JACOB<br/><br />
All right! Get on it!</blockquote><br />
<br />
[Carter gathers up the equipment. O'Neill is peering under the mine while Daniel walks around it.]<br />
<br />
<blockquote>DANIEL<br/><br />
Uh-oh.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
What, don't you recognize the symbols?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What symbols?</blockquote><br />
<br />
'''INT&mdash;GOA'ULD SHIP'''<br />
<br />
[Teal'c is still manacled and slumped.]<br />
<br />
<blockquote>TOR'AK<br/><br />
Save yourself, Teal'c! It is not too late.</blockquote><br />
<br />
[Tor'ak starts to torture Teal'c with a Goa'uld ribbon device.]<br />
<br />
<blockquote>TOR'AK<br/><br />
One second longer and you would be dead! Why admit the Goa'ulds are Gods? Why do I waste my time? Because it is the truth! I do this for one reason. Not to break you! Not to torture you! I do this to save you. Maybe you do not fear me, or even death itself, but you should fear what waist beyond if you die this way. Sha'mel kallah! Say what needs to be said to deliver your soul and the souls of all those that have embraced your sin.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Kree shak shel nok!</blockquote><br />
<br />
[Tor'ak attacks Teal'c once again with the ribbon device. Then he slams the pain stick at the recording device and storms out.]<br />
<br />
'''INT&mdash;SCOUT SHIP, CARGO HOLD'''<br />
<br />
[Carter and Daniel are looking around the mine.]<br />
<br />
<blockquote>JACOB<br/><br />
There should be a panel that opens and allows access to the inside. Try underneath.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I think there's some thing here, Dad. Can you raise the bomb any higher?</blockquote><br />
<br />
[Carter lies down on the floor and slides underneath the hovering mine.]<br />
<br />
<blockquote>CARTER<br/><br />
It looks like a circle with a cross on it.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That could be it.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Okay, what do I do?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
I'm pretty sure you touch it.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Pretty sure?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
The last time a Tok'ra was sent to attempt this, they were never heard from again.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well that's news!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, I think that's it.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
You think?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Okay, I&hellip;I'm sure that's it.</blockquote><br />
<br />
[Carter almost touches the panel.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait! Wait! Wait! Wait! Wait! Wait, wait!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Hey!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, no! Sorry! That's it, I'm sure.</blockquote><br />
<br />
[Carter touches the panel and it opens, almost touching her body. Inside is a circle of flashing coloured lights around a central handle.]<br />
<br />
<blockquote>JACOB<br/><br />
Don't touch it anywhere but inside the opening!</blockquote><br />
<br />
[Daniel lies down under the mine with the top of his head against the top of Carter's.]<br />
<br />
<blockquote>CARTER<br/><br />
Daniel? What do these mean?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Um, those indicate the various frequencies the mine is sensitive to.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So we need to erase them all and input only the one we want, right?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Right.</blockquote><br />
<br />
[O'Neill joins them under the mine.]<br />
<br />
<blockquote>O'NEILL<br/><br />
How long is this going to take, kids?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I have no idea.</blockquote><br />
<br />
'''INT&mdash;GOA'ULD SHIP'''<br />
<br />
[Rak'nor picks up the recording device. Teal'c is hanging by his wrists from the chains.]<br />
<br />
<blockquote>RAK'NOR<br/><br />
Terok grows frustrated by you.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
He thought he was recording my humiliation. Instead he was only recording his own.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Do you not believe that your soul will be forever punished?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
The Goa'uld are parasites. They use Jaffa as incubators until they are ready to take human hosts. I have seen the world from which they originated. I have stood beside the swamps from which they first rose. They are merely flesh and blood just like you or I!</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
Lies!</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Why would I lie? If there was a chance that they were Gods, if I thought that my soul would be forever punished, why would I lie? They have manipulated our bodies. So, too are they manipulating our minds with false beliefs!</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
You believe this so strongly that you risk dying in sin?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I believe it so strongly that I fight to live with every last bit of strength that I have, so that one day enough Jaffa will believe as I do&hellip;enough to end the Goa'uld and free us all forever!</blockquote><br />
<br />
'''INT&mdash;SCOUT SHIP, CARGO HOLD'''<br />
<br />
[Daniel and Carter are lying under the mine.]<br />
<br />
<blockquote>DANIEL<br/><br />
Okay. Three to the&hellip;blue.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Which way is blue?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That's a good question.</blockquote><br />
<br />
[Carter turns the handle clockwise. A blue light flashes.]<br />
<br />
<blockquote>CARTER<br/><br />
Okay. Clockwise is blue.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Three notches.</blockquote><br />
<br />
[Carter turns the handle twice more.]<br />
<br />
<blockquote>DANIEL<br/><br />
Okay. Four to the orange.</blockquote><br />
<br />
[Carter turns the handle four times anticlockwise.]<br />
<br />
'''INT&mdash;SCOUT SHIP, FLIGHT DECK'''<br />
<br />
[Jacob sees a mine approaching the ship outside.]<br />
<br />
'''INT&mdash;SCOUT SHIP, CARGO HOLD'''<br />
<br />
<blockquote>DANIEL<br/><br />
Three to the blue.</blockquote><br />
<br />
[The mine starts to slowly descend closer to Carter and Daniel.]<br />
<br />
<blockquote>CARTER<br/><br />
Uh&hellip;Dad?</blockquote><br />
<br />
[Daniel moves out from under the mine.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Jacob?</blockquote><br />
<br />
[O'Neill grabs Carter's feet and pulls her out from under the mine. O'Neill and Carter move to safety behind the bulkhead.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Jacob!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
I know! I have a problem here.</blockquote><br />
<br />
[The mine starts to shift toward the bulkhead where Carter and O'Neill are standing.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Jacob!</blockquote><br />
<br />
'''INT&mdashSCOUT SHIP, FLIGHT DECK.'''<br />
<br />
[We see the mines outside in space start to move away from the ship. The mine in the cargo hold returns to its original position. O'Neill walks to stand behind Jacob.]<br />
<br />
<blockquote>O'NEILL<br/><br />
So, Jacob, nice flying.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Thanks! How much longer?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Not sure, why?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Someone's coming. I'm cloaking the ship.</blockquote><br />
<br />
'''EXT&mdash;SPACE.'''<br />
<br />
A Goa'uld mother ship appears out of hyperspeed.</blockquote><br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
It's Apophis.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Three to blue.</blockquote><br />
<br />
[Carter turns the handle three notches clockwise. We hear the sound of a buzzer. The lights start to all flash green.]<br />
<br />
<blockquote>DANIEL<br/><br />
Uh, it's flashing green. Green is good?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Bad?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Bad.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
How bad?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Very, very, bad!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Dad? We may need Selmak's help here!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
All right. Jack? You're going to have to take the stick!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What? Really?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Take the helm. Keep the mine centre circle, and avoid hitting anything out there.</blockquote><br />
<br />
[Jacob and O'Neill swap places so that O'Neill takes the pilot's seat.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Okay! Okay! I've got it! I got it.</blockquote><br />
<br />
[The mine starts to rise.] <blockquote>O'NEILL<br/><br />
Whoa! Whoa! Whoa! Whoa!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Huh?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I'm cool. I'm all right. It's not so easy.</blockquote><br />
<br />
[Jacob goes back to Carter and Daniel. The mine returns to hovering just above them.]<br />
<br />
<blockquote>JACOB<br/><br />
What's going on?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The crystals are flashing green.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I think it's going to explode.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Deactivate it.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I don't know how. If you enter the wrong combination, a failsafe is enacted, and you have 5 minutes to&hellip;enter the right combination&hellip;or the&hellip;mine explodes.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Apophis is already here. If we release the mine now, and it explodes, the mission will be ruined.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
And if we don't release the mine now, we'll be ruined.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Then, enter the right combination!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We tried. What does Selmac say?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Try again.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Very helpful.</blockquote><br />
<br />
'''INT&mdash;GOA'ULD SHIP, PRISON HALL'''<br />
<br />
[The Gate rises. Terok enters with a Jaffa. He points at Teal'c.]<br />
<br />
<blockquote>TOR'AK<br/><br />
Bring him.</blockquote><br />
<br />
[Two Jaffa release Teal'c'S bonds and drag him from the prison hall.]<br />
<br />
'''EXT&mdash;APOPHIS'S SHIP'''<br />
<br />
'''INT&mdash;APOPHIS'S SHIP, THRONE ROOM'''<br />
<br />
[Apophis is seated on the throne surrounding by females and Jaffa.]<br />
<br />
<blockquote>JAFFA<br/><br />
My Lord, Heru'ur hails you.</blockquote><br />
<br />
[We see Heru'ur appear on a communication screen at the front of the throne room/flight deck.]<br />
<br />
<blockquote>HERU'UR<br/><br />
Kree shak shel, Apophis!</blockquote><br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
Heru'ur's ship is here.</blockquote><br />
<br />
[We hear in the background Heru'ur talking to Apophis. Jacob is monitoring the transmissions.]<br />
<br />
'''INT&mdash;APOPHIS'S SHIP'''<br />
<br />
<blockquote>HERU'UR<br/><br />
Onak kla keela vurok!</blockquote><br />
<br />
<blockquote>APOPHIS<br/><br />
Mak shel lo komo ashma!</blockquote><br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
Heru'ur is saying Apophis's forces are great, but not great enough to match the collective army of the system lords. With his assistance, the battle will be swift and end in their favour.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Apophis?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
He wants to know what Heru'ur wants in exchange. Heru'ur wants to maintain dominion over all that is currently his, plus that which is currently owned by Cronus.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
He has to know Apophis will screw him eventually.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Heru'ur is offering Apophis a gift. A token to show his honor and loyalty. After Apophis accepts, they will swear an oath to solidify their bond.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What's he offering?</blockquote><br />
<br />
'''INT&mdash;HERU'UR'S SHIP, THRONE ROOM'''<br />
<br />
[Terok enters with Teal'c who is thrown into the room.]<br />
<br />
<blockquote>HERU'UR<br/><br />
Ona rak shol'va!</blockquote><br />
<br />
'''INT&mdash;APOPHIS'S SHIP'''<br />
<br />
[Apophis sits forward at the sight of Teal'c.]<br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
Teal'c.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Teal'c's on Chulak.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Apparently not.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Apophis is going to think the deal over. As soon as he makes up his mind, the transfer will take place.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Uh, dammit! This is not working!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
It doesn't make sense! It clearly says three to blue, four to orange, and three to blue!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
How much time do we have?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Less than a minute.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Okay! These are Tobin numbers. This is 1, this is 2, this is 3&hellip;</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Wait, wait! What about zero?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Zero. Why didn't you say zero?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh&hellip;be&hellip;because there's no zero in the Phoenician numerical system.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
What if the Tobins added it?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
He's right! Inventing technology with this level of sophistication would require a zero.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Why?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Just trust me, it's a math thing.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So, I've been off by one this whole time?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
30 seconds.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, okay then, uh, uh, two to blue, three to orange and&hellip;and two to blue.</blockquote><br />
<br />
[Carter turns the handle as Daniel speaks.]<br />
<br />
<blockquote>DANIEL<br/><br />
That's it!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
They got it!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Now, we enter the right frequency.</blockquote><br />
<br />
'''INT&mdash;GOA'ULD SHIP, PRISON HALL'''<br />
<br />
[Teal'c is being dragged back in. Rak'nor starts to shackle him. Terok stops him, leaving only one wrist chained.]<br />
<br />
<blockquote>TEROK<br/><br />
There is little time left for you. If you repent now, I would save your soul and end your suffering.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
So that Apophis can revive me, and begin again?</blockquote><br />
<br />
[Teal'c laughs. Terok leaves. Teal'c falls to his knees.]<br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
[O'Neill is still piloting the ship and maintaining the mine's position.]<br />
<br />
<blockquote>O'NEILL<br/><br />
You know what'll happen to Teal'c if Apophis gets a hold of him.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Anything we do in attempting a rescue would give us away.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah? So?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
So, you know as well as I do that bigger things are at stake here. He's your friend, I know. But we've both had to deal with losses like this in battle situations. Tok'ra operatives have already given their lives, and others are at great risk on those ships right now. All for the sake of this mission. I'm sorry, Colonel, but Teal'c is expendable.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
One, two, three. Done!</blockquote><br />
<br />
[The mine closes up.]<br />
<br />
<blockquote>CARTER<br/><br />
We're done!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
All right! I have to deploy.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
If they start shooting at each other&hellip;</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
They'd better not yet. We're still in the middle of this minefield. Deploy.</blockquote><br />
<br />
[The transporter rings activate and transport the mine out into space.]<br />
<br />
<blockquote>CARTER<br/><br />
Nothing's happening.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Our operative could have been compromised.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Or, we reprogrammed the mine wrong. No! I'm&hellip;sure we reprogrammed the mine right.</blockquote><br />
<br />
'''INT&mdash;HEUR'UR'S SHIP'''<br />
<br />
[Apophis appears on the screen.]<br />
<br />
<blockquote>APOPHIS<br/><br />
Komah ata, Heru'ur.</blockquote><br />
<br />
<blockquote>HERU'UR<br/><br />
Onak la hassa, slel Apophis. Send the shol'va to Lord Apophis.</blockquote><br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
Apophis has agreed to the alliance.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Dad, Teal'c risked his life to save all of us when we came to rescue you on Netu. You owe him. We all do.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Wait a minute, how is Heru'ur going to transport Teal'c to Apophis's ship?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
He would probably use rings.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, then we can save Teal'c the same way that he saved us. By intercepting the matter stream</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
It won't work while the ship is in stealth.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
So uncloak it.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
It would take some pretty fancy flying.</blockquote><br />
<br />
[O'Neill hands Jacob the HUD.]<br />
<br />
<blockquote>O'NEILL<br/><br />
It's your ship.</blockquote><br />
<br />
'''INT&mdash;GOA'ULD MOTHER SHIP, PRISON HALL'''<br />
<br />
[We see Teal'c taking a drink of water held by Rak'nor.]<br />
<br />
<blockquote>RAK'NOR<br/><br />
I've never seen anyone endure such torture! Yet, none of it comes close to what Apophis will do to you. He will kill you a thousand times!</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Of that I am certain.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
And you will never admit that he's a god?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Never!</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
You are either insane, or&hellip;</blockquote><br />
<br />
[The prison Gate opens. Terok and a Jaffa enter.]<br />
<br />
<blockquote>TEROK<br/><br />
Take him down! The shol'va is to be transported to Apophis!</blockquote><br />
<br />
[The Jaffa unchains Teal'c who starts to struggle. Terok fires the ribbon device at Teal'c and Teal'c and the Jaffa fall.]<br />
<br />
<blockquote>TEROK<br/><br />
What do you think you are doing, shol'va?</blockquote><br />
<br />
[Terok starts to attack Teal'c with the ribbon device.]<br />
<br />
<blockquote>RAK'NOR<br/><br />
My Lord, you are killing him!</blockquote><br />
<br />
<blockquote>TEROK<br/><br />
I will not be denied the satisfaction of watching him die at least once!</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
My Lord&hellip;</blockquote><br />
<br />
[Rak'nor stabs Terok in the back of the neck with the pain stick. Terok falls to the floor.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The matter stream for the transporter rings activates. Jacob flies the scout ship into the stream.]<br />
<br />
'''INT&mdash;SCOUT SHIP.'''<br />
<br />
<blockquote>O'NEILL<br/><br />
What happened?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
We missed him!</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So, what now?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
We'd better get out of here!</blockquote><br />
<br />
'''INT&mdash;HERU'UR'S SHIP'''<br />
<br />
<blockquote>JAFFA<br/><br />
My Lord, a cargo ship attempted to intercept the matter stream.</blockquote><br />
<br />
<blockquote>HERU'UR<br/><br />
What?</blockquote> [We see the Tok'ra operative dressed like a serpent guard press a button on his wrist.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[We see a mine heading for the mother ship.]<br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
It looks like you programmed the mine right! It's going for Apophis's ship.</blockquote><br />
<br />
'''INT&mdash;APOPHIS'S SHIP'''<br />
<br />
[Jaffa drag a prisoner in front of Apophis. We see it's Terok.]<br />
<br />
<blockquote>APOPHIS<br/><br />
What is this?</blockquote><br />
<br />
<blockquote>JAFFA<br/><br />
Heru'ur transported him instead of the shol'va.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[We see a mine heading for Apophis's ship and exploding against the hull.]<br />
<br />
'''INT&mdash;APOPHIS'S SHIP'''<br />
<br />
<blockquote>JAFFA<br/><br />
Heru'ur attacks!</blockquote><br />
<br />
[Heru'ur appears on the screen.]<br />
<br />
<blockquote>APOPHIS<br/><br />
You dare to attack me?</blockquote><br />
<br />
<blockquote>HERU'UR<br/><br />
It is deception.</blockquote><br />
<br />
<blockquote>APOPHIS<br/><br />
The deception is yours! Why did you not send me the shol'va?</blockquote><br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>O'NEILL<br/><br />
We got to go back for Teal'c.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
And do what?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Something!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
It's too late.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Ten ships decloak around Apophis's ship.]<br />
<br />
'''INT&mdash;HERU'UR'S SHIP'''<br />
<br />
[Heru'ur looks concerned.]<br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>JACOB<br/><br />
That's not possible!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Apparently, it is.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
The Goa'uld have never been able to cloak an entire mother ship before, let alone a fleet!</blockquote><br />
<br />
'''INT&mdash;APOPHIS'S SHIP'''<br />
<br />
<blockquote>APOPHIS<br/><br />
Kree Heru'ur! Shel pac herac Apophis!</blockquote><br />
<br />
'''INT&mdash;HERU'UR'S SHIP'''<br />
<br />
[Heru'ur looking alarmed.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[We see a glider escaping from Heru'ur's ship as Apophis's ship starts firing at Heru'ur's ship, blowing it up.]<br />
<br />
'''INT&mdash;SCOUT SHIP'''<br />
<br />
<blockquote>CARTER<br/><br />
They're protecting Apophis's ship!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
They're allowing him to escape. The sensors are picking up a glider that seems to have escaped from Heru'ur's ship before it exploded.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh&hellip;Heru'ur himself?</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
We can't let him get away. Onak Sha Kree! Shal Goa'uld!</blockquote><br />
<br />
<blockquote>JAFFA<br/><br />
(over radio)<br/><br />
Goah Sha Kree! Loe Goa'uld!</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
I asked him which god he worshiped, and he answered with a Tok'ra password. This is Jacob Carter! Identify yourself!</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
My name is Rak'nor.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
Who are you? How did you know how to answer my hail?</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
I am the Jaffa who helped Teal'c escape.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
How do we know that?</blockquote><br />
<br />
'''INT&mdash;GLIDER'''<br />
<br />
[We see Rak'nor in the pilot seat and Teal'c seated behind him.]<br />
<br />
<blockquote>TEAL'C<br/><br />
It is good to hear your voice, O'Neill.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Glad ya made it, Teal'c.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
As am I.</blockquote><br />
<br />
<blockquote>JACOB<br/><br />
We can rendezvous on the third moon of Tichenor.</blockquote><br />
<br />
<blockquote>RAK'NOR<br/><br />
We will meet you there.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, I guess we've stopped the alliance.</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
Unfortunately, it is the worst possible result.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No war.</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
No. We could not have predicted that Apophis would bring a clocked fleet into the minefield.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So what now?</blockquote><br />
<br />
<blockquote>SELMAK<br/><br />
Apophis will easily absorb Heru'ur's forces into his own. He is now a bigger threat than ever before.</blockquote><br />
<br />
'''ROLL CREDITS'''<br />
<br />
''Transcript by Kira Rothery, revised by Elfin for Solutions, 16 Mar 03'' <br />
<br />
== Related Articles ==<br />
<br />
* Previous: [[4.12 "Tangent" Transcript]]<br />
* Next: [[4.14 "The Curse" Transcript]]<br />
{{s4 transcript articles}}<br />
<br />
== Related Links ==<br />
<br />
{{SeasonFourLinks |<br />
episode_name = 4.13 "Serpent's Venom" |<br />
SCIFI_summary = 0413 <br />
}}<br />
<br />
---- <br />
--[[User:KylieLee|Kylie Lee]] 04:58, 7 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Goa%27uld_Tablet&diff=24370Goa'uld Tablet2008-11-22T22:11:36Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Technology]][[Category:Goa'uld]][[Image:109_goauld_tablet.jpg|thumb|170px|left|Goa'uld Tablet]]<br />
<br />
<br />
==Summary==<br />
The Go'auld tablet is the Goa'uld version of a journal. One page appears immediately, and others need to be read by using the small oblong page turning device with the stone tablet.<br />
<br />
==Features==<br />
The object is in two parts. One is a flat triangular shaped mineral with Goa'uld language appearing to be engraved on it. The second part is a page turning device, which is an ovoid stone that passes over the tablet and changes the writing appearing on the "tablet." Instructions and information on Goa'uld experiments and technology are often stored on the devices. Anyone can operate the tablet and page turner, not just individuals with the naquadah signature.<br />
<br />
==Stargate References==<br />
<br />
SG-1 first encountered a Goa'uld page turning device on Argos (1.09 "Brief Candle"). Daniel Jackson discovered a hidden panel under the statue of Pelops that held a tablet and page turning device inside. The writing was an obscure Goa'uld dialect, and he and Teal'c worked together to translate it, discovering records of Pelops experiments with a "virus" (later discovered to be nanites) on the people of Argos, making them age artificially.<br />
<br />
Another tablet was discovered in the final meeting place of the Linvris (3.04 "Legacy"). On it were the beginnings of a battle plan the Linvris were going to use to take on the system lords. However the page turning device had been replaced by a fake one. The Goa'uld fighter Ma'chello had copied the form of the device. It did not work to turn the pages, but when used against a tablet, it released ten tiny organisms that infected the user–killing Goa'uld symbiotes, but making unblended people appear schizophrenic. This later symptom was discovered when Daniel Jackson tried to use the device, and unwittingly got himself infected with the last remaining organism.<br />
<br />
When SG-1 discovered Nirrti's hidden lab on Hanka (P8X-987), they found a Goa'uld tablet (5.06 "Rite of Passage"). Daniel was able to read the tablet and learn how Nirrti was using the lab to do experiments on the Hankan children, including Cassandra, in the hopes of creating a Hok'tar, an advanced human host.<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:304-linvris-tablet.jpg|thumb|170px|left|Linvris' Goa'uld tablet]]<br />
|valign="top"|[[Image:30405a.jpg|thumb|170px|left|Ma'chello's fake page turner and organisms]]<br />
|valign="top"|[[Image:506 goauld tablet.jpg|thumb|170px|left|Daniel reading Nirrti's tablet]]<br />
|}<br />
<br />
==Episodes==<br />
* [[1.09 "Brief Candle" Episode Guide|1.09 "Brief Candle"]]<br />
* [[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
* [[5.06 "Rite Of Passage" Episode Guide|5.06 "Rite Of Passage"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Cassandra]]<br />
* [[Ma'chello]]<br />
* [[Nirrti]]<br />
* [[Pelops]]<br />
<br />
==Related Articles==<br />
* [[Argos]]<br />
* [[Argosians]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Hanka (P8X-987)]]<br />
* [[Hankans]]<br />
* [[Jaffa]]<br />
* [[PY3-948]]<br />
* [[SG-1]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 14:11, 22 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Memory_Recall_Device&diff=24367Memory Recall Device2008-11-22T18:58:38Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Technology]][[Category:Goa'uld]][[Image:71502.jpg|thumb|170px|left|Memory Recall Device on Daniel and Osiris]]<br />
<br />
==Summary==<br />
<br />
The Memory Recall device is a small disk with a sharp point inserted into a subject's skull (usually at the temple). Using the device facilitates total recall of memories. It has been used by Tok'ra and Goa'uld in conjunction with other technology. The device can be operated by and used upon humans and Goa'uld alike.<br />
<br />
==Features==<br />
<br />
The memory recall device is a small disk with a tiny dial to adjust the level of control. There is a sharp point in the center of the other side to pierce the subject's head. Often times, the device is used at the temple. However, it was placed behind the ear of Samantha Carter when her team went undercover at Netu to facilitate recovery of Jolinar's memories and help them escape (3.12 "Jolinar's Memories Part 1"). Removal of the device would often leave a mark where it was embedded.<br />
<br />
The device could be used with other Goa'uld and Tok'ra technology such as:<br />
<br />
* '''Blood of Sokar''' &mdash; When Apophis discovered Sam's hidden memory device, he used it on SG-1 and the Tok'ra prisoners to augment the effects of the hallucinogenic drug known as the Blood of Sokar to try and extract information from them (3.13 "Devil You Know").<br />
<br />
* '''Monitor''' &mdash; the device can be set that recovered memories will display on a monitor, playing out in real time as if seeing a video of the event (2.22 "Out of Mind").<br />
<br />
* '''Ribbon Device''' &mdash; Osiris used her ribbon device in conjunction with two memory devices, one place on Daniel Jackson's temple, one on her own. After using the device on Daniel when he was sleeping, she was able to be part of his subconscious dreams, manipulating memories of when he was dating her host, Sarah Gardner.<br />
<br />
* '''Zatarc Detector''' &mdash; The Tok'ra commonly used a modified version of the memory device with their version of a lie detector, helping subjects remember all they could to determine any deception (4.05 "Divide and Conquer", 4.17 "Absolute Power").<br />
<br />
* '''Brainwashing Technology''' &mdash; Ba'al used a similar device to the memory recall item, attached to the subject's temple when trying to brainwash the subject. However, the device appeared to only exert only pain from the controller and it's unclear if the device was only coincidentally the same shape as the memory recall device (10.14 "Stronghold")<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:22203a.jpg|thumb|170px|left|Daniel with recall device installed]]<br />
|valign="top"|[[Image:31203.jpg|thumb|170px|left|Sam's discomfort at initial application of device]]<br />
|valign="top"|[[Image:31302.jpg|thumb|170px|left|Sam's memory under Blood of Sokar influence]]<br />
|-<br />
|valign="top"|[[Image:31303.jpg|thumb|170px|left|O'Neill forced to undergo adjustments to device on Netu]]<br />
|valign="top"|[[Image:40502.jpg|thumb|170px|left|O'Neill on zatarc detector]]<br />
|valign="top"|[[Image:71506.jpg|thumb|170px|left|Daniel's dream influenced by Osiris]]<br />
|}<br />
<br />
<br />
==Stargate References==<br />
SG-1 were first subjected to the devices coming out cryogenic stasis (2.22 "Out of Mind"). Each were told they were decades in the future and were the lone survivor of their team. The devices were supposed to be "Tok'ra" technology and help them remember events with their team and potential allies against the Goa'uld. Their memories appeared immediately on a monitor screen the "SGC" had set up. Only later did they discover this was all an elaborate ruse. Not only were their teammates alive and it was present day, but the SGC was a mockup by Hathor. Even disconnected from the monitors, they found barely thinking about past events caused pain and being overwhelmed by memories. Eventually, they pulled out the devices, despite concerns at how deep the device may be embedded.<br />
<br />
The next time the memory recall devices were used on them was actually by the real Tok'ra. Martouf came to the SGC looking for help in trying to break Selmak out of Sokar's prison on Netu (3.12 "Jolinar's Memories). Jolinar was the only one ever known to escape Netu, and her memories were buried in her last host, Samantha Carter. Martouf used the recall device to try and bring those memories to the surface. Sam remembered the painful torture Jolinar suffered while there, but nothing very helpful. As they approached the planet, they hoped being there would help trigger more memories, so Martouf left the device hidden behind her ear at a low setting.<br />
<br />
Once on the planet, Sam remembered more details, such as Bynarr was the key to Jolinar's escape. Only too late did she remember or realize Jolinar had betrayed Bynarr to leave. He sought vengeance, disarming and imprisoning the team and bringing Sam to him to be killed. He was stopped by a disguised Apophis, who found Carter's recall device (3.13 "Devil You Know"). Apophis used the device with the Blood of Sokar, a liquid based hallucinogen he made SG-1 and the Tok'ra prisoners drink. He questioned them while they were caught in manipulated and emotional memories, trying to find out information such as the location of the Tok'ra base from Martouf–even using Sam's presence to augment the memory, the iris code to Stargate Command from O'Neill, or from Daniel, the location Amaunet hid the harsesis. All luckily saw through the ploys and were able to break out of the false memories without revealing important data.<br />
<br />
When members of the SGC were suspected of being zatarcs (i.e. brainwashed assassins) before the final Tok'ra/Earth alliance summit, Anise and Martouf were tasked with discovering anyone who may have come under Goa'uld influence (4.05 "Divide and Conquer"). They discovered Lt. Astor of SG-14 was not remembering everything she could about events on P6Y-325. Her memories were false. Astor was forced, due to the zatarc programming, to commit suicide. SG-1 were also subjected to the zatarc&mdash;O'Neill and Carter showing false readings because the device was so sensitive, you needed to express not only events, but also full feelings and emotional states from the memories. Once O'Neill confessed all he felt when Carter was stranded, the detector cleared them.<br />
<br />
Later, the Tok'ra came back with their zatarc detector to test on Shifu, who claimed to be the harsesis (4.17 "Absolute Power"). Although implanted with the device, Daniel Jackson was able to stop them before the test could be administered. Through a dream, Shifu revealed to Daniel that the memories Oma had caused to be suppressed in him were too evil to be allowed out, which the memory recall device would have done. <br />
<br />
When a saboteur was suspected at the Alpha Site as Rebel Jaffa and Tok'ra were staying there, the Tok'ra utilized their zatarc detector with the memory device to determine if anyone was lying. Everyone passed the test, and a cloaked ashrak was discovered to be the culprit.<br />
<br />
Osiris used memory devices on both herself and Daniel Jackson (7.15 "Chimera"). When Daniel would sleep at home, Osiris would beam into his room from her orbiting ship. She would place the device both on him and herself, using the ribbon device to keep him pliant, unconscious, and help facilitate her entering his dreams. She manipulated memories from when he dated her host, Sarah Gardner and showed him an Ancient tablet. Supposedly on the tablet would be the address to the Lost City (Atlantis). Night after night she would visit, hoping Daniel's subconscious would finally reveal the "translation" of the Stargate address. Daniel awoke with no markings on his head from the device and only memories of the dreams. When SG-1 figured out his dreams may be more, Daniel was aware enough to not be subject to Osiris's manipulation. Setting a trap, SG-1 waited for her arrival, and in the dream Daniel admitted he knew who she really was, breaking the illusion and angering Osiris to use the pain function of the ribbon device as he awoke.<br />
<br />
==Episodes==<br />
<br />
* [[2.22 "Out Of Mind Part 1" Episode Guide|2.22 "Out Of Mind Part 1"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Amaunet]]<br />
* [[Anise]]<br />
* [[Apophis]]<br />
* [[Astor|Lt. Astor]]<br />
* [[Ba'al]]<br />
* [[Bynarr]]<br />
* [[Hathor]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Martouf]]<br />
* [[Oma Desala]]<br />
* [[Osiris]]<br />
* [[Selmak]]<br />
* [[Shifu]]<br />
* [[Sokar]]<br />
<br />
==Related Articles==<br />
* [[Alpha Site]]<br />
* [[Blood of Sokar]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Hathor's Planet]]<br />
* [[Harsesis]]<br />
* [[Lost City of the Ancients]]<br />
* [[Netu]]<br />
* [[Ribbon Device]]<br />
* [[P6Y-325]]<br />
* [[SG-1]]<br />
* [[SG-14]]<br />
* [[Stargate Command]]<br />
* [[Tok'ra]]<br />
* [[Zatarc]]<br />
* [[Zatarc Detector]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 10:58, 22 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Roshna&diff=24366Roshna2008-11-21T23:30:40Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Technology]][[Category:Goa'uld]][[Image:307roshna.jpg|thumb|170px|left|Roshna]]<br />
==Summary==<br />
Roshna is the drug Aris Boch and others of his kind became addicted to under the Goa'uld.<br />
<br />
==Stargate References==<br />
After SG-1 were captured by the bounty hunter Aris Boch, they noticed he would mix a blue liquid into his canteen before drinking it. He was very circumpect about this "flavoring", but the Tok'ra spy Korra later revealed the Goa'uld put roshna into Boch's people's drinking supply for generations. The Goa'uld could not use them for hosts, and thus used roshna to keep Boch's people enslaved to them. The people were addicted to the alien additive, which seemed to be something that the Goa'uld alone could provide. Without roshna, Aris Boch would die.<br />
<br />
After Boch had a change of heart and freed the team and Korra, he gave a sample of roshna to Samantha Carter. She had offered to help find a way to prevent his people's dependence on the drug, and he hoped she could live up to her promise.<br />
<br />
==Episodes==<br />
* [[3.07 "Deadman Switch" Episode Guide|3.07 "Deadman Switch"]]<br />
<br />
==Related Characters==<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Aris Boch]]<br />
* [[Korra]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 15:30, 21 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Vo%27cum&diff=24365Vo'cum2008-11-21T16:01:43Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Technology]][[Category:Goa'uld]][[Image:413vocum.jpg|thumb|170px|left|Goa'uld Vo'cum]]<br />
==Summary==<br />
<br />
The vo'cum is a small sphere that acts as a recording/playback device. <br />
<br />
==How It Works==<br />
<br />
The vo'cum will record images and sound and display them later as a projected hologram. The vo'cum can be activated for recording by passing a hand over the device (4.13 "Serpent's Venom"). A light in the "eye" will shine when the device is on. Pressing other buttons on the vo'cum will cause it to play back the image (3.09 "Rules of Engagement"). All or part of a recording can be recorded over by new data.<br />
<br />
==Stargate References==<br />
<br />
The vo'cum was first seen by SG-1 when they encountered a group of human slaves being trained by Apophis to infiltrate the SGC (3.09 "Rules of Engagement"). The device displayed a recorded image of Apophis who insisted the assembled group listen to "he who controlled the vo'cum," in other words, the one entrusted with the god's magic and image. By Teal'c invoking use of the device, he helped establish SG-1's authority over the "trainees". After they were able to convince the trainee's leader, Kyle, that Apophis was dead by showing him the video of the weakened Goa'uld back at Stargate Command, Major Carter came up with the idea of broadcasting the SGC video using the vo'cum. The Earth scientists had already made strides in creating an interface between the two different technologies&emdash;she just needed time to implement it.<br />
<br />
While the rest of their team laid down cover fire, Carter and Teal'c broke into the tent holding the vo'cum device. Teal'c set up the vo'cum and Sam tried to interface it with her laptop. It took her several minutes to "match the frequency the vocume operates on before I can record and transmit." Once she did so, she was able to transfer the Apophis recording of his death and broadcast it to all the trainees, convincing them their god was not the all powerful being they had believed.<br />
<br />
When Teal'c was kidnapped by Rak'nor and Terok, Terok activated a vo'cum to record Teal'c's torture sessions (4.13 "Serpent's Venom). Teal'c had become such a symbol to the rebel Jaffa movement, he wanted to record when Teal'c broke. "From this moment on, every tear you shed will be recorded…so that all Jaffa alive, now and forever more, will see how weak and powerless the great and powerful Teal'c really was before he died. They'll see how he came to understand how wrong he was about the Goa'uld. They will see you pray to the Gods for forgiveness and beg to be granted an honorable death." All Teal'c's sessions with Terok and the pain stick were recorded. Later, when a pitying Rak'nor offered Teal'c water, Teal'c did not want even accepting water be reocrded by the device as a sign of his weakness. Rak'nor had to assure him the vo'cum was turned off before Teal'c felt free to speak.<br />
<br />
As Teal'c continued to resist, Terok became more frustrated. Teal'c noted to Rak'nor when they were alone that the vo'cum was only recording Terok's humiliation, not his own.<br />
<br />
<br />
==Episodes==<br />
<br />
* [[3.09 "Rules Of Engagement" Episode Guide|3.09 "Rules Of Engagement"]]<br />
* [[4.13 "Serpent's Venom" Episode Guide|4.13 "Serpent's Venom"]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:30903.jpg|thumb|170px|left|Apophis vo'cum hologram]] <br />
|valign="top"|[[Image:30906a.jpg|thumb|170px|left|Carter's doctored vo'cum image of Apophis]]<br />
|valign="top"|[[Image:41305.jpg|thumb|170px|left|Teal'c seeing if vo'cum is on]] <br />
|}<br />
<br />
==Related Characters==<br />
<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Apophis]]<br />
* [[Kyle Rogers]]<br />
* [[Rak'nor]]<br />
* [[Terok]]<br />
<br />
==Related Articles==<br />
<br />
* [[Goa'uld]]<br />
* [[Goa'uld Pain Stick]]<br />
* [[Jaffa]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 08:01, 21 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Drey%27auc&diff=24364Drey'auc2008-11-20T17:57:34Z<p>Aurora: biography content</p>
<hr />
<div>[[Category:Jaffa]]<br />
{| align="left"<br />
|valign="top"|[[Image:112dreyauc.jpg|thumb|170px|left|Drey'auc of Season One]]<br />
|valign="top"|[[Image:502dreyauc.jpg|thumb|170px|left|Drey'auc of Seasons Two and Five]]<br />
|}<br />
==Summary==<br />
<br />
Drey'auc was the wife of Teal'c and mother of Rya'c. She first appeared in the episode, 1.12 "Bloodlines" and died in the episode, 6.01 "Redemption Part 1".<br />
<br />
==Character Biography==<br />
<br />
Drey'auc grew up on Chulak&mdash;known for coming from the Cor'dai Plains (2.08 "Family"). She was married to Teal'c when he was in Apophis's service and under Bra'tac's individual tutelage (5.02 "Threshold"). Teal'c became First Prime when she was pregnant with their son, Rya'c. It was also at this time Teal'c learned of Bra'tac's sacrilegious beliefs that the Goa'uld were not gods. He turned to Drey'auc as a sounding board. She at first recommended he tell Apophis of Bra'tac's betrayal but Teal'c angrily refused her. They debated the power of the gods they knew and Drey'auc wisely concluded Teal'c followed two masters–Apophis, and Bra'tac. Knowing her husband was torn, Drey'auc comforted him.<br />
<br />
Later Teal'c confessed his own betrayal of Apophis to his wife and revealed how he spared the life of his old friend Va'lar despite Apophis's orders for Valar's execution. Drey'auc displayed her practical nature by convincing him to keep his actions secret. Apophis was providing them a new home and good life. She did not wish to see this circumvented, nor Teal'c's probable fate at revealing himself to Apophis.<br />
<br />
After Teal'c completely broke from Apophis, Drey'auc and Rya'c were driven from their home which was torched and left with the sign of the Shol'va, the traitor (1.12 "Bloodlines"). Drey'auc and her son were considered pariahs even amongst the outcast (kreh'ta) community of Chulak. Rya'c soon afterwards became ill (a possible natural occurrence with Jaffa when they reach puberty and biologically need a primta) (1.12 "Bloodlines, 7.10 "Birthright"). Drey'auc suffered through many indignities to convince the priests of Chulak they were still loyal to Apophis (1.12 "Bloodlines"). She worked hard to convince one to come to the kresh'ta camps to perform the primta ceremony she believed vital to saving her son. Afterwards, they would be able to return to the city. All Drey'auc's hopes were dashed when her husband returned and killed the priest mid-ceremony.<br />
<br />
Drey'auc unleashed her fury on her husband for abandoning them for people he did not know and forcing his family into these sufferings (1.12 "Bloodlines"). She revealed she told Rya'c his father was dead rather than having him see Teal'c as shamed. Col. O'Neill believed Rya'c's illness was scarlet fever and tried to treat him with antibiotics he had with him. Drey'uac thanked the colonel for his solicitude. Unfortunately the antibiotics didn't help and Rya'c soon stopped breathing. To Drey'auc's horror, Teal'c gave his son his own symbiote, risking his own life rather than watch his son die. Luckily, the other two members of SG-1 arrived with a "spare" symbiote they had grabbed for study, and both Teal'c and Rya'c were saved. Drey'auc was now convinced of Teal'c's cause and nodded for him to leave her and Rya'c there–to be safe until he could come and free his people.<br />
<br />
After the destruction of Apophis's ships in the attack on Earth, Teal'c's fate was unknown to the people of Chulak, including Drey'auc (2.08 "Family"). Although still in love with her husband, Drey'auc's practical side shone forth again. When Teal'c's childhood friend Fro'tak offered a home for she and Rya'c, she had her marriage to Teal'c put aside and married him. Fro'tak had a high position in Apophis's palace and provided them a good home. For some reason, Bra'tac was unaware of Drey'auc's activities. But when Apophis kidnapped her son, Drey'auc somehow was able to reach Bra'tac, who in turn got hold of Teal'c. Although angered by his wife's actions, Teal'c agreed to work with Fro'tak for his son's sake. <br />
<br />
Later Drey'auc confessed to Teal'c she still loved him and the marriage was only one of convenience. Fro'tak overheard and almost betrayed them all, but for Col. O'Neill's intervention. SG-1 was able to recover Rya'c and bring both him and Drey'auc back to the SGC. While there, Drey'auc noticed a tooth that had fallen out had suddenly reappeared in Rya'c's mouth–thus warning the SGC that Rya'c was planted with a bomb. They removed the device and later, to Drey'auc and Teal'c's heartbreak, had to put him through methods to counter Apophis's brainwashing of the child. Afterwards, Drey'auc and Rya'c were given refuge in the Land of Light.<br />
<br />
Teal'c would visit Drey'auc and Rya'c on his offtime (3.22 "Nemesis", 6.01 "Redemption Part 1"). Eventually, the Rebel Jaffa movement was large enough Dreya'uc and Rya'c eventually lived at a camp with them (6.01 "Redemption Part 1"). Drey'auc wanted to stay with her people, and besides, Teal'c was on missions with SG-1. It was at one of these camps that Drey'auc's primta finally matured. Drey'auc had come to believe in Teal'c's cause of freedom so much she refused for rebels to steal another symbiote for her by killing a brother Jaffa. She wanted to die free. Against Drey'auc's wishes, Bra'tac notified Teal'c of Drey'auc's condition, but too late. Drey'auc died before Teal'c arrived. Her body was burned in a Jaffa funeral ceremony at the rebel camp.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:112trans.jpg|thumb|170px|left|Drey'auc and Teal'c at Rya'c's primta ceremony]]<br />
|valign="top"|[[Image:20801.jpg|thumb|170px|left|Teal'c and Drey'auc reunited]]<br />
|valign="top"|[[Image:60105.jpg|thumb|170px|left|Teal'c mourns Drey'auc]]<br />
|}<br />
<br />
==Episodes==<br />
<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]] (by reference only)<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
* [[6.01 "Redemption Part 1" Episode Guide|6.01 "Redemption Part 1"]]<br />
* [[7.10 "Birthright" Episode Guide|7.10 "Birthright"]] (by reference only)<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Teal'c]]<br />
* [[Apophis]]<br />
* [[Bra'tac]]<br />
* [[Fro'tak]]<br />
* [[Rya'c]]<br />
* [[Va'lar]]<br />
<br />
==Related Articles==<br />
<br />
* [[Chulak]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Land of Light (P3X-797)]]<br />
* [[Symbiote]]<br />
<br />
==Actors==<br />
<br />
* Season One: [[Salli Richardson]]<br />
* Seasons Two and Five: [[Brook Parker]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 09:57, 20 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Tamlyn_Tomita&diff=24350Tamlyn Tomita2008-11-16T22:09:56Z<p>Aurora: /* Episodes */</p>
<hr />
<div>__NOTOC__[[Category:Actors|Tomita, Tamlyn]]<br />
==Stargate SG-1 Roles==<br />
[[Image:shen.jpg|thumb|170px|none|[[Shen Xiaoyi]]]]<br />
<br />
==Episodes==<br />
<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
* [[SGA 3.01 "No Man's Land Part 2" Episode Guide|SGA 3.01 "No Man's Land Part 2"]]<br />
* [[SGA 5.15 "Remnants" Episode Guide|SGA 5.15 "Remnants"]]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0000674/ IMDB]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 13:55, 19 February 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Shen_Xiaoyi&diff=24349Shen Xiaoyi2008-11-16T22:09:03Z<p>Aurora: add sga reference</p>
<hr />
<div>[[Category:Characters]][[Category:International Oversight Advisory (IOA)]][[Image:shen.jpg|thumb|170px|left|Shen Xiaoyi]]<br />
==Summary==<br />
Shen Xiaoyi was the Chinese representative on the International Oversight Advisory. Note: the Chinese convention is to list a person's surname first, given name last. Shen was one of the delegation who visited the Gamma Site on a tour. While there, the facility was overrun by a scourge of alien bugs. Though she was injured during the escape, her group and their protection detail, SG-1, were rescued.<br />
<br />
==Character Biography==<br />
Shen Xiaoyi was a graduate of Beijing Foreign Studies University and the London School of Economics and Political Science. She was formerly an attaché to the Chinese mission in the United States. Ms. Shen later became the Chinese representative to the International Oversight Advisory. She expressed a great deal of admiration for Dr. Jackson's reputation. They exchanged a light conversation in Mandarin, possibly at Col. Mitchell's expense, until realizing he could also speak the language.<br />
<br />
Shen expressed her government's frustration at the lack of technology shared by the United States military with regard to the Stargate Program. Too much was off limits. "Military" items were not subject to the protocols of the "Gate Alliance Treaty." Daniel made several attempts to discern her veiled comments as to what China's plans were regarding the Stargate program. She eventually sounded Daniel out on whether he would have been willing to join the Stargate Program if it had been in China's hands, rather than the United States'. He responded in the affirmative so long as the priority was exploration to benefit the planet as a whole. She cryptically responded: "I may hold you to that someday."<br />
<br />
Shen, along with Mr. Chapman, Mr. LaPierre, and Mr. Woolsey, were escorted by SG-1 to the Gamma Site. Once there, the delegation was given a tour by the base commander, Col. Pearson, of some of the science labs, She took copious notes on the tour, and expressed her irritation that so many areas were deemed off-limits. She was present when the facility was overrun with alien insects designated as R75 that were later determined to be the latest weapon in the Priors' arsenal against the Milky Way. <br />
<br />
Shen and the rest of her delegation were escorted towards the research outpost, ten kilometers away from the base, by SG-1 and two of Colonel Pearson's men. En route, they discovered the bugs had escaped the base and were now spreading across the area. They took shelter in a rocky cave. Shen was visibly frightened, but fought to control her panic. Later, SG-1 determined their only chance of survival was to reach the research outpost and try to contact the rescue ship, ''Odyssey'' when it reached orbit. Otherwise, if the insects did not get them, the poisonous payload ''Odyssey'' was likely to release would.<br />
<br />
During the final sprint to the outpost, Shen broke her ankle in a fall down a steep incline. She limped into the building with Dr. Jackson's assistance. Lt. Col. Carter successfully boosted the communication signal, and both the delegation and SG-1 were beamed away before the scourge could overtake them. Shen took an indefinite leave from her position on the IOA due to her injury.<br />
<br />
Shen recovered from her injuries to return to her duties in time to join Col. Chekov on another visit to the SGC (9.19 "the Crusade"). They were to meet with General Landry and Doctor Jackson, the latter unfortunately was indisposed, since his body was possessed by Vala Mal Doran at the time. Shen appeared disappointed he was not present. It was at this meeting Shen's veiled comments during the Gamma Site tour became more clear. It was time for the renewal of the treaty that allowed the SGC to lease the Stargate from Russia (see 6.02 "Redemption Part 2"). Chekov and Shen were there as a courtesy to inform Landry and Jackson (who brokered the original deal between Russian and the United States–see 5.14 "48 Hours") that Russia was not renewing the lease. Russia was taking back their Stargate and initiate their own program.<br />
<br />
Landry immediately stormed out of the meeting to get a hold of Mr. Woolsey. It was then he was informed that the International Committee was not involved in this decision, only Russia and China. The rest of the International Committee, along with the United States, would be invited to participate in Russia's program as they were currently doing with the United States. <br />
<br />
Shen's presence clearly implied that China was financially backing Russia's bid for the Stargate program. Since China was not mentioned in the official notification to President Hayes, Landry was able to piece together that this "courtesy" visit, complete with Shen's presence, was Chekov's way of gaining additional bargaining leverage for the lease renewal. Landry and Chekov were able to reach an agreement whereby the SGC retained the Stargate and the Russians received the latest ''Daedalus''-class ship (the 304 series) to come off the production line. It is unclear whether Shen was aware of Chekov's ploy and/or her use as a bargaining chip, or whether she was a mere patsy to the plan.<br />
<br />
Shen was one of the IOA members who insisted Dr. Elizabeth Weir return from Atlantis mid-crisis to explain why and how Wraith ships were en route to the Milky Way galaxy (SGA 3.01 "No Man's Land Part 2"). Shen was particularly accusatory in Weir's decisions that led to this danger. Weir challenged the IOA representatives to countermand her decision, but the bureaucrats could not move past their bickering to take action themselves; and as Weir pointed out, this way Weir could remain the scapegoat if things turned out wrong.<br />
<br />
Nine months into Woolsey's time as leader of the Atlantis expedition, Shen came to Atlantis to perform the final evaluation of his probationary term (SGA 5.15 "Remnants"). Her motives were twofold however, since she was promised command of the base if her review of Woolsey proved he was unfit. Woolsey figured this out and promised to fight her. Shen had legitimate questions about his term because many of decisions did not follow IOA protocol, plus while she was there, Woolsey appeared to talk to himself (he was speaking to an alien entity that only showed itself to certain people). Shen's and Woolsey's positions came to a head when it came to deciding the fate of the alien entity's repository. In gratitude to Woolsey, the alien appeared as an illusory communique of Dovelock, telling Shen she would not be getting the position after all. Infuriated, Shen retorted by giving Richard a glowing review, ensuring he would remain the permanent commander of Atlantis.<br />
<br />
==Episodes==<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
* [[SGA 3.01 "No Man's Land Part 2" Episode Guide|SGA 3.01 "No Man's Land Part 2"]]<br />
* [[SGA 5.15 "Remnants" Episode Guide|SGA 5.15 "Remnants"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Lt. Col. Samantha Carter]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Russel Chapman]]<br />
* [[Chekov|Col. Chekov]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
* [[Luthor Dovelock]]<br />
* [[Jean LaPierre]]<br />
* [[Pearson|Col. Pearson]]<br />
* [[Richard Woolsey]]<br />
* [[Vala Mal Doran]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
<br />
==Related Articles==<br />
<br />
* [[Atlantis]]<br />
* [[Daedalus Class Ships (304)]]<br />
* [[Gamma Site]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Odyssey]]<br />
* [[Prior Bugs (R75)]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
* [[Stargate Program]]<br />
* [[Wraith]]<br />
<br />
==Other==<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[6.02 "Redemption Part 2" Episode Guide|6.02 "Redemption Part 2"]]<br />
<br />
==Actor==<br />
<br />
* [[Tamlyn Tomita]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:43, 18 February 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Captain_Mitchell&diff=24345Captain Mitchell2008-11-16T06:19:08Z<p>Aurora: initial content</p>
<hr />
<div>[[Category: Characters]][[Image:Cont capt mitchell.jpg|thumb|170px|left|Captain Mitchell]]<br />
==Summary==<br />
Captain Mitchell was a member of the Merchant Marines and the captain of the ''Achilles'', the ocean freighter that transported the Giza Stargate from Africa to the US in 1939.<br />
<br />
==Character Biography==<br />
<br />
Mitchell was a sea captain stationed out of Boston Harbor. During the early days of World War II, the ''Achilles'' was tasked with transporting a large crate housing Professor Langford's Stargate from Africa to Boston. None of the crew, including her captain, knew the true nature of the cargo. However, the captain took his job seriously and made an indirect course across the Atlantic to avoid German U-boats.<br />
<br />
Coincidentally, Mitchell was also the grandfather of Cameron Mitchell, later leader of SG-1, the flagship Stargate team. The two Mitchells bore an uncanny resemblance to each other. Apparently, Cameron never knew his grandfather, but his grandmother showed him a picture he later kept a copy of in his locker at Stargate Command.<br />
<br />
When Ba'al attempted to use a time machine to alter history and make himself ruler of Goa'uld and galaxy, the point he chose to make his move was 1939, when ''Achilles'' was moving the Stargate in the North Atlantic Ocean. Although Ba'al's crew did overwhelm the ''Achilles'' crew in the initial attempt, a mortally wounded Captain Mitchell was able to throw the bomb Ba'al had left behind into the ocean before it detonated, thus saving the ''Achilles'' from a watery grave and leaving it adrift in the Arctic Circle.<br />
<br />
A quirk of fate kept SG-1 immune from the timeline alterations, and they were able to access the same time machine on Praxyon. Everyone but Cameron Mitchell died in a battle for the device; he escaped to 1929. Ten years later, Cameron stowed away on board the ''Achilles'', ambushing Ba'al when he arrived through the Stargate. Captain Mitchell and his crew were surprised to find a doppleganger of himself, a hole in his hull from the Stargate's kawhoosh, and several dead attackers (Ba'al and his Jaffa). But the timeline was apparently restored with the ''Achilles'' reaching Boston, and Stargate program's history otherwise intact. Cameron's locker picture of his grandfather in the restored timeline depicted both Captain Mitchell and his time travelling grandson&mdash;although it's uncertain if Cameron ever realized an "alternate" version of himself was the other man in the family photograph.<br />
<br />
==Episodes==<br />
<br />
* [[Stargate: Continuum]]<br />
<br />
==Related Characters==<br />
* [[Cameron Mitchell]]<br />
* [[Ba'al]]<br />
* [[Langford|Professor Langford]]<br />
<br />
==Related Articles==<br />
* [[Achilles]]<br />
* [[Alternate Timelines]]<br />
* [[Ancients]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Praxyon]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
<br />
==Actor==<br />
* [[Ben Browder]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 22:19, 15 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Stargate:_Continuum&diff=24344Stargate: Continuum2008-11-16T06:13:21Z<p>Aurora: /* Cast */ change granpa mitchell's credit</p>
<hr />
<div>[[Category:Episode Guides|B02]][[Category:Episodes]]<br />
{|<br />
|valign="top"|[[Image:Sgcon-sg-1.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-2.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-3.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:Sgcon-sg-4.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-5.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-6.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:Sgcon-sg-7.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-8.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-9.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:Sgcon-sg-10.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-11.jpg|178px|]]<br />
|valign="top"|[[Image:Sgcon-sg-12.jpg|178px|]]<br />
|}<br />
== Pr&eacute;cis ==<br />
<br />
{{continuumprecis}}<br />
<br />
== Solutions Summary ==<br />
<br />
SG-1 and General O'Neill gather on a Tok'ra planet to witness the extraction of the last known Ba'al symbiote from its host. In fact, it is not the last Ba'al, but only the last clone. Before the extraction can take place, the real Ba'al travels back in time and changes the future by shipwrecking the ''Achilles'', the ship that transported the Egyptian Stargate to the United States in 1939. In the altered present, humans and Tok'ra disappear from the room, and the clone Ba'al gets free and kills O'Neill. SG-1, minus Teal'c and Vala, make their way to the gate and dial Earth.<br />
<br />
Because of the altered timeline, instead of landing in the SGC, Mitchell, Daniel, and Carter arrive on board the shipwrecked ''Achilles'', in frozen waters near the Arctic Circle. They manage to escape and are rescued by a nuclear submarine and Special Ops Colonel Jack O'Neill, who knows nothing about the Stargate Program and only knows Carter because, to him, she is a dead astronaut. Due to frostbite suffered on the sunken ship, Daniel has his left leg amputated below the knee.<br />
<br />
The three are interrogated and eventually convince General Landry they are telling the truth about what has happened to their timeline. Landry refuses to let them try to fix it, however, believing it would be arrogant to change so many lives. He orders that they each be settled in different parts of the country and not allowed to contact each other. Meanwhile the Navy works without their help to activate the Stargete in Antarctica in case their predictions of an invasion by Ba'al come to pass.<br />
<br />
A year later, the invasion by Ba'al's huge armada of Goa'uld ships begins. Ba'al has consolodated his power and is in charge of all the System Lords. Qetesh, hosted by Vala, is his consort, and Teal'c his First Prime. Ba'al's plan is for a benevolent takeover of Earth, although Qetesh and the others would prefer to devastate the planet.<br />
<br />
The US President asks SG-1 for help in fighting back. They embark on F-15s to Antarctica with a desperate plan to use the Stargate to gate to Taonas and get a ZPM so they can return and power the Ancient defense chair.<br />
<br />
Meanwhile, Qetesh grows so distrustful of Ba'al and his unexplained knowledge of Earth that she stabs him and tortures him to death, but not before learning of his time machine and where it is. She orders the Antarctic Stargate and defense chair to be destroyed and an all-out attack on Earth's cities to commence. She speeds her mothership to Praxyon so that she can take control of the time machine. Teal'c meanwhile wants to get there as well, to carry out Ba'al's last order, to avenge his death and free his Jaffa.<br />
<br />
Both SG-1 and Teal'c learn separately that the Russians have recovered the sunken Stargate, and they encounter each other in Russia. They agree to ally and travel to Praxyon together, reaching it ahead of Qetesh. Carter studies the time machine and looks for an opportunity to go back and fix what Ba'al has done. Qetesh's forces arrive by ring from her mothership and attack in waves. Carter dials the gate to send travelers to Earth in 1929, ten years before the timeline has to be fixed. She, Daniel and Teal'c all perish in the battle with Qetesh's Jaffa, but Mitchell makes it through the gate before it shuts down. Teal'c kills Qetesh and destroys the time machine as his final act.<br />
<br />
Mitchell bides his time on Earth until the cross-Atlantic mission in 1939, when he stows away on the ''Achilles''. He lies in wait for Ba'al and his Jaffa to come through the gate, and kills them all, thus restoring the future.<br />
<br />
In the present, the timeline returns to its original state. The clone Ba'al is freed of his symbiote, and Vala stays to support him. After returning to Earth, O'Neill takes the rest of the team to lunch.<br />
<br />
== Cast ==<br />
<br />
'''In Stargate Wiki Character Order:'''<br />
* [[Richard Dean Anderson]] as [[Jack O'Neill]]<br />
* [[Michael Shanks]] as [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Amanda Tapping]] as [[Samantha Carter|Lt. Col. Samantha Carter]]<br />
* [[Christopher Judge]] as [[Teal'c]]<br />
* [[Ben Browder]] as [[Cameron Mitchell|Lt. Col. Cameron Mitchell]] and [[Captain Mitchell]]<br />
* [[Claudia Black]] as [[Vala Mal Doran]] and [[Qetesh]]<br />
* [[Don S. Davis]] as [[George Hammond|Lt. Gen. George Hammond]]<br />
* [[Beau Bridges]] as [[Hank Landry|Gen. Hank Landry]]<br />
* [[William Devane]] as [[Henry Hayes]]<br />
* [[Cliff Simon]] as [[Ba'al]]<br />
* [[Steve Bacic]] as [[Camulus]]<br />
* [[Gary Jones]] as [[Walter Harriman|Sgt. Walter Harriman]]<br />
* [[Jacqueline Samuda]] as [[Nirrti]]<br />
* [[Peter Williams]] as [[Apophis]]<br />
* [[Dan Shea]] as [[Siler|Sgt. Siler]]<br />
* Darcy Cadman as Russian Officer<br />
* Peter John Prinsloo as Alex<br />
* [[Ron Halder]] as [[Cronus]]<br />
* Alison Matthews as Interviewer<br />
* David Kaye as Interviewer<br />
* O.L. Bramble as Jaffa Leader<br />
* Reese Alexander as Jaffa Pilot<br />
* Mark Pawson as Jaffa Pilot<br />
* Tracy Trueman as Neighbor<br />
* Jason Benson as Officer<br />
* Kristen Williamson as Officer<br />
* Campbell Lane as Older Man<br />
* [[Vince Crestejo]] as [[Yu]]<br />
* [[Jay Williams]] as [[Ra]]<br />
* Lebrone Flippin as Ba'al's Jaffa<br />
* Duke Shoebotham as Ba'al's Jaffa<br />
* Mike Roselli as Qetesh's Jaffa<br />
* Rob Boyce as Qetesh's Jaffa<br />
* [[Colin Cunningham]] as [[Paul Davis|Maj. Paul Davis]]<br />
* Adrian Huges as Peltac Jaffa<br />
* Jacqueline Becher as Lady Shopper<br />
* CDR Michael Bernaccchi USN as Commanding Officer<br />
* CMDCM (SS) Wesley K. Koshoffer USN as COB<br />
* LCDR Jason M. Geddes USN as Officer of the Deck<br />
* LTjg Alan M. Roche USN as Officer of the Guard<br />
* Barry Campbell as Crewman on Sail<br />
<br />
'''Arctic Shoot: ''USS Alexandria'' and U.S. Navy Arctic Submarine Laboratory:'''<br />
* Electronics Technician 2nd Class Courtney D. Miler, a longtime Stargate fan, played an extra.<br />
* Barry L. Campbell, head of operations at the San Diego-based U.S. Navy Arctic Submarine Laboratory, presented the idea to Executive Producer N. John Smith at a Stargate convention in Vancouver, British Columbia, and has a speaking role in the film.<br />
<br />
== Production ==<br />
<br />
* Written by [[Brad Wright]]<br />
* Directed by [[Martin Wood]] <br />
* Filming: March 23-29, 2007 in the Arctic; May 22-June 14, 2007 in Vancouver.<br />
* International DVD (and Blu-ray HD) Release Schedule:<br />
** July 29, 2008: North America<br />
** August 6, 2008: Australia<br />
** August 18, 2008: UK<br />
** July 29, 2008: North America<br />
** September 10, 2008: France<br />
** September 10, 2008: Italy<br />
** September 12, 2008: Germany, Austria, Switzerland<br />
** October 27, 2008: Czech and Slovak Republic<br />
* [[Stargate: Continuum Production Gallery and Notes]]<br />
<br />
== Related Articles ==<br />
<br />
=== Keywords ===<br />
<br />
* [[Achilles]]<br />
* [[Alternate Timelines|Time Travel]]<br />
* [[Antarctica]]<br />
* [[Cloning]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Praxyon]]<br />
* [[Ring Transporter]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
* [[Stargate Program]]<br />
* [[Symbiote]]<br />
* [[System Lord]]<br />
* [[Praclarush Taonas|Taonas]]<br />
* [[Tok'ra]]<br />
* [[Zero Point Module (ZPM)]]<br />
<br />
=== Other ===<br />
<br />
* [[Episode Guides]]<br />
* [[Transcripts]]<br />
* Previous: [[Stargate: The Ark of Truth]]<br />
<br />
== Related Links ==<br />
<br />
===Official===<br />
<br />
* [http://www.stargatesg1.com/ MGM Stargate SG-1]<br />
* [http://us.imdb.com/title/tt0929629/ IMDB]<br />
<br />
===Fan===<br />
<br />
* [http://stargate-sg1-solutions.com/ Stargate SG-1 Solutions]<br />
* [http://www.stargate-sg1-solutions.com/forum/index.php?board=25.0 Solutions On-Site Forum Discussion Board]<br />
* [http://community.livejournal.com/sg1_solutions/tag/movies Solutions LJ Community: Movies]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 13:20, 11 October 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Planets_By_Episode&diff=24330Planets By Episode2008-11-15T05:09:02Z<p>Aurora: /* Season Three */ add planet gated to</p>
<hr />
<div>[[Category:Planets]][[Image:abydos.jpg|left|]]<br />
<br />
== Summary ==<br />
Here is a quick reference to the planets that were featured in each episode. In some cases the planet did not figure greatly in the episode, and much of it may have taken place on Earth, or in a ship. But if a planet was mentioned, it is listed here. When Earth locations were featured in the episode, they are mentioned as well. The SGC is mentioned whenever any significant action occurred there.<br />
<br />
== Stargate The Movie ==<br />
*[[Abydos and the Abydonian People|Abydos]] &mdash; where Ra was defeated and where Daniel Jackson remained<br />
<br />
<br />
== Season One ==<br />
[[Image:planets_s1.jpg|center|]]<br />
<br />
<br />
[[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children of the Gods"]] <br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children of the Gods Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3A-575]] &mdash; First planet SG-1 explores with Teal'c as member of the unit<br />
* [[P3A-577]] &mdash; Planet scheduled for SG-2's first solo mission. <br />
* [[Chulak]] &mdash; planet dialled by Kawalsky's Goa'uld.<br />
<br />
<br />
[[1.04 "Emancipation" Episode Guide|1.04 "Emancipation"]]<br />
* [[Simarka]] &mdash; home of the Shavadai<br />
* [[P3X-595]] &mdash; planet previously visited by SG-1 that was mentioned in passing <br />
<br />
<br />
[[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Land of Light (P3X-797)]] &mdash; home of Tuplo's people and the infected Touched<br />
<br />
<br />
[[1.06 "The First Commandment" Episode Guide|1.06 "The First Commandment"]]<br />
* [[P3X-513]] &mdash; planet with broken sun shield and cave dwellers; ruled by Jonas Hanson<br />
<br />
<br />
[[1.07 "Cold Lazarus" Episode Guide|1.07 "Cold Lazarus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: home of O'Neill's ex-wife, a park, a hospital<br />
* [[P3X-562]] &mdash; home of the "Crystal Unity"<br />
<br />
<br />
[[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3C-117]] &mdash; Planet visited by SG-5<br />
* [[P3X-774]] &mdash; Nox homeworld<br />
<br />
<br />
[[1.09 "Brief Candle" Episode Guide|1.09 "Brief Candle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Argos (P3X-8596)]] &mdash; Argosian homeworld, site of a genetic experiment by the Goa'uld Pelops<br />
<br />
<br />
[[1.10 "Thor's Hammer" Episode Guide|1.10 "Thor's Hammer"]]<br />
* [[Cimmeria (P3X-974)]] &mdash; Cimmerian homeworld, an Asgard Protected Planet<br />
* [[Jebanna]] &mdash; Kendra's original homeworld<br />
<br />
<br />
[[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ernest's planet (P3X-972, later PB2-908)]] &mdash; location of the Heliopolis repository of the combined knowledge of the Ancients, Asgard, Nox, and Furlings<br />
<br />
<br />
[[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[1.13 "Fire And Water" Episode Guide|1.13 "Fire And Water"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Oannes (P3X-866)]] &mdash; Nem's volcanic homeworld<br />
* [[P8X-362]] &mdash; planet scheduled for exploration by SG-4<br />
<br />
<br />
[[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Mexico, where Hathor is imprisoned in a Mayan pyramid<br />
* [[Chulak]] &mdash; planet to which Hathor escaped from the SGC<br />
<br />
<br />
[[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Hanka (P8X-987)]] &mdash; Cassandra's homeworld in the domain of Nirrti<br />
<br />
<br />
[[1.16 "Cor-ai" Episode Guide|1.16 "Cor-ai"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Cartago (P3X-1279)]] &mdash; Byrsa homeworld<br />
<br />
<br />
[[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tollan (P3X-7763)]] &mdash; Original Tollan homeworld, destroyed by a cataclysm<br />
* [[Sureeta]] &mdash; planet whose destruction after misuse of Tollan technology caused the cataclysm on Tollan (P3X-7763)<br />
* [[Land of Light (P3X-797)]] &mdash; home of Tuplo's people where the Tollan were welcomed to relocate<br />
* [[P3X-774]] &mdash; Nox homeworld; where the Tollan sought refuge with SG-1's assistance<br />
<br />
<br />
[[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4A-771]] &mdash; planet SG-1 gates to and immediately comes under enemy fire.<br />
* [[Places on Earth]]: Antarctica, where O'Neill and Carter end up after going through second Stargate<br />
* [[P5C-11]] &mdash; planet between P4A-771 and Earth which has no atmosphere.<br />
* [[P5C-12]] &mdash; planet between P4A-771 and Earth which has no atmosphere.<br />
<br />
<br />
[[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Altair (P3X-989 and PX3-989)]] &mdash; home to the robot Harlan<br />
<br />
<br />
[[1.20 "There But For The Grace Of God" Episode Guide|1.20 "There But For The Grace Of God"]]<br />
* [[P3R-233]] &mdash; site of the quantum mirror that takes Daniel to an alternate universe<br />
* SGA, an alternate universe Stargate program<br />
<br />
<br />
[[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br/><br />
(Note: Planets referenced are only those mentioned within the original material, not clips of other episodes)<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4A-771]] &mdash; planet SG-1 visited where they encountered heavy hostile fire; O'Neill suggests Kinsey visit the planet to see how dangerous it truly is out there.<br />
* [[Chulak]] &mdash; Apophis's stronghold and referenced in reports read during the meeting with Kinsey<br />
* [[Argos (P3X-8596)]] &mdash; site of a genetic experiment by the Goa'uld Pelops which had been stopped by Jack O'Neill. SG-2 had just returned from a follow-up mission there shortly before the Kinsey hearing<br />
* [[P3R-233]] &mdash; planet where Daniel went missing after he explored an alternate reality via the quantum mirror. He was explaining what happened to him before, during, and after the meeting with Kinsey.<br />
<br />
<br />
[[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard Klorel's Goa'uld Mothership, in orbit above an unnamed planet<br />
<br />
== Season Two ==<br />
[[Image:planets_s2.jpg|center|]]<br />
<br />
[[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard Klorel's and Apophis' Goa'uld Motherships<br />
* [[Alpha Site]] (P3X-984) &mdash; where Stargate Command was sending the best and brightest to form a colony of survivors in case the Goa'uld attack succeeded and where Daniel Jackson gated to escaping from Klorel's ship.<br />
<br />
<br />
[[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Nasya]] &mdash; site of a Goa'uld attack where Carter is taken over by the Tok'ra Jolinar of Malkshur<br />
* [[Air Force Academy Hospital]] &mdash; where the Nasyan refugees are treated<br />
* [[P3X-422]] &mdash; potential new home for the displaced Nasyans.<br />
<br />
<br />
[[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-775]] &mdash; planet on which SG-1 was accused by the Taldor ("justice") for aiding a murderer and sentenced to life in prison on the planet Hadante<br />
* [[Hadante]] &mdash; prison planet where SG-1 was imprisoned after helping an escaped murderer<br />
* [[Cimmeria (P3X-974)]] &mdash; Asgard controlled planet; rejected as escape location by Daniel for unknown reasons.<br />
* [[Chulak]] &mdash; Teal'c's homeworld; rejected as escape location by Daniel for unknown reasons.<br />
* [[P3A-707]] &mdash; possible escape route for SG-1 when they use the Stargate to escape Hadante. Was not ultimately used.<br />
* [[P2A-509]] &mdash; planet where SG-3 had a scheduled standard recon mission; SG-1 traveled to this planet when escaping Hadante and rendezvoused with SG-3.<br />
<br />
<br />
[[2.04 "The Game Keeper" Episode Guide|2.04 "The Game Keeper"]]<br />
* [[P7J-989]] &mdash; idyllic world holding a virtual reality gaming facility.<br />
<br />
<br />
[[2.05 "Need" Episode Guide|2.05 "Need"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3R-636]] &mdash; home of King Pyrus the God Slayer and Princess Shyla and their naquadah mines<br />
* [[P3H-826]] &mdash; potential site of SG-1's next mission; SG-1 instead returned to P3R-636.<br />
<br />
<br />
[[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
* [[Cimmeria (P3X-974)]] &mdash; Asgard protected planet, under attack by Heru'ur after the destruction of the Thor's Hammer protection<br />
* [[P5C-629]] &mdash; potential location for the "Seeker Project" to alert Earth of impending Goa'uld attacks.<br />
* [[P4A-571]] &mdash; planet close to P5C-629<br />
<br />
<br />
[[2.07 "Message In A Bottle" Episode Guide|2.07 "Message In A Bottle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P5C-353]] &mdash; home of the orb and its organisms<br />
* [[P4G-881]] &mdash; primordial world where orb and organisms are sent to survive<br />
<br />
<br />
[[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
* [[Land of Light (P3X-797)]] &mdash; home of Tuplo's people where Drey'auc and Rya'c take refuge.<br />
<br />
<br />
[[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Places on Earth]]: Washington, D.C. and Air Force Headquarters<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
<br />
[[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Colorado Springs, where Teal'c takes refuge in an abandoned warehouse<br />
* [[BP6-3Q1]] &mdash; home of the flying alien insects who attack Teal'c<br />
<br />
<br />
[[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[P34-353J]] &mdash; secret Tok'ra base, where Carter meets Jolinar's mate Martouf<br />
* [[Air Force Academy Hospital]] where Jacob Carter is dying<br />
<br />
<br />
[[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
* [[P34-353J]] &mdash; secret Tok'ra base<br />
* '''The Shoranka Quadrant''' &mdash; from where Tok'ra scout sends word of an impending Goa'uld attack on the Tok'ra base.<br />
* Unknown planet where the Tok'ra evacuate to after the Goa'uld attack; because of spies among their ranks, Garshaw, Martouf, and Selmak immediately leave the SGC to relocate once again.<br />
<br />
<br />
[[2.13 "Spirits" Episode Guide|2.13 "Spirits"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PXY-887]] &mdash; home of the Salish Indians and their powerful alien 'spirits'<br />
<br />
<br />
[[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]] &mdash; where the second Stargate was kept<br />
* [[Madrona (PX7-941)]] &mdash; planet with powerful weather controlling technology<br />
* [[Ernest's planet (P3X-972, later PB2-908)]] &mdash; location of the Heliopolis repository; Daniel's videos of the planet are studied at Area 51<br />
* [[Places on Earth]]: NID Airfield, 40 kilometers west of Parowan, Utah; undetermined location where Hammond meets Whitlow<br />
* Unknown planet where the rogue team stealing alien artifacts escapes using the Stargate<br />
<br />
<br />
[[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3W-451]] &mdash; planet near a black hole<br />
* [[P3X-808]] &mdash; planet where Daniel Jackson and SG-6 are conducting an archeological dig<br />
* [[Pentagon]] &mdash; where Hammond flies to in order to get information and/or orders regarding the black hole situation at the SGC.<br />
* [[P2A-870]] &mdash; planet the wormhole jumped to after the bomb created a power surge on the SGC Stargate.<br />
<br />
<br />
[[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Place of Our Legacy (P3R-272)]] &mdash; location of Ancients' repository of knowledge that gets downloaded into O'Neill<br />
* [[P9Q-281]] &mdash; binary system planet with defective Stargate where Sam Carter, Teal'c and Maj. Castleman are trapped while futilely trying to find the Ancients<br />
* [[Othala]] &mdash; Asgard homeworld in the Ida galaxy, here O'Neill seeks help to remove the Ancients' download<br />
<br />
<br />
[[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PB5-926]] &mdash; desert world on which Apophis crashes and begs for help from SG-1<br />
* Unnamed planet from where the Tok'ra leave to reach the SGC via Stargate and warn them of Sokar.<br />
<br />
<br />
[[2.18 "Holiday" Episode Guide|2.18 "Holiday"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Colorado Springs, where Ma'chello goes in Daniel's body<br />
* [[P3W-924, later P3C-599]] &mdash; Ma'chello's planet (redesignated P3C-599 in Legacy)<br />
<br />
<br />
[[2.19 "One False Step" Episode Guide|2.19 "One False Step"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PJ2-445]] &mdash; homeworld of the silent white aliens and their symbiotic plants<br />
<br />
<br />
[[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Reetalia]] &mdash; homeworld of the Reetou from where Charlie travelled<br />
* Unknown Tok'ra base.<br />
* [[P63-2031]] &mdash; location of rebel Reetou base<br />
<br />
<br />
[[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various United States locations during 1969, but SG-1 was trying to reach P2X-555 when they went back in time<br />
* [[P2X-555]] &mdash; planet where SG-5 conducted SG-1's planned mission.<br />
<br />
<br />
[[2.22 "Out Of Mind Part 1" Episode Guide|2.22 "Out Of Mind Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Hathor's Planet]] &mdash; where Hathor held SG-1 in a replica of the SGC<br />
* Unnamed planet where SG-1 was captured and Teal'c left for dead<br />
* [[Chulak]] &mdash; Teal'c's homeworld, to where he travels after quitting the SGC<br />
<br />
== Season Three ==<br />
[[Image:planets_s3.jpg|center|]]<br />
<br />
[[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Planet whose last three numbers are "254" from where SG-3 encountered Tok'ra and learned SG-1's fate<br />
* [[Hathor's Planet]] &mdash; where Hathor held SG-1 in a replica of the SGC<br />
* [[Chulak]] &mdash; home base of Apophis's Jaffa and home to Teal'c and Bra'tac<br />
<br />
<br />
[[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed Tok'ra base where Jacob Carter/Selmak left to arrive at the SGC<br />
* [[Places on Earth]]: Washington State, hideout of Goa'uld Seth and his cult; San Diego, California region, where Samantha and Jacob Carter visit Mark Carter<br />
<br />
<br />
[[3.03 "Fair Game" Episode Guide|3.03 "Fair Game"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* ''Beliskner'' in Earth orbit<br />
* Unnamed planet from where the Goa'uld delegation originated<br />
* '''Passage of Nilor''' &mdash; region of space where the Asgard will allow Goa'uld passage in exchange for including Earth in the Protected Planets Treaty<br />
<br />
<br />
[[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PY3-948]] &mdash; meeting place of the Linvris<br />
* [[P3W-924, later P3C-599]] &mdash; Ma'chello's planet<br />
* [[Air Force Academy Hospital]] &mdash; mental health unit, where Daniel is sent<br />
<br />
<br />
[[3.05 "Learning Curve" Episode Guide|3.05 "Learning Curve"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Orban]] &mdash; Aztec-influenced home of the nanotechnology-enhanced Orbanians<br />
* [[Places on Earth]] mdash; school in Colorado Springs vicinity<br />
<br />
<br />
[[3.06 "Point Of View" Episode Guide|3.06 "Point Of View"]]<br />
* Alternate Earth and SGC<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]] &mdash; storeroom where quantum mirror is kept and where alternate Carter and alternate Kawalsky arrive<br />
<br />
<br />
[[3.07 "Deadman Switch" Episode Guide|3.07 "Deadman Switch"]]<br />
* [[PJ6-877]] &mdash; forest world where SG-1 are trapped by devilish bounty hunter Aris Boch<br />
<br />
<br />
[[3.08 "Demons" Episode Guide|3.08 "Demons"]]<br />
* Unnamed Planet where Dark Age English Christians were terrorized by Sokar's Unas<br />
<br />
<br />
[[3.09 "Rules Of Engagement" Episode Guide|3.09 "Rules Of Engagement"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P89-534]] &mdash; last planet which SG-11 was known to be before they were declared MIA<br />
<br />
<br />
[[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[P8X-873]] &mdash; where Amaunet held Abydonian people prisoner<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
<br />
<br />
[[3.11 "Past And Present" Episode Guide|3.11 "Past And Present"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Vyus (P2Q-463)]] &mdash; home of the Vyans and Destroyer of Worlds Linea in her youthful alter ego Minister Ke'ra<br />
<br />
<br />
[[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Netu]] &mdash; moon of Delmak and Sokar's prison world<br />
* [[Delmak]] &mdash; headquarters of Sokar<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
<br />
<br />
[[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[Netu]] &mdash; moon of Delmak and Sokar's prison world<br />
* [[Delmak]] &mdash; headquarters of Sokar<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
<br />
<br />
[[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[Places on Earth]]: Washington, D.C.<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-118]] &mdash; planet the aliens came from<br />
<br />
<br />
[[3.15 "Pretense" Episode Guide|3.15 "Pretense"]]<br />
* [[Tollana]] &mdash; new homeworld of the Tollan<br />
<br />
<br />
[[3.16 "Urgo" Episode Guide|3.16 "Urgo"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4X-884]] &mdash; laboratory in which the program Urgo was created; home of Togar<br />
<br />
<br />
[[3.17 "A Hundred Days" Episode Guide|3.17 "A Hundred Days"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Edora (P5C-768)]] &mdash; planet subjected to periodic spectacular asteroid showers<br />
<br />
<br />
[[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tollana]] &mdash; home of the Tollan<br />
* [[Edora (P5C-768)]] &mdash; home of Laira and the Edorans. O'Neill travels there for "retirement" before redialing to the NID base.<br />
* [[PX3-595]] &mdash; Asgard protected planet, home of the Tirnoks and location of portable Asgard cloak technology<br />
* unnamed planet where the rogue NID was based<br />
* unnamed planet where SG-1 conduct a standard recon mission<br />
* [[Places on Earth]]: O'Neill's house; Plane flying over unknown area<br />
<br />
<br />
[[3.19 "New Ground" Episode Guide|3.19 "New Ground"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Bedrosia / Optrica (P2X-416)]] &mdash; home to an ideological/holy war and the archaeologist Nyan<br />
<br />
<br />
[[3.20 "Maternal Instinct" Episode Guide|3.20 "Maternal Instinct"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; Jaffa world; Apophis attacked the planet to weed out Rebel Jaffa<br />
* [[Kheb]] &mdash; legendary temple of the powerful Oma Desala, Mother Nature herself, who is caring for Sha're's son<br />
<br />
<br />
[[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P7X-377]] &mdash; giant pyramid, home to a Crystal Skull through which SG-1 are transported along with Daniel's grandfather Nick Ballard to meet the giant alien Quetlzelcoatl<br />
* [[Places on Earth]]: Oregon mental health institution where Nick Ballard committed himself<br />
<br />
<br />
[[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-234]] &mdash; place SG-1 gated to as an escape from ''Beliskner''<br />
* Aboard Thor's ship, the ''Beliskner''<br />
<br />
== Season Four ==<br />
[[Image:planets_s4.jpg|center|]]<br />
<br />
[[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-234]] &mdash; Where O'Neill, Carter, and Teal'c gated to and stayed for two weeks<br />
* [[Hala]] &mdash; Asgard homeworld, where ''O'Neill'' has just finished construction<br />
* [[Places on Earth]]: aboard a Russian submarine, inside a harbor building<br />
<br />
<br />
[[4.02 "The Other Side" Episode Guide|4.02 "The Other Side"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Euronda]] &mdash; home to sinister Alar and his followers fighting a war of racial purity against the Breeders<br />
<br />
<br />
[[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PX9-757]] &mdash; planet occupied by Apophis' forces, where a new mothership is being built<br />
* [[Places on Earth]]: Colorado Springs, O'Malley's bar<br />
<br />
<br />
[[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; Teal'c and Shau'nac's homeworld<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
<br />
<br />
[[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
* [[P6Y-325]] &mdash; planet where SG-15 and other teams encountered Goa'uld<br />
<br />
<br />
[[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alaris]] &mdash; a planet to which SG-12 conducted a survey<br />
* [[P4X-639]] &mdash; a former Ancients colony<br />
<br />
<br />
[[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Russian Stargate facility<br />
* Unnamed planet with sentient liquid beings<br />
<br />
<br />
[[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]<br />
* [[P3X-888]] &mdash; Unas homeworld<br />
<br />
<br />
[[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [[P5S-381]] &mdash; temporary home of Enkarans, terraformed by the Gadmeer<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
<br />
[[4.10 "Beneath The Surface" Episode Guide|4.10 "Beneath The Surface"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3R-118]] &mdash; arctic world where SG-1 are imprisoned as slaves in a power plant<br />
<br />
<br />
[[4.11 "Point Of No Return" Episode Guide|4.11 "Point Of No Return"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Montana<br />
* [[P30-255]] &mdash; planet previously visited by SG-1 with cuneiform writing<br />
* [[P5X-327]] &mdash; planet scheduled for long-term reconnaissance by MALP<br />
* [[Alien Fugitive Planet]] &mdash; home of Martin Lloyd<br />
<br />
<br />
[[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Peterson Air Force Base]]<br />
* Aboard a modified Death Glider<br />
* [[P2C-257]] &mdash; where Daniel and Carter find Jacob on a covert mission<br />
* Aboard a Tok'ra cargo ship<br />
<br />
<br />
[[4.13 "Serpent's Venom" Episode Guide|4.13 "Serpent's Venom"]]<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Chicago, Illinois; O'Neill's cabin in Minnesota; Egypt<br />
<br />
<br />
[[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Maybourne's prison cell, Kinsey's house<br />
* [[P3S-452]] &mdash; Goa'uld stronghold to which Teal'c was ordered to get more naquadah<br />
* Unnamed planet on which the SGC detonated the test naquadah bomb<br />
<br />
<br />
[[4.16 "2010" Episode Guide|4.16 "2010"]]<br />
* [[Places on Earth]], in the future: Washington, D.C.; O'Neill's cabin in Minnesota; <br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; Teal'c's homeworld<br />
* [[P4C-970]] &mdash; Aschen homeworld<br />
<br />
<br />
[[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Places on Earth]]: Daniel's 'dream' house<br />
<br />
<br />
[[4.18 "The Light" Episode Guide|4.18 "The Light"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4X-347]] &mdash; Goa'uld resort planet where the addictive Light imprisons SG-1<br />
* [[Places on Earth]]: Daniel's apartment<br />
<br />
<br />
[[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Air Force Academy]]<br />
* [[M4C-862]] &mdash; Moon-based research station invaded by lethal swarming 'light' bees<br />
<br />
<br />
[[4.20 "Entity" Episode Guide|4.20 "Entity"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P4X-377]] &mdash; Entity's homeworld.<br />
<br />
<br />
[[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Juna (P3X-729)]] &mdash; planet under control of Cronus, which 'robot' SG-1 visits<br />
* [[Altair (P3X-989 and PX3-989)]] &mdash; home planet of Harlan and the 'robot' SG-1<br />
<br />
<br />
[[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
* Aboard Earth's Goa'uld mothership, captured from Cronus<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
* [[P3W-451]] &mdash; planet engulfed by black hole.<br />
* Unknown area, in a galaxy far distant from Earth<br />
<br />
<br />
== Season Five ==<br />
[[Image:planets_s5.jpg|center|]]<br />
<br />
[[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* Aboard Earth's Goa'uld mothership, captured from Cronus<br />
* [[Delmak]] &mdash; formerly Sokar's headquarters, now Apophis's homeworld<br />
* Aboard cargo ship from Apophis's ha'tak<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
<br />
[[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Chulak]] &mdash; shown in flashbacks<br />
<br />
<br />
[[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Velona (P4X-636)]] &mdash; homeworld and prison of the ascended being Orlin<br />
* [[Places on Earth]]: Carter's house<br />
<br />
<br />
[[5.04 "The Fifth Man" Episode Guide|5.04 "The Fifth Man"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P7S-441]] &mdash; planet on which O'Neill is trapped by Goa'uld searching for the alien 'Lt. Tyler'<br />
<br />
<br />
[[5.05 "Red Sky" Episode Guide|5.05 "Red Sky"]]<br />
* [[K'tau]] &mdash; Asgard protected planet whose sun is nearly destroyed by SGC actions<br />
<br />
<br />
[[5.06 "Rite Of Passage" Episode Guide|5.06 "Rite Of Passage"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Hanka (P8X-987)]] &mdash; Cassandra's homeworld, location of Nirrti's laboratory<br />
<br />
<br />
[[5.07 "Beast Of Burden" Episode Guide|5.07 "Beast Of Burden"]]<br />
* [[P3X-888]] &mdash; Unas homeworld<br />
* Unnamed planet, home of Burrock and the enslaved Unas<br />
<br />
<br />
[[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
* [[P2X-338]] &mdash; deserted planet, previously home to System Lord Marduk<br />
<br />
<br />
[[5.09 "Between Two Fires" Episode Guide|5.09 "Between Two Fires"]]<br />
* [[Tollana]] &mdash; homeworld of the Tollan<br />
<br />
<br />
[[5.10 "2001" Episode Guide|5.10 "2001"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P3A-194]] &mdash; Volian homeworld, agrarian planet whose population was wiped out by the Aschen<br />
* [[P4C-970]] &mdash; Aschen homeworld<br />
<br />
<br />
[[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Places on Earth]]: abandoned Seattle hospital<br />
<br />
<br />
[[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Places on Earth]]: The Bridge Studios, where the 'show' is filmed, and surrounding area<br />
<br />
<br />
[[5.13 "Proving Ground" Episode Guide|5.13 "Proving Ground"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed military location in Colorado Springs area used as proving ground for SGC recruits<br />
<br />
<br />
[[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P3X-116]] &mdash; Goa'uld planet where Teal'c finally kills nemesis Tanith<br />
* [[P4C-796]] &mdash; planet scheduled for routine recon mission by SG-2<br />
* [[Places on Earth]]: Moscow, Russia; Minot, North Dakota<br />
<br />
<br />
[[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ravanna]] &mdash; planet with underground Tok'ra base<br />
* Unnamed planet that is Lord Yu's headquarters<br />
* Aboard Zipacna's ha'tak<br />
* Aboard various cargo ships<br />
* Hassara System &mdash; space station where System Lords meet<br />
* [[Mubastas]] &mdash; mentioned as Bastet's headquarters<br />
* [[Velong]] &mdash; location of Yu's secret base before attacked by Morrigan<br />
<br />
<br />
[[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[Ravanna]] &mdash; planet with underground Tok'ra base<br />
* Hassara System &mdash; space station where System Lords meet<br />
<br />
<br />
[[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Ravanna]] &mdash; former Tok'ra base with crashed cargo ship<br />
* Aboard a ship and an asteroid, near Earth<br />
<br />
<br />
[[5.18 "The Warrior" Episode Guide|5.18 "The Warrior"]]<br />
* [[Cal Mah]] &mdash; Base of rebel Jaffa led by a charismatic warrior<br />
* [[Stargate Command (SGC) Base]]<br />
* Unidentified planet where Nirrti is mining weapons grade naquadah<br />
* Unnamed planet that is Yu's headquarters<br />
<br />
<br />
[[5.19 "Menace" Episode Guide|5.19 "Menace"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* Unnamed planet, place of origin of the replicators<br />
* [[K'tau]] &mdash; Asgard protected planet and where SG-2 tried to contact the Asgard<br />
<br />
<br />
[[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
* [[Latona (P2A-018)]] &mdash; site of The Sentinel computer-human hybrid defense system<br />
* [[P2A-463]] &mdash; planet with language similar to the Latonans<br />
* [[P3Y-294]] &mdash; planet previously visited by the rogue NID who broke off any diplomatic relations with the SGC<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: unnamed high security military prison<br />
<br />
<br />
[[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; home of Jonas Quinn, where Daniel Jackson gave his life to stop a nuclear explosion<br />
* Unnamed Tok'ra base from where Jacob Carter arrived<br />
<br />
<br />
[[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Adara System]] &mdash; Asgard science base in Milky Way Galaxy<br />
* Aboard Osiris's and Anubis's ha'taks<br />
* Aboard cargo ship<br />
<br />
<br />
== Season Six ==<br />
[[Image:planets_s6.jpg|center|]]<br />
<br />
[[6.01 "Redemption Part 1" Episode Guide|6.01 "Redemption Part 1"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P2X-374]] &mdash; planet with primitive population visited by SG-1<br />
* Unnamed planet that was the temporary rebel Jaffa base where Drey'auc dies and is buried<br />
<br />
<br />
[[6.02 "Redemption Part 2" Episode Guide|6.02 "Redemption Part 2"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* Unnamed planet &mdash; temporary Jaffa rebel base<br />
* Unnamed planet where Anubis was using an Ancient Stargate destroying weapon <br />
<br />
<br />
[[6.03 "Descent" Episode Guide|6.03 "Descent"]]<br />
* Aboard Anubis' mothership, in Earth orbit and under ocean<br />
<br />
<br />
[[6.04 "Frozen" Episode Guide|6.04 "Frozen"]]<br />
* [[Places on Earth]]: Antarctica<br />
<br />
<br />
[[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Steveston, Oregon<br />
<br />
<br />
[[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed Goa'uld outpost ruled by Ba'al<br />
<br />
<br />
[[6.07 "Shadow Play" Episode Guide|6.07 "Shadow Play"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; homeworld of Jonas Quinn<br />
<br />
<br />
[[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P5X-112]] &mdash; planet where SG-1 is babysitting physicists doing an excavation<br />
* [[P4X-233]] &mdash; planet previously explored by SGC team where they found a ring platform<br />
* [[Amon Shek]] &mdash; headquarters of Lord Khonsu<br />
* Lord Khonsu's ha'tak, controlled by his first prime<br />
<br />
<br />
[[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alpha Site (P3X-984)]] &mdash; secret Earth base<br />
* Tok'ra base near the '''Risa''' system, from where they had to flee from Anubis<br />
* [[P36-231]] &mdash; planet where SG-2 and Jonas Quinn were on an excavation<br />
* [[Kawawn]] &mdash; naquadah mine controlled by Apophis<br />
<br />
<br />
[[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
* [[Pangar]] &mdash; where Goa'uld Queen is used to create Tretonin<br />
<br />
<br />
[[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: near ''Prometheus'' hangar<br />
* Aboard ''Prometheus''<br />
<br />
<br />
[[6.12 "Unnatural Selection" Episode Guide|6.12 "Unnatural Selection"]]<br />
* [[Hala]] &mdash; Asgard homeworld overrun by Replicators<br />
<br />
<br />
[[6.13 "Sight Unseen" Episode Guide|6.13 "Sight Unseen"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various locations between Colorado Springs and Minnesota<br />
* [[P9X-391]] &mdash; home of the Ancients where interdimensional device is found<br />
<br />
<br />
[[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]]<br />
* [[Peterson Air Force Base]]<br />
* [[Places on Earth]]: Washington, D.C. area locations, other unnamed locations<br />
<br />
<br />
[[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet and its moon, location of a paradise presumably created by the Furlings<br />
<br />
<br />
[[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-367]] &mdash; Nirrti's final base of operations<br />
<br />
<br />
[[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[Places on Earth]]: [[Pentagon]], Washington, D.C.<br />
<br />
<br />
[[6.18 "Forsaken" Episode Guide|6.18 "Forsaken"]]<br />
* [[P2X-005]] &mdash; planet with crash-landed vessel and stranded passengers<br />
* [[P4X-131]] &mdash; planet from where Jonas claimed the various gold items cluttering his office originated<br />
<br />
<br />
[[6.19 "Changeling" Episode Guide|6.19 "Changeling"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various locations including a hopital and fire station<br />
* [[Kresh'tar]] &mdash; where Teal'c and Bra'tac lie dying after an ambush<br />
<br />
<br />
[[6.20 "Memento" Episode Guide|6.20 "Memento"]]<br />
* [[P7X-009]] &mdash; planned maiden voyage destination for ''Prometheus''<br />
* [[Tagrea (P3X-744)]] &mdash; where ''Prometheus'' is forced to land<br />
* Aboard ''Prometheus''<br />
<br />
<br />
[[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4S-237]] &mdash; planet ruled by Ba'al<br />
<br />
<br />
[[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
<br />
== Season Seven ==<br />
[[Image:planets_s7.jpg|center|]]<br />
<br />
[[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Vis Uban]] &mdash; planet where Daniel Jackson is found<br />
* [[Chodawa]] &mdash; where Lord Yu sends his fleet when they are about to ambush Anubis<br />
<br />
<br />
[[7.02 "Homecoming Part 2" Episode Guide|7.02 "Homecoming Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; homeworld of Jonas Quinn<br />
* [[Chodawa]] &mdash; where Lord Yu sends his fleet when they are about to ambush Anubis<br />
<br />
<br />
[[7.03 "Fragile Balance" Episode Guide|7.03 "Fragile Balance"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: O'Neill's house in Colorado Springs; other abductees homes, including possibly: New York, NY; Iowa City, IA; Salome, AZ; Sandy, OR; Florence, AL; Clancy, MT; Wayland, MI; and San Francisco, CA<br />
* Aboard Asgard Loki's ship, in Earth orbit<br />
<br />
<br />
[[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Erebus]] &mdash; labor camp where Bra'tac and Rya'c are trapped<br />
* [[Kresh'tar]] &mdash; planet referenced where Teal'c and Bra'tac almost died.<br />
<br />
<br />
[[7.05 "Revisions" Episode Guide|7.05 "Revisions"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-289]] &mdash; planet with all inhabitants living within a shrinking bubble<br />
<br />
<br />
[[7.06 "Lifeboat" Episode Guide|7.06 "Lifeboat"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P2A-347]] &mdash; planet where ''Stromos'' crashed on its way from [[Talthus]] to [[Ardena]]<br />
<br />
<br />
[[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-403]] &mdash; resource-rich mining world home to Iron Shirt and his vast tribes of aboriginal Unas<br />
<br />
<br />
[[7.08 "Space Race" Episode Guide|7.08 "Space Race"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Hebridan]] &mdash; technologically sophisticated homeworld of space pilot Warrick, whom SG-1 rescued from [[P2X-005]]<br />
<br />
<br />
[[7.09 "Avenger 2.0" Episode Guide|7.09 "Avenger 2.0"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3L-997]] &mdash; flooded world where Daniel is trapped<br />
* [[P3C-249]] &mdash; Jaffa world where O'Neill and Teal'c are trapped<br />
* [[P4F-221]] &mdash; planet where SGC had a mining expedition<br />
* [[P5S-117]] &mdash; site of the Stargate infected by Felger's virus, controlled by Ba'al<br />
<br />
<br />
[[7.10 "Birthright" Episode Guide|7.10 "Birthright"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-955]] &mdash; world controlled by Goa'uld Moloc<br />
* [[Haktyl]] &mdash; home to Ishta and her tribe of rebel female Jaffa<br />
<br />
<br />
[[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Honduras, jungle site of the fabled 'Fountain of Youth'; Nicaraugua, rebel base camp<br />
* Unnamed planet where Ramius and Tilgath were ambushed during a meeting<br />
* Unnamed planet controlled by Goa'uld Ramius<br />
<br />
<br />
[[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Honduras; Nicaragua, jungle rebel base camp<br />
* [[Tartarus]] &mdash; Anubis's home base<br />
<br />
<br />
[[7.13 "Grace" Episode Guide|7.13 "Grace"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard ''Prometheus''<br />
* [[Tagrea (P3X-744)]] &mdash; remembered as where ''Prometheus'' is forced to land on its maiden voyage, incorrectly identified as [[P7X-009]]<br />
<br />
<br />
[[7.14 "Fallout" Episode Guide|7.14 "Fallout"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; homeworld of Jonas Quinn<br />
* [[Madrona (PX7-941)]] &mdash; suggested relocation planet for the Langarans<br />
<br />
<br />
[[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Daniel's house, Carter's house, Colorado Springs area (park, social hall)<br />
<br />
<br />
[[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alpha Site]] &mdash; New Alpha Site base, destroyed by Anubis<br />
* [[Beta Site]] &mdash; back-up to Alpha Site<br />
<br />
<br />
[[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-298]] &mdash; planet with mask fragment dating from same time as predynastic Egypt<br />
* [[P2X-787]] &mdash; planet previously visited by SG-13 where they encountered an ugly alien<br />
* [[P3X-666]] &mdash; site of an Ancient city ruin<br />
<br />
<br />
[[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-666]] &mdash; site of an Ancient city ruin<br />
<br />
<br />
[[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[Places on Earth]]: Los Angeles, CA where the NID are experimenting with human/Goa'uld hybrids<br />
<br />
<br />
[[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: The White House, [[Pentagon]]<br />
<br />
<br />
[[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: O'Neill's house in Colorado Springs; Washington, D.C. region, including White House<br />
* [[P3X-439]] &mdash; site of second Ancients repository<br />
<br />
<br />
[[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; where Ronan offers Teal'c & Bra'tac his cargo ship<br />
* [[Praclarush Taonas]] &mdash; molten planet, site of an Ancients map and power source<br />
* [[Alpha Site]]<br />
* [[Places on Earth]]: The White House in Washington, D.C.; Antarctica; orbit above planet<br />
<br />
<br />
== Season Eight ==<br />
[[Image:planets_s8.jpg|center|]]<br />
<br />
[[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard a modified Goa'uld cargo ship<br />
* Aboard the Asgard ship ''Daniel Jackson''<br />
* [[Orilla]] &mdash; new homeworld of the Asgard, threatened by Replicators<br />
<br />
<br />
[[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard the Asgard ship ''Daniel Jackson''<br />
* [[Orilla]] &mdash; new homeworld of the Asgard, threatened by Replicators<br />
<br />
<br />
[[8.03 "Lockdown" Episode Guide|8.03 "Lockdown"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[KS7-535]] &mdash; icy planet where Col. Vaselov and his possessor Anubis are sent<br />
<br />
<br />
[[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Amra]] &mdash; planet with squabbling delegates. SG-5 escorted them to the base for negotiations<br />
* [[P8F-809]] &mdash; planet SG-2 has just returned from<br />
* [[P6J-908]] &mdash; planet from which incredible growing plant was taken<br />
* [[P2X-887]] &mdash; where SG-1 goes to look for technology left by Anubis<br />
<br />
<br />
[[8.05 "Icon" Episode Guide|8.05 "Icon"]]<br />
* [[Tegalus]], home of Rand Protectorate and Caledonian Federation, where a world war is sparked by SG-1's arrival<br />
<br />
<br />
[[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P7J-989]] &mdash; planet with virtual reality technology.<br />
<br />
<br />
[[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Colorado Springs<br />
<br />
<br />
[[8.08 "Covenant" Episode Guide|8.08 "Covenant"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Seattle, WA<br />
* [[Alpha Site (P4X-650)]] &mdash; the new Alpha Site, where Carter brings Colson<br />
<br />
<br />
[[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Haktyl]]&mdash;where Ishta's people flee from, seeking refuge at the SGC<br />
* Unnamed planet, identified as a safe haven for Ishta's people but taken by Moloc's forces<br />
<br />
<br />
[[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4S-161]] &mdash; where Teal'c meets with rebel Jaffa leaders and later returns to find them killed by the Trust's symbiote poison<br />
* [[Alpha Site (P4X-650)]] &mdash; where Teal'c goes when he cannot open the gate to Earth<br />
* [[P3S-114]] &mdash; where Teal'c and M'zel go in search of the Tok'ra operative Zarin<br />
* [[P5R-357]] &mdash; planet abandoned by Ba'al<br />
* Aboard the Goa'uld ship formerly used by Osiris and since confiscated by The Trust<br />
<br />
<br />
[[8.11 "Gemini" Episode Guide|8.11 "Gemini"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alpha Site (P4X-650)]] &mdash; where Carter and Teal'c interrogate Replicator Carter<br />
<br />
<br />
[[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* Aboard ''Prometheus''<br />
* Unnamed planet where Daniel met alien traders<br />
<br />
<br />
[[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[Harry Maybourne's Planet]] &mdash; where Maybourne became the ruler; former planet of Goa'uld Ares; place where Ancient time machine is discovered<br />
<br />
<br />
[[8.14 "Full Alert" Episode Guide|8.14 "Full Alert"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Moscow, Russia and surrounding area.<br />
<br />
<br />
[[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various locations in town in Indiana; O'Neill's house in Colorado Springs.<br />
<br />
<br />
[[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* Hassara System &mdash; space station where System Lords meet<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tartarus]] where Anubis has established a base<br />
* [[Dakara]] &mdash; where a sacred temple is situated deep within Ba'al's territory; former Ancients' world with powerful weapon of mass destruction<br />
* Aboard Replicator Carter's ship; aboard Thor's ship<br />
<br />
<br />
[[8.17 "Reckoning Part 2" Episode Guide|8.16 "Reckoning Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tartarus]] where Anubis has established a base<br />
* [[Dakara]] &mdash; where a sacred temple is situated deep within Ba'al's territory; former Ancients' world with powerful weapon of mass destruction<br />
* Aboard Replicator Carter's ship<br />
<br />
<br />
[[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; where a sacred temple is situated deep within Ba'al's territory; former Ancients' world with powerful weapon of mass destruction<br />
* [[Tartarus]] &mdash; where Anubis has a base manned by Kull Warriors<br />
* [[Places on Earth]]: Jack's house; Sam and Pete's new house; Jack's cabin in Minnesota<br />
* A diner in Daniel's partially-ascended mind configured by Oma Desala from his memories from childhood<br />
<br />
<br />
[[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Cemetery; Ancient Egypt of 3000 B.C.; Various locations within Alternate Timeline<br />
* Aboard Ancient Time Machine<br />
<br />
<br />
[[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Various locations within Alternate Timeline from present; Ancient Egypt of 2995 B.C.; Jack's cabin in Minnesota.<br />
* [[Chulak]] &mdash; within Alternate Timeline; under the control of Apophis<br />
* Aboard Ancient Time Machine<br />
<br />
<br />
== Season Nine ==<br />
[[Image:planets_s9.jpg|center|]]<br />
<br />
[[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Caves beneath Glastonbury Tor, England; Landry's residence in Colorado Springs<br />
* Earth orbit, aboard ''Prometheus''<br />
* [[Altair (P3X-989 and PX3-989)]] &mdash; source of SGC scientific research for android SG-1 teams; home Harlan and SG-1 android duplicates<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
<br />
<br />
[[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[Places on Earth]]: Caves beneath Glastonbury Tor, England<br />
* Earth orbit, aboard ''Prometheus''<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Ver Ager]] &mdash; village of Harrid and Sallis, where Daniel and Vala 'travel'<br />
<br />
<br />
[[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ver Ager]] &mdash; village of Harrid and Sallis, where Daniel and Vala 'travel'<br />
* [[Celestis]] &mdash; home of the Ori<br />
* [[P3X-421]] &mdash; desert planet, where SGC personnel first encounter a Prior of the Ori<br />
<br />
<br />
[[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Washington, D.C.<br />
* Arlos' Planet &mdash; home of Arlos's laboratory<br />
* [[Adora]] &mdash; planet where Arlos and Vala spent romantic evenings (may be Arlos's planet)<br />
* Inago's Planet &mdash; where Inago sells his wares<br />
* Grannus's shrine &mdash; planet where Caius is pretending to be a monk<br />
* Unnamed planet &mdash; where team meet with Tenat and Jup<br />
* Aboard Caius's cargo ship<br />
* Unnamed planet where Caius meets the team<br />
<br />
<br />
[[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P8X-412]] &mdash; planet where Vala once ruled as a Goa'uld<br />
<br />
<br />
[[9.06 "Beachhead" Episode Guide|9.06 "Beachhead"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Kallana]] &mdash; where Priors defeat locals and try to establish beachhead<br />
* Aboard ''Prometheus''<br />
* Aboard Gerak's ha'tak<br />
* Aboard cargo ship<br />
<br />
<br />
[[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Bethesda, Maryland; Washington, D.C. area; Seattle, Washington<br />
* Earth orbit, aboard ''Prometheus''<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
<br />
<br />
[[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
* [[Sartorus]] &mdash; Jaffa colony destroyed by the Ori<br />
<br />
<br />
[[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-584]] &mdash; Anubis's protected laboratory planet, where Khalek was found<br />
* Unnamed planet where Carter and SG-5 were sent by Anubis's gate protection<br />
<br />
<br />
[[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Peterson Air Force Base]]<br />
* [[P2X-885]] &mdash; where SGC tried but failed to stop the impoverished population from converting to the Ori religion<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Chulak]] &mdash; homeworld of several Free Jaffa<br />
* [[Celestis]] &mdash; home of the Ori<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
<br />
<br />
[[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Chulak]] &mdash; homeworld of several Free Jaffa; site of memorial to Battle of Tazek'sur<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
* Ha'taks controlled by Gerak and Teal'c, respectively<br />
<br />
<br />
[[9.12 "Collateral Damage" Episode Guide|9.12 "Collateral Damage"]]<br />
* [[Galar]] &mdash; where Mitchell was framed for murder while the planet's government sought an alliance with Earth, offering their modified Goa'uld memory device technology in exchange<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Flashback sequences of desert warfare site, Air Force base; unnamed hospital; unknown park location<br />
<br />
<br />
[[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PX7-455]] &mdash; planet where Black BDU alternate SG-1 originated and was eventually gated back to.<br />
* Other unknown planet designations where other alternate SG teams originated<br />
* Aboard ''Prometheus''<br />
* Area of space where [[Kallana]] once was, now a black hole.<br />
<br />
<br />
[[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Air Force Academy Hospital]] &mdash; where Bryce Ferguson was getting a second opinion on his fatal condition<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard Ba'al's ha'tak<br />
* [[Chulak]]&mdash; where Teal'c met with allies before being captured by Ba'al<br />
* [[P2M-903]]&mdash;planet under Ba'al's control where his mothership has landed<br />
<br />
<br />
[[9.15 "Ethon" Episode Guide|9.15 "Ethon"]]<br />
* [[Tegalus]], home of Rand Protectorate and Caledonian Federation, warring continents <br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard ''Prometheus''<br />
* Aboard F-302s<br />
<br />
<br />
[[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]]<br />
* [[P6G-452]] &mdash; planet controlled by Lucian Alliance where ''kassa'' crops are grown<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]]&mdash; Nerus's prison cell.<br />
* Aboard ''Odyssey''<br />
* Aboard ha'taks controlled by the Lucian Alliance and Ba'al, respectively.<br />
* Orbit of unnamed planet in Ba'al's territory<br />
<br />
<br />
[[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Gamma Site]]&mdash; offworld science base of the Stargate program<br />
* Aboard ''Odyssey''<br />
<br />
<br />
[[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
<br />
<br />
[[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ver Isca]] &mdash; village on a world in the Ori galaxy, where Vala arrived after going through the Kallana black hole.<br />
<br />
<br />
[[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[Camelot (PX1-767)]] &mdash; where Merlin kept his library and clues to his ascended beings neutralizer, i.e. the Sangreal<br />
* [[P3Y-229]] &mdash; planet destroyed by the Ori's creation of their supergate; surrounding space is location of first space battle between Ori ships and Asgard, Jaffa, Tau'ri, and Lucian alliance vessels<br />
* Aboard Odyssey, Aboard Head Lucian Alliance Ha'tak; Aboard a Free Jaffa Ha'tak, Aboard Korolev, Aboard an Ori vessel.<br />
* Also present: Other Ha'taks, Death Gliders, Kvasir's Asgard O'Neill class vessel, Al'kesh, and other Ori vessels.<br />
<br />
==Season Ten==<br />
[[Image:planets_s10.jpg|center|]]<br />
<br />
<br />
[[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Region where [[P3Y-229]] was &mdash; location of Ori Supergate<br />
* [[Chulak]] &mdash; homeworld for several Jaffa (including Teal'c); first stop for Ori battle fleet<br />
* Aboard ''Odyssey'', ''Korolev'', Ori warship, various ha'taks, and an F-302<br />
<br />
<br />
[[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Camelot (PX1-767)]] &mdash; location of Merlin's library and where Daniel finds reference to Vagonbrei<br />
* [[Vagonbrei]] &mdash; planet referenced at [[Camelot]] as possible location of Sangreal; almost all living things killed by a parasitical infection<br />
<br />
<br />
[[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project]]<br />
* [[Atlantis]] &mdash; location of Earth outpost in Pegasus galaxy<br />
* region where [[P3Y-229]] was &mdash; location of Ori Supergate<br />
* [[P3W-451]] &mdash; planet that got absorbed into a black hole<br />
* [[Vagonbrei]] &mdash; planet with archives referencing Merlin and Morgan Le Fay<br />
* [[Praclarush Taonas]] &mdash; referenced in Atlantis database; one of the earliest Ancient cities, later destroyed (by fire)<br />
* [[Castiana / Taoth Vaclarush]] &mdash; planet identified by Ganol Lal upon prompting<br />
* [[Sahal / Valos Cor]] &mdash; planet identified upon prompting by Ganos Lal<br />
* [[Gamma Site]] &mdash; location from where SG-11 contacted Teal'c<br />
* Aboard ''Odyssey'' and an al'kesh<br />
<br />
<br />
[[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Camelot (PX1-767)]] &mdash; location of Merlin's library, where Daniel Jackson is doing research<br />
* [[Castiana / Taoth Vaclarush]] &mdash; potential location of Sangreal, toxic planet<br />
* [[Sahal / Valos Cor]] &mdash; potential location of Sangreal; ruins appear abandoned for 40,000 years<br />
* [[Place of Our Legacy (P3R-272)]] &mdash; referenced where O'Neill had the Ancient repository downloaded into his head.<br />
* various unnamed planets where Ba'al clones are captured.<br />
* [[Selenis]] &mdash; location of past battle between Ba'al and Qetesh<br />
<br />
<br />
[[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: O'Neill's cabin (note: location listed as Silver Creek, Colorado in this episode, though all previous references to the cabin refer to its locale as Minnesota); England, where Daniel Jackson was conducting research on location of Sangreal<br />
* [[P9J-333]] &mdash; planet where SG-3 conducted covert surveillance on natives until monster appeared<br />
* [[P2R-866]] &mdash; planet where SG-12 conducted covert surveillance on Ori converted planet until monster appeared<br />
<br />
<br />
[[10.06 "200" Episode Guide|10.06 "200"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed location where cloaked mothership was located (in flashback)<br />
* [[P2C-106]] &mdash; planet Mitchell believes he is going to on recon for his 200th trip through the Stargate<br />
* [[Places on Earth]]: unknown location that is the site of ''Wormhole X-Treme" set<br />
<br />
<br />
[[10.07 "Counterstrike" Episode Guide|10.07 "Counterstrike"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet where the planet was converted to Origin and where Dakara sent a blast from their Ancient weapon<br />
* [[Dakara]] &mdash; Free Jaffa headquarters and location of Ancient weapon<br />
* [[Hebridan]] &mdash; homeworld of advanced race of aliens, including Warrick<br />
* [[Langara]] &mdash; homeworld of Jonas Quinn<br />
<br />
<br />
[[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Italian restaurant in Colorado Springs; Warehouses, police station, corporate headquarters for Charlotte Mayfield's company, motel, and Sol's Deli all in unspecified region.<br />
<br />
<br />
[[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; referenced as former headquarters of the Free Jaffa Nation, destroyed by the Ori<br />
* Unnamed planet &mdash; formerly where ships were built by the Goa'uld; the human population now allies with the Lucian Alliance<br />
* Aboard ''Odyssey'', Lucian Alliance ha'taks, and a broken down cargo ship<br />
<br />
<br />
[[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Camelot (PX1-767)]] &mdash; referenced planet where SG-1 first learned of the Sangreal<br />
* [[Castiana / Taoth Vaclarush]] &mdash; referenced in quest for the Sangreal<br />
* [[Sahal / Valos Cor]] &mdash; planet referenced in quest for the Sangreal<br />
* [[Vagonbrei]] &mdash; planet referencing the quest for the Sangreal<br />
* Unnamed planet &mdash; believed to be location of the Sangreal<br />
<br />
<br />
[[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]<br />
* Unnamed planet &mdash; where SG-1 searched for Sangreal<br />
* Three unnamed worlds &mdash; location of Merlin's lab in a cave which shifted/gated from location to location, transporting all inhabitants. One world was desert like, one was in a blizzard, and the last one before the shifting program was stopped was in a jungle.<br />
<br />
<br />
[[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unknown offworld location &mdash; where initial test of Arthur's Mantle was conducted by SG-1<br />
* [[P9C-882]] &mdash; planet wishing to resist the Ori where a large scale test of the cloaking technology of Arthur's Mantle was tested by SG-1 and SG-3.<br />
* Aboard Ori warship in orbit above P9C-882<br />
<br />
<br />
[[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Stargate Command in an alternate reality<br />
* [[Area 51]] in an alternate reality<br />
* [[Places on Earth]] various locations in alternate reality, including Washington D.C. and an unnamed city.<br />
* Aboard ''Prometheus'' in orbit over alternate Earth.<br />
<br />
<br />
[[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet visited by SG-1 and a "soft-selling" Prior of the Ori<br />
* Unnamed planet where the Ori warship containing Merlin's weapon orbits<br />
* Region where [[P3Y-229]] was &mdash; location of Ori Supergate<br />
* Aboard ''Odyssey''<br />
* Aboard Ori warships<br />
<br />
<br />
[[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed Jaffa planet<br />
* Aboard Lucian Alliance cargo convoy and ha'taks near [[Rolan]]<br />
* Aboard various cargo ships<br />
* [[Places on Earth]], Auburn, Kansas; a scientific conference and research library in unspecified locations<br />
<br />
<br />
[[10.16 "Bad Guys" Episode Guide|10.16 "Bad Guys"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4M-328]] &mdash; modern planet dealing with a series of terrorist attacks by home grown religious fanatics<br />
<br />
<br />
[[10.17 "Talion" Episode Guide|10.17 "Talion"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dar Eshkalon]] &mdash; site of a peaceful Jaffa summit; struck by terrorist attack<br />
* [[P8T-365]] &mdash; a mostly Jaffa planet under Ori control with an underground Jaffa resistence movement that provides SG-3 with intelligence<br />
* [[Co'rak]] &mdash; site where Teal'c as Apophis's First Prime won a major victory against Arkad<br />
* Unnamed planets where Teal'c found Lizan and Ba'kal<br />
* [[Amon Shek]] &mdash; site of Ark'ad's headquarters<br />
* Aboard ''Odyssey''<br />
<br />
<br />
[[10.18 "Family Ties" Episode Guide|10.18 "Family Ties"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet where Jacek rendezvouses with SG-1<br />
* Unnamed planet where Arkad's naquadah filled ships were kept<br />
* Unnamed planet where Jacek meets naquadah buyer<br />
* The '''Nylus sector''', where Jacek ran scams during Vala's formative years<br />
* [[Meronat]] &mdash; a world with twin suns where Jacek took Vala when she was a child<br />
* [[Serras-Dia]] &mdash; in the past, Jacek and Vala had to avoid the authorities here after Jacek went back for "seconds"<br />
* Aboard ''Odyssey''<br />
* [[Places on Earth]] the Colorado Springs area, including Jacek's apartment, a park six miles west of the city, the Bistro 5 restaurant, and a wooded location thirty miles away from Cheyenne Mountain<br />
<br />
<br />
[[10.19 "Dominion" Episode Guide|10.19 "Dominion]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Two unnamed planets where Vala believed the ''Clava Thessara Infinitas'' could be found<br />
* Unnamed planet where Adria found Vala<br />
* [[P3R-112]] &mdash; where Ba'al clones are scheduled to meet<br />
* Aboard ''Odyssey'' and Ba'al's ha'tak<br />
<br />
<br />
[[10.20 "Unending" Episode Guide|10.20 "Unending]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Orilla]] &mdash; Asgard homeworld<br />
* [[P3X-474]] &mdash; planet with Stargate visited by ''Odyssey'' as an escape route for crew<br />
* Unknown planet where SG-1 heads on another mission.<br />
* Aboard ''Odyssey''<br />
<br />
==Stargate Movies==<br />
<br />
[[Stargate: The Ark of Truth]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; ruins of Jaffa headquarters where Ancients first set up in the Milky Way Galaxy<br />
* Region of [[P3Y-229]] &mdash; location of Ori Supergate<br />
<br />
* Unnamed planet in Ori galaxy where SG-1 searches for Ori resistence members<br />
* [[Celestis]] &mdash; Ori headquarters and location of Ortus Mallum<br />
* [[P6X-437]] &mdash; where SG-3 is on recon and encounter a Prior<br />
* [[P3K-546]] &mdash; planet where SG-1 goes on initial recon mission<br />
* Aboard ''Odyssey''<br />
<br />
[[Stargate: Continuum]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Tok'ra homeworld on unnamed planet<br />
* [[Praxyon]] &mdash; planet where Ba'al kept his time machine<br />
* [[Places on Earth]] various locations in alternate timeline, including Washington D.C., Arctic Ocean, Alaska, Kansas, and Russia.<br />
* Aboard Ba'al's flagship ha'tak, other ha'taks, al'kesh, F-16s, and a US Navy submarine in alternate timeline and aboard the Earth cargo boat ''Achilles'' in variations of timeline.<br />
<br />
----<br />
--Seasons 1-8[[User:Michelle|Michelle]] 23:33, 17 Aug 2004 (PDT)<br/><br />
--Seasons Nine, Ten, and Sequel movies [[User:Aurora|Aurora]] 21:08, 16 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3X-234&diff=24328P3X-2342008-11-15T01:53:06Z<p>Aurora: typo</p>
<hr />
<div>[[Category:Planets]]<br />
==Summary==<br />
When Replicators had taken over Thor's ship, the ''Beliskner'' in orbit above Earth, SG-1 beamed the SGC's Stargate on board the vessel and used it to escape the machines before the ship burned up in the atmosphere (3.22 "Nemesis Part 1").<br />
<br />
P3X-234 was the planet Maj. Carter dialled as their refuge. As soon as they arrived at the planet, the injured Thor was beamed away in his stasis pod. Maj. Carter conjectured the pod was equipped with a locator beacon. Maj. Carter, Col. O'Neill, and Teal'c repeatedly dialled Earth to return home, but it was over a week before the SGC set up the second Antarctica Stargate and SG-1 could get a lock(4.01 "Small Victories Part 2"). <br />
<br />
When they returned, Teal'c was sporting a small goatee on his chin, but O'Neill warned Daniel not to touch it.<br />
<br />
==Episodes==<br />
* [[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]]<br />
* [[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Thor]]<br />
<br />
==Related Articles==<br />
* [[Asgard]]<br />
* [[Beliskner]]<br />
* [[Earth]]<br />
* [[Replicators]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Richard_Woolsey&diff=24313Richard Woolsey2008-11-12T22:23:31Z<p>Aurora: add atlantis info</p>
<hr />
<div>[[Category:NID|Woolsey, Richard]][[Category:International Oversight Advisory (IOA)|Woolsey, Richard]][[Image:woolsey.jpg|thumb|170px|left|Richard Woolsey]]<br />
==Summary==<br />
<br />
Richard Woolsey is a lawyer and civilian with high level clearances who has worked within the United States military establishment throughout his career. He claims to be very concerned with the secretive nature and potential for cover-ups in covert military operations. From the evidence to date, this concern is genuine and not a mask for other, less pure motives. This desire fueled his joining the NID to audit some of the secret military projects, including the Stargate Program. Later, he was appointed as liaison to the SGC by the International Oversight Advisory (IOA) and served as a "civilian watchdog" for the Stargate operations–handling both SGC and Atlantis reports. Later, the IOA determined they wanted Woolsey's particular skill set to manage the Atlantis Expedition full time, and he was appointed leader of the Pegasus Galaxy base, replacing Colonel Samantha Carter.<br />
<br />
''Updated through Stargate: Continuum/5.15 "The Prodigal" of SGA Season Five.''<br />
<br />
==Character Biography==<br />
<br />
===Background===<br />
<br />
Richard Woolsey is a very traditional man in many ways, and tends towards stiff formality in social interactions. He feels most comfortable wearing a business suit (SGA 5.03 "Broken Ties"). For relaxation, he listens to classical music and enjoys a glass of wine (SGA 5.03 "Broken Ties"). One of his first actions to put his own stamp on Atlantis was to replace the conference room set up with a twelve foot mahogany conference table shipped from Earth (SGA 5.02 "The Seed"). After emerging victorious from a difficult diplomatic situation, Woolsey joined Col. Sheppard on Atlantis's balcony, where he offered to share cigars and tumblers of a dark liquor (SGA 5.13 "Inquisition"). <br />
<br />
For personal background, Richard Woolsey is divorced with no children (SGA 5.03 "Broken Ties"). He was very attached to his pet Yorkie, but lost the dog in an acrimonious divorce. (SGA 5.03 "Broken Ties"). He kept a picture of the dog in his office (SGA 5.14 "The Prodigal" and others). Richard was also very attached to his father, visiting often when his dad suffered from Alzheimer's in his last years (SGA 5.06 "The Shrine"). He kept his father's pocketwatch with him, even on missions offworld–using it as a bribe to set up a meeting with a corrupt alien threatening the premiere Atlantis team (SGA 5.13 "Inquisition").<br />
<br />
Woolsey has both an MBA (Masters degree in Business Administration) and an LLB (advanced law degree) from Harvard (7.18 "Heroes Part 2"). His initial law degree (J.D.) was likely from Harvard as well, since he took great pride in being on the ''Harvard Law Review''. (SGA 5.13 "Inquisition"). He was a litigator, specifically appellate advocate for Hartshorne & Slaughter, "one of the most prestigious litigation boutiques in all of New York City" (SGA 5.13 "Inqusition"). He was lead counsel for the Army Corps of Engineers for a decade, and then moved on to be on the Defense Policy Board (7.18 "Heroes Part 2", SGA 5.13 "Inquisition"). He had to step down from the policy board role when it was revealed that he had financial ties to a large corporation that had been awarded over $800 million in private sector defense contracts by the Pentagon. Woolsey then moved on to the NID (7.18 "Heroes Part 2"). <br />
<br />
===First Encounters with Stargate Command===<br />
While at the NID, Woolsey wrote an internal memo on the economics of the SGC (7.18 "Heroes Part 2"). In it, he expressed concern about the millions of dollars spent training men and women to fight a war kept secret from the American public and of which they were getting little if anything in return. Hammond later obtained a copy of the memo through Carter's contact with NID Agent Malcolm Barrett, and was horrified to see a dollar value attributed to an SG team member. Woolsey was insulted by the characterization of his pegging a value of a person's life. He threatened Hammond with imprisonment if he ever released information about either the memo or the investigation Woolsey was running.<br />
<br />
This investigation was an audit of the $27 million rescue operation of wounded SG-13 team member Senior Airman Simon Wells on P3X-666. The mission turned out to be a Goa'uld ambush where others were wounded, including Col. O'Neill. Dr. Fraiser was killed. Before even the preliminary reports were filed to the Pentagon, Woolsey had orders from Senator Kinsey to investigate the mission. Woolsey was greeted with open hostility by the uninjured SG-1 members and Gen. Hammond, who were still grieving for Janet and in the planning stages for Fraiser's memorial service. <br />
<br />
This mission report became a damning piece of evidence in a later report of Woolsey's. As it turned out, the audit and preliminary report were a mere rubber stamp to the outgoing President. Woolsey was gathering evidence at the behest of incumbent Vice President Kinsey for an airtight case to cause a complete changeover of personnel at the SGC (7.20 "Inauguration"). Less than a month later, Henry Hayes was sworn in as President with Kinsey as his vice president. Kinsey scheduled a meeting with Woolsey and the President to convince Hayes to switch the Stargate program to NID control. Woolsey was a willing participant in the plan because he strongly believed in civilian oversight of top secret military operations. As he later explained to Hammond:<br />
<br />
:I take great pride in my work, General. My job demands meticulous research, and above all else, impartiality in its execution. My aim is to present an air-tight argument, a point of view for consideration by those I serve with no personal agenda whatsoever.<br />
<br />
Woolsey attempted to present such a case to President Henry Hayes. Hayes, however, was suspicious of Kinsey's meeting and called in the Chairman of the Joint Chiefs, General Francis Maynard, to attend as well. Woolsey presented his damning evidence of the careless, insubordinate and emotionally vulnerable General Hammond and SG-1. Maynard countered his every charge. Hayes expressed his own skepticism that the personnel were cracking under the pressure of an admittedly unusual job. <br />
<br />
Dejected, Woolsey approached the Vice President to apologize for not being able to convince Hayes. It was then the alcohol imbibed Kinsey let slip that Woolsey's report was a mere formality. The President would be able to use the report for cover to see things the Vice President's way. When Woolsey wondered aloud what would happen if the President didn't follow Kinsey's advice, the dark response was: "Things happen."<br />
<br />
Woolsey went to Maynard with his concern about Kinsey's threats. Maynard advised Woolsey to find the evidence. Woolsey used his meticulous research skills to investigate the Vice President. The trail led back to General Hammond. Woolsey remembered Hammond's temporary retirement and inexplicable return to the SGC (see 4.15 "Chain Reaction"). He approached Hammond with his theory, and the General reluctantly handed over a disk containing the evidence linking Kinsey to several rogue NID activities (7.20 "Inauguration"). Hammond warned Woolsey there were other copies of the disk and admitted he never knew, and still didn't know, who to trust with this explosive information. Using this evidence, Woolsey was able to link Kinsey to the cabal of businessmen behind the rogue NID. He suspected the Vice President was still linked to this group. Woolsey provided the disk to President Hayes.<br />
<br />
===IOA Watchdog===<br />
<br />
Over a year later, when the Senate Appropriations Committee cut the SGC budget by two-thirds, General Landry was forced to consider other alternatives in receiving the needed funds (9.04 "The Ties That Bind"). Under the President's authorization, he turned to the international committee in charge of the Atlantis expedition. They agreed to fund Stargate Command, but only if someone they appointed had full access to the facility and input into the command decisions of the SGC. Woolsey returned to the SGC in his new role of civilian “watchdog.” He was appointed by the International Oversight Advisory (IOA) to represent their interests and insure their “investment” in the SGC was being most efficiently spent.<br />
<br />
Woolsey arrived in-person to the SGC to oversee the actions taken with regard to Khalek, an artificially engineered creation of Anubis, containing both the Goa'uld's pre-ascended DNA and genetic memory as well as the Ancient gene (9.09 "Prototype"). Daniel Jackson's prior experiences with Anubis caused him to forcefully argue that the clone should be destroyed before it was too late. However, Woolsey wanted to study the clone and oversaw what he believed to be sufficient safeguards. He was shocked when Khalek easily broke free of the restraints. Boasting to Khalek of additional steps, he was disturbed when Khalek mocked "Dick" and escaped a second time, this time killing at two airman. Col. Mitchell and Dr. Jackson eventually killed Khalek. Feeling remorse after this incident, Woolsey made a point to approach Dr. Jackson, assuring Daniel that he would personally make sure the families of the two killed airmen would be taken care of financially. Dr. Jackson coldly acknowledged Woolsey but did not forgive Woolsey for not heeding his warnings.<br />
<br />
Woolsey still apparently had a say in other SGC missions. He approved SG-6's mission to P2X-885 (later called 656 by Landry) for reconnaissance on the Priors' actions (9.11 "The Fourth Horseman Part 2"). This mission led to Earth's exposure to the Prior plague which was rapidly becoming a pandemic. The IOA coordinated with Gen. Hammond's office to meet with Landry and discuss this dire situation. Although Woolsey did not attend this meeting, his report was referred to by both Landry and the French Representative, LaPierre. LaPierre questioned whether Woolsey was provided with enough information to make an informed decision, but conceded that Richard stood by the SGC's actions in this matter.<br />
<br />
The IOA requested an offworld tour through the Stargate, and Woolsey acted as liaison to both organize and oversee the mission to the science outpost Gamma Site (9.17 "The Scourge"). The IOA delegation was made up of LaPierre, the Chinese Representative Shen Xiaoyi, and the British Representative, Chapman. Woolsey acted as host and middle-man between the delegation and the SGC personnel. SG-1 acted as their escort. When the collapse of a scientist, Dr. Myers condition led base commander Col. Pearson to lockdown the base, Woolsey protested and insisted the delegation be allowed to leave on time, especially since Myers was being sent to Earth in a quarantine capsule. Woolsey and Pearson were still bickering when Myers's body exuded insects which began to overrun the base. Pearson sent the IOA delegation to an unmanned research outpost ten kilometers away from the base. Woolsey insisted SG-1 be among their escort to the location. The insects continued to overrun the planet.<br />
<br />
The delegation had differing reactions to this crisis, LaPierre, especially, did not handle the situation well. Woolsey had a heated exchange with Lt. Col. Carter insisting she reassure the delegation and how poorly these events would reflect on the SGC. Carter countered with how dire the situation was and reminded him that her team's focus was on their continued survival. Woolsey took up the reassurance banner for himself. Later, during the climax of the crisis, Woolsey finally snapped and yelled at the French representative to shut up and let her work, earning Carter's gratitude. The delegation and SG-1 were beamed away before the scourge could overtake them. Woolsey attended the post-mission debrief with Landry and SG-1, explaining that there would be minimal repercussions regarding the incident and that, off the record, the IOA praised the hard work the SGC did under extraordinary conditions.<br />
<br />
Neither Woolsey nor the other IOA delegates were aware when Chekov and Shen, the Russian and Chinese delegates, visited the SGC (9.19 "Crusade"). Russia announced they were not renewing the lease of the Russian owned Stargate and were starting their own program. An infuriated Landry immediately ordered a call be placed to Woolsey, but it is unclear whether they ever spoke because Chekov interrupted. The USA and Russia eventually renegotiated the lease and the Stargate remained at the SGC.<br />
<br />
Richard Woolsey apparently comes to Stargate Command biweekly, according to what General Landry told Elizabeth Weir (SGA 3.01 "No Man's Land Part 2"). He arrived with an IOA delegation made up of Shen Xioyi and Russel Chapman to debrief Dr. Weir in person. The meeting was more of a dressing down of Weir by the IOA representatives for the decisions which led to Wraith on their way to the Milky Way Galaxy. Woolsey also met with Landry in person regarding the status of the Ori invasion (10.01 "Flesh and Blood Part 3"). In both cases, he acted as liaison between the IOA bureaucrats and Weir and Landry.<br />
<br />
When determining if Vala Mal Doran could be trusted by Stargate Command to go offworld, Woolsey exaggerated the sometimes antagonistic relationship between the IOA and SGC to offer Vala a chance to spy for the IOA (10.02 "Morpheus"). She refused, but it was later revealed Woolsey's offer was a ruse. Vala got her revenge on the deception by offhandedly accusing Woolsey of making unusual sexual advances. Woolsey was horrified at the insinuations and sputtered protests to Landry.<br />
<br />
Woolsey again got to go offworld when he traveled with Dr. Weir on an Asgard ship to Atlantis (3.02 "Misbegotten Part 3"). His role was IOA auditor to determine if Weir should maintain command of the Pegasus Galaxy base with the threat imposed by the Wraith. Although cautious and apparently his thorough self, Woolsey was sympathetic to Weir, and he took the heretofore unusual step of falsifying a report. He would explain to the IOA upon his return that Weir's tough decision to kill all the Wraith turned humans hopefully eliminated the threat to Earth, even though the offworld team was incommunicado, and Weir herself was never appraised of the situation, nor voiced any such orders. His vague insinuations leave it unclear if this was Woolsey's choice, or unofficial orders by the IOA. In any case, he seemed to personally approve of Weir remaining in charge.<br />
<br />
Woolsey returned to Atlantis with General O'Neill when a Lantian (Ancient) ship returned to the city (3.10 "The Return Part 1"). The negotiations mainly consisted of the Lantians giving the Atlantis expedition enough time to pack and leave. However, one member was asked to stay as a liaison between Earth and Atlantis. Woolsey was picked by the IOA to remain. Somewhat out of his depth, he requested General O'Neill return for more talks with the new residents of Atlantis. (Apparently, the Ancients found Woolsey "a bit trying"). Both O'Neill and Woolsey were present when a Replicator ship attacked and invaded the city.<br />
<br />
Woolsey and O'Neill hid from the Replicators before being captured (SGA 3.11 "The Return Part 2"). His mind was probed by the Replicators, who discovered the rescue plan of Sheppard's team. Woolsey was fed false information during an aborted second rescue attempt, which he relayed during yet another torture/mind session with his captors. The misinformation was successful, and Sheppard's team defeated the Replicators. Although feeling used because of the ploy, Woolsey was grateful for the rescue, and anxious to return home to the Milky Way Galaxy where he presumably supported the reinstallation of Dr. Weir and her entire team to Atlantis.<br />
<br />
Richard Woolsey and the IOA intervened when SG-1 kidnapped Daniel Jackson, who had been captured by the Ori, and was now working as a Prior (10.14 "The Shroud"). Daniel claimed he was only pretending to follow Origin. Remembering well his experiences with Khalek and Dr. Jackson's warnings from that incident, Woolsey as IOA representative, recommended to the President that Daniel be killed. After Gen. O'Neill and Landry's strong protests, he finally acquiesced to SG-1's plan based on Dr. Jackson's intel, since only the team would be at risk until it was determined Daniel was credible. Still concerned about Daniel's motives and powers, Woolsey determined Dr. Jackson should be put into stasis in the Antarctica pod. Out of respect for Daniel, Woolsey went to ''Odyssey'' to deliver the news personally. Understandably, Daniel disagreed with Richard's assessment. By this time, Daniel had overcome the anti-Prior device. He trapped the terrified Woolsey and held him against the wall telekeinetically before beaming him safely down to Stargate Command.<br />
<br />
According to another NID agent, James Marrick, Woolsey's efforts in supervising the Atlantis missions became such a large responsibility that Marrick was sent to be watchdog for Stargate Command ("Stargate: The Ark of Truth"). It's unclear whether or not Woolsey resumed his responsibilities at the SGC after Marrick's death, but he clearly remained the IOA liaison to the Atlantis expedition.<br />
<br />
Richard Woolsey visited Atlantis to conduct an evaluation of Colonel Samantha Carter after she was in charge of the facility for three months (SGA 4.08 "The Seer"). He revealed he had recently underwent his own evaluation, where he was told he tended to get too involved when he should observe. His intention was to merely observe, but he could not resist giving his opinion when there was a possibility the wraith had found the new Atlantis planet. As the danger became more immediate, Woolsey countermanded Colonel Carter's orders, at which time she ordered him to stop or he would be forcibly removed. Her instincts of the action to take proved correct, and an abashed Woolsey returned to report to the IOA.<br />
<br />
===Atlantis Leader===<br />
When Colonel Carter was recalled to the SGC for an "evaluation" after a year of commanding Atlantis, Woolsey was there to greet her and regretfully inform her they wanted someone with a different "skill set" running Atlantis now–namely, him (SGA 5.01 "Search and Rescue"). Woolsey took the office without fanfare, barely acknowledging anyone and requesting reports immediately of anything and everything that happened on Atlantis for the three weeks he was on ''Daedalus'' (5.02 "The Seed") He immediately tried to put his own stamp on the base. He replaced the briefing room setup of multiple tables with one long mahogany one from Earth (SGA 5.02 "The Seed"). On his fourth day, he had a briefing with all away team members, insisting that everyone, not just scientists and team leaders, file mission reports with him (SGA 5.14 "The Prodigal"). <br />
<br />
Immediately, Woolsey was tested as base commander when a pathogen infected Dr. Keller and everyone who was on the search and rescue mission to M2S-445 (SGA 5.02 "The Seed"). Later, Woolsey confessed to Sheppard feeling failure at violating half a dozen safety protocols, even though the end result was successful and the IOA was satisfied. He told Sheppard: "The rules are there for a reason, Colonel. If I can't trust them, then…I'm not sure I can do this job." <br />
<br />
Woolsey dealt with own share of crises on Atlantis, learning through trial and error. Against his better judgment, he allowed the consciousness of Replicator infected Weir and other Replicators infecting the base computers to retake human android form, then when he realized their danger, betrayed them by sending them through a space gate, where they shut down in the cold vacuum (SGA 5.05 "Ghost in the Machine"). After Sheppard's team was caught in a flood going on a search and rescue mission, Woolsey considered sending MALPs out before every mission, despite the drain on resources (SGA 5.06 "The Shrine"). This forethought seems a galaxy away from his report on the mission that killed Janet Fraiser so many years ago. <br />
<br />
He went ont negotiations with the Wraith known as "Todd" to try and use the retrovirus against other hives. Unfortunately, the meeting was thwarted when Todd mistakenly believed the Atlantis expedition activated the Attero device–an Ancient machine that destabilized Wraith warp engines and coincidentally, made active Stargates explode (SGA 5.10 "First Contact"). Todd took over the ''Daedalus'' and threatened Woolsey's life to get Sheppard to reveal the location of the Attero device. After the crew regained control of their ship, Woolsey ordered the Attero device destroyed (SGA 5.11 "Lost Tribe").<br />
<br />
Woolsey also began to earn the respect of some of the top people in Atlantis. Sheppard and he gained some understanding after the Keller pathogen incident (SGA 5.02 "The Seed). After Woolsey successfully rescued Sheppard's team in an inquisition of their efforts in Pegasus, he greeted Sheppard with cigars and drinks to celebrate the victory (SGA 5.14 "Inquisition"). <br />
<br />
He tried to relate to Teyla in his own awkward manner by relating her love for her son with his own affection for his lost dog (SGA 5.03 "Broken Ties"). He tried to be understanding, but was still pressuring for a decision. Teyla's own torn nature ended up making her leave her son entrusted with Woolsey during an urgent crisis–instructing the Atlantis commander to give her son to Kanaan in the cafeteria. <br />
<br />
Woolsey's interactions with Ronon Dex were interesting because of their paradoxical personalities. He tried to brag about his prowess as a lawyer, but the references made meant nothing to the Satedan (SGA 5.14 "Inquisition"). He later insisted Ronon follow his rules regarding mission reports, giving Ronon a dictaphone to facilitate matters (SGA 5.15 "The Prodigal"). After a base crisis, Ronon tried to help in his own way and filed a report–consisting of three sentences.<br />
<br />
When Rodney McKay was infected with a parasite affecting his brain functions, Woolsey facilitated McKay's sister Jeannie Miller's arrival at Atlantis to say goodbye (SGA 5.06 "The Shrine"). He also, despite his doubts, allowed a team to follow Jeannie's request to find a Pegasus Galaxy shrine said to give the infected a dignified time as themselves before dying.<br />
<br />
<br />
==Episodes==<br />
<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]] (by reference only)<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[SGA 3.01 "No Man's Land Part 2" Episode Guide|SGA 3.01 "No Man's Land Part 2"]]<br />
* [[SGA 3.02 "Misbegotten Part 3" Episode Guide|SGA 3.02 "Misbegotten Part 3"]]<br />
* [[SGA 3.10 "The Return Part 1" Episode Guide|SGA 3.10 "The Return Part 1"]]<br />
* [[SGA 3.11 "The Return Part 2" Episode Guide|SGA 3.11 "The Return Part 2"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[SGA 4.08 "The Seer" Episode Guide|SGA 4.08 "The Seer"]]<br />
* [[Stargate Atlantis: Season Five]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:71803.jpg|thumb|170px|left|Daniel sneers at Woolsey's threats during the P3X-666 audit.]]<br />
|valign="top"|[[Image:71805.jpg|thumb|170px|left|Woolsey and Hammond at odds regarding the P3X-666 investigation.]]<br />
|valign="top"|[[Image:72006.jpg|thumb|170px|left|Woolsey briefs President Hayes.]]<br />
|-<br />
|valign="top"|[[Image:90905.jpg|thumb|170px|left|Woolsey confronts Landry on Khalek.]]<br />
|valign="top"|[[Image:917woolsey.jpg|thumb|170px|left|A respite after escaping the Gamma Site scourge.]]<br />
|valign="top"|[[Image:Sga408eg.jpg|thumb|170px|left|Faceoff with Carter on Atlantis]]<br />
|}<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Carolyn Lam|Dr. Carolyn Lam]]<br />
* [[John Sheppard|Col. John Sheppard]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Teyla Emmagan]]<br />
* [[Ronon Dex]]<br />
* [[Carson Beckett|Dr. Carson Beckett]]<br />
* [[Jennifer Keller|Dr. Jennifer Keller]]<br />
* [[Altman|Major Altman]]<br />
* [[Anubis]]<br />
* [[Malcolm Barrett|Agent Malcolm Barrett]]<br />
* [[Russel Chapman]]<br />
* [[Chekov|Col. Chekov]]<br />
* [[Henry Hayes|President Henry Hayes]]<br />
* [[Khalek]]<br />
* [[Robert Kinsey|Senator/Vice President Robert Kinsey]]<br />
* [[James Marrick]]<br />
* [[Jean LaPierre]]<br />
* [[Francis Maynard|Gen. Francis Maynard]]<br />
* [[Myers|Dr. Myers]]<br />
* [[Pearson|Col. Pearson]]<br />
* [[Simon Wells|Sr. Airman Simon Wells]]<br />
* [[Shen Xiaoyi]]<br />
<br />
==Related Articles==<br />
===Keywords===<br />
* [[Ancients]]<br />
* [[Anti-Prior Device]]<br />
* [[Atlantis]]<br />
* [[Gamma Site]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[NID]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[P2X-885]]<br />
* [[P3X-666]]<br />
* [[Priors of the Ori]]<br />
* [[Prior Bugs (R75)]]<br />
* [[Prior Plague]]<br />
* [[Replicators]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stasis Technology]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-5]]<br />
* [[SG-6]]<br />
* [[SG-7]]<br />
* [[SG-13]]<br />
* [[Wraith]]<br />
<br />
===Other Episodes Mentioned===<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Actor==<br />
<br />
* [[Robert Picardo]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:35, 24 February 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=PY3-948&diff=24303PY3-9482008-11-11T01:31:11Z<p>Aurora: /* Geopolitical and Structural History */ minor correction</p>
<hr />
<div>[[Category:Planets]][[Image:304-linvris-bodies2.jpg|thumb|left|Dead Linvris on PY3-948]]<br />
==Summary==<br />
<br />
PY3-948 was the secret meeting place of the rebel Goa'uld Linvris.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' PY3-948<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 3.04 "Legacy"<br />
* '''Earth Cultural/Technological Equivalent:''' advanced Goa'uld tech<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Linvris<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
<br />
PY3-948 is where the Linvris, a minor league of Goa'uld who wished to challenge the system lords, met. Nine Goa'uld made up the Linvris. The Linvris were killed on the planet by a biowarfare "mine" created by Ma'chello and camoflauged to look like a Goa'uld page turning device.<br />
<br />
Ma'chello's invention infiltrated the host, killing the Goa'uld parasite inside before leaving and dying. However, before death, the symptoms apparently caused havoc, including one of the Linvris using a ribbon device on the door to the meeting chamber. All nine were locked inside. The hosts eventually starved on the planet, trapped.<br />
<br />
SG-1 eventually visited the world that looked long abandoned. Teal'c noted the Ancient Goa'uld design of the outer door mechanism to the chamber. Upon entering the meeting room, the team discovered the bodies and put on Level A hazmat gear. Unfortunately, that did not stop a remaining bioweapon from entering Daniel Jackson when he tried to use the "page turning device" to learn more of the Linvris's plans. <br />
<br />
SG-1 had a medical containment unit return to bring the bodies back to Stargate Command where Dr. Fraiser performed autopsies on them. Daniel's infection manifested itself as schizophrenia, and he was treated on Earth for the mental illness before the device/creature transferred to Teal'c. The recovered Daniel was able to track Ma'chello's inventions down as the culprits and investigation of similar devices found on Machello's planet of P3W-924/P3C-599 led to the discovery a cure (although not before the rest of SG-1 and Dr. Fraiser were temporarily exposed to the bioweapons).<br />
<br />
==Episodes== <br />
<br />
* [[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ma'chello]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Goa'uld Tablet]]<br />
* [[Linvris]]<br />
* [[P3W-924, later P3C-599]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 17:25, 10 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=PY3-948&diff=24302PY3-9482008-11-11T01:25:41Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:304-linvris-bodies2.jpg|thumb|left|Dead Linvris on PY3-948]]<br />
==Summary==<br />
<br />
PY3-948 was the secret meeting place of the rebel Goa'uld Linvris.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' PY3-948<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 3.04 "Legacy"<br />
* '''Earth Cultural/Technological Equivalent:''' advanced Goa'uld tech<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Linvris<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
<br />
PY3-948 is where the Linvris, a minor league of Goa'uld who wished to challenge the system lords, met. Nine Goa'uld made up the Linvris. The Linvris were killed on the planet by a biowarfare "mine" created by Ma'chello and camoflauged to look like a Goa'uld page turning device.<br />
<br />
Ma'chello's invention infiltrated the host, killing the Goa'uld parasite inside before leaving and dying. However, before death, the symptoms apparently caused havoc, including one of the Linvris using a ribbon device on the door to the meeting chamber. All nine were locked inside. The hosts eventually starved on the planet, trapped.<br />
<br />
SG-1 eventually visited the world that looked long abandoned. Teal'c noted the Ancient Goa'uld design of the outer door mechanism to the chamber. Upon entering the meeting room, the team discovered the bodies and put on Level A hazmat gear. Unfortunately, that did not stop a remaining bioweapon from entering Daniel Jackson when he tried to use the "page turning device" to learn more of the Linvris's plans. <br />
<br />
SG-1 brought the bodies back to Stargate Command where Dr. Fraiser performed autopsies on them. Daniel's infection manifested itself as schizophrenia, and he was treated on Earth for the mental illness before the device/creature transferred to Teal'c. The recovered Daniel was able to track Ma'chello's inventions down as the culprits and investigation of similar devices found on Machello's planet of P3W-924/P3C-599 led to the discovery a cure (although not before the rest of SG-1 and Dr. Fraiser were temporarily exposed to the bioweapons).<br />
<br />
==Episodes== <br />
<br />
* [[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ma'chello]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Goa'uld Tablet]]<br />
* [[Linvris]]<br />
* [[P3W-924, later P3C-599]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 17:25, 10 November 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=3.21_%22Crystal_Skull%22_Transcript&diff=242943.21 "Crystal Skull" Transcript2008-11-08T01:58:33Z<p>Aurora: /* Transcript */ fix dialogue issue</p>
<hr />
<div>[[Category:Transcripts]]<br />
[[Image:321trans.jpg|thumb|170px|left|3.21 "Crystal Skull"]]<br />
<br />
== Episode Guide ==<br />
<br />
* [[3.21 "Crystal Skull" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
<br />
{{321precis}}<br />
<br />
== Transcript ==<br />
<br />
'''TEASER'''<br />
<br />
'''FADE IN'''<br />
<br />
'''EXT&mdash;ALIEN WORLD (DAY)'''<br />
<br />
[The Stargate has been opened and a MALP is making its way down a vast walkway, heading towards an immense pyramid in the distance.]<br />
<br />
'''INT&mdash;CONTROL ROOM, SGC'''<br />
<br />
[SG-1, watching the MALP's progress on a computer, see the pyramid.]<br />
<br />
<blockquote>CARTER<br/><br />
This is well over a thousand metres high.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And as pyramids go that's&hellip;big?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I know of no Goa'uld structure of that magnitude.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Definitely Mayan. This is a major find, I have to see this.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Any signs of life there?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
There is a breathable atmosphere, sir, but no complex life signs.</blockquote><br />
<br />
[On the computer, the MALP enters the pyramid. It comes to a huge cavern, filled with stalagmites.]<br />
<br />
<blockquote>CARTER<br/><br />
This ''is'' a major find. I have to see this.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You too?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well look at these readings, sir. These are leptons.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Get out.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
That means something inside this pyramid is slowing down neutrinos. Normally neutrinos pass right through ordinary matter, no matter how dense. I mean, something like five hundred million billion just passed through you.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No matter how dense?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
A material that slows neutrinos could change everything we know about physics, the formation of the universe&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(cutting her off)<br/><br />
Wait a minute, Sam. Get uh, get closer.</blockquote><br />
<br />
[The MALP's camera shows a narrow bridge, leading to a stone island in the centre of the cavern.]<br />
<br />
<blockquote>CARTER<br/><br />
I can't. The MALP's too big to cross the span.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Zoom in. On that.</blockquote><br />
<br />
[He points at the screen and Carter zooms in. The camera focuses on a pink skull.]<br />
<br />
<blockquote>TEAL'C<br/><br />
It appears to be a human skull.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No that's a crystal skull.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
How do you know?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Because it's exactly like the one found in 1971 in Belize. By my grandfather.</blockquote><br />
<br />
'''END OF TEASER'''<br />
<br />
'''INT&mdash;BRIEFING ROOM, SGC'''<br />
<br />
[Daniel is standing before the projector, clicking each picture to the next. They show various archaeological digs and other crystal skulls found on Earth.]<br />
<br />
<blockquote>DANIEL<br/><br />
I could name at least a dozen different crystal skulls from various parts of the world, but the skull that Nick discovered in Belize was unique.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Nick?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh, yeah, the uh&hellip;the great explorer, the not so great grandfather Nicholas Ballard. He preferred being called Nick even when I was a kid. It was uh&hellip;Anyway, the point is that no one can explain how the skull that Nick discovered was carved from a single piece of crystal, against the grain, given the technology of the day. He claimed that it possessed a certain&hellip;power.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
What kind of power?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That if one were to look into the eyes of the skull, one would be teleported to see&hellip;aliens.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Your grandfather saw these aliens?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So he insisted to the entire academic community.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
I take it his claim didn't go over very well.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
As you might imagine, no. Um, he tried for years under controlled conditions to make the skull teleport him again to where the aliens lived, but he&hellip;never could.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Doesn't mean he wasn't right.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
The academic community didn't believe your theory that the pyramids were landing sites for alien spaceships either.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We ''have'' to see this.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I'll authorise a standard recon mission.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Colonel I can only guess the effect this type of radiation may have on the human body. I recommend limited exposure, ten, fifteen minutes at most.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Wait a minute, that's not enough time. I mean, there has to be some sort of radiation suit or&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Hey. If you'd been listening, you'd know that Nintendo's pass through everything.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I heard.</blockquote><br />
<br />
[Carter smiles.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Everything.</blockquote><br />
<br />
'''EXT&mdash;ALIEN WORLD (DAY)'''<br />
<br />
[The Stargate closes as SG-1 walk towards the pyramid.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Whoa.</blockquote><br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[SG-1 find the MALP, still sitting at the end of the narrow bridge. Carter is checking radiation readings with a device.]<br />
<br />
<blockquote>CARTER<br/><br />
Muon radiation is increasing.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Unhealthy?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I don't think so, sir. Not if it stays at these levels.</blockquote><br />
<br />
[They stand at the edge of the huge cavern, looking out across the bridge.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Whoever the builders are, they appear to be a formidable race.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You could fit every pyramid on Earth inside this thing and still have room to spare.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Can you imagine heating this place?</blockquote><br />
<br />
[He steps out onto the bridge and they begin to cross towards the island.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Major? Start the clock.</blockquote><br />
<br />
[They reach the other side and Daniel heads over to the skull, mounted on a stone pedestal.]<br />
<br />
<blockquote>DANIEL<br/><br />
It's identical to the one Nick discovered in Belize.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Can you determine if it is a means of transport as your grandfather believed?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh, I can't be sure, there's no writings of any kind on the pedestal.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(to the others)<br/><br />
This cavern must act like some sort of containment body.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(to himself)<br/><br />
It's no wonder Nick was so fascinated.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
If I can get a sample of the substance that's slowing down these neutrinos, we can change the face of physics.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
It's like a living thing, it's&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I wonder how far down that it.</blockquote><br />
<br />
[He cautiously glances over the edge as Teal'c approaches Daniel, who is staring into the skull's eyes.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Daniel Jackson.</blockquote><br />
<br />
[Daniel doesn't answer, seemingly engrossed. As Teal'c watches, the skull is filled with tiny lights.]<br />
<br />
<blockquote>CARTER<br/><br />
Sir, radiation is spiking! It's at three hundred percent.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Four hundred.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Right, that's it, we're outta here. Daniel?</blockquote><br />
<br />
[The lights explode from the skull in an energy field that engulfs Daniel. Teal'c raises his zat and fires at the skull, knocking Daniel away. The energy field collapses. Daniel is lying stunned on the floor, but none of the others go over to check on him.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Where'd he go?</blockquote><br />
<br />
[Teal'c crosses over to the stone pedestal and steps right through Daniel where he is lying unconscious on the floor.]<br />
<br />
<blockquote>TEAL'C<br/><br />
He seemed to disappear.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Sir, these readings are off the scale now. If we don't leave here soon&hellip;</blockquote><br />
<br />
[She suddenly passes out and is caught by O'Neill, who lifts her over his shoulder and starts running back across the bridge.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Teal'c, get out of there!</blockquote><br />
<br />
[After a moment, Teal'c turns and runs after them.]<br />
<br />
'''INT&mdash;CONTROL ROOM, SGC'''<br />
<br />
<blockquote>TECHNICIAN<br/><br />
Incoming traveller, sir. It's SG-1.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Open the iris.</blockquote><br />
<br />
[The iris is opened as Hammond runs into the Gate room. O'Neill, Carter and Teal'c stumble through the Stargate and collapse on the gate ramp. Hammond rushes up to them.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Get a medical team in here!</blockquote><br />
<br />
[An airman rushes off to get FRASIER. Carter appears unconscious, while O'Neill and Teal'c struggle to move.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Where's Doctor Jackson?</blockquote><br />
<br />
[None of them can answer and O'Neill passes out.]<br />
<br />
'''INT&mdash;INFIRMARY, SGC'''<br />
<br />
[O'Neill, Carter and Teal'c are lying in the infirmary, while FRASIER and other medical personal attend to them. Teal'c is conscious as O'Neill slowly wakes up, sweating, and puts a hand to his head.]<br />
<br />
<blockquote>FRASIER<br/><br />
(to Hammond)<br/><br />
He's coming to, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Carter? Daniel?</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
She's still unconscious. Teal'c is better off than both of you. His symbiote is helping him. It was close, Colonel. If you hadn't left when you did&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Hot.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Yes, I know. We're trying to keep your temperature down. The muon radiation affected your hypothalamus.<br />
(She pats him down with a damp cloth.)<br/><br />
Essentially, your internal thermostat went haywire. Your respiration, heartbeat and your temperature have been fluctuating wildly.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No kidding.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
As for Dr Jackson, Colonel, he never returned with you.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
(sitting up)<br/><br />
He is no longer there, General Hammond. The skull enveloped him in an energy field. I fired my zat'nikatel, but it was too late. He seemed to disappear.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
What?</blockquote><br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[Daniel is still lying on the floor, unconscious.]<br />
<br />
'''EXT&mdash;CHEYENNE MOUNTAIN (NIGHT)'''<br />
<br />
[Armed guards are patrolling the entrance to the mountain.]<br />
<br />
'''INT&mdash;CONTROL ROOM, SGC'''<br />
<br />
[The Stargate is open and Hammond and a technician are looking through the MALP's camera.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Pan the camera left again.</blockquote><br />
<br />
[He points to the screen and the technician obeys.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Do the infrared sensors detect any sign of Dr Jackson?</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
No, sir.</blockquote><br />
<br />
[Teal'c enters the Control Room.]<br />
<br />
<blockquote>HAMMOND<br/><br />
(to Teal'c)<br/><br />
You should be in the Infirmary.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I am well again, General Hammond.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Not according to Dr FRASIER.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Nicholas Ballard believed the crystal skull to be a teleportation device. Recovering the skull may help us to determine the location to which he was teleported.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
The MALP telemetry suggests the radiation levels are still too high.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
My symbiote provides me with a greater tolerance against the effects of radiation.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
And if that thing zaps you to where it sent Dr Jackson?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Then I will have succeeded in locating him.</blockquote><br />
<br />
[Hammond appears to consider his offer.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[Teal'c is running across the narrow bridge towards the crystal skull and pedestal. He doesn't see Daniel lying on the floor. Daniel slowly wakes up and climbs to his feet as Teal'c runs passed and begins to take off his pack.]<br />
<br />
<blockquote>DANIEL<br/><br />
Teal'c!</blockquote><br />
<br />
[Teal'c grabs the skull and puts it into his pack, not answering.]<br />
<br />
<blockquote>DANIEL<br/><br />
What happened? Where is everybody?</blockquote><br />
<br />
[Teal'c still doesn't answer. He pauses to look around, then heads down the steps, passing straight through Daniel on his way out.]<br />
<br />
<blockquote>DANIEL<br/><br />
(shocked)<br/><br />
You just ran right through me. Teal'c!</blockquote><br />
<br />
[He starts running after Teal'c. Teal'c pauses at the end of the bridge and looks back. Daniel stops but it's clear Teal'c doesn't see him.]<br />
<br />
<blockquote>DANIEL<br/><br />
What the hell is going on?</blockquote><br />
<br />
[Teal'c turns and starts running back to the Stargate.]<br />
<br />
'''INT&mdash;GATE ROOM, SGC'''<br />
<br />
[The Stargate opens and Teal'c steps through, closely followed by Daniel. The Stargate immediately closes behind them, almost catching Daniel.]<br />
<br />
<blockquote>DANIEL<br/><br />
(annoyed, to the technicians)<br/><br />
Hey!</blockquote><br />
<br />
[Teal'c heads down to the bottom of the ramp where Hammond and Siler are waiting for him.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Well done, Teal'c.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Regrettably, there was no sign of Daniel Jackson.</blockquote><br />
<br />
[Teal'c hands the pack to Siler as Daniel runs down to them.]<br />
<br />
<blockquote>DANIEL<br/><br />
So I take it nobody else can see me either?</blockquote><br />
<br />
[He waves his hand in front of Siler, who doesn't react.]<br />
<br />
<blockquote>HAMMOND<br/><br />
(to Siler)<br/><br />
Dr Rothman is awaiting the artefact in Lab 3C.</blockquote><br />
<br />
<blockquote>SILER<br/><br />
Yes, sir.</blockquote><br />
<br />
[Siler heads off as Daniel waves his hand through Hammond.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Major Carter will also want to study it.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
As soon as she's fully recovered.</blockquote><br />
<br />
[Daniel glances at his hand, then at Hammond.]<br />
<br />
<blockquote>DANIEL<br/><br />
Recovered from what? What happened?</blockquote><br />
<br />
[They fail to answer him and walk away.]<br />
<br />
'''INT&mdash;INFIRMARY, SGC'''<br />
<br />
[Teal'c enters the Infirmary, followed by an invisible Daniel, and heads over to Carter's bed.]<br />
<br />
<blockquote>FRASIER<br/><br />
She's going to be fine, Teal'c. Her exposure wasn't long enough to cause any permanent damage.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Doc!</blockquote><br />
<br />
[Frasier turns to the other bed and pulls back the curtain. O'Neill is lying in the other bed, wrapped up to keep warm.]<br />
<br />
<blockquote>FRASIER<br/><br />
You can protest all you want, Colonel, but it'll be a while before you get your strength back. So relax.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Oh come on&hellip;</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Ah! Doctor's orders.</blockquote><br />
<br />
[She leaves.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(muttering)<br/><br />
Napoleonic power monger.<br />
(He rolls over to face Teal'c.)<br/><br />
News?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Daniel Jackson was nowhere in the vicinity of the pyramid.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What the hell happened to him?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I do not believe the skull is a weapon, O'Neill.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(to himself)<br/><br />
Well, you're right about that, it's not a weapon.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
It is indeed a teleportation device. I believe the artefact itself&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(speaking over him)<br/><br />
No, something else happened.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Dr ROTHMAN is now studying it.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
ROTHMAN couldn't figure out an ashtray. The guy we need working on that skull is Daniel.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
It is he whom we endeavour to locate, O'Neill.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Look, I'm sick of laying around. Help me up.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Dr FRASIER believes you are not strong enough to undertake such a mission.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, whatever.</blockquote><br />
<br />
[He tries to get up and succeeds in rolling off the bed and onto the floor.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Dr FRASIER is usually correct in such matters.</blockquote><br />
<br />
[He bends down and hauls O'Neill back onto the bed to lie facedown.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(muffled)<br/><br />
Thank you.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
You are welcome, O'Neill.</blockquote><br />
<br />
'''INT&mdash;ROTHMAN's OFFICE, SGC'''<br />
<br />
[Rothman has the crystal skull on his desk and is flicking through papers. Daniel is leaning on the desk, speaking to him.]<br />
<br />
<blockquote>DANIEL<br/><br />
Ok, you can do this Robert, I know you can. Focus on the Mayan legends, on the lost pyramids of Belize, the Ballard skull, that's where the answer is.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
(sounding like he has a cold)<br/><br />
Well, it's a crystal skull.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
We knew that Doctor.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
It's almost identical to Nicholas Ballard's skull in the Smithsonian.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
He doesn't know it was found on P7X-377.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
Actually, the craftsmanship is very impressive. It's probably made in Germany, early 1800s. What I don't understand is what it has to do with Daniel being missing?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
We believe it to be a teleportation device.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
Are you serious?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That's good, Robert. Be sceptical.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
We were hoping your archaeological expertise could help provide insight into where he may have been sent.</blockquote><br />
<br />
[Rothman inhales a nasal spray.]<br />
<br />
<blockquote>ROTHMAN<br/><br />
(cynically)<br/><br />
It's a skull!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(closing his eyes)<br/><br />
Not that sceptical.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
I myself witnessed the artefact create a tremendous field of energy which engulfed Daniel Jackson.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
It's made of crystal, not plutonium. I don't see how this could&hellip;</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(cutting him off)<br/><br />
Humour me, Doctor! I want a full report within twelve hours.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
Yes, sir. I-I was&hellip;</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Do not look directly into its eyes.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
Ok.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Don't let me down, Robert.</blockquote><br />
<br />
[He follows Teal'c and Hammond out of the door.]<br />
<br />
<blockquote>ROTHMAN<br/><br />
Teleportation device?</blockquote><br />
<br />
[He looks to SILER, working opposite him.]<br />
<br />
<blockquote>ROTHMAN<br/><br />
What do you think?</blockquote><br />
<br />
<blockquote>SILER<br/><br />
I think you're gonna get fired.</blockquote><br />
<br />
'''INT&mdash;TEAL'C'S QUARTERS, SGC'''<br />
<br />
[Teal'c is meditating in his quarters, sitting cross-legged and surrounded by dozens of lit candles. Daniel, unseen, is sitting opposite him, watching.]<br />
<br />
<blockquote>DANIEL<br/><br />
Teal'c. In case I don't ever get the chance to&hellip;say this. If you hadn't come back for me, I would have been stuck in that place forever so&hellip;thank you.</blockquote><br />
<br />
[Teal'c's eyes snap open and he looks around.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Is there someone present?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(excitedly)<br/><br />
Yes.<br/><br />
(He gets to his feet and stands before Teal'c.)<br/><br />
Yes, it, it's me, it's Daniel. I'm right here. I'm right here, just don't walk&hellip;</blockquote><br />
<br />
[Teal'c passes through him.]<br />
<br />
<blockquote>DANIEL<br/><br />
&hellip;through me. It's very disconcerting.</blockquote><br />
<br />
[Teal'c opens the door and look out into the corridor. Daniel follows him out.]<br />
<br />
<blockquote>DANIEL<br/><br />
You sensed I was in the room, you just can't see or hear me. Which is a little frustrating as you may imagine.</blockquote><br />
<br />
[Teal'c returns to his quarters and closes the door. Daniel appears disappointed.]<br />
<br />
'''INT&mdash;ROTHMAN's OFFICE, SGC'''<br />
<br />
[Rothman has his face close to the skull's and he is gazing into its eyes.]<br />
<br />
<blockquote>CARTER<br/><br />
Stop!</blockquote><br />
<br />
[He jumps and looks up as Carter and FRASIER enter the room.]<br />
<br />
<blockquote>CARTER<br/><br />
(cont'd)<br/><br />
That is exactly what Daniel was doing when he was absorbed by the energy field.</blockquote><br />
<br />
[Daniel is sitting on a table in the corner.]<br />
<br />
<blockquote>DANIEL<br/><br />
(wearily)<br/><br />
That's what I've been trying to tell him.</blockquote><br />
<br />
[He drops his head.]<br />
<br />
<blockquote>ROTHMAN<br/><br />
I-I know that. I was trying to prove something.</blockquote><br />
<br />
[He takes off his glasses.]<br />
<br />
<blockquote>FRASIER<br/><br />
Prove what?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That the skull didn't do this.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(to Rothman)<br/><br />
You don't think the skull is responsible for what happened to Daniel, do you?</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
I'm still here.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
There was intense muon radiation at the time the energy&hellip;</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
There is no residual radiation.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Look, I saw what that thing is capable of.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
Hey, I wish it was a teleportation device. I could use it to go find Daniel. He's my friend too, you know. I don't think that's what we've got here. I think what we've got here is&hellip;a paperweight.</blockquote><br />
<br />
[Carter looks angry.]<br />
<br />
<blockquote>ROTHMAN<br/><br />
(apologetic)<br/><br />
I'm sorry. I&hellip;that's my opinion.</blockquote><br />
<br />
[He turns away, looking tired.]<br />
<br />
<blockquote>CARTER<br/><br />
It's all right. I'll take over from here.<br/><br />
(to Siler)<br/><br />
There may be properties within the crystalline structure that are invisible to the naked eye. We should run some diagnostic tests.</blockquote><br />
<br />
[Frasier goes over to a table to fetch Carter a glass of water.]<br />
<br />
<blockquote>DANIEL<br/><br />
Wait a minute, I'm not hungry or thirsty. Why not?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(to Frasier)<br/><br />
Thank you.</blockquote><br />
<br />
[Daniel jumps off the table.]<br />
<br />
<blockquote>DANIEL<br/><br />
Because I'm dead?</blockquote><br />
<br />
[Carter stops drinking her water and appears disturbed.]<br />
<br />
<blockquote>ROTHMAN<br/><br />
(looking around)<br/><br />
What?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Did anybody else feel that?</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
What?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What if I'm a ghost?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I just got a shiver.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Well, you're still feeling the after-effects of the radiation.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, I think that was me.</blockquote><br />
<br />
[He appears as disturbed as Carter.]<br />
<br />
'''INT&mdash;GATE ROOM, SGC'''<br />
<br />
[Technicians are preparing a UAV for launch.]<br />
<br />
'''INT&mdash;CONTROL ROOM, SGC'''<br />
<br />
[The Stargate is dialling up.]<br />
<br />
<blockquote>TECHNICIAN<br/><br />
Chevron four encoded&hellip;</blockquote><br />
<br />
[SG-1 is present, along with FRASIER. Daniel is sitting behind them on a piece of equipment.]<br />
<br />
<blockquote>CARTER<br/><br />
(to Hammond)<br/><br />
Sir, we've subjected the skull to every piece of diagnostic equipment we have.</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
Chevron five encoded&hellip;</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
What have you found?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Nothing.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We could take another look at that planet, sir.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
I'd strongly recommend against it. We're still getting readings periodically from the MALP. The radiation levels have dropped slightly, but their still elevated.</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
Chevron six encoded&hellip;</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
We are preparing a UAV for a long-range search around the pyramid. I don't see any point in risking another SG team unless that search turns up something.</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
Chevron seven locked.</blockquote><br />
<br />
[The Stargate opens.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Launch when ready, sergeant.</blockquote><br />
<br />
<blockquote>TECHNICIAN<br/><br />
Launching UAV in five, four, three, two, one&hellip;mark.</blockquote><br />
<br />
[The UAV shoots into the wormhole.]<br />
<br />
<blockquote>CARTER<br/><br />
I can't believe I'm gonna suggest this, but what about Daniel's grandfather?</blockquote><br />
<br />
<blockquote>DANIEL AND O'NEILL<br/><br />
(in unison)<br/><br />
Nick?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, he claimed that the skull teleported him somewhere. He may be the only person who actually knows where Daniel is.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
I'm not so sure, Major. I've already taken the liberty of looking him up.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(cringing)<br/><br />
Oh you didn't.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
His current address is a psychiatric institution in Oregon.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Psychiatric?</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Apparently his failure to prove the crystal skull was more than just a curiosity caused a severe mental breakdown from which he's never been able to fully recover. Nick checked himself in.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Why wouldn't Daniel have told us that?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh, yes, by the way he's insane.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Daniel was a regular visitor there up until four years ago, right before he joined the Stargate program.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh please, he kicked me out. We had a huge fight.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Apparently, Nick still talks about him all the time.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
He doesn't want anything to do with me.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
The doctor I spoke to says any friends of Dr Jackson's are welcome.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(surprised)<br/><br />
What?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We don't have much else to go on.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Find out what you can, but I needn't remind you the details of this matter will have to remain classified. That means you won't be able to tell him what happened to Dr Jackson or where the skull was found.</blockquote><br />
<br />
'''INT&mdash;PSYCHIATRIC INSTITUTION, OREGON (DAY)'''<br />
<br />
[O'Neill is fetching himself a drink from a machine and being stared at intensely by an inmate.]<br />
<br />
<blockquote>NURSE<br/><br />
(over intercom)<br/><br />
Dr Nelson, please report to ward 2 East. Dr Nelson, please report to ward 2 East.</blockquote><br />
<br />
[O'Neill quickly walks away and heads over to Carter and Teal'c. Daniel is leaning, unnoticed, against a wall.]<br />
<br />
[A nurse comes out of a room to meet them.]<br />
<br />
<blockquote>NURSE<br/><br />
Sorry for the wait. Is there anything I can do for you?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
You may take us to Nicholas Ballard immediately.</blockquote><br />
<br />
[The nurse appears taken aback at his abrupt manner.]<br />
<br />
<blockquote>O'NEILL<br/><br />
He's just a little anxious to see old Nick.</blockquote><br />
<br />
<blockquote>NURSE<br/><br />
Oh, are you close?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
(at the same time)<br/><br />
No.</blockquote><br />
<br />
[O'Neill looks at him.]<br />
<br />
<blockquote>TEAL'C<br/><br />
Yes, extremely.</blockquote><br />
<br />
<blockquote>NURSE<br/><br />
Well, I'll just check and see if he's ready for you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What am ''I'' waiting for?</blockquote><br />
<br />
[He follows the nurse and passes through the doors to Nick's room. Inside, Nick and a doctor are present.]<br />
<br />
<blockquote>NURSE<br/><br />
(to the Doctor)<br/><br />
Colonel O'Neill and his party are here.</blockquote><br />
<br />
<blockquote>DOCTOR<br/><br />
(to Nick)<br/><br />
Friends of Daniel I told you about are here, just outside. Would you like to see them now?</blockquote><br />
<br />
[Daniel crosses the room and Nick seems to watch him.]<br />
<br />
<blockquote>NICK<br/><br />
I miss him.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Hi Nick, long time no see.</blockquote><br />
<br />
<blockquote>DOCTOR<br/><br />
(to Nurse)<br/><br />
Would you show them in please?</blockquote><br />
<br />
[Daniel crouches down before his grandfather.]<br />
<br />
<blockquote>DANIEL<br/><br />
Nick, I need your help. Friends of mine want to ask you about the skull you found in Belize. Tell them everything, just trust them.</blockquote><br />
<br />
[The rest of SG-1 enter the room.]<br />
<br />
<blockquote>DOCTOR<br/><br />
Nick, this Colonel Jack O'Neill. He's a friend of Daniel's.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Doctor, would you mind if we&hellip;?</blockquote><br />
<br />
[The doctor understands and leaves.]<br />
<br />
<blockquote>NICK<br/><br />
(pointing to himself)<br/><br />
Nick.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Jack.<br />
(He offers his hand, but Nick doesn't take it.)<br/><br />
Colonel.</blockquote><br />
<br />
[He sits opposite Nick.]<br />
<br />
<blockquote>NICK<br/><br />
Daniel followed my footsteps.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You must be very proud.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
He made a fool of himself.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh yeah, here we go.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
He staked his entire academic career on this belief that the great pyramids of Egypt were made by aliens.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes, well, that's&hellip;</blockquote><br />
<br />
<blockquote>NICK<br/><br />
He was more insane than I was. I told him so. I told him to forget all that nonsense.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Uh, it wasn't nonsense. I was right.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
He lost his apartment, his research grant, he hasn't published a paper in two years. Now where is he? Where is he now?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
In a way, that's what this is all about. We wanted to hear exactly what happened to you back in '71 when you first found the skull.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Nothing happened. There were no aliens.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Trust them, Nick.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
No one believed me.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel believed you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh, no, no, no don't. Don't.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
He didn't. He wanted to. He did listen. In the end he did not believe in my theories of the skull just as I did not believe his theories of the pyramids and the aliens.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I guess we both were right.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Nick, can you tell us what happened when you found that skull?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Why?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Because we've found another skull, identical to the one you found in Belize.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Show me.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
It's in a high security facility at the moment. But if you tell us about your experiences, we&hellip;</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Then take me there.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We can't do that. It's classified.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You have to.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
If you don't, then I won't tell you anything.</blockquote><br />
<br />
[He gets up and goes over to the window, looking out.]<br />
<br />
<blockquote>NICK<br/><br />
It is up to you.</blockquote><br />
<br />
'''INT&mdash;HAMMOND'S OFFICE, SGC'''<br />
<br />
[Daniel is leaning, unobserved, against the window, while O'Neill speaks with Hammond.]<br />
<br />
<blockquote>HAMMOND<br/><br />
Colonel, there is no greater secret in this nation than the Stargate.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
So, we keep him away from level 28.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
A civilian? Who has spent the last twenty years of his life in a psychiatric institution?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Exactly. Who's gonna believe him if he says anything?</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Colonel, you walk a fine line.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thank you, sir.</blockquote><br />
<br />
[He walks out. The phone rings.]<br />
<br />
<blockquote>HAMMOND<br/><br />
(into the phone)<br/><br />
Hammond.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
General, I know you can't hear me, but thank you.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(cont'd)<br/><br />
Absolutely, put her through. Kayla, sweetheart, this is grandpa. Isn't this past your bedtime?<br/><br />
(He laughs at something his granddaughter says)<br/><br />
You lost another tooth. Well, you put it under you pillow tonight. I bet your big sister Tessa wishes she lost a tooth.<br/><br />
(He pauses as she speaks)<br/><br />
I'd love to come to see you in your school play tomorrow night, sweetheart, but can't. Well, a very close friend of mine is lost and he needs my help. Yes, he's a very close friend. I hope so too.</blockquote><br />
<br />
[Daniel pauses, seemingly touched, then leaves.]<br />
<br />
'''INT&mdash;CARTER'S LABORATORY, SGC'''<br />
<br />
[Nick is escorted into the lab where the skull is being kept. He walks over to it and reaches out to touch it.]<br />
<br />
<blockquote>SILER<br/><br />
I don't think you should touch that, sir.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Uh, it's all right, sergeant, thank you. Nick, this is Doctor Robert Rothman.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
(eagerly offering his hand)<br/><br />
It's, it's a pleasure to meet you&hellip;</blockquote><br />
<br />
<blockquote>NICK<br/><br />
(ignoring him completely)<br/><br />
It's exactly the same as the one I found in Belize. Where did you find it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
We can't tell you that.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You're gonna have to tell him eventually, Jack.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
The skull stood on a stone pedestal.<br/><br />
(He interprets their knowing looks.)<br/><br />
You have been there, haven't you?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
You mean Belize?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
No, no, no. That was the ruins of the temple where I found the skull. But it's all gone, collapsed. I am talking about a cavern.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Do you know the location of this cavern?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Nowhere on this Earth. It was so enormous that&hellip;that the light of my torch never reached the bottom.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes, but how did you get there?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I don't know how I got there. A field of energy surrounded me and suddenly I was simply there. And then they came.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
They?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
The giants.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Giants?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
The giant aliens. They rose up as if they were made of mist. They flew around me like spectres.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Now you know why no one believed him.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
They spoke 'Oo ya waaling waaling wey tayil'.</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
That's, that's Mayan. The enemy of my enemy&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(speaking over him)<br/><br />
The enemy of my enemy is my friend, yes, but what does it mean?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I was afraid to answer. I just closed my eyes and suddenly I found myself back again under the temple in Belize. And the ground was shaking as if in an earthquake and I just grabbed the skull and&hellip;and climbed out and everything collapsed.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Wow, that's uh&hellip;giants.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So, you were sent to this cavern and back again without ever knowing where it was, in the ruins where you found the skull?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I spent years trying to find it again, but it was as if the temple never existed.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
So I guess you couldn't take us there either.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Can you imagine what it feels like to go on the most incredible journey of your life and have no one believe you?</blockquote><br />
<br />
[No one answers.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Uh, Teal'c, you wanna escort Nick down to the VIP room?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Nicholas Ballard, would you come with me please.</blockquote><br />
<br />
[Nick tears himself away from the skull and follows him out of the room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to Rothman)<br/><br />
So. Tell you anything?</blockquote><br />
<br />
<blockquote>ROTHMAN<br/><br />
Oh, maybe. I mean, I&hellip;uh, no.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Work on it.</blockquote><br />
<br />
[He and Carter leave.]<br />
<br />
'''INT&mdash;CORRIDOR, SGC'''<br />
<br />
[O'Neill and Carter are heading down the corridor towards the elevator.]<br />
<br />
<blockquote>CARTER<br/><br />
He described the cavern perfectly, sir, he had to have been there.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Uh, giants?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes, that's weird, I admit.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Somebody built that place.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Didn't help us.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
But if he really was transported to P7X-377, maybe this skull was trying to send me somewhere and something interrupted the process.</blockquote><br />
<br />
[Carter enters the elevator and turns to O'Neill.]<br />
<br />
<blockquote>CARTER<br/><br />
Do you get the feeling that Daniel is still around?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
We have to go back there.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Kinda.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I guess it's 'cause we miss him.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
And we have to talk to those giant aliens.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Or radiation sickness.</blockquote><br />
<br />
[Carter smiles.]<br />
<br />
<blockquote>CARTER<br/><br />
Goodnight, sir.</blockquote><br />
<br />
[The lift doors close and O'Neill heads back down the corridor.]<br />
<br />
<blockquote>DANIEL<br/><br />
(calling after O'Neill)<br/><br />
What? That's&hellip;that's it? What ever happened to working through the night?<br/><br />
(In a small voice)<br/><br />
I'd do it for you.</blockquote><br />
<br />
'''INT&mdash;VIP ROOM, SGC'''<br />
<br />
[Teal'c shows Nick to his room.]<br />
<br />
<blockquote>TEAL'C<br/><br />
There will be a guard posted outside your door should you require assistance.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
When you see Daniel, would you tell him I&hellip;? Well, never mind. It's something I should tell him myself.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
Very well.</blockquote><br />
<br />
[Teal'c leaves and the airwoman closes the door. Nick sits down on the bed. Daniel is leaning against a wall, watching.]<br />
<br />
<blockquote>NICK<br/><br />
I am sorry.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
For what?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
For not adopting you when your parents died.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You were travelling all over the world.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
It wasn't your fault.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I was eight years old, how could it have been my fault?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I am sorry for allowing my obsession to drive me to madness.<br/><br />
(He looks directly at Daniel.)<br/><br />
Would you forgive me?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(walking towards him)<br/><br />
You can see me?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Yes Daniel, I can see you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(exasperated)<br/><br />
Why didn't you say something?!</blockquote><br />
<br />
<blockquote>NICK<br/><br />
You're not real so it doesn't mean anything.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(going to his knees before the bed)<br/><br />
No, no, no no, Nick. Nick, I'm real, I'm real. You're not hallucinating.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Hallucinations always say that.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Not this time, Nick. The skull, the skull did this to me. I'm trapped, I'm in another dimension, I'm out of phase, something. Look, all I know is I need your help. If you don't help me, I don't know how I'm gonna get home.</blockquote><br />
<br />
[Nick appears shocked.]<br />
<br />
<blockquote>NICK<br/><br />
So what do you want me to do?</blockquote><br />
<br />
'''INT&mdash;BRIEFING ROOM, SGC'''<br />
<br />
[Hammond, Frasier and O'Neill are in conference when Nick comes down the stairs, escorted by an airwoman and followed closely by Daniel.]<br />
<br />
<blockquote>AIRWOMAN<br/><br />
Sirs, Mr Ballard insisted on seeing both of you immediately.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Forgive me. He insisted. Daniel is here.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
Here?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Repeat what I'm saying. 'I'm standing right beside you'.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Standing right beside me.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(sarcastically)<br/><br />
He's lost a few pounds.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Jack, don't be an ass.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
(repeating his words)<br/><br />
Jack, don't be an ass.</blockquote><br />
<br />
[They all seem surprised.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes. We have to go back to the planet and we have to let the skull finish what it started.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
We must go back to the planet.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(to O'Neill)<br/><br />
Planet?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Uh, not a word, sir, I swear.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Daniel told me all about the Stargate. We must replace the skull on the pedestal so that the giant aliens will come. Something must have interrupted this process.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Uh, Teal'c fired his zat. That's all I can imagine it would be, sir.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That's it. That's what interrupted the process. We have to, we have to&hellip;let it happen, we have to trust it.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(to Nick)<br/><br />
Why didn't you say something sooner?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I thought I-I was hearing voices. It wouldn't have been for the first time.</blockquote><br />
<br />
<blockquote>FRASIER<br/><br />
Forgive me, but why are you the only person who can see him?</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Perhaps because I went through the same experience.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Tell General Hammond if we go back right now, he might be able to see his granddaughter's school play after all.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
General Hammond, if you let us go now, you may be able to see your granddaughter's play.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
I was alone in my office when Kayla phoned.<br/><br />
(to the air beside Nick)<br/><br />
Uh, Dr Jackson, are you absolutely certain you and SG-1 can safely return to the planet?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Say yes.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's good enough for me, sir.</blockquote><br />
<br />
'''INT&mdash;CORRIDOR, SGC'''<br />
<br />
[O'Neill and Nick are heading towards the Gate room, trailed by Daniel.]<br />
<br />
<blockquote>O'NEILL<br/><br />
So it wasn't the skull alone that did this, it was its connection to the cavern.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes, I think the skull is just the icon that represents the human form.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And Daniel said you should come along to make it work?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Wait, I never said that. You're taking advantage of me.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Yes.</blockquote><br />
<br />
'''INT&mdash;GATE ROOM'''<br />
<br />
[Carter and Teal'c are already waiting at the bottom of the ramp. The Stargate opens and the event horizon shoots out, shocking Nick.]<br />
<br />
<blockquote>NICK<br/><br />
(to Daniel)<br/><br />
So this is what you have been doing these past few years.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Exploring planets.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(over microphone)<br/><br />
SG-1, you have a go. Maintain radio contact.</blockquote><br />
<br />
[O'Neill and Carter head up the ramp and disappear through the Stargate.]<br />
<br />
<blockquote>NICK<br/><br />
Daniel, behind that is another world? You must tell me everything.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
As soon as we get back, I promise.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
After you, Nicholas Ballard.</blockquote><br />
<br />
[They head up the ramp and enter the Stargate.]<br />
<br />
'''VFX&mdash;SHOOTING THROUGH WORMHOLE'''<br />
<br />
'''EXT&mdash;ALIEN WORLD (DAY)'''<br />
<br />
[SG-1, along with Nick cross the long expanse towards the pyramid.]<br />
<br />
'''INT&mdash;PYRAMID'''<br />
<br />
[They enter the pyramid and pause by the original MALP, looking out over the cavern.]<br />
<br />
<blockquote>NICK<br/><br />
(excitedly)<br/><br />
It's just as I remembered it. This is where they live.</blockquote><br />
<br />
[He starts to cross the narrow bridge, stumbles slightly and is steadied by O'Neill. They cross the bridge and reach the island. Daniel walks over to the pedestal while Teal'c retrieves the skull from his pack. He hands to Nick, who goes to the pedestal and places it on top.]<br />
<br />
<blockquote>NICK<br/><br />
Now we must wait for the giant aliens.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(dryly)<br/><br />
That just has a nice ring to it.</blockquote><br />
<br />
[Nick steps down from the pedestal.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(into his radio)<br/><br />
General Hammond, we're in position.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(over the radio)<br/><br />
Understood Colonel. Proceed.</blockquote><br />
<br />
[Daniel bends forward and looks directly into the eyes of the skull. It starts to glow and the energy field springs up, enveloping all of them.]<br />
<br />
<blockquote>CARTER<br/><br />
Sir, radiation's climbing again.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
(looking at the lights surrounding them)<br/><br />
This is incredible.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel said to let it happen.</blockquote><br />
<br />
[Daniel is still staring into the eyes of the skull, when the field collapses back into the skull.]<br />
<br />
<blockquote>CARTER<br/><br />
(seeing him)<br/><br />
Daniel!</blockquote><br />
<br />
[He turns around.]<br />
<br />
<blockquote>DANIEL<br/><br />
Sam.</blockquote><br />
<br />
[He heads down the steps towards them.]<br />
<br />
<blockquote>DANIEL<br/><br />
(cont'd)<br/><br />
It worked.</blockquote><br />
<br />
[Teal'c is looking around.]<br />
<br />
<blockquote>TEAL'C<br/><br />
O'Neill! Major Carter!</blockquote><br />
<br />
[He doesn't appear to be able to see any of them. O'NEILL waves his hand through TEAL'C.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Carter?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
It appears that we're out of phase like Daniel, but Teal'c isn't.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Why?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You're asking me?</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
(into his radio)<br/><br />
General Hammond, I was not teleported with the others.</blockquote><br />
<br />
<blockquote>HAMMOND<br/><br />
(over the radio)<br/><br />
Return to base immediately.</blockquote><br />
<br />
[After one last look around, Teal'c obeys. A mist suddenly rises up from below them, materialising into the form of a giant, human-shaped being.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(taking a step back)<br/><br />
Holy smoke, Bullwinkle! Hello! What's your name?</blockquote><br />
<br />
<blockquote>GIANT ALIEN<br/><br />
Quetzalcoatl. Oo ya waaling waaling wey tayil.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Daniel?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
'The enemy of my enemy is my friend.'</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I know what it's saying, why is it saying that?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
It didn't affect Teal'c, why?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Because he's Jaffa.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
He's carrying a symbiote, a Goa'uld.</blockquote><br />
<br />
[He steps towards the alien.]<br />
<br />
<blockquote>DANIEL<br/><br />
(to the alien)<br/><br />
We are enemies of the Goa'uld!</blockquote><br />
<br />
<blockquote>GIANT ALIEN<br/><br />
(in English)<br/><br />
Then you are welcome here.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Daniel)<br/><br />
Keep talking.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
We're travellers, we come in search of friendship. We'd like to exchange our knowledge and culture.</blockquote><br />
<br />
<blockquote>GIANT ALIEN<br/><br />
We accept your proposition.<br/><br />
(He points to Nick.)<br/><br />
You may remain.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
Me?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Him?</blockquote><br />
<br />
<blockquote>GIANT ALIEN<br/><br />
(to Nick)<br/><br />
This is not the first time you have journeyed here.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
You remember.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(to the alien)<br/><br />
There are others among our people who would gladly return.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
No, Daniel. Let me.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Nick.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
This was my life's work. I've been hoping for another chance at this for twenty-nine years. Please.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You just came back into my life.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I'll be back again.</blockquote><br />
<br />
<blockquote>GIANT ALIEN<br/><br />
(to the others)<br/><br />
Look again into the eyes of the skull.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, Nick&hellip;take notes.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I will.</blockquote><br />
<br />
[Carter waves goodbye as she and O'Neill head towards the skull.]<br />
<br />
<blockquote>DANIEL<br/><br />
You have to tell me everything.</blockquote><br />
<br />
<blockquote>NICK<br/><br />
I promise.<br/><br />
(He places his hands on Daniel's shoulders.)<br/><br />
Daniel, I am proud of you.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Goodbye&hellip;<br />
(he smiles)<br/><br />
Grandpa.</blockquote><br />
<br />
'''FADE OUT'''<br />
<br />
'''THE END'''<br />
<br />
''Transcribed by Dee for Stargatefan''<br />
<br />
== Related Articles ==<br />
<br />
* Previous: [[3.20 "Maternal Instinct" Transcript]]<br />
* Next: [[3.22 "Nemesis Part 1" Transcript]]<br />
{{s3 transcript articles}}<br />
<br />
== Related Links ==<br />
<br />
{{SeasonThreeLinks |<br />
episode_name = 3.21 "Crystal Skull" |<br />
SCIFI_summary = 0321 <br />
}}<br />
<br />
---- <br />
--[[User:KylieLee|Kylie Lee]] 15:45, 12 Sep 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Template:319precis&diff=24287Template:319precis2008-10-28T23:48:11Z<p>Aurora: </p>
<hr />
<div>Three quarters of SG-1 are captured upon arrival to a planet in the midst of a religious war. While Carter, Daniel, and O'Neill are tortured for information as they try to convince their Bedrosian captors they're not enemy spies, an injured Teal'c gets help from a Bedrosian scientist who may have his own agenda.<br/><br/>{{EpNavLine|epname=3.19 "New Ground"|ratings=0|poll=0|wallpapers=0|screencaps=0}}</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Praxyon&diff=24286Praxyon2008-10-27T00:04:36Z<p>Aurora: clarifying the time machine was likely not created by the Ancients</p>
<hr />
<div>[[Category:Planets]][[Image:Sgcon-sg-11.jpg|thumb|left|Praxyon]]<br />
==Summary==<br />
Praxyon was a world where Ba'al hid his time machine.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Praxyon<br />
* '''Number of Suns:''' Unknown <br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Ba'al<br />
* '''Introduced in Episode:''' Stargate: Continuum<br />
* '''Earth Cultural/Technological Equivalent:''' highly advanced<br />
* '''Main Interest:''' Control of time machine<br />
* '''Influenced/Dominated by:''' Ba'al<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Praxyon was the location of a time machine. The Stargate was housed inside a cave. There were three catwalks emerging from a center above a deep abyss. One was to the Stargate; one was to the control console, and was to a ring platform.<br />
<br />
The time machine itself used solar flares in conjunction with the Stargate itself to travel through time. A system of satellites monitored the solar activity of hundreds of stars and sent the information back to Praxyon via sub-space. The console studied the various solar flares through the Stargate system and was able to accurately pinpoint where, or more accurately "when" a wormhole timed correctly could send the traveler. The language of the consoles was written in Ancient.<br />
<br />
Ba'al used the time machine at Praxyon, inspired by SG-1's own previous missions involving time travel. It became his failsafe plan if all of his clones were eventually tracked and destroyed. He used the machine on Praxyon to go attempt to go back to 1939 on Earth and stop the Stargate from ever reaching the United States–and thus preventing the Stargate Program from ever happening. Additionally his knowledge of events in the timeline helped him secure his position as leader of the Goa'uld, making other system lords, including Ra, subservient to him. He also had Teal'c as his first prime and Qetesh, hosted by Vala, as his queen. She knew of the existence of Praxyon, but not what so fascinated Ba'al there.<br />
<br />
Three members of SG-1, through a quirk of fate, was in wormhole transit when Ba'al's timeline manipulation took place, and thus were immune to its effects. Trapped on an alternate Earth, Daniel Jackson, Cameron Mitchell, and Samantha Carter tried to thwart Ba'al's plans when he finally came to conquer this altered timeline Earth. Qetesh, suspicious of how Ba'al knew so much of Earth...and could predict everything, betrayed him and killed him. <br />
<br />
Teal'c witnessed Ba'al's death and set forth to fulfill his master's final orders, which involved travelling to Praxyon. He encountered the SG-1 trio and they allied together to reach Praxyon before Qetesh and fix the timeline. Colonel Carter was able to figure out how the device worked and tried to find a proper timeline. Meanwhile Qetesh's Jaffa arrived and her team and Teal'c and his Jaffa entered a pitched firefight.<br />
<br />
She was able to establish a wormhole using the Praxyon time machine to 1929. Col. Mitchell escaped through it, but both Col. Carter and Dr. Jackson were killed in the battle. Teal'c too was fatally wounded. In this altered timeline, Teal'c's dying action was to release a Goa'uld grenade after Qetesh's arrival, thus destroying the time device of Praxyon.<br />
<br />
Mitchell's actions in the past later made this altered timeline nonexistent. While Ba'al still used the Praxyon device to go back to 1939, Cameron was lying in wait on the ''Achilles'' and killed the Goa'uld and his Jaffa when they arrived through the Stargate. With the timeline restored, the final Ba'al clone was killed and SG-1 did not learn of the existence of Praxyon.<br />
<br />
==Episodes==<br />
* [[Stargate: Continuum]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[Ba'al]]<br />
* [[Qetesh]]<br />
* [[Ra]]<br />
<br />
==Related Articles==<br />
* [[Achilles]]<br />
* [[Alternate Timelines]]<br />
* [[Ancients]]<br />
* [[Ancient Knowledge and Technology]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[System Lord]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:59, 18 October 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SGA_5.11_%22The_Lost_Tribe_Part_2%22_Transcript&diff=24262SGA 5.11 "The Lost Tribe Part 2" Transcript2008-10-21T15:10:11Z<p>Aurora: minor typos</p>
<hr />
<div>[[Category:Atlantis Transcripts|511]]<br />
[[Image:sga511trans.jpg|thumb|178px|left|5.11 "The Lost Tribe Part 2"]]<br />
<br />
== Episode Guide ==<br />
[[SGA 5.11 "The Lost Tribe Part 2" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
{{sga0511precis}}<br />
<br />
== Transcript ==<br />
<br />
'''PREVIOUSLY ON STARGATE ATLANTIS'''<br />
<br />
''[Excerpts from 5.10 "First Contact" are shown.]''<br />
<br />
'''END EXCERPTS'''<br />
<br />
'''TEASER'''<br />
<br />
'''INT&mdash;ATLANTIS CORRIDOR'''<br />
<br />
[Teyla steps out of a transporter.]<br />
<br />
<blockquote>TEYLA<br/><br />
Move quickly! We have to get everyone to the lower levels of the tower to make sure that everyone will be&mdash;</blockquote><br />
<br />
[An explosion rocks the corridor.]<br />
<br />
'''EXT&mdash;ATLANTIS TOWER'''<br />
<br />
[The Gate Room area of the tower explodes, blowing out the windows. Smoke curls through the broken windows.]<br />
<br />
'''INT&mdash;ATLANTIS CORRIDOR'''<br />
<br />
[The power goes out. People hurry, speaking in scared mutterings.]<br />
<br />
<blockquote>TEYLA<br/><br />
(into radio, worried)<br/><br />
Colonel Sheppard, are you all right? John?!</blockquote><br />
<br />
[Marie approaches Teyla.]<br />
<br />
<blockquote>MARIE<br/><br />
Teyla, how many were up there?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Two.</blockquote><br />
<br />
<blockquote>MARIE<br/><br />
I'll go get my people.</blockquote><br />
<br />
[Marie races off.]<br />
<br />
'''INT&mdash;ATLANTIS GATE ROOM'''<br />
<br />
[The only light is from sunlight in the broken window and flashlights carried by Teyla and the search and rescue team. The area is scorched and blackened; the Stargate is gone.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
[Debris still falls and sparks fly across short circuits. The room is unrecognizable.]<br />
<br />
<blockquote>TEYLA<br/><br />
John?! They were right here when I left them.</blockquote><br />
<br />
<blockquote>MARIE<br/><br />
If the explosion was hot enough, there might not be anything left for us to find.</blockquote><br />
<br />
[In the distance can be heard a weak groan.]<br />
<br />
<blockquote>TEYLA<br/><br />
Did you hear that?</blockquote><br />
<br />
[Marie nods. The groan is louder and seems to be coming from Woolsey's office.]<br />
<br />
'''INT&mdash;WOOLSEY'S OFFICE'''<br />
<br />
[Sheppard has bodily covered Zelenka as they both lie prone on the floor. Shards of glass cover the room, including Sheppard. Teyla and Marie rush in with the team.]<br />
<br />
<blockquote>TEYLA<br/><br />
John!</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(groaning, confused)<br/><br />
We need to take cover.</blockquote><br />
<br />
[Marie and Teyla help him up.]<br />
<br />
<blockquote>TEYLA<br/><br />
Are you all right?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Huhn?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
(louder)<br/><br />
Are you all right?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
My ears&hellip;I think I got some glass in my back.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Marie&hellip;</blockquote><br />
<br />
[Marie leads the stiff Sheppard away. Teyla crouches down by Zelenka, who's starting to move.]<br />
<br />
<blockquote>ZELENKA<br/><br />
We lost the Stargate. We lost the control room. That's bad.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
But we did not lose you. That's good.</blockquote><br />
<br />
[Teyla nods to another member of the rescue team.]<br />
<br />
<blockquote>TEYLA<br/><br />
(smiling)<br/><br />
Okay.</blockquote><br />
<br />
[The man helps Teyla lead Zelenka away.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Daedalus'' floats near Todd's hive ship.]<br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
[Woolsey sits propped against a bulkhead, unconscious. Todd sits in the commander's chair. Kenny enters.]<br />
<br />
<blockquote>KENNY<br/><br />
All the troops you've requested have beamed on board.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Have them round up the rest of the humans and confine them to one of the hangar bays.</blockquote><br />
<br />
[Another Wraith nods and does as Todd bids, leading a troop of soldier Wraith out.]<br />
<br />
<blockquote>TODD<br/><br />
Inform our hive to wait for us here. And under no circumstances are they to activate their hyperdrive. Is that understood?</blockquote><br />
<br />
<blockquote>KENNY<br/><br />
Yes. Where are we going?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Atlantis.</blockquote><br />
<br />
'''END TEASER'''<br />
<br />
'''OPENING CREDITS'''<br />
<br />
'''INT&mdash;ATLANTIS INFIRMARY'''<br />
<br />
[Power is on in this area. Marie picks several small shards of glass out of Sheppard's back with forceps. Sheppard grunts in pain. Teyla approaches.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(to Teyla)<br/><br />
I need you to get Banks and her team to set up an auxiliary control room below the damaged areas.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
(nodding)<br/><br />
They've already begun. How are you?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Ach! Well, I'm alive. You know, that's good for now.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
I still do not understand what happened.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
The 'gate blew up.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
(drily)<br/><br />
That much I surmised. But why?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(shaking his head)<br/><br />
I don't know. Where the hell's McKay when you need him, huh?</blockquote><br />
<br />
'''EXT&mdash;ANCIENT FACILITY, DAY'''<br />
<br />
[The center of the facility is lit up in a blue glow from the active Attero device.]<br />
<br />
'''INT&mdash;ANCIENT SEALED ROOM'''<br />
<br />
[Daniel sits, leaning against a wall in their latest makeshift prison cell. McKay paces nervously in front of him.]<br />
<br />
<blockquote>MCKAY<br/><br />
All right, so the device creates a very specific subspace "turbulence" that makes it impossible for the Wraith to operate their hyperdrives.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(resigned)<br/><br />
You said that already.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
But there's a side-effect.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes, the unforeseen one that Janus mentions.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yeah, well, it's certainly not "seen" here, because there's no Stargate on this planet.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(aggravated)<br/><br />
What's the point, Rodney?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Look, although the subspace turbulence only affects the Wraith's hyperdrive systems, it creates a very dangerous type of radiation that, uh, well&hellip;that messes with the basic operation of the Stargates.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(alert)<br/><br />
''Stargates''? What, as in all of them?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, all of the Stargates in the Pegasus network, yes.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
And when you say "messes with," you mean what?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Look, when dialed, power will build up inside the 'gate until it overloads.</blockquote><br />
<br />
[Daniel stands.]<br />
<br />
<blockquote>DANIEL<br/><br />
So, you're saying that as long as this Janus device is running, every time someone dials a 'gate in the entire galaxy&hellip;</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
It'll explode. I mean, millions of people will die if we don't shut that thing down.</blockquote><br />
<br />
[They exchange very worried looks.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Daedalus'' flies through hyperspace.]<br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
[Woolsey awakens to find Todd hovering over him.]<br />
<br />
<blockquote>TODD<br/><br />
Good timing, Mister Woolsey.</blockquote><br />
<br />
[A Wraith soldier drags him to his feet.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
(with bravado)<br/><br />
Look, I don't know what it is you think we've done, but I assure you&mdash;</blockquote><br />
<br />
<blockquote>TODD<br/><br />
(to Kenny)<br/><br />
Take us out of hyperspace.</blockquote><br />
<br />
<blockquote>KENNY<br/><br />
We haven't arrived in Atlantis yet.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
(shocked)<br/><br />
Atlantis?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
We're within communications range. We don't want to get too close. Take us out.<br/><br />
(to Woolsey)<br/><br />
I was hoping you'd be awake for this.</blockquote><br />
<br />
'''INT&mdash;ATLANTIS AUXILIARY CONTROL ROOM'''<br />
<br />
[Zelenka and Banks's team have set up computers on tables and are bringing in more equipment. Power is restored to this area. Sheppard and Teyla enter.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Well, are we up and running?</blockquote><br />
<br />
<blockquote>BANKS<br/><br />
Yes, sir. We've routed all the city's main controls into this room.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
At least we're not blind anymore.</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
No, but we're severely crippled. And without the 'gate or the ability to reach the ''Daedalus'', we have no way of getting to M6H-987 or rescuing Rodney and Doctor Jackson.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
What should we do?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(loudly)<br/><br />
Five bucks to anybody who can figure out how to contact the ''Daedalus''.</blockquote><br />
<br />
[Banks sits at her laptop. It blinks an alert.]<br />
<br />
<blockquote>BANKS<br/><br />
Uh, Colonel Sheppard?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
You got an idea, Banks?</blockquote><br />
<br />
<blockquote>BANKS<br/><br />
Well, no, but I am being hailed by the ''Daedalus'' on subspace. Does that count?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(surprised)<br/><br />
Technically, that's not your idea, but good enough. Put 'em on screen.</blockquote><br />
<br />
[He and Teyla move to the communications monitor. Sheppard taps Banks on the shoulder as he passes.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Don't worry, I'll pay you later.</blockquote><br />
<br />
[They wait for screen to stop being static.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(into videocom)<br/><br />
''Daedalus''! It's good to, uh&mdash;</blockquote><br />
<br />
[The image clears. They are shocked to find Todd on the screen.]<br />
<br />
<blockquote>TODD<br/><br />
Colonel Sheppard.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
What the hell's going on? Where's Caldwell?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
I'm afraid I had to relieve him and his crew of duty.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(low, to Zelenka)<br/><br />
How close are they?</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
(low, to Sheppard)<br/><br />
Not close enough to go by jumper, if that's what you're thinking.</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
''[The conversation switches between the ''Daedalus'' bridge and Atlantis.]''<br />
<br />
<blockquote>TODD<br/><br />
Don't worry. I'm more than willing to return this ship and its crew to you.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(suspicious)<br/><br />
In exchange for what?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
You've activated the Attero Device. I need you to shut it down and give me its location immediately.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I don't know what you're talking about!</blockquote><br />
<br />
<blockquote>TODD<br/><br />
It was very clever of you, luring me and my ship out into the open so you could see for yourself if it worked.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
If what worked?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
I have to admit, in a way I'm impressed. I was there ten thousand years ago when the Ancients first tried to use it, but they didn't have the stomach to leave it on once they realized how many of their precious Stargates it would destroy&hellip;how many humans it would kill.</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
(low, to Sheppard)<br/><br />
Sounds like something Janus would've worked on.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Give me the location of the Attero device, and once I have destroyed it I will return this crew to you!</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Look, it's not what you think. We have nothing to do with this!</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Every minute that goes by without you telling me where this device is, I will kill a member of your expedition.</blockquote><br />
<br />
[A Wraith soldier pulls Woolsey into view of the video camera. Teyla and Sheppard gasp.]<br />
<br />
<blockquote>ZELENKA<br/><br />
Oh&hellip;</blockquote><br />
<br />
[Todd puts his arm around Woolsey in a falsely familiar pose. Woolsey looks nauseous and frightened.]<br />
<br />
<blockquote>TODD<br/><br />
Your time starts now.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Give us a second.</blockquote><br />
<br />
[Sheppard gives a signal to Banks, and the monitor on the ''Daedalus'' reads "transmission suspended."]<br />
<br />
<blockquote>WOOLSEY<br/><br />
I don't think this should count toward the minute. I-I mean, he didn't say "no"&hellip;yet.</blockquote><br />
<br />
[Todd slowly turns to Woolsey and growls.]<br />
<br />
'''INT&mdash;ATLANTIS AUXILIARY CONTROL ROOM'''<br />
<br />
<blockquote>SHEPPARD<br/><br />
What are the odds that&mdash;that&hellip;what's this thing called?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Uh&hellip;Attero device?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
What are the odds that this thing was at the other end of the subspace link that Rodney opened when he went to that lab?</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
M6H-987? I'd say it's very likely. It's also very likely that's where he and Dr. Jackson were taken.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
It must be a weapon that Janus developed during the Wraith war.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
A weapon to blow up Stargates?</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
I doubt that was its original design. It doesn't seem like an effective strategy.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
So, a nasty side effect. That's probably why they stopped production.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Whatever the aliens took from the lab allowed them to reactivate it again.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Whatever it is, Todd seems pretty keen to stop it&mdash;enough to risk taking the ''Daedalus''.</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
Yes, but we can't give him the address. If he gets it, he'll destroy everything in his path, including Rodney and Doctor Jackson.</blockquote><br />
<br />
[Sheppard rubs his chin and sighs.]<br />
<br />
<blockquote>TEYLA<br/><br />
(heaving a sigh)<br/><br />
John, we don't have a choice. Our shield was able to take the brunt of the explosion, but if this is happening on other worlds, it could kill millions.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(waving to Banks)<br/><br />
Put him back on.</blockquote><br />
<br />
[The video link is reestablished and the conversation again switches between the bridge of the ship and Atlantis.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
(relieved)<br/><br />
Oh, thank God.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
We're not the ones behind this.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Very well.</blockquote><br />
<br />
[Todd turns to Woolsey. A soldier holds him in place as he raises his hand to feed.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
W-w-wait! Wait! I said we're not the ones behind this, but we may have what you need.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Atlantis was attacked yesterday by a race we have not encountered before. It stole a piece of Ancient technology. We believe this could be a component to this&hellip;Attero device.</blockquote><br />
<br />
[Todd's hand slowly moves to Woolsey's chest, where it clutches his lapel. Woolsey watches the proceedings with alarm.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
We managed to track them. Swing by here, pick me up, I will take you there myself.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
And give you the chance to take out my hyperdrive with one of your drones? I think not.</blockquote><br />
<br />
[Todd straightens his hand as if to feed.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Why would I do that? Right now, you're one of the few people in the galaxy with a ship capable of dealing with this problem.</blockquote><br />
<br />
[Todd again embraces Woolsey in this falsely companionable manner.]<br />
<br />
<blockquote>TODD<br/><br />
And I intend to keep it that way. John Sheppard, transmit the coordinates, or I will feed on Mister Woolsey before your eyes!</blockquote><br />
<br />
[Sheppard gives Todd a shrewd look. Not taking his eyes off Todd, he turns his head towards Banks.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(tightly)<br/><br />
Do it.</blockquote><br />
<br />
[One of the ''Daedalus'' consoles blinks.]<br />
<br />
<blockquote>KENNY<br/><br />
We have it.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
We'll be in touch.</blockquote><br />
<br />
[The link is severed. Teyla, Sheppard, and Zelenka exchange concerned looks.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Daedalus'' enters hyperspace.]<br />
<br />
'''INT&mdash;''DAEDALUS'' CORRIDOR'''<br />
<br />
[Ronon tries to force the doors open with his bare hands. Keller watches with her arms crossed as he groans.]<br />
<br />
<blockquote>KELLER<br/><br />
You really think that's going to work?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
(groaning)<br/><br />
You got a better idea?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
We're on a spaceship. Those doors are designed to be airtight. That means something as tiny as air can't even get through. How do you think you will?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Yeah, well, I'm a lot bigger than air.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Yeah&hellip;that's kinda my point.</blockquote><br />
<br />
[Ronon strains again, and this time his efforts are rewarded. The door opens. He turns back to Keller.]<br />
<br />
<blockquote>RONON<br/><br />
(triumphant)<br/><br />
See?</blockquote><br />
<br />
[Keller's eyes widen in alarm as she spots the two Wraith in the corridor beyond.]<br />
<br />
<blockquote>KELLER<br/><br />
Ronon!</blockquote><br />
<br />
[She crouches as Ronon ducks and spins, shooting the two soldiers.]<br />
<br />
<blockquote>RONON<br/><br />
You okay?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(shaken)<br/><br />
Yeah.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
All right, come on.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Wait. Wh-what's our plan? Where are we going?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
We're going to get to an access ladder. We head down two floors to the engineering rooms, then we cripple the ship.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(surprised)<br/><br />
You&hellip;know how to do all that?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Yeah, don't you?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Not really.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Watch and learn.</blockquote><br />
<br />
[He leads the way.]<br />
<br />
'''INT&mdash;ATLANTIS AUXILIARY CONTROL ROOM'''<br />
<br />
<blockquote>BANKS<br/><br />
Hyperspace window opening.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Think Todd changed his mind?</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
He might have realized just how crippled we are.</blockquote><br />
<br />
<blockquote>BANKS<br/><br />
We're being hailed.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Put it up.</blockquote><br />
<br />
[A woman appears on the video screen.]<br />
<br />
<blockquote>KATANA<br/><br />
My name is Katana Labrea. I'm a Traveler. Larrin sent me.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well, is everything all right?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
No. As a matter of fact, it's not. Larrin was hoping you could tell us why the Stargates are blowing up.</blockquote><br />
<br />
'''INT&mdash;ANCIENT SEALED ROOM'''<br />
<br />
[McKay studies the panels on the wall, trying to figure out how to open one. The door to the room opens and one of the armored aliens walks in. He points at Daniel.]<br />
<br />
<blockquote>ALIEN<br/><br />
You. Come with me.</blockquote><br />
<br />
[Daniel points at himself, surprised.]<br />
<br />
<blockquote>DANIEL<br/><br />
Me? Why?</blockquote><br />
<br />
[The alien unholsters his stunner. Daniel and McKay immediately raise their hands in surrender, McKay stepping in the line of fire.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hey!</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Whoa! We'll both go! No need for that.</blockquote><br />
<br />
<blockquote>ALIEN<br/><br />
No.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(weakly)<br/><br />
Well&hellip;I guess it&hellip;just must be your turn to use the fitness room.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Right.</blockquote><br />
<br />
[Daniel walks past McKay, keeping his arms raised.]<br />
<br />
<blockquote>MCKAY<br/><br />
(worried)<br/><br />
Good luck.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(with false brightness)<br/><br />
You too.</blockquote><br />
<br />
[He steps out of the room at gunpoint.]<br />
<br />
'''INT&mdash;ATLANTIS AUXILIARY CONTROL ROOM'''<br />
<br />
[Katana has joined the Lantians.]<br />
<br />
<blockquote>KATANA<br/><br />
It was the first colony we'd built on the surface of a planet in a hundred generations, and it was leveled in an instant. I was in orbit when it happened. We could see the explosion from space. I've never witnessed anything that powerful.</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
Mmm. The 'gates are made of naquadah, and when they become unstable, the size of the explosion is unimaginable.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
We lost three thousand people and two ships, including our Ancient vessel. Larrin would've come herself, but&hellip;</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
No, I'm sure she's got her hands full. Look, these aliens or whoever they are, they have two of our people hostage. They need to be stopped. We have coordinates but&hellip;we have no ship.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
Then I guess I got here just in time.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
That's what I wanted to hear. Zelenka, you're with me.</blockquote><br />
<br />
[He, Katana, and Zelenka start to leave.]<br />
<br />
<blockquote>TEYLA<br/><br />
(protesting)<br/><br />
John&hellip;!</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Teyla, I need you to stay here, all right? The second Todd's done, there's nothing stopping him from turning that ship around and making a run at Atlantis. I need someone I trust to stay in charge here.</blockquote><br />
<br />
[Teyla nods.]<br />
<br />
<blockquote>TEYLA<br/><br />
Good luck.</blockquote><br />
<br />
[They leave. Teyla looks worried and frustrated.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Daedalus'' flies through hyperspace.]<br />
<br />
'''INT&mdash;''DAEDALUS'' ENGINEERING'''<br />
<br />
[The door to engineering opens. Before the Wraith in the room can react, Ronon shoots them both. He enters. Keller follows, closing the door behind them and pressing buttons on the panel.]<br />
<br />
<blockquote>KELLER<br/><br />
I locked the door.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
This won't take long.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
So what do we do? Bring up the main control systems and disable them one by one?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
That's one way to go.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Well, you'd have to lock them out of the mainframe though. Otherwise they could just turn them back on again. Do you have&hellip;some sort of a pass-code to make sure they're locked out once and for all?</blockquote><br />
<br />
[Ronon opens up a panel under one of the consoles.]<br />
<br />
<blockquote>RONON<br/><br />
Nope.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Well, then what are you thinking?</blockquote><br />
<br />
[Ronon looks at Keller and shoots the panel he's just opened behind him.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Daedalus'' drops out of hyperspace and comes to a dead stop.]<br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
<blockquote>KENNY<br/><br />
We just dropped out of hyperspace.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
I see that, yes. Why?</blockquote><br />
<br />
<blockquote>KENNY<br/><br />
I'm not sure. The computer seems to think it's due to battle damage.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Get our troops down to the engineering room. Someone's sabotaging this ship!</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' ENGINEERING'''<br />
<br />
[Ronon continues moving around the room, opening crystal trays and shooting them.]<br />
<br />
<blockquote>KELLER<br/><br />
Wh-wh-what are you doing?!</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Disabling the ship.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
You can't just blast away at vital systems like that!</blockquote><br />
<br />
[Ronon casually shoots another tray.]<br />
<br />
<blockquote>KELLER<br/><br />
What if you take out the life support system?!</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Don't worry, the life support system's that tray.<br/><br />
(he points to a tray under the one he just shot to pieces)<br/><br />
At least, I'm pretty sure it is.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(stammering)<br/><br />
Okay, we're out of hyperspace. That's enough. C'mon.</blockquote><br />
<br />
[Keller opens the door. Ronon shoots one final tray as Keller winces. They leave.]<br />
<br />
'''EXT&mdash;ANCIENT FACILITY, DAY'''<br />
<br />
'''INT&mdash;ATTERO DEVICE CONTROL ROOM'''<br />
<br />
[Daniel is shoved into the room by his guard. The head alien stands before the console.]<br />
<br />
<blockquote>HEAD ALIEN<br/><br />
You wish to speak to me.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You're the leader&hellip;? You need to shut this device down immediately.</blockquote><br />
<br />
[The head alien turns to face Daniel.]<br />
<br />
<blockquote>HEAD ALIEN<br/><br />
No, I do not.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Okay, look, I-I understand wanting to destroy the Wraith. I do. But, uh, this&hellip;isn't the way.</blockquote><br />
<br />
<blockquote>HEAD ALIEN<br/><br />
I disagree.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Okay, I don't know if you're aware of this or not, but this device has a serious side effect. It makes Stargates explode when they're activated.</blockquote><br />
<br />
<blockquote>HEAD ALIEN<br/><br />
We do not use the Stargates.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(nonplussed)<br/><br />
Okay&hellip;but lots of other people do.</blockquote><br />
<br />
<blockquote>HEAD ALIEN<br/><br />
They are of no concern to us.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(biting his lip)<br/><br />
So you're just going to let them die, millions of people across the galaxy&hellip;You're no better than the Wraith.</blockquote><br />
<br />
<blockquote>HEAD ALIEN<br/><br />
Perhaps. But we have little choice.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Why?</blockquote><br />
<br />
<blockquote>HEAD ALIEN<br/><br />
Our planet is dying. It can no longer sustain us. For the first time in countless generations, we must venture out into this galaxy again&mdash;a galaxy controlled by the Wraith. If we do not destroy them, they will destroy us. This is the way it must be.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Katana's Traveler ship flies through hyperspace.]<br />
<br />
'''INT&mdash;TRAVELER SHIP CORRIDOR'''<br />
<br />
[Katana walks with Sheppard and Zelenka.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
The Wraith are ahead of us. As soon as they get to that planet, they're gonna open up with everything they've got. Trust me, they ain't going to be worried about collateral damage.</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
The only chance we have to save our friends is to get there first.</blockquote><br />
<br />
[Katana pauses by a bulkhead door.]<br />
<br />
<blockquote>KATANA<br/><br />
You want speed? You've come to the right place.</blockquote><br />
<br />
'''INT&mdash;TRAVELER SHIP ENGINEERING'''<br />
<br />
[Katana opens the door. The room is a mess of cables and greasy machinery. They step inside.]<br />
<br />
<blockquote>ZELENKA<br/><br />
(dubious)<br/><br />
This is your engineering room?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
That's right. It may not look like much, but trust me, we can outrun most anything in the Traveler's fleet. Mila?</blockquote><br />
<br />
[An adolescent appears from behind them.]<br />
<br />
<blockquote>MILA<br/><br />
Hey!</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
This is Colonel Sheppard and Doctor Zelenka. They're from Atlantis. Mila's our chief engineer.</blockquote><br />
<br />
[Mila passes them and grabs a tool from a cushion before heading to another part of the room.]<br />
<br />
<blockquote>ZELENKA<br/><br />
(to Katana)<br/><br />
She can't be more than sixteen years old.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
Fifteen, actually. She's been working on ships since she was four.<br/><br />
(to Mila)<br/><br />
We need to get where we're going as fast as possible. I want you to do whatever you can to maximize hyperdrive output.</blockquote><br />
<br />
<blockquote>MILA<br/><br />
No problem.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
You know, uh, Zelenka knows a thing or two about hyperdrives himself. I'm sure he'd be happy to give you a hand.<br/><br />
(to Zelenka)<br/><br />
Who knows? Maybe you'll learn a thing or two.</blockquote><br />
<br />
[He slaps a dubious Zelenka on the back as he and Katana leave. Zelenka moves forward, dodging sparking cables.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Daedalus'' floats in open space.]<br />
<br />
'''INT&mdash;''DAEDALUS'' ENGINEERING'''<br />
<br />
[Soldier Wraith drag out the downed Wraith. Kenny and Todd study the damage.]<br />
<br />
<blockquote>KENNY<br/><br />
The damage is significant.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Begin repairs. Every second the Attero device is active, we risk losing more and more of our alliance.<br/><br />
(keys intercom)<br/><br />
It has come to my attention that someone from the original crew has eluded capture&hellip;</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' CORRIDOR'''<br />
<br />
[Keller and Ronon walk down the corridor.]<br />
<br />
<blockquote>TODD<br/><br />
(continuing over intercom)<br/><br />
&hellip;Your freedom has become a nuisance. Turn yourself in immediately, or we will begin killing off your friends, one-by-one.</blockquote><br />
<br />
[Ronon looks amused. Keller looks frightened. She grabs his arm and they stop and face each other.]<br />
<br />
<blockquote>TODD<br/><br />
(continuing over intercom)<br/><br />
You have three minutes to comply.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
He's bluffing.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
No, he's not.</blockquote><br />
<br />
[She walks determinedly towards an elevator.]<br />
<br />
<blockquote>RONON<br/><br />
Where are you going?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
I'm turning myself in.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
No, you're not.</blockquote><br />
<br />
[Keller turns back as the elevator opens.]<br />
<br />
<blockquote>KELLER<br/><br />
He's gonna start killing people.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
He's going to kill you.</blockquote><br />
<br />
[Keller doesn't seem to have considered this possibility.]<br />
<br />
<blockquote>KELLER<br/><br />
Well, I hope not.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
We need to get armed, free these people, and take this ship back.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Exactly. I turn myself in, and he'll think he's got us all. It buys you the time you need to do what you've got to do.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
No. No, I'm not letting you do it.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Ronon, listen to me&mdash;</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Jennifer, no.</blockquote><br />
<br />
[They face each other down in a silent test of wills. Keller looks away in capitulation.]<br />
<br />
<blockquote>KELLER<br/><br />
Okay. You're right.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Okay. Come on.</blockquote><br />
<br />
[Ronon leads the way. As soon as he turns his back, Keller races into the elevator.]<br />
<br />
<blockquote>RONON<br/><br />
We're almost there anyways.</blockquote><br />
<br />
[He turns as he hears the door shut. He glowers and growls angrily as he unholsters his gun.]<br />
<br />
'''INT&mdash;ATTERO DEVICE CONTROL ROOM'''<br />
<br />
<blockquote>DANIEL<br/><br />
(furious)<br/><br />
We're talking about the deaths of millions of people. How can you be so callous? And what is it you're so afraid of? Why-why-why are you still in your battle armor? I can't hurt you. I know you're not human, and you're definitely not Wraith. And if you were an Ancient, you wouldn't have needed our help to activate the device, so&hellip;what are you?</blockquote><br />
<br />
[The head alien turns away from Daniel. The armor retracts in the back. The alien inside steps out of the suit, which seals shut. The small alien steps into the light. Daniel is shocked to find himself looking at an Asgard.]<br />
<br />
<blockquote>DANIEL<br/><br />
You're Asgard.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
You've encountered our kind before?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
No, not just encountered. I've&hellip;I've worked with them. Even called a few of them my friends.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
Indeed.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Of course, the Asgard I knew were a&hellip;noble race who actually ''helped'' the human population in my galaxy.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
And where are they now?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(sorrowful)<br/><br />
Dead.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
Hmm.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
But that had nothing to do with us.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
Are you certain?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
They were clones. Copies of copies of copies, going back generations, and they suffered irreversible genetic degradation as a result. But&hellip;you probably already know that.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
Of course, because we are clones as well, subject to the same law of diminishing returns. And yet&hellip;we are still very much alive.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So, what? You-you solved the problem?</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
Not entirely. But once we were able to conduct our research without interference, we made significant progress.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(realizing)<br/><br />
Research on humans&hellip;because our physiology is similar to what yours used to be.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
(impressed)<br/><br />
Precisely.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I take that back, I have met an Asgard like you before. His name was Loki. And he was experimenting on humans too, until he was caught and brought to justice by the Asgard High Council.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
Because they did not believe the ends justified the means.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That's right.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
And look where it got them.</blockquote><br />
<br />
[Daniel appears shocked by the coldness of the reasoning.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The Traveler ship flies through hyperspace.]<br />
<br />
'''INT&mdash;TRAVELER SHIP ENGINEERING'''<br />
<br />
[Sheppard enters.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Well how's it coming?</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
Well, uh&hellip;</blockquote><br />
<br />
[A fire starts on a panel next to Mila. Zelenka and Sheppard look worried, but Mila stamps it out with her bare hands.]<br />
<br />
<blockquote>MILA<br/><br />
(dismissively)<br/><br />
It does that sometimes. Don't let it bother you.</blockquote><br />
<br />
[Zelenka guides Sheppard away from Mila so they can speak privately.]<br />
<br />
<blockquote>ZELENKA<br/><br />
Listen, what we are doing here is not safe.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
What else is new?</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
She is pushing the ship well past its boundaries.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
That's kind of what we asked for, no? If we don't get Rodney and Daniel back before Todd gets there, they're goners!</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
This is the crudest hyperdrive system I have ever encountered. It is cobbled together from mismatching components.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
She's got to be pretty smart to put a hyperdrive together with mismatched parts.</blockquote><br />
<br />
<blockquote>ZELENKA<br/><br />
She's going to burn it up. Once we drop out hyperspace, there's a high possibility we won't be able to engage the drive again.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(dismissively)<br/><br />
Let's worry about that when we get there?</blockquote><br />
<br />
[An alarm starts to emit a high pitched rapid beeping.]<br />
<br />
<blockquote>ZELENKA<br/><br />
What was that? What?</blockquote><br />
<br />
[Mila reaches over and shuts off the alarm.]<br />
<br />
<blockquote>MILA<br/><br />
(unconcerned)<br/><br />
Just a radiation warning. The detector's a little oversensitive. I wouldn't worry about it.</blockquote><br />
<br />
[Zelenka looks to Sheppard expectantly. Sheppard winces.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
I've gotta get back to the bridge. I'll leave you to it.</blockquote><br />
<br />
[He leaves Zelenka muttering under his breath.]<br />
<br />
'''INT&mdash;ATTERO DEVICE CONTROL ROOM'''<br />
<br />
<blockquote>ASGARD<br/><br />
We came to this galaxy during the war. With both the Wraith and the Ancients occupied, we were free to conduct our experiments. Unfortunately, the hostilities came to an end sooner than we thought, and with an unexpected result.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(shrewdly)<br/><br />
You were betting on the Ancients. They may have tried to shut you down, but at least they wouldn't&hellip;exterminate you.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
The Wraith do not tolerate the presence of advanced technologies other than their own. Before we knew what was happening, we were under attack. We lost our intergalactic ships in the first battle, and we did not have the resources to build more.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So how did you survive?</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
We had no choice but to abandon our settlements and retreat to a place where the Wraith could not look for us&mdash;a planet with a toxic atmosphere.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Oh. That&hellip;sounds nice&hellip;</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
It was tolerable at first. We were able to survive using simple breathing apparatus. But over the eons, the environment has grown so harsh that not even our armored exoskeletons can protect us now.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So you ventured back into the galaxy, and that's&hellip;when you came across this place.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
We knew it was built by the Ancients, and why. But we were unable to activate it&hellip;until you came along.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Look, I-I'm sorry&hellip;.that you were trapped on a poisonous planet for the last ten thousand years. I really am. I'm sure it was awful. But that doesn't justify what you're doing.</blockquote><br />
<br />
<blockquote>ASGARD<br/><br />
My people are dying. The fact that, as you tell us, our brothers are already gone, only reinforces the need. If we do not do this, our whole civilization, a hundred thousand years of history, will be wiped out forever. I cannot allow that to happen.</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
[Guards frogmarch Keller onto the bridge.]<br />
<br />
<blockquote>TODD<br/><br />
Doctor Keller? You're the saboteur?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(stiffly)<br/><br />
That's right.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Where is your weapon?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(stammering)<br/><br />
My weapon?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Yes. The one you used to destroy the crystal trays.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
I ditched it. You really think I'd want it ending up in your hands?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
Ah, it's foolish of you to see me as the enemy.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Really? Why is that?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
I'm on a mission from your&hellip;"Colonel Sheppard."</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
I seriously doubt that.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
(sighing)<br/><br />
It is a long story, but he has requested that we&hellip;neutralize a very dangerous target.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Then why did you take over the ship? Why'd you attack our crew?</blockquote><br />
<br />
<blockquote>TODD<br/><br />
As I said, it is a long story. The mission, however, is time sensitive, and you have handed us a major setback. Hyperdrive, weapons, shields&mdash;they are all down.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(unsympathetic)<br/><br />
That's a real shame.</blockquote><br />
<br />
[Todd menaces closer.]<br />
<br />
<blockquote>TODD<br/><br />
It is. Considering that hundreds of thousands of humans could die because of it. I would think that will weigh heavily on you in the future.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
What are you talking about?</blockquote><br />
<br />
[Todd studies her. Kenny, sitting at one of the consoles looks up.]<br />
<br />
<blockquote>KENNY<br/><br />
Hyperdrive's coming back up!</blockquote><br />
<br />
<blockquote>TODD<br/><br />
And weapons?</blockquote><br />
<br />
<blockquote>KENNY<br/><br />
Irreparably damaged. They're no good to us anymore.</blockquote><br />
<br />
[Todd tempers his frustration.]<br />
<br />
<blockquote>KELLER<br/><br />
I guess you won't be able to finish the mission, then.</blockquote><br />
<br />
<blockquote>TODD<br/><br />
(thoughtfully)<br/><br />
Oh&hellip;we'll find a way.<br/><br />
(to Kenny)<br/><br />
Get us back into hyperspace&hellip;and get her down with the others.</blockquote><br />
<br />
[The soldier Wraith drag Keller away.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[''Daedalus'' enters hyperspace.]<br />
<br />
'''INT&mdash;ANCIENT SEALED ROOM'''<br />
<br />
[An alien manhandles Daniel into the room, tossing him onto the floor, before resealing the room.]<br />
<br />
<blockquote>MCKAY<br/><br />
(stunned)<br/><br />
You okay? I thought you were a goner!</blockquote><br />
<br />
[Daniel gets up, putting his fallen glasses back onto his face.]<br />
<br />
<blockquote>DANIEL<br/><br />
I'm all right.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
I mean, they need me. You're kinda expendable. I just figured that&mdash;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(interrupting)<br/><br />
Yeah, I-I got what you meant by "goner", thank you.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, what did they want?</blockquote><br />
<br />
[Daniel sighs and adjusts his rumpled clothing.]<br />
<br />
<blockquote>DANIEL<br/><br />
Uh, to talk, actually.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Oh. How'd that go?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
They're Asgard.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(stunned)<br/><br />
For real?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yeah, a faction that broke off from the guys we knew thousands of years ago. They're&hellip;the ones inside the suits.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
I did not see that one coming.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Apparently no fans of the Wraith, either.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Okay, are they going to shut off the device?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Um&hellip;no.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Then I don't care. I mean, as long as that thing is on, then millions of people could die. Besides, I think I've figured a way out of here.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(brightening)<br/><br />
Really?</blockquote><br />
<br />
[Daniel follows McKay over to one of the wall panels.]<br />
<br />
<blockquote>MCKAY<br/><br />
This is an Ancient facility, and Rodney McKay knows a thing or two about Ancient facilities.</blockquote><br />
<br />
[Daniel leans against the wall as McKay pries open the panel.]<br />
<br />
<blockquote>DANIEL<br/><br />
(drily)<br/><br />
You know, it has been clinically proven that referring to yourself in the third person is a sign of mental instability, right?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Eh, mentally unstable like a fox! Okay, so here's the plan. I blow the fire-monitoring fuse. The system suddenly goes dead. It assumes there could be a fire, detects life signs inside the room, it unlocks the doors for safety.</blockquote><br />
<br />
[McKay short circuits some wires. Sparks fly. Daniel leans away from the sparks.]<br />
<br />
<blockquote>MCKAY<br/><br />
And&hellip;ach!</blockquote><br />
<br />
[The door opens.]<br />
<br />
<blockquote>DANIEL<br/><br />
Good job.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(pleased)<br/><br />
Huh. It's a good thing they brought you back when they did, because, you know, I just assumed you were dead, and I was going to leave.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Lucky me.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yeah. You're welcome.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So&hellip;what do we do now?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
We've got to shut down the device.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
How do we do that?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(stammering)<br/><br />
We'll just&hellip;we'll improvise.</blockquote><br />
<br />
[McKay heads out.]<br />
<br />
<blockquote>DANIEL<br/><br />
(enthusiastic)<br/><br />
Right.</blockquote><br />
<br />
[Daniel follows.]<br />
<br />
'''INT&mdash;''DAEDALUS'' CORRIDOR'''<br />
<br />
[Wraith soldiers lead Keller down the hall. Ronon swings down from where he's hanging from a beam on the ceiling, firing his blaster and downing both guards. He drops to the floor. Keller stares in shock, but grabs the rifle he offers to her. She shoots blindly at approaching guards, downing two. Ronon shoots others. The way is clear.]<br />
<br />
<blockquote>RONON<br/><br />
Todd didn't kill you.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(shaken)<br/><br />
No, but you almost got me killed. I've never fired one of these outside of the range before.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
You did great.</blockquote><br />
<br />
[He leads the way down the corridor. They reach the door to the hangar bay and open it. The ''Daedalus'' crew and Woolsey are inside.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
Ronon, good work.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
It's not over yet. There's an armory down the hall. We need everyone we can. We're taking this ship back.</blockquote><br />
<br />
'''INT&mdash;ANCIENT LAB CORRIDOR'''<br />
<br />
[McKay and Daniel wander down the hallway.]<br />
<br />
<blockquote>MCKAY<br/><br />
Okay, we need to get the device control room.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
It'll be crawling with soldiers.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, then, we need to create a diversion.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I'm all ears.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Okay, uh, we go to the, uh, power relay station; we create a massive explosion.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I never got how that made a good diversion.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
What?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You want to clear the device control room of bad guys, right?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
So, why would you assume if there was a massive explosion, people would go running towards it.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, I would.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I rest my case.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Oh, I'm sorry. You know, I'm a good person. I would want to save people from the fire, maybe figure out what was going on?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, I, au contraire, would order more guards to protect the one room I thought whoever was blowing things up probably wants to get to.</blockquote><br />
<br />
[Daniel continues moving while McKay stops to consider this. He quickly follows.]<br />
<br />
<blockquote>MCKAY<br/><br />
Explosion diversions are the very cornerstones of diversions.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You don't have any better ideas.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
I don't have any better ideas, yes.</blockquote><br />
<br />
[They reach a dead end of the corridor. A door opens up with two alien suits in the doorway. McKay and Daniel freeze. McKay raises his hands.]<br />
<br />
<blockquote>MCKAY<br/><br />
Oh my god, please don't kill me. You need me!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Rodney&hellip;?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Us, us. You need us. Look, the device needs constant care. I mean, uh, true, I'm the only one that knows how to work it, but uh&hellip;what am I talking about killing for? You're not a violent race. I mean, you-you may have stunned us&hellip;</blockquote><br />
<br />
[While McKay babbles, Daniel studies the suits, realizing there is no movement and it appears to be a closet.]<br />
<br />
<blockquote>DANIEL<br/><br />
Rodney!</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(continuing)<br/><br />
&hellip;more than we would've liked. But who's to say we didn't deserve it, right?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(sighing)<br/><br />
They're just suits.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yes, suits&mdash;suits that house one of the smartest races that ever evolved! I mean, the Asgard! I've always been a big fan of the Asgards. Some of my best friends are Asgards&mdash;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(talking insistently over McKay)<br/><br />
They're empty suits!</blockquote><br />
<br />
[He waves his hand in front of the helmets.]<br />
<br />
<blockquote>DANIEL<br/><br />
See?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(abashed)<br/><br />
Yeah. I know. I was, uh&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You were?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(sheepish)<br/><br />
Yeah, it's not important.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(nodding)<br/><br />
You know, from what I could tell, the inside of the suits form around whoever's in them.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
One size fits all&hellip;</blockquote><br />
<br />
[They share inspired looks and move closer.]<br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
[Sheppard sits in the pilot's chair. Katana adjusts her radio and settles in the commander's chair.]<br />
<br />
<blockquote>KATANA<br/><br />
You sure you have all that figured out?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
You know, I've flown birds a lot harder to manage than this one. I'm surprised Larrin didn't say anything.</blockquote><br />
<br />
[Katana shoots him a shrewd look.]<br />
<br />
<blockquote>KATANA<br/><br />
Larrin's never brought you up before today.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Really? Never, huh?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
(smirking)<br/><br />
Nope.</blockquote><br />
<br />
[Sheppard appears nonplussed by this news.]<br />
<br />
<blockquote>KATANA<br/><br />
(loudly)<br/><br />
We're about to come out of hyperspace. Everyone, get ready.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The Travelers' ship drops out of hyperspace and heads toward the planet with the Ancient facility.]<br />
<br />
'''INT&mdash;TRAVELER SHIP ENGINEERING'''<br />
<br />
[Sparks fly through the room. Zelenka and Mila peek around a corner.]<br />
<br />
<blockquote>ZELENKA<br/><br />
See! I knew this would happen. We burned it out.</blockquote><br />
<br />
<blockquote>MILA<br/><br />
(shrugging)<br/><br />
We got here though, didn't we?</blockquote><br />
<br />
[She moves to make repairs.]<br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
<blockquote>SHEPPARD<br/><br />
Any sign of the ''Daedalus''?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
No. Looks like we beat them.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
That's the first good news I've had all day.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
Wait&hellip;I've got two ships closing in. Shields up. Fire at will. Evasive maneuvers might be good.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I'm on it.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The two rogue Asgard ships engage the Travelers' vessel in a firefight. It loops around and returns fire.]<br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
[Ronon throws a flash-bang into the room. After it explodes, Ronon and a team of the crew enter with weapons drawn. There are no Wraith there.]<br />
<br />
<blockquote>RONON<br/><br />
Clear.</blockquote><br />
<br />
[Woolsey, Keller, Marks, and other crew lower their own weapons and enter.]<br />
<br />
<blockquote>RONON<br/><br />
How come we haven't run into any of them yet?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
I've got a bad feeling about this.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
(to Marks)<br/><br />
Do a life signs scan. Find out where they are.</blockquote><br />
<br />
[Marks complies. His schematic shows a large grouping inside the Wraith ship parked in the 302 bay.]<br />
<br />
<blockquote>MARKS<br/><br />
I have a mass of life-signs in the second 302 bay.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
They fell back to the their ship. It's still in the bay.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
Why would they do that?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
They saw we'd armed up? Didn't want to risk a fight?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
That doesn't sound like Todd. I'm going to check it out.</blockquote><br />
<br />
[He heads out.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
Take us out of hyperspace.</blockquote><br />
<br />
[Marks types some commands. A menu announcement flashes on the monitor reading "Access Denied" and beeps.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
What is it?</blockquote><br />
<br />
<blockquote>MARKS<br/><br />
They locked us out of flight controls.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
(concerned)<br/><br />
Can you get us back in?</blockquote><br />
<br />
<blockquote>MARKS<br/><br />
Not quickly.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(worried)<br/><br />
What's he got planned?</blockquote><br />
<br />
'''INT&mdash;ATTERO DEVICE CONTROL ROOM'''<br />
<br />
[Daniel and McKay, both wearing full alien armor, enter and shoot the three armored Asgards in the room. The pair take off their helmets.]<br />
<br />
<blockquote>DANIEL<br/><br />
Okay, how long to get the device shut down?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Five minutes.</blockquote><br />
<br />
[They move to the console.]<br />
<br />
<blockquote>MCKAY<br/><br />
All right, you look watch the&hellip;aw, come on!</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
What? What now?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, something must have spooked them.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Why?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, aside from encrypting access to this workstation&hellip;?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(dismissive)<br/><br />
Yeah, but you can break that.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yeah, in a heartbeat. But as they very well know, you can't operate this machine without the control key. Look, the thing they stole from Janus's lab to begin with&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(looking around, sighing)<br/><br />
They've taken it.</blockquote><br />
<br />
'''EXT&mdash;ANCIENT LAB FACILITY'''<br />
<br />
[The third Asgard ship lifts off from the facility's docking bay.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The Travelers' ship and rogue Asgard ship continue to engage in close quarters battle, rotating around each other and firing belly-to-belly. Finally the Asgard vessel is destroyed.]<br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
<blockquote>SHEPPARD<br/><br />
One down, one to go.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
I'm picking up a third ship headed right for us.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(sarcastic)<br/><br />
Wonderful.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The Traveler ship heads towards the third vessel, firing. The other ship returns fire, then opens up a hyperspace window between the two vessels and flies into it just before the Traveler ship reaches it.]<br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
[Sparks continue to fly on the bridge from damage.]<br />
<br />
<blockquote>KATANA<br/><br />
(breathless)<br/><br />
That was close. It flew into hyperspace.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
What?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
Hold on&hellip;I've got another window opening.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
They're coming right back at us! What kind of messed up battle technique is that?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
It's quite a bit out, nowhere near the planet yet. Wait&hellip;it's the ''Daedalus''!</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Contact them! We're gonna need the help.</blockquote><br />
<br />
[Woolsey and the ''Daedalus'' bridge crew appear on the video screen.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
(on vidcom)<br/><br />
Colonel Sheppard?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Surprised to see all you guys.</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
''[The conversation continues between both ships' bridges.]''<br />
<br />
<blockquote>WOOLSEY<br/><br />
Same here.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Look, I'm on a Trav&mdash;<br/><br />
(sparks interrupt him)<br/><br />
I'm on a Travelers' ship. We've engaged the enemy. Have you gotten the ''Daedalus'' back? Because we're gonna need the help.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
Todd let us take her back without so much as a fight. But he's locked us out of the controls and retreated to one of the 302 bays.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Why the hell would he do that? He needs that place destroyed more than anyone.</blockquote><br />
<br />
[An alarm beeps on Marks's console.]<br />
<br />
<blockquote>MARKS<br/><br />
Mister Woolsey, sir?</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
What is it, Marks?</blockquote><br />
<br />
<blockquote>MARKS<br/><br />
Sir, the second we came out of hyperspace, a preprogrammed subroutine kicked in.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
Meaning?</blockquote><br />
<br />
<blockquote>MARKS<br/><br />
Our main scanners located a facility on the planet and immediately locked the guidance system into it.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
It's taking us to the Attero device.</blockquote><br />
<br />
<blockquote>MARKS<br/><br />
In a way&hellip;Sir, it's programmed a collision course.</blockquote><br />
<br />
[Woolsey and Keller exchange worried looks.]<br />
<br />
<blockquote>KELLER<br/><br />
That's how he's going to destroy the facility&hellip;by ramming us into it.</blockquote><br />
<br />
'''INT&mdash;ATTERO DEVICE CONTROL ROOM'''<br />
<br />
<blockquote>DANIEL<br/><br />
Can't we just power down the entire facility?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
We can't do much more than turn the lights off and on without the component thing.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, we have to do something.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(inspired)<br/><br />
Wait a second&hellip;these suits were designed to protect the wearer from harsh environments, right?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Technically&hellip;yes.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Then I have a really terrible idea.</blockquote><br />
<br />
[McKay looks to the shielded chamber. Daniel follows him.]<br />
<br />
<blockquote>DANIEL<br/><br />
Oh, no. No. You're not thinking what I think you're thinking. The radiation in there would be pretty extreme.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Not to mention those electrical discharges look pretty unfriendly, but&hellip;Yeah, the antenna has a control crystal. If we can pull it manually&hellip;</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
I'd say fifty-fifty we even get that far.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
I'd go thirty-seventy. But I don't have a better idea, and the suits&hellip;they should protect us.</blockquote><br />
<br />
[Daniel sighs.]<br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
<blockquote>KELLER<br/><br />
We disabled the ship weapons.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
You did?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Well, Ronon did, yeah. They didn't have any other choice. Ramming the facility with the ship is the only sure-fire way to take it out.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
Killing all of us in the process.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
I don't think that he's that worried about us.</blockquote><br />
<br />
<blockquote>MARKS<br/><br />
They just depressurized the 302 bay.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[Todd's ship launches out of the fighter bay and flies away. ''Daedalus'' continues its course to the planet.]<br />
<br />
'''INT&mdash;ATTERO DEVICE CONTROL ROOM'''<br />
<br />
<blockquote>MCKAY<br/><br />
You ready?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Let's just get this over with.</blockquote><br />
<br />
[They don their helmets.]<br />
<br />
<blockquote>MCKAY<br/><br />
You know, we both don't have to go in there.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Well, when you get killed by one of those discharges, someone's going to have to finish the job, so&hellip;</blockquote><br />
<br />
[He shrugs.]<br />
<br />
<blockquote>MCKAY<br/><br />
(drily)<br/><br />
Oh. Great pep talk. Thanks.</blockquote><br />
<br />
'''INT&mdash;ATTERO DEVICE SHIELDED CHAMBER'''<br />
<br />
[The door to the chamber opens and McKay and Daniel step inside. McKay points to the lightening arcs flying randomly through the room.]<br />
<br />
<blockquote>MCKAY<br/><br />
I'm pretty sure we want to avoid those touching us.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(nodding)<br/><br />
Thanks, coach.</blockquote><br />
<br />
[From the inside of the helmet, Daniel can see the room through the visor as well as get read-outs on several items via a overlay display, including McKay's presence. They reach the device itself. McKay crouches and pulls open the panel underneath the device. He pauses, studying the crystals.]<br />
<br />
<blockquote>DANIEL<br/><br />
What are you waiting for?</blockquote><br />
<br />
[McKay studies his readouts of the crystals in his own helmet.]<br />
<br />
<blockquote>MCKAY<br/><br />
I have to pull the right one, or the antenna explodes.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(with nervous impatience)<br/><br />
Well, hurry up.</blockquote><br />
<br />
[Daniel moves closer to the device, using its pillar as a lightening rod to deflect the arcs from being attracted to him.]<br />
<br />
<blockquote>DANIEL<br/><br />
But get it right.</blockquote><br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
<blockquote>SHEPPARD<br/><br />
How long before the ''Daedalus'' hits the surface?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
A minute, tops. How many people on board?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
A couple hundred. Look, I've got an idea, but you're gonna have to trust me.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
All right.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(into radio)<br/><br />
Zelenka, Mila, I need you to open up the hyperdrive in thirty seconds. We're going to have to make a short jump.</blockquote><br />
<br />
'''INT&mdash;TRAVELER SHIP ENGINEERING'''<br />
<br />
<blockquote>ZELENKA<br/><br />
Impossible.</blockquote><br />
<br />
<blockquote>MILA<br/><br />
Not a problem.</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
<blockquote>KELLER<br/><br />
You can do this, Marks.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
We're all counting on you.</blockquote><br />
<br />
<blockquote>MARKS<br/><br />
(nervously)<br/><br />
I've almost got it.</blockquote><br />
<br />
[The ship starts to shake and rumble. Keller looks out the view-screen.]<br />
<br />
<blockquote>KELLER<br/><br />
We're entering the atmosphere.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The ship's hull heats up immensely and pieces break off the ship as the unshielded vessel heads through the atmosphere bow first.]<br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
<blockquote>KELLER<br/><br />
(worried)<br/><br />
Marks&hellip;?</blockquote><br />
<br />
'''EXT&mdash;PLANET ATMOSPHERE'''<br />
<br />
[The ship continues to break apart as it passes through he atmosphere. It flies through the sky, heading towards the bright light of the Attero device-lit facility. The Traveler ship flies in front of ''Daedalus'' and opens a hyperspace window. Both ships enter it.]<br />
<br />
'''INT&mdash;ATTERO DEVICE CHAMBER'''<br />
<br />
<blockquote>MCKAY<br/><br />
(licking his lips)<br/><br />
Okay&hellip;here goes nothing.</blockquote><br />
<br />
[McKay reaches for the right crystal. A lightning arc feeds back from the pillar and strikes Daniel, attracting more discharges to him. He's thrown off his feet and onto the floor.]<br />
<br />
<blockquote>MCKAY<br/><br />
Daniel!</blockquote><br />
<br />
[McKay pulls the crystal, powering down the machine. He turns towards the writhing Daniel.]<br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The two ships exit hyperspace on the other side of the planet, a few loose pieces of ''Daedalus'' following them.]<br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
<blockquote>WOOLSEY<br/><br />
What just happened?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(over vidcom)<br/><br />
You're welcome?</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
What did you do?</blockquote><br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
<blockquote>SHEPPARD<br/><br />
I just opened up a hyperspace window big enough for the both of us. We just traveled through the planet.</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' BRIDGE'''<br />
<br />
[Keller and Woolsey sigh in relief. Marks's console makes a hum.]<br />
<br />
<blockquote>MARKS<br/><br />
(breathless)<br/><br />
I got it! I'm back in. We've got control of the ship.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
And not a moment&hellip;too late.</blockquote><br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
<blockquote>KATANA<br/><br />
They found us again.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Give them everything you got.</blockquote><br />
<br />
'''EXT&mdash;SPACE'''<br />
<br />
[The Traveler ship engages in battle with the rogue Asgard vessel, destroying it.]<br />
<br />
'''INT&mdash;ATTERO DEVICE CHAMBER'''<br />
<br />
[McKay removes his helmet.]<br />
<br />
<blockquote>MCKAY<br/><br />
Okay. You're okay. You're okay.</blockquote><br />
<br />
[He helps Daniel remove his own helmet. Daniel groans in pain.]<br />
<br />
<blockquote>DANIEL<br/><br />
(groaning)<br/><br />
Ow! Wrong again. Did you turn it off?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
I did&hellip;uh, we did&hellip;you did. Look, where does it hurt?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(panting in pain)<br/><br />
Everywhere. Uh&hellip;I don't suppose there's a hospital nearby.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(forlorn)<br/><br />
I'm-I'm pretty sure we're on our own.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Good.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Look, I mean, on the bright side, I mean, we're both gonna be dead of dehydration in like, five days, so you won't have to put up with me for much longer.</blockquote><br />
<br />
[Daniel gives a pained smile, his eyes glistening. It is more difficult for him to speak through the agony.]<br />
<br />
<blockquote>DANIEL<br/><br />
I'm, uh&hellip;I'm, uh, pretty busted up, Rodney. I don't&hellip;I don't think I'm going to make it that long.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(emotional)<br/><br />
Okay, um, I know it may not seem like it, but&hellip;I want you to know, I-I-I really res&mdash;</blockquote><br />
<br />
[The pair are beamed away.]<br />
<br />
'''INT&mdash;''DAEDALUS'' INFIRMARY'''<br />
<br />
[Keller and staff are in the infirmary. McKay and Daniel are beamed there. McKay looks around.]<br />
<br />
<blockquote>MCKAY<br/><br />
Oh, thank god!</blockquote><br />
<br />
[Keller shoots him a worried but relieved look.]<br />
<br />
<blockquote>KELLER<br/><br />
I sure am glad to see you two.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
He's badly hurt.</blockquote><br />
<br />
[McKay moves out of the way of the staff, who with Keller begin to work on Daniel, helping get him on a bed. Woolsey approaches McKay.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
That's a new look for you.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, you know me. It's function over fashion.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
Is the device still active?</blockquote><br />
<br />
[McKay proudly holds up the crystal still in his hand.]<br />
<br />
<blockquote>MCKAY<br/><br />
Not without this. It's the facility's main control crystal.</blockquote><br />
<br />
<blockquote>WOOLSEY<br/><br />
That's not good enough for me.</blockquote><br />
<br />
[McKay's smile falters as Woolsey keys his radio.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
Colonel Sheppard, we have Doctors McKay and Jackson. Our weapons are not operational. Can you please see to it that we never have to deal with the Attero device again?</blockquote><br />
<br />
[McKay looks confused.]<br />
<br />
<blockquote>KATANA<br/><br />
(over radio)<br/><br />
I'm locked onto its coordinates.</blockquote><br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
<blockquote>SHEPPARD<br/><br />
Opening fire.</blockquote><br />
<br />
'''EXT&mdash;ANCIENT FACILITY'''<br />
<br />
[Weapons blasts shoot through the sky and strike the facility, destroying it completely.]<br />
<br />
'''INT&mdash;TRAVELER SHIP BRIDGE'''<br />
<br />
<blockquote>SHEPPARD<br/><br />
(into radio)<br/><br />
Leveled.</blockquote><br />
<br />
'''INT&mdash;''DAEDALUS'' INFIRMARY'''<br />
<br />
<blockquote>WOOLSEY<br/><br />
(smiling, into radio)<br/><br />
Good.<br/><br />
(to McKay)<br/><br />
Let's go home.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, you wanna&hellip;unzip me?</blockquote><br />
<br />
[He gestures to his suit.]<br />
<br />
<blockquote>WOOLSEY<br/><br />
(drily)<br/><br />
I'll look for a can opener.</blockquote><br />
<br />
[He walks away leaving a flustered McKay standing there.]<br />
<br />
<blockquote>MCKAY<br/><br />
Well&hellip;</blockquote><br />
<br />
'''EXT&mdash;ATLANTIS, NIGHT'''<br />
<br />
'''INT&mdash;ATLANTIS CORRIDOR'''<br />
<br />
[Katana and Sheppard walk through a corridor.]<br />
<br />
<blockquote>KATANA<br/><br />
Zelenka has been a big help with ship repairs. We should have her ready to fly in no time.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
And then what?</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
Start a new settlement, I guess?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well, that's good to hear. You tell Larrin I'll help you with whatever you need.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
(smiling)<br/><br />
Thank you. We'll be in touch.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Yeah, I'm sure you will be. Tell Larrin she doesn't need to wait for the next galactic emergency to drop by? I'm a lot more charming when my friends aren't about to die.</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
(grinning)<br/><br />
That's not what Larrin said.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
See! She does talk about me!</blockquote><br />
<br />
<blockquote>KATANA<br/><br />
(conceding)<br/><br />
Every now and again.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
What does she say?</blockquote><br />
<br />
[Katana purses her lips and stays mum.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
What, not even a hint?</blockquote><br />
<br />
'''INT&mdash;ATLANTIS CORRIDOR, NEAR INFIRMARY'''<br />
<br />
[Ronon intercepts Keller heading away from the infirmary.]<br />
<br />
<blockquote>RONON<br/><br />
Hey.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Hey.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
You all done for the day?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Uh, Doctor Cole's taking my shift. Yeah.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Wanna get somethin' to eat?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(sighing and stammering)<br/><br />
Um, listen, um, uh, I-I'm really glad you came on the mission. I mean, without you there, we'd probably all be dead.</blockquote><br />
<br />
[She chuckles half-heartedly. Ronon smiles.]<br />
<br />
<blockquote>KELLER<br/><br />
But&hellip;uh&hellip;I just want to be clear, because, um&hellip;<br/><br />
(she sighs and shakes her head)<br/><br />
I just want you to know, that, uh, I'm kind of&hellip;interested in somebody else.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
So?</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(bemused)<br/><br />
I just&hellip;didn't want you to get the wrong imp&mdash;</blockquote><br />
<br />
[Ronon shifts, frowning.]<br />
<br />
<blockquote>RONON<br/><br />
(interrupting)<br/><br />
You didn't. I just, um, I wanted to get something to eat.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
Okay&hellip;because I thought&hellip;?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Yeah, well, you're wrong.</blockquote><br />
<br />
[Keller stares at him confused. Ronon keeps her gaze with a mild expression.]<br />
<br />
<blockquote>KELLER<br/><br />
Okay.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Okay.</blockquote><br />
<br />
<blockquote>KELLER<br/><br />
(smiling, embarrassed)<br/><br />
Do you still want to go&mdash;</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Uh, no. I should-should probably&hellip;</blockquote><br />
<br />
[Keller's smile falters. There is an awkward silence.]<br />
<br />
<blockquote>RONON<br/><br />
(low voice)<br/><br />
I should go.</blockquote><br />
<br />
[Ronon walks away.]<br />
<br />
'''INT&mdash;ATLANTIS INFIRMARY'''<br />
<br />
[Daniel lies in a bed, wearing hospital scrubs. He has a tray of food on his lap and his grimacing at the fruit cup he's attempting to eat. McKay arrives.]<br />
<br />
<blockquote>MCKAY<br/><br />
Hey.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Hmm.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
How are ya?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(wincing)<br/><br />
Well, it hurts to eat this fruit cup.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
So don't eat the fruit cup, then.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Thank you, Groucho.</blockquote><br />
<br />
[He sets the fruit cup aside.]<br />
<br />
<blockquote>DANIEL<br/><br />
Listen, not that I don't appreciate the visits, but shouldn't you be trying to figure out a way to keep the Asgards out of the shield again?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
One step ahead of you. It's not going to happen again.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(pleased)<br/><br />
Oh! Good.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
You don't think they'd-they'd make a run at us again?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(sighing, considering)<br/><br />
Well, I'm not sure, but we did ruin the one plan they had to feel free in this galaxy. They might hold a grudge.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, let's&hellip;hope not.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(disappointed)<br/><br />
I don't think I'll be around to find out, though.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yeah, I heard. They're, um, sending you back to Earth.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yeah, I guess I need some major patching up and recovery, and Landry prefers that I do that there instead of here, so&hellip;</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, the ''Daedalus'' has already picked up a 'gate, uh, leftover from the old Gate Bridge, and, uh, my team is installing it as we speak, so we should have you home in, uh, no time at all.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
That's good. That is&hellip;good.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yes. So&hellip;</blockquote><br />
<br />
[There is an awkward silence, only broken by McKay making distracted popping sounds with his mouth.]<br />
<br />
<blockquote>MCKAY<br/><br />
Well, it's been, um&hellip;unique.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes. Yes, it has. It sure has. But, I do want to say thank you for, uh&hellip;saying that you respected me when you thought I was about to die back there.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(affronted)<br/><br />
Excuse me? I said no such thing.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yeah, you did you were like, um: "um, I know it may not seem like it, but&hellip;I really respect you," and that means a great&hellip;deal to me.</blockquote><br />
<br />
[Daniel smiles.]<br />
<br />
<blockquote>MCKAY<br/><br />
I don't believe I ever finished that sentence.</blockquote><br />
<br />
[Daniel's smile falters.]<br />
<br />
<blockquote>DANIEL<br/><br />
How else would you have finished that sentence?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(stammering)<br/><br />
I would've said "regret." I would've said "I really regret you being here because none of this would've happened&hellip;otherwise."</blockquote><br />
<br />
[McKay shuffles uncomfortably.]<br />
<br />
<blockquote>DANIEL<br/><br />
(incredulous)<br/><br />
So you can only give compliments to the dying?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(flinching)<br/><br />
It's something I'm working on.</blockquote><br />
<br />
[There is another brief, awkward silence. Daniel holds up his tray of food.]<br />
<br />
<blockquote>DANIEL<br/><br />
Do you want to try any of this?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Ooh. Fries?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yeah, yeah. Go&mdash;dive right in. Take the-take the deal there.</blockquote><br />
<br />
[McKay munches on some fries. Daniel reaches to the nearby table and gestures for Rodney to eat as many fries as he likes.]<br />
<br />
'''FADE OUT'''<br />
<br />
'''END CREDITS'''<br />
<br />
''Transcribed for Solutions by Aurora Novarum, October 2008.''<br />
<br />
== Related Articles ==<br />
<br />
{{Sga s5 transcript articles}}<br />
* Previous: [[SGA 5.10 "First Contact Part 1" Transcript]]<br />
* Next: [[SGA 5.12 "Outsiders" Transcript]]<br />
<br />
== Related Links ==<br />
<br />
{{SGASeasonFiveLinks |<br />
episode_name = 5.11 The Lost Tribe Part 2 |<br />
SCIFI_summary = 0511<br />
}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 21:55, 20 October 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Praxyon&diff=24241Praxyon2008-10-18T21:59:28Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:Sgcon-sg-11.jpg|thumb|left|Praxyon]]<br />
==Summary==<br />
Praxyon was a world that housed an Ancient time machine.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Praxyon<br />
* '''Number of Suns:''' Unknown <br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Ba'al<br />
* '''Introduced in Episode:''' Stargate: Continuum<br />
* '''Earth Cultural/Technological Equivalent:''' highly advanced<br />
* '''Main Interest:''' Control of time machine<br />
* '''Influenced/Dominated by:''' Ba'al<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Praxyon was the location of an Ancient time machine. The Stargate was housed inside a cave. There were three catwalks emerging from a center above a deep abyss. One was to the Stargate; one was to the control console, and was to a ring platform.<br />
<br />
The time machine itself used solar flares in conjunction with the Stargate itself to travel through time. A system of satellites monitored the solar activity of hundreds of stars and sent the information back to Praxyon via sub-space. The console studied the various solar flares through the Stargate system and was able to accurately pinpoint where, or more accurately "when" a wormhole timed correctly could send the traveler.<br />
<br />
Ba'al discovered Praxyon and learned how to manipulate the device. It became his failsafe plan if all of his clones were eventually tracked and destroyed. He used the machine on Praxyon to go attempt to go back to 1939 on Earth and stop the Stargate from ever reaching the United States–and thus preventing the Stargate Program from ever happening. Additionally his knowledge of events in the timeline helped him secure his position as leader of the Goa'uld, making other system lords, including Ra, subservient to him. He also had Teal'c as his first prime and Qetesh, hosted by Vala, as his queen. She knew of the existence of Praxyon, but not what so fascinated Ba'al there.<br />
<br />
Three members of SG-1, through a quirk of fate, was in wormhole transit when Ba'al's timeline manipulation took place, and thus were immune to its effects. Trapped on an alternate Earth, Daniel Jackson, Cameron Mitchell, and Samantha Carter tried to thwart Ba'al's plans when he finally came to conquer this altered timeline Earth. Qetesh, suspicious of how Ba'al knew so much of Earth...and could predict everything, betrayed him and killed him. <br />
<br />
Teal'c witnessed Ba'al's death and set forth to fulfill his master's final orders, which involved travelling to Praxyon. He encountered the SG-1 trio and they allied together to reach Praxyon before Qetesh and fix the timeline. Colonel Carter was able to figure out how the device worked and tried to find a proper timeline. Meanwhile Qetesh's Jaffa arrived and her team and Teal'c and his Jaffa entered a pitched firefight.<br />
<br />
She was able to establish a wormhole using the Praxyon time machine to 1929. Col. Mitchell escaped through it, but both Col. Carter and Dr. Jackson were killed in the battle. Teal'c too was fatally wounded. In this altered timeline, Teal'c's dying action was to release a Goa'uld grenade after Qetesh's arrival, thus destroying the time device of Praxyon.<br />
<br />
Mitchell's actions in the past later made this altered timeline nonexistent. While Ba'al still used the Praxyon device to go back to 1939, Cameron was lying in wait on the ''Achilles'' and killed the Goa'uld and his Jaffa when they arrived through the Stargate. With the timeline restored, the final Ba'al clone was killed and SG-1 did not learn of the existence of Praxyon.<br />
<br />
==Episodes==<br />
* [[Stargate: Continuum]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[Ba'al]]<br />
* [[Qetesh]]<br />
* [[Ra]]<br />
<br />
==Related Articles==<br />
* [[Achilles]]<br />
* [[Alternate Timelines]]<br />
* [[Ancients]]<br />
* [[Ancient Knowledge and Technology]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[System Lord]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:59, 18 October 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=9.12_%22Collateral_Damage%22_Episode_Guide&diff=242409.12 "Collateral Damage" Episode Guide2008-10-18T20:32:34Z<p>Aurora: /* Guest Stars */ edited Frank Mitchell/Mitchell</p>
<hr />
<div>[[Category:Episode Guides]]<br />
{|<br />
|valign="top"|[[Image:91201.jpg|178px|]]<br />
|valign="top"|[[Image:91202.jpg|178px|]]<br />
|valign="top"|[[Image:91203.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:91204.jpg|178px|]]<br />
|valign="top"|[[Image:91205.jpg|178px|]]<br />
|valign="top"|[[Image:91206.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:91207.jpg|178px|]]<br />
|valign="top"|[[Image:91208.jpg|178px|]]<br />
|valign="top"|[[Image:91209.jpg|178px|]]<br />
|}<br />
== Pr&eacute;cis ==<br />
<br />
{{912precis}}<br />
<br />
== SciFi.com Official Summary ==<br />
<br />
SG-1 embarks on a diplomatic mission to the planet Galar (one of the planets protected by the Asgard), whose human inhabitants have discovered how to graft a memory from one person into the mind of another using modifications to the memory recall devices left behind by the Goa'uld. What they haven't discovered is space travel, so they're eager to initiate trade talks with Earth.<br />
<br />
After an impressive demonstration of the memory-sharing technique, Col. Mitchell finds himself smitten with Dr. Reya Varrick, the brilliant and beautiful civilian scientist in charge of the project. Mitchell's somewhat unsubtle overtures win him a few knowing smirks from his teammates &mdash; and an invitation from Dr. Varrick to visit her apartment. There, after a few drinks, the two consummate their own private Earth-Galar alliance.<br />
<br />
Hours afterward, Mitchell is awakened by Galaran security forces dragging him to his feet. Dr. Varrick lies dead nearby, and there's blood on his hands. Worse, he vividly remembers killing her. Even though he promptly confesses, neither Carter, Daniel, nor Teal'c believes that he committed the crime. Instead, Daniel voices what they're all thinking: The true killer has implanted the memory of the murder into Mitchell's mind.<br />
<br />
Before SG-1 can present this theory to the Galarans, the Galaran emissary himself announces that, for the sake of diplomatic relations, Mitchell may return to Earth without penalty. But Mitchell refuses to take the deal. He can't live without knowing whether he's really guilty of the bloody crime he remembers. Instead, he demands that the Galarans initiate a full criminal investigation, even though, if he's convicted, he'll be executed.<br />
<br />
As Daniel and Teal'c review the evidence, Carter and Mitchell meet with the memory project's scientists. The man now in charge, Dr. Marell, believes that Dr. Varrick was killed by the military because of her insistence that the project remain in civilian hands. Accordingly, he eagerly agrees to investigate Mitchell's memories. Unfortunately, his initial tests yield no evidence that Mitchell's recollection of the murder is false.<br />
<br />
Finally, by comparing Mitchell's memory of the crime to an earlier memory with a similarly painful emotional resonance &mdash; Mitchell's unintentional bombing of a civilian convoy in the Middle East &mdash; Dr. Marell turns up a faint inconsistency in the murder memory. It's a fake.<br />
<br />
Even now, however, Mitchell refuses to quit. He liked and respected Dr. Varrick and he won't leave without exposing her real killer. But on a planet where no one's memory is necessarily what it seems, finding the truth will be no easy task.<br />
<br />
''Modified by Solutions.''<br />
<br />
== Cast ==<br />
<br />
{{900cast}}<br />
<br />
== Guest Stars ==<br />
<br />
* [[Gary Jones]] as [[Walter Harriman|Sgt. Walter Harriman]]<br />
* [[Warren Kimmel]] as [[Marell|Dr. Marell]]<br />
* [[Benson Simmonds]] as [[Amuro|Dr. Amuro]]<br />
* [[William Atherton]] as [[Emissary]]<br />
* [[Anna Galvin]] as [[Reya Varrick|Dr. Reya Varrick]]<br />
* [[Maximillian Uhrin]] as [[Cameron Mitchell|Young Mitchell]]<br />
* [[Ian Robison]] as [[Frank Mitchell|Mitchell's Father]]<br />
* Brian Drummond as Security Officer<br />
* John Treleaven as Colonel<br />
<br />
== Production ==<br />
<br />
* Written by [[Joseph Mallozzi]] and [[Paul Mullie]]<br />
* Directed by [[William Waring]]<br />
<br />
== Related Articles ==<br />
<br />
=== Keywords ===<br />
<br />
* [[Asgard]]<br />
* [[Galar]]<br />
* [[Goa'uld]]<br />
* [[Memory Recall Device]]<br />
* [[Protected Planets Treaty]]<br />
<br />
=== Other ===<br />
<br />
{{Season Nine Ep Guide Links}}<br />
* [[9.12 "Collateral Damage" Transcript]]<br />
* Previous: [[9.11 "The Fourth Horseman Part 2" Episode Guide]]<br />
* Next: [[9.13 "Ripple Effect" Episode Guide]]<br />
<br />
== Related Links ==<br />
<br />
{{SeasonNineLinks |<br />
episode_name = 9.12 "Collateral Damage" |<br />
SCIFI_summary = 0912 <br />
}}<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 07:45, 24 Jun 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ian_Robison&diff=24239Ian Robison2008-10-18T20:31:25Z<p>Aurora: editing link to Frank Mitchell</p>
<hr />
<div>__NOTOC__[[Category:Actors|Robison, Ian]]<br />
==Stargate SG-1 Roles==<br />
[[Image:mitchell-dad.jpg|thumb|170px|none|[[Mitchell|Frank Mitchell]]]]<br />
<br />
==Episodes==<br />
<br />
* [[9.12 "Collateral Damage" Episode Guide|9.12 "Collateral Damage"]]<br />
* [[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0733218/ IMDB]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 18:20, 24 January 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Harry_Maybourne&diff=24233Harry Maybourne2008-10-17T15:44:54Z<p>Aurora: /* Episodes */ clarifying episodes Maybourne is NOT in</p>
<hr />
<div>[[Category:U.S. Air Force (USAF)|Maybourne, Harry]][[Category:NID|Maybourne, Harry]][[Category:People of Harry Maybourne's Planet|Maybourne, Harry]][[Image:maybourne.jpg|thumb|170px|left|Col. Harry Maybourne]]<br />
==Summary==<br />
<br />
Col. Harry Maybourne was a USAF officer and rogue NID agent with complex morals and loyalties. He was later arrested for treason, but managed to escape and start a new life on his own planet as King Arkhan the First. (1.17 "Enigma", 8.13 "It's Good To Be King")<br />
<br />
==Character Biography==<br />
<br />
===Air Force Career===<br />
{|<br />
|valign="top"|[[Image:11703.jpg|thumb|170px|left|Maybourne reports to the SGC to take the Tollans]]<br />
|valign="top"|[[Image:21402.jpg|thumb|170px|left|Maybourne shows SG-1 where the Antarctic Stargate is stored at Area 51]]<br />
|valign="top"|[[Image:31402.jpg|thumb|170px|left|Carter contacts Maybourne about foothold at the SGC]]<br />
|}<br />
After Colonel Kennedy was promoted, Colonel Harry Maybourne stepped into his position at the NID, headquartered in the Pentagon. The NID answers to the President of the United States and the Joint Chiefs. One of his first assignments was to fulfill the orders to have the Tollan, who had been rescued from their dying planet by SG-1, released into his section so that they might be "pursuaded" to share their advanced technology in the fight against the Goa'uld. Maybourne had the full backing of the President to relocate them to a secure facility in the Rockies. SG-1 devised a plan in which Daniel would help the Tollan contact the Nox and escape with their help. The Nox, represented by Lya, answered the Tollan's transmission and welcomed them to go home with her. While making their escape through the stargate, Colonel Maybourne attempted to have the security personnel open fire to prevent their leaving. Lya was able to remove the weapons from their hands before any bullets were fired. Maybourne threatened to have Daniel removed from the Stargate Program after he was reminded that Daniel was not part of the military and could not be brought before a court martial. Maybourne's relationship with the SGC had been established as "us against them" as far as the SGC and the NID were concerned, continuing pretty much in the same vein as it had been when Colonel Kennedy was the NID's spokesman. (1.17 "Enigma")<br />
<br />
Maybourne still did not endear himself to SG-1 nor General Hammond when Teal'c became ill after being stung by an alien insect on the planet BP6-3Q1. The venom of this alien "bug" contained a retrovirus which caused the alien's DNA to overwrite Teal'c's, thus causing him to change into that lifeform. Maybourne had orders to take Teal'c to his research facility where he could be observed and treated. However, Maybourne felt it was a unique opportunity for his organization's mandate of research and development to be upheld, so instead of helping Teal'c, it was Maybourne's aim to allow the transformation to complete so as to allow the scientists to develop a biological weapon. Teal'c was overcome with pain and the urge to flee during his transport to Maybourne's facility and in the process of making his escape, Maybourne's right arm was injured and he had to hold it in a sling. After Teal'c's escape, there was a race between Jack and Maybourne to be the first to find him. General Hammond was able to get the President to overrule Maybourne's orders and Maybourne returned to his post empty-handed. During this encounter with Maybourne, Jack made his distaste further known by promising him, "I'm not going to hit you, Maybourne. I'm going to shoot you." (2.10 "Bane")<br />
<br />
Maybourne received a transfer to work at Area 51 in Nevada, also known as Nellis (Air Force Base). At about this same time, pieces of alien technology were being stolen by people who looked very much like those from the SGC. One of the first victims of these thieves was the planet Madrona which had a weather-controlling device called the "Touchstone". Madrona had been terraformed by another, more advanced alien race about 900 years ago. The Madronans, however, were not knowledgeable about the technology left behind. SG-1 went to Area 51 to see if Maybourne had the device there since the Earth's weather had been affected unexplicably, leading them to believe that the device was being studied on Earth. Maybourne said that it was not there and had never been. During the course of the investigation at Area 51, SG-1 discovered that the second stargate (the one discovered in Antarctica in the episode, 1.18 "Solitudes") had been replaced by a plastic replica in its crate and was being used to operate the thieving ring. General Hammond was successful in locating the stargate at an airstrip in Utah and he sent SG-1 to recover it. SG-1 arrived in the nick of time to recover the Touchstone before the thieves 'gated to another planet, the coordinates for which they missed seeing on the DHD which was in the back of a transport truck. The Touchstone was returned to Madrona and it appeared that relations with the people were mended. Maybourne and SG-1 witnessed the second stargate being sealed with a permanent iris and put under guard by those from the SGC under Hammond's command. In his departing words to Maybourne, Jack implied that Maybourne knew about the thieves and that he was out of a job once the stargate was sealed. Although Maybourne appeared to take all of this in stride, his last words to Jack before SG-1 left were, "People get reassigned, so does property. Artifacts get misplaced. Orders change. Every day's a new day." In his way of thinking, this was only a temporary setback because, "Strange things happen in high places." (2.14 "Touchstone")<br />
<br />
An alien species was able to infiltrate the SGC by impersonating SG-6 returning from the planet P3X-118. Carter and Teal'c were the only ones who could not be successfully impersonated with the mimicking devices these aliens used. In an attempt to inform the outside of the foothold situation, Carter escaped through the innerworkings of the base while Teal'c covered her. Carter was able to reach Washington, D.C., and contact Maybourne to initiate the investigation into the possible foothold situation, but Maybourne was suspicious of her because General Hammond had already contacted him saying that Carter was delusional. As it turns out, the General Hammond who contacted Maybourne was really an alien. Maybourne informed the fake Hammond where he was going to meet Carter and so the aliens impersonating Jack and Daniel came to pursuade her to return to the base for treatment. Even though Maybourne had his doubts, he accompanied Alien Jack, Alien Daniel, and Carter back to the base and while on the airplane, discovered that her story was true when the Jack and Daniel aliens' identities were revealed. Maybourne arranged for a group of special forces to raid the SGC if he wasn't heard from after a certain amount of time. He was able to save the SGC from the aliens and prevent them from conquering Earth. This was one of the first times that Maybourne acted as if he were on the "same side" and SG-1 was highly appreciative and complimentary to him concerning his "save". Much to everyone's surprise, he gave Carter full credit. Jack was even friendly to him, saying that it would be nice to see him again and addressing him by his first name. (3.14 "Foothold")<br />
<br />
===Rogue NID Leader and Traitor===<br />
{|<br />
|valign="top"|[[Image:31805.jpg|thumb|170px|left|Maybourne recruits Jack into his rogue NID cell]]<br />
|valign="top"|[[Image:40703.jpg|thumb|170px|left|Maybourne found frozen in Siberia]]<br />
|valign="top"|[[Image:41502.jpg|thumb|170px|left|Maybourne helps Jack get Hammond reinstated]]<br />
|}<br />
Maybourne's role in the thieving ring was brought to light when Jack went undercover to determine the identities of those who were threatening Earth's relationship with its allies by stealing their technology. The Tollan and Asgard had told General Hammond of these problems, threatening to cut off relations. General Hammond pursuaded them to let him and Jack do their own investigation to determine who the thieves were. Jack pretended to steal technology from the Tollan in front of a very shocked SG-1 and General Hammond had him resign or face court martial. Maybourne took the bait that Jack had the same philosophy as he: that they needed to obtain the advanced technology in order to protect Earth, no matter what the means. Maybourne recuited Jack and set him up as the team leader. Jack was able to reveal the location of their offworld base and the Asgard took back all of the stolen technology. Jack got the rest of the group to follow him through the stargate to Earth to escape the Asgard. They were all placed under arrest, but Maybourne was able to flee the country and avoid capture. (3.18 "Shades of Grey")<br />
<br />
Maybourne fled to the Russian Stargate Program base in Siberia. He gave the Russians information about how to run the stargate from Earth so as to avoid simultaneous attempts to form a wormhole with Earth as the point of origin. The Russians retrieved the Giza Stargate from the bottom of the ocean after SG-1 beamed it aboard Thor's ship which was on its way to crashing on Earth because of the Replicators. They used the stargate to make their escape and then portions of the ship and the stargate made it through the descent intact. The Russians also had the DHD which went with the Giza Stargate after the Russians had obtained it from the Germans after World War II. By having both the Giza Stargate and its corresponding DHD, the Russians had the primary stargate on Earth. The SGC was operating with the Antarctic Stargate, but they did not have its DHD because it was no longer operational. Maybourne was discovered by Jack inside a meat freezer on the Russian base after they were sent there to determine why the Russians were not able to shut down their stargate, which, in turn, prevented the SGC from dialing out. He had become possessed by the entities which made the water living on a planet covered in water. The Russians wanted to study the water because it generated energy, but the water entities attempted to escape and the entire base of people ended up killing each other or being killed by the foothold protocol initiated by the base commander. The water entities left Maybourne for Teal'c, whose body was used to dial the stargate which SG-1 successfully shut down. The entities left Teal'c and were able to get through the stargate back to their homeworld. Not only had Maybourne orchestrated the alien technology theft ring, but he had revealed mission reports and all manner of top secret information to the Russians, so he was taken into custody for treason. He was convicted and placed on death row. (4.01 "Small Victories", 4.07 "Watergate", 4.15 "Chain Reaction")<br />
{|<br />
|valign="top"|[[Image:41506.jpg|thumb|170px|left|Maybourne helps Jack get incriminating evidence against Kinsey]]<br />
|valign="top"|[[Image:51107.jpg|thumb|170px|left|Maybourne helps Jack find a kidnapped Carter]]<br />
|valign="top"|[[Image:51405.jpg|thumb|170px|left|Maybourne helps Jack get information to save Teal'c]]<br />
|}<br />
A few months later, General Hammond had been blackmailed to resign when the lives of his granddaughters had been threatened. General Bauer was his replacement and he wasted no time at all in disbanding SG-1 and assigning Teal'c to SG-3 and Daniel and Carter to base-only jobs. Jack was advised to take a few days off to consider his position. When Jack found out about the situation with Hammond's granddaughters, he sought out Maybourne to help him get Hammond back into the commander's chair. Maybourne convinced Jack to get him out of prison for a few days to help him find the answers, as well as have his sentence commuted to life in prison. Jack and Maybourne called themselves "Starsky" and "Hutch" and gained access to Senator Robert Kinsey's home during a party which the Senator was holding for other public servants. Maybourne hacked into Kinsey's home computer and the information he found indicated that Kinsey had been heavily involved in the rogue NID activities. They used this as information as leverage to get Hammond reinstated. During Maybourne's access to the Senator's computer, he e-mailed a copy of the incriminating information to himself. Senator Kinsey "felt obligated" to have Maybourne transported to a nicer facility to await his execution, and while en route, Maybourne escaped. He called Jack from a tropical area with steel drums, most probably in the Caribbean, to say that he'd enjoy a few margaritas and then figure out later what he was going to do after that. (4.15 "Chain Reaction")<br />
<br />
Jack learned that Maybourne knew a lot about computers and how to gain access to NID records, so when he needed help in locating Carter after she was kidnapped in broad daylight outside her fitness center, he asked Daniel to place a message on an Internet bulletin board (Movie Orbit: Everything for the B movie fanatic) asking that "Hutch" get in touch with "Starsky". Soon, Maybourne was meeting with Jack to tell him to talk with Colonel Simmons of the NID. Simmons revealed that Maybourne received $3 million in a Cayman Islands account from a company belonging to a billionaire businessman named Adrian Conrad. Jack was able to find out that Maybourne sold a Goa'uld symbiote obtained by a renegade faction of the Russian military on their second mission through the stargate. Conrad paid a total of $10 million for the symbiote. He was intending to implant the symbiote to have it cure him of an immune system disorder and then remove the symbiote once he was cured. He was hoping that Carter's experience with Jolinar would help him in this endeavor. Jack, Daniel, Teal'c, and Maybourne found Conrad's hideout and were able to retrieve Carter before she was harmed. Conrad, however, was taken over by the symbiote and then rescued by Colonel Simmons, who had most likely tracked Jack and Maybourne's movements. Simmons shot Jack in their escape, but Jack thought that it was Maybourne who had, since he was nowhere to be found after the incident. (5.11 "Desperate Measures", 5.14 "48 Hours")<br />
<br />
Maybourne's feelings were hurt that Jack thought that he was the one who shot him. He thought that the two of them had made a great team and that if Jack ever decided to leave the SGC, they could work together and make lots of money. He sought out Jack when he heard about Teal'c's getting stuck in the stargate buffer after a powerful blast hit the outgoing stargate and the wormhole was prematurely disengaged. He found Jack while he was fueling his truck and told him that he was not the one who shot him and to watch out for Frank Simmons. Jack asked Maybourne to help him find the Goa'uld Adrian Conrad so that they could obtain the information necessary to extract Teal'c out of the buffer after Simmons attempted to blackmail General Hammond with the information in exchange for a Goa'uld hand device. Since Jack and Maybourne were able to get the information on how to save Teal'c and evidence to incriminate Simmons, Hammond placed Simmons under arrest and Maybourne disappeared once more. (5.11 "Desperate Measures", 5.14 "48 Hours")<br />
<br />
===Off-World Life===<br />
{|<br />
|valign="top"|[[Image:61501.jpg|thumb|170px|left|Maybourne leads SG-1 to an alleged weapons cache]]<br />
|valign="top"|[[Image:61502.jpg|thumb|170px|left|Jack attacks Maybourne after being stranded together]]<br />
|valign="top"|[[Image:61507.jpg|thumb|170px|left|Maybourne's paranoia sets in]]<br />
|}<br />
Maybourne was tired of running. He wanted to retire to some distant planet where he could live out his life with people who wouldn't hold his past against him. He had in his possession a piece of alien technology which he claimed gave access to powerful weapons. In exchange for his using this device, a key for which only he knew the combination, he asked for a Presidential pardon. SG-1 took him to the planet and once Maybourne was able to power up a portal with the key, he jumped into it and Jack followed. Maybourne had lied and this place was not the site of a weapons cache, but of a utopian colony for which the key was the invitation. Unfortunately, Maybourne fell victim to the enticement. It was a trap set by a Goa'uld to perform experiments, perhaps, using a plant. The plant caused the people to become paranoid and they all killed each other, including the Goa'uld. Maybourne had not found his paradise retirement community after all. During the course of their stay, Jack shot Maybourne twice as a result of their paranoia. Once the Tok'ra arrived in a cargo ship to rescue them, Jack told Maybourne that maybe the Tok'ra could find a nice planet for him since he had suffered enough. Jack's story to the Tok'ra and to the SGC as to what happened to Maybourne was not revealed. (6.15 "Paradise Lost")<br />
{|<br />
|valign="top"|[[Image:61509.jpg|thumb|170px|left|Tok'ra rescue Jack and Maybourne]]<br />
|valign="top"|[[Image:81302.jpg|thumb|170px|left|Maybourne as King Arkhan the First]]<br />
|valign="top"|[[Image:81308.jpg|thumb|170px|left|Maybourne bids Jack farewell]]<br />
|}<br />
Two years went by before Jack even thought about Harry. When the Goa'uld System Lord Ba'al was aggressively overcoming other System Lords, several minor System Lords fled to avoid capitulation or destruction. The Goa'uld Ares decided to return to a planet which had been in his domain a long time ago. This planet just so happened to be the one to which the Tok'ra had taken Harry after his rescue. Harry had, at first, been just another person inhabiting the planet, but after he was able to decipher Ancient text inscribed on the ruins of an old temple, he became King Arkhan the First because he saved the people from a flood which he predicted. As it turns out, the Ancient who had inscribed these writings had been a time traveler and recorded future events. When SG-1 learned that Harry's planet was in danger, they went to rescue him and relocate the people, but the people insisted that they stay and fight the Goa'uld because Harry's predictions said that they would be successful in overthrowing their "oppressors of old" with the help of "those of a distant world." SG-1 found the timeship which was hidden near the ruins. Carter disconnected the time machine from the rest of the ship's systems and rerouted power to render the ship operational once more. Jack, having the Ancient gene, used the ship to destroy Ares' ha'tak. The people of Harry's village, Daniel, and Teal'c overcame Ares' Jaffa patrol, led by First Prime Trelak, and thus, the prediction came to pass. (8.13 "It's Good To Be King")<br />
<br />
Harry was loved by his people, having also provided them with the design for the new watermill, medicines, legal code, and irrigation system. He had built a life there, including taking three wives. Harry decided to stay with the people that he had also grown to love and Jack bid him a fond farewell. (8.13 "It's Good To Be King")<br />
<br />
==Episodes==<br />
<br />
* [[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]] (referencing Antarctic Stargate, not appearance/reference to Maybourne)<br />
* [[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
* [[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
* [[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories"]] (referencing Russian Stargate, not appearance/reference to Maybourne)<br />
* [[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
* [[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Ares]]<br />
* [[Ba'al]]<br />
* [[Bauer|Gen. Bauer]]<br />
* [[Adrian Conrad]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kennedy|Col. Kennedy]]<br />
* [[Robert Kinsey|Senator Robert Kinsey]]<br />
* [[Lya|Lya of the Nox]]<br />
* [[Frank Simmons|Col. Frank Simmons]]<br />
* [[Thor|Thor of the Asgard]]<br />
* [[Trelak]]<br />
<br />
==Related Articles==<br />
<br />
* [[Ancient Timeship]]<br />
* [[Ancients]]<br />
* [[Antarctic Stargate]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[BP6-3Q1]]<br />
* [[Cloning]]<br />
* [[Goa'uld]]<br />
* [[Madrona (PX7-941)]]<br />
* [[NID]]<br />
* [[Nox]]<br />
* [[Pentagon]]<br />
* [[Replicators]]<br />
* [[Russian Stargate Program]]<br />
* [[Symbiote]]<br />
* [[System Lord]]<br />
* [[Tok'ra]]<br />
* [[Tollan]]<br />
* [[Touchstone]]<br />
<br />
==Actor==<br />
<br />
* [[Tom McBeath]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 11:41, 3 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Arthur_and_the_Knights_of_the_Round_Table&diff=24224Arthur and the Knights of the Round Table2008-10-14T22:39:38Z<p>Aurora: /* Stargate References */ got rid of spoiler warning</p>
<hr />
<div>[[Category: Arthurian Legends]][[Image:1002 gawainsword.jpg|thumb|left|Sir Gawain's sword]]<br />
==Summary==<br />
Arthur and his knights of the Round Table were the epitome of justice and chivalry in Middle Age legends. One of their most famous ventures was the search for Holy Grail (Sangreal).<br />
<br />
==Mythological References==<br />
The Knights of the Round Table were the noblemen that swore allegiance to King Arthur. King Arthur had the table of his court made round so that no one knight was considered of higher status than another. All were equal, including himself. The sons of kings and noblemen across Europe sent their sons to be part of Arthur's court at Camelot. According to legend, the court was the paragon of virtue and justice, and the knights the epitome of chivalry.<br />
<br />
One seat at the Round Table was known as the "Siege Perilous". It was said that whoever sat in this place would achieve the quest of the Holy Grail. No knight dared placed himself in the chair, until Sir Galahad arrived and sat there, ignorant of the prophecy. Several knights take on the holy quest to search for the Sangreal, and many of their adventures and exploits were written by various authors over the years.<br />
<br />
==Notable Knights==<br />
Although the legends of Arthur include many knights from various traditions, below are some of the more notable ones and ones specifically included in the quest for the Holy Grail (the Sangreal).<br />
<br />
* '''Bedivere/Bedwyr''' &mdash; first of Arthur's knights, Sir Bedivere is often noted for his loyalty to the king. After the battle of Camlann, it is Bedivere who follows the king's dying wish and launches Excalibur into the lake, where the Lady of the Lake catches it. One of the earliest knights in the legend, Bedivere may actually have roots in a real historical person.<br />
* '''Bors''' &mdash; Sir Bors is one of Arthur's knights who makes searching for the Holy Grail his top priority. Loyal to Arthur, and later to Lancelot. Bors is known for his fierce fighting skills and pure heart. He and Percival witness Galahad's achievement of reaching the Sangreal. He is the only one of the three to return to Arthur's court after the quest and later dies on a Crusade.<br />
* '''Galahad''' &mdash; Sir Galahad was the son of Sir Lancelot and Elaine the daughter of the Fisher King (not to be confused with Elaine of Astolat), Galahad is the purest of Arthur's knights, sinless and chaste. Sitting in the Siege Perilous at the Round Table, Galahad succeeds where his father fails in the quest for the Grail. Before then he is undefeated in battle and even pulls a sword from the stone as a test of worthiness.<br />
* '''Gawain/Gwalchmei''' &mdash; nephew of Arthur, Sir Gawain is the son of King Lot and Morgause. In earlier legends he has the role Lancelot later takes of being the favorite of the Arthur. Gawain is one of the knights who searches for the Sangreal. Though he does not find it, his adventures in the quest fill many a bard's tale, most notably his battle with the "Green Knight". He is also often the eldest brother of Mordred, though usually takes Arthur's side in the final battle between them.<br />
* '''Lancelot du Lac''' &mdash; arguably the most famous of Arthur's knights, Sir Lancelot is often considered a later addition from the French traditions of Arthurian legend, though more recent scholars suggest he may be a mistranslation of Llwch Lleminawc/Llenlleawc. He accidentally falls in love with Arthur's wife. Depending on the legend, their forbidden love sometimes is acted upon, sometimes rejected due to their respect for Arthur. However the insinuations of such by Mordred often lead to the fall of Camelot. Lancelot's love of the queen makes him forswear a maiden's advances, Elaine of Astolat (the Lady of Shallott), who dies of heartbreak at his rejection. Her body floats down river past Camelot. Although Lancelot goes on the quest of the Grail, his conflicted nature prevents him from being pure enough to ever find it.<br />
* '''Mordred/Modred/Medraud/Medraut''' &mdash; sometimes a rival king who kidnaps Guinevere, more often Mordred is seen as Gawain's youngest brother/half-brother and Arthur's nephew or illegitimate son. In any event, Mordred is often villainous, destroying Camelot either externally or from within. He meets his death at Arthur's hand in the battle of Camlann, but deals Arthur a mortal wound, leading to the king's "burial" in Avalon.<br />
* '''Percival/Perceval/Parsifal''' &mdash; Sir Percival is known for a variety of adventures where he rescues maidens, kings, and fights dragons, but is most noted for his quest for the Grail. He sees the Grail in a vision, and vows to make it his life quest. Early legends have him achieve his goal. Later ones have he and Sir Bors witness Sir Galahad finding the Grail.<br />
<br />
==Stargate References==<br />
Most of the knights of the round table are referred to by group as travelling with King Arthur in the search for the Sangreal (9.20 "Camelot"). They searched together, travelling to Vagonbrei, Castiana, and Sahal. Villagers on the planets wrote of their visits (10.02 "Morpheus", 10.10 "The Quest Part 1"). Morgan Le Fay explained to Daniel Jackson, Vala Mal Doran, and Elizabeth Weir that Merlin entrusted Arthur and his knights with the secret of his origin, that he was an Ascended Being that came back to Earth (10.03 "The Pegasus Project"). The boys of the village of Camelot dreamed of becoming knights of Arthur's court when he returned (9.20 "Camelot").<br />
<br />
One knight mentioned by name is Sir Gawain. Daniel Jackson is able to find the planet of Vagonbrei by reading the old Gwachmei Celtic legends and cross referencing them with Merlin's Library on PX1-767 (Camelot) (10.02 "Morpheus"). Gawain's sword is etched with the Stargate address for Vagonbrei.<br />
<br />
After Merlin is reawakened by SG-1, he first believes the group to be some of Arthur's knights (10.11 "The Quest Part 2"). As Daniel later confirms, Lt. Col. Mitchell bears a remarkable resemblence to Sir Percival. Merlin further named Carter as Queen Guinevere, Daniel Jackson as Sir Galahad, and Ba'al as Mordred. After Daniel downloaded some of Merlin's knowledge and memories, he had memories "we" spent a lot of time in the Ancient chamber/Merlin's lab. Due to Daniel's addled state, it is unclear if he was referring to Merlin and the knights, or speaking a royal "we" in blending the memories of two people.<br />
<br />
==Related Episodes==<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Lt. Col. Samantha Carter]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[Arthur|King Arthur]]<br />
* [[Ba'al]]<br />
* [[Merlin]]<br />
* [[Morgan Le Fay]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
<br />
==Related Articles==<br />
* [[Arthur's Mantle]]<br />
* [[Ascended Beings]]<br />
* [[Avalon]]<br />
* [[Camelot (PX1-767)]]<br />
* [[Castiana / Taoth Vaclarush]]<br />
* [[People of Camelot]]<br />
* [[Sahal / Valos Cor]]<br />
* [[Sangreal]]<br />
* [[Vagonbrei]]<br />
<br />
==Further Reading==<br />
* ''Arthurian Romances'', Chretien de Troyes, Penguin Books, 1991.<br />
* ''Idylls of the King'', Alfred Lord Tennyson, Signet Classic, 1961.<br />
* ''Illustrated Encyclopedia of Arthurian Legends'', Ronan Coghlan, Barnes and Noble, 1995.<br />
* ''Malory Works'', edited by Eugene Vinaver, Oxford University Press, 1971.<br />
* ''Parsifal'', <br />
* ''The Once and Future King'', T.H. White, (1958)<br />
* [http://en.wikipedia.org/wiki/Knight_of_the_Round_Table Wikipedia Knights of the Round Table entry]<br />
* [http://www.timelessmyths.com/arthurian/roundtable.html Timeless Myths Round Table entry]<br />
<br />
* [http://en.wikipedia.org/wiki/Bedivere Bedivere wikipedia entry]<br />
* [http://en.wikipedia.org/wiki/Bors Bors wikipedia entry]<br />
* [http://en.wikipedia.org/wiki/Galahad Galahad wikipedia entry]<br />
* [http://en.wikipedia.org/wiki/Gawain Gawain wikipedia entry]<br />
* [http://en.wikipedia.org/wiki/Lancelot Lancelot wikipedia entry]<br />
* [http://en.wikipedia.org/wiki/Mordred Mordred wikipedia entry]<br />
* [http://en.wikipedia.org/wiki/Perceval Percival wikipedia entry]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 09:30, 19 October 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter&diff=24222Samantha Carter2008-10-14T15:55:57Z<p>Aurora: /* Comprehensive Character Biography */</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]][[Category:Astrophysics|Carter, Samantha]][[Category:Tok'ra|Carter, Samantha]][[Category:Stargate Atlantis Team|Carter, Samantha]][[Image:samanthacarter.jpg|thumb|170px|left|Lt. Col. Samantha Carter, Ph.D.]]<br />
==Summary==<br />
Service Number 36-6-349<br />
<br />
Birthdate: December 29, 1968 (4.20 "Entity")<br/><br />
(Note: Orlin mentions her birthstone as Emerald, making her birthday in '''May''', not December (5.03 "Ascension"). This may be a point of inconsistent canon again, or maybe Sam was just too overwhelmed by the huge emerald to correct him.)<br />
<br />
Dr. Samantha Carter has a Ph.D. in Astrophysics and is an officer of the U.S. Air Force. She served in the Gulf War and was part of the Project Blue Book program (which later became the Stargate Program) just before Dr. Daniel Jackson solved the riddle of the Stargate. She was selected as the second-in-command officer of the newly formed SG-1 while at the rank of Captain. Since being a member of SG-1, she has seen two promotions and was given the command of SG-1 when Colonel Jack O'Neill was promoted to Brigadier General and given command of the SGC. After a brief stint as head of Research and Development at Area 51 and a tour on ''Prometheus'', she returned to SG-1 with Dr. Daniel Jackson and Teal'c to work with Lt. Col. Cameron Mitchell. Later, she was again been promoted to full colonel and left SG-1 to become the leader of the Atlantis Expedition (SGA 4.03 "Reunion"). After a year on Atlantis, Carter was recalled to Earth by the IOA for a review, at which time she was abruptly informed she was being removed from command and Atlantis would be led by someone with a different "skill set" (SGA 5.01 "Search and Rescue"). She rejoined SG-1 for a mission to the Tok'ra homeworld to witness Ba'al's sentencing (''Stargate Continuum").<br />
<br />
Samantha Carter is a brilliant scientist and exceptional officer, a vital part of Earth's defense against the Goa'uld and many other enemies. She is one of the few people on Earth who understands how the Stargate works. She is a steadfast friend to her teammates, was the closest friend of Janet Fraiser, and is a surrogate mother to Janet's adopted daughter, Cassie. She is strong, independent, and often work-obsessed. Her romantic life has had its ups and downs, and although twice engaged, her marital status remains single.<br />
<br />
==Samantha: A Visual History==<br />
{|<br />
| valign="top"|[[Image:youngsam.jpg|left|178px|Teenager]]<br />
| valign="top"|[[Image:biosc_s1.jpg|left|178px|Season 1]]<br />
| valign="top"|[[Image:biosc_s2.jpg|left|178px|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biosc_s3.jpg|left|178px|Season 3]]<br />
| valign="top"|[[Image:biosc_s4.jpg|left|178px|Season 4]]<br />
| valign="top"|[[Image:biosc_s5.jpg|left|178px|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biosc_s6.jpg|left|178px|Season 6]]<br />
| valign="top"|[[Image:biosc_s7.jpg|left|178px|Season 7]]<br />
| valign="top"|[[Image:biosc_s8.jpg|left|178px|Season 8]]<br />
|-<br />
| valign="top"|[[Image:910eg.jpg|left|178px|Season 9]]<br />
| valign="top"|[[Image:1013eg.jpg|left|178px|Season 10]]<br />
| valign="top"|[[Image:sga408eg.jpg|left|178px|Season SGA]]<br />
|}<br />
==Comprehensive Character Biography==<br />
<br />
Status: Complete Through 10.20 "Unending"/"Stargate Continuum"; SGA 5.11 "The Lost Tribe"<br /><br />
Originally written by: Victoria River and Blue Cove, 2003<br /><br />
Revised and updated by: Michelle, June 2005<br /><br />
Revised and updated by: Aurora Novarum, May 2006, November 2006, May 2007, October 2008<br /><br />
<br />
{{Samantha Carter Bio}}<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett]]<br />
* [[Jacob Carter]]<br />
* [[Mark Carter]]<br />
* [[Cassandra]]<br />
* [[Ronon Dex]]<br />
* [[Teyla Emmagan]]<br />
* [[Joe Faxon]]<br />
* [[Jay Felger|Dr. Jay Felger]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kvasir]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Martouf]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Narim]]<br />
* [[Orlin]]<br />
* [[Pete Shanahan]]<br />
* [[John Sheppard|Col. John Sheppard]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Atlantis]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Entity of P4X-377]]<br />
* [[Goa'uld]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[NID]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[Prometheus]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Tok'ra]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=3 Official MGM Stargate Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Lt. Col. Samantha Carter, Ph.D.]<br />
* [http://www.stargate-sg1-solutions.com/episoderedux/team.shtml#sam Fan Essays about Samantha Carter]<br />
<br />
==Actors==<br />
<br />
* [[Christine Kennedy]] as Young Samantha Carter<br />
* [[Amanda Tapping]] as Capt./Maj./Lt. Col. Samantha Carter, Ph.D.<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 14:14, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter&diff=24221Samantha Carter2008-10-14T15:36:04Z<p>Aurora: updated with Atlantis (and Continuum) info</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]][[Category:Astrophysics|Carter, Samantha]][[Category:Tok'ra|Carter, Samantha]][[Category:Stargate Atlantis Team|Carter, Samantha]][[Image:samanthacarter.jpg|thumb|170px|left|Lt. Col. Samantha Carter, Ph.D.]]<br />
==Summary==<br />
Service Number 36-6-349<br />
<br />
Birthdate: December 29, 1968 (4.20 "Entity")<br/><br />
(Note: Orlin mentions her birthstone as Emerald, making her birthday in '''May''', not December (5.03 "Ascension"). This may be a point of inconsistent canon again, or maybe Sam was just too overwhelmed by the huge emerald to correct him.)<br />
<br />
Dr. Samantha Carter has a Ph.D. in Astrophysics and is an officer of the U.S. Air Force. She served in the Gulf War and was part of the Project Blue Book program (which later became the Stargate Program) just before Dr. Daniel Jackson solved the riddle of the Stargate. She was selected as the second-in-command officer of the newly formed SG-1 while at the rank of Captain. Since being a member of SG-1, she has seen two promotions and was given the command of SG-1 when Colonel Jack O'Neill was promoted to Brigadier General and given command of the SGC. After a brief stint as head of Research and Development at Area 51 and a tour on ''Prometheus'', she returned to SG-1 with Dr. Daniel Jackson and Teal'c to work with Lt. Col. Cameron Mitchell. Later, she was again been promoted to full colonel and left SG-1 to become the leader of the Atlantis Expedition (SGA 4.03 "Reunion"). After a year on Atlantis, Carter was recalled to Earth by the IOA for a review, at which time she was abruptly informed she was being removed from command and Atlantis would be led by someone with a different "skill set" (SGA 5.01 "Search and Rescue"). She rejoined SG-1 for a mission to the Tok'ra homeworld to witness Ba'al's sentencing (''Stargate Continuum").<br />
<br />
Samantha Carter is a brilliant scientist and exceptional officer, a vital part of Earth's defense against the Goa'uld and many other enemies. She is one of the few people on Earth who understands how the Stargate works. She is a steadfast friend to her teammates, was the closest friend of Janet Fraiser, and is a surrogate mother to Janet's adopted daughter, Cassie. She is strong, independent, and often work-obsessed. Her romantic life has had its ups and downs, and although twice engaged, her marital status remains single.<br />
<br />
==Samantha: A Visual History==<br />
{|<br />
| valign="top"|[[Image:youngsam.jpg|left|178px|Teenager]]<br />
| valign="top"|[[Image:biosc_s1.jpg|left|178px|Season 1]]<br />
| valign="top"|[[Image:biosc_s2.jpg|left|178px|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biosc_s3.jpg|left|178px|Season 3]]<br />
| valign="top"|[[Image:biosc_s4.jpg|left|178px|Season 4]]<br />
| valign="top"|[[Image:biosc_s5.jpg|left|178px|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biosc_s6.jpg|left|178px|Season 6]]<br />
| valign="top"|[[Image:biosc_s7.jpg|left|178px|Season 7]]<br />
| valign="top"|[[Image:biosc_s8.jpg|left|178px|Season 8]]<br />
|-<br />
| valign="top"|[[Image:910eg.jpg|left|178px|Season 9]]<br />
| valign="top"|[[Image:1013eg.jpg|left|178px|Season 10]]<br />
| valign="top"|[[Image:sga408eg.jpg|left|178px|Season SGA]]<br />
|}<br />
==Comprehensive Character Biography==<br />
<br />
Status: Complete Through 10.20 "Unending"; SGA 4.10 "This Mortal Coil Part 1"<br /><br />
Originally written by: Victoria River and Blue Cove, 2003<br /><br />
Revised and updated by: Michelle, June 2005<br /><br />
Revised and updated by: Aurora Novarum, May 2006, November 2006, May 2007<br /><br />
<br />
{{Samantha Carter Bio}}<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett]]<br />
* [[Jacob Carter]]<br />
* [[Mark Carter]]<br />
* [[Cassandra]]<br />
* [[Ronon Dex]]<br />
* [[Teyla Emmagan]]<br />
* [[Joe Faxon]]<br />
* [[Jay Felger|Dr. Jay Felger]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kvasir]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Martouf]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Narim]]<br />
* [[Orlin]]<br />
* [[Pete Shanahan]]<br />
* [[John Sheppard|Col. John Sheppard]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Atlantis]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Entity of P4X-377]]<br />
* [[Goa'uld]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[NID]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[Prometheus]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Tok'ra]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=3 Official MGM Stargate Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Lt. Col. Samantha Carter, Ph.D.]<br />
* [http://www.stargate-sg1-solutions.com/episoderedux/team.shtml#sam Fan Essays about Samantha Carter]<br />
<br />
==Actors==<br />
<br />
* [[Christine Kennedy]] as Young Samantha Carter<br />
* [[Amanda Tapping]] as Capt./Maj./Lt. Col. Samantha Carter, Ph.D.<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 14:14, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Key_Episodes&diff=24220Samantha Carter: Key Episodes2008-10-14T15:16:50Z<p>Aurora: </p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
Key episodes in Samantha Carter's character arc, in which major character development occurred, something big happened to her, or we learned something big about her or her past.<br />
<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.04 "Emancipation" Episode Guide|1.04 "Emancipation"]]<br />
* [[1.06 "The First Commandment" Episode Guide|1.06 "The First Commandment"]]<br />
* [[1.07 "Cold Lazarus" Episode Guide|1.07 "Cold Lazarus"]]<br />
* [[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]]<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
* [[3.06 "Point Of View" Episode Guide|3.06 "Point Of View"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
* [[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[5.09 "Between Two Fires" Episode Guide|5.09 "Between Two Fires"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.08 "Space Race" Episode Guide|7.08 "Space Race"]]<br />
* [[7.13 "Grace" Episode Guide|7.13 "Grace"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
* [[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
* [[8.11 "Gemini" Episode Guide|8.11 "Gemini"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]<br />
* [[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
* [[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
* [[SGA 4.03 "Reunion" Episode Guide|SGA 4.03 "Reunion"]]<br />
* [[SGA 4.08 "The Seer" Episode Guide|SGA 4.08 "The Seer"]]<br />
* [[SGA 4.16 "Trio" Episode Guide|SGA 4.16 "Trio"]]<br />
* [[SGA 5.01 "Search And Rescue Part 2" Episode Guide|SGA 5.01 "Search and Rescue Part 2"]]<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:16, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Injuries_Received&diff=24219Samantha Carter: Injuries Received2008-10-14T15:14:35Z<p>Aurora: add sga injuries</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
{| align="left"<br />
|valign="top"|[[Image:20204.jpg|left|178px|In the Line of Duty]]<br />
|}<br />
<br />
==Off-world Missions (Milky Way)==<br />
<br />
'''P3X-593:''' Minor cuts and bruises during hand to hand combat with alien tribal leader (1.04 "Emancipation").<br />
<br />
'''P3X-797 (Land of Light):''' contracted parasitic histaminolytic virus which regressed her to a primitive state, and was consequently cured with heavy doses of antihistamines. She also received a small knife wound to the abdomen in a fight with another affected woman at the SGC base (1.05 "The Broca Divide").<br />
<br />
'''P3X-513:''' struck on the face by former fiance, Jonas Hanson, as well as shoved around by other members of his team. No serious injuries (1.06 "The First Commandment").<br />
<br />
'''P3X-774:''' Killed by Jaffa troops under Apophis; resurrected by the Nox (1.08 "The Nox").<br />
<br />
'''P3X-866 (Oannes):''' False memory implanted of Daniel Jackson's death, resulting in photosensitivity, headache and post traumatic stress symptoms (1.12 "Fire and Water").<br />
<br />
'''P3X-989 (Altair):''' Stunned and knocked unconscious, and consequently duplicated, her consciousness copied into the mechanical double (1.18 "Tin Man").<br />
<br />
'''Nasya:''' While giving mouth-to-mouth resuscitation to a fallen Nasyan, a symbiote entered Carter through the throat. She was not aware of the invasion at first, until some time after she had returned with her team to Earth. Jolinar of Malkshur, the Tok'ra symbiote, was attempting to escape to another world, knowing a Goa'uld assassin, called an Ashrak, was hunting her. She was imprisoned by SGC personnel, and the Ashrak eventually found her and attempted to kill her with a hand device, injuring her. Jolinar gave its life in order to save Samantha, though she had a lengthy recovery afterward, including devastating emotional repercussions of the traumatic event (2.02 "In the Line of Duty").<br />
<br />
'''P3R-636:''' Forced to work without rest in the naquadah mines for several days (2.05 "Need").<br />
<br />
'''PXY-887:''' Shot by Salish darts and rendered unconscious (2.13 "Spirits").<br />
<br />
'''P9Q-281:''' Suffered severe heat exposure and sunburn while trapped on a planet with two suns and a broken DHD (2.15 "The Fifth Race").<br />
<br />
'''PJ2-445:''' Mildly affected by inaudible sounds produced by an alien plant. The condition abated when removed from the sound by returning to Earth. Carter also received a small gash on her hand when one of the harmless, innocent aliens accidentally cut her with Daniel's knife (2.19 "One False Step").<br />
<br />
'''Hathor's planet (designation not known):''' Carter was cryogenically frozen and implanted with a Tok'ra memory stimulation device. The device was later removed. She was also heavily sedated to prevent her from sensing the Goa'uld who actually held her and the humans of SG-1 captive (2.22 "Out of Mind Part 1", 3.01 "Into the Fire Part 2").<br />
<br />
'''PJ6-877:''' Shot by Aris Boch's weapon (3.07 "Deadman Switch").<br />
<br />
'''Unnamed/designated world:''' Struck by lightning (3.08 "Demons").<br />
<br />
'''Unnamed/designated world:''' Shot by an intar (3.09 "Rules of Engagement").<br />
<br />
'''Netu:''' Forced to drink the Blood of Sokar, a powerful narcotic that causes very realistic hallucinations. Impersonating Sam's father, Apophis tried to trick her into revealing the GDO iris codes, but she saw through the deception (3.13 "The Devil You Know Part 2").<br />
<br />
'''P4X-884:''' Though this event also might not qualify as an injury, Carter's brain was implanted with a device designed to record information from gate explorers, but the device malfunctioned, allowing her and the other members of SG-1 to interact with the device consciousness, called Urgo. (The device consciousness reminded her of her Uncle Irving.) Both when the device was implanted and later when it was removed, she had no memory of Togar, the creator of the device (3.16 "Urgo"). <br />
<br />
'''P2X-416 (Bedrosia/Optrica):''' Rendered unconscious by a Bedrosian force field, and consequently taken prisoner. Carter and the rest of SG-1 were rescued by Teal'c and an alien, Nyan, and returned to Earth (3.19 "New Ground").<br />
<br />
'''P7X-377:''' Suffered muon radiation sickness, but recovered with no permanent ill effects. She was also rendered temporarily invisible (3.21 "Crystal Skull").<br />
<br />
'''P3R-118:''' While not exactly an injury, Sam's personality was replaced with one called Therra and made a slave, via an alien memory stamp. However, the stamp did not hold and her memory eventually returned (4.10 "Beneath the Surface").<br />
<br />
'''P4X-347:''' Addiction to the hypnotic light-projecting device on the planet. Carter discovered that a gradual reduction in the output of the device would allow them a painless withdrawal, whereupon they would be free to leave the planet (4.18 "The Light").<br />
<br />
'''P7S-441:''' Though not exactly an injury, her memory was affected by an alien chemical which made her believe the alien Reol traveling with the team before they were separated was a teammate (5.04 "The Fifth Man").<br />
<br />
'''P4X-636 (Velona):''' Fell unconscious while investigating an alien device, presumably as a result of something Orlin did (5.03 "Ascension").<br />
<br />
'''Tollana:''' Knocked out by a ribbon device (5.09 "Between Two Fires").<br />
<br />
'''Revanna:''' Various cuts and bruises after the Tok'ra tunnel system began collapsing when Lord Zipacna's Jaffa bombed the planetary surface (5.15 "Summit Part 1", 5.16 "Last Stand Part 2").<br />
<br />
'''Heimdall's Research Facility:''' Zatted and ribboned by Osiris while trying to rescue Thor (5.22 "Revelations").<br />
<br />
'''Unnamed Planet:''' Zatted by Harry Maybourne as Harry tried to get away through the transportation doorway (6.15 "Paradise Lost").<br />
<br />
'''P3X-367:''' Victim of Nirrti's DNA experiments; her body was made unstable, and she would have died if one of the other victims hadn't figured out how to use the device to make her whole again after Nirrti was killed (6.16 "Metamorphosis").<br />
<br />
'''Kelowna:''' Knocked down and stunned during a fight with Jaffa Her'rak after a hard blow to the face (7.02 "Homecoming").<br />
<br />
'''Alpha Site:''' Bruised, sustained large and small larcerations from explosion and/or being hunted to exhaustion by a supersoldier until O'Neill arrived and they worked together to finally kill it (7.16 "Death Knell").<br />
<br />
'''P6G-452:''' Along with the rest of her team, Carter was restrained and beaten for over twenty-four hours by members of the Lucian Alliance. She received several blows to the face during this encounter, but withstood the pain to continue on another mission (9.15 "Off the Grid"). <br />
<br />
'''P3Y-229 region:''' treated for the beginnings of oxygen deprivation and long period of weightlessness after stranded in a space suit drifting near the Supergate for several hours (10.01 "Flesh & Blood Part 3").<br />
<br />
'''Vagonbrei:''' affected by a parasite that made her extraordinarily tired. If she succumbed, the parasite would have engorged and eventually led to a brain aneurysm. Seratonin and melatonin levels shot to dangerously high levels, which made taking stimulants to counteract the effects dangerous. She was rescued by an SGC team in hazmat gear (10.02 "Morpheus").<br />
<br />
'''P9C-882:''' indirectly struck by Ori staff weapon and seriously injured on the left side of her abdomen. Based on the blood soaked bandages front and back, the blast went through her. Sam believed her wound was fatal and instructed Mitchell where he could find personal letters to people, including Cassie in her personal file under the password "fishing". Was brought back to the infirmary and recovered over the course of several weeks (10.12 "Line In The Sand").<br />
<br />
'''Amon Shek:''' knocked unconscious by Goa'uld shock grenade (10.17 "Talion).<br />
<br />
==Aboard Alien Vessels==<br />
<br />
'''Apophis' ha'tak:''' Blinded and knocked unconscious by Goa'uld shock grenade (2.01 "The Serpent's Lair Part 2").<br />
<br />
'''Teltak bound for Netu:''' Martouf applied a Tok'ra memory stimulation device, which enhanced Jolinar's memories as well as Carter's own, in order for Sam to discover how Jolinar had previously escaped imprisonment on Netu. The experience was exceedingly painful, forcing her to recall her mother's death (3.12 "Jolinar's Memories Part 1").<br />
<br />
'''Tok'ra scout ship, near Tartarus:''' Knocked unconscious by a supersoldier, injuring her left arm (7.12 "Evolution Part 2").<br />
<br />
'''Prometheus:''' Sustained a severe concussion when the ship was hit by hostile fire; the injury may have combined with the influence of the gaseous anomaly the ship was inside of to produce strange hallucinations that came and went for many hours until she found a way to retrieve her crew and free the ship (7.13 "Grace").<br />
<br />
'''Replicator ship bound for Orilla:''' Held in a coma and mentally tortured by Fifth as revenge for her prior betrayal of him. She convinced him that if he truly loved her, he would let her go, and he did. O'Neill and the others found her unconscious on Orilla, but she was unharmed (8.02 "New Order Part 2").<br />
<br />
'''The Trust Al'kesh:''' Zatted by a Trust agent after beaming aboard the al'kesh to which Earth's Stargate had been taken. She later fights with the agents with her hands tied behind her back but is not injured (8.10 "Endgame").<br />
<br />
'''''Prometheus'' in orbit over Tegalus:''' Knocked about from the concussive force of blasts rocking the ship, Sam maintained only minor injuries before escaping the ship's destruction (9.15 "Ethon").<br />
<br />
'''''Odyssey'':''' knocked unconscious and sustained minor head injury when ship was rocked by mines during battle with the Lucian Alliance. Shoved around by guards later, but no evidence of any serious physical mistreatment, though she was psychologically tortured with threats to herself and the murder of Col. Emerson and death threats against her colleagues onboard (10.09 "In the Company of Thieves")<br />
<br />
==Earth, SGC base==<br />
<br />
* Elevator: thrown against the wall and knocked unconscious (1.03 "The Enemy Within").<br />
<br />
* Carter's Lab: Knocked unconscious by Linea's hand device (2.03 "Prisoners").<br />
<br />
* Isolation room: Infected by three of Ma'chello's Goa'uld-eradicating devices. Because she had the protein marker left behind after Jolinar's death, the machines' purpose had been fulfilled. She consequently used the protein markers in her blood to effect a treatment for Dr. Frasier, Col. O'Neill and Teal'c, whose symbiote was being slowly killed by the devices (3.04 "Legacy").<br />
<br />
* Infirmary: Sedated, in anticipation of being sent to sublevel 23 to be duplicated by an alien machine. Her unique physiology as a former Tok'ra host made her resistant to the sedative, and she escaped (3.14 "Foothold"). <br />
<br />
* Using the Atoneek armband, she was subjected to a viral infection that caused fever, but the results were increased metabolism, strength, speed, and memory retention. The armbands also provided a euphoric reaction, which caused her and the other human team members to make irrational decisions. As their bodies developed an immunity to the virus, the powers faded and the armbands fell off (4.03 "Upgrades").<br />
<br />
* While attempting to shut down an alien entity which was invading the base computers, Sam sustained an electrical burn on her hand. The entity later invaded her body, eventually sending her consciousness into the computer system it had since vacated. Jack was forced to shoot her twice with a zat, effectively killing the alien consciousness. However, once it was determined that "Sam" was in the computer system, Dr. Frasier found a way to reconnect her consciousness to her revived body, and she recovered (4.20 "Entity").<br />
<br />
* Gate Room: Injured her shoulder on the ramp after falling through the gate. She then warned her teammates that the Aschen were about to send a biological weapon through to Earth (5.10 "2001").<br />
<br />
* Warehouse somewhere on SGC grounds: Shot by intar during trainee exercises (5.13 "Proving Ground").<br />
<br />
* Control Room: Sustained electrical shock and burns to the right hand while closing the iris after a failed attempt to stop Anubis' energy transfer by sending an electromagnetic pulse back through the gate (6.02 "Redemption Part 2").<br />
<br />
* SGC: Taken over briefly by Anubis as he attempted to escape from the SGC through the Stargate. O'Neill zatted her and Anubis left her body, but she was not seriously injured (8.03 "Lockdown").<br />
<br />
* Level 16 Corridor &mdash; zatted by one of the Ba'al clones, knocking her unconscious (10.04 "Insiders").<br />
<br />
* Isolation Lab &mdash; knocked unconscious when a fissure from an alternate reality dragged her and all the contents of her shielded and out-of-phase lab into its universe (10.13 "Road Not Taken").<br />
<br />
== Other Earth Locations==<br />
<br />
'''P4A-771/Antarctica:''' After coming under attack from Jaffa energy weapons, Carter suffered a sprained knee, a few scrapes and bruises and moderate hypothermia (1.18 "Solitudes").<br />
<br />
'''Near Seattle, WA:''' Infected with nish'ta, a chemical which makes the mind extremely pliable. This event caused her to temporarily become one of Seth's followers, until jolted with an electric shock from a device implanted for just that purpose (3.02 "Seth").<br />
<br />
'''Somewhere in Montana:''' Drugged by alien deserters trying to maintain their cover on Earth (4.11 "Point of No Return").<br />
<br />
'''Somewhere in Egypt:''' Knocked unconscious by a Goa'uld ribbon device wielded by Sarah/Osiris (4.13 "The Curse").<br />
<br />
'''St. Christina's hospital, Seattle, WA suburb:''' Kidnapped near her home by Adrian Conrad, and consequently subjected to a variety of medical experiments in advance of Conrad's being implanted with a Goa'uld symbiote (5.11 "Desperate Measures").<br />
<br />
'''In Space, on an Asteroid above Earth:''' Suffered electrical shock when the ship's systems were fried (5.17 "Fail Safe").<br />
<br />
'''White Rock Research Station, Antarctica:''' Contracted an unknown virus from a woman found frozen in the ice and resurrected. There was no known cure for the virus, but the woman, suspected to be one of the Ancients, healed Carter (6.04 "Frozen"). <br />
<br />
'''Steveson, OR:''' Implanted with an immature symbiote which could only take possession of its host at night. Fortunately, she had already injected herself with an antibiotic which acted like a vaccine and killed the symbiote within moments. She then played along until she learned the Goa'uld plan of action (6.05 "Nightwalkers").<br />
<br />
'''Alternate Reality:''' zatted unconscious after fighting off two agents in hand to hand combat. She apparently suffered no serious injuries from the incident (10.13 "Road Not Taken").<br />
<br />
==Pegasus Galaxy/Atlantis==<br />
* '''Atlantis Base''': Infected by mutated Kirsan Fever, a virus native to the Pegasus Galaxy. She alone with other Earth based expedition members lost her memories; recovered when cure was distributed in aerosol form (SGA 4.06 "Tabulah Rasa").<br />
<br />
* '''M5V-801''': Thrice fell several feet. Aside from minor injuries, upon the third fall, Carter suffered a severe break in her right leg. Luckily, the fracture did not have complications, and Carter was mobile after a few weeks in cast and crutches (SGA 4.16 "Trio").<br />
<br />
* '''M2S-445''': As with others trapped and/or part of the Search and Rescue team on the world, Sam was exposed to alien pathogen that was released when Michael's lab was destroyed. The incubation period lasted weeks, so the infection was not noticed until after Carter had returned to the Milky Way Galaxy. A cure was discovered on Atlantis and presumably forwarded to Sam in quarantine on Earth. (SGA 5.01 "Search and Rescue", SGA 5.02 "The Seed").<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:40, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Military_Career&diff=24218Samantha Carter: Military Career2008-10-14T15:00:49Z<p>Aurora: add sga stuff</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_mil.jpg|left|178px|Heroes Part 2]]<br />
|}<br />
==Summary==<br />
<br />
Samantha Carter is a brilliant scientist with prodigious engineering skills in addition. She is also a decorated Air Force Officer with many missions to her credit, ranging from piloting to exploration to live combat. When she joined Stargate Command she was a Captain. In her years there she has received two promotions, and she's now a Lt. Colonel.<br />
<br />
==Education, Training, and Qualifications==<br />
<br />
Samantha Carter received her Bachelor's degree from the Air Force Academy. She did exceptionally well, setting records with the grades and awards she received. It's likely she majored in physics since Cadet Hailey was following in her footsteps and was studying physics-related subjects (4.19 "Prodigy"). <br />
<br />
Sometime later, Carter received a doctorate in theoretical astrophysics (1.01 "Children of the Gods"). She worked on the Stargate for two years before the Abydos mission, helping to develop the dialing computer system. Wormhole theory is one of her favourite subjects of conversation, though few people could engage in such talk with her. She also studied nanotechnology at the Pentagon for a year (1.08 "Brief Candle"), and still lectures on theoretical astrophysics at the Air Force Academy on occasion (4.19 "Prodigy"). <br />
<br />
She was somewhat miffed that the Pentagon would consider Dr. McKay the world's foremost expert on the Stargate after a few years of studying a non-working gate at Area 51, when she had been in on the program since its inception, had travelled through a working gate numerous times, and solved uncounted technical problems during that period (5.14 "48 Hours"). The antagonism between them lessened when he finally admitted that she was a better scientist than he was (6.02 "Redemption Part 2"). Samantha Carter came up with the original idea that led to creating the Intergalactic Gate Bridge in collaboration with Rodney McKay (SGA 3.03 "Irresistable").<br />
<br />
In addition to her physics expertise, Sam Carter has frequently been a participant in or leader of complex engineering projects such as developing a UAV for off-world exploration (2.19 "One False Step"), developing a naquadah bomb (4.15 "Chain Reaction"), and repairing an alien vessel (6.18 "Forsaken"). She also has a in-depth knowledge of software systems such as the one that controls the SGC Stargate (5.14 "48 Hours"). Finally, she has medical knowledge and frequently assisted Dr. Janet Fraiser with medical investigations of various kinds, or performed them herself (e.g., 7.11 "Evolution Part 1"). <br />
<br />
Publically, through Carter's cover story of working for the Air Force's Deep Space Telemetry Program as well as senior consultant for applied technologies has some real basis, she has also been a two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty"). <br />
<br />
==Military Career==<br />
<br />
While Sam's first love is science, she has made a career of the military, serving in the Air Force for many years, as her father Jacob did before her. While she does not wear wings on her uniform that symbolize pilot status in the Air Force, Carter has flown F-16s, clocking over 100 hours in enemy air space during the Gulf War (1.01 "Children of the Gods"). She has also flown experimental hybrid craft such as the X-302 (6.1 "Redemption Part 1"). She flew with O'Neill in its operational successor the F-302 (7.01 "Fallen Part 1") and later flew one as pilot-in-command with a civilian passenger (8.08 "Covenant"). Initially, Carter dreamed of being an astronaut, but following the Challenger disaster, her plans were interrupted. Her father tried to get her reinstated to the program, but she refused since she was already involved with the Stargate program and visiting other worlds on a regular basis (2.09 "Secrets").<br />
<br />
Her first command, undertaken while Col. O'Neill was wounded, was to PXY-887 in search of SG-11 after the other team disappeared while mining trinium on Salish grounds (2.13 "Spirits"). Until becoming commander of SG-1 when both she and O'Neill were promoted, Carter's regular function on her team was that of designated medic and technological expert, though she was of course able to function in a military capacity for reconnaissance, defense, etc. When dealing with alien machines, power sources or other gadgets, it is Carter's job to figure out how they work&mdash;or sometimes, how to shut them down. She is also the primary expert when it comes to matters of astronomical data, physics, and math. <br />
<br />
Her experience and knowledge has led her to be a highly sought commodity among the military involved in various aspects of the Stargate program. After stepping down from SG-1, she was assigned to ''Prometheus'' to perform a mission on deep space reconnaissance (ironically similar to her Cheyenne Mountain cover story of "deep space radar analysis") (9.07 "Ex Deus Machina"). She took a position to be in charge of all research and development out of Area 51 (9.01 "Avalon Part 1" and 9.07 "Ex Deus Machina"). General Landry begged Jack O'Neill for her return, temporarily at least, when there was a crisis with the new Ori enemy (9.06 "Beachhead"). Sam eventually transferred back to the SGC and rejoined her old teammates along with Cameron Mitchell on the reconstituted SG-1 (9.07 "Ex Deus Machina"). Landry had her lead SG-5 when urgent information was needed and SG-1 wasn't available (9.09 "Prototype").<br />
<br />
Sam was promoted to a "full bird" colonel. She and Bill Lee assisted ''Apollo'' in finding the lost city-ship of Atlantis and helping land the Ancient vessel on a new planet and hooking it back up to the Intergalactic Gate Bridge (SGA 4.02 "Lifeline Part 3"). After Elizabeth Weir became MIA, the IOA decided that with Carter's expertise on replicators and Ancient technology, she should be the new leader of the Atlantis Expedition (SGA 4.03 "Reunion"). <br />
<br />
During Sam's tenure as commander of Atlantis, the expedition finally defeated the Pegasus Galaxy's version of replicators, stopped the human/Wraith hybrid Michael from taking over, and kept the Wraith scattered (SGA 5.02 "The Seed"). Carter was recalled to the SGC for a review of her year in office--but upon arrival at the SGC, was abruptly informed by Mr. Woolsey that she was being removed from office and replaced by Woolsey himself (SGA 5.01 "Search and Rescue"). Sheppard conjectured she became a victim of her own success, because without the urgent need for military intervention, the IOA put a civilian back in charge (SGA 5.02 "The Seed").<br />
<br />
Carter rejoined SG-1 for a mission to the Tok'ra homeworld where they were to witness the removal of the Ba'al symbiote--thus executing the last of the Goa'uld system lords (''Stargate: Continuum''). Her current assignment is unknown.<br />
<br />
===Saving Earth===<br />
<br />
Sam Carter has been instrumental in saving Earth from alien invasion or other catastrophe on several occasions:<br />
<br />
* A direct attack, planned by Apophis, was thwarted when Sam, along with SG-1 and Master Bra'tac of the Jaffa, succeeded in blowing up both ships just before their attack on Earth began (2.01 "The Serpent's Lair Part 2"). Carter was presented with the Air Medal for heroism for this mission. The cover story was listed as analysis of deep space radar telemetry (2.09 "Secrets").<br />
<br />
* When the Stargate connected to another Stargate in the grip of a black hole, Sam theorized it was causing a time distortion bubble between the two worlds. She also figured a way to disengage the connection with an explosive charge focused in the gate room, thus preventing Earth from being drawn into the black hole through the Stargate (2.16 "A Matter of Time").<br />
<br />
* Returning home from a mission to find Kheb, the team was sedated by aliens who had duplicated base personnel. Carter and Teal'c were resistant to the sedation, and the two of them managed to get help to fight off the aliens and retake the base before the aliens could take over the planet (3.14 "Foothold").<br />
<br />
* Thor unintentionally brought the Replicators to Earth when they attacked and seized control of his ship, the Biliskner. Summoning Jack aboard for help, the colonel, along with Carter and Teal'c, successfully prevented the Replicators from infecting the planet; however, it took a second try once the alien devices took control of a Russian submarine and killed the crew (3.22 "Nemesis Part 1", 4.01 "Small Victories Part 2").<br />
<br />
* The Goa'uld sent a large meteor with a core of solid naquadah on a collision course for Earth, an attack disguised as a natural disaster to try to circumvent their treaty with the Asgard. SG-1 was sent to blow it up, but upon discovering the core properties and how disastrous exploding it would be, Sam figured a way to use the Tok'ra cargo ship they were using to tow the meteor through the Earth via a hyperspace window (5.17 "Fail Safe").<br />
<br />
* Anubis attacked Earth through the Stargate by using the gate itself as a weapon. Sam figured out how the attack was undertaken, and with Jonas' help, came up with a plan to remove the gate from Earth. Jack successfully towed it into space and sent it through an unstable hyperspace window, so that when it exploded due to an energy overload, it was far distant from the planet (6.01 "Redemption Part 1", 6.02 "Redemption Part 2").<br />
<br />
* With Anubis threatening his final all-out assault on Earth from space, Carter, Daniel, and Teal'c all contributed to helping Jack get back to Antarctica, enabling him to destroy Anubis' forces from space (7.22 "Lost City Part 2").<br />
<br />
* When the replicators, led by Replicator Carter, took on the Goa'uld and threatened to overrun the galaxy and Earth, Carter was key to getting the Ancients' weapon to work, destroying all replicators everywhere in the galaxy (8.17 "Reckoning Part 2").<br />
<br />
* When Ba'al planted a bomb in the Halcyon Tower of Seattle, Washington, it was Sam who realized the entire building was made of naquadah (9.07 "Ex Deus Machina").<br />
<br />
===Saving Others===<br />
<br />
She has also helped save other races and planets:<br />
<br />
* She helped the Asgard save their homeworld from the Replicators by giving them a "dumb idea"&mdash;luring the Replicator ships into hyperspace to follow a new prototype vessel, named in honor of Jack O'Neill, and exploding it once the Replicators were in range of the blast (4.01 "Small Victories"). <br />
<br />
* The Asgard once again requested Carter and SG-1's help when their final attempt to contain the Replicators failed. The team was sent in to Othalla, now completely under Replicator control, to repair a time dilation device that would slow the Replicators down and effectively trap them on that planet. Carter repaired the device, but was forced to betray one of the new Replicator androids, Fifth, to comply with Col. O'Neill's orders (6.12 "Unnatural Selection").<br />
<br />
* On the planet K'tau, she attempted to reverse the damaging effect on that world's sun caused by their arrival through the wormhole. The Asgard may have, in fact, restored the sun to its normal state, but that may never be known for certain (5.05 "Red Sky").<br />
<br />
* On P3X-289, Carter discovered that the population's protective dome was losing power, threatening to kill the few remaining inhabitants. She worked with engineer Pallan to understand the functioning of the dome systems and, along with Daniel, convinced him to remove his interface to the Link so that his people would be free to leave for a new life. (7.05 "Revisions").<br />
<br />
* Carter helped Jonas and Kianna to figure out why a large vein of naquadah on Langara was converting itself to deadly naquadria, and it was her idea to set off an explosion to stop the advancement of the naquadria. She helped to pilot the excavator into and out of the deep tunnel required to set the explosives (7.15 "Fallout").<br />
<br />
* When the Ori tried to enter the Milky Way Galaxy through the Stargate at Kallana, Carter returned to the SGC (and ''Prometheus'') with a Mark IX "Gatebuster" warhead to stop them. Though she ultimately failed and unwittingly helped the Ori construct their Supergate, her ideas gave Vala Mal Doran the inspiration to break the Supergate apart (9.06 "Beachhead").<br />
<br />
* She and several of her counterparts worked on a way to return everyone to their appropriate alternate universes. When she discovered one alternate team had done this on purpose, Sam was able to construct a way to reverse the process and send everyone home (9.13 "Ripple Effect").<br />
<br />
* Sam came up with a means to use parts from an F-302 to develop a cloaked EMP missile for the Caledonian Federation to break through the Rand Protectorate's safeguards on Tegalus. By doing so, her team would be able to destroy the then uncontrolled Ori satellite. Her efforts were successful, and the Rand Protectorate's vulnerability made them agree to bargain with the Rand Protectorate. Unfortunately, after SG-1 and the ''Prometheus'' crew returned to Earth, talks later broke down, and the planet was apparently destroyed (9.15 "Ethon").<br />
<br />
* With the help of Kvasir of the Asgard, Sam had a way to reprogram the Ori Supergate and have it dial out instead for an indefinite time frame. Unfortunately, her reprogramming was incomplete before the Supergate activated. When Sam was last seen, she was drifting in a spacesuit by the Ori Supergate, watching the warships defeat Earth's fleet and their allies.<br />
<br />
===Saving Her Team===<br />
<br />
Carter has also saved the lives of her teammates on multiple occasions, or cared for them, or helped them return to Earth when all hope seemed lost:<br />
<br />
* When the team arrived on P3X-972 searching for Dr. Ernest Littlefield, they discovered that the DHD on the planet was broken. Charging the Stargate with a direct hit from a makeshift lightning rod, Sam was able to figure a way to manually dial the gate (1.11 "Torment of Tantalus").<br />
<br />
* As one of only a few women on the base, Carter was resistant to the pheromone Hathor used to control the men. Carter, Teal'c and the women regained control of the base by force (1.14 "Hathor").<br />
<br />
* When Jack was severely injured, she cared for him while working to dig the DHD out of the ice when the incoming wormhole signal was diverted to a second unknown Stargate in a cave in Antarctica (1.18 "Solitudes").<br />
<br />
* With the schematics provided by Col. O'Neill (while he was under the influence of a repository machine constructed by the Ancients), Carter repaired the DHD so her team could return home. Had the DHD remained broken, Carter and SG-1 would have been cooked by the two suns on P9Q-281 (2.16 "The Fifth Race").<br />
<br />
* Ma'chello took Daniel's body, switching Daniel into his failing form. When the alien inventor mentioned to Sam that he was the only one who could not switch places with Daniel, she got the idea to play "musical chairs" with all those who had been affected by the switching device, and returned everyone to their proper bodies (2.18 "Holiday").<br />
<br />
* She researched applications of the Stargate as a time-travel device after the Abydos mission, but that project was scrubbed. However, once the team was accidentally transported back in time to 1969, Carter's theory and Hammond's note to himself (passed to Sam before the group left the base) helped the team return home to their proper time (2.21 "1969").<br />
<br />
* Carter used her blood to manufacture a treatment for Dr. Frasier, Jack and Teal'c, who had been infected with several of Ma'chello's Goa'uld-eradicating devices (3.04 "Legacy").<br />
<br />
* Carter developed the particle beam generator that burst through the hardened naquadah that prevented the Stargate from opening, eventually enabling Jack to come home (3.17 "A Hundred Days").<br />
<br />
* Carter realized why she and O'Neill had failed the Zatarc test: an incomplete reporting of their feelings, and insisted they re-take the test, thus enabling them to be cleared as Zatarcs and avoid a prolonged induced coma (4.05 "Divide and Conquer").<br />
<br />
* She provided the critical physics and 'gate knowledge necessary to save Teal'c from his trapped state inside the wormhole, contributing to the team-based solution to retrieving him (5.14 "48 Hours").<br />
<br />
* After weeks of fruitless searching, Carter had the sudden realization that O'Neill and Maybourne were stranded on the moon of the planet they disappeared from, enabling them to be rescued (6.15 "Paradise Lost").<br />
<br />
* She made a heartfelt plea to "Arrom" about what a good person and friend he had been; this may have been the deciding factor in convincing him to return with them to Earth and re-take his identity as Dr. Daniel Jackson (7.01 "Fallen Part 1").<br />
<br />
* After exhausting diplomatic channels, Carter found a way past the radio interference problems and established contact with Daniel in the Rand Protectorate, setting the stage for a joint attack so that they could bring him home (8.05 "Icon").<br />
<br />
* When Teal'c was trapped inside a combat simulator that was killing him, Carter was instrumental in using O'Neill's idea and expanding upon it to provide Daniel enough of an advantage to help Teal'c defeat the game (8.06 "Avatar").<br />
<br />
* When Cameron Mitchell was subjected to memory altering technology at the hands of the Galarans, Carter remained by his side, being a source of comfort and observing the procedures to ensure Mitchell underwent no further damage (9.12 "Collateral Damage")<br />
<br />
* When new teammate Cameron Mitchell expressed guilt and concern about revealing the Stargate Program to his dying friend, Samantha comforted him and empathized by mentioning events in her own life. (9.14 "Stronghold")<br />
<br />
* Pinned down and trapped by enemy fire on Ba'al's ha'tak, Sam came up with the idea to program one of the Stargates and dial home to Earth (note: she may have gotten the idea from her team's previous experiences in 2.01 "Serpent's Lair Part 2" and 3.22 "Nemesis"). Apparently she had to program a DHD so that only one of the Stargates in Ba'al's hold would be dialed (9.16 "Off The Grid").<br />
<br />
* At Daniel Jackson's suggestion, Sam came up with a way to send a frequency signal from the Gamma site research outpost, alerting ''Odyssey'' of the presence of survivors and helping them hone in on the humans' life signs. After setting up the frequency, Sam joined her teammates outside, expending all her ammunition in an attempt to protect the civilian IOA delegation from the scourge of alien insects threatening their lives. The group was rescued by ''Odyssey'' (9.18 "The Scourge").<br />
<br />
* Even as commander of Atlantis, Sam took an action oriented role when members of her expedition were in danger--going out into the field to rescue Sheppard's team from rogue Satedans (4.03 "Reunion"), and a year later, coordinating onsite rescue when several Atlantis teams were trapped in a building collapse (5.02 "Search and Rescue").<br />
<br />
===Strange and Life-Changing Events===<br />
<br />
She was duplicated on P3X-989 (Altair), along with the rest of her team. Initially the doubles were forced to remain there, because the station where they were housed provided them with continuous power. If they left, their power supply would steadily diminish over a period of a few hours (1.18 "Tin Man"). However, the artificial Carter created a portable power supply, which would allow them up to 48 hours away from Altair, and they subsequently began going out on "missions." The Carter android was destroyed on P3X-729, known as Juna (4.21 "Double Jeopardy"), along with the rest of the Altair team. She ran out of energy after penetrating a force field to shut down the doors around the real Jack and Sam, protecting them from Jaffa. <br />
<br />
This android encounter did not make her more sympathetic to artificial life-forms, however. When SG-1 found the android Reese, Carter had difficulty seeing her as anything but a machine. She wanted to study the technology and was very excited about understanding it, but Reese had no concept that she was anything but alive (5.19 "Menace").<br />
<br />
She was duplicated again by the human-form replicator Fifth, although this time her double was quite different from the original and still driven by the basic programming of all replicators to seek out technology that could be used against them and overcome it. However, Carter fell victim to Replicator Carter's shared memories and thought processes, and she was conned by the double into cooperating with her to eliminate Fifth. After Fifth was destroyed, Replicator Carter predictably betrayed Carter and the rest of humanity. Unfortunately Carter did not seem to see her error in judgment, blaming the outcome on her own prior betrayal of Fifth rather than on her gullibility in trusting the replicator's motives (8.11 "Gemini").<br />
<br />
Carter's brief experience as host to Tok'ra symbiote Jolinar of Malkshur left permanent physical and mental traces. She retains a protein marker and traces of naquadah in her blood from absorption of the symbiote's body. This physiological change has aided her on many occasions. She can sense the presence of symbiotes, or beings with naquadah in their blood (2.05 "Need", 5.08 "The Tomb"), and can operate a Goa'uld ribbon device (2.06 "Thor's Chariot", 3.02 "Seth") and healing device (3.03 "Fair Game"), though she isn't sure how they work and doesn't always use them correctly (5.21 "Meridian"). Through residual memory flashes, Sam has learned some useful things:<br />
<br />
* Repeated use of the sarcophagus can cause addiction (2.05 "Need") and destroy one's kalach, or soul.<br />
<br />
* Awareness of the Atoneek armbands and how they were supposed to function (4.03 "Upgrades").<br />
<br />
==Commendations==<br />
<br />
Samantha Carter has earned several medals for her heroic actions. Notable among them are:<br />
<br />
* Purple Heart&mdash;no doubt she has several of these, due to the number of times she has been wounded in action.<br />
<br />
* Air Medal for Heroism&mdash;earned for saving Earth from an attack by Apophis<br />
<br />
* Commendation for regaining control of the base from Hathor, along with Dr. Frasier and a handful of other women, and with the able assistance of Teal'c (1.13 "Hathor").<br />
<br />
* Promoted to Major (3.03 "Fair Game").<br />
<br />
* Promoted to Lieutenant Colonel (8.02 "New Order")<br />
<br />
* Two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty")<br />
<br />
* Promoted to Colonel (SGA 4.02 "Lifeline")<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:50, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-17&diff=24130SG-172008-09-24T14:29:36Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-17]][[Image:515 sg17.jpg|frame|left|SG-1 and SG-17 on Ravanna]]<br />
==Summary==<br />
<br />
SG-17 was led by Major Mansfield. The team was all killed in action during Zipacna's attack on the Tok'ra base of Ravanna.<br />
<br />
==Stargate References==<br />
<br />
{|<br />
|valign="top"|[[Image:Mansfield.jpg|thumb|170px|left|Maj. Mansfield, leader SG-17]] <br />
|valign="top"|[[Image:Elliot.jpg|thumb|170px|left|Elliot of SG-17]]<br />
|}<br />
<br />
Lieutenant Elliot was assigned to this unit, under the command of Major Mansfield after he passed the last training test in "Proving Ground" (5.13 "Proving Ground").<br />
<br />
Mansfield, Elliot, and two other team members went with SG-1 to Ravanna, a Tok'ra base. the mission was to be a "basic offworld orientation." SG-17 was given a tour of the Tok'ra base by Aldwin. Mansfield specifically questioned the ventilation system. When Zipacna's surprise attack of the base caused a cave collapse, two members of SG-17 were killed instantly, and Mansfield and Elliot were bady injured. A second cave collapse around the Tok'ra lab holding Lantash killed Major Manfield. Lantash was freed from his stasis, and instinctively fought for survival by blending with the nearby Elliot. He tried to help SG-1 escape the tunnels, although still badly injured. Unfortunately, Lantash & Elliot's combined injuries proved too severe. Knowing they would not be able to survive, Lantash/Elliot volunteered for a suicide mission to allow themselves to be captured and release the symbiote poison close to the Stargate, thus leaving the path clear for SG-1, including Jacob Carter/Selmak and Teal'c free to leave without being poisoned themselves.<br />
<br />
==Episodes==<br />
<br />
* [[5.13 "Proving Ground" Episode Guide|5.13 "Proving Ground"]]<br />
* [[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jacob Carter|Jacob Carter/Selmak]]<br />
* [[Lantash]]<br />
* [[Zipacna]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[Ravanna]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tok'ra]]<br />
<br />
==Actors==<br />
<br />
* [[Courtenay Stevens]] as [[Elliot|Lt. Elliot]]<br />
* [[Anthony Ulc]] as [[Mansfield|Maj. Mansfield]]<br />
* Others uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:29, 24 September 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-21&diff=24084SG-212008-09-13T18:12:46Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-21]][[Image:71601.jpg|frame|left|Toppled Alpha Site Stargate]]<br />
<br />
==Summary==<br />
SG-21 and SG-11 were sent by General Hammond to help SG-1 SG-3 push the Stargate upright after an attack by one of Anubis's Kull Warriors destroyed the Alpha Site (7.16 "Death Knell"). The team assisted in the search and rescue of Tok'ra Rebel Jaffa, and Alpah Site personnel, helping return the wounded to Stargate Command.<br />
<br />
No specific members of the team were named or shown.<br />
<br />
==Episodes==<br />
<br />
* [[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Jacob Carter|Jacob Carter/Selmak]]<br />
* [[Anubis]]<br />
* [[Reynolds|Col. Reynolds]]<br />
<br />
==Related Articles==<br />
* [[Alpha Site]]<br />
* [[Kull Warrior]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[SG-11]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
==Actors==<br />
<br />
* Team Members uncredited<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:12, 13 September 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=9.16_%22Off_The_Grid%22_Episode_Guide&diff=240709.16 "Off The Grid" Episode Guide2008-09-13T03:13:47Z<p>Aurora: /* Other */ add Debi's cool Off the Grid article</p>
<hr />
<div>[[Category:Episode Guides]]<br />
{|<br />
|valign="top"|[[Image:91602.jpg|178px|]]<br />
|valign="top"|[[Image:91603.jpg|178px|]]<br />
|valign="top"|[[Image:91610.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:91604.jpg|178px|]]<br />
|valign="top"|[[Image:91605.jpg|178px|]]<br />
|valign="top"|[[Image:91606.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:91607.jpg|178px|]]<br />
|valign="top"|[[Image:91608.jpg|178px|]]<br />
|valign="top"|[[Image:91611.jpg|178px|]]<br />
|}<br />
== Pr&eacute;cis ==<br />
<br />
{{916precis}}<br />
<br />
== SciFi.com Official Summary ==<br />
<br />
While investigating an addictive substance called ''kassa'' that's being sold around the galaxy, SG-1 visits P6G-452, an agrarian planet where poor farmers grow the corn-like crop. There, Mitchell arranges a meeting with Worrel, an unscrupulous ''kassa'' supplier for the shady Lucian Alliance. As Daniel, Carter, and Teal'c look on from hiding, Mitchell tries to pose as an interested buyer, but Worrel's not buying his story. Moments later, SG-1 is racing to the Stargate, pursued by Worrel's gang of thugs.<br />
<br />
As they reach the 'gate, it suddenly vanishes, apparently beamed away. SG-1 would love to find out who stole their only escape route, but they can't, because Worrel wastes no time taking them prisoner. He's proud to have captured the famous SG-1. Unfortunately, he also believes they're responsible for the Stargate's disappearance, so he sets out to torture them into returning it. When they point out the obvious fact that his theory makes no sense, he only becomes more brutal.<br />
<br />
Meanwhile, after discovering that P6G-452's Stargate is inactive, Gen. Landry dispatches Earth's newest interstellar battleship, the ''Odyssey'', to investigate SG-1's disappearance. Soon afterwards, he learns that at least four Stargates have been stolen throughout the galaxy. Already suspecting the mastermind behind this audacious crime, Landry travels to Area 51 to question Nerus, the gluttonous Goa'uld prisoner who once worked for the system lord Ba'al.<br />
<br />
Just as Worrel orders his men to kill SG-1, the ''Odyssey'' beams the team to safety. Although they're exhausted, the ship's commander, Col. Emerson, briefs them on the urgent problem of the Stargate thefts. Back on Earth, Nerus confirms Landry's theory that Ba'al is responsible for the crime, probably in an attempt to build himself a secret empire complete with his own private 'gate system. In exchange for this intelligence, Landry gives Nerus his freedom &mdash; after secretly tagging him with a tracking device.<br />
<br />
Nerus scurries back to Ba'al's mothership, unknowingly guiding the ''Odyssey'' right to its target. SG-1 beams aboard the ship to retrieve the missing Stargates, but, as Ba'al's Jaffa close in, the team discovers that Ba'al has stolen more than a dozen 'gates &mdash; far more than they had expected. And that's when three Lucian Alliance ships arrive, having also tracked down the true Stargate thief. The ''Odyssey'' and SG-1 are about to be caught in the middle of a shoot-out.<br />
<br />
== Cast ==<br />
<br />
{{900cast}}<br />
<br />
== Guest Stars ==<br />
<br />
* [[Cliff Simon]] as [[Ba'al]]<br />
* [[Maury Chaykin]] as [[Nerus]]<br />
* [[Vince Corazza]] as [[Worrel]]<br />
* [[Eric Breker]] as [[Reynolds|Col. Reynolds]]<br />
* [[Matt Glave]] as [[Paul Emerson|Col. Emerson]]<br />
* [[Martin Christopher]] as [[Marks|Maj. Marks]]<br />
* [[Eric Steinberg]] as [[Netan]]<br />
* [[Peter New]] as [[Kassa Farmer]]<br />
* [[Michael Sunczyk]] as [[Vi'tak]]<br />
* [[Gary Jones]] as [[Walter Harriman|Sgt. Harriman]]<br />
* Ahmad Sharmrou as Worrel's Henchman<br />
<br />
== Production ==<br />
<br />
* Written by [[Alan McCullough]]<br />
* Directed by [[Peter DeLuise]]<br />
<br />
== Related Articles ==<br />
<br />
=== Keywords ===<br />
<br />
* [[Area 51]]<br />
* [[Kassa]]<br />
* [[Lucian Alliance]]<br />
* [[P6G-452]]<br />
* [[Odyssey]]<br />
* [[Stargate]]<br />
<br />
=== Other ===<br />
<br />
{{Season Nine Ep Guide Links}}<br />
* [[9.16 "Off The Grid" Transcript]]<br />
* [http://stargate-sg1-solutions.com/blog/?p=469 Solutions Blog Article] discussing new carbine weapons and behind the scenes info.<br />
* Previous: [[9.15 "Ethon" Episode Guide]]<br />
* Next: [[9.17 "The Scourge" Episode Guide]]<br />
<br />
== Related Links ==<br />
<br />
{{SeasonNineLinks |<br />
episode_name = 9.16 "Off The Grid" |<br />
SCIFI_summary = 0916 <br />
}}<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 16:40, 11 Aug 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Henry_Hayes&diff=24066Henry Hayes2008-09-11T21:57:12Z<p>Aurora: /* Character Appearances */</p>
<hr />
<div>[[Category:U.S. Government|Hayes, Henry]][[Image:hayes.jpg|thumb|170px|left|President Henry Hayes]]<br />
==Summary==<br />
<br />
Henry Hayes was inaugurated as the President of the United States in the Season Seven episode, 7.20 "Inauguration".<br />
<br />
==Comprehensive Character Biography==<br />
<br />
When Henry Hayes was a young man, he was lieutenant in the Air Force (7.21 "Lost City Part 1"). During that time, he became acquaintances with a Lt. George Hammond. The two men went their separate ways, but remembered their time together years afterwards and thought of each of other with the highest regard.<br />
<br />
Henry Hayes's path eventually led to politics (7.20 "Inauguration"). He won his party's nomination for President of the United States. Henry Hayes chose Robert Kinsey as his running mate for political reason. Kinsey could provide a much needed full war chest of fund raising dollars and a number of electoral votes, including the large number in Florida.<br />
<br />
Immediately after his inauguration, the Chairman of The Joint Chiefs, General Francis Maynard, required a meeting with President Hayes. Hayes asked for a moment just to massage his stockinged feet in the rug bearing the Presidential Seal and bask in the moment. Maynard was unamused. When the room was cleared, he informed the new President about the highly classified Stargate Project. After Hayes was finally convinced Maynard wasn't playing a joke on him, he was shocked at the news. Learning his running mate had been aware of the project for years, he became infuriated and stormed into Kinsey's office.<br />
<br />
Kinsey explained he was under a gag order and the immediately tried to turn the situation to his advantage by explaining the changes he wanted at Stargate Command. Hayes was not keen on making any quick decisions. Kinsey had an audit already drawn up by Richard Woolsey just for such a purpose. Hayes requested Maynard also attend the meeting to get a balanced view, much to Vice President Kinsey's chagrin. After hours of detailed briefings on the issue, Hayes was not keen to make the wholesale changes Kinsey was requesting, and when the Vice President persisted, Hayes stood his ground and reminded him who sat in the Oval Office.<br />
<br />
Hayes privately admitted to General Maynard that Kinsey's admonitions of keeping the same command personnel at the SGC had some merit, and he was considering making some changes. Unrevealed to any of them at the time was Hayes prior experiences with George Hammond.<br />
<br />
Woolsey later approached President Hayes on his own. Concerned at implied threats on Henry Hayes's life by Kinsey, Woolsey did an independent investigation, which eventually led him to receive a copy of a disk from Gen. Hammond, implicating Robert Kinsey in several illegal actions by business conglomerates and a rogue arm of the NID, including kidnapping and blackmail. Woolsey provided the information to Hayes, who kept the news to himself until an opportune time arose, confessing concerns to Woolsey that this rogue arm may be interested in more than profit in taking these actions.<br />
<br />
President Hayes decided he should leave his own mark on Stargate Command, and thus chose Dr. Elizabeth Weir, a political science professor at Georgetown, and acclaimed negotiator of international diplomacy to be the new commander of the SGC (7.21 "Lost City Part 1"). He ordered General Hammond to come to Washington. The timing of the change of command was problematic. The SGC was in a crisis. Col. O'Neill had exposed himself to an Ancient Repository of Knowledge to try and find the Lost City of Atlantis. Further there were indications the Goa'uld Anubis was coming to Earth.<br />
<br />
Hayes ignored his Vice President's bombastic demands as he started to focus on the impending crisis. When Gen. Hammond arrived, he requested he be allowed to retire. President Hayes revealed he wanted George's counsel, and later ordered Hammond to lead the fleet from the deck of ''Prometheus'' in defending the planet (7.22 "Lost City Part 2"). <br />
<br />
President Hayes allowed any of his counselors who wished to go to leave for Stargate Command and from there to the Alpha Site. Only Robert Kinsey took him up on the offer. Later, Kinsey began to get in the way, trying to circumvent Dr. Weir's authority as Stargate Command was under attack from an incoming wormhole. Since he was now an active nuisance, Hayes shut Kinsey down, demanding his resignation and revealing he knew of the Vice President's criminal activities.<br />
<br />
President Hayes began dealing with an increasingly dangerous situation. Anubis's fleet was arriving and destroyed a carrier group in mere instants. Hayes prepared to give a statement to the nation about this alien invasion, but satellite communications were shut down. Anubis himself appeared in the Oval Office in holographic form, and President Hayes refused to cow to the Goa'uld. Luckily, SG-1 using weapons at a newly found Ancient outpost in Antarctica and the fleet led by Gen. Hammond ably defended the planet.<br />
<br />
After Col. O'Neill remained trapped in stasis after the Battle of Antarctica, SG-1 insisted to Dr. Weir that they return to continue their efforts to revive him (8.01 "New Order Part 1"). Dr. Weir explained President Hayes position: "While we obviously still have full jurisdictional control over the Stargate, the President feels that ultimately, how we proceed with operations here at SGC will reflect on our international good will." Dr. Jackson translated that the President was using the SGC as political leverage in negotiations, which Dr. Weir unofficially confirmed.<br />
<br />
When the Goa'uld requested a summit with Stargate Command, the President has authorized Dr. Weir to pursue negotiations (8.01 "New Order Part 1"). She depended on Dr. Jackson heavily in the proceedings. The negotiations never went anywhere, although Camulus remained on base after requesting asylum (8.02 "New Order Part 2").<br />
<br />
When O'Neill was taken out of stasis and successfully saved the Asgard, the President relayed through Dr. Weir that he felt O'Neill's actions were well above and beyond the call of duty and invited him to dinner at the White House (8.02 "New Order Part 2"). After the recent events, Hayes requested General Hammond remain in Washington. He was promoted to the rank of Lieutenant General and given a newly created position, head of Homeworld Security--in charge of the SGC, the 303 program (which eventually turned to the 304 program), and the Antarctica site (later to become the Atlantis expedition). Also, President Hayes asked Dr. Weir to head the research at the Ancient Outpost in Antarctica, given the delicate international political situation there. The Pentagon convinced the President that one man could run the SGC and make it politically viable, from an international perspective, despite the fact that he is part of the American military establishment...Jack O'Neill, now promoted to Brigadier General.<br />
<br />
On the phone with Jack, the President confirmed that after keeping the base locked down six days, there were no further incidents with Anubis's incorporeal form possessing people (8.03 "Lockdown"). The President ordered Stargate Command resume normal operations within twenty-four hours. Jack instead decided to bluff to force Anubis to make a move; O'Neill's bluff was successful but not without risks and the casualty of Col. Alexi Vaselov.<br />
<br />
The President planned to make a personal trip to Cheyenne Mountain to visit Gen. O'Neill in his new post as head of the SGC (8.04 "Zero Hour"). Before hand, he had Mark Gilmor go to Cheyenne Mountain, ostensibly as Jack's assistant, but truthfully to be a mole reporting to the President how successful Jack O'Neill's unconventional approach was succeeding in this secret post. Although he had his doubts, Gilmor ultimately gave O'Neill a favorable report, as evidenced by Hayes going forward on his visit. He confessed the ruse to O'Neill, who explained that Gen. Hammond had already told him who Gilmor was and why he was really there.<br />
<br />
When billionaire businessman Alec Colson threatened to reveal what he had learned through private means about the Stargate program, President Hayes called him personally to try and stop him (8.08 "Covenant"). Later Lt. Col. Carter argued that Colson should be told the truth about the program to show him why it was so important to keep the secret and gain the benefits of having a man with Colson's resources as an ally. Gen. O'Neill agreed to mention it to President Hayes. He and Thor immediately beamed away to get to the meeting. When Colson's firm was linked to embezzlement and scandal by Trust sabotage, the resulting freefall of the stock market forced the President to shut down all trading until things calmed down.<br />
<br />
After the Stargate was stolen from the depths of Cheyenne Mountain by using an Asgard beam, Daniel teased O'Neill about trying to explain losing the Stargate to the President, a task Jack was not looking forward to doing (8.10 "Endgame").<br />
<br />
Hayes put General Hammond in charge of the ''Prometheus'' rescue mission of the Atlantis expedition, including choosing personnel (8.12 "Prometheus Unbound"). Hammond chose to lead the mission himself, and snagged various personnel, including Sgt. Harriman and Dr. Jackson from the SGC.<br />
<br />
Tensions rose between Russia and the United States because each government suspecting the other of being infiltrated by the Goa'uld (8.14 "Full Alert"). The President and Joint Chiefs stayed in close close contact with Cheyenne Mountain as the DEFCON levels rose from a peacetime Five to DEFCON 2, close to full war. Gen. Jack O'Neill was able to use a back door contact via Col. Chekov to contact the Russian President Mikhailov directly and warn him of who precisely was a Goa'uld. The conflict was resolved peacefully.<br />
<br />
When Replicators were taking over Stargate Command in a foothold situation, General Hammond forwarded the orders that the President has authorised deployment of a ten kiloton nuclear bomb, on Jack O'Neill's command (8.16 "Reckoning Part 1"). An emergency state of alert was issued in a two hundred square mile radius around Cheyenne Mountain, and was being evacuated while a transport helicopter is waiting on the surface for the remaining personnel in the SGC. Luckily the replicators were defeated before the bomb was detonated.<br />
<br />
Henry Hayes as President was just one of the facts a time travelling SG-1 relayed to ensure that anything they had done had not changed their timeline of events (8.21 "Moebius Part 1").<br />
<br />
Like his predecessors, General Landry was also in direct contact with the President (9.01 "Avalon Part 1"). He called President Hayes, certain he'd want to notify the Prime Minister of Great Britain that they needed to do an investigation of the area below Glastonbury.<br />
<br />
With the defeat of the Goa'uld and attention being paid to the 304 spaceship fleet and Atlantis missions, Stargate Command was being squeezed out of funds, despite the danger of the Ori (9.04 "The Ties That Bind"). After an unsuccessful attempt to dissuade the head of the Senate Appropriations Committee, Senator Fisher to replenish the budget, Gen. Landry explained to Daniel that President Hayes gave Landry two choices. Accept the budget cuts to 1/3 their prior amounts, or allow the IOA to support Stargate Command. Landry was forced to choose the IOA, including their requirement of a watchdog.<br />
<br />
When intelligence came that the Ori was trying to establish a beachhead for a direct assault into the Milky Way Galaxy, President Hayes authorized any and all means to complete the mission (9.06 "Beachhead"). Working through orders of Gen. O'Neill Lt. Col. Mitchell, Lt. Col. Carter, on loan from Area 51, Dr. Jackson, Teal'c, and Vala Mal Doran joined the crew of ''Prometheus'' to send a Mark IX "Gatebuster" warhead to Kallana and stop the Ori from succeeding.<br />
<br />
President Hayes played an active part when the plague was discovered to be spreading throughout Earth (9.10 "The Fourth Horseman Part 1"). He prepared an address to the nation, and took the extraordinary step of ordering the borders closed. Unfortunately, his quick action still came too late as unwitting carriers boarded international flights and spread the disease.<br />
<br />
The President wanted to make sure the IOA's first offworld experience went off without a hitch, so he ordered the SGC flagship team, SG-1, to be their escort to their tour of the Gamma Site (9.17 "The Scourge"). Landry had to pull SG-1 off an already scheduled mission to accomodate the President's request for this "babysitting" duty.<br />
<br />
When Russia threatened not to renew its lease of the Stargate, Landry negotiated with Col. Chekov, and the President approved among other demands, allowing the Russians to receive the next 304 off the production line, the ship later christened, the ''Korolev'' (9.19 "Crusade").<br />
<br />
When Ba'al crash landed near Cheyenne Mountain and he and several Ba'al clones were held by the SGC, Agent Barrett and the NID wanted to interrogate the Goa'uld themselves (10.04 "Insiders"). The President was holding back the NID's request to take custody of the Ba'al prisoners at Landry's request, but he explained to Landry this could not be put off forever.<br />
<br />
When Daniel Jackson was recaptured by his team after being held by the Ori, they discovered he had become a Prior (10.14 "The Shroud"). Despite Daniel's protestations to the contrary, Richard Woolsey believed Dr. Jackson could be a serious danger and he and the IOA recommended to the President that Daniel Jackson's life be terminated. Apparently Generals O'Neill and Landry's efforts to convince Woolsey differently met the President's approval.<br />
<br />
After Lt. Col Carter had travelled accidentally to a parallel universe, she went to Washington, D.C. to brief the President personally on the experience (10.16 "Bad Guys"). Her debriefing went so long, she was delayed and could not go on SG-1's next scheduled mission. Landry mused that President Hayes may still be stuck on the fact that Landry and not Hayes was President in that alternate universe.<br />
<br />
==Episodes==<br />
===Character Appearances===<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[Stargate: Continuum]] (Alternate Timeline)<br />
<br />
===Episodes Hayes Is Mentioned By Name or Office===<br />
* [[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
* [[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[8.03 "Lockdown" Episode Guide|8.03 "Lockdown"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[8.08 "Covenant" Episode Guide|8.08 "Covenant"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[8.14 "Full Alert" Episode Guide|8.14 "Full Alert"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[9.06 "Beachhead" Episode Guide|9.06 "Beachhead"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[10.16 "Bad Guys" Episode Guide|10.16 "Bad Guys"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Gen. Jack O'Neill]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Anubis]]<br />
* [[Chekov|Col. Chekov]]<br />
* [[Alec Colson]]<br />
* [[Fisher|Senator Fisher]]<br />
* [[Robert Kinsey|Vice President Robert Kinsey]]<br />
* [[Francis Maynard|Gen. Francis Maynard]]<br />
* [[Alexi Vaselov|Col. Alexi Vaselov]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Alpha Site]]<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Antarctica]]<br />
* [[Asgard]]<br />
* [[Atlantis]]<br />
* [[Daedalus-Class Ship]]<br />
* [[Gamma Site]]<br />
* [[Goa'uld]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Kallana]]<br />
* [[Korolev]]<br />
* [[Lost City of the Ancients]]<br />
* [[Mark IX Gatebuster]]<br />
* [[NID]]<br />
* [[Ori]]<br />
* [[Priors of the Ori]]<br />
* [[Prior Plague]]<br />
* [[Pentagon]]<br />
* [[Prometheus]]<br />
* [[Replicators]]<br />
* [[Repository of Knowledge]]<br />
* [[SG-1]]<br />
* [[Stargate Program]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Stasis Technology]]<br />
<br />
==Further Reading==<br />
<br />
* [http://www.whitehouse.gov/government/ The White House: Government]<br />
<br />
==Actor==<br />
<br />
* [[William Devane]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 20:08, 14 April 2007 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=8.04_%22Zero_Hour%22_Transcript&diff=240658.04 "Zero Hour" Transcript2008-09-11T04:18:54Z<p>Aurora: changed Sgt. Davis to Harriman, minor format changes.</p>
<hr />
<div>[[Category:Transcripts]]<br />
[[Image:804trans.jpg|thumb|170px|left|8.04 "Zero Hour"]]<br />
<br />
== Episode Guide ==<br />
<br />
* [[8.04 "Zero Hour" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
<br />
{{804precis}}<br />
<br />
== Transcript ==<br />
<br />
'''TEASER'''<br />
<br />
'''PREVIOUSLY ON STARGATE SG-1'''<br />
<br />
[Flashbacks from 6.06 "Abyss"]<br />
<br />
[O'Neill is attached to the web. Ba'al is sitting at the throne.]<br />
<br />
<blockquote>BA'AL<br/><br />
I am Ba'al.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
As in Bocce?</blockquote><br />
<br />
[Ba'al aims a knife at O'Neill. He lets go and the knife shoots into O'Neill, who moans in pain.]<br />
<br />
[Flashbacks from "Lost City Part 1" and "Lost City Part 2", Season 7.]<br />
<br />
<blockquote>DANIEL<br/><br />
The city we've been looking for is under the ice of Antarctica</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We came all this way just to find out&hellip;that we have to go all the way back.</blockquote><br />
<br />
[O'Neill is attached to a device.]<br />
<br />
<blockquote>O'NEILL<br/><br />
No.</blockquote><br />
<br />
[Carter removes a glowing orb from the device.]<br />
<br />
<blockquote>CARTER<br/><br />
Power source.</blockquote><br />
<br />
[Flashbacks from "New Order Part 1" and "New Order Part 2", Season 8.]<br />
<br />
[The System Lords, Daniel and Weir are in the Briefing Room at the SGC.]<br />
<br />
<blockquote>AMATERASU<br/><br />
This Ancient weapon&hellip;such an advanced piece of technology. The power requirements must be enormous.</blockquote><br />
<br />
[Weir visits Camulus in his cell.]<br />
<br />
<blockquote>CAMULUS<br/><br />
I wish to request asylum. My fleet was destroyed before I came here. Perhaps I could be of some use to you here.</blockquote><br />
<br />
[Weir is talking to O'Neill in her office.]<br />
<br />
<blockquote>WEIR<br/><br />
General Hammond is being promoted.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Any idea who we're going to be stuck with?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Brigadier General Jack O'Neill.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I've spent my whole life sticking it to the man. I don't think I can be the man.</blockquote><br />
<br />
'''END FLASHBACKS'''<br />
<br />
'''EXT&mdash;CHEYENNE MOUNTAIN. DAY'''<br />
<br />
'''FIVE DAYS TO ZERO HOUR'''<br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[O'Neill exits an elevator. Sergeant Harriman greets him with a mug of coffee, which O'Neill takes.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
Morning, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Walter.</blockquote><br />
<br />
[They begin walking.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
At 0730 this morning, SG-8 made scheduled contact from P6J-908. They requested permission to bring an alien life form back to base for further study.</blockquote><br />
<br />
[O'Neill sniffs the contents of the mug but stops and turns to Harriman in alarm.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
Sir, it's just a plant!</blockquote><br />
<br />
[They start walking again.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
Your 0830 debriefing is SG-2, regarding their recent mission to P8F-809. Folder's on your desk, along with the personnel files you have yet to review.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
How many do I have left?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
All of them.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Right.</blockquote><br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
[Three men are standing at the conference table, two in USAF clothing.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
Colonel Rudnell has asked me to show you some bunting samples, and uh&hellip;Captain Corrigan is still waiting approval on the buffet menu.</blockquote><br />
<br />
[O'Neill and Harriman enter the briefing room via the stairs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Bunting.</blockquote><br />
<br />
[Harriman shrugs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
John!</blockquote><br />
<br />
[The men at the table turn to face O'Neill.]<br />
<br />
<blockquote>JOHN<br/><br />
General.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You are aware of the fact that this is the most secure military facility on the face of the planet.</blockquote><br />
<br />
<blockquote>JOHN<br/><br />
Well, actually, sir, there are still a number of issues to be resolved.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
(quietly, to O'Neill)<br/><br />
Ten Hundred hours, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Harriman)<br/><br />
Thank you.</blockquote><br />
<br />
[O'Neill walks towards his office.]<br />
<br />
'''INT&mdash;SGC O'NEILL'S OFFICE'''<br />
<br />
[As O'Neill enters, he sees a man sitting in front of his desk. O'Neill stops in the doorway as the man rises. O'Neill turns towards the briefing room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Walter?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Sorry, sir.</blockquote><br />
<br />
[Harriman appears in the doorway.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
General O'Neill. Mark Gilmor. He's your new administrative aide.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
General.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Harriman)<br/><br />
Did I order one of these?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
No, sir</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Harriman)<br/><br />
Do I really need&hellip;?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Yes, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Gilmor)<br/><br />
Civilian?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
I've been an analyst at the CIA for the last eight years. Mostly background checks, but I did have top level clearance.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
He was assigned by General Hammond.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Ah! Well, in that case, welcome aboard.</blockquote><br />
<br />
[O'Neill walks to Gilmor and they shake hands.]<br />
<br />
<blockquote>O'NEILL<br/><br />
How about if I give you a tour around?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Ah! Had one, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Dang!</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Very exciting to finally see it all in action.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Hmmm.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
General, your 0830.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes.<br/><br />
(to Gilmor)<br/><br />
You're here to assist me right? How about if you dive into those&hellip;</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Sir, sir, sir. You really need to read the file yourself.<br/><br />
(quietly, as O'Neill turns to him)<br/><br />
Yeah, yeah.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thank you, Walter. Does Mister Gilmor have&hellip;?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
(to Gilmor)<br/><br />
Follow me.</blockquote><br />
<br />
[Harriman leads Gilmor out of the office.]<br />
<br />
'''INT&mdash;OUTSIDE GILMOR'S OFFICE'''<br />
<br />
<blockquote>GILMOR<br/><br />
Well, he's not like other generals.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Actually, he's not like other people.</blockquote><br />
<br />
[Gilmor notices a large pile of paperwork on his desk.]<br />
<br />
<blockquote>GILMOR<br/><br />
I take it I've got some catching up to do.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Yeah, and those are just the files pertinent to today's agenda, so&hellip;</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
I'd better get started.</blockquote><br />
<br />
'''INT&mdash;SGC GILMOR'S OFFICE'''<br />
<br />
[Gilmor enters the office as Harriman stands in the doorway.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
I can't tell you how happy we all are to have you here.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Thank you, Sergeant.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Really, really happy.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Thank you&hellip;Sergeant.</blockquote><br />
<br />
[As Harriman leaves, Gilmor reaches for the phone to make a call.]<br />
<br />
<blockquote>GILMOR<br/><br />
(into phone)<br/><br />
I'm in position. No, sir, he does not suspect a thing.</blockquote><br />
<br />
'''END TEASER'''<br />
<br />
'''OPENING CREDITS'''<br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill and Harriman are standing in the office.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Nothing in peridot?</blockquote><br />
<br />
[Harriman is holding a large piece of bunting.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
Well, traditionally, sir, this type of event calls for red, white and blue.</blockquote><br />
<br />
[Gilmor knocks at the door.]<br />
<br />
<blockquote>GILMOR<br/><br />
Excuse me, sir. General Hammond is on the phone from the Pentagon and SG-1 is here for the 1300 briefing.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thank you.</blockquote><br />
<br />
[O'Neill waves his hand at Gilmor, dismissing him. Gilmor leaves. O'Neill turns back to Harriman, who is still holding the bunting. Harriman shrugs at O'Neill.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Walter, I just don't have the decorating gene. Would you mind?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Yes, sir.</blockquote><br />
<br />
[Harriman leaves and O'Neill picks up the phone as he sits at the desk.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(into phone)<br/><br />
Sir! General, how are you? I know, sir, but every time I open my mouth to say George, General comes out.</blockquote><br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
[Carter looks over at O'Neill who can be seen and barely heard on the phone. O'Neill raises a finger to Carter in acknowledgement. Teal'c is sitting at the table while Daniel, looking out of the large window, checks his watch. Gilmor is pacing behind Carter. O'Neill concludes his phone call and enters from his office.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Okay.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
General.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Colonel! You've all met?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Yes, actually, we know each other's life stories.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Daniel)<br/><br />
That snippiness?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Is that a word?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Carter)<br/><br />
What have you got?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
A Gate address. For a planet formerly in Anubis' domain that apparently Ba'al hasn't discovered yet.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We believe it may be home to an abandoned base.</blockquote><br />
<br />
[Teal'c gets up from the chair, holding a device.]<br />
<br />
<blockquote>O'NEILL<br/><br />
And just chock full of abandoned weapons?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
One can hope.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
This device was procured from Jaffa formerly loyal to Anubis. It should allow us access to the base.</blockquote><br />
<br />
[Teal'c hands the device to O'Neill, who studies it.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to Gilmor)<br/><br />
When's the next opening?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
0800 tomorrow morning.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Tomorrow?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I got 14 teams out there.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I'm sorry. Operations protocol?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Is it?</blockquote><br />
<br />
[O'Neill hands the device back to Teal'c.]<br />
<br />
<blockquote>CARTER<br/><br />
Sir, the MALP showed no indication of any Goa'uld activity.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I still want SG-3 to cover your flanks.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
It's just recon.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
All the more reason you can wait another day.</blockquote><br />
<br />
[The Gate alarms sound and the Gate activates.]<br />
<br />
<blockquote>VOICE OVER PA SYSTEM<br/><br />
Incoming wormhole!</blockquote><br />
<br />
[O'Neill looks over to Gilmor, eyebrow raised.]<br />
<br />
<blockquote>GILMOR<br/><br />
SG-5 and the representatives from Amora to discuss the pending trade agreement.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to SG-1)<br/><br />
Oy! Love to stay and chat.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Jack, if those rebel Jaffa know about it, it's only a matter of time before Ba'al knows about it.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
One day, Daniel. One day.</blockquote><br />
<br />
[Carter looks at Daniel, shakes her head and walks away as Daniel and Teal'c walk to the window overlooking the gateroom. They watch as the Gate opens and the two Amora delegates walk down the ramp, flanked by SG-5. They are met at the bottom of the ramp by Major Davis.]<br />
<br />
<blockquote>DANIEL<br/><br />
Here comes one negotiation I'm glad I'm not part of.</blockquote><br />
<br />
'''INT&mdash;SGC. DR. LEE'S LAB'''<br />
<br />
[O'Neill is looking at a plant through a magnifying glass.]<br />
<br />
<blockquote>O'NEILL<br/><br />
It's a plant.</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Exactly! 20 minutes ago it was a seed.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Excuse me, sir, if you don't mind my asking. Is it really wise to be bringing alien life forms through the 'Gate?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's a plant.</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Yeah, and besides, offworld teams follow strict safety protocols in determining what to bring back to Earth. You know, if human kind is going to benefit from what we find out there, we have to be able to study it in controlled situations.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's a plant.</blockquote><br />
<br />
<blockquote>LEE<br/><br />
I know, I know, and I know our mandate is to seek out new weapons and technology to defend the planet from our enemies, but&hellip;wouldn't it be cool if we could exploit the wonders of the galaxy for other beneficial purposes, like curing disease, or, well, in this case&hellip;possibly&hellip;solving world hunger.</blockquote><br />
<br />
[O'Neill looks at his watch.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Speaking of which.</blockquote><br />
<br />
[As O'Neill leaves the room the phone rings. Lee answers it.]<br />
<br />
<blockquote>LEE<br/><br />
(into phone)<br/><br />
Doctor Lee speaking.</blockquote><br />
<br />
[He covers the receiver and shouts after O'Neill.]<br />
<br />
<blockquote>LEE<br/><br />
General? They want you in the briefing room.</blockquote><br />
<br />
'''INT&mdash;SGC. CARTER'S LAB'''<br />
<br />
[Daniel and Teal'c enter the lab. Carter is working at a laptop.]<br />
<br />
<blockquote>DANIEL<br/><br />
Hey! You&hellip;uh&hellip;want to get some lunch?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
No, I'm fine.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You just going to sit in here all day and uh&hellip;</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I'm not sulking.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Working, going to say working.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
O'Neill merely believes that&hellip;</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Guys, I'm fine.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
You know, you can hardly blame him for wanting to send backup. I'm sure it has nothing to do with you&hellip;</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I understand. He's just being cautious.</blockquote><br />
<br />
[Teal'c and Daniel smile gently at Carter.]<br />
<br />
<blockquote>CARTER<br/><br />
Thanks, guys.</blockquote><br />
<br />
[Teal'c and Daniel leave the lab.]<br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[O'Neill and Gilmor exit an elevator to be met by Major Davis.]<br />
<br />
<blockquote>DAVIS<br/><br />
General, if I might have a moment with you. We're completely stalled, the Amorans can't agree with each other, let alone us. They're like&hellip;bickering children.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Maybe they need a time-out.</blockquote><br />
<br />
[O'Neill and Gilmor walk down the corridor, leaving Davis looking after them.]<br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
[The two delegates are standing in the room, face to face. A number of guards and other personnel are standing around them.]<br />
<br />
<blockquote>AMORAN #1<br/><br />
The plains of Goran are sacred ground!</blockquote><br />
<br />
<blockquote>AMORAN #2<br/><br />
To the plainsmen.</blockquote><br />
<br />
<blockquote>AMORAN #1<br/><br />
I am a plainsman.</blockquote><br />
<br />
<blockquote>AMORAN #2<br/><br />
I know.</blockquote><br />
<br />
<blockquote>AMORAN #1<br/><br />
I take offence at that!</blockquote><br />
<br />
<blockquote>AMORAN #2<br/><br />
Offence, now there's an idea.</blockquote><br />
<br />
[O'Neill and Gilmor enter the room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Hi, folks.</blockquote><br />
<br />
<blockquote>AMORAN #1<br/><br />
General, I think it would be better&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What do you say we take a little break. All this negotiating, it's just exhausting. And you've been at it a whole&hellip;hour, already. We've prepared special quarters for you. You can relax, get a massage, room service, whatever you need. Come on, I'll show you.</blockquote><br />
<br />
[O'Neill gestures for the Amorans to follow him and leaves the room.]<br />
<br />
'''INT&mdash;SGC VIP QUARTERS'''<br />
<br />
[An SF opens the door and O'Neill enters the room, followed by the Amoran delegates. A bowl of fruit is on a table, and O'Neill picks up an apple.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Ha? Fellas. What do you think. All right, so it's not the Ritz but we do what we can around here. Knock twice when you're ready to talk like adults, all right?</blockquote><br />
<br />
[O'Neill walks over to the door, ready to leave.]<br />
<br />
<blockquote>AMORAN #1<br/><br />
Whoa! Wait! General!</blockquote><br />
<br />
<blockquote>AMORAN #2<br/><br />
You don't expect us to share one room?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Not&hellip;amicably, at first. But I have great hope for you boys.</blockquote><br />
<br />
[As the two Amorans rush to the door, O'Neill slams it shut, and locks it. He waves the key at the small window in the door, where the two Amorans are standing.]<br />
<br />
<blockquote>AMORAN #1<br/><br />
You can't do this!</blockquote><br />
<br />
<blockquote>AMORAN #2<br/><br />
Open this door at once.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to guard)<br/><br />
Nobody gets out.</blockquote><br />
<br />
[O'Neill throws the keys to the guard.]<br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill enters his office and sits behind the desk. He moves a pile of papers from the top of the laptop and opens it. He dictates the letter as he types.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Dear General Hammond. Wish you were here, and that I was not.</blockquote><br />
<br />
[The phone rings and O'Neill answers it.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(into phone)<br/><br />
O'Neill.</blockquote><br />
<br />
'''FOUR DAYS TO ZERO HOUR'''<br />
<br />
''INT&mdash;SGC CORRIDOR'''<br />
<br />
[O'Neill exits the elevator to be met by Gilmor. O'Neill briefly turns away then starts walking down the corridor with Gilmor.]<br />
<br />
<blockquote>GILMOR<br/><br />
Good morning, sir. The delegates from Amora are furious. They're demanding they be released and say there's no chance that a trade agreement will ever happen between our governments now.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Did they try the doughnuts? You made sure they were krispy kremes right?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Shall I release them and send them home, sir?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Give them another day.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
But, sir, I&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No coffee?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
I'm sorry, I can get some.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What's next?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Well, Doctor Lee needs to see you right away concerning the plant from P6J-908. SG-1 and 3 are in the gateroom, preparing to embark, and it turns out that the red, white and blue bunting is unavailable.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No bunting?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
They can get some blue and white. And mix in some red.</blockquote><br />
<br />
[O'Neill puts his hand on Gilmor's shoulder.]<br />
<br />
<blockquote>O'NEILL<br/><br />
It just won't be the same.</blockquote><br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[The Stargate activates as O'Neill and Gilmor enter the gateroom.]<br />
<br />
<blockquote>CARTER<br/><br />
Sir!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Good morning, people.</blockquote><br />
<br />
[O'Neill walks up to Daniel and Carter.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Sure wish I was going with you. But I got a big day planned&hellip;</blockquote><br />
<br />
[Daniel walks away as O'Neill looks after him.]<br />
<blockquote>O'NEILL<br/><br />
&hellip;tasting menu items for the buffet.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Have fun, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You know I will. Watch your backs.</blockquote><br />
<br />
[SG-3 walk up the ramp, followed by Carter. Teal'c walks up to O'Neill.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Mind the curfew.</blockquote><br />
<br />
[Teal'c bows his head and smiles slightly. O'Neill watches them leave, obviously not happy that he's not with them.]<br />
<br />
'''EXT&mdash;ALIEN PLANET'''<br />
<br />
[SG-1 and SG-3 come through the Gate to a green forested area.]<br />
<br />
<blockquote>CARTER<br/><br />
SG-3, hold here.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
Colonel?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Colonel?</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
Bosco and Peterson can watch the Gate.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
We're fine, simple recon, we'll stay in radio contact.</blockquote><br />
<br />
[Reynolds nods at her as SG-1 walk away.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Standard perimeter.</blockquote><br />
<br />
'''INT&mdash;SGC. DR. LEE'S LAB'''<br />
<br />
[Siler is hacking away at a plant which has completely overgrown the lab. Lee walks through a corridor of leaves towards O'Neill.]<br />
<br />
<blockquote>LEE<br/><br />
Well, the good news is it hasn't eaten anybody yet.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, thank you, Seymour.</blockquote><br />
<br />
[Lee laughs.]<br />
<br />
<blockquote>LEE<br/><br />
Obviously we underestimated its growth properties. It seems to respond really dramatically to any kind of visible light.</blockquote><br />
<br />
[O'Neill looks around, then reaches back to switch off the lights.]<br />
<br />
<blockquote>LEE<br/><br />
Yeah, well, I thought of that. I just thought you might like to see it.</blockquote><br />
<br />
[O'Neill grimaces and turns away.]<br />
<br />
<blockquote>LEE<br/><br />
Don't worry, we'll get it under control. Sir?</blockquote><br />
<br />
[Lee looks up at the plant and laughs.]<br />
<br />
'''EXT&mdash;ALIEN PLANET WOOD AREA'''<br />
<br />
[Carter, Daniel and Teal'c are reconnoitring the area. Teal'c stops and crouches. He is holding the access device.]<br />
<br />
<blockquote>TEAL'C<br/><br />
There are signs of recent Jaffa activity in the area.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Try the wrist device again.</blockquote><br />
<br />
[Carter and Daniel walk over to Teal'c.]<br />
<br />
<blockquote>TEAL'C<br/><br />
I have tried it several times.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I'm getting some faint energy readings.</blockquote><br />
<br />
[Suddenly the three are circled by transportation rings and disappear.]<br />
<br />
'''EXT&mdash;ALIEN PLANET GATE AREA'''<br />
<br />
[Reynolds checks his watch.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
(into radio)<br/><br />
SG-1 leader, this is SG-3 leader, come in.</blockquote><br />
<br />
[There is no reply.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Peterson? You're with me. Bosco, if we don't make radio contact in ten minutes, dial Earth and report in.</blockquote><br />
<br />
[Suddenly, an Alkesh appears low overhead.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Take cover!</blockquote><br />
<br />
[SG-3 crouch down as the alkesh flies over them.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Son of a bitch!</blockquote><br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill is sitting at his desk, doing paperwork. Gilmor knocks on the door.]<br />
<br />
<blockquote>GILMOR<br/><br />
Sir, Colonel Reynolds has dialled in from P2X-887. He's lost contact with SG-1.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[Reynolds talks to O'Neill over the video link.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
One Alkesh. It buzzed the Gate and flew off. No sign of the enemy since that, sir. I've been unable to make radio contact with SG-1 going on 19 minutes. Requesting backup and permission to begin searching.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(To Gilmor)<br/><br />
SG-10 and 12.<br/><br />
(to Reynolds)<br/><br />
Back up on the way.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
Thank you, sir.</blockquote><br />
<br />
'''INT&mdash;SGC CORRIDORS'''<br />
<br />
[O'Neill and Lee are walking through the corridors, which are covered in leaves and vines.]<br />
<br />
<blockquote>LEE<br/><br />
We have to close down the entire level, seal it off. Not only does it have amazing growth properties but it's proving extremely difficult to eradicate.</blockquote><br />
<br />
[They come across Siler who is using a blow torch on the plant, with no success. Lee sneezes.]<br />
<br />
<blockquote>LEE<br/><br />
We think it's using the ventilation shafts to spread airborne spores.</blockquote><br />
<br />
[The alarms sound.]<br />
<br />
'''INT&mdash;SGC GATEROOM ENTRANCE'''<br />
<br />
[O'Neill walks towards the gateroom. He meets Reynolds exiting the gateroom.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
We looked everywhere. No sign of them. I'm sorry, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You were there to watch their backs.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
Yes, sir.</blockquote><br />
<br />
[O'Neill shakes his head, unhappy.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Colonel Carter insisted we secure the Gate.</blockquote><br />
<br />
[The Gate alarms sound.]<br />
<br />
<blockquote>VOICE OVER PA SYSTEM<br/><br />
Unauthorised incoming wormhole.</blockquote><br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[O'Neill enters the gateroom and looks up to Sergeant Harriman in the control room.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
No IDC yet, sir.</blockquote><br />
<br />
[A hologram of Ba'al appears at the foot of the ramp. The guards raise their weapons.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to guards)<br/><br />
Stand down, boys.<br/><br />
(to Ba'al)<br/><br />
And what do you want?</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
I have your friends.</blockquote><br />
<br />
[O'Neill gestures with his hands for Ba'al to continue.]<br />
<br />
<blockquote>O'NEILL<br/><br />
And?</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
I propose an exchange.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
For what?</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
Not what, whom.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Whatever.</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
Camulus.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Who?</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
I'll transmit the Gate address. You will send him to me, if you want to see your friends alive again.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Let me think about it.</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
You have one day.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Is that like&hellip;one Earth day? Or&hellip;</blockquote><br />
<br />
[The hologram disappears.]<br />
<br />
'''THREE DAYS TO ZERO HOUR'''<br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[O'Neill exits the elevator to be met by Gilmor who hands him a small flask of coffee.]<br />
<br />
<blockquote>GILMOR<br/><br />
Nothing to report from the teams in the field. The rebel Jaffa&hellip;Tok'ra&hellip;</blockquote><br />
<br />
[As they walk away from the elevator, O'Neill hands the flask to a passing Siler.]<br />
<br />
<blockquote>GILMOR<br/><br />
&hellip;no one seems to have any intel on SG-1, and as ordered Camulus is being transferred here from the facility where he was being held. He should be here shortly.</blockquote><br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill is handed a report by Reynolds.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Even if we did comply and send Camulus to the address Ba'al transmitted we can't risk opening the iris here to let SG-1 through. This could all be a trick to get us to do just that.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I know.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
Any type of exchange would have to involve a Stargate on another planet. I made some suggestions.</blockquote><br />
<br />
[Gilmor walks up to the open door of the office.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Are you really considering turning Camulus over to Ba'al?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's on the table.</blockquote><br />
<br />
[Gilmor knocks on the door. O'Neill gestures for him to enter.]<br />
<br />
<blockquote>GILMOR<br/><br />
He's here.</blockquote><br />
<br />
[Gilmor hands O'Neill another report.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Colonel, have your team ready.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
Yes, sir.</blockquote><br />
<br />
[O'Neill leaves the office.]<br />
<br />
<blockquote>GILMOR<br/><br />
Isn't it already too late?</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
(quietly, with feeling)<br/><br />
General O'Neill was once captured by Ba'al. He was tortured, killed, and brought back to life using a sarcophagus more times than you would care to imagine. SG-1 never gave up then, and General O'Neill won't now. There isn't a man or woman on this base that would.</blockquote><br />
<br />
[Reynolds leaves the office.]<br />
<br />
'''INT&mdash;SGC HOLDING CELL'''<br />
<br />
[Camulus is sitting at a table in the cell. He is wearing a grey prison-type jump-suit. A couple of SFs are standing behind him. O'Neill enters.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Ba'al has three of my people, and he's offered up an exchange.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
For me.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Any idea why?</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
There are many possible reasons.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Pick one.</blockquote><br />
<br />
[Camulus is silent.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Nothing? You offered to help us if we granted you asylum.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
I did not expect to be treated like a prisoner.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You're a Goa'uld.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
What are you going to do?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Give me one good reason why I shouldn't turn you over.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
Ba'al cannot be trusted.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah?</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
No matter what you do he will never return your friends to you.</blockquote><br />
<br />
'''INT&mdash;SGC CORRIDORS'''<br />
<br />
[A hand-cuffed Camulus is escorted down a corridor by a couple of SFs with O'Neill following. Gilmor watches Camulus pass and joins O'Neill.]<br />
<br />
<blockquote>GILMOR<br/><br />
I thought you were just going to question him.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
He didn't have the right answers.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
General, this goes against official policy regarding prisoner exchanges.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
He's not a prisoner. He requested asylum. I'm ungranting it.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
You could be court-martialed.</blockquote> <br />
<br />
<blockquote>O'NEILL<br/><br />
You know, if it gets my team back, I don't care.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
But you know it won't. You're sacrificing him for nothing.</blockquote><br />
<br />
[O'Neill turns and walks into the gateroom.]<br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[Camulus and the SFs have paused inside the doorway. More SFs are in the room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Go, go, go.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[Gilmor enters the control room. The Gate is activated. Gilmor and Sergeant Harriman watch as Camulus is held at the base of the ramp.]<br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[O'Neill and Camulus are at the base of the ramp.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Let's take a walk, you and me. Come on.</blockquote><br />
<br />
[O'Neill takes Camulus' arm and leads him up the ramp. They stop just before the event horizon and turn to face each other.]<br />
<br />
<blockquote>O'NEILL<br/><br />
I've done everything I can. It's up to you. Last chance.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
In spite of what you think, I am not a coward.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I think you are.</blockquote><br />
<br />
[Camulus turns to face the event horizon. O'Neill rolls his eyes.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Well, it was worth a try.</blockquote><br />
<br />
[O'Neill turns Camulus away from the Stargate and leads him down the ramp.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Take him back to his cell.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[Gilmor turns to Harriman, obviously puzzled.]<br />
<br />
<blockquote>GILMOR<br/><br />
It was a bluff?</blockquote><br />
<br />
[In the gateroom, O'Neill, still on the ramp, raises his arms in a shrug.]<br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[O'Neill passes his card through the elevator access panel. As the elevator arrives, Gilmor walks up to him.]<br />
<br />
<blockquote>GILMOR<br/><br />
You could have told me, sir. How can I do my job if you don't trust me.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Not my problem.</blockquote><br />
<br />
[O'Neill enters the elevator and presses a button. The doors start to close.]<br />
<br />
<blockquote>GILMOR<br/><br />
Wait, wait, wait. Camulus would like to talk to you.</blockquote><br />
<br />
'''INT&mdash;SGC HOLDING CELL'''<br />
<br />
[An SF opens the door to allow O'Neill to enter.]<br />
<br />
<blockquote>CAMULUS<br/><br />
(agitated)<br/><br />
I cannot stay here. If Ba'al is truly so determined to have revenge he won't stop at this. It is not safe for you to harbour me anymore.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
So what?</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
I am saying I am willing to leave.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Out of the goodness of your heart?</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
Of course not! When I asked for asylum I did not expect to rot in a cell for the rest of my life.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, work with me, give me something! I'll see what I can do.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
I can tell you of a planet, where there is a device created by the Ancients.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What's it do?</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
I do not know. I never could discover its secrets. Perhaps you can.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You think this is what Ba'al's really after?</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
While I never disclosed its location, I once made the mistake of bragging that I'd found the device, at a meeting of the System Lords.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Hard to believe, you bragging.</blockquote><br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill is once again dictating the letter to General Hammond.]<br />
<br />
<blockquote>O'NEILL<br/><br />
I knew it wasn't easy for you. But had I known what it was really like, I would have tried to be less of a pain in the ass. At least I would have tried harder.</blockquote><br />
<br />
[The alarms sound.]<br />
<br />
<blockquote>VOICE OVER PA SYSTEM<br/><br />
Unscheduled offworld activation.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[O'Neill enters the control room and goes to Harriman who is at the monitor.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Walter?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Receiving SG-3's IDC, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Open it.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Yes, sir.</blockquote><br />
<br />
[O'Neill leaves the Control Room as Harriman places his hand on the panel to activate the opening of the Stargate.]<br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[SG-3 come through the Gate and are met by O'Neill.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
Just like you said, sir. Some sort of Ancient device the size of a large room.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Any idea what it does?</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
I'll&hellip;leave that up to the tech guys. But I can tell you this. I know why I couldn't turn it on.</blockquote><br />
<br />
'''INT&mdash;SGC BRIEFING ROOM'''<br />
<br />
[Reynolds opens a case containing a ZPM.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
It wasn't plugged in.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
What&hellip;what is it?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's a ZPM.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
What is that?</blockquote><br />
<br />
{Lee enters the room.]<br />
<br />
<blockquote>LEE<br/><br />
A Zero Point Module. It's an Ancient power source that draws its energy from subspace.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
It's the only thing powerful enough to activate the Ancient defence weapons SG-1 found down in Antarctica.</blockquote><br />
<br />
[A beeping is heard in the room.]<br />
<br />
<blockquote>REYNOLDS<br/><br />
The one we have is pretty much dead.</blockquote><br />
<br />
[Lee is studying the ZPM.]<br />
<br />
<blockquote>LEE<br/><br />
Well, this one sure isn't.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
How good is it?</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Well, I'm going to have to do some more detailed analysis, but these preliminary readings indicate at least fifty percent capacity.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Well, that's&hellip;that's good, isn't it.</blockquote><br />
<br />
[O'Neill shrugs, just as the lights go out. Green emergency lights go on.]<br />
<br />
<blockquote>LEE<br/><br />
Excuse me.</blockquote><br />
<br />
[Lee leaves the room.]<br />
<br />
<blockquote>O'NEILL<br/><br />
It's that damn plant.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[Harriman is sitting at a keyboard in the green-lit room. Suddenly, all monitors lose power and backup generators obviously do not kick-in. He makes a call on an internal phone.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
(into phone)<br/><br />
We've lost power to all control systems&hellip;Yes, sir!</blockquote><br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[O'Neill exits an elevator into a plant-covered corridor.]<br />
<br />
<blockquote>O'NEILL<br/><br />
We paid the electric bill. I checked.</blockquote><br />
<br />
<blockquote>LEE<br/><br />
The plant is in the wall. It's interfering with power and communication lines.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
There's no light in the walls.</blockquote><br />
<br />
<blockquote>LEE<br/><br />
I know, but as long as any part of it is exposed to light then it seems like it can feed the unexposed areas. I'm recommending we keep the whole base on minimal emergency lighting. Just until we get the problem under control.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
How long?</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Well, that's a little difficult to say, because first we have to figure out how to get the problem under control.</blockquote><br />
<br />
[Lee sneezes.]<br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[O'Neill enters the room and walks up to Harriman who is still at the keyboard. One of the monitors switches on.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Where are we?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
The dialling computer's offline.</blockquote><br />
<br />
[Siler is under a desk, working on the system.]<br />
<br />
<blockquote>SILER<br/><br />
There must be a circuit board that got fried when we tried to restore power to the system.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Incoming wormholes will connect and we can still receive radio communication and IDCs, but&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
The iris?</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Manual control.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What about dialling the Gate? Manually?</blockquote><br />
<br />
<blockquote>SILER<br/><br />
Um, that's a problem. The inner ring seems to be locked in place. We tried disconnecting the control interface, but&hellip;</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
There was a 'gate diagnostic running when the power went down. It could be something to do with the commands being exchanged at the time.</blockquote><br />
<br />
[O'Neill sighs.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Bottom line.</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
We can't dial out.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Okay.</blockquote><br />
<br />
'''TWO DAYS TO ZERO HOUR'''<br />
<br />
'''INT&mdash;SGC SLEEPING QUARTERS'''<br />
<br />
[Gilmor opens the door to private quarters. The corridor is still lit by the green emergency light. O'Neill is asleep on a bed. Gilmor walks up to him and pats him on the back. There is no response from O'Neill. Gilmor shakes him.]<br />
<br />
<blockquote>O'NEILL<br/><br />
What? Oh, God!</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Sorry to wake you, sir.</blockquote><br />
<br />
[O'Neill rubs his eyes.]<br />
<br />
<blockquote>O'NEILL<br/><br />
It feels like it's been ten minutes.</blockquote><br />
<br />
[O'Neill looks at his watch.]<br />
<br />
<blockquote>GILMOR<br/><br />
Yeah&hellip;uh&hellip;it has. There's an incoming wormhole. Ba'al wants to talk.</blockquote><br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[O'Neill and Gilmor enter the gateroom. The Ba'al holoimage is again at the base of the ramp.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Ba'al. Sorry to keep you waiting. Just taking a little nap.</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
The deadline has passed.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah, look, we're having a little technical difficulty here.</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
Are your friends' lives meaningless to you?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Hey! This is not a stall tactic. I would have called you sooner but we can't dial out at the moment.</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
Why not?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, I'm not really sure. Here's some irony for you. Carter? Have this thing fixed like that!</blockquote><br />
<br />
[O'Neill clicks his fingers. He then turns to the Control Room where Siler is standing at a monitor.]<br />
<br />
<blockquote>O'NEILL<br/><br />
No offence there, Siler.</blockquote><br />
<br />
<blockquote>SILER<br/><br />
(over intercom)<br/><br />
Uh&hellip;none taken, sir.</blockquote><br />
<br />
[O'Neill turns back to Ba'al.]<br />
<br />
<blockquote>O'NEILL<br/><br />
So, why don't you just send her on through. Before you know it you'll have ole camelass back in your grubby little mitts.</blockquote><br />
<br />
<blockquote>BA'AL<br/><br />
You dare mock me.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Ba'al, come on. You should know. Of course I dare mock you.</blockquote><br />
<br />
[Gilmor is looking at O'Neill, very uncertain.]<br />
<br />
<blockquote>BA'AL<br/><br />
You have one more day.</blockquote><br />
<br />
[The hologram disappears. O'Neill looks at his watch.]<br />
<br />
<blockquote>GILMOR<br/><br />
Is it really wise to provoke him?</blockquote><br />
<br />
[O'Neill turns to Gilmor and stares at him for a short while.]<br />
<br />
<blockquote>O'NEILL<br/><br />
It's what I do.</blockquote><br />
<br />
[O'Neill and Gilmor walk away.]<br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[Major Davis and Reynolds are sitting in front of O'Neill's desk.]<br />
<br />
<blockquote>DAVIS<br/><br />
Over two years ago, the Tok'ra provided us with the formula to the Goa'uld poison they developed. We've been modifying it. Manufacturing as much as we can use as a defensive option in the event of another attack on Earth. Area 51 is confirming that there is currently enough to negate a sizeable enemy force.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
We think we can effectively neutralise and invade three Goa'uld occupied planets.</blockquote><br />
<br />
<blockquote>DAVIS<br/><br />
Now, the poison is non persistent so there would be a limited time before potential reinforcements become a factor.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
And determining which of Ba'al's planets to target is still an educated guess.</blockquote><br />
<br />
<blockquote>DAVIS<br/><br />
We're still gathering intel on exactly where SG-1's being held.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
This poison. Does it kill Jaffa as well as Goa'uld?</blockquote><br />
<br />
<blockquote>DAVIS<br/><br />
That's right.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
How many casualties are we talking about?</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
Thousands. Tens of thousands.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
So, it's not really a rescue plan. It's a full scale attack.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
That would most certainly provoke a reaction. Possibly another attack on Earth.</blockquote><br />
<br />
[O'Neill shakes his head.]<br />
<br />
<blockquote>DAVIS<br/><br />
But, considering the fact that we now have a ZPM to power the Ancient defences I don't think&hellip;</blockquote><br />
<br />
[Gilmor knocks on the door.]<br />
<br />
<blockquote>GILMOR<br/><br />
Sorry to interrupt, sir, but Camulus is insisting that he speak with you again.</blockquote><br />
<br />
'''INT&mdash;SGC HOLDING CELL'''<br />
<br />
<blockquote>CAMULUS<br/><br />
(angrily)<br/><br />
Did you not find something of value on the planet of which I spoke?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Oh yeah, we did.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
Then why have you not released me? Or do you still believe you can trade me for your friends?</blockquote><br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[Gilmor and Lee are walking along the plant-covered corridor. Lee is in full .]<br />
<br />
<blockquote>LEE<br/><br />
Gamma radiation seems to work. We're preparing a method of delivering a strong enough level to the entire base all at once. Now, non essential personnel are going to have to be evacuated. Everyone else is going to have to wear protective suits. You have to get General O'Neill to sign off on this right away.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
You know, he hasn't slept in over two days.</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Yeah, that's why I'm asking you to do it.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Right.</blockquote><br />
<br />
'''INT&mdash;SGC ANOTHER CORRIDOR'''<br />
<br />
[O'Neill and John&mdash;the President's aide&mdash;are walking along the corridor. Both are in full biohazard gear.]<br />
<br />
<blockquote>JOHN<br/><br />
I'm cancelling the President's visit.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Really? Why would you do that?</blockquote><br />
<br />
<blockquote>JOHN<br/><br />
I'm surprised you can joke at a time like this.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
That's pretty much all I can do at the moment.</blockquote><br />
<br />
<blockquote>JOHN<br/><br />
Your flagship team is in the hands of the enemy. You can't dial the Stargate. The base is overrun by an alien plant.</blockquote><br />
<br />
[Personnel are hacking away at the plant.]<br />
<br />
<blockquote>O'NEILL<br/><br />
We did find a ZPM.</blockquote><br />
<br />
<blockquote>JOHN<br/><br />
True.</blockquote><br />
<br />
[They walk up to an elevator and O'Neill passes his card through the access panel.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Give it another day.</blockquote><br />
<br />
<blockquote>JOHN<br/><br />
You think you can get everything resolved by then?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Wait a minute. I think there's a joke in there somewhere.</blockquote><br />
<br />
[The elevator doors open and they enter.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Got nothing!</blockquote><br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill is once again dictating the letter to General Hammond.]<br />
<br />
<blockquote>O'NEILL<br/><br />
And so, I regretfully submit my resignation. And to be clear, the regret is not so much about the resigning part, but the fact that I was deluded enough to think I had possessed even one iota of the ability needed to fill your sizeable and shiny shoes.</blockquote><br />
<br />
[The power comes back on. Gilmor knocks on the door.]<br />
<br />
<blockquote>GILMOR<br/><br />
Doctor Lee just called down, sir. He feels confident the plant has been fully eradicated.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I wish I did.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Oh, and the dialling computer is back online.</blockquote><br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[Camulus is being escorted by SFs.]<br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[Sergeant Harriman is at the monitor. Gilmor and O'Neill are standing, looking out at the gateroom. The Stargate is being activated.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
Chevron 4 encoded.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
You're releasing him?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I made a deal. We got a ZPM.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Look, I know we can finally dial Pegasus again and still defend Earth if we have to, but&hellip;</blockquote><br />
<br />
<blockquote>HARRIMAN<br/><br />
Chevron 5 encoded.</blockquote><br />
<br />
[The phone rings and Gilmor goes to answer it.]<br />
<br />
<blockquote>GILMOR<br/><br />
(into phone)<br/><br />
Control room.</blockquote><br />
<br />
[Gilmor listens then turns to O'Neill.]<br />
<br />
<blockquote>GILMOR<br/><br />
It's Doctor Lee. He says it's important.</blockquote><br />
<br />
[O'Neill takes the phone.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(into phone)<br/><br />
Yeah.<br/><br />
(to Harriman)<br/><br />
Abort the dialling procedure.</blockquote><br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[As the Stargate deactivates, Camulus looks up to the Control room.]<br />
<br />
'''INT&mdash;SGC. DR. LEE'S LAB'''<br />
<br />
[The ZPM is standing on a desk, glowing brightly.]<br />
<br />
<blockquote>LEE<br/><br />
Basically, it shouldn't be glowing like this.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Why is it?</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Well, it's funny really.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I like funny.</blockquote><br />
<br />
[Lee is standing on one side of the desk, a pair of infra-red goggles on his forehead. O'Neill is on the other side of the desk with Gilmor standing behind him.]<br />
<br />
<blockquote>LEE<br/><br />
No, this isn't the good kind of funny. I think it was the gamma radiation we used to kill the plant that revealed this.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Revealed what?</blockquote><br />
<br />
<blockquote>LEE<br/><br />
It illuminated a substance foreign to what we know to be the normal molecular make-up of a ZPM.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
And?</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Well, we managed to scrape some microscopic fragments from the casing and run some tests and uh&hellip;You're going to want these.</blockquote><br />
<br />
[He hands two pairs of goggles to O'Neill who passes one over to Gilmor. Lee puts his goggles on then asks a lab technician to leave. Lee closes the lenses down. He moves over to a bank of computers. A metal tray is sitting on a steel table.]<br />
<br />
<blockquote>LEE<br/><br />
This is what happens when you introduce a constant electric charge.</blockquote><br />
<br />
[O'Neill closes the lenses down on his goggles. As Lee flicks a switch on the computer, the tray explodes. Lee and O'Neill raise the lenses on their goggles, while Gilmor takes his goggles off and looks in amazement at the tray.]<br />
<br />
<blockquote>O'NEILL<br/><br />
The ZPM is booby trapped?</blockquote><br />
<br />
[Lee nods.]<br />
<br />
<blockquote>LEE<br/><br />
(shocked)<br/><br />
We were going to send it to Antarctica. Can you imagine if someone had taken it and plugged it into the chair in the Ancient Outpost? I can't even imagine the magnitude of the explosion. A charged ZPM detonating that? I don't know, I mean, it could have destroyed the whole planet.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
That's why Camulus was so eager to leave.</blockquote><br />
<br />
[O'Neill raises the goggles to his forehead.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Can you undo it?</blockquote><br />
<br />
<blockquote>LEE<br/><br />
Uh&hellip;well, you know we haven't actually&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yes or no?</blockquote><br />
<br />
[Lee shakes his head.]<br />
<br />
'''INT&mdash;SGC HOLDING CELL'''<br />
<br />
<blockquote>CAMULUS<br/><br />
I have no idea what you're talking about.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
When you couldn't figure out what the Ancient device was for, you tampered with the power source so nobody else could.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
I did nothing of the kind.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(chidingly)<br/><br />
Cammy.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
Worth a try.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Here's the deal. How would you like a chance to kill Ba'al?</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
In exchange, you want me to use the Ancient device to trade for the lives of your friends.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Exactly.</blockquote><br />
<br />
<blockquote>CAMULUS<br/><br />
Amusing.</blockquote><br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[The Gate is activated. The gateroom is full of SFs. Camulus is standing at the base of the ramp with Reynolds and is in his own clothing. O'Neill enters and places a case flat in Reynolds' hands. He opens the case to show Camulus that it contains the ZPM.]<br />
<br />
<blockquote>O'NEILL<br/><br />
All right?</blockquote><br />
<br />
[Camulus nods and O'Neill closes the case.]<br />
<br />
<blockquote>CAMULUS<br/><br />
(to Reynolds)<br/><br />
Coming with me?</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
We're taking you to another planet first. We'll wait for SG-1 there.</blockquote><br />
<br />
[Reynolds moves Camulus up to the ramp, followed by an SG team. They go through the Stargate.]<br />
<br />
'''EXT&mdash;SGC CHEYENNE MOUNTAIN. NIGHT'''<br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[O'Neill enters the gateroom.]<br />
<br />
<blockquote>HARRIMAN<br/><br />
(over intercom)<br/><br />
Receiving SG-3's IDC, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(to Harriman)<br/><br />
Open it!</blockquote><br />
<br />
[The iris opens and Reynolds and the SG team come through the Gate.]<br />
<br />
<blockquote>O'NEILL<br/><br />
You're late.</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
We thought we'd give it an extra hour, sir. We knew it was a long shot.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thank you, Colonel. Dismissed.</blockquote><br />
<br />
[O'Neill stares at the Stargate, then leaves.]<br />
<br />
'''ONE DAY TO ZERO HOUR'''<br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill is sitting at his desk, typing. Gilmor knocks on the door.]<br />
<br />
<blockquote>GILMOR<br/><br />
Sir. Uh&hellip;Colonel Reynolds would like a moment.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Fine.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
He's in the gateroom, sir.</blockquote><br />
<br />
[Gilmor walks away as O'Neill keeps typing.]<br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[O'Neill enters the gateroom to find that many of the SG teams are gathered there. He walks up to Reynolds.]<br />
<br />
<blockquote>O'NEILL<br/><br />
What's going on?</blockquote><br />
<br />
<blockquote>REYNOLDS<br/><br />
General, we just wanted you to know. Whatever you decide. We're behind you one hundred percent. You just need to give the order and we're ready to go.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I know you are, Colonel. Thank you.</blockquote><br />
<br />
[O'Neill looks around at the teams, obviously moved.]<br />
<br />
<blockquote>O'NEILL<br/><br />
All of you. Dismissed.</blockquote><br />
<br />
[O'Neill leaves.]<br />
<br />
'''INT&mdash;SGC LOCKER ROOM'''<br />
<br />
[O'Neill is sitting on a bench, having changed out of uniform. He moves to his locker and as he closes the door, he sees the names on the two lockers next to his&mdash;Teal'c and D. Jackson. He looks at them for a while, then walks away.]<br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[A cleaning bucket and mop is being pushed down the corridor. O'Neill turns into the corridor and calls for the elevator. Siler walks up behind him.]<br />
<br />
<blockquote>SILER<br/><br />
Goodnight, sir.</blockquote><br />
<br />
[Siler turns down the corridor. O'Neill turns towards him.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Goodnight, Siler.</blockquote><br />
<br />
[O'Neill gets on to the elevator and pushes a button. As the doors start to close, the alarm sounds. He puts his arm in the doorway to stop them from closing and pushes them open.]<br />
<br />
<blockquote>VOICE OVER PA SYSTEM<br/><br />
Unscheduled offworld activation.</blockquote><br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
A number of SFs and O'Neill are running along the corridor. Gilmor runs to meet O'Neill.]<br />
<br />
<blockquote>GILMOR<br/><br />
It's SG-1's identification code. Sergeant O'Brian transmitted a whole signal back through the Gate and is awaiting your instruction.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[O'Neill and Gilmor enter the Control room and go to O'Brian, who is at the monitor.]<br />
<br />
<blockquote>O'NEILL<br/><br />
O'Brian?</blockquote><br />
<br />
<blockquote>O'BRIAN<br/><br />
We have audio contact, sir. It's Colonel Carter.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(into microphone)<br/><br />
Carter?</blockquote><br />
<br />
[The sound of gunfire can be heard over the radio.]<br />
<br />
<blockquote>CARTER<br/><br />
(over radio)<br/><br />
We're under heavy fire, sir. Open the iris.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(into microphone)<br/><br />
Negative.</blockquote><br />
<br />
'''EXT&mdash;ALIEN PLANET'''<br />
<br />
[SG-1 are under attack.]<br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
<blockquote>O'NEILL<br/><br />
(into microphone)<br/><br />
Can you re-route?</blockquote><br />
<br />
'''EXT&mdash;ALIEN PLANET'''<br />
<br />
<blockquote>CARTER<br/><br />
(into radio)<br/><br />
Negative, the DHD is no longer accessible.</blockquote><br />
<br />
[Carter is crouched by the MALP, shooting at a number of Jaffa. Daniel is also shooting.]<br />
<br />
<blockquote>DANIEL<br/><br />
(into radio)<br/><br />
Jack, what's going on?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(over radio)<br/><br />
You've been in enemy hands.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
<blockquote>O'NEILL<br/><br />
(into microphone)<br/><br />
You know the protocol. We have no way of knowing if your iris code is secure.</blockquote><br />
<br />
'''EXT&mdash;ALIEN PLANET'''<br />
<br />
<blockquote>DANIEL<br/><br />
(into radio)<br/><br />
What the hell are you talking about?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
(over radio)<br/><br />
You were captured by Ba'al.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
(into radio)<br/><br />
Ba'al? We're on P2X-887. We were trapped in Anubis' secret base. When we came out we had Jaffa waiting for us at the Gate.</blockquote><br />
<br />
[Teal'c shoots a number of Jaffa with his staff weapon, then turns to Carter.]<br />
<br />
<blockquote>TEAL'C<br/><br />
It appears these Jaffa are loyal to Ba'al.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
(into radio)<br/><br />
Sir, the Gate's going to shut down and we won't be able to dial out again.</blockquote><br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
[O'Brian and Gilmor look at O'Neill as he considers.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(to O'Brian)<br/><br />
Open it.</blockquote><br />
<br />
[The iris opens.]<br />
<br />
<blockquote>O'NEILL<br/><br />
(into microphone)<br/><br />
You're clear.</blockquote><br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[Staff blasts come through the Gate and hit the gateroom. Carter, Teal'c and Daniel come running through the Gate.]<br />
<br />
'''INT&mdash;SGC CONTROL ROOM'''<br />
<br />
<blockquote>O'NEILL<br/><br />
Nice.</blockquote><br />
<br />
[O'Neill leaves the Control room.]<br />
<br />
'''INT&mdash;SGC GATEROOM'''<br />
<br />
[O'Neill enters the gateroom and walks up to SG-1.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Hey, guys.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Thank you, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
So&hellip;trapped in a secret base, all this time. Go figure.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
The wrist device allowed us access.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
We couldn't get back out.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
You thought Ba'al had captured us?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
That's what he said.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
How did he even know we were missing?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Reynolds saw an Alkesh.</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Ba'al must have had his Jaffa looking for the base.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Probably intercepted any radio chatter.</blockquote><br />
<br />
<blockquote>TEAL'C<br/><br />
That would explain the ambush.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Ba'al's Jaffa couldn't find the base, but they figured if we turned up&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
It's a great story. More importantly&hellip;did Anubis leave anything cool behind?</blockquote><br />
<br />
<blockquote>DANIEL<br/><br />
Not really, no.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Nuts!</blockquote><br />
<br />
'''EXT&mdash;SGC CHEYENNE MOUNTAIN. DAY'''<br />
<br />
'''INT&mdash;SGC CORRIDOR'''<br />
<br />
[Carter and O'Neill meet in the corridor. Carter is in dress blues. The corridor is decorated in bunting.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Colonel Carter. How are you?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I'm good, thanks for asking. You're not going to dress for the occasion, sir?</blockquote><br />
<br />
[O'Neill looks down at himself.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Well, you know me, I love dressing up. I was just on my way.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Sir, I wanted to talk to you&hellip;</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Carter. Your evaluation is done, and I think you'd be very pleased.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Really?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
You had doubts?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Honestly? I was wondering whether you were completely confident in my leadership skills.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Aren't you?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
I've been second guessing myself for ordering SG-3 to remain at the Gate.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Oh, phshaw!</blockquote><br />
<br />
[They begin walking down the corridor.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Standard recon. Your tactics in dealing with the ambush, perfect. You should read what Teal'c and Daniel wrote about your conduct under fire.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Can I?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
No.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Damn!</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Teal'c said you were an animal.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Such an exaggerator.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah. Isn't he? Well, this is where I go to take off the clothes I prefer, and don the clothes I abhor.</blockquote><br />
<br />
[O'Neill opens the door to the quarters.]<br />
<br />
<blockquote>CARTER<br/><br />
Um&hellip;sir, quickly. I&hellip;I wanted to talk to you about something else. I was reading Doctor Lee's report about the tainted ZPM? I think he may have underestimated the explosive potential. It could have actually destroyed the entire solar system.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
What's the difference?</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Well, my point is, if we figured it out so could Ba'al. He could use it as a weapon against us.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
All true, Carter. Which is exactly why I didn't give Camulus the tainted one.</blockquote><br />
<br />
<blockquote>CARTER<br/><br />
Sir?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
I gave him the dead one. It's worthless, right?</blockquote><br />
<br />
[Carter nods.]<br />
<br />
<blockquote>CARTER<br/><br />
Ba'al's going to be pretty pissed at Camulus.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Yeah.</blockquote><br />
<br />
[Carter smiles.]<br />
<br />
'''ZERO HOUR'''<br />
<br />
'''INT&mdash;SGC. O'NEILL'S OFFICE'''<br />
<br />
[O'Neill is sitting at his desk, reading a couple of sheets of paper in front of him. Gilmor knocks and enters.]<br />
<br />
<blockquote>GILMOR<br/><br />
General, the President's motorcade is through the gates. He should be getting on the elevator momentarily.</blockquote><br />
<br />
[O'Neill nods.]<br />
<br />
<blockquote>GILMOR<br/><br />
Uh&hellip;Sir, I&hellip;I think you should know, I'll be leaving tomorrow.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Really?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Yes, sir. The truth is, I've been here on a temporary special assignment from the President.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Oh?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Sort of a civilian audit, if you will.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Of the SGC?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Of you.</blockquote><br />
<br />
[O'Neill stands and moves to stand in front of Gilmor.]<br />
<br />
<blockquote>O'NEILL<br/><br />
I know.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
You do?</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
General Hammond told me.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Well, he wasn't supposed to.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Well, don't tell anyone.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Well, um&hellip;then you know the President wanted to make sure you were settling in before he came and shook your hand and fully endorsed you as the leader of this base.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Uh-huh.</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
Obviously, he's here, so&hellip;uh&hellip;what I mean is, I just want you to know how much respect I have for what you do here. And for you.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Thanks.</blockquote><br />
<br />
[Gilmor nods.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Shall we?</blockquote><br />
<br />
[O'Neill puts on his dress blues jacket.]<br />
<br />
<blockquote>O'NEILL<br/><br />
Oh, by the way. Did you let those Amoran delegates go?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
I did, sir, yes. Major Davis said they seemed much more willing to negotiate now.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Do you think they liked the fruit basket?</blockquote><br />
<br />
<blockquote>GILMOR<br/><br />
I think so, sir.</blockquote><br />
<br />
<blockquote>O'NEILL<br/><br />
Good. I put a lot of thought into that.</blockquote><br />
<br />
[They both leave the room. The paperwork on the desk is the resignation letter which O'Neill was writing to Hammond. Above O'Neill's signature are the words, ''Never mind''.]<br />
<br />
'''FADE OUT'''<br />
<br />
'''CLOSING CREDITS'''<br />
<br />
''Transcribed by Helen for Solutions 28 Aug 2004''<br />
<br />
== Related Articles ==<br />
<br />
* Previous: [[8.03 "Lockdown" Transcript]]<br />
* Next: [[8.05 "Icon" Transcript]]<br />
{{s8 transcript articles}}<br />
<br />
== Related Links ==<br />
<br />
{{SeasonEightLinks |<br />
episode_name = 8.04 "Zero Hour" |<br />
SCIFI_summary = 0804 <br />
}}<br />
<br />
---- <br />
--[[User:KylieLee|Kylie Lee]] 08:16, 30 Aug 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Paul_Davis&diff=24064Paul Davis2008-09-10T21:49:41Z<p>Aurora: character biography</p>
<hr />
<div>[[Category:U.S. Air Force (USAF)|Davis, Paul]]<br />
[[Image:pauldavis.jpg|thumb|170px|left|Maj. Paul Davis]]<br />
==Summary==<br />
<br />
Major Paul Davis is a USAF officer and the SGC's Pentagon liaison, working directly for the Joint Chiefs. He has relayed Pentagon orders to the leader of Stargate Command and acted as diplomat and liaison for the program both internationally and on rare occasion off-world.<br />
<br />
==Character Biography==<br />
<br />
Major Davis first introduced himself to General Hammond when the SGC Stargate was stuck connected to a black hole on P3W-451 (2.15 "A Matter of Time"). When scientists at the Pentagon realized they'd lost ocntact with the SGC due to some kind of time dilation effect, Davis was dispatched to collect General Hammond and bring him to meet the President.<br />
<br />
Major Davis was meeting with General Hammond when Col. Makepeace informed the general that the Tok'ra had found the MIA SG-1 team as prisoners of Hathor (3.01 "Into the Fire Part 2"). Davis was concerned at the resources Hammond was planning on using, half the SG teams (the only ones on base), to rescue one team. Hammond scolded the major--explaining Davis had: "a lot to learn about how we do things around here." When the rescue teams were also stranded and facing heavy resistence from Hathor's forces, it was Davis's job to relay the news that the President and Joint Chiefs refused to authorize an armored division or any further use of force. He expressed sympathy, but agreed with the decision. The intelligence was not as trustworthy as Hammond has suspected, and the people would have to make it out on their own. Hammond therefore, took his own initiative and contacted Teal'c on Chulak for rebel Jaffa reinforcements. Davis appeared to take the lessons of the protective nature of SG teams for each other, and the "against the odds" luck of SG-1, because he never expressed doubt of SG-1, or the SGC on any of his subsequent visits, and became an advocate of the program when presenting it to foreign delegates (6.17 "Disclosure").<br />
<br />
Davis was visiting the SGC when aliens from took over the SGC (3.14 "Foothold"). He, like everyone else on the base except Major Carter and Teal'c, was duplicated as disguise for the strange aliens. The Davis, as well as the Jack O'Neill and Daniel Jackson dopplegangers went to D.C. to retrieve Major Carter, who escaped the base. On the flight back with Maybourne, Sam saw through the disguise, and the O'Neill and Davis dopplegangers were killed in the ensuing battle. The death of his doppleganger woke Davis and O'Neill up--only to find themselves suspended in the aliens's pods. They escaped, knocking out the Fraiser doppleganger and meeting up with Carter, who re-infiltrated the base using the Jackson doppleganger disguise. Davis stayed, protecting the rest of the SGC personnel still trapped in the alien stasis, while Carter and O'Neill regained control of the SGC.<br />
<br />
Davis coordinated the Pentagon efforts at the SGC when Thor's ship, the ''Beliskner'', was infiltrated with Replicators as he tried to reach Earth for help (3.22 "Nemesis Part 1"). Davis relayed the Pentagon's orders to Hammond, including that the plan was to blow up the ship. When Daniel protested the rest of his team was on that ship, Davis expressed his views--much changed from when the team was stuck on Hathor's base: "I have as much confidence in SG-1 as you Dr. Jackson. But they left over an hour ago. We've had no communication since. We have no idea what kind of a timeframe we're dealing with here." Despite that, he was willing to argue for a "reasonable" time frame as per Hammond's suggestion. Their faith in SG-1 was warranted, as the ship burned up in Earth's atmosphere. Davis tried to comfort the worried Daniel by assuring him that SG-1 most likely escaped the ship before it was destroyed by using the Stargate they had commandered. This <br />
<br />
Unfortunately, enough of the ''Beliskner'' survived reentry that one Replicator survived the crash; it infiltrated a Russian sub, killing the crew and using the vessel to create more brethren (4.01 "Small Victories Part 2"). After the sub was captured by the US military, Davis approached SG-1 (who had returned as Daniel and Davis suspected); Davis wanted to be briefed on the Replicators as SG-1 were the closest thing to experts they had. While the Pentagon wanted to preserve specimans for study, O'Neill vociferously insisted the only way to handle the Replicators was to blow them up. Davis coordinated efforts to investigate, and later to destroy the sub. For unexplained reasons, when O'Neill and Teal'c were trapped on the sub, Davis delayed enacting O'Neill's radioed order to blow up the ship with them on board, instead waiting a few seconds for Daniel to acquiesce. He then gave the order for ''Dallas'' to blow up the sub.<br />
<br />
Davis was on hand at the SGC when O'Neill and Teal'c field tested the X-301, a ship cobbled from two captured death gliders (4.12 "Tangent"). When the mission went sour and the X-301 was stranded in space, Davis coordinated communications between the SGC, the ship, and the Pentagon. <br />
<br />
Davis appeared in a dream of Daniel Jackson's controlled by Shifu; in it, he maintained his role as Pentagon liaison (4.17 "Absolute Power"). In the dream, he appeared shocked by the increasingly arrogant and personal requests of Daniel Jackson--a sign that Daniel was acting out of character for even himself.<br />
<br />
When Teal'c was trapped in the Stargate buffer after an accident with the wormhole, Major Davis went with Daniel Jackson to Russia to negotiate for borrowing the Russians' DHD (5.14 "48 Hours"). The negotiations were strained: Russia felt they were unfairly treated in allowing the use of their Stargate (the Russians had salvaged the Stargate thought destroyed with the ''Beliskner'') to help the offworld teams get back home, without receiving their fair share in dissemination of off-world technology research. When left alone, Daniel and Paul had a heated argument about how much they should be willing to share--Paul was resistant to giving naquadah, and naquadah technology to Russia, and Daniel was frustrated at the nationalistic attitudes preventing safety of Earth, and saving Teal'c. Davis finally conceded several key points to the Russians, but it was only Daniel's personal appeal to Col. Chekov that finally broke through the stalemate.<br />
<br />
When Earth was threatened by an asteroid, Major Davis was once again thrust into the role of balancing Hammond's faith in SG-1 to save the day with the Pentagon's concerns of enacting secondary plans (5.17 "Failsafe"). Luckily, they heard from SG-1, and Davis's role was acting as liaison between the Pentagon, NORAD tracking, and the SGC. When it was believed the team had failed in their mission, Hammond ordered Davis and Sergeant Harriman to join the last group going to the last Alpha Site. (Note: When Davis's predecessor in this position, Colonel Samuels, with the Earth in mortal danger, Hammond ordered Samuels to remain, since only the "best and brightest" should go on the base.) When Davis questioned Hammond's remaining, Hammond simply stated he had not been relieved. Davis shook hands with the general and wished him luck. Thankfully, once again SG-1 found an alternative method to save Earth from the asteroid.<br />
<br />
Davis was unusually in the thick of action when an apparently abandoned ha'tak was found floating in space above Earth (6.03 "Descent"). Davis joined SG-1, Dr. Friesen, and Jacob Carter to investigate the ship. He helped Major Carter in the engine room, but when Colonel O'Neill found evidence the ship was not as abandoned as they thought, Davis and Carter were ordered back to the bridge of the vessel. The ship eventually made a controlled crash into the ocean. They noticed a strange sound coming through the intercoms. Later, when Carter and O'Neill were trapped in a section filling with water, Davis offered to go and help them, but Jacob explained all the controls were fused. They mourned the loss of the pair, but it turned out the ship was being influenced by Thor's consciousness, and Jack and Sam were saved. Davis was the one who was able to get rid of the intercom noise so that Thor's voice could be clearly heard. The team was able to rescue Thor, albeit at the expense of losing the ha'tak. <br />
<br />
When reporter Julia Donovan got too close to the truth of the new X-303 vessel ''Prometheus'', Major Davis was sent to try and convince her not to run with the story (6.11 "Prometheus"). When she refused, he and Major Carter went over her head to the network president. Under orders from the Pentagon, they granted her and a film crew access to the unfinished vessel, in return for her sitting on the story until such time as the government authorized its declassification. The tour went sour when the film crew was actually rogue NID agents who commandeered the vessel and held Donovan, Carter, and Jonas Quinn hostage. Davis had to answer to the wrath of Colonel O'Neill when the betrayal was discovered. Much to his distaste, he followed the Joint Chiefs orders and delivered the disgraced Colonel Simmons and Goa'uld Adrian Conrad to the hostage takers. Knowing Simmons was in on the deal, he tried to force Simmons to talk, but Simmons saw through Davis's bluff. After delivering the prisoners, Davis continued to coordinate rescue efforts with O'Neill and Teal'c, as well as Major Carter, who had escaped and was hiding on board the ship.<br />
<br />
When Senator Kinsey was almost assassinated, Major Davis has the unfortunate job of acting as liaison between the Pentagon and the District Attorney, notifing Stargate Command that Colonel Jack O'Neill was the suspected assassin (6.14 "Smoke and Mirrors"). O'Neill and Kinsey's mutual hatred was well known, and he was identified as the shooter by surveillance footage. Later, it was revealed that the NID, namely Agent Malcolm Barrett, was keeping Kinsey hidden, wanting his testimony against the rogue elements. Barrett finally confided in Major Carter, working with him to prove O'Neill's innocence and find the real assassin, that Kinsey was alive. He explained Davis was the only one at the Pentagon who knew the truth. Major Carter realized that the mimicry devices the SGC suspected were being used to frame O'Neill could also allow the assassins and their leaders to mimic Davis. They were able to stop the assassin, who was indeed posing as Davis, before he could kill the senator, still recovering from the gunshot wound.<br />
<br />
When the US government decided to share the knowledge of the Stargate Program to some other nations, namely Great Britain, France, and China, Major Davis had the unenviable task of briefing the nation's ambassadors on the history of the program (6.17 "Disclosure"). Both General Hammond and Senator Kinsey attended the briefing, Kinsey using the occasion to try and wrest control of the program out of the Air Force hands and into those of the NID. Davis made some calls during a recess, and discovered Kinsey had moved from the Appropriations committee to Intelligence Oversight, meaning the NID would fall squarely under his control. Armed with Davis's information, Hammond played a trump card of his own by calling in a favor from Thor. Thor's appearance convinced the nations' ambassadors that the program was safe in the SGC's hands.<br />
<br />
When Stargate Command served as host for negotiations between rival Amoran delegations, Major Davis acted as diplomatic liaison to the talks (8.04 "Zero Hour"). When talks broke down, Brigadier General Jack O'Neill, new leader of the SGC, used unconventional diplomacy by locking the two delegates in a room together, forcing them to talk to each other. During this same time period, he also worked with Colonel Reynolds in gathering intelligence and briefing Gen. O'Neill on potential plans to rescue an MIA SG-1, believed to be captured by Ba'al.<br />
<br />
Davis worked with SG-7 in helping the Free Jaffa Nation set up their preliminary system of government on Dakara (9.01 "Avalon Part 1"). As Teal'c explained to Lt. Col. Mitchell: "That has caused problems as well. Many view the Tau'ri with the same level of mistrust as a would-be enemy. They see the proposed system of government as a means to control and subvert their newly acquired freedom." Davis's efforts were unfortunately, not too successful.<br />
<br />
Two years later, Davis, still surprisingly a major in rank, greeted SG-1 in the halls of Stargate Command when the team was on its way to the Tok'ra homeworld to witness the execution of the last Ba'al clone (Stargate Continuum).<br />
<br />
==Episodes==<br />
<br />
* [[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]]<br />
* [[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]<br />
* [[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]] (in dream only)<br />
* [[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
* [[6.03 "Descent" Episode Guide|6.03 "Descent"]]<br />
* [[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
* [[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]] (Alternate Timeline)<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]] (by reference only)<br />
* [[Stargate: Continuum]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill]]<br />
* [[Daniel Jackson]]<br />
* [[Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[George Hammond|General George Hammond]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett]]<br />
* [[Jacob Carter]]<br />
* [[Chekov|Col. Chekov]]<br />
* [[Adrian Conrad]]<br />
* [[Friesen|Dr. Friesen]]<br />
* [[Hathor]]<br />
* [[Julia Donovan]]<br />
* [[Reynolds|Col. Reynolds]]<br />
* [[Samuels|Maj./Lt. Col. Samuels]]<br />
* [[Frank Simmons|Col. Frank Simmons]]<br />
* [[Thor]]<br />
<br />
==Related Articles==<br />
<br />
* [[Amorans]]<br />
* [[Beliskner]]<br />
* [[Foothold Aliens]]<br />
* [[Free Jaffa Nation]]<br />
* [[Ha'tak]]<br />
* [[NID]]<br />
* [[P3W-451]]<br />
* [[Pentagon]]<br />
* [[Prometheus]]<br />
* [[SGC]]<br />
* [[Stargate Program Disclosure]]<br />
* [[USAF]]<br />
<br />
==Actor==<br />
<br />
* [[Colin Cunningham]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:49, 10 September 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Reetalia&diff=23942Reetalia2008-08-29T17:42:24Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:22001.jpg|thumb|left|Charlie arrives from Reetalia]]<br />
==Summary==<br />
<br />
Reetalia was the home of the Reetou and their human creation "Charlie", considered a beautiful world by its natives until it was attacked by the Goa'uld.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Reetalia<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Alien Reetou Charlie<br />
* '''Introduced in Episode:''' 2.20 "Show And Tell"<br />
* '''Earth Cultural/Technological Equivalent:''' advanced alien species<br />
* '''Main Interest:''' Alliance<br />
* '''Influenced/Dominated by:''' Reetou<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
<br />
Reetalia was the home of the Reetou. It was a beautiful world until savaged by the Goa'uld. After the attack, a group of Reetou wanted to destroy the Goa'uld through attrition–by destroying worlds with human hosts. Their opinion was a minority, and the rebel faction left to P63-2031.<br />
<br />
The rest of the Reetou determined the humans should be warned. One later named "Mother" created "Charlie", a genetically manipulated and created human boy who could see and hear the Reetou to act as intermediary and communicate with the humans. Observing humans on other planets, she encountered SG-1 and followed them back to the SGC from an offworld mission. Since Reetou's exist slightly out of phase with our reality, Mother remained at the SGC unobserved. After she witnessed Jack O'Neill's handling of the Great Spirits and Tonane, she determined he was an individual to be trusted. <br />
<br />
Charlie, though not fully adult, was sent earlier than planned. His genetic coding was breaking down, so he was sent to Stargate Command while still a boy. Mother, able to manipulate things in our reality, commandeered the iris control to allow Charlie to arrive to the SGC from Reetalia. Mother later died at the SGC by an attack by Rebel Reetou, and Charlie was taken to the Tok'ra to try and stop his genetic breakdown. Learning the existence of the Reetou and Mother's actions in allowing Reetalia access to the Stargate enacted the handprint protocol lock for the iris control.<br />
<br />
<br />
==Episodes== <br />
<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Charlie]]<br />
* [[Mother]]<br />
* [[Tonane]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Great Spirits]]<br />
* [[P63-2031]]<br />
* [[Reetou]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 10:42, 29 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P63-2031&diff=23938P63-20312008-08-27T20:34:07Z<p>Aurora: /* Related Articles */</p>
<hr />
<div>[[Category:Planets]][[Image:22004.jpg|thumb|left|Rebel Reetou on P63-2031]]<br />
==Summary==<br />
P63-2031 was a desert planet where Reetou rebels congregated. These insect-like, invisible creatures wanted to destroy the Goa'uld, and had no problems destroying the Goa'uld's host worlds, such as Earth to do it. A Reetou who was against the rebels plans, later referred to as "Mother" created a human child to interact with the people of Earth and warn them of the threat. The Tok'ra believed that only one or two teams of Reetou, consisting of five or ten of the aliens would be on P63-2031, the planet Mother designated as the Reetou rebel base.<br />
<br />
Their intelligence was wrong. After the MALP showed no Reetou presence at the Stargate, SG-1, SG-12 , and a Tok'ra delegation, including Jacob Carter went to the planet on a recon mission. Selmak and Teal'c sensed a strong Reetou presence nearby. The TERs revealed too many rebel Reetou to count congregating on the planet.<br />
<br />
The teams returned to the SGC, unwittingly bringing one team (five members) of the invisible Reetou aliens with them. The rebel Reetou assassinated Mother and tried to destroy the base, but were stopped and killed.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P63-2031<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Alien Reetou Mother<br />
* '''Introduced in Episode:''' 2.20 "Show And Tell"<br />
* '''Earth Cultural/Technological Equivalent:''' advanced alien species<br />
* '''Main Interest:''' Military Reconnaissance<br />
* '''Influenced/Dominated by:''' Rebel Reetou<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Episodes== <br />
<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Jacob Carter]]<br />
* [[Charlie]]<br />
* [[Mother]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Reetalia]]<br />
* [[Reetou]]<br />
* [[SG-1]]<br />
* [[SG-12]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Transphase Eradication Rod (TER)]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 13:28, 27 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P63-2031&diff=23936P63-20312008-08-27T20:29:25Z<p>Aurora: </p>
<hr />
<div>[[Category:Planets]][[Image:22004.jpg|thumb|left|Rebel Reetou on P63-2031]]<br />
==Summary==<br />
P63-2031 was a desert planet where Reetou rebels congregated. These insect-like, invisible creatures wanted to destroy the Goa'uld, and had no problems destroying the Goa'uld's host worlds, such as Earth to do it. A Reetou who was against the rebels plans, later referred to as "Mother" created a human child to interact with the people of Earth and warn them of the threat. The Tok'ra believed that only one or two teams of Reetou, consisting of five or ten of the aliens would be on P63-2031, the planet Mother designated as the Reetou rebel base.<br />
<br />
Their intelligence was wrong. After the MALP showed no Reetou presence at the Stargate, SG-1, SG-12 , and a Tok'ra delegation, including Jacob Carter went to the planet on a recon mission. Selmak and Teal'c sensed a strong Reetou presence nearby. The TERs revealed too many rebel Reetou to count congregating on the planet.<br />
<br />
The teams returned to the SGC, unwittingly bringing one team (five members) of the invisible Reetou aliens with them. The rebel Reetou assassinated Mother and tried to destroy the base, but were stopped and killed.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P63-2031<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Alien Reetou Mother<br />
* '''Introduced in Episode:''' 2.20 "Show And Tell"<br />
* '''Earth Cultural/Technological Equivalent:''' advanced alien species<br />
* '''Main Interest:''' Military Reconnaissance<br />
* '''Influenced/Dominated by:''' Rebel Reetou<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Episodes== <br />
<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Jacob Carter]]<br />
* [[Charlie]]<br />
* [[Mother]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Reetou]]<br />
* [[SG-1]]<br />
* [[SG-12]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Transphase Eradication Rod (TER)]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 13:28, 27 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P63-2031&diff=23935P63-20312008-08-27T20:28:44Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:22004.jpg|thumb|left|Rebel Reetou on P63-2034]]<br />
==Summary==<br />
P63-2031 was a desert planet where Reetou rebels congregated. These insect-like, invisible creatures wanted to destroy the Goa'uld, and had no problems destroying the Goa'uld's host worlds, such as Earth to do it. A Reetou who was against the rebels plans, later referred to as "Mother" created a human child to interact with the people of Earth and warn them of the threat. The Tok'ra believed that only one or two teams of Reetou, consisting of five or ten of the aliens would be on P63-2031, the planet Mother designated as the Reetou rebel base.<br />
<br />
Their intelligence was wrong. After the MALP showed no Reetou presence at the Stargate, SG-1, SG-12 , and a Tok'ra delegation, including Jacob Carter went to the planet on a recon mission. Selmak and Teal'c sensed a strong Reetou presence nearby. The TERs revealed too many rebel Reetou to count congregating on the planet.<br />
<br />
The teams returned to the SGC, unwittingly bringing one team (five members) of the invisible Reetou aliens with them. The rebel Reetou assassinated Mother and tried to destroy the base, but were stopped and killed.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P63-2031<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Alien Reetou Mother<br />
* '''Introduced in Episode:''' 2.20 "Show And Tell"<br />
* '''Earth Cultural/Technological Equivalent:''' advanced alien species<br />
* '''Main Interest:''' Military Reconnaissance<br />
* '''Influenced/Dominated by:''' Rebel Reetou<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Episodes== <br />
<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Jacob Carter]]<br />
* [[Charlie]]<br />
* [[Mother]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Reetou]]<br />
* [[SG-1]]<br />
* [[SG-12]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Transphase Eradication Rod (TER)]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 13:28, 27 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=PXY-887&diff=23934PXY-8872008-08-27T19:48:58Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:21302.jpg|thumb|left|SG-1 in PXY-887 village]]<br />
==Summary==<br />
PXY-887 was the home of Tonane and a tribe of humans related to the Salish Indians, protected by aliens who considered themselves the Salish's Great Spirits.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' PXY-887<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 2.13 "Spirits"<br />
* '''Earth Cultural/Technological Equivalent:''' powerful advanced aliens; human simple,nomadic life<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Great Spirits and Salish Indians<br />
* '''History of Stargate:''' Unknown past; Stargate is now buried.<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
<br />
The Goa'uld brought humans to PXY-887 centuries ago. They were destroyed by the native aliens who lived on the planet, who then considered themselves caretakers of the transplanted humans. The aliens interacted with the humans by taking on the identities of the tribe's spirits. Shapeshifters themselves, they were able to impersonate the animal gods of the people and lived in peaceful coexistence with the nomadic humans.<br />
<br />
The planet of PXY–887 was a diverse geographical world, with fields, mountains, forests, etc as part of its landscape. High amounts of an ore called trinium were native to the planet. Trinium is 100 times lighter and stronger than steel. The Salish people harvested what trinium, which they called "ke", that would wash down river from the mountains. Although the ore was brittle, the Salish, with the guidance of the spirits, were able to refine it to make tools and use it for many things for every day living.<br />
<br />
The SGC first explored PXY-887 and did not know of any habitation, but their find of the trinium ore made them very interested in the planet. SG-11 was sent for an excavation. When they were 48 hours late for their weekly check-in, Hammond ordered SG-1 to investigate. Before they could leave, someone on PXY-887 dialed in. An arrow was launched through the Stargate, its trinium tip piercing the window and striking O'Neill in the shoulder.<br />
<br />
In her first command mission, Captain Carter led the rest of SG-1 to the planet. They found SG-11's abandoned camp and discovered totems memorializing the spirit Xe'ls defeat of the Goa'uld and Jaffa, but were soon captured and brought to the village. Once there, their main contact was Tonane, a young but respected member of the tribe who was kind and curious, and explained SG-11 was "with the spirits", and SG-1 would have to speak to them about their friends' release. A wary and skeptical SG-1 followed Tonane into the forest, speaking self-consciously to the wolf and raven they met there. Their arguments appeared convincing, since later, the spirits seemed to release SG-11 to them.<br />
<br />
After the initial misunderstanding, SG-1 tried to engage in negotiation with the elders of Tonane's village to mine the trinium ore. The elders were willing to share the trinium that washed down river, but were concerned of the destructive methods SG-11 had already demonstrated to mine the trinium. They sent Tonane back with the SG teams to learn more about these alternative methods. Unbeknownst to SG-1, "SG-11" was in fact some of the "spirits", masquerading as the team.<br />
<br />
The spirits watched over Tonane, and, in their disguise as SG-11, learned that the Pentagon was ordering the SGC to renege on negotiations–waiting until Tonane's nomadic people went further south before doing more mining. The spirits grew vengeful, using their powers to make everyone disappear, and trying to find Tonane and return him home. The raven spirit known as Xe'ls became injured during the takeover. Tonane learned the truth about his spirits, and he and Jack remained with Xe'ls as Daniel and Teal'c tried to dial PXY-887 and enlist the village elders help to advocate for them before everyone in the SGC disappeared. The spirits stopped them, vanishing Teal'c–but Daniel's quick wit allowed him to parley a truce with the wolf spirit Ta'kaya. <br />
<br />
The spirits healed Xe'ls, and after conversation with Tonane, as well as Jack and Daniel, determined they would return home and bury their Stargate so as not to be disturbed by outsiders again. Leaving in peace, they returned everyone they caused to vanish to the SGC gate room, including General Hammond, Samantha Carter, Teal'c, and the missing SG-11.<br />
<br />
As far as is known, the "Great Spirits" and Tonane's people continue to live in harmony on PXY-887, the people now knowing the spirits' true form and nature.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:21301a.jpg|thumb|170px|left|Great Spirits totem]] <br />
|valign="top"|[[Image:21302.jpg|thumb|170px|left|T'akaya in forest of PXY-887]] <br />
|valign="top"|[[Image:213trinium.jpg|thumb|170px|left|Trinium sample from PXY-887]] <br />
|}<br />
<br />
==Episodes== <br />
<br />
* [[2.13 "Spirits" Episode Guide|2.13 "Spirits"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Capt. Samantha Carter]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Connor|Capt. Connor]]<br />
* [[T'akaya]]<br />
* [[Tonane]]<br />
<br />
==Related Articles==<br />
* [[Central Coast Salish Indians]]<br />
* [[Great Spirits]]<br />
* [[Dial Home Device (DHD)]]<br />
* [[Goa'uld]]<br />
* [[SG-1]]<br />
* [[SG-11]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Trinium]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 12:48, 27 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SGA_3.07_%22Common_Ground%22_Transcript&diff=23925SGA 3.07 "Common Ground" Transcript2008-08-27T13:22:01Z<p>Aurora: /* Related Articles */ fix link to Mrs. Miller</p>
<hr />
<div>[[Category:Atlantis Transcripts|307]]<br />
[[Image:sga307trans.jpg|thumb|170px|left|3.07 "Common Ground"]]<br />
<br />
== Episode Guide ==<br />
[[SGA 3.07 "Common Ground" Episode Guide]]<br />
<br />
== Pr&eacute;cis ==<br />
{{sga0307precis}}<br />
<br />
== Transcript ==<br />
'''EXT&mdash;PLANET, DAY'''<br />
<br />
[Sheppard's team is on the run and under fire.]<br />
<br />
<blockquote>TEYLA<br/><br />
We must go faster, Rodney!</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(panicked)<br/><br />
This is pretty much my top gear!</blockquote><br />
<br />
[Sheppard and Ronon pause at cover and return fire while Teyla and McKay get to the DHD.]<br />
<br />
<blockquote>RONON<br/><br />
If we make a stand here, we can take 'em!</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Negative. We don't know how many we're up against!<br/><br />
(he shoots again and turns to the others)<br/><br />
Rodney, dial the damn gate! Don't wait for us!</blockquote><br />
<br />
[McKay is already dialing while Teyla provides cover fire.]<br />
<br />
<blockquote>MCKAY<br/><br />
(frantic)<br/><br />
As if the bullets whizzing past my head weren't encouragement enough!</blockquote><br />
<br />
[The firefight continues.]<br />
<br />
<blockquote>MCKAY<br/><br />
(pushing glyphs)<br/><br />
Okay, six, seven.</blockquote><br />
<br />
[The wormhole activates.]<br />
<br />
<blockquote>MCKAY<br/><br />
(into radio)<br/><br />
This is McKay to Atlantis! We're coming in hot!</blockquote><br />
<br />
[McKay and Teyla run through the Stargate. Ronon and Sheppard follow. Someone fires a twin harpoon at Sheppard, piercing his vest and pulling him backward to the ground at the last second. Ronon makes it through and the wormhole shuts down.]<br />
<br />
[Sheppard finds himself surrounded by several armed Genii. The harpoon shooter is Kolya, who lowers his weapon and approaches. He smiles and crouches closer to the ground to be more on Sheppard's level.]<br />
<br />
<blockquote>KOLYA<br/><br />
It's good to see you again, Colonel.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Kolya.</blockquote><br />
<br />
'''OPENING CREDITS'''<br />
<br />
'''EXT&mdash;ATLANTIS, DAY'''<br />
<br />
'''INT&mdash;ATLANTIS GATE ROOM'''<br />
<br />
[Several heavily armed teams walk through the Stargate from an incoming wormhole. Weir stands waiting for them. Teyla, McKay, and Ronon are the last to arrive.]<br />
<br />
<blockquote>WEIR<br/><br />
Anything?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
There was no sign of Colonel Sheppard or our attackers.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
And they covered their tracks well.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
There's a good chance he was transported off-world, so I've gathered the last fifty or so gate addresses that were dialed.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
That should be helpful, but since the transmission which summoned us to the planet was sent using a code we gave to the Genii, that will be our starting point.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(sarcastically)<br/><br />
What are you gonna do, like ''ask'' the Genii if one of them took Sheppard?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(calmly)<br/><br />
Yes, I am.</blockquote><br />
<br />
[The Stargate chevrons light up.]<br />
<br />
<blockquote>MCKAY<br/><br />
So&hellip;this&hellip;?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Yes, it is.</blockquote><br />
<br />
[Ronon and McKay move out of the path of the kawhoosh as the Stargate activates.]<br />
<br />
<blockquote>CHUCK<br/><br />
Incoming wormhole! We're receiving the new identification code.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Security teams stand by.</blockquote><br />
<br />
[Ladon and three Genii soldiers enter from the wormhole.]<br />
<br />
<blockquote>WEIR<br/><br />
Welcome, Ladon.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
I came as soon as I&mdash;</blockquote><br />
<br />
[Ronon approaches Ladon and towers over him.]<br />
<br />
<blockquote>RONON<br/><br />
(furious)<br/><br />
What've you done with Sheppard?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(firmly)<br/><br />
Ronon, he is here as our guest.</blockquote><br />
<br />
[Ronon has a snarl on his face, but steps back.]<br />
<br />
<blockquote>LADON<br/><br />
How can I help?</blockquote><br />
<br />
'''INT&mdash;GENII CELLS'''<br />
<br />
[Sheppard is in a cell. It has three stone walls and the front is encased with metal bars. Another cell is next to his.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Kolya? I didn't kill you last time, remember?</blockquote><br />
<br />
[Sheppard kicks the doors.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Gah!<br/><br />
(sotto voce)<br/><br />
You promised me points for that.<br/><br />
(yelling)<br/><br />
Kolya!<br/><br />
(to himself)<br/><br />
Dammit. Should've killed him.</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
(from the next cell)<br/><br />
You're wasting your breath.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Didn't know I had company down here.</blockquote><br />
<br />
[Sheppard steps to the wall between the cells. There is a small barred window between the cells.]<br />
<br />
<blockquote>PRISONER<br/><br />
There is no escape.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Prisons are like that. Never stopped me before. How long have you been down here?</blockquote><br />
<br />
[Sheppard peers through the bars, trying to get a look at his neighbor. All he can see is a shadowed figure shifting his legs.]<br />
<br />
<blockquote>PRISONER<br/><br />
Many years.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
How many is "many"? Five? Ten?</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
It no longer matters.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Oh, that many, huh? What did you do to get here?</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
I merely allowed myself to be captured alive.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Same here. Look, I got people looking for me, and when they find me, maybe we can both uh&mdash;</blockquote><br />
<br />
[An outer door to the area opens, and three armed Genii soldiers arrive and unlock Sheppard's cell.]<br />
<br />
<blockquote>GUARD<br/><br />
Move.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Where we movin' to?</blockquote><br />
<br />
[The guard cocks a large alien shotgun type weapon.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
I kinda like it here.</blockquote><br />
<br />
[The guard fires a blast past Sheppard's soldier, blowing a large hole through the wall behind him. Sheppard flinches from the blast and gets struck by debris.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Ow!</blockquote><br />
<br />
<blockquote>GUARD<br/><br />
Commander Kolya insists.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Oh, he insists? Well, why didn't you just say so?</blockquote><br />
<br />
[Sheppard steps out of the cell. After he passes the guard with the shotgun, he spins back and delivers a roundhouse punch, trying to pull the shotgun out of the guard's grasp. Another guard strikes him with a small whip that emits some kind of electric charge. Sheppard shouts in pain and collapses unconscious.]<br />
<br />
<blockquote>GUARD<br/><br />
Pick him up.</blockquote><br />
<br />
[The other guards drag Sheppard away.]<br />
<br />
'''EXT&mdash;ATLANTIS, DAY'''<br />
<br />
'''INT&mdash;ATLANTIS GATE ROOM'''<br />
<br />
[Atlantis SFs disarm the Genii guards. They lead away all but Lodan and his aide.]Ladon<br />
<br />
<blockquote>WEIR<br/><br />
I'm sorry this is necessary, but under the circumstances, I'm sure you understand.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
I came here as a friend, Doctor Weir; I hope to leave as one.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
And we appreciate your concern for Colonel Sheppard.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Despite the fact that it was your incompetence that led to his capture.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(admonishing)<br/><br />
Rodney!</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
I'm sorry, but there is no disputing the fact that it was a code we provided the Genii that was used to lure us to that planet where we were ambushed!</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Doctor McKay is quite correct. You entrusted us with codes, and I allowed them to be stolen from us. How and by whom is an ongoing investigation, but I must assume it was someone close to me.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Or this is part of your plans.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Excuse me?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
(with humorless smile)<br/><br />
It would not be the first time.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
I say this rhetorically, since I should think it is obvious. But if I were involved in this in any way, or if my intentions were anything less than honorable, would I have come to Atlantis?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
With you, who knows? All I know is my friend has been kidnapped, and you had something to do with it.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Which is why I have walked away from significant responsibilities as leader of my people to come here and offer our help. Now, you can either let me do that, or you can continue to berate me for my mistake. The choice is yours.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Oh, we have more choices than that!</blockquote><br />
<br />
[He looms over Ladon again.]<br />
<br />
<blockquote>WEIR<br/><br />
Ronon!</blockquote><br />
<br />
<blockquote>LADON<br/><br />
I see no reason to stay here if this is how I am to be treated.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Trust me, you're not goin' anywhere.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Ronon, I understand how you feel. Believe me, I do. But we're gonna deal with this my way.<br/><br />
(to Ladon)<br/><br />
Let's continue this in my office&hellip;privately.</blockquote><br />
<br />
[She and Ladon head up the stairs, leaving the others standing there.]<br />
<br />
'''INT&mdash;CAMERA ROOM'''<br />
<br />
[Sheppard is tied to chair in the room. The three guards are there, as well as Kolya. A device similar to a 1950s era television studio camera is wheeled nearby.]<br />
<br />
<blockquote>KOLYA<br/><br />
It's been some time.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
You must have really missed me to go through all this trouble. Nice harpoon, by the way.</blockquote><br />
<br />
[Kolya smirks.]<br />
<br />
<blockquote>KOLYA<br/><br />
To capture an extraordinary soldier takes extraordinary measures.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I'll take that as a compliment.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
As you should. Just as you should understand this is not personal. As soon as my goal is achieved, you'll be returned to Atlantis.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
That simple, huh? What do you want?</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
It's not a question of what I want. It's a question of who.</blockquote><br />
<br />
'''INT&mdash;WEIR'S OFFICE'''<br />
<br />
<blockquote>LADON<br/><br />
Now, I entrusted the IDC codes you provided to two men in my government&mdash;my second minister in the event of my death, and my personal assistant, Cassel Massan. I trust both of these men implicitly&hellip;or rather I did.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Are both men now accounted for?</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Yes. In fact, they're in custody. They're being questioned as we speak.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(skeptically)<br/><br />
Really?</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Don't underestimate the importance of this alliance between our two peoples to the Genii, Doctor Weir. In fact, when I heard the news, my first concern was&mdash;</blockquote><br />
<br />
[Klaxons blare.]<br />
<br />
<blockquote>CHUCK<br/><br />
(over comm)<br/><br />
We have an unscheduled off-world activation.</blockquote><br />
<br />
[Weir and Ladon leave the room.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
<blockquote>WEIR<br/><br />
Identification code?</blockquote><br />
<br />
[McKay is at a console beside Chuck.]<br />
<br />
<blockquote>MCKAY<br/><br />
None, but we're receiving an analog video signal.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Bring it up.</blockquote><br />
<br />
[A fuzzy image of Kolya appears on screen.]<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Doctor Weir, if you're receiving this, please respond.</blockquote><br />
<br />
[Everyone stares at the image in shock.]<br />
<br />
<blockquote>RONON<br/><br />
Who the hell is he?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Aucustus Kolya. A Genii military leader who once tried to seize Atlantis. Ladon was a member of his strike team.</blockquote><br />
<br />
[Ronon turns and glares at Ladon, processing this information.]<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
I do know you're there, Doctor. The existence of Atlantis is no secret among the Genii. It would be&hellip;pointless not to answer.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(to Chuck)<br/><br />
Open a channel.</blockquote><br />
<br />
[Chuck signals the line is active.]<br />
<br />
<blockquote>WEIR<br/><br />
This is Doctor Weir.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Oh good. I wanted to be certain you were there to see this.</blockquote><br />
<br />
[Kolya steps to the side to reveal a bound and gagged Sheppard sitting behind him.]<br />
<br />
<blockquote>MCKAY<br/><br />
What have you done to him?</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Nothing whatsoever, Doctor McKay.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Okay, let me rephrase that. What are you planning to do?</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Oh, it's quite simple. I'd like to make a trade.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Before we continue this conversation another second, I want to speak with Sheppard.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Be my guest.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
We'll rephrase that, too. We would like him to be able to speak to us.</blockquote><br />
<br />
[Kolya chuckles.]<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Very well.</blockquote><br />
<br />
[He nods and a guard removes Sheppard's gag.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(shouting desperately through video)<br/><br />
On my command authority, whatever he asks, don't do it! Even if&mdash;</blockquote><br />
<br />
[The guard quickly replaces the gag, and Kolya laughs.]<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Well, as you can see, he's his usual charming self.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Explain your terms, Kolya.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
I have heard the familiar voices of yourself and Doctor McKay. But there is one person I know is there who has yet to speak. Ladon Redim is with you, is he not?</blockquote><br />
<br />
[Ladon and Weir exchange looks.]<br />
<br />
<blockquote>WEIR<br/><br />
(cautiously)<br/><br />
Why would Ladon be here?</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Well, to preserve his precious alliance with you, Doctor, so that the Genii might remain in the favor of Atlantis. My sources have already confirmed this, so there's no point in denying the fact. Turn him over to me, and Colonel Sheppard will be released immediately.</blockquote><br />
<br />
[Ladon looks nervous. Weir exchanges looks with McKay.]<br />
<br />
<blockquote>WEIR<br/><br />
(coldly)<br/><br />
I'll need time to consider your offer.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Allow me to help expedite your decision.</blockquote><br />
<br />
[The camera pans to the door of the room. Guards lead in a fettered and weakened Wraith.]<br />
<br />
<blockquote>WEIR<br/><br />
Oh my god.</blockquote><br />
<br />
'''INT&mdash;CAMERA ROOM'''<br />
<br />
[Sheppard gives increasingly panicked breaths through his gag as the Wraith is led near him.]<br />
<br />
<blockquote>MCKAY<br/><br />
(desperately, through radio)<br/><br />
Sheppard could have left you to rot down in that hole when we last met, Kolya. He does not deserve this!</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
Let's be clear, Doctor McKay. No one does.</blockquote><br />
<br />
[The Wraith is unchained from his manacles and physically held back from Sheppard.]<br />
<br />
<blockquote>WEIR<br/><br />
(over radio)<br/><br />
Don't do this. Don't do it!</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
The choice is yours, Doctor Weir. Do we have an arrangement?</blockquote><br />
<br />
[No one speaks.]<br />
<br />
<blockquote>KOLYA<br/><br />
Very well.</blockquote><br />
<br />
[Kolya nods to his men. The Wraith stares at Sheppard, then slams his feeding hand onto Sheppard's chest. Sheppard is in agony.]<br />
<br />
<blockquote>WEIR<br/><br />
(over radio)<br/><br />
Stop! Stop!</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
Enough.</blockquote><br />
<br />
[The guard use the electric whip to break the Wraith away from Sheppard and pull him back. Sheppard is weakened and in shock. His sideburns are streaked with grey and there are lines around his eyes. Kolya appears moved by Sheppard's state, but schools his face to be impassive as Sheppard glares at him.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
<blockquote>WEIR<br/><br />
(determined)<br/><br />
You've just crossed a line, Kolya.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
We've found that a minimum of three hours between feeding sessions is crucial to ensure the body has sufficient time to recover from the trauma. That's the time you have to decide. Three hours.</blockquote><br />
<br />
[Kolya's face has filled the screen, and the image shuts off. Everyone exchanges troubled looks.]<br />
<br />
'''INT&mdash;GENII CELLS'''<br />
<br />
[Sheppard lies half propped against a wall of his cell. His neighbor can be heard in the next cell.]<br />
<br />
<blockquote>PRISONER<br/><br />
They called you Sheppard.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(weakly)<br/><br />
Yeah. That's my name. Pleased to meet you.</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
You are in pain.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well, I just got fed on by a Wraith. What do you think?</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
I would not know.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Hopefully, you'll never have to find out.</blockquote><br />
<br />
[He shifts to sit up and groans in pain at the effort.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
I didn't think anything could hurt that much.</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
You're still alive.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Yeah, well&hellip;I don't know how many years the darn thing took off my life. But I'll tell you this: if Kolya's men hadn't'a pulled that damn thing off, I'd be dust in a flak jacket.</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
Do you blame the Wraith, or the master?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I'm gonna go with both.</blockquote><br />
<br />
<blockquote>PRISONER<br/><br />
There is a difference. The Wraith must feed in order to live. For a Wraith, hunger burns like a fire. Tell me, Sheppard, if you found yourself burning alive, would you settle for just one drop of water, or would you take more?</blockquote><br />
<br />
[Sheppard furrows his eyebrows. While the prisoner speaks, he struggles to his feet to try and look at his neighbor through the window.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(suspiciously)<br/><br />
When'd you hear them call me "Sheppard"?</blockquote><br />
<br />
[The prisoner steps forward into the light. His fellow prisoner is the Wraith.]<br />
<br />
<blockquote>WRAITH PRISONER<br/><br />
Just before I started to feed.</blockquote><br />
<br />
[Sheppard gulps in shock.]<br />
<br />
'''EXT&mdash;ATLANTIS, DAY'''<br />
<br />
'''INT&mdash;CONFERENCE ROOM'''<br />
<br />
[Ladon, Weir, and the remainder of Sheppard's team are in the room. All but Ronon are sitting. Ronon leans against the wall directly behind Ladon's chair.]<br />
<br />
<blockquote>LADON<br/><br />
Of course, you would see him only as the monster who tried to take your city from you.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Kolya also killed several of our people.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
He would have killed Doctor Weir as well.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
I won't make excuses for his actions or mine during the failed Atlantis mission. We were soldiers under Cowan's orders. But that failure shattered Kolya's stature among the Genii. It forced him from Cowan's inner circle.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
You managed to stay.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Cowan had no choice but to keep me. I was his chief scientist.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
And you just left Kolya out in the cold.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
That was his choice, not mine. I will admit, in what little contact we had before Kolya went underground, he spoke of overthrowing Cowan's corrupt regime, and I was admittedly torn.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(skeptically)<br/><br />
Out of loyalty to Cowan?</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Out of the belief that neither man had what it took to lead the Genii into the future.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
So, instead you&mdash;having what it took&mdash;overthrew Cowan yourself.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Kolya believes that I have taken his rightful place as leader of our people.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
No wonder he's pissed.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Well, obviously he has men loyal to him in your inner circle. Hence the codes.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Well, those traitors will be found.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Sounds like you're the traitor to me.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Must he be here?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
The more I hear, the more I'm glad he is.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
(uncomfortably)<br/><br />
I could have told you anything. I chose to tell you the truth. If you trade my life for Sheppard's, you will not only be yielding to blackmail, but you will be planting the seeds of civil war.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
So what? I say we turn him over and let 'em fight it out.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
We can't do that.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Oh why not?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Because&hellip;<br/><br />
(rethinking)<br/><br />
Well&hellip;can we?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Colonel Sheppard has already ordered us not to.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(nodding)<br/><br />
At this point, it's not his decision. There's still time for us to find him and launch a rescue operation. Has there been any progress?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
We have a list of planets where recent Genii activity's been documented, but we'd have a much higher margin of success if ''Ladon'' would be willing to point out firm locations of Genii safe houses and shelters, maybe even hidden Wraith-infested torture chambers.</blockquote><br />
<br />
[They all turn to Ladon. Ronon moves closer. Ladon nods nervously.]<br />
<br />
'''INT&mdash;GENII CELLS'''<br />
<br />
[Sheppard paces in his cell, breathing heavily.]<br />
<br />
<blockquote>WRAITH<br/><br />
Your anger will only weaken you.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I don't think so.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You realize he is torturing both of us?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Oh yeah? What'd he do to you?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
He stopped me.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Really? And how is that torture?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Have you ever known starvation, Sheppard? The few years I took from you are barely enough to keep me alive. The strength I gained from you is already fading.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I don't really give a damn.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You pace in your cell, cursing that I took years from you&hellip;I stand here cursing that I was not allowed them all! Each, in our own way, we suffer!</blockquote><br />
<br />
[Sheppard approaches the window and glares at the Wraith.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
This might come as a surprise to you, but I'm not really in the mood for conversation. So why don't you just do me a favor, and shut the hell up!</blockquote><br />
<br />
[The Wraith reaches out with his feeding hand, but there is enough space between the windows of their shared cells that he can't quite reach. Sheppard flinches slightly in startled fear.]<br />
<br />
<blockquote>WRAITH<br/><br />
These are your last hours, Sheppard. If you wish to spend them in silence, then so be it.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
No. I'm getting outta here. I've got a life to go back to, and I'm damn well going back to it.</blockquote><br />
<br />
[Sheppard starts pacing again. The Wraith watches him, intrigued.]<br />
<br />
<blockquote>WRAITH<br/><br />
You're sure of that?</blockquote><br />
<br />
[Sheppard sits back against the far wall, groaning with the effort.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Yeah. I've got friends. And they're gonna come for me.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
I hope you continue to believe that&hellip;the next time I feed.</blockquote><br />
<br />
'''EXT&mdash;ATLANTIS, NIGHT'''<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
[Beckett is beside Weir.]<br />
<br />
<blockquote>BECKETT<br/><br />
Elizabeth, I'm just saying if you decide in favor of trading for Colonel Sheppard, it'd be best if you did so before the next feeding. I honestly don't know how many sessions a man can take, even someone as strong as Colonel Sheppard.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Is it possible he can recover from this?</blockquote><br />
<br />
<blockquote>BECKETT<br/><br />
We still know so little about the feeding process. All I can tell you is that each time he's fed upon, his chances of survival diminish severely.</blockquote><br />
<br />
[Weir nods. McKay and Ladon climb the stairs to the control room.]<br />
<br />
<blockquote>MCKAY<br/><br />
(yelling from stairs as he approaches)<br/><br />
Doctor Weir! We've got a match! We went through database. Between our list and Ladon's, there's only one potential location that makes any sense.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Go.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Right.</blockquote><br />
<br />
[McKay leaves. Weir and Ladon exchange looks.]<br />
<br />
'''INT&mdash;ATLANTIS GATE ROOM'''<br />
<br />
[Several personnel check their rifles. The Stargate is already active. McKay paces behind with his own rifle as Teyla, Ronon, and Beckett watch bemused.]<br />
<br />
<blockquote>MCKAY<br/><br />
(emphatically)<br/><br />
All right, people. Let's do this one by the numbers. We get in, we get our man, we get out. Stay sharp, and stay alive.</blockquote><br />
<br />
<blockquote>BECKETT<br/><br />
What are you on about?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(abashed)<br/><br />
Oh, just things that Sheppard would say, so I just thought I would&mdash;</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
(diplomatically)<br/><br />
Well said, Rodney.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Just stay behind me.</blockquote><br />
<br />
<blockquote>BECKETT<br/><br />
Aye.</blockquote><br />
<br />
[Everyone starts heading through the Stargate, including Beckett.]<br />
<br />
<blockquote>MCKAY<br/><br />
Right.</blockquote><br />
<br />
[McKay looks up at the balcony. Weir is there.]<br />
<br />
<blockquote>WEIR<br/><br />
Just bring him back.</blockquote><br />
<br />
[McKay gives a thumbs up sign and follows the others.]<br />
<br />
'''INT&mdash;CAMERA ROOM'''<br />
<br />
[Sheppard is again tied to the chair. Kolya and his men are nearby.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
I thought you said this wasn't personal.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
The truth is, I would've settled for Doctor McKay. But I don't imagine I would enjoy his constant wailing.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
They're never gonna make the trade, Kolya. Why don't you just finish this?</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
I think you underestimate the sympathetic nature of Doctor Weir.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well then, you underestimate Elizabeth.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
You prefer I storm Atlantis and take Ladon by force?</blockquote><br />
<br />
[Sheppard chuckles.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
What've you got? Half a dozen men and a starving Wraith? Yeah, you go right ahead.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
One way or the other, Ladon is mine. Protecting him is a waste of my time and your life.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
What'd he do to you?</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
I was the one planning to overthrow Cowan. Ladon disclosed those plans, forcing me underground, then staged a coup of his own. He took what was rightfully mine.<br/><br />
(to guards)<br/><br />
Bring in the Wraith.</blockquote><br />
<br />
[Sheppard looks nervous.]<br />
<br />
'''EXT&mdash;OUTSIDE WAREHOUSE'''<br />
<br />
[The Atlantis teams are pressed against the building. Ronon throws a smoke grenade through the window to the door, breaking the glass. Waiting a few moments, he primes his gun and slams open the door. The others follow.]<br />
<br />
'''INT&mdash;WAREHOUSE'''<br />
<br />
<blockquote>MARINE<br/><br />
Go go. We're on it. Clear it out.</blockquote><br />
<br />
[Ronon and Teyla lead the others, who spread through the building with military precision. Ronon stuns a Genii guard running down a corridor. He, Teyla, and some others approach cautiously. The man is unconscious.]<br />
<br />
<blockquote>RONON<br/><br />
Just the caretaker.</blockquote><br />
<br />
[McKay is alone checking out another section of the warehouse. He hears a small rattle high above him and instantly starts firing his P-90.]<br />
<br />
<blockquote>MARINE<br/><br />
Shots fired! Go go go!</blockquote><br />
<br />
[The others hear and instantly run towards him. McKay looks sheepish as guards approach weapons raised.]<br />
<br />
<blockquote>MCKAY<br/><br />
Oh&hellip;uh&hellip;</blockquote><br />
<br />
[He gives a thumbs up. Beckett, Teyla, and Ronon arrive.]<br />
<br />
<blockquote>BECKETT<br/><br />
Rodney?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Uh&hellip;I thought I saw something out of the corner of my eye&hellip;I just-uh-you know&hellip;I reacted.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
What is it?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Um&hellip;a mouse. A really big one though. Uh, more of a rat really, possibly rabid.</blockquote><br />
<br />
<blockquote>BECKETT<br/><br />
This isn't the place, is it?</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
I do not believe so.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
No. Sheppard wasn't here.</blockquote><br />
<br />
[McKay checks his watch.]<br />
<br />
<blockquote>MCKAY<br/><br />
And we've just wasted two and a half hours.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Let's move out.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
&hellip;and a mouse.</blockquote><br />
<br />
[Everyone leaves.]<br />
<br />
'''INT&mdash;WEIR'S OFFICE'''<br />
<br />
[Weir and Ladon stand in the office, Atlantis SFs right outside.]<br />
<br />
<blockquote>WEIR<br/><br />
Your intel was wrong!</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Well, then, the only way for me to help is to return to my homeworld and mobilize the resources of my military.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
You can contact them from here.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Do you think I don't know the real reason you're keeping me here?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
You are a head of state. It was John Sheppard's last order that we do not submit to Kolya's demands. It is my own country's policy to never yield to terrorists. Those are the reasons you're still here Mister Radim. Because believe me, if it was simply my choice&hellip;</blockquote><br />
<br />
<blockquote>LADON<br/><br />
(interrupting)<br/><br />
I understand. How&mdash;</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(interrupting)<br/><br />
Good. Now we don't have much time. I want you to look over our list of planets again. See if there's anything you could&mdash;</blockquote><br />
<br />
<blockquote>CHUCK<br/><br />
(over comm)<br/><br />
Unscheduled off-world activation!</blockquote><br />
<br />
'''INT&mdash;CONTROL ROOM'''<br />
<br />
[Weir and Ladon enter.]<br />
<br />
<blockquote>CHUCK<br/><br />
Looks to be another video feed.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Patch it through and open a channel.</blockquote><br />
<br />
[Kolya appears on a video monitor.]<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Doctor Weir? As promised.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Where's Sheppard?</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
I'm pleased to see you're wasting no time. So neither will I.</blockquote><br />
<br />
[He paces, the camera following his movements. Sheppard, now gagged as well appears through the monitor.]<br />
<br />
'''INT&mdash;CAMERA ROOM'''<br />
<br />
[Kolya nods to the guard who holds the Wraith by Sheppard. The guard releases the Wraith's feeding arm from its manacle, the leather cover free.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Will you turn Ladon Radim over to me in exchange for Colonel Sheppard? Doctor Weir?</blockquote><br />
<br />
[In the background, Sheppard subtly shakes his head 'no'.]<br />
<br />
<blockquote>WEIR<br/><br />
No.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
I can only conclude you doubt my sincerity.</blockquote><br />
<br />
'''INT&mdash;CAMERA ROOM'''<br />
<br />
[Kolya nods to the Wraith and guard. The Wraith pauses, staring at Sheppard, who looks back. Finally he feeds for several seconds. When finished, Sheppard's hair has turned grey and he has more pronouced wrinkles. He is intense pain, but still glares defiantly at Kolya.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
<blockquote>KOLYA<br/><br />
(over video, to Weir)<br/><br />
Three hours.</blockquote><br />
<br />
'''INT&mdash;GENII CELLS'''<br />
<br />
[The guards drop Sheppard into his cell; he stays on his hands and knees, and crawls over to lean against the wall closest to the window. The Wraith is already in his own cell.]<br />
<br />
<blockquote>WRAITH<br/><br />
Where are your friends?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
They'll be here.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You still believe that?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Yeah, I do. They just need more time.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
(shaking his head)<br/><br />
No one has ever left this place alive.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Yeah, well I'm going to.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Kolya will kill you before your friends have a chance to reach the cells.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(considering)<br/><br />
How well you know the layout of this place?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Well enough to know what they would be up against.</blockquote><br />
<br />
[Sheppard struggles up the wall to stand and face the Wraith.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
What about us? Do you know enough about this place to get us out?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You and me&hellip;?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
What? Are they gonna let you go after I'm dead?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
No.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well then what've you got to lose?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
My life.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Oh yeah, you got a great one down here.</blockquote><br />
<br />
[The Wraith snarls.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Hey, listen! It makes sense. We have a common goal.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
(disturbed)<br/><br />
As I said before&hellip;there is no escape.</blockquote><br />
<br />
'''LATER'''<br />
<br />
[Guards come and open the door to Sheppard's cell. One guard gets his electrical crop ready.]<br />
<br />
<blockquote>GUARD<br/><br />
Move.</blockquote><br />
<br />
[Sheppard slowly walks out. He looks towards the Wraith cell. The Wraith is already fettered and being led out by other guards. Sheppard and the Wraith exchange looks. One of the guards, annoyed at the delay, punches Sheppard in the face. The prisoners are led out.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
[The video link between Kolya and Atlantis is active. Ladon, Weir, Beckett, and Sheppard's team watch.]<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
He still has years ahead of him, Doctor Weir. My offer stands.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
So does my answer.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(considering)<br/><br />
Then you're effectively ending his life.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
I'm not gonna go there.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Is Ladon there?</blockquote><br />
<br />
<blockquote>LADON<br/><br />
I am.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
I can't help but wonder what you've told them so they'd choose you over one of their own.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
That I betrayed you. That I took for myself what you believed to be rightfully yours.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
The truth. I must say, I'm surprised.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
If you release him, you may return to our people with my promise of amnesty.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Please, Ladon. I've trained you better than that. There are things that cannot be undone.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
That's not true! You can end this!</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Strange, Doctor. I was just about to say the same thing.</blockquote><br />
<br />
[Behind Kolya, the Wraith can be seen being moved into position.]<br />
<br />
'''INT&mdash;GENII CAMERA ROOM'''<br />
<br />
<blockquote>KOLYA<br/><br />
(to Wraith)<br/><br />
Take your fill.</blockquote><br />
<br />
[The Wraith feeds.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
[Everyone watches in horror. Ronon cries out and walks away, unable to watch.]<br />
<br />
'''INT&mdash;GENII CAMERA ROOM'''<br />
<br />
[The Wraith suddenly stops feeding and pulls his hand away.]<br />
<br />
<blockquote>KOLYA<br/><br />
Who told you to stop?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
He is near death. Shall I finish him?</blockquote><br />
<br />
[Kolya stares at Sheppard, who is even more visibly aged. He looks away.]<br />
<br />
<blockquote>KOLYA<br/><br />
(to guards)<br/><br />
Get it out of here.</blockquote><br />
<br />
[The guards drag the Wraith away.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
<blockquote>KOLYA<br/><br />
(over video)<br/><br />
Now it's two hours.</blockquote><br />
<br />
[The video feed and the Stargate shuts off.]<br />
<br />
<blockquote>BECKETT<br/><br />
If he's fed upon again, he's as good as dead.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
We don't know that.</blockquote><br />
<br />
<blockquote>BECKETT<br/><br />
Aye, Rodney, we do. He may already be past the point of no return. We know that a large percentage of those that survive a partial feeding die anyway&hellip;due to complications as a result of strain on the system. What appears as physical aging is actually a byproduct of a complex process we barely understand. I can't imagine him surviving another session&mdash;whether it's two hours or ten hours from now.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
(to Ladon)<br/><br />
If you were half the man Sheppard is, you'd volunteer to make the trade yourself.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Truth is, I'm not sure whether or not I would've made the trade if our roles were reversed.<br/><br />
(to Weir)<br/><br />
So I ask you, allow what you have done for me to be worth something. There's nothing more I can do here, but I can get you the information you need to find Sheppard if you allow me to return and interrogate the men who stole the codes from me.</blockquote><br />
<br />
[Weir exchanges looks with the others.]<br />
<br />
'''INT&mdash;GENII CELLS'''<br />
<br />
[Sheppard wakes up in his cell. He moves with difficulty. He looks up to see the Wraith observing him from its own cell.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
You know, I could've sworn I was gonna wake up dead today.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You are strong. Stronger than any human I have ever fed upon.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
You stopped yourself.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Yes.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Why?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Because, the longer I feed, the weaker you become&hellip;and we will need what strength you have left&hellip;to escape.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Now he wants to escape. Hmm.</blockquote><br />
<br />
'''INT&mdash;ATLANTIS GATE ROOM'''<br />
<br />
[The Stargate is active. The Genii guards get back their weapons. Weir and Sheppard's team escort Ladon down the stairs.]<br />
<br />
<blockquote>LADON<br/><br />
I lack the words to thank you, Doctor Weir.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
I didn't do this for you.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
Well, nevertheless, I'll be in touch the moment I have the information that you need.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Thank you.</blockquote><br />
<br />
[Ladon and his men leave.]<br />
<br />
<blockquote>MCKAY<br/><br />
You know, I have the sinking feeling we've just made a terrible mistake.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Because we have.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
I'm not so sure, Ronon.</blockquote><br />
<br />
'''INT&mdash;GENII CELLS'''<br />
<br />
[The guards approach to get Sheppard and the Wraith. They pull Sheppard to his feet and drag him out. Other guards pull the Wraith out and begin to attach the restraints. The feeding arm is sheathed. Sheppard pretends to collapse, catching the men offguard, and slamming them both into the bars. The Wraith backhands one of his guards and uses the chain restraining him to choke the other, slamming the feeding arm lock against the wall until it releases. He starts feeding on the guard he chokes.]<br />
<br />
[Sheppard gains the upper hand on his two stunned guards. Meanwhile the other guard with the Wraith pulls his sidearm and shoots several rounds into the Wraith. The feeding Wraith screams in pain. Sheppard notices and grabs the knife on the belt of the guard he's fighting and throws it at the shooter, hitting him in the chest. The Wraith continues to feed on the guard. Sheppard knocks his guard out and rummages at the guy's belt. The Wraith approaches and notices Sheppard now has a sidearm. Sheppard glances at the Wraith, then throws him the keys. The Wraith frees his other hand. Sheppard grabs the other guard's sidearm and warily hands it over to the Wraith.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Which way?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
This way.</blockquote><br />
<br />
'''INT&mdash;GENII CORRIDORS'''<br />
<br />
[Sheppard and a Wraith stand sheltered at a corner near guarded areas. The Wraith studies the Genii sidearm, distractedly holding it near Sheppard's face. When Sheppard notices, he knocks the weapon aside so it's not aimed so near him. He holds a Genii radio in his hand with a meaningful expression and activates it.]<br />
<br />
[The Genii guard lifts his radio when he hears squelch coming from the receiver. Sheppard immediately grabs him from behind, knife at ready. The other guard moves to help, but the Wraith grabs him and breaks his neck. Another guard arrives and shoots the Wraith. He starts to shoot at Sheppard, but the guard Sheppard holds acts as a shield. The rounds kill that guard. Sheppard is able to fire his own sidearm and kill the guard. Sheppard glances at the rounds in the Wraith's side questioningly.]<br />
<br />
<blockquote>WRAITH<br/><br />
It will heal. This way.</blockquote><br />
<br />
[He indicates the staircase leading up. Sheppard replaces his empty gun for a new one and follows the limping Wraith.]<br />
<br />
[Later, Kolya and other guards find the bodies.]<br />
<br />
<blockquote>KOLYA<br/><br />
They did this together.</blockquote><br />
<br />
<blockquote>GUARD<br/><br />
They've taken weapons.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
I want ten armed men at the Stargate. The rest of you, hunt them down.</blockquote><br />
<br />
'''EXT&mdash;FOREST, NIGHT'''<br />
<br />
[A round vertical access tunnel is in the forest. The hatch opens, and Sheppard and the Wraith climb out. Both move with difficulty.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
How far is the Stargate?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
It will be guarded.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
We've got guns.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
(irritated)<br/><br />
They will be waiting for us!</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Don't be so negative.</blockquote><br />
<br />
[The Wraith groans and half-collapses into a sitting position on the edge of the hatch.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Think you're gonna make it?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
(nods)<br/><br />
If I feed.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well, don't look at me.</blockquote><br />
<br />
[The Wraith tries to stand, reaching out with his feeding hand. Sheppard steps back and raises his pistol. The Wraith finally stands and sees Sheppard, thus raising his own gun.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
When we make it to the Stargate, we both go our separate ways. Until then, we're gonna need each other. Deal?</blockquote><br />
<br />
[The Wraith nods. He then stumbles into the forest, Sheppard following.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
[Weir stands at the balcony. Chuck the technician approaches.]<br />
<br />
<blockquote>CHUCK<br/><br />
Doctor Weir?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
How long has it been?</blockquote><br />
<br />
[Chuck checks his watch.]<br />
<br />
<blockquote>CHUCK<br/><br />
It's coming up on two hours. We should receive the next transmission any minute now.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Yes, I'll be there in a moment.</blockquote><br />
<br />
[Chuck nods and leaves her alone.]<br />
<br />
'''EXT&mdash;FOREST, NIGHT'''<br />
<br />
[The Wraith and Sheppard continue to stumble through the woods.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
I was blindfolded all the way to the bunker. It wasn't this far.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
If I could just move faster!</blockquote><br />
<br />
[The Wraith falls to the ground.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
We'll rest here a few minutes.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You should go on without me.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
No! The 'Gate's guarded. We'll have a better chance of taking out the guards in a crossfire. I still need you.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Very well.</blockquote><br />
<br />
[He struggles to rise.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
That is, even if we're going in the right direction&hellip;. You have no idea where the Stargate is, do you?</blockquote><br />
<br />
[The Wraith sits back down, defeated.]<br />
<br />
<blockquote>WRAITH<br/><br />
It was many years ago.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Way to go, John! Listen to a Wraith.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
It was not my intention to deceive you, Sheppard.</blockquote><br />
<br />
[The radio in Sheppard's hand squawks.]<br />
<br />
<blockquote>GUARD<br/><br />
(over radio)<br/><br />
Our reinforcements have arrived at the Stargate, Commander.</blockquote><br />
<br />
<blockquote>KOLYA<br/><br />
(over radio)<br/><br />
Kill the Wraith on sight, but I want Sheppard alive.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well, we learned two things. One, he likes me better than you.</blockquote><br />
<br />
[The Wraith laughs.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Two, we probably would've never made it to the Stargate anyway.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Then it is over.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
No. Our people don't leave each other behind. That's three things you've learned.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You still believe that.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Kolya doesn't know where we are. He's wasting manpower that could be used searching for us guarding the 'Gate. The odds of my people finding us are going up and up.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
You are more like Wraith than you know.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I'm not sure I like the sound of that.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
There is much about Wraith that you do not know, Sheppard.</blockquote><br />
<br />
[Sheppard studies the Wraith.]<br />
<br />
'''INT&mdash;WEIR'S OFFICE'''<br />
<br />
[The rest of Sheppard's team, Beckett, and Weir wait in her office.]<br />
<br />
<blockquote>MCKAY<br/><br />
Kolya's late.</blockquote><br />
<br />
<blockquote>TELYA<br/><br />
That is not like him.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
We haven't heard anything from Ladon, either.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
We will.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Is it possible they were in on this from the beginning?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
No, I don't think so. Eh&hellip;why would Ladon come here in the first place?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Throw us off the scent.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
What kind of a plan would that be?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Genii.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
True.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Either way, there must be a reason why Kolya has not contacted us.</blockquote><br />
<br />
<blockquote>BECKETT<br/><br />
Perhaps he knew it would take Colonel Sheppard more time to recover.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
None of us are saying what we're all thinking here.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
(warningly)<br/><br />
No, Rodney, we're not.</blockquote><br />
<br />
'''INT&mdash;FOREST, NIGHT'''<br />
<br />
[The Wraith lies face up on the ground. Sheppard is crouched, listening to the radio.]<br />
<br />
<blockquote>GUARD<br/><br />
(over radio)<br/><br />
Tell Kolya there's nobody around the 'Gate.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Sounds like they're concentrating their search around the 'Gate. They must think we knew where we were going.</blockquote><br />
<br />
[The Wraith laughs, then sighs as he looks at the three moons in the sky.]<br />
<br />
<blockquote>WRAITH<br/><br />
Oh, it was worth it&hellip;if only to see the sky again.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
I've got slightly higher expectations.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
My wound is deep. If I do not feed soon&hellip;I will die.</blockquote><br />
<br />
[He partially sits up and looks at Sheppard.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Buck up. We got a deal, remember. We both go home&hellip;alive.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
And if we were to meet again in the future&hellip;what then?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
(after a pause)<br/><br />
All bets are off.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
(chuckling)<br/><br />
Then let us hope we do not meet again.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Try to get some sleep. I'll take the first watch.</blockquote><br />
<br />
[The Wraith lies down again. With a groan, Sheppard gets to his feet.]<br />
<br />
'''INT&mdash;ATLANTIS CONTROL ROOM'''<br />
<br />
[The team, Beckett, and Weir enter the room. The Stargate is active.]<br />
<br />
<blockquote>CHUCK<br/><br />
I'm receiving the new Genii IDC along with a video feed.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Ladon.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Put it on the screen!</blockquote><br />
<br />
[Ladon's face appears on the monitor.]<br />
<br />
<blockquote>LADON<br/><br />
(over video)<br/><br />
Are you receiving me?</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
We were starting to get worried.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
(over video)<br/><br />
Yes, I'm sure you had doubts. But the truth is, the interrogation took longer than I hoped. We've secured the location of Kolya's base. I'm forwarding you the dialing coordinates right now.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Are you certain?</blockquote><br />
<br />
<blockquote>LADON<br/><br />
(over video)<br/><br />
Certain enough to send a full brigade through the Gate. It will take us an hour to marshall our forces. I thought you might want that time.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
What will we be up against?</blockquote><br />
<br />
<blockquote>LADON<br/><br />
(over video)<br/><br />
Nothing one of your cloaked jumpers and my good friend Ronon couldn't handle. I ask only that you leave Kolya for my own forces to find.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
No promises.</blockquote><br />
<br />
<blockquote>LADON<br/><br />
(over video)<br/><br />
I understand.</blockquote><br />
<br />
[The video feed ends.]<br />
<br />
<blockquote>WEIR<br/><br />
(to team)<br/><br />
All right, get a cloaked jumper and a team of marines.</blockquote><br />
<br />
[McKay takes off. Beckett raises his hand.]<br />
<br />
<blockquote>BECKETT<br/><br />
I'd like to reserve one of those seats for a member of my medical team.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Done.<br/><br />
(looking at Ronon)<br/><br />
And if you do find Kolya&hellip;?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
(amused)<br/><br />
No promises.</blockquote><br />
<br />
<blockquote>WEIR<br/><br />
Exactly.</blockquote><br />
<br />
'''EXT&mdash;FOREST, DAY'''<br />
<br />
[Sheppard and the Wraith both sleep. Genii soldiers approach their position. The Wraith awakens, hearing the guards. He gets up, clutching his side, and goes over to Sheppard, Sheppard awakens, but is groggy.]<br />
<br />
<blockquote>WRAITH<br/><br />
(in low voice)<br/><br />
They're coming.</blockquote><br />
<br />
[The Wraith feeds on Sheppard. Sheppard becomes almost skeletal, and very aged. The guards arrive, finding Sheppard's fed upon body, but bypassing it. The Wraith jumps down from the tree above. He is strong, knocking guards away and taking fire at point blank range. He knocks down the remaining two shooters, then feeds on one while holding down the other.]<br />
<br />
'''EXT&mdash;GATE AREA, PLANET, DAY'''<br />
<br />
[The Stargate activates. Several Genii soldiers watch as a puddle jumper comes through and instantly cloaks as they fire on it.]<br />
<br />
'''INT&mdash;PUDDLE JUMPER'''<br />
<br />
[McKay flies the jumper, Teyla in the copilot seat. Beckett, Ronon, and marines are also in the jumper. The HUD display is in front of them.]<br />
<br />
<blockquote>TEYLA<br/><br />
The facility is straight ahead.</blockquote><br />
<br />
[Dots appear on the screen. Some disappearing as they talk.]<br />
<br />
<blockquote>MCKAY<br/><br />
We're detecting life signs on the surface, miles from the bunker.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
How many?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
When it first came up, it was eight, then four&hellip;I don't get it. Now, it's just the two.</blockquote><br />
<br />
<blockquote>BECKETT<br/><br />
What's going on down there?</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Well, one of them's definitely Sheppard. His subcutaneous transmitter's still broadcasting.</blockquote><br />
<br />
<blockquote>TEYLA<br/><br />
Could the other one be Kolya?</blockquote><br />
<br />
<blockquote>RONON<br/><br />
Let's hope so.<br/><br />
(to McKay)<br/><br />
Land a hundred meters to the south of their position.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
What?</blockquote><br />
<br />
[He does so, confused.]<br />
<br />
'''EXT&mdash;FOREST, DAY'''<br />
<br />
[The soldiers are all dead. The Wraith stands over Sheppard. He is barely alive. The Wraith bends down.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(defiant)<br/><br />
Finish it!</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
As I told you, John Sheppard, there are many things about Wraith that you do not know.</blockquote><br />
<br />
[He reaches out with his feeding hand.]<br />
<br />
[In another area of the forest, Sheppard's team and the marines approach. Ronon leads, signaling to hold. They hear Sheppard cry out in agony. Everyone races forward. Ronon pulls the Wraith off of Sheppard and raises his gun.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Wait!</blockquote><br />
<br />
[The Wraith stands. Sheppard gets up. He looks fine, as he did before the first feeding. Everyone surrounds the Wraith, weapons raised.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Leave him. That's an order!</blockquote><br />
<br />
[Ronon grudgingly complies and lowers his weapon.]<br />
<br />
<blockquote>BECKETT<br/><br />
I don't understand. We all saw what he did to you.</blockquote><br />
<br />
[They stare at Sheppard in shock. Sheppard also looks confused as he approaches the Wraith.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
He just undid it. Lower your weapons.</blockquote><br />
<br />
[The marines comply.]<br />
<br />
<blockquote>TEYLA<br/><br />
How is this possible?!</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Don't ask me.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
The gift of life is reserved only for our most devout worshipers&hellip;and our brothers.</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Well, I guess there's a lot about the Wraith we don't know.</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
Sheppard gave me back my life. I merely repaid the debt.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
(incredulous)<br/><br />
What debt?! Are you kidding? I mean, he looks younger than he did before!</blockquote><br />
<br />
<blockquote>RONON<br/><br />
What about Kolya?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
Oh, god.</blockquote><br />
<br />
[Sheppard feels his pockets for the radio. He finds it on the ground where he'd been lying.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(into radio)<br/><br />
Kolya?</blockquote><br />
<br />
'''EXT&mdash;STARGATE, DAY'''<br />
<br />
[Kolya stands beside an active wormhole. He picks up his radio.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(over radio)<br/><br />
This is Sheppard. Kolya? I figured you'd run! Next time, I kill you on sight, do you hear me?!</blockquote><br />
<br />
[Kolya looks dismayed, and doesn't respond. He walks through the event horizon.]<br />
<br />
'''EXT&mdash;FOREST, DAY'''<br />
<br />
[Sheppard paces angrily.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
Let's get off this rock.</blockquote><br />
<br />
<blockquote>RONON<br/><br />
(nodding to Wraith)<br/><br />
What about him?</blockquote><br />
<br />
[The Wraith watches nervously.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
We had a deal, right?</blockquote><br />
<br />
<blockquote>WRAITH<br/><br />
I did not truly expect you to honor it.</blockquote><br />
<br />
[He chuckles. Ronon hands Sheppard his stunner. Sheppard looks at the gun, grabs it and shoots the Wraith. Ronon snatches the gun back and checks the setting.]<br />
<br />
<blockquote>RONON<br/><br />
(disappointed)<br/><br />
You didn't kill him?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
No, I didn't.<br/><br />
(to marines)<br/><br />
Get him in the jumper. We're gonna drop him off somewhere.</blockquote><br />
<br />
[The marines start dragging the unconscious Wraith. Sheppard follows.]<br />
<br />
<blockquote>SHEPPARD<br/><br />
(to McKay as he passes)<br/><br />
Thanks for showing up.</blockquote><br />
<br />
<blockquote>MCKAY<br/><br />
Yeah, but&hellip;</blockquote><br />
<br />
'''EXT&mdash;FOREST CLEARING BY STARGATE, NIGHT'''<br />
<br />
[The Wraith awakens with a start. He sees Sheppard, geared up and holding a P-90 aimed toward him. The Stargate is active in the distance. The Wraith feels his chest for injury.]<br />
<br />
<blockquote>WRAITH<br/><br />
Ah, Sheppard. I thought you&hellip;</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
There's a lot you don't know about humans.</blockquote><br />
<br />
[The Wraith looks around, realizing he is on a different planet.]<br />
<br />
<blockquote>WRAITH<br/><br />
(nodding)<br/><br />
Ah, I see. Next time we meet?</blockquote><br />
<br />
<blockquote>SHEPPARD<br/><br />
All bets are off.</blockquote><br />
<br />
[They stare at each other. A Wraith dart is heard flying overhead. While the Wraith looks at it, Sheppard backs into the cargo hold of the cloaked jumper, disappearing when the Wraith looks around. He feels a breeze.]<br />
<br />
'''FADE OUT'''<br />
<br />
'''END CREDITS'''<br />
<br />
''Transcribed for Solutions by Aurora Novarum, June 2008.''<br />
<br />
== Related Articles ==<br />
<br />
{{SGA Season Three Ep Guide Links}}<br />
* Previous: [[SGA 3.06 "The Real World" Transcript]]<br />
* Next: [[SGA 3.08 "McKay And Mrs. Miller" Transcript]]<br />
<br />
== Related Links ==<br />
<br />
{{SGASeasonThreeLinks |<br />
episode_name = 3.07 "Common Ground" |<br />
SCIFI_summary = 0307<br />
}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 20:24, 19 June 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=PB5-926&diff=23900PB5-9262008-08-22T19:28:20Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:21700.jpg|thumb|left|SG-1 waiting on PB5-926]]<br />
==Summary==<br />
PB5-926 was the world where SG-1 thought they were to rendezvous with the Tok'ra, but instead encountered an injured Apophis seeking asylum.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' PB5-926<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Apophis (pretending to be from the Tok'ra)<br />
* '''Introduced in Episode:''' 2.17 "Serpent's Song"<br />
* '''Earth Cultural/Technological Equivalent:''' desert planet; uninhabited<br />
* '''Main Interest:''' Rendezvous<br />
* '''Influenced/Dominated by:''' Uninhabited<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
{|<br />
|valign="top"|[[Image:012glyph-sagittarius.jpg|thumb|70px|none|Chevron 1]]<br />
|valign="top"|[[Image:036glyph-cancer.jpg|thumb|70px|none|Chevron 2]]<br />
|valign="top"|[[Image:023glyph-triangulum.jpg|thumb|70px|none|Chevron 3]]<br />
|valign="top"|[[Image:018glyph-aquarius.jpg|thumb|70px|none|Chevron 4]]<br />
|valign="top"|[[Image:007glyph-serpenscaput.jpg|thumb|70px|none|Chevron 5]]<br />
|valign="top"|[[Image:027glyph-taurus.jpg|thumb|70px|none|Chevron 6]]<br />
|valign="top"|[[Image:001glyph-earth.jpg|thumb|80px|none|Chevron 7]]<br />
|}<br />
<br />
==Geopolitical and Structural History==<br />
SG-1 arrived on PB5-926 because they received a set of radio message with a set of coordinates and assumed it came from the Tok'ra. They arrived on the desert world finding no one there to greet them. <br />
<br />
They were surprised by a death glider being chased by other Goa'uld ships and crashing near the Stargate. Running to investigate, they found the pilot is a gravely injured Apophis, asking for their help. The ships chasing Apophis were still after him, careful with the fire to try and take the Goa'uld alive. Under fire, and figuring Apophis is more valuable to them alive, SG-1 retreated back to Earth with the wounded Goa'uld in tow.<br />
<br />
In debriefing Hammond, the team conjectured that the message for them to come was somehow orchestrated by Apophis. Martouf of the Tok'ra later confirmed they sent no request for a rendezvous on PB5-926. <br />
<br />
The Goa'uld who was holding Apophis prisoner, Sokar, wanted the former-system lord back. He bombarded a wormhole connected to the SGC with a particle accelerator, able to eventually break through the iris and destroy Stargate Command. He redialed every thirty-eight minutes (the limit an established wormhole can stay connected), demanding the SGC return Apophis to him, and his redialing was faster than the SGC's computer. Deciding the risk of destruction wasn't worth the reward of keeping a dying and uncooperative Apophis, the President ordered the Goa'uld sent back to PB5-926. All medical intervention was ordered to stop; Apophis, and his host, died before the next thirty-eight minute window opened. After tweaking the dialing computer to work faster, they were able to establish an outgoing wormhole back to PB5-926 and sent the Goa'uld's body back to Sokar.<br />
<br />
==Episodes== <br />
<br />
* [[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
<br />
==Related Characters== <br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Apophis]]<br />
* [[Martouf]]<br />
* [[Sokar]]<br />
<br />
==Related Articles==<br />
* [[Death Glider]]<br />
* [[Dial Home Device (DHD)]]<br />
* [[Goa'uld]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 12:28, 22 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Planets_By_Episode&diff=23852Planets By Episode2008-08-17T04:08:37Z<p>Aurora: audited and including planets from SG-1 movies</p>
<hr />
<div>[[Category:Planets]][[Image:abydos.jpg|left|]]<br />
<br />
== Summary ==<br />
Here is a quick reference to the planets that were featured in each episode. In some cases the planet did not figure greatly in the episode, and much of it may have taken place on Earth, or in a ship. But if a planet was mentioned, it is listed here. When Earth locations were featured in the episode, they are mentioned as well. The SGC is mentioned whenever any significant action occurred there.<br />
<br />
== Stargate The Movie ==<br />
*[[Abydos and the Abydonian People|Abydos]] &mdash; where Ra was defeated and where Daniel Jackson remained<br />
<br />
<br />
== Season One ==<br />
[[Image:planets_s1.jpg|center|]]<br />
<br />
<br />
[[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children of the Gods"]] <br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children of the Gods Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[1.03 "The Enemy Within" Episode Guide|1.03 "The Enemy Within"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3A-575]] &mdash; First planet SG-1 explores with Teal'c as member of the unit<br />
* [[P3A-577]] &mdash; Planet scheduled for SG-2's first solo mission. <br />
* [[Chulak]] &mdash; planet dialled by Kawalsky's Goa'uld.<br />
<br />
<br />
[[1.04 "Emancipation" Episode Guide|1.04 "Emancipation"]]<br />
* [[Simarka]] &mdash; home of the Shavadai<br />
* [[P3X-595]] &mdash; planet previously visited by SG-1 that was mentioned in passing <br />
<br />
<br />
[[1.05 "The Broca Divide" Episode Guide|1.05 "The Broca Divide"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Land of Light (P3X-797)]] &mdash; home of Tuplo's people and the infected Touched<br />
<br />
<br />
[[1.06 "The First Commandment" Episode Guide|1.06 "The First Commandment"]]<br />
* [[P3X-513]] &mdash; planet with broken sun shield and cave dwellers; ruled by Jonas Hanson<br />
<br />
<br />
[[1.07 "Cold Lazarus" Episode Guide|1.07 "Cold Lazarus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: home of O'Neill's ex-wife, a park, a hospital<br />
* [[P3X-562]] &mdash; home of the "Crystal Unity"<br />
<br />
<br />
[[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3C-117]] &mdash; Planet visited by SG-5<br />
* [[P3X-774]] &mdash; Nox homeworld<br />
<br />
<br />
[[1.09 "Brief Candle" Episode Guide|1.09 "Brief Candle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Argos (P3X-8596)]] &mdash; Argosian homeworld, site of a genetic experiment by the Goa'uld Pelops<br />
<br />
<br />
[[1.10 "Thor's Hammer" Episode Guide|1.10 "Thor's Hammer"]]<br />
* [[Cimmeria (P3X-974)]] &mdash; Cimmerian homeworld, an Asgard Protected Planet<br />
* [[Jebanna]] &mdash; Kendra's original homeworld<br />
<br />
<br />
[[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ernest's planet (P3X-972, later PB2-908)]] &mdash; location of the Heliopolis repository of the combined knowledge of the Ancients, Asgard, Nox, and Furlings<br />
<br />
<br />
[[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[1.13 "Fire And Water" Episode Guide|1.13 "Fire And Water"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Oannes (P3X-866)]] &mdash; Nem's volcanic homeworld<br />
* [[P8X-362]] &mdash; planet scheduled for exploration by SG-4<br />
<br />
<br />
[[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Mexico, where Hathor is imprisoned in a Mayan pyramid<br />
* [[Chulak]] &mdash; planet to which Hathor escaped from the SGC<br />
<br />
<br />
[[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Hanka (P8X-987)]] &mdash; Cassandra's homeworld in the domain of Nirrti<br />
<br />
<br />
[[1.16 "Cor-ai" Episode Guide|1.16 "Cor-ai"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Cartago (P3X-1279)]] &mdash; Byrsa homeworld<br />
<br />
<br />
[[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tollan (P3X-7763)]] &mdash; Original Tollan homeworld, destroyed by a cataclysm<br />
* [[Sureeta]] &mdash; planet whose destruction after misuse of Tollan technology caused the cataclysm on Tollan (P3X-7763)<br />
* [[Land of Light (P3X-797)]] &mdash; home of Tuplo's people where the Tollan were welcomed to relocate<br />
* [[P3X-774]] &mdash; Nox homeworld; where the Tollan sought refuge with SG-1's assistance<br />
<br />
<br />
[[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4A-771]] &mdash; planet SG-1 gates to and immediately comes under enemy fire.<br />
* [[Places on Earth]]: Antarctica, where O'Neill and Carter end up after going through second Stargate<br />
* [[P5C-11]] &mdash; planet between P4A-771 and Earth which has no atmosphere.<br />
* [[P5C-12]] &mdash; planet between P4A-771 and Earth which has no atmosphere.<br />
<br />
<br />
[[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Altair (P3X-989 and PX3-989)]] &mdash; home to the robot Harlan<br />
<br />
<br />
[[1.20 "There But For The Grace Of God" Episode Guide|1.20 "There But For The Grace Of God"]]<br />
* [[P3R-233]] &mdash; site of the quantum mirror that takes Daniel to an alternate universe<br />
* SGA, an alternate universe Stargate program<br />
<br />
<br />
[[1.21 "Politics" Episode Guide|1.21 "Politics"]]<br/><br />
(Note: Planets referenced are only those mentioned within the original material, not clips of other episodes)<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4A-771]] &mdash; planet SG-1 visited where they encountered heavy hostile fire; O'Neill suggests Kinsey visit the planet to see how dangerous it truly is out there.<br />
* [[Chulak]] &mdash; Apophis's stronghold and referenced in reports read during the meeting with Kinsey<br />
* [[Argos (P3X-8596)]] &mdash; site of a genetic experiment by the Goa'uld Pelops which had been stopped by Jack O'Neill. SG-2 had just returned from a follow-up mission there shortly before the Kinsey hearing<br />
* [[P3R-233]] &mdash; planet where Daniel went missing after he explored an alternate reality via the quantum mirror. He was explaining what happened to him before, during, and after the meeting with Kinsey.<br />
<br />
<br />
[[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard Klorel's Goa'uld Mothership, in orbit above an unnamed planet<br />
<br />
== Season Two ==<br />
[[Image:planets_s2.jpg|center|]]<br />
<br />
[[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard Klorel's and Apophis' Goa'uld Motherships<br />
* [[Alpha Site]] (P3X-984) &mdash; where Stargate Command was sending the best and brightest to form a colony of survivors in case the Goa'uld attack succeeded and where Daniel Jackson gated to escaping from Klorel's ship.<br />
<br />
<br />
[[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Nasya]] &mdash; site of a Goa'uld attack where Carter is taken over by the Tok'ra Jolinar of Malkshur<br />
* [[Air Force Academy Hospital]] &mdash; where the Nasyan refugees are treated<br />
* [[P3X-422]] &mdash; potential new home for the displaced Nasyans.<br />
<br />
<br />
[[2.03 "Prisoners" Episode Guide|2.03 "Prisoners"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-775]] &mdash; planet on which SG-1 was accused by the Taldor ("justice") for aiding a murderer and sentenced to life in prison on the planet Hadante<br />
* [[Hadante]] &mdash; prison planet where SG-1 was imprisoned after helping an escaped murderer<br />
* [[Cimmeria (P3X-974)]] &mdash; Asgard controlled planet; rejected as escape location by Daniel for unknown reasons.<br />
* [[Chulak]] &mdash; Teal'c's homeworld; rejected as escape location by Daniel for unknown reasons.<br />
* [[P3A-707]] &mdash; possible escape route for SG-1 when they use the Stargate to escape Hadante. Was not ultimately used.<br />
* [[P2A-509]] &mdash; planet where SG-3 had a scheduled standard recon mission; SG-1 traveled to this planet when escaping Hadante and rendezvoused with SG-3.<br />
<br />
<br />
[[2.04 "The Game Keeper" Episode Guide|2.04 "The Game Keeper"]]<br />
* [[P7J-989]] &mdash; idyllic world holding a virtual reality gaming facility.<br />
<br />
<br />
[[2.05 "Need" Episode Guide|2.05 "Need"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3R-636]] &mdash; home of King Pyrus the God Slayer and Princess Shyla and their naquadah mines<br />
* [[P3H-826]] &mdash; potential site of SG-1's next mission; SG-1 instead returned to P3R-636.<br />
<br />
<br />
[[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
* [[Cimmeria (P3X-974)]] &mdash; Asgard protected planet, under attack by Heru'ur after the destruction of the Thor's Hammer protection<br />
* [[P5C-629]] &mdash; potential location for the "Seeker Project" to alert Earth of impending Goa'uld attacks.<br />
* [[P4A-571]] &mdash; planet close to P5C-629<br />
<br />
<br />
[[2.07 "Message In A Bottle" Episode Guide|2.07 "Message In A Bottle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P5C-353]] &mdash; home of the orb and its organisms<br />
* [[P4G-881]] &mdash; primordial world where orb and organisms are sent to survive<br />
<br />
<br />
[[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
* [[Land of Light (P3X-797)]] &mdash; home of Tuplo's people where Drey'auc and Rya'c take refuge.<br />
<br />
<br />
[[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Places on Earth]]: Washington, D.C. and Air Force Headquarters<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
<br />
[[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Colorado Springs, where Teal'c takes refuge in an abandoned warehouse<br />
* [[BP6-3Q1]] &mdash; home of the flying alien insects who attack Teal'c<br />
<br />
<br />
[[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[P34-353J]] &mdash; secret Tok'ra base, where Carter meets Jolinar's mate Martouf<br />
* [[Air Force Academy Hospital]] where Jacob Carter is dying<br />
<br />
<br />
[[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
* [[P34-353J]] &mdash; secret Tok'ra base<br />
* '''The Shoranka Quadrant''' &mdash; from where Tok'ra scout sends word of an impending Goa'uld attack on the Tok'ra base.<br />
* Unknown planet where the Tok'ra evacuate to after the Goa'uld attack; because of spies among their ranks, Garshaw, Martouf, and Selmak immediately leave the SGC to relocate once again.<br />
<br />
<br />
[[2.13 "Spirits" Episode Guide|2.13 "Spirits"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PXY-887]] &mdash; home of the Salish Indians and their powerful alien 'spirits'<br />
<br />
<br />
[[2.14 "Touchstone" Episode Guide|2.14 "Touchstone"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]] &mdash; where the second Stargate was kept<br />
* [[Madrona (PX7-941)]] &mdash; planet with powerful weather controlling technology<br />
* [[Ernest's planet (P3X-972, later PB2-908)]] &mdash; location of the Heliopolis repository; Daniel's videos of the planet are studied at Area 51<br />
* [[Places on Earth]]: NID Airfield, 40 kilometers west of Parowan, Utah; undetermined location where Hammond meets Whitlow<br />
* Unknown planet where the rogue team stealing alien artifacts escapes using the Stargate<br />
<br />
<br />
[[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3W-451]] &mdash; planet near a black hole<br />
* [[P3X-808]] &mdash; planet where Daniel Jackson and SG-6 are conducting an archeological dig<br />
* [[Pentagon]] &mdash; where Hammond flies to in order to get information and/or orders regarding the black hole situation at the SGC.<br />
* [[P2A-870]] &mdash; planet the wormhole jumped to after the bomb created a power surge on the SGC Stargate.<br />
<br />
<br />
[[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Place of Our Legacy (P3R-272)]] &mdash; location of Ancients' repository of knowledge that gets downloaded into O'Neill<br />
* [[P9Q-281]] &mdash; binary system planet with defective Stargate where Sam Carter, Teal'c and Maj. Castleman are trapped while futilely trying to find the Ancients<br />
* [[Othala]] &mdash; Asgard homeworld in the Ida galaxy, here O'Neill seeks help to remove the Ancients' download<br />
<br />
<br />
[[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PB5-926]] &mdash; desert world on which Apophis crashes and begs for help from SG-1<br />
* Unnamed planet from where the Tok'ra leave to reach the SGC via Stargate and warn them of Sokar.<br />
<br />
<br />
[[2.18 "Holiday" Episode Guide|2.18 "Holiday"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Colorado Springs, where Ma'chello goes in Daniel's body<br />
* [[P3W-924, later P3C-599]] &mdash; Ma'chello's planet (redesignated P3C-599 in Legacy)<br />
<br />
<br />
[[2.19 "One False Step" Episode Guide|2.19 "One False Step"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PJ2-445]] &mdash; homeworld of the silent white aliens and their symbiotic plants<br />
<br />
<br />
[[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Reetalia]] &mdash; homeworld of the Reetou from where Charlie travelled<br />
* Unknown Tok'ra base.<br />
* [[P63-2031]] &mdash; location of rebel Reetou base<br />
<br />
<br />
[[2.21 "1969" Episode Guide|2.21 "1969"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various United States locations during 1969, but SG-1 was trying to reach P2X-555 when they went back in time<br />
* [[P2X-555]] &mdash; planet where SG-5 conducted SG-1's planned mission.<br />
<br />
<br />
[[2.22 "Out Of Mind Part 1" Episode Guide|2.22 "Out Of Mind Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Hathor's Planet]] &mdash; where Hathor held SG-1 in a replica of the SGC<br />
* Unnamed planet where SG-1 was captured and Teal'c left for dead<br />
* [[Chulak]] &mdash; Teal'c's homeworld, to where he travels after quitting the SGC<br />
<br />
== Season Three ==<br />
[[Image:planets_s3.jpg|center|]]<br />
<br />
[[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Planet whose last three numbers are "254" from where SG-3 encountered Tok'ra and learned SG-1's fate<br />
* [[Hathor's Planet]] &mdash; where Hathor held SG-1 in a replica of the SGC<br />
* [[Chulak]] &mdash; home base of Apophis's Jaffa and home to Teal'c and Bra'tac<br />
<br />
<br />
[[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed Tok'ra base where Jacob Carter/Selmak left to arrive at the SGC<br />
* [[Places on Earth]]: Washington State, hideout of Goa'uld Seth and his cult; San Diego, California region, where Samantha and Jacob Carter visit Mark Carter<br />
<br />
<br />
[[3.03 "Fair Game" Episode Guide|3.03 "Fair Game"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* ''Beliskner'' in Earth orbit<br />
* Unnamed planet from where the Goa'uld delegation originated<br />
* '''Passage of Nilor''' &mdash; region of space where the Asgard will allow Goa'uld passage in exchange for including Earth in the Protected Planets Treaty<br />
<br />
<br />
[[3.04 "Legacy" Episode Guide|3.04 "Legacy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PY3-948]] &mdash; meeting place of the Linvris<br />
* [[P3W-924, later P3C-599]] &mdash; Ma'chello's planet<br />
* [[Air Force Academy Hospital]] &mdash; mental health unit, where Daniel is sent<br />
<br />
<br />
[[3.05 "Learning Curve" Episode Guide|3.05 "Learning Curve"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Orban]] &mdash; Aztec-influenced home of the nanotechnology-enhanced Orbanians<br />
* [[Places on Earth]] mdash; school in Colorado Springs vicinity<br />
<br />
<br />
[[3.06 "Point Of View" Episode Guide|3.06 "Point Of View"]]<br />
* Alternate Earth and SGC<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]] &mdash; storeroom where quantum mirror is kept and where alternate Carter and alternate Kawalsky arrive<br />
<br />
<br />
[[3.07 "Deadman Switch" Episode Guide|3.07 "Deadman Switch"]]<br />
* [[PJ6-877]] &mdash; forest world where SG-1 are trapped by devilish bounty hunter Aris Boch<br />
<br />
<br />
[[3.08 "Demons" Episode Guide|3.08 "Demons"]]<br />
* Unnamed Planet where Dark Age English Christians were terrorized by Sokar's Unas<br />
<br />
<br />
[[3.09 "Rules Of Engagement" Episode Guide|3.09 "Rules Of Engagement"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P89-534]] &mdash; last planet which SG-11 was known to be before they were declared MIA<br />
<br />
<br />
[[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[P8X-873]] &mdash; where Amaunet held Abydonian people prisoner<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
<br />
<br />
[[3.11 "Past And Present" Episode Guide|3.11 "Past And Present"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Vyus (P2Q-463)]] &mdash; home of the Vyans and Destroyer of Worlds Linea in her youthful alter ego Minister Ke'ra<br />
<br />
<br />
[[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Netu]] &mdash; moon of Delmak and Sokar's prison world<br />
* [[Delmak]] &mdash; headquarters of Sokar<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
<br />
<br />
[[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[Netu]] &mdash; moon of Delmak and Sokar's prison world<br />
* [[Delmak]] &mdash; headquarters of Sokar<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
<br />
<br />
[[3.14 "Foothold" Episode Guide|3.14 "Foothold"]]<br />
* [[Places on Earth]]: Washington, D.C.<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-118]] &mdash; planet the aliens came from<br />
<br />
<br />
[[3.15 "Pretense" Episode Guide|3.15 "Pretense"]]<br />
* [[Tollana]] &mdash; new homeworld of the Tollan<br />
<br />
<br />
[[3.16 "Urgo" Episode Guide|3.16 "Urgo"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4X-884]] &mdash; laboratory in which the program Urgo was created; home of Togar<br />
<br />
<br />
[[3.17 "A Hundred Days" Episode Guide|3.17 "A Hundred Days"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Edora (P5C-768)]] &mdash; planet subjected to periodic spectacular asteroid showers<br />
<br />
<br />
[[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tollana]] &mdash; home of the Tollan<br />
* [[Edora (P5C-768)]] &mdash; home of Laira and the Edorans. O'Neill travels there for "retirement" before redialing to the NID base.<br />
* [[PX3-595]] &mdash; Asgard protected planet, home of the Tirnoks and location of portable Asgard cloak technology<br />
* unnamed planet where the rogue NID was based<br />
* unnamed planet where SG-1 conduct a standard recon mission<br />
* [[Places on Earth]]: O'Neill's house; Plane flying over unknown area<br />
<br />
<br />
[[3.19 "New Ground" Episode Guide|3.19 "New Ground"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Bedrosia / Optrica (P2X-416)]] &mdash; home to an ideological/holy war and the archaeologist Nyan<br />
<br />
<br />
[[3.20 "Maternal Instinct" Episode Guide|3.20 "Maternal Instinct"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; Jaffa world; Apophis attacked the planet to weed out Rebel Jaffa<br />
* [[Kheb]] &mdash; legendary temple of the powerful Oma Desala, Mother Nature herself, who is caring for Sha're's son<br />
<br />
<br />
[[3.21 "Crystal Skull" Episode Guide|3.21 "Crystal Skull"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P7X-377]] &mdash; giant pyramid, home to a Crystal Skull through which SG-1 are transported along with Daniel's grandfather Nick Ballard to meet the giant alien Quetlzelcoatl<br />
* [[Places on Earth]]: Oregon mental health institution where Nick Ballard committed himself<br />
<br />
<br />
[[3.22 "Nemesis Part 1" Episode Guide|3.22 "Nemesis Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard Thor's ship<br />
<br />
<br />
== Season Four ==<br />
[[Image:planets_s4.jpg|center|]]<br />
<br />
[[4.01 "Small Victories Part 2" Episode Guide|4.01 "Small Victories Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-234]] &mdash; Where O'Neill, Carter, and Teal'c gated to and stayed for two weeks<br />
* [[Hala]] &mdash; Asgard homeworld, where ''O'Neill'' has just finished construction<br />
* [[Places on Earth]]: aboard a Russian submarine, inside a harbor building<br />
<br />
<br />
[[4.02 "The Other Side" Episode Guide|4.02 "The Other Side"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Euronda]] &mdash; home to sinister Alar and his followers fighting a war of racial purity against the Breeders<br />
<br />
<br />
[[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PX9-757]] &mdash; planet occupied by Apophis' forces, where a new mothership is being built<br />
* [[Places on Earth]]: Colorado Springs, O'Malley's bar<br />
<br />
<br />
[[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; Teal'c and Shau'nac's homeworld<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
<br />
<br />
[[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
* [[P6Y-325]] &mdash; planet where SG-15 and other teams encountered Goa'uld<br />
<br />
<br />
[[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alaris]] &mdash; a planet to which SG-12 conducted a survey<br />
* [[P4X-639]] &mdash; a former Ancients colony<br />
<br />
<br />
[[4.07 "Watergate" Episode Guide|4.07 "Watergate"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Russian Stargate facility<br />
* Unnamed planet with sentient liquid beings<br />
<br />
<br />
[[4.08 "The First Ones" Episode Guide|4.08 "The First Ones"]]<br />
* [[P3X-888]] &mdash; Unas homeworld<br />
<br />
<br />
[[4.09 "Scorched Earth" Episode Guide|4.09 "Scorched Earth"]]<br />
* [[P5S-381]] &mdash; temporary home of Enkarans, terraformed by the Gadmeer<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
<br />
[[4.10 "Beneath The Surface" Episode Guide|4.10 "Beneath The Surface"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3R-118]] &mdash; arctic world where SG-1 are imprisoned as slaves in a power plant<br />
<br />
<br />
[[4.11 "Point Of No Return" Episode Guide|4.11 "Point Of No Return"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Montana<br />
* [[P30-255]] &mdash; planet previously visited by SG-1 with cuneiform writing<br />
* [[P5X-327]] &mdash; planet scheduled for long-term reconnaissance by MALP<br />
* [[Alien Fugitive Planet]] &mdash; home of Martin Lloyd<br />
<br />
<br />
[[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Peterson Air Force Base]]<br />
* Aboard a modified Death Glider<br />
* [[P2C-257]] &mdash; where Daniel and Carter find Jacob on a covert mission<br />
* Aboard a Tok'ra cargo ship<br />
<br />
<br />
[[4.13 "Serpent's Venom" Episode Guide|4.13 "Serpent's Venom"]]<br />
* [[Chulak]] &mdash; home base of Apophis and his Jaffa<br />
<br />
<br />
[[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Chicago, Illinois; O'Neill's cabin in Minnesota; Egypt<br />
<br />
<br />
[[4.15 "Chain Reaction" Episode Guide|4.15 "Chain Reaction"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Maybourne's prison cell, Kinsey's house<br />
* [[P3S-452]] &mdash; Goa'uld stronghold to which Teal'c was ordered to get more naquadah<br />
* Unnamed planet on which the SGC detonated the test naquadah bomb<br />
<br />
<br />
[[4.16 "2010" Episode Guide|4.16 "2010"]]<br />
* [[Places on Earth]], in the future: Washington, D.C.; O'Neill's cabin in Minnesota; <br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; Teal'c's homeworld<br />
* [[P4C-970]] &mdash; Aschen homeworld<br />
<br />
<br />
[[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
* [[Places on Earth]]: Daniel's 'dream' house<br />
<br />
<br />
[[4.18 "The Light" Episode Guide|4.18 "The Light"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4X-347]] &mdash; Goa'uld resort planet where the addictive Light imprisons SG-1<br />
* [[Places on Earth]]: Daniel's apartment<br />
<br />
<br />
[[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Air Force Academy]]<br />
* [[M4C-862]] &mdash; Moon-based research station invaded by lethal swarming 'light' bees<br />
<br />
<br />
[[4.20 "Entity" Episode Guide|4.20 "Entity"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P4X-377]] &mdash; Entity's homeworld.<br />
<br />
<br />
[[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Juna (P3X-729)]] &mdash; planet under control of Cronus, which 'robot' SG-1 visits<br />
* [[Altair (P3X-989 and PX3-989)]] &mdash; home planet of Harlan and the 'robot' SG-1<br />
<br />
<br />
[[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
* Aboard Earth's Goa'uld mothership, captured from Cronus<br />
* [[Vorash]] &mdash; Tok'ra stronghold<br />
* [[P3W-451]] &mdash; planet engulfed by black hole.<br />
* Unknown area, in a galaxy far distant from Earth<br />
<br />
<br />
== Season Five ==<br />
[[Image:planets_s5.jpg|center|]]<br />
<br />
[[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* Aboard Earth's Goa'uld mothership, captured from Cronus<br />
* [[Delmak]] &mdash; formerly Sokar's headquarters, now Apophis's homeworld<br />
* Aboard cargo ship from Apophis's ha'tak<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
<br />
[[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Chulak]] &mdash; shown in flashbacks<br />
<br />
<br />
[[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Velona (P4X-636)]] &mdash; homeworld and prison of the ascended being Orlin<br />
* [[Places on Earth]]: Carter's house<br />
<br />
<br />
[[5.04 "The Fifth Man" Episode Guide|5.04 "The Fifth Man"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P7S-441]] &mdash; planet on which O'Neill is trapped by Goa'uld searching for the alien 'Lt. Tyler'<br />
<br />
<br />
[[5.05 "Red Sky" Episode Guide|5.05 "Red Sky"]]<br />
* [[K'tau]] &mdash; Asgard protected planet whose sun is nearly destroyed by SGC actions<br />
<br />
<br />
[[5.06 "Rite Of Passage" Episode Guide|5.06 "Rite Of Passage"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Hanka (P8X-987)]] &mdash; Cassandra's homeworld, location of Nirrti's laboratory<br />
<br />
<br />
[[5.07 "Beast Of Burden" Episode Guide|5.07 "Beast Of Burden"]]<br />
* [[P3X-888]] &mdash; Unas homeworld<br />
* Unnamed planet, home of Burrock and the enslaved Unas<br />
<br />
<br />
[[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
* [[P2X-338]] &mdash; deserted planet, previously home to System Lord Marduk<br />
<br />
<br />
[[5.09 "Between Two Fires" Episode Guide|5.09 "Between Two Fires"]]<br />
* [[Tollana]] &mdash; homeworld of the Tollan<br />
<br />
<br />
[[5.10 "2001" Episode Guide|5.10 "2001"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P3A-194]] &mdash; Volian homeworld, agrarian planet whose population was wiped out by the Aschen<br />
* [[P4C-970]] &mdash; Aschen homeworld<br />
<br />
<br />
[[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Places on Earth]]: abandoned Seattle hospital<br />
<br />
<br />
[[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Places on Earth]]: The Bridge Studios, where the 'show' is filmed, and surrounding area<br />
<br />
<br />
[[5.13 "Proving Ground" Episode Guide|5.13 "Proving Ground"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed military location in Colorado Springs area used as proving ground for SGC recruits<br />
<br />
<br />
[[5.14 "48 Hours" Episode Guide|5.14 "48 Hours"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P3X-116]] &mdash; Goa'uld planet where Teal'c finally kills nemesis Tanith<br />
* [[P4C-796]] &mdash; planet scheduled for routine recon mission by SG-2<br />
* [[Places on Earth]]: Moscow, Russia; Minot, North Dakota<br />
<br />
<br />
[[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ravanna]] &mdash; planet with underground Tok'ra base<br />
* Unnamed planet that is Lord Yu's headquarters<br />
* Aboard Zipacna's ha'tak<br />
* Aboard various cargo ships<br />
* Hassara System &mdash; space station where System Lords meet<br />
* [[Mubastas]] &mdash; mentioned as Bastet's headquarters<br />
* [[Velong]] &mdash; location of Yu's secret base before attacked by Morrigan<br />
<br />
<br />
[[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[Ravanna]] &mdash; planet with underground Tok'ra base<br />
* Hassara System &mdash; space station where System Lords meet<br />
<br />
<br />
[[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Ravanna]] &mdash; former Tok'ra base with crashed cargo ship<br />
* Aboard a ship and an asteroid, near Earth<br />
<br />
<br />
[[5.18 "The Warrior" Episode Guide|5.18 "The Warrior"]]<br />
* [[Cal Mah]] &mdash; Base of rebel Jaffa led by a charismatic warrior<br />
* [[Stargate Command (SGC) Base]]<br />
* Unidentified planet where Nirrti is mining weapons grade naquadah<br />
* Unnamed planet that is Yu's headquarters<br />
<br />
<br />
[[5.19 "Menace" Episode Guide|5.19 "Menace"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* Unnamed planet, place of origin of the replicators<br />
* [[K'tau]] &mdash; Asgard protected planet and where SG-2 tried to contact the Asgard<br />
<br />
<br />
[[5.20 "The Sentinel" Episode Guide|5.20 "The Sentinel"]]<br />
* [[Latona (P2A-018)]] &mdash; site of The Sentinel computer-human hybrid defense system<br />
* [[P2A-463]] &mdash; planet with language similar to the Latonans<br />
* [[P3Y-294]] &mdash; planet previously visited by the rogue NID who broke off any diplomatic relations with the SGC<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: unnamed high security military prison<br />
<br />
<br />
[[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; home of Jonas Quinn, where Daniel Jackson gave his life to stop a nuclear explosion<br />
* Unnamed Tok'ra base from where Jacob Carter arrived<br />
<br />
<br />
[[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Adara System]] &mdash; Asgard science base in Milky Way Galaxy<br />
* Aboard Osiris's and Anubis's ha'taks<br />
* Aboard cargo ship<br />
<br />
<br />
== Season Six ==<br />
[[Image:planets_s6.jpg|center|]]<br />
<br />
[[6.01 "Redemption Part 1" Episode Guide|6.01 "Redemption Part 1"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[P2X-374]] &mdash; planet with primitive population visited by SG-1<br />
* Unnamed planet that was the temporary rebel Jaffa base where Drey'auc dies and is buried<br />
<br />
<br />
[[6.02 "Redemption Part 2" Episode Guide|6.02 "Redemption Part 2"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* Unnamed planet &mdash; temporary Jaffa rebel base<br />
* Unnamed planet where Anubis was using an Ancient Stargate destroying weapon <br />
<br />
<br />
[[6.03 "Descent" Episode Guide|6.03 "Descent"]]<br />
* Aboard Anubis' mothership, in Earth orbit and under ocean<br />
<br />
<br />
[[6.04 "Frozen" Episode Guide|6.04 "Frozen"]]<br />
* [[Places on Earth]]: Antarctica<br />
<br />
<br />
[[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Steveston, Oregon<br />
<br />
<br />
[[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed Goa'uld outpost ruled by Ba'al<br />
<br />
<br />
[[6.07 "Shadow Play" Episode Guide|6.07 "Shadow Play"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; homeworld of Jonas Quinn<br />
<br />
<br />
[[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P5X-112]] &mdash; planet where SG-1 is babysitting physicists doing an excavation<br />
* [[P4X-233]] &mdash; planet previously explored by SGC team where they found a ring platform<br />
* [[Amon Shek]] &mdash; headquarters of Lord Khonsu<br />
* Lord Khonsu's ha'tak, controlled by his first prime<br />
<br />
<br />
[[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alpha Site (P3X-984)]] &mdash; secret Earth base<br />
* Tok'ra base near the '''Risa''' system, from where they had to flee from Anubis<br />
* [[P36-231]] &mdash; planet where SG-2 and Jonas Quinn were on an excavation<br />
* [[Kawawn]] &mdash; naquadah mine controlled by Apophis<br />
<br />
<br />
[[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
* [[Pangar]] &mdash; where Goa'uld Queen is used to create Tretonin<br />
<br />
<br />
[[6.11 "Prometheus" Episode Guide|6.11 "Prometheus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: near ''Prometheus'' hangar<br />
* Aboard ''Prometheus''<br />
<br />
<br />
[[6.12 "Unnatural Selection" Episode Guide|6.12 "Unnatural Selection"]]<br />
* [[Hala]] &mdash; Asgard homeworld overrun by Replicators<br />
<br />
<br />
[[6.13 "Sight Unseen" Episode Guide|6.13 "Sight Unseen"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various locations between Colorado Springs and Minnesota<br />
* [[P9X-391]] &mdash; home of the Ancients where interdimensional device is found<br />
<br />
<br />
[[6.14 "Smoke And Mirrors" Episode Guide|6.14 "Smoke And Mirrors"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]]<br />
* [[Peterson Air Force Base]]<br />
* [[Places on Earth]]: Washington, D.C. area locations, other unnamed locations<br />
<br />
<br />
[[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet and its moon, location of a paradise presumably created by the Furlings<br />
<br />
<br />
[[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-367]] &mdash; Nirrti's final base of operations<br />
<br />
<br />
[[6.17 "Disclosure" Episode Guide|6.17 "Disclosure"]]<br />
* [[Places on Earth]]: [[Pentagon]], Washington, D.C.<br />
<br />
<br />
[[6.18 "Forsaken" Episode Guide|6.18 "Forsaken"]]<br />
* [[P2X-005]] &mdash; planet with crash-landed vessel and stranded passengers<br />
* [[P4X-131]] &mdash; planet from where Jonas claimed the various gold items cluttering his office originated<br />
<br />
<br />
[[6.19 "Changeling" Episode Guide|6.19 "Changeling"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various locations including a hopital and fire station<br />
* [[Kresh'tar]] &mdash; where Teal'c and Bra'tac lie dying after an ambush<br />
<br />
<br />
[[6.20 "Memento" Episode Guide|6.20 "Memento"]]<br />
* [[P7X-009]] &mdash; planned maiden voyage destination for ''Prometheus''<br />
* [[Tagrea (P3X-744)]] &mdash; where ''Prometheus'' is forced to land<br />
* Aboard ''Prometheus''<br />
<br />
<br />
[[6.21 "Prophecy" Episode Guide|6.21 "Prophecy"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4S-237]] &mdash; planet ruled by Ba'al<br />
<br />
<br />
[[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Abydos and the Abydonian People|Abydos]] &mdash; home of Daniel's family by marriage<br />
<br />
== Season Seven ==<br />
[[Image:planets_s7.jpg|center|]]<br />
<br />
[[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Vis Uban]] &mdash; planet where Daniel Jackson is found<br />
* [[Chodawa]] &mdash; where Lord Yu sends his fleet when they are about to ambush Anubis<br />
<br />
<br />
[[7.02 "Homecoming Part 2" Episode Guide|7.02 "Homecoming Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; homeworld of Jonas Quinn<br />
* [[Chodawa]] &mdash; where Lord Yu sends his fleet when they are about to ambush Anubis<br />
<br />
<br />
[[7.03 "Fragile Balance" Episode Guide|7.03 "Fragile Balance"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: O'Neill's house in Colorado Springs; other abductees homes, including possibly: New York, NY; Iowa City, IA; Salome, AZ; Sandy, OR; Florence, AL; Clancy, MT; Wayland, MI; and San Francisco, CA<br />
* Aboard Asgard Loki's ship, in Earth orbit<br />
<br />
<br />
[[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Erebus]] &mdash; labor camp where Bra'tac and Rya'c are trapped<br />
* [[Kresh'tar]] &mdash; planet referenced where Teal'c and Bra'tac almost died.<br />
<br />
<br />
[[7.05 "Revisions" Episode Guide|7.05 "Revisions"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-289]] &mdash; planet with all inhabitants living within a shrinking bubble<br />
<br />
<br />
[[7.06 "Lifeboat" Episode Guide|7.06 "Lifeboat"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P2A-347]] &mdash; planet where ''Stromos'' crashed on its way from [[Talthus]] to [[Ardena]]<br />
<br />
<br />
[[7.07 "Enemy Mine" Episode Guide|7.07 "Enemy Mine"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-403]] &mdash; resource-rich mining world home to Iron Shirt and his vast tribes of aboriginal Unas<br />
<br />
<br />
[[7.08 "Space Race" Episode Guide|7.08 "Space Race"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Hebridan]] &mdash; technologically sophisticated homeworld of space pilot Warrick, whom SG-1 rescued from [[P2X-005]]<br />
<br />
<br />
[[7.09 "Avenger 2.0" Episode Guide|7.09 "Avenger 2.0"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3L-997]] &mdash; flooded world where Daniel is trapped<br />
* [[P3C-249]] &mdash; Jaffa world where O'Neill and Teal'c are trapped<br />
* [[P4F-221]] &mdash; planet where SGC had a mining expedition<br />
* [[P5S-117]] &mdash; site of the Stargate infected by Felger's virus, controlled by Ba'al<br />
<br />
<br />
[[7.10 "Birthright" Episode Guide|7.10 "Birthright"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-955]] &mdash; world controlled by Goa'uld Moloc<br />
* [[Haktyl]] &mdash; home to Ishta and her tribe of rebel female Jaffa<br />
<br />
<br />
[[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Honduras, jungle site of the fabled 'Fountain of Youth'; Nicaraugua, rebel base camp<br />
* Unnamed planet where Ramius and Tilgath were ambushed during a meeting<br />
* Unnamed planet controlled by Goa'uld Ramius<br />
<br />
<br />
[[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Honduras; Nicaragua, jungle rebel base camp<br />
* [[Tartarus]] &mdash; Anubis's home base<br />
<br />
<br />
[[7.13 "Grace" Episode Guide|7.13 "Grace"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard ''Prometheus''<br />
* [[Tagrea (P3X-744)]] &mdash; remembered as where ''Prometheus'' is forced to land on its maiden voyage, incorrectly identified as [[P7X-009]]<br />
<br />
<br />
[[7.14 "Fallout" Episode Guide|7.14 "Fallout"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Kelowna/Langara (P2S-4C3 and P9Y-4C3)]] &mdash; homeworld of Jonas Quinn<br />
* [[Madrona (PX7-941)]] &mdash; suggested relocation planet for the Langarans<br />
<br />
<br />
[[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Daniel's house, Carter's house, Colorado Springs area (park, social hall)<br />
<br />
<br />
[[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alpha Site]] &mdash; New Alpha Site base, destroyed by Anubis<br />
* [[Beta Site]] &mdash; back-up to Alpha Site<br />
<br />
<br />
[[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-298]] &mdash; planet with mask fragment dating from same time as predynastic Egypt<br />
* [[P2X-787]] &mdash; planet previously visited by SG-13 where they encountered an ugly alien<br />
* [[P3X-666]] &mdash; site of an Ancient city ruin<br />
<br />
<br />
[[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-666]] &mdash; site of an Ancient city ruin<br />
<br />
<br />
[[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[Places on Earth]]: Los Angeles, CA where the NID are experimenting with human/Goa'uld hybrids<br />
<br />
<br />
[[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: The White House, [[Pentagon]]<br />
<br />
<br />
[[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: O'Neill's house in Colorado Springs; Washington, D.C. region, including White House<br />
* [[P3X-439]] &mdash; site of second Ancients repository<br />
<br />
<br />
[[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Chulak]] &mdash; where Ronan offers Teal'c & Bra'tac his cargo ship<br />
* [[Praclarush Taonas]] &mdash; molten planet, site of an Ancients map and power source<br />
* [[Alpha Site]]<br />
* [[Places on Earth]]: The White House in Washington, D.C.; Antarctica; orbit above planet<br />
<br />
<br />
== Season Eight ==<br />
[[Image:planets_s8.jpg|center|]]<br />
<br />
[[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard a modified Goa'uld cargo ship<br />
* Aboard the Asgard ship ''Daniel Jackson''<br />
* [[Orilla]] &mdash; new homeworld of the Asgard, threatened by Replicators<br />
<br />
<br />
[[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard the Asgard ship ''Daniel Jackson''<br />
* [[Orilla]] &mdash; new homeworld of the Asgard, threatened by Replicators<br />
<br />
<br />
[[8.03 "Lockdown" Episode Guide|8.03 "Lockdown"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[KS7-535]] &mdash; icy planet where Col. Vaselov and his possessor Anubis are sent<br />
<br />
<br />
[[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[Stargate Command (SGC) Base]] <br />
* [[Amra]] &mdash; planet with squabbling delegates. SG-5 escorted them to the base for negotiations<br />
* [[P8F-809]] &mdash; planet SG-2 has just returned from<br />
* [[P6J-908]] &mdash; planet from which incredible growing plant was taken<br />
* [[P2X-887]] &mdash; where SG-1 goes to look for technology left by Anubis<br />
<br />
<br />
[[8.05 "Icon" Episode Guide|8.05 "Icon"]]<br />
* [[Tegalus]], home of Rand Protectorate and Caledonian Federation, where a world war is sparked by SG-1's arrival<br />
<br />
<br />
[[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P7J-989]] &mdash; planet with virtual reality technology.<br />
<br />
<br />
[[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Colorado Springs<br />
<br />
<br />
[[8.08 "Covenant" Episode Guide|8.08 "Covenant"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Seattle, WA<br />
* [[Alpha Site (P4X-650)]] &mdash; the new Alpha Site, where Carter brings Colson<br />
<br />
<br />
[[8.09 "Sacrifices" Episode Guide|8.09 "Sacrifices"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Haktyl]]&mdash;where Ishta's people flee from, seeking refuge at the SGC<br />
* Unnamed planet, identified as a safe haven for Ishta's people but taken by Moloc's forces<br />
<br />
<br />
[[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4S-161]] &mdash; where Teal'c meets with rebel Jaffa leaders and later returns to find them killed by the Trust's symbiote poison<br />
* [[Alpha Site (P4X-650)]] &mdash; where Teal'c goes when he cannot open the gate to Earth<br />
* [[P3S-114]] &mdash; where Teal'c and M'zel go in search of the Tok'ra operative Zarin<br />
* [[P5R-357]] &mdash; planet abandoned by Ba'al<br />
* Aboard the Goa'uld ship formerly used by Osiris and since confiscated by The Trust<br />
<br />
<br />
[[8.11 "Gemini" Episode Guide|8.11 "Gemini"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Alpha Site (P4X-650)]] &mdash; where Carter and Teal'c interrogate Replicator Carter<br />
<br />
<br />
[[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* Aboard ''Prometheus''<br />
* Unnamed planet where Daniel met alien traders<br />
<br />
<br />
[[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[Harry Maybourne's Planet]] &mdash; where Maybourne became the ruler; former planet of Goa'uld Ares; place where Ancient time machine is discovered<br />
<br />
<br />
[[8.14 "Full Alert" Episode Guide|8.14 "Full Alert"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Moscow, Russia and surrounding area.<br />
<br />
<br />
[[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: various locations in town in Indiana; O'Neill's house in Colorado Springs.<br />
<br />
<br />
[[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* Hassara System &mdash; space station where System Lords meet<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tartarus]] where Anubis has established a base<br />
* [[Dakara]] &mdash; where a sacred temple is situated deep within Ba'al's territory; former Ancients' world with powerful weapon of mass destruction<br />
* Aboard Replicator Carter's ship; aboard Thor's ship<br />
<br />
<br />
[[8.17 "Reckoning Part 2" Episode Guide|8.16 "Reckoning Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tartarus]] where Anubis has established a base<br />
* [[Dakara]] &mdash; where a sacred temple is situated deep within Ba'al's territory; former Ancients' world with powerful weapon of mass destruction<br />
* Aboard Replicator Carter's ship<br />
<br />
<br />
[[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; where a sacred temple is situated deep within Ba'al's territory; former Ancients' world with powerful weapon of mass destruction<br />
* [[Tartarus]] &mdash; where Anubis has a base manned by Kull Warriors<br />
* [[Places on Earth]]: Jack's house; Sam and Pete's new house; Jack's cabin in Minnesota<br />
* A diner in Daniel's partially-ascended mind configured by Oma Desala from his memories from childhood<br />
<br />
<br />
[[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Cemetery; Ancient Egypt of 3000 B.C.; Various locations within Alternate Timeline<br />
* Aboard Ancient Time Machine<br />
<br />
<br />
[[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Various locations within Alternate Timeline from present; Ancient Egypt of 2995 B.C.; Jack's cabin in Minnesota.<br />
* [[Chulak]] &mdash; within Alternate Timeline; under the control of Apophis<br />
* Aboard Ancient Time Machine<br />
<br />
<br />
== Season Nine ==<br />
[[Image:planets_s9.jpg|center|]]<br />
<br />
[[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Caves beneath Glastonbury Tor, England; Landry's residence in Colorado Springs<br />
* Earth orbit, aboard ''Prometheus''<br />
* [[Altair (P3X-989 and PX3-989)]] &mdash; source of SGC scientific research for android SG-1 teams; home Harlan and SG-1 android duplicates<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
<br />
<br />
[[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[Places on Earth]]: Caves beneath Glastonbury Tor, England<br />
* Earth orbit, aboard ''Prometheus''<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Ver Ager]] &mdash; village of Harrid and Sallis, where Daniel and Vala 'travel'<br />
<br />
<br />
[[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ver Ager]] &mdash; village of Harrid and Sallis, where Daniel and Vala 'travel'<br />
* [[Celestis]] &mdash; home of the Ori<br />
* [[P3X-421]] &mdash; desert planet, where SGC personnel first encounter a Prior of the Ori<br />
<br />
<br />
[[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Washington, D.C.<br />
* Arlos' Planet &mdash; home of Arlos's laboratory<br />
* [[Adora]] &mdash; planet where Arlos and Vala spent romantic evenings (may be Arlos's planet)<br />
* Inago's Planet &mdash; where Inago sells his wares<br />
* Grannus's shrine &mdash; planet where Caius is pretending to be a monk<br />
* Unnamed planet &mdash; where team meet with Tenat and Jup<br />
* Aboard Caius's cargo ship<br />
* Unnamed planet where Caius meets the team<br />
<br />
<br />
[[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P8X-412]] &mdash; planet where Vala once ruled as a Goa'uld<br />
<br />
<br />
[[9.06 "Beachhead" Episode Guide|9.06 "Beachhead"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Kallana]] &mdash; where Priors defeat locals and try to establish beachhead<br />
* Aboard ''Prometheus''<br />
* Aboard Gerak's ha'tak<br />
* Aboard cargo ship<br />
<br />
<br />
[[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Bethesda, Maryland; Washington, D.C. area; Seattle, Washington<br />
* Earth orbit, aboard ''Prometheus''<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
<br />
<br />
[[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
* [[Sartorus]] &mdash; Jaffa colony destroyed by the Ori<br />
<br />
<br />
[[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P3X-584]] &mdash; Anubis's protected laboratory planet, where Khalek was found<br />
* Unnamed planet where Carter and SG-5 were sent by Anubis's gate protection<br />
<br />
<br />
[[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Peterson Air Force Base]]<br />
* [[P2X-885]] &mdash; where SGC tried but failed to stop the impoverished population from converting to the Ori religion<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Chulak]] &mdash; homeworld of several Free Jaffa<br />
* [[Celestis]] &mdash; home of the Ori<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
<br />
<br />
[[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Chulak]] &mdash; homeworld of several Free Jaffa; site of memorial to Battle of Tazek'sur<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
* Ha'taks controlled by Gerak and Teal'c, respectively<br />
<br />
<br />
[[9.12 "Collateral Damage" Episode Guide|9.12 "Collateral Damage"]]<br />
* [[Galar]] &mdash; where Mitchell was framed for murder while the planet's government sought an alliance with Earth, offering their modified Goa'uld memory device technology in exchange<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Flashback sequences of desert warfare site, Air Force base; unnamed hospital; unknown park location<br />
<br />
<br />
[[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[PX7-455]] &mdash; planet where Black BDU alternate SG-1 originated and was eventually gated back to.<br />
* Other unknown planet designations where other alternate SG teams originated<br />
* Aboard ''Prometheus''<br />
* Area of space where [[Kallana]] once was, now a black hole.<br />
<br />
<br />
[[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
* [[Dakara]] &mdash; seat of Free Jaffa government<br />
* [[Air Force Academy Hospital]] &mdash; where Bryce Ferguson was getting a second opinion on his fatal condition<br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard Ba'al's ha'tak<br />
* [[Chulak]]&mdash; where Teal'c met with allies before being captured by Ba'al<br />
* [[P2M-903]]&mdash;planet under Ba'al's control where his mothership has landed<br />
<br />
<br />
[[9.15 "Ethon" Episode Guide|9.15 "Ethon"]]<br />
* [[Tegalus]], home of Rand Protectorate and Caledonian Federation, warring continents <br />
* [[Stargate Command (SGC) Base]]<br />
* Aboard ''Prometheus''<br />
* Aboard F-302s<br />
<br />
<br />
[[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]]<br />
* [[P6G-452]] &mdash; planet controlled by Lucian Alliance where ''kassa'' crops are grown<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Area 51]]&mdash; Nerus's prison cell.<br />
* Aboard ''Odyssey''<br />
* Aboard ha'taks controlled by the Lucian Alliance and Ba'al, respectively.<br />
* Orbit of unnamed planet in Ba'al's territory<br />
<br />
<br />
[[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Gamma Site]]&mdash; offworld science base of the Stargate program<br />
* Aboard ''Odyssey''<br />
<br />
<br />
[[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P9G-844]] &mdash; planet of the Sodan Warriors<br />
<br />
<br />
[[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Ver Isca]] &mdash; village on a world in the Ori galaxy, where Vala arrived after going through the Kallana black hole.<br />
<br />
<br />
[[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[Camelot (PX1-767)]] &mdash; where Merlin kept his library and clues to his ascended beings neutralizer, i.e. the Sangreal<br />
* [[P3Y-229]] &mdash; planet destroyed by the Ori's creation of their supergate; surrounding space is location of first space battle between Ori ships and Asgard, Jaffa, Tau'ri, and Lucian alliance vessels<br />
* Aboard Odyssey, Aboard Head Lucian Alliance Ha'tak; Aboard a Free Jaffa Ha'tak, Aboard Korolev, Aboard an Ori vessel.<br />
* Also present: Other Ha'taks, Death Gliders, Kvasir's Asgard O'Neill class vessel, Al'kesh, and other Ori vessels.<br />
<br />
==Season Ten==<br />
[[Image:planets_s10.jpg|center|]]<br />
<br />
<br />
[[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Region where [[P3Y-229]] was &mdash; location of Ori Supergate<br />
* [[Chulak]] &mdash; homeworld for several Jaffa (including Teal'c); first stop for Ori battle fleet<br />
* Aboard ''Odyssey'', ''Korolev'', Ori warship, various ha'taks, and an F-302<br />
<br />
<br />
[[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Camelot (PX1-767)]] &mdash; location of Merlin's library and where Daniel finds reference to Vagonbrei<br />
* [[Vagonbrei]] &mdash; planet referenced at [[Camelot]] as possible location of Sangreal; almost all living things killed by a parasitical infection<br />
<br />
<br />
[[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project]]<br />
* [[Atlantis]] &mdash; location of Earth outpost in Pegasus galaxy<br />
* region where [[P3Y-229]] was &mdash; location of Ori Supergate<br />
* [[P3W-451]] &mdash; planet that got absorbed into a black hole<br />
* [[Vagonbrei]] &mdash; planet with archives referencing Merlin and Morgan Le Fay<br />
* [[Praclarush Taonas]] &mdash; referenced in Atlantis database; one of the earliest Ancient cities, later destroyed (by fire)<br />
* [[Castiana / Taoth Vaclarush]] &mdash; planet identified by Ganol Lal upon prompting<br />
* [[Sahal / Valos Cor]] &mdash; planet identified upon prompting by Ganos Lal<br />
* [[Gamma Site]] &mdash; location from where SG-11 contacted Teal'c<br />
* Aboard ''Odyssey'' and an al'kesh<br />
<br />
<br />
[[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Camelot (PX1-767)]] &mdash; location of Merlin's library, where Daniel Jackson is doing research<br />
* [[Castiana / Taoth Vaclarush]] &mdash; potential location of Sangreal, toxic planet<br />
* [[Sahal / Valos Cor]] &mdash; potential location of Sangreal; ruins appear abandoned for 40,000 years<br />
* [[Place of Our Legacy (P3R-272)]] &mdash; referenced where O'Neill had the Ancient repository downloaded into his head.<br />
* various unnamed planets where Ba'al clones are captured.<br />
* [[Selenis]] &mdash; location of past battle between Ba'al and Qetesh<br />
<br />
<br />
[[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: O'Neill's cabin (note: location listed as Silver Creek, Colorado in this episode, though all previous references to the cabin refer to its locale as Minnesota); England, where Daniel Jackson was conducting research on location of Sangreal<br />
* [[P9J-333]] &mdash; planet where SG-3 conducted covert surveillance on natives until monster appeared<br />
* [[P2R-866]] &mdash; planet where SG-12 conducted covert surveillance on Ori converted planet until monster appeared<br />
<br />
<br />
[[10.06 "200" Episode Guide|10.06 "200"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed location where cloaked mothership was located (in flashback)<br />
* [[P2C-106]] &mdash; planet Mitchell believes he is going to on recon for his 200th trip through the Stargate<br />
* [[Places on Earth]]: unknown location that is the site of ''Wormhole X-Treme" set<br />
<br />
<br />
[[10.07 "Counterstrike" Episode Guide|10.07 "Counterstrike"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet where the planet was converted to Origin and where Dakara sent a blast from their Ancient weapon<br />
* [[Dakara]] &mdash; Free Jaffa headquarters and location of Ancient weapon<br />
* [[Hebridan]] &mdash; homeworld of advanced race of aliens, including Warrick<br />
* [[Langara]] &mdash; homeworld of Jonas Quinn<br />
<br />
<br />
[[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Places on Earth]]: Italian restaurant in Colorado Springs; Warehouses, police station, corporate headquarters for Charlotte Mayfield's company, motel, and Sol's Deli all in unspecified region.<br />
<br />
<br />
[[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; referenced as former headquarters of the Free Jaffa Nation, destroyed by the Ori<br />
* Unnamed planet &mdash; formerly where ships were built by the Goa'uld; the human population now allies with the Lucian Alliance<br />
* Aboard ''Odyssey'', Lucian Alliance ha'taks, and a broken down cargo ship<br />
<br />
<br />
[[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Camelot (PX1-767)]] &mdash; referenced planet where SG-1 first learned of the Sangreal<br />
* [[Castiana / Taoth Vaclarush]] &mdash; referenced in quest for the Sangreal<br />
* [[Sahal / Valos Cor]] &mdash; planet referenced in quest for the Sangreal<br />
* [[Vagonbrei]] &mdash; planet referencing the quest for the Sangreal<br />
* Unnamed planet &mdash; believed to be location of the Sangreal<br />
<br />
<br />
[[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]<br />
* Unnamed planet &mdash; where SG-1 searched for Sangreal<br />
* Three unnamed worlds &mdash; location of Merlin's lab in a cave which shifted/gated from location to location, transporting all inhabitants. One world was desert like, one was in a blizzard, and the last one before the shifting program was stopped was in a jungle.<br />
<br />
<br />
[[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unknown offworld location &mdash; where initial test of Arthur's Mantle was conducted by SG-1<br />
* [[P9C-882]] &mdash; planet wishing to resist the Ori where a large scale test of the cloaking technology of Arthur's Mantle was tested by SG-1 and SG-3.<br />
* Aboard Ori warship in orbit above P9C-882<br />
<br />
<br />
[[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Stargate Command in an alternate reality<br />
* [[Area 51]] in an alternate reality<br />
* [[Places on Earth]] various locations in alternate reality, including Washington D.C. and an unnamed city.<br />
* Aboard ''Prometheus'' in orbit over alternate Earth.<br />
<br />
<br />
[[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet visited by SG-1 and a "soft-selling" Prior of the Ori<br />
* Unnamed planet where the Ori warship containing Merlin's weapon orbits<br />
* Region where [[P3Y-229]] was &mdash; location of Ori Supergate<br />
* Aboard ''Odyssey''<br />
* Aboard Ori warships<br />
<br />
<br />
[[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed Jaffa planet<br />
* Aboard Lucian Alliance cargo convoy and ha'taks near [[Rolan]]<br />
* Aboard various cargo ships<br />
* [[Places on Earth]], Auburn, Kansas; a scientific conference and research library in unspecified locations<br />
<br />
<br />
[[10.16 "Bad Guys" Episode Guide|10.16 "Bad Guys"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[P4M-328]] &mdash; modern planet dealing with a series of terrorist attacks by home grown religious fanatics<br />
<br />
<br />
[[10.17 "Talion" Episode Guide|10.17 "Talion"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dar Eshkalon]] &mdash; site of a peaceful Jaffa summit; struck by terrorist attack<br />
* [[P8T-365]] &mdash; a mostly Jaffa planet under Ori control with an underground Jaffa resistence movement that provides SG-3 with intelligence<br />
* [[Co'rak]] &mdash; site where Teal'c as Apophis's First Prime won a major victory against Arkad<br />
* Unnamed planets where Teal'c found Lizan and Ba'kal<br />
* [[Amon Shek]] &mdash; site of Ark'ad's headquarters<br />
* Aboard ''Odyssey''<br />
<br />
<br />
[[10.18 "Family Ties" Episode Guide|10.18 "Family Ties"]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Unnamed planet where Jacek rendezvouses with SG-1<br />
* Unnamed planet where Arkad's naquadah filled ships were kept<br />
* Unnamed planet where Jacek meets naquadah buyer<br />
* The '''Nylus sector''', where Jacek ran scams during Vala's formative years<br />
* [[Meronat]] &mdash; a world with twin suns where Jacek took Vala when she was a child<br />
* [[Serras-Dia]] &mdash; in the past, Jacek and Vala had to avoid the authorities here after Jacek went back for "seconds"<br />
* Aboard ''Odyssey''<br />
* [[Places on Earth]] the Colorado Springs area, including Jacek's apartment, a park six miles west of the city, the Bistro 5 restaurant, and a wooded location thirty miles away from Cheyenne Mountain<br />
<br />
<br />
[[10.19 "Dominion" Episode Guide|10.19 "Dominion]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Two unnamed planets where Vala believed the ''Clava Thessara Infinitas'' could be found<br />
* Unnamed planet where Adria found Vala<br />
* [[P3R-112]] &mdash; where Ba'al clones are scheduled to meet<br />
* Aboard ''Odyssey'' and Ba'al's ha'tak<br />
<br />
<br />
[[10.20 "Unending" Episode Guide|10.20 "Unending]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Orilla]] &mdash; Asgard homeworld<br />
* [[P3X-474]] &mdash; planet with Stargate visited by ''Odyssey'' as an escape route for crew<br />
* Unknown planet where SG-1 heads on another mission.<br />
* Aboard ''Odyssey''<br />
<br />
==Stargate Movies==<br />
<br />
[[Stargate: The Ark of Truth]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Dakara]] &mdash; ruins of Jaffa headquarters where Ancients first set up in the Milky Way Galaxy<br />
* Region of [[P3Y-229]] &mdash; location of Ori Supergate<br />
<br />
* Unnamed planet in Ori galaxy where SG-1 searches for Ori resistence members<br />
* [[Celestis]] &mdash; Ori headquarters and location of Ortus Mallum<br />
* [[P6X-437]] &mdash; where SG-3 is on recon and encounter a Prior<br />
* [[P3K-546]] &mdash; planet where SG-1 goes on initial recon mission<br />
* Aboard ''Odyssey''<br />
<br />
[[Stargate: Continuum]]<br />
* [[Stargate Command (SGC) Base]]<br />
* Tok'ra homeworld on unnamed planet<br />
* [[Praxyon]] &mdash; planet where Ba'al kept his time machine<br />
* [[Places on Earth]] various locations in alternate timeline, including Washington D.C., Arctic Ocean, Alaska, Kansas, and Russia.<br />
* Aboard Ba'al's flagship ha'tak, other ha'taks, al'kesh, F-16s, and a US Navy submarine in alternate timeline and aboard the Earth cargo boat ''Achilles'' in variations of timeline.<br />
<br />
----<br />
--Seasons 1-8[[User:Michelle|Michelle]] 23:33, 17 Aug 2004 (PDT)<br/><br />
--Seasons Nine, Ten, and Sequel movies [[User:Aurora|Aurora]] 21:08, 16 August 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=BP6-3Q1&diff=23754BP6-3Q12008-07-23T01:07:13Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:21002.jpg|thumb|left|Teal'c injured on PB6-3Q1]]<br />
==Summary==<br />
PB6-3Q1 was the world plagued by giant insects that killed the human population of the planet and infected Teal'c with its venom when SG-1 visited.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' PB6-3Q1<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 2.10 "Bane"<br />
* '''Earth Cultural/Technological Equivalent:''' equivalent or slightly more advanced than Earth<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Bugs of BP6-3Q1<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
unknown<br />
<br />
==Geopolitical and Structural History==<br />
When SG-1 arrived on BP6-3Q1, Daniel believed the architecture indicated the inhabitants originally came from Earth. Not much is known of the history of the planet, but given the architecture of the city where the Stargate was, their level of development was equivalent to Earth's, and perhaps slightly more advanced.<br />
<br />
The civilization was doomed however by a plague of insects that overran the planet. Once stinging someone, the person would become extremely ill. His or her DNA would literally be overwritten, and the victim would mutate into several of the insects. As the insects swarmed, they eventually killed all other life on the planet, including its human inhabitants.<br />
<br />
SG-1 arrived on BP6-3Q1 to find a ghost town. One insect attacked Teal'c, and the team barely escaped ahead of a swarm bearing down on them. As Teal'c's condition worsened, his teammates returned to the planet to capture an insect and extract its venom so Doctor Fraiser and genetic specialist Doctor Timothy Harlow could develop a cure. SG-1's mission was a success, and Teal'c recovered.<br />
<br />
==Episodes== <br />
<br />
* [[2.10 "Bane" Episode Guide|2.10 "Bane"]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Timothy Harlow|Dr. Timothy Harlow]]<br />
<br />
==Related Articles==<br />
* [[Bugs of BP6-3Q1]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[SGC Medical Staff]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 18:07, 22 July 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P7J-989&diff=23753P7J-9892008-07-22T20:52:36Z<p>Aurora: fixing the Atlantis article link</p>
<hr />
<div>[[Category:Planets]][[Image:20401.jpg|thumb|left|SG-1 trapped on P7J-989]]<br />
==Summary==<br />
P7J-989 was a planet that had suffered an apocolyptic chemical disaster, but since then turned into a vibrant garden world. The residents kept themselves safe in stasis while the planet revived with networked virtual reality machines controlled by the Keeper.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P7J-989<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 2.04 "Gamekeeper"<br />
* '''Earth Cultural/Technological Equivalent:''' more technologically advanced<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Keeper and Residents of P7J-989<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
unknown<br />
<br />
==Geopolitical and Structural History==<br />
1,022 years ago, PJ7-989 suffered an ecological disaster due to the chemicals they used. As the Keeper later explained it to the team: "We were victims of our own technology advancing faster than we could control it. At that time, the few of us who were left placed our physical bodies in suspended animation." During all that time, the people remained in a type of stasis, keeping their minds active by being communally linked. <br />
<br />
The Keeper controlled the virtual reality program. He was able to exit the program and knew that in the millenium that had passed, the environment had revived. A lush garden world was what enveloped the planet now. The Keeper, obsessed with not wanting the residents to despoil the planet again, never informed them that they could finally leave, and in fact disputed the fact when confronted with it.<br />
<br />
SG-1 arrives on PJ7-989 for a recon mission. They came into the greenhouse and found the residents in virtual reality chairs. When they neared a set of empty ones, the chairs' tendrils reached out and snagged the team, forcing them into the virtual world as well. The naquadah in Teal'c's and Carter's blood prevented the Keeper from extracting memories from them, but he could have them share their teammates' memories. The Keeper selected strong memories from both Jack O'Neill and Daniel Jackson–moments of their lives they often wished they could relive and redo. For Jack, it was a mission with the worst intel that eventually caused the death of at least one friend. For Daniel, it was the death of his parents. <br />
<br />
When SG-1 realized this environment was not real, they refused to cooperate in the scenarios. The Keeper was quite annoyed the team would not participate. As Daniel noted, the team was new software for the residents. "I mean, imagine if you were locked in a room for a thousand years with only a VCR, a TV and five movies. How long could you watch those five movies until you were bored silly? What you wouldn't give for just four more." SG-1 informed the residents who were their audience that the world was lush and safe again, but the Keeper made the residents leave.<br />
<br />
The Keeper tried to trick SG-1 into believing they had escaped the chairs and gone back to the SGC, but that was just another virtual reality environment. The team caught onto the subterfuge relatively quickly. The residents in turn, tracked down SG-1 in the web of realities, wanting to learn more about their world. In a confrontation between the team and the Keeper, the team chased him through the false SGC only to find a marked exit where they finally escaped the virtual reality. As it turned out, the exits were always there, but the Keeper never informed anyone they were present. SG-1 revealed their existence, and the residents finally came out of the virtual reality to enjoy their beautiful world–to the Keeper's chagrin.<br />
<br />
Earth stayed in touch with the people of P7J-989, who even gave some of their virtual reality chairs to the SGC for their own research. SGC scientists, including Bill Lee, worked to develop a virtual reality training scenario with the chairs (8.06 "Avatar"). When Teal'c got trapped inside the "virtual world", they contacted P7J-989 for advice. As it turned out, brain scans of all four of SG-1 were still available to the residents of P7J-989 and they provided copies for analysis and perhaps provide a way to save Teal'c.<br />
<br />
The technology of the chairs was perfected, and was even transported (at least in part) to Atlantis when Col. Carter requisitioned one as a way to share dreams when a malicious crystal enemy attacked members of the expedition while they were sleeping (SGA 4.04 "Doppleganger"). The technology was instrumental in saving the lives of Doctor McKay and Lt. Col. Sheppard.<br />
<br />
==Episodes== <br />
<br />
* [[2.04 "The Game Keeper" Episode Guide|2.04 "The Game Keeper"]]<br />
* [[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
* [[SGA 4.04 "Doppelganger" Episode Guide|SGA 4.04 "Doppleganger"]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[The Keeper]]<br />
* [[John Sheppard|Lt. Col. John Sheppard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
<br />
==Related Articles==<br />
* [[:Category:Stargate Atlantis Team|Atlantis Expedition]]<br />
* [[Game Keeper's Chair]]<br />
* [[People of P7J-989]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Stasis Technology]]<br />
* [[SGC Medical Staff]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 20:10, 21 July 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P7J-989&diff=23752P7J-9892008-07-22T03:10:55Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:20401.jpg|thumb|left|SG-1 trapped on P7J-989]]<br />
==Summary==<br />
P7J-989 was a planet that had suffered an apocolyptic chemical disaster, but since then turned into a vibrant garden world. The residents kept themselves safe in stasis while the planet revived with networked virtual reality machines controlled by the Keeper.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P7J-989<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 2.04 "Gamekeeper"<br />
* '''Earth Cultural/Technological Equivalent:''' more technologically advanced<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Keeper and Residents of P7J-989<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
unknown<br />
<br />
==Geopolitical and Structural History==<br />
1,022 years ago, PJ7-989 suffered an ecological disaster due to the chemicals they used. As the Keeper later explained it to the team: "We were victims of our own technology advancing faster than we could control it. At that time, the few of us who were left placed our physical bodies in suspended animation." During all that time, the people remained in a type of stasis, keeping their minds active by being communally linked. <br />
<br />
The Keeper controlled the virtual reality program. He was able to exit the program and knew that in the millenium that had passed, the environment had revived. A lush garden world was what enveloped the planet now. The Keeper, obsessed with not wanting the residents to despoil the planet again, never informed them that they could finally leave, and in fact disputed the fact when confronted with it.<br />
<br />
SG-1 arrives on PJ7-989 for a recon mission. They came into the greenhouse and found the residents in virtual reality chairs. When they neared a set of empty ones, the chairs' tendrils reached out and snagged the team, forcing them into the virtual world as well. The naquadah in Teal'c's and Carter's blood prevented the Keeper from extracting memories from them, but he could have them share their teammates' memories. The Keeper selected strong memories from both Jack O'Neill and Daniel Jackson–moments of their lives they often wished they could relive and redo. For Jack, it was a mission with the worst intel that eventually caused the death of at least one friend. For Daniel, it was the death of his parents. <br />
<br />
When SG-1 realized this environment was not real, they refused to cooperate in the scenarios. The Keeper was quite annoyed the team would not participate. As Daniel noted, the team was new software for the residents. "I mean, imagine if you were locked in a room for a thousand years with only a VCR, a TV and five movies. How long could you watch those five movies until you were bored silly? What you wouldn't give for just four more." SG-1 informed the residents who were their audience that the world was lush and safe again, but the Keeper made the residents leave.<br />
<br />
The Keeper tried to trick SG-1 into believing they had escaped the chairs and gone back to the SGC, but that was just another virtual reality environment. The team caught onto the subterfuge relatively quickly. The residents in turn, tracked down SG-1 in the web of realities, wanting to learn more about their world. In a confrontation between the team and the Keeper, the team chased him through the false SGC only to find a marked exit where they finally escaped the virtual reality. As it turned out, the exits were always there, but the Keeper never informed anyone they were present. SG-1 revealed their existence, and the residents finally came out of the virtual reality to enjoy their beautiful world–to the Keeper's chagrin.<br />
<br />
Earth stayed in touch with the people of P7J-989, who even gave some of their virtual reality chairs to the SGC for their own research. SGC scientists, including Bill Lee, worked to develop a virtual reality training scenario with the chairs (8.06 "Avatar"). When Teal'c got trapped inside the "virtual world", they contacted P7J-989 for advice. As it turned out, brain scans of all four of SG-1 were still available to the residents of P7J-989 and they provided copies for analysis and perhaps provide a way to save Teal'c.<br />
<br />
The technology of the chairs was perfected, and was even transported (at least in part) to Atlantis when Col. Carter requisitioned one as a way to share dreams when a malicious crystal enemy attacked members of the expedition while they were sleeping (SGA 4.04 "Doppleganger"). The technology was instrumental in saving the lives of Doctor McKay and Lt. Col. Sheppard.<br />
<br />
==Episodes== <br />
<br />
* [[2.04 "The Game Keeper" Episode Guide|2.04 "The Game Keeper"]]<br />
* [[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
* [[SGA 4.04 "Doppelganger" Episode Guide|SGA 4.04 "Doppleganger"]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[The Keeper]]<br />
* [[John Sheppard|Lt. Col. John Sheppard]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
<br />
==Related Articles==<br />
* [[Category:Stargate Atlantis Team|Atlantis Expedition]]<br />
* [[Game Keeper's Chair]]<br />
* [[People of P7J-989]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Stasis Technology]]<br />
* [[SGC Medical Staff]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 20:10, 21 July 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3W-451&diff=23335P3W-4512008-05-13T00:16:15Z<p>Aurora: Initial content</p>
<hr />
<div>[[Category:Planets]][[Image:P3W-451 03.jpg|thumb|left|SG-10 and black hole on P3W-451]]<br />
<br />
==Summary==<br />
<br />
P3W-451 was a planet in a binary system where one sun became a black hole.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P3W-451<br />
* '''Number of Suns:''' Two<br />
* '''Number of Moons:''' One<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 2.14 "A Matter of Time"<br />
* '''Earth Cultural/Technological Equivalent:''' extinct planet<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Nothing<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
{|<br />
|valign="top"|[[Image:009glyph-scorpio.jpg|thumb|80px|none|Chevron 1]]<br />
|valign="top"|[[Image:002glyph-crater.jpg|thumb|80px|none|Chevron 2]]<br />
|valign="top"|[[Image:023glyph-triangulum.jpg|thumb|80px|none|Chevron 3]]<br />
|valign="top"|[[Image:030glyph-orion.jpg|thumb|80px|none|Chevron 4]]<br />
|valign="top"|[[Image:037glyph-sextans.jpg|thumb|80px|none|Chevron 5]]<br />
|valign="top"|[[Image:020glyph-sculptor.jpg|thumb|80px|none|Chevron 6]]<br />
|valign="top"|[[Image:001glyph-earth.jpg|thumb|80px|none|Chevron 7]]<br />
|}<br />
<br />
==Geopolitical Structure and History== <br />
P3W-451 was the planet where SG-10, led by Major Henry Boyd, went on their first mission as a team. It was an initial recon mission (2.15 "A Matter of Time"). The area around the Stargate was fine desert sand. Boyd's team reported to Stargate Command that it looked like recently any life on the planet have become extinct, but they had yet to determine a cause.<br />
<br />
While SG-10 was on the planet, one of the stars in the solar system turned into a black hole, sucking everything into the event horizon, passing meteors, energy from its sister sun, and P3W-451. SG-10 ran for the Stargate, but it was too late for them to escape the tidal forces of the black hole. A time dilation effect from the black hole made time pass much slower for them than other places: what passed as several minutes for them was mere moments for other locations. The Stargate activated and deactivated on Earth before SG-10 could ever hope to get through the event horizon.<br />
<br />
The SGC received SG-10's IDC code, although it transmitted so slowly, it took some tweaks to recognize it. Stargate Command redialed P3W-451 to find out what was wrong with SG-10, and perhaps launch a search and rescue. Video from the MALP sent revealed pictures, including the visible event horizon in the sky behind SG-10. Unfortunately the wormhole sent to P3W-451 now linked the SGC to the planet. They began to be effected by the gravity and time dilation of the black hole as well, and furthermore could not shut down the Stargate. Scientific experts believed self-destruct of the base would break the wormhole connection and save Earth.<br />
<br />
However, Captain Carter realized the experts were assuming facts about relativity that were contradicted by her actual observations at the SGC. She feared that the wormhole would stay intact even after the mountain was destroyed. Instead, she was inspired by what happened to she and O'Neill returning from P4A-771. Instead, a bomb directed at the Stargate could force a surge in the connection, jumping the wormhole to another world, where they could then shut down the Stargate with no problem. O'Neill and Colonel Frank Cromwell lowered themselves into the gate room to activate and release the bomb at a specific angle and distance. The iris collapsed and Cromwell was sucked through the wormhole by the gravitational field. But the bomb worked and the Stargate connection jumped for P3W-451 to P2A-870. Because of the events on P3W-451, a new trinium based iris had to be installed for the Earth Stargate.<br />
<br />
Years later, SG-1 was at the Tok'ra base on Vorash when the Tok'ra learned Apophis was on his way with an invasion fleet (4.22 "Exodus"). Jacob Carter/Selmak and Major Carter came up with a plan to strike a major blow against Apophis. SG-1 currently had possession of a ha'tak. They would use the ha'tak to take the Vorash Stargate off the planet. Flying as close as they could get to the sun, Sam and her father would dial the Stargate to P3W-451, enclosing the Stargate in a force field. They would then release the Stargate and send it into Vorash's sun. The plan worked. The Vorash sun went supernova, giving Sam Carter the reputation for blowing up a sun. Most of Apophis's fleet was destroyed in the resulting explosion, but both Apophis's and SG-1's ships escaped into hyperspace, though the blast wave threw them off course into another galaxy.<br />
<br />
Years later, SG-1 referred to purposefully forcing a wormhole to jump Stargates, as what happened to escape the P3W-451 black hole when trying to determine how to take control of the Ori Supergate (10.03 "Pegasus Project"). They used the same theory to connect the P3Y-229 Supergate to a Stargate in the Pegasus Galaxy.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:P3W-451 01.jpg|thumb|170px|left|P3W-451 orbiting near black hole]] <br />
|valign="top"|[[Image:P3W-451 02.jpg|thumb|170px|left|SG-10 tries to escape P3W-451]] <br />
|valign="top"|[[Image:215trans.jpg|thumb|170px|left|Boyd on MALP camera on P3W-451]] <br />
|}<br />
<br />
==Real Science==<br />
Black holes are regions of space that are so compact, nothing can escape them, not even gravity. They were first theorized to exist by eighteenth century scientists when the laws of gravity were developed. The term itself was coined by the physicist John Wheeler in 1967. Before that, they were known as "frozen stars".<br />
<br />
Extremely massive stars (ten to fifteen times more massive than Earth's sun) may become black holes. At the end of their life, the star will supernova and collapse–sometimes collapsing into itself and creating infinite density, i.e., a black hole. Once assumed to be theoretical, the event horizons of black holes have been observed to be quite common throughout the universe. At least one appears to exist at the center of the Milky Way Galaxy. A person cannot see the black hole itself because nothing, including light, escapes its grip. Thus the black hole can only be seen by the absence of matter within its horizon. The esteemed physicist Stephen Hawking has proposed that black holes do emit radiation that may be detected, and even residual radiation may be observed if/when/after a black hole evaporates.<br />
<br />
Unlike what often occurs in science fiction, a planet would not automatically be "sucked into" a black hole. It would have to move extremely close to the black hole itself, into what is known as the "Schwarzschild radius".<br />
<br />
As far as the "time dilation" effect, as described in Stargate's "A Matter of Time": To an outsider's viewpoint, someone getting closer to the black hole would appear to be moving slower and slower, until eventually it would seem to never quite reach the horizon, because the light would take longer and longer to reach the observer. However the person by the black hole would operate at "normal time", and eventually be crushed by the gravitational forces of the black hole.<br />
<br />
(see further reading below for links to source articles for this section)<br />
<br />
==Episodes==<br />
* [[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
* [[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
* [[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col Samantha Carter]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Apophis]]<br />
* [[Henry Boyd|Maj. Henry Boyd]]<br />
* [[Jacob Carter]]<br />
* [[Frank Cromwell|Col. Frank Cromwell]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Ha'tak]]<br />
* [[IDC]]<br />
* [[Iris]]<br />
* [[Mobile Analytic Laboratory Probe (MALP)]]<br />
* [[P2A-870]]<br />
* [[P3Y-229]]<br />
* [[P4A-771]]<br />
* [[Ori]]<br />
* [[SG-1]]<br />
* [[SG-10]]<br />
* [[Stargate]]<br />
* [[Supergate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Vorash]]<br />
<br />
==Further Reading on Black Holes==<br />
* http://imagine.gsfc.nasa.gov/docs/science/know_l2/black_holes.html NASA info on black holes from the Goddard Space Center. An excellent resource.<br />
* http://cosmology.berkeley.edu/Education/BHfaq.html Black Hole FAQ by Ted Bunn of the Berkeley Comology Department (written 1995)<br />
* http://hubblesite.org/explore_astronomy/black_holes/ HubbleSite's Black Hole Info<br />
* http://www.space.com/blackholes/ Space.com on Blackholes. Several nice pictures.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 17:16, 12 May 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P2A-870&diff=23334P2A-8702008-05-12T23:35:31Z<p>Aurora: fix the name of the planet *in* the article. Silly Aurora</p>
<hr />
<div>[[Category:Planets]]<br />
==Summary==<br />
P2A-870 is a planet located between Earth and P3W-451, presumably close to, but not in the same system as P3W-451. When the SGC Stargate wormhole was caught in the gravitational forces of the P3W-451 black hole, Samantha Carter determined that a directed explosion could make the Stargate jump to another location, similar to what happened when she and Colonel O'Neill were trapped near the second Earth Stargate in Antarctica. The explosion was successful, the Stargate jumped to P2A-870. Once free of the gravitational forces, the SGC Stargate was able to be shut down.<br />
<br />
No information is available about the planet itself.<br />
<br />
==Episode==<br />
[[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Capt. Samantha Carter]]<br />
<br />
==Related Articles==<br />
* [[P3W-451]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC)]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 17:40, 12 May 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P2A-870&diff=23333P2A-8702008-05-12T23:05:36Z<p>Aurora: moved from P2A-270</p>
<hr />
<div>[[Category:Planets]]<br />
==Summary==<br />
P2A-270 is a planet located between Earth and P3W-451, presumably close to, but not in the same system as P3W-451. When the SGC Stargate wormhole was caught in the gravitational forces of the P3W-451 black hole, Samantha Carter determined that a directed explosion could make the Stargate jump to another location, similar to what happened when she and Colonel O'Neill were trapped near the second Earth Stargate in Antarctica. The explosion was successful, the Stargate jumped to P2A-270. Once free of the gravitational forces, the SGC Stargate was able to be shut down.<br />
<br />
No information is available about the planet itself.<br />
<br />
==Episode==<br />
[[2.15 "A Matter Of Time" Episode Guide|2.15 "A Matter Of Time"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Capt. Samantha Carter]]<br />
<br />
==Related Articles==<br />
* [[P3W-451]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC)]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 17:40, 12 May 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Amelius&diff=23232Amelius2008-05-06T14:23:22Z<p>Aurora: change category per debi</p>
<hr />
<div>[[Category: Altera|Alterans]][[Image:Aot-amelius.jpg|thumb|170px|left|Amelius]]<br />
<br />
==Summary==<br />
Amelius was an Alteran who lived millions of years ago in the Ori galaxy (Stargate: The Ark of Truth). He was amongst the group decided to break away from their Ori brethren and leave for another galaxy. He was a strong proponent for activating the Ark of Truth to help the others see the light, and may have been its inventor. Amelius was overruled. He almost defied the other Alterans by activating the device before they left in their spaceship, but was talked out of it by an Alteran woman. As they left the cave containing the ark, an Ancient communication device with stones, and other technical equipment, Amelius grabbed his notebook, which contained preliminary designs for a Stargate. He explained to the woman that he had "an amazing idea" come to him the previous night.<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Articles==<br />
* [[Alterans]]<br />
* [[Ancients]]<br />
* [[Ancient Communication Stones]]<br />
* [[Ancient Communication Device]]<br />
* [[Ark of Truth]]<br />
* [[Celestis|Celestis/Ortus Mallum]]<br />
* [[Stargate]]<br />
<br />
==Actor==<br />
* [[Fabrice Grover]]<br />
----<br />
--[[User:Aurora|Aurora]] 11:50, 11 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3Y-229&diff=23068P3Y-2292008-04-20T02:41:13Z<p>Aurora: add ark of truth</p>
<hr />
<div>[[Category:Planets]][[Category:Ori]][[Image:920eg.jpg|frame|left|Ori warship moves through Supergate where P3Y-229 was]]<br />
<br />
==Summary==<br />
P3Y-229 was the planet presumably destroyed by the Ori when they created a Supergate into the Milky Way galaxy. <br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P3Y-229<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Free Jaffa <br />
* '''Introduced in Episode:''' 9.20 "Camelot Part 2"<br />
* '''Earth Cultural/Technological Equivalent:''' n/a<br />
* '''Main Interest:''' Location of Supergate<br />
* '''Influenced/Dominated by:''' Ori<br />
* '''History of Stargate:''' Presumably destroyed in the creation of the singularity that powered the initial Supergate.<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown; Location can only be dialed intergalactically (eight chevrons) now.<br />
<br />
==Geopolitical and Structural History==<br />
<br />
P3Y-229 was a planet presumably destroyed when the Ori created their Supergate into the Milky Way Galaxy. The SGC could not dial into the planet's Stargate, and when ships arrived in that quadrant of space, all that could be found was a completed Supergate (9.20 "Camelot Part 2"). Presumably, the planet imploded into a singularity, like what happened to Kallana when the Ori attempted to create a Supergate there.<br />
<br />
The SGC's two warships, an Asgard vessel, and Free Jaffa and Lucian Alliance vessels battled the four Ori warships who came through the Supergate, but were soundly defeated, and several vessels, including the ''Korolev'' were destroyed (9.20 "Camelot Part 2", 10.01 "Flesh and Blood Part 3"). The Supergate remains in that region of space.<br />
<br />
The Ori did not leave the Supergate open after their first strike passed through the wormhole. Although the Asgard attempted to dial out from the Milky Way, they were unsuccessful. Instead, the SGC decided to try to dial into the Supergate from the Pegasus galaxy (10.03 "The Pegasus Project"). Not in possession of their own Supergate, they instead maneuvered two normal sized Stargates into position: one near a black hole in the Pegasus galaxy, the other near the Supergate by P3Y-229. <br />
<br />
The ''Odyssey'' launched warhead explosions to cause the wormhole to jump to the nearest location, in this case the P3Y-229 Supergate. This quirk of wormhole technology had first been discovered by accident when SG-1 got separated escaping from P4A-771. It was later used to break Earth's connection to P3W-451 when the planet being sucked into a black hole. Although the warheads' explosive force was not enough to cause the jump, an exploding Wraith ship did. The resulting activation of the wormhole destroyed a passing Ori Warship. The Supergate at P3Y-229 was now connected to the Pegasus Galaxy via an incoming wormhole.<br />
<br />
The Supergate was shut down on the Pegasus Galaxy side by ''Daedalus'' under orders by General O'Neill (10.14 "The Shroud"). After doing that, Daniel Jackson, using his temporary Prior powers and Merlin's consciousness, dialed the Supergate to the Ori galaxy and steered an Ori warship through. He and the rest of SG-1 were beamed away before it cleared the event horizon. The ship contained a primed weapon capable of destroying all the Ori. Soon afterwards, Ori followers took advantage of the usuable Stargate and sent six more Ori ships into the Milky Way. SG-1 and Gen O'Neill witnessed their arrival aboard the cloaked ''Odyssey''.<br />
<br />
Another time, SG-1 travelled to the region with the enhanced ''Odyssey'', activated the Supergate, and flew into the Ori galaxy to find the "Ark of Truth" and/or stop the expected Ori fleet of reinforcements (Stargate: The Ark of Truth).<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:92009.jpg|thumb|170px|left|Battle at P3Y-229]]<br />
|valign="top"|[[Image:100307.jpg|thumb|170px|left|Ori Warship destroyed from Supergate activation]]<br />
|valign="top"|[[Image:101411.jpg|thumb|170px|left|Daniel steers warship into Supergate]]<br />
|}<br />
<br />
==Episodes==<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Articles==<br />
* [[Asgard]]<br />
* [[Daedalus]]<br />
* [[Free Jaffa Nation]]<br />
* [[Jaffa]]<br />
* [[Kallana]]<br />
* [[Korolev]]<br />
* [[Lucian Alliance]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[Ori Warship]]<br />
* [[P3W-451]]<br />
* [[P4A-771]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Super Stargate]]<br />
* [[Wraith]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 15:37, 29 March 2006 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ancient_Language&diff=23058Ancient Language2008-04-18T14:50:39Z<p>Aurora: update with ark of truth</p>
<hr />
<div>[[Category:Ancients]][[Category:Languages]][[Image:Ancient-wall.jpg|frame|left|Ancient Writing from Heliopolis]]<br />
<br />
==Summary==<br />
<br />
The Alterans, later known as the Ancients, settled in the Milky Way Galaxy and built the Stargate system (2.16 "The Fifth Race"). The Ancients were extremely advanced, but could not save themselves from a terrible plague (4.06 "Window of Opportunity"). Some of the Ancients ascended to a higher state of existence (6.22 "Full Circle). Remnants of their civilization were scattered throughout the galaxy, recognized by the writing still carved in the stone ruins.<br />
<br />
Note: the Alteran/Ancient language and Ori language were recognized as similar, if not identical by Daniel Jackson, so Ori phrases are included in this dictionary.<br />
<br />
==Written Language==<br />
{| <br />
|valign="top"|[[Image:216ancientwriting.jpg|thumb|170px|left|"We are the Ancients. [This is]The Place of Our Legacy"]]<br />
|valign="top"|[[Image:902mitchellpuzzle.jpg|thumb|170px|left|"Reflect (on the eightfold path)."]]<br />
|valign="top"|[[Image:902plaque.jpg|thumb|170px|left|"This is the nuptial home of Harrid and Sallis Cicera."]]<br />
|}<br />
<br />
The written language is made up of block-like symbols and sharp edged patterns, almost like a computer code. When Cameron Mitchell and Teal'c were trapped in a lethal puzzle, Mitchell yelled the following description of an Ancient word (pictured above) to Daniel Jackson for translation:<br />
<br />
<blockquote>Uh, "U" with a square over it. Chair with a square. Upside-down backwards "L", call that "seven." Squares unevenly stacked. That chair thing again. Big "N" and "sad face."</blockquote><br />
<br />
Daniel successfully translated the word to mean "reflect" from Cameron's description (9.02 "Avalon Part 2").<br />
<br />
Daniel Jackson's knowledge of the written Ancient language came from his experience hearing Jack O'Neill speak the language for a short time (2.16 "The Fifth Race"). Before Jack read the symbols of the circle and the Heliopolis text aloud, Daniel was unable to even associate sounds with the symbols. Since then, not only he, but several linguists associated with the SGC have learned to read the language, with various levels of competence, including those on the Atlantis expedition, since the technology in Atlantis is obviously written in Ancient (''Stargate Atlantis''). Jack O'Neill and Teal'c learned how to read over 400 pages of Ancient text while stuck in a time loop (4.06 "Window of Opportunity"). However it is unclear how much if any of the language they retained from that experience. <br />
<br />
Because of the block-like structure of the language a symbols could form different words if viewed from an alternate perspective. The Ancients used this feature of their language as a way to create codes. They blocked entry to the weapon of Dakara by creating a combination lock (9.17 "Reckoning Part 2"). Only someone familiar with the Ancient tongue could correctly interpret the combination. Jacob and Samantha Carter discovered this code when translating the symbols. While looking at her father's notes when they were upside down from her perspective, she noticed the symbols formed intelligible words. Jacob Carter/Selmak was able to re-translate the word he had seen as "darkness" upside-down meant "sun."<br />
<br />
More on the various translations and knowledge gleaned from Ancient writings may be found in our sister article on Ancient Writings.<br />
<br />
==Gallery==<br />
{| <br />
|valign="top"|[[Image:406chalkboard.jpg|thumb|170px|left|Daniel Jackson in front of translations of time machine]]<br />
|valign="top"|[[Image:406-timemachine02.jpg|thumb|170px|left|Ancient control device for time machine]]<br />
|valign="top"|[[Image:Lc-tablet.jpg|thumb|170px|left|Tablet referring to Lost City of Ancients]]<br />
|-<br />
|valign="top"|[[Image:Atlantis-staircase.jpg|thumb|170px|left|Stairwell of Atlantis, filled with Ancient writings]]<br />
|valign="top"|[[Image:721puzzle.jpg|thumb|170px|left|Daniel Jackson translating Ancient ruins]]<br />
|valign="top"|[[Image:Dakara16.jpg|thumb|170px|left|Ancient computer display on Dakara]]<br />
|}<br />
<br />
==Verbal Communication==<br />
<br />
The spoken language is similar to medieval Latin. Once Daniel Jackson was able to hear it spoken, he had a baseline from which to translate the symbols into the derivative and subsequently to English. His theory was that it was a derivation, or possibly a root of medieval Latin (2.16 "The Fifth Race", 7.15 "Chimera"). As Daniel pointed out while Jack was still under the influence of the Ancient Repository: "The language he's speaking has similar sounds to medieval Latin but it's still quite different." (2.16 "Fifth Race").<br />
<br />
Ancient does not seem to be directly equivalent to Latin. For example, Daniel translated O'Neill's final words of ''aveo amacuse'' in 7.22 "Lost City Part 2" to be "goodbye", but the Latin roots would indicate that only ''aveo'' related to goodbye or farewell. "Amacuse" is similar to the Latin root for friend(s) ''amicus'', but fans who are Latin scholars note that the translation could also be indicative of loved one(s) (and the singular versus plural is also contested).<br />
<br />
On another occasion, Dr. Jackson and Malikai, both experts on the Ancient language, discussed a translation of an Ancient device, disputing its meaning based upon the context (4.06 "Window of Opportunity"). The term ''domiwaitus westul motobilum'' was translated both as "conqueror of time" and "master of the uncertain past" (Malikai conceded the latter definition by Dr. Jackson likely was more accurate). Daniel was able to translate the Ancient term ''fallatus'' as "ability" based upon its similarity to the Latin term ''faculatus'' and the term ''lochus'' as similar to ''locatia'', Latin for "location" (2.16 "The Fifth Race"). It is possible that these distinctions are merely the differences in the alien language and the Latin language here on Earth.<br />
<br />
Later, Jonas Quinn used Daniel Jackson's notes to interpret a stone tablet as saying "City of the Lost" (7.01 "Fallen"). He found a subtle difference when using Asgard translations of early Ancient. But a recently descended Daniel, who apparently retained his ascended knowledge of the language, explained that both Jonas and his own pre-ascended notes were incorrect in translating ''lacun'' to mean "of the lost" (he did not provide the correct translation).<br />
<br />
==Glyphs==<br />
<br />
After Jack O'Neill had the Ancient Repository of Knowledge downloaded into his head a second time, it was revealed that the Stargate Glyphs were pronounced as syllables by the Ancients (7.22 "Lost City Part 2"). They named at least some of their planets according to these symbols. Col. O'Neill only revealed the syllables for seven Stargate glyphs, listed below in English alphabetical order<br />
<br />
{|<br />
|valign="top"|[[Image:001glyph-earth.jpg|thumb|80px|none|At]]<br />
|valign="top"|[[Image:003glyph-virgo.jpg|thumb|80px|none|Clar]]<br />
|valign="top"|[[Image:017glyph-equuleus.jpg|thumb|80px|none|Nas]]<br />
|valign="top"|[[Image:005glyph-centarus.jpg|thumb|80px|none|Oh]]<br />
|-<br />
|valign="top"|[[Image:035glyph-lynx.jpg|thumb|80px|none|Pra]]<br />
|valign="top"|[[Image:031glyph-canisminor.jpg|thumb|80px|none|ush / Sh]]<br />
|valign="top"|[[Image:029glyph-eridanus.jpg|thumb|80px|none|Tae]]<br />
|}<br />
<br />
==Ancient to English Dictionary==<br />
<br />
===A through M===<br />
<br />
; abicierum : to give up (but not the same as surrender)<br />
<br />
; ad : to a <br />
<br />
; aedific : houses<br />
<br />
; ani : are<br />
<br />
; armeria : ark<br />
<br />
; armeria verimas : ark of truth<br />
<br />
; asordo : help<br />
<br />
; Anqueetus : Ancients<br />
<br />
; astria : star (see '''astria porta''')<br />
<br />
; astria porta : Stargate(s)<br />
<br />
; astrum attero et mundus ; untranslatable, likely referring to solar flares<br />
<br />
; Atlantus : Atlantis<br />
<br />
; aveo amacuse : goodbye [friend(s)?]<br />
<br />
; avernikas : world (though "universe" would be a more apt definition as per Joe Mallozzi)<br />
<br />
; calium videre eessit, et eraos ad sidera tollere vultus : untranslated, but from Latin: ''When you see her, you see the sky, and those on earth must lift their faces toward the stars.''<br />
<br />
; clava / clavia: key<br />
<br />
; clava thessara infinitas : key to infinite treasure<br />
<br />
; clementia : mercy (see mia clementia, denar esto)<br />
<br />
; colonian : colony<br />
<br />
; comdo : untranslatable&mdash;possibly please? want? request?<br />
<br />
; contagia: untranslated, but from Latin, ''illness''<br />
<br />
; cozars : knees/legs<br />
<br />
; cruvus : wrong / sick / ill<br />
<br />
; deductavum : (Latin: ''deductum''); taken away<br />
<br />
; derentis : crazy / insane<br />
<br />
; deserde : desire / need<br />
<br />
; disce : learn (will learn, see ex uno disce omnes)<br />
<br />
; domiwaitus westul motobilum : master of the uncertain past<br />
<br />
; domii : living<br />
<br />
; dormata : sleep (specifically referencing a cryogenic chamber)<br />
<br />
; eetium : understood<br />
<br />
; ego : I / me<br />
<br />
; enim lupin purnum pravus intus : (from rough Latin translation) Verily, the corrupted sinner will be cleansed from within.<br />
<br />
; et : and<br />
<br />
; euge : good<br />
<br />
; ex : from<br />
<br />
; ex uno disce omnes : from one, all will learn<br />
<br />
; fallatus : ability<br />
<br />
; fargus : finished<br />
<br />
; fervidus : boiling<br />
<br />
; fron : head<br />
<br />
; fugere destiterunt quah ad : running away before reaching<br />
<br />
; fugit ciruculum : all must end<br />
<br />
; glacius : ice<br />
<br />
; hic qua videeum : the place of our legacy<br />
<br />
; incursus : attacked or overtaken<br />
<br />
; indeeo : need<br />
<br />
; infinitas : infinite<br />
<br />
; lochus : location<br />
<br />
; machinus : machine<br />
<br />
; mia : I/me<br />
<br />
; Mia clementia denar esto : Have mercy. I was blind, but now I see.<br />
<br />
===N - Z===<br />
<br />
; navo : new<br />
<br />
; ne que prius : they didn't stop<br />
<br />
; noo : we<br />
<br />
; novum : new<br />
<br />
; nullus temporis : untranslated; likely "no time" (remembered by Atlantis "whales")<br />
<br />
; omnes : all<br />
<br />
; on na matta netario : this is really unnecessary<br />
<br />
; orbis : loop <br />
<br />
; orbis machinus : loop machine<br />
<br />
; perennial adventus : the approaching disaster<br />
<br />
; pervenerunt degenerus : recurring use of <br />
<br />
; populi : people<br />
<br />
; porta : gate/door (see '''astria porta''')<br />
<br />
; praclarush taonas : lost in fire<br />
<br />
; puta : believe<br />
<br />
; quam : reaching<br />
<br />
; ruber : red hot<br />
<br />
; sau : sun<br />
<br />
; separerunt : separated<br />
<br />
; subo : under<br />
<br />
; sunt : built<br />
<br />
; statim : untranslatable (verb?)<br />
<br />
; statim admonitio Adarus : untranslatable about the status of the science vessel "Adarus"<br />
<br />
; statim curatio : untranslatable (asking for help?)<br />
<br />
; statim contego dilatium : untranslatable<br />
<br />
; terre : Earth<br />
<br />
; tectum de nationis incursus : half-translated as something being overtaken<br />
<br />
; tempus : time<br />
<br />
; thessara : treasure<br />
<br />
; tua : you<br />
<br />
; uno : one<br />
<br />
; veniunt : came (we came)<br />
<br />
; verimas : truth (see armeria verimas)<br />
<br />
;ventio: wind<br />
<br />
; vis uban : "place of great power" (may be a mistranslation)<br />
<br />
==Articles on the Ancients==<br />
{{AncientArticles}} <br />
<br />
==Episodes==<br />
<br />
* [[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
* [[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[Stargate Atlantis]]<br />
* [[SGA 3.12 "Echoes" Episode Guide|3.12 "Echoes"]]<br />
<br />
==Related Articles==<br />
<br />
* [[Altera]]<br />
* [[Ancients]]<br />
* [[Ancient Communication Terminal]]<br />
* [[Ascended Beings]]<br />
* [[Asgard]]<br />
* [[Atlantis]]<br />
* [[Avalon]]<br />
* [[Dakara]]<br />
* [[Furlings]]<br />
* [[Goa'uld]]<br />
* [[Heliopolis]]<br />
* [[Lost City of the Ancients]]<br />
* [[Nox]]<br />
* [[Ori]]<br />
* [[Ernest's planet (P3X-972, later PB2-908)]]<br />
* [[Place of Our Legacy (P3R-272)]]<br />
* [[Praclarush Taonas]]<br />
* [[Rebel Jaffa]]<br />
* [[Repository of Knowledge]]<br />
* [[Sangreal]]<br />
* [[Sodan]]<br />
* [[Sodan Cloaking Device]]<br />
* [[Stargate]]<br />
<br />
==Further Reading==<br />
===Aveo Amacuse===<br />
* http://stargate-sg1-solutions.com/blog/?p=209 Solutions contributor and Latin scholar Alex posted a well researched article on the varying potential meanings of "aveo amacuse" and the Latin roots of the Ancient languages here.<br />
<br />
===Ancient Languages===<br />
* http://www.ancientscripts.com A site by an ancient linguistics hobbyist that provides a nice overview of real ancient languages, a comprehensive bibliography and other links.<br />
* http://www.omniglot.com A general overview of languages.<br />
<br />
===Latin===<br />
* http://www.perseus.tufts.edu/cgi-bin/resolveform?lang=Latin A Latin to English dictionary by Tufts University, also known as the Perseus Project.<br />
* http://en.wikipedia.org/wiki/Latin The Latin entry of wikipedia which gives a general overview as well as provides a comprehensive list of other web articles on the subject.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:49, 21 April 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Morgan_Le_Fay&diff=23057Morgan Le Fay2008-04-18T14:40:56Z<p>Aurora: update with ark of truth</p>
<hr />
<div>[[Category:Ancients|Le Fay, Morgan]][[Category:Ascended Beings|Le Fay, Morgan]][[Category:Arthurian Legends|Le Fay, Morgan]][[Image:Morgan le fay.jpg|thumb|left|Morgan Le Fay/Ganos Lal]]<br />
==Summary==<br />
Morgan Le Fay, AKA Ganos Lal, was an Ancient who fled Atlantis and eventually ascended.{{10.5spoiler}}<br />
<br />
==Earth Mythological References==<br />
Morgan Le Fay, sometimes confused or interchangeable with Morgaine/Morgana/Margause of Arthurian legend, was an enchantress. She was nemesis to Merlin, and was able to get her protege, Nimue to seduce Merlin and trap him in an eternal prison (sometimes described as an enchanted cave or tree), thus preventing him from helping King Arthur during the final mythic battle.<br />
<br />
Morgan Le Fay was originally called a goddess. Other early works had her being was one of the queens who bore Arthur off in the barge to Avalon after the battle of Camlann. In Malory's work, she was Arthur's half sister. She, Margause, and a third sister, Elaine, were the daughters of Ygraine (Igraine) and Gorwin. <br />
<br />
Later in Chretien de Troyes' tale, Morgan Le Fay was again the half-sister of Arthur, and resented Arthur and her step-father Uther Pendragon. The resentment grew to hatred that caused her to attempt to have Arthur killed.<br />
<br />
More recent spins on the Arthurian legend have turned Morgan Le Fay back to being another Lady of the Lake (''Idylls of the King'' by Alfred Lord Tennyson; ''Mists of Avalon'' by Marion Zimmer Bradley).<br />
<br />
==Stargate References==<br />
Ganos Lal was one of the Lantians that fled Atlantis 10,000 years ago. During her time in Atlantis, she created a database program complete with an avatar in her image as a way to teach young Lantian children. After the Lantians, later known as the Ancients, fled, they found Earth to be a hostile environment with primitive peoples. They scattered to different lands.<br />
<br />
Eventually several Ancients, including Ganos Lal, ascended. When fellow Lantian Moros returned to the human realm as Myrddin/Merlin, Ganos Lal was sent to observe him. She became known as Morgan Le Fay. According to Daniel Jackson's readings, she was known in history as Merlin's greatest rival.<br />
<br />
SG-1 first uncovered references to Morgan Le Fay when exploring Vagonbrei searching for Merlin's anti-ascended weapon (the Sangreal) (10.02 "Morpheus"). According to the village archives, Morgan lived in a cave overlooking the village. The villagers told Arthur and his knights where she stayed. After Arthur's knights left, the villagers came down with a sleeping sickness that the villagers attributed to a curse by Le Fay. In truth it was a parasite, though it's unclear how it became so prolific on Vagonbrei.<br />
<br />
Over the centuries after this time, Morgan claimed to have softened more to Merlin's viewpoint (10.03 "The Pegasus Project"). She knew Daniel Jackson during his time as an Ascended Being and was impressed how he always spoke from his heart. When the Ori began to pose a danger to the Milky Way Galaxy, Morgan was one of the ascendeds sympathetic to stopping them. When Dr. Jackson traveled to Atlantis searching for clues to the Sangreal, Morgan Le Fay posed in the guise of her avatar to direct his search. She was not circumspect enough, however, and Daniel continued to investigate, pressing the point. He recognized her as Le Fay, and she revealed her past.<br />
<br />
Daniel, Vala, and Dr. Elizabeth Weir continued to press her for more details, but she was afraid to cross the line of interference, knowing the Others may stop her. Finally, she decided to warn them that "Merlin's weapon is not...", but her thought remained unfinished. The Others yanked her away. Only later did she reveal that she was exiled for her actions here (Stargate: The Ark of Truth).<br />
<br />
As it turned out, Morgan hid the Sangreal neither on Castiana nor Sahal, but a hidden planet located equidistant between the two locales, as well as Camelot and Vagonbrei (10.10 "The Quest Part 1"). To ensure only someone "true in spirit" would get the device, she placed tests of prudence, charity, kindness, wisdom, and faith along the way, as well as having it guarded by a dragon. A map and texts warned of the place and the traps. Morgan also put in place some kind of dampener that nullified ascended style powers to prevent such an individual, like Merlin or Adria from reaching it.<br />
<br />
The final test, the dragon guard, would only disappear upon speaking the name of the guardian, Morgan's original name "Ganos Lal" (10.11 "The Quest Part 2"). The original Sangreal was apparently destroyed by Morgan Le Fay. Her tests actually activated an Ancient transportation device, similar to the Sodan "Eye of the Gods." It led to a chamber on another planet (or rather, series of planets) where a lab held Merlin in a stasis chamber of Ancient design. An additional safeguard insured someone connected to the Ori, such as Adria, would not reach the lab. Although Morgan destroyed the Sangreal, she kept Merlin alive but in stasis to protect him: if the need ever arose, he could rebuild the Sangreal.<br />
<br />
Exiled by the Others, Morgan used a more indirect approach to help Daniel and his friends (Stargate: The Ark of Truth). She appeared to Daniel in visions as Merlin, leading him to find the Ark of Truth, a device created by the Alterans that would counteract the Ori's single-minded focus on worship. She distracted Adria and revealed the symbols that would activate the Ark to Vala. She also healed a mortally wounded Teal'c when he collapsed outside the City of the Gods at Celestis.<br />
<br />
Soon after doing these things, she visited a despairing Daniel, imprisoned by the Ori. He saw through her Merlin disguise and begged her to help him, insisting the Ancients owed them after SG-1 used the Sangreal to destroy the other Ori. Morgan agreed, but explained that the followers' worship gave Adria too much power for Morgan to help. Daniel needed to activate the Ark. She immediately left his cell before explaining more, just before the healed Teal'c arrived to rescue him. Daniel, Teal'c, Vala, and Tomin were able to distract Adria enough to activate the Ark. Without Adria's boost of power through mindless worship, she and Morgan were now on equal footing. Morgan immediately appeared and battled Adria in her energy form. Whether or not Morgan survived the battle is unknown.<br />
<br />
==Episodes==<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]] by reference only<br />
* [[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]] by reference only<br />
* [[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]] by reference only<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:1003 morgan taken.jpg|thumb|170px|left|Morgan taken by the Others]] <br />
|valign="top"|[[Image:Aot09.jpg|thumb|170px|left|Morgan le Fay about to battle Adria]] <br />
|}<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Vala Mal Doran]]<br />
* [[Teal'c]]<br />
* [[Adria]]<br />
* [[Arthur|King Arthur]]<br />
* [[Merlin]]<br />
* [[Tomin of Ver Isca]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
<br />
==Related Articles==<br />
* [[Arthur and the Knights of the Round Table]]<br />
* [[Ancients]]<br />
* [[Ark of Truth]]<br />
* [[Ascended Beings]]<br />
* [[Atlantis]]<br />
* [[Camelot (PX1-767)]]<br />
* [[Castiana / Taoth Vaclarush]]<br />
* [[Celestis]]<br />
* [[Eye of the Gods]]<br />
* [[Ori]]<br />
* [[The Others]]<br />
* [[Sahal / Valos Cor]]<br />
* [[Sangreal]]<br />
* [[Sleeper Parasite]]<br />
* [[Vagonbrei]]<br />
<br />
==Further Reading==<br />
* ''Arthurian Romances'', Chretien de Troyes, Penguin Books, 1991.<br />
* ''Idylls of the King'', Alfred Lord Tennyson, Signet Classic, 1961.<br />
* ''Illustrated Encyclopedia of Arthurian Legends'', Ronan Coghlan, Barnes and Noble, 1995.<br />
* ''Malory Works'', edited by Eugene Vinaver, Oxford University Press, 1971.<br />
* [http://en.wikipedia.org/wiki/Morgan_Le_Fay Wikipedia entry on Morgan Le Fay]<br />
* [http://www.lib.rochester.edu/camelot/morgmenu.htm Camelot Project of University of Rochester]<br />
<br />
==Actor==<br />
<br />
* [[Sarah Strange]]<br />
----<br />
--[[User:Aurora|Aurora]] 18:08, 5 August 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P6X-437&diff=23056P6X-4372008-04-18T14:26:46Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:Aot planet.jpg|thumb|170px|left|MALP footage of P6X-437]]<br />
<br />
==Summary==<br />
SG-3 were on recon mission to P6X-437 when they were surprised by a Prior. He approached them with an offer to parlay, but only to their leaders on Earth. He was aware they possessed a device that could nullify his powers. Col. Reynolds dialed Earth and relayed the request via the MALP. Landry gave permission, but requested they not return for an hour to give the base time to prepare for their "guest".<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Characters==<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Reynolds|Col. Reynolds]]<br />
<br />
==Related Articles==<br />
* [[Earth]]<br />
* [[MALP]]<br />
* [[Ori]]<br />
* [[Priors of the Ori]]<br />
* [[SG-3]]<br />
* [[Stargate Command (SGC) Base]]<br />
<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 07:26, 18 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3K-546&diff=23049P3K-5462008-04-14T03:58:05Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:Aot12.jpg|thumb|170px|left|SG-1 heading to P3K-546]]<br />
==Summary==<br />
P3K-546 was the first planet SG-1 was scheduled to explore after the war with the Ori was over. It was apparently an initial reconnaissance mission based on the team's banter at wondering what mysteries, treasures, or adventures they would find there.<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Articles==<br />
* [[Ori]]<br />
* [[SG-1]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 20:58, 13 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Binder&diff=23048Binder2008-04-14T03:51:47Z<p>Aurora: initial content</p>
<hr />
<div>[[Category: SGC Personnel]][[Image:Aot-binder.jpg|thumb|170px|left|Capt. Binder]]<br />
==Summary==<br />
Captain Binder was a member of the <i>Odyssey</i> crew. When Mitchell had temporary command of the ship, Binder was in charge of a group of men searching for the stray replicator on the ship. Later, his team was charged with guarding the entryway to the Asgard core room from the many replicators. Major Marks and Lt. Col. Carter were welded inside the room.<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Characters==<br />
* [[Samantha Carter|Lt. Col. Samantha Carter]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Kevin Marks |Maj. Kevin Marks]]<br />
<br />
==Related Articles==<br />
* [[Odyssey]]<br />
* [[Replicators]]<br />
<br />
==Actor==<br />
* [[Spencer Maybee]]<br />
----<br />
--[[User:Aurora|Aurora]] 20:51, 13 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Celestis&diff=22993Celestis2008-04-11T19:05:49Z<p>Aurora: /* Related Characters */</p>
<hr />
<div>[[Category:Planets]][[Image:Ori-cityofthegods.jpg|thumb|170px|left|Celestis]]<br />
<br />
==Summary==<br />
<br />
The Plains of Celestis is the home of the City of the Gods, headquarters for the Ori and where they train humans to become Priors.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Celestis<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 9.03 "Origin Part 3"<br />
* '''Earth Cultural/Technological Equivalent:''' Advanced Ori/Alteran technology<br />
* '''Main Interest:''' Ori headquarters<br />
* '''Influenced/Dominated by:''' Ori<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown (uncertain if Stargate exists here)<br />
<br />
==Geopolitical Structure and History== <br />
<br />
The plains of Celestis are a cracked flat slate-like surface (9.03 "Origin Part 3"). A few inches of water covers the ground. The area has been accessed by a ring platform from Ver Ager, and it is unknown how else people travel to and from the area.<br />
<br />
The City of the Gods is a large glowing city near the ring platform. Tall spires and advanced architecture make up the buildings. Their interiors are large in scale, with building materials of marble-like stone and large heavy wooden doors. The interior design is fairly spartan, with decor of medieval style wall hangings. The furniture is of a more traditional western-style that compliments the wall hangings.<br />
<br />
The City of the Gods is where the Doci resides. He is the human religious head of the Path of Origin (9.03 "Origin Part 3"). Present there is a large ankh, the symbol of the Ori. Also here is a balcony leading out to a wall of fire, the manifestation of the Ori themselves. Faithful followers of the Ori are brought here to be infused with the power of the Ori, becoming Priors to that faith.<br />
<br />
Alteran technology found in the human settlements is brought to Celestis, where it is destroyed in the fires there (9.19 "Crusade"). Humans studying to become monks for the path of Origin handle the daily chores there. At least one of these acolytes was a member of the Resistence, because he absconded with the Ancient Communications stones and terminal the Prior confiscated from Ver Ager and brought it to the head of the Resistence movement in Ver Isca, Seevis.<br />
<br />
After the Prior resurrected Vala from being burnt at the Ara, he led her and Daniel Jackson to Celestis to find out about more unbelievers (9.03 "Origin Part 3"). When Daniel insisted he needed to speak of things "like Egedius of Vil Dare", the Prior brought him to the Doci, where Daniel met face to face with the Ori and discovered the real danger their exploration had caused all of the Milky Way Galaxy.<br />
<br />
For his efforts in removing the heretics from Ver Ager, including ordering the execution of Harrid and Sallis, the Administrator of that village was brought to Celestis where he became a Prior(9.03 "Origin Part 3"). As Prior, this same man converted the leader of the Jaffa Nation, Gerak to the Path of Origin (9.10 "The Fourth Horseman Part 1"). When Gerak was wavering in his resolve, the Prior used his Ori infused powers to transport himself and Gerak mentally to Celestis. Though Gerak's physical form remained on Dakara, his mind was led through the city of the gods. Gerak met with the Doci there and presented before the Ori, Gerak became a Prior himself. <br />
<br />
===Ortus Mallum & The End of the Ori===<br />
The planet had snow covered mountain ranges far from the tidal plains where the City of the Gods was built (Stargate: The Ark of Truth). It was here on "Ortus Mallum" that the Alterans millenia ago decided to finally break with their Ori brethren and leave for a new galaxy. They decided not to use the "Ark of Truth" they invented, a device that would stop the mindless worship the Ori's path was taking, but had too much potential for abuse itself. Instead they left Ortus Mallum in a space ship, leaving the Ark behind.<br />
<br />
In the present day, with help from Vala's estranged husband Tomin and intelligence from an Ori resistence fighter named Hertis, SG-1 found the region and searched for the Ark. ''Odyssey'' was forced to leave orbit, but Daniel, Tomin, Teal'c, and Vala discovered the Ark. Soon after the discovery, Teal'c was seriously wounded by an Ori weapon blast during a firefight and left for dead. The others were captured and brought to the City of the Gods. There they were held prisoner and tortured by Priors.<br />
<br />
Teal'c struggled towards the city, collapsing near it. He was revived by Morgan le Fay surreptitiously healing him. Teal'c reached Daniel Jackson's cell and freed him, while Vala freed Tomin. Vala had been brought to Adria earlier, and knew the ark's new location. Adria and the Doci arrived to stop them. Vala distracted Adria, Daniel turned the Ark on, and Teal'c was able to knock it open, exposing the Doci to the truth about his "gods" and spreading the word to all the Priors in that galaxy. With Adria's power diminished, Morgan le Fay was able to confront Adria and they battled as energy. The team left Celestis to bring the Ark back home.<br />
<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:903rings.jpg|thumb|170px|left|Ring platform of Celestis]] <br />
|valign="top"|[[Image:celestis-02.jpg|thumb|170px|left|Room in the City of the Gods]]<br />
|valign="top"|[[Image:celestis-03.jpg|thumb|170px|left|Entrance and interior to Doci chamber]] <br />
|-<br />
|valign="top"|[[Image:90303.jpg|thumb|170px|left|Daniel before Doci and the Ori]]<br />
|valign="top"|[[Image:Aot01.jpg|thumb|170px|left|Alterans leaving Ortus Mallum]] <br />
|valign="top"|[[Image:Aot_trans.jpg|thumb|170px|left|Ark chamber in City of Gods]] <br />
|}<br />
<br />
==Episodes== <br />
<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Administrator]]<br />
* [[Adria]]<br />
* [[Gerak]]<br />
* [[Harrid]]<br />
* [[Morgan Le Fay]]<br />
* [[Sallis]]<br />
* [[Seevis]]<br />
* [[Tomin of Ver Isca]]<br />
* [[Vala Mal Doran]]<br />
<br />
==Related Articles==<br />
* [[Altera]]<br />
* [[Ancient Communication Stones]]<br />
* [[Ancient Communication Terminal]]<br />
* [[Ark of Truth]]<br />
* [[Doci]]<br />
* [[Ori]]<br />
* [[Priors of the Ori]]<br />
* [[Ver Ager]]<br />
* [[Ver Isca]]<br />
----<br />
--[[User:Aurora|Aurora]] 15:01, 16 May 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Celestis&diff=22992Celestis2008-04-11T19:04:01Z<p>Aurora: add details from Ark of Truth</p>
<hr />
<div>[[Category:Planets]][[Image:Ori-cityofthegods.jpg|thumb|170px|left|Celestis]]<br />
<br />
==Summary==<br />
<br />
The Plains of Celestis is the home of the City of the Gods, headquarters for the Ori and where they train humans to become Priors.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Celestis<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 9.03 "Origin Part 3"<br />
* '''Earth Cultural/Technological Equivalent:''' Advanced Ori/Alteran technology<br />
* '''Main Interest:''' Ori headquarters<br />
* '''Influenced/Dominated by:''' Ori<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown (uncertain if Stargate exists here)<br />
<br />
==Geopolitical Structure and History== <br />
<br />
The plains of Celestis are a cracked flat slate-like surface (9.03 "Origin Part 3"). A few inches of water covers the ground. The area has been accessed by a ring platform from Ver Ager, and it is unknown how else people travel to and from the area.<br />
<br />
The City of the Gods is a large glowing city near the ring platform. Tall spires and advanced architecture make up the buildings. Their interiors are large in scale, with building materials of marble-like stone and large heavy wooden doors. The interior design is fairly spartan, with decor of medieval style wall hangings. The furniture is of a more traditional western-style that compliments the wall hangings.<br />
<br />
The City of the Gods is where the Doci resides. He is the human religious head of the Path of Origin (9.03 "Origin Part 3"). Present there is a large ankh, the symbol of the Ori. Also here is a balcony leading out to a wall of fire, the manifestation of the Ori themselves. Faithful followers of the Ori are brought here to be infused with the power of the Ori, becoming Priors to that faith.<br />
<br />
Alteran technology found in the human settlements is brought to Celestis, where it is destroyed in the fires there (9.19 "Crusade"). Humans studying to become monks for the path of Origin handle the daily chores there. At least one of these acolytes was a member of the Resistence, because he absconded with the Ancient Communications stones and terminal the Prior confiscated from Ver Ager and brought it to the head of the Resistence movement in Ver Isca, Seevis.<br />
<br />
After the Prior resurrected Vala from being burnt at the Ara, he led her and Daniel Jackson to Celestis to find out about more unbelievers (9.03 "Origin Part 3"). When Daniel insisted he needed to speak of things "like Egedius of Vil Dare", the Prior brought him to the Doci, where Daniel met face to face with the Ori and discovered the real danger their exploration had caused all of the Milky Way Galaxy.<br />
<br />
For his efforts in removing the heretics from Ver Ager, including ordering the execution of Harrid and Sallis, the Administrator of that village was brought to Celestis where he became a Prior(9.03 "Origin Part 3"). As Prior, this same man converted the leader of the Jaffa Nation, Gerak to the Path of Origin (9.10 "The Fourth Horseman Part 1"). When Gerak was wavering in his resolve, the Prior used his Ori infused powers to transport himself and Gerak mentally to Celestis. Though Gerak's physical form remained on Dakara, his mind was led through the city of the gods. Gerak met with the Doci there and presented before the Ori, Gerak became a Prior himself. <br />
<br />
===Ortus Mallum & The End of the Ori===<br />
The planet had snow covered mountain ranges far from the tidal plains where the City of the Gods was built (Stargate: The Ark of Truth). It was here on "Ortus Mallum" that the Alterans millenia ago decided to finally break with their Ori brethren and leave for a new galaxy. They decided not to use the "Ark of Truth" they invented, a device that would stop the mindless worship the Ori's path was taking, but had too much potential for abuse itself. Instead they left Ortus Mallum in a space ship, leaving the Ark behind.<br />
<br />
In the present day, with help from Vala's estranged husband Tomin and intelligence from an Ori resistence fighter named Hertis, SG-1 found the region and searched for the Ark. ''Odyssey'' was forced to leave orbit, but Daniel, Tomin, Teal'c, and Vala discovered the Ark. Soon after the discovery, Teal'c was seriously wounded by an Ori weapon blast during a firefight and left for dead. The others were captured and brought to the City of the Gods. There they were held prisoner and tortured by Priors.<br />
<br />
Teal'c struggled towards the city, collapsing near it. He was revived by Morgan le Fay surreptitiously healing him. Teal'c reached Daniel Jackson's cell and freed him, while Vala freed Tomin. Vala had been brought to Adria earlier, and knew the ark's new location. Adria and the Doci arrived to stop them. Vala distracted Adria, Daniel turned the Ark on, and Teal'c was able to knock it open, exposing the Doci to the truth about his "gods" and spreading the word to all the Priors in that galaxy. With Adria's power diminished, Morgan le Fay was able to confront Adria and they battled as energy. The team left Celestis to bring the Ark back home.<br />
<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:903rings.jpg|thumb|170px|left|Ring platform of Celestis]] <br />
|valign="top"|[[Image:celestis-02.jpg|thumb|170px|left|Room in the City of the Gods]]<br />
|valign="top"|[[Image:celestis-03.jpg|thumb|170px|left|Entrance and interior to Doci chamber]] <br />
|-<br />
|valign="top"|[[Image:90303.jpg|thumb|170px|left|Daniel before Doci and the Ori]]<br />
|valign="top"|[[Image:Aot01.jpg|thumb|170px|left|Alterans leaving Ortus Mallum]] <br />
|valign="top"|[[Image:Aot_trans.jpg|thumb|170px|left|Ark chamber in City of Gods]] <br />
|}<br />
<br />
==Episodes== <br />
<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]]<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Administrator]]<br />
* [[Adria]]<br />
* [[Gerak]]<br />
* [[Harrid]]<br />
* [[Morgan le Fay]]<br />
* [[Sallis]]<br />
* [[Seevis]]<br />
* [[Tomin of Ver Isca]]<br />
* [[Vala Mal Doran]]<br />
<br />
==Related Articles==<br />
* [[Altera]]<br />
* [[Ancient Communication Stones]]<br />
* [[Ancient Communication Terminal]]<br />
* [[Ark of Truth]]<br />
* [[Doci]]<br />
* [[Ori]]<br />
* [[Priors of the Ori]]<br />
* [[Ver Ager]]<br />
* [[Ver Isca]]<br />
----<br />
--[[User:Aurora|Aurora]] 15:01, 16 May 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Amelius&diff=22991Amelius2008-04-11T18:56:49Z<p>Aurora: /* Related Articles */</p>
<hr />
<div>[[Category: Ancients]][[Image:Aot-amelius.jpg|thumb|170px|left|Amelius]]<br />
<br />
==Summary==<br />
Amelius was an Alteran who lived millions of years ago in the Ori galaxy (Stargate: The Ark of Truth). He was amongst the group decided to break away from their Ori brethren and leave for another galaxy. He was a strong proponent for activating the Ark of Truth to help the others see the light, and may have been its inventor. Amelius was overruled. He almost defied the other Alterans by activating the device before they left in their spaceship, but was talked out of it by an Alteran woman. As they left the cave containing the ark, an Ancient communication device with stones, and other technical equipment, Amelius grabbed his notebook, which contained preliminary designs for a Stargate. He explained to the woman that he had "an amazing idea" come to him the previous night.<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Articles==<br />
* [[Ancients]]<br />
* [[Ancient Communication Stones]]<br />
* [[Ancient Communication Device]]<br />
* [[Ark of Truth]]<br />
* [[Celestis|Celestis/Ortus Mallum]]<br />
* [[Stargate]]<br />
<br />
==Actor==<br />
* [[Fabrice Grover]]<br />
----<br />
--[[User:Aurora|Aurora]] 11:50, 11 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Amelius&diff=22990Amelius2008-04-11T18:50:49Z<p>Aurora: initial content</p>
<hr />
<div>[[Category: Ancients]][[Image:Aot-amelius.jpg|thumb|170px|left|Amelius]]<br />
<br />
==Summary==<br />
Amelius was an Alteran who lived millions of years ago in the Ori galaxy (Stargate: The Ark of Truth). He was amongst the group decided to break away from their Ori brethren and leave for another galaxy. He was a strong proponent for activating the Ark of Truth to help the others see the light, and may have been its inventor. Amelius was overruled. He almost defied the other Alterans by activating the device before they left in their spaceship, but was talked out of it by an Alteran woman. As they left the cave containing the ark, an Ancient communication device with stones, and other technical equipment, Amelius grabbed his notebook, which contained preliminary designs for a Stargate. He explained to the woman that he had "an amazing idea" come to him the previous night.<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Articles==<br />
* [[Ancients]]<br />
* [[Ancient Communication Stones]]<br />
* [[Ancient Communication Device]]<br />
* [[Ark of Truth]]<br />
* [[Stargate]]<br />
<br />
==Actor==<br />
* [[Fabrice Grover]]<br />
----<br />
--[[User:Aurora|Aurora]] 11:50, 11 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Hertis&diff=22989Hertis2008-04-11T18:45:57Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Alien Humans of Unspecified Origin]][[Image:Aot-hertis.jpg|thumb|170px|left|Hertis]]<br />
==Summary==<br />
Hertis was a member of the resistence movement against the Ori in their home galaxy. Tomin, now working with SG-1, approached him as a possible source of information about the real location of Ortus Mallum. Hertis was skeptical of Tomin, Daniel, and Vala's real motives, especially that they had not heard the rumors that the fires of Celestis had gone out. He told them to prove their true loyalties. Beamed aboard an Earth vessel cloaked above his home planet and not under Ori control, Hertis was convinced. He explained Ortus Mallum was believed to be on the same planet of Celestis.<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson]]<br />
* [[Vala Mal Doran]]<br />
* [[Tomin of Ver Isca]]<br />
<br />
==Related Articles==<br />
* [[Celestis|Ortus Mallum/Celestis]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[SG-1]]<br />
<br />
==Actor==<br />
* [[Christopher Gauthier]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:45, 11 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=James_Marrick&diff=22988James Marrick2008-04-11T18:43:26Z<p>Aurora: initial content</p>
<hr />
<div>[[Category: International Oversight Advisory (IOA)|Merrick, James]][[Image:aot-marrick.jpg|thumb|170px|left|James Marrick]]<br />
<br />
==Summary==<br />
James Marrick, formerly of the CIA, was the IOA representative assigned to Stargate Command (SGC) towards the end of their battles with the Ori. He was killed on ''Odyssey'' by replicators he released on the ship when it was on a mission in the Ori's home galaxy.<br />
<br />
==Character Biography==<br />
<br />
James Marrick was an IOA representative assigned to monitor Stargate Command during the war with the Ori (Stargate: The Ark of Truth). He used to be a black ops agent for the Central Intelligence Agency (CIA). Landry and Mitchell speculated his presence at the SGC while Woolsey was busy with Atlantis was to act as a spy on their operations.<br />
<br />
Marrick had a very hawkish approach to dealing with the Ori. After Tomin surrendered to SG-1, Marrick insisted on personally interrogating him--an emotional interview where Marrick hounded Tomin on the innocents slaughtered while he had commanded the Ori.<br />
<br />
When Mitchell was given temporary command of ''Odyssey'' to take SG-1 and the ship into the Ori galaxy to find the ark believed to be an ultimate weapon against the Ori, Marrick insisted on coming along to observe. Unbeknownst to the crew, Marrick had been given orders by the IOA of a reserve plan. If the Ori were sending reinforcements and ''Odyssey'' could not shut down the Supergate, Marrick should take action. He was provided with a computer program to be used with the ship's Asgard core that would create a replicator. The replicators would hopefully infiltrate the Ori ships and stop the fleet.<br />
<br />
On board ''Odyssey'', Marrick discovered Mitchell was leaving him out of the loop on key decisions. SG-1 was continuing to search for the ark; Marrick believed this was a fool's quest, especially with credible intelligence the Ori's reinforcements would soon depart for the Milky Way. Marrick took it upon himself to enact the replicator reserve plan, not informing anyone of his actions. An active Asgard core could be detected by the Ori, even if ''Odyssey'' was cloaked, so Marrick's actions put SG-1's mission and the ship in danger. Carter and Mitchell with a team of guards confronted an unrepentant Marrick, but not in time to stop the core program from creating a replicator impervious to ARGs. Marrick was put into custody.<br />
<br />
Stuck in an ''Odyssey'' brig cell, Marrick was trapped when several replicators entered the cell. The replicators attacked Marrick, wanting his knowledge to figure out how to disable their built-in failsafe. The reverse side of the Asgard crystal contained a failsafe command that would instantly shut down all the replicators. In the process of probing his mind, the replicators bonded with Marrick's body, so that he became partly a replicator himself–his body controlled by them. <br />
<br />
The Marrick replicator attacked Mitchell, trying to stop him from destroying the queen. During the fight, Mitchell was able to disconnect the strand keeping the replicator's control and Marrick revealed the failsafe, begging to die. Mitchell relayed the vital information to Carter via radio. The replicator soon regained control of Marrick's body. Marrick was killed during the explosion destroying the replicator queen. The replicator parts controlling him still used his skeletal structure to attack Mitchell, but even that was destroyed when Carter activated the shutdown command.<br />
<br />
==Episodes==<br />
* [[Stargate: The Ark of Truth]]<br />
<br />
==Related Characters==<br />
* [[Samantha Carter|Lt. Col. Samantha Carter]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Tomin of Ver Isca]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
* [[Anti-Replicator Gun (ARG)]]<br />
* [[Ark of Truth]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[Replicators]]<br />
* [[SG-1]]<br />
* [[Supergate]]<br />
<br />
==Actor==<br />
* [[Currie Graham]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:43, 11 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=User_talk:Aurora&diff=22958User talk:Aurora2008-04-08T18:29:31Z<p>Aurora: </p>
<hr />
<div>===Chapter 1===<br />
<br />
EXT--ORTUS MALLUM REGION, MILLIONS OF YEARS AGO, DAY<br />
<br />
'''OPENING CREDITS'''<br />
<br />
[Amongst a mountain range, near an ocean, a settlement exists on a wide plateau near the crest of a flat-topped, extinct volcano.]<br />
<br />
'''''MILLIONS OF YEARS AGO, IN A DISTANT GALAXY'''''<br />
<br />
[In the settlement, several Alterans go about their daily lives, shopping, working, living a simple existence.]<br />
<br />
INT--CAVE UNDER VILLAGE<br />
<br />
[A group of men and women debate in a cave. They are surrounded by books, candles, and various bits of machinery.]<br />
<br />
ALTERAN MAN<br />
We cannot hide our ways any longer.<br />
<br />
AMELIUS<br />
Nor should we. The Ori have amassed armies and move to destroy us. Everything we believe, all we are, is an affront to them. They will stop at nothing to destroy every last shred of evidence that opposes their fanaticism.<br />
<br />
ALTERAN WOMAN<br />
We have no choice. We have tried to argue reason.<br />
<br />
ALTERAN MAN<br />
We can fight. Use what we know to oppose them.<br />
<br />
ALTERAN WOMAN TWO<br />
We are so few compared to them.<br />
<br />
AMELIUS<br />
The Ark can change everything.<br />
<br />
ALTERAN WOMAN<br />
Is forced indoctrination really the answer? You would deny the Ori the very essence of self. It is no different than the murder they propose.<br />
<br />
ALTERAN MAN<br />
The only moral way to change someone's mind&mdash;make them see the truth, as you put it&mdash;is to present evidence.<br />
<br />
ALTERAN WOMAN TWO<br />
We believe in the systematic understanding of the physical world through observation and experimentation, through argument and debate, but, most of all, freedom of will. I will not compromise the fundamental tenants of my devotion in order to preserve it.<br />
<br />
ALTERAN MAN<br />
(to Amelius)<br />
We acknowledge the incredible potential of the technology of the Ark.<br />
<br />
ALTERAN WOMAN TWO<br />
And the danger such power presents.<br />
<br />
ALTERAN MAN<br />
It will not be used as a weapon against the Ori. The debate on the issue is closed.<br />
<br />
[Amelius, disappointed, turns to the open Ark beside him. He closes the lid.]<br />
<br />
'''TITLE CREDIT: THE ARK OF TRUTH'''<br />
<br />
===Chapter 2===<br />
<br />
INT--RUINED BUILDING, PRESENT DAY<br />
<br />
[Daniel looks at the large chest he has just unburied.]<br />
<br />
DANIEL<br />
(turning his head toward Teal'c, behind him)<br />
Gimme a hand?<br />
<br />
EXT--DAKARA RUINS, DAY<br />
<br />
[Teal'c looks around then goes to assist. A bored Vala remains lying on a fallen slab, absently playing with something in her hand. Teal'c and Daniel carry the heavy chest out into the open.]<br />
<br />
VALA<br />
Really think this is it?<br />
<br />
[Daniel dusts off more of the cover of the chest with a brush.]<br />
<br />
DANIEL<br />
Well, it's covered in Ancient writing. These symbols here are part of the oldest dialect I'm aware of. It says: "Safely kept is the...something of old."<br />
<br />
[Vala sits up.]<br />
<br />
VALA<br />
What's the "something", Daniel?<br />
<br />
DANIEL<br />
Well, if I knew for sure, I wouldn't have said "the something..."<br />
(turns to Teal'c)<br />
Why am I answering her?<br />
<br />
VALA<br />
Stop your yammering and open it.<br />
<br />
DANIEL<br />
We can't just open it.<br />
<br />
VALA<br />
Why not?<br />
<br />
DANIEL<br />
Well, if this is what I think it is, it's a powerful piece of Ancient technology capable of making anyone who looks into it believe that the Ori...<br />
<br />
DANIEL AND VALA<br />
(speaking together)<br />
...are not gods.<br />
<br />
DANIEL<br />
As far as we know.<br />
<br />
VALA<br />
Well, we already believe that. No harm done. Open it.<br />
<br />
DANIEL<br />
I said "as far as we know." There may be other things it's capable of making you believe.<br />
<br />
VALA<br />
Maybe...we're supposed to believe those other things too.<br />
<br />
DANIEL<br />
You know what? That's beside the point. There's another reason we can't just open it.<br />
<br />
VALA<br />
Look at my hands, all right? They are raw and bleeding. I've broken every nail. We've been out here in the scorching heat for days. I haven't showered!<br />
<br />
DANIEL<br />
None of us have.<br />
<br />
VALA<br />
That is painfully obvious. Now, according to you, this crusty old chest is our salvation from oppression at the hands of the Ori army. Our best&mdash;and maybe only&mdash;remaining chance that we have. We've dug how many holes in the ground? Help me out here, Muscles.<br />
<br />
TEAL'C<br />
Many.<br />
<br />
[Exasperated, Daniel tosses his excavation brush aside.]<br />
<br />
VALA<br />
Now, all the years the Jaffa were here, they knew that Dakara was the first landing place of the Alterans in this galaxy. You mean to tell me they never looked for Ancient artifacts?<br />
<br />
TEAL'C<br />
There were a few artifacts that were excavated and catalogued when the city was being rebuilt. But with the constant change of leadership, little time, or manpower&mdash;<br />
<br />
VALA<br />
(talking over him)<br />
Yes, yes, yes and blah, blah, blah. But here we are. Finally, we may have found it. The ultimate weapon. So could someone please explain to me why we can't confirm our blessed fortune by simply opening it?!<br />
<br />
DANIEL<br />
Because it's sealed shut! It literally won't open.<br />
<br />
[Daniel demonstrates.]<br />
<br />
VALA<br />
Why didn't you say so?<br />
<br />
DANIEL<br />
Well, I was trying to, but you wouldn't stop your yammering.<br />
<br />
[Teal'c looks up at the sky, alert at some noise. Vala goes over the equipment and grabs a pickaxe, heading back towards the chest. Daniel stands and hurries over, wrestling with her over the tool.]<br />
<br />
DANIEL<br />
Wait! No, no, no, no, no! You can't do that! I told you, this is a piece of technology. You could damage it.<br />
<br />
VALA<br />
It's been buried for millions of years, Daniel.<br />
<br />
TEAL'C<br />
Quiet!<br />
<br />
DANIEL AND VALA<br />
What?<br />
<br />
MITCHELL<br />
(over radio)<br />
Hey, kids, guess what?<br />
<br />
[Some gunfire can be heard over Mitchell's transmission. The three look up to see Ori fighters soar over their heads.]<br />
<br />
MITCHELL<br />
(over radio)<br />
We are under fire.<br />
<br />
===Chapter 3===<br />
<br />
EXT--SKY OVER DAKARA, DAY<br />
<br />
[Several fighters soar over the ruins, some dropping bombs below.]<br />
<br />
EXT--DAKARA RUINS, DAY<br />
<br />
[In another area of the ruins, Mitchell and Carter exchange fire with Ori soldiers. Both reload their clips.]<br />
<br />
MITCHELL<br />
I do not remember sending out invitations to this party.<br />
<br />
[They continue shooting. More Ori soldiers continue to arrive.]<br />
<br />
CARTER<br />
We have to fall back!<br />
<br />
[Mitchell nods. Covering each other, the pair make a controlled retreat.]<br />
<br />
ORI SOLDIER<br />
Move ahead.<br />
<br />
[The Ori troops advance, taking cover where Mitchell and Carter just were. Mitchell and Carter go through some large metal doors and rejoin their teammates. Teal'c and Daniel are already taking firing positions: Daniel stands by the chest, Teal'c by a standing pillar. Vala hurries over to where Mitchell crouches by a large stone block.]<br />
<br />
VALA<br />
What are you doing? We have to go there!<br />
<br />
MITCHELL<br />
We know.<br />
<br />
CARTER<br />
There's too many of them.<br />
<br />
VALA<br />
There's no other way out of here.<br />
<br />
MITCHELL<br />
(through gritted teeth)<br />
We know!<br />
<br />
VALA<br />
(to Daniel, gesturing at chest)<br />
How about now?<br />
<br />
DANIEL<br />
Yeah, now works for me.<br />
<br />
[Daniel puts down his P-90 and grabs a hammer and chisel. He starts working at the chest.]<br />
<br />
[Daniel's chiseling can be heard from the other side of the doors where the Ori stand ready. The commander arrives.]<br />
<br />
ORI SOLDIER<br />
Commander, we have them trapped.<br />
<br />
[The commander takes off his helmet and tosses it to the soldier. It is Tomin.]<br />
<br />
TOMIN<br />
(yelling to the doorway)<br />
Vala, it's Tomin. Throw down your weapons and surrender, and I promise you will all be spared.<br />
<br />
[Vala looks bemused.]<br />
<br />
MITCHELL<br />
(low)<br />
That's funny.<br />
(yelling back)<br />
I was just about to say the same thing.<br />
<br />
[Vala turns back to Daniel making a "hurry up" gesture". Daniel continues to work at the chest.]<br />
<br />
TOMIN<br />
Vala, you have to trust me. Your position has been targeted from space. Comply now, or you will be destroyed.<br />
<br />
VALA<br />
(to Mitchell)<br />
I think we have to trust him.<br />
<br />
MITCHELL<br />
Jackson?<br />
<br />
[Daniel grunts with the efforts to pry open the lid and shakes his head. The chest isn't budging.]<br />
<br />
VALA<br />
What if we got them to open it?<br />
<br />
[Carter and Mitchell exchange thoughtful looks. Daniel, breathing hard from the exertion, also seems to consider it.]<br />
<br />
VALA<br />
Well, it wouldn't be the worst thing in the world, would it?<br />
<br />
MITCHELL<br />
(reluctantly)<br />
All right. Invite him in.<br />
<br />
[Grim faced, Mitchell sets down his rifle and steps back.]<br />
<br />
VALA<br />
(yelling to Tomin)<br />
Um, you can come in!<br />
<br />
===Chapter 4===<br />
<br />
[Tomin and the soldiers step forward.]<br />
<br />
[Carter and Teal'c set down their guns. Daniel drops his hammer and chisel and stands up. Vala sets down her rifle and fluffs her hair with a pout.]<br />
<br />
VALA<br />
I look like crap.<br />
<br />
[Tomin's men enter and surround SG-1. Their staffs are poised to fire. Daniel sighs heavily.]<br />
<br />
VALA<br />
(hopeful, to Tomin)<br />
Hi... how are you?...What's new?<br />
<br />
[Tomin steps closer. Finally he gives a small smile.]<br />
<br />
TOMIN<br />
What are you doing here?<br />
<br />
MITCHELL<br />
(deadpan)<br />
Wow, we really are on the same page. Took the words right out of my mouth.<br />
<br />
[Frowning, Tomin steps up to Mitchell.]<br />
<br />
VALA<br />
How did you know we were here?<br />
<br />
PRIOR<br />
The power of the Ori need not be questioned.<br />
<br />
[Tomin steps back and bows down. The Prior strides in. It is the same one who used to be the Administrator of Ver Ager, and whom Tomin had previously questioned as to interpretation of the ''Book of Origin''.]<br />
<br />
MITCHELL<br />
Oh, here we go.<br />
<br />
[Smiling, the Prior turns to Daniel.]<br />
<br />
PRIOR<br />
Tell me. What is this artifact you have found?<br />
<br />
MITCHELL<br />
Hang on a second. Shouldn't you know that already? Your logic.<br />
<br />
DANIEL<br />
No, wait, wait. No need to be difficult here. You want to know what it is, I'll tell you. Inside this Ark is the secret to destroying the armies of the Ori, and I think the last thing you're gonna want to do is open it.<br />
<br />
PRIOR<br />
You think I fear the contents?<br />
<br />
DANIEL<br />
I&mdash;I'm saying you really should.<br />
<br />
PRIOR<br />
Open it.<br />
<br />
[Two soldiers step forward.]<br />
<br />
DANIEL<br />
You didn't hear what I just said?<br />
<br />
PRIOR<br />
Open it!<br />
<br />
[The soldiers try to lift the lid, but it remains closed.]<br />
<br />
ORI SOLDIER<br />
It's sealed shut.<br />
<br />
[The Prior nods to Tomin. The soldiers step back as Tomin raises his staff weapon.]<br />
<br />
DANIEL<br />
Wait! No!<br />
<br />
[Tomin fires, blasting the lid to pieces. Cringing from the debris, Daniel lowers his hands and peeks into the chest. Tomin steps forward and reaches inside. Vala tries to peek from over Mitchell's shoulder. Tomin pulls out some scrolls that crumble into dust in his hands.]<br />
<br />
DANIEL<br />
Okay. Not what I was expecting.<br />
<br />
PRIOR<br />
Foolhardy are those who do not follow the path.<br />
<br />
MITCHELL<br />
Anyone want to bet what he's gonna say next?<br />
<br />
PRIOR<br />
Kill them.<br />
<br />
MITCHELL<br />
Could've made money on that one.<br />
<br />
[Tomin looks troubled, then walks to the Prior.]<br />
<br />
TOMIN<br />
Prior. I gave them my word. If they surrendered peacefully, they would be spared.<br />
<br />
PRIOR<br />
Your word? The word of the Ori is all that matters.<br />
<br />
TOMIN<br />
(speaking over the Prior)<br />
The ''Book of Origin'' says that truth is the beginning of the path!<br />
<br />
PRIOR<br />
Tomin, I grow tired of your questioning. Kill them now, or you shall burn in the fire of everlasting torment!<br />
<br />
[An upset Tomin turns and raises his weapon to Vala and Mitchell.]<br />
<br />
VALA<br />
Don't do it. He can't hurt you, Tomin. We trusted you. Trust me now.<br />
<br />
PRIOR<br />
Fire your weapon!<br />
<br />
MITCHELL<br />
You think he's testing you.<br />
<br />
DANIEL<br />
But, really, he's forcing you to do it, because he's realized that, for some reason beyond his comprehension, he's completely powerless.<br />
<br />
PRIOR<br />
(desperately)<br />
Kill them!<br />
<br />
[Vala calmly faces Tomin, staring at him. Tomin finally lowers his weapon.]<br />
<br />
PRIOR<br />
Kill them now! I command you!<br />
<br />
[The Prior tosses aside his staff and grabs at Tomin's weapon. Mitchell takes advantage of the distraction and elbows the soldier closest to him in the face. He's able to take control of the man's staff weapon and shoots the Prior in the chest, then immediately raises his hands.]<br />
<br />
TOMIN<br />
Stop! Do not fire!<br />
<br />
[The soldiers stare around in shock and confusion. Mitchell slowly puts the staff weapon down. Raising his hands, he backs away. Tomin stares down in shock at the dead Prior.]<br />
<br />
TOMIN<br />
How?<br />
<br />
CARTER<br />
Here. I can show you.<br />
<br />
[Carter, moving in a slow, unthreatening manner, goes to one of the team's packs and pulls out an activated anti-Prior device.]<br />
<br />
CARTER<br />
We use this device. It temporarily neutralizes their abilities.<br />
<br />
[Tomin stares at the Prior, lying dead across one of the fallen stone ruins, smoke still rising from his chest.]<br />
<br />
===Chapter 5===<br />
<br />
EXT--CHEYENNE MOUNTAIN, DAY<br />
<br />
INT--SGC LEVEL 27 & 28<br />
<br />
[Mitchell and Landry walk through the control room and up the steps to the briefing room.]<br />
<br />
MITCHELL<br />
According to Tomin, the Ori crusade is planning to send a new wave of ships through the Supergate sometime soon. A coordinated attack on Earth may be imminent.<br />
<br />
LANDRY<br />
That's a little non-specific.<br />
<br />
MITCHELL<br />
Yes, sir. I suspect the Priors release details on a need-to-know basis.<br />
<br />
LANDRY<br />
Shame you didn't find the real Ark.<br />
<br />
MITCHELL<br />
Yes, sir. But not for lack of trying.<br />
<br />
LANDRY<br />
No other useful intelligence?<br />
<br />
MITCHELL<br />
Well, at the moment, Tomin is coming to grips with the fact that he's devoted his life to serving false gods.<br />
<br />
[Landry reaches the top of the steps and looks through the briefing room window into his office. He pauses when he spots Marrick already inside reading a report.]<br />
<br />
LANDRY<br />
Oh, great. What does he want?<br />
<br />
MITCHELL<br />
Who's that?<br />
<br />
LANDRY<br />
Come on in. You might as well meet him.<br />
<br />
INT--LANDRY'S OFFICE<br />
<br />
MARRICK<br />
General. Colonel Mitchell. I recognize you from your file.<br />
<br />
[He waves the folder he carries. Landry opens his own file, looking uninterested.]<br />
<br />
LANDRY<br />
Mitchell, this is James Marrick, IOA oversight.<br />
<br />
[Marrick grins and puts out his hand. Mitchell shakes it.]<br />
<br />
MARRICK<br />
I'm a huge fan, Colonel. It's a real pleasure to meet you.<br />
<br />
MITCHELL<br />
(to Landry)<br />
What happened to Woolsey?<br />
<br />
MARRICK<br />
Oh, his time was being taken up by the Atlantis expedition, which, quite frankly, I'm grateful for. It is a thrill for me to be here. You have been doing such an incredible job under such difficult circumstances. I don't think there's gonna be much for me to do here other than stay out of your way.<br />
<br />
[Landry stops reading the file and finally looks up.]<br />
<br />
LANDRY<br />
What do you want?<br />
<br />
MARRICK<br />
I believe protocol requires me to notify you that I will be interrogating the prisoner personally.<br />
<br />
MITCHELL<br />
What prisoner?<br />
<br />
MARRICK<br />
I believe your report refers to him as Tomin. No last name.<br />
<br />
MITCHELL<br />
Oh! Right, sorry. I, uh, I get confused. See, we were thinking of him more as...a guest.<br />
<br />
MARRICK<br />
(chuckling wryly)<br />
Of course. My mistake. I trust the enemy commander hell-bent on our total annihilation has been given comfortable quarters?<br />
<br />
MITCHELL<br />
Yeah. He's had a change of heart.<br />
<br />
[Marrick smiles from Landry to Mitchell, then sidles closer.]<br />
<br />
MARRICK<br />
Come on, Colonel. Don't all bad guys say that after we capture them?<br />
<br />
[Mitchell steps forward, his posture aggressive.]<br />
<br />
MITCHELL<br />
Actually, he captured us...and then he surrendered.<br />
<br />
LANDRY<br />
And my people have already questioned the man.<br />
<br />
[Marrick steps back.]<br />
<br />
MARRICK<br />
I see. Look, I'm sorry. I really don't want to step on any toes here. My superiors have asked me to prepare a report on this matter personally, and I don't want to disappoint them--me being new on the job and all. You understand.<br />
<br />
LANDRY<br />
Of course.<br />
<br />
[He sits and reads his report, notably ignoring Marrick as much as possible. Mitchell leans on Landry's credenza, crossing his arms.]<br />
<br />
MARRICK<br />
Thanks so much. I can't tell you how exciting it is for me to be working here with you. Actually, I used to do what you do, Colonel, so I know exactly how it feels. I'm sure you know I'm just trying to do my job.<br />
<br />
[Landry slams his folder shut.]<br />
<br />
LANDRY<br />
(in dismissive tone)<br />
Thank you, Mr. Marrick.<br />
<br />
[Marrick glances over and takes the hint to leave.]<br />
<br />
MARRICK<br />
General. Colonel.<br />
<br />
[He leaves. Mitchell follows him to shut the door to Landry's office and turns back to Landry.]<br />
<br />
MITCHELL <br />
He "used to do what I do?" What the hell does that mean? What's his background?<br />
<br />
LANDRY<br />
Former CIA, black ops.<br />
<br />
MITCHELL<br />
Oh, great. So, the IOA is having one of our own spies spy on us?<br />
<br />
LANDRY<br />
(nodding)<br />
I have no doubt the IOA chose him carefully.<br />
<br />
MITCHELL<br />
Why do I get the feeling we're gonna miss Woolsey?<br />
<br />
===Chapter 6===<br />
<br />
INT--SGC VIP ROOM<br />
<br />
[Daniel and Vala speak with Tomin in his quarters.]<br />
<br />
TOMIN<br />
The Ori are dead and gone?<br />
<br />
DANIEL<br />
As we said, we don't exactly know for sure. We know we sent a weapon to the Ori galaxy that was supposed to be capable of destroying them.<br />
<br />
TOMIN<br />
But not those that worshipped them?<br />
<br />
DANIEL<br />
No. Not humans. Just the ascended beings.<br />
<br />
VALA<br />
I know it sounds complicated, but the point is, unless we stop it, this holy crusade in the name of the Ori could end in a bloody mess for all humans.<br />
<br />
DANIEL<br />
A futile bloody mess.<br />
<br />
TOMIN<br />
And your hope is that this Ark will convince those that still believe in the Ori to stop believing as they do?<br />
<br />
DANIEL<br />
In Ancient, it's called ''armeria verimas''. Now, loosely translated, it means "the Ark of truth."<br />
<br />
TOMIN<br />
I know I have no right to say this, it just seems wrong.<br />
<br />
DANIEL<br />
(chuckling ruefully)<br />
Hey, I'm not saying it's right. Obviously, the Alterans didn't think it was morally right to use it, or we wouldn't be in this situation.<br />
<br />
VALA<br />
(nodding)<br />
But compared to the bloodshed we may be facing...<br />
<br />
DANIEL<br />
We think the Ark may be capable of brainwashing people to believe whatever it's programmed to make them believe.<br />
<br />
TOMIN<br />
But how did you know where to look?<br />
<br />
[Vala gives Daniel a pointed look and smiles sarcastically.]<br />
<br />
VALA<br />
We didn't.<br />
<br />
DANIEL<br />
That chest we found was obviously not the Ark.<br />
<br />
TOMIN<br />
But, still, you must've had some idea.<br />
<br />
'''VISION'''<br />
<br />
[A chest opens, spewing forth a bright light. Merlin stands before it, bathed in the light. A mountain explodes, burying the chest.]<br />
<br />
'''END VISION'''<br />
<br />
[Tomin looks skeptical.]<br />
<br />
DANIEL<br />
I've had the vision several times.<br />
<br />
[Tomin walks over to the chair, looking worriedly at Daniel.]<br />
<br />
VALA<br />
Daniel shared his mind with a former Alteran named Merlin for a short time.<br />
<br />
DANIEL<br />
His consciousness is gone now, but he was the one who helped me build the device that was sent to eliminate the Ori.<br />
<br />
[Tomin sits and shifts uncomfortably.]<br />
<br />
VALA<br />
We hope. We think that these visions might be remnants of Merlin's memories left behind intentionally to steer us in the direction of the Ark.<br />
<br />
[Tomin laughs in disbelief.]<br />
<br />
TOMIN<br />
And you think I'm crazy for believing in the Ori?<br />
<br />
VALA<br />
Not crazy, Tomin. Just...wrong.<br />
<br />
[Tomin seems struck by a sudden thought. He leans forward.]<br />
<br />
TOMIN<br />
You've both read the ''Book of Origin'', have you not?<br />
<br />
DANIEL<br />
(nodding)<br />
Yes.<br />
<br />
TOMIN<br />
(standing)<br />
Do you not remember the part about Ortus Mallum?<br />
<br />
DANIEL<br />
You'll have to forgive me, I don't know it by heart.<br />
<br />
VALA<br />
Oh. Uh, big book with fine print and not many pictures.<br />
<br />
[She shrugs. Daniel and Tomin both look at her, then turn back to each other.]<br />
<br />
TOMIN<br />
Ortus Mallum is the birthplace of all evil. The passage speaks of a mountain that erupts and buries the place where all evil once sprang forth. I only ask because you mentioned a mountain that explodes in your vision.<br />
<br />
[Daniel considers this information.]<br />
<br />
===Chapter 7===<br />
<br />
INT--AMELIUS'S LAB, ALTERAN CAVE, MILLIONS OF YEARS AGO<br />
<br />
[Amelius presses buttons on the Ark, beginning to activate it. The first Alteran Woman enters. Behind him on a shelf is an Ancient communication device, filled with communication stones.]<br />
<br />
ALTERAN WOMAN<br />
Amelius, what are you doing? It's time to go.<br />
<br />
AMELIUS<br />
I know.<br />
<br />
[Amelius finishes setting the device.]<br />
<br />
AMELIUS<br />
They have to know the truth.<br />
<br />
ALTERAN WOMAN<br />
They will find nothing. All will be destroyed.<br />
<br />
[She gently pulls Ameilus away. The code buttons darken with no further activation. Amelius pauses at the door and turns back.]<br />
<br />
AMELIUS<br />
My notebook.<br />
<br />
[He grabs a notebook filled with designs of a Stargate. He takes the notebook and leaves with the Alteran Woman.]<br />
<br />
AMELIUS<br />
I had the most amazing idea last night.<br />
<br />
[There is a rumbling.]<br />
<br />
EXT--ORTUS MALLUM REGION, DAY<br />
<br />
[Snow and rocks begin to fall away from the mountain. The top of the mountain shatters as an Alteran ship breaks through the surface. The debris destroys the village below. The Alteran ship flies into space.]<br />
<br />
===Chapter 8===<br />
<br />
INT--SGC BRIEFING ROOM, PRESENT DAY<br />
<br />
[Carter stands in front of the screen, which depicts images of the Supergate. Teal'c, Landry, and Mitchell sit around the table, listening.]<br />
<br />
CARTER<br />
While we think we could use the ZPM on board the ''Odyssey'', unfortunately, it's nowhere near enough power to sustain an outgoing wormhole indefinitely.<br />
<br />
MITCHELL<br />
I take it doing the whole Pegasus thing again is not an option?<br />
<br />
CARTER<br />
The fact is, we were lucky to avoid the attack from the Wraith the first time. However, using the ''Odyssey'', we believe we can beam four Mark IX nuclear devices strategically in between the Supergate's individual segments. Hopefully, undetected, they'll be triggered by any inbound gate activation. The resulting explosions should, theoretically, create a chain reaction that will essentially utilize the massive amounts of energy being channeled into the gate from the dialing galaxy to destroy it.<br />
<br />
[While she speaks, the display demonstrates her theory, showing sabotage on four equidistant points on the Supergate being destroyed and leading to the other segments' destruction.]<br />
<br />
[Daniel enters.]<br />
<br />
DANIEL<br />
Don't blow it up just yet. We may still need that Supergate.<br />
<br />
LANDRY<br />
Doctor Jackson?<br />
<br />
DANIEL<br />
The Ancients didn't bring the Ark with them, sir. It's still in the Ori galaxy.<br />
<br />
INT--SGC INTERROGATION ROOM<br />
<br />
[Marrick fixes his file, his papers, and his microphone recorder in a precise and methodical manner. Tomin sits stiffly at one end of the table. When finished preparing, Marrick sits at the other end of the table, clears his throat, and clasps his hands in front of him.]<br />
<br />
MARRICK<br />
Okay then. I just need to get a few things straight here for the record. Okay? It shouldn't be that hard. So...you're a commander in the Ori army.<br />
<br />
TOMIN<br />
I was.<br />
<br />
MARRICK<br />
Yes, was.<br />
(he chuckles.)<br />
Of course. So, your duties as a commander involved...?<br />
<br />
TOMIN<br />
Following the orders of the Priors. Supervising the warriors under my command.<br />
<br />
MARRICK<br />
Right. Good. See? No big deal. Okay. Moving on. In the time that you've been here in our galaxy, how many innocent human beings would you say you've slaughtered?<br />
<br />
[Tomin stares at Marrick.]<br />
<br />
MARRICK<br />
I'm talking personally here. I'm sure you didn't keep a running tally, so maybe you could just give me a general estimate. Hundreds? Thousands? More?<br />
<br />
TOMIN<br />
What do you want from me?<br />
<br />
[Marrick stands, agitated.]<br />
<br />
MARRICK<br />
I just want you to answer my questions. And I have quite a few. They cover things like your plans, your tactics, your numbers, training, anything that might help us in defending against an attack that you say is coming!<br />
<br />
TOMIN<br />
(starting to talk over him)<br />
I've already told the others all I know.<br />
<br />
[Marrick leans over the table, inches from Tomin's face.]<br />
<br />
MARRICK<br />
How many innocent human beings would you say you've slaughtered because they chose not to believe in the Ori?<br />
<br />
INT--SGC INTERROGATION OBSERVATION ROOM<br />
<br />
[A troubled Teal'c watches the interrogation. Mitchell enters.]<br />
<br />
MITCHELL<br />
Where's Vala?<br />
<br />
TEAL'C<br />
She could not bear to watch.<br />
<br />
MITCHELL<br />
Did you hear the plan?<br />
<br />
TEAL'C<br />
Hm. Tomin wishes to accompany us. He believes he can help us establish contact with the anti-Ori underground. It may be, in fact, the best way to figure out where Ortus Mallum actually is.<br />
<br />
MITCHELL<br />
Well, we can definitely use all the help we can get. Assuming, of course, the Ori are actually dead. Otherwise, this is gonna be a very short mission.<br />
<br />
TEAL'C<br />
Indeed.<br />
<br />
===Chapter 9===<br />
<br />
INT--LANDRY'S OFFICE<br />
<br />
[Mitchell enters Landry's office. Landry is at his desk. Daniel sits against one credenza, and Marrick leans on the other while reading a folder.]<br />
<br />
MITCHELL<br />
General.<br />
<br />
LANDRY<br />
Colonel, I was just giving Doctor Jackson the good news.<br />
<br />
DANIEL<br />
(with false brightness)<br />
The mission's been approved!<br />
<br />
MITCHELL<br />
I thought it was already approved.<br />
<br />
MARRICK<br />
Actually, no mission is approved till the IOA officially signs off on it.<br />
<br />
LANDRY<br />
You've been given temporary command of the ''Odyssey'' for the duration of this operation.<br />
<br />
MITCHELL<br />
(uncomfortably)<br />
Sir, does that mean I have to sit in the chair?<br />
<br />
LANDRY<br />
That it does. And I wish the fun ended there.<br />
<br />
MITCHELL<br />
Sir?<br />
<br />
LANDRY<br />
Mister Marrick will be overseeing the mission.<br />
<br />
[Marrick shrugs and smiles.]<br />
<br />
MARRICK<br />
Personally, I'm excited.<br />
<br />
MITCHELL<br />
(with no enthusiasm)<br />
Yeah. Me too.<br />
<br />
MARRICK<br />
Yeah, this'll be my first time on one of our battle cruisers. We'll see you on board, Colonel. Doctor Jackson, General.<br />
<br />
[Marrick leaves.]<br />
<br />
MITCHELL<br />
Can I confine him to quarters?<br />
<br />
LANDRY<br />
(shrugging)<br />
It's your call, Colonel. One of the decisions those of us in command have to make.<br />
<br />
[Mitchell glances over at Daniel, who avoids his gaze and fights a smile. Mitchell grimaces.]<br />
<br />
MITCHELL<br />
Thank you, sir.<br />
<br />
[He leaves. Daniel follows.]<br />
<br />
DANIEL<br />
(to Landry)<br />
Thank you, sir.<br />
<br />
[Daniel leaves. Landry half-smiles to himself after they're gone.]<br />
<br />
EXT--SPACE, EARTH<br />
<br />
[''Odyssey'' sits in orbit above Earth.]<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
[Mitchell enters the bridge. Several of the crew are already there, preparing for the mission.]<br />
<br />
MITCHELL<br />
Pre-flight.<br />
<br />
MARKS<br />
We're ready to go, sir.<br />
<br />
[Mitchell approaches the command chair and hesitates before committing to sit in it, adopting a pose like Captain Kirk of Star Trek.]<br />
<br />
MITCHELL<br />
All right. Weapons to maximum.<br />
<br />
MARKS<br />
(nonplussed)<br />
Sir?<br />
<br />
MITCHELL<br />
It's a joke, Marks. Make it go.<br />
<br />
[Mitchell waves impatiently. Marks presses some buttons.]<br />
<br />
EXT--SPACE<br />
<br />
[''Odyssey'' leaves Earth orbit and jumps into hyperspace.]<br />
<br />
===Chapter 10===<br />
<br />
INT--MESS HALL, ''ODYSSEY''<br />
<br />
[Tomin sits at a table, staring out the window at the hyperspace streaks. Marrick sits a corner table nearby, studying Tomin. Both are wearing SGC issue coveralls. Teal'c approaches Tomin's table with a tray of food. Tomin looks over. Teal'c sits. Tomin goes back to staring out the window. Teal'c glances back at where Marrick is sitting before turning to Tomin.]<br />
<br />
TEAL'C<br />
Nothing I have done since turning against the Goa'uld will make up for the atrocities I once committed in their name. Somewhere deep inside you, you knew it was wrong. A voice you did not recognize screamed for you to stop. You saw no way out. It was the way things were. They could not be changed. You tried to convince yourself the people you were hurting deserved it. You became numb to their pain and suffering. You learned to shut out the voice speaking against it.<br />
<br />
TOMIN<br />
(clearly moved)<br />
There's always a choice.<br />
<br />
TEAL'C<br />
Indeed, there is.<br />
<br />
TOMIN<br />
I chose to ignore it.<br />
<br />
TEAL'C<br />
Yet you sit here now.<br />
<br />
TOMIN<br />
I sit here...and I cannot imagine the day when I will forgive myself.<br />
<br />
TEAL'C<br />
(intensely)<br />
Because it will never come. One day, others may try to convince you they have forgiven you. That is more about ''them'' than you. For them, imparting forgiveness is a blessing.<br />
<br />
[Tomin faces Teal'c.]<br />
<br />
TOMIN<br />
How do you go on?<br />
<br />
TEAL'C<br />
It is simple. You will never forgive yourself. Accept it. You hurt others. Many others. That cannot be undone. You will never find personal retribution. But your life does not have to end. That which is right, just, and true can still prevail. If you do not fight for what you believe in, all may be lost for everyone else. But do not fight for yourself, fight for others&mdash;others that may be saved through your effort. That is the least you can do.<br />
<br />
===Chapter 11===<br />
<br />
EXT--SPACE, P3Y-229 REGION<br />
<br />
[''Odyssey'' exits hyperspace in front of the Supergate.]<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
[Carter and Daniel enter the bridge, Carter sitting at the starboard station.]<br />
<br />
CARTER<br />
Okay. I think we're ready.<br />
<br />
MITCHELL<br />
Dial it up.<br />
<br />
[Carter does so.]<br />
<br />
EXT--SPACE, P3Y-229 REGION<br />
<br />
[The Supergate activates.]<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
CARTER<br />
Looks like we have a stable connection.<br />
<br />
[Mitchell sits with his arms crossed.]<br />
<br />
MITCHELL<br />
Hmph.<br />
<br />
[Carter grins.]<br />
<br />
CARTER<br />
What? Based on the intel Daniel provided when he was a Prior, I was pretty sure this was gonna work.<br />
<br />
[Mitchell fights to keep his impassive expression.]<br />
<br />
MITCHELL<br />
Yeah, I didn't doubt that, it's just, uh...Now that we're actually here, it's kind of cool.<br />
<br />
[Carter laughs as Daniel glances over with eyebrows raised.]<br />
<br />
MITCHELL<br />
Take her in.<br />
<br />
EXT--SPACE, P3Y-229 REGION<br />
<br />
[The ''Odyssey'' sub-light engines activate, and it moves forward. While the bridge crew watches, the ship enters the active wormhole, dematerializing ship and crew.]<br />
<br />
'''WORMHOLE EFFECT'''<br />
<br />
EXT--PLANET IN ORI GALAXY, DAY<br />
<br />
INT--TAVERN<br />
<br />
[Daniel and Vala, both dressed in local costume and Daniel without his glasses, sit at a table in the tavern. Daniel sees Merlin sitting in a corner table with other people, watching him.]<br />
<br />
DANIEL<br />
You see that?<br />
<br />
VALA<br />
What?<br />
<br />
[Vala looks where Daniel indicates. They both see an old man, not Merlin, sitting with others.]<br />
<br />
VALA<br />
That old man? What about him?<br />
<br />
DANIEL<br />
Nothing.<br />
<br />
VALA<br />
Glad we had this chat. You okay?<br />
<br />
DANIEL<br />
(distracted)<br />
Yeah, I'm fine. In fact, I get the feeling we're on the right track.<br />
<br />
[Vala continues to watch Daniel and glance to where he's staring. Tomin approaches the table with Hertis. They sit.]<br />
<br />
TOMIN<br />
This is Hertis. Hertis, this is Daniel. Vala, my wife.<br />
<br />
[Vala gulps.]<br />
<br />
TOMIN<br />
We are still married.<br />
<br />
[Vala glances from Hertis to Tomin.]<br />
<br />
VALA<br />
(''sotto voce'')<br />
We'll talk about that later.<br />
<br />
HERTIS<br />
Tomin tells me you've not heard the rumor that the fires of Celestis have gone out.<br />
<br />
[Daniel and Vala are startled.]<br />
<br />
VALA<br />
Really?<br />
<br />
DANIEL<br />
Uh, I assume Tomin also explained that we're not from around here.<br />
<br />
[Hertis leans back and crosses his arms, nodding.]<br />
<br />
HERTIS<br />
That he did. Still, I'm surprised. Such news would have spread far and wide.<br />
<br />
VALA<br />
You would think. But perhaps Tomin didn't explain exactly how far away we live.<br />
<br />
TOMIN<br />
The Priors have seen this as a sign that the Ori are not pleased.<br />
<br />
HERTIS<br />
They say our efforts against the crusade of evil are not enough. That we must do more.<br />
<br />
TOMIN<br />
As I told you, many more ships have been built. They are ready to embark.<br />
<br />
HERTIS<br />
Tomin also tells me you seek the true location of Ortus Mallum.<br />
<br />
VALA<br />
We do.<br />
<br />
[She belatedly realizes she was too eager. Daniel refrains from glaring.]<br />
<br />
HERTIS<br />
I'm curious. What makes you think such a place actually exists in the real world?<br />
<br />
DANIEL<br />
You don't believe all that is written in the ''Book of Origin'' to be based on some true historical event?<br />
<br />
HERTIS<br />
(sternly)<br />
What I believe is not the issue.<br />
<br />
DANIEL<br />
You want me to tell you what I believe?<br />
<br />
HERTIS<br />
No. I want you to prove it.<br />
<br />
[Vala and Daniel smile.]<br />
<br />
VALA<br />
Well, that we can do.<br />
<br />
===Chapter 12===<br />
<br />
EXT--BRIEFING ROOM, ''ODYSSEY''<br />
<br />
[Hertis stares through the bridge window to see his planet below him. Nonplussed, he turns around. Tomin and SG-1 are all present.]<br />
<br />
HERTIS<br />
There are ruins of a village high in the mountains that border the plains of Celestis. That is believed to be the location the ''Book of Origin'' references as the birthplace of evil.<br />
<br />
DANIEL<br />
Well, it makes sense. The Ori followers built their holy city on the planet where they believed their gods once triumphed over the Alterans.<br />
<br />
TOMIN<br />
Celestis is not on this planet, though.<br />
<br />
CARTER<br />
Wh-you got us here. If we showed you a star map, could you direct us to the coordinates of the planet where Celestis is?<br />
<br />
[Tomin shrugs and nods.]<br />
<br />
MITCHELL<br />
We're talking about the Vatican of the Ori followers, right?<br />
<br />
DANIEL<br />
Well, if the fires are out, then it's likely Merlin's device worked and the Ori are dead.<br />
<br />
TEAL'C<br />
But the Priors are not.<br />
<br />
DANIEL<br />
Well, we didn't come all this way to stop now, did we?<br />
<br />
HERTIS<br />
Many times throughout history the ruins at Ortus Mallum have been searched by both the Priors of Ori and those that believe as we do. We have long searched for the artifacts that would prove the truth about our past, our ancestors, and the falsehood of the ''Book of Origin''. Nothing has ever been found there.<br />
<br />
[Mitchell and Carter exchange concerned looks.]<br />
<br />
DANIEL<br />
That's good. Let's hope that means what we're looking for is still there.<br />
<br />
TEAL'C<br />
(nodding)<br />
Mmm.<br />
<br />
INT--CORRIDOR OUTSIDE OF BRIDGE, ''ODYSSEY''<br />
<br />
[Mitchell and Carter step out of an elevator. Marrick stands in the corridor, blocking their path.]<br />
<br />
MARRICK<br />
Why was I not notified that you had someone onboard with new intel about Ori army activity?<br />
<br />
MITCHELL<br />
Well, I'm sure I called for you. There was no answer. Oh wait. I may not have pressed the comm button all the way down. Wow, I must've looked stupid standing there talking to myself. Anyway, if you'll excuse us.<br />
<br />
[Carter nods and smiles in agreement with Mitchell. They both start forward, but Marrick holds up his hand.]<br />
<br />
MARRICK<br />
Colonel, I'm sure I don't need to remind you about protocol.<br />
<br />
MITCHELL<br />
We are all going to find the Ark, Mister Marrick. It's just too late for you not to join us.<br />
<br />
[Mitchell moves to one side, Marrick blocks him.]<br />
<br />
MARRICK<br />
You were granted the use of this ship, the most valuable asset Earth currently has at its disposal, to prevent any further Ori ships from getting through the Supergate.<br />
<br />
MITCHELL<br />
And that's what we're gonna do.<br />
<br />
MARRICK<br />
(incensed)<br />
Do you or do you not have reliable intelligence that more Ori ships are about to leave?<br />
<br />
[Mitchell turns and exchanges an annoyed look with Carter.]<br />
<br />
MITCHELL<br />
Stay out of my way.<br />
<br />
[Mitchell and Carter finally move past. Marrick follows.]<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
MARRICK<br />
Your instructions were clear, Colonel.<br />
<br />
MITCHELL<br />
We're not there yet.<br />
(to Marks)<br />
Major Marks, new coordinates have been entered into the nav system. Take us there.<br />
<br />
MARKS<br />
Yes, sir.<br />
<br />
MARRICK<br />
You have no idea how much time we have. I am not going to sacrifice this mission, Earth, or our galaxy for some fool's quest.<br />
<br />
MITCHELL<br />
(shouting)<br />
Then replace me! You have the authority. Go ahead. Replace me.<br />
<br />
[Mitchell gestures to the chair. The bridge crew have all stopped and are staring at the exchange. Carter glares at Marrick. Marrick glances around, then backs away, sneering at Mitchell.]<br />
<br />
[After he leaves, Mitchell breathes a sigh of relief. The crew return to their duties.]<br />
<br />
MITCHELL<br />
(low, to Carter)<br />
You sure you don't want the chair?<br />
<br />
CARTER<br />
Nooo. It's all yours.<br />
<br />
[Mitchell sits in the chair. Carter comes over and grabs his shoulders from behind.]<br />
<br />
CARTER<br />
Got your back, though.<br />
<br />
[She pats his shoulders and steps back.]<br />
<br />
MITCHELL<br />
Thanks.<br />
<br />
===Chapter 13===<br />
<br />
EXT--SPACE, CELESTIS<br />
<br />
[''Odyssey'' comes out of hyperspace and approaches the planet where Celestis and Ortus Mallum are. The ship cloaks.]<br />
<br />
EXT--ORTUS MALLUM REGION, DAY<br />
<br />
[The high plateau where the village was millions of years ago is now a thick forest.]<br />
<br />
[SG-1 and Tomin beam onto the plateau.]<br />
<br />
MITCHELL<br />
Any idea where to start?<br />
<br />
DANIEL<br />
Not really.<br />
<br />
[The group spreads out and begins to search.]<br />
<br />
INT--CORRIDORS, ''ODYSSEY''<br />
<br />
[Marrick heads to a door labeled: "WARNING Severely Restricted Access". He uses his keycard to enter.]<br />
<br />
[He heads down another corridor and pauses in front of another door with the same sign. He uses his card and enters.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Marrick heads to the Asgard core and opens one of the side panels. A tray containing several Asgard crystals is exposed. He pulls out one of the crystals, then pulls out a crystal from his coveralls. His crystal has a computer microchip installed on either side. Marrick looks at both sides and places his modified crystal in the core.]<br />
<br />
[The core activates. Marrick studies his watch.]<br />
<br />
EXT--ORTUS MALLUM, DAY<br />
<br />
[Tomin stands at the edge of the plateau, looking out at the mountain range. Vala joins him.]<br />
<br />
VALA<br />
You okay?<br />
<br />
TOMIN<br />
I was thinking about what this place really was.<br />
<br />
[In another section, Carter and Mitchell search.]<br />
<br />
MARKS<br />
(over radio)<br />
Colonel Mitchell, this is Major Marks, come in.<br />
<br />
MITCHELL<br />
(into radio)<br />
We read you, Marks, go ahead.<br />
<br />
MARKS<br />
(over radio)<br />
Sir, someone has turned on the Asgard core.<br />
<br />
[Carter overhears and stops her scanning.]<br />
<br />
MITCHELL<br />
(into radio)<br />
What?<br />
<br />
CARTER<br />
Who?<br />
<br />
MITCHELL<br />
(to Carter)<br />
You really need to ask?<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
MARKS<br />
(into comm)<br />
According to the security access card that was used, it's Mister Marrick...<br />
<br />
EXT--ORTUS MALLUM REGION, DAY<br />
<br />
MARKS<br />
(continuing over radio)<br />
...but the room is sealed, and he is not responding on the comm.<br />
<br />
CARTER<br />
It can't be shut down remotely. What the hell does he think he's doing?<br />
<br />
MITCHELL<br />
I don't know, but we better find out.<br />
(shouts to Daniel and Teal'c)<br />
Jackson! Teal'c! We gotta go. Keep looking.<br />
<br />
[The two are searching another section of ground slightly uphill from Carter and Mitchell.]<br />
<br />
DANIEL<br />
What's wrong?<br />
<br />
CARTER<br />
Marrick's up to something. He's turned on the Asgard core.<br />
<br />
TEAL'C<br />
That will alert the Ori ships to our presence.<br />
<br />
MITCHELL<br />
Yeah, I think that's the idea. We got it. You guys...find the Ark.<br />
(into radio)<br />
Marks, transport Colonel Carter and myself back up to the ship now.<br />
<br />
[Daniel continues to dig while Teal'c scans. Behind them, Carter and Mitchell are beamed away.]<br />
<br />
===Chapter 14===<br />
<br />
EXT--CHEYENNE MOUNTAIN, DAY<br />
<br />
INT--SGC CONTROL ROOM<br />
<br />
[Landry approaches Harriman's station. The Stargate is active.]<br />
<br />
HARRIMAN<br />
It's SG-3, sir. Transmitting from P6X-437.<br />
<br />
LANDRY<br />
On screen.<br />
<br />
[Harriman activates the control. Reynolds appears on the monitor.]<br />
<br />
REYNOLDS<br />
(over comm)<br />
General, a Prior arrived through the 'gate fifteen minutes ago and immediately made contact. Not...sure how, but he seemed to know we were here. He says he has no intention of harming us, just that he has a message to deliver to the leaders of our planet.<br />
<br />
LANDRY<br />
(into comm)<br />
What is it?<br />
<br />
REYNOLDS<br />
(over comm)<br />
Wouldn't get into it, sir. Says he'll only deliver it in person.<br />
<br />
LANDRY<br />
(into comm)<br />
He wants us to let him through the 'gate?<br />
<br />
REYNOLDS<br />
(over comm, nodding)<br />
Yes, sir.<br />
<br />
LANDRY<br />
(into comm)<br />
And does he know this didn't exactly work out well the last time?<br />
<br />
[Reynolds smirks and nods.]<br />
<br />
REYNOLDS<br />
(over comm)<br />
More for the Prior in question than us, sir.<br />
<br />
LANDRY<br />
(into comm)<br />
True.<br />
<br />
[Reynolds shifts the MALP camera to show the Prior standing nearby. It is the one-eyed Prior who was on Tomin's home of Ver Isca and followed Adria during her search of the Sangrael.]<br />
<br />
REYNOLDS<br />
(over comm)<br />
He's pretty adamant. Says the message is key to human survival on Earth. Says he knows that we have the technology that can temporarily neutralize his powers.<br />
<br />
LANDRY<br />
(into comm)<br />
He does, does he?<br />
<br />
REYNOLDS<br />
(over comm)<br />
Yes, sir. Apparently word that SG-1 actually killed a Prior is getting around.<br />
<br />
LANDRY<br />
(into comm)<br />
Give us an hour to make the necessary preparations.<br />
<br />
[Reynolds nods.]<br />
<br />
REYNOLDS<br />
(over comm)<br />
Yes, sir. Reynolds out.<br />
<br />
[Reynolds shuts off the connection.]<br />
<br />
INT--CORRIDOR OUTSIDE ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Mitchell, Carter and group of guards are outside the sealed security door. Their key cards will not give them access. Carter starts to open the control panel. Mitchell keys the intercom.]<br />
<br />
MITCHELL<br />
(into intercom)<br />
Open the door, Mister Marrick. Do you really think we can't bypass the security lock?<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Marrick shifts impatiently and checks his watch.]<br />
<br />
MITCHELL<br />
(over intercom)<br />
Answer me, Marrick! You have put this ship and everyone on board in serious danger. Look, you know that activating the Asgard core will alert any Ori vessels to our presence.<br />
<br />
INT-- CORRIDOR, ''ODYSSEY''<br />
<br />
MITCHELL<br />
(into intercom)<br />
I assume that's your plan&mdash;force me to take action against them.<br />
(keys off intercom)<br />
Carter?<br />
<br />
CARTER<br />
(nodding)<br />
Almost.<br />
<br />
[She continues to bypass the security system, then nods. The doors open and the guards enter, zats at ready. Marrick backs away from the control panel with his hands raised. Carter and Mitchell follow.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter plays with the controls, but they won't respond. She looks at the monitors.]<br />
<br />
CARTER<br />
It won't shut down.<br />
<br />
[Marrick crosses his arms over his chest, calm.]<br />
<br />
MARRICK<br />
No.<br />
<br />
CARTER<br />
It's creating something virtually. What is it?<br />
<br />
MARRICK<br />
You'll see. I believe it's almost done.<br />
<br />
MITCHELL<br />
What the hell are you thinking?!<br />
<br />
MARRICK<br />
Unlike you, doing the job that I was sent to do--stop any further Ori invasion at all costs.<br />
<br />
CARTER<br />
Well, how does getting us killed and this ship destroyed accomplish that?!<br />
<br />
MARRICK<br />
Oh, I assure that, that's not the plan, Colonel.<br />
<br />
MITCHELL<br />
Oh, really?! Because we're about to be surrounded by a bunch of Ori ships, so I figure we got two options. We can shut that thing down and ''hope'' to outrun them, or we can stay and fight and lose badly.<br />
<br />
MARRICK<br />
And that's where you're wrong. There are always other options. You're just failing to consider them.<br />
<br />
[At one side of the room, a platform is created by the Asgard computer. An object is beamed on top--a replicator. It is active, but behind a shield. Carter and Mitchell stare, shocked.]<br />
<br />
EXT--ORTUS MALLUM REGION, DAY<br />
<br />
[Tomin digs in an area. Vala studies a handheld scanner while walking near Teal'c.]<br />
<br />
VALA<br />
Well, I hate to be the downer at this party, but this is hopeless. I'm not getting any energy readings. So, short of literally looking under every rock and stone on this mountain, I'm not sure what we're supposed to do.<br />
<br />
[Teal'c steps closer, looking beyond Vala. She notices Teal'c's distraction and turns.]<br />
<br />
[Daniel stands uphill from them, riveted at attention. He sees a shaft of daylight coming through the trees and a glowing, incorporeal vision of Merlin stands over a flat slab of stone before disappearing into the ground beneath. Daniel moves forward.]<br />
<br />
VALA<br />
Or we could wait for Daniel to have another one of his visions.<br />
<br />
[Daniel approaches the area where Merlin was.]<br />
<br />
DANIEL<br />
(calling back)<br />
Guys, I think there's something here.<br />
<br />
[Daniel looks at one of the many stones littered throughout this area of forest. The others approach. Daniel taps on the stone with his shovel. It sounds hollow and has sharp corners. They move the stone to see a passageway beneath. Daniel and Teal'c shine their flashlights into the opening, with Vala using the light on her P-90.]<br />
<br />
DANIEL<br />
I think we're supposed to go down there.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter rushes to the intercom.]<br />
<br />
CARTER<br />
(into intercom)<br />
This is Colonel Carter. We need an ARG in the Asgard core room, now!<br />
<br />
MARRICK<br />
Don't worry, Colonel. It's being contained by a force shield.<br />
<br />
CARTER<br />
For now! If you knew anything about these things, you'd know nothing will hold it for long.<br />
<br />
MITCHELL<br />
Do you have any idea what it finally took to eradicate these little buggers?<br />
<br />
[Marrick nods and sits.]<br />
<br />
MARRICK<br />
Exactly why it'll be so effective in neutralizing the Ori fleet.<br />
<br />
[Carter spins to Mitchell, flabbergasted.]<br />
<br />
MITCHELL<br />
That's your plan? What are you, totally nuts?!<br />
<br />
MARRICK<br />
It's not my plan. It was the IOA's.<br />
(he sighs)<br />
In the event that the Supergate on this side was impossible to destroy, a backup plan was devised. We knew we could draw the Ori to the ''Odyssey'' by turning on the core. Yes, we might lose an all-out battle with a large number of them, but we'd certainly be able to hang in long enough to get this Replicator on board one of their ships, at which point, hopefully, we'll be able to escape. And since ''you'' were unwilling to even try to destroy the 'gate, you left me no choice.<br />
<br />
[While Marrick speaks, Carter opens the control panel and finds Marrick's altered crystal.]<br />
<br />
MITCHELL<br />
''We'' came here to find the Ark.<br />
<br />
[Marrick scoffs.]<br />
<br />
MARRICK<br />
Nobody expected you to find it.<br />
<br />
MITCHELL<br />
(stunned)<br />
Excuse me?<br />
<br />
MARRICK<br />
The Ori ships are preparing to leave. For all we know, they're already gone.<br />
<br />
CARTER<br />
Obviously, you didn't come up with this on your own. Who wrote this program?<br />
<br />
MARRICK<br />
(shrugs and shakes his head)<br />
Does it really matter?<br />
<br />
[A guard arrives with an ARG. Mitchell takes it.]<br />
<br />
MITCHELL<br />
Thank you.<br />
<br />
[Carter moves to the control panel.]<br />
<br />
CARTER<br />
The ARG won't penetrate the shield. When I shut it down, don't hesitate and don't miss.<br />
<br />
MITCHELL<br />
I won't.<br />
<br />
[Mitchell takes careful aim. Carter deactivates the shield. The replicator drops onto the table. Mitchell fires. The blast goes directly through the replicator with no effect. The replicator launches at Mitchell, who dodges out of the way. The replicator hits the deck and immediately takes off through the open doorway to the room. A guard fires his zat and Mitchell shoots the ARG again, both to no avail.]<br />
<br />
CARTER<br />
Zats have no effect on them!<br />
<br />
MITCHELL<br />
Neither does this thing.<br />
<br />
CARTER<br />
(to guards)<br />
You need P-90s. Don't let it get away.<br />
<br />
[The guards run out. Mitchell grabs Marrick by the lapels and shoves him up against the bulkhead.]<br />
<br />
MITCHELL<br />
Why the hell didn't it work?!<br />
<br />
MARRICK<br />
I believe that particular susceptibility was programmed out of this version.<br />
<br />
MITCHELL<br />
You slick son of a bitch. Why didn't you tell us?<br />
<br />
MARRICK<br />
You obviously had no intention of allowing me to follow through with the plan.<br />
<br />
[Mitchell shoves Marrick again without letting go and tries to regain control of himself.]<br />
<br />
CARTER<br />
If we can't stop it, it will cannibalize this ship and start replicating.<br />
<br />
MARRICK<br />
I should hope so. And thanks to you, it's now the only way we have of infecting the Ori fleet.<br />
<br />
MITCHELL<br />
And what the hell is the IOA gonna do when the Replicators finish with the Ori fleet, and they decide to take a little trip back through the Supergate?<br />
<br />
MARRICK<br />
Precautions to prevent that scenario have been put in place.<br />
<br />
CARTER<br />
(scoffs with disbelief)<br />
Self-destruct. You built in some sort of shut-down command into the programming.<br />
<br />
[Mitchell finally lets go of Marrick.]<br />
<br />
MARRICK<br />
I told you. It wasn't me.<br />
<br />
INT--BRIG, ''ODYSSEY''<br />
<br />
[Mitchell roughly shoves Marrick into the brig and locks the door. Marrick rolls his eyes.]<br />
<br />
===Chapter 15===<br />
<br />
INT -- CORRIDOR OUTSIDE BRIG, ''ODYSSEY''<br />
<br />
[Captain Binder arrives and hands Mitchell a P-90. Binder carries a much bigger machine gun.]<br />
<br />
BINDER<br />
Sir, twelve teams of two have been armed and are searching top to bottom.<br />
<br />
MITCHELL<br />
These things are crafty, Captain. They'll avoid any area of the ship exposed to internal sensors. They're small enough to use the ventilation shafts or to move through hollow walls, and it's only a matter of time before we could be dealing with more than one.<br />
<br />
BINDER<br />
We'll find it, sir.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter is at the controls. Mitchell enters.]<br />
<br />
MITCHELL<br />
Carter, talk to me.<br />
<br />
CARTER<br />
The Asgard core was designed to be very user-friendly. Whoever wrote this program didn't have to have an extensive knowledge of replicator technology. They only had to explain what they wanted to create, and the core filled in the blanks.<br />
<br />
MITCHELL<br />
(moving to Carter's side)<br />
And?<br />
<br />
CARTER<br />
Unfortunately, that means that the complete program exists only in the core database.<br />
<br />
MITCHELL<br />
Which means that you have to leave the core on if you're gonna find the self-destruct command.<br />
<br />
CARTER<br />
If it even exists.<br />
<br />
MITCHELL<br />
(exasperated)<br />
How long?<br />
<br />
CARTER<br />
I-I don't know. I'm trying to narrow down the search parameters, but it's huge.<br />
<br />
MITCHELL<br />
All right, look, just forget about the fact that we're standing here screaming and waving our hands at the Ori. They probably already know our position anyway.<br />
<br />
CARTER<br />
All right, let's jump into hyperspace. At least the Ori ships won't be able to attack us.<br />
<br />
MITCHELL<br />
Yeah, but they can track us in hyperspace, and we can't stay there forever.<br />
<br />
[Mitchell starts to leave.]<br />
<br />
CARTER<br />
(calling after him)<br />
Look, believe me, if we don't find that replicator or this self-destruct command, "forever"? Not gonna be a big issue.<br />
<br />
EXT--FOREST IN ORTUS MALLUM REGION, DAY<br />
<br />
[Daniel shines his flashlight down the now uncovered steps into the ground. Teal'c does as well. Daniel starts down the stairs, followed by Teal'c, Vala, and Tomin.]<br />
<br />
INT--UNDERGROUND TUNNEL IN ORTUS MALLUM<br />
<br />
[The tunnel is clearly man-made, reinforced by stonework. But there is much debris on the ground and hanging from the ceilings. They begin to walk cautiously, their flashlights moving to illuminate the structure.]<br />
<br />
MITCHELL<br />
(over radio)<br />
Hey guys, this is Mitchell. We're going to have to beam you aboard immediately.<br />
<br />
DANIEL<br />
(into radio)<br />
Wait, you can't. Not yet.<br />
<br />
MITCHELL<br />
(over radio)<br />
Yeah, well, Marrick activated the Asgard core, so we're expecting Ori ships around here sometime soon. Plus, we have a little replicator problem, so we're gonna jump into hyperspace to avoid the bad guys while we deal with it.<br />
<br />
[Daniel and Teal'c stop short.]<br />
<br />
DANIEL<br />
(into radio)<br />
I'm sorry, did you say "replicator problem"?<br />
<br />
MITCHELL<br />
(over radio)<br />
Unfortunately, yes, I did.<br />
<br />
[Teal'c and Daniel exchange looks.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
MITCHELL<br />
(into intercom)<br />
Major Marks, transport the team on the planet back up to the ship. As soon as they are safely on board, take us into hyperspace.<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
[Marks works at his station.]<br />
<br />
MARKS<br />
Sir, I am attempting to transport the team on the surface, but the system is not responding.<br />
<br />
[Marks's computer display shows many screen images flashing by very rapidly. The system is clearly not functioning correctly.]<br />
<br />
MARKS<br />
(holding up his hands in frustration)<br />
I've lost control of the ship's computer.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Mitchell and Carter hear Marks then walk to the Asgard control panel.]<br />
<br />
CARTER<br />
It's plugged itself in somewhere.<br />
<br />
MITCHELL<br />
That was fast.<br />
<br />
CARTER<br />
Well, it doesn't have much learning to do. Everything about the ''Odyssey'' and its systems has been preprogrammed into the replicator's memory. I'm attempting to isolate life support, navigation, and hyperdrive command, and restrict it to the Asgard core. Hopefully, I can maintain some measure of control from here.<br />
<br />
MITCHELL<br />
Right, I'm gonna go help find the damn thing.<br />
<br />
[He rushes out.]<br />
<br />
INT--UNDERGROUND TUNNEL IN ORTUS MALLUM<br />
<br />
[The team stands still, waiting to be beamed to ''Odyssey''.]<br />
<br />
TOMIN<br />
What's a replicator?<br />
<br />
TEAL'C<br />
You do not wish to know.<br />
<br />
MITCHELL<br />
(over radio)<br />
Yeah, it's me again, your friendly neighborhood ship's commander. Uh, looks like you've got a little more time down there. We're having a bit of trouble with the beaming thing at the moment. I promise, you'll be the first to know...<br />
<br />
[The signal degrades to static.]<br />
<br />
DANIEL<br />
Okay, so... Onward.<br />
<br />
[The being moving through the tunnel again. Some time later, they reach an area where boulders have completely blocked the tunnel.]<br />
<br />
VALA<br />
What do you think, Muscles?<br />
<br />
[Teal'c opens a vest pocket and pulls out a block of C-4 with a detonator attached to it. He begins to pull the tab on the detonator so it can be set off.]<br />
<br />
DANIEL<br />
Wait, wait, wait! You can't! We don't know how stable this tunnel is.<br />
<br />
TEAL'C<br />
Shall we turn back, then, Daniel Jackson?<br />
<br />
DANIEL<br />
(after a moment)<br />
Bombs away.<br />
<br />
INT--CORRIDOR, ''ODYSSEY''<br />
<br />
[Mitchell moves slowly through the corridor, looking for the replicator. The corridor lights begin to flicker.]<br />
<br />
MARKS<br />
(over radio)<br />
Sir, we have lost external communications array, and we are experiencing power fluctuations throughout the power grid.<br />
<br />
[A door from the corridor closes on its own. Mitchell turns to look at it.]<br />
<br />
MITCHELL<br />
(into radio)<br />
Yeah, I got that.<br />
<br />
INT--UNDERGROUND TUNNEL IN ORTUS MALLUM<br />
<br />
[The C-4 is set and the team is safely around a corner. Teal'c holds the detonator in his hand. He removes the safety and throws the switch. The C-4 explodes, sending dust down the corridor. Once the dust settles, a path through the previously blocked passage is revealed. The four move carefully through, in single file. They come to a larger chamber, the floor littered with stone and dead tree roots. Teal'c finds something of interest and points his flashlight at it.]<br />
<br />
TEAL'C<br />
Daniel Jackson.<br />
<br />
[Daniel comes over and kneels next to the object Teal'c had seen, and shines his flashlight on it. Teal'c moves a large rock aside, and Daniel clears a bit more. A large chest is partially revealed.]<br />
<br />
DANIEL<br />
This is it!<br />
<br />
VALA<br />
Oh, you're sure this time?<br />
<br />
DANIEL<br />
Definitely. We found it.<br />
<br />
===Chapter 16===<br />
<br />
INT--SGC GATEROOM<br />
<br />
[The gate is active. Landry watches from the control room as Reynolds's team comes through the gate with the Prior.]<br />
<br />
INT--SGC HOLDING ROOM<br />
<br />
[The Prior stands with his back to the door. Landry enters and remains behind him.]<br />
<br />
PRIOR<br />
You demonstrate great courage facing me in person, General.<br />
<br />
LANDRY<br />
Courage is only required when facing that which you fear.<br />
<br />
PRIOR<br />
(smiling)<br />
The flames of ignorance burn without pain. Beware the power, or it will consume you before you know.<br />
<br />
[Landry stops right behind the Prior's shoulder. The Prior still looks away from Landry.]<br />
<br />
LANDRY<br />
You can skip the fire and brimstone. If you're here to tell me that you're finally coming after Earth, I already know.<br />
<br />
[Landry has now stepped in front of the Prior, still not facing him.]<br />
<br />
PRIOR<br />
It is not too late. Allow me to deliver the message to your world that Origin is the way to salvation, and you will all be spared.<br />
<br />
LANDRY<br />
(chuckling)<br />
I have to tell you, even if I did let you have your say, I don't think my world is gonna listen.<br />
<br />
PRIOR<br />
Then you are all doomed.<br />
<br />
[He finally turns to look directly at the Prior.]<br />
<br />
LANDRY<br />
That may be so, but I don't think it's you that's gonna do it.<br />
<br />
[Landry starts to walk out.]<br />
<br />
PRIOR<br />
I would not be so sure.<br />
<br />
[Landry turns around from near the doorway.]<br />
<br />
LANDRY<br />
Really? What took you so long? Earth has to be the most densely populated planet in the galaxy. What are you waiting for?<br />
<br />
[He walks back toward the Prior, then walks in front of him, still not looking at him.]<br />
<br />
LANDRY<br />
Sure, you've tried to warn us a couple of times, but come on, you can do better than that, can't you? We've been a tremendous pain in your proverbial backside. You don't really expect me to believe that you-you've just been saving the best for last, do you? What's wrong? You guys are never speechless!<br />
(facing the Prior then walking past)<br />
I'll tell you what I think. I say this move reeks of desperation. You're not all that sure it's a slam-dunk.<br />
<br />
PRIOR<br />
Your defenses are no match for the might of the Ori, which shall rain down apocalypse upon--<br />
<br />
LANDRY<br />
Right, right. Now here's a news-flash, the Ori are dead. We killed them. Sent a weapon devised by an ex-Ancient through the Supergate and wiped them all out.<br />
(facing Prior again, emphatic)<br />
These beings you call gods, the ones who lied to you, manipulated you, for their own selfish, power-hungry reasons, are gone, and everything you think you're doing in their name is entirely without meaning.<br />
<br />
PRIOR<br />
(turning to look at Landry)<br />
I was wrong. You are not courageous, General. You are without reason. Your planet will burn in all the depths of darkness.<br />
<br />
LANDRY<br />
Oh, we'll see about that... There is one thing I do know for sure. If we're going to hell, then you're coming with us.<br />
(smiling falsely)<br />
You go ahead and burst into flames if you like.<br />
<br />
[Landry walks briskly out.]<br />
<br />
===Chapter 17===<br />
<br />
INT--CORRIDOR, ''ODYSSEY''<br />
<br />
[Mitchell is walking alone, slowly.]<br />
<br />
MARKS<br />
(over radio)<br />
Sir, we think we've traced the problem to the rear auxiliary control room in your level.<br />
<br />
MITCHELL<br />
(into radio)<br />
Copy that.<br />
<br />
[Mitchell stops in concentration. He hears the telltale sound of a replicator's legs clicking against a metal surface. The replicator is climbing down a bulkhead wall right behind him. Mitchell turns and shoots it with his P-90, and it falls in pieces.]<br />
<br />
MITCHELL<br />
(into radio)<br />
All personnel, this is Colonel Mitchell. Pleased to report I got it.<br />
<br />
[Mitchell immediately hears the chirping sounds of replicators as well as the clacking of their legs.]<br />
<br />
MITCHELL<br />
Oh, shit.<br />
<br />
[He steps toward a junction in the corridor and sees many replicators heading toward his position. He fires on them, then turns and runs back toward a doorway. It starts to close, but he jumps through and lands on the deck beyond. the replicators try to pry the doors open. He fires on them, they fall, and the doors close.]<br />
<br />
MITCHELL<br />
(into radio)<br />
Hey, Sam! They seem to be living up to their name. There's definitely more than one at this point.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
How many?<br />
<br />
INT--CORRIDOR, ''ODYSSEY''<br />
<br />
MITCHELL<br />
(into radio)<br />
A lot!<br />
<br />
[The doors open and replicators start pouring in. Mitchell fires on them, gets up and starts running down the corridor.]<br />
<br />
CARTER<br />
(over radio)<br />
The original has probably converted into a queen by now.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
The good news is that it's likely stationary. Other replicators will bring it raw material that it will then use to create new blocks. That's what you're looking for at this point... Cam? Cam!<br />
<br />
[Not hearing a response, Carter is concerned.]<br />
<br />
INT--UNDERGROUND TUNNEL IN ORTUS MALLUM<br />
<br />
[Daniel blows dust off of the box they have found while Teal'c holds a flashlight on it and Tomin and Vala look on. The top has a dome in the center with red buttons arranged around it and a circular red crystal on top. Daniel pulls out an archeologist's brush and begins to dust it off, causing dust clouds to form.]<br />
<br />
VALA<br />
(impatient)<br />
Daniel, for goodness sakes, stop fussing and just open it.<br />
<br />
[She reaches toward it and starts to lift the lid.]<br />
<br />
DANIEL<br />
Wait-wait-wait!<br />
<br />
[He is too late to stop her. She has lifted the lid, which is hinged along the long side opposite her. After a moment, Teal'c lifts the lid the rest of the way. The box is empty save for some advanced-looking electronics at the bottom.]<br />
<br />
TOMIN<br />
What was supposed to happen?<br />
<br />
DANIEL<br />
Nothing. I don't think it's turned on.<br />
<br />
VALA<br />
Maybe it's broken.<br />
<br />
TEAL'C<br />
Perhaps its power source has been depleted.<br />
<br />
VALA<br />
Well, it is millions of years old.<br />
<br />
DANIEL<br />
(emphatic)<br />
I don't think it's turned on.<br />
<br />
VALA<br />
Well, turn it on then!<br />
<br />
DANIEL<br />
(slightly annoyed)<br />
I think...<br />
<br />
[Daniel closes the lid.]<br />
<br />
DANIEL<br />
It has something to do with these symbols.<br />
<br />
[He indicates the dome structure on top of the box, brushing it again.]<br />
<br />
DANIEL<br />
They look like buttons.<br />
<br />
[He pushes a button. Nothing happens, but there is a rumbling in the cave, and some dust falls down on them.]<br />
<br />
TEAL'C<br />
Perhaps we should examine it more closely on the surface.<br />
<br />
VALA<br />
Good idea!<br />
<br />
[They get up quickly and each take hold of the Ark and lift it together.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
Cam? Cam, are you there? Please respond.<br />
<br />
INT--CORRIDOR, ''ODYSSEY''<br />
<br />
[A small group of replicators troop by a closed internal access door. After they pass, the door opens to reveal Mitchell. He looks around carefully then activates his radio.]<br />
<br />
MITCHELL<br />
(into radio)<br />
Sorry about that, Sam. I ran out of ammo and had to hide.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
Copy.<br />
<br />
EXT--SPACE, CELESTIS<br />
<br />
[Four Ori warships approach the ''Odyssey'' and take up positions around her.]<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
MARKS<br />
(into comm system)<br />
Colonel, four Ori motherships on sensors. They're moving to surround us.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
Got it. Jumping to hyperspace.<br />
<br />
[She approaches a console and enters the command.]<br />
<br />
EXT--SPACE, CELESTIS<br />
<br />
[As the motherships begin to fire, ''Odyssey'' moves off then enters hyperspace.]<br />
<br />
EXT--FOREST IN ORTUS MALLUM REGION, DAY<br />
<br />
[The team sets the Ark down on the forest floor. Daniel removes his pack as Tomin stretches.]<br />
<br />
TEAL'C<br />
(into radio)<br />
''Odyssey'', this is Teal'c, come in.<br />
<br />
[Daniel kneels beside the Ark and examines the "buttons" again.]<br />
<br />
TEAL'C<br />
(into radio)<br />
''Odyssey'', this is Teal'c, come in.<br />
<br />
[From nowhere, Teal'c is shot in the back, followed by more incoming fire from Ori staff weapons.]<br />
<br />
DANIEL<br />
Teal'c!<br />
<br />
[Teal'c falls over, unconscious or worse. Daniel unhooks his P-90 and dives for cover behind a boulder. Vala and Tomin find cover as well. Several Ori soldiers are now visible in the woods. Daniel and Vala return fire. Unarmed, Tomin picks up a rock from where he lies behind a boulder. Daniel and Vala hit a soldier or two, but there are many more. They look at Teal'c and then each other with sadness and concern, then return to firing.]<br />
<br />
===Chapter 18===<br />
<br />
EXT--HYPERSPACE<br />
<br />
[''Odyssey'' moves through hyperspace.]<br />
<br />
INT--CORRIDOR OUTSIDE ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Mitchell approaches Carter, Marks, and Captain Binder.]<br />
<br />
MITCHELL<br />
I assume you haven't found the magic cut-off switch.<br />
<br />
CARTER<br />
No. If the replicators are gonna come after the core sooner or later, I don't know why they haven't yet.<br />
<br />
BINDER<br />
Consolidating their numbers?<br />
<br />
CARTER<br />
Whatever they're trying to do, eventually, they're gonna want to take total control of this ship, and, in order to do that,<br />
(gesturing to Asgard core room)<br />
they're going to have to get into this room.<br />
<br />
MITCHELL<br />
We should stop them from doing that.<br />
<br />
BINDER<br />
I've got people trapped all over the place.<br />
<br />
MARKS<br />
The replicators have locked down most of the elevators and bulkheads.<br />
<br />
CARTER<br />
Trying to restrict crew movements.<br />
<br />
MARKS<br />
They've also shut down systems over much of the ship.<br />
<br />
CARTER<br />
It takes a lot of power to replicate. My guess is the queen has set up shop somewhere close to our main conduit.<br />
<br />
MITCHELL<br />
(to Binder)<br />
Position all the personnel you have right here. Protect that room at all costs.<br />
<br />
[Binder nods.]<br />
<br />
CARTER<br />
We should probably weld the door shut.<br />
<br />
BINDER<br />
You won't be able to get out.<br />
<br />
CARTER<br />
If the replicators make it into the core, it's not gonna matter.<br />
<br />
MITCHELL<br />
Do it. I'm gonna go find the queen.<br />
<br />
[He starts to walk away.]<br />
<br />
BINDER<br />
How?<br />
<br />
MITCHELL<br />
(calling back)<br />
Like grandma said, "You want honey? Follow the bees."<br />
<br />
MARKS<br />
(to Carter and Binder)<br />
Sounds like a good way of getting stung to me.<br />
<br />
[Binder leaves as Carter and Marks walk into the core room.]<br />
<br />
INT--BRIG ON ''ODYSSEY''<br />
<br />
[Marrick sits on a metal bench in his cell. He flinches as he hears a clattering sound, and look around, trying to find the source of the sound. He sees the shadow of a replicator cross the grated, translucent opening above his cell. He hears other sounds as well. Frightened, he gets up and goes to the door and slaps it with his hand.]<br />
<br />
MARRICK<br />
Hey! Hello?<br />
<br />
[There are more sounds, but no response.]<br />
<br />
MARRICK<br />
Let me out of here!<br />
<br />
[He slaps the door repeatedly.]<br />
<br />
MARRICK<br />
(panicked)<br />
Anybody?! Help!<br />
<br />
[The sounds are growing louder and closer, clacking and whirring. There is a hissing sound. He turns to see a spot on the wall melting away from acid. A hole forms and a replicator climbs through, then more and more. He is terrified.]<br />
<br />
INT--CORRIDOR OUTSIDE BRIG, ''ODYSSEY''<br />
<br />
[Marrick screams in fear and agony from behind the door to the brig.]<br />
<br />
===Chapter 19===<br />
<br />
EXT--FOREST IN ORTUS MALLUM REGION, EVENING<br />
<br />
[A least four Ori soldiers lie unmoving on the ground. Teal'c lies still as well. No one else is near. Suddenly Teal'c jerks and moans a little. He grabs for his zat and pulls it from his holster, searching for any threats. He groans as he tries to sit up.]<br />
<br />
TEAL'C<br />
Daniel Jackson! Vala Mal Doran!<br />
<br />
[He pants for a moment, as if gathering strength, then reaches for his radio.]<br />
<br />
TEAL'C<br />
(into radio, weakly)<br />
''Odyssey,'' this is Teal'c. Do you read me? ''Odyssey,'' this is Teal'c. Can you hear me?<br />
<br />
[He groans and pants and tries awkwardly to stand. He holds his wounded back very straight as if to minimize the pain. He gets to one foot but stumbles and falls forward, right next to an Ori staff weapon. He grabs it and uses it as a crutch to pull himself to his feet, grabbing a tree also. He begins to walk weakly and in great pain.]<br />
<br />
EXT--PLAINS OF CELESTIS, DAY<br />
<br />
[Five Ori fighters speed by on their way to the City of the Gods.]<br />
<br />
INT--DUNGEON COMPLEX, CITY OF THE GODS<br />
<br />
[Two Ori soldiers drag an injured and barely conscious Daniel Jackson down a corridor that passes a series of barred cells. The structure is primitive and made of stone blocks. The shove Daniel into the empty cell. He grunts and falls to the ground, then rolls over to face the bars. His face has bloody scratches on it, and his glasses are gone. The Doci of the Ori strolls slowly down the hall and stops in front of Daniel's cell, turns, and walks in. Daniel is lying on the floor with his eyes closed, then he stirs and opens them, seeing the Doci.]<br />
<br />
DANIEL<br />
(painfully)<br />
Oh, god.<br />
<br />
DOCI<br />
Your gods cannot save you now, Daniel Jackson.<br />
<br />
DANIEL<br />
Actually, that-that's just a statement of general dissatisfaction.<br />
<br />
[He rolls away from the Doci.]<br />
<br />
EXT--MOUNTAINS ON PLANET OF CELESTIS, DAY<br />
<br />
[Montage: Teal'c walks alone amidst high, jagged, snow-covered mountains. Grunting in determination and still using the Ori staff, he reaches the top of a small hill and begins to descend the other side. Sometime later, he descends a rocky slope. Mountains surround him. He walks along a steep ridge, then later on a rock outcropping and then to the edge of rocky hill with a nearly cliff-like slope. He stops and looks over the Plains of Celestis below him. He has climbed the last of the mountains and now need only descend to the plains.]<br />
<br />
INT--TOMIN'S CELL IN DUNGEON COMPLEX, CITY OF THE GODS<br />
<br />
[A Prior stands in Tomin's cell, his staff alight and emitting a high-pitched buzzing and incoherent words. Clearly he is torturing Tomin, who appears to be in great pain.]<br />
<br />
TOMIN<br />
(trying to pull himself up onto the stone bench in his cell)<br />
Please, have mercy!<br />
<br />
[The torture continues. Tomin groans and cries out in pain.]<br />
<br />
INT--VALA'S CELL IN DUNGEON COMPLEX, CITY OF THE GODS<br />
<br />
[Vala hears Tomin screaming nearby. A Prior is likewise torturing her. She grabs the bars of her cell with both hands and looks out through them with a look of great anxiety.]<br />
<br />
INT--DANIEL'S CELL IN DUNGEON COMPLEX, CITY OF THE GODS<br />
<br />
[The Doci stands outside Daniel's cell. The jewel on his chest piece glows. He chants the words that have been transmitted through the Priors' staffs over and over while Daniel lies facing away. Daniel is in great pain, his face contorted, eyes bloodshot, but he also appears to be fighting the Doci.]<br />
<br />
DOCI<br />
(repeating over and over)<br />
Enim lupin purnum pravus intus.<br />
''Translation: Verily, the corrupted sinner will be cleansed from within.''<br />
<br />
===Chapter 20===<br />
<br />
INT--CORRIDOR OUTSIDE ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Montage: A crewman is welding shut the door to the core room while others place a large weapons tripod on the deck. The run chains through the feet into the deck. Others pull guns from cases, and large cartridges of ammunition. A crewman bolts the feet of the tripod into the deck. Others bring over the large-caliber machine gun to mount it on the tripod. The welder continues. Men ready the gun while others open several boxes of ammunition. They load the belt of ammunition into the machine gun.]<br />
<br />
[The welder finishes. Binder and his mean take their positions, Binder at the outer edge of the corridor. The sound of replicators reaches them.]<br />
<br />
BINDER<br />
They're coming.<br />
<br />
[He rushes back to his men. Six of them are now armed and ready.]<br />
<br />
INT--ACCESS TUNNEL, ''ODYSSEY''<br />
<br />
[Mitchell descends a ladder and opens a door into the corridor.]<br />
<br />
INT--CORRIDOR, ''ODYSSEY''<br />
<br />
[Mitchell hears replicators. He turns to his right and sees a troop of them making their way around a corner and down a corridor. He waits a moment then follows quietly. He sees flashing or pulsating lights in the room at the end of the corridor. He approaches it slowly. It is a cargo hold.]<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
[The replicator make their way behind a large octagonal door in the side of the room. A light from there flashes yellow at regular intervals. There is also a blue glow coming from the area. Mitchell sneaks in and looks from behind some barrels. A group of replicators leaves the area. Mitchell gets a look behind the large door. The queen is in the access tube behind the door, making more replicators.]<br />
<br />
MITCHELL<br />
(quietly, into radio)<br />
Carter, I found it.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
MITCHELL<br />
(over radio)<br />
It's in an access tube off Cargo Hold 3.<br />
<br />
CATER<br />
(into radio)<br />
That's good. Now get the hell out of there.<br />
<br />
MITCHELL<br />
(over radio)<br />
You don't want me to blow it up?<br />
<br />
CARTER<br />
Not yet.<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
[The queen is connected into the power conduit running along the tube.]<br />
<br />
MITCHELL<br />
(into radio)<br />
It's making more of those little buggers right now.<br />
<br />
CATER<br />
(over radio)<br />
Destroying the queen will like draw any other replicators onboard directly to you. Not a good plan until we have a shut-down code.<br />
<br />
[Mitchell holds a block of C-4 explosive.]<br />
<br />
MITCHELL<br />
(into radio)<br />
Right.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
Besides, they're not coming after the core just yet. When they do, we may need the distraction to draw them away.<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
MITCHELL<br />
(into radio)<br />
Copy that.<br />
<br />
[Mitchell puts the block of C-4 on top of a cargo box. He pulls the tape to arm it, and the electronic detonator on top begins flashing. He starts to head for the doorway back out to the corridor, but something stands in his way. It is Marrick, but he is not himself.]<br />
<br />
===Chapter 21===<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Marks studies the Asgard code on a computer screen, in Asgard with a translation into English. ''Author's note: it actually appears to be graphics code to generate a web page for bill paying.'']<br />
<br />
MARKS<br />
This program is huge. It could take weeks to go through.<br />
<br />
CARTER<br />
Skim.<br />
<br />
MARKS<br />
What if I miss it?<br />
<br />
CARTER<br />
It's a base directive. It's like the one that tells them to replicate, only this one, when transmitted on a certain frequency, will command them to disassemble. It should stand out.<br />
<br />
[Marks returns to work.]<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
[Mitchell slowly approaches Marrick. He raises his P-90, flashlight on, and shines it in Marrick's face. Marrick is much altered, his face wounded and misshapen. There is a large replicator attached to his back, its arms wrapped around his arms and shoulders.]<br />
<br />
MITCHELL<br />
(to himself)<br />
What the hell?<br />
<br />
[Marrick starts to advance on Mitchell. His steps are robotic. Mitchell fires on him. Marrick looks around to his back, but is unaffected. He steps forward, grabs Mitchell's gun, and throws it and him into a pile of boxes. Mitchell falls off the boxes and lands painfully on the deck. Marrick throws the gun away. Mitchell groans.]<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[The hall is built all of earth-toned marble with red-orange trim. In the center, on a table above a pattern in the floor, sits the Ark. It has been cleaned up. Two Priors bring a weakened Vala into the room. There are lighted torches around the room, and muted paintings on the wall. At one end is a large oval with the Ori symbol in the center. The oval is filled with flames. The Priors bow down to the flames.]<br />
<br />
VALA<br />
So much for the rumors.<br />
<br />
[The Priors turn and walk out of the room. After a moment, the flames turn into Adria. She wears a red dress, and flames remain attached to her as she moves. The flames in the oval behind her go out. Vala sighs.]<br />
<br />
INT--CORRIDOR OUTSIDE ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[A mass of replicators approach the Marines' position, on the deck and walls. The Marines commence firing, somehow avoiding damaging the ship for the most part.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter is studying the Asgard core commands on a screen.]<br />
<br />
CARTER<br />
Oh, no.<br />
<br />
MARKS<br />
What?<br />
<br />
CARTER<br />
I asked the core to analyze the program, looking for the shut-down command. It says there isn't one.<br />
<br />
MARKS<br />
Can we write one?<br />
<br />
CARTER<br />
Already started.<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[Adria steps around the Ark toward Vala. Her voice is distorted as she speaks.]<br />
<br />
ADRIA<br />
Good to see you, Mother. Or should I call you Vala? I believe you renounced our blood relation last time I saw you.<br />
<br />
[She begins to circle Vala and the Ark repeatedly as she walks and talks. Vala turns in her place to keep her back to Adria.]<br />
<br />
VALA<br />
(tiredly)<br />
Seems you have no blood left to speak of.<br />
<br />
ADRIA<br />
You'll be somewhat satisfied to know that Merlin's weapon did work. The Ori were destroyed.<br />
<br />
VALA<br />
Really?<br />
<br />
[Adria disappears and reappears in a different place in the room, then resumes walking in the circle.]<br />
<br />
ADRIA<br />
Somehow, you and your simple human friends managed to destroy quite a large group of very powerful ascended beings.<br />
<br />
VALA<br />
Well, we're a very determined bunch. I always say, you never know what you can do until you try.<br />
<br />
ADRIA<br />
I agree.<br />
<br />
VALA<br />
You don't seem too cut up about it.<br />
<br />
ADRIA<br />
(smiling)<br />
No.<br />
<br />
[She disappears and reappears on the other side of the room.]<br />
<br />
ADRIA<br />
The energy transferred to the Ori by their human followers used to be spread out among many. Now that I have ascended, I get it all.<br />
<br />
VALA<br />
If you don't kill us all first.<br />
<br />
[Adria again disappears and reappears on the other side of the room.]<br />
<br />
ADRIA<br />
It's a shame I can't use your little discovery to convince everyone in your galaxy to follow me. It would be much more humane.<br />
<br />
[She laughs out loud, and Vala finally looks at her.]<br />
<br />
ADRIA<br />
Not as much fun, though.<br />
<br />
VALA<br />
Not wanting to give you any ideas, but why can't you use the Ark?<br />
<br />
ADRIA<br />
It's just not the same. People need to be convinced to see me for what I really am.<br />
<br />
VALA<br />
A spoiled brat with a god complex?<br />
<br />
ADRIA<br />
(smiling)<br />
Now, mother.<br />
<br />
VALA<br />
The Ark can only be programmed to make people believe what is true.<br />
<br />
ADRIA<br />
Once the Ancients have been destroyed, I will be a being of unchallengeable power, worshipped by all those beneath me. A true god by any definition, wouldn't you say?<br />
<br />
[Seemingly feeling better, Vala puts her hands on the Ark and looks at Adria with a vague smirk.]<br />
<br />
===Chapter 22===<br />
<br />
EXT--PLAINS OF CELESTIS, DAY<br />
<br />
[Teal'c makes his way slowly across the muddy ground toward the city. He is sweating and it appears it is only his determination allowing him to continue. His steps slow and falter until finally he stops. He looks at the city in the distance, falls to his knees, and then passes out onto the muddy ground.<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
[Marrick advances on Mitchell.]<br />
<br />
MITCHELL<br />
You know, I think we really... We got off on the wrong foot.<br />
<br />
[Mitchell gets to his knees and pulls out his pistol. Before he can fire, Marrick moves his arm aside, picks him up, and throws him into a stack of metal barrels. Mitchell groans as he rolls back and forth on the ground. He now has a cut near his left eye. Marrick starts to advance on him again.]<br />
<br />
MITCHELL<br />
Oh...who am I kidding? I knew you were an asshole the moment we met.<br />
<br />
[Mitchell gets up quickly and rushes Marrick, slugging him once in the face. Marrick dodges his other blows, grabs Mitchell's wrist and squeezes it, then hits Mitchell in the ribs and grabs his arm. They fight for a moment until Marrick throws Mitchell to the ground. Mitchell has another cut on his face. He rolls out of the way when Marrick comes at him again. Marrick pushes him up against some boxes. Mitchell surges back and gets a punch in, then a few more before Marrick hits him in the face and he falls again. Mitchell tries to shake off the effects.]<br />
<br />
INT--CORRIDOR OUTSIDE ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[The Marines continue firing on the replicators. The large mounted machine gun runs out of ammo and the Marine turns to get more.]<br />
<br />
BINDER<br />
(into radio)<br />
Colonel, we are running out of ammo here!<br />
<br />
[He goes back to firing.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
Cam, we could really use that distraction now.<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
[Mitchell is thrown hard against the wall. He gets to his knees.]<br />
<br />
MITCHELL<br />
(into radio)<br />
Roger that, Sam. I'm working on it.<br />
<br />
[Mitchell pulls out his knife and rushes Marrick. Marrick dodges the knife, grabs Mitchell's arm and flips him to the ground again. Mitchell twists away and kicks at him, gets up, and they trade more blows. Marrick flips him onto a low stack of boxes. He gets up and they they hit each other some more. Mitchell manages to plunge the knife into Marrick's right shoulder. Marrick groans and seems to be slowed down for a moment.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
We're being overrun! You need to draw them away!<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
[Marrick pulls the knife out of his shoulder.]<br />
<br />
MITCHELL<br />
(staggering)<br />
I'm on it, ASAP.<br />
<br />
[He searches his pockets for the detonator. A few steps away, Marrick picks it up from the deck.]<br />
<br />
MARRICK<br />
You looking for this?<br />
<br />
MITCHELL<br />
Wow. Did I drop that? I don't supposed you'd mind flipping that switch and blowing us both up, would you?<br />
<br />
[Marrick throws the detonator to the side then runs at Mitchell. Mitchell runs past him and slides to the deck to pick up his P-90. Marrick raises the knife and tries to stab Mitchell, but Mitchell holds up the P-90 as a bar to keep Marrick's arms away. They deadlock for a moment. Mitchell slugs at Marrick. Marrick pulls the P-90 away then throws Mitchell into a pile of gear bags. He rolls off and sees a small replicator right in front of him. Marrick grabs him by the leg and drags him backward across the deck.]<br />
<br />
===Chapter 23===<br />
<br />
EXT--PLAINS OF CELESTIS, DAY<br />
<br />
[Teal'c lies face down in the mud, the Ori staff weapon beside him. The wound in his back is visible through a hole in his vest and clothes. An Ascended arrives and places her hand above the wound. She heals it. Teal'c wakes up immediately. Confused, he reaches for the wound, then gets up with a new level of determination on his face. He begins walking then jogging toward the city.]<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[Vala stands at the Ark, her hands on it, as she continues her conversation with Adria.]<br />
<br />
VALA<br />
Why do you need to take on the Ancients? Seriously. How many human worshippers do you really need? Can't you just live with what you have and be happy?<br />
(approaching Adria)<br />
I mean, my own mother used to say to me, "Vala, happiness is no something you can buy." Or in my case, steal. But I think the point is--<br />
<br />
ADRIA<br />
They are a threat to me.<br />
<br />
[Now they speak face-to-face.]<br />
<br />
VALA<br />
From what I understand, they don't even care about you. They saw the Ori as a threat, and they did nothing about that.<br />
<br />
ADRIA<br />
That's what you chose to believe. They gave you the means to destroy the Ori. They'll stop at nothing to destroy me. I will not rest until they are all wiped from existence.<br />
<br />
VALA<br />
(sighing)<br />
I wish you hadn't inherited my determination.<br />
<br />
[The flames around Adria's body increase. She turns and walks back into the oval, and it becomes full of flames again for a moment, then goes quiet. Vala huffs in annoyance, then hears a rumbling sound and turns around. She sees that some of the buttons on the Ark control panel are now lighted. It emits a humming sound then the lights go out. She looks around as if looking for the source.]<br />
<br />
INT--SGC GATE CONTROL ROOM<br />
<br />
[Landry enters.]<br />
<br />
HARRIMAN<br />
Sir, long-range sensors just picked up seven Ori motherships exiting hyperspace in our solar system. I have Colonel Ellis for you.<br />
<br />
[From aboard the ''Apollo'', Ellis appears on a video screen above Landry.]<br />
<br />
ELLIS<br />
(over radio)<br />
General, we have visual of enemy contacts. They appear to be holding position, sir.<br />
<br />
LANDRY<br />
For the moment.<br />
<br />
ELLIS<br />
Yes, sir. Why do you think that is, sir? The weapons platform in Antarctica is incapable of defending the planet against seven Ori ships.<br />
<br />
LANDRY<br />
So why are they waiting?<br />
<br />
ELLIS<br />
Yes, sir.<br />
<br />
LANDRY<br />
I don't know. Just be glad they're giving us a little more time.<br />
<br />
ELLIS<br />
Sir, given how seriously outgunned we are, I don't see how a little more time really helps. What could possibly save us at this point?<br />
<br />
LANDRY<br />
I was hoping SG-1 might show up at some point.<br />
<br />
ELLIS<br />
Yes, sir.<br />
<br />
LANDRY<br />
I'll tell you this much, we're not going down without a fight. Landry out.<br />
<br />
[Harriman cuts off the connection to a dubious-looking Ellis. Landry leaves the control room.]<br />
<br />
EXT--SPACE IN ORI GALAXY<br />
<br />
[The ''Odyssey'' exist hyperspace and comes nearly to a stop.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
MARKS<br />
(looking at control screen)<br />
We just dropped out of hyperspace.<br />
<br />
CARTER<br />
That's funny. I was just thinking we couldn't get any more screwed.<br />
<br />
MARKS<br />
The replicators took back navigation and hyperdrive control.<br />
(looking at a different screen)<br />
Four Ori motherships just appeared on sensors!<br />
<br />
[They are rocked by weapons fire that throws Carter nearly off her feet. Two replicators drop from the ceiling onto the deck next to Carter. She picks up her P-90 and fires on them. She looks up to see many more coming through a new hole in the ceiling.]<br />
<br />
EXT--SPACE IN ORI GALAXY<br />
<br />
[The Ori ships begin firing on ''Odyssey'' one after another. Its shields are up.]<br />
<br />
INT--CARGO HOLD, ''ODYSSEY''<br />
<br />
[Marrick continues beating Mitchell, slugging or kicking him each time he tries to get up. Mitchell's face is very bloody, and his movements are slow. He shoves Mitchell up against some power conduits on the wall. He grabs Mitchell by the throat and chokes him, growling in anger. Mitchell reaches around Marrick and pulls the replicator leg out of the base of his skull. Marrick weakens for a moment then comes to his human self.]<br />
<br />
MARRICK<br />
(pleading)<br />
Kill me.<br />
<br />
MITCHELL<br />
Believe me, I'm trying.<br />
<br />
MARRICK<br />
They did this to get the self-destruct code.<br />
<br />
MITCHELL<br />
What is it? Tell me!<br />
<br />
MARRICK<br />
I don't know. It's on the other side of the crystal.<br />
<br />
[A weapons blast shakes them apart. Marrick steps back, and the replicator is back in control. Seeing this, Mitchell grabs one of the power conduits and pulls it from the wall. Marrick growls and comes at him. Mitchell uses the conduit like a spear and stabs Marrick, electrocuting him. Marrick is trapped by the conduit sending the charge through his body and the replicator is not able to stop it.]<br />
<br />
===Chapter 24===<br />
<br />
INT--DANIEL'S CELL IN DUNGEON COMPLEX, CITY OF THE GODS<br />
<br />
[Daniel lies on his side facing away from the bars. He is resting his head on his hand and appears to be asleep. The voice of Merlin is heard.]<br />
<br />
MERLIN<br />
It's not over.<br />
<br />
[Daniel opens his eyes.]<br />
<br />
MERLIN<br />
Don't give up.<br />
<br />
DANIEL<br />
You're not Merlin.<br />
<br />
MERLIN<br />
I'm here to help you.<br />
<br />
[Merlin sits in the glowing form of an Ascended near Daniel's feet.]<br />
<br />
DANIEL<br />
(laughing sadly, his eyes closed)<br />
Then help me.<br />
<br />
MERLIN<br />
You must find the strength.<br />
<br />
[Daniel slowly opens his eyes then rolls onto his back with a groan. He is still wearing his black BDUs, but the jacket has fallen partially off his shoulders.]<br />
<br />
DANIEL<br />
No.<br />
<br />
[He starts to sit up.]<br />
<br />
DANIEL<br />
No.<br />
<br />
[He rests on one elbow.]<br />
<br />
DANIEL<br />
No, I've had it. And, I'm really not in the mood for games right now.<br />
<br />
[His voice is weak and congested as if he has been crying.]<br />
<br />
DANIEL<br />
You're not a figment of my imagination and you're not... Merlin.<br />
(looking up at Merlin)<br />
You're Morgan Le Fay.<br />
<br />
MERLIN<br />
You're delirious.<br />
<br />
DANIEL<br />
Merlin died. He didn't ascend. His consciousness left me. It's--it's gone. The Ancients must be able to see through your disguise. I know I can, I just don't know why you think it's necessary.<br />
<br />
[The figure of Merlin becomes Morgan Le Fay.]<br />
<br />
MORGAN LE FAY<br />
You were once ascended. You know how complicated it can be.<br />
<br />
[Daniel smiles sadly and a tear runs down his face.]<br />
<br />
MORGAN LE FAY<br />
Interfering with the lower planes is not allowed.<br />
<br />
DANIEL<br />
(still crying quietly)<br />
Yeah, I know. I did it myself more than once. Helping me is forbidden, and letting me know you're helping me, well, that's... worse.<br />
<br />
MORGAN LE FAY<br />
(calmly)<br />
I did it once and they stopped me. I was exiled for it.<br />
<br />
[Daniel rolls onto his back again.]<br />
<br />
DANIEL<br />
Yet, here you are.<br />
<br />
MORGAN LE FAY<br />
(sighing)<br />
Merlin saw the Ori for what they were. He knew they needed to be stopped. I was the one who prevented him from doing it the first time.<br />
<br />
DANIEL<br />
You kept him alive. You helped us find him.<br />
<br />
MORGAN LE FAY<br />
I realized he was right.<br />
<br />
DANIEL<br />
The Ori were going to destroy the Ancients.<br />
(lifting his head to look at her)<br />
Now, whether they want to admit it or now, we saved them.<br />
(emphatic)<br />
I think we deserve the Ancients' help in return.<br />
<br />
MORGAN LE FAY<br />
(nodding)<br />
So I believe.<br />
<br />
DANIEL<br />
(pleading, crying)<br />
Then, then help us!<br />
<br />
MORGAN LE FAY<br />
(sadly)<br />
I've done all I can.<br />
<br />
DANIEL<br />
(crying, angry)<br />
No, you can do more. You can do much more and you have to!<br />
<br />
MORGAN LE FAY<br />
Not on my own. She's too powerful for me.<br />
<br />
DANIEL<br />
She?<br />
<br />
[Realizing, he lies back on the floor. He sighs deeply]<br />
<br />
DANIEL<br />
You mean Adria, don't you.<br />
<br />
MORGAN LE FAY<br />
She took on the mantle of the Ori.<br />
<br />
DANIEL<br />
Yeah, I was afraid of that.<br />
<br />
MORGAN LE FAY<br />
She has their collective power.<br />
<br />
DANIEL<br />
Then take it away from her!<br />
<br />
[He leans up again to look at her.]<br />
<br />
DANIEL<br />
And not just for our sake.<br />
<br />
MORGAN LE FAY<br />
I've distracted her. I've helped you when you needed me. I promise you, Daniel, I've done all I can.<br />
<br />
[As she speaks, Daniel starts to weep, his face contorted in hopelessness. He brings his hands to his head.]<br />
<br />
DANIEL<br />
No!<br />
<br />
MORGAN LE FAY<br />
You need only use the Ark on one Prior. The crystals in their staffs are linked to one another. It's how the Doci communicates with all at once. If you can turn just one of them, Adria's power will be greatly diminished.<br />
<br />
[Daniel lies on the floor, his hands over his eyes, shaking his head back and forth, 'no'.]<br />
<br />
DANIEL<br />
(desperately)<br />
How?<br />
<br />
[He takes a deep breath and leans up to look at her again.]<br />
<br />
DANIEL<br />
(intensely)<br />
How?!<br />
<br />
[She disappears while he watches. A Prior walks slowly to Daniel's cell. Daniel falls back to the floor, hopeless. The Prior removes his hood. It is Teal'c.]<br />
<br />
===Chapter 25===<br />
<br />
INT--CORRIDOR FROM CARGO BAY, ''ODYSSEY''<br />
<br />
[Mitchell stumbles along the corridor, bloodied and weak. He is carrying the C-4 detonator.]<br />
<br />
MITCHELL<br />
(into radio)<br />
Carter, I hope you can hear this. The self-destruct program is on the other side of the crystal.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter and Marks are firing on the many replicators now making their way in.]<br />
<br />
MITCHELL<br />
(over radio)<br />
The program for the self-destruct is on the other side of the crystal!<br />
<br />
[Carter is barely able to hear him over the noise of the guns, but she does hear it the second time. She continues firing.]<br />
<br />
INT--CORRIDOR FROM CARGO BAY, ''ODYSSEY''<br />
<br />
[Mitchell hears slow footsteps. He turns to see Marrick coming at him again. He is clearly too weak to fight.]<br />
<br />
MITCHELL<br />
Ah, hell.<br />
<br />
[He pulls back the safety cover on the detonator and throws the switch. The explosion engulfs Marrick. Mitchell turns to run down the corridor. He is thrown by the blast and lands against the side of the corridor. He loses consciousness.]<br />
<br />
INT--TOMIN'S CELL IN DUNGEON COMPLEX, CITY OF THE GODS<br />
<br />
[Vala works a large key into the lock of Tomin's cell. It doesn't work, so she tries another and another from the key ring she holds. One finally works. She enters and looks at Tomin, who is lying on the stone bench, facing away from her and not moving.]<br />
<br />
VALA<br />
Tomin.<br />
<br />
[She pats his shoulder once and again.]<br />
<br />
VALA<br />
Tomin, it's Vala.<br />
<br />
[He starts to move but doesn't get up.]<br />
<br />
VALA<br />
No, come on, come on.<br />
<br />
[She helps him sit up.]<br />
<br />
VALA<br />
Come here.<br />
<br />
[He nods at her. She puts her hand to his face. He looks exhausted and ill, his eyes rimmed in red.]<br />
<br />
VALA<br />
Listen. Everything's gonna be okay, I promise.<br />
<br />
[He closes his eyes. She presses her hand, and he opens them again.]<br />
<br />
VALA<br />
Can you pull yourself together?<br />
<br />
[He nods, then starts to close his eyes. She slaps him gently.]<br />
<br />
VALA<br />
Good. Now I want you to help me find Daniel.<br />
<br />
DANIEL<br />
I'm right here.<br />
<br />
[Daniel and Teal'c are at the door to the cell. Vala huffs in surprise and pulls her hand away quickly. She looks at Daniel and Teal'c in question and surprise.]<br />
<br />
DANIEL<br />
Are you guys okay?<br />
<br />
TOMIN<br />
I don't feel very good.<br />
<br />
[He and Daniel smile weakly.]<br />
<br />
DANIEL<br />
Let's find the Ark.<br />
<br />
[Vala nods and starts to help Tomin.]<br />
<br />
VALA<br />
Come on.<br />
<br />
[Daniel comes in and they help him up together.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter and Marks are still firing, and the ship is still under fire. Carter sidesteps to the control crystal drawer and opens it. She pulls out the crystal Marrick had put in. Marks shoots a replicator that was getting close to her.]<br />
<br />
INT--CORRIDOR FROM CARGO BAY, ''ODYSSEY''<br />
<br />
[Mitchell gets up slowly and painfully. He rests for a moment against a support structure on the side of the corridor. He sees something arising from what should be Marrick's body. It is a complex replicator shaped like the skeleton of a human. It stands upright and starts walking toward Mitchell. Mitchell looks back to see more regular replicators coming around the corner from behind him. He doesn't appear able to move.]<br />
<br />
MITCHELL<br />
Oh, give me a break.<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter puts the crystal back into its slot, flipped around from the previous orientation. She closes the drawer and pushes the control crystal, then resumes firing.]<br />
<br />
INT--CORRIDOR FROM CARGO BAY, ''ODYSSEY''<br />
<br />
[The swarm of replicators slow and stop. Mitchell turns his attention back to the skeleton replicator as it walks toward him and stops just in front of him.]<br />
<br />
INT--CORRIDOR OUTSIDE ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Binder and his team continue firing on the huge mass of replicators heading for them.]<br />
<br />
INT--CORRIDOR FROM CARGO BAY, ''ODYSSEY''<br />
<br />
[The skeleton replicator raises its arm in preparation to strike Mitchell. It suddenly stops. It emits a high-pitched whine, then disassembles itself, its blocks falling to the deck. The other replicators do the same.]<br />
<br />
INT--CORRIDOR OUTSIDE ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[All of the replicators fall into pieces to the deck.]<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Marks and Carter look on while blocks fall from the ceiling. The deck is nearly covered with blocks. The Ori attack continues. Carter rushes to the console.]<br />
<br />
CARTER<br />
Shields are at eighteen percent. Hyperdrive is still offline!<br />
<br />
===Chapter 26===<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[The team enters while Vala speaks.]<br />
<br />
VALA<br />
And then she just suddenly disappeared somewhere, as if she had something really important to do, and when I turned around, about seven symbols on the Ark were glowing.<br />
<br />
[The reach the Ark and Daniel starts to examine it.]<br />
<br />
DANIEL<br />
It was Morgan.<br />
<br />
VALA<br />
Is she helping? Because if she is, I don't understand.<br />
<br />
DANIEL<br />
(urgently)<br />
Which seven symbols?<br />
<br />
VALA<br />
Uh, well you don't expect me to remember?<br />
<br />
DANIEL<br />
With the fate of two galaxies hanging in the balance, yes, I expect you to remember the essential clue given to you by a powerful Ascended being!<br />
<br />
VALA<br />
It's not that they were glowing for that long! It was more like a bright light, and when I turned around, I realized I was alone and went to look for you--<br />
<br />
DANIEL<br />
(interrupting)<br />
Which ones!<br />
<br />
VALA<br />
(gesturing at various areas of the device)<br />
Uh, one here, two here, two here, and two there.<br />
<br />
DANIEL<br />
(frustrated)<br />
Did they come in any order?<br />
<br />
VALA<br />
No, all at once.<br />
<br />
DANIEL<br />
(sarcastic)<br />
Of course.<br />
<br />
TEAL'C<br />
Someone is coming.<br />
<br />
[Daniel moves around to the long edge of the Ark, near Vala. He and Vala are rushed.]<br />
<br />
DANIEL<br />
Uh, okay, seven symbols.<br />
<br />
VALA<br />
Just...make a guess.<br />
<br />
DANIEL<br />
''Verimas'' is uh, "truth" in Ancient.<br />
<br />
VALA<br />
Good.<br />
<br />
[Daniel begins to touch the symbols.]<br />
<br />
VALA<br />
(gesturing)<br />
Two there.<br />
<br />
[He finishes typing out ''verimas'' but nothing happens.]<br />
<br />
VALA<br />
I guess not.<br />
<br />
[Tomin looks at the doorway and sees it is the Doci who is arriving, walking slowly through the doorway. Daniel and Vala look at him in alarm. Teal'c fires at him with his Ori staff weapon. The Doci deflects the shot and uses his telekinesis to throw Teal'c across the room. Tomin approaches and the Doci throws him into a wall as well. The Doci stares at the Ark, Daniel and Vala with interest.]<br />
<br />
EXT--SPACE IN ORI GALAXY<br />
<br />
[The four Ori ships continue firing on ''Odyssey''. Some of the shots are passing through the shields.]<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
[The Bridge is dark except for the weapons fire light coming in through the view-screen. No one is there. Mitchell staggers in alone and makes his way to the command chair. He activates the communications control on the chair.]<br />
<br />
MITCHELL<br />
(into comm)<br />
This is Colonel Mitchell of the Earth ship ''Odyssey''. We surrender! Please, cease fire! Repeat, we surrender!<br />
<br />
[The attack continues as before.]<br />
<br />
MITCHELL<br />
(into radio)<br />
Sam? I don't think they're gonna stop.<br />
<br />
CARTER<br />
(via radio)<br />
I'm not going to get the hyperdrive back in time!<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
CARTER<br />
(into radio)<br />
We can't take much more.<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[The Ori oval at the front of the room alights with fire again. The Doci goes immediately to one knee and lowers his head. Daniel and Vala turn to see Adria corporealize. Tomin regains consciousness and sits up painfully]<br />
<br />
ADRIA<br />
It's over. You can't win. There is only one path.<br />
<br />
[Teal'c wakes up as well.]<br />
<br />
ADRIA<br />
(raising her hands)<br />
The power and glory of Origin.<br />
<br />
[Her words give Daniel an idea. He give Vala a look and diverts his eyes away trying to nonverbally signal Vala to distract Adria. Vala squints for a moment but understands. She turns to Adria.]<br />
<br />
VALA<br />
Adria. I'm sorry. I wish things could have been different.<br />
<br />
ADRIA<br />
Me, too.<br />
<br />
[Teal'c reaches for his staff weapon. Daniel starts to push symbols on the Ark.]<br />
<br />
VALA<br />
So, what are you gonna do? We're obviously never gonna agree.<br />
<br />
[Adria looks at her with new interest.]<br />
<br />
VALA<br />
Are you gonna kill me now?<br />
<br />
[Teal'c aims the staff. Daniel pushes the last of the seven symbols. Adria realizes what he is doing and throws him into a corner. He falls to the floor. Teal'c fires his staff at one of the legs of the table holding the Ark. Vala moves out of the way. Adria looks on as the Ark falls toward the Doci. Daniel looks in amazement as the lid of the Ark falls open, revealing the contents. The Ark emits a beam of intense white light the size of the Ark itself. It engulfs the Prior's head.]<br />
<br />
EXT--CELESTIS, DAY<br />
<br />
[The beam passes through the structures of the city and up into the sky.]<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[The team react to the light and what they are seeing. The Doci is entranced by it.]<br />
<br />
EXT--UNNAMED ORI PLANET, DAY<br />
<br />
[A Prior is standing before a crowd. His staff alights and draws all of his attention.]<br />
<br />
INT--ROOM ON UNNAMED ORI PLANET<br />
<br />
[Two more Priors have their staffs come to life.]<br />
<br />
INT--BRIDGE OF ORI WARSHIP<br />
<br />
[The Prior on one of the ships attacking the ''Odyssey'' is entranced by his staff. The attack has stopped.]<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[The Ark shuts off, leaving the Doci stunned.]<br />
<br />
ADRIA<br />
(reaching out a hand)<br />
No! You can't take away my power!<br />
<br />
[The Doci looks around in some confusion.]<br />
<br />
VALA<br />
I think... we just did.<br />
<br />
[Daniel rubs his injured shoulder and looks around, also confused.]<br />
<br />
ADRIA<br />
You will all burn in the fires of eternal damnation!<br />
<br />
[Teal'c stands. From where he sits, Tomin sees a white light coming from the corridor. It takes form as Morgan Le Fay.]<br />
<br />
MORGAN LE FAY<br />
(to Adria)<br />
Not if I have anything to do with it.<br />
<br />
ADRIA<br />
You're no match for me.<br />
<br />
MORGAN LE FAY<br />
(smiling)<br />
I am now.<br />
<br />
[Adria appears afraid. Morgan Le Fay suddenly loses her bodily form and launches herself as white ascended energy at Adria. Adria's eyes glow red, and she bursts into red flames. The two energy forms rush at each other and collide over the center of the room. They swirl in battle as the team looks on. Then they both disappear.]<br />
<br />
DOCI<br />
(contemplatively)<br />
''Mia clementia denar esto.''<br />
<br />
VALA<br />
(to Tomin)<br />
What? What did he say? I don't understand.<br />
<br />
TOMIN<br />
He said, "Have mercy. I was blind, but now I see."<br />
<br />
EXT--SPACE IN ORI GALAXY<br />
<br />
[''Odyssey'' sits surrounded by the four Ori motherships. No one is firing.]<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
[Mitchell wakes up in the command chair, grunting, his face very bloody.]<br />
<br />
MITCHELL<br />
(into comm)<br />
Sam?<br />
<br />
INT--ASGARD CORE ROOM, ''ODYSSEY''<br />
<br />
[Carter and Marks are at the ''Odyssey'' control station.]<br />
<br />
CARTER<br />
(into comm)<br />
Why did they stop?<br />
<br />
MITCHELL<br />
(over comm)<br />
I don't know.<br />
<br />
INT--BRIDGE, ''ODYSSEY''<br />
<br />
MITCHELL<br />
(into comm)<br />
But I'm glad they did...<br />
(pitifully)<br />
Owwww!<br />
<br />
INT--ORI HALL, CITY OF THE GODS<br />
<br />
[The Doci is bent over, weeping. The others begin to gather near the Ark. Daniel holds his injured arm.]<br />
<br />
DANIEL<br />
It was Origin.<br />
<br />
VALA<br />
What was?<br />
<br />
DANIEL<br />
The keyword that activated the Ark.<br />
<br />
[Vala and Teal'c stare at him.]<br />
<br />
DANIEL<br />
I realized while Adria was talking, the Ancient version of the word also means "truth" in older dialects. I guess the Alteran that built it must have thought it was ironic.<br />
<br />
VALA<br />
You know, I'm starting to think that irony is very overrated.<br />
<br />
[Daniel nods.]<br />
<br />
EXT--CHEYENNE MOUNTAIN, DAY<br />
<br />
INT--HOLDING ROOM, SGC<br />
<br />
[Landry and Teal'c enter the room where the Prior is being held. Teal'c is holding the Ori's staff.]<br />
<br />
PRIOR<br />
Have you reconsidered?<br />
<br />
LANDRY<br />
No.<br />
<br />
[Landry turns to Teal'c, who steps forward to the Prior.]<br />
<br />
PRIOR<br />
I do not understand.<br />
<br />
TEAL'C<br />
Take it.<br />
<br />
[He hands the staff to the Prior, who hesitates for only a moment before taking it.]<br />
<br />
LANDRY<br />
We have something to show you.<br />
<br />
[Daniel wheels in a metal cart with the Ark sitting upon it.]<br />
<br />
PRIOR<br />
What is the meaning of this?<br />
<br />
DANIEL<br />
See for yourself.<br />
<br />
[Daniel opens the Ark. It has already been activated, so the white light emits from it. It causes the Prior's staff to light strongly. The Prior doesn't move.]<br />
<br />
===Chapter 27===<br />
<br />
INT--INFIRMARY, SGC<br />
<br />
[Mitchell sits up in a hospital bed reading a report. He has many cuts and bruises on his face. A nurse checks his chart and IV and then walks away. Mitchell drops the report onto his chest and closes his eyes with a sigh. Carter comes walking in, dressed in civilian clothing.]<br />
<br />
CARTER<br />
Hey!<br />
<br />
[Mitchell shakes himself awake and opens the report as if embarrassed to be caught resting.]<br />
<br />
MITCHELL<br />
Hey!<br />
<br />
[She puts a paper bag on his bed.]<br />
<br />
MITCHELL<br />
How'd it go?<br />
<br />
CARTER<br />
Worked like a charm. Daniel was right. The Priors' staffs did all seem to be connected somehow.<br />
<br />
MITCHELL<br />
Within each galaxy.<br />
<br />
CARTER<br />
Well, yeah, I mean, whatever subspace link connects them is obviously somewhat limited.<br />
<br />
[As she talks, she sits on the edge of the bed, jostling Mitchell. He grimaces in pain for a moment.]<br />
<br />
CARTER<br />
Still, when Daniel opened the Ark for the Prior that was here, everyone seemed to get the message.<br />
<br />
MITCHELL<br />
The ships backed off?<br />
<br />
CARTER<br />
Yep.<br />
<br />
MITCHELL<br />
Sorry I missed it.<br />
<br />
CARTER<br />
How are you doing?<br />
<br />
MITCHELL<br />
Eh, you know, I've felt worse.<br />
<br />
CARTER<br />
(reluctantly)<br />
Well, apparently, when you're feeling better, the IOA wants to meet with you.<br />
<br />
MITCHELL<br />
(leaning back)<br />
Uh huh, really.<br />
<br />
CARTER<br />
(nodding)<br />
Mmm-hmm. Something about an apology.<br />
<br />
[They chuckle.]<br />
<br />
MITCHELL<br />
I don't know... my recovery could take a while.<br />
<br />
CARTER<br />
Yeah. Not too long, I hope.<br />
<br />
[She pats his leg without thinking.]<br />
<br />
MITCHELL<br />
(in pain)<br />
No!<br />
<br />
CARTER<br />
Oh! Sorry!<br />
<br />
MITCHELL<br />
(rasping out the words)<br />
That's okay. I guess maybe that hurts a little.<br />
<br />
CARTER<br />
(stepping back)<br />
I'll, uh, let you rest.<br />
<br />
[She starts to walk out.]<br />
<br />
MITCHELL<br />
Sam?<br />
<br />
CARTER<br />
(turning around)<br />
Yeah?<br />
<br />
MITCHELL<br />
What's in the bag?<br />
<br />
CARTER<br />
(walking back in excitedly)<br />
Oh! My god, I almost forgot.<br />
(picking up the bag and holding it out to him, smiling)<br />
I baked these for you.<br />
<br />
[Mitchell opens the bag and peers inside. He laughs.]<br />
<br />
MITCHELL<br />
Macaroons!<br />
<br />
CARTER<br />
I'm sure they're not as good as your grandma's.<br />
<br />
MITCHELL<br />
Nice recall.<br />
<br />
[Smiling, she leans over to kiss him but stops.]<br />
<br />
CARTER<br />
Cheek okay?<br />
<br />
MITCHELL<br />
Yeah.<br />
<br />
[She kisses him on the cheek; he closes his eyes for a moment. She leaves. He opens the bag with a predatory gleam, takes out a cookie and smells it, then puts his hand over his heart.]<br />
<br />
MITCHELL<br />
(blissfully)<br />
Mmmmm.<br />
<br />
INT--VIP ROOM, SGC<br />
<br />
[Dressed in his Ori soldier uniform and armor, Tomin looks at himself in the mirror, gravely. Vala is with him, sitting on the bed behind him.]<br />
<br />
VALA<br />
You're going to make a great leader.<br />
<br />
TOMIN<br />
(looking at her in the mirror)<br />
When I was being tortured by the Prior, the teachings of Origin gave me the strength I needed.<br />
<br />
[He goes to sit beside Vala.]<br />
<br />
TOMIN<br />
There are still so many things about it that mean a great deal to me.<br />
<br />
VALA<br />
I don't doubt that there's morality and wisdom in it. That's what made it such a powerful lure for so many people. I think in principle, the idea of bettering ourselves, and seeking ascension in one way or another,<br />
(turning to look at him)<br />
is what it's all really about.<br />
<br />
TOMIN<br />
(more hopeful)<br />
The book just needs some revision.<br />
<br />
[They smile at each other.]<br />
<br />
VALA<br />
Well, that's entirely up to you... and your people, though I might humbly recommend that the part about burning people alive for not following along should be the first bit to go. Perhaps throw in some color pictures.<br />
<br />
[Vala smiles straight ahead; Tomin's expression becomes more serious.]<br />
<br />
TOMIN<br />
You know, I have not asked this because I fear I know the answer. But now that I'm leaving...<br />
<br />
[She looks at him, understanding.]<br />
<br />
VALA<br />
I don't exactly know where my place is, but I hope it's here.<br />
<br />
[Tomin is teary-eyed but nods.]<br />
<br />
VALA<br />
(intensely)<br />
I'm sorry.<br />
<br />
TOMIN<br />
I know I'll never make up for the things I've done, but I promise you, I'll spend the rest of my life trying.<br />
<br />
VALA<br />
I know.<br />
<br />
[She smiles, and puts her legs across his lap. She puts her arms around him.]<br />
<br />
VALA<br />
So will I.<br />
<br />
INT--CORRIDOR, SGC<br />
<br />
[Daniel and Landry are walking together.]<br />
<br />
DANIEL<br />
I know I was the one who found it. I'm not entirely happy about the fact that we were forced to use it either, but I think it was better than the alternative.<br />
<br />
LANDRY<br />
No one disagrees with you.<br />
<br />
DANIEL<br />
But it is a very dangerous piece of technology to keep lying around.<br />
<br />
LANDRY<br />
It's out of my hands, Doctor Jackson.<br />
<br />
[They arrive at the elevator.]<br />
<br />
DANIEL<br />
(emphatic)<br />
Okay. Let's say someone does figure out how to reprogram it, or worse, let's say, it falls into the wrong hands, it could be the more powerful weapon we've ever come across.<br />
<br />
LANDRY<br />
I'm well aware of the risk, and so is the IOA.<br />
<br />
[Daniel sighs and rolls his eyes.]<br />
<br />
LANDRY<br />
For now, the Ark is being studied at Area 51. That's all I know.<br />
<br />
[The elevator arrives, and the doors open.]<br />
<br />
LANDRY<br />
I'm sorry, Doctor Jackson. I've done all I can do.<br />
<br />
[Landry enters the elevator. Daniel looks around in frustration and walks away.]<br />
<br />
===Chapter 28===<br />
<br />
INT--CORRIDOR, SGC<br />
<br />
[SG-1 walks through the corridor together. They are geared up for a mission.]<br />
<br />
MITCHELL<br />
It's kind of weird not having a big bad guy to fight anymore.<br />
<br />
CARTER<br />
Yeah. That's how we felt when we defeated the Goa'uld... and the replicators... the first time.<br />
<br />
MITCHELL<br />
Well, Jackson and Vala took care of that.<br />
<br />
VALA<br />
That whole Ori thing was not our fault!<br />
<br />
DANIEL<br />
Just take the blame. You get used to it.<br />
<br />
INT--SGC GATEROOM<br />
<br />
[SG-1 enter.]<br />
<br />
VALA<br />
We played a big part in fixing the problem.<br />
<br />
MITCHELL<br />
That you did.<br />
<br />
TEAL'C<br />
There are still many planets in our gate system that remain unexplored.<br />
<br />
[They enter the gate room and gather at the bottom of the ramp.]<br />
<br />
DANIEL<br />
Yes, let's see what mysteries P3K-546 will hold.<br />
<br />
VALA<br />
And what treasure.<br />
<br />
MITCHELL<br />
I'm sure something will come up. Walter, hit it!<br />
<br />
[The gate begins to spin.]<br />
<br />
FADE OUT<br />
<br />
END CREDITS</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cartago_(P3X-1279)&diff=22953Cartago (P3X-1279)2008-04-05T01:36:33Z<p>Aurora: corrections to Teal'c's memory of the planet</p>
<hr />
<div>[[Category:Planets]][[Image:11601.jpg|thumb|left|Cor-ai chamber on Cartago]]<br />
<br />
==Summary==<br />
Cartago was the planet where Teal'c was put on trial by the natives for actions he took when still First Prime of Apophis.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Cartago, Cartego, P3X-1279<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' none<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 1.16 "Cor-ai"<br />
* '''Earth Cultural/Technological Equivalent:''' medieval European<br />
* '''Main Interest:''' exploration<br />
* '''Influenced/Dominated by:''' Goa'uld (likely Apophis)<br />
* '''History of Stargate:''' Called the Circova Kakona ("circle of woes") by the Bysra; whenever activated they would hide.<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical Structure and History==<br />
Cartago was a planet with several caves in the mountain regions. Stone structures were made by the human population on the planet. The village was placed next to the Stargate. The people of Cartago were a small closely knit community who called themselves the Bysra. Goa'uld would raid the planet; it was a favorite spot to "harvest" hosts for implantation. The people would disappear as soon as the Circ Kakona activated, hiding in the nearby caves. They would even sleep there at night. However, the Bysra would never leave without all of them going. The slowest villager would doom them all. Teal'c visited the planet different times as first prime of Apophis. He observed the people would often disappear like a flock of birds, but one slow person would slow them all.<br />
<br />
On one occasion, Apophis ordered Teal'c to kill one of the villagers. If Teal'c did not do as bid, he knew Apophis would kill all the villagers. He had seen it happen on other worlds. Therefore he chose a crippled man to die, one he knew was slowing down the others. Apophis took seven Bysrans from the planet and left.<br />
<br />
Teal'c recognized Cartago when he arrived with SG-1 and saw the deserted village. The team encountered some armed villagers in a standoff, and the crippled man's son, Hanno recognized Teal'c. The Bysrans arrested Teal'c for his crime, although they were willing to allow the rest of SG-1 to leave. Teal'c refused O'Neill's attempts to break him out and wished to be tried according to the Bysran custom the "Cor-ai" for his crimes against Hanno's father and/or all the other atrocities he committed. O'Neill and Carter returned home for reinforcements, but Hammond refused to send armed troops to a peaceful people who were looking for justice.<br />
<br />
Teal'c was convicted by the Cor-ai and was scheduled for execution the next day. Before Jack and Sam returned, Apophis's Jaffa arrived on Cartago to raid the village. Amongst the Jaffa was Teal'c's old subordinate Shak'l. Teal'c killed Shak'l and risked his own life to save some of the fleeing Bysrans. O'Neill and Carter arrived and were able to kill the rest of the raiding party. Because of Teal'c's efforts, Hanno decided not to let the Cor-ai sentence been enforced. SG-1 and the Bysra parted ways with O'Neill promising the SGC would help the people defend themselves from the Goa'uld. Presumably follow-up missions were conducted by SG teams.<br />
<br />
==Episodes==<br />
* [[1.16 "Cor-ai" Episode Guide|1.16 "Cor-ai"]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:116 cartago.jpg|thumb|170px|left|Cartago village and Stargate]]<br />
|valign="top"|[[Image:11600.jpg|thumb|170px|left|Teal'c captured in Cartago courtyard]]<br />
|valign="top"|[[Image:11605a.jpg|thumb|170px|left|Daily life in Cartago]]<br />
|}<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hanno]]<br />
* [[Shak'l]]<br />
<br />
==Related Articles==<br />
* [[Bysra]]<br />
* [[Cor-ai]]<br />
* [[Goa'uld]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
----<br />
--[[User:Aurora|Aurora]] 14:36, 16 March 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Harry_Maybourne%27s_Planet&diff=22932Harry Maybourne's Planet2008-04-01T17:19:13Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:81301.jpg|thumb|left|Stargate on planet]]<br />
==Summary==<br />
Harry Maybourne's planet was the location where the Tok'ra established the former NID agent as a sanctuary. He eventually became ruler of the local population, known as King Arkon to them.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' None known<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Tok'ra<br />
* '''Introduced in Episode:''' 8.13 "It's Good to be King"<br />
* '''Earth Cultural/Technological Equivalent:''' pre-industrial<br />
* '''Main Interest:''' haven of Harry Maybourne<br />
* '''Influenced/Dominated by:''' Local people<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical and Structural History==<br />
At some point in the past, and for that matter, its future, someone visited this world using a small Ancient ship with a time travel device added on to the ship's function. (A similar, if not identical "puddle jumper" invented by Janus was used in Atlantis in "Before I Sleep"). This Ancient learned much of the history of the world. Travelling back to at least a couple centuries from the present day, the time traveler recorded the events of "future history" on the planet–including celestial events and natural disasters.<br />
<br />
Centuries passed. After Harry Maybourne and Jack O'Neill were rescued from the moon of a Furling controlled world, the Tok'ra provided Maybourne sanctuary on this planet (6.15 "Paradise Lost"). The people were peaceful and friendly. Harry took to taking long walks, including areas the villagers did not visit due to their proximity to the naquadah mines of their former enslavement (8.13 "It's Good to be King"). He discovered the Ancient pillars. His time at the NID had made him somewhat versed in Ancient, and he was able to read some of the pillars. When he saw a meteor shower happened just as written on the pillars, he realized they foretold future events as well as past ones–enough to save the village from a flood. He also used some of his basic knowledge to help the villagers engineer various improvements to their daily life, including medicines, advanced irrigation, and a legal code. For all this, the village dubbed him their leader, King Arkhan.<br />
<br />
The Tok'ra discovered that various Goa'uld were reestablishing themselves at abandoned outposts to regroup during the system lord infighting. Ares may be returning to the abandoned world where the Tok'ra relocated Harry Maybourne (8.13 "It's Good to be King). They contacted the SGC to notify them that their sometime ally/sometime enemy was in danger. SG-1 was sent to find Harry and get him to safety.<br />
<br />
The team was surrounded by the locals, who peacefully surrendered and hoped to find Harry's whereabouts. They were greatly surprised to find that the vaulted King Arkhan was Maybourne. He brought the team to the Ancient ruins and explained his new-found "gift of prophecy." He also revealed that within a few days, this prophecy would come to pass: " "Commencing the third moon of the fifty-fourth cycle...the oppressors of old will return… to seek dominion over the land. Those of a distant world will come … to vanquish the evil and restore order once again." Maybourne translated that as SG-1 would vanquish the Goa'uld and make the planet safe. He was unwilling to leave.<br />
<br />
Dr. Jackson translated more of the pillars, and convinced Lt. Col. Carter they should try and search for this Ancient time machine. Teal'c found the ship just as Carter was going to call the search off. Needing someone with an Ancient gene to activate the ship, they called in Gen. O'Neill. Still working on the time ship, they convinced Harry that this prophecy may not mean there were no casualties...including King Arkhan. Harry revealed the truth to the villagers, and that he was no prophet, but the villagers refused to leave, nor would they accept King Arkhan's abdication.<br />
<br />
SG-1 were unable to get the ship working before Ares's First Prime, Trelak and his advance team came through the Stargate. Daniel and Teal'c stayed undercover in the village while Sam and Jack remained with the ship, trying to get it to work, or blow it up if discovered. Trelak became suspicious at the uncowed populace and King Arkhan's attempts of misdirection. He ordered the villagers swept up, and Daniel and Teal'c's disguises were discovered. Meanwhile, Sam and Jack were able to get the ship to fly, shooting down some Jaffa and Ares's arriving ha'tak. The ship was also enough distraction for Teal'c, Daniel and the villagers to rise up against Trelak and his Jaffa contingent.<br />
<br />
The planet safe once more, SG-1 and General O'Neill returned to the gate with gifts of flowers and a musical band. Maybourne planned to remain with his adopted people, including his wives.<br />
<br />
==Episodes==<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[SGA 1.15 "Before I Sleep" Episode Guide|1.15 SGA "Before I Sleep"]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:813 town.jpg|thumb|170px|left|Village of King Arkhan]]<br />
|valign="top"|[[Image:813 ancient pillar.jpg|thumb|170px|left|Prophecy Ancient ruins]]<br />
|valign="top"|[[Image:803 woods.jpg|thumb|170px|left|Timeship hidden in woods]]<br />
|}<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Gen. Jack O'Neill]]<br />
* [[Daniel Jackson]]<br />
* [[Samantha Carter|Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Ares]]<br />
* [[Janus]]<br />
* [[Harry Maybourne]]<br />
* [[Trelak]]<br />
<br />
==Related Articles==<br />
* [[Ancient Timeship]]<br />
* [[Furling]]<br />
* [[Goa'uld]]<br />
* [[Ha'tak]]<br />
* [[Jaffa]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Tok'ra]]<br />
----<br />
--[[User:Aurora|Aurora]] 10:19, 1 April 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Nick_Marlowe&diff=22918Nick Marlowe2008-03-28T16:10:49Z<p>Aurora: add 200 reference</p>
<hr />
<div>[[Category:Characters|Marlowe, Nick]][[Image:marlowe-danning.jpg|thumb|170px|left|Actor Nick Marlowe]]<br />
==Summary==<br />
<br />
Nick Marlowe was the actor who was cast in the role of "Col. Danning" in the cable TV show "Wormhole X-Treme" created by the alien Martin Lloyd, in the episode, 5.12 "Wormhole X-Treme". His character was supposed to be TV's version of Col. Jack O'Neill of SG-1. <br />
<br />
When the show was turning into a tv-movie, Marlowe was being a tough negotiator, so much so that Martin and the studio were trying to figure out ways to have the movie without him (10.06 "200") However, Marlowe agreed to reprise his role as Danning when the series was reprised. He stayed with ''Wormhole X-Treme'' for eight of the ten seasons. According to his replacement, some people said he phoned in his performance on that last season.<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]] (by reference only)<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Martin Lloyd]]<br />
<br />
==Related Articles==<br />
<br />
* [[SG-1]]<br />
<br />
==Actor==<br />
<br />
* [[Michael DeLuise]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:06, 28 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Jill_Teed&diff=22917Jill Teed2008-03-28T16:06:43Z<p>Aurora: /* Episodes */ add 200 reference</p>
<hr />
<div>__NOTOC__[[Category:Actors|Teed, Jill]]<br />
==Stargate SG-1 Roles==<br />
[[Image:reese-monroe.jpg|thumb|170px|none|[[Yolanda Reese|Actor Yolanda Reese]]]]<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0853805/ IMDB]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:16, 28 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Yolanda_Reese&diff=22916Yolanda Reese2008-03-28T16:05:49Z<p>Aurora: add 200 reference</p>
<hr />
<div>[[Category:Characters|Reese, Yolanda]][[Image:reese-monroe.jpg|thumb|170px|left|Actor Yolanda Reese]]<br />
==Summary==<br />
<br />
Yolanda Reese was the actor who was cast in the role of "Maj. Stacey Monroe" in the cable TV show "Wormhole X-Treme" created by the alien Martin Lloyd, in the episode, 5.12 "Wormhole X-Treme". Her character was supposed to be TV's version of SG-1's Maj. Samantha Carter, an expert in alien technology. <br />
<br />
Reese returned to ''Wormhole X-Treme'' when it was reprised (10.06 "200"). She expressed concern the writers never seemed to know what to do with her character during an interview done while filming their 200th episode. As for her future, she hoped to do some directing, or maybe have a baby.<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Martin Lloyd]]<br />
<br />
==Related Articles==<br />
<br />
* [[SG-1]]<br />
<br />
==Actor==<br />
<br />
* [[Jill Teed]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:14, 28 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Raymond_Gunne&diff=22915Raymond Gunne2008-03-28T16:01:40Z<p>Aurora: add 200 reference</p>
<hr />
<div>[[Category:Characters|Gunne, Raymond]][[Image:gunne-levant.jpg|thumb|170px|left|Actor Raymond Gunne]]<br />
==Summary==<br />
<br />
Raymond Gunne was the actor who was cast in the role of "Dr. Levant" in the cable TV show "Wormhole X-Treme" created by the alien Martin Lloyd, in the episode, 5.12 "Wormhole X-Treme". His character was supposed to be TV's version of SG-1's Dr. Daniel Jackson.<br />
<br />
After ''Wormhole X-Treme'' was revived, Gunne reprised the role of Dr. Levant (10.06 "200"). He left the show for a year to do some off-off Broadway and returned after a fan campaign and the producers asked, but doesn't like to talk about that time.<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Martin Lloyd]]<br />
<br />
==Related Articles==<br />
<br />
* [[SG-1]]<br />
<br />
==Actor==<br />
<br />
* [[Christian Bocher]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:27, 28 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Christian_Bocher&diff=22914Christian Bocher2008-03-28T15:58:21Z<p>Aurora: /* Episodes */</p>
<hr />
<div>__NOTOC__[[Category:Actors|Bocher, Christian]]<br />
==Stargate SG-1 Roles==<br />
{|<br />
|valign="top"|[[Image:newman.jpg|thumb|170px|left|[[Newman|Maj. Newman]]]]<br />
|valign="top"|[[Image:gunne-levant.jpg|thumb|170px|left|[[Raymond Gunne|Actor Raymond Gunne]]]]<br />
|}<br />
==Episodes==<br />
<br />
===Maj. Newman===<br />
<br />
* [[3.18 "Shades Of Grey" Episode Guide|3.18 "Shades Of Grey"]]<br />
<br />
===Raymond Gunne===<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0090594/ IMDB]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:27, 28 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Herbert_Duncanson&diff=22913Herbert Duncanson2008-03-28T15:57:11Z<p>Aurora: /* Episodes */</p>
<hr />
<div>__NOTOC__[[Category:Actors|Duncanson, Herbert]]<br />
==Stargate SG-1 Roles==<br />
[[Image:anders-grell.jpg|thumb|170px|none|[[Douglas Anders|Actor Douglas Anders]]]]<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0242151/ IMDB]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:40, 28 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Douglas_Anders&diff=22912Douglas Anders2008-03-28T15:56:30Z<p>Aurora: add 200 reference</p>
<hr />
<div>[[Category:Characters|Anders, Douglas]][[Image:anders-grell.jpg|thumb|170px|left|Actor Douglas Anders]]<br />
==Summary==<br />
<br />
Douglas Anders was the actor who was cast in the role of "Grell" in the cable TV show "Wormhole X-Treme" created by the alien Martin Lloyd, in the episode, 5.12 "Wormhole X-Treme". His character was supposed to be TV's version of SG-1's Teal'c, but instead of being an alien (i.e., Jaffa), "Grell" was a robot. "Grell" was Anders' introductory role.<br />
<br />
When ''Wormhole X-Treme'' was revived, Anders continued with the role of Grell (10.06 "200"). When interviewed during filming of its 200th episode, Anders was quite philosophical&mdash;quoting Issac Asimov.<br />
<br />
==Episodes==<br />
<br />
* [[5.12 "Wormhole X-Treme" Episode Guide|5.12 "Wormhole X-Treme"]]<br />
* [[10.06 "200" Episode Guide|10.06 "200"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Teal'c]]<br />
* [[Martin Lloyd]]<br />
<br />
==Related Articles==<br />
<br />
* [[SG-1]]<br />
<br />
==Actor==<br />
<br />
* [[Herbert Duncanson]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 09:38, 28 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Rak%27nor&diff=22911Rak'nor2008-03-28T15:23:11Z<p>Aurora: /* Episodes */ add warrior credit per abyssinia</p>
<hr />
<div>[[Category:Jaffa]][[Image:raknor.jpg|thumb|170px|left|Jaffa Rak'nor]]<br />
==Summary==<br />
<br />
Rak'nor became a Rebel Jaffa after witnessing Teal'c's unwavering convictions that the Goa'uld are not gods, in the episode, 4.14 "Serpent's Venom". He has since been a strong representative the fight for the Jaffa's freedom from slavery to the Goa'uld.<br />
<br />
==Character Biography==<br />
<br />
[[Image:workinprogress.jpg]]<br />
<br />
==Episodes==<br />
<br />
* [[4.13 "Serpent's Venom" Episode Guide|4.13 "Serpent's Venom"]]<br />
* [[5.18 "The Warrior" Episode Guide|5.18 "The Warrior"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Teal'c]]<br />
* [[Apophis]]<br />
* [[Bra'tac]]<br />
* [[Heru'ur]]<br />
* [[Rya'c]]<br />
* [[Terok]]<br />
<br />
==Related Articles==<br />
<br />
* [[Alpha Site]]<br />
* [[Ashrak]]<br />
* [[Erebus]]<br />
* [[Jaffa]]<br />
* [[Rebel Jaffa]]<br />
<br />
==Actor==<br />
<br />
* [[Obi Ndefo]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 18:52, 16 Aug 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Obi_Ndefo&diff=22910Obi Ndefo2008-03-28T15:22:08Z<p>Aurora: add warrior credit</p>
<hr />
<div>__NOTOC__[[Category:Actors|Ndefo, Obi]]<br />
==Stargate SG-1 Roles==<br />
[[Image:raknor.jpg|thumb|170px|none|[[Rak'nor|Rebel Jaffa Rak'nor]]]]<br />
<br />
==Episodes==<br />
<br />
* [[4.13 "Serpent's Venom" Episode Guide|4.13 "Serpent's Venom"]]<br />
* [[5.18 "The Warrior" Episode Guide|5.18 "The Warrior"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[7.04 "Orpheus" Episode Guide|7.04 "Orpheus"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
<br />
==Official Websites==<br />
<br />
* [http://us.imdb.com/name/nm0623482 IMDB]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 18:56, 16 Aug 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Hanka_(P8X-987)&diff=22854Hanka (P8X-987)2008-03-24T04:51:45Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:115 hanka sign.jpg|thumb|left|SG-7 sign on Hanka]]<br />
<br />
==Summary==<br />
<br />
Hanka (P8X-987) is the homeworld of Cassandra, where Nirrti conducted genetic experiments on the Hanka children and killed the entire population, including the visiting SG-7.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Hanka; P8X-987<br />
* '''Number of Suns:''' One (possibly originally a binary system with second star now a black hole...one was nearby)<br />
* '''Number of Moons:''' One<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 1.15 "Singularity"<br />
* '''Earth Cultural/Technological Equivalent:''' uncertain<br />
* '''Main Interest:''' Long term scientific study<br />
* '''Influenced/Dominated by:''' Goa'uld Nirrti<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical Structure and History==<br />
Hanka was an agrarian world (1.15 "Singularity"). The Stargate was set amongst several cultivated fields. The local people had some superstitions, especially about the upcoming eclipse. They believed it would bring about the end of the world. SG-7 was conducting long-term astronomical studies on the world and had set up an observatory from which to watch a solar eclipse, hopefully seeing the accretion disk of a nearby black hole. <br />
<br />
When SG-1 arrived to witness an eclipse and check on the outpost, they found all of the population, including the people from Earth were dead. The Hankans' prophecies turned out to be correct. A thousand people were dead, the only survivor was a girl, Cassandra. Although somehow having naquadah in her body, she appeared otherwise unhurt. SG-1 luckily was not exposed to whatever killed the population, it had dissipated by the time they arrived. Hazmat teams, including Dr. Fraiser, arrived and cleared them, but anyone on the planet remained in full hazardous material gear when venturing outside.<br />
<br />
The teams returned to Earth, taking Cassandra with them. O'Neill and Teal'c remained to witness the eclipse and finish SG-7's mission. While looking through the observatory telescope, they found another object in the sky. Teal'c recognized it as a Goa'uld ha'tak, somehow identifying it as Nirrti's vessel. He immediately remembered Nirrti once sending an emissary to negotiate with Apophis, but the person was instead a bomb, destroying the Stargate once sent through. <br />
<br />
In the meantime, the people at the SGC realized the naquadah was actually a concealed bomb, making the girl a Trojan Horse to destroy their complex. The SGC planned to send her back through the Stargate to Hanka before the bomb went off. O'Neill and Teal'c dodged death glider fire and made it back to the base in time to warn them not to allow Cassandra through. Once taken far enough away from the Stargate, the bomb within the child deactivated. Now fine, Cassandra remained on Earth and was adopted by Janet Fraiser.<br />
<br />
When Cassandra reached her sixteenth birthday, she started undergoing physiological changes, including an overwhelming desire to return to Hanka (5.06 "Rite of Passage"). In looking back over SG-7's old research, there was a reference to a rite of passage for adolescent children where they left their homes to go to a particular forest. SG-1 went to the planet to see if they could discover an underlying cause. They found a tree marked with a handprint, which when touched activated a campfire and a time delay ring platform leading to an underground laboratory. <br />
<br />
The research and devices Nirrti left there proved that Nirrti was performing genetic experiments on the Hanka children, trying to create an advanced human–a hok'taur. Part of the experiment included a genetic recall command, forcing the adolescent children to return to her lab so she could see the progress of the experiments. Nirrti would stabilize the children and they would return to their families, unaware of what had been done to them.<br />
<br />
SG-1 returned to Earth with as much information on Nirrti's experiments as they could bring back. Unbeknownst to them, Nirrti was in the lab when they arrived, cloaked with her invisibility device. She followed SG-1 through the Hanka Stargate back to Earth. Once discovered there, Nirrti was forced to help save Cassandra.<br />
<br />
==Episodes==<br />
* [[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[5.06 "Rite Of Passage" Episode Guide|5.06 "Rite Of Passage"]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:115 hanka observatory.jpg|thumb|170px|left|SG-7 Hanka observatory]]<br />
|valign="top"|[[Image:11503a.jpg|thumb|170px|left|Nirrti's death gliders attacks Hanka]]<br />
|valign="top"|[[Image:506 hanka nirrti lab.jpg|thumb|170px|left|Nirrti's underground lab on Hanka]]<br />
|}<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Cassandra]]<br />
* [[Nirrti]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Hankans]]<br />
* [[Ha'tak]]<br />
* [[Hok'taur]]<br />
* [[Ring Platform]]<br />
* [[SG-1]]<br />
* [[SG-7]]<br />
* [[Stargate]]<br />
----<br />
--[[User:Aurora|Aurora]] 21:51, 23 March 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Cartago_(P3X-1279)&diff=22779Cartago (P3X-1279)2008-03-16T21:36:26Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:11601.jpg|thumb|left|Cor-ai chamber on Cartago]]<br />
<br />
==Summary==<br />
Cartago was the planet where Teal'c was put on trial by the natives for actions he took when still First Prime of Apophis.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Cartago, P3X-1279<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' none<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 1.16 "Cor-ai"<br />
* '''Earth Cultural/Technological Equivalent:''' medieval European<br />
* '''Main Interest:''' exploration<br />
* '''Influenced/Dominated by:''' Goa'uld (likely Apophis)<br />
* '''History of Stargate:''' Called the Circova Kakona ("circle of woes") by the Bysra; whenever activated they would hide.<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical Structure and History==<br />
Cartago was a planet with several caves in the mountain regions. Stone structures were made by the human population on the planet. The village was placed next to the Stargate. The people of Cartago were a small closely knit community who called themselves the Bysra. Goa'uld would occasionally raid the planet for slaves. The people would disappear as soon as the Circ Kakona activated, hiding in the nearby caves. They would even sleep there at night. However, the Bysra would never leave without all of them going. The slowest villager would doom them all. Teal'c visited the planet different times as first prime of Apophis. He observed the people would often disappear like a flock of birds, but one slow person would slow them all.<br />
<br />
On one occasion, Apophis ordered Teal'c to kill one of the villagers. If Teal'c did not do as bid, he knew Apophis would kill all the villagers. He had seen it happen on other worlds. Therefore he chose a crippled man to die, one he knew was slowing down the others. Apophis took seven Bysrans from the planet and left.<br />
<br />
Teal'c did not recognize Cartago when he returned to the planet with SG-1, but the crippled man's son, called Hanno recognized Teal'c. The Bysrans arrested Teal'c for his crime, although they were willing to allow the rest of SG-1 to leave. Teal'c refused O'Neill's attempts to break him out and wished to be tried according to the Bysran custom the "Cor-ai" for his crimes against Hanno's father and/or all the other atrocities he committed. O'Neill and Carter returned home for reinforcements, but Hammond refused to send armed troops to a peaceful people who were looking for justice.<br />
<br />
Teal'c was convicted by the Cor-ai and was scheduled for execution the next day. Before Jack and Sam returned, Apophis's Jaffa arrived on Cartago to raid the village. Amongst the Jaffa was Teal'c's old subordinate Shak'l. Teal'c killed Shak'l and risked his own life to save some of the fleeing Bysrans. O'Neill and Carter arrived and were able to kill the rest of the raiding party. Because of Teal'c's efforts, Hanno decided not to let the Cor-ai sentence been enforced. SG-1 and the Bysra parted ways with O'Neill promising the SGC would help the people defend themselves from the Goa'uld. Presumably follow-up missions were conducted by SG teams.<br />
<br />
==Episodes==<br />
* [[1.16 "Cor-ai" Episode Guide|1.16 "Cor-ai"]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:116 cartago.jpg|thumb|170px|left|Cartago village and Stargate]]<br />
|valign="top"|[[Image:11600.jpg|thumb|170px|left|Teal'c captured in Cartago courtyard]]<br />
|valign="top"|[[Image:11605a.jpg|thumb|170px|left|Daily life in Cartago]]<br />
|}<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hanno]]<br />
* [[Shak'l]]<br />
<br />
==Related Articles==<br />
* [[Bysra]]<br />
* [[Cor-ai]]<br />
* [[Goa'uld]]<br />
* [[SG-1]]<br />
* [[Stargate]]<br />
----<br />
--[[User:Aurora|Aurora]] 14:36, 16 March 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Robot_SG-1&diff=22769Robot SG-12008-03-14T04:06:09Z<p>Aurora: redirect "fandom name" to correct wiki article</p>
<hr />
<div>#REDIRECT [[SG-1 Android Duplicates]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Altair_(P3X-989)&diff=22768Altair (P3X-989)2008-03-14T04:04:33Z<p>Aurora: Redirecting to Altair (P3X-989 and PX3-989)</p>
<hr />
<div>#REDIRECT [[Altair (P3X-989 and PX3-989)]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Altair_(P3X-989)&diff=22767Altair (P3X-989)2008-03-14T04:03:50Z<p>Aurora: Redirecting to Altair (P3X-989 and (PX3-989)</p>
<hr />
<div>#REDIRECT [[Altair (P3X-989 and (PX3-989)]]</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Altair_(P3X-989_and_PX3-989)&diff=22766Altair (P3X-989 and PX3-989)2008-03-14T04:03:27Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:118 altair gate.jpg|thumb|left|Altair (P3X-989)]]<br />
<br />
==Summary==<br />
<br />
Altair (P3X-989 and PX3-989) is the homeworld of Harlan, an artificial sentient being who was the last remnant of an advanced civilization. He created artificial copies of SG-1 when the team visited Altair, and the robotic SG-1 eventually made Altair their home.<br />
<br />
==Factoids==<br />
* '''Names and Designations:''' Altair, P3X-989, PX3-989<br />
* '''Number of Suns:''' Unknown<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:'''<br />
* '''Earth Cultural/Technological Equivalent:''' highly advanced<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Altairans<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical Structure and History==<br />
<br />
Eleven thousand years ago, Altair's biosphere could no longer support life (1.19 "Tin Man"). Facing annihilation, one Altairan named Hubold created an underground facility where he could conduct a project to allow a thousand of the Altairans to survive the destruction of their world. A thousand Altairans's consciousnesses were transferred to duplicate mechanical bodies. However, many did not survive the transfer process, including Hubold himself. <br />
<br />
The survivors of the transfer adjusted to this new "life" in different ways. Some left with portable power sources, but they never returned. Others could not accept life as a mechanical being (indicating that Hubold possibly conducted this experiment on them without permission). They went to the surface and left the range of the power source in the facility that kept them operating. Only Wallas and Harlan remained in the station, keeping it operating for survival. Wallas eventually died in a repair accident. Eventually Harlan was the only "survivor" of Altair.<br />
<br />
By the time SG-1 arrived on the planet, the machinery of the underground facility was breaking down. Harlan, after a long time alone to maintain his home, was ecstatic to have new people in his home. The team was knocked unconscious by some kind of unseen weapon. Harlan then used them as baselines to create synthetic duplicates. The duplicates had all the memories and personalities of the originals when they awoke, and aside from noticing they were quicker on remembering and calculating things, thought they were the originals.<br />
<br />
Harlan did not explain, and the robot SG-1 left for Earth. Eventually discovering they were synthetic, the team was forced to return back to Altair when they became "ill", i.e., their power source was shutting down. Harlan immediately set them to work in doing critical repairs to save the facility. The duplicate Teal'c malfunctioned and tried to kill O'Neill. Harlan did not realize his body held two consciousnesses, Teal'c and his symbiote. He had to destroy the duplicate Teal'c. Exploring while dealing with the loss of their teammate, the rest of the robot SG-1 found the original team, lying on slabs and awaking to find themselves looking at...themselves.<br />
<br />
The original SG-1 left Altair, witnessing a corrected Teal'c duplicate alive and well with the others. The O'Neills agreed that the Altair Stargate would be buried. However, the robot SG-1 became restless doing mundane repairs on aged equipment (4.21 "Double Jeopardy"). Explorers at heart (so to speak), they began to use the Stargate again. The robot Carter was even able to develop a portable power source that allowed the team to spend longer time offworld. When they did not return on time after a mission to Juna (P3X-729), Harlan became concerned. Frightened, he contacted Stargate Command and travelled from Altair to the base to explain what the other SG-1 had been doing. Unfortunately, Harlan returned home to Altair alone. The robot team died saving the original SG-1 and the people of Juna from Cronus.<br />
<br />
When Lt. Col. Mitchell was interviewing potential teammates for SG-1 after the veteran team had moved on, some of the SGC scientists proposed an android team they were developing (9.01 "Avalon Part 1"). They specifically mentioned they had "modified the android body recovered from PX3-989, and are currently incorporating the experiences of every SG team member since the inception of the program into a viable artificial intelligence." It is unclear whether this was Harlan or one of the robot SG-1. The project was not viable; it had not received much funding. The scientists hoped Mitchell's endorsement after reading their 380 page report would give them the boost they needed to actually start the project.<br />
<br />
==Episodes==<br />
* [[1.19 "Tin Man" Episode Guide|1.19 "Tin Man"]]<br />
* [[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:118 altair beds.jpg|thumb|170px|left|Scanning beds on Altair]]<br />
|valign="top"|[[Image:118 altair console.jpg|thumb|170px|left|Master controls for station]]<br />
|valign="top"|[[Image:11906.jpg|thumb|170px|left|Both O'Neills by android creation center]]<br />
|}<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Cronus]]<br />
* [[Harlan]]<br />
<br />
==Related Articles==<br />
* [[Ha'tak]]<br />
* [[Hok'taur]]<br />
* [[Juna (P3X-729)]]<br />
* [[Ring Platform]]<br />
* [[SG-1]]<br />
* [[SG-1 Android Duplicates]]<br />
* [[Stargate]]<br />
----<br />
--[[User:Aurora|Aurora]] 21:03, 13 March 2008 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=1.19_%22Tin_Man%22_Episode_Guide&diff=227651.19 "Tin Man" Episode Guide2008-03-14T03:59:01Z<p>Aurora: /* Keywords */ fix planet</p>
<hr />
<div>[[Category:Episode Guides]]<br />
{|<br />
|valign="top"|[[Image:11900.jpg|178px|]]<br />
|valign="top"|[[Image:11901.jpg|178px|]]<br />
|valign="top"|[[Image:11901a.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:11902.jpg|178px|]]<br />
|valign="top"|[[Image:11903.jpg|178px|]]<br />
|valign="top"|[[Image:11904.jpg|178px|]]<br />
|-<br />
|valign="top"|[[Image:11904a.jpg|178px|]]<br />
|valign="top"|[[Image:11905.jpg|178px|]]<br />
|valign="top"|[[Image:11906.jpg|178px|]]<br />
|}<br />
== Pr&eacute;cis ==<br />
<br />
{{119precis}}<br />
<br />
== MGM/SciFi.com Official Summary ==<br />
<br />
Colonel Jack O'Neill and the SG-1 team arrive on PX3-989, only to be zapped by an electrical trap that renders them unconscious. When they awake, they find themselves in an underground lab with Harlan, a strange but apparently peaceful native of PX3-989 who claims to be 11,000 years old and who says he has not only fixed their injuries, but improved them. When they return to Earth, over Harlan's objections, the team members discover what he means. While they all feel like themselves, they are all now machines that have been implanted with the consciousness of the SG-1 team members. Worse, they will run out of power and die unless they return to PX3-989. Upon their return, they confront Harlan, who, as a robot himself, is mystified by their demand that he put them back in their human bodies and sacrifice their immortality. Under pressure, he takes them to meet themselves in hopes of achieving a compromise between man and machine.<br />
<br />
== Cast ==<br />
<br />
{{100cast}}<br />
<br />
== Guest Stars ==<br />
<br />
* [[Jay Brazeau]] as [[Harlan]]<br />
* [[Teryl Rothery]] as [[Janet Fraiser|Dr. Fraiser]]<br />
<br />
== Production ==<br />
<br />
* Written by [[Jeffery F. King]]<br />
* Directed by [[Jimmy Kaufman]]<br />
<br />
== Related Articles ==<br />
<br />
=== Keywords ===<br />
<br />
* [[Altair (P3X-989 and PX3-989)]]<br />
* [[SG-1]]<br />
* [[SG-1 Android Duplicates]]<br />
<br />
=== Other ===<br />
<br />
{{Season One Ep Guide Links}}<br />
* [[1.19 "Tin Man" Transcript]]<br />
* Previous: [[1.18 "Solitudes" Episode Guide]]<br />
* Next: [[1.20 "There But For The Grace Of God" Episode Guide]]<br />
<br />
== Related Links ==<br />
<br />
{{SeasonOneLinks |<br />
episode_name = 1.19 "Tin Man" |<br />
SCIFI_summary = 0118 <br />
}}<br />
<br />
----<br />
--[[User:KylieLee|Kylie Lee]] 04:09, 10 Jul 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P3R-636&diff=22687P3R-6362008-03-03T16:46:16Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:205_sarcophagus_destroy.jpg|thumb|left|Destruction of Sarcophagus in P3R-636 throne room]]<br />
==Summary==<br />
P3R-636 was the home of Pyrus the god-slayer and his daughter Shyla. Pyrus was corrupted by extensive use of the sarcophagus and kept his people enslaved to mine naquadah.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P3R-636<br />
* '''Number of Suns:''' At least one<br />
* '''Number of Moons:''' None<br />
* '''Source of Address:''' Abydos Cartouche<br />
* '''Introduced in Episode:''' 2.05 "Need"<br />
* '''Earth Cultural/Technological Equivalent:''' relatively primitive, with remnants of Goa'uld technology<br />
* '''Main Interest:''' Exploration<br />
* '''Influenced/Dominated by:''' Formerly Goa'uld. now Pyrus and Shyla, rulers of People of 636<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
unknown<br />
<br />
==Geopolitical and Structural History==<br />
P3R-636 was a world rich with naquadah. An area near the Stargate had a large forest. Shyla later noted them with wonder to Daniel calling them "trees" with a type of reverence. <br />
<br />
An unnamed Goa'uld once ruled the planet. Seven hundred years ago, Pyrus killed him. Pyrus used the sarcophagus left on the planet to sustain, and eventually extend his life. Afraid other distant Goa'uld would come back, Pyrus continued to make the people mine the naquadah and send it through the Stargate. They worshipped King Pyrus for saving them from the evil god.<br />
<br />
Pyrus's extensive usage of the sarcophagus made him paranoid of any strangers. When SG-1 arrived on P3R-636, he assumed they were denizens of a distant Goa'uld (not helped by the fact that Teal'c was a Jaffa) and enslaved them in the mine. Although SG-1 attempted a breakout, Daniel was still hampered by his chains and got caught in a rockslide. <br />
<br />
Pyrus's daughter put Daniel in the sarcophagus, returning him to health. Daniel had saved her from a suicide attempt when the team first arrived, stopping her from falling off a cliff. Since then, she was smitten with Dr. Jackson. Although she told Daniel she did not need the sarcophagus to extend her life, she was clearly well familiar with its effects and addictive tendencies. She forced Daniel to use the sarcophagus by holding his friends' safety hostage until he was addicted to the device.<br />
<br />
While Daniel was treated as royalty in Pyrus's household, the rest of SG-1 were toiling in the mines. They were growing sick and weak from overwork and malnutrition. Carter started having flashbacks from when she was blended with Jolinar, remembering the Tok'ra's abhorrence of the addiction of the sarcophagus. <br />
<br />
Eventually assured Daniel could no longer live without her, Shyla convinced her father to let the team go home. The dying Pyrus agreed. Shlya saw them off, apologizing for their ill treatment and explaining they would always be treated well in future visits. The addicted Daniel promised to return soon and be married to Shyla.<br />
<br />
Once back on base, Daniel went through an extreme detoxification of the effects of the sarcophagus. Only after he was fully recovered did the team return. The naquadah would be a good resource for the SGC, and Daniel still wanted to help the people. While the team was gone, Pyrus had died, leaving Shyla as ruler of P3R-636. She realized Daniel was no longer under her (or the device's) power. She expressed regret of what she had done to Daniel and was willing to destroy the sarcophagus under his guidance.<br />
<br />
==Episodes== <br />
<br />
* [[2.05 "Need" Episode Guide|2.05 "Need"]]<br />
<br />
==Related Characters== <br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Pyrus]]<br />
* [[Shyla]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[People of P3R-636]]<br />
* [[Sarcophagus]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
–[[User:Aurora|Aurora]] 08:46, 3 March 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Merlin&diff=22606Merlin2008-02-24T06:20:38Z<p>Aurora: /* Earth Mythological References */ typos!</p>
<hr />
<div>[[Category:Ancients]][[Category:Arthurian Legends]][[Category:The Others]][[Category:Ascended Beings]][[Image:101102.jpg|thumb|170px|left|Merlin]]<br />
==Earth Culture of Origin==<br />
<br />
Celtic, Druid, Welsh, Scottish, British<br />
<br />
==Alternate Names / Spellings==<br />
<br />
Myrddin ab Morfryn, Myrddyn, Merlini, Emrys, Merlin Ambrosius, Druid Thomas, Thomas of Rymour, Merlin Anglicus, Myrddin Emrys (Welsh), Myrddin Wyllt (Merlin the wild), Merlin Caledonensis (Scottish Merlin), Merlinus, Merlyn<br />
<br />
==Earth Mythological References==<br />
<br />
Merlin was literally the "man behind the throne. He was Arthur's chief advisor in his early days as ruler, and sometimes his tutor before the boy became ruler. Merlin is often credited with the idea of the famous round table. He helped establish Camelot, foresaw the quest for the Holy Grail, and the destruction of Arthur's reign due to Mordred's arrival and/or Guinevere's relationship with Lancelot. Merlin also set up the sword in the stone (as Daniel Jackson pointed out, not the same sword as Excalibur) to determine the true king of Britain. In Sir Tomas Malory's works, he introduces Merlin (Merlion/Merlyon) to the Lady of the Lake, who gives Arthur Excalibur and the magical scabbard that prevents him from losing any blood "be he ever so wounded."<br />
<br />
In many legends, Merlin was even instrumental in creating the circumstances for Arthur's conception, casting an enchantment to make Uther Pendragon appear to Igraine as her husband Gorlois before his death was reported to her. Merlin helped set up Arthur's adoption as a ward in the household of one of Uther's loyal knights. <br />
<br />
Merlin's own birth is shrouded in mystery. He got an early reputation as a prophet. One of the earliest Arthurian legends, Geoffrey of Monmouth's ''History of the Kings of Britain'' is credited as being the first entry of Merlin into the legend. Geoffrey devotes a great deal of writings to Merlin's prophecies. Merlin is the son of a king's daughter who became a nun, and an incubus. Merlin himself is not sullied by this parentage due to his immediate baptism. Merlin became known for his prophecies to the various Roman generals, and instructed Ambrosius Aurelianus to move the "Giants Ring" of Ireland to Britain...the stone ring now known as Stonehenge. In E.B. White's twentieth century telling of the legend, he explains Merlin's prophetic nature by having the magician living backwards–Arthur's first meeting with the magician is Merlin's actual farewell to the boy.<br />
<br />
Various legends either drop Merlin from Arthur's story, or have him escort Arthur's body to Avalon. However a few legends have Merlin defeated by Nimue/Vivian, his female apprentice who entrapped him in a tree or a cave. In the 1400s, Sir Tomas Malory wrote a great deal on the legend of King Arthur. He had Merlyon leave Arthur's court with the Lady of the Lake (sometimes credited as Morgan le Fay). As to Merlin's end, Malory has the Lady suspicious of him for his devilish birth and that he was making advances towards her:<br />
<br />
<blockquote>And so one a tyme Merlyon ded shew hir in a roche whereas was a grete wondir and wrought by enchauntement that went undir a grete stone. So by hir subtyle worchyng she made Merlyon to go undir that stone to latte hir wete of the mervayles there, but she wrought so there for hym that he come never oute for all the craufte he coude do, and so she departed and left Merlyon.<br/><br />
<blockquote>Malory, "The Tale of King Arthur, Chapter IV, The War with Five Kings</blockquote></blockquote><br />
<br />
Four centuries later, Tennyson's version of the legend has Vivian entrap him in a tree. Vivian is his apprentice and also a vixen at court. Instead of being a chaste honorable woman concerned about Merlin's advances, in this Victorian version of the legend, Vivian seduces Merlin:<br />
<br />
<blockquote>For Merlin once had told her of a charm,<br/><br />
The which if any wrought on any one <br/><br />
With woven paces and with waving arms,<br/><br />
The man so wrought on ever seem'd to lie <br/><br />
Closed in the four walls of a hollow tower,<br/><br />
From which was no escape for evermore;<br/><br />
And none could find that man for evermore,<br/><br />
Nor could he see but him who wrought the charm <br/><br />
coming and going, and he lay as dead <br/><br />
And lost to life and use and name and fame.<br/><br />
<blockquote>''Idylls of the King''</blockquote></blockquote><br />
<br />
==Stargate References==<br />
===Merlin's Treasure in Avalon===<br />
{|<br />
|valign="top"|[[Image:901-tablet.jpg|thumb|170px|left|Myrddin's tablet]]<br />
|valign="top"|[[Image:901-atlantis-db.jpg|thumb|170px|left|Myrddin's name in the Ancient database from Atlantis]]<br />
|valign="top"|[[Image:merlin.jpg|thumb|170px|left|Merlin's hologram in Avalon]]<br />
|}<br />
Vala Mal Doran brought a stolen tablet encoded with Ancient to the SGC for Daniel Jackson to decipher. After decoding and translating the tablet, Daniel said that it spoke of a great storehouse of treasure. Vala insisted that this treasure was on Earth. The location of this treasure wasn't specified in the tablet, but the man who carved the tablet signed it &mdash; Myrddin. (9.01 "Avalon Part 1")<br />
<br />
The Atlantis Expedition Team brought back information they obtained from the Ancient database stored in the great city-ship Atlantis in the Pegasus Galaxy. The database included a list of names of those Ancient city-dwellers who returned to Earth 10,000 years ago to escape from the Wraith, a terrible enemy who had besieged the city for several years. Amazingly, Daniel found the same name in this list of names: Myrddin, whose other popular name is Merlin of Arthurian legend. This gave Daniel a clue as to where the treasure might be located. He followed some of the various versions of Arthurian legend to narrow down the search to the Tor of Glastonbury &mdash; the Isle of Avalon. (9.01 "Avalon Part 1")<br />
<br />
Using the Asgard sensors on the ''Prometheus'', the SGC found that the Tor had underground caverns about half a mile down. Using the ring transporter, Lt. Col. Cameron Mitchell, Daniel, Teal'c, and Vala beamed into the cavern and were soon thereafter faced with a sword in the stone and a holographic image of Merlin. The hologram gave his message, addressed to the Knights of the Round Table, telling them that they would have to prove they had truth of spirit and wealth of knowledge in order to obtain the treasures hidden in the underworld, the storehouse of riches of Ambrosius Aurelianus, the name attributed to King Arthur in some versions of Arthurian legend. (9.01 "Avalon Part 1")<br />
<br />
In order for the team to gain access to the treasures promised in Merlin's holographic message, they had to solve two riddles, each contained in its own chamber. When the cavern's sensors detected that someone had crossed the threshold into the puzzle chamber, fires were automatically lit to reveal the puzzle situated on top of a rectangular pedestal which was located in the center of the chamber. After Mitchell and Teal'c both entered their chamber, a large stone came down from within the ceiling to close off their entrance. The same thing happened in the chamber which Daniel and Vala entered. As soon as each team incorrectly solved their puzzles, the ceilings in their chambers began to lower, threatening to crush them to death. Eventually, both teams solved their puzzles, the ceilings lifted, and the doors opened. The final test was issued after Mitchell removed the sword from the stone. He had to fight a holographic knight. Eventually, Mitchell vanquished the knight and replaced the sword in the stone. At that moment, the treasure was revealed. (9.01 "Avalon Part 1", 9.02 "Avalon Part 2")<br />
{|<br />
|valign="top"|[[Image:90204.jpg|thumb|170px|left|Daniel reads Merlin's book left in Avalon]]<br />
|valign="top"|[[Image:902terminal.jpg|thumb|170px|left|Ancient communications terminal]]<br />
|valign="top"|[[Image:918trans.jpg|thumb|170px|left|Merlin's interdimensional device]]<br />
|}<br />
SGC personnel sifted through the treasure to see if there was any Ancient technology. They found a large book which told the story of the Altera, the advanced human ancestors of the Ancients who left their home galaxy millions of years ago and settled in the Milky Way where they called their new home "Avalon" and built the network of Stargates. They also discovered two devices: an intergalactic communications terminal and an interdimensional device. (9.02 "Avalon Part 2", 9.18 "Arthur's Mantle")<br />
<br />
They took these devices back to the SGC where Dr. Bill Lee began doing research on them. Daniel continued to study the large book and found that the intergalactic communications terminal could be activated using the communications stones which the SGC already had on hand (8.15 "Citizen Joe"). Daniel and Vala used the two stones in the terminal and were psychically linked to a human married couple named Harrid and Sallis. It was during this link that the Ascended Beings known as the Ori were alerted to the existence of humanity in the Milky Way Galaxy. The Ori are the rivals of the Altera and it was the Ori's attempt to wipe out the Altera which caused the Altera to flee from their galaxy those millions of years ago. Once the Altera ascended (also known as the Ancients and The Others), they shielded the existence of humanity in this galaxy from the Ori so that the Ori would not attempt to convert them into worshippers and sap their life forces in order to grow stronger in the ascended planes. The Ori have declared a holy war on the Milky Way, the prize being the power to wipe out their ascended rivals. (9.02 "Avalon Part 2", 9.03 "Origin Part 3", 9.10 "The Fourth Horseman Part 1", 9.11 "The Fourth Horseman Part 2")<br />
<br />
===Merlin's Weapon: The Sangreal===<br />
{|<br />
|valign="top"|[[Image:920daniel-library.jpg|thumb|170px|left|Daniel researches Merlin's library]]<br />
|valign="top"|[[Image:920merlin.jpg|thumb|170px|left|Merlin's hologram in Camelot wears the Sangreal]]<br />
|valign="top"|[[Image:sangreal-concept.jpg|thumb|170px|left|Artist's rendering of the Sangreal]]<br />
|}<br />
Merlin knew of the Ori and the threat they posed. After he made a home on Earth, he ascended, but couldn't continue to abide by The Others' rules of non-interference. He decided to retake human form to develop a weapon which would neutralize the Ori. Knowing that The Others would be watching him, he built the interdimensional device so that he could do his research in an alternate dimension, supposedly out of The Others' plane of existence. Merlin recorded the Stargate address of the planet on which he continued his research into the development of the anti-Ori weapon. (9.18 "Arthur's Mantle")<br />
<br />
SG-1 went to this planet and found a village strongly affected by Arthurian legends, for it was named Camelot and had a sword in a stone in its center. Merlin's research library was as he left it centuries ago because the villagers were afraid to go into it for fear of Merlin's curse. This curse was another holographic knight similar to the one Mitchell fought against in the Avalon cavern. Daniel read through Merlin's books and found some of his prophecies, one of which is said to be that as soon as the sword in the village's center is pulled from the stone, Arthur will return. Daniel had hypothesized that Merlin helped the man known as King Arthur to ascend, based on the myths of Arthur which said that Arthur would return after his mortal injury in the Battle of Camlann (the Once and Future King). The legend was different in the village of Camelot, however, stating that Arthur had defeated Mordred in the Battle of Camlann and then gone off along with some of his knights in search of the Sangreal, the "Holy Grail". As it turns out, this Sangreal was Merlin's anti-Ori weapon, taking on the form of a blood-red pendant which Merlin's Camelot hologram wore. (9.01 "Avalon Part 1", 9.20 "Camelot Part 2") <br />
<br />
Because a local village girl pulled the sword from the stone to help Mitchell fight the holographic knight, the villagers of Camelot are enthusiastically awaiting Arthur's return. Merlin's fate was unknown to those of Camelot; they knew only that he had disappeared about the same time that Arthur and his Knights began their quest. (9.20 "Camelot Part 2")<br />
<br />
===SG-1 Begins the Search for the Sangreal===<br />
{|<br />
|valign="top"|[[Image:1002 gawainsword.jpg|thumb|170px|left|Sir Gawain's sword]]<br />
|valign="top"|[[Image:1002 villagearchive.jpg|thumb|170px|left|Vagonbrei village archive]]<br />
|valign="top"|[[Image:moros.jpg|thumb|170px|left|Merlin was Moros, Atlantis High Councilor]]<br />
|}<br />
SG-1's search for Merlin's weapon became Daniel's highest priority. He returned to Camelot to obtain more of Merlin's journals, trying to connect them with Earth's myths. He was specifically looking for the location of the planets which Meurik, the governor of Camelot, had told him the Knights had gone in their quest: Castiana, Sahal, and Vagonbrei. Daniel's research led him to discover the Stargate address of Vagonbrei depicted in a volume which Merlin had written featuring the adventures of Sir Gawain, one of the Knights of the Round Table. (10.02 "Morpheus")<br />
<br />
The village on Vagonbrei was abandoned. All of its inhabitants had died in their sleep due to a parasitical infection. While there, the team was also infected with the parasite, so they were distracted with finding the cure while Daniel tried to stay awake with continued research in the village archive. He found that Morgan Le Fay had been on the planet and had hidden herself away in a cave. Apparently, Le Fay had stolen the Sangreal from Merlin and the Knights had gone after her. The villagers told the Knights about the cave and soon thereafter, they became infected with the parasite. One of the last entries in the archives told of the villagers' belief that Le Fay had cursed them with the sleeping sickness as punishment for revealing her location. (10.02 "Morpheus")<br />
<br />
Daniel knew that Morgan Le Fay was depicted in Earth's legends as Merlin's greatest rival. If she had taken the Sangreal, then it was possible that the stories about Merlin's being cursed by Morgan had some measure of truth. That would explain his disppearance at the same time the Knights had left on their quest. (10.02 "Morpheus")<br />
<br />
After finding the cure for the sleeping sickness, the team decided to follow up on some of the information Daniel found in the village archives by going to Atlantis. Since Merlin was known to have been one of the Ancients who left Atlantis 10,000 years ago, Daniel thought that there might be more information about him and the other planets involved in the Knights' quest. (10.02 "Morpheus")<br />
<br />
The team took the ''Odyssey'' to Atlantis. Before their arrival, Daniel asked Dr. Elizabeth Weir, the leader of the Atlantis Expedition, to search the archives for the names Castiana and Sahal and any other variations. Her research come up empty, so Daniel decided to start at the beginning of the Ancients' time in the Milky Way and obtain the names of all of the settlements. He hoped to associate the Ancient names with the Old English names of the planets Castiana and Sahal. Weir showed the holographic interface to the database to Daniel and Vala where they could interact with an avatar. (10.03 "The Pegasus Project")<br />
<br />
Vala grew impatient with Daniel's methodology and urged him to ask the hologram his question directly. After a brief argument, Daniel asked the question, not expecting an answer. To his complete shock, the avatar not only gave him the Ancient names of the planets, but also their Stargate addresses. Daniel stared at the female projection in silence for a while, trying to understand how it was that the avatar knew the Old English names of the planets since that language didn't come into being until several thousand years after the avatar was created. (10.03 "The Pegasus Project")<br />
<br />
Daniel decided to do some more research into those who left Atlantis along with Myrddin 10,000 years ago. He asked the avatar to show each person one-by-one and recognized Merlin immediately. Myrddin's Ancient name was Moros, and he had been the last High Councilor of Atlantis at the time of the evacuation. (Moros had a gruff disposition and was against the use of a time traveling machine similar to that found on Harry Maybourne's planet (8.13 "It's Good To Be King"). Ironically, Daniel has theorized that Merlin traveled in time in order to write down his prophecies much like the Ancient who used that time machine had done.) (9.20 "Camelot Part 2", 10.03 "The Pegasus Project"; ''Stargate Atlantis'': 1.5 "Before I Sleep")<br />
<br />
Daniel listened to and watched the avatar closely, and after she looked directly at him, called him by name, and urged him to act on the information she had given him, he realized that she wasn't an avatar, but an Ascended Being. More specifically, the avatar was Morgan Le Fay, who had built the holographic interface originally to educate young Lantian minds. (10.03 "The Pegasus Project")<br />
<br />
Le Fay, whose Ancient name was Ganos Lal, told Daniel that both she and Moros had ascended after arriving on Earth 10,000 years ago. But then, Moros decided to return to human form to develop his weapon. Amazingly, he returned in an advanced human form, keeping his knowledge and powers. At the time that he retook this form, he was the most powerful being on Earth. He formed the Round Table, established Camelot, and took Arthur and his Knights into his confidence. These men were entrusted with the knowledge of Merlin's nature and the existence of the weapon. Le Fay was sent by The Others, the Ascended Ancients, to watch Merlin's development of the weapon because it threatened all Ascended Beings, not just the Ori. She was also told to stop him if necessary, and she apparently did so by taking the weapon from him. This act was what sent Arthur and his Knights on their quest. What happened to Merlin, however, wasn't addressed in Daniel's brief interview with Le Fay. Although she was Merlin's greatest rival back in the days of legend, she had changed her mind about the threat the Ori posed and wished to help Daniel in his search, but was pulled away by The Others while saying, "Merlin's weapon is not..." Through this action, the Ascended Ancients were telling Daniel that they did not intend to intervene in the war against the Ori. (10.03 "The Pegasus Project")<br />
<br />
===SG-1's Quest Produces Challenges===<br />
{|<br />
|valign="top"|[[Image:1010 parchment.jpg|thumb|170px|left|Morgan's Parchment of Virtues]]<br />
|valign="top"|[[Image:101009.jpg|thumb|170px|left|Adria and Daniel before the Sangreal]]<br />
|valign="top"|[[Image:1010 sangreal.jpg|thumb|170px|left|Sangreal is a hologram]]<br />
|}<br />
Using the Stargate addresses Le Fay gave, the team visited Castiana and Sahal, but found nothing. Daniel returned to Camelot to do additional research, feeling that he was missing some clue which Merlin had left behind. His research also took him to England where he had access to a private collection of Arthurian writings. (10.04 "Insiders", 10.05 "Uninvited")<br />
<br />
After inspiration came to Vala in a dream, the team discovered that when the Stargate glyphs of the addresses for Castiana, Sahal, and Vagonbrei were combined, they formed a unique address. SG-1 went to this planet and found that it was allegedly the place where Le Fay had hidden the Sangreal. She left a Parchment of Virtues and a map to aid those who sought the prize. These items were burned when an Ori invasion of the planet occurred right after Daniel read the Parchment. The village's librarian, Osric, promised to lead SG-1 to the hiding place with the map he had memorized. Along the way, the team picked up Ba'al, who claimed to know the name of the Sangreal's guardian, a dragon, and Adria, the Orici, who had been disguising herself as Osric all this time. (10.10 "The Quest Part 1")<br />
<br />
Adria took contol of the quest by threatening the lives of Daniel's teammates. She was the one who had inspired Vala in the dream because she felt she needed Daniel's help to take the Sangreal. Le Fay had built failsafes into the Sangreal's hiding place which prevented an advanced human such as Adria from taking it. Adria figured that Daniel, as a former Ascended, was the only one with the "truth of spirit" needed, but when Daniel attempted to take the glowing orb from its resting place, he discovered that it was merely a holographic projection. First, according to the Parchment of Virtues, the team had to speak the name of the guardian, a fire-breathing dragon, before they could possess Merlin's weapon. (10.10 "The Quest Part 1")<br />
<br />
The dragon chased the adventurers out of the cave where it continued its attacks. The seekers took refuge in a group of trees and after failing to kill the dragon with P-90 fire and C-4, they decided to try to figure out the dragon's name. Daniel finally figured out that the guardian was not the dragon, but Morgan Le Fay herself, the one who had built the challenges and left the clues. Daniel spoke the name "Ganos Lal", and the dragon disappeared. When they returned to take the Sangreal from its resting place, they triggered a transporter beam (similar to the Ancient Eye of the Gods) that took SG-1 and Ba'al to another planet, but left Adria behind. (10.11 "The Quest Part 2")<br />
<br />
===SG-1 Meets Merlin===<br />
{|<br />
|valign="top"|[[Image:1011 Merlin frozen.jpg|thumb|170px|left|Merlin in stasis]]<br />
|valign="top"|[[Image:1011 Merlin Daniel.jpg|thumb|170px|left|Merlin thinks Daniel is Galahad]]<br />
|valign="top"|[[Image:1011 Merlin device.jpg|thumb|170px|left|Merlin begins to build a new Sangreal]]<br />
|}<br />
To everyone's astonishment, Merlin had been left in a stasis chamber on this planet. A plaque near his chamber, written in Ancient, read, "Here lies Myrddin, Archmage of the Round." He was revived from stasis when a device similar to a Repository of Knowledge was activated by Vala's proximity. At first, Merlin was disoriented, thinking that those with him were from Arthur's Round Table. He thought that Carter was Guinivere; Mitchell, Percival; Daniel, Galahad; and Ba'al, Mordred. Ba'al immediately believed that Merlin had lost his senses and started to complain, but Merlin waved his hand and commanded that Ba'al be silent. Ba'al lost his ability to speak. Merlin's powers as an advanced human were still available to him. (10.11 "The Quest Part 2")<br />
<br />
After Daniel and Vala talked with Merlin, he realized that it was necessary to build the weapon to use against the Ori. Originally, when he had built the weapon over a thousand years ago, Morgan Le Fay stopped his using it by destroying it. But, Le Fay knew that the Ori threat was real enough to warrant her preserving Merlin so that he could build the weapon once again if necessary. She placed him in stasis, but he had aged too much to produce the weapon on his own. Knowing that the Ori were in the Milky Way Galaxy and that his weapon provided the only hope of defeating them, Merlin decided that he needed to do "one last task" before he died: he uploaded his consciousness into the Repository, hoping that Daniel would choose to download it after his body's death. He had learned that Daniel had been helped to ascend by Oma Desala and apparently scanned Daniel's mind for his truth of spirit. His last words were, "Good luck, Doctor Jackson," and Daniel put together the clues to determine what Merlin had intended. He stepped up to the Repository and took the download. (10.11 "The Quest Part 2")<br />
<br />
===Merlin's Last Task: Detonate His Weapon===<br />
{|<br />
|valign="top"|[[Image:1011eg.jpg|thumb|170px|left|Daniel downloads Merlin's consciousness]]<br />
|valign="top"|[[Image:1011weapon-stage2.jpg|thumb|170px|left|Daniel gets to Stage 2]]<br />
|valign="top"|[[Image:101109.jpg|thumb|170px|left|Daniel demonstrates Merlin's advanced human powers]]<br />
|}<br />
The team knew that Adria would be tracking them down as the Eye of the Gods on the planet transported them from one planet to another in a private network of Stargates. While Carter, Ba'al, and Teal'c worked on overriding the dialing cycle in order to dial home, Daniel built the weapon using the Repository as a computer-assisted design device. His progress was slowed as Merlin's consciousness started to take over, including modifying Daniel's physiology to handle the advanced human knowledge and powers. He first demonstrated telekinesis when he asked for water and the canteen flew in the air into his hand. As Vala and Mitchell grew more concerned, Daniel tried to reassure them that Merlin knew that Daniel's body would need to be modified in order to complete the weapon. Daniel also knew that he had to give into Merlin in order to see the task through, even if it meant he would be lost in the process. (10.11 "The Quest Part 2")<br />
<br />
Daniel got as far as Stage 2 of the device, explaining that the red jewel known as the Sangreal was actually the final stage and the key to making the weapon work, when Adria found them. Daniel used Merlin's advanced human powers to command lightning to kill the Ori soldiers who had come through the Stargate. He also used powers to fight against Adria so that SG-1 could get through the Stargate back to Earth. He didn't wish to have the weapon fall into Adria's hands, so he stayed with it, knowing that he'd be captured. (10.11 "The Quest Part 2", 10.14 "The Shroud")<br />
{|<br />
|valign="top"|[[Image:101403.jpg|thumb|170px|left|Merlin protects Daniel as Adria converts him into a Prior]]<br />
|valign="top"|[[Image:1014weapon-prior.jpg|thumb|170px|left|Daniel completes the pieces to Merlin's weapon]]<br />
|valign="top"|[[Image:101404.jpg|thumb|170px|left|Daniel held captive by his friends]]<br />
|}<br />
Daniel's concerns about Adria's possessing the partially-completed weapon were valid; instead of destroying it, she decided to complete it so that it could be used against the Ancients. But, she didn't know how to complete the weapon, so she took Daniel captive. Instead of torturing him, she spent her time talking with him and getting to know him. Daniel and Merlin decided to use her interest in him and have her convert him into a Prior so that he could pilot the warship through the Supergate to the Ori's galaxy and detonate the weapon. It was an elaborate plan which depended on Merlin's ability to protect Daniel as Adria attempted to seduce him to Origin. She converted him into a Prior, promising that she could do more for him as he could do more for her. Daniel promised that he'd complete the weapon for her, and Merlin's protection of him allowed him to deceive Adria completely. (10.14 "The Shroud")<br />
<br />
Daniel completed all of the pieces to the weapon, but Adria urged him not to assemble it until there were more worshippers in the Milky Way, building up the Ori's strength in order to distract the Ancients by attacking them directly on the ascended planes. Adria then planned to detonate the weapon as soon as the Ori moved away, since the weapon worked only within the scope of the galaxy in which it was detonated. (10.14 "The Shroud")<br />
<br />
While Adria was away gathering more worshippers, Daniel had himself captured by SG-1 so that he could ask them to shut down the wormhole from the Pegasus Galaxy to the Supergate (established in 10.03 "The Pegasus Project") so that he could pilot the warship with the weapon onboard to the Ori's galaxy. But because he was a Prior, the team didn't trust his motives. They activated the Anti-Prior Device against him and strapped him to a chair onboard the ''Odyssey''. Eventually, they believed him enough to check out his story, hoping that they could at least get the nearly-completed weapon out of Adria's hands and at most to actually activate it and send it through to the Ori's galaxy. (10.14 "The Shroud")<br />
<br />
SG-1 left Daniel behind, still strapped in the chair onboard the ''Odyssey''. Richard Woolsey of the IOA had suggested that Daniel be killed because of the threat he possibly posed. Ever since the incident with Khalek, Woolsey's position was to eliminate a potential threat immediately. He felt that it would be safer to kill Daniel than to risk that Adria had sent the Prior to make them shut down the wormhole to let more warships through. Jack and Landry convinced him to place Daniel in stasis in the Antarctic chamber instead. They would await the results of SG-1's mission, based on the intel Daniel gave them, before letting him return to his old self, something that Daniel claimed that Merlin had programmed his body to do at the moment of the download (because it was harmful to Daniel's body to keep two consciousnesses for an extended period of time). (10.14 "The Shroud")<br />
{|<br />
|valign="top"|[[Image:1014adria-whammy.jpg|thumb|170px|left|Merlin uses most of his strength to neutralize Adria]]<br />
|valign="top"|[[Image:1014weapon-active.jpg|thumb|170px|left|Merlin's weapon counting down to detonation]]<br />
|valign="top"|[[Image:1014daniel-pilot.jpg|thumb|170px|left|As a Prior, Daniel pilots the warship with Merlin's activated weapon onboard]]<br />
|}<br />
Merlin was desperate to see his plan through, so he managed to overcome the effects of the Anti-Prior Device and take the ''Odyssey'' to the Supergate. He returned the ship's crew to Earth and took Jack with him so that Jack could give the command to the ''Daedalus'' in the Pegasus Galaxy to destroy the Stargate which was linked to the Supergate. (10.14 "The Shroud")<br />
<br />
Once they arrived at the site, they saw that Adria had arrived to prevent SG-1's sending the weapon through. Merlin cloaked the ''Odyssey'' (something that it wasn't capable of doing before) and boarded the warship where SG-1 was, finding them captured by Adria and some of her soldiers. Daniel used the Anti-Prior Device on Adria, and Merlin used nearly all of his strength by penetrating her personal shield and knocking her out with an energy blast he created with his advanced human powers. Nearly drained of his strength and running out of time before Merlin's genetic program returned him to his old self, Daniel took control of the warship and asked that SG-1 activate the weapon. He pleaded with Jack to give the command to sever the wormhole, and Jack finally trusted him enough to do it. With the weapon armed, Daniel began to pilot the warship through the wormhole, but collapsed as Merlin left him and his body returned to his state before the download. Jack beamed the team off before the warship continued on its path through the Supergate. (10.14 "The Shroud")<br />
<br />
Daniel told the team that Merlin had sacrificed himself to see the mission through. Finally, after first realizing the threat the Ori posed, Merlin had the once-in-a-lifetime opportunity to use his weapon by using Daniel as his vessel. He wasn't present to know if the weapon was successful at eliminating the Ori, or to see six more warships entering the galaxy through the Supergate. (10.14 "The Shroud")<br />
<br />
==Episodes==<br />
<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Adria]]<br />
* [[Ba'al]]<br />
* [[Harrid]]<br />
* [[Khalek]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Morgan Le Fay]]<br />
* [[Meurik]]<br />
* [[Osric]]<br />
* [[Sallis]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
===Keywords===<br />
<br />
* [[Altera]]<br />
* [[Ancient Timeship]]<br />
* [[Ancient Stasis Chamber]]<br />
* [[Ancients]]<br />
* [[Antarctic Outpost]]<br />
* [[Anti-Prior Device]]<br />
* [[Arthur and the Knights of the Round Table]]<br />
* [[Ascended Beings]]<br />
* [[Lost City of the Ancients|Atlantis]]<br />
* [[:Category:Stargate Atlantis Team|Atlantis Expedition Team]]<br />
* [[Avalon]]<br />
* [[C-4]]<br />
* [[Camelot]]<br />
* [[Castiana / Taoth Vaclarush]]<br />
* [[Daedalus]]<br />
* [[Eye of the Gods]]<br />
* [[Harry Maybourne's Planet]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Merlin's Interdimensional Device]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[Ori Warship]]s<br />
* [[P-90]]<br />
* [[Parchment of Virtues]]<br />
* [[Priors of the Ori]]<br />
* [[Prometheus]]<br />
* [[Repository of Knowledge]]<br />
* [[Ring Transporter]]<br />
* [[Sahal / Valos Cor]]<br />
* [[Sangreal]]<br />
* [[Sleeper Parasite]]<br />
* [[Supergate]]<br />
* [[Vagonbrei]]<br />
* [[Wraith]]<br />
<br />
===Other===<br />
<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.15 "It's Good To Be King"]]<br />
* [[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
* [[SGA 1.15 "Before I Sleep" Episode Guide|Stargate Atlantis: 1.15 "Before I Sleep"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
<br />
==Further Reading==<br />
<br />
* ''Arthurian Romances'', Chretien de Troyes, Penguin Books, 1991.<br />
* ''Idylls of the King'', Alfred Lord Tennyson, Signet Classic, 1961.<br />
* ''Illustrated Encyclopedia of Arthurian Legends'', Ronan Coghlan, Barnes and Noble, 1995.<br />
* ''Malory Works'', edited by Eugene Vinaver, Oxford University Press, 1971.<br />
* ''Once and Future King'', E.B. White<br />
* [http://www.lib.rochester.edu/camelot/merlmenu.htm Camelot Project of University of Rochester]<br />
* [http://www.isleofavalon.co.uk/avalon-arthur.html Isle of Avalon: Arthurian Traditions in Glastonbury]<br />
* [http://www.mystical-www.co.uk/arthuriana2z/m.htm#MERLIN Mystical-WWW - The Arthurian A 2 Z listing M]<br />
<br />
==Actor==<br />
<br />
* [[Matthew Walker]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 15:43, 18 Jul 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Merlin&diff=22604Merlin2008-02-24T05:45:45Z<p>Aurora: add merlin legend info</p>
<hr />
<div>[[Category:Ancients]][[Category:Arthurian Legends]][[Category:The Others]][[Category:Ascended Beings]][[Image:101102.jpg|thumb|170px|left|Merlin]]<br />
==Earth Culture of Origin==<br />
<br />
Celtic, Druid, Welsh, Scottish, British<br />
<br />
==Alternate Names / Spellings==<br />
<br />
Myrddin ab Morfryn, Myrddyn, Merlini, Emrys, Merlin Ambrosius, Druid Thomas, Thomas of Rymour, Merlin Anglicus, Myrddin Emrys (Welsh), Myrddin Wyllt (Merlin the wild), Merlin Caledonensis (Scottish Merlin), Merlinus, Merlyn<br />
<br />
==Earth Mythological References==<br />
<br />
Merlin was literally the "man behind the throne. He was Arthur's chief advisor in his early days as ruler, and sometimes his tutor before the boy became ruler. Merlin is often credited with the idea of the famous round table. He helped establish Camelot, foresaw the quest for the Holy Grail, and the destruction of Arthur's reign due to Mordred's arrival and/or Guinevere's relationship with Lancelot. Merlin also set up the sword in the stone (as Daniel Jackson pointed out, not the same sword as Excalibur) to determine the true king of Britain. In Sir Tomas Malory's works, he introduces Merlin (Merlion/Merlyon) to the Lady of the Lake, who gives Arthur Excalibur and the magical scabbard that prevents him from losing any blood "be he ever so wounded."<br />
<br />
In many legends, Merlin was even instrumental in creating the circumstances for Arthur's conception, casting an enchantment to make Uther Pendragon appear to Igraine as her husband Gorlois before his death was reported to her. Merlin helped set up Arthur's adoption as a ward in one of Uther's loyal knights. <br />
<br />
Merlin's own birth is shrouded in mystery. He got an early reputation as a prophet. One of the earliest Arthurian legends, Geoffrey of Monmouth's ''History of the Kings of Britain'' is credited as being the first entry of Merlin into the legend. Geoffrey devotes a great deal of writings to Merlin's prophecies. He had Merlin the son of a king's daughter who became a nun, and an incubus. Merlin himself is not sullied by this parentage due to his baptism. Merlin became known for his prophecies to the various Roman generals, and instructed Ambrosius Aurelianus to move the "Giants Ring" of Ireland to Britain...the stone ring now known as Stonehenge. In E.B. White's twentieth century telling of the legend, he explains Merlin's prophecies by having the magician living backwards–Arthur's first meeting with the magician is Merlin's actual farewell to the boy.<br />
<br />
Various legends either drop Merlin from Arthur's story, or have him escort Arthur's body to Avalon. However a few legends have Merlin defeated by Nimue/Vivian, his female apprentice who entrapped him in a tree or a cave. In the 1400s, Sir Tomas Malory wrote a great deal on the legend of King Arthur. He had Merlyon leave Arthur's court with the Lady of the Lake (sometimes credited as Morgan le Fay). As to Merlin's end, Malory has the Lady suspicious of him for his devilish birth and that he was making advances towards her:<br />
<br />
<blockquote>And so one a tyme Merlyon ded shew hir in a roche whereas was a grete wondir and wrought by enchauntement that went undir a grete stone. So by hir subtyle worchyng she made Merlyon to go undir that stone to latte hir wete of the mervayles there, but she wrought so there for hym that he come never oute for all the craufte he coude do, and so she departed and left Merlyon.<br/><br />
<blockquote>Malory, "The Tale of King Arthur, Chapter IV, The War with Five Kings</blockquote></blockquote><br />
<br />
Four centuries later, Tennyson's version of the legend has Vivian entrap him in a tree. Vivian is his apprentice and also a vixen at court. Instead of being a chaste honorable woman concerned about Merlin's advances, in this Victorian version of the legend, Vivian seduces Merlin:<br />
<br />
<blockquote>For Merlin once had told her of a charm,<br/><br />
The which if any wrought on any one <br/><br />
With woven paces and with waving arms,<br/><br />
The man so wrought on ever seem'd to lie <br/><br />
Closed in the four walls of a hollow tower,<br/><br />
From which was no escape for evermore;<br/><br />
And none could find that man for evermore,<br/><br />
Nor could he see but him who wrought the charm <br/><br />
coming and going, and he lay as dead <br/><br />
And lost to life and use and name and fame.<br/><br />
<blockquote>''Idylls of the King''</blockquote></blockquote><br />
<br />
==Stargate References==<br />
===Merlin's Treasure in Avalon===<br />
{|<br />
|valign="top"|[[Image:901-tablet.jpg|thumb|170px|left|Myrddin's tablet]]<br />
|valign="top"|[[Image:901-atlantis-db.jpg|thumb|170px|left|Myrddin's name in the Ancient database from Atlantis]]<br />
|valign="top"|[[Image:merlin.jpg|thumb|170px|left|Merlin's hologram in Avalon]]<br />
|}<br />
Vala Mal Doran brought a stolen tablet encoded with Ancient to the SGC for Daniel Jackson to decipher. After decoding and translating the tablet, Daniel said that it spoke of a great storehouse of treasure. Vala insisted that this treasure was on Earth. The location of this treasure wasn't specified in the tablet, but the man who carved the tablet signed it &mdash; Myrddin. (9.01 "Avalon Part 1")<br />
<br />
The Atlantis Expedition Team brought back information they obtained from the Ancient database stored in the great city-ship Atlantis in the Pegasus Galaxy. The database included a list of names of those Ancient city-dwellers who returned to Earth 10,000 years ago to escape from the Wraith, a terrible enemy who had besieged the city for several years. Amazingly, Daniel found the same name in this list of names: Myrddin, whose other popular name is Merlin of Arthurian legend. This gave Daniel a clue as to where the treasure might be located. He followed some of the various versions of Arthurian legend to narrow down the search to the Tor of Glastonbury &mdash; the Isle of Avalon. (9.01 "Avalon Part 1")<br />
<br />
Using the Asgard sensors on the ''Prometheus'', the SGC found that the Tor had underground caverns about half a mile down. Using the ring transporter, Lt. Col. Cameron Mitchell, Daniel, Teal'c, and Vala beamed into the cavern and were soon thereafter faced with a sword in the stone and a holographic image of Merlin. The hologram gave his message, addressed to the Knights of the Round Table, telling them that they would have to prove they had truth of spirit and wealth of knowledge in order to obtain the treasures hidden in the underworld, the storehouse of riches of Ambrosius Aurelianus, the name attributed to King Arthur in some versions of Arthurian legend. (9.01 "Avalon Part 1")<br />
<br />
In order for the team to gain access to the treasures promised in Merlin's holographic message, they had to solve two riddles, each contained in its own chamber. When the cavern's sensors detected that someone had crossed the threshold into the puzzle chamber, fires were automatically lit to reveal the puzzle situated on top of a rectangular pedestal which was located in the center of the chamber. After Mitchell and Teal'c both entered their chamber, a large stone came down from within the ceiling to close off their entrance. The same thing happened in the chamber which Daniel and Vala entered. As soon as each team incorrectly solved their puzzles, the ceilings in their chambers began to lower, threatening to crush them to death. Eventually, both teams solved their puzzles, the ceilings lifted, and the doors opened. The final test was issued after Mitchell removed the sword from the stone. He had to fight a holographic knight. Eventually, Mitchell vanquished the knight and replaced the sword in the stone. At that moment, the treasure was revealed. (9.01 "Avalon Part 1", 9.02 "Avalon Part 2")<br />
{|<br />
|valign="top"|[[Image:90204.jpg|thumb|170px|left|Daniel reads Merlin's book left in Avalon]]<br />
|valign="top"|[[Image:902terminal.jpg|thumb|170px|left|Ancient communications terminal]]<br />
|valign="top"|[[Image:918trans.jpg|thumb|170px|left|Merlin's interdimensional device]]<br />
|}<br />
SGC personnel sifted through the treasure to see if there was any Ancient technology. They found a large book which told the story of the Altera, the advanced human ancestors of the Ancients who left their home galaxy millions of years ago and settled in the Milky Way where they called their new home "Avalon" and built the network of Stargates. They also discovered two devices: an intergalactic communications terminal and an interdimensional device. (9.02 "Avalon Part 2", 9.18 "Arthur's Mantle")<br />
<br />
They took these devices back to the SGC where Dr. Bill Lee began doing research on them. Daniel continued to study the large book and found that the intergalactic communications terminal could be activated using the communications stones which the SGC already had on hand (8.15 "Citizen Joe"). Daniel and Vala used the two stones in the terminal and were psychically linked to a human married couple named Harrid and Sallis. It was during this link that the Ascended Beings known as the Ori were alerted to the existence of humanity in the Milky Way Galaxy. The Ori are the rivals of the Altera and it was the Ori's attempt to wipe out the Altera which caused the Altera to flee from their galaxy those millions of years ago. Once the Altera ascended (also known as the Ancients and The Others), they shielded the existence of humanity in this galaxy from the Ori so that the Ori would not attempt to convert them into worshippers and sap their life forces in order to grow stronger in the ascended planes. The Ori have declared a holy war on the Milky Way, the prize being the power to wipe out their ascended rivals. (9.02 "Avalon Part 2", 9.03 "Origin Part 3", 9.10 "The Fourth Horseman Part 1", 9.11 "The Fourth Horseman Part 2")<br />
<br />
===Merlin's Weapon: The Sangreal===<br />
{|<br />
|valign="top"|[[Image:920daniel-library.jpg|thumb|170px|left|Daniel researches Merlin's library]]<br />
|valign="top"|[[Image:920merlin.jpg|thumb|170px|left|Merlin's hologram in Camelot wears the Sangreal]]<br />
|valign="top"|[[Image:sangreal-concept.jpg|thumb|170px|left|Artist's rendering of the Sangreal]]<br />
|}<br />
Merlin knew of the Ori and the threat they posed. After he made a home on Earth, he ascended, but couldn't continue to abide by The Others' rules of non-interference. He decided to retake human form to develop a weapon which would neutralize the Ori. Knowing that The Others would be watching him, he built the interdimensional device so that he could do his research in an alternate dimension, supposedly out of The Others' plane of existence. Merlin recorded the Stargate address of the planet on which he continued his research into the development of the anti-Ori weapon. (9.18 "Arthur's Mantle")<br />
<br />
SG-1 went to this planet and found a village strongly affected by Arthurian legends, for it was named Camelot and had a sword in a stone in its center. Merlin's research library was as he left it centuries ago because the villagers were afraid to go into it for fear of Merlin's curse. This curse was another holographic knight similar to the one Mitchell fought against in the Avalon cavern. Daniel read through Merlin's books and found some of his prophecies, one of which is said to be that as soon as the sword in the village's center is pulled from the stone, Arthur will return. Daniel had hypothesized that Merlin helped the man known as King Arthur to ascend, based on the myths of Arthur which said that Arthur would return after his mortal injury in the Battle of Camlann (the Once and Future King). The legend was different in the village of Camelot, however, stating that Arthur had defeated Mordred in the Battle of Camlann and then gone off along with some of his knights in search of the Sangreal, the "Holy Grail". As it turns out, this Sangreal was Merlin's anti-Ori weapon, taking on the form of a blood-red pendant which Merlin's Camelot hologram wore. (9.01 "Avalon Part 1", 9.20 "Camelot Part 2") <br />
<br />
Because a local village girl pulled the sword from the stone to help Mitchell fight the holographic knight, the villagers of Camelot are enthusiastically awaiting Arthur's return. Merlin's fate was unknown to those of Camelot; they knew only that he had disappeared about the same time that Arthur and his Knights began their quest. (9.20 "Camelot Part 2")<br />
<br />
===SG-1 Begins the Search for the Sangreal===<br />
{|<br />
|valign="top"|[[Image:1002 gawainsword.jpg|thumb|170px|left|Sir Gawain's sword]]<br />
|valign="top"|[[Image:1002 villagearchive.jpg|thumb|170px|left|Vagonbrei village archive]]<br />
|valign="top"|[[Image:moros.jpg|thumb|170px|left|Merlin was Moros, Atlantis High Councilor]]<br />
|}<br />
SG-1's search for Merlin's weapon became Daniel's highest priority. He returned to Camelot to obtain more of Merlin's journals, trying to connect them with Earth's myths. He was specifically looking for the location of the planets which Meurik, the governor of Camelot, had told him the Knights had gone in their quest: Castiana, Sahal, and Vagonbrei. Daniel's research led him to discover the Stargate address of Vagonbrei depicted in a volume which Merlin had written featuring the adventures of Sir Gawain, one of the Knights of the Round Table. (10.02 "Morpheus")<br />
<br />
The village on Vagonbrei was abandoned. All of its inhabitants had died in their sleep due to a parasitical infection. While there, the team was also infected with the parasite, so they were distracted with finding the cure while Daniel tried to stay awake with continued research in the village archive. He found that Morgan Le Fay had been on the planet and had hidden herself away in a cave. Apparently, Le Fay had stolen the Sangreal from Merlin and the Knights had gone after her. The villagers told the Knights about the cave and soon thereafter, they became infected with the parasite. One of the last entries in the archives told of the villagers' belief that Le Fay had cursed them with the sleeping sickness as punishment for revealing her location. (10.02 "Morpheus")<br />
<br />
Daniel knew that Morgan Le Fay was depicted in Earth's legends as Merlin's greatest rival. If she had taken the Sangreal, then it was possible that the stories about Merlin's being cursed by Morgan had some measure of truth. That would explain his disppearance at the same time the Knights had left on their quest. (10.02 "Morpheus")<br />
<br />
After finding the cure for the sleeping sickness, the team decided to follow up on some of the information Daniel found in the village archives by going to Atlantis. Since Merlin was known to have been one of the Ancients who left Atlantis 10,000 years ago, Daniel thought that there might be more information about him and the other planets involved in the Knights' quest. (10.02 "Morpheus")<br />
<br />
The team took the ''Odyssey'' to Atlantis. Before their arrival, Daniel asked Dr. Elizabeth Weir, the leader of the Atlantis Expedition, to search the archives for the names Castiana and Sahal and any other variations. Her research come up empty, so Daniel decided to start at the beginning of the Ancients' time in the Milky Way and obtain the names of all of the settlements. He hoped to associate the Ancient names with the Old English names of the planets Castiana and Sahal. Weir showed the holographic interface to the database to Daniel and Vala where they could interact with an avatar. (10.03 "The Pegasus Project")<br />
<br />
Vala grew impatient with Daniel's methodology and urged him to ask the hologram his question directly. After a brief argument, Daniel asked the question, not expecting an answer. To his complete shock, the avatar not only gave him the Ancient names of the planets, but also their Stargate addresses. Daniel stared at the female projection in silence for a while, trying to understand how it was that the avatar knew the Old English names of the planets since that language didn't come into being until several thousand years after the avatar was created. (10.03 "The Pegasus Project")<br />
<br />
Daniel decided to do some more research into those who left Atlantis along with Myrddin 10,000 years ago. He asked the avatar to show each person one-by-one and recognized Merlin immediately. Myrddin's Ancient name was Moros, and he had been the last High Councilor of Atlantis at the time of the evacuation. (Moros had a gruff disposition and was against the use of a time traveling machine similar to that found on Harry Maybourne's planet (8.13 "It's Good To Be King"). Ironically, Daniel has theorized that Merlin traveled in time in order to write down his prophecies much like the Ancient who used that time machine had done.) (9.20 "Camelot Part 2", 10.03 "The Pegasus Project"; ''Stargate Atlantis'': 1.5 "Before I Sleep")<br />
<br />
Daniel listened to and watched the avatar closely, and after she looked directly at him, called him by name, and urged him to act on the information she had given him, he realized that she wasn't an avatar, but an Ascended Being. More specifically, the avatar was Morgan Le Fay, who had built the holographic interface originally to educate young Lantian minds. (10.03 "The Pegasus Project")<br />
<br />
Le Fay, whose Ancient name was Ganos Lal, told Daniel that both she and Moros had ascended after arriving on Earth 10,000 years ago. But then, Moros decided to return to human form to develop his weapon. Amazingly, he returned in an advanced human form, keeping his knowledge and powers. At the time that he retook this form, he was the most powerful being on Earth. He formed the Round Table, established Camelot, and took Arthur and his Knights into his confidence. These men were entrusted with the knowledge of Merlin's nature and the existence of the weapon. Le Fay was sent by The Others, the Ascended Ancients, to watch Merlin's development of the weapon because it threatened all Ascended Beings, not just the Ori. She was also told to stop him if necessary, and she apparently did so by taking the weapon from him. This act was what sent Arthur and his Knights on their quest. What happened to Merlin, however, wasn't addressed in Daniel's brief interview with Le Fay. Although she was Merlin's greatest rival back in the days of legend, she had changed her mind about the threat the Ori posed and wished to help Daniel in his search, but was pulled away by The Others while saying, "Merlin's weapon is not..." Through this action, the Ascended Ancients were telling Daniel that they did not intend to intervene in the war against the Ori. (10.03 "The Pegasus Project")<br />
<br />
===SG-1's Quest Produces Challenges===<br />
{|<br />
|valign="top"|[[Image:1010 parchment.jpg|thumb|170px|left|Morgan's Parchment of Virtues]]<br />
|valign="top"|[[Image:101009.jpg|thumb|170px|left|Adria and Daniel before the Sangreal]]<br />
|valign="top"|[[Image:1010 sangreal.jpg|thumb|170px|left|Sangreal is a hologram]]<br />
|}<br />
Using the Stargate addresses Le Fay gave, the team visited Castiana and Sahal, but found nothing. Daniel returned to Camelot to do additional research, feeling that he was missing some clue which Merlin had left behind. His research also took him to England where he had access to a private collection of Arthurian writings. (10.04 "Insiders", 10.05 "Uninvited")<br />
<br />
After inspiration came to Vala in a dream, the team discovered that when the Stargate glyphs of the addresses for Castiana, Sahal, and Vagonbrei were combined, they formed a unique address. SG-1 went to this planet and found that it was allegedly the place where Le Fay had hidden the Sangreal. She left a Parchment of Virtues and a map to aid those who sought the prize. These items were burned when an Ori invasion of the planet occurred right after Daniel read the Parchment. The village's librarian, Osric, promised to lead SG-1 to the hiding place with the map he had memorized. Along the way, the team picked up Ba'al, who claimed to know the name of the Sangreal's guardian, a dragon, and Adria, the Orici, who had been disguising herself as Osric all this time. (10.10 "The Quest Part 1")<br />
<br />
Adria took contol of the quest by threatening the lives of Daniel's teammates. She was the one who had inspired Vala in the dream because she felt she needed Daniel's help to take the Sangreal. Le Fay had built failsafes into the Sangreal's hiding place which prevented an advanced human such as Adria from taking it. Adria figured that Daniel, as a former Ascended, was the only one with the "truth of spirit" needed, but when Daniel attempted to take the glowing orb from its resting place, he discovered that it was merely a holographic projection. First, according to the Parchment of Virtues, the team had to speak the name of the guardian, a fire-breathing dragon, before they could possess Merlin's weapon. (10.10 "The Quest Part 1")<br />
<br />
The dragon chased the adventurers out of the cave where it continued its attacks. The seekers took refuge in a group of trees and after failing to kill the dragon with P-90 fire and C-4, they decided to try to figure out the dragon's name. Daniel finally figured out that the guardian was not the dragon, but Morgan Le Fay herself, the one who had built the challenges and left the clues. Daniel spoke the name "Ganos Lal", and the dragon disappeared. When they returned to take the Sangreal from its resting place, they triggered a transporter beam (similar to the Ancient Eye of the Gods) that took SG-1 and Ba'al to another planet, but left Adria behind. (10.11 "The Quest Part 2")<br />
<br />
===SG-1 Meets Merlin===<br />
{|<br />
|valign="top"|[[Image:1011 Merlin frozen.jpg|thumb|170px|left|Merlin in stasis]]<br />
|valign="top"|[[Image:1011 Merlin Daniel.jpg|thumb|170px|left|Merlin thinks Daniel is Galahad]]<br />
|valign="top"|[[Image:1011 Merlin device.jpg|thumb|170px|left|Merlin begins to build a new Sangreal]]<br />
|}<br />
To everyone's astonishment, Merlin had been left in a stasis chamber on this planet. A plaque near his chamber, written in Ancient, read, "Here lies Myrddin, Archmage of the Round." He was revived from stasis when a device similar to a Repository of Knowledge was activated by Vala's proximity. At first, Merlin was disoriented, thinking that those with him were from Arthur's Round Table. He thought that Carter was Guinivere; Mitchell, Percival; Daniel, Galahad; and Ba'al, Mordred. Ba'al immediately believed that Merlin had lost his senses and started to complain, but Merlin waved his hand and commanded that Ba'al be silent. Ba'al lost his ability to speak. Merlin's powers as an advanced human were still available to him. (10.11 "The Quest Part 2")<br />
<br />
After Daniel and Vala talked with Merlin, he realized that it was necessary to build the weapon to use against the Ori. Originally, when he had built the weapon over a thousand years ago, Morgan Le Fay stopped his using it by destroying it. But, Le Fay knew that the Ori threat was real enough to warrant her preserving Merlin so that he could build the weapon once again if necessary. She placed him in stasis, but he had aged too much to produce the weapon on his own. Knowing that the Ori were in the Milky Way Galaxy and that his weapon provided the only hope of defeating them, Merlin decided that he needed to do "one last task" before he died: he uploaded his consciousness into the Repository, hoping that Daniel would choose to download it after his body's death. He had learned that Daniel had been helped to ascend by Oma Desala and apparently scanned Daniel's mind for his truth of spirit. His last words were, "Good luck, Doctor Jackson," and Daniel put together the clues to determine what Merlin had intended. He stepped up to the Repository and took the download. (10.11 "The Quest Part 2")<br />
<br />
===Merlin's Last Task: Detonate His Weapon===<br />
{|<br />
|valign="top"|[[Image:1011eg.jpg|thumb|170px|left|Daniel downloads Merlin's consciousness]]<br />
|valign="top"|[[Image:1011weapon-stage2.jpg|thumb|170px|left|Daniel gets to Stage 2]]<br />
|valign="top"|[[Image:101109.jpg|thumb|170px|left|Daniel demonstrates Merlin's advanced human powers]]<br />
|}<br />
The team knew that Adria would be tracking them down as the Eye of the Gods on the planet transported them from one planet to another in a private network of Stargates. While Carter, Ba'al, and Teal'c worked on overriding the dialing cycle in order to dial home, Daniel built the weapon using the Repository as a computer-assisted design device. His progress was slowed as Merlin's consciousness started to take over, including modifying Daniel's physiology to handle the advanced human knowledge and powers. He first demonstrated telekinesis when he asked for water and the canteen flew in the air into his hand. As Vala and Mitchell grew more concerned, Daniel tried to reassure them that Merlin knew that Daniel's body would need to be modified in order to complete the weapon. Daniel also knew that he had to give into Merlin in order to see the task through, even if it meant he would be lost in the process. (10.11 "The Quest Part 2")<br />
<br />
Daniel got as far as Stage 2 of the device, explaining that the red jewel known as the Sangreal was actually the final stage and the key to making the weapon work, when Adria found them. Daniel used Merlin's advanced human powers to command lightning to kill the Ori soldiers who had come through the Stargate. He also used powers to fight against Adria so that SG-1 could get through the Stargate back to Earth. He didn't wish to have the weapon fall into Adria's hands, so he stayed with it, knowing that he'd be captured. (10.11 "The Quest Part 2", 10.14 "The Shroud")<br />
{|<br />
|valign="top"|[[Image:101403.jpg|thumb|170px|left|Merlin protects Daniel as Adria converts him into a Prior]]<br />
|valign="top"|[[Image:1014weapon-prior.jpg|thumb|170px|left|Daniel completes the pieces to Merlin's weapon]]<br />
|valign="top"|[[Image:101404.jpg|thumb|170px|left|Daniel held captive by his friends]]<br />
|}<br />
Daniel's concerns about Adria's possessing the partially-completed weapon were valid; instead of destroying it, she decided to complete it so that it could be used against the Ancients. But, she didn't know how to complete the weapon, so she took Daniel captive. Instead of torturing him, she spent her time talking with him and getting to know him. Daniel and Merlin decided to use her interest in him and have her convert him into a Prior so that he could pilot the warship through the Supergate to the Ori's galaxy and detonate the weapon. It was an elaborate plan which depended on Merlin's ability to protect Daniel as Adria attempted to seduce him to Origin. She converted him into a Prior, promising that she could do more for him as he could do more for her. Daniel promised that he'd complete the weapon for her, and Merlin's protection of him allowed him to deceive Adria completely. (10.14 "The Shroud")<br />
<br />
Daniel completed all of the pieces to the weapon, but Adria urged him not to assemble it until there were more worshippers in the Milky Way, building up the Ori's strength in order to distract the Ancients by attacking them directly on the ascended planes. Adria then planned to detonate the weapon as soon as the Ori moved away, since the weapon worked only within the scope of the galaxy in which it was detonated. (10.14 "The Shroud")<br />
<br />
While Adria was away gathering more worshippers, Daniel had himself captured by SG-1 so that he could ask them to shut down the wormhole from the Pegasus Galaxy to the Supergate (established in 10.03 "The Pegasus Project") so that he could pilot the warship with the weapon onboard to the Ori's galaxy. But because he was a Prior, the team didn't trust his motives. They activated the Anti-Prior Device against him and strapped him to a chair onboard the ''Odyssey''. Eventually, they believed him enough to check out his story, hoping that they could at least get the nearly-completed weapon out of Adria's hands and at most to actually activate it and send it through to the Ori's galaxy. (10.14 "The Shroud")<br />
<br />
SG-1 left Daniel behind, still strapped in the chair onboard the ''Odyssey''. Richard Woolsey of the IOA had suggested that Daniel be killed because of the threat he possibly posed. Ever since the incident with Khalek, Woolsey's position was to eliminate a potential threat immediately. He felt that it would be safer to kill Daniel than to risk that Adria had sent the Prior to make them shut down the wormhole to let more warships through. Jack and Landry convinced him to place Daniel in stasis in the Antarctic chamber instead. They would await the results of SG-1's mission, based on the intel Daniel gave them, before letting him return to his old self, something that Daniel claimed that Merlin had programmed his body to do at the moment of the download (because it was harmful to Daniel's body to keep two consciousnesses for an extended period of time). (10.14 "The Shroud")<br />
{|<br />
|valign="top"|[[Image:1014adria-whammy.jpg|thumb|170px|left|Merlin uses most of his strength to neutralize Adria]]<br />
|valign="top"|[[Image:1014weapon-active.jpg|thumb|170px|left|Merlin's weapon counting down to detonation]]<br />
|valign="top"|[[Image:1014daniel-pilot.jpg|thumb|170px|left|As a Prior, Daniel pilots the warship with Merlin's activated weapon onboard]]<br />
|}<br />
Merlin was desperate to see his plan through, so he managed to overcome the effects of the Anti-Prior Device and take the ''Odyssey'' to the Supergate. He returned the ship's crew to Earth and took Jack with him so that Jack could give the command to the ''Daedalus'' in the Pegasus Galaxy to destroy the Stargate which was linked to the Supergate. (10.14 "The Shroud")<br />
<br />
Once they arrived at the site, they saw that Adria had arrived to prevent SG-1's sending the weapon through. Merlin cloaked the ''Odyssey'' (something that it wasn't capable of doing before) and boarded the warship where SG-1 was, finding them captured by Adria and some of her soldiers. Daniel used the Anti-Prior Device on Adria, and Merlin used nearly all of his strength by penetrating her personal shield and knocking her out with an energy blast he created with his advanced human powers. Nearly drained of his strength and running out of time before Merlin's genetic program returned him to his old self, Daniel took control of the warship and asked that SG-1 activate the weapon. He pleaded with Jack to give the command to sever the wormhole, and Jack finally trusted him enough to do it. With the weapon armed, Daniel began to pilot the warship through the wormhole, but collapsed as Merlin left him and his body returned to his state before the download. Jack beamed the team off before the warship continued on its path through the Supergate. (10.14 "The Shroud")<br />
<br />
Daniel told the team that Merlin had sacrificed himself to see the mission through. Finally, after first realizing the threat the Ori posed, Merlin had the once-in-a-lifetime opportunity to use his weapon by using Daniel as his vessel. He wasn't present to know if the weapon was successful at eliminating the Ori, or to see six more warships entering the galaxy through the Supergate. (10.14 "The Shroud")<br />
<br />
==Episodes==<br />
<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.02 "Morpheus" Episode Guide|10.02 "Morpheus"]]<br />
* [[10.03 "The Pegasus Project" Episode Guide|10.03 "The Pegasus Project"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.05 "Uninvited" Episode Guide|10.05 "Uninvited"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[10.11 "The Quest Part 2" Episode Guide|10.11 "The Quest Part 2"]]<br />
* [[10.14 "The Shroud" Episode Guide|10.14 "The Shroud"]]<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Adria]]<br />
* [[Ba'al]]<br />
* [[Harrid]]<br />
* [[Khalek]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Morgan Le Fay]]<br />
* [[Meurik]]<br />
* [[Osric]]<br />
* [[Sallis]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Richard Woolsey]]<br />
<br />
==Related Articles==<br />
<br />
===Keywords===<br />
<br />
* [[Altera]]<br />
* [[Ancient Timeship]]<br />
* [[Ancient Stasis Chamber]]<br />
* [[Ancients]]<br />
* [[Antarctic Outpost]]<br />
* [[Anti-Prior Device]]<br />
* [[Arthur and the Knights of the Round Table]]<br />
* [[Ascended Beings]]<br />
* [[Lost City of the Ancients|Atlantis]]<br />
* [[:Category:Stargate Atlantis Team|Atlantis Expedition Team]]<br />
* [[Avalon]]<br />
* [[C-4]]<br />
* [[Camelot]]<br />
* [[Castiana / Taoth Vaclarush]]<br />
* [[Daedalus]]<br />
* [[Eye of the Gods]]<br />
* [[Harry Maybourne's Planet]]<br />
* [[International Oversight Advisory (IOA)]]<br />
* [[Merlin's Interdimensional Device]]<br />
* [[Odyssey]]<br />
* [[Ori]]<br />
* [[Ori Warship]]s<br />
* [[P-90]]<br />
* [[Parchment of Virtues]]<br />
* [[Priors of the Ori]]<br />
* [[Prometheus]]<br />
* [[Repository of Knowledge]]<br />
* [[Ring Transporter]]<br />
* [[Sahal / Valos Cor]]<br />
* [[Sangreal]]<br />
* [[Sleeper Parasite]]<br />
* [[Supergate]]<br />
* [[Vagonbrei]]<br />
* [[Wraith]]<br />
<br />
===Other===<br />
<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.15 "It's Good To Be King"]]<br />
* [[8.15 "Citizen Joe" Episode Guide|8.15 "Citizen Joe"]]<br />
* [[SGA 1.15 "Before I Sleep" Episode Guide|Stargate Atlantis: 1.15 "Before I Sleep"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
<br />
==Further Reading==<br />
<br />
* ''Arthurian Romances'', Chretien de Troyes, Penguin Books, 1991.<br />
* ''Idylls of the King'', Alfred Lord Tennyson, Signet Classic, 1961.<br />
* ''Illustrated Encyclopedia of Arthurian Legends'', Ronan Coghlan, Barnes and Noble, 1995.<br />
* ''Malory Works'', edited by Eugene Vinaver, Oxford University Press, 1971.<br />
* ''Once and Future King'', E.B. White<br />
* [http://www.lib.rochester.edu/camelot/merlmenu.htm Camelot Project of University of Rochester]<br />
* [http://www.isleofavalon.co.uk/avalon-arthur.html Isle of Avalon: Arthurian Traditions in Glastonbury]<br />
* [http://www.mystical-www.co.uk/arthuriana2z/m.htm#MERLIN Mystical-WWW - The Arthurian A 2 Z listing M]<br />
<br />
==Actor==<br />
<br />
* [[Matthew Walker]]<br />
<br />
----<br />
--[[User:DeeKayP|DeeKayP]] 15:43, 18 Jul 2005 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Louis&diff=22449Louis2008-02-11T15:29:42Z<p>Aurora: add category</p>
<hr />
<div>[[Category:SGC_Personnel]]<br />
==Summary==<br />
Sergeant Louis was a member of SG-14 during its ill-fated mission to P6Y-325. During the standard "meet and greet" with SG-14 and SG-15 on the planet, death gliders and Jaffa attacked. They were cut off from the Stargate. Louis was pinned down with teammate Capt. Blasdale by Jaffa fire, separated from the rest of his team. It is uncertain whether or not Louis survived the attack, or if he was one of the six casualties Lt. Astor later mentioned when recalling the mission.<br />
<br />
==Episodes==<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
<br />
==Related Characters==<br />
* [[Astor|Lt. Astor]]<br />
* [[Blasdale|Capt. Blasdale]]<br />
* [[Graham|Maj. Graham]]<br />
<br />
==Related Articles==<br />
* [[Death Glider]]<br />
* [[Jaffa]]<br />
* [[P6Y-325]]<br />
* [[SG-14]]<br />
* [[SG-15]]<br />
* [[Zatarc]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:17, 11 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Blasdale&diff=22448Blasdale2008-02-11T15:28:41Z<p>Aurora: forgot category</p>
<hr />
<div>[[Category:SGC_Personnel]]<br />
==Summary== <br />
Captain Blasdale was a member of SG-14. When on P6Y-325, Capt. Blasdale was pinned down with Lt. Louis by Jaffa fire. The pair were separated from the rest of SG-14, who were captured by Jaffa and released after being subjected to zatarc conditioning.<br />
<br />
Blasdale, unaware of his teammates' brainwashing, went with his team and SG-1 to Vorash, where the teams finalized negotiations for the Tok'ra/Tau'ri alliance. When Per'sus, high councillor to the Tok'ra was introduced, the zatarc conditioning took hold of Blasdale's team leader Maj. Graham. Graham began firing a Goa'uld weapon, trying to kill Per'sus and anyone nearby. Blasdale tried to stop Graham, and was killed in the struggle.<br />
<br />
==Episodes== <br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
<br />
==Related Characters== <br />
* [[Astor|Lt. Astor]]<br />
* [[Graham|Maj. Graham]]<br />
* [[Louis|Sgt. Louis]]<br />
* [[Per'sus]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[P6Y-325]]<br />
* [[SG-1]]<br />
* [[SG-14]]<br />
* [[SG-15]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Vorash]]<br />
* [[Zatarc]]<br />
* [[Zatarc Detector]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:16, 11 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=SG-14&diff=22447SG-142008-02-11T15:26:01Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:SG Teams|SG-14]][[Image:405_astor_memory.jpg|frame|left|SG-14 under fire on P6Y-325]]<br />
==Summary==<br />
<br />
SG-14 was a unit that was established sometime before the end of Season Two. The first reference to the team was in 2.20 "Show and Tell".<br />
<br />
==Stargate References==<br />
<br />
SG-14 was offworld when Charlie of the "Reetou" arrived at Stargate Command's base. (2.20 "Show and Tell"). They were not due to return to base until the following day. No further information was given about their mission.<br />
<br />
The next mission where SG-14 was mentioned was when the Tau'ri/Tok'ra alliance was nearing its completion (4.05 "Divide and Conquer"). The negotiations were finalized, and the Tok'ra leader Per'sus was meeting the SGC delegation of SG-1 and SG-14 when SG-14's leader, Major Graham started firing at the crowd using a Goa'uld ring weapon, killing Captain Blasdale of his own team. After everyone else took cover, the major unwillingly killed himself with the weapon. <br />
{|<br />
|valign="top"|[[Image:Graham.jpg|thumb|170px|left|A zatarc'ed Maj. Graham on Vorash]]<br />
|valign="top"|[[Image:Astor.jpg|thumb|170px|left|Lt. Astor under the zatarc detector]] <br />
|}<br />
<br />
Later, it was discovered that on a previous mission to P6Y-325 with SG-15, two members of SG-14, Major Graham and Lieutenant Astor, had been captured by the Goa'uld and subjected to brainwashing. The mission had been a standard meet and greet with some primitive natives. After sunset, the village had been attacked by death gliders. The Stargate clearing was full of Jaffa and SG-15 was under fire. SG-14 was split. Capt. Blasdale and Sgt. Louis were pinned down in one area and Maj. Graham and Lt. Astor were stuck in another. Astor and Graham were captured. Sgt. Louis may or may not have been killed during this mission.<br />
<br />
The captured Graham and Astor became zatarcs&mdash;unconsciously instructed to fulfill a mission, in this case assassination. When/if the mission failed or they were discovered to be zatarcs, an additional "suicide" command was induced. Graham and Astor had no memory of being captured; in fact part of the brainwashing was that they remembered and believed a completely false memory. Only Tok'ra technology revealed the truth when Lt. Astor was forced to remember the P6Y-325 mission while hooked up to a zatarc dectector. Unfortunately, after realizing the truth, a failsafe part of the brainwashing influenced Astor and she was forced to shoot herself, dying and obliterating evidence of how the brainwashing occurred.<br />
<br />
SG-14 was next mentioned when the SGC was rounding up Ba'al's clones throughout the galaxy (10.04 "Insiders"). The team brought in the last two clones that Stargate Command knew about. Whether or not they had captured other clones was unknown.<br />
<br />
==Episodes==<br />
<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[10.09 "Company Of Thieves" Episode Guide|10.09 "Company of Thieves"]]<br />
<br />
==Related Characters==<br />
* [[Anise]]<br />
* [[Ba'al]]<br />
* [[Charlie]]<br />
* [[Per'sus]]<br />
<br />
==Related Articles==<br />
<br />
* [[Cloning]]<br />
* [[Goa'uld]]<br />
* [[Jaffa]]<br />
* [[P6Y-325]]<br />
* [[Reetou]]<br />
* [[SG-1]]<br />
* [[SG-15]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Vorash]]<br />
* [[Zatarc]]<br />
* [[Zatarc Detector]]<br />
<br />
==Actors==<br />
<br />
* [[Phillip Mitchell]] as [[Graham|Maj. Graham]]<br />
* [[Kirsten Robek]] as [[Astor|Lt. Astor]]<br />
* Uncredited as [[Blasdale|Capt. Blasdale]]<br />
* Unseen as [[Louis|Sgt. Louis]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:26, 11 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Louis&diff=22446Louis2008-02-11T15:17:20Z<p>Aurora: initial content</p>
<hr />
<div>==Summary==<br />
Sergeant Louis was a member of SG-14 during its ill-fated mission to P6Y-325. During the standard "meet and greet" with SG-14 and SG-15 on the planet, death gliders and Jaffa attacked. They were cut off from the Stargate. Louis was pinned down with teammate Capt. Blasdale by Jaffa fire, separated from the rest of his team. It is uncertain whether or not Louis survived the attack, or if he was one of the six casualties Lt. Astor later mentioned when recalling the mission.<br />
<br />
==Episodes==<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
<br />
==Related Characters==<br />
* [[Astor|Lt. Astor]]<br />
* [[Blasdale|Capt. Blasdale]]<br />
* [[Graham|Maj. Graham]]<br />
<br />
==Related Articles==<br />
* [[Death Glider]]<br />
* [[Jaffa]]<br />
* [[P6Y-325]]<br />
* [[SG-14]]<br />
* [[SG-15]]<br />
* [[Zatarc]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:17, 11 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Blasdale&diff=22445Blasdale2008-02-11T15:16:02Z<p>Aurora: initial content</p>
<hr />
<div>==Summary== <br />
Captain Blasdale was a member of SG-14. When on P6Y-325, Capt. Blasdale was pinned down with Lt. Louis by Jaffa fire. The pair were separated from the rest of SG-14, who were captured by Jaffa and released after being subjected to zatarc conditioning.<br />
<br />
Blasdale, unaware of his teammates' brainwashing, went with his team and SG-1 to Vorash, where the teams finalized negotiations for the Tok'ra/Tau'ri alliance. When Per'sus, high councillor to the Tok'ra was introduced, the zatarc conditioning took hold of Blasdale's team leader Maj. Graham. Graham began firing a Goa'uld weapon, trying to kill Per'sus and anyone nearby. Blasdale tried to stop Graham, and was killed in the struggle.<br />
<br />
==Episodes== <br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
<br />
==Related Characters== <br />
* [[Astor|Lt. Astor]]<br />
* [[Graham|Maj. Graham]]<br />
* [[Louis|Sgt. Louis]]<br />
* [[Per'sus]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[P6Y-325]]<br />
* [[SG-1]]<br />
* [[SG-14]]<br />
* [[SG-15]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Vorash]]<br />
* [[Zatarc]]<br />
* [[Zatarc Detector]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:16, 11 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P6Y-325&diff=22444P6Y-3252008-02-11T15:14:18Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:405_astor_memory.jpg|thumb|left|Astor's memory of P6Y-325]] <br />
<br />
==Summary==<br />
<br />
P6Y-325 was where SG-14 and SG-15 came under attack by Jaffa while visiting the native people. Two members of SG-14 were captured while on the planet and turned into zatarcs.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P6Y-325; Lazairia<br />
* '''Number of Suns:''' One<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown<br />
* '''Introduced in Episode:''' 4.05 "Divide and Conquer"<br />
* '''Earth Cultural/Technological Equivalent:''' Primitive<br />
* '''Main Interest:''' "Meet and greet"<br />
* '''Influenced/Dominated by:''' Lazairians<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Geopolitical Structure and History== <br />
<br />
P6Y-325 was a heavily forested world with a Stargate in a large clearing.<br />
<br />
P6Y-325 was where SG-14 and SG-15 went for what Lieutenant Astor later recalled was a routine "meet and greet" mission with the primitive Lazairian people. Just after the sun set, death gliders attacked the village. SG-15 was already under fire at the Stargate. Lt. Astor and Maj. Graham were together, and Capt. Blasdale and Lt. Louis under fire in another area. As she recalled it, a Jaffa came out of the foliage near she and her her c.o., and the Jaffa was killed.<br />
<br />
Anise's zatarc detector revealed the memory of shooting the Jaffa was a false one. In fact, Lt. Astor and Maj. Graham had been captured by the Jaffa and subjected to the mind control zatarc technology used by the Goa'uld. Astor had not even questioned their "luck" in the false memory because, as she put it: "I thought we were just that good." Six other SGC members, possibly including all of SG-15 and perhaps Sgt. Louis of SG-14 were killed during the mission to P6Y-325.<br />
<br />
After Astor realized the truth, the zatarc conditioning took effect and she was forced to try to escape and/or kill herself. Maj. Graham had also become a zatarc, presumably during the same mission.<br />
<br />
==Episodes== <br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
<br />
==Related Characters== <br />
* [[Anise]]<br />
* [[Astor|Lt. Astor]]<br />
* [[Blasdale|Capt. Blasdale]]<br />
* [[Louis|Lt. Louis]]<br />
* [[Graham|Maj. Graham]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[SG-14]]<br />
* [[SG-15]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
* [[Zatarc]]<br />
* [[Zatarc Detector]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 07:14, 11 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Shak%27ran&diff=22381Shak'ran2008-02-10T05:42:10Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Goa'uld]]<br />
==Stargate References==<br />
<br />
Shak'ran was a System Lord, eventually defeated by Apophis about three hundred years ago (6.10 "The Cure"). Teal'c noted he was a warlord. Based upon writings in an old temple on Pangar, Pangar served as Shak'ran's homeworld until the time of his defeat. <br />
<br />
The Pangaran archeologist Zenna showed the writings to Jonas Quinn and Teal'c, who helped explain more of the story. Later they discovered an even older section of writings, indicating that before Shak'ran took control of the planet, Pangar was ruled by Ra and used as the place of imprisonment for Egeria. Teal'c conjectured Shak'ran captured Pangar from Ra in battle.<br />
<br />
==Episodes== <br />
* [[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
<br />
==Related Characters== <br />
* [[Teal'c]]<br />
* [[Jonas Quinn]] <br />
* [[Apophis]]<br />
* [[Egeria]]<br />
* [[Ra]]<br />
* [[Zenna Valk|Dr. Zenna Valk]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Pangar]]<br />
* [[Pangarans]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 21:42, 9 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Vorash&diff=22377Vorash2008-02-09T19:54:37Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Category:Tok'ra]][[Image:31202.jpg|thumb|left|Tok'ra base on Vorash]] <br />
<br />
==Summary==<br />
<br />
Vorash was the main Tok'ra base where SG teams had contact with their allies. The planet was destroyed when the Tok'ra and SG-1 artificially made its sun go supernova in an attempt to strike a blow against an attacking Goa'uld fleet.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Vorash<br />
* '''Number of Suns:''' One<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Tok'ra <br />
* '''Introduced in Episode:'''3.12 "Jolinar's Memories Part 1"<br />
* '''Earth Cultural/Technological Equivalent:''' Advanced–Tok'ra<br />
* '''Main Interest:''' Tok'ra base<br />
* '''Influenced/Dominated by:''' Tok'ra/now noone<br />
* '''History of Stargate:''' Unknown past. Was taken from planet when tok'ra left via ha'tak and allowed to drift into Vorash's sun while dialed to P3W-451<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical Structure and History== <br />
<br />
Vorash, at least the area near the Stargate, has a landscape filled with large rocks and deserts. The Tok'ra establish secret tunnels beneath the surface using their technology. Aside from the Tok'ra, the planet was apparently uninhabited.<br />
<br />
SG-1 was first brought to Vorash to prepare for a rescue mission for Selmak/Jacob Carter, after he was captured by Sokar and imprisoned on the hellish world of Netu (3.12 "Jolinar's Memories Part 1"). From Vorash, the team left with the Tok'ra Martouf/Lantash by cargo ship to Netu. After the rest of his team's imprisonment on Netu by Apophis, Teal'c returned to Vorash in the cargo ship to get reinforcements (3.13 "The Devil You Know Part 2"). He and the Tok'ra Aldwin returned to Netu; Aldwin was charged by the Tok'ra hierarchy on Vorash to destroy Netu and prevent Tok'ra knoweldge to fall into the hands of Sokar or Apophis. Luckily, SG-1, Selmak and Martouf were able to escape with Teal'c and Aldwin.<br />
<br />
The SGC contacted the Tok'ra on Vorash when an old companion of Teal'c's, the Jaffa priestess Shaun'auc, revealed she had been able to communicate with her immature symbiote and, now that it was mature, it wished to join the Tok'ra (4.04 "Crossroads"). Shaun'auc could not live without another primta, so they hoped the Tok'ra could provide one. SG-1 escorted Shaun'auc to Vorash for the transfer. They placed the symbiote into a volunteer named Hebron. The newly blended symbiote revealed himself to be Tanith. Shaun'auc remained on Vorash to recover with her new symbiote while SG-1 returned to Earth. Teal'c planned to join Shaun'auc on Vorash to establish a new way for the Jaffa to rebel against the Goa'uld.<br />
<br />
Unfortunately, Tanith was pretending to convert. He really planned to be a Goa'uld spy with the Tok'ra midst. He killed Shaun'auc for rebelling against her god, making it appear that her body rejected the new symbiote. Anise and a Tok'ra delegation left Vorash with Shaun'auc's body to return her to Teal'c. They had suspected Tanith from the start, but kept their conclusions to themselves, planning to use Tanith as a double-agent. The SGC discovered on their own that Shaun'auc had been murdered and SG-1 returned to Vorash, Teal'c swearing retribution on Tanith. He stormed through the tunnels and it took several Tok'ra to stop him. He was convinced to let the Tok'ra's plan go forward.<br />
<br />
Final negotiations for the formalization of a Tok'ra/Tau'ri treaty were made by Daniel Jackson and SG-1 and a Tok'ra delegation on Vorash (4.05 "Divide and Conquer"). The leader of the Tok'ra High Council, Per'sus, narrowly escaped an assassination attempt when Maj. Graham of SG-14 was revealed to be a zatarc, a brainwashed Goa'uld assassin. The final signing of the treaty between Per'sus and the U.S. President was to take place at the SGC base instead. <br />
<br />
Eventually, the Tok'ra decided to abandon Vorash for a new homeworld (4.22 "Exodus Part 1"). They could take the Vorash Stargate with them using the SG-1's newly acquired ha'tak. Thus they would be able to have a world outside the known Goa'uld Stargate network. Wanting to keep the new base location secret from the Goa'uld, they decided Tanith had outlived his usefulness as an unwitting double-agent. They kept him imprisoned as they moved, planning to remove the Goa'uld from his host Hebron. Tanith escaped and alerted Apophis. <br />
<br />
Aware of the imminent arrival of Apophis's fleet, Sam Carter and her father then came up with a new plan. After most of the Tok'ra escaped through the Stargate, they would place it in the ha'tak and dial it to P3W-451, the planet with the black hole. Sending the Stargate into Vorash's sun, the gravitational pull of the black hole would destabilize the star, making it explode. The plan worked well, except that Teal'c did not want to allow Tanith to escape, and chased after his tel'tak in a death glider. Teal'c and O'Neill crashed on Vorash where they ended up battling Jaffa–a mortally wounded Teal'c was beamed up to Apophis's ha'tak. O'Neill was rescued by SG-1's mothership. The star went nova as the team tried to open a hyperspace window to escape–the blast wave sending both SG-1's and Apophis's ha'taks far off course into another galaxy. Vorash itself and the rest of Apophis's fleet were destroyed.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:422trans.jpg|thumb|170px|left|Tok'ra briefing on Vorash]] <br />
|valign="top"|[[Image:42203a.jpg|thumb|170px|left|O'Neill and Teal'c on Vorash surface]]<br />
|valign="top"|[[Image:42206.jpg|thumb|170px|left|Apophis's fleet destroyed by Vorash sun]]<br />
|}<br />
<br />
==Episodes== <br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide and Conquer"]]<br />
* [[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Apophis]]<br />
* [[Anise]]<br />
* [[Jacob Carter]]<br />
* [[Graham|Maj. Graham]]<br />
* [[Hebron of Parabal]]<br />
* [[Martouf]]<br />
* [[Per'sus]]<br />
* [[Selmak]]<br />
* [[Shaun'auc]]<br />
* [[Sokar]]<br />
* [[Tanith]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Ha'tak]]<br />
* [[Netu]]<br />
* [[P3W-451]]<br />
* [[SG-1]]<br />
* [[SG-14]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote]]<br />
* [[Tel'tak|Tel'tak (Cargo Ship)]]<br />
* [[Tok'ra]]<br />
* [[Tok'ra Technology]]<br />
* [[Zatarc]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:54, 9 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Pangar&diff=22376Pangar2008-02-09T19:24:41Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Image:61008.jpg|thumb|left|Egeria funeral through Pangar Stargate]]<br />
<br />
==Summary==<br />
<br />
Pangar was a formerly Goa'uld-run world where the population made biological advancements through experimenting on a symbiote queen&mdash;Egeria. Their experiments led to the creation of tretonin.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Pangar<br />
* '''Number of Suns:''' at least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Unknown; likely Abydos cartouche <br />
* '''Introduced in Episode:''' 6.10 "The Cure"<br />
* '''Earth Cultural/Technological Equivalent:''' Equivalent to present day Earth<br />
* '''Main Interest:''' Trade<br />
* '''Influenced/Dominated by:''' formerly Goa'uld, now Pangarans<br />
* '''History of Stargate:''' Stargate recently unearthed by Pangaran archeologists.<br />
<br />
==Stargate Glyphs==<br />
Unknown<br />
<br />
==Geopolitical Structure and History== <br />
Pangar is a diverse modern world. The area near the Stargate is an excavated desert area, but there are also modern cities and facilities similar to present day Earth.<br />
<br />
Pangar was originally a world run by Ra. It was here that he imprisoned Egeria the symbiote in stasis, planning for her to remain forever lost here. Egeria's offspring, also against Ra, the Tok'ra, believed she was killed in battle and never knew of her exile on Pangar. Later Ra lost or gave up Pangar and the Goa'uld Shak'ran took the planet for his own–writing his own hieroglyphs in the pyramids proclaiming his greatness. Eventually Shak'ran too disappeared.<br />
<br />
The Pangarans progressed on their own, developing their own culture to be approximately on a par with Earth technologically. The Pangarans especially advanced their medical knowledge. Fifty years ago, they discovered Egeria. Suffering from a pandemic disease, the Pangarans experimented on Egeria and the symbiotes she birthed, creating a miracle drug called tretonin. Egeria, for her part, prevented these symbiotes without her genetic memory and in fact inserted a genetic defect. The Pangarans who took tretonin became dependant upon the drug for the rest of their lives. This in turn created a cycle of continued experimentation. Egeria was dying, and their supply of symbiotes was growing smaller.<br />
<br />
It was at this time SG-1 visited and met the Pangarans. The natives were excited to meet these aliens so familiar with the Stargate. They were anxious to get valid Stargate addresses for worlds they believed would have more symbiotes. Without explaining why, the leaders Tegar and Dollen requested instruction for how to reach these worlds, and in return offered their biggest advance–tretonin. They did not mention the origin of the miracle drug, nor its side effects.<br />
<br />
Concerned at the Pangarans interest in Goa'uld worlds, and put on guard by the Pangaran archeologist Zenna that all might not be as it should, SG-1 investigated more. Jonas Quinn and Teal'c discovered the pools where the symbiotes were held. During a confrontation, one of the Pangaran guards was infected by a Goa'uld. The Pangarans admitted their desperation. SG-1 contacted the Tok'ra for help.<br />
<br />
The Tok'ra arrived to assist the Pangarans and confused at the symbiote's lack of genetic memory. In the meantime, Jonas and Teal'c continued to search the archeology sites to learn more of the Goa'uld presence, discovering the writings that Egeria had been trapped here. The Tok'ra's willingness to help shifted when they realized the captive Goa'uld was really their queen and mother of the Tok'ra movement. They demanded her immediate release. The Pangarans were apologetic, not realizing Egeria was actually a "good Goa'uld", but now they were stuck. If they released Egeria, the large population on tretonin were doomed.<br />
<br />
One of the Tok'ra delegation, Kel'maa, took the decision out of their hands by giving up her host to Egeria. Egeria, now able to speak, forgave the Pangarans through their ignorance and admitted her sabotage of the symbiotes. She expressed her pride in her "children" and explained she was dying. However, as the Tok'ra legacy she wanted to leave, her last act was to give the solution to genetic defect, thus saving the Pangarans.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:61004.jpg|thumb|170px|left|Jonas in symbiote storage tank]] <br />
|valign="top"|[[Image:61005.jpg|thumb|170px|left|Egeria in Pangaran tank]] <br />
|valign="top"|[[Image:61002.jpg|thumb|170px|left|Pangar's prized medicine, tretonin]]<br />
|}<br />
<br />
==Episodes== <br />
* [[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Dollen]]<br />
* [[Egeria]]<br />
* [[Kelmaa]]<br />
* [[Ra]]<br />
* [[Shak'ran]]<br />
* [[Tegar]]<br />
* [[Zenna Valk|Dr. Zenna Valk]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Pangarans]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Symbiote]]<br />
* [[Tok'ra]]<br />
* [[Tretonin]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 11:24, 9 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ravanna&diff=22375Ravanna2008-02-09T19:05:46Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Category:Tok'ra]][[Image:51507.jpg|thumb|left|Goa'uld attack on Ravanna]]<br />
<br />
==Summary==<br />
<br />
Ravanna was the Tok'ra base where the plan was hatched to destroy all the system lords with their newly developed symbiote poison. The scientific labs where the toxin was created was here. The base was overrun by Zipacna's Jaffa and abandoned by the Tok'ra.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' Ravanna<br />
* '''Number of Suns:''' at least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Tok'ra <br />
* '''Introduced in Episode:''' 5.15 "Last Stand Part 1"<br />
* '''Earth Cultural/Technological Equivalent:''' Advanced–Tok'ra<br />
* '''Main Interest:''' ally's base<br />
* '''Influenced/Dominated by:''' Tok'ra/now noone<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
<br />
Unknown<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:51602.jpg|thumb|170px|left|Tok'ra tunnel being formed]] <br />
|valign="top"|[[Image:51503.jpg|thumb|170px|left|Tok'ra briefing on Ravanna]] <br />
|valign="top"|[[Image:51608.jpg|thumb|170px|left|Tel'tak crashing on Ravanna]]<br />
|}<br />
<br />
==Geopolitical Structure and History== <br />
<br />
Ravanna was a forested world. Underground, the Tok'ra established a network of caverns where they conducted scientific experiments, including keeping the zatarc victim Lantash and developed the symbiote poison (5.15 "Summit Part 1"). Aside from the Tok'ra, the planet was apparently uninhabited.<br />
<br />
After Lantash/Martouf was killed trying to assassinate the U.S. President while brainwashed as a zatarc, their bodies were eventually brought to Ravanna. Here Lantash was able to be revived and maintained in stasis, but they could not save both symbiote and host and Martouf died. Additionally, the Tok'ra's research on their final solution to the Goa'uld bore fruit–an aerosol poison able to kill any symbiotes within the disbursal area. When Tok'ra intelligence learned all the system lords were scheduled for a summit at a space station in the Hassara System, they decided this was the time to strike.<br />
<br />
Knowing only unarmed system lords and their one lo'taurs would be allowed at the Summit, the Tok'ra approached the SGC to ask Daniel Jackson to act as Yu's lo'taur to infiltrate the summit and disburse the poison. It was harmless to humans (although Goa'uld hosts and Jaffa would die from the symbiotes' natural toxins). While Jacob Carter/Selmak and Daniel Jackson infiltrated the system lords, the rest of SG-1 and the members of SG-17 remained on Ravanna.<br />
<br />
The Tok'ra Aldwin gave a tour, explaining some of the Tok'ra technology, including the crystals. In the meantime, a Tok'ra scientist named Ren Au shocked Maj. Carter by explaining Lantash's condition. Unbeknownst to the Tok'ra or SG teams, the Goa'uld Anubis had learned of the base on Ravanna. He sent Zipacna there to destroy the Tok'ra as a means to get into the system lords' good graces and rejoin them. Zipacna attacked Ravanna, destroying many tunnels in an aerial bombardment. The Tok'ra countered the attack by creating more tunnels to confuse Jaffa as to their true location.<br />
<br />
Teal'c and O'Neill went with Aldwin to check on the Stargate, and found al'kesh and troop transports landing. Aldwin was killed by Zipacna's forces during the trio's retreat to the tunnels. All of SG-17 were killed during the attack and some tunnel collapses, except for Lt. Elliot. He ended up severely injured in the same room where Lantash was kept. The equipment was destroyed and Ren Au was killed. Lantash in desperation entered Elliot as a host. Ren Au's dying instructions to Maj. Carter were to keep the poison formula out of Goa'uld hands.<br />
<br />
Carter with the wounded Elliot/Lantash were trapped in a cave-in. Lantash revealed to Sam that it was not only Martouf that had feelings for her. He also explained that he and Elliot were both too weak for either to survive. O'Neill and Teal'c were able to use salvaged tunnel crystals to reach the pair and they made their way out of the tunnels (5.16 "Last Stand Part 2"). The base was overrun with Jaffa and any other Tok'ra not killed had fled. Automatic alerts were sent out in locations equidistant to the Stargate warning any others to stay away. They were trapped unless they could change the beacon to alert anyone they were still there. <br />
<br />
They made it to one of the beacons and were able to insert an S.O.S. message. Jacob Carter and Daniel Jackson, returning from their aborted mission, received the distress call, but their tel'tak was shot down as they tried to reach the others. They were now all stranded and cut off from the Stargate by the enemy. The mortally wounded Lantash/Elliot offered to use Daniel Jackson's unused vial of the poison in a suicide mission, releasing it by the Stargate to clear the path for the others to escape.<br />
<br />
Later, when Earth was threatened by an asteroid and their allies were unable to be reached/help, SG-1 remembered the crashed tel'tak on Ravanna (5.17 "Fail Safe"). The team went there with engineers to salvage the ship and use it to deliver a bomb to the asteroid, blowing it up before it reached Earth's atmosphere. The engineering team, who were the same men who had designed the X-301 bomber, worked with Major Carter and Teal'c to fix the ship. The engineers left for the Alpha Site while SG-1 used the barely operable hyperdrive to fly the tel'tak away from Ravanna and back to Earth.<br />
<br />
==Episodes== <br />
* [[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Aldwin]]<br />
* [[Anubis]]<br />
* [[Jacob Carter]]<br />
* [[Elliot|Lt. Elliot]]<br />
* [[Lantash]]<br />
* [[Ren Au]]<br />
* [[Selmak]]<br />
* [[Zipacna]]<br />
<br />
==Related Articles==<br />
* [[Al'kesh]]<br />
* [[Earth]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Ha'tak]]<br />
* [[SG-1]]<br />
* [[SG-17]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tel'tak]]<br />
* [[Tok'ra]]<br />
* [[Tok'ra Technology]]<br />
* [[Troop Transport]]<br />
* [[X-301]]<br />
----<br />
--[[User:Aurora|Aurora]] 11:05, 9 February 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Tok%27ra&diff=22213Tok'ra2008-01-24T14:24:42Z<p>Aurora: /* Related Characters */ fix Hebron link per Debi</p>
<hr />
<div>[[Category:Tok'ra]][[Image:31204.jpg|thumb|left|Jolinar and Lantash of the Tok'ra]]<br />
==Summary== <br />
The Tok'ra are part of the same species as the Goa'uld, but most if not all are descended from one queen, Egeria. They do not believe in taking hosts against their will and instead form a symbiotic relationship with their hosts. Their initial goal was to fight against the head Goa'uld system lord Ra (tok'ra in the Goa'uld language means "against Ra"), and they continued to fight their Goa'uld "cousins" through subterfuge. They have formed a sometimes uneasy alliance with the Tau'ri and have assisted Jaffa rebelling against the Goa'uld.<br />
<br />
==Stargate References== <br />
===Basic Biology and Historical Origins===<br />
[[Image:61005.jpg|thumb|left|Egeria, Mother of Tok'ra]]<br />
The Goa'uld and Tok'ra biologically are identical. They are small, sentient snakelike-creatures who burrow into another species in order to communicate and interact. As part of the host, they can control all motor function, including speaking, and can increase the lifespan of the host as well as heal ailments and injuries. Their naquadah enriched blood is blue, and they cannot live long outside of a host–though they can survive for some time in water that contains some type of electrical current. <br />
<br />
The Tok'ra and Goa'uld's difference is more a philosophical distinction. While the Goa'uld have a parasitical relationship with their hosts–taking over the bodies, the Tok'ra claim a more symbiotic role. According to their laws, they will not take hosts against their will (although as described below, this law has been broken), and the host is allowed control of the body and speech. Human hosts agreed to voluntarily blend with symbiotes for the advantages of advanced knowledge and wisdom, good health, and a lifespan at least twice that of a normal human. (2.12 "The Tok'ra Part 2").<br />
<br />
Tok'ra are mostly (if not totally) descended from one Goa'uld queen, Egeria. Over two thousand years ago, Egeria was captured by Ra and entombed on the planet Pangar (6.10 "The Cure"). Her fate was unknown for millenia. The Tok'ra believed her killed until she was discovered dying on the planet, a victim of the people's unwitting scientific experiments for half a century.<br />
<br />
The Tok'ra continued the fight against the Goa'uld for centuries. Their goal was to: "undermine the Goa'ulds individual power and keep them fighting amongst themselves until we have a way of eliminating them. Once and for all" (4.22 "Exodus Part 1".) To achieve these goals, they used disguise and subterfuge. They also hid in their bases in underground caves built by crystals (5.11 "Summit Part 1").<br />
<br />
At times the Tok'ra would take action. Tok'ra such as Garshaw and Jolinar were known to be enemies of the system lords (2.02 "In the Line of Duty", 2.11 "The Tok'ra Part 1"). Occasionally, the Tok'ra would be in a position to remove Goa'ulds from their hosts, freeing the humans from this existence, as they did with Skaara, Vala Mal Doran, and presumably Sarah Gardner (3.15 "Pretense", 8.12 "Prometheus Unbound", 7.15 "Chimera").<br />
<br />
==Encounters with the Tok'ra==<br />
===Seasons Two and Three===<br />
{|<br />
|valign="top"|[[Image:211trans.jpg|thumb|170px|left|Garshaw meets with SG-1]] <br />
|valign="top"|[[Image:31201.jpg|thumb|170px|left|Tok'ra delegation at SGC]]<br />
|valign="top"|[[Image:31202.jpg|thumb|170px|left|Tok'ra base on Vorash]] <br />
|}<br />
<br />
SG-1 first encountered the Tok'ra when evacuating Nasya (2.02 "In the Line of Duty"). A Tok'ra operative named Jolinar of Malkshur was hiding from the Goa'uld and used a Nasyan man named Quinta as its disguise. When the Goa'uld attacked Nasya, Quinta was killed, but Jolinar was able to survive by blending with Captain Samantha Carter when she was giving Quinta mouth-to-mouth. Believed at first to be a Goa'uld, Jolinar eventually explained she was part of a Goa'uld resistance movement called the Tok'ra. Teal'c had never heard of such a group, but knew the name Jolinar to be an enemy of the Goa'uld system lords. A Goa'uld assassin, an ashrak, attempted to assassinate Jolinar. The Tok'ra symbiote died, but used her remaining strength to save Samantha Carter's life.<br />
<br />
Sam was haunted by some of the symbiote's memories still in her head. One dream showed a Stargate address where other Tok'ra were (2.11 "The Tok'ra Part 1"). SG-1 went on a mission to the location to see if they could meet these potential allies. There they met many Tok'ra. Each side was distrustful of the other, but they continued to talk. They agreed they were for the same thing–defeat of Ra and other Goa'uld, and were impressed the Tau'ri were the ones who defeated Ra. The Tok'ra believed the only alliance they could have with mere humans would be an alliance of blending–human hosts to their symbiotes. SG-1 was hoping they would share intelligence and technology. During these initial talks, O'Neill witnessed one Tok'ra, Cordesh, using a small round object.<br />
<br />
Despite the initial forays of diplomacy, talks broke down. The Tok'ra were appalled that SG-1 found the idea of blending with them abhorrent (2.12 "The Tok'ra Part 2"). Their distrust of the team was furthered by the arrival of SG-3, sent to extract Captain Carter because her father was close to dying from his cancer. Desperate to save her father, Captain Carter convinced the Tok'ra they might have a host available. The Tok'ra were willing to send her and O'Neill back, because one of their own, Selmak, was also near death. They kept SG-3 and the rest of SG-1 as good-faith hostages. In the meantime, the Tok'ra were attacked by the Goa'uld. The Carters and O'Neill returned to find pandemonium. The Tok'ra were evacuating, with the SG teams help. O'Neill realized Cordesh with his round object was probably a spy in the Tok'ra ranks. With O'Neill's revelation, and the successful blending of Jacob Carter and Selmak, the Tok'ra were willing to consider further interactions with the Tau'ri. They wanted to make contact on their terms however, keeping a "don't call us, we'll call you" mentality.<br />
<br />
Apophis, at least, learned of the SGC's alliance with the Tok'ra (2.17 "Serpent's Song"). He pretended to be the Tok'ra to lure SG-1 to PB5-926 and request asylum from Sokar. They team returned with the injured Goa'uld. A Tok'ra delegation arrived on Earth and explained the political climate, noting that Sokar would destroy the SGC to get Apophis back. Apophis died on Earth, and his body was sent back to PB5-926. Martouf later explained that Sokar would likely revive Apophis by way of a sarcophagus.<br />
<br />
When the SGC encountered an alien race called the Reetou, they contacted the Tok'ra (2.20 "Show and Tell"). One of the Reetou, "Mother", created a human clone "Charlie" to communicate with the humans. A Tok'ra team, including Jacob Carter, arrived and explained that while the Reetou were a peaceful race almost wiped out by the Goa'uld, some of their number developed a violent rebel movement–one that did not distinguish between the symbiotes and their human hosts. They would attack Earth. The Tok'ra provided the SGC with Transphase Eradication Rods (TERs) swiped from the Goa'uld. They worked with the SGC, helping them destroy a five member Reetou terrorist team. After Mother's death, the Tok'ra agreed to take Charlie back with them and make him one of their number.<br />
<br />
A Tok'ra operative named Raully acted undercover as a Goa'uld underling when Hathor tried to consolidate a position after her escape from Earth (3.01 "Into the Fire"). She used tunnels to get word to the Tok'ra that Hathor had captured SG-1 and was trying to gain intelligence from them. Her information was passed through the Tok'ra to SG-3, and from there to Stargate Command. Additionally, Raully tried to save O'Neill from being infested with a Goa'uld symbiote. Although she succeeded, she was severely injured by Hathor and her ultimate fate was unknown.<br />
<br />
The Tok'ra next worked with Earth while trying to get a census of where the Goa'uld system lords were (3.02 "Seth"). They believed Seth may still be alive on Earth, and Selmak/Jacob Carter was sent to try and track Seth down with SG-1's help. They succeeded. On a more personal note, Selmak and events on the mission influenced Jacob to mend the strained relationship with his son, Mark Carter.<br />
<br />
Once, SG-1 was captured by a bounty hunter named Aris Boch (3.07 "Deadman Switch"). They were merely an accidental bonus, since he was really on the hunt for a "Goa'uld". He used SG-1 to capture his Go'auld quarry. When the team discovered Korra was really a Tok'ra escaping Sokar, they vowed to help him. Unfortunately, they were all recaptured by Boch. Korra tried to take a suicide pill to avoid being captured alive and interrogated. Boch was confused by this non-goa'uldlike selfless gesture. SG-1 was able to convince Boch the Tok'ra were different and, hoping to fight the Goa'uld, Boch let them all go free. This encounter also showed that despite their small numbers, the Tok'ra valued their mission to stop the Goa'uld over their own lives.<br />
<br />
When Selmak was captured while undercover on Sokar's headquarters of Delmak, the Tok'ra approached SG-1 for help (3.11 "Jolinar's Memories"). The only one ever to escape Sokar's prison world of Netu was Jolinar. Using their memory recall technology, they tried to get Samantha to remember how Jolinar escaped. The original plan went awry when Apophis recognized the team, and recaptured them (3.12 "The Devil You Know"). He was able to corrupt the memory device to his own purposes, hoping any information he gleaned would get him back to Sokar, where he could kill the system lord and take over his domain. <br />
<br />
Teal'c was able to escape and alert the Tok'ra to the failed mission. Worried at what intelligence Sokar would learn from now two captured operatives, they sent Aldwin to return with Teal'c. Unbeknownst to Teal'c, Aldwin was ordered to destroy Netu. Only after the bomb was already launched, Teal'c locked Aldwin in the ring room and was able to intercept the team's ring platform, helping them escape. Surprisingly, Martouf was sanguine about Netu's planned destruction, believing his people must have good reasons for wanting to destroy the world rather than attempt to help them escape. Apophis was able to take advantage of the bomb to make his own escape to Delmak; Sokar was not so lucky.<br />
<br />
===Seasons Four and Five===<br />
{|<br />
|valign="top"|[[Image:40500.jpg|thumb|170px|left|Anise with Zatarc detector]] <br />
|valign="top"|[[Image:422trans.jpg|thumb|170px|left|Tok'ra briefing on Vorash]] <br />
|valign="top"|[[Image:51602.jpg|thumb|170px|left|Forming a Tok'ra tunnel]]<br />
|}<br />
<br />
Anise of the Tok'ra approached the SGC to experiment with found technology–the Atoneek armbands (4.03 "Upgrades"). Tok'ra physiology made them unable to use the devices, but humans could and with subtle diplomatic threats and the potential for knowledge, the human members of SG-1 agreed to be guinea pigs on these 'superhuman" devices. When they worked, the Tok'ra sent word of a vital mission the "superteam"'s skills could be utilized. Hammond refused, angry that his team were mere guinea pigs, but the team went against orders. Unfortunately, Anise's imperfect knowledge of the device caused her to learn too late the devices wore off. It was only through Teal'c's assistance that SG-1 was able to escape.<br />
<br />
When Teal'c's childhood sweetheart, Shaun'auc, now a Jaffa priestess, came to the SGC convinced she was able to turn her now-almost mature primta away from its forebear's evil ways, the SGC contacted the Tok'ra (4.04 "Crossroads"). Hopeful that she was right, but suspicious all the same, the Tok'ra provided a host for the mature symbiote, Tanith. Although not revealing it to their Earth allies even after Shaun'auc's death, the Tok'ra soon realized their suspicions were correct. Tanith was merely pretending to be an ally, but was truly a Goa'uld spy attempting to infiltrate them. They planned on using him as an unwitting double-agent, and were able to convince Teal'c to let them have their way rather than the retribution killing he wanted to inflict.<br />
<br />
Despite these missteps, after much negotiation by Daniel Jackson and some Tok'ra agents, the Tau'ri and Tok'ra formalized a treaty (4.05 "Divide and Conquer"). When the Tok'ra leader Per'sus and the U.S. President were supposed to meet to sign the document, the summit was marred by za'tarc assassination attempts. The Tok'ra were able to use technology to reveal some brainwashed SGC personnel, but it was only through quick thinking and a ruse that SG-1 were able to stop a brainwashed Martouf from assassinating the President. Unfortunately, Sam had to kill Martouf during the attempt.<br />
<br />
The Tok'ra and Tau'ri's alliance was still uneasy. When Jack O'Neill and Teal'c were trapped in space on the failed X-301, the Tok'ra would not allow official intervention because anyone in the region was conducting their own "vital missions" (4.12 "Tangent"). However, unofficially, Anise let slip that Jacob was in the area, and Daniel and Sam were able to get her father's help to rescue the others. Jacob, speaking on his own behalf, scolded them for trying to scavenge technology too far advanced for them, realizing the Tok'ra had a point in thinking humans were still too young. <br />
<br />
Later when Sha're's harcesis son Shifu reunited with Daniel, the Tok'ra were anxious to learn what they could from this human with Goa'uld knowledge (4.17 "Absolute Power"). Shifu let Daniel know in a dream that the knowledge was too dangerous to let loose, and Oma had locked it in his brain for a reason. Daniel would not allow the Tok'ra to use their technology on his "stepson", and Shifu left the SGC in the amorphous energy state of ascension.<br />
<br />
After Cronus's death, SG-1 ended up with one of his ha'taks. As part of the Tok'ra/Tau'ri alliance, the team arrived on Vorash to help the Tok'ra move the Stargate to a new base unknown to the Goa'uld as a way of creating a new permanent Tok'ra base (4.22 "Exodus Part 1"). In exchange for SG-1's help, the Tok'ra agreed to give the SGC "flying lessons" for the ha'tak, although Jacob recommended they leave the ship with the Tok'ra instead. However, Apophis would arrive sooner then they planned. The Tok'ra and Sam Carter came up with a plan to blow up Vorash's sun to destroy Apophis when he arrived at the base by having the Stargate dialed to P3W-451, the planet with a black hole and send the Stargate into Vorash's sun. The Tok'ra evacuated through the Stargate, with Selmak/Jacob staying with SG-1 and the ha'tak to enact this plan. The sun exploded, destroying Vorash; both Apophis's and SG-1's ha'taks were caught in the shockwave as they escaped through hyperspace windows, and were thrown into another galaxy.<br />
<br />
The Tok'ra believed Jacob and the team were killed in the supernova, mourning them as casualties of war (5.01 "Enemies Part 2"). General Hammond was not so sanguine about their fate. He was proven correct. Although both ha'taks were destroyed in fights with replicators, both in their galaxy and the Milky Way, SG-1 and Jacob were able to escape in a cargo ship and return home.<br />
<br />
The SGC introduced the Tok'ra to a chemical naturally exuded by a species called the Reol to disguise them from enemies. The Tok'ra synthesized the chemical into a ring (5.15 "Summit Part 1"). They also worked on a chemical poison that would kill Goa'uld symbiotes. They approached the SGC with a daring plan for Daniel Jackson to infiltrate a Goa'uld system lord summit as Lord Yu's lo'taur. Once there, he would release the symbiote poison, killing all the system lords and throwing the Goa'uld hierarchy into chaos. <br />
<br />
While Daniel left with Jacob for the summit, the rest of SG-1 and SG-17 stayed with the Tok'ra on their base of Revanna. Carter learned that Lantash was extracted from Martouf and kept alive in stasis, but Martouf himself died from his injuries. What neither the Tok'ra nor the SGC was aware of was that a new Goa'uld was already wreaking havoc among the system lords. Anubis, through lesser Goa'uld, was taking over Goa'uld territories. He also had discovered the Tok'ra base on Revanna and sent Zipacna to destroy it. Revanna was attacked. Many evacuated, but the three members of SG-1, and Lt. Elliot of SG-17, who blended with Lantash during the battle, were the sole survivors cut-off from the Stargate.<br />
<br />
They evaded the Jaffa, trying to keep the symbiote poison formula out of enemy hands (5.16 "Last Stand Part 2"). Meanwhile, Daniel Jackson discovered Anubis had returned and was seeking to once again become a system lord. He and Jacob decided to forestall releasing the poison and use this mission to gather intelligence. During one of the meetings, Daniel overheard Osiris explain that as they spoke, Anubis was destroying the Tok'ra base. Daniel escaped, narrowly avoiding being killed by Yu and Osiris. He and Jacob returned to Revanna, but their cargo ship was shot down. They were trapped with their friends. A mortally wounded Elliot/Lantash offered to go on a suicide mission. He would be captured, releasing the symbiote poison when he was taken to the Stargate--killing the Jaffa and Goa'uld in the area and making the way home safe for the others.<br />
<br />
Anubis also tried to destroy Earth by sending a naquadah filled asteroid to collide with the planet, avoiding issues with the Asgard treaty by making it seem like a natural disaster (5.17 "Failsafe"). The Tok'ra were asked to help Earth, but no agent could arrive in time to assist; however, they did reach the planet in time to rescue SG-1 after the team had averted disaster.<br />
<br />
The Tok'ra were again contacted to come help when one of SG-1, Daniel Jackson, suffered a lethal amount of radiation on an offworld mission (5.21 "Meridian"). Jacob Carter arrived and although warning the damage was severe tried to use the healing device. At Daniel's "request", Jack asked Jacob to stop, and Daniel instead ascended.<br />
<br />
===Season Six===<br />
{|<br />
|valign="top"|[[Image:609eg.jpg|thumb|170px|left|Tok'ra Rebel Jaffa standoff]] <br />
|valign="top"|[[Image:61006.jpg|thumb|170px|left|Kelmaa and Malek]] <br />
|valign="top"|[[Image:61008.jpg|thumb|170px|left|Funeral procession of Egeria]]<br />
|}<br />
<br />
Once again, the Tok'ra were called to assist when one of SG-1 became ill. SG-1 and a scientific expedition became infected with a plague (6.04 "Frozen"). Although the alien carrier was able to cure almost all of them, she died before she could heal Jack O'Neill. The only way he could be saved would be to take a Tok'ra symbiote. The symbiote, Kanan, had vital intelligence to reveal, but its host had died before he could. A reluctant O'Neill agreed to be blended as a temporary situation. The Tok'ra escorted him back to their world.<br />
<br />
O'Neill remained unaware and ill most of the time he was blended with Kanan (6.06 "Abyss"). However, he had an unconscious influence on his symbiote. Kanan was struck by O'Neill's principles of not leaving anyone behind, and remembered Shallan, Ba'al's lo'taur, who had had cared for and used to gain access to Ba'al's hidden fortress. Kanan, using O'Neill's body, returned there surreptitiously to retrieve Shallan. They were stopped trying to escape, Kanan leaving O'Neill's body before capture. O'Neill was tortured, killed, and revived multiple times by Ba'al in an effort to learn why the Tok'ra had come there. Meanwhile, the Tok'ra Chancellor Thoran apologized to the SGC that they had "lost" O'Neill. They were uncooperative in revealing much information, such as Kanan's last missions, since that intelligence was not need-to-know for the Tau'ri. Diplomacy became strained while Earth refused to let Thoran return until they got the information needed. This information helped provide a means for O'Neill to escape, taking Shallan with him. She returned with the Tok'ra.<br />
<br />
SG-1 was used as a courier for intelligence by allowing themselves to be captured by Khonsu's Jaffa (6.08 "The Other Guys"). Khonsu was really an undercover Tok'ra, operating as one of Anubis's underlings. Unfortunately, Anubis knew of Khonsu's true nature and one of Khonsu's Jaffa killed him before he could relay the information to SG-1. The team was now in trouble, but were able to escape with the help of some bumbling scientists who had stowed away.<br />
<br />
The Tok'ra lost another base after a Goa'uld attack, and were able to take refuge at the SGC's Alpha Site (6.09 "Allegiance"). Some rebel Jaffa were already there. The two groups had a lot of bad blood between them from old history and were distrustful of each other. This distrust was exacerbated when members of each group were mysteriously killed. SG-1 was an uneasy mediator while they searched for the truth–eventually revealed to be a cloaked ashrak in their midst. By working together, the three groups were able to kill the ashrak, and an allegiance amongst all three was formed.<br />
<br />
When SG-1 discovered the people of Pangar were using the offspring of a Goa'uld queen to make a miracle drug called tretonin, they contacted the Tok'ra (6.10 "The Cure"). A Pangaran was accidentally taken as a host by one of the Goa'uld symbiotes, and the Tok'ra hoped to help. To SG-1's surprise, the Tok'ra did not find using a Goa'uld queen for such experimentation was not morally objectionable. This position however changed when the Tok'ra realized the Goa'uld queen was in fact Egeria, the one who literally spawned the Tok'ra movement. They demanded her immediate release, hoping to replenish their numbers. One of the Tok'ra delegation, Kelmaa, sacrificed herself so her host could be available to Egeria. The queen, now able to speak, revealed she was too near death. She expressed her pride at her progeny, and revealed the defective gene she had created to try and stop the Pangaran experiment. Her revelation of the antidote to the people who had done this to her was her final act in the spirit of Tok'ra she wished to pass on.<br />
<br />
After Jack O'Neill and Harry Maybourne disappeared on a Furling planet, the SGC requested the Tok'ra's help to find the pair (6.15 "Paradise Lost"). The Tok'ra eventually responded and scanned the planet, finding no life signs. Later, Major Carter figured out that alien technology had transported the pair to a neighboring moon. Once aware of this, the Tok'ra were able to search again and rescued both of them. Jack O'Neill was returned to the SGC, Harry Maybourne remained with the Tok'ra (see 8.13 "It's Good to be King", below).<br />
<br />
After an attack of a rebel Jaffa summit, only Teal'c and Bra'tac were found to have survived by sharing Teal'c's one symbiote (6.19 "Changeling"). All three were dying at the SGC when Jacob Carter/Selmak arrived at the SGC with a possible answer. Since Pangar, the Tok'ra had continued experiments with tretonin, and had synthesized a version compatible to Jaffa physiology. Bra'tac and Teal'c survived. Now dependant on tretonin, the Tok'ra's treatment at least provided a vital step to stop the Jaffa's dependance on the Goa'uld. The Tok'ra hoped to further develop the treatment so that the Jaffa would no longer even need the drug.<br />
<br />
===Seasons Seven and Eight===<br />
{|<br />
|valign="top"|[[Image:71606.jpg|thumb|170px|left|Delek meets with Hammond]] <br />
|valign="top"|[[Image:81006.jpg|thumb|170px|left|Zarin dies from symbiote poison]] <br />
|valign="top"|[[Image:81806.jpg|thumb|170px|left|Death of Selmak/Jacob Carter]]<br />
|}<br />
When Anubis's Kull Warriors started wreaking havoc on planets, the Tok'ra, specifically Jacob Carter, started working with SGC to try and find out more about them and more importantly, how to stop them (7.11 "Evolution Part 1"). They performed an autopsy on a dead warrior, realizing it was a genetically created Goa'uld, specifically bred to be a warrior with limited cognitive function. Jacob/Selmak realized the warrior was created using the root sarcophagus technology by Anubis. The SGC was able to capture a living warrior and, using a Tok'ra memory device, learn the location of Anubis's homeworld, Tartarus.<br />
<br />
With this intelligence, Jacob/Selmak wore the supersoldier armor to infiltrate Tartarus and help his daughter and Teal'c enter the base (7.12 "Evolution Part 2"). They were able to destroy Anubis's laboratory and escape in Bra'tac's cargo ship. Upon their return, Daniel Jackson and Bill Lee had been rescued by Col. O'Neill, their own mission to retrieve the Telchak device, the root technology for the sarcophagus, was successful.<br />
<br />
Jacob continued to work with his daughter on the Telchak device at the Alpha Site, which the Tok'ra continued to use as a base (7.16 "Death Knell"). They were able to create a nullifier to stop the kull warriors, but only discovered it as the base was attacked by warriors. The base self-destruct was activated. Rescue teams discovered some Tok'ra, human, and Jaffa survivors, including an injured Jacob. Samantha Carter was still MIA. While the search for her continued, the three groups pointed fingers at each other as to how Anubis discovered the location of the Alpha Site. Selmak also discovered that his time blended with Jacob had diminished his authority amongst the Tok'ra council. Sam was eventually found alive, and the kull warrior weapon worked, but the rebel Jaffa and Tok'ra as groups decided to part ways from each other and wage separate wars against the Goa'uld.<br />
<br />
During this time of strained relations, the Tok'ra symbiote poison began to be used on various worlds, killing not only Goa'ulds, but sometimes rebel Jaffa bases (8.10 "Endgame"). The Tok'ra were immediately suspected, and Teal'c and M'zel set out for a location where they knew a Tok'ra was undercover as a Goa'uld lord. The Tok'ra, Zarin, expressed shock at the news, just before P3S-114 was attacked and she and all the Jaffa were killed. Teal'c, whose tretonin treatments kept him immune, was the only survivor. As it turned out, the Earth organization the Trust was behind the attacks, having stolen Earth's Stargate and used it to carry them out. They were stopped.<br />
<br />
After his rescue from the Furling moon, the Tok'ra set Harry Maybourne up with a human settlement on a planet (8.13 "It's Good To Be King"). When the Tok'ra learned the Goa'uld Ares was staking claims in this territory, they notified the SGC, so Harry could be removed to a new, safer home.<br />
<br />
The Replicators finally arrived in the Milky Way Galaxy and immediately attacked the Goa'uld, assimilating their advanced technology (8.16 "Reckoning Part 1"). The Tok'ra were able to monitor the Goa'uld fleet, and a concerned Jacob/Selmak went against the wishes of the Tok'ra High Council and arrived to Earth with this intelligence, including stealing the monitoring technology.<br />
<br />
When the weapon at Dakara was discovered, Jacob went with Sam to try and open the chamber holding it (8.17 "Reckoning Part 2"). They planned to destroy it before the Replicators or Anubis/Ba'al arrived, but once inside the chamber, Selmak realized the technology was similar to the anti-replicator weapon the SGC already used. He and Sam, in an uneasy temporary alliance with Ba'al were able to manipulate the weapon and simultaneously dial all the galaxy's Stargates, destroying all the Replicators.<br />
<br />
What Jacob and Selmak did not reveal during this crisis was that after 2,000 years, Selmak was dying (8.18 "Threads"). Jacob would not let the symbiote go, and when Selmak finally succumbed, it did not have enough energy to prevent its natural toxins from infecting Jacob. Both would die. The Tok'ra were notified and ignored their past disputes to pay respect to their colleague as he passed away.<br />
<br />
===Seasons Nine and Ten===<br />
{|<br />
|valign="top"|[[Image:92009.jpg|thumb|170px|left|Battle at P3Y-229]] <br />
|valign="top"|[[Image:Taseem.jpg|thumb|170px|left|Ta'seem]]<br />
|}<br />
<br />
After the defeat of the Goa'uld, the Tok'ra's contact with Earth became less noticeable. However, they still shared intelligence (9.16 "Off the Grid"). It was the Tok'ra's report that Ba'al was stealing Stargates from several worlds that helped the SGC realize what happened to a missing SG-1 and enact a mission to stop the Goa'uld.<br />
<br />
Tok'ra ships were also part of the coalition trying to stop the Ori invasion at the Supergate battle near P3Y-229 (9.20 "Camelot"/10.01 "Flesh and Blood"). Like the other vessels there, they suffered heavy casualties.<br />
<br />
SG-1, after a failed first attempt, were finally able to capture the Ori's leader in the Milky Way, Adria (10.19 "Dominion"). However, Ba'al had gotten to her first and implanted her with his symbiote (or at least, one of his clones). Ba'al claimed he would control Adria to order the armies to leave the Milky Way. SG-1, distrusting Ba'al, contacted the Tok'ra with an alternative. The Tok'ra would remove the Ba'al symbiote and enact Ba'al's plan with one of their own. Unfortunately, the removal process did not go smoothly and Ba'al was able to release its toxins into Adria's system, leading to her death/ascension and stopping the plan.<br />
<br />
==Notable Tok'ra==<br />
{|<br />
|valign="top"|[[Image:Martouf.jpg|thumb|170px|left|Lantash/Martouf]] <br />
|valign="top"|[[Image:Anise.jpg|thumb|170px|left|Anise/Freya]] <br />
|valign="top"|[[Image:Selmak.jpg|thumb|170px|left|Saroosh/Selmak/Jacob Carter]]<br />
|}<br />
<br />
Note that host names, if known, are listed in parenthesis by the symbiote name.<br />
* [[Aldwin]]&mdash;Tok'ra operative on several missions, he was sent with Teal'c back to Netu to retrieve the information from Jacob and destroy Sokar's base. Teal'c was able to rescue SG-1, Selmak and Lantash despite Aldwin's interference, and Aldwin gained new respect for the Tau'ri. He was killed during the Goa'uld attack on Ravanna<br />
* [[Anise]] (Freya)&mdash;Tok'ra archeologist and scientist, Anise worked with the SGC on a few missions. She was attracted to Daniel Jackson, while her host was attracted to Jack O'Neill. Above that consideration was her thirst for knowledge, which at times put the people at the SGC at risk, and pitted her against the base chief medical officer, Janet Fraiser<br />
* [[Cordesh]]&mdash;purported Tok'ra high council member, Cordesh was actually a Goa'uld spy. His host killed himself when the betrayal was revealed by O'Neill, but not before they symbiote switched hosts. Cordesh and its new host were discovered as well.<br />
* [[Delek]]&mdash;member of the high council, Delek was leader of the Tok'ra staying on the Alpha Site when it was attacked by Anubis's kull warrior.<br />
* [[Egeria]]&mdash;mother to all Tok'ra, Egeria was a Goa'uld queen who did not believe the Goa'uld should subjugate others. Through genetic memory, she taught all her offspring that belief. Captured and left on Pangara by Ra, Egeria was discovered by the native people who used her for scientific purposes. She birthed other symbiotes, but gave them minimal to no genetic knowledge. Weakened and sick by the time SG-1 and other Tok'ra encountered her, Egeria soon died, but not before praising her progeny for their work.<br />
* [[Garshaw of Belote]] (Yasuuf)&mdash;a leader in the Tok'ra high council and one of the most hunted by the Goa'uld, Garshaw was among the first to encounter SG-1 after Sam Carter's blending with Jolinar. Skeptical of working with the less advanced Tau'ri, Garshaw came to appreciate the potential alliance with them after O'Neill revealed a Goa'uld spy in their midst and a dying Jacob Carter agreed to be host to Selmak.<br />
* [[Jolinar of Malkshur]] ([[Rosha]]; [[Quinta]]; [[Samantha Carter]])&mdash;was a famous Tok'ra operative who went on many missions. Her usual host was female; Rosha was the name of her host when she was with Lantash/Martouf. She took over a Nasyan man, Quinta, at some point when on the run from an ashrak. The host was killed, and when Sam Carter tried CPR, Jolinar took her over. Trapped on Earth and believed to be a Goa'uld, Jolinar was not too forthcoming to the SGC until almost too late. The ashrak arrived; Jolinar gave her life to preserve Samantha's.<br />
* [[Kanan]] ([[Jack O'Neill]])&mdash;was a Tok'ra operative in need of a host to reveal crucial information. A dying O'Neill agreed to the temporary blending. O'Neill's influence made him feel guilty for using Ba'al's lo'taur for information when he cared for her, and he returned to the stronghold to rescue her. He left O'Neill before they were captured. His ultimate fate is unknown, but he likely died with no host.<br />
* [[Kelmaa]]&mdash;Tok'ra operative who went to Pangar to study a Goa'uld queen. When she realized the queen was the Tok'ra Egeria, Kelmaa gave her life to allow her host to blend to Egeria.<br />
* [[Khonsu]]&mdash;undercover operative under Anubis, Khonsu's identity as a Tok'ra was discovered. He was killed by his First Prime Her'ak before he could relay crucial information to SG-1.<br />
* [[Korra]]&mdash;undercover operative in Sokar's ranks, Korra was being hunted by the bounty hunter Aris Boch when SG-1 encountered him. The team and Boch helped him return to the Tok'ra.<br />
* [[Lantash]] ([[Martouf]]; [[Elliot]])&mdash;Tok'ra operative and lover of Jolinar, Lantash worked with Stargate Command during several missions and formed a bond with Samantha Carter. He and Martouf were victims of za'tarc brainwashing to try and kill Per'sus and the U.S. President, but were stopped. His host Martouf was killed by Carter during the attempt. Lantash survived in stasis until a Goa'uld attack broke his chamber. He took over the body of Lt. Elliot. Elliot/Lantash died in a suicide mission to kill the Goa'uld invaders and save SG-1 and Jacob Carter.<br />
* [[Malek]]&mdash;leader of the Tok'ra base in the Risa system, he led his group to safety at Earth's Alpha Site after a Goa'uld attack. He worked with the Tau'ri and Free Jaffa during the ashrak attack and later met the Tok'ra queen Egeria.<br />
* '''Marnon'''&mdash;Tok'ra who accompanied Anise to Earth with the Atoneek armbands<br />
* [[Ocker]]&mdash;security chief of a Tok'ra base in the Risa system, he was killed by an ashrak after the Tok'ra fled to Earth's Alpha Site.<br />
* [[Per'sus]]&mdash;High Councillor of the Tok'ra, Per'sus came to Earth to ratify the treaty between the Tok'ra and Stargate Command. He and the US President were both potential victims of a Goa'uld assassination plot; luckily both survived.<br />
* [[Raully]]&mdash;undercover amongst Hathor's minions, Raully relayed SG-1's location to the Tok'ra, and tried to help them escape before being seriously wounded by Hathor.<br />
* [[Ren Au]]&mdash;a Tok'ra scientist and member of the high council who was killed during the Goa'uld invasion of the Tok'ra base on Revanna<br />
* [[Selmak]]([[Saroosh]]; [[Jacob Carter]])&mdash;one of the "oldest and wisest" of the Tok'ra, Selmak's host Saroosh was dying, threatening Selmak's life until Jacob Carter agreed to a blending. Jacob and Selmak acted as liaison between the Tau'ri and Tok'ra as well as went on several undercover missions before their eventual death.<br />
* [[Sina]]&mdash;a Tok'ra operative who assisted the SGC after the destruction of Abydos to destroy Anubis's "superweapon"<br />
* [[Ta'seem]]&mdash;a Tok'ra surgeon willing to perform the transference of removing the Ba'al symbiote from Adria and replacing it with the Tok'ra Zanuf.<br />
* [[Thoran]]&mdash;was a Tok'ra operative who dealt with Stargate Command, especially during the time Kanan was implanted in Jack O'Neill.<br />
* [[Zanuf]]&mdash;was the Tok'ra symbiote willing to take over Adria to stop the Ori war. Since Ba'al's removal from Adria was complicated, it is unclear whether Zanuf was even implanted. It was unlikely Zanuf would survive much longer without any host.<br />
* [[Zarin]]&mdash;was an undercover operative pretending to be a loyal subordinate of Ba'als. She was killed during a Trust attack of symbiote poison on the planet she lorded.<br />
==Alliances== <br />
* [[Stargate Command (SGC)]]&mdash;The Tok'ra have been allied for some time against the Goa'uld. They have a treaty for sharing information against the Goa'uld, and have shared starships on several occasions. <br />
* [[Rebel Jaffa]]/[[Free Jaffa Nation]]&mdash;Being a resistance against the Goa'uld has bonded the Tok'ra and the Jaffa. Despite initial mistrust between them, their alliance is strong and they have pledged to never spill the blood of each other again. <br />
* [[Pangarans]]&mdash;Despite the Pangarans medical experimentation on the Tok'ra queen Egeria for fifty years, SG-1 was able to mediate the crisis of Egeria's discovery. As her dying act, Egeria provided information to create an antidote for the Pangarans. She wanted their salvation to be her legacy<br />
* [[Tollan]]&mdash;The Tok'ra have an alliance with the Tollan. After Skaara won the triad to have Klorel removed from his body, the Tok'ra came to perform the operation. Klorel was placed in a holding tank to be returned to a Goa'uld world.<br />
<br />
==Enemies==<br />
* [[Goa'uld]]&mdash;The Tok'ra disagree on a fundamental level with the Goa'uld practice of taking hosts and slaves. They have fought against them for over two thousand years. <br />
<br />
* [[Reetou]]&mdash;Inasmuch as the Reetou did not distinguish between humans and Goa'uld, they were less likely to see the Tok'ra as any different from their Goa'uld cousins. An artificial human named Charlie was created by some Reetou to warn of impending rebel Reetou attacks.<br />
<br />
* [[Ori]]&mdash;Tok'ra ships fought against the Ori invasion at the Supergate. They also considered breaking their usual pledge of not taking hosts against their will to use Adria to stop the Ori army.<br />
<br />
==Episodes== <br />
<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
* [[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
* [[2.20 "Show And Tell" Episode Guide|2.20 "Show And Tell"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[3.07 "Deadman Switch" Episode Guide|3.07 "Deadman Switch"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[3.15 "Pretense" Episode Guide|3.15 "Pretense"]]<br />
* [[4.03 "Upgrades" Episode Guide|4.03 "Upgrades"]]<br />
* [[4.04 "Crossroads" Episode Guide|4.04 "Crossroads"]]<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[4.12 "Tangent" Episode Guide|4.12 "Tangent"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[4.22 "Exodus Part 1" Episode Guide|4.22 "Exodus Part 1"]]<br />
* [[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* [[5.15 "Summit Part 1" Episode Guide|5.15 "Summit Part 1"]]<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[5.17 "Failsafe" Episode Guide|5.17 "Failsafe"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[6.04 "Frozen" Episode Guide|6.04 "Frozen"]]<br />
* [[6.06 "Abyss" Episode Guide|6.06 "Abyss"]]<br />
* [[6.08 "The Other Guys" Episode Guide|6.08 "The Other Guys"]]<br />
* [[6.09 "Allegiance" Episode Guide|6.09 "Allegiance"]]<br />
* [[6.10 "Cure" Episode Guide|6.10 "Cure"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[6.19 "Changeling" Episode Guide|6.19 "Changeling"]]<br />
* [[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.16 "Death Knell" Episode Guide|7.16 "Death Knell"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.12 "Prometheus Unbound" Episode Guide|8.12 "Prometheus Unbound"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.16 "Reckoning Part 2"]]<br />
* [[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.19 "Dominion" Episode Guide|10.19 "Dominion]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj./Lt. Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Adria]]<br />
* [[Anubis]]<br />
* [[Ba'al]]<br />
* [[Jacob Carter]]<br />
* [[Charlie]]<br />
* [[Elliot|Lt. Elliot]]<br />
* [[Sarah Gardner]]<br />
* [[Hathor]]<br />
* [[Hebron of Parabal]]<br />
* [[Klorel]]<br />
* [[Mother]]<br />
* [[M'zel]]<br />
* [[Osiris]]<br />
* [[Qetesh]]<br />
* [[Shallan]]<br />
* [[Shaun'auc]]<br />
* [[Shifu]]<br />
* [[Sokar]]<br />
* [[Skaara]]<br />
* [[Tanith]]<br />
* [[Telchak]]<br />
* [[Zipacna]]<br />
<br />
==Related Articles== <br />
* [[Abydos and the Abydonian People|Abydos]]<br />
* [[Alpha Site]]<br />
* [[Alternate Realities]]<br />
* [[Amon Shek]]<br />
* [[Ashrak]]<br />
* [[Ha'tak]]<br />
* [[Hathor's Planet]]<br />
* [[Harry Maybourne's Planet]]<br />
* [[Kull Warrior]]<br />
* [[Nasya]]<br />
* [[Nasyans]]<br />
* [[Netu]]<br />
* [[Nishta]]<br />
* [[PB5-926]]<br />
* [[P34-353J]]<br />
* [[P3S-114]]<br />
* [[Pangar]]<br />
* [[Ravanna]]<br />
* [[Reol Ring]]<br />
* [[Reetou]]<br />
* [[Sarcophagus]]<br />
* [[Sokar]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Super Stargate|Supergate]]<br />
* [[SG-1]]<br />
* [[SG-17]]<br />
* [[Symbiote]]<br />
* [[Symbiote Poison]]<br />
* [[Tartarus]]<br />
* [[Telchak Device]]<br />
* [[Tel'tak]]<br />
* [[Goa'uld Language|Tok'ra (Goa'uld) Language]]<br />
* [[Tok'ra Technology]]<br />
* [[Vorash]]<br />
* [[X-301]]<br />
----<br />
[[User:Aurora|Aurora]] 12:17, 14 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Laser_Ring_Weapon&diff=22211Laser Ring Weapon2008-01-24T04:13:18Z<p>Aurora: /* Episodes */ brain blip forgot D&C</p>
<hr />
<div>[[Category:Goa'uld]][[Category:Technology]][[Image:1015-laser-weapon.jpg|thumb|left|Laser weapon]] <br />
==Summary==<br />
The ring weapon was a small hand-held device that fired short powerful bursts of laser energy.<br />
<br />
==Features==<br />
This device was a small oval device that fit over two fingers like a ring. The weapon was worn inside the palm of the hand. When used, the user would point their first two fingers (the ones with the ring) towards the target. It is uncertain how the device itself could be activated, but several shots could be fired. Unlike other Goa'uld hand devices like the ribbon device, this weapon could be used by anyone.<br />
<br />
==Stargate References==<br />
The device was first used by zatarcs–individuals brainwashed to do the Goa'uld's bidding (in this case, assassination) (4.05 "Divide and Conquer"). The leader of SG-14, Major Graham, used the weapon to try and assassinate Tok'ra High Councillor Per'sus, shooting at teammates and Tok'ra before the brainwashing forced him to shoot himself with the device, destroying any information that could be gleaned about the zatarc brainwashing. Martouf, also brainwashed, also used the weapon to try and assassinate the U.S. President, but was stopped and killed by zat weapon before he could shoot himself.<br />
<br />
[[Image:71509.jpg|thumb|left|Orisis firing weapon]]<br />
<br />
When Osiris was trapped at Daniel Jackson's house, this weapon was used by Osiris to fight past SG-1 (7.15 "Chimera"). Osiris fired several blasts at a pinned down Samantha Carter and Pete Shanahan until remembering of the fuel tank on SG-1's surveillance van. Osiris fired a blast directly at that part of the van, causing the vehicle to explode. Pete was hit by some of the shrapnel from the explosion.<br />
<br />
On another occasion, a bounty hunter that was later determined to be human, used this ring gun as her weapon of choice when hunting for Daniel Jackson on Earth (10.15 "Bounty). When Daniel Jackson did not respond to her attempts to advances, she used the ring to fire at him. Although at close range, Daniel, already suspicious, blocked the blast by using an extremely thick book. He dove and ran to avoid future shots. Only outside the library, when she threatened to shoot an innocent mother and child passing by, did he surrender. She pointed the weapon at him as she walked over to her captive, but was struck by a bus.<br />
<br />
==Episodes==<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Graham|Maj. Graham]]<br />
* [[Martouf]]<br />
* [[Osiris]]<br />
* [[Pete Shanahan]]<br />
<br />
==Related Articles==<br />
* [[Lucian Alliance|Bounty Hunter]]<br />
* [[Goa'uld Technology]]<br />
* [[Places on Earth]]<br />
* [[SG-1]]<br />
* [[SG-14]]<br />
* [[Zatarc]]<br />
----<br />
--[[User:Aurora|Aurora]] 19:59, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Laser_Ring_Weapon&diff=22210Laser Ring Weapon2008-01-24T03:59:52Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Goa'uld]][[Category:Technology]][[Image:1015-laser-weapon.jpg|thumb|left|Laser weapon]] <br />
==Summary==<br />
The ring weapon was a small hand-held device that fired short powerful bursts of laser energy.<br />
<br />
==Features==<br />
This device was a small oval device that fit over two fingers like a ring. The weapon was worn inside the palm of the hand. When used, the user would point their first two fingers (the ones with the ring) towards the target. It is uncertain how the device itself could be activated, but several shots could be fired. Unlike other Goa'uld hand devices like the ribbon device, this weapon could be used by anyone.<br />
<br />
==Stargate References==<br />
The device was first used by zatarcs–individuals brainwashed to do the Goa'uld's bidding (in this case, assassination) (4.05 "Divide and Conquer"). The leader of SG-14, Major Graham, used the weapon to try and assassinate Tok'ra High Councillor Per'sus, shooting at teammates and Tok'ra before the brainwashing forced him to shoot himself with the device, destroying any information that could be gleaned about the zatarc brainwashing. Martouf, also brainwashed, also used the weapon to try and assassinate the U.S. President, but was stopped and killed by zat weapon before he could shoot himself.<br />
<br />
[[Image:71509.jpg|thumb|left|Orisis firing weapon]]<br />
<br />
When Osiris was trapped at Daniel Jackson's house, this weapon was used by Osiris to fight past SG-1 (7.15 "Chimera"). Osiris fired several blasts at a pinned down Samantha Carter and Pete Shanahan until remembering of the fuel tank on SG-1's surveillance van. Osiris fired a blast directly at that part of the van, causing the vehicle to explode. Pete was hit by some of the shrapnel from the explosion.<br />
<br />
On another occasion, a bounty hunter that was later determined to be human, used this ring gun as her weapon of choice when hunting for Daniel Jackson on Earth (10.15 "Bounty). When Daniel Jackson did not respond to her attempts to advances, she used the ring to fire at him. Although at close range, Daniel, already suspicious, blocked the blast by using an extremely thick book. He dove and ran to avoid future shots. Only outside the library, when she threatened to shoot an innocent mother and child passing by, did he surrender. She pointed the weapon at him as she walked over to her captive, but was struck by a bus.<br />
<br />
==Episodes==<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
<br />
==Related Characters==<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Maj. Samantha Carter]]<br />
* [[Graham|Maj. Graham]]<br />
* [[Martouf]]<br />
* [[Osiris]]<br />
* [[Pete Shanahan]]<br />
<br />
==Related Articles==<br />
* [[Lucian Alliance|Bounty Hunter]]<br />
* [[Goa'uld Technology]]<br />
* [[Places on Earth]]<br />
* [[SG-1]]<br />
* [[SG-14]]<br />
* [[Zatarc]]<br />
----<br />
--[[User:Aurora|Aurora]] 19:59, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ribbon_Device&diff=22209Ribbon Device2008-01-24T03:42:43Z<p>Aurora: /* Related Articles */ fix robot sg-1 link</p>
<hr />
<div>[[Category:Goa'uld]][[Category:Technology]][[Image:10209.jpg|thumb|left|Klorel with hand device]] <br />
==Summary==<br />
The hand device, also known as the ribbon device (2.06 "Thor's Chariot"), fit over the palm of the user's hand and was usually anchored by both bracelet and caps that fit over the user's fingertips. It could only be used by someone with naquadah in their blood, such as a Goa'uld, Tok'ra, or surviving former host of theirs. The device was usually used as a weapon and/or show of "godlike power" by the Goa'uld, though many had special features added on by their user.<br />
<br />
==Features==<br />
The hand device is an ornate device that fits over a human hand. There is a wrist design with links to a large red colored round gem that sits in the palm of the user's hand. Furthering anchoring the device are caps that fit over the user's fingertips, often with sharp "nail" decorations off the tips. Jaffa cannot use the devices, but Goa'uld and Tok'ra as well as former hosts who have naquadah in their blood such as Samantha Carter or Vala Mal Doran are able to use the devices.<br />
<br />
A dream-Samantha Carter explained the hand device as follows: "the best I can tell, it uses a modified version of the power source for the staff weapons, which it channels through amplification crystals... " (3.10 "Forever in a Day"). Further technical explanation was interrupted, but she also confirmed that it operated with thought-control amplified with emotion. It should be kept in mind that this explanation was given to Daniel Jackson inside of a dream that was being manipulated by Sha're through the ribbon device. Therefore, the description may not be entirely accurate, however the events surrounding Sha're's death, including Daniel's dream, and observed uses of the device are consistent with this explanation.<br />
<br />
The device has multiple functions. Although decorations and preferred hand differed from user to user, the device consistently was used in the following manner:<br />
<br />
* '''Telekinetic blast''' &mdash; focused through the central gem of the device, the user can direct powerful invisible force towards opponents, knocking them off their feet and through the air several feet. Often used when opponents are coming forward from ten to twenty feet away<br />
* '''Ribboning''' &mdash; focused through the central gem of the device, the user is in close proximity with his/her victim, directing its power at the victim's skull. This feature often causes intense paralyzing pain for its victims, though no permanent scarring. Extended exposure will kill the victim. It is used by the Goa'uld as interrogation torture or to kill. (Although not confirmed, circumstantial evidence indicates that a zat fired at a Goa'uld while using the device in this manner may kill the victim as well)<br />
* '''Personal Shield''' &mdash; the activation switch was on the wrist/bracelet area of the device and, when activated, would absorb any high velocity projections, such as staff blasts or bullets from reaching the wearer. Items with less kinetic energy, such as a knife or staff would pass through.<br />
* '''Ring Transport Activator''' &mdash; many Goa'uld had a device on the wrist/bracelet area of the hand device that would activate ring transporters.<br />
* '''Asgard Beam Activator''' &mdash; Osiris altered the ribbon device to work the tel'tak's Asgard beaming technology. It was only able to be used with the correct access code and would only work for one person. This feature however could be utilized with anyone with the correct code, not just someone with the unique physiology of a blended individual or former host. Ba'al too had this function on his hand device after working with Anubis.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:Klorel-ribbons-daniel.jpg|thumb|170px|left|Klorel ribbons Daniel]]<br />
|valign="top"|[[Image:30204a.jpg|thumb|170px|left|Sam uses Ribbon Device]] <br />
|valign="top"|[[Image:30205.jpg|thumb|170px|left|Seth after hit with device's power]]<br />
|-<br />
|valign="top"|[[Image:31003.jpg|thumb|170px|left|Sha're/Amaunet uses ribbon device]] <br />
|valign="top"|[[Image:50106.jpg|thumb|170px|left|Apophis uses shield against Replicators]]<br />
|valign="top"|[[Image:81007.jpg|thumb|170px|left|Daniel uses beam function of Osiris's device]] <br />
|}<br />
<br />
==Notable Uses of the Ribbon Device==<br />
The ribbon device is one of the earliest seen features of Goa'uld technology. Ra used a variation of the ribbon device on Daniel Jackson during the first mission to Abydos to try and kill him (Stargate: The Movie). <br />
<br />
When SG-1 went to Chulak to try and rescue Skaara and Sha're and gain intelligence on the Goa'uld, Apophis used the telekinetic feature of the device to throw Daniel back as he approached Sha're/Amaunet (1.02 "Children of the Gods Part 2"). The force of the blast was so great it threw Daniel into a wall and knocked him out for a great deal of time. Later Skaara/Klorel used that same feature on his own hand device to keep O'Neill from interfering in his own escape.<br />
<br />
When the team came across Apophis with a small hunting party, they attempted to kidnap the Goa'uld. (1.08 "The Nox"). It was at this time Teal'c and the rest of SG-1 first became aware of the shield feature of the ribbon device. Apophis was able to deflect both the gunfire and Teal'c's staff weapon blasts. However, a staff weapon tossed to him by one of his Jaffa could pass through the field, and he used it to kill most of the team. After they were...resurrected, they conjectured that slower moving objects such as an arrow, could pass through the field but were unable to test the theory at the time.<br />
<br />
The shield was apparently not a new feature, perhaps just one Teal'c had never personally witnessed. Other Goa'uld also used this shield feature. Heru'ur activated his own personal shield when confronting SG-1 on Abydos (2.09 "Secrets"). At this time, Jack O'Neill threw his knife directly at the hand device. It passed through the shield and broke through the center crystal of the device, destroying it and injuring Heru'ur. The Goa'uld was still able to activate the ring transport controls on the wrist section of the weapon and escape. Later Marduk, who had been trapped for centuries in a ziggarut, also used the shield feature of a hand device (5.08 "The Tomb").<br />
<br />
Hathor was found kept in stasis in a sarcophagus in Mexico after millenia (1.14 "Hathor"). When awakened by archeologists ignorant of her threat, she was wearing her ribbon device. She was able to immediately use the device. The sarcophagus technology apparently does not adversely affect its use. Nor does long periods of time with inactivity. The same was true for Marduk (5.08 "The Tomb"). Osiris was able to use a ribbon device kept stored away after millenia (4.14 "The Curse").<br />
<br />
Klorel was able to take Daniel Jackson by surprise during SG-1's raid on his ha'tak (1.22 "Within The Serpent's Grasp Part 1"). He ribboned Daniel trying to kill him. Although Teal'c had a clear shot with his zat, he told O'Neill he must fire his Beretta instead. O'Neill fired his pistol, killing Skaara and saving Daniel. Daniel was unable to speak for several moments after this experience, but could soon stand unaided.<br />
<br />
On a later occasion when Amaunet was trying to kill Daniel in the same manner, Teal'c again had the usually non-lethal zat gun in his possession but instead fired his staff weapon at point blank range (3.10 "Forever in a Day"). Although this has never been confirmed, this circumstantial evidence lends credence to a theory that the reaction of the zat while the ribbon device is being used in this manner could kill both Goa'uld and its victim.<br />
<br />
When SG-1 revisited Cimmeria, they arrived at the grave of former Goa'uld host Kendra (2.06 "Thor's Chariot"). Kendra's personal belongings, including the healing and ribbon devices surrounded her grave. Sam Carter, now a former Tok'ra host, put on the hand device on a whim. To her surprise, she was able to activate the device. They did not pursue the matter further because of the immediate crisis.<br />
<br />
In her headquarters, Hathor used her ribbon device to throw Raully away from the cryogenic controls when she tried to help O'Neill (3.01 "Into the Fire Part 2"). She then immediately turned her device on Captain Carter in the close quarters, the pain driving Sam to her knees. Hathor's concentration was broken by O'Neill breaking out of the chamber and knocking Hathor aside, pulling her into the freezing tub. Raully was severely injured from the blunt force trauma of being knocked back, but her Tok'ra symbiote may have been able to repair the damage.<br />
<br />
When SG-1 and Jacob Carter/Selmak raided Seth's compound, Selmak armed himself with a ribbon device to hunt the Goa'uld (3.02 "Seth"). Unlike the sarcophagus, the Tok'ra apparently have no qualms with using ribbon devices. (Other Tok'ra were later seen wearing the devices in their undercover guises as Goa'uld (6.08 "The Other Guys", 9.10 "Endgame"). In the search for Seth, the Goa'uld was armed with his own ribbon device, and was able to catch Jacob offguard, knocking him back (3.02 "Seth"). The injured Jacob/Selmak gave the device to Samantha. The naquadah in her blood from her blending with Jolinar would give her the ability to use the device. Although tentative at first, Sam was able to focus the device and blasted Seth with such force that Seth ended up dead in a crater. Sam appeared quite shaken by the reaction and was never seen using that device after this experience.<br />
<br />
Amaunet lured Daniel Jackson to her during SG-1's raid to rescue the Abydonians she captured (3.10 "Forever in a Day"). She played on his emotional connection to her host Sha're, convinced he would not shoot her. When he was close enough, she used the ribbon device on him, driving him to his knees. The effect of the weapon was so great that he was not only unable to shoot, but could not maintain his hold on the weapon. However, Sha're also used the powers of the hand device for her own means. Using the mental connection established through the device, she sent messages to Daniel. In the span of just a few seconds, Daniel experienced several dreams in various settings, many extremely realistic. Through the dreams Sha're conveyed two messages, to forgive Teal'c for what he needed to do and to find her son the harsesis. <br />
<br />
The denizens of Sokar's prison, Netu, were full of Jaffa and Goa'uld (3.12 "Jolinar's Memories Part 1"). Only two weapons were allowed on the moon–one, a staff weapon for the First Prime, and one hand device to be used by Bynarr. After his death, a disguised Apophis took the ribbon device as his own, signifying he was new leader of the prison world (3.13 "The Devil You Know Part 2"). He used the device in combination with the Blood of Sokar and the Tok'ra memory recall device to try and gain information from the captive SG-1.<br />
<br />
Osiris kept a ribbon device hidden in a pyramid in Egypt before Orisis and Isis were put into stasis (4.14 "The Curse"). The device could only be accessed by placing an amulet into a keyhole within the pyramid. Once in the proper place, panels were activated, including the hiding place for the ribbon device. Steven Raynor used the amulet and found the device just before Osiris arrived. He was beaten by the Goa'uld. When Daniel Jackson, Samantha Carter, and Janet Fraiser arrived, Osiris used the hand device to knock Maj. Carter and Dr. Fraiser several feet through the air; they were knocked out after impacting the wall. Osiris then used the device's telekinetic weapon to deflect the tranquilizer shots Dr. Jackson fired and reached him before he could pull his weapon. Osiris ribboned Daniel to reveal information about Isis. Daniel resisted, and was able to keep enough focus to grab another tranquilizer dart, shoving it into Osiris with his hand and breaking the Goa'uld's concentration. Daniel writhed in pain for several moments after the experience as Sam and Janet awoke. None were recovered enough to capture Osiris before the Goa'uld activated the ring transporter via the hand device and escaped in a ship.<br />
<br />
In a dream induced by the harsesis Shifu, Daniel Jackson noted that he was finally able to understand exactly how the ribbon devices worked (4.17 "Absolute Power"). He said he was unable to use them because he had no naquadah in his blood, but he imagined within the dream using it anyway against enemies both real&mdash;like Apophis and perceived&mdash;like Jack O'Neill. Even within the dream, Daniel never explained how the devices actually worked, just imagined himself using them.<br />
<br />
Teal'c became a victim to Cronus's ribbon device when SG-1 and their robot alternates attacked Cronus's ha'tak (4.21 "Double Jeopardy"). Therefore, the head torture functions of the device work equally well on Jaffa as humans. Teal'c was saved when the robot Teal'c fired a staff weapon at Cronus, killing the Goa'uld.<br />
<br />
When Apophis's ha'tak was overrun by replicators, Apophis tried to save himself by activating the personal shield (5.01 "Enemies Part 2"). Strangely enough, although the replicators moved slowly, they were unable to penetrate the shield. It is uncertain if they were able to circumvent the technology or not, but it made no difference. The ha'tak and everything and everyone onboard were destroyed as they entered the atmosphere of Delmak.<br />
<br />
The Goa'uld Marduk, trapped within his ziggarut for thousands of years, was unable to use the ribbon device when blended with the monstrous insect that ate his host (5.08 "The Tomb"). However, once blended with a human, Tiamet reclaimed his ribbon device, using it to knock O'Neill down and trying to torture Col. Zarkov into revealing the location of the Eye of Tiamet.<br />
<br />
When Osiris invaded the Asgard lab in the Adara system, the Goa'uld and Jaffa discovered Samantha Carter there (5.22 "Revelations"). While Jaffa held Sam, Osiris used the ribbon device to interrogate her. Although Sam was in extreme pain from the experience, the Jaffa holding her did not show any effect from the experience. Carter resisted, but did reveal to Osiris that Daniel Jackson was dead before being rescued by the Asgard Heimdall and her team.<br />
<br />
Anubis hoped to learn the location of the Lost City from Daniel Jackson who may have known it from his time as an ascended being. Anubis gained knowledge of Asgard beaming technology when he and Osiris captured Thor (5.22 "Revelations"). Osiris used the ribbon device in conjunction with the memory recall device (7.15 "Chimera"). Osiris beamed into Daniel's bedroom while he was sleeping and using the two devices, manipulated his dreams to relive memories with Sarah Gardner, but with alterations&mdash;including having him translate a tablet that would hopefully get Daniel's subconscious to reveal the Lost City's location. The Goa'uld would beam out by activating a signal on the hand device. SG-1 became aware of Osiris's efforts and set a trap. They were able to locally block the hand device's signal. Osiris was unable to activate the Asgard beam and was captured.<br />
<br />
Osiris's hand device was sent to Area 51 for study (8.10 "Endgame"). One of the scientists there, Dr. Bricksdale, was able to finally figure out Osiris's access code and beamed onto the cloaked tel'tak. Dr. Bricksdale worked with the Trust and helped them access the tel'tak, from which they stole the SGC Stargate and made attacks on Goa'uld worlds with symbiote poison. The hand device would have been missed from Area 51, so remained. The SGC was able to use Osiris's hand device to beam aboard unobserved and try and disrupt the Trust's attacks.<br />
<br />
Ba'al, by this point working with Anubis, had a beam function on his own hand device (8.17 "Reckoning Part 2"). When surrounded by Rebel Jaffa after the battle of Dakara, Ba'al used that feature to make his escape, beaming away to parts unknown.<br />
<br />
==Episodes==<br />
* [[Stargate: The Movie]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp<br />
Part 1"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
* [[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
* [[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
* [[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Amaunet]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bricksdale|Dr. Bricksdale]]<br />
* [[Bynarr]]<br />
* [[Cronus]]<br />
* [[Dakara]]<br />
* [[Sarah Gardner]]<br />
* [[Hathor]]<br />
* [[Heru'ur]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kendra]]<br />
* [[Klorel]]<br />
* [[Marduk]]<br />
* [[Osiris]]<br />
* [[Ra]]<br />
* [[Raully]]<br />
* [[Steven Rayner]]<br />
* [[Selmak]]<br />
* [[Seth]]<br />
* [[Sha're]]<br />
* [[Shifu]]<br />
* [[Sokar]]<br />
<br />
==Related Articles==<br />
* [[Alternate Timelines]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Beretta]]<br />
* [[Blood of Sokar]]<br />
* [[Cimmeria]]<br />
* [[Delmak]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Hara'kash]]<br />
* [[Ha'tak]]<br />
* [[Hathor's Planet]]<br />
* [[Harsesis]]<br />
* [[Memory Recall Device]]<br />
* [[Replicators]]<br />
* [[Rings]]<br />
* [[Sarcophagus]]<br />
* [[SG-1]]<br />
* [[SG-1 Android Duplicates]]<br />
* [[Staff Weapon]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote Poison]]<br />
* [[The Trust]]<br />
* [[Tel'tak]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:41, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P34-353J&diff=22208P34-353J2008-01-24T03:14:22Z<p>Aurora: /* Stargate Glyphs */</p>
<hr />
<div>[[Category:Planets]][[Category:Tok'ra]][[Image:211trans.jpg|thumb|left|Tok'ra/Tau'ri meeting in P34-353J]] <br />
<br />
==Summary==<br />
<br />
P34-353J was the Tok'ra base Samantha Carter remembered from leftover memories of Jolinar. It was here SG-1 and the Tok'ra formally first met and took the first tentative steps toward an alliance. The Tok'ra abandoned the planet after the base location was discovered by the Goa'uld.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P34-353J<br />
* '''Number of Suns:''' at least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Tok'ra <br />
* '''Introduced in Episode:''' 2.11 "The Tok'ra Part 1"<br />
* '''Earth Cultural/Technological Equivalent:''' Advanced–Tok'ra<br />
* '''Main Interest:''' Establish contact with Tok'ra and develop alliance<br />
* '''Influenced/Dominated by:''' Tok'ra/now noone<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
{|<br />
| valign="top"|[[Image:024glyph-aries.jpg|thumb|70px|none|First Chevron]]<br />
| valign="top"|[[Image:009glyph-scorpio.jpg|thumb|70px|none|Second Chevron]]<br />
| valign="top"|[[Image:028glyph-auriga.jpg|thumb|70px|none|Third Chevron]]<br />
| valign="top"|[[Image:015glyph-capricorn.jpg|thumb|70px|none|Fourth Chevron]]<br />
| valign="top"|[[Image:007glyph-serpenscaput.jpg|thumb|70px|none|Fifth Chevron]]<br />
| valign="top"|[[Image:003glyph-virgo.jpg|thumb|70px|none|Sixth Chevron]]<br />
| valign="top"|[[Image:011glyph-scutum.jpg|thumb|70px|none|Old Tok'ra base PoO]]<br />
|}<br />
<br />
==Geopolitical Structure and History== <br />
<br />
P34-353J was a desert planet with no visible structures or foliage on its surface. Underground, the Tok'ra established a network of caverns where they lived and carried out their secret plans against the Goa'uld. Aside from the Tok'ra, the planet was apparently uninhabited.<br />
<br />
Samantha Carter, still haunted by memories from the brief period she was host to the Tok'ra Jolinar, had a flashback dream in which she remembered the Tok'ra evacuating a base to go to a new location–she remembered the gate address to P34-353J (2.11 "The Tok'ra Part 1"). SG-1 went on the mission to try and contact the Tok'ra and develop an alliance with these purported enemies of the Goa'uld.<br />
<br />
The groups were at first wary of each other, but Samantha's memories of Jolinar were enough for the the Tok'ra to permit SG-1 into their cavern base. They were given a brief tour. Teal'c had never witnessed Tok'ra caverns before and exclaimed upon their creation the Goa'uld language equivalent of "very cool." O'Neill noted one of the Tok'ra, Cordesh, was using a small round object, similar in shape and color to the larger communication device O'Neill had seen on Apophis's ship. He also learned that the Tok'ra caverns had no doors, because the Tok'ra had no secrets from each other.<br />
<br />
Samantha Carter felt a closer connection to Martouf than to some of the other Tok'ra. He brought her to the surface to speak in private. She learned that Jolinar normally stayed in a female host, and further, that she and her host were mate to Martouf and his symbiote Lantash. <br />
<br />
SG-1 met with one of the leaders of the Tok'ra, Garshaw. Negotiations got off to a rocky start inasmuch as the Tok'ra viewed humans as inferior technologically and in what information they could provide, their only thought of an alliance with the Tau'ri would be as potential hosts. They noticed SG-1's repulsion to that idea, and SG-1 was still suspicious of the Goa'uld nature of the Tok'ra and how they seemed to be treated more as prisoners than as diplomats. <br />
<br />
Later, talks broke down between the two sides completely when SG-3 arrived to extract Captain Carter due to her father's imminent death from cancer. The Tok'ra decided to hold both teams prisoner until they could leave for a new base. Carter convinced the Tok'ra to allow her and O'Neill to return to Earth in the hopes that they may have a host to save the dying symbiote Selmak. The Tok'ra would be able to cure Jacob Carter's cancer. <br />
<br />
In the meantime, it turned out the device O'Neill saw Cordesh with was a Goa'uld communication device. He had been a spy for the system lords and revealed the Tok'ra base to the Goa'uld. By the time O'Neill and the two Carters returned to P34-353J, they discovered the Tok'ra were abandoning the base. The remaining members of SG-1 and SG-3 were helping the Tok'ra. O'Neill revealed Cordesh to be the spy in their midst when he learned the Tok'ra did not use such devices as they were not secure. <br />
<br />
Many of the Tok'ra evacuated; some remaining to destroy the existing tunnels. Samantha Carter and Martouf remained with Saroosh and Jacob Carter while the transfer and recovery of Selmak took place. After Jacob/Selmak's recovery, they were able to escape through the Stargate along with Garshaw and the rest of SG-1 to Earth. From there, Garshaw was able to dial the new unknown Tok'ra base. She wished to arrive immediately, since it was possible the spy had transmitted the new coordinates to the Goa'uld.<br />
<br />
==Episodes== <br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Cordesh]]<br />
* [[Jacob Carter]]<br />
* [[Garshaw of Belote]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Martouf]]<br />
* [[Selmak]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 19:09, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=P34-353J&diff=22207P34-353J2008-01-24T03:09:17Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Planets]][[Category:Tok'ra]][[Image:211trans.jpg|thumb|left|Tok'ra/Tau'ri meeting in P34-353J]] <br />
<br />
==Summary==<br />
<br />
P34-353J was the Tok'ra base Samantha Carter remembered from leftover memories of Jolinar. It was here SG-1 and the Tok'ra formally first met and took the first tentative steps toward an alliance. The Tok'ra abandoned the planet after the base location was discovered by the Goa'uld.<br />
<br />
==Factoids==<br />
<br />
* '''Names and Designations:''' P34-353J<br />
* '''Number of Suns:''' at least one<br />
* '''Number of Moons:''' Unknown<br />
* '''Source of Address:''' Tok'ra <br />
* '''Introduced in Episode:''' 2.11 "The Tok'ra Part 1"<br />
* '''Earth Cultural/Technological Equivalent:''' Advanced–Tok'ra<br />
* '''Main Interest:''' Establish contact with Tok'ra and develop alliance<br />
* '''Influenced/Dominated by:''' Tok'ra/now noone<br />
* '''History of Stargate:''' Unknown<br />
<br />
==Stargate Glyphs==<br />
{|<br />
| valign="top"|[[Image:024glyph-aries.jpg|thumb|left|First Chevron]]<br />
| valign="top"|[[Image:009glyph-scorpio.jpg|thumb|left|Second Chevron]]<br />
| valign="top"|[[Image:028glyph-auriga.jpg|thumb|left|Third Chevron]]<br />
| valign="top"|[[Image:015glyph-capricorn.jpg|thumb|left|Fourth Chevron]]<br />
| valign="top"|[[Image:007glyph-serpenscaput.jpg|thumb|left|Fifth Chevron]]<br />
| valign="top"|[[Image:003glyph-virgo.jpg|thumb|left|Sixth Chevron]]<br />
| valign="top"|[[Image:011glyph-scutum.jpg|thumb|left|Old Tok'ra base PoO]]<br />
|}<br />
==Geopolitical Structure and History== <br />
<br />
P34-353J was a desert planet with no visible structures or foliage on its surface. Underground, the Tok'ra established a network of caverns where they lived and carried out their secret plans against the Goa'uld. Aside from the Tok'ra, the planet was apparently uninhabited.<br />
<br />
Samantha Carter, still haunted by memories from the brief period she was host to the Tok'ra Jolinar, had a flashback dream in which she remembered the Tok'ra evacuating a base to go to a new location–she remembered the gate address to P34-353J (2.11 "The Tok'ra Part 1"). SG-1 went on the mission to try and contact the Tok'ra and develop an alliance with these purported enemies of the Goa'uld.<br />
<br />
The groups were at first wary of each other, but Samantha's memories of Jolinar were enough for the the Tok'ra to permit SG-1 into their cavern base. They were given a brief tour. Teal'c had never witnessed Tok'ra caverns before and exclaimed upon their creation the Goa'uld language equivalent of "very cool." O'Neill noted one of the Tok'ra, Cordesh, was using a small round object, similar in shape and color to the larger communication device O'Neill had seen on Apophis's ship. He also learned that the Tok'ra caverns had no doors, because the Tok'ra had no secrets from each other.<br />
<br />
Samantha Carter felt a closer connection to Martouf than to some of the other Tok'ra. He brought her to the surface to speak in private. She learned that Jolinar normally stayed in a female host, and further, that she and her host were mate to Martouf and his symbiote Lantash. <br />
<br />
SG-1 met with one of the leaders of the Tok'ra, Garshaw. Negotiations got off to a rocky start inasmuch as the Tok'ra viewed humans as inferior technologically and in what information they could provide, their only thought of an alliance with the Tau'ri would be as potential hosts. They noticed SG-1's repulsion to that idea, and SG-1 was still suspicious of the Goa'uld nature of the Tok'ra and how they seemed to be treated more as prisoners than as diplomats. <br />
<br />
Later, talks broke down between the two sides completely when SG-3 arrived to extract Captain Carter due to her father's imminent death from cancer. The Tok'ra decided to hold both teams prisoner until they could leave for a new base. Carter convinced the Tok'ra to allow her and O'Neill to return to Earth in the hopes that they may have a host to save the dying symbiote Selmak. The Tok'ra would be able to cure Jacob Carter's cancer. <br />
<br />
In the meantime, it turned out the device O'Neill saw Cordesh with was a Goa'uld communication device. He had been a spy for the system lords and revealed the Tok'ra base to the Goa'uld. By the time O'Neill and the two Carters returned to P34-353J, they discovered the Tok'ra were abandoning the base. The remaining members of SG-1 and SG-3 were helping the Tok'ra. O'Neill revealed Cordesh to be the spy in their midst when he learned the Tok'ra did not use such devices as they were not secure. <br />
<br />
Many of the Tok'ra evacuated; some remaining to destroy the existing tunnels. Samantha Carter and Martouf remained with Saroosh and Jacob Carter while the transfer and recovery of Selmak took place. After Jacob/Selmak's recovery, they were able to escape through the Stargate along with Garshaw and the rest of SG-1 to Earth. From there, Garshaw was able to dial the new unknown Tok'ra base. She wished to arrive immediately, since it was possible the spy had transmitted the new coordinates to the Goa'uld.<br />
<br />
==Episodes== <br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
<br />
==Related Characters== <br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Cordesh]]<br />
* [[Jacob Carter]]<br />
* [[Garshaw of Belote]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Martouf]]<br />
* [[Selmak]]<br />
<br />
==Related Articles==<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[SG-1]]<br />
* [[SG-3]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 19:09, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Hara%27kash&diff=22206Hara'kash2008-01-24T02:51:32Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Goa'uld]][[Category:Technology]][[Image:202harakash.jpg|thumb|left|Hara'kash]] <br />
==Summary==<br />
The hara'kash was a small hand-held device used by Goa'uld, at least Goa'uld ashrak. It had many features but was principally known for being a painful method of execution.<br />
<br />
==Features==<br />
The hara'kash is a small three pronged device that fits into a human palm, worn over the fingers like a ring. It is small enough to be swallowed, as that is how an ash'rak hid the device when posing as an injured Nasyan. It is unclear whether or not the hara'kash is activated by naquadah, like the Goa'uld hand ribbon device, as it has only been seen to be used by a Goa'uld assassin.<br />
<br />
The hara-kash, like the ribbon device, has multiple functions:<br />
* '''Healing?''' &mdash; this feature may not be due to the hara'kash, but the ashrak had been badly burned on Nasya before being brought back to the Air Force Academy hospital for treatment. A glowing began to appear in his stomach area (coincidentally, the ashrak had swallowed the hara'kash earlier), and later the ashrak stripped off his bandages, completely healed. No Goa'uld has been seen to heal in this manner on their own.<br />
* '''Sensor''' &mdash; the ashrak used the hara'kash to scan Nasyans in order to locate the Tok'ra Jolinar. Daniel Jackson came upon the ashrak just as he was finishing his scan of Talia. The beam from the device caused an x-ray effect on the victim, though they remained unaware.<br />
* '''Hypnosis''' &mdash; the device could be used to implant suggestions into the victims mind. When the effect was worn off, the individual would have short-term memory loss of any events during and immediately before the hara'kash's use.<br />
* '''Torture/Weapon''' &mdash; it is uncertain whether or not this function was directed at solely the symbiote or equally at symbiote and host, but it could be directed at a blended individual's forehead like the ribbon device, shooting the x-ray type effect, but causing extraordinary pain. It was considered a particularly harsh method of execution amongst the Goa'uld. <br />
<br />
==Stargate References==<br />
<br />
An ashrak was sent to kill the Tok'ra Jolinar of Malkshur by means of the hara'kash. Posing as a Nasyan man, he had been badly burned during death glider attack on Nasya. He was brought back to Earth with the other wounded and well refugees. He was brought to the Air Force Academy Hospital for treatment and heavily bandaged. A glowing appeared through the bandages from his stomach area. Later, he was conscious and completely healed, stripping off his bandages. He coughed up the hara'kash from where he had swallowed it. It is unclear whether or not the hara'kash had been somehow activated from where he had swallowed it.<br />
<br />
Now wearing the hara'kash, the ashrak roamed the hospital, posing as a doctor from clothes he had stolen from Dr. Jacobs after he had badly beaten him and hid him under the bandages. He used the hara'kash to scan various Nasyan patients, presumably looking for Jolinar. <br />
<br />
Not finding Jolinar amongst the patients, he grabbed a guard, disabling him and putting on the uniform. When he jumped into one of the trucks, the driver immediately knew he was an imposter. The hara'kash implanted a suggestion that he really was the right soldier, and the driver blankly stopped questioning and drove to the base. After he arrived and the ashrak had left, the driver snapped out of his fugue. He immediately reported to the infirmary explaining he had no memory of events from before he left the hospital and was uncertain how he had arrived at Stargate Command.<br />
<br />
This hypnosis feature was used again when the ashrak went through the security checkpoints. An SF wondered about the small hand device he took off his hand for the palm reader. The ashrak responded it was a ring and asked if the guard wanted to see it. He instantly pointed the hara'kash at the SF, then walked through the checkpoint. Although the palm reader alerted this was not authorized personnel, the guard said in a monotone: "Have a good day, airman."<br />
<br />
[[Image:20203.jpg|thumb|left|Jolinar under hara'kash's power]] <br />
<br />
When he wished to quickly disable/kill, he resorted to the Beretta sidearm, killing the men guarding Samantha Carter/Jolinar. He noted to Jolinar that the Beretta weapon was "crude but effective." He pronounced Jolinar's sentence before subjecting her to the full force of the hara'kash. She writhed in pain as Sam's skull was visible beneath the invisible beam of the weapon. Jolinar collapsed unconscious from the agony. About to be discovered, the ashrak left, announcing to the arriving Teal'c and O'Neill that they were all dead while he maintained his disguise as guard to escape. <br />
<br />
Jolinar in fact had not died, but both symbiote and Sam were in mortal danger. Dr. Fraiser and the medical team were not able to help, but monitored the life signs of both. Sam survived, later explaining that Jolinar had given up her life to save Sam.<br />
<br />
Several months later, a tortured and dying Apophis appealed to SG-1 for kal'mah, sanctuary (2.17 "Serpent's Song"). Sokar had used the hara'kash on Apophis when he held him captive. Sam remembered her own experience as host to Jolinar when Dr. Fraiser showed the lesions and damage on the symbiote.<br />
<br />
==Episodes==<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.17 "Serpent's Song" Episode Guide|2.17 "Serpent's Song"]]<br />
<br />
==Related Characters==<br />
* [[Samantha Carter|Capt. Samantha Carter]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Apophis]]<br />
* [[Jacobs|Dr. Jacobs]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Sokar]]<br />
* [[Talia]]<br />
<br />
==Related Articles==<br />
* [[Air Force Academy Hospital]]<br />
* [[Ashrak]]<br />
* [[Beretta]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Nasyans]]<br />
* [[Ribbon Device]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:51, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ribbon_Device&diff=22205Ribbon Device2008-01-24T02:49:33Z<p>Aurora: replace tiamet with marduk</p>
<hr />
<div>[[Category:Goa'uld]][[Category:Technology]][[Image:10209.jpg|thumb|left|Klorel with hand device]] <br />
==Summary==<br />
The hand device, also known as the ribbon device (2.06 "Thor's Chariot"), fit over the palm of the user's hand and was usually anchored by both bracelet and caps that fit over the user's fingertips. It could only be used by someone with naquadah in their blood, such as a Goa'uld, Tok'ra, or surviving former host of theirs. The device was usually used as a weapon and/or show of "godlike power" by the Goa'uld, though many had special features added on by their user.<br />
<br />
==Features==<br />
The hand device is an ornate device that fits over a human hand. There is a wrist design with links to a large red colored round gem that sits in the palm of the user's hand. Furthering anchoring the device are caps that fit over the user's fingertips, often with sharp "nail" decorations off the tips. Jaffa cannot use the devices, but Goa'uld and Tok'ra as well as former hosts who have naquadah in their blood such as Samantha Carter or Vala Mal Doran are able to use the devices.<br />
<br />
A dream-Samantha Carter explained the hand device as follows: "the best I can tell, it uses a modified version of the power source for the staff weapons, which it channels through amplification crystals... " (3.10 "Forever in a Day"). Further technical explanation was interrupted, but she also confirmed that it operated with thought-control amplified with emotion. It should be kept in mind that this explanation was given to Daniel Jackson inside of a dream that was being manipulated by Sha're through the ribbon device. Therefore, the description may not be entirely accurate, however the events surrounding Sha're's death, including Daniel's dream, and observed uses of the device are consistent with this explanation.<br />
<br />
The device has multiple functions. Although decorations and preferred hand differed from user to user, the device consistently was used in the following manner:<br />
<br />
* '''Telekinetic blast''' &mdash; focused through the central gem of the device, the user can direct powerful invisible force towards opponents, knocking them off their feet and through the air several feet. Often used when opponents are coming forward from ten to twenty feet away<br />
* '''Ribboning''' &mdash; focused through the central gem of the device, the user is in close proximity with his/her victim, directing its power at the victim's skull. This feature often causes intense paralyzing pain for its victims, though no permanent scarring. Extended exposure will kill the victim. It is used by the Goa'uld as interrogation torture or to kill. (Although not confirmed, circumstantial evidence indicates that a zat fired at a Goa'uld while using the device in this manner may kill the victim as well)<br />
* '''Personal Shield''' &mdash; the activation switch was on the wrist/bracelet area of the device and, when activated, would absorb any high velocity projections, such as staff blasts or bullets from reaching the wearer. Items with less kinetic energy, such as a knife or staff would pass through.<br />
* '''Ring Transport Activator''' &mdash; many Goa'uld had a device on the wrist/bracelet area of the hand device that would activate ring transporters.<br />
* '''Asgard Beam Activator''' &mdash; Osiris altered the ribbon device to work the tel'tak's Asgard beaming technology. It was only able to be used with the correct access code and would only work for one person. This feature however could be utilized with anyone with the correct code, not just someone with the unique physiology of a blended individual or former host. Ba'al too had this function on his hand device after working with Anubis.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:Klorel-ribbons-daniel.jpg|thumb|170px|left|Klorel ribbons Daniel]]<br />
|valign="top"|[[Image:30204a.jpg|thumb|170px|left|Sam uses Ribbon Device]] <br />
|valign="top"|[[Image:30205.jpg|thumb|170px|left|Seth after hit with device's power]]<br />
|-<br />
|valign="top"|[[Image:31003.jpg|thumb|170px|left|Sha're/Amaunet uses ribbon device]] <br />
|valign="top"|[[Image:50106.jpg|thumb|170px|left|Apophis uses shield against Replicators]]<br />
|valign="top"|[[Image:81007.jpg|thumb|170px|left|Daniel uses beam function of Osiris's device]] <br />
|}<br />
<br />
==Notable Uses of the Ribbon Device==<br />
The ribbon device is one of the earliest seen features of Goa'uld technology. Ra used a variation of the ribbon device on Daniel Jackson during the first mission to Abydos to try and kill him (Stargate: The Movie). <br />
<br />
When SG-1 went to Chulak to try and rescue Skaara and Sha're and gain intelligence on the Goa'uld, Apophis used the telekinetic feature of the device to throw Daniel back as he approached Sha're/Amaunet (1.02 "Children of the Gods Part 2"). The force of the blast was so great it threw Daniel into a wall and knocked him out for a great deal of time. Later Skaara/Klorel used that same feature on his own hand device to keep O'Neill from interfering in his own escape.<br />
<br />
When the team came across Apophis with a small hunting party, they attempted to kidnap the Goa'uld. (1.08 "The Nox"). It was at this time Teal'c and the rest of SG-1 first became aware of the shield feature of the ribbon device. Apophis was able to deflect both the gunfire and Teal'c's staff weapon blasts. However, a staff weapon tossed to him by one of his Jaffa could pass through the field, and he used it to kill most of the team. After they were...resurrected, they conjectured that slower moving objects such as an arrow, could pass through the field but were unable to test the theory at the time.<br />
<br />
The shield was apparently not a new feature, perhaps just one Teal'c had never personally witnessed. Other Goa'uld also used this shield feature. Heru'ur activated his own personal shield when confronting SG-1 on Abydos (2.09 "Secrets"). At this time, Jack O'Neill threw his knife directly at the hand device. It passed through the shield and broke through the center crystal of the device, destroying it and injuring Heru'ur. The Goa'uld was still able to activate the ring transport controls on the wrist section of the weapon and escape. Later Marduk, who had been trapped for centuries in a ziggarut, also used the shield feature of a hand device (5.08 "The Tomb").<br />
<br />
Hathor was found kept in stasis in a sarcophagus in Mexico after millenia (1.14 "Hathor"). When awakened by archeologists ignorant of her threat, she was wearing her ribbon device. She was able to immediately use the device. The sarcophagus technology apparently does not adversely affect its use. Nor does long periods of time with inactivity. The same was true for Marduk (5.08 "The Tomb"). Osiris was able to use a ribbon device kept stored away after millenia (4.14 "The Curse").<br />
<br />
Klorel was able to take Daniel Jackson by surprise during SG-1's raid on his ha'tak (1.22 "Within The Serpent's Grasp Part 1"). He ribboned Daniel trying to kill him. Although Teal'c had a clear shot with his zat, he told O'Neill he must fire his Beretta instead. O'Neill fired his pistol, killing Skaara and saving Daniel. Daniel was unable to speak for several moments after this experience, but could soon stand unaided.<br />
<br />
On a later occasion when Amaunet was trying to kill Daniel in the same manner, Teal'c again had the usually non-lethal zat gun in his possession but instead fired his staff weapon at point blank range (3.10 "Forever in a Day"). Although this has never been confirmed, this circumstantial evidence lends credence to a theory that the reaction of the zat while the ribbon device is being used in this manner could kill both Goa'uld and its victim.<br />
<br />
When SG-1 revisited Cimmeria, they arrived at the grave of former Goa'uld host Kendra (2.06 "Thor's Chariot"). Kendra's personal belongings, including the healing and ribbon devices surrounded her grave. Sam Carter, now a former Tok'ra host, put on the hand device on a whim. To her surprise, she was able to activate the device. They did not pursue the matter further because of the immediate crisis.<br />
<br />
In her headquarters, Hathor used her ribbon device to throw Raully away from the cryogenic controls when she tried to help O'Neill (3.01 "Into the Fire Part 2"). She then immediately turned her device on Captain Carter in the close quarters, the pain driving Sam to her knees. Hathor's concentration was broken by O'Neill breaking out of the chamber and knocking Hathor aside, pulling her into the freezing tub. Raully was severely injured from the blunt force trauma of being knocked back, but her Tok'ra symbiote may have been able to repair the damage.<br />
<br />
When SG-1 and Jacob Carter/Selmak raided Seth's compound, Selmak armed himself with a ribbon device to hunt the Goa'uld (3.02 "Seth"). Unlike the sarcophagus, the Tok'ra apparently have no qualms with using ribbon devices. (Other Tok'ra were later seen wearing the devices in their undercover guises as Goa'uld (6.08 "The Other Guys", 9.10 "Endgame"). In the search for Seth, the Goa'uld was armed with his own ribbon device, and was able to catch Jacob offguard, knocking him back (3.02 "Seth"). The injured Jacob/Selmak gave the device to Samantha. The naquadah in her blood from her blending with Jolinar would give her the ability to use the device. Although tentative at first, Sam was able to focus the device and blasted Seth with such force that Seth ended up dead in a crater. Sam appeared quite shaken by the reaction and was never seen using that device after this experience.<br />
<br />
Amaunet lured Daniel Jackson to her during SG-1's raid to rescue the Abydonians she captured (3.10 "Forever in a Day"). She played on his emotional connection to her host Sha're, convinced he would not shoot her. When he was close enough, she used the ribbon device on him, driving him to his knees. The effect of the weapon was so great that he was not only unable to shoot, but could not maintain his hold on the weapon. However, Sha're also used the powers of the hand device for her own means. Using the mental connection established through the device, she sent messages to Daniel. In the span of just a few seconds, Daniel experienced several dreams in various settings, many extremely realistic. Through the dreams Sha're conveyed two messages, to forgive Teal'c for what he needed to do and to find her son the harsesis. <br />
<br />
The denizens of Sokar's prison, Netu, were full of Jaffa and Goa'uld (3.12 "Jolinar's Memories Part 1"). Only two weapons were allowed on the moon–one, a staff weapon for the First Prime, and one hand device to be used by Bynarr. After his death, a disguised Apophis took the ribbon device as his own, signifying he was new leader of the prison world (3.13 "The Devil You Know Part 2"). He used the device in combination with the Blood of Sokar and the Tok'ra memory recall device to try and gain information from the captive SG-1.<br />
<br />
Osiris kept a ribbon device hidden in a pyramid in Egypt before Orisis and Isis were put into stasis (4.14 "The Curse"). The device could only be accessed by placing an amulet into a keyhole within the pyramid. Once in the proper place, panels were activated, including the hiding place for the ribbon device. Steven Raynor used the amulet and found the device just before Osiris arrived. He was beaten by the Goa'uld. When Daniel Jackson, Samantha Carter, and Janet Fraiser arrived, Osiris used the hand device to knock Maj. Carter and Dr. Fraiser several feet through the air; they were knocked out after impacting the wall. Osiris then used the device's telekinetic weapon to deflect the tranquilizer shots Dr. Jackson fired and reached him before he could pull his weapon. Osiris ribboned Daniel to reveal information about Isis. Daniel resisted, and was able to keep enough focus to grab another tranquilizer dart, shoving it into Osiris with his hand and breaking the Goa'uld's concentration. Daniel writhed in pain for several moments after the experience as Sam and Janet awoke. None were recovered enough to capture Osiris before the Goa'uld activated the ring transporter via the hand device and escaped in a ship.<br />
<br />
In a dream induced by the harsesis Shifu, Daniel Jackson noted that he was finally able to understand exactly how the ribbon devices worked (4.17 "Absolute Power"). He said he was unable to use them because he had no naquadah in his blood, but he imagined within the dream using it anyway against enemies both real&mdash;like Apophis and perceived&mdash;like Jack O'Neill. Even within the dream, Daniel never explained how the devices actually worked, just imagined himself using them.<br />
<br />
Teal'c became a victim to Cronus's ribbon device when SG-1 and their robot alternates attacked Cronus's ha'tak (4.21 "Double Jeopardy"). Therefore, the head torture functions of the device work equally well on Jaffa as humans. Teal'c was saved when the robot Teal'c fired a staff weapon at Cronus, killing the Goa'uld.<br />
<br />
When Apophis's ha'tak was overrun by replicators, Apophis tried to save himself by activating the personal shield (5.01 "Enemies Part 2"). Strangely enough, although the replicators moved slowly, they were unable to penetrate the shield. It is uncertain if they were able to circumvent the technology or not, but it made no difference. The ha'tak and everything and everyone onboard were destroyed as they entered the atmosphere of Delmak.<br />
<br />
The Goa'uld Marduk, trapped within his ziggarut for thousands of years, was unable to use the ribbon device when blended with the monstrous insect that ate his host (5.08 "The Tomb"). However, once blended with a human, Tiamet reclaimed his ribbon device, using it to knock O'Neill down and trying to torture Col. Zarkov into revealing the location of the Eye of Tiamet.<br />
<br />
When Osiris invaded the Asgard lab in the Adara system, the Goa'uld and Jaffa discovered Samantha Carter there (5.22 "Revelations"). While Jaffa held Sam, Osiris used the ribbon device to interrogate her. Although Sam was in extreme pain from the experience, the Jaffa holding her did not show any effect from the experience. Carter resisted, but did reveal to Osiris that Daniel Jackson was dead before being rescued by the Asgard Heimdall and her team.<br />
<br />
Anubis hoped to learn the location of the Lost City from Daniel Jackson who may have known it from his time as an ascended being. Anubis gained knowledge of Asgard beaming technology when he and Osiris captured Thor (5.22 "Revelations"). Osiris used the ribbon device in conjunction with the memory recall device (7.15 "Chimera"). Osiris beamed into Daniel's bedroom while he was sleeping and using the two devices, manipulated his dreams to relive memories with Sarah Gardner, but with alterations&mdash;including having him translate a tablet that would hopefully get Daniel's subconscious to reveal the Lost City's location. The Goa'uld would beam out by activating a signal on the hand device. SG-1 became aware of Osiris's efforts and set a trap. They were able to locally block the hand device's signal. Osiris was unable to activate the Asgard beam and was captured.<br />
<br />
Osiris's hand device was sent to Area 51 for study (8.10 "Endgame"). One of the scientists there, Dr. Bricksdale, was able to finally figure out Osiris's access code and beamed onto the cloaked tel'tak. Dr. Bricksdale worked with the Trust and helped them access the tel'tak, from which they stole the SGC Stargate and made attacks on Goa'uld worlds with symbiote poison. The hand device would have been missed from Area 51, so remained. The SGC was able to use Osiris's hand device to beam aboard unobserved and try and disrupt the Trust's attacks.<br />
<br />
Ba'al, by this point working with Anubis, had a beam function on his own hand device (8.17 "Reckoning Part 2"). When surrounded by Rebel Jaffa after the battle of Dakara, Ba'al used that feature to make his escape, beaming away to parts unknown.<br />
<br />
==Episodes==<br />
* [[Stargate: The Movie]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp<br />
Part 1"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
* [[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
* [[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
* [[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Amaunet]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bricksdale|Dr. Bricksdale]]<br />
* [[Bynarr]]<br />
* [[Cronus]]<br />
* [[Dakara]]<br />
* [[Sarah Gardner]]<br />
* [[Hathor]]<br />
* [[Heru'ur]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kendra]]<br />
* [[Klorel]]<br />
* [[Marduk]]<br />
* [[Osiris]]<br />
* [[Ra]]<br />
* [[Raully]]<br />
* [[Steven Rayner]]<br />
* [[Selmak]]<br />
* [[Seth]]<br />
* [[Sha're]]<br />
* [[Shifu]]<br />
* [[Sokar]]<br />
<br />
==Related Articles==<br />
* [[Alternate Timelines]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Beretta]]<br />
* [[Blood of Sokar]]<br />
* [[Cimmeria]]<br />
* [[Delmak]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Hara'kash]]<br />
* [[Ha'tak]]<br />
* [[Hathor's Planet]]<br />
* [[Harsesis]]<br />
* [[Memory Recall Device]]<br />
* [[Replicators]]<br />
* [[Rings]]<br />
* [[Robot SG-1]]<br />
* [[Sarcophagus]]<br />
* [[SG-1]]<br />
* [[Staff Weapon]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote Poison]]<br />
* [[The Trust]]<br />
* [[Tel'tak]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:41, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ribbon_Device&diff=22204Ribbon Device2008-01-24T02:46:15Z<p>Aurora: </p>
<hr />
<div>[[Category:Goa'uld]][[Category:Technology]][[Image:10209.jpg|thumb|left|Klorel with hand device]] <br />
==Summary==<br />
The hand device, also known as the ribbon device (2.06 "Thor's Chariot"), fit over the palm of the user's hand and was usually anchored by both bracelet and caps that fit over the user's fingertips. It could only be used by someone with naquadah in their blood, such as a Goa'uld, Tok'ra, or surviving former host of theirs. The device was usually used as a weapon and/or show of "godlike power" by the Goa'uld, though many had special features added on by their user.<br />
<br />
==Features==<br />
The hand device is an ornate device that fits over a human hand. There is a wrist design with links to a large red colored round gem that sits in the palm of the user's hand. Furthering anchoring the device are caps that fit over the user's fingertips, often with sharp "nail" decorations off the tips. Jaffa cannot use the devices, but Goa'uld and Tok'ra as well as former hosts who have naquadah in their blood such as Samantha Carter or Vala Mal Doran are able to use the devices.<br />
<br />
A dream-Samantha Carter explained the hand device as follows: "the best I can tell, it uses a modified version of the power source for the staff weapons, which it channels through amplification crystals... " (3.10 "Forever in a Day"). Further technical explanation was interrupted, but she also confirmed that it operated with thought-control amplified with emotion. It should be kept in mind that this explanation was given to Daniel Jackson inside of a dream that was being manipulated by Sha're through the ribbon device. Therefore, the description may not be entirely accurate, however the events surrounding Sha're's death, including Daniel's dream, and observed uses of the device are consistent with this explanation.<br />
<br />
The device has multiple functions. Although decorations and preferred hand differed from user to user, the device consistently was used in the following manner:<br />
<br />
* '''Telekinetic blast''' &mdash; focused through the central gem of the device, the user can direct powerful invisible force towards opponents, knocking them off their feet and through the air several feet. Often used when opponents are coming forward from ten to twenty feet away<br />
* '''Ribboning''' &mdash; focused through the central gem of the device, the user is in close proximity with his/her victim, directing its power at the victim's skull. This feature often causes intense paralyzing pain for its victims, though no permanent scarring. Extended exposure will kill the victim. It is used by the Goa'uld as interrogation torture or to kill. (Although not confirmed, circumstantial evidence indicates that a zat fired at a Goa'uld while using the device in this manner may kill the victim as well)<br />
* '''Personal Shield''' &mdash; the activation switch was on the wrist/bracelet area of the device and, when activated, would absorb any high velocity projections, such as staff blasts or bullets from reaching the wearer. Items with less kinetic energy, such as a knife or staff would pass through.<br />
* '''Ring Transport Activator''' &mdash; many Goa'uld had a device on the wrist/bracelet area of the hand device that would activate ring transporters.<br />
* '''Asgard Beam Activator''' &mdash; Osiris altered the ribbon device to work the tel'tak's Asgard beaming technology. It was only able to be used with the correct access code and would only work for one person. This feature however could be utilized with anyone with the correct code, not just someone with the unique physiology of a blended individual or former host. Ba'al too had this function on his hand device after working with Anubis.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:Klorel-ribbons-daniel.jpg|thumb|170px|left|Klorel ribbons Daniel]]<br />
|valign="top"|[[Image:30204a.jpg|thumb|170px|left|Sam uses Ribbon Device]] <br />
|valign="top"|[[Image:30205.jpg|thumb|170px|left|Seth after hit with device's power]]<br />
|-<br />
|valign="top"|[[Image:31003.jpg|thumb|170px|left|Sha're/Amaunet uses ribbon device]] <br />
|valign="top"|[[Image:50106.jpg|thumb|170px|left|Apophis uses shield against Replicators]]<br />
|valign="top"|[[Image:81007.jpg|thumb|170px|left|Daniel uses beam function of Osiris's device]] <br />
|}<br />
<br />
==Notable Uses of the Ribbon Device==<br />
The ribbon device is one of the earliest seen features of Goa'uld technology. Ra used a variation of the ribbon device on Daniel Jackson during the first mission to Abydos to try and kill him (Stargate: The Movie). <br />
<br />
When SG-1 went to Chulak to try and rescue Skaara and Sha're and gain intelligence on the Goa'uld, Apophis used the telekinetic feature of the device to throw Daniel back as he approached Sha're/Amaunet (1.02 "Children of the Gods Part 2"). The force of the blast was so great it threw Daniel into a wall and knocked him out for a great deal of time. Later Skaara/Klorel used that same feature on his own hand device to keep O'Neill from interfering in his own escape.<br />
<br />
When the team came across Apophis with a small hunting party, they attempted to kidnap the Goa'uld. (1.08 "The Nox"). It was at this time Teal'c and the rest of SG-1 first became aware of the shield feature of the ribbon device. Apophis was able to deflect both the gunfire and Teal'c's staff weapon blasts. However, a staff weapon tossed to him by one of his Jaffa could pass through the field, and he used it to kill most of the team. After they were...resurrected, they conjectured that slower moving objects such as an arrow, could pass through the field but were unable to test the theory at the time.<br />
<br />
The shield was apparently not a new feature, perhaps just one Teal'c had never personally witnessed. Other Goa'uld also used this shield feature. Heru'ur activated his own personal shield when confronting SG-1 on Abydos (2.09 "Secrets"). At this time, Jack O'Neill threw his knife directly at the hand device. It passed through the shield and broke through the center crystal of the device, destroying it and injuring Heru'ur. The Goa'uld was still able to activate the ring transport controls on the wrist section of the weapon and escape. Later Tiamat, who had been trapped for centuries in a ziggarut, also used the shield feature of a hand device (5.08 "The Tomb").<br />
<br />
Hathor was found kept in stasis in a sarcophagus in Mexico after millenia (1.14 "Hathor"). When awakened by archeologists ignorant of her threat, she was wearing her ribbon device. She was able to immediately use the device. The sarcophagus technology apparently does not adversely affect its use. Nor does long periods of time with inactivity. The same was true for Tiamat (5.08 "The Tomb"). Osiris was able to use a ribbon device kept stored away after millenia (4.14 "The Curse").<br />
<br />
Klorel was able to take Daniel Jackson by surprise during SG-1's raid on his ha'tak (1.22 "Within The Serpent's Grasp Part 1"). He ribboned Daniel trying to kill him. Although Teal'c had a clear shot with his zat, he told O'Neill he must fire his Beretta instead. O'Neill fired his pistol, killing Skaara and saving Daniel. Daniel was unable to speak for several moments after this experience, but could soon stand unaided.<br />
<br />
On a later occasion when Amaunet was trying to kill Daniel in the same manner, Teal'c again had the usually non-lethal zat gun in his possession but instead fired his staff weapon at point blank range (3.10 "Forever in a Day"). Although this has never been confirmed, this circumstantial evidence lends credence to a theory that the reaction of the zat while the ribbon device is being used in this manner could kill both Goa'uld and its victim.<br />
<br />
When SG-1 revisited Cimmeria, they arrived at the grave of former Goa'uld host Kendra (2.06 "Thor's Chariot"). Kendra's personal belongings, including the healing and ribbon devices surrounded her grave. Sam Carter, now a former Tok'ra host, put on the hand device on a whim. To her surprise, she was able to activate the device. They did not pursue the matter further because of the immediate crisis.<br />
<br />
In her headquarters, Hathor used her ribbon device to throw Raully away from the cryogenic controls when she tried to help O'Neill (3.01 "Into the Fire Part 2"). She then immediately turned her device on Captain Carter in the close quarters, the pain driving Sam to her knees. Hathor's concentration was broken by O'Neill breaking out of the chamber and knocking Hathor aside, pulling her into the freezing tub. Raully was severely injured from the blunt force trauma of being knocked back, but her Tok'ra symbiote may have been able to repair the damage.<br />
<br />
When SG-1 and Jacob Carter/Selmak raided Seth's compound, Selmak armed himself with a ribbon device to hunt the Goa'uld (3.02 "Seth"). Unlike the sarcophagus, the Tok'ra apparently have no qualms with using ribbon devices. (Other Tok'ra were later seen wearing the devices in their undercover guises as Goa'uld (6.08 "The Other Guys", 9.10 "Endgame"). In the search for Seth, the Goa'uld was armed with his own ribbon device, and was able to catch Jacob offguard, knocking him back (3.02 "Seth"). The injured Jacob/Selmak gave the device to Samantha. The naquadah in her blood from her blending with Jolinar would give her the ability to use the device. Although tentative at first, Sam was able to focus the device and blasted Seth with such force that Seth ended up dead in a crater. Sam appeared quite shaken by the reaction and was never seen using that device after this experience.<br />
<br />
Amaunet lured Daniel Jackson to her during SG-1's raid to rescue the Abydonians she captured (3.10 "Forever in a Day"). She played on his emotional connection to her host Sha're, convinced he would not shoot her. When he was close enough, she used the ribbon device on him, driving him to his knees. The effect of the weapon was so great that he was not only unable to shoot, but could not maintain his hold on the weapon. However, Sha're also used the powers of the hand device for her own means. Using the mental connection established through the device, she sent messages to Daniel. In the span of just a few seconds, Daniel experienced several dreams in various settings, many extremely realistic. Through the dreams Sha're conveyed two messages, to forgive Teal'c for what he needed to do and to find her son the harsesis. <br />
<br />
The denizens of Sokar's prison, Netu, were full of Jaffa and Goa'uld (3.12 "Jolinar's Memories Part 1"). Only two weapons were allowed on the moon–one, a staff weapon for the First Prime, and one hand device to be used by Bynarr. After his death, a disguised Apophis took the ribbon device as his own, signifying he was new leader of the prison world (3.13 "The Devil You Know Part 2"). He used the device in combination with the Blood of Sokar and the Tok'ra memory recall device to try and gain information from the captive SG-1.<br />
<br />
Osiris kept a ribbon device hidden in a pyramid in Egypt before Orisis and Isis were put into stasis (4.14 "The Curse"). The device could only be accessed by placing an amulet into a keyhole within the pyramid. Once in the proper place, panels were activated, including the hiding place for the ribbon device. Steven Raynor used the amulet and found the device just before Osiris arrived. He was beaten by the Goa'uld. When Daniel Jackson, Samantha Carter, and Janet Fraiser arrived, Osiris used the hand device to knock Maj. Carter and Dr. Fraiser several feet through the air; they were knocked out after impacting the wall. Osiris then used the device's telekinetic weapon to deflect the tranquilizer shots Dr. Jackson fired and reached him before he could pull his weapon. Osiris ribboned Daniel to reveal information about Isis. Daniel resisted, and was able to keep enough focus to grab another tranquilizer dart, shoving it into Osiris with his hand and breaking the Goa'uld's concentration. Daniel writhed in pain for several moments after the experience as Sam and Janet awoke. None were recovered enough to capture Osiris before the Goa'uld activated the ring transporter via the hand device and escaped in a ship.<br />
<br />
In a dream induced by the harsesis Shifu, Daniel Jackson noted that he was finally able to understand exactly how the ribbon devices worked (4.17 "Absolute Power"). He said he was unable to use them because he had no naquadah in his blood, but he imagined within the dream using it anyway against enemies both real&mdash;like Apophis and perceived&mdash;like Jack O'Neill. Even within the dream, Daniel never explained how the devices actually worked, just imagined himself using them.<br />
<br />
Teal'c became a victim to Cronus's ribbon device when SG-1 and their robot alternates attacked Cronus's ha'tak (4.21 "Double Jeopardy"). Therefore, the head torture functions of the device work equally well on Jaffa as humans. Teal'c was saved when the robot Teal'c fired a staff weapon at Cronus, killing the Goa'uld.<br />
<br />
When Apophis's ha'tak was overrun by replicators, Apophis tried to save himself by activating the personal shield (5.01 "Enemies Part 2"). Strangely enough, although the replicators moved slowly, they were unable to penetrate the shield. It is uncertain if they were able to circumvent the technology or not, but it made no difference. The ha'tak and everything and everyone onboard were destroyed as they entered the atmosphere of Delmak.<br />
<br />
The Goa'uld Tiamat, trapped within his ziggarut for thousands of years, was unable to use the ribbon device when blended with the monstrous insect that ate his host (5.08 "The Tomb"). However, once blended with a human, Tiamet reclaimed his ribbon device, using it to knock O'Neill down and trying to torture Col. Zarkov into revealing the location of his crystal the Eye of Tiamet.<br />
<br />
When Osiris invaded the Asgard lab in the Adara system, the Goa'uld and Jaffa discovered Samantha Carter there (5.22 "Revelations"). While Jaffa held Sam, Osiris used the ribbon device to interrogate her. Although Sam was in extreme pain from the experience, the Jaffa holding her did not show any effect from the experience. Carter resisted, but did reveal to Osiris that Daniel Jackson was dead before being rescued by the Asgard Heimdall and her team.<br />
<br />
Anubis hoped to learn the location of the Lost City from Daniel Jackson who may have known it from his time as an ascended being. Anubis gained knowledge of Asgard beaming technology when he and Osiris captured Thor (5.22 "Revelations"). Osiris used the ribbon device in conjunction with the memory recall device (7.15 "Chimera"). Osiris beamed into Daniel's bedroom while he was sleeping and using the two devices, manipulated his dreams to relive memories with Sarah Gardner, but with alterations&mdash;including having him translate a tablet that would hopefully get Daniel's subconscious to reveal the Lost City's location. The Goa'uld would beam out by activating a signal on the hand device. SG-1 became aware of Osiris's efforts and set a trap. They were able to locally block the hand device's signal. Osiris was unable to activate the Asgard beam and was captured.<br />
<br />
Osiris's hand device was sent to Area 51 for study (8.10 "Endgame"). One of the scientists there, Dr. Bricksdale, was able to finally figure out Osiris's access code and beamed onto the cloaked tel'tak. Dr. Bricksdale worked with the Trust and helped them access the tel'tak, from which they stole the SGC Stargate and made attacks on Goa'uld worlds with symbiote poison. The hand device would have been missed from Area 51, so remained. The SGC was able to use Osiris's hand device to beam aboard unobserved and try and disrupt the Trust's attacks.<br />
<br />
Ba'al, by this point working with Anubis, had a beam function on his own hand device (8.17 "Reckoning Part 2"). When surrounded by Rebel Jaffa after the battle of Dakara, Ba'al used that feature to make his escape, beaming away to parts unknown.<br />
<br />
==Episodes==<br />
* [[Stargate: The Movie]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp<br />
Part 1"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
* [[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
* [[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
* [[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Amaunet]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bricksdale|Dr. Bricksdale]]<br />
* [[Bynarr]]<br />
* [[Cronus]]<br />
* [[Dakara]]<br />
* [[Sarah Gardner]]<br />
* [[Hathor]]<br />
* [[Heru'ur]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kendra]]<br />
* [[Klorel]]<br />
* [[Osiris]]<br />
* [[Ra]]<br />
* [[Raully]]<br />
* [[Steven Rayner]]<br />
* [[Selmak]]<br />
* [[Seth]]<br />
* [[Sha're]]<br />
* [[Shifu]]<br />
* [[Sokar]]<br />
* [[Tiamat]]<br />
<br />
==Related Articles==<br />
* [[Alternate Timelines]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Beretta]]<br />
* [[Blood of Sokar]]<br />
* [[Cimmeria]]<br />
* [[Delmak]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Hara'kash]]<br />
* [[Ha'tak]]<br />
* [[Hathor's Planet]]<br />
* [[Harsesis]]<br />
* [[Memory Recall Device]]<br />
* [[Replicators]]<br />
* [[Rings]]<br />
* [[Robot SG-1]]<br />
* [[Sarcophagus]]<br />
* [[SG-1]]<br />
* [[Staff Weapon]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote Poison]]<br />
* [[The Trust]]<br />
* [[Tel'tak]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:41, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ribbon_Device&diff=22203Ribbon Device2008-01-24T02:41:45Z<p>Aurora: initial content</p>
<hr />
<div>[[Category:Goa'uld]][[Category:Technology]][[Image:10209.jpg|thumb|left|Klorel with hand device]] <br />
==Summary==<br />
The hand device, also known as the ribbon device (2.06 "Thor's Chariot"), fit over the palm of the user's hand and was usually anchored by both bracelet and caps that fit over the user's fingertips. It could only be used by someone with naquadah in their blood, such as a Goa'uld, Tok'ra, or surviving former host of theirs. The device was usually used as a weapon and/or show of "godlike power" by the Goa'uld, though many had special features added on by their user.<br />
<br />
==Features==<br />
The hand device is an ornate device that fits over a human hand. There is a wrist design with links to a large red colored round gem that sits in the palm of the user's hand. Furthering anchoring the device are caps that fit over the user's fingertips, often with sharp "nail" decorations off the tips. Jaffa cannot use the devices, but Goa'uld and Tok'ra as well as former hosts who have naquadah in their blood such as Samantha Carter or Vala Mal Doran are able to use the devices.<br />
<br />
A dream-Samantha Carter explained the hand device as follows: "the best I can tell, it uses a modified version of the power source for the staff weapons, which it channels through amplification crystals... " (3.10 "Forever in a Day"). Further technical explanation was interrupted, but she also confirmed that it operated with thought-control amplified with emotion. It should be kept in mind that this explanation was given to Daniel Jackson inside of a dream that was being manipulated by Sha're through the ribbon device. Therefore, the description may not be entirely accurate, however the events surrounding Sha're's death, including Daniel's dream, and observed uses of the device are consistent with this explanation.<br />
<br />
The device has multiple functions. Although decorations and preferred hand differed from user to user, the device consistently was used in the following manner:<br />
<br />
* '''Telekinetic blast''' &mdash; focused through the central gem of the device, the user can direct powerful invisible force towards opponents, knocking them off their feet and through the air several feet. Often used when opponents are coming forward from ten to twenty feet away<br />
* '''Ribboning''' &mdash; focused through the central gem of the device, the user is in close proximity with his/her victim, directing its power at the victim's skull. This feature often causes intense paralyzing pain for its victims, though no permanent scarring. Extended exposure will kill the victim. It is used by the Goa'uld as interrogation torture or to kill. (Although not confirmed, circumstantial evidence indicates that a zat fired at a Goa'uld while using the device in this manner may kill the victim as well)<br />
* '''Personal Shield''' &mdash; the activation switch was on the wrist/bracelet area of the device and, when activated, would absorb any high velocity projections, such as staff blasts or bullets from reaching the wearer. Items with less kinetic energy, such as a knife or staff would pass through.<br />
* '''Ring Transport Activator''' &mdash; many Goa'uld had a device on the wrist/bracelet area of the hand device that would activate ring transporters.<br />
* '''Asgard Beam Activator''' &mdash; Osiris altered the ribbon device to work the tel'tak's Asgard beaming technology. It was only able to be used with the correct access code and would only work for one person. This feature however could be utilized with anyone with the correct code, not just someone with the unique physiology of a blended individual or former host. Ba'al too had this function on his hand device after working with Anubis.<br />
<br />
==Gallery==<br />
{|<br />
|valign="top"|[[Image:Klorel-ribbons-Daniel.jpg|thumb|170px|left|Klorel ribbons Daniel]]<br />
|valign="top"|[[Image:30204a.jpg|thumb|170px|left|Sam uses Ribbon Device]] <br />
|valign="top"|[[Image:30205.jpg|thumb|170px|left|Seth after hit with device's power]]<br />
|-<br />
|valign="top"|[[Image:31003.jpg|thumb|170px|left|Sha're/Amaunet uses ribbon device]] <br />
|valign="top"|[[Image:50106.jpg|thumb|170px|left|Apophis uses shield against Replicators]]<br />
|valign="top"|[[Image:81007.jpg|thumb|170px|left|Daniel uses beam function of Osiris's device]] <br />
|}<br />
<br />
==Notable Uses of the Ribbon Device==<br />
The ribbon device is one of the earliest seen features of Goa'uld technology. Ra used a variation of the ribbon device on Daniel Jackson during the first mission to Abydos to try and kill him (Stargate: The Movie). <br />
<br />
When SG-1 went to Chulak to try and rescue Skaara and Sha're and gain intelligence on the Goa'uld, Apophis used the telekinetic feature of the device to throw Daniel back as he approached Sha're/Amaunet (1.02 "Children of the Gods Part 2"). The force of the blast was so great it threw Daniel into a wall and knocked him out for a great deal of time. Later Skaara/Klorel used that same feature on his own hand device to keep O'Neill from interfering in his own escape.<br />
<br />
When the team came across Apophis with a small hunting party, they attempted to kidnap the Goa'uld. (1.08 "The Nox"). It was at this time Teal'c and the rest of SG-1 first became aware of the shield feature of the ribbon device. Apophis was able to deflect both the gunfire and Teal'c's staff weapon blasts. However, a staff weapon tossed to him by one of his Jaffa could pass through the field, and he used it to kill most of the team. After they were...resurrected, they conjectured that slower moving objects such as an arrow, could pass through the field but were unable to test the theory at the time.<br />
<br />
The shield was apparently not a new feature, perhaps just one Teal'c had never personally witnessed. Other Goa'uld also used this shield feature. Heru'ur activated his own personal shield when confronting SG-1 on Abydos (2.09 "Secrets"). At this time, Jack O'Neill threw his knife directly at the hand device. It passed through the shield and broke through the center crystal of the device, destroying it and injuring Heru'ur. The Goa'uld was still able to activate the ring transport controls on the wrist section of the weapon and escape. Later Tiamat, who had been trapped for centuries in a ziggarut, also used the shield feature of a hand device (5.08 "The Tomb").<br />
<br />
Hathor was found kept in stasis in a sarcophagus in Mexico after millenia (1.14 "Hathor"). When awakened by archeologists ignorant of her threat, she was wearing her ribbon device. She was able to immediately use the device. The sarcophagus technology apparently does not adversely affect its use. Nor does long periods of time with inactivity. The same was true for Tiamat (5.08 "The Tomb"). Osiris was able to use a ribbon device kept stored away after millenia (4.14 "The Curse").<br />
<br />
Klorel was able to take Daniel Jackson by surprise during SG-1's raid on his ha'tak (1.22 "Within The Serpent's Grasp Part 1"). He ribboned Daniel trying to kill him. Although Teal'c had a clear shot with his zat, he told O'Neill he must fire his Beretta instead. O'Neill fired his pistol, killing Skaara and saving Daniel. Daniel was unable to speak for several moments after this experience, but could soon stand unaided.<br />
<br />
On a later occasion when Amaunet was trying to kill Daniel in the same manner, Teal'c again had the usually non-lethal zat gun in his possession but instead fired his staff weapon at point blank range (3.10 "Forever in a Day"). Although this has never been confirmed, this circumstantial evidence lends credence to a theory that the reaction of the zat while the ribbon device is being used in this manner could kill both Goa'uld and its victim.<br />
<br />
When SG-1 revisited Cimmeria, they arrived at the grave of former Goa'uld host Kendra (2.06 "Thor's Chariot"). Kendra's personal belongings, including the healing and ribbon devices surrounded her grave. Sam Carter, now a former Tok'ra host, put on the hand device on a whim. To her surprise, she was able to activate the device. They did not pursue the matter further because of the immediate crisis.<br />
<br />
In her headquarters, Hathor used her ribbon device to throw Raully away from the cryogenic controls when she tried to help O'Neill (3.01 "Into the Fire Part 2"). She then immediately turned her device on Captain Carter in the close quarters, the pain driving Sam to her knees. Hathor's concentration was broken by O'Neill breaking out of the chamber and knocking Hathor aside, pulling her into the freezing tub. Raully was severely injured from the blunt force trauma of being knocked back, but her Tok'ra symbiote may have been able to repair the damage.<br />
<br />
When SG-1 and Jacob Carter/Selmak raided Seth's compound, Selmak armed himself with a ribbon device to hunt the Goa'uld (3.02 "Seth"). Unlike the sarcophagus, the Tok'ra apparently have no qualms with using ribbon devices. (Other Tok'ra were later seen wearing the devices in their undercover guises as Goa'uld (6.08 "The Other Guys", 9.10 "Endgame"). In the search for Seth, the Goa'uld was armed with his own ribbon device, and was able to catch Jacob offguard, knocking him back (3.02 "Seth"). The injured Jacob/Selmak gave the device to Samantha. The naquadah in her blood from her blending with Jolinar would give her the ability to use the device. Although tentative at first, Sam was able to focus the device and blasted Seth with such force that Seth ended up dead in a crater. Sam appeared quite shaken by the reaction and was never seen using that device after this experience.<br />
<br />
Amaunet lured Daniel Jackson to her during SG-1's raid to rescue the Abydonians she captured (3.10 "Forever in a Day"). She played on his emotional connection to her host Sha're, convinced he would not shoot her. When he was close enough, she used the ribbon device on him, driving him to his knees. The effect of the weapon was so great that he was not only unable to shoot, but could not maintain his hold on the weapon. However, Sha're also used the powers of the hand device for her own means. Using the mental connection established through the device, she sent messages to Daniel. In the span of just a few seconds, Daniel experienced several dreams in various settings, many extremely realistic. Through the dreams Sha're conveyed two messages, to forgive Teal'c for what he needed to do and to find her son the harsesis. <br />
<br />
The denizens of Sokar's prison, Netu, were full of Jaffa and Goa'uld (3.12 "Jolinar's Memories Part 1"). Only two weapons were allowed on the moon–one, a staff weapon for the First Prime, and one hand device to be used by Bynarr. After his death, a disguised Apophis took the ribbon device as his own, signifying he was new leader of the prison world (3.13 "The Devil You Know Part 2").<br />
<br />
Osiris kept a ribbon device hidden in a pyramid in Egypt before Orisis and Isis were put into stasis (4.14 "The Curse"). The device could only be accessed by placing an amulet into a keyhole within the pyramid. Once in the proper place, panels were activated, including the hiding place for the ribbon device. Steven Raynor used the amulet and found the device just before Osiris arrived. He was beaten by the Goa'uld. When Daniel Jackson, Samantha Carter, and Janet Fraiser arrived, Osiris used the hand device to knock Maj. Carter and Dr. Fraiser several feet through the air; they were knocked out after impacting the wall. Osiris then used the device's telekinetic weapon to deflect the tranquilizer shots Dr. Jackson fired and reached him before he could pull his weapon. Osiris used the close contact torture feature to try and force Daniel to reveal information about Isis. Daniel resisted, and was able to keep enough focus to grab another tranquilizer dart, shoving it into Osiris with his hand and breaking the Goa'uld's concentration. Daniel writhed in pain for several moments after the experience as Sam and Janet awoke. None were recovered enough to capture Osiris before the Goa'uld activated the ring transporter via the hand device and escaped in a ship.<br />
<br />
In a dream induced by the harsesis Shifu, Daniel Jackson noted that he was finally able to understand exactly how the ribbon devices worked (4.17 "Absolute Power"). He said he was unable to use them because he had no naquadah in his blood, but he imagined within the dream using it anyway against enemies both real like Apophis and perceived like Jack O'Neill. Even within the dream, Daniel never explained how the devices actually worked, just imagined himself using them.<br />
<br />
Teal'c became a victim to Cronus's ribbon device when SG-1 and their robot alternates attacked Cronus's ha'tak (4.21 "Double Jeopardy"). Therefore, the head torture functions of the device work equally well on Jaffa as humans. Teal'c was saved when the robot Teal'c fired a staff weapon at Cronus, killing the Goa'uld.<br />
<br />
When Apophis's ha'tak was overrun by replicators, Apophis tried to save himself by activating the personal shield (5.01 "Enemies Part 2"). Strangely enough, although the replicators moved slowly, they were unable to penetrate the shield. It is uncertain if they were able to circumvent the technology or not, but it made no difference. The ha'tak and everything and everyone onboard were destroyed as they entered the atmosphere of Delmak.<br />
<br />
The Goa'uld Tiamet, trapped within his ziggarut for thousands of years, was unable to use the ribbon device when blended with the monstrous insect that ate his host (5.08 "The Tomb"). However, once blended with a human, Tiamet reclaimed his ribbon device, using it to knock O'Neill down and trying to torture Col. Zarkov into revealing the location of his crystal the Eye of Tiamet.<br />
<br />
When Osiris invaded the Asgard lab in the Adara system, the Goa'uld and Jaffa discovered Samantha Carter there (5.22 "Revelations"). While Jaffa held Sam, Osiris used the ribbon device to interrogate her. Although Sam was in extreme pain from the experience, the Jaffa holding her did not show any effect from the experience. Carter resisted, but did reveal to Osiris that Daniel Jackson was dead before being rescued by the Asgard Heimdall and her team.<br />
<br />
Anubis hoped to learn the location of the Lost City from Daniel Jackson who may have known it from his time as an ascended being. Anubis gained knowledge of Asgard beaming technology when he and Osiris captured Thor (5.22 "Revelations"). Osiris used the ribbon device in conjunction with the memory recall device (7.15 "Chimera"). Osiris beamed into Daniel's bedroom while he was sleeping and using the two devices, manipulated his dreams to relive memories with Sarah Gardner, but with alterations–including having him translate a tablet that would hopefully get Daniel's subconscious to reveal the Lost City's location. The Goa'uld would beam out by activating a signal on the hand device. SG-1 became aware of Osiris's efforts and set a trap. They were able to locally block the hand device's signal. Osiris was unable to activate the Asgard beam and was captured.<br />
<br />
Osiris's hand device was sent to Area 51 for study (8.10 "Endgame"). One of the scientists there, Dr. Bricksdale, was able to finally figure out Osiris's access code and beamed onto the cloaked tel'tak. Dr. Bricksdale worked with the Trust and helped them access the tel'tak, from which they stole the SGC Stargate and made attacks on Goa'uld worlds with symbiote poison. The hand device would have been missed from Area 51, so remained. The SGC was able to use Osiris's hand device to beam aboard unobserved and try and disrupt the Trust's attacks.<br />
<br />
Ba'al, by this point working with Anubis, had a beam function on his own hand device (8.17 "Reckoning Part 2"). When surrounded by Rebel Jaffa after the battle of Dakara, Ba'al used that feature to make his escape, beaming away to parts unknown.<br />
<br />
==Episodes==<br />
* [[Stargate: The Movie]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.08 "The Nox" Episode Guide|1.08 "The Nox"]]<br />
* [[1.12 "Bloodlines" Episode Guide|1.12 "Bloodlines"]]<br />
* [[1.14 "Hathor" Episode Guide|1.14 "Hathor"]]<br />
* [[1.22 "Within The Serpent's Grasp Part 1" Episode Guide|1.22 "Within The Serpent's Grasp<br />
Part 1"]]<br />
* [[2.01 "The Serpent's Lair Part 2" Episode Guide|2.01 "The Serpent's Lair Part 2"]]<br />
* [[2.06 "Thor's Chariot" Episode Guide|2.06 "Thor's Chariot"]]<br />
* [[2.08 "Family" Episode Guide|2.08 "Family"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[3.01 "Into The Fire Part 2" Episode Guide|3.01 "Into The Fire Part 2"]]<br />
* [[3.02 "Seth" Episode Guide|3.02 "Seth"]]<br />
* [[3.10 "Forever In A Day" Episode Guide|3.10 "Forever In A Day"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.14 "The Curse" Episode Guide|4.14 "The Curse"]]<br />
* [[4.17 "Absolute Power" Episode Guide|4.17 "Absolute Power"]]<br />
* [[4.21 "Double Jeopardy" Episode Guide|4.21 "Double Jeopardy"]]<br />
* [[5.01 "Enemies Part 2" Episode Guide|5.01 "Enemies Part 2"]]<br />
* [[5.02 "Threshold" Episode Guide|5.02 "Threshold"]]<br />
* [[5.08 "The Tomb" Episode Guide|5.08 "The Tomb"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.22 "Revelations" Episode Guide|5.22 "Revelations"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[8.19 "Moebius Part 1" Episode Guide|8.19 "Moebius Part 1"]]<br />
* [[8.20 "Moebius Part 2" Episode Guide|8.20 "Moebius Part 2"]]<br />
* [[9.05 "The Powers That Be" Episode Guide|9.05 "The Powers That Be"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[9.14 "Stronghold" Episode Guide|9.14 "Stronghold"]]<br />
<br />
==Related Characters==<br />
* [[Jack O'Neill|Col. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Capt./Maj. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Amaunet]]<br />
* [[Anubis]]<br />
* [[Apophis]]<br />
* [[Ba'al]]<br />
* [[Bricksdale|Dr. Bricksdale]]<br />
* [[Bynarr]]<br />
* [[Cronus]]<br />
* [[Dakara]]<br />
* [[Sarah Gardner]]<br />
* [[Hathor]]<br />
* [[Heru'ur]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kendra]]<br />
* [[Klorel]]<br />
* [[Osiris]]<br />
* [[Ra]]<br />
* [[Raully]]<br />
* [[Steven Rayner]]<br />
* [[Selmak]]<br />
* [[Seth]]<br />
* [[Sha're]]<br />
* [[Shifu]]<br />
* [[Sokar]]<br />
* [[Tiamat]]<br />
<br />
==Related Articles==<br />
* [[Alternate Timelines]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Beretta]]<br />
* [[Cimmeria]]<br />
* [[Delmak]]<br />
* [[Goa'uld]]<br />
* [[Goa'uld Technology]]<br />
* [[Hara'kash]]<br />
* [[Ha'tak]]<br />
* [[Hathor's Planet]]<br />
* [[Harsesis]]<br />
* [[Replicators]]<br />
* [[Rings]]<br />
* [[Robot SG-1]]<br />
* [[Sarcophagus]]<br />
* [[SG-1]]<br />
* [[Staff Weapon]]<br />
* [[Stargate]]<br />
* [[Stargate Command (SGC) Base]]<br />
* [[Symbiote Poison]]<br />
* [[The Trust]]<br />
* [[Tel'tak]]<br />
* [[Tok'ra]]<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 18:41, 23 January 2008 (PST)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Injuries_Received&diff=22180Samantha Carter: Injuries Received2008-01-18T17:54:51Z<p>Aurora: add first half sga s4</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
{| align="left"<br />
|valign="top"|[[Image:20204.jpg|left|178px|In the Line of Duty]]<br />
|}<br />
<br />
==Off-world Missions==<br />
<br />
'''P3X-593:''' Minor cuts and bruises during hand to hand combat with alien tribal leader (1.04 "Emancipation").<br />
<br />
'''P3X-797 (Land of Light):''' contracted parasitic histaminolytic virus which regressed her to a primitive state, and was consequently cured with heavy doses of antihistamines. She also received a small knife wound to the abdomen in a fight with another affected woman at the SGC base (1.05 "The Broca Divide").<br />
<br />
'''P3X-513:''' struck on the face by former fiance, Jonas Hanson, as well as shoved around by other members of his team. No serious injuries (1.06 "The First Commandment").<br />
<br />
'''P3X-774:''' Killed by Jaffa troops under Apophis; resurrected by the Nox (1.08 "The Nox").<br />
<br />
'''P3X-866 (Oannes):''' False memory implanted of Daniel Jackson's death, resulting in photosensitivity, headache and post traumatic stress symptoms (1.12 "Fire and Water").<br />
<br />
'''P3X-989 (Altair):''' Stunned and knocked unconscious, and consequently duplicated, her consciousness copied into the mechanical double (1.18 "Tin Man").<br />
<br />
'''Nasya:''' While giving mouth-to-mouth resuscitation to a fallen Nasyan, a symbiote entered Carter through the throat. She was not aware of the invasion at first, until some time after she had returned with her team to Earth. Jolinar of Malkshur, the Tok'ra symbiote, was attempting to escape to another world, knowing a Goa'uld assassin, called an Ashrak, was hunting her. She was imprisoned by SGC personnel, and the Ashrak eventually found her and attempted to kill her with a hand device, injuring her. Jolinar gave its life in order to save Samantha, though she had a lengthy recovery afterward, including devastating emotional repercussions of the traumatic event (2.02 "In the Line of Duty").<br />
<br />
'''P3R-636:''' Forced to work without rest in the naquadah mines for several days (2.05 "Need").<br />
<br />
'''PXY-887:''' Shot by Salish darts and rendered unconscious (2.13 "Spirits").<br />
<br />
'''P9Q-281:''' Suffered severe heat exposure and sunburn while trapped on a planet with two suns and a broken DHD (2.15 "The Fifth Race").<br />
<br />
'''PJ2-445:''' Mildly affected by inaudible sounds produced by an alien plant. The condition abated when removed from the sound by returning to Earth. Carter also received a small gash on her hand when one of the harmless, innocent aliens accidentally cut her with Daniel's knife (2.19 "One False Step").<br />
<br />
'''Hathor's planet (designation not known):''' Carter was cryogenically frozen and implanted with a Tok'ra memory stimulation device. The device was later removed. She was also heavily sedated to prevent her from sensing the Goa'uld who actually held her and the humans of SG-1 captive (2.22 "Out of Mind Part 1", 3.01 "Into the Fire Part 2").<br />
<br />
'''PJ6-877:''' Shot by Aris Boch's weapon (3.07 "Deadman Switch").<br />
<br />
'''Unnamed/designated world:''' Struck by lightning (3.08 "Demons").<br />
<br />
'''Unnamed/designated world:''' Shot by an intar (3.09 "Rules of Engagement").<br />
<br />
'''Netu:''' Forced to drink the Blood of Sokar, a powerful narcotic that causes very realistic hallucinations. Impersonating Sam's father, Apophis tried to trick her into revealing the GDO iris codes, but she saw through the deception (3.13 "The Devil You Know Part 2").<br />
<br />
'''P4X-884:''' Though this event also might not qualify as an injury, Carter's brain was implanted with a device designed to record information from gate explorers, but the device malfunctioned, allowing her and the other members of SG-1 to interact with the device consciousness, called Urgo. (The device consciousness reminded her of her Uncle Irving.) Both when the device was implanted and later when it was removed, she had no memory of Togar, the creator of the device (3.16 "Urgo"). <br />
<br />
'''P2X-416 (Bedrosia/Optrica):''' Rendered unconscious by a Bedrosian force field, and consequently taken prisoner. Carter and the rest of SG-1 were rescued by Teal'c and an alien, Nyan, and returned to Earth (3.19 "New Ground").<br />
<br />
'''P7X-377:''' Suffered muon radiation sickness, but recovered with no permanent ill effects. She was also rendered temporarily invisible (3.21 "Crystal Skull").<br />
<br />
'''P3R-118:''' While not exactly an injury, Sam's personality was replaced with one called Therra and made a slave, via an alien memory stamp. However, the stamp did not hold and her memory eventually returned (4.10 "Beneath the Surface").<br />
<br />
'''P4X-347:''' Addiction to the hypnotic light-projecting device on the planet. Carter discovered that a gradual reduction in the output of the device would allow them a painless withdrawal, whereupon they would be free to leave the planet (4.18 "The Light").<br />
<br />
'''P7S-441:''' Though not exactly an injury, her memory was affected by an alien chemical which made her believe the alien Reol traveling with the team before they were separated was a teammate (5.04 "The Fifth Man").<br />
<br />
'''P4X-636 (Velona):''' Fell unconscious while investigating an alien device, presumably as a result of something Orlin did (5.03 "Ascension").<br />
<br />
'''Tollana:''' Knocked out by a ribbon device (5.09 "Between Two Fires").<br />
<br />
'''Revanna:''' Various cuts and bruises after the Tok'ra tunnel system began collapsing when Lord Zipacna's Jaffa bombed the planetary surface (5.15 "Summit Part 1", 5.16 "Last Stand Part 2").<br />
<br />
'''Heimdall's Research Facility:''' Zatted and ribboned by Osiris while trying to rescue Thor (5.22 "Revelations").<br />
<br />
'''Unnamed Planet:''' Zatted by Harry Maybourne as Harry tried to get away through the transportation doorway (6.15 "Paradise Lost").<br />
<br />
'''P3X-367:''' Victim of Nirrti's DNA experiments; her body was made unstable, and she would have died if one of the other victims hadn't figured out how to use the device to make her whole again after Nirrti was killed (6.16 "Metamorphosis").<br />
<br />
'''Kelowna:''' Knocked down and stunned during a fight with Jaffa Her'rak after a hard blow to the face (7.02 "Homecoming").<br />
<br />
'''Alpha Site:''' Bruised, sustained large and small larcerations from explosion and/or being hunted to exhaustion by a supersoldier until O'Neill arrived and they worked together to finally kill it (7.16 "Death Knell").<br />
<br />
'''P6G-452:''' Along with the rest of her team, Carter was restrained and beaten for over twenty-four hours by members of the Lucian Alliance. She received several blows to the face during this encounter, but withstood the pain to continue on another mission (9.15 "Off the Grid"). <br />
<br />
'''P3Y-229 region:''' treated for the beginnings of oxygen deprivation and long period of weightlessness after stranded in a space suit drifting near the Supergate for several hours (10.01 "Flesh & Blood Part 3").<br />
<br />
'''Vagonbrei:''' affected by a parasite that made her extraordinarily tired. If she succumbed, the parasite would have engorged and eventually led to a brain aneurysm. Seratonin and melatonin levels shot to dangerously high levels, which made taking stimulants to counteract the effects dangerous. She was rescued by an SGC team in hazmat gear (10.02 "Morpheus").<br />
<br />
'''P9C-882:''' indirectly struck by Ori staff weapon and seriously injured on the left side of her abdomen. Based on the blood soaked bandages front and back, the blast went through her. Sam believed her wound was fatal and instructed Mitchell where he could find personal letters to people, including Cassie in her personal file under the password "fishing". Was brought back to the infirmary and recovered over the course of several weeks (10.12 "Line In The Sand").<br />
<br />
'''Amon Shek:''' knocked unconscious by Goa'uld shock grenade (10.17 "Talion).<br />
<br />
==Aboard Alien Vessels==<br />
<br />
'''Apophis' ha'tak:''' Blinded and knocked unconscious by Goa'uld shock grenade (2.01 "The Serpent's Lair Part 2").<br />
<br />
'''Teltak bound for Netu:''' Martouf applied a Tok'ra memory stimulation device, which enhanced Jolinar's memories as well as Carter's own, in order for Sam to discover how Jolinar had previously escaped imprisonment on Netu. The experience was exceedingly painful, forcing her to recall her mother's death (3.12 "Jolinar's Memories Part 1").<br />
<br />
'''Tok'ra scout ship, near Tartarus:''' Knocked unconscious by a supersoldier, injuring her left arm (7.12 "Evolution Part 2").<br />
<br />
'''Prometheus:''' Sustained a severe concussion when the ship was hit by hostile fire; the injury may have combined with the influence of the gaseous anomaly the ship was inside of to produce strange hallucinations that came and went for many hours until she found a way to retrieve her crew and free the ship (7.13 "Grace").<br />
<br />
'''Replicator ship bound for Orilla:''' Held in a coma and mentally tortured by Fifth as revenge for her prior betrayal of him. She convinced him that if he truly loved her, he would let her go, and he did. O'Neill and the others found her unconscious on Orilla, but she was unharmed (8.02 "New Order Part 2").<br />
<br />
'''The Trust Al'kesh:''' Zatted by a Trust agent after beaming aboard the al'kesh to which Earth's Stargate had been taken. She later fights with the agents with her hands tied behind her back but is not injured (8.10 "Endgame").<br />
<br />
'''''Prometheus'' in orbit over Tegalus:''' Knocked about from the concussive force of blasts rocking the ship, Sam maintained only minor injuries before escaping the ship's destruction (9.15 "Ethon").<br />
<br />
'''''Odyssey'':''' knocked unconscious and sustained minor head injury when ship was rocked by mines during battle with the Lucian Alliance. Shoved around by guards later, but no evidence of any serious physical mistreatment, though she was psychologically tortured with threats to herself and the murder of Col. Emerson and death threats against her colleagues onboard (10.09 "In the Company of Thieves")<br />
<br />
==Earth, SGC base==<br />
<br />
* Elevator: thrown against the wall and knocked unconscious (1.03 "The Enemy Within").<br />
<br />
* Carter's Lab: Knocked unconscious by Linea's hand device (2.03 "Prisoners").<br />
<br />
* Isolation room: Infected by three of Ma'chello's Goa'uld-eradicating devices. Because she had the protein marker left behind after Jolinar's death, the machines' purpose had been fulfilled. She consequently used the protein markers in her blood to effect a treatment for Dr. Frasier, Col. O'Neill and Teal'c, whose symbiote was being slowly killed by the devices (3.04 "Legacy").<br />
<br />
* Infirmary: Sedated, in anticipation of being sent to sublevel 23 to be duplicated by an alien machine. Her unique physiology as a former Tok'ra host made her resistant to the sedative, and she escaped (3.14 "Foothold"). <br />
<br />
* Using the Atoneek armband, she was subjected to a viral infection that caused fever, but the results were increased metabolism, strength, speed, and memory retention. The armbands also provided a euphoric reaction, which caused her and the other human team members to make irrational decisions. As their bodies developed an immunity to the virus, the powers faded and the armbands fell off (4.03 "Upgrades").<br />
<br />
* While attempting to shut down an alien entity which was invading the base computers, Sam sustained an electrical burn on her hand. The entity later invaded her body, eventually sending her consciousness into the computer system it had since vacated. Jack was forced to shoot her twice with a zat, effectively killing the alien consciousness. However, once it was determined that "Sam" was in the computer system, Dr. Frasier found a way to reconnect her consciousness to her revived body, and she recovered (4.20 "Entity").<br />
<br />
* Gate Room: Injured her shoulder on the ramp after falling through the gate. She then warned her teammates that the Aschen were about to send a biological weapon through to Earth (5.10 "2001").<br />
<br />
* Warehouse somewhere on SGC grounds: Shot by intar during trainee exercises (5.13 "Proving Ground").<br />
<br />
* Control Room: Sustained electrical shock and burns to the right hand while closing the iris after a failed attempt to stop Anubis' energy transfer by sending an electromagnetic pulse back through the gate (6.02 "Redemption Part 2").<br />
<br />
* SGC: Taken over briefly by Anubis as he attempted to escape from the SGC through the Stargate. O'Neill zatted her and Anubis left her body, but she was not seriously injured (8.03 "Lockdown").<br />
<br />
* Level 16 Corridor &mdash; zatted by one of the Ba'al clones, knocking her unconscious (10.04 "Insiders").<br />
<br />
* Isolation Lab &mdash; knocked unconscious when a fissure from an alternate reality dragged her and all the contents of her shielded and out-of-phase lab into its universe (10.13 "Road Not Taken").<br />
<br />
== Other Earth Locations==<br />
<br />
'''P4A-771/Antarctica:''' After coming under attack from Jaffa energy weapons, Carter suffered a sprained knee, a few scrapes and bruises and moderate hypothermia (1.18 "Solitudes").<br />
<br />
'''Near Seattle, WA:''' Infected with nish'ta, a chemical which makes the mind extremely pliable. This event caused her to temporarily become one of Seth's followers, until jolted with an electric shock from a device implanted for just that purpose (3.02 "Seth").<br />
<br />
'''Somewhere in Montana:''' Drugged by alien deserters trying to maintain their cover on Earth (4.11 "Point of No Return").<br />
<br />
'''Somewhere in Egypt:''' Knocked unconscious by a Goa'uld ribbon device wielded by Sarah/Osiris (4.13 "The Curse").<br />
<br />
'''St. Christina's hospital, Seattle, WA suburb:''' Kidnapped near her home by Adrian Conrad, and consequently subjected to a variety of medical experiments in advance of Conrad's being implanted with a Goa'uld symbiote (5.11 "Desperate Measures").<br />
<br />
'''In Space, on an Asteroid above Earth:''' Suffered electrical shock when the ship's systems were fried (5.17 "Fail Safe").<br />
<br />
'''White Rock Research Station, Antarctica:''' Contracted an unknown virus from a woman found frozen in the ice and resurrected. There was no known cure for the virus, but the woman, suspected to be one of the Ancients, healed Carter (6.04 "Frozen"). <br />
<br />
'''Steveson, OR:''' Implanted with an immature symbiote which could only take possession of its host at night. Fortunately, she had already injected herself with an antibiotic which acted like a vaccine and killed the symbiote within moments. She then played along until she learned the Goa'uld plan of action (6.05 "Nightwalkers").<br />
<br />
'''Alternate Reality:''' zatted unconscious after fighting off two agents in hand to hand combat. She apparently suffered no serious injuries from the incident (10.13 "Road Not Taken").<br />
<br />
==Pegasus Galaxy/Atlantis==<br />
* '''Atlantis Base''': Infected by mutated native virus along with rest of the expedition members, making her lose her memories; recovered when cure was distributed in aerosol form (SGA 4.06 "Tabulah Rasa").<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:40, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Military_Career&diff=22179Samantha Carter: Military Career2008-01-18T17:52:50Z<p>Aurora: /* Military Career */</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_mil.jpg|left|178px|Heroes Part 2]]<br />
|}<br />
==Summary==<br />
<br />
Samantha Carter is a brilliant scientist with prodigious engineering skills in addition. She is also a decorated Air Force Officer with many missions to her credit, ranging from piloting to exploration to live combat. When she joined Stargate Command she was a Captain. In her years there she has received two promotions, and she's now a Lt. Colonel.<br />
<br />
==Education, Training, and Qualifications==<br />
<br />
Samantha Carter received her Bachelor's degree from the Air Force Academy. She did exceptionally well, setting records with the grades and awards she received. It's likely she majored in physics since Cadet Hailey was following in her footsteps and was studying physics-related subjects (4.19 "Prodigy"). <br />
<br />
Sometime later, Carter received a doctorate in theoretical astrophysics (1.01 "Children of the Gods"). She worked on the Stargate for two years before the Abydos mission, helping to develop the dialing computer system. Wormhole theory is one of her favourite subjects of conversation, though few people could engage in such talk with her. She also studied nanotechnology at the Pentagon for a year (1.08 "Brief Candle"), and still lectures on theoretical astrophysics at the Air Force Academy on occasion (4.19 "Prodigy"). <br />
<br />
She was somewhat miffed that the Pentagon would consider Dr. McKay the world's foremost expert on the Stargate after a few years of studying a non-working gate at Area 51, when she had been in on the program since its inception, had travelled through a working gate numerous times, and solved uncounted technical problems during that period (5.14 "48 Hours"). The antagonism between them lessened when he finally admitted that she was a better scientist than he was (6.02 "Redemption Part 2"). Samantha Carter came up with the original idea that led to creating the Intergalactic Gate Bridge in collaboration with Rodney McKay (SGA 3.03 "Irresistable").<br />
<br />
In addition to her physics expertise, Sam Carter has frequently been a participant in or leader of complex engineering projects such as developing a UAV for off-world exploration (2.19 "One False Step"), developing a naquadah bomb (4.15 "Chain Reaction"), and repairing an alien vessel (6.18 "Forsaken"). She also has a in-depth knowledge of software systems such as the one that controls the SGC Stargate (5.14 "48 Hours"). Finally, she has medical knowledge and frequently assisted Dr. Janet Fraiser with medical investigations of various kinds, or performed them herself (e.g., 7.11 "Evolution Part 1"). <br />
<br />
Presuming Carter's cover story of working for the Air Force's Deep Space Telemetry Program as well as senior consultant for applied technologies has some real basis, she has also been a two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty"). <br />
<br />
==Military Career==<br />
<br />
While Sam's first love is science, she has made a career of the military, serving in the Air Force for many years, as her father Jacob did before her. While she does not wear wings on her uniform that symbolize pilot status in the Air Force, Carter has flown F-16s, clocking over 100 hours in enemy air space during the Gulf War (1.01 "Children of the Gods"). She has also flown experimental hybrid craft such as the X-302 (6.1 "Redemption Part 1"). She flew with O'Neill in its operational successor the F-302 (7.01 "Fallen Part 1") and later flew one as pilot-in-command with a civilian passenger (8.08 "Covenant"). Initially, Carter dreamed of being an astronaut, but following the Challenger disaster, her plans were interrupted. Her father tried to get her reinstated to the program, but she refused since she was already involved with the Stargate program and visiting other worlds on a regular basis (2.09 "Secrets").<br />
<br />
Her first command, undertaken while Col. O'Neill was wounded, was to PXY-887 in search of SG-11 after the other team disappeared while mining trinium on Salish grounds (2.13 "Spirits"). Until becoming commander of SG-1 when both she and O'Neill were promoted, Carter's regular function on her team was that of designated medic and technological expert, though she was of course able to function in a military capacity for reconnaissance, defense, etc. When dealing with alien machines, power sources or other gadgets, it is Carter's job to figure out how they work&mdash;or sometimes, how to shut them down. She is also the primary expert when it comes to matters of astronomical data, physics, and math. <br />
<br />
Her experience and knowledge has led her to be a highly sought commodity among the military involved in various aspects of the Stargate program. After stepping down from SG-1, she was assigned to ''Prometheus'' to perform a mission on deep space reconnaissance (ironically similar to her Cheyenne Mountain cover story of "deep space radar analysis") (9.07 "Ex Deus Machina"). She took a position to be in charge of all research and development out of Area 51 (9.01 "Avalon Part 1" and 9.07 "Ex Deus Machina"). General Landry begged Jack O'Neill for her return, temporarily at least, when there was a crisis with the new Ori enemy (9.06 "Beachhead"). Sam eventually transferred back to the SGC and rejoined her old teammates along with Cameron Mitchell on the reconstituted SG-1 (9.07 "Ex Deus Machina"). Landry had her lead SG-5 when urgent information was needed and SG-1 wasn't available (9.09 "Prototype").<br />
<br />
Sam was promoted to a "full bird" colonel. She and Bill Lee assisted ''Apollo'' in finding the lost city-ship of Atlantis and helping land the Ancient vessel on a new planet and hooking it back up to the Intergalactic Gate Bridge (SGA 4.02 "Lifeline Part 3"). After Elizabeth Weir became MIA, the IOA decided that with Carter's expertise on replicators and Ancient technology, she should be the new leader of the Atlantis Expedition (SGA 4.03 "Reunion"). <br />
<br />
===Saving Earth===<br />
<br />
Sam Carter has been instrumental in saving Earth from alien invasion or other catastrophe on several occasions:<br />
<br />
* A direct attack, planned by Apophis, was thwarted when Sam, along with SG-1 and Master Bra'tac of the Jaffa, succeeded in blowing up both ships just before their attack on Earth began (2.01 "The Serpent's Lair Part 2"). Carter was presented with the Air Medal for heroism for this mission. The cover story was listed as analysis of deep space radar telemetry (2.09 "Secrets").<br />
<br />
* When the Stargate connected to another Stargate in the grip of a black hole, Sam theorized it was causing a time distortion bubble between the two worlds. She also figured a way to disengage the connection with an explosive charge focused in the gate room, thus preventing Earth from being drawn into the black hole through the Stargate (2.16 "A Matter of Time").<br />
<br />
* Returning home from a mission to find Kheb, the team was sedated by aliens who had duplicated base personnel. Carter and Teal'c were resistant to the sedation, and the two of them managed to get help to fight off the aliens and retake the base before the aliens could take over the planet (3.14 "Foothold").<br />
<br />
* Thor unintentionally brought the Replicators to Earth when they attacked and seized control of his ship, the Biliskner. Summoning Jack aboard for help, the colonel, along with Carter and Teal'c, successfully prevented the Replicators from infecting the planet; however, it took a second try once the alien devices took control of a Russian submarine and killed the crew (3.22 "Nemesis Part 1", 4.01 "Small Victories Part 2").<br />
<br />
* The Goa'uld sent a large meteor with a core of solid naquadah on a collision course for Earth, an attack disguised as a natural disaster to try to circumvent their treaty with the Asgard. SG-1 was sent to blow it up, but upon discovering the core properties and how disastrous exploding it would be, Sam figured a way to use the Tok'ra cargo ship they were using to tow the meteor through the Earth via a hyperspace window (5.17 "Fail Safe").<br />
<br />
* Anubis attacked Earth through the Stargate by using the gate itself as a weapon. Sam figured out how the attack was undertaken, and with Jonas' help, came up with a plan to remove the gate from Earth. Jack successfully towed it into space and sent it through an unstable hyperspace window, so that when it exploded due to an energy overload, it was far distant from the planet (6.01 "Redemption Part 1", 6.02 "Redemption Part 2").<br />
<br />
* With Anubis threatening his final all-out assault on Earth from space, Carter, Daniel, and Teal'c all contributed to helping Jack get back to Antarctica, enabling him to destroy Anubis' forces from space (7.22 "Lost City Part 2").<br />
<br />
* When the replicators, led by Replicator Carter, took on the Goa'uld and threatened to overrun the galaxy and Earth, Carter was key to getting the Ancients' weapon to work, destroying all replicators everywhere in the galaxy (8.17 "Reckoning Part 2").<br />
<br />
* When Ba'al planted a bomb in the Halcyon Tower of Seattle, Washington, it was Sam who realized the entire building was made of naquadah (9.07 "Ex Deus Machina").<br />
<br />
===Saving Others===<br />
<br />
She has also helped save other races and planets:<br />
<br />
* She helped the Asgard save their homeworld from the Replicators by giving them a "dumb idea"&mdash;luring the Replicator ships into hyperspace to follow a new prototype vessel, named in honor of Jack O'Neill, and exploding it once the Replicators were in range of the blast (4.01 "Small Victories"). <br />
<br />
* The Asgard once again requested Carter and SG-1's help when their final attempt to contain the Replicators failed. The team was sent in to Othalla, now completely under Replicator control, to repair a time dilation device that would slow the Replicators down and effectively trap them on that planet. Carter repaired the device, but was forced to betray one of the new Replicator androids, Fifth, to comply with Col. O'Neill's orders (6.12 "Unnatural Selection").<br />
<br />
* On the planet K'tau, she attempted to reverse the damaging effect on that world's sun caused by their arrival through the wormhole. The Asgard may have, in fact, restored the sun to its normal state, but that may never be known for certain (5.05 "Red Sky").<br />
<br />
* On P3X-289, Carter discovered that the population's protective dome was losing power, threatening to kill the few remaining inhabitants. She worked with engineer Pallan to understand the functioning of the dome systems and, along with Daniel, convinced him to remove his interface to the Link so that his people would be free to leave for a new life. (7.05 "Revisions").<br />
<br />
* Carter helped Jonas and Kianna to figure out why a large vein of naquadah on Langara was converting itself to deadly naquadria, and it was her idea to set off an explosion to stop the advancement of the naquadria. She helped to pilot the excavator into and out of the deep tunnel required to set the explosives (7.15 "Fallout").<br />
<br />
* When the Ori tried to enter the Milky Way Galaxy through the Stargate at Kallana, Carter returned to the SGC (and ''Prometheus'') with a Mark IX "Gatebuster" warhead to stop them. Though she ultimately failed and unwittingly helped the Ori construct their Supergate, her ideas gave Vala Mal Doran the inspiration to break the Supergate apart (9.06 "Beachhead").<br />
<br />
* She and several of her counterparts worked on a way to return everyone to their appropriate alternate universes. When she discovered one alternate team had done this on purpose, Sam was able to construct a way to reverse the process and send everyone home (9.13 "Ripple Effect").<br />
<br />
* Sam came up with a means to use parts from an F-302 to develop a cloaked EMP missile for the Caledonian Federation to break through the Rand Protectorate's safeguards on Tegalus. By doing so, her team would be able to destroy the then uncontrolled Ori satellite. Her efforts were successful, and the Rand Protectorate's vulnerability made them agree to bargain with the Rand Protectorate. Unfortunately, after SG-1 and the ''Prometheus'' crew returned to Earth, talks later broke down, and the planet was apparently destroyed (9.15 "Ethon").<br />
<br />
* With the help of Kvasir of the Asgard, Sam had a way to reprogram the Ori Supergate and have it dial out instead for an indefinite time frame. Unfortunately, her reprogramming was incomplete before the Supergate activated. When Sam was last seen, she was drifting in a spacesuit by the Ori Supergate, watching the warships defeat Earth's fleet and their allies.<br />
<br />
===Saving Her Team===<br />
<br />
Carter has also saved the lives of her teammates on multiple occasions, or cared for them, or helped them return to Earth when all hope seemed lost:<br />
<br />
* When the team arrived on P3X-972 searching for Dr. Ernest Littlefield, they discovered that the DHD on the planet was broken. Charging the Stargate with a direct hit from a makeshift lightning rod, Sam was able to figure a way to manually dial the gate (1.11 "Torment of Tantalus").<br />
<br />
* As one of only a few women on the base, Carter was resistant to the pheromone Hathor used to control the men. Carter, Teal'c and the women regained control of the base by force (1.14 "Hathor").<br />
<br />
* When Jack was severely injured, she cared for him while working to dig the DHD out of the ice when the incoming wormhole signal was diverted to a second unknown Stargate in a cave in Antarctica (1.18 "Solitudes").<br />
<br />
* With the schematics provided by Col. O'Neill (while he was under the influence of a repository machine constructed by the Ancients), Carter repaired the DHD so her team could return home. Had the DHD remained broken, Carter and SG-1 would have been cooked by the two suns on P9Q-281 (2.16 "The Fifth Race").<br />
<br />
* Ma'chello took Daniel's body, switching Daniel into his failing form. When the alien inventor mentioned to Sam that he was the only one who could not switch places with Daniel, she got the idea to play "musical chairs" with all those who had been affected by the switching device, and returned everyone to their proper bodies (2.18 "Holiday").<br />
<br />
* She researched applications of the Stargate as a time-travel device after the Abydos mission, but that project was scrubbed. However, once the team was accidentally transported back in time to 1969, Carter's theory and Hammond's note to himself (passed to Sam before the group left the base) helped the team return home to their proper time (2.21 "1969").<br />
<br />
* Carter used her blood to manufacture a treatment for Dr. Frasier, Jack and Teal'c, who had been infected with several of Ma'chello's Goa'uld-eradicating devices (3.04 "Legacy").<br />
<br />
* Carter developed the particle beam generator that burst through the hardened naquadah that prevented the Stargate from opening, eventually enabling Jack to come home (3.17 "A Hundred Days").<br />
<br />
* Carter realized why she and O'Neill had failed the Zatarc test: an incomplete reporting of their feelings, and insisted they re-take the test, thus enabling them to be cleared as Zatarcs and avoid a prolonged induced coma (4.05 "Divide and Conquer").<br />
<br />
* She provided the critical physics and 'gate knowledge necessary to save Teal'c from his trapped state inside the wormhole, contributing to the team-based solution to retrieving him (5.14 "48 Hours").<br />
<br />
* After weeks of fruitless searching, Carter had the sudden realization that O'Neill and Maybourne were stranded on the moon of the planet they disappeared from, enabling them to be rescued (6.15 "Paradise Lost").<br />
<br />
* She made a heartfelt plea to "Arrom" about what a good person and friend he had been; this may have been the deciding factor in convincing him to return with them to Earth and re-take his identity as Dr. Daniel Jackson (7.01 "Fallen Part 1").<br />
<br />
* After exhausting diplomatic channels, Carter found a way past the radio interference problems and established contact with Daniel in the Rand Protectorate, setting the stage for a joint attack so that they could bring him home (8.05 "Icon").<br />
<br />
* When Teal'c was trapped inside a combat simulator that was killing him, Carter was instrumental in using O'Neill's idea and expanding upon it to provide Daniel enough of an advantage to help Teal'c defeat the game (8.06 "Avatar").<br />
<br />
* When Cameron Mitchell was subjected to memory altering technology at the hands of the Galarans, Carter remained by his side, being a source of comfort and observing the procedures to ensure Mitchell underwent no further damage (9.12 "Collateral Damage")<br />
<br />
* When new teammate Cameron Mitchell expressed guilt and concern about revealing the Stargate Program to his dying friend, Samantha comforted him and empathized by mentioning events in her own life. (9.14 "Stronghold")<br />
<br />
* Pinned down and trapped by enemy fire on Ba'al's ha'tak, Sam came up with the idea to program one of the Stargates and dial home to Earth (note: she may have gotten the idea from her team's previous experiences in 2.01 "Serpent's Lair Part 2" and 3.22 "Nemesis"). Apparently she had to program a DHD so that only one of the Stargates in Ba'al's hold would be dialed (9.16 "Off The Grid").<br />
<br />
* At Daniel Jackson's suggestion, Sam came up with a way to send a frequency signal from the Gamma site research outpost, alerting ''Odyssey'' of the presence of survivors and helping them hone in on the humans' life signs. After setting up the frequency, Sam joined her teammates outside, expending all her ammunition in an attempt to protect the civilian IOA delegation from the scourge of alien insects threatening their lives. The group was rescued by ''Odyssey'' (9.18 "The Scourge").<br />
<br />
===Strange and Life-Changing Events===<br />
<br />
She was duplicated on P3X-989 (Altair), along with the rest of her team. Initially the doubles were forced to remain there, because the station where they were housed provided them with continuous power. If they left, their power supply would steadily diminish over a period of a few hours (1.18 "Tin Man"). However, the artificial Carter created a portable power supply, which would allow them up to 48 hours away from Altair, and they subsequently began going out on "missions." The Carter android was destroyed on P3X-729, known as Juna (4.21 "Double Jeopardy"), along with the rest of the Altair team. She ran out of energy after penetrating a force field to shut down the doors around the real Jack and Sam, protecting them from Jaffa. <br />
<br />
This android encounter did not make her more sympathetic to artificial life-forms, however. When SG-1 found the android Reese, Carter had difficulty seeing her as anything but a machine. She wanted to study the technology and was very excited about understanding it, but Reese had no concept that she was anything but alive (5.19 "Menace").<br />
<br />
She was duplicated again by the human-form replicator Fifth, although this time her double was quite different from the original and still driven by the basic programming of all replicators to seek out technology that could be used against them and overcome it. However, Carter fell victim to Replicator Carter's shared memories and thought processes, and she was conned by the double into cooperating with her to eliminate Fifth. After Fifth was destroyed, Replicator Carter predictably betrayed Carter and the rest of humanity. Unfortunately Carter did not seem to see her error in judgment, blaming the outcome on her own prior betrayal of Fifth rather than on her gullibility in trusting the replicator's motives (8.11 "Gemini").<br />
<br />
Carter's brief experience as host to Tok'ra symbiote Jolinar of Malkshur left permanent physical and mental traces. She retains a protein marker and traces of naquadah in her blood from absorption of the symbiote's body. This physiological change has aided her on many occasions. She can sense the presence of symbiotes, or beings with naquadah in their blood (2.05 "Need", 5.08 "The Tomb"), and can operate a Goa'uld ribbon device (2.06 "Thor's Chariot", 3.02 "Seth") and healing device (3.03 "Fair Game"), though she isn't sure how they work and doesn't always use them correctly (5.21 "Meridian"). Through residual memory flashes, Sam has learned some useful things:<br />
<br />
* Repeated use of the sarcophagus can cause addiction (2.05 "Need") and destroy one's kalach, or soul.<br />
<br />
* Awareness of the Atoneek armbands and how they were supposed to function (4.03 "Upgrades").<br />
<br />
==Commendations==<br />
<br />
Samantha Carter has earned several medals for her heroic actions. Notable among them are:<br />
<br />
* Purple Heart&mdash;no doubt she has several of these, due to the number of times she has been wounded in action.<br />
<br />
* Air Medal for Heroism&mdash;earned for saving Earth from an attack by Apophis<br />
<br />
* Commendation for regaining control of the base from Hathor, along with Dr. Frasier and a handful of other women, and with the able assistance of Teal'c (1.13 "Hathor").<br />
<br />
* Promoted to Major (3.03 "Fair Game").<br />
<br />
* Promoted to Lt. Colonel (8.02 "New Order")<br />
<br />
* Two time winner of the prestigious Binder prize for advancements in theoretical physics (10.15 "Bounty")<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:50, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Family_And_Relationships&diff=22178Samantha Carter: Family And Relationships2008-01-18T17:51:21Z<p>Aurora: add sga 4 info</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]][[Image:samanthacarter.jpg|thumb|170px|left|Lt. Col. Samantha Carter, Ph.D.]]<br />
<br />
==Family==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_jacob.jpg|left|178px|The Tok'ra Part 2]]<br />
|}<br />
Samantha Carter is the daughter of Gen. Jacob Carter, who was a Tok'ra until his tragic death six years after taking a symbiote (8.18 "Threads"). She also has a brother, Mark, who lives in San Diego and has a son and daughter. Her mother died in a taxi cab accident when Sam was a teenager (3.13 "The Devil You Know Part 2").<br />
<br />
Sam had a complex relationship with her father. As a child she and her brother felt he always put his work ahead of his family. They believed this contributed to their mother's death, since she only took a cab because Jacob was late picking her up. While Sam forgave her father, her brother didn't for many years (3.02 "Seth", 3.13 "The Devil You Know Part 2"). <br />
<br />
In spite of that, it is clear that Sam very much wanted the approval of her father; after all, she followed his footsteps into the Air Force. And by all accounts he was not an easy man to please. He was very disappointed by her refusal to accept the astronaut position he had all but secured for her, so much so that he rebuffed her efforts to get closer to him after he told her had lymphoma, which is often fatal (2.09 "Secrets"). She was clearly distraught that she couldn't share her Stargate travel with him as a way to explain that she had already far surpassed what she would be able to accomplish as an astronaut. They reconciled as Jacob was dying of lymphoma, when Sam came up with the idea to offer Jacob a cure for his cancer in exchange for becoming host to a Tok'ra. She was very moved when Jacob told her how proud he was of her, just before he blended with Selmak (2.12 "The Tok'ra Part 2"). <br />
<br />
Being a host seemed to have removed a few of the rough edges from Jacob, and he became warmer toward her. She in turn risked everything to save him from torture at the hands of Sokar (3.12 "Jolinar's Memories", 3.13 "The Devil You Know Part 2"). In her subconscious image of him, he was a kind, supportive father who wished her to find someone to love and not deny herself a chance to be happy (7.13 "Grace"). He expressed the same sentiments in reality as he lay dying because Selmak was dying and it was too late to remove him. His dying wish was for Sam to be happy, and he encouraged her not to let rules stand in her way to achieve that happiness. Presumably he was referring to her feelings for O'Neill (8.18 "Threads").<br />
<br />
Her relationship with her brother Mark is a bit cloudy. She mentioned to the crystal replica of O'Neill that she loved being an auntie to Mark's children, though she didn't get to see them much. There was no hint of estrangement in her tone (1.07 "Cold Lazarus"). However she later told Jacob she hadn't seen Mark since the children were born, since Mark painted her with the same brush as Jacob (3.02 "Seth"). So unless she saw the children without seeing their father, this is a contradiction. In any case, Sam and Mark now seem to be reconciled, as do Jacob and Mark (3.02 "Seth"). In fact, it was Mark who set her up with a date with Pete Shanahan (7.15 "Chimera").<br />
<br />
According to Orlin, her birthday is in May (5.03 "Ascension"), so her birthstone is emerald. (Note, a view of her service record gives a different birth month in 4.18 "Entity").<br />
<br />
She also has an Uncle Irving. The alien projection "Urgo" reminded her of this uncle (3.16 "Urgo").<br />
<br />
==Men and Relationships==<br />
{| align="left"<br />
|valign="top"|[[Image:50305.jpg|left|178px|Ascension]]<br />
|}<br />
In terms of relationships, unfortunately, Sam has not faired too well. She developed a reputation as a "black widow" of sorts, since many of the men she fell for, or who fell for her, ended up dead. A partial list of love interests, either one-sided or mutual, and the current status of the 'being' in question:<br />
<br />
* Jonas Hanson, her former fianc&eacute;, was killed while pretending to be a god on P3X-513 (1.05 "The First Commandment").<br />
<br />
* Martouf, host to Lantash and lover of Jolinar, had feelings for Sam which she wasn't sure if she returned, since she had difficulty separating her feelings from that of Jolinar, the Tok'ra symbiote who had blended with her. Martouf had to be killed when he began to act on his Zatarc programming (4.05 "Divide and Conquer"). Lantash died after the Tok'ra base was attacked by the Goa'uld (5.16 "Last Stand Part 2"). Sam learned in an alternate universe, Martouf survived and he and her alternate had a relationship for some time before breaking up (9.13 "Ripple Effect"). During her time with this alternate Martouf, old feelings were rekindled.<br />
<br />
* Orlin, an ascended being, descended in order to be with Sam and then ascended for a second time when it appeared he might die (5.03 "Ascension"). He descended to warn Earth about the threat of the Ori (9.10 "The Fourth Horseman Part 1"). To retain ascended knowledge for as long as possible, Orlin descended in the form of a youth, approximately twelve years of age. To Sam's discomfiture, Orlin explained he still had the same feelings for Sam despite his appearance. Despite his youth, Orlin continued to lose his memories, including those of Samantha (9.11 "The Fourth Horseman Part 2"). Orlin was last seen being visited by Sam at some kind of rehabilitative facility on Earth.<br />
<br />
* Narim, a Tollan refugee, loved Sam from afar for a long time, even making the voice in his home computer sound like her. He was almost certainly killed when the Goa'uld infiltrated and then attacked his planet (5.09 "Between Two Fires").<br />
<br />
* Ambassador Joe Faxon became her husband in a future that did not come to pass (4.16 "2010"). In our current timeline, the two met during negotiations with the Aschen, and Joe (presumably) gave his life to help Sam get back through the 'Gate and warn the others of a biological weapon being sent to destroy humanity (5.10 "2001").<br />
<br />
* Dr. Rodney McKay was blatantly interested in her both as a competitor and potential romantic interest (5.14 "48 Hours", 6.02 "Redemption Part 2"). He departed Earth for a new galaxy with the Atlantis exhibition team (Atlantis pilot, "Rising"). When suffering from a severe head injury, Rodney had hallucinations of Sam which helped him cope through the crisis (''Stargate: Atlantis'', "Grace Under Pressure"). In another alternate reality, Sam discovered that her alternate married Rodney McKay, who in that universe was a dot com millionaire. The marriage ended in divorce. Sam appeared disturbed by the idea (10.13 "Road Not Taken"). Since Sam has become Rodney's boss on Atlantis, he "formally" announced that he was seeing someone and hoped their relationship could remain platonic (SGA 4.03 "Reunion").<br />
<br />
* Jay Felger, SGC research geek, dreams of winning Carter's heart, although he is painfully awkward around her (6.08 "The Other Guys", 7.09 "Avenger 2.0"). Felger is also presumably still breathing.<br />
<br />
* Agent Malcolm Barrett seemed to have some sparkage with Sam, and showed an interest in her social life (6.14 "Smoke and Mirrors", 7.19 "Resurrection"). Sam has always rebuffed his advances. He specifically asked about her single status during a hunt for Ba'al, but she cryptically responded she was "not exactly" single (9.07 "Ex Deus Machina"). Whether this indicated another love interest or was just Sam's way to shut Barrett down is unconfirmed. At one point, Ba'al threatened to kill Barrett to force Carter to provide access to the SGC computer (10.04 "Insiders"). She complied as a delaying tactic and believing Ba'al would be unable to escape. Later, she realized Barrett must have been brainwashed by the Trust because of his actions during the incident. Barrett later recovered (10.05 "Uninvited"). Presumably Malcolm Barrett is still alive and well.<br />
<br />
* Replicator Fifth went to great, if demented, lengths to show his love for Carter while torturing her (8.01 "New Order Part 1", 8.02 "New Order Part 2"). Sam used his feelings for her to convince him to set her free. Fifth was betrayed and destroyed by the human-form replicator of Carter that he had created in her image (8.11 "Gemini").<br />
<br />
* Pete Shanahan, police detective, wooed Sam on a more long-term level, and they became engaged (8.07 "Affinity"). However as their wedding approached, Sam grew more and more uneasy with the idea of domestic life in contrast with her world-saving job. Her feelings for O'Neill apparently added to her anxiety, and in the end she broke up with Pete before the wedding (8.18 "Threads").<br />
<br />
==Jack O'Neill==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_jack.jpg|left|178px|Fire and Water]]<br />
|}<br />
Carter's feelings toward Jack O'Neill have clearly evolved over the course of their service together. Early on she was eager to prove herself to him, which she succeeded in doing. There were times when she looked to him for comfort (1.13 "Fire and Water") and others where she provided it (1.18 "Solitudes"). She inflicts her technobabble upon him, while enduring his teasing or lack of interest (7.01 "Fallen", among many others) There is no evidence that they spend much if any time together away from work, though each has visited the other's house (5.03 "Ascension", 7.21 "The Lost City Part 1", 8.18 "Threads"). As Sam put it to Mr. Bregman in the documentary he was producing, "Uh, we don't get much time outside of work. When we do, um, our personal interests are a little different." (7.17 "Heroes Part 1")<br />
<br />
For many years, Carter's feelings for O'Neill were less than explicitly stated, though there were a few instances in which she showed feelings for him that might be beyond platonic:<br />
<br />
* While under the influence of the histaminolytic virus acquired in the Land of Light, Sam threw herself at Jack in the locker room and attacked him when he resisted her amorous advances (1.04 "The Broca Divide").<br />
<br />
* When a Carter from an alternate universe came through the quantum mirror seeking assistance, she discovered the Jack and Sam in that universe were married and Jack had been killed. This at least gave our Carter pause to think about the nature of their relationship (3.6 "Point of View").<br />
<br />
* When Jack went missing, Sam spent every waking moment driving herself relentlessly to find a way to bring him home again (3.17 "A Hundred Days").<br />
<br />
* While on a mission to destroy Apophis' new ship, Sam was caught behind a force field. Jack refused to leave her behind, even when she encouraged him to go so he wouldn't be blown up with the ship (4.03 "Upgrades"). He later admitted that he could not acknowledge his feelings for her even to himself, when accused of being a Zatarc&mdash;a Goa'uld "sleeper" programmed to assassinate. He said would rather die himself than lose her, and that he cared for her a lot more than he's supposed to. We did not see her side of the Zatarc interrogation, but we presume that she said something similar about him in order to clear herself on the machine (4.05 "Divide and Conquer").<br />
<br />
* After having her personality replaced with a falsified memory stamp, she believed she was a former miner named Therra. Jack (as Jona) said he remembered "feeling feelings," possibly for her, but was vague about the admission. She was openly fond of him, and spent much of her free time with him, even leaning her head on his shoulder during a rest period. Once their memories began to return, Carter once again called him 'Sir', putting an end to any changes that might have lingered from the mind stamps (4.10 "Beneath the Surface").<br />
<br />
* When the colonel was missing, trapped with Maybourne on a deserted moon, she became uncharacteristically impatient and abrupt with the scientists trying to find him. When hope of finding him started to wane, she wept openly on Teal'c's shoulder over the loss (6.15 "Paradise Lost"). Her behavior during the search for O'Neill was used by Vice President Kinsey as evidence of a highly inappropriate relationship between Carter and O'Neill, when Kinsey spoke against SG-1 to President Hayes (7.20 "Inauguration").<br />
<br />
In those earlier years she seemed to hold their military mission in higher regard than any personal gain she might get out of a closer relationship with O'Neill. While on P4X-347 under the influence of the hypnotic Light, Jack made clear to her the importance of maintaining chain of command regardless of how long they might be marooned off-world, though she was ready to drop it and was openly argumentative toward him (4.18 "The Light").<br />
<br />
However in their seventh year on SG-1, Carter came to some realizations about the nature of her feelings for O'Neill while she was injured and alone aboard the ''Prometheus''. In her conversation with her subconscious vision of O'Neill, Carter admitted that she cared for O'Neill and questioned whether they would ever have a chance together, even if she quit the Air Force. However it was clear she wasn't sure how he felt about her, and finally she had an epiphany: she'd been setting her sights on him because he was unattainable, to avoid the chance of being hurt by someone else.<br />
<br />
This realization freed her to pursue other relationships, which she did with Pete Shanahan. O'Neill was very supportive of her involvement with Pete, noting the budding romance must be special if it were 'humworthy' (7.15 "Chimera"). When things got even more serious and Sam was considering whether to say yes to Pete's marriage proposal, she asked O'Neill for advice on having a family, and he was once again supportive of her (8.07 "Affinity").<br />
<br />
However, while she continued dating Pete, it was clear she had not fully resolved her feelings for O'Neill. When O'Neill was struck by a staff weapon blast, she left her position to go to him while the battle was raging. While grieving for Janet, she admitted to O'Neill that she was glad he was alive, and her concern seemed to be more than that of a friend and subordinate (7.18 "Heroes Part 2").<br />
<br />
After O'Neill took the Ancients' download, knowing that his mind would be taken over and that he might die, Carter twice tried to share her feelings with him. The first time, they were interrupted by Daniel and Teal'c's arrival and O'Neill's home, and the second time, O'Neill cut her off with brusque "I know" (7.21 "Lost City Part 1", 7.22 "Lost City Part 2").<br />
<br />
Finally, nearing the date of her marriage to Pete Shanahan, Carter went to O'Neill's house. She told him she was having second thoughts about the wedding and that there was a reason she was telling him about it. However they were interrupted by O'Neill's girlfriend, Kerry Johnson, and Carter was never able to say what she had come to say. In any case, perhaps prompted by Jacob's dying words telling her to find a way to be happy, Carter broke up with Pete (8.18 "Threads"). <br />
<br />
So it is quite clear that Carter has feelings for O'Neill, and that in addition the idea of a normal married life scares her. O'Neill's feelings for her remain ambiguous, and it doesn't appear that either she or O'Neill are willing to give up their careers to be together.<br />
<br />
==Pete Shanahan==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_pete.jpg|left|178px|Chimera]]<br />
|}<br />
Carter met Denver cop Pete Shanahan through her brother, who is a friend of Pete's. She had opened herself to the possibility of a relationship after her bout of self-examination on the ''Prometheus''. As their dating became more serious, Sam seemed very playful and happy when with Pete, and it was clear that he was very much in love with her.<br />
<br />
Pete had a bit of trouble in his childhood, and a cop helped him out. That in turn inspired his career choice. Unhappily, his wife divorced him over the long hours and uncertainty.<br />
<br />
Pete could not overcome his curiosity about Sam's job, which he did not believe involved deep space telemetry. She finally had to admit that she wasn't allowed to tell him. That only piqued his curiosity further, and he followed her to the stakeout of Daniel's house. When Pete was injured in the ensuing battle with Osiris, he was taken to the SGC hospital. Because he had seen so much already, Sam was given permission to tell him all about the Stargate Program (7.15 "Chimera"). Presumably their dating continued, although Sam continued to demonstrate feelings for O'Neill as well.<br />
<br />
When Carter was taken prisoner by Fifth, Fifth presented her mind with an idyllic existence, married to Pete and living on a farm on Montana. Fifth must have believed this would be an effective way to insert himself into her subconscious in a form that she would love and trust so that she would eventually believe the false life he had created. She realized the man in the dream was not Pete when he began to express resentment toward her (8.02 "New Order Part 2").<br />
<br />
Things progressed and some time later, Pete told Sam that he had put in for a transfer to the Colorado Springs PD. She was very happy to hear that, and in the next moment he produced a ring, and presumably proposed to her. Carter did not say yes right away, and expressed to O'Neill her doubts about being married given the risks they take going through the 'Gate and about having children in such an environment. O'Neill thought it would be possible to have children but admitted that if things had been different for him, he would no longer be there. Finally after more than two weeks of consideration and a successful rescue of Daniel which Pete participated in, Sam gave a sincere and enthusiastic 'yes' to his proposal (8.07 "Affinity").<br />
<br />
As the wedding approached, however, Carter seemed reluctant to participate in the preparations and was embarrassed to even be caught talking to Pete about them. Pete's meeting with Jacob was awkward to say the least, and Jacob was not overly impressed. When Pete showed Carter the house he had placed a down payment on for them, she reacted more with trepidation than pleasure. Her case of cold feet building momentum, she went to visit O'Neill to discuss her misgivings and the reasons for them, but she was interrupted by the presence of Kerry Johnson and then by news that her father was very ill. On his deathbed, Jacob told her he wanted her to be happy and implied that he didn't believe she was with Pete. The combination of her fear of Earthly married life, her father's lack of enthusiasm for Pete, and her persistent feelings for O'Neill was too much for the relationship, and Carter broke up with Pete in front of the house he had planned to buy. Pete was not completely surprised and did not beg or lash out at her, to her surprise. He said goodbye and walked away, and it is unlikely she ever saw him again (8.18 "Threads").<br />
<br />
==Other Relationships==<br />
{| align="left"<br />
|valign="top"|[[Image:biosc_cassie.jpg|left|178px|Singularity]]<br />
|-<br />
|valign="top"|[[Image:50609.jpg|left|178px|Rite of Passage]]<br />
|-<br />
|valign="top"|[[Image:20404.jpg|left|178px|The Gamekeeper]]<br />
|-<br />
|valign="top"|[[Image:biosc_tealc.jpg|left|178px|Paradise Lost]]<br />
|-<br />
|valign="top"|[[Image:91206.jpg|left|178px|Collateral Damage]]<br />
|-<br />
|valign="top"|[[Image:101801.jpg|left|178px|Family Ties]]<br />
|}<br />
Carter loves children and adores being an auntie, even though she has doubts about the practicality of being a mother given her career. While on P3X-774 she was enchanted by Nafrayu, a young Nox boy, but O'Neill jokingly suggested that she not bring the child home with her (1.07 "The Nox").<br />
<br />
She also took quickly to Cassandra, a Hankan orphan and the last survivor of her people (1.14 "Singularity"). When Dr. Fraiser discovered the little girl had been converted into a bomb by the Goa'uld Nirrti, Sam refused to leave her even when she believed she would die with the girl when the device inside Cassie exploded. She and Cassie were very close after that, and in a sense she helped Janet to raise Cassie. Sam played chess with the girl every Saturday when she was at home (5.06 "Rite of Passage").<br />
<br />
When Janet was tragically killed, Cassie was about 18 years old. Sam took some responsibility for Cassie still, leaving Teal'c to go pick her up at one point. It can be assumed that she continues to act in a guardian role to Cassie (7.18 "Heroes Part 2"). When Cassie was going through an unspecified "difficult time", Sam transferred to head Research & Development at Area 51 to have a job with stable hours and allow her to be a stable presence for Cassandra (9.07 "Ex Deus Machina"). Presumably Cassandra is doing fine now, since Sam has since transferred back to the SGC and SG-1.<br />
<br />
Sam was also quite fond of Merrin, an Orban child-genius who helped her create a naquadah reactor. Merrin was surprised to discover Sam's delight at solving problems on her own, rather than being given the knowledge, as Orban custom dictated. This was part of the girl's legacy when she underwent the Averium procedure and gave her knowledge to all Orbans. Sam also taught Merrin to draw, showing her a stick figure of herself (3.05 "Learning Curve").<br />
<br />
Her best friend was Dr. Janet Fraiser, as evidenced especially by the way they raised Cassie together. Janet was the one Sam could talk to as an equal and confidante, and they worked very well together. Janet's death undoubtedly left a huge hole in Sam's life.<br />
<br />
She has a very close relationship with Daniel. While Dr. Jackson may not have an interest in astrophysics, he understands a great deal of her commentary and explanations, which delights her. Daniel seems to understand her, and that makes him very special in her estimation.<br />
<br />
While in the virtual world on P7J-989, Sam was witness to one of Daniel's most private and traumatic memories: the death of his parents as a child (2.4 "The Gamekeeper"). This event brought them even closer together afterward. She believes her relationship with Daniel has changed her for the better, and confessed this to him as he lay dying of radiation poisoning (5.21 "Meridian"). She was distressed that no memorial or grieving period was observed after his ascension (5.22 "Revelations"). She praised him very highly as she was trying to convince him to return to Earth and learn about who he was after his return (7.01 "Fallen"). She has grown very warm toward him over the years, and seems to have a playful, fraternal relationship with him (8.09 "Sacrifices").<br />
<br />
Sam is also very close to Teal'c, and he is very supportive of her (2.15 "A Matter Of Time", 6.15 "Paradise Lost"). They have discussed and compared their personal lives (8.07 "Affinity") and are in general very comfortable around each other (8.01 "New Order Part 1"). After all, they've saved each others' lives many times.<br />
<br />
Samantha has a comfortable working relationship with Cameron Mitchell. They refer to each other by nicknames of "Cam" and "Sam." (9.01 "Avalon Part 1"). She was also part of the delegation who presented Mitchell with his Medal of Honor while he was still in his hospital bed (9.01 "Avalon Part 1"). She has taken time to comfort him when he has been obviously been working through some traumatic emotional issues (9.12 "Collateral Damage, 9.14 "Collateral Damage"). However, like the other veterans of SG-1, Sam shows her concern at some of Mitchell's impetuous decisions (9.16 "Off The Grid", 9.18 "Arthur's Mantle"). She also enjoys teasing Cameron about losing his pants on missions (10.08 "Memento Mori").<br />
<br />
Samantha first knew Vala Mal Doran as the woman who had hijacked ''Prometheus'' and later risked her friend Daniel's life with the kor asek bracelets, and Sam's expressions showed some dubiousness of Vala as an ally in their initial encounter and when Vala was a probationary member of the SGC, especially when Vala took unconventional steps with Goa'uld technology (9.06 "Beachhead", 10.05 "Uninvited", 10.09 "Company of Thieves"). However, despite her misgivings, she and Vala seemed to bond as teammates on SG-1. Sam took Vala shopping for a girls' day out, and later was the one to commiserate with Vala over a bottle of wine after Vala's failed reunion with her father (10.18 "Family Ties").<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 14:07, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter:_Key_Episodes&diff=22177Samantha Carter: Key Episodes2008-01-18T17:47:40Z<p>Aurora: add first half sga s4</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]]<br />
Key episodes in Samantha Carter's character arc, in which major character development occurred, something big happened to her, or we learned something big about her or her past.<br />
<br />
* [[1.01 "Children Of The Gods Part 1" Episode Guide|1.01 "Children Of The Gods Part 1"]]<br />
* [[1.02 "Children Of The Gods Part 2" Episode Guide|1.02 "Children Of The Gods Part 2"]]<br />
* [[1.04 "Emancipation" Episode Guide|1.04 "Emancipation"]]<br />
* [[1.06 "The First Commandment" Episode Guide|1.06 "The First Commandment"]]<br />
* [[1.07 "Cold Lazarus" Episode Guide|1.07 "Cold Lazarus"]]<br />
* [[1.15 "Singularity" Episode Guide|1.15 "Singularity"]]<br />
* [[1.17 "Enigma" Episode Guide|1.17 "Enigma"]]<br />
* [[1.18 "Solitudes" Episode Guide|1.18 "Solitudes"]]<br />
* [[2.02 "In The Line Of Duty" Episode Guide|2.02 "In The Line Of Duty"]]<br />
* [[2.09 "Secrets" Episode Guide|2.09 "Secrets"]]<br />
* [[2.11 "The Tok'ra Part 1" Episode Guide|2.11 "The Tok'ra Part 1"]]<br />
* [[2.12 "The Tok'ra Part 2" Episode Guide|2.12 "The Tok'ra Part 2"]]<br />
* [[3.06 "Point Of View" Episode Guide|3.06 "Point Of View"]]<br />
* [[3.12 "Jolinar's Memories Part 1" Episode Guide|3.12 "Jolinar's Memories Part 1"]]<br />
* [[3.13 "The Devil You Know Part 2" Episode Guide|3.13 "The Devil You Know Part 2"]]<br />
* [[4.05 "Divide And Conquer" Episode Guide|4.05 "Divide And Conquer"]]<br />
* [[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
* [[5.03 "Ascension" Episode Guide|5.03 "Ascension"]]<br />
* [[5.09 "Between Two Fires" Episode Guide|5.09 "Between Two Fires"]]<br />
* [[5.11 "Desperate Measures" Episode Guide|5.11 "Desperate Measures"]]<br />
* [[5.16 "Last Stand Part 2" Episode Guide|5.16 "Last Stand Part 2"]]<br />
* [[5.21 "Meridian" Episode Guide|5.21 "Meridian"]]<br />
* [[6.05 "Nightwalkers" Episode Guide|6.05 "Nightwalkers"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[6.16 "Metamorphosis" Episode Guide|6.16 "Metamorphosis"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.08 "Space Race" Episode Guide|7.08 "Space Race"]]<br />
* [[7.13 "Grace" Episode Guide|7.13 "Grace"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 "Heroes Part 2"]]<br />
* [[8.01 "New Order Part 1" Episode Guide|8.01 "New Order Part 1"]]<br />
* [[8.07 "Affinity" Episode Guide|8.07 "Affinity"]]<br />
* [[8.11 "Gemini" Episode Guide|8.11 "Gemini"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[8.18 "Threads" Episode Guide|8.18 "Threads"]]<br />
* [[9.07 "Ex Deus Machina" Episode Guide|9.07 "Ex Deus Machina"]]<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[10.09 "Company Of Thieves" Episode Guide|10.09 "Company Of Thieves"]]<br />
* [[10.12 "Line In The Sand" Episode Guide|10.12 "Line In The Sand"]]<br />
* [[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
* [[SGA 4.03 "Reunion" Episode Guide|4.03 "Reunion"]]<br />
* [[SGA 4.08 "The Seer" Episode Guide|4.08 "The Seer"]]<br />
<br />
==Biography Articles==<br />
{{Samantha Carter Bio}}<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 13:16, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Samantha_Carter&diff=22176Samantha Carter2008-01-18T17:46:19Z<p>Aurora: add sga 4 info</p>
<hr />
<div>[[Category:Samantha Carter|Carter, Samantha]][[Category:Astrophysics|Carter, Samantha]][[Category:Tok'ra|Carter, Samantha]][[Category:Stargate Atlantis Team|Carter, Samantha]][[Image:samanthacarter.jpg|thumb|170px|left|Lt. Col. Samantha Carter, Ph.D.]]<br />
==Summary==<br />
Service Number 36-6-349<br />
<br />
Birthdate: December 29, 1968 (4.20 "Entity")<br/><br />
(Note: Orlin mentions her birthstone as Emerald, making her birthday in '''May''', not December (5.03 "Ascension"). This may be a point of inconsistent canon again, or maybe Sam was just too overwhelmed by the huge emerald to correct him.)<br />
<br />
Dr. Samantha Carter has a Ph.D. in Astrophysics and is an officer of the U.S. Air Force. She served in the Gulf War and was part of the Project Blue Book program (which later became the Stargate Program) just before Dr. Daniel Jackson solved the riddle of the Stargate. She was selected as the second-in-command officer of the newly formed SG-1 while at the rank of Captain. Since being a member of SG-1, she has seen two promotions and was given the command of SG-1 when Colonel Jack O'Neill was promoted to Brigadier General and given command of the SGC. After a brief stint as head of Research and Development at Area 51 and a tour on ''Prometheus'', she returned to SG-1 with Dr. Daniel Jackson and Teal'c to work with Lt. Col. Cameron Mitchell. Since that time, she has again been promoted to full colonel and left SG-1 to become the leader of the Atlantis Expedition (SGA 4.03 "Reunion").<br />
<br />
Samantha Carter is a brilliant scientist and exceptional officer, a vital part of Earth's defense against the Goa'uld and many other enemies. She is one of the few people on Earth who understands how the Stargate works. She is a steadfast friend to her teammates, was the closest friend of Janet Fraiser, and is a surrogate mother to Cassie. She is strong, independent, and often work-obsessed. Her romantic life has had its ups and downs, and although twice engaged, her marital status remains single.<br />
<br />
==Samantha: A Visual History==<br />
{|<br />
| valign="top"|[[Image:youngsam.jpg|left|178px|Teenager]]<br />
| valign="top"|[[Image:biosc_s1.jpg|left|178px|Season 1]]<br />
| valign="top"|[[Image:biosc_s2.jpg|left|178px|Season 2]]<br />
|-<br />
| valign="top"|[[Image:biosc_s3.jpg|left|178px|Season 3]]<br />
| valign="top"|[[Image:biosc_s4.jpg|left|178px|Season 4]]<br />
| valign="top"|[[Image:biosc_s5.jpg|left|178px|Season 5]]<br />
|-<br />
| valign="top"|[[Image:biosc_s6.jpg|left|178px|Season 6]]<br />
| valign="top"|[[Image:biosc_s7.jpg|left|178px|Season 7]]<br />
| valign="top"|[[Image:biosc_s8.jpg|left|178px|Season 8]]<br />
|}<br />
==Comprehensive Character Biography==<br />
<br />
Status: Complete Through 10.20 "Unending"; SGA 4.10 "This Mortal Coil Part 1"<br /><br />
Originally written by: Victoria River and Blue Cove, 2003<br /><br />
Revised and updated by: Michelle, June 2005<br /><br />
Revised and updated by: Aurora Novarum, May 2006, November 2006, May 2007<br /><br />
<br />
{{Samantha Carter Bio}}<br />
<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Brig. Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Teal'c]]<br />
* [[Jonas Quinn]]<br />
* [[Cameron Mitchell|Lt. Col. Cameron Mitchell]]<br />
* [[Vala Mal Doran]]<br />
* [[George Hammond|Gen. George Hammond]]<br />
* [[Hank Landry|Gen. Hank Landry]]<br />
* [[Janet Fraiser|Dr. Janet Fraiser]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett]]<br />
* [[Jacob Carter]]<br />
* [[Mark Carter]]<br />
* [[Cassandra]]<br />
* [[Joe Faxon]]<br />
* [[Jay Felger|Dr. Jay Felger]]<br />
* [[Jolinar of Malkshur]]<br />
* [[Kvasir]]<br />
* [[Bill Lee|Dr. Bill Lee]]<br />
* [[Martouf]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Narim]]<br />
* [[Orlin]]<br />
* [[Pete Shanahan]]<br />
<br />
==Related Articles==<br />
<br />
* [[Alternate Realities]]<br />
* [[Alternate Timelines]]<br />
* [[Area 51]]<br />
* [[Asgard]]<br />
* [[Entity of P4X-377]]<br />
* [[Goa'uld]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[NID]]<br />
* [[Ori]]<br />
* [[Prometheus]]<br />
* [[SG-1]]<br />
* [[Stargate Command (SGC)]]<br />
* [[Tok'ra]]<br />
<br />
==Related Links==<br />
<br />
* [http://stargate.mgm.com/char_detail.php?id=3 Official MGM Stargate Biography]<br />
* [http://www.scifi.com/stargate/characters/ SciFi.com Bio of Lt. Col. Samantha Carter, Ph.D.]<br />
* [http://www.stargate-sg1-solutions.com/episoderedux/team.shtml#sam Fan Essays about Samantha Carter]<br />
<br />
==Actors==<br />
<br />
* [[Christine Kennedy]] as Young Samantha Carter<br />
* [[Amanda Tapping]] as Capt./Maj./Lt. Col. Samantha Carter, Ph.D.<br />
<br />
----<br />
--[[User:Michelle|Michelle]] 14:14, 11 Oct 2004 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Ancient_Language&diff=22175Ancient Language2008-01-18T17:42:18Z<p>Aurora: add lang from "Echoes"</p>
<hr />
<div>[[Category:Ancients]][[Category:Languages]][[Image:Ancient-wall.jpg|frame|left|Ancient Writing from Heliopolis]]<br />
<br />
==Summary==<br />
<br />
The Alterans, later known as the Ancients, settled in the Milky Way Galaxy and built the Stargate system (2.16 "The Fifth Race"). The Ancients were extremely advanced, but could not save themselves from a terrible plague (4.06 "Window of Opportunity"). Some of the Ancients ascended to a higher state of existence (6.22 "Full Circle). Remnants of their civilization were scattered throughout the galaxy, recognized by the writing still carved in the stone ruins.<br />
<br />
Note: the Alteran/Ancient language and Ori language were recognized as similar, if not identical by Daniel Jackson, so Ori phrases are included in this dictionary.<br />
<br />
==Written Language==<br />
{| <br />
|valign="top"|[[Image:216ancientwriting.jpg|thumb|170px|left|"We are the Ancients. [This is]The Place of Our Legacy"]]<br />
|valign="top"|[[Image:902mitchellpuzzle.jpg|thumb|170px|left|"Reflect (on the eightfold path)."]]<br />
|valign="top"|[[Image:902plaque.jpg|thumb|170px|left|"This is the nuptial home of Harrid and Sallis Cicera."]]<br />
|}<br />
<br />
The written language is made up of block-like symbols and sharp edged patterns, almost like a computer code. When Cameron Mitchell and Teal'c were trapped in a lethal puzzle, Mitchell yelled the following description of an Ancient word (pictured above) to Daniel Jackson for translation:<br />
<br />
<blockquote>Uh, "U" with a square over it. Chair with a square. Upside-down backwards "L", call that "seven." Squares unevenly stacked. That chair thing again. Big "N" and "sad face."</blockquote><br />
<br />
Daniel successfully translated the word to mean "reflect" from Cameron's description (9.02 "Avalon Part 2").<br />
<br />
Daniel Jackson's knowledge of the written Ancient language came from his experience hearing Jack O'Neill speak the language for a short time (2.16 "The Fifth Race"). Before Jack read the symbols of the circle and the Heliopolis text aloud, Daniel was unable to even associate sounds with the symbols. Since then, not only he, but several linguists associated with the SGC have learned to read the language, with various levels of competence, including those on the Atlantis expedition, since the technology in Atlantis is obviously written in Ancient (''Stargate Atlantis''). Jack O'Neill and Teal'c learned how to read over 400 pages of Ancient text while stuck in a time loop (4.06 "Window of Opportunity"). However it is unclear how much if any of the language they retained from that experience. <br />
<br />
Because of the block-like structure of the language a symbols could form different words if viewed from an alternate perspective. The Ancients used this feature of their language as a way to create codes. They blocked entry to the weapon of Dakara by creating a combination lock (9.17 "Reckoning Part 2"). Only someone familiar with the Ancient tongue could correctly interpret the combination. Jacob and Samantha Carter discovered this code when translating the symbols. While looking at her father's notes when they were upside down from her perspective, she noticed the symbols formed intelligible words. Jacob Carter/Selmak was able to re-translate the word he had seen as "darkness" upside-down meant "sun."<br />
<br />
More on the various translations and knowledge gleaned from Ancient writings may be found in our sister article on Ancient Writings.<br />
<br />
==Gallery==<br />
{| <br />
|valign="top"|[[Image:406chalkboard.jpg|thumb|170px|left|Daniel Jackson in front of translations of time machine]]<br />
|valign="top"|[[Image:406-timemachine02.jpg|thumb|170px|left|Ancient control device for time machine]]<br />
|valign="top"|[[Image:Lc-tablet.jpg|thumb|170px|left|Tablet referring to Lost City of Ancients]]<br />
|-<br />
|valign="top"|[[Image:Atlantis-staircase.jpg|thumb|170px|left|Stairwell of Atlantis, filled with Ancient writings]]<br />
|valign="top"|[[Image:721puzzle.jpg|thumb|170px|left|Daniel Jackson translating Ancient ruins]]<br />
|valign="top"|[[Image:Dakara16.jpg|thumb|170px|left|Ancient computer display on Dakara]]<br />
|}<br />
<br />
==Verbal Communication==<br />
<br />
The spoken language is similar to medieval Latin. Once Daniel Jackson was able to hear it spoken, he had a baseline from which to translate the symbols into the derivative and subsequently to English. His theory was that it was a derivation, or possibly a root of medieval Latin (2.16 "The Fifth Race", 7.15 "Chimera"). As Daniel pointed out while Jack was still under the influence of the Ancient Repository: "The language he's speaking has similar sounds to medieval Latin but it's still quite different." (2.16 "Fifth Race").<br />
<br />
Ancient does not seem to be directly equivalent to Latin. For example, Daniel translated O'Neill's final words of ''aveo amacuse'' in 7.22 "Lost City Part 2" to be "goodbye", but the Latin roots would indicate that only ''aveo'' related to goodbye or farewell. "Amacuse" is similar to the Latin root for friend(s) ''amicus'', but fans who are Latin scholars note that the translation could also be indicative of loved one(s) (and the singular versus plural is also contested).<br />
<br />
On another occasion, Dr. Jackson and Malikai, both experts on the Ancient language, discussed a translation of an Ancient device, disputing its meaning based upon the context (4.06 "Window of Opportunity"). The term ''domiwaitus westul motobilum'' was translated both as "conqueror of time" and "master of the uncertain past" (Malikai conceded the latter definition by Dr. Jackson likely was more accurate). Daniel was able to translate the Ancient term ''fallatus'' as "ability" based upon its similarity to the Latin term ''faculatus'' and the term ''lochus'' as similar to ''locatia'', Latin for "location" (2.16 "The Fifth Race"). It is possible that these distinctions are merely the differences in the alien language and the Latin language here on Earth.<br />
<br />
Later, Jonas Quinn used Daniel Jackson's notes to interpret a stone tablet as saying "City of the Lost" (7.01 "Fallen"). He found a subtle difference when using Asgard translations of early Ancient. But a recently descended Daniel, who apparently retained his ascended knowledge of the language, explained that both Jonas and his own pre-ascended notes were incorrect in translating ''lacun'' to mean "of the lost" (he did not provide the correct translation).<br />
<br />
==Glyphs==<br />
<br />
After Jack O'Neill had the Ancient Repository of Knowledge downloaded into his head a second time, it was revealed that the Stargate Glyphs were pronounced as syllables by the Ancients (7.22 "Lost City Part 2"). They named at least some of their planets according to these symbols. Col. O'Neill only revealed the syllables for seven Stargate glyphs, listed below in English alphabetical order<br />
<br />
{|<br />
|valign="top"|[[Image:001glyph-earth.jpg|thumb|80px|none|At]]<br />
|valign="top"|[[Image:003glyph-virgo.jpg|thumb|80px|none|Clar]]<br />
|valign="top"|[[Image:017glyph-equuleus.jpg|thumb|80px|none|Nas]]<br />
|valign="top"|[[Image:005glyph-centarus.jpg|thumb|80px|none|Oh]]<br />
|-<br />
|valign="top"|[[Image:035glyph-lynx.jpg|thumb|80px|none|Pra]]<br />
|valign="top"|[[Image:031glyph-canisminor.jpg|thumb|80px|none|ush / Sh]]<br />
|valign="top"|[[Image:029glyph-eridanus.jpg|thumb|80px|none|Tae]]<br />
|}<br />
<br />
==Ancient to English Dictionary==<br />
<br />
===A through M===<br />
<br />
; abicierum : to give up (but not the same as surrender)<br />
<br />
; ad : to a <br />
<br />
; aedific : houses<br />
<br />
; ani : are<br />
<br />
; asordo : help<br />
<br />
; Atlantus : Atlantis<br />
<br />
; Anqueetus : Ancients<br />
<br />
; astria : star (see '''astria porta''')<br />
<br />
; astria porta : Stargate(s)<br />
<br />
; astrum attero et mundus ; untranslatable, likely referring to solar flares<br />
<br />
; aveo amacuse : goodbye [friend(s)?]<br />
<br />
; avernikas : world (though "universe" would be a more apt definition as per Joe Mallozzi)<br />
<br />
; calium videre eessit, et eraos ad sidera tollere vultus : untranslated, but from Latin: ''When you see her, you see the sky, and those on earth must lift their faces toward the stars.''<br />
<br />
; clava / clavia: key<br />
<br />
; clava thessara infinitas : key to infinite treasure<br />
<br />
; colonian : colony<br />
<br />
; comdo : untranslatable&mdash;possibly please? want? request?<br />
<br />
;contagia: untranslated, but from Latin, ''illness''<br />
<br />
; cozars : knees/legs<br />
<br />
; cruvus : wrong / sick / ill<br />
<br />
; deductavum : (Latin: ''deductum''); taken away<br />
<br />
; derentis : crazy / insane<br />
<br />
; deserde : desire / need<br />
<br />
; disce : learn (will learn, see ex uno disce omnes)<br />
<br />
; domiwaitus westul motobilum : master of the uncertain past<br />
<br />
; domii : living<br />
<br />
; dormata : sleep (specifically referencing a cryogenic chamber)<br />
<br />
; eetium : understood<br />
<br />
; ego : I / me<br />
<br />
; et : and<br />
<br />
; euge : good<br />
<br />
; ex : from<br />
<br />
; ex uno disce omnes : from one, all will learn<br />
<br />
; fallatus : ability<br />
<br />
; fargus : finished<br />
<br />
; fervidus : boiling<br />
<br />
; fron : head<br />
<br />
; fugere destiterunt quah ad : running away before reaching<br />
<br />
; fugit ciruculum : all must end<br />
<br />
; glacius : ice<br />
<br />
; hic qua videeum : the place of our legacy<br />
<br />
; incursus : attacked or overtaken<br />
<br />
; indeeo : need<br />
<br />
; infinitas : infinite<br />
<br />
; lochus : location<br />
<br />
; machinus : machine<br />
<br />
===N - Z===<br />
<br />
; navo : new<br />
<br />
; ne que prius : they didn't stop<br />
<br />
; noo : we<br />
<br />
; novum : new<br />
<br />
; nullus temporis : untranslated; likely "no time" (remembered by Atlantis "whales")<br />
<br />
; omnes : all<br />
<br />
; on na matta netario : this is really unnecessary<br />
<br />
; orbis : loop <br />
<br />
; orbis machinus : loop machine<br />
<br />
; perennial adventus : the approaching disaster<br />
<br />
; pervenerunt degenerus : recurring use of <br />
<br />
; populi : people<br />
<br />
; porta : gate/door (see '''astria porta''')<br />
<br />
; praclarush taonas : lost in fire<br />
<br />
; puta : believe<br />
<br />
; quam : reaching<br />
<br />
; ruber : red hot<br />
<br />
; sau : sun<br />
<br />
; separerunt : separated<br />
<br />
; subo : under<br />
<br />
; sunt : built<br />
<br />
; statim : untranslatable (verb?)<br />
<br />
; statim admonitio Adarus : untranslatable about the status of the science vessel "Adarus"<br />
<br />
; statim curatio : untranslatable (asking for help?)<br />
<br />
; statim contego dilatium : untranslatable<br />
<br />
; terre : Earth<br />
<br />
; tectum de nationis incursus : half-translated as something being overtaken<br />
<br />
; tempus : time<br />
<br />
; thessara : treasure<br />
<br />
; tua : you<br />
<br />
; uno : one<br />
<br />
; veniunt : came (we came)<br />
<br />
;ventio: wind<br />
<br />
; vis uban : "place of great power" (may be a mistranslation)<br />
<br />
==Articles on the Ancients==<br />
{{AncientArticles}} <br />
<br />
==Episodes==<br />
<br />
* [[1.11 "The Torment Of Tantalus" Episode Guide|1.11 "The Torment Of Tantalus"]]<br />
* [[2.16 "The Fifth Race" Episode Guide|2.16 "The Fifth Race"]]<br />
* [[4.06 "Window Of Opportunity" Episode Guide|4.06 "Window Of Opportunity"]]<br />
* [[6.22 "Full Circle" Episode Guide|6.22 "Full Circle"]]<br />
* [[7.01 "Fallen Part 1" Episode Guide|7.01 "Fallen Part 1"]]<br />
* [[7.15 "Chimera" Episode Guide|7.15 "Chimera"]]<br />
* [[7.21 "Lost City Part 1" Episode Guide|7.21 "Lost City Part 1"]]<br />
* [[7.22 "Lost City Part 2" Episode Guide|7.22 "Lost City Part 2"]]<br />
* [[8.02 "New Order Part 2" Episode Guide|8.02 "New Order Part 2"]]<br />
* [[8.10 "Endgame" Episode Guide|8.10 "Endgame"]]<br />
* [[8.13 "It's Good To Be King" Episode Guide|8.13 "It's Good To Be King"]]<br />
* [[8.16 "Reckoning Part 1" Episode Guide|8.16 "Reckoning Part 1"]]<br />
* [[8.17 "Reckoning Part 2" Episode Guide|8.17 "Reckoning Part 2"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]]<br />
* [[9.09 "Prototype" Episode Guide|9.09 "Prototype"]]<br />
* [[9.11 "The Fourth Horseman Part 2" Episode Guide|9.11 "The Fourth Horseman Part 2"]]<br />
* [[9.20 "Camelot Part 2" Episode Guide|9.20 "Camelot Part 2"]]<br />
* [[10.01 "Flesh And Blood Part 3" Episode Guide|10.01 "Flesh And Blood Part 3"]]<br />
* [[10.08 "Memento Mori" Episode Guide|10.08 "Memento Mori"]]<br />
* [[10.10 "The Quest Part 1" Episode Guide|10.10 "The Quest Part 1"]]<br />
* [[Stargate Atlantis]]<br />
* [[SGA 3.12 "Echoes" Episode Guide|3.12 "Echoes"]]<br />
<br />
==Related Articles==<br />
<br />
* [[Altera]]<br />
* [[Ancients]]<br />
* [[Ancient Communication Terminal]]<br />
* [[Ascended Beings]]<br />
* [[Asgard]]<br />
* [[Atlantis]]<br />
* [[Avalon]]<br />
* [[Dakara]]<br />
* [[Furlings]]<br />
* [[Goa'uld]]<br />
* [[Heliopolis]]<br />
* [[Lost City of the Ancients]]<br />
* [[Nox]]<br />
* [[Ori]]<br />
* [[Ernest's planet (P3X-972, later PB2-908)]]<br />
* [[Place of Our Legacy (P3R-272)]]<br />
* [[Praclarush Taonas]]<br />
* [[Rebel Jaffa]]<br />
* [[Repository of Knowledge]]<br />
* [[Sangreal]]<br />
* [[Sodan]]<br />
* [[Sodan Cloaking Device]]<br />
* [[Stargate]]<br />
<br />
==Further Reading==<br />
===Aveo Amacuse===<br />
* http://stargate-sg1-solutions.com/blog/?p=209 Solutions contributor and Latin scholar Alex posted a well researched article on the varying potential meanings of "aveo amacuse" and the Latin roots of the Ancient languages here.<br />
<br />
===Ancient Languages===<br />
* http://www.ancientscripts.com A site by an ancient linguistics hobbyist that provides a nice overview of real ancient languages, a comprehensive bibliography and other links.<br />
* http://www.omniglot.com A general overview of languages.<br />
<br />
===Latin===<br />
* http://www.perseus.tufts.edu/cgi-bin/resolveform?lang=Latin A Latin to English dictionary by Tufts University, also known as the Perseus Project.<br />
* http://en.wikipedia.org/wiki/Latin The Latin entry of wikipedia which gives a general overview as well as provides a comprehensive list of other web articles on the subject.<br />
<br />
----<br />
--[[User:Aurora|Aurora]] 14:49, 21 April 2006 (PDT)</div>Aurorahttp://www.stargate-sg1-solutions.com/w/index.php?title=Bill_Lee&diff=22174Bill Lee2008-01-18T17:33:36Z<p>Aurora: add s4 atlantis info</p>
<hr />
<div>[[Category:SGC Personnel|Lee, Bill]][[Image:lee.jpg|thumb|170px|left|Dr. Bill Lee]]<br />
==Summary==<br />
<br />
Dr. Bill Lee is one of the civilian scientists working for Stargate Command. He mostly works in the labs of the base, but has been known to do field research, either on Earth (7.11 "Evolution Part 1", 7.12 "Evolution Part 2", and 7.19 "Resurrection") or off world (4.19 "Prodigy", 6.15 "Paradise Lost", and 9.08 "Babylon"). What particular field(s) Bill Lee has his doctorate(s) in has never been established. His main focus at the SGC has been alien technology. He has studied Goa'uld, Ancient, and other aliens’ technology in his tenure at the SGC. Unfortunately, as can be seen in the examples below, Dr. Lee’s experiments often get away from him, but this may be the nature of working with unknown technology. He is often assigned to vitally important projects.<br />
<br />
Lee has more than one child, based on the fact that Bill mentions their love of Disney's ''101 Dalmatians'', it is likely they are of a young age. (SGA 2.13 "Critical Mass"). However, his marital status is currently single, based on his flirtation with Elizabeth Weir when she and McKay conducted their "Sting-like" ruse, and his interest in the singles scene at a conference he attended with Col. Carter, where he appeared to be quite popular (SGA 3.10 "The Return Part 1" and 10.15 "Bounty", respectively)<br />
<br />
''Updated through end of Season Ten/midway of SGA Season Four.''<br />
<br />
==Character Biography==<br />
<br />
Dr. Bill Lee first appeared as a member of the scientific expedition to M4C-682 under the direction of Dr. Hamilton (4.19 "Prodigy"). He created a mechanism to trap one of the indigenous energy life forms for study, and he succeeded by creating a magnetic cage. Later, he witnessed the life forms attack and kill his colleague, Dr. Bill Thompson. When the life forms attacked en masse, Major Samantha Carter, Colonel Jack O'Neill, and Teal'c rescued the group using information extrapolated from Lee’s experiment. Before Lee left the planet, he made a point to thank O'Neill for risking his life for the group.<br />
<br />
Lee next was involved in the search and rescue effort to find Colonels O'Neill and Maybourne when they disappeared on a planet (6.15 "Paradise Lost"). Despite running various tests, they were unable to find any trace of the men, nor could Lee and the other scientists discover any way to access the alien technology that caused the men to disappear. Lee gave up, and got into a heated verbal battle with Major Carter, the commander of the search and rescue, when he refused to continue. His report of the incident was later used as evidence against SG-1 during one of Kinsey’s attempts to take over the SGC (7.20 "Inauguration"), though Sam Carter and Bill Lee have since worked together with no apparent residual animosity.<br />
<br />
Hammond ordered Dr. Lee to accompany Dr. Daniel Jackson to Central America when they were searching for an alien device that could be instrumental in defeating Anubis’s Kull Warriors (7.11 "Evolution Part 1" & 7.12 "Evolution Part 2"). Risking their lives, Drs. Jackson and Lee retrieved the Telchak device from a Mayan temple, but were kidnapped by anti-Honduran revolutionaries and tortured. Lee broke under the torture, later confessing to Daniel he told the rebels “everything.” However, the leader, Rafael, appeared not to know everything about the device when he questioned Daniel again. Bill and Daniel eventually escaped. When Bill could no longer breathe to run, Daniel Jackson hid the weakened Bill Lee and led the rebels away from him. Col. O'Neill and a CIA agent named Burke rescued the pair, and Drs. Lee and Jackson returned to the SGC with the Telchak device.<br />
<br />
Lee was also instrumental in a project to develop better vest protection against the Jaffa weaponry as part of the SGC uniform (7.17 "Heroes, Part 1"). The new vests were worn by SGC personnel in a rescue mission and were credited in saving Col. O'Neill’s life when he was hit by a staff blast (7.18 "Heroes Part 2").<br />
<br />
While O’Neill was off-duty recovering from the staff blast wound, SG-1 was called in by Agent Barrett to investigate a rogue NID project utilizing Goa’uld technology in California. They requested Dr. Lee assist them (7.19 "Resurrection"). Samantha Carter referred to him as “the best” to study Goa’uld technology, even with Dr. Daniel Jackson and Teal’c present. They were able to diffuse a Goa'uld bomb and prevent a naquadah-enhanced explosion. Lee felt comfortable enough around Teal'c to try and high-five him when they succeeded.<br />
<br />
Lee’s enthusiasm for his work with alien technology sometimes gets the best of him. He at first was excited at the growth potential of the alien plant, dreaming at the potential of eradicating world hunger (8.04 "Zero Hour"). He was not fully concerned with losing complete control of the plant’s growth until it started affecting power and communications in the SGC. Lee and his team figured out that gamma radiation killed the alien plant. This treatment had a beneficial side effect, because the radiation revealed that a recently obtained, half-powered ZPM was booby-trapped. Lee was able to warn General O'Neill before they sent the power source to Antarctica.<br />
<br />
One of Lee’s long term projects was studying the virtual reality chairs from the Gamekeeper’s planet (8.06 "Avatar"). He and other scientists developed a computer training game program for personnel which they tested on themselves. However, when the game was played by Teal’c with his extensive field experience, it was found lacking. The nature of the chairs’ programming “learned” from the user, and Lee requested Teal’c continue to play the scenario to improve it. When the game would not let Teal’c out, Dr. Lee and Col. Carter, inspired by a comment by Gen. O'Neill, exploited a fluke in the system. This gave Dr. Jackson a two second advantage, so he could join the game and help Teal’c. <br />
<br />
The following year, when Vala snapped the kor mak bracelet on Daniel’s wrist, Lee was the one who was tasked to try and release the device (9.01 "Avalon Part 1"). He was able to monitor a low energy reading that didn’t exist before, and broke three electric saw blades trying to cut the bracelet off of Daniel. To Daniel’s frustration, there was nothing Lee could do to release the bond. Even after Vala removed the bracelets, the link connecting them remained, stymying Lee and causing Daniel and Vala to snap at Lee in frustration (9.04 "Ties That Bind"). Lee theorized that their experience with another alien device bonded Daniel and Vala even after the bracelets were removed, and the bond may just have to wear off. This theory was later independently confirmed by the alien scientist Arlos. <br />
<br />
The other alien device complicating the bond between Daniel and Vala was the Ancient Communications Terminal (9.02 "Avalon 2" and 9.03 "Origin"). Lee had conducted all possible tests, and the only remaining option was to try and activate the device. Lee did not expect Daniel and Vala to lose consciousness when they activated the device, but theorized this may be what was supposed to happen. He remained with Dr. Lam monitoring Daniel’s and Vala’s conditions while they were mentally attached to the device, and physically blocked Lt. Col. Mitchell’s efforts to shoot the device for fear of endangering the two, or even causing a surge that could destroy the base. Lee collected a lot of data during Daniel and Vala's time connected to the device, and studied it after Daniel and Vala were freed of its control (9.19 "Crusade").<br />
<br />
Dr. Lee assisted Lt. Col. Carter in their efforts to find the missing Lt. Col. Mitchell when he was captured by the Sodan (9.08 "Babylon"). He was shocked by several volts from an Ancient transportation device’s self defense mechanism when he tried to override it. Apparently, the feeling returned to his legs within a few days.<br />
<br />
He appeared healthy when helping Sam Carter try and come up with a way to short circuit the Priors’ extra-sensory abilities (9.10 "The Fourth Horseman Part 1"). The basis for their research into possible counters to the Prior’s powers was obtained from information discovered from the study of the DNA manipulation device, but were also hurried by a short deadline. Both jovially teased each other as they worked long hours on this project, which was completed with help from the formerly ascended Orlin. Daniel Jackson and Cameron Mitchell were openly skeptical of their results, but headed out to field test the anti-Prior weapon on the Sodan planet.<br />
<br />
Bill Lee worked with Carter on trying to determine how a duplicate SG-1 from an alternate reality came through the SGC wormhole (9.13 "Ripple Effect"). When the alternate Carter arrived to assist, Lee got over his surprise and shrugged that "two heads are better than one." He theorized that the reason entropic cascade failure had not happened to the alternate was because the alternate universes were too similar. Eventually Lee and Carter ended up working with several Carters as more alternate SG-1 teams arrived.<br />
<br />
When Agent Barrett reported the Goa'uld controlled Trust had infiltratrated Atlantis and planted a bomb, Gen. Landry ordered Dr. Lee to come up with a way to warn the expedition before they dialed Earth, which would detonate the device (Stargate Atlantis: 2.13 "Critical Mass"). Under a tight timeframe, Lee recommended sending a science team to P4M-399, a tiny planet at the outskirts of the Milky Way Galaxy, where they could send a long distance signal to the ''Daedalus'' who would then piggy-back the signal to Atlantis. This method was successful. Later, Lt. Col. Carter returned from an offworld mission and assisted him and Agent Barrett in their attempts to discover the location and nature of the Atlantis explosive device.<br />
<br />
While the Goa'uld Nerus was in custody at Area 51, Lee studied the Goa'uld's various devices (9.16 "Off The Grid"). Under Landry's orders, Lee installed a trojan-style computer virus into several of Nerus's devices. They went undetected by the Goa'uld and infected Ba'al's ha'tak when Nerus installed one into his lab's computer system. Lee's virus shut down power, shields and weapons throughout the ship, making it possible for SG-1 to infiltrate the ship.<br />
<br />
Lee was given an ear of Kassa, a corn-like produce for study (9.16 "Off The Grid). He was able to determine that the the plant contained a highly addictive psycho-stimulant and that it was artificially engineered.<br />
<br />
Landry came to Lee for his analysis of the data culled after losing contact with the Gamma Site (9.17 "The Scourge"). Lee, overcoming his fear and dislike for bugs, was able to determine the scourge of insects were R75, a type of bug he hoped could be used against the Lucian Alliance's kassa crops. Instead, he noted the insects had somehow become carnivorous. He acknowledged that, based on this data, he would likely be able to "whip up" an agent capable of killing the bugs, but would be deadly to other life as well, including humans. He was crestfallen to learn that Landry suspected that there was no one left alive at the Gamma site to rescue.<br />
<br />
Lee and Carter had been trying to figure out what one of the Ancient objects from Avalon did for six months. (9.18 "Arthur's Mantle"). Early one morning, Carter inadvertently activated the device, moving Carter and Mitchell out of phase with this dimension. After tracking Lee's lab as the Carter and Mitchell's last known whereabouts,<br />
Bill came up with a theory that the device miniaturized the two lieutenant colonels. After a thorough search, the theory was discounted, though he was later teased by Daniel about it. Lee discovered the device was giving off trace amounts of lepton radiation, inspiring Dr. Jackson to realize the device pushed his teammates into another dimension. Lee thought he had come up with a way to counteract the effect, but instead, Lee merely repeated the process and Daniel Jackson too became out of phase. <br />
<br />
Dejected, Lee continued to work on the problem alone, but unfortunately compounded his mistake when another attempt drained most of the device's power supply. He reported the danger immediately to General Landry, explaining that there was likely only a few minutes of power left. He readjusted the algorithm again to no effect. However, Daniel Jackson had been able to translate the Ancient instructions projected from the device in the alternate dimension, and reversed the effect from there.<br />
<br />
Using the data from when Daniel was connected to the Ancient Communication Terminal and a Tok'ra subspace communicator, Bill Lee and Sam Carter were trying to mimic the frequency and recreate the technology's effect (9.19 "Crusade"). They used Daniel's data from his link with the stone as a baseline, which led to Vala's possessing Daniel when she established a link using a Communication device from the Ori galaxy.<br />
<br />
Bill Lee was in charge of studying Ba'al's al'kesh after it was shot down en route to Cheyenne Mountain (10.04 "Insiders"). By activating the tracking system on the al'kesh, he was able to determine where Ba'al had previously been, leading to the capture of several Ba'al clones. When the Ba'als engineered a breakout, Lee suggested symbiote poison be used, but the way the SGC ventilation system worked, the canisters of poison had to be strategically placed in five locations to avoid pockets of fresh air where the Ba'al clones could take refuge. Unfortunately, a firefight broke out before all the canisters could be placed, and Lee's plan had to be enacted prematurely, allowing some of the Ba'als to escape.<br />
<br />
When the Atlantis expedition returned to Earth, Lee was in charge of research on the puddle jumper (SGA 3.10 "The Return Part 1"). When some members wanted to use the vessel to return to the Pegasus Galaxy and save Atlantis from Replicators, they needed the shuttle. Therefore, while Weir distracted Lee in a conversation about the video game ''World of Warcraft'', McKay broke into Lee's computer and added his access card to the authorized user list. It should also be noted while Weir was clearly out of her depth faking her interest, Lee was an enthusiastic user of the game, having risen to a "Level 75 Mage, specializing in engineering and jewelling" with the help of having the beta (test version) of the expansion pack. Lee was later disappointed in how he was taken in by the ''Sting''-like ruse (SGA 3.11 "The Return Part 2"). General Landry quick dispelled him from his musings by ordering him to figure out a way to destroy the Intergalactic Bridge.<br />
<br />
After Sam Carter disappeared during another experiment with "Arthur's Mantle", Dr. Lee was one of the people trying to discover what happened to her (10.13 "Road Not Taken"). Two weeks afterwards, he was scanning the site with a sonic device when she reappeared from the alternate universe where she had been. He was both startled and very pleased to see her again. In the alternate universe, Carter had interacted a lot with Bill Lee's counterpart. Together they had saved that Lee's Earth from Ori attack.<br />
<br />
Dr. Lee attended a scientific conference with Samantha Carter, where they were to demonstrate "developing technologies" (which were actually backwards engineered, less operative versions of the real alien devices they used on a daily basis) (10.15 "Bounty") Lee's project was the X-699 Plasma Cannon, which they purposefully sabotaged to appear to be not viable technology for the public. However, when an alien bounty hunter made an attempt to Sam's life during her lecture, Lee helped her put the laser into working order so that she could return fire. The audience in the hall were very impressed at the "demonstration".<br />
<br />
Bill Lee worked with Samantha Carter on the Intergalactic Gate Bridge between the Milky Way and Pegasus Galaxies (SGA 4.01 "Adrift Part 2"). When the moving city ship Atlantis missed their rendezvous, the pair brainstormed on how to find the Ancient vessel (SGA 4.02 "Lifeline Part 3"). They worked with ''Apollo'' to find the ship, then stayed with the city-ship as it landed on its new homeworld and assisted its re-connection to the Intergalactic Gate Bridge.<br />
<br />
==Episodes==<br />
<br />
* [[4.19 "Prodigy" Episode Guide|4.19 "Prodigy"]]<br />
* [[6.15 "Paradise Lost" Episode Guide|6.15 "Paradise Lost"]]<br />
* [[7.11 "Evolution Part 1" Episode Guide|7.11 "Evolution Part 1"]]<br />
* [[7.12 "Evolution Part 2" Episode Guide|7.12 "Evolution Part 2"]]<br />
* [[7.17 "Heroes Part 1" Episode Guide|7.17 "Heroes Part 1"]]<br />
* [[7.18 "Heroes Part 2" Episode Guide|7.18 “Heroes Part 2"]] (referenced research only)<br />
* [[7.19 "Resurrection" Episode Guide|7.19 "Resurrection"]]<br />
* [[7.20 "Inauguration" Episode Guide|7.20 "Inauguration"]] (by reference only)<br />
* [[8.04 "Zero Hour" Episode Guide|8.04 "Zero Hour"]]<br />
* [[8.06 "Avatar" Episode Guide|8.06 "Avatar"]]<br />
* [[9.01 "Avalon Part 1" Episode Guide|9.01 "Avalon Part 1"]]<br />
* [[9.02 "Avalon Part 2" Episode Guide|9.02 "Avalon Part 2"]]<br />
* [[9.03 "Origin Part 3" Episode Guide|9.03 "Origin Part 3"]]<br />
* [[9.04 "The Ties That Bind" Episode Guide|9.04 "The Ties That Bind"]]<br />
* [[9.08 "Babylon" Episode Guide|9.08 "Babylon"]] (by reference only)<br />
* [[9.10 "The Fourth Horseman Part 1" Episode Guide|9.10 "The Fourth Horseman Part 1"]]<br />
* [[9.13 "Ripple Effect" Episode Guide|9.13 "Ripple Effect"]]<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]] (by reference only)<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.16 "Off The Grid" Episode Guide|9.16 "Off The Grid"]] (by reference only)<br />
* [[9.17 "The Scourge" Episode Guide|9.17 "The Scourge"]]<br />
* [[9.18 "Arthur's Mantle" Episode Guide|9.18 "Arthur's Mantle"]]<br />
* [[9.19 "Crusade Part 1" Episode Guide|9.19 "Crusade Part 1"]] (by reference only)<br />
* [[10.04 "Insiders" Episode Guide|10.04 "Insiders"]]<br />
* [[SGA 2.13 "Critical Mass" Episode Guide|SGA 2.13 "Critical Mass"]]<br />
* [[SGA 3.10 "The Return Part 1" Episode Guide|SGA 3.10 "The Return Part 1"]]<br />
* [[SGA 3.11 "The Return Part 2" Episode Guide|SGA 3.11 "The Return Part 2"]]<br />
* [[10.13 "The Road Not Taken" Episode Guide|10.13 "The Road Not Taken"]]<br />
* [[10.15 "Bounty" Episode Guide|10.15 "Bounty"]]<br />
* [[SGA 4.01 "Adrift Part 2" Episode Guide|SGA 4.01 "Adrift Part 2"]]<br />
* [[SGA 4.02 "Lifeline Part 3" Episode Guide|SGA 4.02 "Lifeline Part 3"]]<br />
<br />
==Gallery==<br />
{| <br />
|valign="top"|[[Image:419billlee.jpg|thumb|170px|left|Lee on M4C-682]]<br />
|valign="top"|[[Image:615billlee.jpg|thumb|170px|left|Lee reports on failed search for O'Neill]]<br />
|valign="top"|[[Image:711billlee.jpg|thumb|170px|left|Lee in Honduras]]<br />
|-<br />
|valign="top"|[[Image:804billlee.jpg|thumb|170px|left|Lee discovers tainted ZPM]]<br />
|valign="top"|[[Image:806billlee.jpg|thumb|170px|left|Lee presents virtual reality training program]]<br />
|valign="top"|[[Image:901billlee.jpg|thumb|170px|left|Lee tries to free Daniel from Kor Mak bracelet]]<br />
|-<br />
|valign="top"|[[Image:902billlee.jpg|thumb|170px|left|Lee studies Ancient communications terminal]]<br />
|valign="top"|[[Image:913billlee.jpg|thumb|170px|left|Lee works to solve alternate reality confluence]]<br />
|valign="top"|[[Image:sga21302.jpg|thumb|170px|left|Lee describes intergalactic communications relay to Atlantis]]<br />
|}<br />
==Related Characters==<br />
<br />
* [[Jack O'Neill|Col./Gen. Jack O'Neill]]<br />
* [[Daniel Jackson|Dr. Daniel Jackson]]<br />
* [[Samantha Carter|Mjr./Lt. Col./Col. Samantha Carter]]<br />
* [[Teal'c]]<br />
* [[Cameron Mitchell|Col. Cameron Mitchell]]<br />
* [[George Hammond|General Hammond]]<br />
* [[Hank Landry|General Landry]]<br />
* [[Carolyn Lam|Dr. Carolyn Lam]]<br />
* [[Arlos]]<br />
* [[Ba'al]]<br />
* [[Malcolm Barrett|NID Agent Malcolm Barrett]]<br />
* [[Burke|CIA Agent Burke]]<br />
* [[Elizabeth Weir|Dr. Elizabeth Weir]]<br />
* [[Hamilton|Dr. Hamilton]]<br />
* [[Robert Kinsey|Vice President Robert Kinsey]]<br />
* [[Harry Maybourne|Col. Harry Maybourne]]<br />
* [[Rodney McKay|Dr. Rodney McKay]]<br />
* [[Rafael]]<br />
* [[Orlin]]<br />
* [[Priors of the Ori]]<br />
* [[Bill Thompson|Dr. Bill Thompson]]<br />
* [[Vala|Vala Mal Doran]]<br />
<br />
==Related Articles==<br />
<br />
* [[Al'kesh]]<br />
* [[Alternate Realities]]<br />
* [[Ancients]]<br />
* [[Ancient Communications Terminal]]<br />
* [[Apollo]]<br />
* [[:Category:Stargate Atlantis Team|Atlantis Expedition]]<br />
* [[Stargate Atlantis|Atlantis in the Pegasus Galaxy]]<br />
* [[Cloning]]<br />
* [[Energy Lifeforms of M4C-862]]<br />
* [[Daedalus-Class Ship]]<br />
* [[DNA Manipulation Device]]<br />
* [[Gamma Site]]<br />
* [[Game Keeper's Chair]]<br />
* [[Intergalactic Gate Bridge]]<br />
* [[Kassa]]<br />
* [[Kor Mak Bracelets]]<br />
* [[Kull Warrior]]<br />
* [[Lucian Alliance]]<br />
* [[M4C-862]]<br />
* [[Merlin's Interdimensional Device]]<br />
* [[P4M-399]]<br />
* [[Puddle Jumper]]<br />
* [[Prior Bugs (R75)]]<br />
* [[Sodan]]<br />
* [[Stargate Command]]<br />
* [[Telchak Device]]<br />
* [[Tok'ra Subspace Communicators]]<br />
* [[The Trust]]<br />
* [[X-699 Plasma Cannon]]<br />
* [[Zero Point Module (ZPM)]]<br />
<br />
==Actor==<br />
<br />
* [[Bill Dow]]<br />
<br />
----<br />
--[[User:Aurora|Aurora Novarum]] 19:55, 08 Nov 2005 (EST)</div>Aurora